7743 lines
302 KiB
Text
7743 lines
302 KiB
Text
# translation of wesnoth-did.pot to Hungarian
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# Hungarian translations for Battle for Wesnoth package.
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# Copyright (C) 2008 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Máthé Katalin <katkadu@gmail.com>, 2008.
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# Németh Tamás <ntomasz@mail.kabelnet.hu>, 2008.
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# Kádár-Németh Krisztián <krisztian.kad@gmail.com>, 2008, 2009, 2010, 2011.
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# Gáspár Tamás <tomig90@freemail.hu>, 2008.
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# Kelemen Zoltán <kelemen_zoltan@freemail.hu>, 2008, 2009.
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msgid ""
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msgstr ""
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"Project-Id-Version: hu-did\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-02-20 02:52 UTC\n"
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"PO-Revision-Date: 2011-01-09 12:57+0100\n"
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"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
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"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
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"Language: hu\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Lokalize 1.1\n"
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#. [campaign]: id=Descent_into_Darkness
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#. [achievement_group]
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#. [scenario]: id=09_Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:13
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:6
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#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:9
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msgid "Descent into Darkness"
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msgstr "Alászállás a sötétségbe"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:14
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msgid "DiD"
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msgstr "AAS"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
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msgid "Easy"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
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msgid "Neophyte"
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msgstr "Tanonc"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:23
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msgid "Evoker"
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msgstr "Szellemidéző"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:23
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(Normál)"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:24
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#, fuzzy
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#| msgid "(Challenging)"
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msgid "Challenging"
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msgstr "(Kihívást jelentő)"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:24
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msgid "Summoner"
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msgstr "Holtidéző"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:26
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msgid ""
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"The northern frontier town of Parthyn is annually raided by neighboring "
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"tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and "
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"wreak vengeance on the orcs by any means necessary, even if it means "
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"sacrificing his own soul in the process.\n"
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"\n"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:28
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#, fuzzy
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#| msgid "(Intermediate level, 12 scenarios.)"
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msgid "(Intermediate level, 10 scenarios.)"
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msgstr "(Közepes szint, 12 pálya)"
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:31
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#, fuzzy
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#| msgid "Campaign Design"
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msgid "Original Campaign Design"
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msgstr "Hadjárat tervezés"
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:37
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#, fuzzy
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#| msgid "Campaign Design"
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msgid "Latest Campaign Revision"
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msgstr "Hadjárat tervezés"
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:43
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msgid "Artwork and Graphics Design"
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msgstr "Illusztrációk és grafikai arculat"
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:58
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msgid "Miscellaneous"
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msgstr ""
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#. [achievement]: id=did_rat_eater
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:10
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msgid "A Big Hunk of Flesh"
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msgstr ""
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#. [achievement]: id=did_rat_eater
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#. the achievements are somewhat written as if from Malin's point of view which is why there's some weird and sometimes quirky flavor in them
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:12
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msgid "Feed a Ghoul way too many rats."
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msgstr ""
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#. [achievement]: id=did_drogan
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#. you can interpret this as a Harry Potter reference or you can think about it as Malin making fun of Drogan's country accent, or you can take artistic liberty with the translation
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:19
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#, fuzzy
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#| msgid "Death of Drogan"
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msgid "Yer a Ghoul, Drogan"
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msgstr "Drogan elesik"
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#. [achievement]: id=did_drogan
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:20
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msgid "Make that arrogant jerk Drogan into just another one of your minions."
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msgstr ""
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#. [achievement]: id=did_sushi
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:26
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msgid "High Grade Sushi"
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msgstr ""
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#. [achievement]: id=did_sushi
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:27
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msgid "Upgrade a normal swimmer zombie into a super zombie."
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msgstr ""
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#. [achievement]: id=did_drunk
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:33
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msgid "Drunken Fist Style"
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msgstr ""
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#. [achievement]: id=did_drunk
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:34
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msgid "Make the drunken sailor zombie drink some poorly aged rum."
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msgstr ""
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#. [achievement]: id=did_monolith
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:40
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msgid "A Monolith of Stone"
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msgstr ""
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#. [achievement]: id=did_monolith
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:41
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msgid "Find and explore all eight unique monoliths in a single playthrough."
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msgstr ""
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#. [achievement]: id=did_reflection
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:48
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msgid "Am I the Bad Guy?"
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msgstr ""
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#. [achievement]: id=did_reflection
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:49
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msgid "Reflect on all of your doings. Did you learn anything from them?"
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msgstr ""
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#. [achievement]: id=did_tentacle
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:55
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msgid "Fish are Friends not Food"
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msgstr ""
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#. [achievement]: id=did_tentacle
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:56
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msgid "Find and eat Inky in the secret underground squid village."
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msgstr ""
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#. [scenario]: id=01_Saving_Parthyn
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:5
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msgid "Saving Parthyn"
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msgstr "Parthyn megmentése"
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#. [part]
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#. Comments about dialogue style and characterization:
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#. Drogan: although he is the captain of Parthyn's guard, he shows signs of recklessness and inflexibility; he's stiff and stubborn, which causes him to butt heads with Malin
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#. often, we see that Drogan says something to Malin (e.g. banishing him) without a clearly good reason why, and that's because of his ego and confidence in his own righteousness
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#. Drogan speaks with a country accent, using things like "ta" instead of "to", "ya" instead of "you", "thar" instead of "there", and some incorrect grammatical constructs like "them orcs" instead of "the orcs"
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#. Darken Volk: he talks a little more formally than Malin, and has quite a few ellipses in his speech. These are at points where he's not speaking exactly what he's thinking in his head because in reality,
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#. he's trying to manipulate Malin for his own gain. His mode of speech is a little more formal.
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#. Dela: little more of a minor character, she's what you might expect from a sister. She isn't wholly against Malin until he kills Drogan, but she also doesn't really want to do much with a necromancer either.
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#. She tries to be understanding, but falls short in the end because of her prejudice against dark magic. Note: Dela also speaks with a country accent like Drogan, but not as heavily so.
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#. More "country accent" words: "s'ppose" instead of suppose, "’em" instead of them, dropping the g at the end of a word for ’ (bickering -> bickerin’), "’bout" instead of "about", "’im" instead of him
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#. "woulda" -> would have, "o’" -> of, "gotta" -> have to
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#. Malin: rash and impulsive, he cares a lot about his home, but doesn't see that power itself can be a corrupting force (though he does not seek power just for the sake of it, it is for another purpose which is
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#. to drive off the orcs). He's a little more informal in his speech, meaning more contractions and colloquialisms, stemming from his "country accent" (which is not as strong as Drogan's or Dela's due to his time on Alduin).
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#. Things to be careful about while editing: there are some poems in S8 and S11, please be mindful when making wording changes there. Some commas are added for readability even though they may not be grammatically correct.
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#. If the target language has a specialized term for a fortified town, like Latin "oppidum", use it for Parthyn.
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:36
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#, fuzzy
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#| msgid ""
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#| "Malin Keshar was born ten years after the death of Haldric IV. He grew up "
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#| "in the northern border town of Parthyn, the second child and eldest son "
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#| "of the baron of the city. Every summer when the mountain passes became "
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#| "clear, orcs came down from the north to prove themselves in battle. Every "
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#| "year Parthyn’s guards repelled the raids, though some of the townsfolk "
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#| "were always lost. Malin’s father led raiding parties to disrupt the orc "
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#| "encampments and send the orcs back to the north."
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msgid ""
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"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
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"the northern border town of Parthyn, the second child and eldest son of the "
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"city’s baron. Every summer, by the time the mountainous paths and high "
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"passes shed their wintry gowns of snow, orcs descended from the northern "
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"hills to ravage the settlements at the frontier. Every year, Malin’s father "
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"led the townsfolk to repel the raids and force the orcs to retreat back to "
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"the north."
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msgstr ""
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"Malin Keshar tíz évvel IV. Haldric halála után született. Parthynban, egy "
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"északi határvárosban nőtt fel, a város grófjának második gyermekeként és "
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"legidősebb fiaként. Minden nyáron, mikor a hegyszorosok járhatóvá váltak, "
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"orkok érkeztek északról, hogy bizonyítsák a csatában való jártasságukat. "
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"Évről évre Parthyn védői visszaverték a portyázókat, de a lakosok közül "
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"mindig odavesztek néhányan. Malin apja rajtaütéseket vezetett, hogy "
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"lerombolja az ork táborhelyeket, és visszaűzze az orkokat északra."
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:40
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msgid ""
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"When Malin was ten, a passing mage sensed strong magical abilities in the "
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"boy and suggested he be sent to the Isle of Alduin for training in the "
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"magical arts. Malin studied there for eight years, learning all manner of "
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"magic from basic control over the elements, to the mystic arts and scrying, "
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"to alchemy and simple medicine."
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msgstr ""
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:44
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msgid ""
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"Although his life on Alduin was luxurious and peaceful, Malin found the "
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"teachings of the scholarly mages to be too philosophical for his tastes. His "
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"thoughts turned back to Parthyn, where more practical magics were necessary "
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"to drive off the orcs. Malin began to research these magics on his own, but "
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"his lack of patience and general indiscretion eventually led to several "
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"confrontations with his teachers and other students. Believing Malin to be "
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"too reckless, the mages expelled him from Alduin."
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msgstr ""
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:48
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msgid ""
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"When Malin returned to Parthyn, orcs had already begun to attack the city. "
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"Although he tried his best to fight them off, the raids were far more "
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"relentless and the town guard was far weaker than he had remembered. One "
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"night, a particularly powerful band of orcs overran the city walls and Malin "
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"could only watch as his father was cut down by one of the savage orcish "
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"warriors."
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msgstr ""
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
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#, fuzzy
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#| msgid ""
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#| "Shaken by the loss of their commander, the human defense began to falter. "
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#| "As the orcs roared in anticipation of victory, skeleton warriors poured "
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#| "out of the woods to the orcs’ rear. The soldiers watched in amazement as "
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#| "the skeletons cut down orc after orc and then melted back into the forest."
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msgid ""
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"Shaken by the loss of their commander, the human defense began to falter. "
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"The orcs roared in anticipation of victory, but before they could overrun "
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"the city, skeleton warriors poured out of the woods to their rear. The "
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"undead cut down orc after orc, swords and axes hacking through flesh and "
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"bone with ruthless efficiency. The soldiers watched in half amazement, half "
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"fear as the orcs dropped and the skeletons turned toward them, empty eyes "
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"bleeding with fetid magic. All was dreadfully still as the blood and carnage "
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"settled in the rank darkness."
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msgstr ""
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"Megrendülve parancsnokuk elvesztésétől az emberi védelem kezdett "
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"összeomlani. Miközben az orkok diadalittasan ordítoztak, csontváz harcosok "
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"kezdtek előseregleni az erdőből, hátba támadva az orkokat. A katonák ámulva "
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"nézték, ahogy a csontvázak egyik ork után a másikat kaszabolják le, majd "
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"eltűnnek az erdőben, ahonnan jöttek."
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:56
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#, fuzzy
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#| msgid ""
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#| "Shortly a man dressed in the robes of a necromancer emerged from the "
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#| "trees. <i>“Allow me to introduce myself. I am Darken Volk. While I know "
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#| "your kingdom does not love my kind, I think it vital that we put aside "
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#| "our differences for the moment. The orc menace grows in the North, and I "
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#| "misdoubt any of the border towns can stand without some assistance. For "
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#| "now, I ask only to rest in your town for a few days.”</i>"
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msgid ""
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"The silence was broken by the irregular shuffle of a man emerging from the "
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"trees. He stood before them, a hunched figure with a rasping voice "
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"reminiscent of crackling bones. <i>“I am Darken Volk. While I know you do "
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"not love my kind, I think it is vital that we put aside our differences. The "
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"orcish menace grows in the north and they will soon return in even greater "
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"force. You cannot hope to defend against them without my... help. For now, I "
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"ask only to refresh myself in your town.”</i>"
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msgstr ""
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"Nemsokára egy holtidéző csuhába öltözött férfi bukkant elő a fák közül. "
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"<i>„Hadd mutatkozzam be. Darken Volk vagyok. Bár tudom, hogy országotok nem "
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"szereti a fajtám, de mint imént bizonyítottam, jobb ha félretesszük az "
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"előítéleteinket. Az ork veszély nő északon, és én kétlem, hogy bármely "
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"határváros képes lenne ellenállni nekik némi segítség nélkül. Most csak azt "
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"kérem, hogy néhány napot pihenhessek a városotokban.”</i>"
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||
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#. [part]
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||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:62
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#, fuzzy
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#| msgid ""
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||
#| "Drogan, the captain of the guard, replied, <i>“Surely you know that the "
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#| "penalty for necromancy is death. For your aid we will promise you rest "
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#| "and safety. Upon your departure, however, you are banished from these "
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#| "lands, not to return on pain of death. We thank you for your help, but "
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||
#| "need no alliances with those who deal only in dark magic.”</i>"
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msgid ""
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||
"Drogan, the captain of the guard, replied, <i>“Nay, ye surely know that tha "
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"law says tha penalty fer necromancy be death. But, since you’ve saved our "
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"town, I’ll let ya rest here fer up ta three days. After, I’m banishin’ ya "
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"from Parthyn. Should ye return, we’ll attack ya on sight.”</i>"
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msgstr ""
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"Drogan, az őrség kapitánya válaszolt: <i>„Bizonyára tudod, hogy a "
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"holtidézésért halálbüntetés jár. A segítségedért cserébe megígérjük, hogy "
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||
"békében és biztonságban pihenhetsz. Távozásod után azonban száműzünk "
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||
"földjeinkről, és csak fővesztés terhe mellett térhetsz vissza. Megköszönjük "
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||
"a segítséged, de nincs szükségünk olyan szövetségesekre, akik fekete "
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"mágiával foglalkoznak.”</i>"
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||
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#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
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||
#, fuzzy
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||
#| msgid ""
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||
#| "Malin, troubled by his father’s death, argues to no avail that Darken "
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||
#| "Volk be allowed to stay to help defend the town. The necromancer leaves "
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#| "Parthyn without incident."
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||
msgid ""
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||
"Malin, troubled by his father’s death and the strength of the orcish "
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"assault, argued to no avail that Darken Volk be allowed to stay. After a "
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"couple days, the necromancer left Parthyn without incident."
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msgstr ""
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"Malin, akit felkavart apja halála, hasztalan érvelt amellett, hogy Darken "
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||
"Volk engedéllyel a városban maradhasson, s segítsen megvédeni. A holtidéző "
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"elhagyta a várost."
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#. [side]
|
||
#. [side]: type=Sergeant, id=Drogan
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||
#. [side]: type=General, id=Taylor
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||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:80
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||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:129
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#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:125
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#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:143
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:49
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:65
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:43
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:97
|
||
msgid "Defenders"
|
||
msgstr "Védők"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
|
||
#. [side]: type=Orcish Warlord, type=Orcish Warrior, id=Gron'r Hronk
|
||
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
|
||
#. [side]: type=Orcish Warlord, id=Borth
|
||
#. [side]: type=Orcish Warlord, id=P'Gareth
|
||
#. [side]: type=Orcish Warlord, id=K'Vark
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:103
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:58
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:91
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:68
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:107
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:146
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:68
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:637
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:871
|
||
msgid "Orcs"
|
||
msgstr "Orkok"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:109
|
||
msgid "Kreg’a’shar Trr"
|
||
msgstr "Kreg’a’shar Trr"
|
||
|
||
#. [side]: type=Sergeant, id=Drogan
|
||
#. [side]: type=Lieutenant, id=Drogan
|
||
#. [unit]: type=Ghoul DiD, id=DroganGhoul
|
||
#. [unit]: id=Drogan, type=Lieutenant
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:135
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:100
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:905
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1544
|
||
msgid "Drogan"
|
||
msgstr "Drogan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
|
||
msgid "Defend the river fort for two nights"
|
||
msgstr "Megvéded a folyami erődöt két napon keresztül"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:196
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:180
|
||
#, fuzzy
|
||
#| msgid "Kill the orc leaders"
|
||
msgid "Kill the orcish leader"
|
||
msgstr "Megölöd az ork vezéreket"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:200
|
||
msgid "Orcs reach the outskirts of Parthyn"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:204
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:104
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:124
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:176
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:800
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1979
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:142
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:207
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:209
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:819
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:431
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:129
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:929
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:211
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1077
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1145
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1192
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:174
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:900
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:203
|
||
msgid "Death of Malin Keshar"
|
||
msgstr "Malin Keshar elesik"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:208
|
||
#, fuzzy
|
||
#| msgid "Death of Malin Keshar"
|
||
msgid "Death of Dela Keshar"
|
||
msgstr "Malin Keshar elesik"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:212
|
||
msgid "Death of Drogan"
|
||
msgstr "Drogan elesik"
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:230
|
||
msgid ""
|
||
"You really think it was a good idea to send out a raidin’ party right after "
|
||
"the orcs just attacked us? Father isn’t even here with us any more..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
|
||
msgid "Nor is Darken Volk. We are truly defenseless."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:240
|
||
msgid "Not like we even need him. No way we’re trusting a necromancer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:245
|
||
msgid ""
|
||
"Quit bickerin’, you two. With most o’ them orcs dead now, their camps will "
|
||
"be lots weaker. Our raiders will clear ’em out and leave us a quiet summer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:258
|
||
#, fuzzy
|
||
#| msgid "So much for quiet, Drogan. Orcs mass north of the river!"
|
||
msgid "So much for quiet, Drogan. Orcs amass north of the river!"
|
||
msgstr "Ennyit a békéről Drogan! Egy rakás ork van a folyótól északra."
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:263
|
||
msgid "What? Curses! Why be thar still so many o’ ’em?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:268
|
||
msgid ""
|
||
"Well ya sent out a bunch of our soldiers before we even started ta fix the "
|
||
"city walls..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:273
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Curse them! You must hold the river fort, Malin, or they shall surely "
|
||
#| "overrun the town. I will bring what soldiers remain to your aid. The "
|
||
#| "raiding party is due to return in two days, and the orcs will not dare "
|
||
#| "fight with such a force attacking from behind."
|
||
msgid ""
|
||
"Quiet, you. Malin, you’ve got ta hold tha river fort or they’ll overrun us. "
|
||
"Tha raidin’ party should be back in two days ta help us fight ’em off. Fer "
|
||
"now, I’ll send tha remaining guards to help ya."
|
||
msgstr ""
|
||
"Az átkozottak! Tartanod kell a folyó menti erődöt Malin, vagy a város bizton "
|
||
"elveszik. A maradék katonáimmal a segítségedre indulok. A portyázó csapat "
|
||
"két napon belül visszatér, az orkok nem mernek majd akkora sereg ellen "
|
||
"harcolni, ami a hátukba támad."
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:287
|
||
#, fuzzy
|
||
#| msgid "What in blazes is that thing? Has the necromancer returned?"
|
||
msgid ""
|
||
"What in blazes is that... that thing? Has tha necromancer returned already? "
|
||
"His timin’ couldn’t be any worse..."
|
||
msgstr "Mi a csuda az? A holtidéző visszatért?"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:292
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
|
||
#| "before he left. While I have no love for it, without the help of the dead "
|
||
#| "we consign ourselves and our families to orcish stewpots! Surely you can "
|
||
#| "see that!"
|
||
msgid ""
|
||
"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
|
||
"before he left. I have no love for it, but we need to take action, or we’ll "
|
||
"never be able to repel the orcs!"
|
||
msgstr ""
|
||
"Nem, Drogan. Én támasztottam fel ezt a testet azzal a tudással, amit Darken "
|
||
"Volk tanított nekem, mielőtt elment. Habár nekem sincs ínyemre, de a "
|
||
"halottak segítsége nélkül mindannyian az orkok serpenyőiben végezzük! Ezt "
|
||
"neked is be kell látnod!"
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:297
|
||
msgid ""
|
||
"I’m ’shamed of ya, Malin. Even if it’d ensure our survival, nothin’ good "
|
||
"ever comes of necromancy. The moment ya use it, you’ve already sold yer soul "
|
||
"ta black magic!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:302
|
||
msgid "What?! I am hardly evil, Drogan!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No benefit is worth the price of defiling the bodies of our dead! You "
|
||
#| "have been very close-mouthed about why the mages sent you home from "
|
||
#| "Alduin; if it was for dabbling in such arts, it is no wonder they cast "
|
||
#| "you out!"
|
||
msgid ""
|
||
"Ya say that, but you’ve been very quiet ’bout why tha mages sent you home "
|
||
"from Alduin. I’m beginning ta think you were already dabblin’ in this "
|
||
"witchcraft even before ya met that necromancer!"
|
||
msgstr ""
|
||
"Nincs olyan haszon, amely megérné halottaink testének meggyalázását! Soha "
|
||
"nem beszélsz arról, miért is küldtek haza a mágusok Alduinból; ha hasonló "
|
||
"varázslatokkal foglalkoztál, akkor nem is csodálom, hogy kidobtak!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! No... it was nothing like that... But I will not stand by and allow "
|
||
#| "the orcs to destroy my home while I have the skills to prevent it!"
|
||
msgid ""
|
||
"No! No... it was something stupid, something silly... it does not matter "
|
||
"now! I’ll not stand by and allow the orcs to destroy my home while I have "
|
||
"the power to prevent it!"
|
||
msgstr ""
|
||
"Nem! Nem... semmi ilyesmi... de nem fogom hagyni, hogy az orkok elpusztítsák "
|
||
"az otthonom, miközben képes vagyok rá, hogy megállítsam őket!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:581
|
||
msgid "Welcome to Parthyn"
|
||
msgstr "Isten hozott Parthynban"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:340
|
||
msgid "Ignorance is the parent of fear."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
|
||
msgid ""
|
||
"A monolith of pale stone, luminous and bright, but cold and brittle to the "
|
||
"touch."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Soulless
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:385
|
||
msgid "Sushi"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:393
|
||
msgid "Someone left a dead fish here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:408
|
||
#, fuzzy
|
||
#| msgid "The orcs have broken through our line. Parthyn is open to attack!"
|
||
msgid "The orcs have broken through. Parthyn is open to attack!"
|
||
msgstr "Az orkok áttörtek a vonalainkon. Parthyn szabad préda!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:425
|
||
msgid "Who will be left to defend Parthyn?"
|
||
msgstr "Ki marad, hogy megvédje Parthynt?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:441
|
||
msgid "I’m... dying..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Soldier
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:472
|
||
msgid "We’re back from the raid, Drogan. Seems like we made it just in time!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kreg'a'shar Trr
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:476
|
||
msgid ""
|
||
"More humans! We’ll need more fighters to squash ’em all. Grunts, retreat!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:496
|
||
#, fuzzy
|
||
#| msgid "The orcs are broken, dead or fled."
|
||
msgid "The orcs are dead!"
|
||
msgstr "Az orkok megtörtek, halottak vagy elmenekültek."
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:523
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "By all rights, I should have you executed on the spot, Malin. I certainly "
|
||
#| "should have not given the necromancer the chance to corrupt you. Since I "
|
||
#| "showed him mercy, however, I will give the same to you. You are hereby "
|
||
#| "banished from Parthyn and all the Kingdom of Wesnoth."
|
||
msgid ""
|
||
"By all rights, Malin, I should have ya kill’d on tha spot. I can’t believe "
|
||
"ya let that necromancer corrupt you. I s’ppose part o’ this is my fault "
|
||
"since I let ’im into Parthyn, but still... Since I showed ’im mercy, I’ll "
|
||
"show ya the same. I’m banishin’ you from Parthyn."
|
||
msgstr ""
|
||
"A törvények alapján, most azonnal ki kéne végeztetnem téged, Malin. Nem "
|
||
"szabadott volna hagynom, hogy a holtidéző megrontson. Kegyelmet adtam neki, "
|
||
"és ugyanazt megadom neked is. Ezennel száműzlek Parthynból és az egész "
|
||
"Wesnothi Királyságból."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:528
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Would you rather have let the orcs overrun the town and seen us both dead?"
|
||
msgid ""
|
||
"Fine words, Drogan. Would you rather have let the orcs overrun the town?"
|
||
msgstr ""
|
||
"Inkább hagytad volna, hogy az orkok lerohanják a várost és látnál minket "
|
||
"holtan?"
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. ’least is short for at least
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:534
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Aye, better that than to even dabble in dark magic. People would have "
|
||
#| "rebuilt the town, just as they always have in the past. Would that the "
|
||
#| "mages had taught you more sense."
|
||
msgid ""
|
||
"Aye, better that than ta even dabble in dark magic. We woulda rebuilt this "
|
||
"place like always. Even if I died, ’least it woulda been with dignity. Too "
|
||
"bad tha mages didn’t teach ya more sense."
|
||
msgstr ""
|
||
"Igen inkább, minthogy fekete mágiával kísérletezzek. Az emberek "
|
||
"újraépítették volna a várost ugyanúgy, ahogy a múltban is mindig. Bárcsak a "
|
||
"mágusok jobb ítélőképességre tanítottak volna."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:539
|
||
msgid ""
|
||
"I only did it to protect what I care about! Is this really what I deserve "
|
||
"for saving your hides?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:544
|
||
msgid "Yes, yes it is. Nobody’ll support ya on yer crazy path to depravity."
|
||
msgstr ""
|
||
|
||
#. [message]: race=human
|
||
#. Hint, that the loyal units stay behind
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:554
|
||
msgid ""
|
||
"We should all be glad to see you gone, necromancer. I detest having fought "
|
||
"by your side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:559
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:630
|
||
msgid "Dela? Sister?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:564
|
||
msgid "Well..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:569
|
||
msgid "Ya can’t support ’im on this one, Dela."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:574
|
||
msgid ""
|
||
"I... guess you’re right. You’ve decided your magic is more important than "
|
||
"us, Malin. I can’t help you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:579
|
||
msgid "Begone, Malin. I’ve no wish to see yer face around here ever again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:585
|
||
msgid ""
|
||
"Bravely done holdin’ off them orcs by yerself, Malin. But we’re not outta "
|
||
"trouble yet. The raidin’ party reports that more warlords be gatherin’ their "
|
||
"armies in the hills, just a few days north o’ tha Great River. I don’t know "
|
||
"if we can fight ’em all off."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:590
|
||
msgid ""
|
||
"Then we must seek help. It has not been long since Darken Volk’s departure. "
|
||
"Perhaps I can find him and ask him to aid us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:595
|
||
msgid "I’ll pretend like I didn’t hear that."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:600
|
||
msgid ""
|
||
"Then what would you have us do, Drogan? Let the orcs overrun Parthyn? "
|
||
"Abandon our families to those savages?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:605
|
||
msgid "Yes. Leave Parthyn fer now and rebuild later, like we always do."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:610
|
||
msgid ""
|
||
"Or we can drive off the orcs altogether and make sure they never attack us "
|
||
"again. Surely I cannot be the only one who sees that what Drogan says is "
|
||
"madness!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:615
|
||
msgid "If ya go out on a quest to seek depravity, none o’ us will support ya."
|
||
msgstr ""
|
||
|
||
#. [message]: race=human
|
||
#. Hint, that the loyal units stay behind
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:625
|
||
msgid "Better to die than to ally ourselves with a necromancer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:635
|
||
msgid "I hope that you’ll stay with us, Malin. Be reasonable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:640
|
||
msgid ""
|
||
"Be reasonable? I am the only one who sees reason here. If no one will help "
|
||
"me, I will go by myself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:645
|
||
msgid ""
|
||
"Malin, seekin’ out the help of a necromancer is just... just foolhardy! We "
|
||
"need ya here to help protect the town!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:650
|
||
msgid "You will eventually see that I am right, Dela. I am resolved."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=02_Peaceful_Valley
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:5
|
||
msgid "Peaceful Valley"
|
||
msgstr "Békés völgy"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fighting tears and rage, Malin follows the back-trail of the orcish band. "
|
||
#| "He curses the elder mages for sending him from the Isle of Alduin half-"
|
||
#| "prepared, only to be thrust into conflict. He curses Drogan for lacking "
|
||
#| "the courage to see what must be done. Most fiercely, he curses the orcs "
|
||
#| "for ravaging his family and home through their ceaseless attacks."
|
||
msgid ""
|
||
"Bitter and alone, Malin follows the back-trail of the orcish band north from "
|
||
"Parthyn. He curses the mages for casting him out from the Isle of Alduin "
|
||
"only half-trained, unprepared for conflict. He curses Drogan for lacking the "
|
||
"resolve to make the necessary sacrifices to protect their home. Most "
|
||
"fiercely, he curses the orcs for their mindless savagery, pillagers and "
|
||
"raiders who view violence as little more than sport."
|
||
msgstr ""
|
||
"Könnyeivel és dühével küzdve Malin követte az orkok nyomait. Elátkozta a "
|
||
"bölcs mágusokat, amiért féltudással küldték el Alduin szigetéről, hogy onnan "
|
||
"egy ilyen konfliktusba kerüljön. Átkozta Drogant, hogy hiányzott belőle a "
|
||
"bátorság, hogy megtegye, ami elkerülhetetlen. Legvadabban pedig az orkokat "
|
||
"átkozta, akik elpusztították családját és otthonát a szakadatlan "
|
||
"támadásaikkal."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:24
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Three days’ travel outside Parthyn, Malin meets Darken Volk, the same "
|
||
#| "necromancer who had saved Parthyn and taught Malin to raise the dead not "
|
||
#| "long ago. The necromancer takes pity on Malin in his friendless state, "
|
||
#| "and asks Malin to travel with him. As the weeks pass, he teaches Malin "
|
||
#| "more dark magic."
|
||
msgid ""
|
||
"Three days’ travel northeast, Malin stumbles upon Darken Volk, the "
|
||
"necromancer who had saved Parthyn and taught him to raise the dead. The dark "
|
||
"mage suggests that they travel together; Malin obliges, having been "
|
||
"abandoned by his kinsmen. As the weeks pass, Darken Volk teaches Malin more "
|
||
"dark magic."
|
||
msgstr ""
|
||
"Három nappal Parthyn elhagyása után Malin találkozott Darken Volkkal, "
|
||
"ugyanazzal a holtidézővel, aki megmentette Parthynt, és megtanította őt a "
|
||
"holtidézésre nem sokkal ezelőtt. A holtidéző megszánta Malint magányában, és "
|
||
"kérte, hogy csatlakozzon hozzá. Ahogy teltek a hetek, Volk még több fekete "
|
||
"mágiára tanította Malint. "
|
||
|
||
#. [side]
|
||
#. [unit]: type=Apprentice Mage, id=Fake Malin
|
||
#. [unit]: type=Apprentice Necromancer, id=Fake Malin
|
||
#. [unit]: type=Dark Mage, id=Fake Malin
|
||
#. [unit]: id=Malin Keshar, type=Dark Mage
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:38
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:46
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1716
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1752
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1801
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:38
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:50
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:43
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:41
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:69
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:174
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:7
|
||
msgid "Malin Keshar"
|
||
msgstr "Malin Keshar"
|
||
|
||
#. [side]: type=Goblin Knight, id=T'shar Lggi
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:65
|
||
msgid "Goblins"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Goblin Knight, id=T'shar Lggi
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:71
|
||
msgid "T’shar Lggi"
|
||
msgstr "T’shar Lggi"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:100
|
||
msgid "Occupy all of the goblin villages"
|
||
msgstr "Elfoglalod az összes kobold falut"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:108
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:146
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:211
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:435
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:133
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:933
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:215
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1081
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1149
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1196
|
||
msgid "Death of Darken Volk"
|
||
msgstr "Darken Volk elesik"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:132
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In truth, I share your hatred for the orcs. The northlands have been "
|
||
#| "my... home... for many years, and the orcs have been a growing "
|
||
#| "infestation in them. They despoil the beauty of the land wherever they "
|
||
#| "go. If you are interested, I would be happy to take you on as my "
|
||
#| "apprentice so that you can... aid me in the fight against them."
|
||
msgid ""
|
||
"In truth, I share your hatred for the orcs. The Northlands have been my home "
|
||
"for many years and the orcs have been a growing infestation in recent times. "
|
||
"They despoil the beauty of the land wherever they go, hacking and burning "
|
||
"everything without care or concern. If you are interested, I would be happy "
|
||
"to take you on as my... apprentice... so that I can teach you to fight "
|
||
"against them."
|
||
msgstr ""
|
||
"Igazán osztozom az orkok iránti gyűlöletedben. Az északi földek... az "
|
||
"otthonom... már sok éve, és az orkok egyre növekedő fertőzést jelentenek "
|
||
"rajtuk. Megfosztották a földet szépségétől bárhova is mentek. Ha van kedved, "
|
||
"örömmel magammal viszlek tanoncomként, így... segíthetsz az ellenük való "
|
||
"harcban."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:137
|
||
msgid ""
|
||
"Yes! These orcs have threatened my friends and my home for too long. It’s "
|
||
"time I gained the power to put them in their place."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:142
|
||
msgid ""
|
||
"Yes, perhaps removing the threat of orcish raids will persuade the people of "
|
||
"Parthyn to welcome you back. But for now, I must train you. The orcs are "
|
||
"powerful in the hills, strong enough that even I dare not confront them "
|
||
"directly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:147
|
||
msgid "Then what shall we do?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:152
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A goblin village lies in this valley, just ahead. They are a bastard race "
|
||
#| "born of the orcs, and help them in their wars against humans and dwarves. "
|
||
#| "These do not know of our coming. Subduing them will give us souls upon "
|
||
#| "which to call in our fight against the orcs."
|
||
msgid ""
|
||
"Strike at them where they are weak. A goblin village lies in this valley, "
|
||
"just ahead. They are the bastard children of the orcs, feeble creatures "
|
||
"individually, but annoying enough in large numbers. Subduing them will "
|
||
"provide us a supply of fresh corpses and souls to use against the orcs."
|
||
msgstr ""
|
||
"Egy kobold falu van ebben a völgyben, épp előttünk. Ez egy korcs nép, ami az "
|
||
"orkoktól származik és segíti őket harcaikban az emberek és a törpök ellen. "
|
||
"Nem tudnak a jöttünkről. Legyőzésük lelkekkel gazdagít majd minket, amiket "
|
||
"felhasználhatunk az orkok elleni harcban."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:157
|
||
#, fuzzy
|
||
#| msgid "It will be a worthwhile test of your new skills."
|
||
msgid "... It will be a worthwhile test of your skills."
|
||
msgstr "Remek teszt lesz új képességeid számára."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:171
|
||
msgid "Beware the goblin guards in the villages."
|
||
msgstr "Óvakodj a kobold őröktől a falvakban!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:183
|
||
msgid "Someone dropped a key here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:204
|
||
msgid "There are some rotten corpses in this cage."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:209
|
||
msgid "Make use of them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:218
|
||
msgid "A necromancer must always use whatever supplies he is given. Do it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#. [message]: speaker=Darken Volk
|
||
#. [message]: speaker=unit
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:223
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:281
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1606
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:405
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:793
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:771
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1074
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3160
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1029
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:148
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:234
|
||
msgid "..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:276
|
||
msgid "Eeeek! Don’t kill me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:286
|
||
msgid ""
|
||
"Why do you hesitate? Did the orcs show your people any mercy when they "
|
||
"attacked Parthyn?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:292
|
||
msgid "... No."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:308
|
||
msgid "Ruuuun! The monster’s going to eat us!"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:356
|
||
msgid "Villager"
|
||
msgstr "Falubeli"
|
||
|
||
#. [modify_unit]
|
||
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
|
||
#. If the names cannot be translated into your language so that the
|
||
#. movie reference remains recognizable, then simply translate these the
|
||
#. same as "Villager" above.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:400
|
||
msgid "Shaun"
|
||
msgstr ""
|
||
|
||
#. [modify_unit]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:406
|
||
msgid "Ed"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:438
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ahhh... I did not realize there was a swamp near this village. Malin, I "
|
||
#| "believe it would be beneficial for your training if you and I were to "
|
||
#| "investigate the swamp."
|
||
msgid ""
|
||
"Ahhh... I did not realize there was a swamp near this village. Malin, it "
|
||
"would be beneficial for your training if we were to investigate."
|
||
msgstr ""
|
||
"Ahh...nem is vettem észre, hogy egy mocsár van a település mellett. Malin, "
|
||
"úgy hiszem hasznára válna kiképzésednek, ha te meg én megvizsgálnánk a "
|
||
"mocsarat."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:453
|
||
#, fuzzy
|
||
#| msgid "Rise, rise from the realms of death and decay!"
|
||
msgid "Rise from the realms of death and decay!"
|
||
msgstr "Támadjatok fel, támadjatok fel a halál és pusztulás birodalmából!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:490
|
||
#, fuzzy
|
||
#| msgid "What are those things?"
|
||
msgid "What are these things?"
|
||
msgstr "Mik azok?"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:495
|
||
msgid ""
|
||
"They are ghouls — noxious beings fashioned from living flesh into carcasses "
|
||
"of disease and poison. Those that outlive their masters gravitate towards "
|
||
"the natural decay present in swamps and bogs."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:500
|
||
#, fuzzy
|
||
#| msgid "It seems cruel to turn men into such a hideous form."
|
||
msgid "Isn’t it cruel to turn men into such hideous forms?"
|
||
msgstr "Kegyetlennek tűnik ilyen förtelmes formára változtatni embereket."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:505
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They are ghouls. Once, they were... evil men... murderers and outlaws. "
|
||
#| "Through magic they have been transformed so their outsides match the "
|
||
#| "spirits within. Those that outlive their masters gravitate towards the "
|
||
#| "swamps and bogs, drawn by the natural decay there."
|
||
msgid ""
|
||
"You need not pity them. Once, these were... evil men... murderers and "
|
||
"outlaws, no better than the orcs you hunt. I have transformed them so their "
|
||
"physical forms match the spirits within. Is that not fitting? No punishment "
|
||
"is too great for their kind."
|
||
msgstr ""
|
||
"Ezek hullarablók. Valaha... gonosz emberek... gyilkosok, törvényen kívüliek "
|
||
"voltak. Mágia segítségével átváltoztatták őket, így a külsejük tükrözi a "
|
||
"lelküket. Akik túlélik mesterüket, a mocsarakba és lápokba húzódnak, vonzza "
|
||
"őket a természetes bomlás. "
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:510
|
||
msgid "I suppose so..."
|
||
msgstr "Lehet, hogy igazad van..."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:522
|
||
msgid "The big wolf is done with."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:558
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sacking goblin villages is all well and good, but walking corpses and "
|
||
#| "bats won’t stand up to full orcish warriors."
|
||
msgid ""
|
||
"Sacking goblin villages is all well and good, but corpses and bats will not "
|
||
"stand up to full orcish warriors."
|
||
msgstr ""
|
||
"Szép dolog a kobold falvak elfoglalása, de Eleven testek és denevérek nem "
|
||
"bírnak el egy képzett ork harcossal."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:563
|
||
msgid ""
|
||
"Have some patience. We have only just begun your training. These carcasses "
|
||
"will supply you sufficient resources for practice. When you have mastered "
|
||
"the basics, we will then assault the orcs and you will see your forces grow "
|
||
"quickly."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=03_A_Haunting_in_Winter
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:5
|
||
msgid "A Haunting in Winter"
|
||
msgstr "Lélekvadászat télire"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:25
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Malin and Darken Volk spend the summer and fall traveling up and down the "
|
||
#| "lower Northlands. They attack small goblin villages and orc camps when "
|
||
#| "they find them. Malin’s power grows considerably under the constant "
|
||
#| "tutelage of the necromancer."
|
||
msgid ""
|
||
"Malin and Darken Volk spend the summer and fall traveling across the lower "
|
||
"Northlands. They attack goblin villages and small orcish camps when they "
|
||
"find them. Although Darken Volk is occasionally demanding and irritable, he "
|
||
"proves to be an effective mentor. Malin’s power grows considerably under the "
|
||
"necromancer’s tutelage."
|
||
msgstr ""
|
||
"Malin és Darken Volk a nyarat és az őszt Északfölde alsó részeinek "
|
||
"bejárásával töltötték. Kis kobold falukat és ork táborokat támadtak meg, "
|
||
"amikor rájuk akadtak. Malin ereje jelentősen nőtt a holtidéző felügyelete "
|
||
"alatt."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:29
|
||
msgid ""
|
||
"The colored patchwork of fall eventually fades to wintry snowfall drifting "
|
||
"over barren lands. The nights grow longer as the sun disappears behind a "
|
||
"seemingly perpetual mist of pallid clouds. Hounded by the elements, the two "
|
||
"necromancers retreat into the hills to seek shelter. By a stroke of good "
|
||
"fortune, they stumble across a mostly abandoned cave just as the winter sets "
|
||
"in."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:64
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:115
|
||
msgid "teamname^Monsters"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. [unit]: type=Necromancer, id=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:95
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:62
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1630
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:35
|
||
msgid "Darken Volk"
|
||
msgstr "Darken Volk"
|
||
|
||
#. [side]
|
||
#. fake side for a single unit during a cutscene
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:105
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:140
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:192
|
||
msgid "teamname^Illusion"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:120
|
||
msgid "Explore"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:165
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1929
|
||
msgid "Reflection pool"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:172
|
||
msgid "Kill both young ogres"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:333
|
||
msgid ""
|
||
"I sense many lifeforms in this cavern, but none are very powerful. Most "
|
||
"likely they are merely nothing more than beasts. Still, we may be able to "
|
||
"use them to continue your training."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:338
|
||
msgid "Better than nothing. Which way do these creatures lie?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:343
|
||
msgid "East."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre1
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:360
|
||
msgid "Me kill you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:382
|
||
msgid "No, me kill you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre1
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:404
|
||
msgid "No, me kill— I see human!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:409
|
||
msgid "Human! We smash human!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:414
|
||
msgid "Simple-minded, obtuse creatures."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:419
|
||
msgid ""
|
||
"This should be an easy task for you. Once you have slain them both, we shall "
|
||
"turn them into skeletons."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre1
|
||
#. this line is just a death scream
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:433
|
||
msgid "Arrghhaaugghhh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:449
|
||
msgid "Me... die..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:514
|
||
#, fuzzy
|
||
#| msgid "The orcs are broken, dead or fled."
|
||
msgid "The ogres are dead."
|
||
msgstr "Az orkok megtörtek, halottak vagy elmenekültek."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:519
|
||
msgid ""
|
||
"Good... I have already showed you how to raise a skeleton before, but "
|
||
"perhaps it would be best if we... went over it once again. Other than for "
|
||
"ghouls, flesh and blood are useless for undead creatures. First, let out the "
|
||
"blood and innards and dispose of them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#. In the sense of "Understood, I will do that", not "very good".
|
||
#. That's the case for both usages of this string.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:525
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:713
|
||
msgid "Very well."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:543
|
||
msgid "What a mess."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:548
|
||
msgid ""
|
||
"Leave it. The ghouls will take care of it in due course. Next, strip away "
|
||
"the flesh. A little remaining is fine; too much will hamper your skeletons’ "
|
||
"movement."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:573
|
||
msgid "And then?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:578
|
||
msgid ""
|
||
"Bind the strings of energy to the bone. Skeletons are no more than puppets. "
|
||
"Novices will directly control their movement with strands of dark magic, but "
|
||
"you should have no need for such crude methods. Instead, impart your will "
|
||
"upon the skeleton, spread the threads over the bones, then let loose the "
|
||
"twine from your hand. If your will is strong enough, the skeleton will be "
|
||
"able to move on its own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:583
|
||
#, fuzzy
|
||
#| msgid "I... I will try."
|
||
msgid "I will try."
|
||
msgstr "Én... én megpróbálom."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:612
|
||
msgid "Do it again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:655
|
||
msgid "Good. Now head north. I sense another ogre there."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:672
|
||
msgid "I can turn this one into a skeleton as well."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:707
|
||
msgid ""
|
||
"The ogre seems to have looted a bow. Use it to create a Skeleton Archer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:743
|
||
msgid ""
|
||
"It seems that raising skeletons is already a trivial matter for you now. You "
|
||
"are indeed... talented."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:748
|
||
msgid "Perhaps, but I will need more than a few skeletons to fight the orcs."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:753
|
||
msgid ""
|
||
"They will come in time, when you learn to control more of them at once. For "
|
||
"now, continue exploring these caves. We may yet find something else of use."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:796
|
||
msgid "Reach the end of the cave"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:822
|
||
msgid "It seems like a merman used to live here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:836
|
||
msgid "Ick. Mudcrawlers. How did these things end up here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:841
|
||
msgid ""
|
||
"The magic of our world is unpredictable and random. Even without the "
|
||
"interference of a trained mage, it sometimes coagulates by itself, giving "
|
||
"rise to physical anomalies or breathing life into the inanimate. See there?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:859
|
||
msgid ""
|
||
"It is merely a small eddy of energy, but enough to animate the swamp water."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:864
|
||
msgid ""
|
||
"I see. Well, even if these mudcrawlers are not much of a threat, they’re "
|
||
"still bothersome. I wonder if I could be rid of them. What is magic mud even "
|
||
"weak to, anyway? Fire?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:869
|
||
msgid "You should be able to figure it out on your own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:874
|
||
msgid "... I suppose you’re right."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:895
|
||
msgid ""
|
||
"It looks like there is something mired in the mud over there. I should have "
|
||
"a look."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:913
|
||
msgid "Hmm, a storm trident. I wonder if it could be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:935
|
||
msgid "I can use the trident to set these trees aflame."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:990
|
||
msgid "Let’s see if this fire does anything."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1022
|
||
msgid "I think that did it. No more pesky crawlers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1040
|
||
msgid "Nothing happens."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1191
|
||
msgid ""
|
||
"Somehow, I feel that killing these mudcrawlers is a less than meaningful use "
|
||
"of my time."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1199
|
||
msgid ""
|
||
"I don’t think there’s much experience to be gained by fighting a few rats."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1207
|
||
msgid ""
|
||
"I must be absolutely mad to be spending hours here just feeding rats to this "
|
||
"rotten pile of flesh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1220
|
||
msgid "Has this boy been smoking again?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1228
|
||
msgid ""
|
||
"Day 1337:\n"
|
||
"\n"
|
||
"All sense of time and being are entombed within darkness. How long has "
|
||
"passed since I came here? My senses are a blur. My past life, my prior "
|
||
"goals, my very self is all but a distant memory. All I know now is the "
|
||
"constant squealing of rats and the ever growing mountain of flesh that "
|
||
"feasts before me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#. Malin Keshar breaks the fourth wall here and addresses the player, whom the 'you' refers to.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1239
|
||
msgid ""
|
||
"You. You there behind the screen. You are the one controlling me. Why are "
|
||
"you doing this? What did I do to deserve this torment? Please, I beg of you. "
|
||
"End me now. Release me from my misery!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1314
|
||
msgid "What a fat rat. I wonder where it came from?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1329
|
||
msgid "This scorpion seems unusually large... and poisonous."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1343
|
||
msgid ""
|
||
"A tattered, red flag. Some orcs used to live here, but it seems like they "
|
||
"were slain in a fierce battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1357
|
||
msgid "This banner is different than the other ones. It looks familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1378
|
||
msgid ""
|
||
"A pack of wolves, the same that the goblins use as mounts. They were "
|
||
"abandoned here for some reason."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1408
|
||
msgid "An empty vial. I wonder if this could be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1444
|
||
msgid ""
|
||
"This scorpion’s poison gland is still intact. I bet I can make a potion out "
|
||
"of it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1482
|
||
msgid "I think I can pour in the poison from here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1506
|
||
msgid "These rats will no longer bother us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1534
|
||
msgid ""
|
||
"It appears as if there are some rats living here, but the hole in the wall "
|
||
"is too small to reach them."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1554
|
||
msgid "I’m ready to learn about controlling spirits."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1562
|
||
#, fuzzy
|
||
#| msgid "I’m not ready to die..."
|
||
msgid "I’m not ready yet."
|
||
msgstr "Nem állok készen a halálra..."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1572
|
||
msgid ""
|
||
"You have done well so far to master the reanimation of skeletons. Now, I "
|
||
"shall teach you to control spirits. Are you ready?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1581
|
||
msgid ""
|
||
"Mastery over ghosts, especially the more powerful ones, is something even "
|
||
"experienced necromancers may struggle with. While other undead are nothing "
|
||
"more than mindless slaves upon reanimation, spirits are the souls of their "
|
||
"original owners and thus retain some degree of consciousness. If the spirit "
|
||
"is stronger than you, it will break free of your hold. To master it, your "
|
||
"own soul must be unwavering."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1586
|
||
msgid "I doubt I shall be overcome by the soul of an orc."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1591
|
||
msgid ""
|
||
"Perhaps, but that is not what I meant. Before you can begin to control other "
|
||
"souls, you must first master your own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1596
|
||
msgid ""
|
||
"What do you mean? I am proud. I am strong. If it is a matter of conviction—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1601
|
||
msgid ""
|
||
"It is not I that you must convince, but yourself. Hold thy tongue and "
|
||
"listen. After a great slaughter, even after the corpses are all rotted to "
|
||
"nothing but bones, the bridge between the land of death and life is "
|
||
"weakened. By placing yourself closer to death, you will better understand "
|
||
"who it is that you really are. But you must not speak. Be silent and embrace "
|
||
"the darkness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1611
|
||
msgid "Concentrate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1710
|
||
msgid "What sorcery is this? Darken Volk, what’s going... on..?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1732
|
||
msgid "Where is everything? Who are you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1737
|
||
#, fuzzy
|
||
#| msgid "Malin Keshar"
|
||
msgid "I am Malin Keshar."
|
||
msgstr "Malin Keshar"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1742
|
||
msgid ""
|
||
"No, <i>I</i> am Malin Keshar. Tell me who you are, and this time, make it "
|
||
"believable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1765
|
||
msgid "I am Malin Keshar, but no longer the naive, uncertain boy I once was."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1770
|
||
msgid ""
|
||
"I am no boy, nor am I uncertain. And I certainly won’t be questioned by a "
|
||
"mere reflection like you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1775
|
||
msgid ""
|
||
"The distorted reflection you see mirrors the reality within. An ever "
|
||
"morphing perspective, warped by a profusion of uncertain ambitions."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1781
|
||
msgid ""
|
||
"Nonsense. My convictions are strong and my mind is set. I have but one goal. "
|
||
"I will gain power. I will master death, and I will use it to protect my home "
|
||
"and slaughter these orcs. And I’ll make my family and my people accept me "
|
||
"back."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1786
|
||
msgid ""
|
||
"When you are drawn in many directions at once, which one will you choose? If "
|
||
"you try for them all, you shall be torn apart."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1791
|
||
msgid ""
|
||
"Protecting my home and slaying the orcs are the same thing. If you mean "
|
||
"choosing between my family and gaining more power... they will come around "
|
||
"and see reason. I will make sure of it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1814
|
||
msgid ""
|
||
"When you do not have the wisdom to see through the veil of lies you have "
|
||
"told yourself, you must not seek the advice of one who only spins the web of "
|
||
"deception further."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1819
|
||
msgid ""
|
||
"Enough with this. No proverbs are going to help me achieve my goals. This is "
|
||
"just like back on Alduin. My teachers never understood what I needed. I "
|
||
"don’t need to think and I don’t need to philosophize about “the grand nature "
|
||
"of my life and my place in the universe.” Right now, I must train my skills "
|
||
"with necromancy. That’s it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1824
|
||
msgid ""
|
||
"When you are sad and alone, even all the power in the world will not help "
|
||
"you. In the barren void of endless night, will rage and hatred alone be "
|
||
"enough to sustain you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1829
|
||
msgid ""
|
||
"... well, my choice is already made. Rethinking it now is pointless. I have "
|
||
"never been one for regrets."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1861
|
||
msgid ""
|
||
"... Damn it all. As if I would pay any heed to a twisted doppelganger of "
|
||
"myself. Anyway..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1866
|
||
msgid ""
|
||
"What did Darken Volk say about it again? “After a great slaughter, even "
|
||
"after the corpses are all rotted to nothing but bones, the bridge between "
|
||
"the land of death and life is weakened.” If I use that knowledge..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1883
|
||
msgid ""
|
||
"... I should be able to sense the soul past the barrier of life and death..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1932
|
||
msgid "I did it! I—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=S3_Rebel_Soul
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1963
|
||
msgid "Freedom! Your sorceries cannot shackle me, Malin the Damned!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1968
|
||
msgid ""
|
||
"I failed? No... it must have been because the spell was too tricky to master "
|
||
"on the first attempt. No matter, no matter. It’s only a single, weak spirit. "
|
||
"It should be simple to crush it and exert my will back over it."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1975
|
||
#, fuzzy
|
||
#| msgid "Defeat the foolish hero"
|
||
msgid "Defeat the rebel ghost"
|
||
msgstr "Legyőzöd az ostoba hőst"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1995
|
||
msgid "I’ve got you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||
msgid ""
|
||
"So you have, and you even managed to regain control of it when it slipped "
|
||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||
"often special — use it carefully, and it will serve you well. Let it escape "
|
||
"your control again, and it will be lost to you forever."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||
msgid "I see. I won’t make the same mistake twice."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||
msgid ""
|
||
"We shall see. You have done well enough so far, but I still have much more "
|
||
"to teach you. Come, we have work to do."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=04_Spring_of_Reprisal
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:5
|
||
msgid "Spring of Reprisal"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:20
|
||
msgid ""
|
||
"Weeks pass in the cold, bare caverns. As the grip of black magic grows "
|
||
"stronger, so does Malin’s control of the undead. He finds it to be a mastery "
|
||
"of a different sort than what he was taught at the Academy. The magic "
|
||
"reaches out to him as it never has before; he listens and it speaks back — "
|
||
"he senses its will and lets it guide him — he embraces the dark magic as an "
|
||
"extension of himself."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:24
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "When spring comes, the two head north to a mountain pass known to Darken "
|
||
#| "Volk. In the higher reaches the snow is just beginning to melt, making "
|
||
#| "the passage treacherous. The elder necromancer insists that they press "
|
||
#| "on. He says that he hopes to catch the orc fighters unprepared by "
|
||
#| "arriving early in the year, thereby inflicting as much damage as possible."
|
||
msgid ""
|
||
"When spring comes, Darken Volk leads Malin toward the jagged mountain peaks "
|
||
"in the north. In the higher reaches, snow begins to melt into rivulets of "
|
||
"water, streaming downward and fracturing the surface of the ice that "
|
||
"blankets the river Listra. Though the unstable terrain is hazardous to "
|
||
"traverse, the elder necromancer insists that they press on, saying that he "
|
||
"hopes to catch the orcish fighters unprepared by arriving early in the year."
|
||
msgstr ""
|
||
"A tavasz eljöttével a páros északra, egy hegyszoros felé indult. Magasabban "
|
||
"a hó épp csak kezdett olvadni bizonytalanná téve az átjárót. Ám az idősebb "
|
||
"holtidéző ragaszkodott az út folytatásához. Azt mondta, talán készületlenül "
|
||
"érhetik az ork harcosokat az év ilyen korai szakában és így még több kárt "
|
||
"okozhatnak."
|
||
|
||
#. [side]: type=Orcish Warlord, type=Orcish Warrior, id=Gron'r Hronk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:68
|
||
msgid "Gron’r Hronk"
|
||
msgstr "Gron’r Hronk"
|
||
|
||
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:97
|
||
msgid "K’rrlar Oban"
|
||
msgstr "K’rrlar Oban "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:133
|
||
msgid "Move Malin to the end of the mountain pass"
|
||
msgstr "Malin eléri a hágó túlsó végét"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:138
|
||
msgid "Kill the orc leaders"
|
||
msgstr "Megölöd az ork vezéreket"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:211
|
||
msgid ""
|
||
"Across this pass lies the eastern edge of the Heart Mountains proper. For "
|
||
"their distinctive shape, the orcs call these the ‘Whitefang’ Mountains, "
|
||
"which is also the namesake of the dominant clan in this region. They are the "
|
||
"very same who killed your father."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:216
|
||
msgid ""
|
||
"The Whitefang orcs... so that’s their name. When I was younger, I remember "
|
||
"fearing the sight of their banners rais’d across the river. Now, though, "
|
||
"it’s something totally different. Loathing? Disgust? A desire for vengeance? "
|
||
"Certainly... this is no longer a fight merely to protect Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:221
|
||
msgid ""
|
||
"Then it is a fight of enmity. For that, you must ensure that your hatred of "
|
||
"these orcs is strong enough, else you will never be able to achieve your "
|
||
"goal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:226
|
||
msgid ""
|
||
"You needn’t worry about my will to fight. I only ask that you lead me to "
|
||
"them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:231
|
||
msgid ""
|
||
"The fastest way to the core of their dominion lies through this mountain "
|
||
"pass. Beyond here lies your main target."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:236
|
||
msgid "Then let’s go."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:252
|
||
msgid "Revenge is a confession of pain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:268
|
||
msgid "These skulls appear to have been gnawed on."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:283
|
||
msgid "Someone was pushed off from here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:307
|
||
#, fuzzy
|
||
#| msgid "The orcs are broken, dead or fled."
|
||
msgid "The best orc is a dead orc."
|
||
msgstr "Az orkok megtörtek, halottak vagy elmenekültek."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:314
|
||
msgid "There is a strange comfort in watching you die."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:321
|
||
#, fuzzy
|
||
#| msgid "Feel my wrath, vile creature!"
|
||
msgid "Feel my wrath!"
|
||
msgstr "Érezd a haragom, aljas teremtmény!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:329
|
||
msgid "Your soul is mine!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:348
|
||
msgid "These orcs aren’t so strong after all!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=K'rrlar Oban
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:365
|
||
msgid ""
|
||
"Wait, human! I may be of use to you! What is it that you desire? Slaves? "
|
||
"Gold? Land?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:369
|
||
msgid "What I desire is your death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:400
|
||
msgid "The ice doesn’t look very thick..."
|
||
msgstr "A jég nem tűnik túl vastagnak..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:458
|
||
msgid ""
|
||
"The weak ice gives way beneath the undead creature, who becomes mired in the "
|
||
"thick mud at the lake’s bottom."
|
||
msgstr ""
|
||
"A vékony jég beszakadt az élőholt alatt, aki beleragadt a vastag iszapba a "
|
||
"tó alján."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:465
|
||
msgid ""
|
||
"The weak ice gives way beneath the heavy warrior, who drowns in the frigid "
|
||
"mountain waters."
|
||
msgstr ""
|
||
"A vékony jég beszakadt a nehéz harcos alatt, aki megfulladt a hideg hegyi "
|
||
"vízben."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:548
|
||
msgid ""
|
||
"We’ve finally a chance to strike at the heart of the Whitefang’s territory. "
|
||
"At last... we shall have revenge."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Schism
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:5
|
||
msgid "Schism"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:24
|
||
msgid ""
|
||
"The cycle of the seasons churns and summer and fall roll around once more. "
|
||
"Malin’s thoughts turn back to Parthyn frequently, where a year prior, he had "
|
||
"still been among family and friends in the rustic little town that he still "
|
||
"thinks of as his home. He has since become a forsaken wanderer, he thinks, "
|
||
"but the still burning image of his father being cut down amidst the ruins of "
|
||
"his home is stamped deep into his thoughts."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:28
|
||
msgid ""
|
||
"Companionship and peace... perhaps they are but a farce and certainly an "
|
||
"impossibility with the threat of the orcish clans still looming. It was a "
|
||
"choice to live and suffer the path of solitary vengeance rather than appease "
|
||
"the law of his land... and thus watch his home burn. It was a choice, he "
|
||
"admits, not destiny, not fate. It is a choice that he oft ponders, but "
|
||
"usually comes to the same conclusion. Perhaps there is no point in "
|
||
"reminiscing on his once tranquil, pastoral life. He has never been one for "
|
||
"regrets."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "All through the summer and fall, the necromancer and his apprentice "
|
||
#| "travel through orc-held lands. At night, they cause skeletons and ghosts "
|
||
#| "to emerge from the forests to terrorize and kill entire camps of orcs and "
|
||
#| "their goblin minions. Word spreads among the orcish towns, which begin to "
|
||
#| "post guards and leave torches burning all night. These measures do little "
|
||
#| "to help them."
|
||
msgid ""
|
||
"Malin turns his attention to the task at hand. Darken Volk leads him through "
|
||
"the heart of the Whitefang territory, where they terrorize and murder entire "
|
||
"camps of orcs with their undead minions. Word spreads among the orcish "
|
||
"towns, which begin to post more guards and dispatch frequent patrols to "
|
||
"exterminate the two necromancers. All of their attempts fail."
|
||
msgstr ""
|
||
"Egész nyáron és ősszel a holtidéző és tanítványa az orkok-uralta területeken "
|
||
"utazott. Éjszaka csontvázakat és szellemeket idéztek meg az erdőkben, hogy "
|
||
"azok rettegésben tartsák és megöljék az orkok és kobold szövetségeseik egész "
|
||
"táborait. Hírük terjedni kezdett az ork városokban, ahol őrszemeket "
|
||
"állítottak, és egész éjjelre égő fáklyákat helyeztek ki. Ezek az "
|
||
"intézkedések azonban vajmi keveset segítettek rajtuk."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:36
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The damage inflicted by Malin and Darken Volk over the past year forces "
|
||
#| "the usually fractious local chieftains to unite in opposition. "
|
||
#| "Eventually, at a narrow place in the river men call the Longlier and "
|
||
#| "Elves call the Arkan-thoria, they manage to surround the humans and force "
|
||
#| "a fight."
|
||
msgid ""
|
||
"As Malin and Darken Volk continue their raids on the orcs, they eventually "
|
||
"force the usually fractious Whitefang chieftains to unite in opposition. The "
|
||
"orcs pursue the two necromancers east toward the mouth of the river humans "
|
||
"call the Longlier and elves call the Arkan-thoria, where they manage to "
|
||
"surround the humans and force a fight."
|
||
msgstr ""
|
||
"A kár, amit Malin és Darken Volk okozott az elmúlt években, rákényszerítette "
|
||
"az általában békétlen törzsfőnököket, hogy egyesüljenek ellenük. Végül egy "
|
||
"folyó keskeny partján, amit az emberek Longliernek, a tündék Arkan-thoriának "
|
||
"neveznek, az orkoknak sikerült bekeríteniük és harcra kényszeríteniük az "
|
||
"embereket."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Borth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:74
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:74
|
||
msgid "Borth"
|
||
msgstr "Borth"
|
||
|
||
#. [side]: type=Orcish Warlord, id=P'Gareth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:113
|
||
msgid "P’Gareth"
|
||
msgstr "P’Gareth"
|
||
|
||
#. [side]: type=Orcish Warlord, id=K'Vark
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:152
|
||
msgid "K’Vark"
|
||
msgstr "K’Vark"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:180
|
||
msgid "River Longlier"
|
||
msgstr "Longlier-folyó"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:203
|
||
#, fuzzy
|
||
#| msgid "Kill the orc leaders"
|
||
msgid "Kill the orcish leaders"
|
||
msgstr "Megölöd az ork vezéreket"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:234
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Since the very founding of Wesnoth you have hounded humans at every turn. "
|
||
#| "You have raided my home at every opportunity. You have trampled our "
|
||
#| "fields, slaughtered our livestock. You have brought war to a place of "
|
||
#| "peace, and death to a place of life. You have killed without remorse, and "
|
||
#| "despoiled that which was once beautiful. You have murdered my father and "
|
||
#| "caused endless trouble to me. Now I shall have my revenge on you. Expect "
|
||
#| "no mercy from me, because you have long since lost the right to it. I "
|
||
#| "will crush you into the dust. The attacks on Parthyn will stop here and "
|
||
#| "now. When I bring word of your demise the town will cheer my triumphant "
|
||
#| "return."
|
||
msgid ""
|
||
"Even before the very founding of Wesnoth, you have hounded my people at "
|
||
"every turn. You have trampled our fields, slaughtered our livestock, and "
|
||
"burned our houses. You have brought war to a place of peace and death to a "
|
||
"place of life. You are nothing but remorseless killers and savage beasts. "
|
||
"Your kind deserves no mercy and shall receive none. I will crush you into "
|
||
"the dust and make you into my slaves for all eternity."
|
||
msgstr ""
|
||
"Wesnoth alapítása óta üldözitek az embereket. Minden adandó alkalommal "
|
||
"rajtaütöttetek az otthonomon. Letapostátok a földjeinket, levágtátok "
|
||
"állatainkat. Háborút visztek oda, ahol béke van, és halált oda, ahol élet "
|
||
"van. Bűnbánat nélkül öltök és tönkreteszitek azt, ami egykor szép volt. "
|
||
"Megöltétek az apámat, és végtelen fájdalmat okoztatok nekem. Most bosszút "
|
||
"állok. Ne számítsatok kegyelemre tőlem, mert már régen elveszítettétek az "
|
||
"ahhoz való jogotokat. Földbe döngöllek benneteket. Parthyn elleni "
|
||
"támadásaitok itt és most véget érnek. Amikor hírül viszem pusztulásotokat, a "
|
||
"város ujjongani fog győzedelmes visszatérésemnek."
|
||
|
||
#. [message]: speaker=Borth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:239
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stop your silly talk, foul necromancer. You have caused enough trouble. "
|
||
#| "It is time for you to die."
|
||
msgid ""
|
||
"The silly necromancer is trying to talk us to death! You have caused us "
|
||
"enough trouble, human. It is time for you to die."
|
||
msgstr ""
|
||
"Fejezd be ostoba beszéded, aljas holtidéző! Elég gondot okoztál már. Itt az "
|
||
"ideje, hogy meghalj."
|
||
|
||
#. [message]: speaker=P'Gareth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:244
|
||
msgid "Ummm... unless... you are already dead, like the skeletons?"
|
||
msgstr "Hmmm... hacsak... nem vagy már most is halott, mint a csontvázak."
|
||
|
||
#. [message]: speaker=K'Vark
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:249
|
||
#, fuzzy
|
||
#| msgid "Then, it will be time for you to die again!"
|
||
msgid "Then it will be time for you to die again!"
|
||
msgstr "Akkor viszont itt az idő, hogy újra meghaljál!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:275
|
||
msgid "How puny and weak you look in death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:302
|
||
msgid ""
|
||
"You and your kind deserve no eternal rest in death. After this battle, I’ll "
|
||
"raise your corpse and make your bones dance for me, orc. But for now, I’ve "
|
||
"one last one to take care of—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=$remaining_orc_leader.id
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:355
|
||
msgid "Retreat!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:380
|
||
#, fuzzy
|
||
#| msgid "The last chieftain... he’s escaping! The coward!"
|
||
msgid "He flees! The coward!"
|
||
msgstr "Az utolsó törzsfőnök...megszökik! A gyáva!"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:385
|
||
msgid ""
|
||
"That is no surprise. Orcs may like to make a show of strength, but will "
|
||
"always flee in the face of an overwhelming force. Nevertheless, the "
|
||
"Whitefangs are still numerous and have some ties to other orcish clans. You "
|
||
"must hunt this chieftain down before he can alert the others, else we may "
|
||
"soon have dozens more on our tail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:390
|
||
msgid "By ‘you’, you mean... on my own?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:395
|
||
msgid ""
|
||
"Your apprenticeship is nearly over; you are more than capable of handling a "
|
||
"single, half-dead orc on your own. After you have dealt with him, I do have "
|
||
"a small favor I will ask of you. It will constitute the last part of your... "
|
||
"training. I have some other things that I must attend to in preparation. In "
|
||
"a few weeks, meet with me to the west, near the town of Tath."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:400
|
||
msgid "It will be done."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=06_Return_to_Parthyn
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:5
|
||
msgid "Return to Parthyn"
|
||
msgstr "Visszatérés Parthynba "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:20
|
||
msgid ""
|
||
"Two days’ travel south of the previous battle, Malin picks up the trail of "
|
||
"the regrouped orcish warriors. He follows them down the western bank of the "
|
||
"river Listra, past the Whitefang Mountains. He wonders why they continue "
|
||
"rushing toward the Great River instead of calling for reinforcements, but "
|
||
"after a bit of thought, he realizes where the orcs are headed. It is, after "
|
||
"all, the season when they usually raid human towns."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:24
|
||
msgid ""
|
||
"<i>‘This chieftain has no intention of warning the rest of his clan about "
|
||
"me. I suppose he must think that I intend to attack the rest of the "
|
||
"Whitefangs rather than pursue him this far; with his brethren occupied "
|
||
"against me, he will be able to raid more human towns undisturbed. Selfish "
|
||
"creature. Exactly what one would expect from an orc.’</i> Malin thinks "
|
||
"carefully and quickly realizes what he should do."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:28
|
||
msgid ""
|
||
"He tramps through the woods tirelessly, forsaking several days’ sleep as he "
|
||
"and his servants draw closer to the Great River, hoping to cut off the orcs "
|
||
"before they reach Parthyn. Soon, Malin recognizes some familiar "
|
||
"surroundings..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Lieutenant, id=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:94
|
||
msgid "Guardsmen"
|
||
msgstr "Őrség"
|
||
|
||
#. [side]: type=Lieutenant, id=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:107
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:108
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:109
|
||
msgid "River fort guard"
|
||
msgstr "A folyami erőd őrszeme"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:198
|
||
msgid "Remove the traitor Drogan"
|
||
msgstr "Megölöd az áruló Drogant"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:205
|
||
msgid "Kill any people from Parthyn but Drogan"
|
||
msgstr "Megölsz bárkit Parthynból, Drogant kivéve"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:240
|
||
msgid ""
|
||
"I bring word from the north, Drogan! Orcs march on Parthyn, no more than a "
|
||
"few hours’ journey away. They mean to raid the village tonight!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:251
|
||
msgid ""
|
||
"I hoped I’d never see ya again, Malin. You’re obviously not taking yer "
|
||
"banishment seriously, so I’ll tell ya one last time — no matter why you’ve "
|
||
"come back, we’re not welcomin’ ya here. Take one step closer to Parthyn and "
|
||
"I’ll order tha guards to attack ya."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:256
|
||
msgid "Banishment or not, I’m here to help defend my home against the orcs!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:261
|
||
msgid "Orcs or not, ya gots ta leave!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:266
|
||
msgid "Dela, help me! You, at least, must see reason!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:271
|
||
msgid "Ya know there’s no way she’s sidin’ with ya."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:276
|
||
msgid "That... I don’t really..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:281
|
||
msgid "See? If ya keep bein’ stubborn, we’ll attack ya. Leave."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:286
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Master, do not listen to the lies he tells. There is always a choice, and "
|
||
#| "he chooses to attack you. He jeopardizes the safety of Parthyn!"
|
||
msgid ""
|
||
"Master, do not listen to them! He, too, has a choice, but he foolishly "
|
||
"chooses to spurn your aid! He jeopardizes the safety of Parthyn!"
|
||
msgstr ""
|
||
"Mester, ne higgy a hazugságainak. Mindig van választásunk, és ő a "
|
||
"megtámadásod mellett döntött. Parthyn biztonságát veszélyezteti!"
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. ’side is short for beside
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:293
|
||
msgid ""
|
||
"I didn’t think I’d ever see ya again, Malin. But what’s this awful thing "
|
||
"that stands ’side ya?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:298
|
||
msgid ""
|
||
"It is of little concern to you. It is merely the byproduct of the new "
|
||
"magical arts that I have learned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303
|
||
msgid ""
|
||
"It don’t take a trained mage ta see that yer ‘magical arts’ refers to "
|
||
"necromancy! That creature stinks o’ death!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:308
|
||
msgid ""
|
||
"And why should you care about such things? Orcs march on Parthyn! We must "
|
||
"defend the town!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. the third sentence is "your father would be turning in his grave if he could see what you've become" with intentionally incorrect grammar because Drogan is not well educated
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:314
|
||
msgid ""
|
||
"Better ta face them orcs alone than ta use dark magic! I warned ya about "
|
||
"this before, but obviously ya ignored me. Yer father’d be turnin’ in his "
|
||
"grave if he be seein’ what you’ve become."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:319
|
||
msgid ""
|
||
"You dare bring my father into this! I’ve fought with every fiber of my being "
|
||
"against these orcs, and I’ve done it all to protect my country and kinsmen. "
|
||
"Is this how you repay me? With scorn and disdain?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:324
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Master, do not listen to the lies he tells. There is always a choice, and "
|
||
#| "he chooses to attack you. He jeopardizes the safety of Parthyn!"
|
||
msgid ""
|
||
"Master, do not listen to him! He is clearly blinded by his own prejudice! He "
|
||
"jeopardizes the safety of Parthyn!"
|
||
msgstr ""
|
||
"Mester, ne higgy a hazugságainak. Mindig van választásunk, és ő a "
|
||
"megtámadásod mellett döntött. Parthyn biztonságát veszélyezteti!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:331
|
||
msgid "Silence from you."
|
||
msgstr "Hallgass!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:336
|
||
msgid ""
|
||
"Drogan! With my newfound powers, I have already eliminated several orcish "
|
||
"chieftains! If you will allow me to help, I will crush the one who comes "
|
||
"here as well!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. ’n means and
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:342
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A nice story. I find it more likely that you brought your orcish allies "
|
||
#| "here with you to take your revenge upon the city. If we stand down your "
|
||
#| "undead will no doubt kill us where we stand. Watching you grow up, I "
|
||
#| "never could have believed you would turn into a traitor."
|
||
msgid ""
|
||
"Fine story ye be tellin’ me. I find it likelier that ya brought yer pet orcs "
|
||
"here ta help ya take revenge on us. If I let ya through, yer undead will "
|
||
"kill us where we stand ’n sack the whole city. Watchin’ ya grow up, I never "
|
||
"could’ve thought you’d turn into such a traitor."
|
||
msgstr ""
|
||
"Kedves mese. Szerintem inkább te hoztad ide az orkokat, hogy bosszút állj a "
|
||
"városon. Ha hagyjuk, nem kétlem, hogy az élőholtjaid megölnek minket most "
|
||
"azonnal. Láttalak felnőni, és soha nem gondoltam volna, hogy árulóvá leszel."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:347
|
||
msgid ""
|
||
"And what of the rest of you? Dela, at least you don’t believe that, do you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:352
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3060
|
||
msgid "I..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:357
|
||
msgid ""
|
||
"Stop lookin’ ta her, Malin. Tha fact that even Dela be rejectin’ ya should "
|
||
"tell ya how much o’ a traitor ye are."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:362
|
||
msgid "Master, he threatens the safety of the city by standing in your way."
|
||
msgstr "Mester, a város biztonságát veszélyezteti azzal, hogy az utadba áll."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:367
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Then you are the traitor, Drogan, for preventing me from protecting the "
|
||
#| "city. I will defend Parthyn, and if you stand in my way I will cut you "
|
||
#| "down for the treason you commit."
|
||
msgid ""
|
||
"You’re the traitor, Drogan! This is twice now that you’ve tried to prevent "
|
||
"me from protecting Parthyn. I’ll defend my home no matter the cost, even if "
|
||
"it means I must cut you down first."
|
||
msgstr ""
|
||
"Te vagy az áruló Drogan, hogy nem hagyod megmentenem a várost. Megvédem "
|
||
"Parthynt. Ha utamba állsz, megöllek a hitszegésedért."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:373
|
||
msgid ""
|
||
"<i>If I want the people of Parthyn to accept me back, I must be cautious. I "
|
||
"musn’t kill any of them besides Drogan or they’ll oust me for good.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:447
|
||
msgid ""
|
||
"Grunts! Prepare the camp! We attack the city tonight— wait. You! "
|
||
"Necromancer, you followed us all the way here?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:455
|
||
msgid ""
|
||
"Did you really think you could outrun the dead, who need neither rest nor "
|
||
"sleep? Prepare to meet your makers, orc. Drogan, I will show you what my new "
|
||
"powers are capable of. You will see how foolish you are to oppose me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:461
|
||
msgid ""
|
||
"Did you really think you could outrun the dead, who need no rest nor sleep? "
|
||
"Prepare to meet your makers, orc."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:485
|
||
msgid "A monolith of grey stone, appearing solid, but crumbling within."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:516
|
||
msgid "Darkness is not the enemy, but believing it is so makes it so."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:533
|
||
msgid "The dead fish returns home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:599
|
||
msgid "Behold, Drogan! I have slain the orcish chieftain. Do you trust me now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:604
|
||
msgid ""
|
||
"I see that you’ve not lost all o’ yer humanity by allying yerself with tha "
|
||
"orcs. But ya can’t come back, Malin. No necromancer will ever be welcome in "
|
||
"Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:609
|
||
msgid ""
|
||
"What?! You ungrateful cur! You’d sack tha city and let everyone die, and for "
|
||
"what? Only to spurn something you don’t understand? You’re a fool. Parthyn "
|
||
"will only be under greater danger with you leading it. If we are to survive, "
|
||
"<i>you</i> are the one who must leave!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:614
|
||
msgid "Have ye lost yer mind, Malin? There’s no way we’re banishin’ Drogan!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:619
|
||
msgid ""
|
||
"Malin, ye were once one o’ my friends and tha pride o’ tha town. I truly "
|
||
"don’t want ta fight ya. I’ll give ya one more chance. Leave Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:624
|
||
msgid ""
|
||
"Your choice, not mine. If you refuse to leave by your own volition, then it "
|
||
"will have to be by force. Attack him!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:632
|
||
#, fuzzy
|
||
#| msgid "The orcs are broken, dead or fled."
|
||
msgid "The orc was carrying some gold."
|
||
msgstr "Az orkok megtörtek, halottak vagy elmenekültek."
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:661
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am defeated but not dead, foul thing that was once my brother. Watch "
|
||
#| "your back, because I will be coming for you..."
|
||
msgid ""
|
||
"I am defeated but not dead, foul thing that was once my brother. Watch your "
|
||
"back, because I will come for you and I will kill you..."
|
||
msgstr ""
|
||
"Legyőztél, de még élek, te ostoba teremtmény, ki egykor a fivérem voltál. "
|
||
"Óvakodj, mert a nyomodban leszek..."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:699
|
||
msgid "Now the people of Parthyn will never accept me back!"
|
||
msgstr "A parthyni emberek most már soha nem fognak visszafogadni!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:709
|
||
#, fuzzy
|
||
#| msgid "See how you die when you spurn the help of Malin Keshar!"
|
||
msgid "See how you die when you spurn the help of Malin Keshar..."
|
||
msgstr "Lássátok, hogy haltok meg, mert elutasítjátok Malin Keshar segítségét!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:731
|
||
msgid "See what your traitorous ways have won you, Drogan?"
|
||
msgstr "Látod, hogy mit érdemelnek az árulók Drogan?"
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:736
|
||
msgid ""
|
||
"Drogan, no! Malin, you monster, how could ya just murder Drogan in cold "
|
||
"blood?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:741
|
||
msgid "He chose this fate for himself! I merely retaliated in turn!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:746
|
||
msgid ""
|
||
"How could ye possibly think Drogan was tha traitor when you’re the one "
|
||
"attacking Parthyn?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:751
|
||
msgid ""
|
||
"What? I have not harmed even a single villager or guardsman besides Drogan! "
|
||
"I am only trying to help, but none of you will listen to reason!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:756
|
||
msgid ""
|
||
"I tried to! I wanted ta believe in ya, I really did. After Father died, you "
|
||
"and Drogan were all I had..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:761
|
||
msgid ""
|
||
"Then why did you listen to him instead of me? I was trying to keep us "
|
||
"together. He was trying to tear us apart! You wouldn’t even lift a finger to "
|
||
"help me when he threatened to attack me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:766
|
||
msgid "Malin, that’s—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:771
|
||
msgid ""
|
||
"You’ve always been like this. You never think for yourself. You always just "
|
||
"follow whatever other people tell you. Not a single original thought in your "
|
||
"head."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:776
|
||
msgid "Malin—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:781
|
||
msgid ""
|
||
"That man used necromancy? He must be evil! Never mind that he be your own "
|
||
"brother, trying to protect his own home!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:788
|
||
msgid ""
|
||
"Enough! There’s nothing I can say ta someone who embraces evil so "
|
||
"shamelessly! You’ll pay for Drogan’s death!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:798
|
||
msgid ""
|
||
"<i>So, no matter what, she’ll be against me? Then this is hopeless. Even if "
|
||
"they intend to fight me, I’ve no wish to fight the townsfolk...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:803
|
||
msgid "<i>I guess I should just leave and find Darken Volk.</i>"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:812
|
||
msgid "Escape to the northwest"
|
||
msgstr "Elmenekülsz északnyugatra"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:843
|
||
msgid "A monolith of dark stone, shadowed panes reflecting distorted images."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=DroganGhoul
|
||
#. This is just some guttural sound that a ghoul might make since it can't actually talk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:914
|
||
msgid "Grahhhuralug..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:919
|
||
msgid ""
|
||
"As ugly in death as he was in life. Darken Volk was right. It <i>is</i> "
|
||
"fitting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:924
|
||
msgid ""
|
||
"What have you done?! Killing Drogan wasn’t enough — ya had ta defile his "
|
||
"body as well? How could ya turn him into such a... a hideous thing? I can’t "
|
||
"believe how depraved you’ve become!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:929
|
||
msgid ""
|
||
"What you see on the outside reflects the inside. The face of truth is "
|
||
"undoubtedly an ugly one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=OWarlord
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:958
|
||
msgid ""
|
||
"Look what we have here! A human city on the verge of collapse and a "
|
||
"necromancer with only a few paltry minions at his command. The wolves will "
|
||
"feed well tonight!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:962
|
||
msgid ""
|
||
"More orcs, and powerful ones at that! There’s no way I’m escaping now..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:974
|
||
msgid ""
|
||
"Flee while you still can, Malin the Damned! When I have defeated these orcs "
|
||
"and secured Parthyn against further raids, I will hunt you down and I will "
|
||
"kill you. You are my brother no longer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:980
|
||
msgid ""
|
||
"Flee while you still can, Malin the Damned! When I have secured Parthyn "
|
||
"against further raids, I will hunt you down and I will kill you. You are my "
|
||
"brother no longer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:988
|
||
msgid ""
|
||
"O gods, how did it come to this? My own sister determined to personally see "
|
||
"to my demise. Banished from Parthyn, my country, my home... spurned by my "
|
||
"people, whom I have given everything for... nothing has gone right ever "
|
||
"since I got into an argument with that fat, orc-loving toad Zephrin and "
|
||
"tried to curse him. I was only testing my new spell on him! It was only "
|
||
"supposed to be a simple curse! How was I supposed to know it would kill him? "
|
||
"Blasted Academy."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:993
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Now the only being who still wants to keep me alive is a necromancer. "
|
||
#| "Curse them all! Live or die, I’ll have my revenge on those that have "
|
||
#| "wronged me."
|
||
msgid ""
|
||
"... Now the only being who still wants to see me alive is a necromancer. I’m "
|
||
"beginning to think that I’m the one who was cursed..."
|
||
msgstr ""
|
||
"Most már az egyetlen, aki élve akar látni, egy holtidéző. Átok "
|
||
"mindannyiukra! Élve vagy holtan, bosszúm utoléri azokat, akik igazságtalanul "
|
||
"bántak velem."
|
||
|
||
#. [scenario]: id=07a_A_Small_Favor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:5
|
||
#, fuzzy
|
||
#| msgid "A Small Favor — Part 2"
|
||
msgid "A Small Favor — I"
|
||
msgstr "Egy apró szívesség – 2. rész"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:84
|
||
msgid ""
|
||
"Fleeing from the city of his birth, Malin escapes into the forested hills "
|
||
"north of the Great River. Some distance west, he finally stops after several "
|
||
"days bereft of rest and sleep. He closes his eyes, trying to purge the last "
|
||
"few hours from his mind, but the darkness only makes the images all the more "
|
||
"vivid. He is tired, <i>so</i> tired, but sleep does not come."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:88
|
||
msgid ""
|
||
"<i>“No regrets. No regrets...”</i> He repeats it under his breath like a "
|
||
"chant, murmuring over and over in his half-conscious state. After a while, a "
|
||
"second voice joins, a voice that sounds very much like his own, but somehow "
|
||
"feels foreign and alien. <i>‘There could have been another way. You might "
|
||
"have been wrong.’</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:92
|
||
msgid ""
|
||
"<i>“No, no. Even if there were another way, they would have spurned me all "
|
||
"the same. They are wrong... blind. I have no regrets about what I did. No "
|
||
"regrets...”</i> He quells the voice. Sleep comes, long stretches of "
|
||
"dreamless darkness punctuated briefly by nightmarish forms — distorted, "
|
||
"grotesque things that whisper in eerily familiar voices. <i>‘You are cursed, "
|
||
"Malin the Damned! Cursed! Cursed. Cursed...’</i> They echo over and over, "
|
||
"first a choir, then a duet, both male, then just one, a single voice alone "
|
||
"in the darkness."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:96
|
||
msgid ""
|
||
"Malin wakes up to a plume of smoke rising behind him. He gives it only a "
|
||
"brief thought before heading farther west. Soon, he catches sight of the "
|
||
"golden banners of Tath and reunites with his teacher just outside of the "
|
||
"city."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:100
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "<i>“For your final test as my apprentice, you will aid me in retrieving a "
|
||
#| "book,”</i> the necromancer says. <i>“The book was... stolen from me long "
|
||
#| "ago. Since it has personal value to me, think of the task as a small "
|
||
#| "favor. I should warn you that it will require you to act against your "
|
||
#| "countrymen of Wesnoth, since it was one of them who stole it from me.”</i>"
|
||
msgid ""
|
||
"<i>“For your final test as my apprentice, you will aid me in retrieving a "
|
||
"book,”</i> the necromancer says. <i>“The book was... stolen from me long "
|
||
"ago. It has personal value to me, so you may think of this as a small favor. "
|
||
"However, this task will require you to act against your countrymen of "
|
||
"Wesnoth, since it was one of them who took it from me.”</i>"
|
||
msgstr ""
|
||
"<i>„Vizsgatesztként, mint tanoncomnak, segítened kell visszaszerezned egy "
|
||
"könyvet.”</i> – mondta a holtidéző. <i>„A könyvet... ellopták tőlem hosszú "
|
||
"ideje. Mivel személyes szálak fűznek hozzá, vedd úgy, mintha egy kis "
|
||
"szívességet kérnék tőled. Figyelmeztetnem kell azonban, hogy wesnothi "
|
||
"honfitársaid ellen kell cselekedned, mert közülük való volt, aki ellopta "
|
||
"tőlem a könyvet.”</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:104
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Malin replies, <i>“They are no longer countrymen of mine, since they have "
|
||
#| "rejected me twice now.”</i>"
|
||
msgid "Malin replies, <i>“They are no longer countrymen of mine.”</i>"
|
||
msgstr ""
|
||
"<i>„Ők nem a honfitársaim többé, már másodszor vetettek ki maguk közül.”</i> "
|
||
"– válaszolt Malin."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:108
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Darken Volk continues, <i>“Excellent. We travel, then, to the city of "
|
||
#| "Tath. There is a lord of that city by the name of Karres. He was trained "
|
||
#| "as a mage in his youth, and now uses his wealth to support a large number "
|
||
#| "of mages in their studies. Among his library is the book we seek. We will "
|
||
#| "need to break into his manor and seek the book inside.”</i>"
|
||
msgid ""
|
||
"Darken Volk continues, <i>“Excellent. There is a lady of Tath by the name of "
|
||
"Karae. She was trained as a mage in her youth and now uses her wealth to "
|
||
"support a large number of mages in their studies. Among her library is the "
|
||
"book we seek. We shall break into her manor and search from there.”</i>"
|
||
msgstr ""
|
||
"Darken Volk folytatta: <i>„Nagyszerű. Akkor Tath városához utazunk. Ott "
|
||
"Karres a város főura. Mágusnak képezték ki fiatal korában, és vagyonát arra "
|
||
"használja, hogy mágusok képzését támogassa. A könyvtárában van a könyv, amit "
|
||
"keresünk. Be kell törnünk a kastélyába, és megkeresni a könyvet odabenn.”</i>"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:122
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:30
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:24
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:65
|
||
msgid "Intruders"
|
||
msgstr "Betolakodók"
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:152
|
||
#, fuzzy
|
||
#| msgid "Taylor"
|
||
msgid "Taylor"
|
||
msgstr "Taylor"
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:161
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:162
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:163
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:165
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:166
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:167
|
||
msgid "Night Watchman"
|
||
msgstr "Éjjeliőr"
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:169
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:170
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:172
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:173
|
||
msgid "Gate Guard"
|
||
msgstr "Kapuőr"
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:175
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:176
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:188
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:195
|
||
#, fuzzy
|
||
#| msgid "Gate Guard"
|
||
msgid "City Guard"
|
||
msgstr "Kapuőr"
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:180
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:181
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:186
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:187
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:193
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:194
|
||
#, fuzzy
|
||
#| msgid "Gate Guard"
|
||
msgid "Mage Guard"
|
||
msgstr "Kapuőr"
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:182
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:189
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:196
|
||
msgid "Head Trainer"
|
||
msgstr "Kiképzőtiszt"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:408
|
||
msgid "Stables"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:413
|
||
msgid "Temple"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:422
|
||
#, fuzzy
|
||
#| msgid "Malin and Darken Volk enter the Mage Lord’s manor"
|
||
msgid "Move Malin and Darken Volk into the Mage Lady’s manor"
|
||
msgstr "Malin és Darken Volk bejut a Mágus Úr kastélyába"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:427
|
||
#, fuzzy
|
||
#| msgid "Taylor"
|
||
msgid "Defeat General Taylor"
|
||
msgstr "Taylor"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:446
|
||
msgid ""
|
||
"Enemy units have reduced vision. An enemy unit will see you if two hexes "
|
||
"separate you from them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:483
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The stolen book lies within Lord Karres’s manor on the north end of the "
|
||
#| "city. We cannot defeat the entire city guard, so we must stay hidden as "
|
||
#| "long as possible. The cover of the night and this fog will aid us. Once "
|
||
#| "we are seen by the night watchmen, we will have to make a run for it. Our "
|
||
#| "forces are not strong enough to take the whole city."
|
||
msgid ""
|
||
"The stolen book lies within Lady Karae’s manor at the north end of the city. "
|
||
"It will be difficult for us to defeat the entire city guard, so we must stay "
|
||
"hidden as long as possible. For now, we can make use of this fog. I shall "
|
||
"use it to cast a spell to obscure the town guards’ vision."
|
||
msgstr ""
|
||
"Az ellopott könyv Lord Karres kastélyában a város északi részében van. Nem "
|
||
"tudjuk legyőzni az egész városi őrséget, így rejtve kell maradnunk, amíg "
|
||
"lehet. Az éjszaka leple és a köd segít minket. Miután észrevettek az "
|
||
"éjszakai őrszemek, gyorsan be kell rohannunk. Seregeink nem elég erősek, "
|
||
"hogy bevegyük az egész várost."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:504
|
||
msgid ""
|
||
"This spell will not hide us completely. If we stray too close to the guards, "
|
||
"they will still be able to see us. Once we are spotted, we shall have to "
|
||
"make a run for it. The faster we enter the manor, the more time we shall "
|
||
"have to search for the book before the guards can pursue us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:509
|
||
msgid ""
|
||
"Note: Only the units you recruit now will be available to you once inside."
|
||
msgstr ""
|
||
"Fontos: csak azokat az egységeket használhatod odabenn, amiket most toborzol."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:525
|
||
msgid "This blasted fog is so thick! I can’t see a thing!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:530
|
||
msgid "Stay alert, soldier. Report anything unusual immediately."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:551
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sir! Undead creatures are coming out of the forest! Wake the guard "
|
||
#| "immediately!"
|
||
msgid "Undead are emerging from the forest!"
|
||
msgstr ""
|
||
"Uram! Élőholtak bukkantak fel az erdőből! Riadóztassuk az őröket azonnal!"
|
||
|
||
#. [message]: speaker=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:557
|
||
#, fuzzy
|
||
#| msgid "To arms, men!"
|
||
msgid "Wake the guard! To arms!"
|
||
msgstr "Emberek, fegyverbe!"
|
||
|
||
#. [unit]: type=Tentacle of the Deep, id=Tentacly
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:598
|
||
msgid "Tentacly"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:607
|
||
msgid ""
|
||
"I have heard rumors that the mages of Tath have been experimenting on the "
|
||
"wildlife..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:656
|
||
msgid ""
|
||
"Oh? The temple healers are trying to heal a man who is already dead. Perhaps "
|
||
"you could... give them a little demonstration as to how it is actually done."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Soulless, id=Jaime
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:673
|
||
msgid "Fat Jaime the Drunk Sailor"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:717
|
||
msgid ""
|
||
"It appears as if these stables contain some armaments that could be useful "
|
||
"for an undead rider."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. Ooouuuh is a cry of pain
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:740
|
||
msgid "Ooouuuh! It burns... burrrrnnns..."
|
||
msgstr "Auuuuuu! Égek... égeeeeek..."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:766
|
||
msgid ""
|
||
"Beware the urns. It appears that they contain holy water that these mages "
|
||
"have brewed themselves. As you might guess from the name, it is quite "
|
||
"effective against undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:778
|
||
msgid "The undead are too strong! Retreat and regroup!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:816
|
||
msgid "Here is the entrance! Hurry!"
|
||
msgstr "Itt egy bejárat! Gyorsan!"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:862
|
||
msgid ""
|
||
"We have no hope of entering the manor now that dawn has broken and the "
|
||
"entire city guard is alerted to our presence. Your incompetence is truly "
|
||
"appalling."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07b_A_Small_Favor2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:5
|
||
#, fuzzy
|
||
#| msgid "A Small Favor — Part 2"
|
||
msgid "A Small Favor — II"
|
||
msgstr "Egy apró szívesség – 2. rész"
|
||
|
||
#. [time]: id=indoors
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:13
|
||
msgid "Indoors"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:125
|
||
#, fuzzy
|
||
#| msgid "Lord Karres"
|
||
msgid "Find Lady Karae"
|
||
msgstr "Lord Karres"
|
||
|
||
#. [unit]: type=Silver Mage, id=Lady Karae, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:177
|
||
#, fuzzy
|
||
#| msgid "Lord Karres"
|
||
msgid "Lady Karae"
|
||
msgstr "Lord Karres"
|
||
|
||
#. [command]
|
||
#. Unit name
|
||
#. Unit name
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:263
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:345
|
||
msgid "Guard"
|
||
msgstr "Őr"
|
||
|
||
#. [command]
|
||
#. Unit name
|
||
#. Unit name
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:265
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:347
|
||
#, fuzzy
|
||
#| msgid "Gate Guard"
|
||
msgid "female^Guard"
|
||
msgstr "Kapuőr"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:419
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Malin and Darken Volk enter the mage lord’s manor, quickly closing the "
|
||
#| "heavy gates behind them."
|
||
msgid ""
|
||
"Malin and Darken Volk enter the mage lady’s manor, closing the heavy gates "
|
||
"behind them."
|
||
msgstr ""
|
||
"Malin és Darken Volk behatoltak a mágus kastélyába gyorsan bezárták a nehéz "
|
||
"kapukat maguk után."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:424
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That gate won’t hold back the soldiers for more than a few hours. We’d "
|
||
#| "better hurry."
|
||
msgid "That gate will not hold back the soldiers for long. We must hurry."
|
||
msgstr ""
|
||
"A kapu néhány óránál tovább nem fogja visszatartani a harcosokat. Jobb, ha "
|
||
"sietünk."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:439
|
||
msgid "Undead have entered the manor! Defend yourselves!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:639
|
||
msgid "Hunt down the undead! Destroy them all!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:643
|
||
msgid ""
|
||
"The city guard has entered the manor. We will have to hold them off while we "
|
||
"search."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:657
|
||
msgid "More guards are coming. We must hasten our search!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:671
|
||
msgid "It does not look like we have much time left..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:686
|
||
msgid "There is only one thing that makes a dream impossible to achieve."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:699
|
||
msgid "... the fear of failure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:710
|
||
msgid "<i>There is nothing good or bad, but thinking makes it so.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:721
|
||
msgid ""
|
||
"<i>Mirrors of shallow blue, cold and opaque, they stare,\n"
|
||
"Piercing, unblinking, a pitiless reflection,\n"
|
||
"Shattering our brittle, fancied reality.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:734
|
||
msgid ""
|
||
"<i>Emerald, verdant green gives way,\n"
|
||
"Touched by shadow, dark dye of black,\n"
|
||
"An abhorrent stain of pestilence.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:747
|
||
msgid ""
|
||
"<i>Crimson pool, essence of life,\n"
|
||
"Flesh and blood flow away to rot,\n"
|
||
"Leaving only bones to remain.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:762
|
||
msgid "This appears to be a wedding ring."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:775
|
||
msgid "This vial of holy water is inscribed with a cross and two rings."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:787
|
||
msgid "There is a torn up dress on this altar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:800
|
||
msgid "This amulet feels strangely cold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:828
|
||
msgid "The mages have hidden their gold somewhere else."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:845
|
||
msgid "Darken Volk! I should have known it was you! What are you doing here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:849
|
||
msgid "Taking back what is rightfully mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:853
|
||
msgid ""
|
||
"As impudent as ever. What lies in that book is not meant for human eyes — "
|
||
"yours or mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:857
|
||
#, fuzzy
|
||
#| msgid "I’m not ready to die..."
|
||
msgid "I am not here to argue."
|
||
msgstr "Nem állok készen a halálra..."
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:861
|
||
msgid ""
|
||
"Of course you are not. I assume your arrogance has only grown over the years."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:865
|
||
msgid ""
|
||
"If you wish to continue lecturing me, by all means, do so. It will only make "
|
||
"you easier to kill."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:869
|
||
msgid "I regret that it has come to this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:881
|
||
msgid "Someone was... messing... with some potions here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:893
|
||
msgid "Darken Volk... you... wouldn’t dare..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:897
|
||
msgid "Enough with your decrepit prattling."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#. a vault is a big underground room, sort of like a gigantic basement
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:918
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I feel the breaking of an illusion spell. The book must be in the great "
|
||
#| "hall, in the northwest corner of the manor. Let us move quickly now!"
|
||
msgid ""
|
||
"I feel the breaking of an illusion spell. The book is in the vault in the "
|
||
"northwest corner of the manor. We must find the passageway leading there!"
|
||
msgstr ""
|
||
"Érzem egy káprázat-varázs megszűnését. A könyv biztos a nagy csarnokban van, "
|
||
"a kastély északnyugati sarkában. Siessünk!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:925
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Move through the passageway in the northwest leading to the great hall"
|
||
msgid ""
|
||
"Move Malin Keshar or Darken Volk through the passageway in the northwest "
|
||
"leading to the vault"
|
||
msgstr "Keresztülhaladsz az északnyugati átjárón, amely a nagy csarnokba vezet"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:949
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think I have found the passage to the great hall. Follow me quickly!"
|
||
msgid "Here is the passage to the vault!"
|
||
msgstr ""
|
||
"Úgy hiszem, megtaláltam a nagy csarnokba vezető átjárót. Gyorsan kövessetek!"
|
||
|
||
#. [message]: speaker=RGuard
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:999
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:1028
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1272
|
||
msgid "Surround those necromancers! They cannot escape now!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:1003
|
||
msgid ""
|
||
"Fool boy! You took too long to defeat Karae! Now we are at the mercy of the "
|
||
"city guards!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:1032
|
||
msgid ""
|
||
"Fool boy! You took too long to find the path to the vault! Now we are at the "
|
||
"mercy of the city guards!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07c_A_Small_Favor3
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:5
|
||
#, fuzzy
|
||
#| msgid "A Small Favor — Part 2"
|
||
msgid "A Small Favor — III"
|
||
msgstr "Egy apró szívesség – 2. rész"
|
||
|
||
#. [side]
|
||
#. Book guards
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:50
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:53
|
||
msgid "Guardian"
|
||
msgstr "Őrző"
|
||
|
||
#. [side]
|
||
#. Book guards
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:52
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:53
|
||
#, fuzzy
|
||
#| msgid "Guardian"
|
||
msgid "female^Guardian"
|
||
msgstr "Őrző"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:207
|
||
msgid "Retrieve the book and escape"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:377
|
||
#, fuzzy
|
||
#| msgid "Dark Mage"
|
||
msgid "Mage"
|
||
msgstr "Sötét Mágus"
|
||
|
||
#. [command]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:377
|
||
msgid "female^Mage"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:467
|
||
#, fuzzy
|
||
#| msgid "I feel the book is very close, somewhere to the northwest."
|
||
msgid "The book is very close, somewhere to the northwest."
|
||
msgstr "Érzem, hogy a könyv a közelben van, valahol északnyugatra."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:783
|
||
msgid "The guards continue to pursue us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:797
|
||
msgid "The guards are catching up to us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:811
|
||
msgid ""
|
||
"<i>Beware that, when fighting monsters, you yourself do not become a "
|
||
"monster...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:822
|
||
msgid ""
|
||
"<i>Death is the twilight that follows the light of day.\n"
|
||
"Life fades with the setting sun into darkness.\n"
|
||
"Existence churns and the soul is reborn into endless night.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:835
|
||
msgid "There are quite a few failed potions around here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:846
|
||
msgid "This coffin is empty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:862
|
||
msgid "Be careful around those urns."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:875
|
||
msgid "Fancy, but I’ve no use for a new cloak right now."
|
||
msgstr ""
|
||
|
||
#. [message]: id=Darken Volk
|
||
#. The speaker addresses an undead minion.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1019
|
||
msgid "The book! Guard it with your unlife while I come to fetch it."
|
||
msgstr ""
|
||
|
||
#. [message]: id=Darken Volk
|
||
#. The speaker addresses a human or a bat.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1026
|
||
msgid "The book! Guard it with your life while I come to fetch it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1056
|
||
msgid "Hand that over."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1061
|
||
msgid "Can’t it wait until we’re away from all these guards?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1066
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There’s a small tunnel in the cellar to the northeast. It will lead us "
|
||
#| "far enough out of the city that we can escape pursuit."
|
||
msgid ""
|
||
"... Fine. There is a small tunnel in the cellar to the northeast. It will "
|
||
"lead us far enough out of the city that we can escape pursuit."
|
||
msgstr ""
|
||
"Van egy kis alagút a pincében, ami északkeletre vezet. Elég messzire kivezet "
|
||
"a városból, így elkerüljük üldözőinket."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1073
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1141
|
||
msgid "Escape via the tunnel in the northeast cellar"
|
||
msgstr "Megszöksz az északkeleti pincében lévő alagúton keresztül"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1101
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1235
|
||
#, fuzzy
|
||
#| msgid "Phew! Let’s get out of here."
|
||
msgid "Let’s get out of here."
|
||
msgstr "Pfúú! Gyerünk kifelé!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1164
|
||
#, fuzzy
|
||
#| msgid "We’ve got the book, but now how do we get out of here?"
|
||
msgid "We’ve got the book, but how do we get out of here?"
|
||
msgstr "Megvan a könyv, de most hogy jutunk ki innen?"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1177
|
||
msgid "Wait, you aren’t leaving me behind, are you?"
|
||
msgstr "Várj, ugye nem hagysz itt?"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1184
|
||
#, fuzzy
|
||
#| msgid "Escape via the tunnel in the northeast cellar"
|
||
msgid ""
|
||
"Escape the manor (Malin reaches the tunnel in the northeast cellar before "
|
||
"Darken Volk)"
|
||
msgstr "Megszöksz az északkeleti pincében lévő alagúton keresztül"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1188
|
||
msgid "Darken Volk reaches the tunnel before Malin does"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1212
|
||
#, fuzzy
|
||
#| msgid "You have served me well, my apprentice."
|
||
msgid "You have served me well, boy."
|
||
msgstr "Jól szolgáltál engem tanítványom."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "As he heads into the tunnel Darken Volk collapses its entrance, leaving "
|
||
#| "Malin to be captured and executed by the city guards."
|
||
msgid ""
|
||
"As he heads into the tunnel, Darken Volk collapses the entrance, leaving "
|
||
"Malin to be captured and executed by the city guards."
|
||
msgstr ""
|
||
"Ahogy belépett az alagútba, Darken Volk beomlasztotta a bejáratot, otthagyva "
|
||
"Malint, hogy az őrség elkaphassa és kivégezhesse."
|
||
|
||
#. [scenario]: id=08_Alone_at_Last
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:5
|
||
msgid "Alone at Last"
|
||
msgstr "Végre egyedül"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "As he enters the tunnel underneath Lord Karres’s manor, Darken Volk turns "
|
||
#| "and, with a word and gesture causes the entrance to collapse. The two "
|
||
#| "necromancers turn and begin walking down the pitch-black tunnel, "
|
||
#| "temporarily safe from pursuit."
|
||
msgid ""
|
||
"As he enters the tunnel underneath Lady Karae’s manor, Darken Volk gestures, "
|
||
"causing the entrance to collapse. The two necromancers turn and begin "
|
||
"walking down the pitch-black tunnel, temporarily safe from pursuit."
|
||
msgstr ""
|
||
"Amint belépett az alagútba Lord Karres kastélya alatt, Darken Volk "
|
||
"megfordult és egy furcsa mozdulattal kísért varázsigét mormolva "
|
||
"beomlasztotta a bejáratot. A két holtidéző elindult a vaksötét alagútban, "
|
||
"ideiglenesen biztonságban az üldözőktől."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:23
|
||
msgid ""
|
||
"Silence permeates the darkness, broken only by the irregular dripping of "
|
||
"water from the musty cave walls. Malin looks toward Darken Volk "
|
||
"occasionally, expecting something from the elder necromancer, but is met "
|
||
"with stone-cold dispassion. There is no acknowledgment... no word of "
|
||
"gratitude — only a sense of unease that has as much to do with the book as "
|
||
"it does with Darken Volk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:27
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They continue walking through the damp, cold air all through the morning "
|
||
#| "and day, finally emerging as the last rays of sun sink below the horizon."
|
||
msgid ""
|
||
"They continue walking through the damp, cold air all through the morning and "
|
||
"day, finally emerging as the last rays of sunlight sink below the horizon."
|
||
msgstr ""
|
||
"Folytatták útjukat a nedves és hideg alagútban egész reggel és napközben, "
|
||
"míg végre napnyugtakor előbukkantak a föld alól."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:97
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:134
|
||
msgid "Wesnothians"
|
||
msgstr "Wesnothiak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:170
|
||
msgid "Take the book back from Darken Volk"
|
||
msgstr "Visszaszerzed a könyvet Darken Volktól"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:220
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, we made it out. We got your precious book. What’s in it, anyway? "
|
||
#| "And what do we do now?"
|
||
msgid ""
|
||
"Well, we got your precious book and made it out of Tath in one piece. What "
|
||
"do we do now?"
|
||
msgstr ""
|
||
"Nos, kijutottunk. Megvan a drága könyved. Mi van benne egyébként? És mihez "
|
||
"kezdünk most?"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:225
|
||
#, fuzzy
|
||
#| msgid "‘We’? <i>We</i> do nothing. You are no longer my apprentice."
|
||
msgid "‘We’? <i>We</i> do nothing."
|
||
msgstr ""
|
||
"Kezdünk? <i>Mi</i> nem kezdünk semmihez. Már nem vagy többé a tanítványom."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:240
|
||
msgid "Now give the book to me."
|
||
msgstr "Most pedig add ide a könyvet!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:246
|
||
msgid ""
|
||
"Darken Volk grabs the mysterious book from Malin’s hands and stalks away."
|
||
msgstr "Darken Volk kikapta a titokzatos könyvet Malin kezéből és elindult."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:255
|
||
msgid "Now go your own way, and I will go mine."
|
||
msgstr "Menj a saját utadra, én is megyek az enyémre!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:281
|
||
msgid "You can’t just leave me here!"
|
||
msgstr "Nem hagyhatsz itt csak úgy!"
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:292
|
||
msgid "Master, do you not see? He has merely been using you to get that book!"
|
||
msgstr ""
|
||
"Mester, hát nem látod? Csupán felhasznált arra, hogy megszerezd neki a "
|
||
"könyvet!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:297
|
||
msgid "What do you mean?"
|
||
msgstr "Miről beszélsz?"
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:302
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "He cares not about your noble quest to push back the orcs. He needed your "
|
||
#| "help to fight the mages! The book is rightfully yours!"
|
||
msgid ""
|
||
"He cares not about your noble quest to push back the orcs. He needed your "
|
||
"help to fight the mages!"
|
||
msgstr ""
|
||
"Őt nem érdekli a te nemes küldetésed, hogy visszaszorítsd az orkokat. Azért "
|
||
"kellettél csak neki, hogy segítsd a mágusok elleni harcban! A könyv jogosan "
|
||
"téged illet!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:307
|
||
msgid "Wait!"
|
||
msgstr "Várj!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:315
|
||
msgid ""
|
||
"You used me! You knew the people of Parthyn would cast me out — you knew I "
|
||
"had nobody else to turn to! You knew I would do whatever you said..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:323
|
||
msgid "After all this time... I haven’t just been a pawn to you... have I?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:328
|
||
msgid "Why don’t you say anything?! Don’t you care at all?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:336
|
||
msgid ""
|
||
"... you can’t abandon me too, not the way they did... Father, Drogan, Dela..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:346
|
||
msgid ""
|
||
"He will not help you, but perhaps the book might. You were the one who "
|
||
"helped him retrieve it. It is rightfully yours!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:351
|
||
#, fuzzy
|
||
#| msgid "No, I suppose it does not."
|
||
msgid "Yes, I suppose that is right..."
|
||
msgstr "Nem, nem számít."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:356
|
||
msgid ""
|
||
"Darken Volk! That book is as much mine as it is yours! Give it back, or I "
|
||
"will take it by force!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:371
|
||
msgid "You are even more of a fool than I thought."
|
||
msgstr "Te még ostobább vagy, mint gondoltam."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:453
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You let me believe Parthyn would accept me back so when they didn’t I "
|
||
#| "would be willing to attack my own countrymen!"
|
||
msgid ""
|
||
"You let me believe Parthyn would accept me back, so when they didn’t, I "
|
||
"would be willing to attack my own countrymen!"
|
||
msgstr ""
|
||
"Hagytad, hogy azt higgyem, hogy Parthyn visszafogad, hogy mikor "
|
||
"visszautasítanak, hajlandó legyek megtámadni saját honfitársaimat!"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:458
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What you let yourself believe is no fault of mine. Cease your foolish "
|
||
#| "prattle. I gave you more power than you could have possibly dreamed. Use "
|
||
#| "it to fight the orcs that annoy you so, not me."
|
||
msgid ""
|
||
"What you let yourself believe is no fault of mine. I gave you more power "
|
||
"than you could have possibly dreamed. Use it to fight the orcs that annoy "
|
||
"you so, not me."
|
||
msgstr ""
|
||
"Amit hittél, ahhoz semmi közöm. Hagyd abba a bolond locsogást! Több erőt "
|
||
"adtam neked, mint amiről valaha is álmodtál. Használd az orkjaid elleni "
|
||
"harcra, ne pedig ellenem!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:463
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "So it is true! You took my home away from me. You took Drogan away. Now "
|
||
#| "that all of that is gone, I will at least keep the fruits of my labors."
|
||
msgid ""
|
||
"You took my home away from me. You took Drogan away. You turned my sister "
|
||
"against me! You have ruined my life!"
|
||
msgstr ""
|
||
"Tehát igaz! Elvetted tőlem az otthonomat. Elvetted Drogant. Most, hogy ezek "
|
||
"már elvesztek, legalább a munkám gyümölcsét megtartom."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:468
|
||
msgid ""
|
||
"The only thing I have done is given you the power to achieve your own goals. "
|
||
"The rest, you have done yourself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:473
|
||
msgid "That’s not true! You can’t abandon me like this!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:478
|
||
msgid ""
|
||
"Fighting the orcs is your ambition, not mine. You cannot expect me to help "
|
||
"you in an endeavor that does not concern me at all."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:483
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "So it is true! You took my home away from me. You took Drogan away. Now "
|
||
#| "that all of that is gone, I will at least keep the fruits of my labors."
|
||
msgid ""
|
||
"The very same to you! I helped you retrieve that book! If you will not help "
|
||
"me with my mission, I will at least keep the fruits of my labor."
|
||
msgstr ""
|
||
"Tehát igaz! Elvetted tőlem az otthonomat. Elvetted Drogant. Most, hogy ezek "
|
||
"már elvesztek, legalább a munkám gyümölcsét megtartom."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:488
|
||
msgid "Hardly. I will crush you easily."
|
||
msgstr "Aligha. Könnyedén legyőzlek."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:493
|
||
#, fuzzy
|
||
#| msgid "Perhaps, but I have nothing left to lose."
|
||
msgid "Perhaps, but I have nothing left to lose..."
|
||
msgstr "Talán, de nincs már mit veszítenem."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:508
|
||
msgid "Now you shall pay for what you have done to me."
|
||
msgstr "Megfizetsz azért, amit velem tettél!"
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:513
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Done? I have done nothing but give you an opportunity. You have chosen "
|
||
#| "your own path. Now leave me alone!"
|
||
msgid ""
|
||
"Done? I have done nothing but give you an opportunity. What you choose to do "
|
||
"with your life is not my business. Leave me alone!"
|
||
msgstr ""
|
||
"Tettem? Én nem tettem semmit, csak egy lehetőséget ajánlottam neked. Te "
|
||
"választottad az utadat. Most pedig hagyj engem békén!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:533
|
||
msgid "A monolith of dark stone, marred by cracks running throughout."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:565
|
||
msgid ""
|
||
"This lighthouse has been dark for quite some time. I wonder if I could "
|
||
"relight it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:570
|
||
msgid "... no, that would be silly..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:605
|
||
msgid "He seems to be drinking the remains of the rum in the cargo hold."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Paladin, id=Sir Cadaeus
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:665
|
||
msgid "Sir Cadaeus"
|
||
msgstr "Sir Cadaeus"
|
||
|
||
#. [message]: speaker=Sir Cadaeus
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:697
|
||
msgid ""
|
||
"Your travels in this region have not gone unnoticed, necromancers! The "
|
||
"disaster you wreaked upon the good city of Tath and the noble Lady Karae can "
|
||
"only be paid back in turn with your blood. Yes, on this day, you shall have "
|
||
"to answer for your innumerable crimes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:702
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We’ll see how well your pompous words protect you from the blades of the "
|
||
#| "undead once I have finished this upstart."
|
||
msgid ""
|
||
"Pompous words from an arrogant fool. We shall see how well you fare once I "
|
||
"have finished this upstart."
|
||
msgstr ""
|
||
"Majd meglátjuk, hogy fellengzős szavaid mennyire védenek meg az élőholtak "
|
||
"pengéitől, miután végeztem ezzel a nagyravágyó gyerekkel."
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:756
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I told you, Malin, that I would find you again, and I have kept my word. "
|
||
#| "I will not suffer you to bring any further harm to my people, and so you "
|
||
#| "will not live to see another sunset."
|
||
msgid ""
|
||
"I finally found you, Malin! At last, you’ll pay fer what you’ve done to my "
|
||
"people and my home. I won’t let you live ta see another sunset."
|
||
msgstr ""
|
||
"Megmondtam Malin, hogy újra megtalállak, és megtartottam a szavam. Nem tűröm "
|
||
"tovább, hogy árts a népemnek. Nem fogod megérni a következő naplementét."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:761
|
||
msgid "... I suppose you did vow to kill me..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:766
|
||
msgid ""
|
||
"You didn’t think I’d keep my word? You thought I’d forgive you fer killing "
|
||
"Drogan and tearing apart our town? You don’t know how badly I want ta kill "
|
||
"ya, Malin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:776
|
||
msgid ""
|
||
"Nothing to say this time? No quip ’bout how we don’t understand ya? No "
|
||
"comment about yer moral superiority? I can only hope you’ll be so quiet when "
|
||
"I kill you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:790
|
||
msgid ""
|
||
"Vile fiend... I regret that I was... not strong enough... to destroy you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:795
|
||
msgid "You brought this on yourself..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Cadaeus
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:824
|
||
msgid "For the Light I fall..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:859
|
||
msgid "See? This is what happens when you abandon me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:864
|
||
#, fuzzy
|
||
#| msgid "With my dying breath I curse you, Malin the Damned!"
|
||
msgid ""
|
||
"Ungrateful wretch, this is how you repay me? Curse you, Malin the Damned!"
|
||
msgstr "Utolsó leheletemmel átkozlak téged, Nyomorult Malin!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:879
|
||
msgid "I have already been cursed many times over. One more time is nothing..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:889
|
||
#, fuzzy
|
||
#| msgid "Now I’ve just got to get that book out of the battleground!"
|
||
msgid "Well, I suppose I should get that book off the battlefield."
|
||
msgstr "Most már csak össze kell szednem a könyvet a csatatérről!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:896
|
||
#, fuzzy
|
||
#| msgid "Bring the book back to Malin’s castle"
|
||
msgid "Bring the book back to Malin’s camp"
|
||
msgstr "Visszahozod a könyvet Malin kastélyába"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:914
|
||
msgid ""
|
||
"Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the "
|
||
"book."
|
||
msgstr ""
|
||
"Egy egységgel rálépve szerezd meg a könyvet! Denevérek és szellemek nem "
|
||
"bírnak el egy ilyen nehéz tárgyat."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:928
|
||
msgid ""
|
||
"A monolith of black stone, broken shards inexplicably held together by "
|
||
"nothingness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1007
|
||
#, fuzzy
|
||
#| msgid "I have the book."
|
||
msgid "I have the book."
|
||
msgstr "Megvan a könyv."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1013
|
||
msgid "My minions have captured the book."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1035
|
||
#, fuzzy
|
||
#| msgid "I am sorry master, that is too heavy for me."
|
||
msgid "I am sorry, master, but this book is too heavy for me."
|
||
msgstr "Sajnálom mester, ez túl nehéz nekem."
|
||
|
||
#. [message]: speaker=unit
|
||
#. this is just a squeaking sound a bat might make
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1052
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1057
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1079
|
||
msgid "It’s impossible for a bat to carry a book that heavy."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Paladin, id=Telemon
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1091
|
||
msgid "Telemon the Slayer"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Telemon
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1105
|
||
msgid "Foul necromancer! Your time has come!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1109
|
||
msgid ""
|
||
"Reinforcements! I took too long to retrieve that book and now I have no way "
|
||
"to win this battle..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1132
|
||
msgid ""
|
||
"The terrain is hazardous in these mountains. No one will be able to pursue "
|
||
"me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1137
|
||
msgid ""
|
||
"... then again, is there a point? Even should I escape, then what? All that "
|
||
"I have fought for, everyone who I have tried to protect, everything is gone "
|
||
"to me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1142
|
||
msgid ""
|
||
"Life, death... unlife — at this point, I could accept any of them and "
|
||
"nothing would change."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1147
|
||
msgid "... but, I suppose giving up now would be a waste..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1162
|
||
msgid "So, they are all dead. The paladin, Darken Volk, Dela..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1167
|
||
msgid ""
|
||
"All that I have fought for, everyone who I have tried to protect, everything "
|
||
"is gone. Everyone is dead. Is this truly all that I am left with?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1172
|
||
msgid "... nothing at all..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:33
|
||
msgid "<i>“To become a lich, one must first die.”</i>"
|
||
msgstr "<i>„Hogy az ember delevénnyé legyen, először meg kell halnia.”</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:37
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "So reads the book that Malin has reclaimed. <i>“The spells of necromancy "
|
||
#| "bind the spirit, but only once it has been unbound from the body. To "
|
||
#| "become a lich, the mage must make the necessary incantations with his "
|
||
#| "dying breaths. He thus binds his own spirit in much the same way "
|
||
#| "necromancers bind the spirits of others. Because he retains his own will, "
|
||
#| "however, the lich can call upon the awesome powers of the spirit world.”</"
|
||
#| "i>"
|
||
msgid ""
|
||
"So reads the book that Malin has reclaimed. <i>“The spells of necromancy can "
|
||
"free the spirit from the limitations of the flesh, but only once the soul "
|
||
"has been unbound from the body. The necromancer must make the necessary "
|
||
"incantations with his dying breaths, then conquer his own spirit in much the "
|
||
"same way he binds the spirits of others. Because he retains his own will, "
|
||
"however, the lich can call upon the awesome powers of the spirit world.”</i>"
|
||
msgstr ""
|
||
"Ezt írja a könyv, melyet Malin visszaszerzett. <i>„A holtidézés varázsigéi "
|
||
"megkötik a lelket, de csak akkor, ha már nem kötődik a testhez. Hogy "
|
||
"delevénnyé válhasson, a mágusnak a megfelelő varázsigét kell mondania utolsó "
|
||
"lélegzetével. Így megköti a saját lelkét, hasonlóan ahhoz, ahogy a "
|
||
"holtidézők megkötik másokét. Mivel azonban megmarad saját akarata, a "
|
||
"delevény képes lesz használni a szellemvilág félelmetes erőit.”</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:41
|
||
msgid ""
|
||
"Malin closes the book. After all this time and all that he has struggled "
|
||
"for, could he just surrender to despair and perish? He has never been one to "
|
||
"simply give up, but then, is there anything left for him to struggle for? "
|
||
"Still, the words, that terrifying idea, stick in the back of his mind. Life "
|
||
"has offered him nothing; could death be any worse? Death... and not rebirth, "
|
||
"but undeath."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:45
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The words, and the idea, stick in the back of his mind. With all of "
|
||
#| "Wesnoth forbidden to him, Malin finds refuge in a nameless frontier "
|
||
#| "village where few questions are asked. When word filters to the town that "
|
||
#| "Parthyn has been overrun by orcs, it rekindles hatred within him. With "
|
||
#| "renewed purpose, he raises his undead minions and travels northward."
|
||
msgid ""
|
||
"With all of Wesnoth forbidden to him, Malin finds refuge in a secluded "
|
||
"frontier village where few questions are asked. When word eventually filters "
|
||
"to the town that Parthyn has been overrun by orcs, Malin rouses himself from "
|
||
"his listless state without really knowing why, and heads northward."
|
||
msgstr ""
|
||
"A szavak, és az ötlet megragadtak Malin agyában. Mivel egész Wesnoth tiltott "
|
||
"volt számára, Malin oltalmat talált egy névtelen határfaluban, ahol keveset "
|
||
"kérdezősködtek. Amikor a faluba híre jött, hogy Parthynt lerohanták az "
|
||
"orkok, újraéledt a harag Malinban. Újult céltudattal feltámasztotta "
|
||
"élőhalott seregét és elindult észak felé."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:49
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Malin soon finds the track of an enormous orc army, and follows them "
|
||
#| "until he reaches their camp. As he sees the number of orcs, the enormity "
|
||
#| "of his quest begins to dawn on him. He attacks the camp anyway but is "
|
||
#| "quickly driven back, and badly injured by a thrown orcish dagger as he "
|
||
#| "retreats. He finds refuge in a small cave."
|
||
msgid ""
|
||
"Malin soon finds the track of an enormous orc army and follows them until he "
|
||
"reaches their camps. As he sees the number of orcs, he begins to realize the "
|
||
"futility of his quest — harassing and harrying one clan of orcs is a far "
|
||
"different task than waging a truly meaningful war against them as a whole. "
|
||
"Then again, perhaps he is beyond the point of ordinary reason."
|
||
msgstr ""
|
||
"Malin hamarosan rálelt egy nagy ork hadsereg nyomaira, és addig követte "
|
||
"őket, míg el nem érte az ork táborhelyet. Látván az ork hadsereg méretét, "
|
||
"kezdett ráébredni küldetésének iszonyatos méreteire. Ennek ellenére "
|
||
"megtámadta a tábort, de hamar meghátrálásra kényszerült, és súlyosan "
|
||
"megsebesült egy elhajított ork tőr által visszavonulás közben. Egy kis "
|
||
"barlangban talált menedékre."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:53
|
||
msgid ""
|
||
"<i>There is nothing else left for me to do anyway,</i> Malin thinks, and "
|
||
"raises his undead to assault the camp. Within mere minutes, nearly his "
|
||
"entire army is destroyed and he is badly injured by a poisoned dagger. Malin "
|
||
"retreats and finds refuge in a small cave."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:93
|
||
msgid "teamname^Opposers"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:199
|
||
msgid "Complete the ritual"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:206
|
||
msgid ""
|
||
"While Malin is standing on a runestone, he receives additional abilities"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:287
|
||
msgid "Cursed beasts!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:299
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I won’t go down like this, felled by an orc’s blade. I won’t see them "
|
||
#| "defeat me!"
|
||
msgid "I won’t go down like this, felled by an orc’s blade!"
|
||
msgstr ""
|
||
"Nem fogom így végezni, egy ork penge által. Nem hagyom, hogy legyőzzenek!"
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:404
|
||
msgid "Master, you are gravely injured!"
|
||
msgstr "Mester, te komolyan megsérültél!"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:409
|
||
msgid "So it seems..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:414
|
||
msgid ""
|
||
"Perhaps it would be a suitable end. The orcs were the ones who provoked this "
|
||
"journey of mine. Would it not be fitting for them to end my quest as well?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:419
|
||
#, fuzzy
|
||
#| msgid "There is another way, master. Remember the book..."
|
||
msgid "There is another way, master. Remember the book!"
|
||
msgstr "Van egy másik lehetőség is mester. Emlékezz a könyvre..."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:424
|
||
msgid ""
|
||
"Yes... yes. The book. That half-rotten, tattered tome which I gave my blood "
|
||
"and soul for. I forsook my people, my family, my home... to follow that "
|
||
"damned necromancer! And in the end, he betrayed me too, just like Drogan, "
|
||
"just like Dela..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:429
|
||
msgid "Everyone has betrayed me. I am alone. All that is left..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:458
|
||
#, fuzzy
|
||
#| msgid "Leave me now while I prepare."
|
||
msgid "Leave me while I prepare."
|
||
msgstr "Hagyj magamra, amíg felkészülök!"
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:463
|
||
msgid "Yes, master."
|
||
msgstr "Igen, mester."
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:499
|
||
msgid "... I suppose I have never been one for regrets..."
|
||
msgstr ""
|
||
|
||
#. [time]: id=limbo1
|
||
#. [time]: id=limbo2
|
||
#. [time]: id=limbo3
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:572
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:815
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1029
|
||
msgid "Limbo"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=MKFlesh, type=Necrophage
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:610
|
||
#, fuzzy
|
||
#| msgid "Death of Malin Keshar"
|
||
msgid "Flesh of Malin Keshar"
|
||
msgstr "Malin Keshar elesik"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:657
|
||
msgid "I feel... different. Where am I?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:662
|
||
msgid "Why is my body still intact? Am I still alive? Or..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:667
|
||
msgid "... something isn’t quite right."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:694
|
||
msgid ""
|
||
"I see, accepting death was not enough. To become a lich, I must master it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:699
|
||
msgid ""
|
||
"First comes the flesh, the physical form of life. Blood is the crux of life "
|
||
"for mortal creatures, but if I wish to ascend beyond that..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:789
|
||
msgid "The flesh dies, and then..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:850
|
||
msgid "Drain the blood, strip away the meat, and all that is left is the bone."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:877
|
||
msgid ""
|
||
"I remember a time when I thought skeletons were repulsive, sickening things. "
|
||
"I suppose it’s only natural for the living to fear the most prominent figure "
|
||
"of death. Even if I grew out of such a naive thought... I suppose I couldn’t "
|
||
"have expected Drogan and Dela to follow suit so easily. My family and "
|
||
"friends, yes, but they were nothing but simpletons. If only they had tried "
|
||
"to understand me instead of shunning me outright."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:882
|
||
msgid "I do not really regret following my own path that much."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=MKBone, type=Revenant
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:961
|
||
#, fuzzy
|
||
#| msgid "Death of Malin Keshar"
|
||
msgid "Bones of Malin Keshar"
|
||
msgstr "Malin Keshar elesik"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1003
|
||
msgid "The physical form collapses altogether. What remains?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1087
|
||
msgid ""
|
||
"The soul. Dela always said I was a creature without a soul. I suppose she "
|
||
"was jesting at the time, but maybe not after I killed Drogan."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1092
|
||
msgid ""
|
||
"Bah! I don’t deserve this, and I certainly don’t answer to someone like her. "
|
||
"I have only ever fought to protect my people and my family, but the only "
|
||
"thing I received in return was scorn and exile. My own sister thought I was "
|
||
"a monster for using my power to save our town. My people would rather feed "
|
||
"themselves to orcs than follow my ‘sorcerous ways’. Drogan, Dela... all of "
|
||
"them! They are the ones without souls, not me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1097
|
||
msgid ""
|
||
"I should not really care anymore. I don’t care anymore. According to them, I "
|
||
"have forsaken my soul already. So what does it matter?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1102
|
||
msgid "I should not regret anything. I’m not really one for regrets..."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=MKSpirit, type=Spectre
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1170
|
||
#, fuzzy
|
||
#| msgid "Death of Malin Keshar"
|
||
msgid "Soul of Malin Keshar"
|
||
msgstr "Malin Keshar elesik"
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1227
|
||
msgid ""
|
||
"These thralls contain only a meager amount of energy, but enough to sustain "
|
||
"me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1243
|
||
msgid ""
|
||
"The flesh appears, distorted and warped, but somehow strangely familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1257
|
||
msgid "I feel an aching in my bones, as if they are crumbling inside me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1271
|
||
msgid ""
|
||
"Cold... it’s so very cold. Not a biting chill, but a numbness, an emptiness "
|
||
"that eats at me from within..."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=conscience
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1306
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1307
|
||
msgid "conscience"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=conscience
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1308
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1309
|
||
msgid "This unit has its damage increased by 50%"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=carapace
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1360
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1361
|
||
msgid "carapace"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=carapace
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1362
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1363
|
||
msgid "This unit gains 40% to all resistances."
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=lifeblood
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1410
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1411
|
||
msgid "lifeblood"
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=lifeblood
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1412
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1413
|
||
msgid ""
|
||
"This unit will heal 40 HP every turn. If it is poisoned, it will remove the "
|
||
"poison instead of healing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1538
|
||
msgid "These runes seem to be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1594
|
||
msgid "There is darkness..."
|
||
msgstr "Sötét van..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1603
|
||
msgid "and peace..."
|
||
msgstr "és béke..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1612
|
||
msgid "for a moment."
|
||
msgstr "egy pillanatra."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1621
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Then they are replaced by a pulling, a pain too strong to resist, and "
|
||
#| "then..."
|
||
msgid ""
|
||
"Then, they are replaced by a pulling, a pain too strong to resist, and "
|
||
"then..."
|
||
msgstr ""
|
||
"Aztán felváltja egy húzás, egy fájdalom, aminek nem lehet ellenállni, aztán "
|
||
"pedig..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1626
|
||
#, fuzzy
|
||
#| msgid "by emptiness."
|
||
msgid "... by emptiness."
|
||
msgstr "jön az üresség."
|
||
|
||
#. [modify_side]
|
||
#. [unit]: type=Lich, id=Fake Mal Keshar
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1701
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3023
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3123
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:123
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:26
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:17
|
||
msgid "Mal Keshar"
|
||
msgstr "Mal Keshar"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1727
|
||
msgid "<big>AAAaaiiigghh!!</big>"
|
||
msgstr "<big>AAAaaiiigghh!!</big>"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1732
|
||
msgid "The cold, it burns!"
|
||
msgstr "A hideg, éget!"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1737
|
||
#, fuzzy
|
||
#| msgid "I need warmth... life... I sense some here!"
|
||
msgid "I need warmth... life..."
|
||
msgstr "Melegségre van szükségem... életre... itt érzek egy keveset!"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1795
|
||
msgid ""
|
||
"I sense some primitive life in that direction. Perhaps I can sustain myself "
|
||
"upon them."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1936
|
||
msgid "Regain your strength"
|
||
msgstr "Visszanyered az erőd"
|
||
|
||
#. [objective]: condition=lose
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1940
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3681
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:259
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:277
|
||
msgid "Destruction of Mal Keshar"
|
||
msgstr "Mal Keshar elesik"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1968
|
||
msgid ""
|
||
"<s><i>Welcome to Zephryn’s laboratory. Please be mindful of ongoing "
|
||
"experiments during your visit.</i></s>\n"
|
||
"<big><i><b>This territory is the domain of the mighty Xanthric. All "
|
||
"unwelcome intruders shall die.</b></i></big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1983
|
||
msgid "That mage’s name is suspiciously... familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2003
|
||
msgid ""
|
||
"A monolith of black stone, a fractured surface shrouded by darkened shadow."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2033
|
||
#, fuzzy
|
||
#| msgid "What are those things?"
|
||
msgid "Why are these bats chasing me?"
|
||
msgstr "Mik azok?"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2054
|
||
msgid "Blasted rats!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2075
|
||
msgid ""
|
||
"Dela used to be afraid of spiders. Imagine if she saw something like this..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2088
|
||
msgid ""
|
||
"For a moment, I was a little worried there. To have come so far and "
|
||
"conquered death... only to be slain by an oversized arachnid! What a tale "
|
||
"that would be."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2119
|
||
msgid "What an unusual bat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2142
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2168
|
||
#, fuzzy
|
||
#| msgid "Yes! I can draw energy even from these insignificant creatures."
|
||
msgid "Yes! I can draw energy from even these insignificant creatures."
|
||
msgstr "Igen! Energiát nyerhetek még ezektől a jelentéktelen lényektől is."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2191
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2222
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2253
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2284
|
||
msgid "You found some gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2327
|
||
msgid "You picked up a brazier!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2366
|
||
msgid "You picked up an empty flask."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2392
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2577
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2714
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2773
|
||
msgid "You should do something else first."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2425
|
||
msgid "You melted the ice."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2454
|
||
msgid "You filled the flask."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2491
|
||
msgid "You picked up the flask of water."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2532
|
||
msgid "You created a new potion!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2538
|
||
msgid ""
|
||
"Mal Keshar drinks the potion and feels energy flow through his skeletal "
|
||
"form. The power of death surges in his vacant body, threatening to overflow, "
|
||
"to burst free, but at the last moment, he reins it in. The stream of magic "
|
||
"trickles down to drops, diminished, tempered, but manageable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2607
|
||
msgid ""
|
||
"<i>Dark water beneath crystal ice,\n"
|
||
"Unmasked by a lick of flame,\n"
|
||
"Transmuted by the altar of darkness\n"
|
||
"Into pitch black shadow.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2621
|
||
msgid "Someone left their experiment unfinished here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2652
|
||
msgid "You picked up a key!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2687
|
||
msgid "You found a skeleton."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2695
|
||
msgid ""
|
||
"There are some robe scraps stuck to this skeleton. This must have once been "
|
||
"a mage."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2743
|
||
msgid "You picked up a brazier."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2806
|
||
msgid "You opened the coffin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2831
|
||
msgid "You placed the skeleton in the coffin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2851
|
||
msgid "You cremated the bones!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2857
|
||
msgid ""
|
||
"Ash swirls upward, charred remnants of the once living. Charcoal from bone, "
|
||
"embers from flesh, he consumes the pallid cinders, siphoning away the energy "
|
||
"with a draining touch."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2914
|
||
msgid ""
|
||
"<i>Bones, scattered carelessly onto the floor,\n"
|
||
"Remains laid without rest,\n"
|
||
"Reside outside their coffin, locked away,\n"
|
||
"In eternal wakefulness.\n"
|
||
"Then, the key is found and the lid opened,\n"
|
||
"And the tongue of fire begets ashen repose.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3003
|
||
msgid "This place seems familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3035
|
||
msgid ""
|
||
"The blood is drained and the flesh is stripped. The bone remains, waiting to "
|
||
"be reanimated. A necromancer’s most basic weapon is that, the puppet body of "
|
||
"a skeleton."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3040
|
||
msgid ""
|
||
"... but that is not what I am looking at, is it? This is... <i>my</i> face. "
|
||
"This is what I have become..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3045
|
||
msgid "A skeleton, yourself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3050
|
||
msgid "A skeleton — a puppet for Darken Volk’s manipulation, yes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3055
|
||
msgid "A puppet of your own machinations."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3065
|
||
msgid ""
|
||
"From the outset, deep down, you knew. If you followed this path, they would "
|
||
"never accept you. Yet, you manipulated yourself into believing the opposite. "
|
||
"You could not face the truth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3070
|
||
msgid ""
|
||
"But I was right. My logic was sound. My reasoning was flawless. They should "
|
||
"have accepted me..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3075
|
||
msgid ""
|
||
"A puppet shackled by the limitations of your own feelings. No matter its "
|
||
"faultlessness, logic could not have displaced the reality of your world. A "
|
||
"culture of preconception supplanting even the instinct for survival."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3080
|
||
msgid "Enough of this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3135
|
||
msgid ""
|
||
"This is what you have become. A decaying soul chained within the puppet form "
|
||
"of a skeleton."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3140
|
||
msgid ""
|
||
"A rotten soul? I was never concerned with such things to begin with. When "
|
||
"you are slain by orcs and decompose into nothing but a maggot-eaten carcass, "
|
||
"no ‘soul’ is going to be of any use."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3145
|
||
msgid "Better to sacrifice the spirit and live, than to die with dignity?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3150
|
||
msgid ""
|
||
"Dignity in death is a notion contrived of by fools. It is an assertion of "
|
||
"lies, told by humans to comfort themselves in the face of an immutable "
|
||
"force. But not I. By sacrificing my soul, I have conquered death and will "
|
||
"live on past all those who tried to destroy me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3155
|
||
msgid ""
|
||
"For what purpose? You will persist on, bitter and alone, until the end of "
|
||
"time?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3256
|
||
msgid "I regret nothing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3303
|
||
msgid ""
|
||
"I sense the lair of something powerful nearby. Capturing that castle may be "
|
||
"a worthwhile endeavor, but I shall have to approach carefully."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=Xanthric, type=Fire Dragon
|
||
#. [unit]: id=Xanthric, type=Skeletal Dragon
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3429
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4156
|
||
msgid "Xanthric"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3499
|
||
msgid ""
|
||
"<i><big>What manner of vile creature intrudes upon my domain?!</big></i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3504
|
||
msgid "<i>I suppose there is some irony in this.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3509
|
||
msgid ""
|
||
"I was not aware that dragons still existed. This was most unexpected. "
|
||
"Nevertheless, this shall be a worthwhile test of my new powers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3514
|
||
msgid ""
|
||
"<i><big>A derelict corpse like you has no business challenging a dragon! "
|
||
"Even my lowly elementals will be more than a match for you. Rise, my thralls!"
|
||
"</big></i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3539
|
||
msgid ""
|
||
"Fire magic. Annoying, but you are not the only one who can summon minions to "
|
||
"your aid."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3656
|
||
msgid ""
|
||
"<i><big>A few decrepit souls will do you no good, necromancer. Your bones "
|
||
"shall soon join my garden of carcasses!</big></i>"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3677
|
||
#, fuzzy
|
||
#| msgid "Defeat the foolish hero"
|
||
msgid "Defeat Xanthric"
|
||
msgstr "Legyőzöd az ostoba hőst"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3688
|
||
msgid "At most one rune may be activated each turn"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3711
|
||
msgid ""
|
||
"<i><big>How dare you?! That stone is <b>my</b> throne! I am the king of this "
|
||
"domain!</big></i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3716
|
||
msgid ""
|
||
"Peasant, warrior, king, and emperor, all living things are the subjects of "
|
||
"death. Eternity will claim your soul as its own if I do not."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4027
|
||
msgid "There are many corpses around here. I can put them to use."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4055
|
||
msgid "How could this happen..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4060
|
||
#, fuzzy
|
||
#| msgid "You are even more of a fool than I thought."
|
||
msgid "You were not as powerful as you thought."
|
||
msgstr "Te még ostobább vagy, mint gondoltam."
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4075
|
||
msgid "<i>It’s... so... cold...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4085
|
||
msgid ""
|
||
"So, the beast dies. I will have to make a few modifications to this lair "
|
||
"later. First, I shall have to test the extent to which I can push these new "
|
||
"powers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4226
|
||
msgid ""
|
||
"Excellent! My will is even strong enough to conquer a dragon. None can stand "
|
||
"against me any longer! To those who cursed me prior, I spit at thee! For I "
|
||
"am Mal Keshar the Damned, he who is spurned by all who live and draw breath! "
|
||
"I laugh, for now, you are all naught but remains and dust, and I live on, "
|
||
"alone..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4244
|
||
msgid "So this is how it ends..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=10_Endless_Night
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:5
|
||
msgid "Endless Night"
|
||
msgstr "Végtelen Éj"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:28
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Years pass. Every summer when the mountain passes become clear, the lich "
|
||
#| "sends his soldiers to attack the orcs, removing any human, elven, or "
|
||
#| "dwarvish patrols that get in the way. Every year the undead inflict some "
|
||
#| "damage before being repelled and retreating to the caves."
|
||
msgid ""
|
||
"Years pass. Every summer, by the time the mountainous paths and high passes "
|
||
"shed their wintry gowns of snow, the lich sends his soldiers to attack the "
|
||
"orcs, removing all human, elven, and dwarven patrols that impede them. Every "
|
||
"year, the undead inflict some damage before being repelled."
|
||
msgstr ""
|
||
"Teltek az évek. Minden nyáron, amikor a hegyi szorosok szabaddá váltak, a "
|
||
"delevény kiküldte harcosait, hogy megtámadja az orkokat, elsöpörve minden "
|
||
"emberi, törp és tünde járőrt, ami az útjukba került. Az élőholtaknak minden "
|
||
"évben sikerült valamennyi kárt okozniuk, mielőtt visszaszorították volna "
|
||
"őket a barlangokba."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:32
|
||
msgid ""
|
||
"The lich sometimes wonders if his endeavors are naught but a fruitless "
|
||
"crusade, but then again, so what? Life, unlife, death... nothing has ever "
|
||
"given his existence meaning. And yet, he still persists? For what?"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:36
|
||
msgid "<i>Reason and purpose...</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:40
|
||
msgid ""
|
||
"He needs none. Philosophy only begets misery. Violence and savagery have "
|
||
"always been the essence of his existence, a conviction that he has only "
|
||
"embraced more wholly in undeath. Better to simply kill without deliberation, "
|
||
"without consideration. He has never been one for regrets."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:44
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Rumors circulate of a lich that preys on scouting patrols. A hero, "
|
||
#| "gathering his loyal troops to him, decides to put an end to the evil."
|
||
msgid ""
|
||
"Rumors circulate of a lich who preys on scouting patrols. A hero, gathering "
|
||
"his loyal troops to him, decides to put an end to the evil."
|
||
msgstr ""
|
||
"Pletykák keringtek egy delevényről, aki a felderítő járőrökre leselkedik. "
|
||
"Egy hős összegyűjtve csapatait úgy határozott, véget vet a gonosznak."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:55
|
||
msgid "Mal Keshar continues to study the book and re-reads the final entry."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
|
||
#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:60
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:76
|
||
msgid ""
|
||
"<i>“We prevailed today on the field, but our victory did not please me. I "
|
||
"realize now... the world is not ready for our knowledge. They cannot "
|
||
"understand that we have conquered that primordial fear: death. Instead, as "
|
||
"they look upon us, judgment of our appearance drives them to ignorant "
|
||
"terror. I give up on all of them. [...] In some future time, less "
|
||
"conservative attitudes may dominate, and our knowledge can be put to good "
|
||
"use. I can certainly afford to wait. In the meantime, we are doing what we "
|
||
"can to hasten that day.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. More text from the epilogue of Secrets of the Ancients
|
||
#. More text from the epilogue of Secrets of the Ancients
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:65
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:81
|
||
msgid ""
|
||
"<i>“As for me, I will make my journal conspicuous on this battlefield. I "
|
||
"suspect that most will fear it enough to try to destroy it, but I have "
|
||
"placed several wards on my journal to protect it. This way, it should "
|
||
"survive long enough to make its way into the hands of someone more open-"
|
||
"minded. Tath, in particular, is home to many mages. It only takes one who is "
|
||
"willing to learn...”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:85
|
||
msgid ""
|
||
"The final entry gnaws at Mal Keshar. While he had been Darken Volk’s pawn, "
|
||
"both of them were being used as pawns by the author of the book. Has his "
|
||
"whole existence been nothing more than that of a puppet?"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:89
|
||
msgid ""
|
||
"Still, despite his misgivings about being manipulated, he feels that he can "
|
||
"learn something from the book. Orcs had only ever been half of the story — "
|
||
"the other had been his own people being unable to accept his use of dark "
|
||
"magic. But, if he allowed a foolish hero to take a copy of the book, would "
|
||
"others eventually follow in his footsteps? If enough people began to view "
|
||
"necromancy as merely another magical art, could it eventually be accepted in "
|
||
"society?"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:99
|
||
msgid ""
|
||
"The book still sits on a dusty shelf in Mal Keshar’s keep, untended and "
|
||
"untouched, but constantly plaguing his mind."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:103
|
||
msgid ""
|
||
"If he allowed a foolish hero to take a copy of the book, would others "
|
||
"eventually follow in his footsteps? Would the author’s plan actually work, "
|
||
"or would people continue to view necromancy as only a corrupting power? One "
|
||
"voice tells him that being accepted by society should not be of any concern "
|
||
"to him. Another says that it would not hurt to try. He does not come to any "
|
||
"conclusions, but a slightly embellished copy of the tome sits there in his "
|
||
"lair, waiting to be taken."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. not yet decided who the enemy will be, or if there will be any
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:153
|
||
msgid "teamname^Void"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:167
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:61
|
||
msgid "teamname^Inky"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:224
|
||
msgid "Defeat the foolish hero"
|
||
msgstr "Legyőzöd az ostoba hőst"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:232
|
||
#, fuzzy
|
||
#| msgid "Defeat the foolish hero"
|
||
msgid "Defeat another foolish hero"
|
||
msgstr "Legyőzöd az ostoba hőst"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:240
|
||
#, fuzzy
|
||
#| msgid "Defeat the foolish hero"
|
||
msgid "Defeat yet another foolish hero"
|
||
msgstr "Legyőzöd az ostoba hőst"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:251
|
||
#, fuzzy
|
||
#| msgid "Defeat the foolish hero"
|
||
msgid "Defeat both foolish heroes"
|
||
msgstr "Legyőzöd az ostoba hőst"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:268
|
||
msgid "Allow an enemy unit to take the book"
|
||
msgstr ""
|
||
|
||
#. [note]: description=<b>
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:288
|
||
#, fuzzy
|
||
#| msgid "Endless Night"
|
||
msgid "Endless Night $timesForever"
|
||
msgstr "Végtelen Éj"
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:385
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:763
|
||
msgid "Humans"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Royal Guard, id=Too Foolish Hero
|
||
#. [unit]: type=Highwayman, id=Too Foolish Hero
|
||
#. [unit]: type=Elvish Marshal, id=Too Foolish Hero
|
||
#. [unit]: type=Dwarvish Lord, id=Too Foolish Hero
|
||
#. [unit]: type=Orcish Warlord, id=Too Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:406
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:471
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:533
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:595
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:658
|
||
#, fuzzy
|
||
#| msgid "Foolish Hero"
|
||
msgid "Too Foolish Hero"
|
||
msgstr "Ostoba hős"
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. the text that the "Too Foolish Hero" speaks is identical to that in the start event and can probably be copied over
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:438
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your doom is at hand, foul lich! I shall bring you down by my own hand."
|
||
msgid ""
|
||
"Your doom is at hand, lich! It is nigh time you answered for your evil "
|
||
"crimes!"
|
||
msgstr "Közel a vég, aljas delevény! Saját kezemmel fogok végezni veled."
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:448
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:795
|
||
msgid "Bandits"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:502
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1063
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You have preyed on too many of my boys. I have come here to end this, "
|
||
#| "once and for all."
|
||
msgid ""
|
||
"You have preyed on too many of my men. Our territory will be much more "
|
||
"secure without your undead pestering us."
|
||
msgstr ""
|
||
"Túl sokat ragadtál már el a fiaim közül. Azért jöttem, hogy véget vessek "
|
||
"ennek, most és mindörökre."
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:512
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:817
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:564
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1076
|
||
msgid ""
|
||
"We have finally found you, lich! Long have we heard of your abominable "
|
||
"deeds, ensnaring the living with your dark sorceries and molding them into "
|
||
"your slaves. Your wretched unlife ends here!"
|
||
msgstr ""
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:574
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:844
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break"
|
||
#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break"
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:627
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1090
|
||
msgid ""
|
||
"Been a long time since I’ve smashed me some undead. Ye gots ye plenty o’ "
|
||
"bones for me hammer ta break."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:691
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1106
|
||
msgid ""
|
||
"I’ve finally found your lair, lich! You have attacked my tribe and wreaked "
|
||
"havoc on our homes for many years. You slew my father and turned his body "
|
||
"into one of your nasty creations. With your death, your annoying minions "
|
||
"will pester us no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:700
|
||
msgid ""
|
||
"I almost feel as if the universe is mocking me by sending me this many "
|
||
"imbeciles..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Royal Guard, id=Foolish Hero
|
||
#. [unit]: type=Highwayman, id=Foolish Hero
|
||
#. [unit]: type=Elvish Marshal, id=Foolish Hero
|
||
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
|
||
#. [unit]: type=Orcish Warlord, id=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:755
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:787
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:809
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:836
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:863
|
||
msgid "Foolish Hero"
|
||
msgstr "Ostoba hős"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:965
|
||
msgid "That was quite the nightmare..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:969
|
||
msgid ""
|
||
"...unless it was not one? No. No no no. I don’t even want to think about "
|
||
"that."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:973
|
||
msgid "I need to go slaughter some foolish heroes to purge that from my mind."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:989
|
||
msgid "I will destroy you like the last foolish hero who challenged me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:996
|
||
msgid "Another foolish hero? Seriously?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1003
|
||
msgid ""
|
||
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
|
||
"where do you all come from?"
|
||
msgstr ""
|
||
"Hát kiapadhatatlan forrása van a halálvágyó bolond hősöknek? Őszintén honnan "
|
||
"jöttök ti?"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1015
|
||
msgid "Am I doomed to fight foolish heroes forever?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1022
|
||
msgid "How long is this going to keep happening?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1035
|
||
msgid ""
|
||
"At this point, I would be more surprised if these foolish heroes stopped "
|
||
"showing up."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1049
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your doom is at hand, foul lich! I shall bring you down by my own hand."
|
||
msgid ""
|
||
"Your doom is at hand, lich! It is nigh time you answered for your crimes "
|
||
"against humanity!"
|
||
msgstr "Közel a vég, aljas delevény! Saját kezemmel fogok végezni veled."
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. cityfolk - just a person from the city, e.g. Weldyn
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1055
|
||
msgid ""
|
||
"Narrow-minded and obtuse, as one would expect of cityfolk. Go back to your "
|
||
"manors and taverns before I decide to kill you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1068
|
||
#, fuzzy
|
||
#| msgid "Not even real soldiers. I will sweep you aside."
|
||
msgid "Not even real soldiers. How meaningless."
|
||
msgstr "Nem is vagytok igazi harcosok. Kisöpörlek benneteket."
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1081
|
||
msgid ""
|
||
"Life or death, it is all the same. There are always those who try to kill "
|
||
"me. Ever do they fail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1095
|
||
msgid ""
|
||
"And it has been some time since I’ve had a supply of dwarven corpses to work "
|
||
"with. I suppose I can put your hammers to good use in the mines."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1111
|
||
msgid ""
|
||
"The Whitefang Orcs! It is you who despoiled my motherland and razed my home. "
|
||
"It is you who forced me to resort to necromancy to protect myself. It is you "
|
||
"who ended my mortal life and forced me to become a lich. And you desire "
|
||
"vengeance? Hah! The irony of this would be hysterical if I could still feel "
|
||
"such an emotion."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1172
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1200
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1228
|
||
msgid "That’s an evil grimoire!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1177
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1205
|
||
msgid "It might be linked to the lich’s power! Try burning it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1182
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1210
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1254
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1285
|
||
msgid "<small>(faking pain)</small> Aaargh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1187
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1215
|
||
msgid "It’s not catching fire!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1192
|
||
msgid ""
|
||
"Still, it seems to be hurting the lich. Let us retreat and bring it with us. "
|
||
"The mages may be able to destroy this and put an end to this lich."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1220
|
||
msgid ""
|
||
"Still, it seems to be hurting the lich. Let us retreat and bring it with us. "
|
||
"We may yet find another way to destroy it and put an end to this lich."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. "faerie fire" as in the elvish sylph's attack
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1234
|
||
msgid ""
|
||
"It must be connected to the lich’s power. Perhaps if we burn it with faerie "
|
||
"fire, the lich will be destroyed. Let us take it and retreat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. regular english: That's an evil grimoire!
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1243
|
||
msgid "That be an evil grimoire!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english: Try destroying the darned thing.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1249
|
||
msgid "Try destroyin’ the blasted thing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. regular english: My axe can't cut the paper. It's protected by magic!
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1260
|
||
msgid "Me axe kinna cut tha paper. It be protected by magic!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english: Yes, but the lich still seems to be hurt. Let's take it and retreat. Maybe the forge can destroy it.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1266
|
||
msgid ""
|
||
"Aye, but the lich still seems ta be hurtin’. Let’s take it ’n retreat. Maybe "
|
||
"tha forge ken destroy it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. this orc has bad grammar on purpose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1275
|
||
msgid "Me like skull on book. It look good."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1280
|
||
msgid "Idiot."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. still the same orc, still has bad grammar. Uuuuuh is a whine-like sound, indicating disappointment.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1291
|
||
msgid "Uuuuuh, I can’t pull skull off book, but lich scream."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1296
|
||
msgid "Defend the book, my minions! Aaargh!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1301
|
||
msgid ""
|
||
"The book must be connected to the lich’s power! Take it and retreat. Once we "
|
||
"smash that book, the lich should be destroyed."
|
||
msgstr ""
|
||
|
||
#. [story]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1307
|
||
msgid "Epilogue"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1309
|
||
msgid ""
|
||
"The foolish hero was tricked, and left believing both that the book could be "
|
||
"destroyed, and that the lich might be weakened by doing so."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1313
|
||
msgid ""
|
||
"Retreating outside the cave, the foolish hero tried to destroy the book. "
|
||
"None of the attempts left so much as a single dent or char, yet each one "
|
||
"caused another scream to echo from the cave mouth. Eventually, the cave "
|
||
"entrance collapsed, and everything was still. Satisfied, the foolish hero "
|
||
"left the ruined lair behind, book stowed away safely — and secretly — in his "
|
||
"pack."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1317
|
||
msgid ""
|
||
"Years pass. Every summer, by the time the mountainous paths and high passes "
|
||
"shed their wintry gowns of snow, humans, elves and dwarves patrol to resist "
|
||
"orcish raiders. Undead no longer trouble the watches and memories of the "
|
||
"lich fade to mere legend."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1321
|
||
msgid ""
|
||
"Rumors circulate about a spirit of good fortune that protects these guards. "
|
||
"It is said that when attacked by orcs at night, the darkness itself descends "
|
||
"to repel the assailants."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1349
|
||
msgid ""
|
||
"A monolith of black stone, a dark surface reflecting deep shadow infinitely "
|
||
"into the night."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1378
|
||
msgid "A monolith of black stone, cold and brittle to the touch."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Cuttle Fish, id=Inky, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1399
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:558
|
||
msgid "female^Inky"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Inky
|
||
#. this is just some kind of squishy sound that a squid might make
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1411
|
||
msgid "Gllllbbbg!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1418
|
||
msgid "A cuttlefish! Perhaps I shall make it my pet."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. squiddy means "squid-like" in this sentence
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1426
|
||
msgid "We meet again, squiddy one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1452
|
||
msgid "Get these tentacles off of me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1465
|
||
msgid "Release me at once you oversized piece of calamari— eeeeaaaaaaaaa!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. Mal Keshar is sinking...
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1470
|
||
msgid "<i>Blub... blub... blub...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Inky
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1495
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:593
|
||
msgid "Bloub°°°"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1504
|
||
msgid "Curses. She got away."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1513
|
||
msgid "It appears that she has evaded me once again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1539
|
||
msgid ""
|
||
"I remember this place. It swirls with strange energy, like a pool of "
|
||
"memories."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. the first sentence in plain english is: Do you still remember the good old days? In the rest of the text, ’n means "and"
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1559
|
||
msgid ""
|
||
"D’ya still ’member tha good ol’ days? When you were little, ’n yer father "
|
||
"had no time fer ya, we used ta train together in tha fields. Just you ’n me "
|
||
"fer hours on end, practicin’ with our swords ’n havin’ fun."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1564
|
||
msgid ""
|
||
"It were so much simpler back then, without yer complicated magic ’n yer "
|
||
"crazy education ta mess things up. Don’t ya think so, Malin?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1573
|
||
msgid "That name is no longer mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1585
|
||
msgid "What does the darkness have in store for me this time?"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Frontier Baroness, id=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1591
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:26
|
||
msgid "Dela Keshar"
|
||
msgstr "Dela Keshar"
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1603
|
||
msgid ""
|
||
"I guess we were never that close, but you were still my brother. When you "
|
||
"went to Alduin fer those eight years, I was so lonely, ya know? Bein’ the "
|
||
"daughter of a baron, it was real hard to make any real friends. It was "
|
||
"always just people tryin’ to be nice and friendly just to get something out "
|
||
"of me. People didn’t care about me. They only cared about my title."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1608
|
||
msgid ""
|
||
"When you first came back from Alduin, I was so, so happy to see ya. I "
|
||
"thought you and me and pa could finally be a family again and I’d finally "
|
||
"have someone I could talk to as just, you know, a friend. And then ya went "
|
||
"and screwed it all up by turnin’ to that dark magic of yours. You don’t know "
|
||
"how much that hurt me. You really don’t, Malin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1617
|
||
msgid "That is not my name."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1642
|
||
msgid ""
|
||
"A necromancer’s existence is a solitary one. Though we may be surrounded by "
|
||
"hordes of the undead, it is a scarce occasion that we interact with another "
|
||
"truly sentient being. In all my years of travels, you were my first and only "
|
||
"apprentice."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1647
|
||
msgid ""
|
||
"I taught you everything I knew. I imparted you with all the power you needed "
|
||
"to accomplish your goals. I thought that in return, you would afford me a "
|
||
"single, small favor, and that I would not ask more of you. How did you repay "
|
||
"me? By betraying me using the very skills I taught you! You are a cursed "
|
||
"soul, Mal Keshar the Damned!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1661
|
||
msgid "Hah."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1666
|
||
msgid "Hahahahaha."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1671
|
||
msgid "<i>HAHAHAHAHAHAHAHAHA.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1680
|
||
msgid "That is indeed my name."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1692
|
||
msgid ""
|
||
"Mal Keshar stares into the abyss, oddly at ease alone amongst the darkness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1757
|
||
msgid "Slain by those who were once my countrymen..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1767
|
||
msgid "His evil deeds have come to an end."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1772
|
||
msgid "Who do you think he was before he was corrupted by the darkness?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1777
|
||
msgid ""
|
||
"It matters not. He embraced death over life, and thus relinquished his right "
|
||
"to mercy. Let us return home; the town will need us to defend against the "
|
||
"orcish raids."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1782
|
||
#, fuzzy
|
||
#| msgid "Yes, master."
|
||
msgid "Yes, sir."
|
||
msgstr "Igen, mester."
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1790
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1828
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1866
|
||
msgid "Darkness descends... and I..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1800
|
||
msgid "It’s done. He’ll trouble us no more."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1805
|
||
msgid "Who do you think he was before becoming a lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1810
|
||
msgid ""
|
||
"Likely one of those arrogant mages who think themselves superior to everyone "
|
||
"else. He probably learned necromancy just to subjugate people like us."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1815
|
||
msgid "So he was an evil tyrant. How dreadful."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1820
|
||
msgid ""
|
||
"Probably. Anyway, there’s no use in dwelling upon one so wicked. Let’s go."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1838
|
||
msgid "Well, that is the end of his evil ways."
|
||
msgstr "Nos, ez a vége a gonosznak."
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1843
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I wonder who he was in life, before falling into the evil ways that led "
|
||
#| "him to today."
|
||
msgid ""
|
||
"I wonder who this lich was in life before he turned to the evil that is "
|
||
"undeath."
|
||
msgstr "Kíváncsi vagyok, ki lehetett életében, mielőtt gonosszá lett volna."
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1848
|
||
msgid ""
|
||
"A selfish human, only greedy for power while utterly indifferent to anything "
|
||
"but himself. A necromancer’s only purpose is to work for their own gain, "
|
||
"nothing else."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1853
|
||
msgid "Pure evil, that is what they are."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1858
|
||
msgid ""
|
||
"Indeed. We need not afford this one any compassion. Let us leave this "
|
||
"miserable place."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english - the lich is nothing but a pile of bones now
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1877
|
||
msgid "Tha lich be nae but a pile o’ bones now."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#. regular english - I wonder what kind of human he was in life
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1883
|
||
msgid "I wonder what kind o’ human he did be in life."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english - I guess he was some crazy mage who wanted to make other humans his slaves. Why else do you think he would turn to dark magic?
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1889
|
||
msgid ""
|
||
"Me guess be that he be some loonie mage who wanted ta make other humans inta "
|
||
"’is slaves. Why else d’ye think tha lad woul’ turn ta dark magic?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#. regular english - I don't know. You think the lich's castle can be useful
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1895
|
||
msgid "I dinna know. Ye think tha lich’s castle ken be useful?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english - Yes. Let's get to work.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1901
|
||
#, fuzzy
|
||
#| msgid "Phew! Let’s get out of here."
|
||
msgid "Aye. Let’s git to workin’."
|
||
msgstr "Pfúú! Gyerünk kifelé!"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1909
|
||
msgid "Felled by an orc... so it ends... like this..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1919
|
||
msgid "The lich is dead! I have finally avenged my father."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1924
|
||
msgid "Who you think he was, boss?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1929
|
||
msgid ""
|
||
"Just some angst-ridden mage who turned to dark magic when he swore some "
|
||
"stupid quest for revenge upon us. Amusing that he was more bothersome in "
|
||
"death than in life. Annoying that it took so long to kill him."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1953
|
||
msgid "Boss, look! The lich dropped a shiny book!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1958
|
||
msgid "Well, what is it?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1963
|
||
msgid ""
|
||
"I don’t know, but it looks like someone wrote something inside! It says:"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. hahaha is Zephrin laughing
|
||
#. this line sounds very "modern-day" but that's intentional because it's an easter egg, not meant to be taken strictly at face value
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1971
|
||
msgid ""
|
||
"<i>That stupid memory came back to bother me again today. It was that time "
|
||
"at the Academy when Zephrin and I were arguing about orcs. I still remember "
|
||
"that hoarse voice of his telling me, ‘Fun story, Malin, but you really "
|
||
"should put a disclaimer. You know, to make sure everyone understands no orcs "
|
||
"were harmed in the making of this story, hahaha.’\n"
|
||
"\n"
|
||
"I can still hear his infernal cackling ringing in my head. Sure thing, "
|
||
"Zephrin, right... like my whole life was some sort of work of fiction!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. Bah is an exclamation of disgust or irritation
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1979
|
||
msgid ""
|
||
"Bah! Do these people believe that we are fools? They must think we are all "
|
||
"actors in a poorly written drama! I’ve had enough of this. I’m going home."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1985
|
||
msgid "Anyway, round up the wolves. I’m going home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:2005
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:30
|
||
#, fuzzy
|
||
#| msgid "Then my battle against the orcs is lost!"
|
||
msgid "... Then my battle against the orcs is lost!"
|
||
msgstr "Akkor hát csatámat az orkok ellen elvesztettem!"
|
||
|
||
#. [scenario]: id=11_Squidville
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:5
|
||
msgid "Squidville"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:41
|
||
msgid "teamname^Squid"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:118
|
||
msgid "This cuttlefish will not escape me any longer! Hunt her down!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:152
|
||
msgid ""
|
||
"Right, I got dragged down here without any of my minions. I suppose I will "
|
||
"have to do this myself."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:161
|
||
msgid "Hunt down Inky"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:217
|
||
#, fuzzy
|
||
#| msgid "What are those things?"
|
||
msgid "Why are these tentacles so large..?"
|
||
msgstr "Mik azok?"
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:230
|
||
msgid "(<i>huff huff huff</i>)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:250
|
||
msgid "I can see... the colors of the universe..!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:269
|
||
msgid "The stars go whirly whirl and turn into..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. He's high so basically this is gibberish describing mushrooms
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:274
|
||
msgid ""
|
||
"... glowy mushrooms lighting up this dank gloom, blue and green, loomy "
|
||
"bloomy big shroomy..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:289
|
||
msgid "... hi hi ho ho the shrooms go marching lo..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:293
|
||
msgid "... wait for me shroomies..!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:324
|
||
msgid "(<i>huff huff</i>)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. He breaks the fourth wall here because he's enlightened from the shrooms of course, so he talks directly to the player
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:332
|
||
msgid ""
|
||
"... wait what am I doing? A skeleton cannot taste or smell or eat anything. "
|
||
"These shrooms do not work on me. Do you think I am a fool? Am I just some "
|
||
"kind of bad actor hired for amusement? What kind of sadistic higher power "
|
||
"makes poor old lonely liches like me suffer so much just for the sake of "
|
||
"entertainment? How revolting. I hope your sick enjoyment at my predicament "
|
||
"is worth it, you monster."
|
||
msgstr ""
|
||
|
||
#. [floating_text]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:352
|
||
msgid "ENLIGHTENED"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Necrophage Necron, id=Necron
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:390
|
||
msgid "Necron"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:400
|
||
msgid ""
|
||
"... what a horrendous pile of flesh. Even for a ghoul, this thing is beyond "
|
||
"disgusting. Maybe I can send it to a quick death against all those Foolish "
|
||
"Heroes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:428
|
||
msgid "You are not the creature I seek!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:467
|
||
msgid "Oh for the love of... not these slimy things again..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:499
|
||
msgid ""
|
||
"... wait a second, is this creature even supposed to live in this kind of "
|
||
"habitat?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:531
|
||
msgid "The creatures down here keep getting stranger and stranger."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:572
|
||
msgid "Aha!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:576
|
||
msgid "Finally, I have found you! Now hold still for just a moment..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:597
|
||
msgid "Ha! I have you now!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:610
|
||
msgid "... what’s that sound?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:636
|
||
msgid "Where did you come from? Get off of me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:675
|
||
msgid "Uh oh."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:714
|
||
#, fuzzy
|
||
#| msgid "Phew! Let’s get out of here."
|
||
msgid "I’m getting out of here!"
|
||
msgstr "Pfúú! Gyerünk kifelé!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:739
|
||
msgid "Aaargh, so many tentacles! Aieeeeee!!!"
|
||
msgstr ""
|
||
|
||
#. [story]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:749
|
||
msgid "Bad Ending"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:751
|
||
msgid ""
|
||
"Unfortunately for him, Mal Keshar was overrun by a horde of tentacles. With "
|
||
"his delusions of grandeur crushed, his boney remains were consigned to being "
|
||
"no more than a few decorative elements around the watery backdrop of the "
|
||
"village of squids for all eternity."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Apprentice Mage, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:4
|
||
msgid "Apprentice Mage"
|
||
msgstr "Mágus tanonc"
|
||
|
||
#. [unit_type]: id=Apprentice Mage, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Trained in swordsmanship as a boy and the magical arts as a young man, "
|
||
#| "Malin Keshar is talented at both but an expert in neither."
|
||
msgid ""
|
||
"Trained in swordsmanship as a boy and the magical arts as a young man, Malin "
|
||
"Keshar is talented at both but an expert in neither. Although not as "
|
||
"powerful as other fighters in direct combat, Malin’s sharp wit often allows "
|
||
"him to outsmart his foes without putting himself in much danger."
|
||
msgstr ""
|
||
"Kardforgatást tanulva gyermekkorában és a mágiát tanulmányozva ifjúként, "
|
||
"Malin Keshar mindkettőben tehetséges, de egyikben sem szakértő."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:33
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:475
|
||
msgid "magic blast"
|
||
msgstr "lökéshullám"
|
||
|
||
#. [unit_type]: id=Apprentice Necromancer, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:4
|
||
msgid "Apprentice Necromancer"
|
||
msgstr "Holtidéző tanonc"
|
||
|
||
#. [unit_type]: id=Apprentice Necromancer, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:16
|
||
msgid ""
|
||
"Under Darken Volk’s tutelage, Malin has become adept at wielding necromancy "
|
||
"both as a tool to raise an army of undead, and as a means to increase his "
|
||
"own, personal power. Malin’s focus on improving his magical prowess has left "
|
||
"little time for him to improve his swordsmanship, but he still holds on to "
|
||
"his short sword as his melee weapon of choice."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dark Mage, race=human
|
||
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:4
|
||
msgid "Dark Mage"
|
||
msgstr "Sötét Mágus"
|
||
|
||
#. [unit_type]: id=Dark Mage, race=human
|
||
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Although Malin’s sword has grown rusty from lack of proper care, his "
|
||
#| "increasing skill with magic more than compensates."
|
||
msgid ""
|
||
"Although Malin’s sword has grown rusty from lack of proper care, he "
|
||
"continues to use it for melee combat, perhaps more as a keepsake than an "
|
||
"effective weapon. His increasing skill with magic, however, is more than "
|
||
"enough to compensate."
|
||
msgstr ""
|
||
"Habár Malin kardja egyre rozsdásabbá vált a törődés hiányától, a növekvő "
|
||
"mágikus ereje emiatt bőven kárpótolja."
|
||
|
||
#. [unit_type]: id=Frontier Baroness, race=human, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:6
|
||
msgid "female^Frontier Baroness"
|
||
msgstr "Őrgrófnő"
|
||
|
||
#. [unit_type]: id=Frontier Baroness, race=human, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23
|
||
msgid ""
|
||
"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
|
||
"their homes in times of need. Men are most often trained in the use of sword "
|
||
"or bow and are used as soldiers who withstand the brunt of orcish assaults "
|
||
"to hold the raiders at bay. Women, instead, learn to use the staff and sling "
|
||
"and are most effective as scouts and ambushers. The most proficient are "
|
||
"powerful skirmishers and are highly adept at reconnaissance, allowing them "
|
||
"to often outmaneuver and entrap orcish raiders."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Descent_Into_Darkness/units/Ghast2.cfg:29
|
||
msgid "bite"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_melee
|
||
#. [advancement]: id=eidolon_baneblade
|
||
#. [advancement]: id=malin_keshar_amla_melee
|
||
#. [advancement]: id=ghast_melee
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:44
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:75
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:118
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:117
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:155
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:207
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:252
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:226
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:499
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:673
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:867
|
||
msgid "+1 melee damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_wail
|
||
#. [advancement]: id=malin_keshar_amla_ranged
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:57
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:88
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:135
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:130
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:172
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:269
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:536
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:710
|
||
msgid "+1 ranged damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_flight
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:70
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:143
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:189
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:89
|
||
msgid "+1 movement"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:84
|
||
msgid "Nearby undead units gain 20% damage"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:98
|
||
msgid "Gains +10% resistance to blade, impact, and pierce"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_nova
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:114
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:341
|
||
msgid "Chill tempest gains area of effect damage"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:134
|
||
msgid "Shadow wave reduces incoming magic damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_rend
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:159
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:397
|
||
msgid "Drain HP from nearby enemies, but lose HP every turn"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:211
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:350
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:357
|
||
msgid "touch"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:223
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:362
|
||
#, fuzzy
|
||
#| msgid "chill wave"
|
||
msgid "chill tempest"
|
||
msgstr "fagyhullám"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:235
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:374
|
||
msgid "shadow wave"
|
||
msgstr "árnyhullám"
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:326
|
||
msgid "Ancient Lich"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:342
|
||
msgid ""
|
||
"A lich that accrues enough power over its newfound immortal lifespan becomes "
|
||
"one who can stain souls with despair and sow ruin across the world. "
|
||
"Invariably in command of a nigh-limitless horde of risen warriors and undead "
|
||
"monsters, a lich of this order has a mastery of dark sorcery that can bring "
|
||
"dread to the most storied magi of human and elven kind. Such a figure "
|
||
"usually marks a dark and bloody chapter in history, and in those times of "
|
||
"need, it is only through the tireless efforts of the most valiant heroes "
|
||
"that the rise of an Ancient Lich has not led to the shadows ruling the world "
|
||
"for the rest of time."
|
||
msgstr ""
|
||
|
||
#. [advancement]
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:51
|
||
msgid "Increased hitpoints"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:101
|
||
msgid "Malin’s sword gains the magical special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:158
|
||
msgid "Malin’s sword gains the plague special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:180
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:278
|
||
msgid "+2 ranged damage, but -10% arcane resistance"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:199
|
||
msgid "Malin’s melee attack heals him every hit"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:216
|
||
msgid "Chill tempest gains the impetuity special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:233
|
||
msgid "Malin gains a special corpse launching attack"
|
||
msgstr ""
|
||
|
||
#. [effect]: type=impact
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:240
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:789
|
||
msgid "corpse launch"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:257
|
||
msgid "+2 melee damage"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:301
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:323
|
||
msgid ""
|
||
"Malin gains +10% resistance to blade and pierce, but loses -10% resistance "
|
||
"to arcane"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_melee_vitalize_amla
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:339
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:748
|
||
msgid "Improves the vitalize special"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_corpse_master_amla
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:362
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:814
|
||
msgid "Gains the corpse master ability"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:378
|
||
msgid "+1 ranged strikes, but -20% arcane resistance and -12 hp"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:401
|
||
msgid "Shadow wave gains the fervor special and -10% arcane resistance"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:427
|
||
msgid "Gains the consumption ability"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Descent_Into_Darkness/units/Necrophage2.cfg:18
|
||
#, fuzzy
|
||
#| msgid "Outlaws"
|
||
msgid "claws"
|
||
msgstr "Törvényen kívüliek"
|
||
|
||
#. [advancement]
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:79
|
||
msgid "+2 HP"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:220
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:286
|
||
msgid "Wail gains the malevolence special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:236
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:306
|
||
msgid "Wail gains the hysteria special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:326
|
||
msgid "Gains +20% resistance to fire"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:342
|
||
msgid "Spectral Servant"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:369
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:395
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:422
|
||
msgid "wail"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:378
|
||
msgid "Phantom"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:384
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:411
|
||
msgid "baneblade"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:404
|
||
msgid "Eidolon"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_eater1
|
||
#. [dummy]: id=did_soul_eater2
|
||
#. [damage]: id=did_soul_eater3
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:8
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:9
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:37
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:38
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:66
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:67
|
||
msgid "soul eater"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_eater1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:10
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:11
|
||
msgid "This unit heals 4 HP whenever it kills an enemy unit."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_eater2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:39
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:40
|
||
msgid "This unit heals 8 HP whenever it kills an enemy unit."
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_soul_eater3
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:68
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:69
|
||
msgid ""
|
||
"This unit gains 15% damage on offense and heals 12 HP whenever it kills an "
|
||
"enemy unit."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_malice1
|
||
#. [leadership]: id=did_malice2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:102
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:119
|
||
msgid "malice"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_malice1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:103
|
||
msgid "This unit increases the damage of nearby undead units by 20%."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_malice2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:120
|
||
msgid "This unit increases the damage of nearby undead units by 40%."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_shadow_veil
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:133
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:134
|
||
#, fuzzy
|
||
#| msgid "shadow wave"
|
||
msgid "shadow veil"
|
||
msgstr "árnyhullám"
|
||
|
||
#. [dummy]: id=did_shadow_veil
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:135
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:136
|
||
msgid "Allied undead units within a 5 hex radius are hidden."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_frost_nova
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:238
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:239
|
||
msgid "frost nova"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_frost_nova
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:240
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:241
|
||
msgid ""
|
||
"On offense, this attack will additionally deal 70% of its damage in cold "
|
||
"damage to all enemies adjacent to the target."
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_spellbind
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:307
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:308
|
||
msgid "spell bind"
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_spellbind
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:309
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:310
|
||
msgid ""
|
||
"When this attack is used, the damage taken from fire, cold, and arcane "
|
||
"attacks will be reduced by 60%."
|
||
msgstr ""
|
||
|
||
#. [drains]: id=did_reap
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:325
|
||
msgid "reap"
|
||
msgstr ""
|
||
|
||
#. [drains]: id=did_reap
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:326
|
||
msgid "This unit heals for 70% of the damage this attack deals."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_rend
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:333
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:334
|
||
msgid "soul rend"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_rend
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:335
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:336
|
||
msgid ""
|
||
"Every turn, this unit loses 3 hitpoints, but drains 6 hitpoints from each "
|
||
"adjacent enemy."
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_malevolence
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:432
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:433
|
||
msgid "malevolence"
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_malevolence
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:434
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:435
|
||
msgid ""
|
||
"This attack gains 50% damage on offense, but causes this unit to lose 1 hp "
|
||
"per hit."
|
||
msgstr ""
|
||
|
||
#. [swarm]: id=did_hysteria
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:449
|
||
msgid "hysteria"
|
||
msgstr ""
|
||
|
||
#. [swarm]: id=did_hysteria
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:450
|
||
msgid "This attack gains up to 10 strikes when this unit is wounded."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=sorrow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:460
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:476
|
||
msgid "sorrow"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=sorrow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:461
|
||
msgid "Adjacent enemy units do 20% less damage."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=sorrow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:477
|
||
msgid "Adjacent enemy units do 40% less damage."
|
||
msgstr ""
|
||
|
||
#. [teleport]: id=did_enlightened
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:492
|
||
msgid "enlightened"
|
||
msgstr ""
|
||
|
||
#. [teleport]: id=did_enlightened
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:493
|
||
msgid "female^enlightened"
|
||
msgstr ""
|
||
|
||
#. [teleport]: id=did_enlightened
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:494
|
||
msgid "This unit can teleport between mushroom groves."
|
||
msgstr ""
|
||
|
||
#. [heal_on_hit]: id=did_vitalize1
|
||
#. [heal_on_hit]: id=did_vitalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:518
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:527
|
||
msgid "vitalize"
|
||
msgstr ""
|
||
|
||
#. [heal_on_hit]: id=did_vitalize1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:519
|
||
msgid "This unit heals 2 HP every time this attack hits."
|
||
msgstr ""
|
||
|
||
#. [heal_on_hit]: id=did_vitalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:528
|
||
msgid "This unit heals 4 HP every time this attack hits."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_fervor
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:535
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:536
|
||
msgid "fervor"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_fervor
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:537
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:538
|
||
msgid ""
|
||
"This attack gains 2 attacks on offense, but causes this unit to lose 4 hp "
|
||
"per hit."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_impetuity
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:552
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:553
|
||
msgid "impetuity"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_impetuity
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:554
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:555
|
||
msgid ""
|
||
"This attack loses one strike on offense but deals three times the normal "
|
||
"damage."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_corpse_launcher
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:569
|
||
msgid "corpse launcher"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_corpse_launcher
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:570
|
||
msgid ""
|
||
"On offense, enemies cannot retaliate against this attack. This attack "
|
||
"consumes 3 HP from each nearby allied corpse to deal 15 impact damage (per "
|
||
"corpse) to the target on top of this attack’s base damage."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_consumption
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:696
|
||
msgid "consumption"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_consumption
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:697
|
||
msgid ""
|
||
"At night, this unit and adjacent allied undead gain 25% damage. However, "
|
||
"this unit loses 2 HP per turn."
|
||
msgstr ""
|
||
|
||
#. [heals]: id=did_corpse_master
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:761
|
||
#, fuzzy
|
||
#| msgid "Yes, master."
|
||
msgid "corpse master"
|
||
msgstr "Igen, mester."
|
||
|
||
#. [heals]: id=did_corpse_master
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:762
|
||
msgid ""
|
||
"Adjacent allied corpses heal 8 HP per turn and gain 30% resistance to blade, "
|
||
"impact, and pierce."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_zombie_frenzy
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:796
|
||
msgid "zombie frenzy"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_zombie_frenzy
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:797
|
||
msgid "Adjacent allied corpses gain 30% damage and are berserk."
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=did_cannibalize1
|
||
#. [regenerate]: id=did_cannibalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:827
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:912
|
||
msgid "cannibalize"
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=did_cannibalize1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:828
|
||
msgid ""
|
||
"On each turn, this unit regenerates 2 HP per adjacent allied ghoul-type "
|
||
"unit, but consumes 1 HP from each ally in the process."
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=did_cannibalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:913
|
||
msgid ""
|
||
"On each turn, this unit regenerates 4 HP per adjacent allied ghoul-type "
|
||
"unit, but consumes 2 HP from each ally in the process."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_death_cloud
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:995
|
||
msgid "death cloud"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_death_cloud
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:996
|
||
msgid ""
|
||
"This unit poisons all nearby enemy units on the start of every new turn."
|
||
msgstr ""
|
||
|
||
#. [plague]: id=ghoulfication, type=Ghoul
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1039
|
||
msgid "ghoulfication"
|
||
msgstr ""
|
||
|
||
#. [plague]: id=ghoulfication, type=Ghoul
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1040
|
||
msgid "When a unit is killed by this attack, it turns into a ghoul."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_starving
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1048
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1049
|
||
msgid "starving"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_starving
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1050
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1051
|
||
msgid "This unit loses 1 hitpoint every turn."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism1
|
||
#. [leadership]: id=masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1094
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1106
|
||
msgid "masochism"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism1
|
||
#. [leadership]: id=masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1095
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1107
|
||
msgid "female^masochism"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1096
|
||
msgid "This unit gains up to 50% damage as its hitpoints are reduced."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1108
|
||
msgid "This unit gains up to 100% damage as its hitpoints are reduced."
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=did_drunk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1120
|
||
msgid "drunk"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=did_drunk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1121
|
||
msgid "female^drunk"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=did_drunk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1122
|
||
msgid "This unit is drunk and has 10% increased resistances."
|
||
msgstr ""
|
||
|
||
#. [berserk]: id=did_drunken_rage
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1130
|
||
msgid "drunken rage"
|
||
msgstr ""
|
||
|
||
#. [berserk]: id=did_drunken_rage
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1131
|
||
msgid "On offense, this attack presses the engagement for 4 rounds of attacks."
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_melee
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:8
|
||
msgid "Jaw damage +1, Claws damage +2"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_carapace
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:50
|
||
msgid "+10% resistance to blade and impact"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_soul_eater1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:125
|
||
msgid "Gain the Soul Eater ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_soul_eater2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:150
|
||
msgid "Improve the Soul Eater ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_soul_eater3
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:181
|
||
msgid "Further improve the Soul Eater ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_chill
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:263
|
||
msgid "+1 chill tempest damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_shadow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:300
|
||
#, fuzzy
|
||
#| msgid "shadow wave"
|
||
msgid "+1 shadow wave damage"
|
||
msgstr "árnyhullám"
|
||
|
||
#. [advancement]: id=mal_keshar_spellbind
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:369
|
||
msgid "Shadow wave reduces incoming fire, cold, and arcane damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_malice2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:432
|
||
msgid "Improve the malice ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_shadow_veil
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:463
|
||
msgid "Gain the ability to hide allied units"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_reap
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:573
|
||
msgid "Improved baneblade drain"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_sorrow1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:605
|
||
msgid "Reduces nearby enemy units’ damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_sorrow2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:630
|
||
msgid "Improves the sorrow ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_corpse_launch_amla
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:780
|
||
msgid "Gains the corpse launch attack"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_zombie_frenzy_amla
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:840
|
||
msgid "Gains the zombie frenzy ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_resist
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:904
|
||
msgid "+5% resistance to blade and impact"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_cannibalize1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:943
|
||
msgid "Gains the cannibalize ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_cannibalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:968
|
||
msgid "Improves the cannibalize ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_death_cloud
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:999
|
||
msgid "Gains the death cloud ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=necron_masochism1
|
||
#. [advancement]: id=necron_masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:1029
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:1056
|
||
msgid "Gain increasing damage as hitpoints are reduced"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=necron_ghoulfication
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:1083
|
||
msgid "Gains the ability to turn enemies into ghouls"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=loyal
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:44
|
||
msgid "loyal"
|
||
msgstr "hűséges"
|
||
|
||
#. [trait]: id=loyal
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:45
|
||
msgid "to himself"
|
||
msgstr "önmagához"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12
|
||
#, fuzzy
|
||
#| msgid "I’m not ready to die..."
|
||
msgid "I’m not ready to die yet..."
|
||
msgstr "Nem állok készen a halálra..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:48
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fool boy! You have allowed my death, and now none in this world will aid "
|
||
#| "you."
|
||
msgid "Fool boy! With my demise, none in this world will aid you..."
|
||
msgstr ""
|
||
"Ostoba fiú! Hagytál meghalni. Most már senki nem segít neked e világon."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:66
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! I will not fall this close to achieving the goal of so many years!"
|
||
msgid "No! I was so close... to achieving my goal... of so many years..."
|
||
msgstr ""
|
||
"Nem! Nem fogok elbukni ily közel a célomhoz, amiért annyi éven át küzdöttem."
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:81
|
||
msgid ""
|
||
"Your incompetence at this simple task is appalling. You will never grow "
|
||
"strong enough to be of use to me."
|
||
msgstr ""
|
||
"Megdöbbentő az ügyetlenséged ilyen egyszerű feladatnál. Soha nem leszel elég "
|
||
"erős, hogy hasznomra válj!"
|
||
|
||
#. [floating_text]
|
||
#: data/campaigns/Descent_Into_Darkness/utils/macros.cfg:15
|
||
msgid "+$experience_gained| exp"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=maimed
|
||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:6
|
||
msgid "maimed"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=maimed
|
||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:7
|
||
msgid "female^maimed"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=maimed
|
||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:8
|
||
msgid ""
|
||
"<italic>text='Maimed'</italic> units have 3 less movement points than usual."
|
||
msgstr ""
|
||
|
||
#, fuzzy
|
||
#~| msgid "Dark Mage"
|
||
#~ msgid "Dark blue"
|
||
#~ msgstr "Sötét Mágus"
|
||
|
||
#, fuzzy
|
||
#~| msgid "We’ve got the book, but now how do we get out of here?"
|
||
#~ msgid "... So... how do we get out of here?"
|
||
#~ msgstr "Megvan a könyv, de most hogy jutunk ki innen?"
|
||
|
||
#, fuzzy
|
||
#~| msgid "(Difficult)"
|
||
#~ msgid "Difficult"
|
||
#~ msgstr "(Nehéz)"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Who knows? Perhaps removing the threat of orc raids will persuade the "
|
||
#~| "people of Parthyn to... welcome you home."
|
||
#~ msgid ""
|
||
#~ "Perhaps removing the threat of orcish raids will persuade the people of "
|
||
#~ "Parthyn to welcome you home."
|
||
#~ msgstr ""
|
||
#~ "Ki tudja? Talán az ork rajtaütések megszűnése meggyőzi Parthyn lakosait, "
|
||
#~ "hogy... visszafogadjanak."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Excellent. I’m eager to move on to the real foes."
|
||
#~ msgid "Excellent. I’m eager to move on to some real foes."
|
||
#~ msgstr "Kitűnő. Már égek a vágytól, hogy igazi ellenfél ellen induljunk."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Be careful when imprisoning a soul and use all your might to retain "
|
||
#~| "control over it or it might attempt to break free and destroy you!"
|
||
#~ msgid ""
|
||
#~ "Controlling spirits can be somewhat hazardous even for experienced "
|
||
#~ "necromancers. When imprisoning a soul, use all your might to retain "
|
||
#~ "control over it. You must exert your will over its own, or the spirit "
|
||
#~ "will break free and destroy you."
|
||
#~ msgstr ""
|
||
#~ "Légy óvatos, mikor foglyul ejtesz egy lelket, és használd minden erődet, "
|
||
#~ "hogy uralmad alatt tartsd, különben megpróbálhat kitörni és elpusztítani "
|
||
#~ "téged."
|
||
|
||
#, fuzzy
|
||
#~| msgid "I... I will try."
|
||
#~ msgid "I... I will do my best."
|
||
#~ msgstr "Én... én megpróbálom."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I think I’ve got the rest of them under control now. That was a close "
|
||
#~| "call."
|
||
#~ msgid ""
|
||
#~ "I think I’ve got it under control again. That was a close call. Let me "
|
||
#~ "try the other one now."
|
||
#~ msgstr ""
|
||
#~ "Úgy gondolom a többit már ellenőrzésem alatt tartom. Ez meleg helyzet "
|
||
#~ "volt."
|
||
|
||
#~ msgid "Orc War"
|
||
#~ msgstr "Ork háború"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Word spreads to the south as well, of the many battles won against the "
|
||
#~| "orc tribes, as Darken Volk tells Malin. As spring rolls around, a number "
|
||
#~| "of dark adepts, eager to aid in the fight, travel northwards and join "
|
||
#~| "the pair. <i>“They are quite useful in battle,”</i> the necromancer says "
|
||
#~| "to Malin, <i>“but none of them have even a tenth of your potential "
|
||
#~| "power.”</i>"
|
||
#~ msgid ""
|
||
#~ "Word spreads to the south as well when the ever present raids are "
|
||
#~ "suddenly absent this year. The people at the frontier towns go about "
|
||
#~ "their days, gossiping about rumors of the undead, some with disgust, some "
|
||
#~ "with intrigue. When winter passes and spring comes again, a number of "
|
||
#~ "dark adepts travel northward and join the pair of necromancers. <i>“They "
|
||
#~ "can be quite useful,”</i> Darken Volk says to Malin, <i>“but none of them "
|
||
#~ "have even a tenth of your potential power.”</i>"
|
||
#~ msgstr ""
|
||
#~ "„Délre is elér a híre az orkok ellen nyert sok csatának” – mondta Darken "
|
||
#~ "Volk Malinnak. Ahogy eljött a tavasz, sok sötét mágiában jártas ember "
|
||
#~ "utazott északra és csatlakozott a pároshoz, hogy részt vegyenek a "
|
||
#~ "harcokban. <i>„Nagyon hasznosak a harcban”</i> – mondta a holtidéző – "
|
||
#~ "<i>„de egyiknek sincs tizedannyi ereje sem, mint neked, Malin.”</i>"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Even with my new power, I cannot fight the entire town as well as the "
|
||
#~| "orcs. I must flee to the west to find Darken Volk!"
|
||
#~ msgid ""
|
||
#~ "Even with my new powers, I cannot fight the entire town as well as the "
|
||
#~ "orcs. I must flee to the west to find Darken Volk!"
|
||
#~ msgstr ""
|
||
#~ "Még az új erőmmel sem tudok az egész várossal harcolni és közben az "
|
||
#~ "orkokkal is megküzdeni. Muszáj nyugatra menekülnöm és megtalálnom Darken "
|
||
#~ "Volkot!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Even with my new power, I cannot fight the entire town as well as the "
|
||
#~| "orcs. I must flee to the west to find Darken Volk!"
|
||
#~ msgid ""
|
||
#~ "Even with my new powers, I cannot fight the entire town on my own. I must "
|
||
#~ "flee to the west to find Darken Volk!"
|
||
#~ msgstr ""
|
||
#~ "Még az új erőmmel sem tudok az egész várossal harcolni és közben az "
|
||
#~ "orkokkal is megküzdeni. Muszáj nyugatra menekülnöm és megtalálnom Darken "
|
||
#~ "Volkot!"
|
||
|
||
#~ msgid "A Small Favor"
|
||
#~ msgstr "Egy apró szívesség"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "This was the impact of what is known as holy water among common people. "
|
||
#~| "It is brewed in a complicated and mysterious procedure only known to a "
|
||
#~| "few priests and often used to fight resurrected creatures."
|
||
#~ msgid ""
|
||
#~ "That was the impact of what is known as holy water among commoners. It is "
|
||
#~ "brewed in a complicated procedure only known to a few priests. As you "
|
||
#~ "might imagine, it is quite effective against undead."
|
||
#~ msgstr ""
|
||
#~ "Ez volt annak a hatása, amit a halandók szentelt víznek neveznek. "
|
||
#~ "Bonyolult és titokzatos módon főzik, csak néhány pap ismeri a titkát. "
|
||
#~ "Sokszor használják a feltámasztott lények elleni harcban."
|
||
|
||
#~ msgid "A Small Favor — Part 3"
|
||
#~ msgstr "Egy apró szívesség – 3. rész"
|
||
|
||
#, fuzzy
|
||
#~| msgid "I have the book."
|
||
#~ msgid "I have found the book, master!"
|
||
#~ msgstr "Megvan a könyv."
|
||
|
||
#~ msgid "I’m ready. Do it."
|
||
#~ msgstr "Kész vagyok. Csináljuk."
|
||
|
||
#~ msgid ""
|
||
#~ "Learn the dark arts of necromancy in order to save your people from an "
|
||
#~ "orcish incursion.\n"
|
||
#~ "\n"
|
||
#~ msgstr ""
|
||
#~ "Tanuld meg a holtidézés sötét művészetét, hogy megmenthesd szeretteidet "
|
||
#~ "az ork betörésektől. \n"
|
||
#~ "\n"
|
||
|
||
#~ msgid "Campaign Maintenance"
|
||
#~ msgstr "Hadjárat karbantartás"
|
||
|
||
#~ msgid ""
|
||
#~ "When Malin was 10, a mage who passed through the town sensed strong "
|
||
#~ "magical abilities in the boy. His parents, seeing a chance for him to "
|
||
#~ "live away from the constant battles with the orcs, arranged for him to be "
|
||
#~ "sent to the mage community on the Isle of Alduin. There he studied for "
|
||
#~ "eight years, while back at home the orc raids increased in their "
|
||
#~ "frequency and ferocity. Before Malin could finish his training, however, "
|
||
#~ "he was expelled."
|
||
#~ msgstr ""
|
||
#~ "Amikor Malin 10 éves volt, egy városon átutazó mágus erős "
|
||
#~ "varázsképességeket érzett a fiúban. A szülei látván a lehetőséget, hogy "
|
||
#~ "fiuk a csatáktól távol élhet, intézkedtek, hogy Alduin sziget "
|
||
#~ "mágusközösségébe kerüljön. Ott tanult nyolc éven át, mialatt az otthonát "
|
||
#~ "ért ork támadások gyakorisága és kegyetlensége egyre nőtt. Mielőtt "
|
||
#~ "azonban Malin befejezhette volna tanulmányait, eltanácsolták a mágusok "
|
||
#~ "közül."
|
||
|
||
#~ msgid ""
|
||
#~ "Malin returned to Parthyn just as summer began only to encounter more "
|
||
#~ "misfortune. Even as he arrived, an early, unexpected orc raid was being "
|
||
#~ "conducted against Parthyn. Malin watched as his father took an arrow in "
|
||
#~ "the chest and fell lifeless to the ground."
|
||
#~ msgstr ""
|
||
#~ "Malin a tavasz kezdetekor tért vissza Parthynba, ahol újabb "
|
||
#~ "szerencsétlenség várt rá. Amikor megérkezett, épp egy korai, váratlan ork "
|
||
#~ "támadás zajlott Parthyn ellen. Malin látta, amint apját mellkason találja "
|
||
#~ "egy íj és élettelenül a földre rogy."
|
||
|
||
#~ msgid "Orcs break through the river fort defenses"
|
||
#~ msgstr "Az orkok áttörik a folyóparti erőd védelmét"
|
||
|
||
#~ msgid "Several weeks pass..."
|
||
#~ msgstr "Eltelt néhány hét..."
|
||
|
||
#~ msgid ""
|
||
#~ "Although I dislike sending a raiding party out so early, they should "
|
||
#~ "clear out the orc encampments and leave us a relatively quiet summer."
|
||
#~ msgstr ""
|
||
#~ "Bár nem szeretek ilyen hamar portyázókat kiküldeni, de talán sikerül "
|
||
#~ "felszámolniuk az ork tábort és viszonylag békés nyarat biztosítani "
|
||
#~ "számunkra."
|
||
|
||
#~ msgid ""
|
||
#~ "The raiding party returns, and the orcs flee in the face of a superior "
|
||
#~ "force."
|
||
#~ msgstr ""
|
||
#~ "A portyázók visszatértek és az orkok elmenekülnek a hatalmas sereg láttán."
|
||
|
||
#~ msgid ""
|
||
#~ "The mages taught me enough. You won’t truly banish me, will you, Drogan?"
|
||
#~ msgstr ""
|
||
#~ "A mágusok épp eleget tanítottak nekem. Ugye nem fogsz tényleg száműzni, "
|
||
#~ "Drogan?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Begone, now. I’ve no wish to be forced to send the soldiers after you. "
|
||
#~| "Your father would be ashamed to see the end to which you’ve come."
|
||
#~ msgid ""
|
||
#~ "Begone, now. I’ve no wish to be forced to send the soldiers after you. "
|
||
#~ "Your father would be ashamed to see the end to which you’ve come."
|
||
#~ msgstr ""
|
||
#~ "Eredj azonnal! Nem szeretném, ha katonákat kellene küldenem utánad. Az "
|
||
#~ "apád szégyenkezne, ha látná, hogy végezted."
|
||
|
||
#~ msgid ""
|
||
#~ "That was bravely done, lad, holding the orcs off by yourself. The mages "
|
||
#~ "taught you well. But there is grave news from the village; your sister "
|
||
#~ "Dela was wounded in the attack. Healers attend her, but she may not live "
|
||
#~ "out the hour."
|
||
#~ msgstr ""
|
||
#~ "Bátran tetted fiú, hogy visszatartottad az orkokat egymagad. A mágusok "
|
||
#~ "jól tanítottak téged. Sajnos a faluból rossz hírt hozok; a húgod Dela "
|
||
#~ "megsérült a támadás során. A gyógyítók ellátták őt, de lehet, hogy nem "
|
||
#~ "éri meg a holnapot."
|
||
|
||
#~ msgid ""
|
||
#~ "Orcs. Foul, pestilent creatures. The wide green world would be a better "
|
||
#~ "place with them all dead. Dead!"
|
||
#~ msgstr ""
|
||
#~ "Orkok. Aljas, bosszantó teremtmények. Az egész világ egy jobb hely lenne, "
|
||
#~ "ha mind halott lenne! Halott!"
|
||
|
||
#~ msgid ""
|
||
#~ "Perhaps, but if kings and great mages have not abolished them neither you "
|
||
#~ "nor I are ever likely to."
|
||
#~ msgstr ""
|
||
#~ "Talán, de ha királyok és nagy mágusok nem tudták kiirtani őket, mi magunk "
|
||
#~ "se tudjuk."
|
||
|
||
#~ msgid ""
|
||
#~ "Perhaps I cannot kill them all... but I see the back-trail of this band "
|
||
#~ "we defeated, and there will be more orcs at the other end of it. I shall "
|
||
#~ "pursue them."
|
||
#~ msgstr ""
|
||
#~ "Talán nem tudom mind megölni... de látom a legyőzött banda csapását, a "
|
||
#~ "másik végén ott lesz a többi. Követem őket."
|
||
|
||
#~ msgid "And leave your sister?"
|
||
#~ msgstr "Itt hagynád a húgodat?"
|
||
|
||
#~ msgid "My hands were never apt for healing. But revenge I can give her."
|
||
#~ msgstr ""
|
||
#~ "Kezeim soha nem voltak gyógyításra alkalmasak. De bosszút állhatok érte."
|
||
|
||
#~ msgid ""
|
||
#~ "No! We need every man who can fight here, not lost in doomed attempt to "
|
||
#~ "harry the orcs in their own country!"
|
||
#~ msgstr ""
|
||
#~ "Nem! Minden harcképes emberre élve van szükségünk, nem pedig holtan, mert "
|
||
#~ "esztelenül megpróbálták elpusztítani az orkokat a saját országukban!"
|
||
|
||
#~ msgid "I am resolved."
|
||
#~ msgstr "Már döntöttem."
|
||
|
||
#~ msgid ""
|
||
#~ "You’ll go without my blessing or my men, then. I won’t spare any on such "
|
||
#~ "an errand."
|
||
#~ msgstr ""
|
||
#~ "Akkor hát az áldásom és az embereim nélkül mész. Nem pazarlom egyiket sem "
|
||
#~ "egy ilyen útra."
|
||
|
||
#~ msgid "Yes! I thirst for revenge on those creatures!"
|
||
#~ msgstr "Igen! Szomjazom a bosszút e lények ellen!"
|
||
|
||
#~ msgid ""
|
||
#~ "Perhaps. Even Drogan would have to be thankful for a summer without orc "
|
||
#~ "raids."
|
||
#~ msgstr ""
|
||
#~ "Talán. Még Drogannak is hálásnak kellene lennie egy rajtaütésmentes "
|
||
#~ "nyárért."
|
||
|
||
#~ msgid ""
|
||
#~ "In their present form they can best serve the greater good. Even now they "
|
||
#~ "will aid you in defeating this goblin rabble. Besides, as I said, these "
|
||
#~ "were men of great evil. No punishment is too great for their kind."
|
||
#~ msgstr ""
|
||
#~ "Jelen állapotukban szolgálhatják a nagyobb jót. Most épp segíteni fognak "
|
||
#~ "neked legyőzni a kobold csőcseléket. Emellett, ahogy mondtam, ezek az "
|
||
#~ "emberek nagyon gonoszak voltak. Nincs elég nagy büntetés számukra."
|
||
|
||
#~ msgid ""
|
||
#~ "Your training is just beginning, Malin. With the souls from these goblins "
|
||
#~ "now available for our use, you will see your forces grow quickly."
|
||
#~ msgstr ""
|
||
#~ "Kiképzésed csak most kezdődött el, Malin. Ezeknek a koboldoknak a lelkei "
|
||
#~ "hasznunkra válnak majd, hamarosan látni fogod, hogy gyorsan gyarapodik a "
|
||
#~ "sereged."
|
||
|
||
#~ msgid "Dap Horner"
|
||
#~ msgstr "Dap Horner"
|
||
|
||
#~ msgid "Watchman"
|
||
#~ msgstr "Őrszem"
|
||
|
||
#~ msgid "Gorak Cole"
|
||
#~ msgstr "Gorak Cole"
|
||
|
||
#~ msgid "Free Undead"
|
||
#~ msgstr "Szabad élőholtak"
|
||
|
||
#~ msgid "Clear the cave of enemies"
|
||
#~ msgstr "Megtisztítod a barlangot az ellenségektől"
|
||
|
||
#~ msgid ""
|
||
#~ "Winter comes on fast, and we need a sheltered place to spend it. This "
|
||
#~ "cave looks promising, but from the tracks in and out several bands of "
|
||
#~ "outlaws already inhabit it. You should clear them out so we may use it "
|
||
#~ "safely."
|
||
#~ msgstr ""
|
||
#~ "A tél gyorsan közeleg, szükségünk lesz egy búvóhelyre ahol "
|
||
#~ "átvészelhetjük. Ez a barlang ígéretesnek néz ki, de a ki- és bevezető "
|
||
#~ "nyomok szerint számos törvényen kívüli banda lakja már. Meg kell "
|
||
#~ "tisztítanod, hogy biztonságban legyünk itt."
|
||
|
||
#~ msgid ""
|
||
#~ "Dwarves! They have often been our allies against the orc hordes. Surely "
|
||
#~ "they will allow us to winter with them."
|
||
#~ msgstr ""
|
||
#~ "Törpök! Gyakran voltak a szövetségeseink az ork hordák ellen. Biztosan "
|
||
#~ "megengedik, hogy itt töltsük a telet velük."
|
||
|
||
#~ msgid ""
|
||
#~ "Two necromancers are at the cave entrance! Up yer axes, boys, if ye "
|
||
#~ "dinna’ want tae be a walking pile o’ bones."
|
||
#~ msgstr ""
|
||
#~ "Két holtidéző van a barlang bejáratánál! Kapjátok fel a bárdjaitokat "
|
||
#~ "fiúk, ha nem akartok egy halom sétáló csonttá válni."
|
||
|
||
#~ msgid "Or not. Why do they hate us so much?"
|
||
#~ msgstr "Vagy mégsem. Miért gyűlölnek minket annyira?"
|
||
|
||
#~ msgid ""
|
||
#~ "People fear that which they don’t understand, and death, after all, is "
|
||
#~ "the greatest mystery. Those who dare to investigate that mystery are "
|
||
#~ "bound to invoke fear and distrust. Worry not, your people will again warm "
|
||
#~ "to you once you deal with the orc threat at its source. For now, the cave-"
|
||
#~ "dwellers give us no choice."
|
||
#~ msgstr ""
|
||
#~ "Az élők félnek attól, amit nem értenek, és a halál a legnagyobb rejtély. "
|
||
#~ "Aki vizsgálni meri ezt a rejtélyt, az félelmet és bizalmatlanságot kelt. "
|
||
#~ "Ne aggódj, a tieid szívesen látnak majd újra, ha leszámoltál az ork "
|
||
#~ "fenyegetéssel. De most a barlanglakók nem hagynak más választást!"
|
||
|
||
#~ msgid "Tortured Soul"
|
||
#~ msgstr "Megkínzott lélek"
|
||
|
||
#~ msgid ""
|
||
#~ "Free! Your foul spells cannot enslave me any longer, Malin the Damned. "
|
||
#~ "You shall pay for keeping me from my final rest!"
|
||
#~ msgstr ""
|
||
#~ "Szabad vagyok! Az aljas varázslatod nem tart többé fogva, Nyomorult "
|
||
#~ "Malin. Fizetni fogsz, mert nem hagytál békében nyugodni!"
|
||
|
||
#~ msgid ""
|
||
#~ "Fool boy! Your will must be stronger or you will never be able to control "
|
||
#~ "your soldiers well enough to face the orcs. Many are the young "
|
||
#~ "necromancers who have died when their servants turned on them. He will "
|
||
#~ "attack you relentlessly."
|
||
#~ msgstr ""
|
||
#~ "Ostoba fiú! Erősebbnek kell lenned, vagy soha nem fogod tudni felügyelni "
|
||
#~ "a katonáidat, hogy legyőzd az orkokat. Sok fiatal holtidéző volt, aki "
|
||
#~ "meghalt, mikor a szolgái ellene fordultak. Könyörtelenül meg fognak "
|
||
#~ "támadni."
|
||
|
||
#~ msgid "But why are they attacking me? And what should I do?!"
|
||
#~ msgstr "De hát miért támadnak meg engem? Mit tegyek?"
|
||
|
||
#~ msgid ""
|
||
#~ "Destroy the rebel quickly and all will be well. Wait, and he will begin "
|
||
#~ "to turn the rest of your forces against you."
|
||
#~ msgstr ""
|
||
#~ "Pusztítsd el a lázadót gyorsan és minden rendben lesz. Ha késlekedsz, "
|
||
#~ "akkor elkezdi az egész seregedet ellened fordítani."
|
||
|
||
#~ msgid "Beginning of the Revenge"
|
||
#~ msgstr "A bosszú kezdete"
|
||
|
||
#~ msgid ""
|
||
#~ "Burning inside with a desire to take his revenge against the orcs and "
|
||
#~ "push them further north, Malin spends the winter learning as much from "
|
||
#~ "Darken Volk as he can. His years of study with the mages serve him well, "
|
||
#~ "and his power grows quickly."
|
||
#~ msgstr ""
|
||
#~ "Belül égve a vágytól, hogy bosszút álljon az orkokon és északabbra űzze "
|
||
#~ "őket, Malin a telet azzal töltötte, hogy annyit tanult Darken Volktól, "
|
||
#~ "amennyit csak tudott. A mágusok évekig tartó tanítása hasznára volt, és "
|
||
#~ "ereje egyre nőtt."
|
||
|
||
#~ msgid ""
|
||
#~ "Orcs block the way out of the mountain pass. Destroy them, and we will "
|
||
#~ "move on to bigger targets."
|
||
#~ msgstr ""
|
||
#~ "Az orkok elzárták a szorosból kivezető utat. Pusztítsd el őket, és akkor "
|
||
#~ "nagyobb célpontok után nézünk!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "With the might of the undead at my command, many orcs will die this day. "
|
||
#~| "They shall pay for getting me banished from Parthyn."
|
||
#~ msgid ""
|
||
#~ "With the might of the undead at my command, many orcs will die this day. "
|
||
#~ "They shall pay for attacking Parthyn."
|
||
#~ msgstr ""
|
||
#~ "Az élőholtak erejével a kezemben sok ork fog meghalni a mai napon. "
|
||
#~ "Fizetniük kell, amiért száműzettem Parthynból."
|
||
|
||
#~ msgid ""
|
||
#~ "Coward, yes. You must hunt him down before he can take word to the orcish "
|
||
#~ "council. A single chieftain, even after he gathers the survivors from "
|
||
#~ "this battle, should pose no problem for you, even on your own."
|
||
#~ msgstr ""
|
||
#~ "Gyáva, igen. Le kell vadászni mielőtt hírt vihetne az ork tanácsnak. "
|
||
#~ "Egyetlen törzsfőnök, még ha összegyűjti is a csata túlélőit, biztos nem "
|
||
#~ "okoz neked problémát, még egymagadban sem. "
|
||
|
||
#~ msgid "On my own? Is my apprenticeship over?"
|
||
#~ msgstr "Egymagam? A tanulóidőm véget ért?"
|
||
|
||
#~ msgid ""
|
||
#~ "... Almost. The growth of your power has been truly impressive to watch. "
|
||
#~ "There is, however, a small favor I will ask of you. That will constitute "
|
||
#~ "the last part of your training. Now there are merely some... tasks... to "
|
||
#~ "which I must attend. They need not concern you. I will meet up with you "
|
||
#~ "to the west in a few weeks. In the meantime, do not let the last "
|
||
#~ "chieftain escape justice."
|
||
#~ msgstr ""
|
||
#~ "... Majdnem. Lenyűgözve láttam erőd növekedését. Azonban van még egy kis "
|
||
#~ "szívesség, amit kérni szeretnék tőled. A kiképzésed utolsó részét fogja "
|
||
#~ "képezni. Előbb viszont néhány... feladatot... el kell végeznem, amik nem "
|
||
#~ "tartoznak rád. Találkozunk innen nyugatra néhány hét múlva. Időközben ne "
|
||
#~ "hagyd, hogy az utolsó törzsfőnök megszökjön!"
|
||
|
||
#~ msgid ""
|
||
#~ "Two days travel south of the previous battle, Malin loses the trail of "
|
||
#~ "the regrouped orcish warriors, but soon picks it up again. The trail "
|
||
#~ "moves unfailingly south for several days. As soon as it crosses the Great "
|
||
#~ "River it immediately turns west."
|
||
#~ msgstr ""
|
||
#~ "Az előző csata helyszínétől két napi járásra délre, Malin elvesztette a "
|
||
#~ "az újraszerveződött ork harcosok nyomát, de hamarosan ismét meglelte. A "
|
||
#~ "nyomok csalhatatlanul délre vezettek napokon át. Amint keresztezték a "
|
||
#~ "Nagy-folyót, azonnal nyugatnak fordultak."
|
||
|
||
#~ msgid "Within a few days, Malin recognizes some familiar surroundings..."
|
||
#~ msgstr "Néhány nap múlva Malin ismerős tájat vett észre maga körül..."
|
||
|
||
#, fuzzy
|
||
#~| msgid "I bring word of a great victory against the orcs, Drogan."
|
||
#~ msgid "I bring word of a great victory against the orcs, Drogan!"
|
||
#~ msgstr "Az orkok feletti nagy győzelem hírét hozom Drogan."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I had hoped you would never return, Malin. You have been banished, and "
|
||
#~| "now return. You give me no choice but to order my soldiers to attack you."
|
||
#~ msgid ""
|
||
#~ "I had hoped never to see you again, Malin. You have been banished, and "
|
||
#~ "now return. You give me no choice but to order my soldiers to attack you."
|
||
#~ msgstr ""
|
||
#~ "Reméltem, hogy soha többé nem térsz vissza Malin. Száműztünk téged, és "
|
||
#~ "most visszatértél. Nem hagytál más választást, mint hogy utasítsam a "
|
||
#~ "katonáimat, hogy támadjanak meg."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I have eliminated two orc chieftains. I doubt that we will see any orc "
|
||
#~| "raids this summer. The beasts will be too busy trying to regroup."
|
||
#~ msgid ""
|
||
#~ "I have eliminated two orc chieftains! I doubt that we will see any orc "
|
||
#~ "raids this summer. The beasts will be too busy trying to regroup."
|
||
#~ msgstr ""
|
||
#~ "Leszámoltam két ork törzsfőnökkel. Kétlem, hogy ork rajtaütések "
|
||
#~ "háborgatnának idén nyáron. A szörnyek el lesznek foglalva, hogy "
|
||
#~ "újraszervezzék erőiket."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Aye, better that than to even dabble in dark magic. People would have "
|
||
#~| "rebuilt the town, just as they always have in the past. Would that the "
|
||
#~| "mages had taught you more sense."
|
||
#~ msgid ""
|
||
#~ "You allowed yourself to be corrupted by the foul taint of the "
|
||
#~ "necromancer? Better to face the orcish menace than even dabble in dark "
|
||
#~ "magic! People would have rebuilt the town, just as they always have in "
|
||
#~ "the past. Your father would be ashamed to see the end to which you’ve "
|
||
#~ "come."
|
||
#~ msgstr ""
|
||
#~ "Igen inkább, minthogy fekete mágiával kísérletezzek. Az emberek "
|
||
#~ "újraépítették volna a várost ugyanúgy, ahogy a múltban is mindig. Bárcsak "
|
||
#~ "a mágusok jobb ítélőképességre tanítottak volna."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I have eliminated two orc chieftains. I doubt that we will see any orc "
|
||
#~| "raids this summer. The beasts will be too busy trying to regroup."
|
||
#~ msgid ""
|
||
#~ "I doubt that we will see any orc raids this summer. The beasts will be "
|
||
#~ "too busy trying to regroup! Is this how you repay me?"
|
||
#~ msgstr ""
|
||
#~ "Leszámoltam két ork törzsfőnökkel. Kétlem, hogy ork rajtaütések "
|
||
#~ "háborgatnának idén nyáron. A szörnyek el lesznek foglalva, hogy "
|
||
#~ "újraszervezzék erőiket."
|
||
|
||
#~ msgid ""
|
||
#~ "You are mistaken, brother. Even now the orcs camp north of the river."
|
||
#~ msgstr "Tévedsz testvérem. Most is van egy ork tábor a folyótól északra."
|
||
|
||
#~ msgid ""
|
||
#~ "I have been tracking that band since they fled the field at my great "
|
||
#~ "victory! But how did they get north of the river? Let my forces be and I "
|
||
#~ "will deal with them."
|
||
#~ msgstr ""
|
||
#~ "A nagy győzelmem óta követem a csatából elmenekült bandát. Hogy kerültek "
|
||
#~ "a folyótól északra? Hagyjátok békén a csapataim, és én leszámolok velük!"
|
||
|
||
#~ msgid ""
|
||
#~ "You will pay for Drogan’s death. Now that I have seen the true evil to "
|
||
#~ "which you have come, I will commit every guardsman to your demise. It "
|
||
#~ "pains me to think that you were once my brother."
|
||
#~ msgstr ""
|
||
#~ "Meg fogsz fizetni Drogan haláláért. Most, hogy tisztán láttam a gonoszt, "
|
||
#~ "amivé váltál, minden katonámat az elpusztításodnak szentelem. Fájdalommal "
|
||
#~ "tölt el, hogy valaha a bátyám voltál."
|
||
|
||
#~ msgid ""
|
||
#~ "While our forces must stay here to fight off your pet orcs, when we are "
|
||
#~ "done I shall come after you. You are my brother no longer."
|
||
#~ msgstr ""
|
||
#~ "Most csapatainknak itt kell maradnia harcolni ork kedvenceiddel, de "
|
||
#~ "amikor végeztünk, utánad megyek. Többé nem vagy a testvérem."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "While our forces must stay here to fight off your pet orcs, when we are "
|
||
#~| "done I shall come after you. You are my brother no longer."
|
||
#~ msgid ""
|
||
#~ "While our forces must stay here and make sure the orcs are routed, when "
|
||
#~ "we are done I shall come after you. You are my brother no longer."
|
||
#~ msgstr ""
|
||
#~ "Most csapatainknak itt kell maradnia harcolni ork kedvenceiddel, de "
|
||
#~ "amikor végeztünk, utánad megyek. Többé nem vagy a testvérem."
|
||
|
||
#~ msgid ""
|
||
#~ "Gods of Darkness, how did it come to this? My own sister determined on my "
|
||
#~ "death. Nothing has gone right since... since that day the fat toad "
|
||
#~ "Zephrin mocked my up-country accent and I lost my temper and cursed him "
|
||
#~ "with boils. <i>“A life curse goes beyond a joke,”</i> they said. <i>“Poor "
|
||
#~ "judgment,”</i> they said, and expelled me from the Academy."
|
||
#~ msgstr ""
|
||
#~ "Sötétség Istenei, hogy juthattunk idáig? A saját húgom kívánja a halálom. "
|
||
#~ "Semmi sem működik mióta...mióta az a kövér varangy Zephrin kicsúfolta "
|
||
#~ "északi kiejtésemet, és én elvesztettem az önuralmam és kelésekkel "
|
||
#~ "átkoztam meg. <i>„Egy életre szóló átok nem szórakozás”</i> – mondták. "
|
||
#~ "<i>„Gyenge jellem”</i> - mondták, és kicsaptak az Akadémiáról."
|
||
|
||
#~ msgid ""
|
||
#~ "Fleeing from the city of his birth, Malin heads to the west. Soon he "
|
||
#~ "reunites with his teacher."
|
||
#~ msgstr ""
|
||
#~ "A szülővárosából menekülve Malin nyugat felé haladt. Hamarosan "
|
||
#~ "összetalálkozott tanárával."
|
||
|
||
#~ msgid "Townperson"
|
||
#~ msgstr "Városlakó"
|
||
|
||
#~ msgid ""
|
||
#~ "Sir! Undead creatures are coming out of the forest! Wake the guard "
|
||
#~ "immediately!"
|
||
#~ msgstr ""
|
||
#~ "Uram! Élőholtak bukkantak fel az erdőből! Riadóztassuk az őröket azonnal!"
|
||
|
||
#~ msgid "What in the name of all demons of hell was this thing?"
|
||
#~ msgstr "Az összes ördögre a pokolban, mi a fene volt ez?"
|
||
|
||
#~ msgid "Find the mage Lord Karres"
|
||
#~ msgstr "Megtalálod Lord Karres mágust"
|
||
|
||
#~ msgid "Find the book"
|
||
#~ msgstr "Megtalálod a könyvet"
|
||
|
||
#~ msgid "Escape the manor"
|
||
#~ msgstr "Kimenekülsz a kastélyból"
|
||
|
||
#~ msgid ""
|
||
#~ "All of the training you gave me, that was just so I would help you get "
|
||
#~ "that book! Return it to me now, or I will take it by force."
|
||
#~ msgstr ""
|
||
#~ "Csak azért tanítottál engem, hogy segítsek megszerezni neked azt a "
|
||
#~ "könyvet! Add vissza nekem, vagy elveszem erővel."
|
||
|
||
#~ msgid ""
|
||
#~ "Your travels in this region have not gone unnoticed, foul necromancers! "
|
||
#~ "We have been tracking you for weeks, with our purpose renewed this "
|
||
#~ "morning upon hearing of the disaster you wreaked upon the goodly city of "
|
||
#~ "Tath."
|
||
#~ msgstr ""
|
||
#~ "Utazásotok ebben a régióban nem maradt észrevétlen aljas holtidézők! Már "
|
||
#~ "hetek óta követünk benneteket. Szándékunk megújult ma reggel, mikor "
|
||
#~ "meghallottuk, milyen szerencsétlenséget hoztatok Tath szent városára."
|
||
|
||
#~ msgid ""
|
||
#~ "Do not even think of running away — my horsemen can easily catch you. "
|
||
#~ "Yes, on this day you shall have to answer for your innumerable crimes."
|
||
#~ msgstr ""
|
||
#~ "Ne is gondoljatok a menekülésre, lovasaim könnyedén elkapnak titeket. "
|
||
#~ "Igen, ma végre megfizettek megszámlálhatatlanul sok bűnötökért."
|
||
|
||
#~ msgid ""
|
||
#~ "You wrong me, sister. I have only tried to help. Have you not seen fewer "
|
||
#~ "orcs this past summer?"
|
||
#~ msgstr ""
|
||
#~ "Igazságtalan vagy velem húgom. Én csak segíteni próbáltam. Nem volt "
|
||
#~ "kevesebb az ork ezen a nyáron?"
|
||
|
||
#~ msgid "I will not listen to any more of your lies. Men, attack!"
|
||
#~ msgstr "Nem hallgatom tovább a hazugságaidat. Emberek, támadás!"
|
||
|
||
#~ msgid ""
|
||
#~ "The paladins will not be able to pursue me through the mountains, and "
|
||
#~ "Dela will not dare take the soldiers too far from Parthyn."
|
||
#~ msgstr ""
|
||
#~ "A lovagok nem fognak tudni üldözni a hegyeken keresztül, és Dela nem meri "
|
||
#~ "majd katonáit Parthyntól túl messzire vinni."
|
||
|
||
#~ msgid "Trolls"
|
||
#~ msgstr "Trollok"
|
||
|
||
#~ msgid "Dumdumbadoom"
|
||
#~ msgstr "Dumdumbadoom"
|
||
|
||
#~ msgid ""
|
||
#~ "Yes... yes. The orcs are too strong for me now, but once I have undergone "
|
||
#~ "the transformation they’ll begin to fall before me. And I will continue "
|
||
#~ "to hound them until the last one falls!"
|
||
#~ msgstr ""
|
||
#~ "Igen..igen. Az orkok most még túl erősek nekem, de amikor túlestem az "
|
||
#~ "átváltozáson, könnyedén le fogom tudni győzni őket. És addig üldözöm "
|
||
#~ "majd őket, míg az utolsó is meg nem halt."
|
||
|
||
#~ msgid ""
|
||
#~ "With his last bits of strength, Malin assembles an altar as the book "
|
||
#~ "instructs."
|
||
#~ msgstr ""
|
||
#~ "Az utolsó cseppnyi erejével Malin a könyv utasításai alapján egy oltárt "
|
||
#~ "épített."
|
||
|
||
#~ msgid "I pray that I am strong enough to complete the spell."
|
||
#~ msgstr "Remélem elég erős vagyok ahhoz, hogy elvégezzem ezt a varázslatot."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "There, in along this old road, I sense a place worthy of being my home. "
|
||
#~| "From there I will build by armies. But I am still too weak to clear the "
|
||
#~| "vermin from it. I must finish regaining my strength."
|
||
#~ msgid ""
|
||
#~ "There, in along this old road, I sense a place worthy of being my home. "
|
||
#~ "From there I will build my armies. But I am still too weak to clear the "
|
||
#~ "vermin from it. I must finish regaining my strength."
|
||
#~ msgstr ""
|
||
#~ "Ott, emellett az öreg út mellett érzek egy helyet, ami érdemes arra, hogy "
|
||
#~ "otthonommá váljon. Ott majd felépítem a seregem. Most azonban még túl "
|
||
#~ "gyenge vagyok, hogy kiűzzem a csőcseléket belőle. Először össze kell "
|
||
#~ "szednem magamat."
|
||
|
||
#~ msgid ""
|
||
#~ "I will need a castle from which to call upon my soldiers. I sense one "
|
||
#~ "nearby."
|
||
#~ msgstr ""
|
||
#~ "Szükségem van egy kastélyra ahol katonákat toborozhatok. Érzek egyet a "
|
||
#~ "közelben."
|
||
|
||
#~ msgid "Yes, this will do until I can take my new home."
|
||
#~ msgstr "Igen ez megteszi, amíg el tudom foglalni az új otthonomat."
|
||
|
||
#~ msgid "Clear your new home of trolls"
|
||
#~ msgstr "Megtisztítod új otthonodat a trolloktól"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Who has awoken me from my slumber? Undead? I shall not suffer the "
|
||
#~| "existence of such foul creatures."
|
||
#~ msgid ""
|
||
#~ "Who has awoken me from my slumber? Undead? I shall not suffer the "
|
||
#~ "existence of such foul creatures!"
|
||
#~ msgstr ""
|
||
#~ "Ki ébresztett fel álmomból? Élőholtak? Nem szenvedhetem az ilyen undorító "
|
||
#~ "lényeket."
|
||
|
||
#~ msgid "<big>AAAaaaggghhhh!! ...</big>"
|
||
#~ msgstr "<big>AAAaaaggghhhh!! ...</big>"
|
||
|
||
#~ msgid ""
|
||
#~ "The only doom at hand is yours, if you do not leave now. Go back to your "
|
||
#~ "manors and taverns, and do not trouble me further."
|
||
#~ msgstr ""
|
||
#~ "Az egyetlen végzet a közelben a tied, ha nem távozol azonnal. Menj vissza "
|
||
#~ "az uradalmadba, és ne háborgass engem tovább!"
|
||
|
||
#~ msgid ""
|
||
#~ "Your kind is an abomination. I am here to see that you inflict no more "
|
||
#~ "harm on the spirits that have passed on."
|
||
#~ msgstr ""
|
||
#~ "A te fajtád undorító. Azért vagyok itt, hogy lássam, hogy nem háborgatsz "
|
||
#~ "több eltávozott lelket."
|
||
|
||
#~ msgid ""
|
||
#~ "Fool! By leaving your forests and coming into my domain, you have "
|
||
#~ "sacrificed your own spirits."
|
||
#~ msgstr ""
|
||
#~ "Bolond! Azzal, hogy idejöttél a birodalmamba, elhagyva az erdőidet, "
|
||
#~ "feláldoztad a saját lelkedet."
|
||
|
||
#~ msgid ""
|
||
#~ "I’ve been itching for a chance to break some bones with my hammer, and "
|
||
#~ "now you’ve given me cause. Goodness knows you’ve got plenty of bones over "
|
||
#~ "there."
|
||
#~ msgstr ""
|
||
#~ "Alig vártam a lehetőséget, hogy eltörjek néhány csontot a kalapácsommal, "
|
||
#~ "és most te megadtad rá az esélyt. Épp elég csont van a birtokodban."
|
||
|
||
#~ msgid ""
|
||
#~ "Go back to your tunnels and your mines, and do not trouble me unless you "
|
||
#~ "want your hammers to work for me once you are dead."
|
||
#~ msgstr ""
|
||
#~ "Menjetek vissza az alagútjaitokba és bányáitokba, és ne zavarjatok engem, "
|
||
#~ "hacsak nem akarjátok, hogy a kalapácsaitok engem szolgáljanak halálotok "
|
||
#~ "után."
|
||
|
||
#~ msgid ""
|
||
#~ "Hear that boys, he’s threatening us! It’s time he learned what real "
|
||
#~ "dwarves are made of."
|
||
#~ msgstr ""
|
||
#~ "Hallottátok, fiúk, megfenyegetett minket! Itt az idő, hogy megtanulja, "
|
||
#~ "milyen az igazi törp."
|
||
|
||
#~ msgid ""
|
||
#~ "So, I’ve finally found your lair, lich. You, who have been attacking the "
|
||
#~ "orcs for years and have destroyed many of our tribes."
|
||
#~ msgstr ""
|
||
#~ "Nos, végre megtaláltuk a búvóhelyedet delevény. Évek óta támadod az "
|
||
#~ "orkokat és számos törzsünket elpusztítottad."
|
||
|
||
#~ msgid ""
|
||
#~ "Orcs? It is you who have forced me to choose the dark path, and it is you "
|
||
#~ "who ended my mortal life and made me turn into a lich. I am actually "
|
||
#~ "grateful to you for coming here, foolish hero. My hatred toward your race "
|
||
#~ "makes me stronger and I again get a chance to kill orcs!"
|
||
#~ msgstr ""
|
||
#~ "Orkok? Ti voltatok azok, akik arra kényszerítettek, hogy a sötét utat "
|
||
#~ "válasszam és ti voltatok azok, akik véget vetettek halandó életemnek és "
|
||
#~ "arra kényszerítettek, hogy delevénnyé változzam. Valójában hálás vagyok "
|
||
#~ "neked, hogy idejöttél, ostoba hős. Gyűlöletem feléd és fajod felé "
|
||
#~ "erősebbé tesz engem, és egy újabb esélyt adsz, hogy orkokat ölhessek!"
|
||
|
||
#~ msgid ""
|
||
#~ "Nothing will stop me from taking revenge for my father who died at your "
|
||
#~ "hand and for the rest of my people you and your minions have killed, "
|
||
#~ "lich. Orcs, attack! The one who brings me his skull gets a bag of gold."
|
||
#~ msgstr ""
|
||
#~ "Semmi nem állíthat meg, hogy bosszút álljak apámért, aki a te kezed által "
|
||
#~ "esett el... és a többi társam haláláért, akiket te és a teremtményeid "
|
||
#~ "öltek meg delevény. Orkok, támadás! Aki elhozza nekem a fejét, az kap egy "
|
||
#~ "zsák aranyat!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "No, I suppose it does not."
|
||
#~ msgid "No, I guess not."
|
||
#~ msgstr "Nem, nem számít."
|
||
|
||
#~ msgid ""
|
||
#~ "Once he chose this unlife for himself and his soldiers, he forfeited any "
|
||
#~ "claim to our compassion. Does it even matter who he was?"
|
||
#~ msgstr ""
|
||
#~ "Miután ezt a nem-életet választotta magának és katonáinak, nem érdemelt "
|
||
#~ "egy szemernyi kegyelmet sem. Egyáltalán számít, hogy ki volt ő?"
|
||
|
||
#~ msgid ""
|
||
#~ "Despite his increased magical powers, Malin holds on to his short sword "
|
||
#~ "as his melee weapon of choice."
|
||
#~ msgstr ""
|
||
#~ "Megnőtt mágikus képességei ellenére Malin ragaszkodik rövid kardjához, "
|
||
#~ "választott közelharci fegyveréhez."
|
||
|
||
#~ msgid ""
|
||
#~ "On the frontiers of Wesnoth, all able-bodied men and women must be able "
|
||
#~ "to defend the town at need. While the men are most often trained in the "
|
||
#~ "use of sword or bow, the women learn the use of staff and sling. The most "
|
||
#~ "proficient are more than a match for any orcs foolish enough to engage "
|
||
#~ "them in combat."
|
||
#~ msgstr ""
|
||
#~ "Wesnoth határain minden jó erőben lévő férfinak és nőnek képesnek kell "
|
||
#~ "lennie megvédeni a várost, ha szükséges. Amíg a férfiak általában a kard "
|
||
#~ "és az íj használatában képzettek, a nők botokkal és parittyákkal "
|
||
#~ "harcolnak. A leggyakorlottabbak komoly ellenfelei az orkoknak, már ha "
|
||
#~ "azok elég ostobák ahhoz, hogy szembeszálljanak velük."
|
||
|
||
#~ msgid ""
|
||
#~ "As dawn breaks, the city guards force their way into the manor and "
|
||
#~ "capture the two necromancers."
|
||
#~ msgstr ""
|
||
#~ "Hajnalhasadtával a város őrei behatoltak a kastélyba és elfogták a két "
|
||
#~ "holtidézőt"
|
||
|
||
#~ msgid "short sword"
|
||
#~ msgstr "rövid kard"
|
||
|
||
#~ msgid "staff"
|
||
#~ msgstr "bot"
|
||
|
||
#~ msgid "sling"
|
||
#~ msgstr "parittya"
|