901 lines
30 KiB
Text
901 lines
30 KiB
Text
# Latin translations for Battle for Wesnoth package.
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# Copyright (C) 2009 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package
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#
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# Current Translators:
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# Michael Babich (Aethaeryn) <michaelbabich7@gmail.com> - Maintainer
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# Thomas Hockings (Deusite) <elprofesh@gmail.com>
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#
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# Former Translators:
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# Mark Polo (mpolo) <markpolo@gmail.com>
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msgid ""
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msgstr ""
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"Project-Id-Version: Wesnoth Latin 1.2\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2019-08-27 19:40 UTC\n"
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"PO-Revision-Date: 2012-01-02 23:50+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
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"Language: la\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p — A New Land"
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msgstr "4l — Terra Nova"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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#, fuzzy
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#| msgid ""
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#| "This 4p survival scenario allows you to construct buildings and terraform "
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#| "the land. Use map settings. The recommended starting gold is 100."
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. The recommended starting gold is 100."
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msgstr ""
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"Hoc scaenarium superandum te sinit ut aedifices et terram mutes. Utere "
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"electionibus chartae. Aurum probatum initio centum est."
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:26
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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"Virum reliquiae ob eventum belli magni ad nemus obscurum remotumque "
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"refugerunt. Etsi sciebant se non ab exercitibus vehementibus celare patriam "
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"oppressis posse, duces resistentium tantum sperabant tempus ad copias "
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"restituendum fore. "
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:46
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:62
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:78
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:94
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#, fuzzy
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#| msgid "teamname^Team 1"
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msgid "teamname^Settlers"
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msgstr "Manus I"
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:114
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:145
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:176
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:207
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#, fuzzy
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#| msgid "teamname^Team 1"
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msgid "teamname^Enemies"
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msgstr "Manus I"
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#. [side]: type=Death Knight
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:123
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msgid "Mal Sevu"
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msgstr ""
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:154
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msgid "Gol Goroth"
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msgstr ""
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:185
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msgid "Greg"
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msgstr ""
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#. [side]: type=Death Knight
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:216
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msgid "Mal Shiki"
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msgstr ""
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:242
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#, fuzzy
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#| msgid "teamname^Team 1"
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msgid "teamname^Prisoners"
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msgstr "Manus I"
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:266
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#, fuzzy
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#| msgid "teamname^Team 1"
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msgid "teamname^Monsters"
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msgstr "Manus I"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:462
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr ""
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"Metallum fungorum delevisti. Fructus iam inmortuum inter occidentem et "
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"septentrionem decem decrescit."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:490
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr ""
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"Metallum fungorum delevisti. Fructus iam orcium inter orientem et "
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"septentrionem decem decrescit."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:518
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr ""
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"Metallum fungorum delevisti. Fructus iam orcium inter occidentem et austrum "
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"decem decrescit."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr ""
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"Metallum fungorum delevisti. Fructus iam inmortuum inter orientem et austrum "
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"decem decrescit."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:661
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msgid ""
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"One of your peasants has happened upon some spiders’ nests in the north and "
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"south."
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msgstr "Unus rusticorum in borea austroque aliquos nidos aranearum invenit."
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:667
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msgid ""
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"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
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"him?"
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msgstr ""
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"Vere puto me nescioquem in araneo captum vidisse. Fortasse debemus subvenire?"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:689
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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"Si captivo appropinquaveris tecum coniunget. Quia iam araneae quemque "
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"captivum custodientes vulnerantur, quo citius adveneris, eo facilius "
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"interficies."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:701
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr ""
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"Manus tui refert sonitus mirabiles ex aliquibus cavernis in oriente "
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"occidenteque edere."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:707
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn’t nearly be so slim."
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msgstr ""
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"Hostis viditur haud procul aliquae metalla fungorum aedificasse — certe est "
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"locus, ubi plerumque copiarum comparantur. Si illae deleamus, fortuna nostra "
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"non tam mala esse videatur."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:729
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy’s income by 10."
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msgstr ""
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"Move ullum actorem ad illos viculos ut metallum deleas, quod fructum hostis "
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"decem decrescit."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:742
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr "Proelium haud multum abest quin finiatur. Victoria ad manus est! "
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:754
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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"Incursus superavimus! Circumagitur hic orbis; iam nos non possunt evitare "
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"victoria! "
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:758
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msgid "You have won the game, but you may continue if you wish..."
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msgstr "Ludum vicisti, sed pergas si vis..."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:774
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msgid "I have fallen, but all is not lost!"
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msgstr "Cecidi, at non omnia ceduntur!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:787
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr "Ruor, sed etiam proelio non desumus! "
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:800
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msgid "Comrades, avenge me!"
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msgstr "Comites, me vindicate!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:813
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msgid "Do not fear, there is hope for us still!"
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msgstr "Noli timere, spes etiam nobis est!"
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr "Ad tabulam redire"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:14
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:105
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msgid "Peasants"
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msgstr "Rustici"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:17
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msgid ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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"Rustici operarii tui sut. Si premis manum dextrum in rusticum in quibusdam "
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"terris, terram mutas vel castella, aut metalla, fundos, viculos aut "
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"universitates aedifices. "
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:24
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
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msgid "Mages"
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msgstr "Magi"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:26
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msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr ""
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"Magi sunt sapientes tui. In universitate studere possunt, fodiendum et "
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"colendum adlegendumque proficientes."
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:33
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:119
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msgid "Farms"
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msgstr "Fundi"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:35
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msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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"Fundi modo in campo condabtur. Si rusticus ad fundum fuerit sua sponte auro "
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"messem metere incipiet."
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:42
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:126
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msgid "Villages"
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msgstr "Viculi"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:44
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msgid ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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"Viculi modo in campo aedificari possunt, qui ut adsolet fructum et sanandum "
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"comparant. Si manum sinistrum muris in rusticum premis universitatem condere "
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"potes."
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:51
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:133
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msgid "Mines"
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msgstr "Metalla"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:53
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msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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"Metalla in collibus montibusve instrui possunt. Initium vicis rusticus in "
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"metallo auro sua sponte fodiet"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:60
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:140
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msgid "Universities"
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msgstr "Universitates"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:62
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msgid ""
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"Any of the ‘Elvish’ style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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"Ullus viculus Dryadalium universitates indicat, ubi magi initium vicis tuae "
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"sua sponte in studiis materiae electae proficiunt. Preme manum dextrum muris "
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"in universitate ut materiam studii mutes."
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#. [message]: speaker=narrator
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#. [option]
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#. [set_menu_item]: id=anl_diplomacy
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:147
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:217
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msgid "Diplomacy"
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msgstr "Legatio"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:71
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msgid ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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msgstr ""
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"Preme manum dextrum muris in ducem cum in universitate stes ut acta "
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"legationis videas."
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#. [set_menu_item]: id=anl_help
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
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msgid "Help"
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msgstr "Auxilium"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:94
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msgid "A New Land — Help"
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msgstr "Terra Nova — Auxilium"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:95
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#, fuzzy
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#| msgid "Select a topic."
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msgid "Select a topic:"
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msgstr "Elige materiam."
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:98
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msgid "Done"
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msgstr "Perficere"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:52
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msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
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msgstr "Hic XX auri thesauro $df_player_name|sis dono."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:111
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msgid ""
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"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
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"scholars to further your understanding of agriculture."
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msgstr ""
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"$sf_player_name|, cum te sapientia nostra praestemus, viris doctis praecepi "
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"ut scientiae tuae agri culturae prosint."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:155
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msgid ""
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"$sm_player_name|, since the wisdom of my people exceeds yours I have "
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"instructed my scholars to aid you in your efforts to learn the science of "
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"mining."
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msgstr ""
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"$sm_player_name|, cum te sapientia populi mei praestemus, viris doctis "
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"praecepi ut studio tuo artis fodiendi discendi prosint."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
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msgid ""
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"You know worryingly little about the arts of war, $sw_player_name|. I feel "
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"an obligation to instruct you in this vital matter."
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msgstr ""
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"Minimum de arte militare intellegis, $sw_player_name|. Necesse est mihi te "
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"de materia gravissima docere."
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:266
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of agriculture"
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msgstr ""
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"<span color='green'>$player_name</span>\n"
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"Scientiam agri culturae communicare"
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:273
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of mining"
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msgstr ""
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"<span color='green'>$player_name</span>\n"
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"Scientiam fossiendi communicare"
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:280
|
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msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of warfare"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Scientiam belli communicare"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:310
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:348
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:393
|
||
msgid "Diplomatic Options"
|
||
msgstr "Optiones Legationis"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:313
|
||
msgid "What shall I do?"
|
||
msgstr "Quod faciam?"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:48
|
||
msgid "Nothing"
|
||
msgstr "Nihil"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:332
|
||
msgid ""
|
||
"<span color='green'>Donate Funds</span>\n"
|
||
"Give 20 gold to another player"
|
||
msgstr ""
|
||
"<span color='green'>Pecuniam Dare</span>\n"
|
||
"XX auri lusori alio datur"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:351
|
||
msgid "Who will you donate funds to?"
|
||
msgstr "Cui pecuniam dabo?"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:354
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:399
|
||
msgid "Back"
|
||
msgstr "Rursus"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377
|
||
msgid ""
|
||
"<span color='green'>Share Knowledge</span>\n"
|
||
"Help an ally with their research"
|
||
msgstr ""
|
||
"<span color='green'>Scientiam Communicare</span>\n"
|
||
"Socium cum proficiendo adiuvare"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:396
|
||
msgid "Who will you share knowledge with?"
|
||
msgstr "Cum quibus scientiam communicabis?"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:435
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Dwarves</span>\n"
|
||
"Lets you recruit a Dwarvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
msgstr ""
|
||
"<span color='green'>Cum Nanis Pacisci</span>\n"
|
||
"Te sinere actorem Nanorum adlegere\n"
|
||
"Paciscendum proficit: $player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:491
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Elves</span>\n"
|
||
"Lets you recruit an Elvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
msgstr ""
|
||
"<span color='green'>Cum Dryadalibus Pacisci</span>\n"
|
||
"Te sinere actorem Dryadalium adlegere\n"
|
||
"Paciscendum proficit: $player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:559
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:591
|
||
msgid "Negotiation Complete"
|
||
msgstr "Pacti Sumus"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:562
|
||
msgid ""
|
||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||
"of our brethren do you want to recruit?"
|
||
msgstr ""
|
||
"Constat — Nani libenter tecum pugnabunt. Quos sodalium nostrum adlegere vis?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:594
|
||
msgid ""
|
||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||
"of kin do you wish to recruit?"
|
||
msgstr ""
|
||
"Constat — Dryadales te in proelio iuvabunt. Quos sodalium nostrum adlegere "
|
||
"vis?"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:5
|
||
msgid "In this scenario you build up an economy"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:9
|
||
msgid "Move any unit next to captives and they will join your side"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:13
|
||
msgid "Right-click on a leader to read about the game mechanics"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:17
|
||
msgid "Rules:"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:21
|
||
msgid "Goal:"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:25
|
||
msgid "Hint:"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:29
|
||
msgid "Hints:"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:33
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:37
|
||
#, fuzzy
|
||
#| msgid "You must survive until turn 25."
|
||
msgid "You must survive until turn 25"
|
||
msgstr "Necesse est usque ad vicem XXV vivere."
|
||
|
||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:45
|
||
msgid "Choose New Recruit"
|
||
msgstr "Tironem Eligere"
|
||
|
||
#. [message]: speaker=unit
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:207
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:239
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:266
|
||
msgid "Study Complete"
|
||
msgstr "Studia Finita Sunt"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:70
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr "Qualis actor adlegere posse vis?"
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
|
||
msgid "Oversee Research"
|
||
msgstr "Exquisitioni Praeesse"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:124
|
||
msgid "Research"
|
||
msgstr "Exquisitio"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:126
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
"$player_$side_number|.research.target_language_name| est studium praeens, Ad "
|
||
"quid finem viri docti animadvertant?\n"
|
||
"\n"
|
||
"Fundi nostri $player_$side_number|.farming.gold|a comparant\n"
|
||
"Metalla nostra $player_$side_number|.mining.gold|a comparant\n"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:134
|
||
msgid "Continue as before"
|
||
msgstr "Ut ante pergere"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:144
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
"$side_number|.farming.target"
|
||
msgstr ""
|
||
"<span color='green'>Agri Cultura</span>\n"
|
||
"Agricolae +I auri faciunt\n"
|
||
"In studiis profecerunt: $player_$side_number|.farming.progress|/$player_"
|
||
"$side_number|.farming.target"
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:99
|
||
msgid "agriculture"
|
||
msgstr "agri cultura"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:156
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
"<span color='green'>Fodere</span>\n"
|
||
"Fossores +I auri faciunt\n"
|
||
"In studiis profecerunt: $player_$side_number|.mining.progress|/$player_"
|
||
"$side_number|.mining.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:160
|
||
msgid "mining"
|
||
msgstr "fodere"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:168
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||
"$side_number|.warfare.target"
|
||
msgstr ""
|
||
"<span color='green'>Ars Militaris</span>\n"
|
||
"Te sinit ut novum modum actoris adlegas\n"
|
||
"In studiis profecerunt: $player_$side_number|.warfare.progress|/$player_"
|
||
"$side_number|.warfare.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:179
|
||
msgid "warfare"
|
||
msgstr "ars militaris"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:209
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
"Fundi $player_$side_number|.name|sis iam $side_number|.farming.gold auri "
|
||
"faciunt."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:241
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
"Metalla $player_$side_number|.name|sis iam $side_number|.mining.gold auri "
|
||
"faciunt."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:268
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
"$player_$side_number|.name|, studia artis militaris peregemus. Preme manum "
|
||
"dextrum muris in mago ut actorem ad adlegendum eligas."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:196
|
||
msgid "Let’s cut you free!"
|
||
msgstr "Te solvamus!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr "Creata ab araneo soluta constat se te iuturam esse. "
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr "Labora!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
|
||
msgid "What shall I do my liege?"
|
||
msgstr "Quod faciam domine mi?"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:64
|
||
msgid "Convert to Grassland"
|
||
msgstr "In Caespitem Convertere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:65
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:369
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:578
|
||
msgid "Cost: 0g"
|
||
msgstr "Sumptus: 0a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:83
|
||
msgid "Plant Farm"
|
||
msgstr "Rurem Pangere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:99
|
||
msgid "Build Village"
|
||
msgstr "Viculum Instruere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr "Sumptus: 15a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
|
||
msgid "Build Castle"
|
||
msgstr "Castellum Instruere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:124
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:525
|
||
msgid "Cost: 6g"
|
||
msgstr "Sumptus: 6a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:146
|
||
msgid "Flood the Field"
|
||
msgstr "Agrum Perfundere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:147
|
||
msgid "Cost: 4g"
|
||
msgstr "Sumptus: 1a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:171
|
||
msgid "Plant Saplings"
|
||
msgstr "Arbusculam Constituere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:172
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:394
|
||
msgid "Cost: 1g"
|
||
msgstr "Sumptus: 1a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:199
|
||
msgid "Chop Down Forest"
|
||
msgstr "Silvam Caedere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:200
|
||
msgid "Earns: 1g"
|
||
msgstr "Reditus: 1a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:255
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
|
||
msgid "Build Mine"
|
||
msgstr "Metallum Instruere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:256
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:283
|
||
msgid "Cost: 25g"
|
||
msgstr "Sumptus: 25a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:309
|
||
msgid "Make a Ford"
|
||
msgstr "Vadum Facere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:310
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Cost: 3g"
|
||
msgstr "Sumptus: 3a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:393
|
||
msgid "Landfill"
|
||
msgstr "Quisquiliae"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:338
|
||
msgid "Cost: 5g"
|
||
msgstr "Sumptus: 5a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:368
|
||
msgid "Destroy the Ford"
|
||
msgstr "Vadum Perdere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:424
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:449
|
||
msgid "Smash Cave Floor"
|
||
msgstr "Solium Cavernae Frangere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:425
|
||
msgid "Cost: 2g"
|
||
msgstr "Sumptus: 2a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:474
|
||
msgid "Harvest Mushrooms"
|
||
msgstr "Fungos Colligere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:475
|
||
msgid "Earns: 3g"
|
||
msgstr "Reditus: 3a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:524
|
||
msgid "Build a Keep"
|
||
msgstr "Arcem Instruere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:550
|
||
msgid "Establish University"
|
||
msgstr "Universitatem Condere"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:551
|
||
msgid "Cost: 7g"
|
||
msgstr "Sumptus: 7a"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:577
|
||
msgid "Clear the Ground"
|
||
msgstr "Terram Deficare"
|
||
|
||
#~ msgid "Right-click on your leader during your turn for help"
|
||
#~ msgstr "Vicem tuam prime manum dextrum muris in ducem auxilio."
|
||
|
||
#~ msgid "The chest contains $oc_treasure gold."
|
||
#~ msgstr "Arca $oc_treasure auri continet."
|
||
|
||
#~ msgid "teamname^Team 2"
|
||
#~ msgstr "Manus II"
|