6155 lines
226 KiB
Text
6155 lines
226 KiB
Text
msgid ""
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||
msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
|
||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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||
"POT-Creation-Date: 2024-02-20 02:52 UTC\n"
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||
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
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||
"Last-Translator: Automatically generated\n"
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||
"Language-Team: none\n"
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||
"Language: es_419\n"
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||
"MIME-Version: 1.0\n"
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||
"Content-Type: text/plain; charset=UTF-8\n"
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||
"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [campaign]: id=Descent_into_Darkness
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#. [achievement_group]
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#. [scenario]: id=09_Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:13
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:6
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#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:9
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msgid "Descent into Darkness"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:14
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msgid "DiD"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
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msgid "Easy"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
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msgid "Neophyte"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:23
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msgid "Evoker"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:23
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msgid "Normal"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:24
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msgid "Challenging"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:24
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msgid "Summoner"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:26
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msgid ""
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"The northern frontier town of Parthyn is annually raided by neighboring "
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"tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and "
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"wreak vengeance on the orcs by any means necessary, even if it means "
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"sacrificing his own soul in the process.\n"
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"\n"
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msgstr ""
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:28
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msgid "(Intermediate level, 10 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:31
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msgid "Original Campaign Design"
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msgstr ""
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:37
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msgid "Latest Campaign Revision"
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msgstr ""
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||
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:43
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msgid "Artwork and Graphics Design"
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msgstr ""
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#. [about]
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:58
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msgid "Miscellaneous"
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msgstr ""
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#. [achievement]: id=did_rat_eater
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:10
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msgid "A Big Hunk of Flesh"
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msgstr ""
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||
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#. [achievement]: id=did_rat_eater
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#. the achievements are somewhat written as if from Malin's point of view which is why there's some weird and sometimes quirky flavor in them
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||
#: data/campaigns/Descent_Into_Darkness/achievements.cfg:12
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msgid "Feed a Ghoul way too many rats."
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msgstr ""
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||
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#. [achievement]: id=did_drogan
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||
#. you can interpret this as a Harry Potter reference or you can think about it as Malin making fun of Drogan's country accent, or you can take artistic liberty with the translation
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||
#: data/campaigns/Descent_Into_Darkness/achievements.cfg:19
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msgid "Yer a Ghoul, Drogan"
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msgstr ""
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||
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#. [achievement]: id=did_drogan
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:20
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msgid "Make that arrogant jerk Drogan into just another one of your minions."
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msgstr ""
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#. [achievement]: id=did_sushi
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:26
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msgid "High Grade Sushi"
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msgstr ""
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#. [achievement]: id=did_sushi
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:27
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msgid "Upgrade a normal swimmer zombie into a super zombie."
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msgstr ""
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#. [achievement]: id=did_drunk
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:33
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msgid "Drunken Fist Style"
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msgstr ""
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||
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#. [achievement]: id=did_drunk
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:34
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msgid "Make the drunken sailor zombie drink some poorly aged rum."
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msgstr ""
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#. [achievement]: id=did_monolith
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:40
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msgid "A Monolith of Stone"
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||
msgstr ""
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||
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#. [achievement]: id=did_monolith
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:41
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msgid "Find and explore all eight unique monoliths in a single playthrough."
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msgstr ""
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#. [achievement]: id=did_reflection
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:48
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msgid "Am I the Bad Guy?"
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msgstr ""
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#. [achievement]: id=did_reflection
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:49
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msgid "Reflect on all of your doings. Did you learn anything from them?"
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msgstr ""
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#. [achievement]: id=did_tentacle
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:55
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msgid "Fish are Friends not Food"
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||
msgstr ""
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||
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#. [achievement]: id=did_tentacle
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#: data/campaigns/Descent_Into_Darkness/achievements.cfg:56
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msgid "Find and eat Inky in the secret underground squid village."
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msgstr ""
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#. [scenario]: id=01_Saving_Parthyn
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:5
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msgid "Saving Parthyn"
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msgstr ""
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#. [part]
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#. Comments about dialogue style and characterization:
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#. Drogan: although he is the captain of Parthyn's guard, he shows signs of recklessness and inflexibility; he's stiff and stubborn, which causes him to butt heads with Malin
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#. often, we see that Drogan says something to Malin (e.g. banishing him) without a clearly good reason why, and that's because of his ego and confidence in his own righteousness
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#. Drogan speaks with a country accent, using things like "ta" instead of "to", "ya" instead of "you", "thar" instead of "there", and some incorrect grammatical constructs like "them orcs" instead of "the orcs"
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#. Darken Volk: he talks a little more formally than Malin, and has quite a few ellipses in his speech. These are at points where he's not speaking exactly what he's thinking in his head because in reality,
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#. he's trying to manipulate Malin for his own gain. His mode of speech is a little more formal.
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#. Dela: little more of a minor character, she's what you might expect from a sister. She isn't wholly against Malin until he kills Drogan, but she also doesn't really want to do much with a necromancer either.
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#. She tries to be understanding, but falls short in the end because of her prejudice against dark magic. Note: Dela also speaks with a country accent like Drogan, but not as heavily so.
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#. More "country accent" words: "s'ppose" instead of suppose, "’em" instead of them, dropping the g at the end of a word for ’ (bickering -> bickerin’), "’bout" instead of "about", "’im" instead of him
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#. "woulda" -> would have, "o’" -> of, "gotta" -> have to
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#. Malin: rash and impulsive, he cares a lot about his home, but doesn't see that power itself can be a corrupting force (though he does not seek power just for the sake of it, it is for another purpose which is
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||
#. to drive off the orcs). He's a little more informal in his speech, meaning more contractions and colloquialisms, stemming from his "country accent" (which is not as strong as Drogan's or Dela's due to his time on Alduin).
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#. Things to be careful about while editing: there are some poems in S8 and S11, please be mindful when making wording changes there. Some commas are added for readability even though they may not be grammatically correct.
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#. If the target language has a specialized term for a fortified town, like Latin "oppidum", use it for Parthyn.
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:36
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msgid ""
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"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
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"the northern border town of Parthyn, the second child and eldest son of the "
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"city’s baron. Every summer, by the time the mountainous paths and high "
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"passes shed their wintry gowns of snow, orcs descended from the northern "
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"hills to ravage the settlements at the frontier. Every year, Malin’s father "
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||
"led the townsfolk to repel the raids and force the orcs to retreat back to "
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"the north."
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msgstr ""
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||
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||
#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:40
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msgid ""
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||
"When Malin was ten, a passing mage sensed strong magical abilities in the "
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"boy and suggested he be sent to the Isle of Alduin for training in the "
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||
"magical arts. Malin studied there for eight years, learning all manner of "
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||
"magic from basic control over the elements, to the mystic arts and scrying, "
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||
"to alchemy and simple medicine."
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||
msgstr ""
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||
|
||
#. [part]
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||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:44
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msgid ""
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||
"Although his life on Alduin was luxurious and peaceful, Malin found the "
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||
"teachings of the scholarly mages to be too philosophical for his tastes. His "
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||
"thoughts turned back to Parthyn, where more practical magics were necessary "
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||
"to drive off the orcs. Malin began to research these magics on his own, but "
|
||
"his lack of patience and general indiscretion eventually led to several "
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||
"confrontations with his teachers and other students. Believing Malin to be "
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||
"too reckless, the mages expelled him from Alduin."
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||
msgstr ""
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||
|
||
#. [part]
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||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:48
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||
msgid ""
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||
"When Malin returned to Parthyn, orcs had already begun to attack the city. "
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||
"Although he tried his best to fight them off, the raids were far more "
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||
"relentless and the town guard was far weaker than he had remembered. One "
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||
"night, a particularly powerful band of orcs overran the city walls and Malin "
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||
"could only watch as his father was cut down by one of the savage orcish "
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||
"warriors."
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||
msgstr ""
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||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
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||
msgid ""
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||
"Shaken by the loss of their commander, the human defense began to falter. "
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||
"The orcs roared in anticipation of victory, but before they could overrun "
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||
"the city, skeleton warriors poured out of the woods to their rear. The "
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||
"undead cut down orc after orc, swords and axes hacking through flesh and "
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||
"bone with ruthless efficiency. The soldiers watched in half amazement, half "
|
||
"fear as the orcs dropped and the skeletons turned toward them, empty eyes "
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||
"bleeding with fetid magic. All was dreadfully still as the blood and carnage "
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||
"settled in the rank darkness."
|
||
msgstr ""
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||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:56
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||
msgid ""
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||
"The silence was broken by the irregular shuffle of a man emerging from the "
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||
"trees. He stood before them, a hunched figure with a rasping voice "
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||
"reminiscent of crackling bones. <i>“I am Darken Volk. While I know you do "
|
||
"not love my kind, I think it is vital that we put aside our differences. The "
|
||
"orcish menace grows in the north and they will soon return in even greater "
|
||
"force. You cannot hope to defend against them without my... help. For now, I "
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||
"ask only to refresh myself in your town.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:62
|
||
msgid ""
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||
"Drogan, the captain of the guard, replied, <i>“Nay, ye surely know that tha "
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||
"law says tha penalty fer necromancy be death. But, since you’ve saved our "
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||
"town, I’ll let ya rest here fer up ta three days. After, I’m banishin’ ya "
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||
"from Parthyn. Should ye return, we’ll attack ya on sight.”</i>"
|
||
msgstr ""
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||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
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||
msgid ""
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||
"Malin, troubled by his father’s death and the strength of the orcish "
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||
"assault, argued to no avail that Darken Volk be allowed to stay. After a "
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||
"couple days, the necromancer left Parthyn without incident."
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||
msgstr ""
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||
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||
#. [side]
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||
#. [side]: type=Sergeant, id=Drogan
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||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:80
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||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:129
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#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:125
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#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:143
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:49
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:65
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:43
|
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#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:97
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msgid "Defenders"
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||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
|
||
#. [side]: type=Orcish Warlord, type=Orcish Warrior, id=Gron'r Hronk
|
||
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
|
||
#. [side]: type=Orcish Warlord, id=Borth
|
||
#. [side]: type=Orcish Warlord, id=P'Gareth
|
||
#. [side]: type=Orcish Warlord, id=K'Vark
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:103
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:58
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:91
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:68
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:107
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:146
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:68
|
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#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:637
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:871
|
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msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:109
|
||
msgid "Kreg’a’shar Trr"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Sergeant, id=Drogan
|
||
#. [side]: type=Lieutenant, id=Drogan
|
||
#. [unit]: type=Ghoul DiD, id=DroganGhoul
|
||
#. [unit]: id=Drogan, type=Lieutenant
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:135
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:100
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:905
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1544
|
||
msgid "Drogan"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
|
||
msgid "Defend the river fort for two nights"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:196
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:180
|
||
msgid "Kill the orcish leader"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:200
|
||
msgid "Orcs reach the outskirts of Parthyn"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:204
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:104
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:124
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:176
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:800
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1979
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:142
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:207
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:209
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:819
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:431
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:129
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:929
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:211
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1077
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1145
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1192
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:174
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:900
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:203
|
||
msgid "Death of Malin Keshar"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:208
|
||
msgid "Death of Dela Keshar"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:212
|
||
msgid "Death of Drogan"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:230
|
||
msgid ""
|
||
"You really think it was a good idea to send out a raidin’ party right after "
|
||
"the orcs just attacked us? Father isn’t even here with us any more..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
|
||
msgid "Nor is Darken Volk. We are truly defenseless."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:240
|
||
msgid "Not like we even need him. No way we’re trusting a necromancer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:245
|
||
msgid ""
|
||
"Quit bickerin’, you two. With most o’ them orcs dead now, their camps will "
|
||
"be lots weaker. Our raiders will clear ’em out and leave us a quiet summer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:258
|
||
msgid "So much for quiet, Drogan. Orcs amass north of the river!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:263
|
||
msgid "What? Curses! Why be thar still so many o’ ’em?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:268
|
||
msgid ""
|
||
"Well ya sent out a bunch of our soldiers before we even started ta fix the "
|
||
"city walls..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:273
|
||
msgid ""
|
||
"Quiet, you. Malin, you’ve got ta hold tha river fort or they’ll overrun us. "
|
||
"Tha raidin’ party should be back in two days ta help us fight ’em off. Fer "
|
||
"now, I’ll send tha remaining guards to help ya."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:287
|
||
msgid ""
|
||
"What in blazes is that... that thing? Has tha necromancer returned already? "
|
||
"His timin’ couldn’t be any worse..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:292
|
||
msgid ""
|
||
"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
|
||
"before he left. I have no love for it, but we need to take action, or we’ll "
|
||
"never be able to repel the orcs!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:297
|
||
msgid ""
|
||
"I’m ’shamed of ya, Malin. Even if it’d ensure our survival, nothin’ good "
|
||
"ever comes of necromancy. The moment ya use it, you’ve already sold yer soul "
|
||
"ta black magic!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:302
|
||
msgid "What?! I am hardly evil, Drogan!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
|
||
msgid ""
|
||
"Ya say that, but you’ve been very quiet ’bout why tha mages sent you home "
|
||
"from Alduin. I’m beginning ta think you were already dabblin’ in this "
|
||
"witchcraft even before ya met that necromancer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
|
||
msgid ""
|
||
"No! No... it was something stupid, something silly... it does not matter "
|
||
"now! I’ll not stand by and allow the orcs to destroy my home while I have "
|
||
"the power to prevent it!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:581
|
||
msgid "Welcome to Parthyn"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:340
|
||
msgid "Ignorance is the parent of fear."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
|
||
msgid ""
|
||
"A monolith of pale stone, luminous and bright, but cold and brittle to the "
|
||
"touch."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Soulless
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:385
|
||
msgid "Sushi"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:393
|
||
msgid "Someone left a dead fish here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:408
|
||
msgid "The orcs have broken through. Parthyn is open to attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:425
|
||
msgid "Who will be left to defend Parthyn?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:441
|
||
msgid "I’m... dying..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Soldier
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:472
|
||
msgid "We’re back from the raid, Drogan. Seems like we made it just in time!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kreg'a'shar Trr
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:476
|
||
msgid ""
|
||
"More humans! We’ll need more fighters to squash ’em all. Grunts, retreat!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:496
|
||
msgid "The orcs are dead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:523
|
||
msgid ""
|
||
"By all rights, Malin, I should have ya kill’d on tha spot. I can’t believe "
|
||
"ya let that necromancer corrupt you. I s’ppose part o’ this is my fault "
|
||
"since I let ’im into Parthyn, but still... Since I showed ’im mercy, I’ll "
|
||
"show ya the same. I’m banishin’ you from Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:528
|
||
msgid ""
|
||
"Fine words, Drogan. Would you rather have let the orcs overrun the town?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. ’least is short for at least
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:534
|
||
msgid ""
|
||
"Aye, better that than ta even dabble in dark magic. We woulda rebuilt this "
|
||
"place like always. Even if I died, ’least it woulda been with dignity. Too "
|
||
"bad tha mages didn’t teach ya more sense."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:539
|
||
msgid ""
|
||
"I only did it to protect what I care about! Is this really what I deserve "
|
||
"for saving your hides?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:544
|
||
msgid "Yes, yes it is. Nobody’ll support ya on yer crazy path to depravity."
|
||
msgstr ""
|
||
|
||
#. [message]: race=human
|
||
#. Hint, that the loyal units stay behind
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:554
|
||
msgid ""
|
||
"We should all be glad to see you gone, necromancer. I detest having fought "
|
||
"by your side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:559
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:630
|
||
msgid "Dela? Sister?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:564
|
||
msgid "Well..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:569
|
||
msgid "Ya can’t support ’im on this one, Dela."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:574
|
||
msgid ""
|
||
"I... guess you’re right. You’ve decided your magic is more important than "
|
||
"us, Malin. I can’t help you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:579
|
||
msgid "Begone, Malin. I’ve no wish to see yer face around here ever again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:585
|
||
msgid ""
|
||
"Bravely done holdin’ off them orcs by yerself, Malin. But we’re not outta "
|
||
"trouble yet. The raidin’ party reports that more warlords be gatherin’ their "
|
||
"armies in the hills, just a few days north o’ tha Great River. I don’t know "
|
||
"if we can fight ’em all off."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:590
|
||
msgid ""
|
||
"Then we must seek help. It has not been long since Darken Volk’s departure. "
|
||
"Perhaps I can find him and ask him to aid us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:595
|
||
msgid "I’ll pretend like I didn’t hear that."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:600
|
||
msgid ""
|
||
"Then what would you have us do, Drogan? Let the orcs overrun Parthyn? "
|
||
"Abandon our families to those savages?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:605
|
||
msgid "Yes. Leave Parthyn fer now and rebuild later, like we always do."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:610
|
||
msgid ""
|
||
"Or we can drive off the orcs altogether and make sure they never attack us "
|
||
"again. Surely I cannot be the only one who sees that what Drogan says is "
|
||
"madness!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:615
|
||
msgid "If ya go out on a quest to seek depravity, none o’ us will support ya."
|
||
msgstr ""
|
||
|
||
#. [message]: race=human
|
||
#. Hint, that the loyal units stay behind
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:625
|
||
msgid "Better to die than to ally ourselves with a necromancer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:635
|
||
msgid "I hope that you’ll stay with us, Malin. Be reasonable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:640
|
||
msgid ""
|
||
"Be reasonable? I am the only one who sees reason here. If no one will help "
|
||
"me, I will go by myself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:645
|
||
msgid ""
|
||
"Malin, seekin’ out the help of a necromancer is just... just foolhardy! We "
|
||
"need ya here to help protect the town!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:650
|
||
msgid "You will eventually see that I am right, Dela. I am resolved."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=02_Peaceful_Valley
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:5
|
||
msgid "Peaceful Valley"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:20
|
||
msgid ""
|
||
"Bitter and alone, Malin follows the back-trail of the orcish band north from "
|
||
"Parthyn. He curses the mages for casting him out from the Isle of Alduin "
|
||
"only half-trained, unprepared for conflict. He curses Drogan for lacking the "
|
||
"resolve to make the necessary sacrifices to protect their home. Most "
|
||
"fiercely, he curses the orcs for their mindless savagery, pillagers and "
|
||
"raiders who view violence as little more than sport."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:24
|
||
msgid ""
|
||
"Three days’ travel northeast, Malin stumbles upon Darken Volk, the "
|
||
"necromancer who had saved Parthyn and taught him to raise the dead. The dark "
|
||
"mage suggests that they travel together; Malin obliges, having been "
|
||
"abandoned by his kinsmen. As the weeks pass, Darken Volk teaches Malin more "
|
||
"dark magic."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. [unit]: type=Apprentice Mage, id=Fake Malin
|
||
#. [unit]: type=Apprentice Necromancer, id=Fake Malin
|
||
#. [unit]: type=Dark Mage, id=Fake Malin
|
||
#. [unit]: id=Malin Keshar, type=Dark Mage
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:38
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:46
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1716
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1752
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1801
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:38
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:50
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:43
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:41
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:69
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:174
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:7
|
||
msgid "Malin Keshar"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Goblin Knight, id=T'shar Lggi
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:65
|
||
msgid "Goblins"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Goblin Knight, id=T'shar Lggi
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:71
|
||
msgid "T’shar Lggi"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:100
|
||
msgid "Occupy all of the goblin villages"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:108
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:146
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:211
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:435
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:133
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:933
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:215
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1081
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1149
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1196
|
||
msgid "Death of Darken Volk"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:132
|
||
msgid ""
|
||
"In truth, I share your hatred for the orcs. The Northlands have been my home "
|
||
"for many years and the orcs have been a growing infestation in recent times. "
|
||
"They despoil the beauty of the land wherever they go, hacking and burning "
|
||
"everything without care or concern. If you are interested, I would be happy "
|
||
"to take you on as my... apprentice... so that I can teach you to fight "
|
||
"against them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:137
|
||
msgid ""
|
||
"Yes! These orcs have threatened my friends and my home for too long. It’s "
|
||
"time I gained the power to put them in their place."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:142
|
||
msgid ""
|
||
"Yes, perhaps removing the threat of orcish raids will persuade the people of "
|
||
"Parthyn to welcome you back. But for now, I must train you. The orcs are "
|
||
"powerful in the hills, strong enough that even I dare not confront them "
|
||
"directly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:147
|
||
msgid "Then what shall we do?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:152
|
||
msgid ""
|
||
"Strike at them where they are weak. A goblin village lies in this valley, "
|
||
"just ahead. They are the bastard children of the orcs, feeble creatures "
|
||
"individually, but annoying enough in large numbers. Subduing them will "
|
||
"provide us a supply of fresh corpses and souls to use against the orcs."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:157
|
||
msgid "... It will be a worthwhile test of your skills."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:171
|
||
msgid "Beware the goblin guards in the villages."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:183
|
||
msgid "Someone dropped a key here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:204
|
||
msgid "There are some rotten corpses in this cage."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:209
|
||
msgid "Make use of them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:218
|
||
msgid "A necromancer must always use whatever supplies he is given. Do it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#. [message]: speaker=Darken Volk
|
||
#. [message]: speaker=unit
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:223
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:281
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1606
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:405
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:793
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:771
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1074
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3160
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1029
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:148
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:234
|
||
msgid "..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:276
|
||
msgid "Eeeek! Don’t kill me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:286
|
||
msgid ""
|
||
"Why do you hesitate? Did the orcs show your people any mercy when they "
|
||
"attacked Parthyn?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:292
|
||
msgid "... No."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:308
|
||
msgid "Ruuuun! The monster’s going to eat us!"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:356
|
||
msgid "Villager"
|
||
msgstr ""
|
||
|
||
#. [modify_unit]
|
||
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
|
||
#. If the names cannot be translated into your language so that the
|
||
#. movie reference remains recognizable, then simply translate these the
|
||
#. same as "Villager" above.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:400
|
||
msgid "Shaun"
|
||
msgstr ""
|
||
|
||
#. [modify_unit]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:406
|
||
msgid "Ed"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:438
|
||
msgid ""
|
||
"Ahhh... I did not realize there was a swamp near this village. Malin, it "
|
||
"would be beneficial for your training if we were to investigate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:453
|
||
msgid "Rise from the realms of death and decay!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:490
|
||
msgid "What are these things?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:495
|
||
msgid ""
|
||
"They are ghouls — noxious beings fashioned from living flesh into carcasses "
|
||
"of disease and poison. Those that outlive their masters gravitate towards "
|
||
"the natural decay present in swamps and bogs."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:500
|
||
msgid "Isn’t it cruel to turn men into such hideous forms?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:505
|
||
msgid ""
|
||
"You need not pity them. Once, these were... evil men... murderers and "
|
||
"outlaws, no better than the orcs you hunt. I have transformed them so their "
|
||
"physical forms match the spirits within. Is that not fitting? No punishment "
|
||
"is too great for their kind."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:510
|
||
msgid "I suppose so..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:522
|
||
msgid "The big wolf is done with."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:558
|
||
msgid ""
|
||
"Sacking goblin villages is all well and good, but corpses and bats will not "
|
||
"stand up to full orcish warriors."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:563
|
||
msgid ""
|
||
"Have some patience. We have only just begun your training. These carcasses "
|
||
"will supply you sufficient resources for practice. When you have mastered "
|
||
"the basics, we will then assault the orcs and you will see your forces grow "
|
||
"quickly."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=03_A_Haunting_in_Winter
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:5
|
||
msgid "A Haunting in Winter"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:25
|
||
msgid ""
|
||
"Malin and Darken Volk spend the summer and fall traveling across the lower "
|
||
"Northlands. They attack goblin villages and small orcish camps when they "
|
||
"find them. Although Darken Volk is occasionally demanding and irritable, he "
|
||
"proves to be an effective mentor. Malin’s power grows considerably under the "
|
||
"necromancer’s tutelage."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:29
|
||
msgid ""
|
||
"The colored patchwork of fall eventually fades to wintry snowfall drifting "
|
||
"over barren lands. The nights grow longer as the sun disappears behind a "
|
||
"seemingly perpetual mist of pallid clouds. Hounded by the elements, the two "
|
||
"necromancers retreat into the hills to seek shelter. By a stroke of good "
|
||
"fortune, they stumble across a mostly abandoned cave just as the winter sets "
|
||
"in."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:64
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:115
|
||
msgid "teamname^Monsters"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. [unit]: type=Necromancer, id=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:95
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:62
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1630
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:35
|
||
msgid "Darken Volk"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. fake side for a single unit during a cutscene
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:105
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:140
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:192
|
||
msgid "teamname^Illusion"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:120
|
||
msgid "Explore"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:165
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1929
|
||
msgid "Reflection pool"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:172
|
||
msgid "Kill both young ogres"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:333
|
||
msgid ""
|
||
"I sense many lifeforms in this cavern, but none are very powerful. Most "
|
||
"likely they are merely nothing more than beasts. Still, we may be able to "
|
||
"use them to continue your training."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:338
|
||
msgid "Better than nothing. Which way do these creatures lie?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:343
|
||
msgid "East."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre1
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:360
|
||
msgid "Me kill you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:382
|
||
msgid "No, me kill you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre1
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:404
|
||
msgid "No, me kill— I see human!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:409
|
||
msgid "Human! We smash human!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:414
|
||
msgid "Simple-minded, obtuse creatures."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:419
|
||
msgid ""
|
||
"This should be an easy task for you. Once you have slain them both, we shall "
|
||
"turn them into skeletons."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre1
|
||
#. this line is just a death scream
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:433
|
||
msgid "Arrghhaaugghhh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=YOgre2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:449
|
||
msgid "Me... die..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:514
|
||
msgid "The ogres are dead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:519
|
||
msgid ""
|
||
"Good... I have already showed you how to raise a skeleton before, but "
|
||
"perhaps it would be best if we... went over it once again. Other than for "
|
||
"ghouls, flesh and blood are useless for undead creatures. First, let out the "
|
||
"blood and innards and dispose of them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#. In the sense of "Understood, I will do that", not "very good".
|
||
#. That's the case for both usages of this string.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:525
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:713
|
||
msgid "Very well."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:543
|
||
msgid "What a mess."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:548
|
||
msgid ""
|
||
"Leave it. The ghouls will take care of it in due course. Next, strip away "
|
||
"the flesh. A little remaining is fine; too much will hamper your skeletons’ "
|
||
"movement."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:573
|
||
msgid "And then?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:578
|
||
msgid ""
|
||
"Bind the strings of energy to the bone. Skeletons are no more than puppets. "
|
||
"Novices will directly control their movement with strands of dark magic, but "
|
||
"you should have no need for such crude methods. Instead, impart your will "
|
||
"upon the skeleton, spread the threads over the bones, then let loose the "
|
||
"twine from your hand. If your will is strong enough, the skeleton will be "
|
||
"able to move on its own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:583
|
||
msgid "I will try."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:612
|
||
msgid "Do it again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:655
|
||
msgid "Good. Now head north. I sense another ogre there."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:672
|
||
msgid "I can turn this one into a skeleton as well."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:707
|
||
msgid ""
|
||
"The ogre seems to have looted a bow. Use it to create a Skeleton Archer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:743
|
||
msgid ""
|
||
"It seems that raising skeletons is already a trivial matter for you now. You "
|
||
"are indeed... talented."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:748
|
||
msgid "Perhaps, but I will need more than a few skeletons to fight the orcs."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:753
|
||
msgid ""
|
||
"They will come in time, when you learn to control more of them at once. For "
|
||
"now, continue exploring these caves. We may yet find something else of use."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:796
|
||
msgid "Reach the end of the cave"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:822
|
||
msgid "It seems like a merman used to live here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:836
|
||
msgid "Ick. Mudcrawlers. How did these things end up here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:841
|
||
msgid ""
|
||
"The magic of our world is unpredictable and random. Even without the "
|
||
"interference of a trained mage, it sometimes coagulates by itself, giving "
|
||
"rise to physical anomalies or breathing life into the inanimate. See there?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:859
|
||
msgid ""
|
||
"It is merely a small eddy of energy, but enough to animate the swamp water."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:864
|
||
msgid ""
|
||
"I see. Well, even if these mudcrawlers are not much of a threat, they’re "
|
||
"still bothersome. I wonder if I could be rid of them. What is magic mud even "
|
||
"weak to, anyway? Fire?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:869
|
||
msgid "You should be able to figure it out on your own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:874
|
||
msgid "... I suppose you’re right."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:895
|
||
msgid ""
|
||
"It looks like there is something mired in the mud over there. I should have "
|
||
"a look."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:913
|
||
msgid "Hmm, a storm trident. I wonder if it could be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:935
|
||
msgid "I can use the trident to set these trees aflame."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:990
|
||
msgid "Let’s see if this fire does anything."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1022
|
||
msgid "I think that did it. No more pesky crawlers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1040
|
||
msgid "Nothing happens."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1191
|
||
msgid ""
|
||
"Somehow, I feel that killing these mudcrawlers is a less than meaningful use "
|
||
"of my time."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1199
|
||
msgid ""
|
||
"I don’t think there’s much experience to be gained by fighting a few rats."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1207
|
||
msgid ""
|
||
"I must be absolutely mad to be spending hours here just feeding rats to this "
|
||
"rotten pile of flesh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1220
|
||
msgid "Has this boy been smoking again?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1228
|
||
msgid ""
|
||
"Day 1337:\n"
|
||
"\n"
|
||
"All sense of time and being are entombed within darkness. How long has "
|
||
"passed since I came here? My senses are a blur. My past life, my prior "
|
||
"goals, my very self is all but a distant memory. All I know now is the "
|
||
"constant squealing of rats and the ever growing mountain of flesh that "
|
||
"feasts before me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#. Malin Keshar breaks the fourth wall here and addresses the player, whom the 'you' refers to.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1239
|
||
msgid ""
|
||
"You. You there behind the screen. You are the one controlling me. Why are "
|
||
"you doing this? What did I do to deserve this torment? Please, I beg of you. "
|
||
"End me now. Release me from my misery!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1314
|
||
msgid "What a fat rat. I wonder where it came from?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1329
|
||
msgid "This scorpion seems unusually large... and poisonous."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1343
|
||
msgid ""
|
||
"A tattered, red flag. Some orcs used to live here, but it seems like they "
|
||
"were slain in a fierce battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1357
|
||
msgid "This banner is different than the other ones. It looks familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1378
|
||
msgid ""
|
||
"A pack of wolves, the same that the goblins use as mounts. They were "
|
||
"abandoned here for some reason."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1408
|
||
msgid "An empty vial. I wonder if this could be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1444
|
||
msgid ""
|
||
"This scorpion’s poison gland is still intact. I bet I can make a potion out "
|
||
"of it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1482
|
||
msgid "I think I can pour in the poison from here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1506
|
||
msgid "These rats will no longer bother us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1534
|
||
msgid ""
|
||
"It appears as if there are some rats living here, but the hole in the wall "
|
||
"is too small to reach them."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1554
|
||
msgid "I’m ready to learn about controlling spirits."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1562
|
||
msgid "I’m not ready yet."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1572
|
||
msgid ""
|
||
"You have done well so far to master the reanimation of skeletons. Now, I "
|
||
"shall teach you to control spirits. Are you ready?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1581
|
||
msgid ""
|
||
"Mastery over ghosts, especially the more powerful ones, is something even "
|
||
"experienced necromancers may struggle with. While other undead are nothing "
|
||
"more than mindless slaves upon reanimation, spirits are the souls of their "
|
||
"original owners and thus retain some degree of consciousness. If the spirit "
|
||
"is stronger than you, it will break free of your hold. To master it, your "
|
||
"own soul must be unwavering."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1586
|
||
msgid "I doubt I shall be overcome by the soul of an orc."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1591
|
||
msgid ""
|
||
"Perhaps, but that is not what I meant. Before you can begin to control other "
|
||
"souls, you must first master your own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1596
|
||
msgid ""
|
||
"What do you mean? I am proud. I am strong. If it is a matter of conviction—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1601
|
||
msgid ""
|
||
"It is not I that you must convince, but yourself. Hold thy tongue and "
|
||
"listen. After a great slaughter, even after the corpses are all rotted to "
|
||
"nothing but bones, the bridge between the land of death and life is "
|
||
"weakened. By placing yourself closer to death, you will better understand "
|
||
"who it is that you really are. But you must not speak. Be silent and embrace "
|
||
"the darkness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1611
|
||
msgid "Concentrate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1710
|
||
msgid "What sorcery is this? Darken Volk, what’s going... on..?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1732
|
||
msgid "Where is everything? Who are you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1737
|
||
msgid "I am Malin Keshar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1742
|
||
msgid ""
|
||
"No, <i>I</i> am Malin Keshar. Tell me who you are, and this time, make it "
|
||
"believable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1765
|
||
msgid "I am Malin Keshar, but no longer the naive, uncertain boy I once was."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1770
|
||
msgid ""
|
||
"I am no boy, nor am I uncertain. And I certainly won’t be questioned by a "
|
||
"mere reflection like you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1775
|
||
msgid ""
|
||
"The distorted reflection you see mirrors the reality within. An ever "
|
||
"morphing perspective, warped by a profusion of uncertain ambitions."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1781
|
||
msgid ""
|
||
"Nonsense. My convictions are strong and my mind is set. I have but one goal. "
|
||
"I will gain power. I will master death, and I will use it to protect my home "
|
||
"and slaughter these orcs. And I’ll make my family and my people accept me "
|
||
"back."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1786
|
||
msgid ""
|
||
"When you are drawn in many directions at once, which one will you choose? If "
|
||
"you try for them all, you shall be torn apart."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1791
|
||
msgid ""
|
||
"Protecting my home and slaying the orcs are the same thing. If you mean "
|
||
"choosing between my family and gaining more power... they will come around "
|
||
"and see reason. I will make sure of it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1814
|
||
msgid ""
|
||
"When you do not have the wisdom to see through the veil of lies you have "
|
||
"told yourself, you must not seek the advice of one who only spins the web of "
|
||
"deception further."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1819
|
||
msgid ""
|
||
"Enough with this. No proverbs are going to help me achieve my goals. This is "
|
||
"just like back on Alduin. My teachers never understood what I needed. I "
|
||
"don’t need to think and I don’t need to philosophize about “the grand nature "
|
||
"of my life and my place in the universe.” Right now, I must train my skills "
|
||
"with necromancy. That’s it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Malin
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1824
|
||
msgid ""
|
||
"When you are sad and alone, even all the power in the world will not help "
|
||
"you. In the barren void of endless night, will rage and hatred alone be "
|
||
"enough to sustain you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1829
|
||
msgid ""
|
||
"... well, my choice is already made. Rethinking it now is pointless. I have "
|
||
"never been one for regrets."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1861
|
||
msgid ""
|
||
"... Damn it all. As if I would pay any heed to a twisted doppelganger of "
|
||
"myself. Anyway..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1866
|
||
msgid ""
|
||
"What did Darken Volk say about it again? “After a great slaughter, even "
|
||
"after the corpses are all rotted to nothing but bones, the bridge between "
|
||
"the land of death and life is weakened.” If I use that knowledge..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1883
|
||
msgid ""
|
||
"... I should be able to sense the soul past the barrier of life and death..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1932
|
||
msgid "I did it! I—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=S3_Rebel_Soul
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1963
|
||
msgid "Freedom! Your sorceries cannot shackle me, Malin the Damned!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1968
|
||
msgid ""
|
||
"I failed? No... it must have been because the spell was too tricky to master "
|
||
"on the first attempt. No matter, no matter. It’s only a single, weak spirit. "
|
||
"It should be simple to crush it and exert my will back over it."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1975
|
||
msgid "Defeat the rebel ghost"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1995
|
||
msgid "I’ve got you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||
msgid ""
|
||
"So you have, and you even managed to regain control of it when it slipped "
|
||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||
"often special — use it carefully, and it will serve you well. Let it escape "
|
||
"your control again, and it will be lost to you forever."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||
msgid "I see. I won’t make the same mistake twice."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||
msgid ""
|
||
"We shall see. You have done well enough so far, but I still have much more "
|
||
"to teach you. Come, we have work to do."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=04_Spring_of_Reprisal
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:5
|
||
msgid "Spring of Reprisal"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:20
|
||
msgid ""
|
||
"Weeks pass in the cold, bare caverns. As the grip of black magic grows "
|
||
"stronger, so does Malin’s control of the undead. He finds it to be a mastery "
|
||
"of a different sort than what he was taught at the Academy. The magic "
|
||
"reaches out to him as it never has before; he listens and it speaks back — "
|
||
"he senses its will and lets it guide him — he embraces the dark magic as an "
|
||
"extension of himself."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:24
|
||
msgid ""
|
||
"When spring comes, Darken Volk leads Malin toward the jagged mountain peaks "
|
||
"in the north. In the higher reaches, snow begins to melt into rivulets of "
|
||
"water, streaming downward and fracturing the surface of the ice that "
|
||
"blankets the river Listra. Though the unstable terrain is hazardous to "
|
||
"traverse, the elder necromancer insists that they press on, saying that he "
|
||
"hopes to catch the orcish fighters unprepared by arriving early in the year."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, type=Orcish Warrior, id=Gron'r Hronk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:68
|
||
msgid "Gron’r Hronk"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:97
|
||
msgid "K’rrlar Oban"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:133
|
||
msgid "Move Malin to the end of the mountain pass"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:138
|
||
msgid "Kill the orc leaders"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:211
|
||
msgid ""
|
||
"Across this pass lies the eastern edge of the Heart Mountains proper. For "
|
||
"their distinctive shape, the orcs call these the ‘Whitefang’ Mountains, "
|
||
"which is also the namesake of the dominant clan in this region. They are the "
|
||
"very same who killed your father."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:216
|
||
msgid ""
|
||
"The Whitefang orcs... so that’s their name. When I was younger, I remember "
|
||
"fearing the sight of their banners rais’d across the river. Now, though, "
|
||
"it’s something totally different. Loathing? Disgust? A desire for vengeance? "
|
||
"Certainly... this is no longer a fight merely to protect Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:221
|
||
msgid ""
|
||
"Then it is a fight of enmity. For that, you must ensure that your hatred of "
|
||
"these orcs is strong enough, else you will never be able to achieve your "
|
||
"goal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:226
|
||
msgid ""
|
||
"You needn’t worry about my will to fight. I only ask that you lead me to "
|
||
"them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:231
|
||
msgid ""
|
||
"The fastest way to the core of their dominion lies through this mountain "
|
||
"pass. Beyond here lies your main target."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:236
|
||
msgid "Then let’s go."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:252
|
||
msgid "Revenge is a confession of pain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:268
|
||
msgid "These skulls appear to have been gnawed on."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:283
|
||
msgid "Someone was pushed off from here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:307
|
||
msgid "The best orc is a dead orc."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:314
|
||
msgid "There is a strange comfort in watching you die."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:321
|
||
msgid "Feel my wrath!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:329
|
||
msgid "Your soul is mine!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:348
|
||
msgid "These orcs aren’t so strong after all!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=K'rrlar Oban
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:365
|
||
msgid ""
|
||
"Wait, human! I may be of use to you! What is it that you desire? Slaves? "
|
||
"Gold? Land?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:369
|
||
msgid "What I desire is your death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:400
|
||
msgid "The ice doesn’t look very thick..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:458
|
||
msgid ""
|
||
"The weak ice gives way beneath the undead creature, who becomes mired in the "
|
||
"thick mud at the lake’s bottom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:465
|
||
msgid ""
|
||
"The weak ice gives way beneath the heavy warrior, who drowns in the frigid "
|
||
"mountain waters."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Spring_of_Reprisal.cfg:548
|
||
msgid ""
|
||
"We’ve finally a chance to strike at the heart of the Whitefang’s territory. "
|
||
"At last... we shall have revenge."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Schism
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:5
|
||
msgid "Schism"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:24
|
||
msgid ""
|
||
"The cycle of the seasons churns and summer and fall roll around once more. "
|
||
"Malin’s thoughts turn back to Parthyn frequently, where a year prior, he had "
|
||
"still been among family and friends in the rustic little town that he still "
|
||
"thinks of as his home. He has since become a forsaken wanderer, he thinks, "
|
||
"but the still burning image of his father being cut down amidst the ruins of "
|
||
"his home is stamped deep into his thoughts."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:28
|
||
msgid ""
|
||
"Companionship and peace... perhaps they are but a farce and certainly an "
|
||
"impossibility with the threat of the orcish clans still looming. It was a "
|
||
"choice to live and suffer the path of solitary vengeance rather than appease "
|
||
"the law of his land... and thus watch his home burn. It was a choice, he "
|
||
"admits, not destiny, not fate. It is a choice that he oft ponders, but "
|
||
"usually comes to the same conclusion. Perhaps there is no point in "
|
||
"reminiscing on his once tranquil, pastoral life. He has never been one for "
|
||
"regrets."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:32
|
||
msgid ""
|
||
"Malin turns his attention to the task at hand. Darken Volk leads him through "
|
||
"the heart of the Whitefang territory, where they terrorize and murder entire "
|
||
"camps of orcs with their undead minions. Word spreads among the orcish "
|
||
"towns, which begin to post more guards and dispatch frequent patrols to "
|
||
"exterminate the two necromancers. All of their attempts fail."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:36
|
||
msgid ""
|
||
"As Malin and Darken Volk continue their raids on the orcs, they eventually "
|
||
"force the usually fractious Whitefang chieftains to unite in opposition. The "
|
||
"orcs pursue the two necromancers east toward the mouth of the river humans "
|
||
"call the Longlier and elves call the Arkan-thoria, where they manage to "
|
||
"surround the humans and force a fight."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Borth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:74
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:74
|
||
msgid "Borth"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=P'Gareth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:113
|
||
msgid "P’Gareth"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=K'Vark
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:152
|
||
msgid "K’Vark"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:180
|
||
msgid "River Longlier"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:203
|
||
msgid "Kill the orcish leaders"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:234
|
||
msgid ""
|
||
"Even before the very founding of Wesnoth, you have hounded my people at "
|
||
"every turn. You have trampled our fields, slaughtered our livestock, and "
|
||
"burned our houses. You have brought war to a place of peace and death to a "
|
||
"place of life. You are nothing but remorseless killers and savage beasts. "
|
||
"Your kind deserves no mercy and shall receive none. I will crush you into "
|
||
"the dust and make you into my slaves for all eternity."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Borth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:239
|
||
msgid ""
|
||
"The silly necromancer is trying to talk us to death! You have caused us "
|
||
"enough trouble, human. It is time for you to die."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=P'Gareth
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:244
|
||
msgid "Ummm... unless... you are already dead, like the skeletons?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=K'Vark
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:249
|
||
msgid "Then it will be time for you to die again!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:275
|
||
msgid "How puny and weak you look in death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:302
|
||
msgid ""
|
||
"You and your kind deserve no eternal rest in death. After this battle, I’ll "
|
||
"raise your corpse and make your bones dance for me, orc. But for now, I’ve "
|
||
"one last one to take care of—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=$remaining_orc_leader.id
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:355
|
||
msgid "Retreat!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:380
|
||
msgid "He flees! The coward!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:385
|
||
msgid ""
|
||
"That is no surprise. Orcs may like to make a show of strength, but will "
|
||
"always flee in the face of an overwhelming force. Nevertheless, the "
|
||
"Whitefangs are still numerous and have some ties to other orcish clans. You "
|
||
"must hunt this chieftain down before he can alert the others, else we may "
|
||
"soon have dozens more on our tail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:390
|
||
msgid "By ‘you’, you mean... on my own?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:395
|
||
msgid ""
|
||
"Your apprenticeship is nearly over; you are more than capable of handling a "
|
||
"single, half-dead orc on your own. After you have dealt with him, I do have "
|
||
"a small favor I will ask of you. It will constitute the last part of your... "
|
||
"training. I have some other things that I must attend to in preparation. In "
|
||
"a few weeks, meet with me to the west, near the town of Tath."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Schism.cfg:400
|
||
msgid "It will be done."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=06_Return_to_Parthyn
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:5
|
||
msgid "Return to Parthyn"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:20
|
||
msgid ""
|
||
"Two days’ travel south of the previous battle, Malin picks up the trail of "
|
||
"the regrouped orcish warriors. He follows them down the western bank of the "
|
||
"river Listra, past the Whitefang Mountains. He wonders why they continue "
|
||
"rushing toward the Great River instead of calling for reinforcements, but "
|
||
"after a bit of thought, he realizes where the orcs are headed. It is, after "
|
||
"all, the season when they usually raid human towns."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:24
|
||
msgid ""
|
||
"<i>‘This chieftain has no intention of warning the rest of his clan about "
|
||
"me. I suppose he must think that I intend to attack the rest of the "
|
||
"Whitefangs rather than pursue him this far; with his brethren occupied "
|
||
"against me, he will be able to raid more human towns undisturbed. Selfish "
|
||
"creature. Exactly what one would expect from an orc.’</i> Malin thinks "
|
||
"carefully and quickly realizes what he should do."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:28
|
||
msgid ""
|
||
"He tramps through the woods tirelessly, forsaking several days’ sleep as he "
|
||
"and his servants draw closer to the Great River, hoping to cut off the orcs "
|
||
"before they reach Parthyn. Soon, Malin recognizes some familiar "
|
||
"surroundings..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Lieutenant, id=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:94
|
||
msgid "Guardsmen"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Lieutenant, id=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:107
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:108
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:109
|
||
msgid "River fort guard"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:198
|
||
msgid "Remove the traitor Drogan"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:205
|
||
msgid "Kill any people from Parthyn but Drogan"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:240
|
||
msgid ""
|
||
"I bring word from the north, Drogan! Orcs march on Parthyn, no more than a "
|
||
"few hours’ journey away. They mean to raid the village tonight!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:251
|
||
msgid ""
|
||
"I hoped I’d never see ya again, Malin. You’re obviously not taking yer "
|
||
"banishment seriously, so I’ll tell ya one last time — no matter why you’ve "
|
||
"come back, we’re not welcomin’ ya here. Take one step closer to Parthyn and "
|
||
"I’ll order tha guards to attack ya."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:256
|
||
msgid "Banishment or not, I’m here to help defend my home against the orcs!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:261
|
||
msgid "Orcs or not, ya gots ta leave!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:266
|
||
msgid "Dela, help me! You, at least, must see reason!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:271
|
||
msgid "Ya know there’s no way she’s sidin’ with ya."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:276
|
||
msgid "That... I don’t really..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:281
|
||
msgid "See? If ya keep bein’ stubborn, we’ll attack ya. Leave."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:286
|
||
msgid ""
|
||
"Master, do not listen to them! He, too, has a choice, but he foolishly "
|
||
"chooses to spurn your aid! He jeopardizes the safety of Parthyn!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. ’side is short for beside
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:293
|
||
msgid ""
|
||
"I didn’t think I’d ever see ya again, Malin. But what’s this awful thing "
|
||
"that stands ’side ya?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:298
|
||
msgid ""
|
||
"It is of little concern to you. It is merely the byproduct of the new "
|
||
"magical arts that I have learned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303
|
||
msgid ""
|
||
"It don’t take a trained mage ta see that yer ‘magical arts’ refers to "
|
||
"necromancy! That creature stinks o’ death!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:308
|
||
msgid ""
|
||
"And why should you care about such things? Orcs march on Parthyn! We must "
|
||
"defend the town!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. the third sentence is "your father would be turning in his grave if he could see what you've become" with intentionally incorrect grammar because Drogan is not well educated
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:314
|
||
msgid ""
|
||
"Better ta face them orcs alone than ta use dark magic! I warned ya about "
|
||
"this before, but obviously ya ignored me. Yer father’d be turnin’ in his "
|
||
"grave if he be seein’ what you’ve become."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:319
|
||
msgid ""
|
||
"You dare bring my father into this! I’ve fought with every fiber of my being "
|
||
"against these orcs, and I’ve done it all to protect my country and kinsmen. "
|
||
"Is this how you repay me? With scorn and disdain?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:324
|
||
msgid ""
|
||
"Master, do not listen to him! He is clearly blinded by his own prejudice! He "
|
||
"jeopardizes the safety of Parthyn!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:331
|
||
msgid "Silence from you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:336
|
||
msgid ""
|
||
"Drogan! With my newfound powers, I have already eliminated several orcish "
|
||
"chieftains! If you will allow me to help, I will crush the one who comes "
|
||
"here as well!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. ’n means and
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:342
|
||
msgid ""
|
||
"Fine story ye be tellin’ me. I find it likelier that ya brought yer pet orcs "
|
||
"here ta help ya take revenge on us. If I let ya through, yer undead will "
|
||
"kill us where we stand ’n sack the whole city. Watchin’ ya grow up, I never "
|
||
"could’ve thought you’d turn into such a traitor."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:347
|
||
msgid ""
|
||
"And what of the rest of you? Dela, at least you don’t believe that, do you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:352
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3060
|
||
msgid "I..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:357
|
||
msgid ""
|
||
"Stop lookin’ ta her, Malin. Tha fact that even Dela be rejectin’ ya should "
|
||
"tell ya how much o’ a traitor ye are."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:362
|
||
msgid "Master, he threatens the safety of the city by standing in your way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:367
|
||
msgid ""
|
||
"You’re the traitor, Drogan! This is twice now that you’ve tried to prevent "
|
||
"me from protecting Parthyn. I’ll defend my home no matter the cost, even if "
|
||
"it means I must cut you down first."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:373
|
||
msgid ""
|
||
"<i>If I want the people of Parthyn to accept me back, I must be cautious. I "
|
||
"musn’t kill any of them besides Drogan or they’ll oust me for good.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:447
|
||
msgid ""
|
||
"Grunts! Prepare the camp! We attack the city tonight— wait. You! "
|
||
"Necromancer, you followed us all the way here?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:455
|
||
msgid ""
|
||
"Did you really think you could outrun the dead, who need neither rest nor "
|
||
"sleep? Prepare to meet your makers, orc. Drogan, I will show you what my new "
|
||
"powers are capable of. You will see how foolish you are to oppose me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:461
|
||
msgid ""
|
||
"Did you really think you could outrun the dead, who need no rest nor sleep? "
|
||
"Prepare to meet your makers, orc."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:485
|
||
msgid "A monolith of grey stone, appearing solid, but crumbling within."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:516
|
||
msgid "Darkness is not the enemy, but believing it is so makes it so."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:533
|
||
msgid "The dead fish returns home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:599
|
||
msgid "Behold, Drogan! I have slain the orcish chieftain. Do you trust me now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:604
|
||
msgid ""
|
||
"I see that you’ve not lost all o’ yer humanity by allying yerself with tha "
|
||
"orcs. But ya can’t come back, Malin. No necromancer will ever be welcome in "
|
||
"Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:609
|
||
msgid ""
|
||
"What?! You ungrateful cur! You’d sack tha city and let everyone die, and for "
|
||
"what? Only to spurn something you don’t understand? You’re a fool. Parthyn "
|
||
"will only be under greater danger with you leading it. If we are to survive, "
|
||
"<i>you</i> are the one who must leave!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:614
|
||
msgid "Have ye lost yer mind, Malin? There’s no way we’re banishin’ Drogan!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:619
|
||
msgid ""
|
||
"Malin, ye were once one o’ my friends and tha pride o’ tha town. I truly "
|
||
"don’t want ta fight ya. I’ll give ya one more chance. Leave Parthyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:624
|
||
msgid ""
|
||
"Your choice, not mine. If you refuse to leave by your own volition, then it "
|
||
"will have to be by force. Attack him!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:632
|
||
msgid "The orc was carrying some gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:661
|
||
msgid ""
|
||
"I am defeated but not dead, foul thing that was once my brother. Watch your "
|
||
"back, because I will come for you and I will kill you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:699
|
||
msgid "Now the people of Parthyn will never accept me back!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:709
|
||
msgid "See how you die when you spurn the help of Malin Keshar..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:731
|
||
msgid "See what your traitorous ways have won you, Drogan?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:736
|
||
msgid ""
|
||
"Drogan, no! Malin, you monster, how could ya just murder Drogan in cold "
|
||
"blood?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:741
|
||
msgid "He chose this fate for himself! I merely retaliated in turn!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:746
|
||
msgid ""
|
||
"How could ye possibly think Drogan was tha traitor when you’re the one "
|
||
"attacking Parthyn?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:751
|
||
msgid ""
|
||
"What? I have not harmed even a single villager or guardsman besides Drogan! "
|
||
"I am only trying to help, but none of you will listen to reason!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:756
|
||
msgid ""
|
||
"I tried to! I wanted ta believe in ya, I really did. After Father died, you "
|
||
"and Drogan were all I had..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:761
|
||
msgid ""
|
||
"Then why did you listen to him instead of me? I was trying to keep us "
|
||
"together. He was trying to tear us apart! You wouldn’t even lift a finger to "
|
||
"help me when he threatened to attack me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:766
|
||
msgid "Malin, that’s—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:771
|
||
msgid ""
|
||
"You’ve always been like this. You never think for yourself. You always just "
|
||
"follow whatever other people tell you. Not a single original thought in your "
|
||
"head."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:776
|
||
msgid "Malin—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:781
|
||
msgid ""
|
||
"That man used necromancy? He must be evil! Never mind that he be your own "
|
||
"brother, trying to protect his own home!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:788
|
||
msgid ""
|
||
"Enough! There’s nothing I can say ta someone who embraces evil so "
|
||
"shamelessly! You’ll pay for Drogan’s death!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:798
|
||
msgid ""
|
||
"<i>So, no matter what, she’ll be against me? Then this is hopeless. Even if "
|
||
"they intend to fight me, I’ve no wish to fight the townsfolk...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:803
|
||
msgid "<i>I guess I should just leave and find Darken Volk.</i>"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:812
|
||
msgid "Escape to the northwest"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:843
|
||
msgid "A monolith of dark stone, shadowed panes reflecting distorted images."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=DroganGhoul
|
||
#. This is just some guttural sound that a ghoul might make since it can't actually talk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:914
|
||
msgid "Grahhhuralug..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:919
|
||
msgid ""
|
||
"As ugly in death as he was in life. Darken Volk was right. It <i>is</i> "
|
||
"fitting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:924
|
||
msgid ""
|
||
"What have you done?! Killing Drogan wasn’t enough — ya had ta defile his "
|
||
"body as well? How could ya turn him into such a... a hideous thing? I can’t "
|
||
"believe how depraved you’ve become!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:929
|
||
msgid ""
|
||
"What you see on the outside reflects the inside. The face of truth is "
|
||
"undoubtedly an ugly one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=OWarlord
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:958
|
||
msgid ""
|
||
"Look what we have here! A human city on the verge of collapse and a "
|
||
"necromancer with only a few paltry minions at his command. The wolves will "
|
||
"feed well tonight!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:962
|
||
msgid ""
|
||
"More orcs, and powerful ones at that! There’s no way I’m escaping now..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:974
|
||
msgid ""
|
||
"Flee while you still can, Malin the Damned! When I have defeated these orcs "
|
||
"and secured Parthyn against further raids, I will hunt you down and I will "
|
||
"kill you. You are my brother no longer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:980
|
||
msgid ""
|
||
"Flee while you still can, Malin the Damned! When I have secured Parthyn "
|
||
"against further raids, I will hunt you down and I will kill you. You are my "
|
||
"brother no longer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:988
|
||
msgid ""
|
||
"O gods, how did it come to this? My own sister determined to personally see "
|
||
"to my demise. Banished from Parthyn, my country, my home... spurned by my "
|
||
"people, whom I have given everything for... nothing has gone right ever "
|
||
"since I got into an argument with that fat, orc-loving toad Zephrin and "
|
||
"tried to curse him. I was only testing my new spell on him! It was only "
|
||
"supposed to be a simple curse! How was I supposed to know it would kill him? "
|
||
"Blasted Academy."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:993
|
||
msgid ""
|
||
"... Now the only being who still wants to see me alive is a necromancer. I’m "
|
||
"beginning to think that I’m the one who was cursed..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07a_A_Small_Favor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:5
|
||
msgid "A Small Favor — I"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:84
|
||
msgid ""
|
||
"Fleeing from the city of his birth, Malin escapes into the forested hills "
|
||
"north of the Great River. Some distance west, he finally stops after several "
|
||
"days bereft of rest and sleep. He closes his eyes, trying to purge the last "
|
||
"few hours from his mind, but the darkness only makes the images all the more "
|
||
"vivid. He is tired, <i>so</i> tired, but sleep does not come."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:88
|
||
msgid ""
|
||
"<i>“No regrets. No regrets...”</i> He repeats it under his breath like a "
|
||
"chant, murmuring over and over in his half-conscious state. After a while, a "
|
||
"second voice joins, a voice that sounds very much like his own, but somehow "
|
||
"feels foreign and alien. <i>‘There could have been another way. You might "
|
||
"have been wrong.’</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:92
|
||
msgid ""
|
||
"<i>“No, no. Even if there were another way, they would have spurned me all "
|
||
"the same. They are wrong... blind. I have no regrets about what I did. No "
|
||
"regrets...”</i> He quells the voice. Sleep comes, long stretches of "
|
||
"dreamless darkness punctuated briefly by nightmarish forms — distorted, "
|
||
"grotesque things that whisper in eerily familiar voices. <i>‘You are cursed, "
|
||
"Malin the Damned! Cursed! Cursed. Cursed...’</i> They echo over and over, "
|
||
"first a choir, then a duet, both male, then just one, a single voice alone "
|
||
"in the darkness."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:96
|
||
msgid ""
|
||
"Malin wakes up to a plume of smoke rising behind him. He gives it only a "
|
||
"brief thought before heading farther west. Soon, he catches sight of the "
|
||
"golden banners of Tath and reunites with his teacher just outside of the "
|
||
"city."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:100
|
||
msgid ""
|
||
"<i>“For your final test as my apprentice, you will aid me in retrieving a "
|
||
"book,”</i> the necromancer says. <i>“The book was... stolen from me long "
|
||
"ago. It has personal value to me, so you may think of this as a small favor. "
|
||
"However, this task will require you to act against your countrymen of "
|
||
"Wesnoth, since it was one of them who took it from me.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:104
|
||
msgid "Malin replies, <i>“They are no longer countrymen of mine.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:108
|
||
msgid ""
|
||
"Darken Volk continues, <i>“Excellent. There is a lady of Tath by the name of "
|
||
"Karae. She was trained as a mage in her youth and now uses her wealth to "
|
||
"support a large number of mages in their studies. Among her library is the "
|
||
"book we seek. We shall break into her manor and search from there.”</i>"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:122
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:30
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:24
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:65
|
||
msgid "Intruders"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:152
|
||
msgid "Taylor"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:161
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:162
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:163
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:165
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:166
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:167
|
||
msgid "Night Watchman"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:169
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:170
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:172
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:173
|
||
msgid "Gate Guard"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:175
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:176
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:188
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:195
|
||
msgid "City Guard"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:180
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:181
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:186
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:187
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:193
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:194
|
||
msgid "Mage Guard"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:182
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:189
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:196
|
||
msgid "Head Trainer"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:408
|
||
msgid "Stables"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:413
|
||
msgid "Temple"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:422
|
||
msgid "Move Malin and Darken Volk into the Mage Lady’s manor"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:427
|
||
msgid "Defeat General Taylor"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:446
|
||
msgid ""
|
||
"Enemy units have reduced vision. An enemy unit will see you if two hexes "
|
||
"separate you from them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:483
|
||
msgid ""
|
||
"The stolen book lies within Lady Karae’s manor at the north end of the city. "
|
||
"It will be difficult for us to defeat the entire city guard, so we must stay "
|
||
"hidden as long as possible. For now, we can make use of this fog. I shall "
|
||
"use it to cast a spell to obscure the town guards’ vision."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:504
|
||
msgid ""
|
||
"This spell will not hide us completely. If we stray too close to the guards, "
|
||
"they will still be able to see us. Once we are spotted, we shall have to "
|
||
"make a run for it. The faster we enter the manor, the more time we shall "
|
||
"have to search for the book before the guards can pursue us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:509
|
||
msgid ""
|
||
"Note: Only the units you recruit now will be available to you once inside."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:525
|
||
msgid "This blasted fog is so thick! I can’t see a thing!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:530
|
||
msgid "Stay alert, soldier. Report anything unusual immediately."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:551
|
||
msgid "Undead are emerging from the forest!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:557
|
||
msgid "Wake the guard! To arms!"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Tentacle of the Deep, id=Tentacly
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:598
|
||
msgid "Tentacly"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:607
|
||
msgid ""
|
||
"I have heard rumors that the mages of Tath have been experimenting on the "
|
||
"wildlife..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:656
|
||
msgid ""
|
||
"Oh? The temple healers are trying to heal a man who is already dead. Perhaps "
|
||
"you could... give them a little demonstration as to how it is actually done."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Soulless, id=Jaime
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:673
|
||
msgid "Fat Jaime the Drunk Sailor"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:717
|
||
msgid ""
|
||
"It appears as if these stables contain some armaments that could be useful "
|
||
"for an undead rider."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. Ooouuuh is a cry of pain
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:740
|
||
msgid "Ooouuuh! It burns... burrrrnnns..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:766
|
||
msgid ""
|
||
"Beware the urns. It appears that they contain holy water that these mages "
|
||
"have brewed themselves. As you might guess from the name, it is quite "
|
||
"effective against undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Taylor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:778
|
||
msgid "The undead are too strong! Retreat and regroup!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:816
|
||
msgid "Here is the entrance! Hurry!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07a_A_Small_Favor.cfg:862
|
||
msgid ""
|
||
"We have no hope of entering the manor now that dawn has broken and the "
|
||
"entire city guard is alerted to our presence. Your incompetence is truly "
|
||
"appalling."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07b_A_Small_Favor2
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:5
|
||
msgid "A Small Favor — II"
|
||
msgstr ""
|
||
|
||
#. [time]: id=indoors
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:13
|
||
msgid "Indoors"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:125
|
||
msgid "Find Lady Karae"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Silver Mage, id=Lady Karae, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:177
|
||
msgid "Lady Karae"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#. Unit name
|
||
#. Unit name
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:263
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:345
|
||
msgid "Guard"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#. Unit name
|
||
#. Unit name
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:265
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:347
|
||
msgid "female^Guard"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:419
|
||
msgid ""
|
||
"Malin and Darken Volk enter the mage lady’s manor, closing the heavy gates "
|
||
"behind them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:424
|
||
msgid "That gate will not hold back the soldiers for long. We must hurry."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:439
|
||
msgid "Undead have entered the manor! Defend yourselves!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:639
|
||
msgid "Hunt down the undead! Destroy them all!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:643
|
||
msgid ""
|
||
"The city guard has entered the manor. We will have to hold them off while we "
|
||
"search."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:657
|
||
msgid "More guards are coming. We must hasten our search!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:671
|
||
msgid "It does not look like we have much time left..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:686
|
||
msgid "There is only one thing that makes a dream impossible to achieve."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:699
|
||
msgid "... the fear of failure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:710
|
||
msgid "<i>There is nothing good or bad, but thinking makes it so.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:721
|
||
msgid ""
|
||
"<i>Mirrors of shallow blue, cold and opaque, they stare,\n"
|
||
"Piercing, unblinking, a pitiless reflection,\n"
|
||
"Shattering our brittle, fancied reality.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:734
|
||
msgid ""
|
||
"<i>Emerald, verdant green gives way,\n"
|
||
"Touched by shadow, dark dye of black,\n"
|
||
"An abhorrent stain of pestilence.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:747
|
||
msgid ""
|
||
"<i>Crimson pool, essence of life,\n"
|
||
"Flesh and blood flow away to rot,\n"
|
||
"Leaving only bones to remain.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:762
|
||
msgid "This appears to be a wedding ring."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:775
|
||
msgid "This vial of holy water is inscribed with a cross and two rings."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:787
|
||
msgid "There is a torn up dress on this altar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:800
|
||
msgid "This amulet feels strangely cold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:828
|
||
msgid "The mages have hidden their gold somewhere else."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:845
|
||
msgid "Darken Volk! I should have known it was you! What are you doing here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:849
|
||
msgid "Taking back what is rightfully mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:853
|
||
msgid ""
|
||
"As impudent as ever. What lies in that book is not meant for human eyes — "
|
||
"yours or mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:857
|
||
msgid "I am not here to argue."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:861
|
||
msgid ""
|
||
"Of course you are not. I assume your arrogance has only grown over the years."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:865
|
||
msgid ""
|
||
"If you wish to continue lecturing me, by all means, do so. It will only make "
|
||
"you easier to kill."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:869
|
||
msgid "I regret that it has come to this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:881
|
||
msgid "Someone was... messing... with some potions here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Karae
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:893
|
||
msgid "Darken Volk... you... wouldn’t dare..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:897
|
||
msgid "Enough with your decrepit prattling."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#. a vault is a big underground room, sort of like a gigantic basement
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:918
|
||
msgid ""
|
||
"I feel the breaking of an illusion spell. The book is in the vault in the "
|
||
"northwest corner of the manor. We must find the passageway leading there!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:925
|
||
msgid ""
|
||
"Move Malin Keshar or Darken Volk through the passageway in the northwest "
|
||
"leading to the vault"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:949
|
||
msgid "Here is the passage to the vault!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=RGuard
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:999
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:1028
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1272
|
||
msgid "Surround those necromancers! They cannot escape now!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:1003
|
||
msgid ""
|
||
"Fool boy! You took too long to defeat Karae! Now we are at the mercy of the "
|
||
"city guards!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07b_A_Small_Favor2.cfg:1032
|
||
msgid ""
|
||
"Fool boy! You took too long to find the path to the vault! Now we are at the "
|
||
"mercy of the city guards!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07c_A_Small_Favor3
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:5
|
||
msgid "A Small Favor — III"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. Book guards
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:50
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:53
|
||
msgid "Guardian"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. Book guards
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:52
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:53
|
||
msgid "female^Guardian"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:207
|
||
msgid "Retrieve the book and escape"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:377
|
||
msgid "Mage"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:377
|
||
msgid "female^Mage"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:467
|
||
msgid "The book is very close, somewhere to the northwest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:783
|
||
msgid "The guards continue to pursue us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:797
|
||
msgid "The guards are catching up to us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:811
|
||
msgid ""
|
||
"<i>Beware that, when fighting monsters, you yourself do not become a "
|
||
"monster...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:822
|
||
msgid ""
|
||
"<i>Death is the twilight that follows the light of day.\n"
|
||
"Life fades with the setting sun into darkness.\n"
|
||
"Existence churns and the soul is reborn into endless night.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:835
|
||
msgid "There are quite a few failed potions around here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:846
|
||
msgid "This coffin is empty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:862
|
||
msgid "Be careful around those urns."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:875
|
||
msgid "Fancy, but I’ve no use for a new cloak right now."
|
||
msgstr ""
|
||
|
||
#. [message]: id=Darken Volk
|
||
#. The speaker addresses an undead minion.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1019
|
||
msgid "The book! Guard it with your unlife while I come to fetch it."
|
||
msgstr ""
|
||
|
||
#. [message]: id=Darken Volk
|
||
#. The speaker addresses a human or a bat.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1026
|
||
msgid "The book! Guard it with your life while I come to fetch it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1056
|
||
msgid "Hand that over."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1061
|
||
msgid "Can’t it wait until we’re away from all these guards?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1066
|
||
msgid ""
|
||
"... Fine. There is a small tunnel in the cellar to the northeast. It will "
|
||
"lead us far enough out of the city that we can escape pursuit."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1073
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1141
|
||
msgid "Escape via the tunnel in the northeast cellar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1101
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1235
|
||
msgid "Let’s get out of here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1164
|
||
msgid "We’ve got the book, but how do we get out of here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1177
|
||
msgid "Wait, you aren’t leaving me behind, are you?"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1184
|
||
msgid ""
|
||
"Escape the manor (Malin reaches the tunnel in the northeast cellar before "
|
||
"Darken Volk)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1188
|
||
msgid "Darken Volk reaches the tunnel before Malin does"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1212
|
||
msgid "You have served me well, boy."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/07c_A_Small_Favor3.cfg:1218
|
||
msgid ""
|
||
"As he heads into the tunnel, Darken Volk collapses the entrance, leaving "
|
||
"Malin to be captured and executed by the city guards."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08_Alone_at_Last
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:5
|
||
msgid "Alone at Last"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:19
|
||
msgid ""
|
||
"As he enters the tunnel underneath Lady Karae’s manor, Darken Volk gestures, "
|
||
"causing the entrance to collapse. The two necromancers turn and begin "
|
||
"walking down the pitch-black tunnel, temporarily safe from pursuit."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:23
|
||
msgid ""
|
||
"Silence permeates the darkness, broken only by the irregular dripping of "
|
||
"water from the musty cave walls. Malin looks toward Darken Volk "
|
||
"occasionally, expecting something from the elder necromancer, but is met "
|
||
"with stone-cold dispassion. There is no acknowledgment... no word of "
|
||
"gratitude — only a sense of unease that has as much to do with the book as "
|
||
"it does with Darken Volk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:27
|
||
msgid ""
|
||
"They continue walking through the damp, cold air all through the morning and "
|
||
"day, finally emerging as the last rays of sunlight sink below the horizon."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:97
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:134
|
||
msgid "Wesnothians"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:170
|
||
msgid "Take the book back from Darken Volk"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:220
|
||
msgid ""
|
||
"Well, we got your precious book and made it out of Tath in one piece. What "
|
||
"do we do now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:225
|
||
msgid "‘We’? <i>We</i> do nothing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:240
|
||
msgid "Now give the book to me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:246
|
||
msgid ""
|
||
"Darken Volk grabs the mysterious book from Malin’s hands and stalks away."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:255
|
||
msgid "Now go your own way, and I will go mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:281
|
||
msgid "You can’t just leave me here!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:292
|
||
msgid "Master, do you not see? He has merely been using you to get that book!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:297
|
||
msgid "What do you mean?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:302
|
||
msgid ""
|
||
"He cares not about your noble quest to push back the orcs. He needed your "
|
||
"help to fight the mages!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:307
|
||
msgid "Wait!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:315
|
||
msgid ""
|
||
"You used me! You knew the people of Parthyn would cast me out — you knew I "
|
||
"had nobody else to turn to! You knew I would do whatever you said..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:323
|
||
msgid "After all this time... I haven’t just been a pawn to you... have I?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:328
|
||
msgid "Why don’t you say anything?! Don’t you care at all?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:336
|
||
msgid ""
|
||
"... you can’t abandon me too, not the way they did... Father, Drogan, Dela..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:346
|
||
msgid ""
|
||
"He will not help you, but perhaps the book might. You were the one who "
|
||
"helped him retrieve it. It is rightfully yours!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:351
|
||
msgid "Yes, I suppose that is right..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:356
|
||
msgid ""
|
||
"Darken Volk! That book is as much mine as it is yours! Give it back, or I "
|
||
"will take it by force!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:371
|
||
msgid "You are even more of a fool than I thought."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:453
|
||
msgid ""
|
||
"You let me believe Parthyn would accept me back, so when they didn’t, I "
|
||
"would be willing to attack my own countrymen!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:458
|
||
msgid ""
|
||
"What you let yourself believe is no fault of mine. I gave you more power "
|
||
"than you could have possibly dreamed. Use it to fight the orcs that annoy "
|
||
"you so, not me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:463
|
||
msgid ""
|
||
"You took my home away from me. You took Drogan away. You turned my sister "
|
||
"against me! You have ruined my life!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:468
|
||
msgid ""
|
||
"The only thing I have done is given you the power to achieve your own goals. "
|
||
"The rest, you have done yourself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:473
|
||
msgid "That’s not true! You can’t abandon me like this!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:478
|
||
msgid ""
|
||
"Fighting the orcs is your ambition, not mine. You cannot expect me to help "
|
||
"you in an endeavor that does not concern me at all."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:483
|
||
msgid ""
|
||
"The very same to you! I helped you retrieve that book! If you will not help "
|
||
"me with my mission, I will at least keep the fruits of my labor."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:488
|
||
msgid "Hardly. I will crush you easily."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:493
|
||
msgid "Perhaps, but I have nothing left to lose..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:508
|
||
msgid "Now you shall pay for what you have done to me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:513
|
||
msgid ""
|
||
"Done? I have done nothing but give you an opportunity. What you choose to do "
|
||
"with your life is not my business. Leave me alone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:533
|
||
msgid "A monolith of dark stone, marred by cracks running throughout."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:565
|
||
msgid ""
|
||
"This lighthouse has been dark for quite some time. I wonder if I could "
|
||
"relight it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:570
|
||
msgid "... no, that would be silly..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:605
|
||
msgid "He seems to be drinking the remains of the rum in the cargo hold."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Paladin, id=Sir Cadaeus
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:665
|
||
msgid "Sir Cadaeus"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Cadaeus
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:697
|
||
msgid ""
|
||
"Your travels in this region have not gone unnoticed, necromancers! The "
|
||
"disaster you wreaked upon the good city of Tath and the noble Lady Karae can "
|
||
"only be paid back in turn with your blood. Yes, on this day, you shall have "
|
||
"to answer for your innumerable crimes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:702
|
||
msgid ""
|
||
"Pompous words from an arrogant fool. We shall see how well you fare once I "
|
||
"have finished this upstart."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:756
|
||
msgid ""
|
||
"I finally found you, Malin! At last, you’ll pay fer what you’ve done to my "
|
||
"people and my home. I won’t let you live ta see another sunset."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:761
|
||
msgid "... I suppose you did vow to kill me..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:766
|
||
msgid ""
|
||
"You didn’t think I’d keep my word? You thought I’d forgive you fer killing "
|
||
"Drogan and tearing apart our town? You don’t know how badly I want ta kill "
|
||
"ya, Malin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:776
|
||
msgid ""
|
||
"Nothing to say this time? No quip ’bout how we don’t understand ya? No "
|
||
"comment about yer moral superiority? I can only hope you’ll be so quiet when "
|
||
"I kill you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:790
|
||
msgid ""
|
||
"Vile fiend... I regret that I was... not strong enough... to destroy you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:795
|
||
msgid "You brought this on yourself..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Cadaeus
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:824
|
||
msgid "For the Light I fall..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:859
|
||
msgid "See? This is what happens when you abandon me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:864
|
||
msgid ""
|
||
"Ungrateful wretch, this is how you repay me? Curse you, Malin the Damned!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:879
|
||
msgid "I have already been cursed many times over. One more time is nothing..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:889
|
||
msgid "Well, I suppose I should get that book off the battlefield."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:896
|
||
msgid "Bring the book back to Malin’s camp"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:914
|
||
msgid ""
|
||
"Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the "
|
||
"book."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:928
|
||
msgid ""
|
||
"A monolith of black stone, broken shards inexplicably held together by "
|
||
"nothingness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1007
|
||
msgid "I have the book."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1013
|
||
msgid "My minions have captured the book."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1035
|
||
msgid "I am sorry, master, but this book is too heavy for me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. this is just a squeaking sound a bat might make
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1052
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1057
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1079
|
||
msgid "It’s impossible for a bat to carry a book that heavy."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Paladin, id=Telemon
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1091
|
||
msgid "Telemon the Slayer"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Telemon
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1105
|
||
msgid "Foul necromancer! Your time has come!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1109
|
||
msgid ""
|
||
"Reinforcements! I took too long to retrieve that book and now I have no way "
|
||
"to win this battle..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1132
|
||
msgid ""
|
||
"The terrain is hazardous in these mountains. No one will be able to pursue "
|
||
"me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1137
|
||
msgid ""
|
||
"... then again, is there a point? Even should I escape, then what? All that "
|
||
"I have fought for, everyone who I have tried to protect, everything is gone "
|
||
"to me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1142
|
||
msgid ""
|
||
"Life, death... unlife — at this point, I could accept any of them and "
|
||
"nothing would change."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1147
|
||
msgid "... but, I suppose giving up now would be a waste..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1162
|
||
msgid "So, they are all dead. The paladin, Darken Volk, Dela..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1167
|
||
msgid ""
|
||
"All that I have fought for, everyone who I have tried to protect, everything "
|
||
"is gone. Everyone is dead. Is this truly all that I am left with?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg:1172
|
||
msgid "... nothing at all..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:33
|
||
msgid "<i>“To become a lich, one must first die.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:37
|
||
msgid ""
|
||
"So reads the book that Malin has reclaimed. <i>“The spells of necromancy can "
|
||
"free the spirit from the limitations of the flesh, but only once the soul "
|
||
"has been unbound from the body. The necromancer must make the necessary "
|
||
"incantations with his dying breaths, then conquer his own spirit in much the "
|
||
"same way he binds the spirits of others. Because he retains his own will, "
|
||
"however, the lich can call upon the awesome powers of the spirit world.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:41
|
||
msgid ""
|
||
"Malin closes the book. After all this time and all that he has struggled "
|
||
"for, could he just surrender to despair and perish? He has never been one to "
|
||
"simply give up, but then, is there anything left for him to struggle for? "
|
||
"Still, the words, that terrifying idea, stick in the back of his mind. Life "
|
||
"has offered him nothing; could death be any worse? Death... and not rebirth, "
|
||
"but undeath."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:45
|
||
msgid ""
|
||
"With all of Wesnoth forbidden to him, Malin finds refuge in a secluded "
|
||
"frontier village where few questions are asked. When word eventually filters "
|
||
"to the town that Parthyn has been overrun by orcs, Malin rouses himself from "
|
||
"his listless state without really knowing why, and heads northward."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:49
|
||
msgid ""
|
||
"Malin soon finds the track of an enormous orc army and follows them until he "
|
||
"reaches their camps. As he sees the number of orcs, he begins to realize the "
|
||
"futility of his quest — harassing and harrying one clan of orcs is a far "
|
||
"different task than waging a truly meaningful war against them as a whole. "
|
||
"Then again, perhaps he is beyond the point of ordinary reason."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:53
|
||
msgid ""
|
||
"<i>There is nothing else left for me to do anyway,</i> Malin thinks, and "
|
||
"raises his undead to assault the camp. Within mere minutes, nearly his "
|
||
"entire army is destroyed and he is badly injured by a poisoned dagger. Malin "
|
||
"retreats and finds refuge in a small cave."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:93
|
||
msgid "teamname^Opposers"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:199
|
||
msgid "Complete the ritual"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:206
|
||
msgid ""
|
||
"While Malin is standing on a runestone, he receives additional abilities"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:287
|
||
msgid "Cursed beasts!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:299
|
||
msgid "I won’t go down like this, felled by an orc’s blade!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:404
|
||
msgid "Master, you are gravely injured!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:409
|
||
msgid "So it seems..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:414
|
||
msgid ""
|
||
"Perhaps it would be a suitable end. The orcs were the ones who provoked this "
|
||
"journey of mine. Would it not be fitting for them to end my quest as well?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:419
|
||
msgid "There is another way, master. Remember the book!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:424
|
||
msgid ""
|
||
"Yes... yes. The book. That half-rotten, tattered tome which I gave my blood "
|
||
"and soul for. I forsook my people, my family, my home... to follow that "
|
||
"damned necromancer! And in the end, he betrayed me too, just like Drogan, "
|
||
"just like Dela..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:429
|
||
msgid "Everyone has betrayed me. I am alone. All that is left..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:458
|
||
msgid "Leave me while I prepare."
|
||
msgstr ""
|
||
|
||
#. [message]: role=advisor
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:463
|
||
msgid "Yes, master."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:499
|
||
msgid "... I suppose I have never been one for regrets..."
|
||
msgstr ""
|
||
|
||
#. [time]: id=limbo1
|
||
#. [time]: id=limbo2
|
||
#. [time]: id=limbo3
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:572
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:815
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1029
|
||
msgid "Limbo"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=MKFlesh, type=Necrophage
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:610
|
||
msgid "Flesh of Malin Keshar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:657
|
||
msgid "I feel... different. Where am I?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:662
|
||
msgid "Why is my body still intact? Am I still alive? Or..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:667
|
||
msgid "... something isn’t quite right."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:694
|
||
msgid ""
|
||
"I see, accepting death was not enough. To become a lich, I must master it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:699
|
||
msgid ""
|
||
"First comes the flesh, the physical form of life. Blood is the crux of life "
|
||
"for mortal creatures, but if I wish to ascend beyond that..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:789
|
||
msgid "The flesh dies, and then..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:850
|
||
msgid "Drain the blood, strip away the meat, and all that is left is the bone."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:877
|
||
msgid ""
|
||
"I remember a time when I thought skeletons were repulsive, sickening things. "
|
||
"I suppose it’s only natural for the living to fear the most prominent figure "
|
||
"of death. Even if I grew out of such a naive thought... I suppose I couldn’t "
|
||
"have expected Drogan and Dela to follow suit so easily. My family and "
|
||
"friends, yes, but they were nothing but simpletons. If only they had tried "
|
||
"to understand me instead of shunning me outright."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:882
|
||
msgid "I do not really regret following my own path that much."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=MKBone, type=Revenant
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:961
|
||
msgid "Bones of Malin Keshar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1003
|
||
msgid "The physical form collapses altogether. What remains?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1087
|
||
msgid ""
|
||
"The soul. Dela always said I was a creature without a soul. I suppose she "
|
||
"was jesting at the time, but maybe not after I killed Drogan."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1092
|
||
msgid ""
|
||
"Bah! I don’t deserve this, and I certainly don’t answer to someone like her. "
|
||
"I have only ever fought to protect my people and my family, but the only "
|
||
"thing I received in return was scorn and exile. My own sister thought I was "
|
||
"a monster for using my power to save our town. My people would rather feed "
|
||
"themselves to orcs than follow my ‘sorcerous ways’. Drogan, Dela... all of "
|
||
"them! They are the ones without souls, not me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1097
|
||
msgid ""
|
||
"I should not really care anymore. I don’t care anymore. According to them, I "
|
||
"have forsaken my soul already. So what does it matter?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1102
|
||
msgid "I should not regret anything. I’m not really one for regrets..."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=MKSpirit, type=Spectre
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1170
|
||
msgid "Soul of Malin Keshar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1227
|
||
msgid ""
|
||
"These thralls contain only a meager amount of energy, but enough to sustain "
|
||
"me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1243
|
||
msgid ""
|
||
"The flesh appears, distorted and warped, but somehow strangely familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1257
|
||
msgid "I feel an aching in my bones, as if they are crumbling inside me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1271
|
||
msgid ""
|
||
"Cold... it’s so very cold. Not a biting chill, but a numbness, an emptiness "
|
||
"that eats at me from within..."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=conscience
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1306
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1307
|
||
msgid "conscience"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=conscience
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1308
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1309
|
||
msgid "This unit has its damage increased by 50%"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=carapace
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1360
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1361
|
||
msgid "carapace"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=carapace
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1362
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1363
|
||
msgid "This unit gains 40% to all resistances."
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=lifeblood
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1410
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1411
|
||
msgid "lifeblood"
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=lifeblood
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1412
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1413
|
||
msgid ""
|
||
"This unit will heal 40 HP every turn. If it is poisoned, it will remove the "
|
||
"poison instead of healing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Malin Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1538
|
||
msgid "These runes seem to be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1594
|
||
msgid "There is darkness..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1603
|
||
msgid "and peace..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1612
|
||
msgid "for a moment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1621
|
||
msgid ""
|
||
"Then, they are replaced by a pulling, a pain too strong to resist, and "
|
||
"then..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1626
|
||
msgid "... by emptiness."
|
||
msgstr ""
|
||
|
||
#. [modify_side]
|
||
#. [unit]: type=Lich, id=Fake Mal Keshar
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1701
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3023
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3123
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:123
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:26
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:17
|
||
msgid "Mal Keshar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1727
|
||
msgid "<big>AAAaaiiigghh!!</big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1732
|
||
msgid "The cold, it burns!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1737
|
||
msgid "I need warmth... life..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1795
|
||
msgid ""
|
||
"I sense some primitive life in that direction. Perhaps I can sustain myself "
|
||
"upon them."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1936
|
||
msgid "Regain your strength"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1940
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3681
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:259
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:277
|
||
msgid "Destruction of Mal Keshar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1968
|
||
msgid ""
|
||
"<s><i>Welcome to Zephryn’s laboratory. Please be mindful of ongoing "
|
||
"experiments during your visit.</i></s>\n"
|
||
"<big><i><b>This territory is the domain of the mighty Xanthric. All "
|
||
"unwelcome intruders shall die.</b></i></big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:1983
|
||
msgid "That mage’s name is suspiciously... familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2003
|
||
msgid ""
|
||
"A monolith of black stone, a fractured surface shrouded by darkened shadow."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2033
|
||
msgid "Why are these bats chasing me?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2054
|
||
msgid "Blasted rats!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2075
|
||
msgid ""
|
||
"Dela used to be afraid of spiders. Imagine if she saw something like this..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2088
|
||
msgid ""
|
||
"For a moment, I was a little worried there. To have come so far and "
|
||
"conquered death... only to be slain by an oversized arachnid! What a tale "
|
||
"that would be."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2119
|
||
msgid "What an unusual bat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2142
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2168
|
||
msgid "Yes! I can draw energy from even these insignificant creatures."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2191
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2222
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2253
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2284
|
||
msgid "You found some gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2327
|
||
msgid "You picked up a brazier!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2366
|
||
msgid "You picked up an empty flask."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2392
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2577
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2714
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2773
|
||
msgid "You should do something else first."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2425
|
||
msgid "You melted the ice."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2454
|
||
msgid "You filled the flask."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2491
|
||
msgid "You picked up the flask of water."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2532
|
||
msgid "You created a new potion!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2538
|
||
msgid ""
|
||
"Mal Keshar drinks the potion and feels energy flow through his skeletal "
|
||
"form. The power of death surges in his vacant body, threatening to overflow, "
|
||
"to burst free, but at the last moment, he reins it in. The stream of magic "
|
||
"trickles down to drops, diminished, tempered, but manageable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2607
|
||
msgid ""
|
||
"<i>Dark water beneath crystal ice,\n"
|
||
"Unmasked by a lick of flame,\n"
|
||
"Transmuted by the altar of darkness\n"
|
||
"Into pitch black shadow.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2621
|
||
msgid "Someone left their experiment unfinished here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2652
|
||
msgid "You picked up a key!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2687
|
||
msgid "You found a skeleton."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2695
|
||
msgid ""
|
||
"There are some robe scraps stuck to this skeleton. This must have once been "
|
||
"a mage."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2743
|
||
msgid "You picked up a brazier."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2806
|
||
msgid "You opened the coffin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2831
|
||
msgid "You placed the skeleton in the coffin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2851
|
||
msgid "You cremated the bones!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2857
|
||
msgid ""
|
||
"Ash swirls upward, charred remnants of the once living. Charcoal from bone, "
|
||
"embers from flesh, he consumes the pallid cinders, siphoning away the energy "
|
||
"with a draining touch."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:2914
|
||
msgid ""
|
||
"<i>Bones, scattered carelessly onto the floor,\n"
|
||
"Remains laid without rest,\n"
|
||
"Reside outside their coffin, locked away,\n"
|
||
"In eternal wakefulness.\n"
|
||
"Then, the key is found and the lid opened,\n"
|
||
"And the tongue of fire begets ashen repose.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3003
|
||
msgid "This place seems familiar."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3035
|
||
msgid ""
|
||
"The blood is drained and the flesh is stripped. The bone remains, waiting to "
|
||
"be reanimated. A necromancer’s most basic weapon is that, the puppet body of "
|
||
"a skeleton."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3040
|
||
msgid ""
|
||
"... but that is not what I am looking at, is it? This is... <i>my</i> face. "
|
||
"This is what I have become..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3045
|
||
msgid "A skeleton, yourself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3050
|
||
msgid "A skeleton — a puppet for Darken Volk’s manipulation, yes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3055
|
||
msgid "A puppet of your own machinations."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3065
|
||
msgid ""
|
||
"From the outset, deep down, you knew. If you followed this path, they would "
|
||
"never accept you. Yet, you manipulated yourself into believing the opposite. "
|
||
"You could not face the truth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3070
|
||
msgid ""
|
||
"But I was right. My logic was sound. My reasoning was flawless. They should "
|
||
"have accepted me..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3075
|
||
msgid ""
|
||
"A puppet shackled by the limitations of your own feelings. No matter its "
|
||
"faultlessness, logic could not have displaced the reality of your world. A "
|
||
"culture of preconception supplanting even the instinct for survival."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3080
|
||
msgid "Enough of this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3135
|
||
msgid ""
|
||
"This is what you have become. A decaying soul chained within the puppet form "
|
||
"of a skeleton."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3140
|
||
msgid ""
|
||
"A rotten soul? I was never concerned with such things to begin with. When "
|
||
"you are slain by orcs and decompose into nothing but a maggot-eaten carcass, "
|
||
"no ‘soul’ is going to be of any use."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3145
|
||
msgid "Better to sacrifice the spirit and live, than to die with dignity?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3150
|
||
msgid ""
|
||
"Dignity in death is a notion contrived of by fools. It is an assertion of "
|
||
"lies, told by humans to comfort themselves in the face of an immutable "
|
||
"force. But not I. By sacrificing my soul, I have conquered death and will "
|
||
"live on past all those who tried to destroy me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fake Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3155
|
||
msgid ""
|
||
"For what purpose? You will persist on, bitter and alone, until the end of "
|
||
"time?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3256
|
||
msgid "I regret nothing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3303
|
||
msgid ""
|
||
"I sense the lair of something powerful nearby. Capturing that castle may be "
|
||
"a worthwhile endeavor, but I shall have to approach carefully."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=Xanthric, type=Fire Dragon
|
||
#. [unit]: id=Xanthric, type=Skeletal Dragon
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3429
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4156
|
||
msgid "Xanthric"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3499
|
||
msgid ""
|
||
"<i><big>What manner of vile creature intrudes upon my domain?!</big></i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3504
|
||
msgid "<i>I suppose there is some irony in this.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3509
|
||
msgid ""
|
||
"I was not aware that dragons still existed. This was most unexpected. "
|
||
"Nevertheless, this shall be a worthwhile test of my new powers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3514
|
||
msgid ""
|
||
"<i><big>A derelict corpse like you has no business challenging a dragon! "
|
||
"Even my lowly elementals will be more than a match for you. Rise, my thralls!"
|
||
"</big></i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3539
|
||
msgid ""
|
||
"Fire magic. Annoying, but you are not the only one who can summon minions to "
|
||
"your aid."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3656
|
||
msgid ""
|
||
"<i><big>A few decrepit souls will do you no good, necromancer. Your bones "
|
||
"shall soon join my garden of carcasses!</big></i>"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3677
|
||
msgid "Defeat Xanthric"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3688
|
||
msgid "At most one rune may be activated each turn"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3711
|
||
msgid ""
|
||
"<i><big>How dare you?! That stone is <b>my</b> throne! I am the king of this "
|
||
"domain!</big></i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:3716
|
||
msgid ""
|
||
"Peasant, warrior, king, and emperor, all living things are the subjects of "
|
||
"death. Eternity will claim your soul as its own if I do not."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4027
|
||
msgid "There are many corpses around here. I can put them to use."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4055
|
||
msgid "How could this happen..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4060
|
||
msgid "You were not as powerful as you thought."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Xanthric
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4075
|
||
msgid "<i>It’s... so... cold...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4085
|
||
msgid ""
|
||
"So, the beast dies. I will have to make a few modifications to this lair "
|
||
"later. First, I shall have to test the extent to which I can push these new "
|
||
"powers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4226
|
||
msgid ""
|
||
"Excellent! My will is even strong enough to conquer a dragon. None can stand "
|
||
"against me any longer! To those who cursed me prior, I spit at thee! For I "
|
||
"am Mal Keshar the Damned, he who is spurned by all who live and draw breath! "
|
||
"I laugh, for now, you are all naught but remains and dust, and I live on, "
|
||
"alone..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:4244
|
||
msgid "So this is how it ends..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=10_Endless_Night
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:5
|
||
msgid "Endless Night"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:28
|
||
msgid ""
|
||
"Years pass. Every summer, by the time the mountainous paths and high passes "
|
||
"shed their wintry gowns of snow, the lich sends his soldiers to attack the "
|
||
"orcs, removing all human, elven, and dwarven patrols that impede them. Every "
|
||
"year, the undead inflict some damage before being repelled."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:32
|
||
msgid ""
|
||
"The lich sometimes wonders if his endeavors are naught but a fruitless "
|
||
"crusade, but then again, so what? Life, unlife, death... nothing has ever "
|
||
"given his existence meaning. And yet, he still persists? For what?"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:36
|
||
msgid "<i>Reason and purpose...</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:40
|
||
msgid ""
|
||
"He needs none. Philosophy only begets misery. Violence and savagery have "
|
||
"always been the essence of his existence, a conviction that he has only "
|
||
"embraced more wholly in undeath. Better to simply kill without deliberation, "
|
||
"without consideration. He has never been one for regrets."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:44
|
||
msgid ""
|
||
"Rumors circulate of a lich who preys on scouting patrols. A hero, gathering "
|
||
"his loyal troops to him, decides to put an end to the evil."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:55
|
||
msgid "Mal Keshar continues to study the book and re-reads the final entry."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
|
||
#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:60
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:76
|
||
msgid ""
|
||
"<i>“We prevailed today on the field, but our victory did not please me. I "
|
||
"realize now... the world is not ready for our knowledge. They cannot "
|
||
"understand that we have conquered that primordial fear: death. Instead, as "
|
||
"they look upon us, judgment of our appearance drives them to ignorant "
|
||
"terror. I give up on all of them. [...] In some future time, less "
|
||
"conservative attitudes may dominate, and our knowledge can be put to good "
|
||
"use. I can certainly afford to wait. In the meantime, we are doing what we "
|
||
"can to hasten that day.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. More text from the epilogue of Secrets of the Ancients
|
||
#. More text from the epilogue of Secrets of the Ancients
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:65
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:81
|
||
msgid ""
|
||
"<i>“As for me, I will make my journal conspicuous on this battlefield. I "
|
||
"suspect that most will fear it enough to try to destroy it, but I have "
|
||
"placed several wards on my journal to protect it. This way, it should "
|
||
"survive long enough to make its way into the hands of someone more open-"
|
||
"minded. Tath, in particular, is home to many mages. It only takes one who is "
|
||
"willing to learn...”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:85
|
||
msgid ""
|
||
"The final entry gnaws at Mal Keshar. While he had been Darken Volk’s pawn, "
|
||
"both of them were being used as pawns by the author of the book. Has his "
|
||
"whole existence been nothing more than that of a puppet?"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:89
|
||
msgid ""
|
||
"Still, despite his misgivings about being manipulated, he feels that he can "
|
||
"learn something from the book. Orcs had only ever been half of the story — "
|
||
"the other had been his own people being unable to accept his use of dark "
|
||
"magic. But, if he allowed a foolish hero to take a copy of the book, would "
|
||
"others eventually follow in his footsteps? If enough people began to view "
|
||
"necromancy as merely another magical art, could it eventually be accepted in "
|
||
"society?"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:99
|
||
msgid ""
|
||
"The book still sits on a dusty shelf in Mal Keshar’s keep, untended and "
|
||
"untouched, but constantly plaguing his mind."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:103
|
||
msgid ""
|
||
"If he allowed a foolish hero to take a copy of the book, would others "
|
||
"eventually follow in his footsteps? Would the author’s plan actually work, "
|
||
"or would people continue to view necromancy as only a corrupting power? One "
|
||
"voice tells him that being accepted by society should not be of any concern "
|
||
"to him. Another says that it would not hurt to try. He does not come to any "
|
||
"conclusions, but a slightly embellished copy of the tome sits there in his "
|
||
"lair, waiting to be taken."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. not yet decided who the enemy will be, or if there will be any
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:153
|
||
msgid "teamname^Void"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:167
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:61
|
||
msgid "teamname^Inky"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:224
|
||
msgid "Defeat the foolish hero"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:232
|
||
msgid "Defeat another foolish hero"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:240
|
||
msgid "Defeat yet another foolish hero"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:251
|
||
msgid "Defeat both foolish heroes"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:268
|
||
msgid "Allow an enemy unit to take the book"
|
||
msgstr ""
|
||
|
||
#. [note]: description=<b>
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:288
|
||
msgid "Endless Night $timesForever"
|
||
msgstr ""
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:385
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:763
|
||
msgid "Humans"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Royal Guard, id=Too Foolish Hero
|
||
#. [unit]: type=Highwayman, id=Too Foolish Hero
|
||
#. [unit]: type=Elvish Marshal, id=Too Foolish Hero
|
||
#. [unit]: type=Dwarvish Lord, id=Too Foolish Hero
|
||
#. [unit]: type=Orcish Warlord, id=Too Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:406
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:471
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:533
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:595
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:658
|
||
msgid "Too Foolish Hero"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. the text that the "Too Foolish Hero" speaks is identical to that in the start event and can probably be copied over
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:438
|
||
msgid ""
|
||
"Your doom is at hand, lich! It is nigh time you answered for your evil "
|
||
"crimes!"
|
||
msgstr ""
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:448
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:795
|
||
msgid "Bandits"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:502
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1063
|
||
msgid ""
|
||
"You have preyed on too many of my men. Our territory will be much more "
|
||
"secure without your undead pestering us."
|
||
msgstr ""
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:512
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:817
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:564
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1076
|
||
msgid ""
|
||
"We have finally found you, lich! Long have we heard of your abominable "
|
||
"deeds, ensnaring the living with your dark sorceries and molding them into "
|
||
"your slaves. Your wretched unlife ends here!"
|
||
msgstr ""
|
||
|
||
#. [modify_side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:574
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:844
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break"
|
||
#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break"
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:627
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1090
|
||
msgid ""
|
||
"Been a long time since I’ve smashed me some undead. Ye gots ye plenty o’ "
|
||
"bones for me hammer ta break."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Too Foolish Hero
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:691
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1106
|
||
msgid ""
|
||
"I’ve finally found your lair, lich! You have attacked my tribe and wreaked "
|
||
"havoc on our homes for many years. You slew my father and turned his body "
|
||
"into one of your nasty creations. With your death, your annoying minions "
|
||
"will pester us no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:700
|
||
msgid ""
|
||
"I almost feel as if the universe is mocking me by sending me this many "
|
||
"imbeciles..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Royal Guard, id=Foolish Hero
|
||
#. [unit]: type=Highwayman, id=Foolish Hero
|
||
#. [unit]: type=Elvish Marshal, id=Foolish Hero
|
||
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
|
||
#. [unit]: type=Orcish Warlord, id=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:755
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:787
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:809
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:836
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:863
|
||
msgid "Foolish Hero"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:965
|
||
msgid "That was quite the nightmare..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:969
|
||
msgid ""
|
||
"...unless it was not one? No. No no no. I don’t even want to think about "
|
||
"that."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:973
|
||
msgid "I need to go slaughter some foolish heroes to purge that from my mind."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:989
|
||
msgid "I will destroy you like the last foolish hero who challenged me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:996
|
||
msgid "Another foolish hero? Seriously?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1003
|
||
msgid ""
|
||
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
|
||
"where do you all come from?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1015
|
||
msgid "Am I doomed to fight foolish heroes forever?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1022
|
||
msgid "How long is this going to keep happening?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1035
|
||
msgid ""
|
||
"At this point, I would be more surprised if these foolish heroes stopped "
|
||
"showing up."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Foolish Hero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1049
|
||
msgid ""
|
||
"Your doom is at hand, lich! It is nigh time you answered for your crimes "
|
||
"against humanity!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. cityfolk - just a person from the city, e.g. Weldyn
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1055
|
||
msgid ""
|
||
"Narrow-minded and obtuse, as one would expect of cityfolk. Go back to your "
|
||
"manors and taverns before I decide to kill you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1068
|
||
msgid "Not even real soldiers. How meaningless."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1081
|
||
msgid ""
|
||
"Life or death, it is all the same. There are always those who try to kill "
|
||
"me. Ever do they fail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1095
|
||
msgid ""
|
||
"And it has been some time since I’ve had a supply of dwarven corpses to work "
|
||
"with. I suppose I can put your hammers to good use in the mines."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1111
|
||
msgid ""
|
||
"The Whitefang Orcs! It is you who despoiled my motherland and razed my home. "
|
||
"It is you who forced me to resort to necromancy to protect myself. It is you "
|
||
"who ended my mortal life and forced me to become a lich. And you desire "
|
||
"vengeance? Hah! The irony of this would be hysterical if I could still feel "
|
||
"such an emotion."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1172
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1200
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1228
|
||
msgid "That’s an evil grimoire!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1177
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1205
|
||
msgid "It might be linked to the lich’s power! Try burning it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1182
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1210
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1254
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1285
|
||
msgid "<small>(faking pain)</small> Aaargh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1187
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1215
|
||
msgid "It’s not catching fire!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1192
|
||
msgid ""
|
||
"Still, it seems to be hurting the lich. Let us retreat and bring it with us. "
|
||
"The mages may be able to destroy this and put an end to this lich."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1220
|
||
msgid ""
|
||
"Still, it seems to be hurting the lich. Let us retreat and bring it with us. "
|
||
"We may yet find another way to destroy it and put an end to this lich."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. "faerie fire" as in the elvish sylph's attack
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1234
|
||
msgid ""
|
||
"It must be connected to the lich’s power. Perhaps if we burn it with faerie "
|
||
"fire, the lich will be destroyed. Let us take it and retreat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. regular english: That's an evil grimoire!
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1243
|
||
msgid "That be an evil grimoire!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english: Try destroying the darned thing.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1249
|
||
msgid "Try destroyin’ the blasted thing."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. regular english: My axe can't cut the paper. It's protected by magic!
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1260
|
||
msgid "Me axe kinna cut tha paper. It be protected by magic!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english: Yes, but the lich still seems to be hurt. Let's take it and retreat. Maybe the forge can destroy it.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1266
|
||
msgid ""
|
||
"Aye, but the lich still seems ta be hurtin’. Let’s take it ’n retreat. Maybe "
|
||
"tha forge ken destroy it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. this orc has bad grammar on purpose
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1275
|
||
msgid "Me like skull on book. It look good."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1280
|
||
msgid "Idiot."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. still the same orc, still has bad grammar. Uuuuuh is a whine-like sound, indicating disappointment.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1291
|
||
msgid "Uuuuuh, I can’t pull skull off book, but lich scream."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1296
|
||
msgid "Defend the book, my minions! Aaargh!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1301
|
||
msgid ""
|
||
"The book must be connected to the lich’s power! Take it and retreat. Once we "
|
||
"smash that book, the lich should be destroyed."
|
||
msgstr ""
|
||
|
||
#. [story]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1307
|
||
msgid "Epilogue"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1309
|
||
msgid ""
|
||
"The foolish hero was tricked, and left believing both that the book could be "
|
||
"destroyed, and that the lich might be weakened by doing so."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1313
|
||
msgid ""
|
||
"Retreating outside the cave, the foolish hero tried to destroy the book. "
|
||
"None of the attempts left so much as a single dent or char, yet each one "
|
||
"caused another scream to echo from the cave mouth. Eventually, the cave "
|
||
"entrance collapsed, and everything was still. Satisfied, the foolish hero "
|
||
"left the ruined lair behind, book stowed away safely — and secretly — in his "
|
||
"pack."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1317
|
||
msgid ""
|
||
"Years pass. Every summer, by the time the mountainous paths and high passes "
|
||
"shed their wintry gowns of snow, humans, elves and dwarves patrol to resist "
|
||
"orcish raiders. Undead no longer trouble the watches and memories of the "
|
||
"lich fade to mere legend."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1321
|
||
msgid ""
|
||
"Rumors circulate about a spirit of good fortune that protects these guards. "
|
||
"It is said that when attacked by orcs at night, the darkness itself descends "
|
||
"to repel the assailants."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1349
|
||
msgid ""
|
||
"A monolith of black stone, a dark surface reflecting deep shadow infinitely "
|
||
"into the night."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1378
|
||
msgid "A monolith of black stone, cold and brittle to the touch."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Cuttle Fish, id=Inky, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1399
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:558
|
||
msgid "female^Inky"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Inky
|
||
#. this is just some kind of squishy sound that a squid might make
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1411
|
||
msgid "Gllllbbbg!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1418
|
||
msgid "A cuttlefish! Perhaps I shall make it my pet."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. squiddy means "squid-like" in this sentence
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1426
|
||
msgid "We meet again, squiddy one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1452
|
||
msgid "Get these tentacles off of me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1465
|
||
msgid "Release me at once you oversized piece of calamari— eeeeaaaaaaaaa!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. Mal Keshar is sinking...
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1470
|
||
msgid "<i>Blub... blub... blub...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Inky
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1495
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:593
|
||
msgid "Bloub°°°"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1504
|
||
msgid "Curses. She got away."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1513
|
||
msgid "It appears that she has evaded me once again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1539
|
||
msgid ""
|
||
"I remember this place. It swirls with strange energy, like a pool of "
|
||
"memories."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#. the first sentence in plain english is: Do you still remember the good old days? In the rest of the text, ’n means "and"
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1559
|
||
msgid ""
|
||
"D’ya still ’member tha good ol’ days? When you were little, ’n yer father "
|
||
"had no time fer ya, we used ta train together in tha fields. Just you ’n me "
|
||
"fer hours on end, practicin’ with our swords ’n havin’ fun."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Drogan
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1564
|
||
msgid ""
|
||
"It were so much simpler back then, without yer complicated magic ’n yer "
|
||
"crazy education ta mess things up. Don’t ya think so, Malin?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1573
|
||
msgid "That name is no longer mine."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1585
|
||
msgid "What does the darkness have in store for me this time?"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Frontier Baroness, id=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1591
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:26
|
||
msgid "Dela Keshar"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1603
|
||
msgid ""
|
||
"I guess we were never that close, but you were still my brother. When you "
|
||
"went to Alduin fer those eight years, I was so lonely, ya know? Bein’ the "
|
||
"daughter of a baron, it was real hard to make any real friends. It was "
|
||
"always just people tryin’ to be nice and friendly just to get something out "
|
||
"of me. People didn’t care about me. They only cared about my title."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dela Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1608
|
||
msgid ""
|
||
"When you first came back from Alduin, I was so, so happy to see ya. I "
|
||
"thought you and me and pa could finally be a family again and I’d finally "
|
||
"have someone I could talk to as just, you know, a friend. And then ya went "
|
||
"and screwed it all up by turnin’ to that dark magic of yours. You don’t know "
|
||
"how much that hurt me. You really don’t, Malin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1617
|
||
msgid "That is not my name."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1642
|
||
msgid ""
|
||
"A necromancer’s existence is a solitary one. Though we may be surrounded by "
|
||
"hordes of the undead, it is a scarce occasion that we interact with another "
|
||
"truly sentient being. In all my years of travels, you were my first and only "
|
||
"apprentice."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1647
|
||
msgid ""
|
||
"I taught you everything I knew. I imparted you with all the power you needed "
|
||
"to accomplish your goals. I thought that in return, you would afford me a "
|
||
"single, small favor, and that I would not ask more of you. How did you repay "
|
||
"me? By betraying me using the very skills I taught you! You are a cursed "
|
||
"soul, Mal Keshar the Damned!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1661
|
||
msgid "Hah."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1666
|
||
msgid "Hahahahaha."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1671
|
||
msgid "<i>HAHAHAHAHAHAHAHAHA.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1680
|
||
msgid "That is indeed my name."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1692
|
||
msgid ""
|
||
"Mal Keshar stares into the abyss, oddly at ease alone amongst the darkness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1757
|
||
msgid "Slain by those who were once my countrymen..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1767
|
||
msgid "His evil deeds have come to an end."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1772
|
||
msgid "Who do you think he was before he was corrupted by the darkness?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1777
|
||
msgid ""
|
||
"It matters not. He embraced death over life, and thus relinquished his right "
|
||
"to mercy. Let us return home; the town will need us to defend against the "
|
||
"orcish raids."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1782
|
||
msgid "Yes, sir."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1790
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1828
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1866
|
||
msgid "Darkness descends... and I..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1800
|
||
msgid "It’s done. He’ll trouble us no more."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1805
|
||
msgid "Who do you think he was before becoming a lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1810
|
||
msgid ""
|
||
"Likely one of those arrogant mages who think themselves superior to everyone "
|
||
"else. He probably learned necromancy just to subjugate people like us."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1815
|
||
msgid "So he was an evil tyrant. How dreadful."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1820
|
||
msgid ""
|
||
"Probably. Anyway, there’s no use in dwelling upon one so wicked. Let’s go."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1838
|
||
msgid "Well, that is the end of his evil ways."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1843
|
||
msgid ""
|
||
"I wonder who this lich was in life before he turned to the evil that is "
|
||
"undeath."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1848
|
||
msgid ""
|
||
"A selfish human, only greedy for power while utterly indifferent to anything "
|
||
"but himself. A necromancer’s only purpose is to work for their own gain, "
|
||
"nothing else."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1853
|
||
msgid "Pure evil, that is what they are."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1858
|
||
msgid ""
|
||
"Indeed. We need not afford this one any compassion. Let us leave this "
|
||
"miserable place."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english - the lich is nothing but a pile of bones now
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1877
|
||
msgid "Tha lich be nae but a pile o’ bones now."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#. regular english - I wonder what kind of human he was in life
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1883
|
||
msgid "I wonder what kind o’ human he did be in life."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english - I guess he was some crazy mage who wanted to make other humans his slaves. Why else do you think he would turn to dark magic?
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1889
|
||
msgid ""
|
||
"Me guess be that he be some loonie mage who wanted ta make other humans inta "
|
||
"’is slaves. Why else d’ye think tha lad woul’ turn ta dark magic?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#. regular english - I don't know. You think the lich's castle can be useful
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1895
|
||
msgid "I dinna know. Ye think tha lich’s castle ken be useful?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. regular english - Yes. Let's get to work.
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1901
|
||
msgid "Aye. Let’s git to workin’."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1909
|
||
msgid "Felled by an orc... so it ends... like this..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1919
|
||
msgid "The lich is dead! I have finally avenged my father."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1924
|
||
msgid "Who you think he was, boss?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1929
|
||
msgid ""
|
||
"Just some angst-ridden mage who turned to dark magic when he swore some "
|
||
"stupid quest for revenge upon us. Amusing that he was more bothersome in "
|
||
"death than in life. Annoying that it took so long to kill him."
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1953
|
||
msgid "Boss, look! The lich dropped a shiny book!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1958
|
||
msgid "Well, what is it?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1963
|
||
msgid ""
|
||
"I don’t know, but it looks like someone wrote something inside! It says:"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. hahaha is Zephrin laughing
|
||
#. this line sounds very "modern-day" but that's intentional because it's an easter egg, not meant to be taken strictly at face value
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1971
|
||
msgid ""
|
||
"<i>That stupid memory came back to bother me again today. It was that time "
|
||
"at the Academy when Zephrin and I were arguing about orcs. I still remember "
|
||
"that hoarse voice of his telling me, ‘Fun story, Malin, but you really "
|
||
"should put a disclaimer. You know, to make sure everyone understands no orcs "
|
||
"were harmed in the making of this story, hahaha.’\n"
|
||
"\n"
|
||
"I can still hear his infernal cackling ringing in my head. Sure thing, "
|
||
"Zephrin, right... like my whole life was some sort of work of fiction!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#. Bah is an exclamation of disgust or irritation
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1979
|
||
msgid ""
|
||
"Bah! Do these people believe that we are fools? They must think we are all "
|
||
"actors in a poorly written drama! I’ve had enough of this. I’m going home."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speakinghero
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1985
|
||
msgid "Anyway, round up the wolves. I’m going home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:2005
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:30
|
||
msgid "... Then my battle against the orcs is lost!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=11_Squidville
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:5
|
||
msgid "Squidville"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:41
|
||
msgid "teamname^Squid"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:118
|
||
msgid "This cuttlefish will not escape me any longer! Hunt her down!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:152
|
||
msgid ""
|
||
"Right, I got dragged down here without any of my minions. I suppose I will "
|
||
"have to do this myself."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:161
|
||
msgid "Hunt down Inky"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:217
|
||
msgid "Why are these tentacles so large..?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:230
|
||
msgid "(<i>huff huff huff</i>)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:250
|
||
msgid "I can see... the colors of the universe..!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:269
|
||
msgid "The stars go whirly whirl and turn into..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. He's high so basically this is gibberish describing mushrooms
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:274
|
||
msgid ""
|
||
"... glowy mushrooms lighting up this dank gloom, blue and green, loomy "
|
||
"bloomy big shroomy..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:289
|
||
msgid "... hi hi ho ho the shrooms go marching lo..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:293
|
||
msgid "... wait for me shroomies..!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:324
|
||
msgid "(<i>huff huff</i>)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#. He breaks the fourth wall here because he's enlightened from the shrooms of course, so he talks directly to the player
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:332
|
||
msgid ""
|
||
"... wait what am I doing? A skeleton cannot taste or smell or eat anything. "
|
||
"These shrooms do not work on me. Do you think I am a fool? Am I just some "
|
||
"kind of bad actor hired for amusement? What kind of sadistic higher power "
|
||
"makes poor old lonely liches like me suffer so much just for the sake of "
|
||
"entertainment? How revolting. I hope your sick enjoyment at my predicament "
|
||
"is worth it, you monster."
|
||
msgstr ""
|
||
|
||
#. [floating_text]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:352
|
||
msgid "ENLIGHTENED"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Necrophage Necron, id=Necron
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:390
|
||
msgid "Necron"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:400
|
||
msgid ""
|
||
"... what a horrendous pile of flesh. Even for a ghoul, this thing is beyond "
|
||
"disgusting. Maybe I can send it to a quick death against all those Foolish "
|
||
"Heroes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:428
|
||
msgid "You are not the creature I seek!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:467
|
||
msgid "Oh for the love of... not these slimy things again..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:499
|
||
msgid ""
|
||
"... wait a second, is this creature even supposed to live in this kind of "
|
||
"habitat?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:531
|
||
msgid "The creatures down here keep getting stranger and stranger."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:572
|
||
msgid "Aha!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:576
|
||
msgid "Finally, I have found you! Now hold still for just a moment..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:597
|
||
msgid "Ha! I have you now!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:610
|
||
msgid "... what’s that sound?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:636
|
||
msgid "Where did you come from? Get off of me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:675
|
||
msgid "Uh oh."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Keshar
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:714
|
||
msgid "I’m getting out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:739
|
||
msgid "Aaargh, so many tentacles! Aieeeeee!!!"
|
||
msgstr ""
|
||
|
||
#. [story]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:749
|
||
msgid "Bad Ending"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Squidville.cfg:751
|
||
msgid ""
|
||
"Unfortunately for him, Mal Keshar was overrun by a horde of tentacles. With "
|
||
"his delusions of grandeur crushed, his boney remains were consigned to being "
|
||
"no more than a few decorative elements around the watery backdrop of the "
|
||
"village of squids for all eternity."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Apprentice Mage, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:4
|
||
msgid "Apprentice Mage"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Apprentice Mage, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:17
|
||
msgid ""
|
||
"Trained in swordsmanship as a boy and the magical arts as a young man, Malin "
|
||
"Keshar is talented at both but an expert in neither. Although not as "
|
||
"powerful as other fighters in direct combat, Malin’s sharp wit often allows "
|
||
"him to outsmart his foes without putting himself in much danger."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:33
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:475
|
||
msgid "magic blast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Apprentice Necromancer, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:4
|
||
msgid "Apprentice Necromancer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Apprentice Necromancer, race=human, gender=male
|
||
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:16
|
||
msgid ""
|
||
"Under Darken Volk’s tutelage, Malin has become adept at wielding necromancy "
|
||
"both as a tool to raise an army of undead, and as a means to increase his "
|
||
"own, personal power. Malin’s focus on improving his magical prowess has left "
|
||
"little time for him to improve his swordsmanship, but he still holds on to "
|
||
"his short sword as his melee weapon of choice."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dark Mage, race=human
|
||
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:4
|
||
msgid "Dark Mage"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dark Mage, race=human
|
||
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:17
|
||
msgid ""
|
||
"Although Malin’s sword has grown rusty from lack of proper care, he "
|
||
"continues to use it for melee combat, perhaps more as a keepsake than an "
|
||
"effective weapon. His increasing skill with magic, however, is more than "
|
||
"enough to compensate."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Frontier Baroness, race=human, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:6
|
||
msgid "female^Frontier Baroness"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Frontier Baroness, race=human, gender=female
|
||
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23
|
||
msgid ""
|
||
"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
|
||
"their homes in times of need. Men are most often trained in the use of sword "
|
||
"or bow and are used as soldiers who withstand the brunt of orcish assaults "
|
||
"to hold the raiders at bay. Women, instead, learn to use the staff and sling "
|
||
"and are most effective as scouts and ambushers. The most proficient are "
|
||
"powerful skirmishers and are highly adept at reconnaissance, allowing them "
|
||
"to often outmaneuver and entrap orcish raiders."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Descent_Into_Darkness/units/Ghast2.cfg:29
|
||
msgid "bite"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_melee
|
||
#. [advancement]: id=eidolon_baneblade
|
||
#. [advancement]: id=malin_keshar_amla_melee
|
||
#. [advancement]: id=ghast_melee
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:44
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:75
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:118
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:117
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:155
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:207
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:252
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:226
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:499
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:673
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:867
|
||
msgid "+1 melee damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_wail
|
||
#. [advancement]: id=malin_keshar_amla_ranged
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:57
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:88
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:135
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:130
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:172
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:269
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:536
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:710
|
||
msgid "+1 ranged damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_flight
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:70
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:143
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:189
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:89
|
||
msgid "+1 movement"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:84
|
||
msgid "Nearby undead units gain 20% damage"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:98
|
||
msgid "Gains +10% resistance to blade, impact, and pierce"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_nova
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:114
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:341
|
||
msgid "Chill tempest gains area of effect damage"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:134
|
||
msgid "Shadow wave reduces incoming magic damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_rend
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:159
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:397
|
||
msgid "Drain HP from nearby enemies, but lose HP every turn"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:211
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:350
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:357
|
||
msgid "touch"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:223
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:362
|
||
msgid "chill tempest"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:235
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:374
|
||
msgid "shadow wave"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:326
|
||
msgid "Ancient Lich"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Mal_Keshar.cfg:342
|
||
msgid ""
|
||
"A lich that accrues enough power over its newfound immortal lifespan becomes "
|
||
"one who can stain souls with despair and sow ruin across the world. "
|
||
"Invariably in command of a nigh-limitless horde of risen warriors and undead "
|
||
"monsters, a lich of this order has a mastery of dark sorcery that can bring "
|
||
"dread to the most storied magi of human and elven kind. Such a figure "
|
||
"usually marks a dark and bloody chapter in history, and in those times of "
|
||
"need, it is only through the tireless efforts of the most valiant heroes "
|
||
"that the rise of an Ancient Lich has not led to the shadows ruling the world "
|
||
"for the rest of time."
|
||
msgstr ""
|
||
|
||
#. [advancement]
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:51
|
||
msgid "Increased hitpoints"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:101
|
||
msgid "Malin’s sword gains the magical special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:158
|
||
msgid "Malin’s sword gains the plague special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:180
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:278
|
||
msgid "+2 ranged damage, but -10% arcane resistance"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:199
|
||
msgid "Malin’s melee attack heals him every hit"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:216
|
||
msgid "Chill tempest gains the impetuity special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:233
|
||
msgid "Malin gains a special corpse launching attack"
|
||
msgstr ""
|
||
|
||
#. [effect]: type=impact
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:240
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:789
|
||
msgid "corpse launch"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:257
|
||
msgid "+2 melee damage"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:301
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:323
|
||
msgid ""
|
||
"Malin gains +10% resistance to blade and pierce, but loses -10% resistance "
|
||
"to arcane"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_melee_vitalize_amla
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:339
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:748
|
||
msgid "Improves the vitalize special"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_corpse_master_amla
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:362
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:814
|
||
msgid "Gains the corpse master ability"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:378
|
||
msgid "+1 ranged strikes, but -20% arcane resistance and -12 hp"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:401
|
||
msgid "Shadow wave gains the fervor special and -10% arcane resistance"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:427
|
||
msgid "Gains the consumption ability"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Descent_Into_Darkness/units/Necrophage2.cfg:18
|
||
msgid "claws"
|
||
msgstr ""
|
||
|
||
#. [advancement]
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:79
|
||
msgid "+2 HP"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:220
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:286
|
||
msgid "Wail gains the malevolence special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:236
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:306
|
||
msgid "Wail gains the hysteria special"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:326
|
||
msgid "Gains +20% resistance to fire"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:342
|
||
msgid "Spectral Servant"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:369
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:395
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:422
|
||
msgid "wail"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:378
|
||
msgid "Phantom"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:384
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:411
|
||
msgid "baneblade"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Descent_Into_Darkness/units/Spectral_Servant.cfg:404
|
||
msgid "Eidolon"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_eater1
|
||
#. [dummy]: id=did_soul_eater2
|
||
#. [damage]: id=did_soul_eater3
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:8
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:9
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:37
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:38
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:66
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:67
|
||
msgid "soul eater"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_eater1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:10
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:11
|
||
msgid "This unit heals 4 HP whenever it kills an enemy unit."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_eater2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:39
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:40
|
||
msgid "This unit heals 8 HP whenever it kills an enemy unit."
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_soul_eater3
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:68
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:69
|
||
msgid ""
|
||
"This unit gains 15% damage on offense and heals 12 HP whenever it kills an "
|
||
"enemy unit."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_malice1
|
||
#. [leadership]: id=did_malice2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:102
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:119
|
||
msgid "malice"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_malice1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:103
|
||
msgid "This unit increases the damage of nearby undead units by 20%."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_malice2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:120
|
||
msgid "This unit increases the damage of nearby undead units by 40%."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_shadow_veil
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:133
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:134
|
||
msgid "shadow veil"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_shadow_veil
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:135
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:136
|
||
msgid "Allied undead units within a 5 hex radius are hidden."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_frost_nova
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:238
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:239
|
||
msgid "frost nova"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_frost_nova
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:240
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:241
|
||
msgid ""
|
||
"On offense, this attack will additionally deal 70% of its damage in cold "
|
||
"damage to all enemies adjacent to the target."
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_spellbind
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:307
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:308
|
||
msgid "spell bind"
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_spellbind
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:309
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:310
|
||
msgid ""
|
||
"When this attack is used, the damage taken from fire, cold, and arcane "
|
||
"attacks will be reduced by 60%."
|
||
msgstr ""
|
||
|
||
#. [drains]: id=did_reap
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:325
|
||
msgid "reap"
|
||
msgstr ""
|
||
|
||
#. [drains]: id=did_reap
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:326
|
||
msgid "This unit heals for 70% of the damage this attack deals."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_rend
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:333
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:334
|
||
msgid "soul rend"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_soul_rend
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:335
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:336
|
||
msgid ""
|
||
"Every turn, this unit loses 3 hitpoints, but drains 6 hitpoints from each "
|
||
"adjacent enemy."
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_malevolence
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:432
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:433
|
||
msgid "malevolence"
|
||
msgstr ""
|
||
|
||
#. [damage]: id=did_malevolence
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:434
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:435
|
||
msgid ""
|
||
"This attack gains 50% damage on offense, but causes this unit to lose 1 hp "
|
||
"per hit."
|
||
msgstr ""
|
||
|
||
#. [swarm]: id=did_hysteria
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:449
|
||
msgid "hysteria"
|
||
msgstr ""
|
||
|
||
#. [swarm]: id=did_hysteria
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:450
|
||
msgid "This attack gains up to 10 strikes when this unit is wounded."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=sorrow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:460
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:476
|
||
msgid "sorrow"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=sorrow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:461
|
||
msgid "Adjacent enemy units do 20% less damage."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=sorrow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:477
|
||
msgid "Adjacent enemy units do 40% less damage."
|
||
msgstr ""
|
||
|
||
#. [teleport]: id=did_enlightened
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:492
|
||
msgid "enlightened"
|
||
msgstr ""
|
||
|
||
#. [teleport]: id=did_enlightened
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:493
|
||
msgid "female^enlightened"
|
||
msgstr ""
|
||
|
||
#. [teleport]: id=did_enlightened
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:494
|
||
msgid "This unit can teleport between mushroom groves."
|
||
msgstr ""
|
||
|
||
#. [heal_on_hit]: id=did_vitalize1
|
||
#. [heal_on_hit]: id=did_vitalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:518
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:527
|
||
msgid "vitalize"
|
||
msgstr ""
|
||
|
||
#. [heal_on_hit]: id=did_vitalize1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:519
|
||
msgid "This unit heals 2 HP every time this attack hits."
|
||
msgstr ""
|
||
|
||
#. [heal_on_hit]: id=did_vitalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:528
|
||
msgid "This unit heals 4 HP every time this attack hits."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_fervor
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:535
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:536
|
||
msgid "fervor"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_fervor
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:537
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:538
|
||
msgid ""
|
||
"This attack gains 2 attacks on offense, but causes this unit to lose 4 hp "
|
||
"per hit."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_impetuity
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:552
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:553
|
||
msgid "impetuity"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_impetuity
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:554
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:555
|
||
msgid ""
|
||
"This attack loses one strike on offense but deals three times the normal "
|
||
"damage."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_corpse_launcher
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:569
|
||
msgid "corpse launcher"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=did_corpse_launcher
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:570
|
||
msgid ""
|
||
"On offense, enemies cannot retaliate against this attack. This attack "
|
||
"consumes 3 HP from each nearby allied corpse to deal 15 impact damage (per "
|
||
"corpse) to the target on top of this attack’s base damage."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_consumption
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:696
|
||
msgid "consumption"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_consumption
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:697
|
||
msgid ""
|
||
"At night, this unit and adjacent allied undead gain 25% damage. However, "
|
||
"this unit loses 2 HP per turn."
|
||
msgstr ""
|
||
|
||
#. [heals]: id=did_corpse_master
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:761
|
||
msgid "corpse master"
|
||
msgstr ""
|
||
|
||
#. [heals]: id=did_corpse_master
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:762
|
||
msgid ""
|
||
"Adjacent allied corpses heal 8 HP per turn and gain 30% resistance to blade, "
|
||
"impact, and pierce."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_zombie_frenzy
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:796
|
||
msgid "zombie frenzy"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=did_zombie_frenzy
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:797
|
||
msgid "Adjacent allied corpses gain 30% damage and are berserk."
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=did_cannibalize1
|
||
#. [regenerate]: id=did_cannibalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:827
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:912
|
||
msgid "cannibalize"
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=did_cannibalize1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:828
|
||
msgid ""
|
||
"On each turn, this unit regenerates 2 HP per adjacent allied ghoul-type "
|
||
"unit, but consumes 1 HP from each ally in the process."
|
||
msgstr ""
|
||
|
||
#. [regenerate]: id=did_cannibalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:913
|
||
msgid ""
|
||
"On each turn, this unit regenerates 4 HP per adjacent allied ghoul-type "
|
||
"unit, but consumes 2 HP from each ally in the process."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_death_cloud
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:995
|
||
msgid "death cloud"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_death_cloud
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:996
|
||
msgid ""
|
||
"This unit poisons all nearby enemy units on the start of every new turn."
|
||
msgstr ""
|
||
|
||
#. [plague]: id=ghoulfication, type=Ghoul
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1039
|
||
msgid "ghoulfication"
|
||
msgstr ""
|
||
|
||
#. [plague]: id=ghoulfication, type=Ghoul
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1040
|
||
msgid "When a unit is killed by this attack, it turns into a ghoul."
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_starving
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1048
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1049
|
||
msgid "starving"
|
||
msgstr ""
|
||
|
||
#. [dummy]: id=did_starving
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1050
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1051
|
||
msgid "This unit loses 1 hitpoint every turn."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism1
|
||
#. [leadership]: id=masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1094
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1106
|
||
msgid "masochism"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism1
|
||
#. [leadership]: id=masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1095
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1107
|
||
msgid "female^masochism"
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1096
|
||
msgid "This unit gains up to 50% damage as its hitpoints are reduced."
|
||
msgstr ""
|
||
|
||
#. [leadership]: id=masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1108
|
||
msgid "This unit gains up to 100% damage as its hitpoints are reduced."
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=did_drunk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1120
|
||
msgid "drunk"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=did_drunk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1121
|
||
msgid "female^drunk"
|
||
msgstr ""
|
||
|
||
#. [resistance]: id=did_drunk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1122
|
||
msgid "This unit is drunk and has 10% increased resistances."
|
||
msgstr ""
|
||
|
||
#. [berserk]: id=did_drunken_rage
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1130
|
||
msgid "drunken rage"
|
||
msgstr ""
|
||
|
||
#. [berserk]: id=did_drunken_rage
|
||
#: data/campaigns/Descent_Into_Darkness/utils/abilities.cfg:1131
|
||
msgid "On offense, this attack presses the engagement for 4 rounds of attacks."
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_melee
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:8
|
||
msgid "Jaw damage +1, Claws damage +2"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_carapace
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:50
|
||
msgid "+10% resistance to blade and impact"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_soul_eater1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:125
|
||
msgid "Gain the Soul Eater ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_soul_eater2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:150
|
||
msgid "Improve the Soul Eater ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=amla_dragon_soul_eater3
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:181
|
||
msgid "Further improve the Soul Eater ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_chill
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:263
|
||
msgid "+1 chill tempest damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_shadow
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:300
|
||
msgid "+1 shadow wave damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_spellbind
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:369
|
||
msgid "Shadow wave reduces incoming fire, cold, and arcane damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_malice2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:432
|
||
msgid "Improve the malice ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=mal_keshar_amla_shadow_veil
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:463
|
||
msgid "Gain the ability to hide allied units"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_reap
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:573
|
||
msgid "Improved baneblade drain"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_sorrow1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:605
|
||
msgid "Reduces nearby enemy units’ damage"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=eidolon_sorrow2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:630
|
||
msgid "Improves the sorrow ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_corpse_launch_amla
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:780
|
||
msgid "Gains the corpse launch attack"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=malin_zombie_frenzy_amla
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:840
|
||
msgid "Gains the zombie frenzy ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_resist
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:904
|
||
msgid "+5% resistance to blade and impact"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_cannibalize1
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:943
|
||
msgid "Gains the cannibalize ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_cannibalize2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:968
|
||
msgid "Improves the cannibalize ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=ghast_death_cloud
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:999
|
||
msgid "Gains the death cloud ability"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=necron_masochism1
|
||
#. [advancement]: id=necron_masochism2
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:1029
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:1056
|
||
msgid "Gain increasing damage as hitpoints are reduced"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=necron_ghoulfication
|
||
#: data/campaigns/Descent_Into_Darkness/utils/amlas.cfg:1083
|
||
msgid "Gains the ability to turn enemies into ghouls"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=loyal
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:44
|
||
msgid "loyal"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=loyal
|
||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:45
|
||
msgid "to himself"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12
|
||
msgid "I’m not ready to die yet..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:48
|
||
msgid "Fool boy! With my demise, none in this world will aid you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:66
|
||
msgid "No! I was so close... to achieving my goal... of so many years..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Darken Volk
|
||
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:81
|
||
msgid ""
|
||
"Your incompetence at this simple task is appalling. You will never grow "
|
||
"strong enough to be of use to me."
|
||
msgstr ""
|
||
|
||
#. [floating_text]
|
||
#: data/campaigns/Descent_Into_Darkness/utils/macros.cfg:15
|
||
msgid "+$experience_gained| exp"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=maimed
|
||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:6
|
||
msgid "maimed"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=maimed
|
||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:7
|
||
msgid "female^maimed"
|
||
msgstr ""
|
||
|
||
#. [trait]: id=maimed
|
||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:8
|
||
msgid ""
|
||
"<italic>text='Maimed'</italic> units have 3 less movement points than usual."
|
||
msgstr ""
|