wesnoth/data/schema/units
newfrenchy83 feef53d4ab
Add an 'alignment' attribute to attacks
This attribute, when set to a valid value of lawful|neutral|chaotic|liminal, will assign to the weapon a different alignment than the unit alignment used by default. This alignment is then used when attacking with this weapon.

The attribute is not accessible from lua so far since the fallback to unit alignment does not work.
2024-09-23 17:11:46 +02:00
..
_main.cfg Fix an indent inconsistency and add missing final newlines 2024-08-21 21:48:04 +02:00
abilities.cfg Support events in [abilities] and [specials] tags 2024-09-16 21:07:38 -04:00
animations.cfg Support negative numbers in ranges 2023-08-11 21:59:06 +02:00
modifications.cfg Add an 'alignment' attribute to attacks 2024-09-23 17:11:46 +02:00
movetypes.cfg Support [movetype][special_note] and [language]special_note_damage_type_* 2021-06-01 14:29:57 +02:00
races.cfg Fix the schema 2021-03-05 22:17:41 -05:00
single.cfg Add gender-specific names for units with random traits (#7546) 2023-04-24 23:01:14 +02:00
specials.cfg Support events in [abilities] and [specials] tags 2024-09-16 21:07:38 -04:00
types.cfg Add an 'alignment' attribute to attacks 2024-09-23 17:11:46 +02:00