wesnoth/data/schema/ai/goal.cfg
Celtic Minstrel d5b8d96118
Schema: Add lua_goal support (#5833)
Also add an else to the goal validation cases, which will produce an error in the event of an invalid name value
2021-06-05 23:20:20 -04:00

72 lines
1.5 KiB
INI

[tag]
name="goal"
super="$ai/$component"
{SIMPLE_KEY value real}
[if]
engine=lua
[then]
[switch]
key=name
[case]
value=lua_goal
{SIMPLE_KEY code string}
[/case]
[else]
# This required key is just a hack to get an error here.
# It's not actually valid.
{REQUIRED_KEY invalid_name_in_goal_with_lua_engine bool}
[/else]
[/switch]
[/then]
[else]
[switch]
key=name
[case]
value=target,target_unit
trigger_if_missing=yes
{FILTER_TAG criteria unit ()}
[/case]
[case]
value=target_location
{FILTER_TAG criteria location ()}
[/case]
[case]
value=protect_unit,protect_my_unit
{FILTER_TAG criteria unit ()}
{SIMPLE_KEY protect_radius int}
[/case]
[case]
value=protect_location
{FILTER_TAG criteria location ()}
{SIMPLE_KEY protect_radius int}
[/case]
[else]
# This required key is just a hack to get an error here.
# It's not actually valid.
{REQUIRED_KEY invalid_name_in_goal_with_cpp_engine bool}
[/else]
[/switch]
[/else]
[/if]
[/tag]
# Deprecated versions
{FILTER_TAG target unit (
deprecated=yes
{SIMPLE_KEY value real}
)}
{FILTER_TAG target_location location (
deprecated=yes
{SIMPLE_KEY value real}
)}
{FILTER_TAG protect_unit unit (
deprecated=yes
{SIMPLE_KEY value real}
{SIMPLE_KEY protect_radius int}
)}
{FILTER_TAG protect_location location (
deprecated=yes
{SIMPLE_KEY value real}
{SIMPLE_KEY protect_radius int}
)}