wesnoth/data/tools
2016-09-15 18:04:37 +02:00
..
addon_manager Python scripts: Unify encoding magic comments 2016-05-03 22:12:19 +02:00
castle-cutter ran utils/wesnoth-optipng 2011-03-11 14:17:45 +00:00
emacs_mode Deprecate {MAGENTA_IS_THE_TEAM_COLOR} 2016-08-05 00:49:39 -04:00
exploder fix castle exploder 2010-03-12 17:20:07 +00:00
rmtrans Ran reindent so we don't use tabs. 2013-08-24 18:53:46 +02:00
unit_tree Used argparse instead of optparse in TeamColorizer 2016-06-22 17:15:18 +02:00
vim add GUI tag list for Vim syntax highlighting 2014-03-14 23:19:35 +01:00
wesnoth Python scripts: Unify encoding magic comments 2016-05-03 22:12:19 +02:00
about_cfg_to_wiki Converted about_cfg_to_wiki script to Python 3 2016-06-22 17:15:18 +02:00
campaign2wiki.py campaign2wiki: explicitly save output file as UTF-8 2016-06-22 17:15:18 +02:00
expand-terrain-macros.py More range() genocide. 2013-08-09 00:13:03 +02:00
extractbindings Converted extractbindings script to Python 3 2016-06-22 17:15:18 +02:00
GUI.pyw GUI.pyw: slightly modified layout of wmlxgettext tab 2016-09-14 21:31:08 +02:00
helpheader.html Update macro reference's header to match the live Glamdrol navbar 2010-09-29 04:10:01 +00:00
helptrailer.html website: New Year copyright update 2016-01-04 00:45:38 -03:00
hexometer.py Ported hexometer for Bash to Python3 2016-03-17 11:19:04 +01:00
imgcheck Converted imgcheck to Python 3 2015-12-20 21:46:25 +01:00
journeylifter Removed a lot of trailing whitespaces. Shouldn't be anymore in python scripts. 2011-03-12 02:22:21 +00:00
Makefile Remove macro-reference.html on clean target 2015-12-16 15:24:29 -03:00
README changelog and documentation entries about wmlmove removal 2016-01-22 20:46:39 +01:00
scoutDefault.py Removed a lot of trailing whitespaces. Shouldn't be anymore in python scripts. 2011-03-12 02:22:21 +00:00
terrain2wiki.py Converted terrain2wiki script to Python 3 2016-06-22 17:15:18 +02:00
trackplacer Fix newline recognition in the trackplacer 2015-01-13 03:58:04 +01:00
wesnoth_addon_manager Python scripts: Unify encoding magic comments 2016-05-03 22:12:19 +02:00
wmlflip Fix indent. 2013-08-24 18:47:00 +02:00
wmlindent wmlindent: Indent concatenated strings 2016-09-15 18:04:37 +02:00
wmllint wmllint: handle SPECIAL_NOTES_DEFENSE_CAP 2016-09-14 21:35:41 +02:00
wmllint-1.4 wmllint-1.4: replaced calls to vcmove() with os.rename() 2016-01-12 17:16:15 +01:00
wmlscope Python scripts: Unify encoding magic comments 2016-05-03 22:12:19 +02:00
wmlunits Python scripts: Unify encoding magic comments 2016-05-03 22:12:19 +02:00
wmlvalidator Added attributes of the [ai] 2016-03-22 11:05:58 +01:00

Tools for hacking or generating WML, maps, images, and sounds belong here.
Tools for sanity-checking the mainline campaigns and associated data
also belong here. Other utils are in utils/.

== Scripts ==

=== journeylifter ===

A program for converting campaigns to use trackplacer-format journey files.
All mainline campaigns have already been converted; this is for lifting UMC.

=== rmtrans ===

Remove nearly transparent pixels from images using GIMP. It currently affects
only one image at a time. Batch processing is available within GIMP, but it
would be useful to expand this to skip files where the pixels did not change.

=== trackplacer ===

A visual editor for journey tracks, the icon sequences that appear on
Wesnoth story screens.

=== wesnoth_addon_manager ===

Command-line client for uploading WML content to and downloading from
the add-on server.

=== wmlflip ===

Experimental tool that can hack a .cfg referring to a mapfile so that
all macros with X,Y coordinate pair arguments get their calls transformed
in a specified way.  Now supports only flipping the map around the Y
axis, but provides a framework that should make other transformations
easy.

=== wmllint ===

This tool lifts WML from older dialects to current and performs sanity checks.
See the header comment of wmllint for a description and invocation options.

=== GUI.pyw ===

A Tkinter based GUI interface for wmllint, wmlscope and wmllint, to aid WML
developers frightened of the command line.

=== wmlscope ===

A WML cross-reference checker.  Normally you'll use this to list
unresolved symbols, if any.  See the header comment of wmlscope for a
description and invocation options.

=== wmlunits ===

List names of all units in mainline, either as a mediawiki table or
as HTML.

=== TeamColorizer ===

Map the magenta team-color patches in the input image to red in the
output image, copy the result to output.  (This script lives under
unit_tree).

=== extractbindings ===

Extract and format a list of keystroke bindings from a theme file.
Presently this generates a table suitable for wiki inclusion.

=== terrain2wiki.py ===

A script to create the "Terrain Table" on the TerrainCodeTableWML wiki page.
Run this and splice the output into the wiki whenever you add a new
terrain type to mainline.

=== campaign2wiki.py ===

A script that generates general information about mainline campaigns and
outputs wiki-ready output

== Python API ==

=== wmltools.py ===

The main facility in this module is a cross-referencer class.
It also contains utility methods for working with the data tree.
See the header comment of wmltools.py for details

=== wmliterator.py ===

A WML codewalker class.  Not a full parser, but that's useful because
it doesn't get confused by unbalanced macros; instead it lets you
walk through lines in a text file parsing out tags and elements

=== wmlparser.py ===

This python module contains code originally developed for CampGen - it contains
a general WML Parser written in Python, just like the Perl one. So if you want
to develop tools in Python instead of Perl and need a WML parser, it may save
some time.

The API currently is very sparsely documented, but I plan to extend this. In
general, wmlparser.py contains the WML Parser, which is used like:

parser = wmlparser.Parser(datapath)

Then:

parser.parse_file(filename)
or
parser.parse_stream(file)
or
parser.parse_text(string)

to set what to parse, and finally:

wmldata = parser.parse()

to read everything into a Python representation of the parsed data.

=== wmldata.py ===

This file has several utility methods defined to access and manipulate
WML data.  Most of them will not be generally useful. An example:

for unit in  wmldata.get_all("unit"):
    print unit.get_text_val("id")

== Standalone use ==

=== wmlparser ===

If called standalone, wmlparser.py will parse whatever you give it and
dump back to stdout. For example:

python wmlparser.py -e {game.cfg} > game.dump

Should produce a nice several 100000 lines file of the complete configuration
with all included files and macros expanded to a single file.