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animate_unit.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
endlevel.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
find_path.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
harm_unit.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
heal_unit.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
items.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
kill.lua
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Don't allow [kill] animate=yes to scroll to units through fog and shroud
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2018-06-04 16:15:37 -04:00 |
message.lua
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Fix: add redraw to narrator's message so village count is refreshed
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2018-06-26 18:45:17 +11:00 |
micro_ai.lua
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fix code problems found by luacheck (#2388)
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2018-01-23 13:35:04 -06:00 |
modify_ai.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
modify_side.lua
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Fix unintended change to the semantics of [modify_side]income=
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2018-03-30 11:05:31 -04:00 |
modify_unit.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
move_unit.lua
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Add [move_unit]clear_shroud= as an attempt to clear shroud as the unit moves (untested)
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2018-04-11 22:46:48 -04:00 |
object.lua
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Use new persistent tags interface for [object] [objectives] [item]
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2018-03-17 17:16:23 -04:00 |
objectives.lua
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Support bonus="string" in [objectives][gold_carryover]
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2018-08-04 23:36:49 -04:00 |
random_placement.lua
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Support [break], [continue], and [return] in [random_placement]
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2018-05-19 00:42:23 -04:00 |
role.lua
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Support facing in [role][auto_recall]
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2018-03-30 18:39:11 -04:00 |
set_variable.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
test_condition.lua
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Lua code: replace deprecated wesnoth.get_variable() calls
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2018-05-13 20:03:34 -07:00 |