wesnoth/po/wesnoth-tb/wesnoth-tb.pot

794 lines
29 KiB
Text

msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-25 14:28+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:12
msgid "A Tale Of Two Brothers"
msgstr ""
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:13
msgid "AToTB"
msgstr ""
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:17
msgid "Horseman"
msgstr ""
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:17
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:18
msgid "Knight"
msgstr ""
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:21
msgid ""
"An evil mage is threatening the local village and its inhabitants. When their leader Bjarn sends for aid from his brother Arne, he is victorious, but Bjarn himself is kidnapped. Can you rescue him?\n"
"\n"
"(Novice level, 4 scenarios; the 'Hard' version may challenge more experienced players.)"
msgstr ""
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:24
msgid "Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:33
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:39
msgid "Artwork and Graphics Design"
msgstr ""
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:48
msgid "Miscellaneous"
msgstr ""
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:55
msgid "And special thanks to everyone else who I forgot to mention."
msgstr ""
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
msgid "Rooting Out A Mage"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
msgid "Slay Mordak, the evil mage"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
msgid "Death of Arne"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
msgid "Turns run out"
msgstr ""
#. [side]: type=Knight, description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
msgid "Arne"
msgstr ""
#. [unit]: description=Bjarn, type=Red Mage
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
msgid "Bjarn"
msgstr ""
#. [unit]: type=Spearman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
msgid "Alwyn"
msgstr ""
#. [unit]: type=Spearman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
msgid "Brent"
msgstr ""
#. [unit]: type=Spearman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
msgid "Cadell"
msgstr ""
#. [unit]: type=Bowman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
msgid "Dannen"
msgstr ""
#. [unit]: type=Bowman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
msgid "Efran"
msgstr ""
#. [unit]: type=Footpad
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
msgid "Fargus"
msgstr ""
#. [unit]: description=Erik, type=Horseman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
msgid "Erik"
msgstr ""
#. [unit]: description=Heine, type=Horseman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
msgid "Heine"
msgstr ""
#. [unit]: description=Magnus, type=Horseman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
msgid "Magnus"
msgstr ""
#. [side]: type=Dark Sorcerer, description=Mordak
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
msgid "Mordak"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
msgid "In a remote part of Wesnoth, people lived their lives working hard and caring for each other, but not knowing much about the world outside. But there came a day when their peaceful world was shattered, as an evil mage came to the region, spreading havoc and despair."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
msgid "Bjarn, the local mage of the village, was the man who saw best how to deal with this threat. He asked the help of his brother Arne, leader of a mercenary band of horsemen, and outfitted several of the villagers with gear from the armory."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
msgid "'ello there, Bjarn. So, what's the big fuss?"
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
msgid "Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing our countryside. I've already called the village to arms and now it's up to you to lead them. You'll find him about two days' ride north of here."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
msgid "Very well. We will go there and slay this source of evil. Charge, men!"
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
msgid "I will attempt to sneak through the forest. If I can slay the evil one while he is off his guard, the battle will be over in one stroke!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
msgid "Bjarn should have been in position by now. I wonder if anything's happened to him?"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
msgid "This is worrying. What's happened to Bjarn? I suppose we must slay the dark sorcerer ourselves."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
msgid "Argh!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
msgid "Good work, men. Now, where is Bjarn?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
msgid "Nothing more to be had from him."
msgstr ""
#. [message]: role=Reporter
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
msgid "Sir, he's been kidnapped! I just saw some men running off with him. They looked like friends of this one."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
msgid "Damn! I suppose we have to go after him, then."
msgstr ""
#. [message]: description=Mordak
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
msgid "Ha, so you thought to send a mage around and stab me in the back? Well, I have news for you. We've kidnapped him!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
msgid "I hear these creatures are near immune to our weapons, let us see!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
msgid "That wasn't so hard!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
msgid "All is lost now that I am dead..."
msgstr ""
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
msgid "The Chase"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
msgid "Fight your way through the woods before the kidnappers escape"
msgstr ""
#. [side]: type=Elvish Rider, description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
msgid "Nil-Galion"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
msgid "The kidnappers fled north through the forest, and Arne made to follow them, although his horsemen would be at a disadvantage."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
msgid "Sounds of a scuffle were heard from the forest."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
msgstr ""
#. [message]: description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
msgid "You there! Halt and explain yourself."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
msgid "We're chasing after some men who kidnapped my brother!"
msgstr ""
#. [message]: description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
msgid "Those men had some great arguments persuading me to not allow you to enter this forest. Any further, and you will die."
msgstr ""
#. [message]: role=speaker
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
msgid "A glorious combat at last, against mounted enemies!"
msgstr ""
#. [unit]: type=Dark Adept, description=Muff Toras
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
msgid "Muff Toras"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
msgid "I see them! There they are!"
msgstr ""
#. [message]: description=Muff Toras
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
msgid "Curses! I hope the reinforcements get here so I can escape soon."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
msgid "Kill the Dark Adept before his reinforcements arrive"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
msgid "Come on, men, let's catch those kidnappers!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
msgid "Hah! You got me alright, but what does that help? No harm telling you now, I suppose. Your precious mage is safely locked away in our dungeons. I was set up to be a decoy."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
msgid "Nooo! Tricked again. Tell us where he is and we shall spare your miserable life."
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
msgid "Sithrak"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
msgid "Eleben"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
msgid "Jarlom"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
msgid "Hamik"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
msgid "Akranbral"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
msgid "Drakanal"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
msgid "Xaskanat"
msgstr ""
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
msgid "Katklagad"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
msgid "Three days ride to the northeast, in a deserted castle. The passwords to the guards are $first_password_$first_password_number and $second_password_$second_password_number|."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
msgid "Thank you. Leave him, men, we ride East."
msgstr ""
#. [unit]: description=Brena, type=Iron Mauler
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
msgid "Brena"
msgstr ""
#. [message]: description=Brena
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
msgid "Greetings, I am Brena. I saw you fighting the foul undead. I like nothing better than smashing those foul skeletons and their ilk. Though I came too late to help in this fight, I would like to aid you in your forthcoming endeavors."
msgstr ""
#. [message]: type=Horseman
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
msgid "He would only slow us down!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
msgid "I am the one to decide."
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
msgid "Oh, all right then. Come along with us."
msgstr ""
#. [message]: description=Brena
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
msgid "Thank you. My comrades and I will help you on your noble quest."
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
msgid "I am sorry. We have not the time to spare."
msgstr ""
#. [message]: description=Brena
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
msgid "Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
msgid "You receive 70 pieces of gold!"
msgstr ""
#. [message]: description=Muff Toras
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
msgid "My reinforcements are here!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
msgid "He escaped us..."
msgstr ""
#. [message]: description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
msgid "You foolish human, you killed me but you won't be able to reach the undead. I fulfilled the pact and will be reanimated soon to be a Lord of their armies."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
msgid "Hurry, we have to track them down. Maybe we can still get them. They have to be in the north!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
msgid "Hurry to the north and stop the kidnappers"
msgstr ""
#. [terrain]
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
msgid "Irongate"
msgstr ""
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
msgid "Guarded Castle"
msgstr ""
#. [side]: type=Dark Sorcerer, description=Rotharik
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
msgid "Rotharik"
msgstr ""
#. [unit]: description=Guard_leader, type=Assassin
#. [unit]: role=Guard, type=Bandit
#. [unit]: description=Guard2_leader, type=Rogue
#. [unit]: role=Guard2, type=Bandit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
msgid "Guard"
msgstr ""
#. [unit]: description=Knago-Brek, type=Orcish Warrior
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
msgid "Knago-Brek"
msgstr ""
#. [unit]: type=Orcish Grunt
#. [unit]: type=Orcish Warrior
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
msgid "Castle Guard"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
msgid "Rescue Bjarn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
msgid "Arne arrived at the castle and was immediately challenged by some guards."
msgstr ""
#. [message]: description=Guard_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
msgid "Halt! Friend or foe? Give the password."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
msgid "The password is"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
msgid "$first_password_1|!"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
msgid "$first_password_2|!"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
msgid "$first_password_3|!"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
msgid "$first_password_4|!"
msgstr ""
#. [message]: description=Guard_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
msgid "Pass, friend."
msgstr ""
#. [message]: description=Guard_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
msgid "Wrong! Die!"
msgstr ""
#. [message]: description=Knago-Brek
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
msgid "Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
msgid "I knew that we had to fight to free my brother! Come on men, lets kill some orcs."
msgstr ""
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
msgid "Um, yes. Fine. You can go."
msgstr ""
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
msgid "Um, you're supposed to give the password."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
msgid "Oh, of course. I had nearly forgotten."
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
msgid "$second_password_1|!"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
msgid "$second_password_2|!"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
msgid "$second_password_3|!"
msgstr ""
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
msgid "$second_password_4|!"
msgstr ""
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
msgid "Thanks! Irritating little formality, isn't it?"
msgstr ""
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
msgid "That's the wrong password! These aren't our relief! Get them!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
msgid "I think I should better support my men at the front to make sure we can free my brother."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
msgid "Nooo! This is the end..."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
msgid "There's a key in his robes."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
msgid "It must be the key to the cell they're holding Bjarn in! I will take the key. I can't wait to see my brother. Come on, let's free him."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
msgid "Move Arne to the cell with his brother to free him"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
msgid "Look what I have found in here! I can count a hundred pieces of gold."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
msgid "Look what I have found in here! I can count fifty pieces of gold."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
msgid "I found Bjarn. He is in this cell."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
msgid "Good to see you, Arne. Please help me get out of this dungeon."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
msgid "The damn Dark Sorcerer Rotharik has imprisoned me behind this magical enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
msgid "Kill the dark sorcerer to get the cellkey"
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
msgid "Thank you for saving me. I had almost given up hope you would free me."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
msgid "Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs and some undead. Really just a day's work for us mercenaries."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
msgid "Thank you for coming to my aid. Let us return to the village."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
msgid "Everything is lost now that I am dead..."
msgstr ""
#. [message]: description=Rotharik
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
msgid "You are too late! Your brother is already dead! Muhahahaha..."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
msgid "Argh!!!"
msgstr ""
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
msgid "Return to the Village"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
msgid "Find out what is happening in the village"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
msgid "Death of Bjarn"
msgstr ""
#. [side]: type=Orcish Warlord, description=Tairach
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
msgid "Tairach"
msgstr ""
#. [side]: type=Longbowman, description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
msgid "Councillor Hoban"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
msgid "There. Your village is just across those hills, and already I see men coming to greet us!"
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
msgid "No. They are fleeing from something. We have to find out what is happening over here!"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
msgid "I think your village is protected well, though."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
msgid "We should go there and talk to Councillor Hoban. Maybe he knows what is going on here."
msgstr ""
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
msgid "I am glad to see you back again."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
msgid "So am I. But what is happening to our village?"
msgstr ""
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
msgid "In the time you have been away a looting band of orcs took over this region. There was noone here to stop them."
msgstr ""
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
msgid "The orcish Warlord wants to enslave us. We will not be able to hold out for long."
msgstr ""
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
msgid "Be careful, he is responsible for the deaths of many of us. Very few remain who can bear arms, but I will send them to aid you in battle."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
msgid "Slay the orcish Warlord to free the village"
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
msgid "Finally the orc is killed. Now you can go back to your village."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
msgid "So much has been destroyed. We will have a hard time fixing the damage the orcs and the undead caused. I hope this does not happen again."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
msgid "I have to leave you now. My men and I are needed by others, too. But should you ever face another grim foe, send me a messenger. I'll come as fast as I can, little brother."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
msgid "It is over, I am vanquished."
msgstr ""
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
msgid "I don't think we can rescue anyone from these villages. It is too late."
msgstr ""
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
msgstr ""