1015 lines
38 KiB
Text
1015 lines
38 KiB
Text
# Turkish translations for Battle for Wesnoth package.
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# Copyright (C) 2008 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# İhsan Haluk AKIN <ihsan_akin@yahoo.com>, 2006.
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# Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>, 2008.
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msgid ""
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msgstr ""
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"Project-Id-Version: wesnoth-tb\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-25 14:28+0100\n"
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"PO-Revision-Date: 2008-01-22 12:07+0200\n"
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"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
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"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: KBabel 1.11.4\n"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale Of Two Brothers"
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msgstr "İki Kardeşin Hikayesi"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr "2KH"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "Binici"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr "(Acemi)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(Tecrübeli)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "Şövalye"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid ""
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"An evil mage is threatening the local village and its inhabitants. When "
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"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
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"but Bjarn himself is kidnapped. Can you rescue him?\n"
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"\n"
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"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
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"experienced players.)"
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msgstr ""
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"Bir kara büyücü bir köyü ve orada yaşayanları tehdit ediyordu. Liderleri "
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"Biyarn abisi Arni’den yardım istediğinde galip durumdaydı, fakat Biyarn "
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"kaçırıldı. Onu kurtarabilir misin?\n"
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"\n"
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"(Acemi seviyesi, 4 senaryo; ‘Zor’ sürüm daha deneyimli oyunculara meydan "
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"okuyabilir.)"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:24
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msgid "Campaign Design"
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msgstr "Seferberlik Tasarımı"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr "Seferberlik Sürdürücü"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:39
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msgid "Artwork and Graphics Design"
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msgstr "Sanatsal ve Çizgesel Tasarım"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:48
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msgid "Miscellaneous"
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msgstr "Muhtelif"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:55
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr "Bahsetmeyi unuttuğun herkese özellikle teşekkür ederim."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
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msgid "Rooting Out A Mage"
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msgstr "Büyücüyü Defetmek"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
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msgid "Slay Mordak, the evil mage"
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msgstr "Kara Büyücü Mordak’ı öldür"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
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msgid "Death of Arne"
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msgstr "Arni’nin ölümü"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
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msgid "Turns run out"
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msgstr "Ellerin Bitimi"
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#. [side]: type=Knight, description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
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msgid "Arne"
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msgstr "Arni"
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#. [unit]: description=Bjarn, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
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msgid "Bjarn"
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msgstr "Biyarn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
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msgid "Alwyn"
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msgstr "Alvin"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
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msgid "Brent"
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msgstr "Brent"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
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msgid "Cadell"
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msgstr "Kadel"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
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msgid "Dannen"
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msgstr "Dannen"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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msgid "Efran"
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msgstr "Efran"
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#. [unit]: type=Footpad
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
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msgid "Fargus"
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msgstr "Fargus"
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#. [unit]: description=Erik, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
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msgid "Erik"
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msgstr "Erik"
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#. [unit]: description=Heine, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
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msgid "Heine"
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msgstr "Hayne"
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#. [unit]: description=Magnus, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
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msgid "Magnus"
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msgstr "Magnus"
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#. [side]: type=Dark Sorcerer, description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
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msgid "Mordak"
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msgstr "Mordak"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
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msgid ""
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"In a remote part of Wesnoth, people lived their lives working hard and "
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"caring for each other, but not knowing much about the world outside. But "
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"there came a day when their peaceful world was shattered, as an evil mage "
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"came to the region, spreading havoc and despair."
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msgstr ""
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"Wesnoth’un uzak bir köşesinde, insanlar ağır koşullarda çalışarak ve "
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"birbirlerini gözeterek yaşamlarını sürdürüyor ama dış dünyada neler olup "
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"bittiğini pek bilmiyorlardı. Bir gün bir kara büyücünün bölgelerine gelmesi "
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"ile huzurları bozuldu ve bölgeye umutsuzluk hakim olmaya başladı."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
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msgid ""
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"Bjarn, the local mage of the village, was the man who saw best how to deal "
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"with this threat. He asked the help of his brother Arne, leader of a "
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"mercenary band of horsemen, and outfitted several of the villagers with gear "
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"from the armory."
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msgstr ""
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"Köyün büyücüsü Biyarn bu tehlike ile nasıl başa çıkabileciğini gayet iyi "
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"biliyordu. Kardeşi Arni’yi yardıma çağırdı. Arni, bir paralı süvari grubunun "
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"lideri idi ve bazı köylüleri getirdiği silahlarla donattı."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
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msgid "'ello there, Bjarn. So, what's the big fuss?"
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msgstr "Merhaba, Biyarn. Nedir bu telaş?"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
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msgid ""
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"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
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"our countryside. I've already called the village to arms and now it's up to "
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"you to lead them. You'll find him about two days' ride north of here."
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msgstr ""
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"Mordak adında bir kara büyücü yaşamımızı ve sevdiklerimizi tehdit ediyor. "
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"Bölgemizde terör estiriyor. Köylülere silah başı yaptırdım ve emrine girmeye "
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"hazırlar. Büyücüyü buradan at sürüşüyle iki günlük mesafede bulursun."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
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msgid "Very well. We will go there and slay this source of evil. Charge, men!"
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msgstr ""
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"Çok iyi. Oraya gidecek ve bu şeytanlığın kaynağını yok edeceğiz. Askerler "
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"ileri!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
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msgid ""
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"I will attempt to sneak through the forest. If I can slay the evil one while "
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"he is off his guard, the battle will be over in one stroke!"
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msgstr ""
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"Ben ormandan gizlice yaklaşmayı deneyeceğim. Eğer bu şeytani şeyi "
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"geldiğinizi farketmeden önce öldürebilirsem savaşı bir hamlede bitirmiş "
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"oluruz!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
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msgid ""
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"Bjarn should have been in position by now. I wonder if anything's happened "
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"to him?"
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msgstr ""
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"Biyarn şu sıralar yerini almış olmalı. Ona bir şeyler olursa diye "
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"endişeleniyorum..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
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msgid ""
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"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
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"sorcerer ourselves."
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msgstr ""
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"Bu beni endişelendiriyor. Biyarn’a ne oldu, acaba? Kara büyücüyü öldürmek "
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"bize kaldı anlaşılan."
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
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msgid "Argh!"
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msgstr "Aahhh!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
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msgid "Good work, men. Now, where is Bjarn?"
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msgstr "İyi işti adamlarım. Peki Biyarn nerede?"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr "Onun için endişelisin, değil mi? A-haha..ahh...garrrk..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
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msgid "Nothing more to be had from him."
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msgstr "Ondan fayda gelmez."
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#. [message]: role=Reporter
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
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msgid ""
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"Sir, he's been kidnapped! I just saw some men running off with him. They "
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"looked like friends of this one."
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msgstr ""
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"Efendim, o kaçırıldı! Onunla kaçan bazı adamlar gördüm. Onlar bunun "
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"arkadaşlarıydı galiba."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
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msgid "Damn! I suppose we have to go after him, then."
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msgstr "Kahretsin! Anlaşılan peşlerinden gitmemiz gerekecek."
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#. [message]: description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
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msgid ""
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"Ha, so you thought to send a mage around and stab me in the back? Well, I "
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"have news for you. We've kidnapped him!"
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msgstr ""
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"Ne, sen bir büyücü göndererek beni arkadan hançerleyebileceğini mi düşündün? "
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"Pekala, sana haberlerim var. Biz onu kaçırdık!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
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msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
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msgstr ""
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"Ne? Biyarn kaçırıldı mı? Ve kara büyücü bölgeyi harabetmeye devam mı ediyor? "
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"Hayııııır!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
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msgid "I hear these creatures are near immune to our weapons, let us see!"
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msgstr ""
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"Bu yaratıkların bizim silahlara karşı nerede ise bağışıklığı olduğunu "
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"duymuştum, haydi görelim!"
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#. [message]: speaker=second_unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
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msgid "That wasn't so hard!"
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msgstr "Bu çok zor değildi!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
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msgid "All is lost now that I am dead..."
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msgstr "Artık her şey bitti ve ben ölüyorum..."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
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msgid "The Chase"
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msgstr "Kovalama"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
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msgid "Fight your way through the woods before the kidnappers escape"
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msgstr "Biyarn’ı kaçıranlar kaçamadan ormandan çıkış yolunu bul"
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#. [side]: type=Elvish Rider, description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
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msgid "Nil-Galion"
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msgstr "Nil-Galyon"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
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msgid ""
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"The kidnappers fled north through the forest, and Arne made to follow them, "
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"although his horsemen would be at a disadvantage."
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msgstr ""
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"Biyarn’ı kaçıranlar ormanın kuzeyine doğru kaçtılar ve atlıları ormanda iyi "
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"yol alamasa da Arni peşlerine düştü."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
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msgid "Sounds of a scuffle were heard from the forest."
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msgstr "Ormandan birtakım itiş-kakış sesleri geldi."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
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msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
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msgstr "Haydi askerler. Ormanda sıkı bir yürüyüş hiç de zor olmaz, değil mi?"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
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msgid "You there! Halt and explain yourself."
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msgstr "Hey sen! Dur ve kendini tanıt."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
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msgid "We're chasing after some men who kidnapped my brother!"
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msgstr "Kardeşimi kaçıran adamların peşinden gidiyoruz!"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
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msgid ""
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"Those men had some great arguments persuading me to not allow you to enter "
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"this forest. Any further, and you will die."
|
||
msgstr ""
|
||
"Bu adamlar ormana girmenize izin vermemem için beni ikna ederken önemli "
|
||
"deliller sundular. Ormana girmeyi denerseniz ölürsünüz."
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
|
||
msgid "A glorious combat at last, against mounted enemies!"
|
||
msgstr "Sonunda atlı düşmanlara karşı şanlı bir döğüş!"
|
||
|
||
#. [unit]: type=Dark Adept, description=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
|
||
msgid "Muff Toras"
|
||
msgstr "Muf Toras"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
|
||
msgid "I see them! There they are!"
|
||
msgstr "Onları görüyorum! İşte oradalar!"
|
||
|
||
#. [message]: description=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
|
||
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
||
msgstr "Lanet! Umarım destek kuvvetleri gelmiştir, böylece hemen kaçabilirim."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
|
||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||
msgstr "Destek gelmeden Kara Üstadı öldür"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
|
||
msgid "Come on, men, let's catch those kidnappers!"
|
||
msgstr "Haydi askerlerim, şu adam kaçıranları yakalayalım."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
|
||
msgid ""
|
||
"Hah! You got me alright, but what does that help? No harm telling you now, I "
|
||
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
||
"up to be a decoy."
|
||
msgstr ""
|
||
"Hah! Tamam beni ele geçirdin, ama neye yarar? Artık sana anlatmanın bir "
|
||
"zararı olmaz. Değerli büyücünüz zindanlarımızda hapis. Ben sadece bir "
|
||
"tuzaktım."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
|
||
msgid ""
|
||
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
||
"life."
|
||
msgstr ""
|
||
"Hayırrrr! Gene kandırıldık. Bize yerini söyle biz de sefil hayatını "
|
||
"bağışlayalım."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
|
||
msgid "Sithrak"
|
||
msgstr "Sitrak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
|
||
msgid "Eleben"
|
||
msgstr "Eleben"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
||
msgid "Jarlom"
|
||
msgstr "Jarlom"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
|
||
msgid "Hamik"
|
||
msgstr "Hamik"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
||
msgid "Akranbral"
|
||
msgstr "Akranbal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
||
msgid "Drakanal"
|
||
msgstr "Darkanal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
||
msgid "Xaskanat"
|
||
msgstr "Kazkanat"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
||
msgid "Katklagad"
|
||
msgstr "Katkalag"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
|
||
msgid ""
|
||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||
"guards are $first_password_$first_password_number and $second_password_"
|
||
"$second_password_number|."
|
||
msgstr ""
|
||
"Kuzeydoğuda iki günlük at sürüşü mesafesinde, metruk bir kalede. "
|
||
"Koruyuculara verilecek parolalar $first_password_$first_password_number ve "
|
||
"$second_password_$second_password_number|."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
|
||
msgid "Thank you. Leave him, men, we ride East."
|
||
msgstr "Teşekkürler. Bırakın onu, doğuya gidiyoruz."
|
||
|
||
#. [unit]: description=Brena, type=Iron Mauler
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
|
||
msgid "Brena"
|
||
msgstr "Brenan"
|
||
|
||
#. [message]: description=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
|
||
msgid ""
|
||
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
||
"better than smashing those foul skeletons and their ilk. Though I came too "
|
||
"late to help in this fight, I would like to aid you in your forthcoming "
|
||
"endeavors."
|
||
msgstr ""
|
||
"Selamlar, ben Brenan. Sizi iğrenç yarı ölülerle savaşırken gördüm. İğrenç "
|
||
"iskeletleri ve onların türdeşlerini ezmek kadar sevdiğim başka şey yoktur. "
|
||
"Her ne kadar bu savaş için geç kalmış olsam da, bundan sonrakilerde yardım "
|
||
"etmeyi isterim."
|
||
|
||
#. [message]: type=Horseman
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
|
||
msgid "He would only slow us down!"
|
||
msgstr "Bizi sadece yavaşlatırlar!"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
||
msgid "I am the one to decide."
|
||
msgstr "Karar verecek olan benim."
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
||
msgid "Oh, all right then. Come along with us."
|
||
msgstr "Pekala, bizimle gel."
|
||
|
||
#. [message]: description=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||
msgstr ""
|
||
"Teşekkürler. Arkadaşlarım ve ben asil maceranızda size yardım edeceğiz."
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
|
||
msgid "I am sorry. We have not the time to spare."
|
||
msgstr "Üzgünüm. Fazla vaktimiz yok."
|
||
|
||
#. [message]: description=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
|
||
msgid ""
|
||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||
"you whenever you call for them."
|
||
msgstr ""
|
||
"O zaman bunu alın, sizin bir şey aradığınızı görüyorum. Arkadaşlarıma ne "
|
||
"zaman ihtiyaç duyarsanız çağırmanız yeter, hemen yardıma gelirler."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
|
||
msgid "You receive 70 pieces of gold!"
|
||
msgstr "70 altın aldınız!"
|
||
|
||
#. [message]: description=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
|
||
msgid "My reinforcements are here!"
|
||
msgstr "Destek kuvvetleri geldi!"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
|
||
msgid "He escaped us..."
|
||
msgstr "Bizden kaçmayı başardı..."
|
||
|
||
#. [message]: description=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
||
msgid ""
|
||
"You foolish human, you killed me but you won't be able to reach the undead. "
|
||
"I fulfilled the pact and will be reanimated soon to be a Lord of their "
|
||
"armies."
|
||
msgstr ""
|
||
"Aptal insan beni öldürdün ama yarı ölülere ulaşamayacaksın. Onlarla bir "
|
||
"anlaşma imzaladım. Yakında mezarımdan kaldırılacak ve onların ordusunun bir "
|
||
"Lordu olacağım."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
|
||
msgid ""
|
||
"Hurry, we have to track them down. Maybe we can still get them. They have to "
|
||
"be in the north!"
|
||
msgstr ""
|
||
"Acele edin, onları takip etmeliyiz. Belki hala onları yakalayabiliriz. "
|
||
"Kuzeyde olmalılar!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
|
||
msgid "Hurry to the north and stop the kidnappers"
|
||
msgstr "Çabuk kuzeye git ve Biyarn’ı kaçıranları yakala"
|
||
|
||
#. [terrain]
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
|
||
msgid "Irongate"
|
||
msgstr "Demirkapı"
|
||
|
||
#. [scenario]
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
|
||
msgid "Guarded Castle"
|
||
msgstr "Korunmuş Kale"
|
||
|
||
#. [side]: type=Dark Sorcerer, description=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
|
||
msgid "Rotharik"
|
||
msgstr "Roterik"
|
||
|
||
#. [unit]: description=Guard_leader, type=Assassin
|
||
#. [unit]: role=Guard, type=Bandit
|
||
#. [unit]: description=Guard2_leader, type=Rogue
|
||
#. [unit]: role=Guard2, type=Bandit
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
|
||
msgid "Guard"
|
||
msgstr "Muhafız"
|
||
|
||
#. [unit]: description=Knago-Brek, type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
|
||
msgid "Knago-Brek"
|
||
msgstr "Nago-Brek"
|
||
|
||
#. [unit]: type=Orcish Grunt
|
||
#. [unit]: type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
|
||
msgid "Castle Guard"
|
||
msgstr "Kale Muhafızı"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
|
||
msgid "Rescue Bjarn"
|
||
msgstr "Biyarn'ı kurtar"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
|
||
msgid ""
|
||
"Arne arrived at the castle and was immediately challenged by some guards."
|
||
msgstr ""
|
||
"Arni kaleye vardı ve varır varmaz bazı kale muhafızlarının meydan okumasıyla "
|
||
"karşılaştı."
|
||
|
||
#. [message]: description=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
|
||
msgid "Halt! Friend or foe? Give the password."
|
||
msgstr "Dur! Dost musun Düşman mı? Parolayı söyle."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
|
||
msgid "The password is"
|
||
msgstr "Parola..."
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
|
||
msgid "$first_password_1|!"
|
||
msgstr "$first_password_1|!"
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
|
||
msgid "$first_password_2|!"
|
||
msgstr "$first_password_2|!"
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
|
||
msgid "$first_password_3|!"
|
||
msgstr "$first_password_3|!"
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
|
||
msgid "$first_password_4|!"
|
||
msgstr "$first_password_4|!"
|
||
|
||
#. [message]: description=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
|
||
msgid "Pass, friend."
|
||
msgstr "Doğru, geçin."
|
||
|
||
#. [message]: description=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
|
||
msgid "Wrong! Die!"
|
||
msgstr "Yanlış! Geber!"
|
||
|
||
#. [message]: description=Knago-Brek
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
|
||
msgid ""
|
||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
"humans!!"
|
||
msgstr ""
|
||
"Haha! Uzun zamandır insan öldürmemişdik. Silahlar kan istiyor. Artık insan "
|
||
"öldüreceğiz!!"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
|
||
msgid ""
|
||
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
||
"orcs."
|
||
msgstr ""
|
||
"Kardeşimi kurtarmak için döğüşmek zorunda olduğumuzu biliyordum! Haydi "
|
||
"askerlerim, biraz ork öldürelim."
|
||
|
||
#. [message]: description=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
|
||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||
msgstr ""
|
||
"Nöbeti devralmaya mı geldiniz? Herşey tamam mı? Buradan gidebilir miyiz?"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
|
||
msgid "Um, yes. Fine. You can go."
|
||
msgstr "Hımm, evet. Herşey yolunda görünüyor, gidebilirsiniz."
|
||
|
||
#. [message]: description=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
|
||
msgid "Um, you're supposed to give the password."
|
||
msgstr "Hımm, parola vermen gerekiyordu."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
|
||
msgid "Oh, of course. I had nearly forgotten."
|
||
msgstr "Ah, elbette. Neredeyse unutuyordum."
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
|
||
msgid "$second_password_1|!"
|
||
msgstr "$second_password_1|!"
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
|
||
msgid "$second_password_2|!"
|
||
msgstr "$second_password_2|!"
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
|
||
msgid "$second_password_3|!"
|
||
msgstr "$second_password_3|!"
|
||
|
||
#. [option]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
|
||
msgid "$second_password_4|!"
|
||
msgstr "$second_password_4|!"
|
||
|
||
#. [message]: description=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
|
||
msgid "Thanks! Irritating little formality, isn't it?"
|
||
msgstr "Teşekkürler! Rahatsız eden ufak bir formalite değil mi?"
|
||
|
||
#. [message]: description=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
|
||
msgid "That's the wrong password! These aren't our relief! Get them!"
|
||
msgstr ""
|
||
"Bu yanlış parola! Bunlar nöbeti devredeceğimiz kişiler değil! Haklayın "
|
||
"şunları!"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
|
||
msgid ""
|
||
"I think I should better support my men at the front to make sure we can free "
|
||
"my brother."
|
||
msgstr "Kardeşimi kurtarmak için adamlarımla birlikte gitsem iyi olacak."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
|
||
msgid "Nooo! This is the end..."
|
||
msgstr "Hayırrr! Bu sonummuş..."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
|
||
msgid "There's a key in his robes."
|
||
msgstr "Pelerininde bir anahtar var."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
|
||
msgid ""
|
||
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
||
"key. I can't wait to see my brother. Come on, let's free him."
|
||
msgstr ""
|
||
"Bu Biyarn’ı tuttukları hücrenin anahtarı olmalı! Ben anahtarı alıyorum. "
|
||
"Kardeşimi görmek için sabırsızlanıyorum. Haydi onu serbest bırakalım."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
|
||
msgid "Move Arne to the cell with his brother to free him"
|
||
msgstr "Arni’yi kardeşinin bulunduğu hücreye götür"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
|
||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||
msgstr "Bakın burada ne buldum! Sayamayacağım kadar çok altın."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
|
||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||
msgstr "Bakın burada ne buldum! Elli altın saydım."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
|
||
msgid "I found Bjarn. He is in this cell."
|
||
msgstr "Biyarn’ı buldum. Bir hücrede."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
|
||
msgid "Good to see you, Arne. Please help me get out of this dungeon."
|
||
msgstr "Seni görmek güzel, Arni. Lütfen bu zindandan çıkmama yardım et."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
|
||
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
|
||
msgstr ""
|
||
"Sen Arni’nin adamlarından biri olmalısın. Lütfen bu zindandan çıkmama yardım "
|
||
"et."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
|
||
msgid ""
|
||
"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
|
||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||
"it from him to free me."
|
||
msgstr ""
|
||
"Kahrolası Kara Büyücü Rotarik bu sihirli demir kapıyı üzerime kilitledi. "
|
||
"Kapı sadece ondaki anahtarla açılıyor. Ondan anahtarı almalısın."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
|
||
msgid "Kill the dark sorcerer to get the cellkey"
|
||
msgstr "Anahtarı almak için kara büyücüyü öldür"
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
|
||
msgid "Thank you for saving me. I had almost given up hope you would free me."
|
||
msgstr "Beni kurtardığın için sağol. Nerede ise kurtulma ümidimi yitiriyordum."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
|
||
msgid ""
|
||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||
"and some undead. Really just a day's work for us mercenaries."
|
||
msgstr ""
|
||
"Rica ederim, bir kaç elf, bir-iki tane kara büyücü, bir avuç ork ve biraz da "
|
||
"yarı ölü. Bizim gibi işi bilenler için çocuk oyuncağı."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
|
||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||
msgstr "Yardımıma geldiğin için teşekkürler. Haydi köyümüze geri dönelim."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
|
||
msgid "Everything is lost now that I am dead..."
|
||
msgstr "Artık her şey bitti ve ben ölüyorum..."
|
||
|
||
#. [message]: description=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
|
||
msgid "You are too late! Your brother is already dead! Muhahahaha..."
|
||
msgstr "Çok geç kaldın! Kardeşin çoktan öldü! Muhahahha..."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
|
||
msgid "Argh!!!"
|
||
msgstr "Aaah!!!"
|
||
|
||
#. [scenario]
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
|
||
msgid "Return to the Village"
|
||
msgstr "Köye Dönüş"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
|
||
msgid "Find out what is happening in the village"
|
||
msgstr "Köyde neler olup bittiğine bak"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
|
||
msgid "Death of Bjarn"
|
||
msgstr "Biyarn’ın ölümü"
|
||
|
||
#. [side]: type=Orcish Warlord, description=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
|
||
msgid "Tairach"
|
||
msgstr "Tayrak"
|
||
|
||
#. [side]: type=Longbowman, description=Councillor Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
|
||
msgid "Councillor Hoban"
|
||
msgstr "Vekil Hoban"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
|
||
msgid ""
|
||
"There. Your village is just across those hills, and already I see men coming "
|
||
"to greet us!"
|
||
msgstr ""
|
||
"Orada. Köyün şu tepelerin arkasında... Hey, bizi karşılamaya gelenler var!"
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
|
||
msgid ""
|
||
"No. They are fleeing from something. We have to find out what is happening "
|
||
"over here!"
|
||
msgstr ""
|
||
"Hayır, bir şeylerden kaçıyorlar. Orada neler olup bittiğine bakmalıyız!"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
|
||
msgid "I think your village is protected well, though."
|
||
msgstr "Herşeye rağmen, köyünün iyi korunduğunu düşünüyorum."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
|
||
msgid ""
|
||
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
||
"going on here."
|
||
msgstr ""
|
||
"Oraya gidip Vekil Hoban’la konuşmalıyız. Belki burada neler olup bittiğini "
|
||
"biliyordur."
|
||
|
||
#. [message]: description=Councillor Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
|
||
msgid "I am glad to see you back again."
|
||
msgstr "Seni tekrar gördüğüme çok memnun oldum."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
|
||
msgid "So am I. But what is happening to our village?"
|
||
msgstr "Ben de. Ama köyde neler oluyor?"
|
||
|
||
#. [message]: description=Councillor Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
|
||
msgid ""
|
||
"In the time you have been away a looting band of orcs took over this region. "
|
||
"There was noone here to stop them."
|
||
msgstr ""
|
||
"Sen burada yokken yağmacı bir ork topluluğu bu bölgeye yerleşti. Burada "
|
||
"onları durdurabilecek kimse yoktu."
|
||
|
||
#. [message]: description=Councillor Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
|
||
msgid ""
|
||
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
|
||
"long."
|
||
msgstr ""
|
||
"Bir Ork Savaş Lordu bizi esir almak istiyor. Uzun bir süre dayanamayacağız."
|
||
|
||
#. [message]: description=Councillor Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
|
||
msgid ""
|
||
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
||
"who can bear arms, but I will send them to aid you in battle."
|
||
msgstr ""
|
||
"Dikkatli ol. Bir çoğumuzun ölümünden o sorumlu. Silah kullanabilen çok az "
|
||
"kişi kaldı, yine de onları yardımına göndereceğim."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
|
||
msgid "Slay the orcish Warlord to free the village"
|
||
msgstr "Ork Savaş Lordunu öldür ve kasabayı kurtar"
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
|
||
msgid "Finally the orc is killed. Now you can go back to your village."
|
||
msgstr "Sonunda ork geberdi. Artık köye dönebilirsin."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
|
||
msgid ""
|
||
"So much has been destroyed. We will have a hard time fixing the damage the "
|
||
"orcs and the undead caused. I hope this does not happen again."
|
||
msgstr ""
|
||
"Çok fazla kayıp verdik. Orkların ve yarı ölülerin verdiği zararı telafi "
|
||
"etmek zor olacak. İnşallah bu bir daha olmaz."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
|
||
msgid ""
|
||
"I have to leave you now. My men and I are needed by others, too. But should "
|
||
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
|
||
"can, little brother."
|
||
msgstr ""
|
||
"Benim artık gitmem lazım. Bana ve adamlarıma başkalarının da ihtiyacı var. "
|
||
"Ama eğer köyün yine bir tehditle karşılaşırsa, bana bir haberci yolla. "
|
||
"Mümkün olduğunca çabuk gelirim, kardeşim."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
|
||
msgid "It is over, I am vanquished."
|
||
msgstr "Bitti, ölüyorum."
|
||
|
||
#. [message]: description=Arne
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
|
||
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
||
msgstr "Bu köylerden kimseyi kurtarabileceğimizi sanmıyorum. Artık çok geç."
|
||
|
||
#. [message]: description=Bjarn
|
||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
|
||
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||
msgstr "İnsanları yeterince koruyamadım. Ah nedir bu başıma gelen?!?"
|