1051 lines
37 KiB
Text
1051 lines
37 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-25 14:28+0100\n"
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"PO-Revision-Date: 2005-08-08 11:18+0200\n"
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"Last-Translator: lynx\n"
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"Language-Team: sl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
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"%100==4 ? 2 : 3);\n"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale Of Two Brothers"
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msgstr "Brata"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr ""
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "Konjenik"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr ""
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr ""
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "Vitez"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:21
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#, fuzzy
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msgid ""
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"An evil mage is threatening the local village and its inhabitants. When "
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"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
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"but Bjarn himself is kidnapped. Can you rescue him?\n"
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"\n"
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"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
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"experienced players.)"
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msgstr ""
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"Črni čarovnik grozi bližnji vasi in njenim prebivalcem. Ko njen voditelj "
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"Bjarn poišče pomoč pri bratu Arneju, ta premaga čarovnika, a pri tem "
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"ugrabijo Bjarna. Ga lahko rešite?\n"
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"Precej kratka kampanja za začetnike (nizka zahtevnost) in mojstre (visoka "
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"zahtevnost)."
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:24
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msgid "Campaign Design"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:39
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msgid "Artwork and Graphics Design"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:48
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msgid "Miscellaneous"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:55
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr ""
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
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msgid "Rooting Out A Mage"
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msgstr "Uničenje čarovnika"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
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#, fuzzy
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msgid "Slay Mordak, the evil mage"
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msgstr "Ubij Črnega čarovnika"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
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msgid "Death of Arne"
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msgstr "Arne umre"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
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msgid "Turns run out"
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msgstr "Poteze se iztečejo"
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#. [side]: type=Knight, description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
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msgid "Arne"
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msgstr "Arne"
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#. [unit]: description=Bjarn, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
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msgid "Bjarn"
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msgstr "Bjarn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
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msgid "Alwyn"
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msgstr ""
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
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#, fuzzy
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msgid "Brent"
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msgstr "Brena"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
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msgid "Cadell"
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msgstr ""
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
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msgid "Dannen"
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msgstr ""
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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msgid "Efran"
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msgstr ""
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#. [unit]: type=Footpad
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
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#, fuzzy
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msgid "Fargus"
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msgstr "Magnus"
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#. [unit]: description=Erik, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
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msgid "Erik"
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msgstr "Erik"
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#. [unit]: description=Heine, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
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msgid "Heine"
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msgstr "Heine"
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#. [unit]: description=Magnus, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
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msgid "Magnus"
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msgstr "Magnus"
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#. [side]: type=Dark Sorcerer, description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
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msgid "Mordak"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
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#, fuzzy
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msgid ""
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"In a remote part of Wesnoth, people lived their lives working hard and "
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"caring for each other, but not knowing much about the world outside. But "
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"there came a day when their peaceful world was shattered, as an evil mage "
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"came to the region, spreading havoc and despair."
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msgstr ""
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"V osamljenem delu Wesnotha so ljudje živeli težka, a mirna življenja, brez "
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"da bi kaj dosti vedeli o zunanjem svetu. Toda ko je en dan v deželo prišel "
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"zloben čarovnik, se je njihov svet podrl, Čarovnik je začel pustošiti po "
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"okolici in širiti obup."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
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msgid ""
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"Bjarn, the local mage of the village, was the man who saw best how to deal "
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"with this threat. He asked the help of his brother Arne, leader of a "
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"mercenary band of horsemen, and outfitted several of the villagers with gear "
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"from the armory."
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msgstr ""
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"Bjarn, vaški čarovnik, je najbolje vedel kako se rešiti te grožnje. Na pomoč "
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"je poklical svojega brata Arneja, voditelja skupine konjenikov plačancev, in "
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"oborožil nekaj vaščanov."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
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msgid "'ello there, Bjarn. So, what's the big fuss?"
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msgstr "Ojla, Bjarn. Kaj je ves ta hrup?"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
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#, fuzzy
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msgid ""
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"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
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"our countryside. I've already called the village to arms and now it's up to "
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"you to lead them. You'll find him about two days' ride north of here."
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msgstr ""
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"Zloben čarovnik, dva dni ježe proti severu, ogroža naše preživetje. Straši "
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"in pustoši po pokrajini. Vaščane sem že sklical k orožju in zdaj je na tebi, "
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"da jih vodiš."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
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msgid "Very well. We will go there and slay this source of evil. Charge, men!"
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msgstr "V redu. Šli bomo tja in uničili to seme zla. Napadite možje!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
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msgid ""
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"I will attempt to sneak through the forest. If I can slay the evil one while "
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"he is off his guard, the battle will be over in one stroke!"
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msgstr ""
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"Poskušal se bom priplaziti tja skozi gozd. Če ga lahko ubijem, ko ne bo "
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"pozoren, bo boja takoj konec!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
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msgid ""
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"Bjarn should have been in position by now. I wonder if anything's happened "
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"to him?"
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msgstr "Bjarn bi že moral biti na mestu. Kaj se je zgodilo z njim?"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
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msgid ""
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"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
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"sorcerer ourselves."
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msgstr ""
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"Zaskrbljujoče. Kaj se je zgodilo z Bjarnom? Zgleda, da bomo morali sami "
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"ubiti nekromanta."
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
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msgid "Argh!"
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msgstr "Argh!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
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msgid "Good work, men. Now, where is Bjarn?"
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msgstr "Dobro opravljeno možje. Kje je pa Bjarn?"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
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#, fuzzy
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr "Skrbi te zanj, ane? E-he-he..hergh...gaargh ..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
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msgid "Nothing more to be had from him."
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msgstr "Nič več nam ne more povedati."
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#. [message]: role=Reporter
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
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msgid ""
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"Sir, he's been kidnapped! I just saw some men running off with him. They "
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"looked like friends of this one."
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msgstr ""
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"Gospod, ugrabljen je bil! Ravno sem videl kako je par ljudi zbežalo z njim. "
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"Podobni so bili temu tu."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
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msgid "Damn! I suppose we have to go after him, then."
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msgstr "Prekleto! Potem pa moramo za njimi."
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#. [message]: description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
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msgid ""
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"Ha, so you thought to send a mage around and stab me in the back? Well, I "
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"have news for you. We've kidnapped him!"
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msgstr ""
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"Ha, ste mi mislili poslati čarovnika za hrbet? Novice imam za vas, ugrabili "
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"smo ga!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
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#, fuzzy
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msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
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msgstr ""
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"Kaj? Bjarn je bil ugrabljen? In črni čarovnik še vedno pustoši po deželi? "
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"Neee!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
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msgid "I hear these creatures are near immune to our weapons, let us see!"
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msgstr "Slišim, da so ta bitja skoraj imuna na naša orožja, pa poglejmo!"
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#. [message]: speaker=second_unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
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msgid "That wasn't so hard!"
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msgstr "To pa ni bilo tako težko!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
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#, fuzzy
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msgid "All is lost now that I am dead..."
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msgstr "Zdaj ko sem umrl, je vse izgubljeno ..."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
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msgid "The Chase"
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msgstr "Preganjanje"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
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msgid "Fight your way through the woods before the kidnappers escape"
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msgstr "Prebij se skozi gozd, preden ugrabitelji pobegnejo"
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#. [side]: type=Elvish Rider, description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
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msgid "Nil-Galion"
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msgstr "Nil-Galion"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
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msgid ""
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"The kidnappers fled north through the forest, and Arne made to follow them, "
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"although his horsemen would be at a disadvantage."
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msgstr ""
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"Ugrabitelji so zbežali proti severu skozi gozd, a Arne jim je vseeno sledil, "
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"čeprav je vedel, da bodo njegovi konjeniki na slabšem."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
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msgid "Sounds of a scuffle were heard from the forest."
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msgstr "Iz gozda so se slišali zvoki boja."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
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#, fuzzy
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msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
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msgstr "Pridite možje. Malo zelenja ni še nikomur nič storilo."
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
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msgid "You there! Halt and explain yourself."
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msgstr "Vi tam! Ustavite se in povejte kaj delate tu."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
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msgid "We're chasing after some men who kidnapped my brother!"
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msgstr "Lovimo ljudi, ki so ugrabili mojega brata!"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
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#, fuzzy
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msgid ""
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"Those men had some great arguments persuading me to not allow you to enter "
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"this forest. Any further, and you will die."
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msgstr ""
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"Ti ljudje so mi predstavili par dobrih razlogov in me prepričali, da vam ne "
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"dovolim vstopiti v ta gozd. Če boste vseeno poskušali, boste umrli."
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#. [message]: role=speaker
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
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msgid "A glorious combat at last, against mounted enemies!"
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msgstr "Končno en veličasten spopad proti drugim konjenikom!"
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#. [unit]: type=Dark Adept, description=Muff Toras
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
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msgid "Muff Toras"
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msgstr "Muff Toras"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
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msgid "I see them! There they are!"
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msgstr "Vidim jih! Tam so!"
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#. [message]: description=Muff Toras
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
|
|
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
|
msgstr "Prekleto! Upam, da pridejo kmalu okrepitve, da bom lahko zbežal."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
|
|
msgid "Kill the Dark Adept before his reinforcements arrive"
|
|
msgstr "Ubij temnega vajenca preden pridejo njegove okrepitve"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
|
|
msgid "Come on, men, let's catch those kidnappers!"
|
|
msgstr "Pridite možje, ujemimo ugrabitelje!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
|
|
msgid ""
|
|
"Hah! You got me alright, but what does that help? No harm telling you now, I "
|
|
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
|
"up to be a decoy."
|
|
msgstr ""
|
|
"Hah! Že res, da ste me dobili, a kaj vam to pomaga? Najbrž je že vseeno, če "
|
|
"vam povem. Vaš predragi čarovnik je varno zaprt v naši temnici. Jaz sem bil "
|
|
"samo vaba."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
|
|
msgid ""
|
|
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
|
"life."
|
|
msgstr ""
|
|
"Neee! Spet so nas prevarali. Povej nam kje je in pustili te bomo pri tvojem "
|
|
"bednem življenju."
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
|
|
#, fuzzy
|
|
msgid "Sithrak"
|
|
msgstr "Sithrak!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
|
|
#, fuzzy
|
|
msgid "Eleben"
|
|
msgstr "Eleben."
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
|
msgid "Jarlom"
|
|
msgstr ""
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
|
|
msgid "Hamik"
|
|
msgstr ""
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
|
msgid "Akranbral"
|
|
msgstr ""
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
|
msgid "Drakanal"
|
|
msgstr ""
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
|
#, fuzzy
|
|
msgid "Xaskanat"
|
|
msgstr "Kmet"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
|
msgid "Katklagad"
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
|
|
#, fuzzy
|
|
msgid ""
|
|
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
|
"guards are $first_password_$first_password_number and $second_password_"
|
|
"$second_password_number|."
|
|
msgstr ""
|
|
"Tri dni ježe proti severovzhodu, v puščavskem gradu. Gesli za stražarje sta "
|
|
"Sithrak in Eleben."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
|
|
msgid "Thank you. Leave him, men, we ride East."
|
|
msgstr "Hvala. Pustite ga možje, odjezdimo proti vzhodu."
|
|
|
|
#. [unit]: description=Brena, type=Iron Mauler
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
|
|
msgid "Brena"
|
|
msgstr "Brena"
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
|
|
#, fuzzy
|
|
msgid ""
|
|
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
|
"better than smashing those foul skeletons and their ilk. Though I came too "
|
|
"late to help in this fight, I would like to aid you in your forthcoming "
|
|
"endeavors."
|
|
msgstr ""
|
|
"Pozdravljeni, jaz sem Brena. Videla sem, kako ste se borili proti zlobnim "
|
|
"nemrtvim. V ničemer ne uživam bolje, kot pa v drobljenju teh okostnjakov in "
|
|
"podobne zalege. Čeprav sem zamudila ta spopad, bi vam rada pomagala pri "
|
|
"vaših bodočih prizadevanjih."
|
|
|
|
#. [message]: type=Horseman
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
|
|
#, fuzzy
|
|
msgid "He would only slow us down!"
|
|
msgstr "Samo upočasnili bi nas!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
|
msgid "I am the one to decide."
|
|
msgstr "Jaz sem tisti, ki odloča."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
|
msgid "Oh, all right then. Come along with us."
|
|
msgstr "Oh, v redu. Pridružite se nam."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
|
msgid "Thank you. My comrades and I will help you on your noble quest."
|
|
msgstr "Hvala. S prijatelji vam bomo pomagali pri vašem plemenitem iskanju."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
|
|
msgid "I am sorry. We have not the time to spare."
|
|
msgstr "Oprosti. Ne smemo zgubljati časa."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
|
|
msgid ""
|
|
"Take this, then, for I see that you are on a quest. My comrades will help "
|
|
"you whenever you call for them."
|
|
msgstr ""
|
|
"Potem pa vzemi tole, saj vidim da si na pohodu. Moji prijatelji ti bodo "
|
|
"pomagali, kadarkoli jih boš poklical."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
|
|
msgid "You receive 70 pieces of gold!"
|
|
msgstr "Dobili ste 70 kosov zlata!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
|
|
msgid "My reinforcements are here!"
|
|
msgstr "Moje okrepitve so tu!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
|
|
msgid "He escaped us..."
|
|
msgstr "Zbežal nam je ..."
|
|
|
|
#. [message]: description=Nil-Galion
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
|
#, fuzzy
|
|
msgid ""
|
|
"You foolish human, you killed me but you won't be able to reach the undead. "
|
|
"I fulfilled the pact and will be reanimated soon to be a Lord of their "
|
|
"armies."
|
|
msgstr ""
|
|
"Neumni ljudje; res ste me ubili, a nemrtvih ne boste dosegli. Izvršil sem "
|
|
"svoj pakt in zato bom kmalu oživljen kot general v njihovi vojski."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
|
|
#, fuzzy
|
|
msgid ""
|
|
"Hurry, we have to track them down. Maybe we can still get them. They have to "
|
|
"be in the north!"
|
|
msgstr ""
|
|
"Pohitite, izslediti jih moramo. Mogoče jih še vedno lahko dohitimo. Morajo "
|
|
"biti nekje na severu!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
|
|
msgid "Hurry to the north and stop the kidnappers"
|
|
msgstr "Pohiti na sever in ustavi ugrabitelje"
|
|
|
|
#. [terrain]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
|
|
msgid "Irongate"
|
|
msgstr ""
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
|
|
msgid "Guarded Castle"
|
|
msgstr "Zastražen grad"
|
|
|
|
#. [side]: type=Dark Sorcerer, description=Rotharik
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
|
|
msgid "Rotharik"
|
|
msgstr "Rotharik"
|
|
|
|
#. [unit]: description=Guard_leader, type=Assassin
|
|
#. [unit]: role=Guard, type=Bandit
|
|
#. [unit]: description=Guard2_leader, type=Rogue
|
|
#. [unit]: role=Guard2, type=Bandit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
|
|
msgid "Guard"
|
|
msgstr "Stražar"
|
|
|
|
#. [unit]: description=Knago-Brek, type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
|
|
msgid "Knago-Brek"
|
|
msgstr "Knago-Bre"
|
|
|
|
#. [unit]: type=Orcish Grunt
|
|
#. [unit]: type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
|
|
msgid "Castle Guard"
|
|
msgstr "Stražar gradu"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
|
|
msgid "Rescue Bjarn"
|
|
msgstr "Reši Bjarna"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
|
|
msgid ""
|
|
"Arne arrived at the castle and was immediately challenged by some guards."
|
|
msgstr "Arne je prispel do gradu in takoj so prihiteli stražarji."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
|
|
msgid "Halt! Friend or foe? Give the password."
|
|
msgstr "Stoj! Prijatelj ali sovražnik? Povej geslo."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
|
|
msgid "The password is"
|
|
msgstr "Geslo je"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
|
|
msgid "$first_password_1|!"
|
|
msgstr ""
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
|
|
msgid "$first_password_2|!"
|
|
msgstr ""
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
|
|
msgid "$first_password_3|!"
|
|
msgstr ""
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
|
|
msgid "$first_password_4|!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
|
|
msgid "Pass, friend."
|
|
msgstr "Nadaljuj prijatelj."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
|
|
msgid "Wrong! Die!"
|
|
msgstr "Narobe! Umri!"
|
|
|
|
#. [message]: description=Knago-Brek
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
|
|
msgid ""
|
|
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
|
"humans!!"
|
|
msgstr ""
|
|
"Haha! Dolgo že nismo ubijali ljudi. Orožja hočejo kri. Zdaj ubijemo ljudi!!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
|
|
msgid ""
|
|
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
|
"orcs."
|
|
msgstr ""
|
|
"Vedel sem, da se bomo morali boriti za osvoboditev mojega brata! Pridite "
|
|
"možje, pobijmo nekaj orkov."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
|
|
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
|
msgstr "Ste vi naša zamenjava? Lahko zdaj odidemo?"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
|
|
msgid "Um, yes. Fine. You can go."
|
|
msgstr "Um, da. V redu. Lahko greste."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
|
|
msgid "Um, you're supposed to give the password."
|
|
msgstr "Um, povedati morate geslo."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
|
|
msgid "Oh, of course. I had nearly forgotten."
|
|
msgstr "Oh, seveda. Skoraj sem pozabil."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
|
|
msgid "$second_password_1|!"
|
|
msgstr ""
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
|
|
msgid "$second_password_2|!"
|
|
msgstr ""
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
|
|
msgid "$second_password_3|!"
|
|
msgstr ""
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
|
|
msgid "$second_password_4|!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
|
|
msgid "Thanks! Irritating little formality, isn't it?"
|
|
msgstr "Hvala! Neprijetna formalnost, a ni?"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
|
|
msgid "That's the wrong password! These aren't our relief! Get them!"
|
|
msgstr "To je napačno geslo! To ni naša zamenjava! Po njih!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
|
|
msgid ""
|
|
"I think I should better support my men at the front to make sure we can free "
|
|
"my brother."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
|
|
msgid "Nooo! This is the end..."
|
|
msgstr "Neee! Konec je ..."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
|
|
msgid "There's a key in his robes."
|
|
msgstr "V njegovi halji je ključ."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
|
|
msgid ""
|
|
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
|
"key. I can't wait to see my brother. Come on, let's free him."
|
|
msgstr ""
|
|
"To je zagotovo ključ do Bjarnove celice! Vzel ga bom. Komaj čakam da vidim "
|
|
"brata. Pridite, osvobodimo ga."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
|
|
msgid "Move Arne to the cell with his brother to free him"
|
|
msgstr "Premaknite Arneja do bratove celice in ga rešite"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
|
|
#, fuzzy
|
|
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
|
msgstr "Poglejte kaj sem našel! Naštel sem sto kosov zlata."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
|
|
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
|
msgstr "Poglejte kaj sem našel! Naštel sem petdeset kosov zlata."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
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msgid "I found Bjarn. He is in this cell."
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msgstr "Našel sem Bjarna. V tej celici je."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
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#, fuzzy
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msgid "Good to see you, Arne. Please help me get out of this dungeon."
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msgstr "Dobro te je videti Arne. Prosim pomagaj mi priti iz te temnice."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
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#, fuzzy
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msgid "You must be one of Arne's men. Please help me get out of this dungeon."
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msgstr "Ti si zagotovo Arnejev vojak. Prosim pomagaj mi priti iz te temnice."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
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#, fuzzy
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msgid ""
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"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
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"enhanced iron gate. It can only be opened with the correct key. You must get "
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"it from him to free me."
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msgstr ""
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"Tisti prekleti temni čarodej Rotharik me je zaprl za to čarobno prepreko. Od "
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"njega moraš dobiti ključ, če me želiš rešiti. Samo s tistim ključem lahko "
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"pridem ven."
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
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msgid "Kill the dark sorcerer to get the cellkey"
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msgstr "Ubij temnega čarodeja in dobi ključ do Bjarnove celice"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
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msgid "Thank you for saving me. I had almost given up hope you would free me."
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msgstr "Hvala, da si me rešil. Skoraj sem izgubil upanje, da me boš osvobodil."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
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msgid ""
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"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
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"and some undead. Really just a day's work for us mercenaries."
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msgstr ""
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"Oh, nič takega, nekaj Vilinov, en ali dva temna čarodeja, kup orkov in nekaj "
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"nemrtvih. Običajen delovni dan za nas plačance."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
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msgid "Thank you for coming to my aid. Let us return to the village."
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msgstr "Hvala da si mi prišel pomagati. Vrnimo se v vas."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
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msgid "Everything is lost now that I am dead..."
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msgstr "Zdaj ko sem umrl, je vse izgubljeno ..."
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#. [message]: description=Rotharik
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
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msgid "You are too late! Your brother is already dead! Muhahahaha..."
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msgstr "Prepozni ste! Tvoj brat je že mrtev! Muhahahaha ..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
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msgid "Argh!!!"
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msgstr "Argh!!!"
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
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msgid "Return to the Village"
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msgstr "Vrnitev v vas"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
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msgid "Find out what is happening in the village"
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msgstr "Ugotovi kaj se dogaja v vasi"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
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msgid "Death of Bjarn"
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msgstr "Bjarn umre"
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#. [side]: type=Orcish Warlord, description=Tairach
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
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msgid "Tairach"
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msgstr "Tairach"
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#. [side]: type=Longbowman, description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
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msgid "Councillor Hoban"
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msgstr "Svetnik Hoban"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
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msgid ""
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"There. Your village is just across those hills, and already I see men coming "
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"to greet us!"
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msgstr ""
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"Glej. Tvoja vas je takoj za temi hribi in že vidim ljudi, ki nas prihajajo "
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"pozdravit!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
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msgid ""
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"No. They are fleeing from something. We have to find out what is happening "
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"over here!"
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msgstr "Ne. Pred nečem bežijo. Ugotoviti moramo kaj se tam dogaja!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
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msgid "I think your village is protected well, though."
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msgstr "No, mislim da je tvoja vas dobro zaščitena."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
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msgid ""
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"We should go there and talk to Councillor Hoban. Maybe he knows what is "
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"going on here."
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msgstr ""
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"Tja moramo, da se pogovorimo s svetnikom Hobanom. Mogoče on ve kaj se tu "
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"dogaja."
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
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msgid "I am glad to see you back again."
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msgstr "Vesel sem, da vas ste se vrnili."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
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msgid "So am I. But what is happening to our village?"
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msgstr "Tudi jaz. Ampak kaj se dogaja z našo vasjo?"
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
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#, fuzzy
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msgid ""
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"In the time you have been away a looting band of orcs took over this region. "
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"There was noone here to stop them."
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msgstr ""
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"V času, ko te ni bilo, je orkovska roparska banda prevzela nadzor nad to "
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"regijo. Nikogar ni bilo, da bi jih ustavil."
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
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msgid ""
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"The orcish Warlord wants to enslave us. We will not be able to hold out for "
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"long."
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msgstr ""
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"Orkovski vodja nas hoče zasužnjiti. Prav dolgo ne bomo mogli več zdržati."
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
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#, fuzzy
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msgid ""
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"Be careful, he is responsible for the deaths of many of us. Very few remain "
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"who can bear arms, but I will send them to aid you in battle."
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msgstr ""
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"Bodite previdni, odgovoren je za mnogo naših žrtev. Zelo malo ljudi je "
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"ostalo, ki lahko uporabljajo orožje, a poslal jih bom v pomoč pri boju."
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
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msgid "Slay the orcish Warlord to free the village"
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msgstr "Ubij Orkovskega mogočnika in osvobodi vas"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
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msgid "Finally the orc is killed. Now you can go back to your village."
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msgstr "Končno je ork mrtev. Zdaj se lahko vrneš v svojo vas."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
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#, fuzzy
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msgid ""
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|
"So much has been destroyed. We will have a hard time fixing the damage the "
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"orcs and the undead caused. I hope this does not happen again."
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msgstr ""
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"Toliko je bilo uničenega, da bo težko popraviti vso škodo, ki so jo naredili "
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"orki in nemrtvi. Upam da se kaj takega ne ponovi."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
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#, fuzzy
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msgid ""
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"I have to leave you now. My men and I are needed by others, too. But should "
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"you ever face another grim foe, send me a messenger. I'll come as fast as I "
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"can, little brother."
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msgstr ""
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"Zdaj pa moram oditi. Mene in moje može potrebujejo tudi drugi. A če se še "
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"kdaj soočiš s kakšnim težavnim sovražnikom, mi pošlji sla. Prišel bom, takoj "
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"ko bom mogel, mali bratec."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
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msgid "It is over, I am vanquished."
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msgstr "Konec je, poražen sem."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
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msgid "I don't think we can rescue anyone from these villages. It is too late."
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msgstr "Dvomim, da še lahko koga rešimo iz teh vasi. Prepozno je."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
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msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
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msgstr ""
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"Prešibek sem bil, da bi obvaroval te ljudi. Oh, le zakaj se je to zgodilo "
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"meni?!?"
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#~ msgid "Alrek!"
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#~ msgstr "Alrek!"
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#~ msgid "Argol!"
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#~ msgstr "Argol!"
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#~ msgid "Oh dear, that's wrong. Any last words?"
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#~ msgstr "Joj, to je pa narobe. Kakšne zadnje besede?"
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#~ msgid "Elbrethil."
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#~ msgstr "Elbrethil."
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#~ msgid "Toras."
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#~ msgstr "Toras."
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#~ msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
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#~ msgstr "Narobe! Ste mislili, da nas lahko preslepite v odhod? Umrite!"
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#~ msgid "Villager"
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#~ msgstr "Vaščan"
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#~ msgid "The Black Mage"
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#~ msgstr "Črni čarovnik"
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|
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#~ msgid ""
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|
#~ "After a short journey the small band of troops is close to the hideout of "
|
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#~ "the evil mage."
|
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#~ msgstr ""
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#~ "Po kratkem potovanju je majhna četa že blizu skrivališča zlobnega "
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#~ "čarovnika."
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