1047 lines
39 KiB
Text
1047 lines
39 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: pl\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-25 14:28+0100\n"
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"PO-Revision-Date: 2008-01-19 14:19+0100\n"
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"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
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"Language-Team: <z.banach@wsisiz.edu.pl>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
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"|| n%100>=20) ? 1 : 2);\n"
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"X-Poedit-Language: Polish\n"
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"X-Poedit-Country: POLAND\n"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale Of Two Brothers"
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msgstr "Opowieść o dwóch braciach"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr "AToTB"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "Jeździec"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr "(początkujący)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(trudny)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "Rycerz"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid ""
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"An evil mage is threatening the local village and its inhabitants. When "
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"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
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"but Bjarn himself is kidnapped. Can you rescue him?\n"
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"\n"
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"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
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"experienced players.)"
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msgstr ""
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"Czarnoksiężnik zagraża miejscowym wioskom i ich mieszkańcom. Gdy ich "
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"przywódca, Bjarn, wysyła po pomoc do swojego brata Arne, odnosi zwycięstwo, "
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"lecz sam zostaje porwany. Czy potrafisz go uratować?\n"
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"\n"
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"(Poziom początkujący, 4 scenariusze; na poziomie \"Trudny\" może stanowić "
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"wyzwanie dla bardziej doświadczonych graczy)"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:24
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msgid "Campaign Design"
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msgstr "Projektowanie kampanii"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr "Utrzymanie kampanii"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:39
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msgid "Artwork and Graphics Design"
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msgstr "Grafika i projektowanie graficzne"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:48
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msgid "Miscellaneous"
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msgstr "Różności"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:55
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr "I wielkie podziękowania wszystkim, których tu pominąłem."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
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msgid "Rooting Out A Mage"
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msgstr "Wygnanie maga"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
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msgid "Slay Mordak, the evil mage"
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msgstr "Zabij czarnoksiężnika Mordaka"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
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msgid "Death of Arne"
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msgstr "Śmierć Arne"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
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msgid "Turns run out"
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msgstr "Koniec czasu"
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#. [side]: type=Knight, description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
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msgid "Arne"
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msgstr "Arne"
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#. [unit]: description=Bjarn, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
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msgid "Bjarn"
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msgstr "Bjarn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
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msgid "Alwyn"
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msgstr "Alwyn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
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msgid "Brent"
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msgstr "Brent"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
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msgid "Cadell"
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msgstr "Cadell"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
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msgid "Dannen"
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msgstr "Dannen"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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msgid "Efran"
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msgstr "Efran"
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#. [unit]: type=Footpad
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
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msgid "Fargus"
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msgstr "Fargus"
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#. [unit]: description=Erik, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
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msgid "Erik"
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msgstr "Erik"
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#. [unit]: description=Heine, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
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msgid "Heine"
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msgstr "Heine"
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#. [unit]: description=Magnus, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
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msgid "Magnus"
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msgstr "Magnus"
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#. [side]: type=Dark Sorcerer, description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
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msgid "Mordak"
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msgstr "Mordak"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
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msgid ""
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"In a remote part of Wesnoth, people lived their lives working hard and "
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"caring for each other, but not knowing much about the world outside. But "
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"there came a day when their peaceful world was shattered, as an evil mage "
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"came to the region, spreading havoc and despair."
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msgstr ""
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"W odległej części Wesnoth, ludzie żyli własnym życiem, pracując ciężko i "
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"dbając o siebie nawzajem, lecz nie wiedząc za dużo o odległych krajach. "
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"Jednakże pewnego dnia ich spokojny świat legł w gruzach, gdy okolicę tę "
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"nawiedził zły mag, szerząc zniszczenie i rozpacz."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
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msgid ""
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"Bjarn, the local mage of the village, was the man who saw best how to deal "
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"with this threat. He asked the help of his brother Arne, leader of a "
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"mercenary band of horsemen, and outfitted several of the villagers with gear "
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"from the armory."
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msgstr ""
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"Bjarn, mag z tutejszej wioski, był człowiekiem, który wiedział najlepiej, "
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"jak sobie radzić z tym zagrożeniem. Wezwał na pomoc swojego brata Arne, "
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"przywódcę najemnego oddziału jazdy, oraz wyposażył kilku chłopów w ekwipunek "
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"pobrany ze zbrojowni."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
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msgid "'ello there, Bjarn. So, what's the big fuss?"
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msgstr "Sie masz, Bjarn? Cóż to za zamieszanie?"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
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msgid ""
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"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
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"our countryside. I've already called the village to arms and now it's up to "
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"you to lead them. You'll find him about two days' ride north of here."
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msgstr ""
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"Naszej społeczności zagraża czarnoksiężnik Mordak. Terroryzuje całą okolicę. "
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"Powołałem pod broń całą wieś i teraz do ciebie należy dowództwo nad nimi. "
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"Siedziba czarnoksiężnika leży ze dwa dni jazdy na północ."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
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msgid "Very well. We will go there and slay this source of evil. Charge, men!"
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msgstr "No i dobrze. Pójdziemy i ubijemy to tam źródło zła. Do ataku!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
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msgid ""
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"I will attempt to sneak through the forest. If I can slay the evil one while "
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"he is off his guard, the battle will be over in one stroke!"
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msgstr ""
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"Spróbuję się przekraść przez las. Gdyby udało mi się zabić łajdaka w czasie, "
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"gdy jest niestrzeżony, byłoby po bitwie!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
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msgid ""
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"Bjarn should have been in position by now. I wonder if anything's happened "
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"to him?"
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msgstr ""
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"Bjarn powinien już być na miejscu. Zastanawiam się, co się mogło z nim stać?"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
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msgid ""
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"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
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"sorcerer ourselves."
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msgstr ""
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"To mi się nie podoba. Co się stało z Bjarnem? Wygląda na to, że sami musimy "
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"się zająć tym czarnoksiężnikiem."
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
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msgid "Argh!"
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msgstr "Argh!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
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msgid "Good work, men. Now, where is Bjarn?"
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msgstr "Dobra robota, chłopaki. A teraz, gdzie jest Bjarn?"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr "Martwisz się o niego, co? E-he-he... heeeh... eeh..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
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msgid "Nothing more to be had from him."
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msgstr "Chyba nam już więcej nie powie."
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#. [message]: role=Reporter
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
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msgid ""
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"Sir, he's been kidnapped! I just saw some men running off with him. They "
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"looked like friends of this one."
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msgstr ""
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"Panie, twojego brata porwano! Właśnie widziałem jakichś ludzi uciekających z "
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"nim. Wyglądali mi na przyjaciół tego tutaj."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
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msgid "Damn! I suppose we have to go after him, then."
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msgstr "Do diabła! Cóż, w takim razie będziemy musieli ruszyć za nimi."
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#. [message]: description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
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msgid ""
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"Ha, so you thought to send a mage around and stab me in the back? Well, I "
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"have news for you. We've kidnapped him!"
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msgstr ""
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"Ha, a więc zamyśliłeś skrycie wysłać maga, by mnie zadźgał z ukrycia? Mam "
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"dla ciebie nowinę: porwaliśmy go!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
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msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
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msgstr ""
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"Co takiego? Bjarn porwany? A czarnoksiężnik wciąż pustoszy okolicę? Nieeee!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
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msgid "I hear these creatures are near immune to our weapons, let us see!"
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msgstr ""
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"Podobnoż te stwory z piekła rodem są odporne na naszą broń. No to zobaczymy!"
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#. [message]: speaker=second_unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
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msgid "That wasn't so hard!"
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msgstr "No, nie było tak źle!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
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msgid "All is lost now that I am dead..."
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msgstr "Teraz, gdym życie postradał, wszystko stracone..."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
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msgid "The Chase"
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msgstr "Pościg"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
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msgid "Fight your way through the woods before the kidnappers escape"
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msgstr "Wywalcz drogę przez lasy, zanim uciekną porywacze"
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#. [side]: type=Elvish Rider, description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
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msgid "Nil-Galion"
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msgstr "Nil-Galion"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
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msgid ""
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"The kidnappers fled north through the forest, and Arne made to follow them, "
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"although his horsemen would be at a disadvantage."
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msgstr ""
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"Porywacze uciekli na północ poprzez las zmuszając Arne do pogoni, chociaż w "
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"lesie jego jeźdźcy byli znacznie mniej użyteczni."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
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msgid "Sounds of a scuffle were heard from the forest."
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msgstr "Z lasu dobiegały odgłosy jakiejś potyczki."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
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msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
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msgstr ""
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"No dalej, chłopaki. Rześki spacer przez las jeszcze nigdy nikomu nie "
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"zaszkodził, prawda?"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
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msgid "You there! Halt and explain yourself."
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msgstr "Ej, ty tam! Zatrzymaj się i wytłumacz swoją obecność tutaj."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
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msgid "We're chasing after some men who kidnapped my brother!"
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msgstr "Idziemy w pościgu za ludźmi, co brata mi porwali."
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
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msgid ""
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"Those men had some great arguments persuading me to not allow you to enter "
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"this forest. Any further, and you will die."
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msgstr ""
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"Ci ludzie bardzo przekonywująco wyjaśnili mi, dlaczego nie mogę ci pozwolić "
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"wejść do tego lasu. Jeszcze krok, a zginiesz."
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#. [message]: role=speaker
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
|
|
msgid "A glorious combat at last, against mounted enemies!"
|
|
msgstr "Wreszcie chwalebna bitwa, przeciwko wrogom w siodłach!"
|
|
|
|
#. [unit]: type=Dark Adept, description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
|
|
msgid "Muff Toras"
|
|
msgstr "Muff Toras"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
|
|
msgid "I see them! There they are!"
|
|
msgstr "Widzę ich! Są tam!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
|
|
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
|
msgstr ""
|
|
"A niech to! Mam nadzieję, że nadejdą posiłki, tak bym mógł szybko uciec."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
|
|
msgid "Kill the Dark Adept before his reinforcements arrive"
|
|
msgstr "Zabij mrocznego adepta nim przybędą posiłki"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
|
|
msgid "Come on, men, let's catch those kidnappers!"
|
|
msgstr "Dalej ludzie, złapmy tych porywaczy!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
|
|
msgid ""
|
|
"Hah! You got me alright, but what does that help? No harm telling you now, I "
|
|
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
|
"up to be a decoy."
|
|
msgstr ""
|
|
"Ha! Udało ci się mnie dostać, prawda, ale co ci to pomoże? Teraz chyba mogę "
|
|
"ci już powiedzieć. Twój mag siedzi dobrze zamknięty daleko stąd w lochu. "
|
|
"Byłem tutaj wysłany tylko do odwrócenia uwagi."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
|
|
msgid ""
|
|
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
|
"life."
|
|
msgstr ""
|
|
"Nieee! Znowu oszukany. Powiedz nam, gdzie on jest, a oszczędzimy twoje "
|
|
"nędzne życie."
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
|
|
msgid "Sithrak"
|
|
msgstr "Sithrak"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
|
|
msgid "Eleben"
|
|
msgstr "Eleben"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
|
msgid "Jarlom"
|
|
msgstr "Jarlom"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
|
|
msgid "Hamik"
|
|
msgstr "Hamik"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
|
msgid "Akranbral"
|
|
msgstr "Akranbral"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
|
msgid "Drakanal"
|
|
msgstr "Drakanal"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
|
msgid "Xaskanat"
|
|
msgstr "Xaskanat"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
|
msgid "Katklagad"
|
|
msgstr "Katklagad"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
|
|
msgid ""
|
|
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
|
"guards are $first_password_$first_password_number and $second_password_"
|
|
"$second_password_number|."
|
|
msgstr ""
|
|
"W opuszczonym zamku, trzy dni jazdy na północny wschód. Hasła dla strażników "
|
|
"brzmią $first_password_$first_password_number i $second_password_"
|
|
"$second_password_number|."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
|
|
msgid "Thank you. Leave him, men, we ride East."
|
|
msgstr "Dziękuję. Zostawcie go, chłopaki, jedziemy na wschód."
|
|
|
|
#. [unit]: description=Brena, type=Iron Mauler
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
|
|
msgid "Brena"
|
|
msgstr "Brena"
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
|
|
msgid ""
|
|
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
|
"better than smashing those foul skeletons and their ilk. Though I came too "
|
|
"late to help in this fight, I would like to aid you in your forthcoming "
|
|
"endeavors."
|
|
msgstr ""
|
|
"Witam, jestem Brena. Widziałem, jak walczyliście z odrażającymi nieumarłymi. "
|
|
"Nic nie sprawia mi takiej radości, jak miażdżenie tych obrzydliwych "
|
|
"szkieletów i innego ich paskudztwa. Choć przybywam za późno, by pomóc w tej "
|
|
"walce, chciałbym oddać się do twoich usług w przyszłych zadaniach."
|
|
|
|
#. [message]: type=Horseman
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
|
|
msgid "He would only slow us down!"
|
|
msgstr "Tylko by nas spowolnił!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
|
msgid "I am the one to decide."
|
|
msgstr "To ja zadecyduję."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
|
msgid "Oh, all right then. Come along with us."
|
|
msgstr "No dobra. Chodź z nami."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
|
msgid "Thank you. My comrades and I will help you on your noble quest."
|
|
msgstr ""
|
|
"Dziękuję. Moi towarzysze i ja pomożemy wam w waszej szlachetnej sprawie."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
|
|
msgid "I am sorry. We have not the time to spare."
|
|
msgstr "Przykro mi, ale nie mamy czasu do stracenia."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
|
|
msgid ""
|
|
"Take this, then, for I see that you are on a quest. My comrades will help "
|
|
"you whenever you call for them."
|
|
msgstr ""
|
|
"Weźcie więc chociaż to, bo widzę, żeście w potrzebie. Moi towarzysze pomogą "
|
|
"wam, kiedykolwiek zechcecie ich wezwać."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
|
|
msgid "You receive 70 pieces of gold!"
|
|
msgstr "Otrzymałeś 70 sztuk złota!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
|
|
msgid "My reinforcements are here!"
|
|
msgstr "Moje posiłki przybyły!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
|
|
msgid "He escaped us..."
|
|
msgstr "Uciekł nam..."
|
|
|
|
#. [message]: description=Nil-Galion
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
|
msgid ""
|
|
"You foolish human, you killed me but you won't be able to reach the undead. "
|
|
"I fulfilled the pact and will be reanimated soon to be a Lord of their "
|
|
"armies."
|
|
msgstr ""
|
|
"Głupi człowieku, zabiłeś mnie, ale nie dotrzesz do nieumarłych. Dopełniłem "
|
|
"paktu i wkrótce zostanę wskrzeszony, by stać się Panem ich armii."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
|
|
msgid ""
|
|
"Hurry, we have to track them down. Maybe we can still get them. They have to "
|
|
"be in the north!"
|
|
msgstr ""
|
|
"Szybko, musimy ich wyśledzić. Być może damy radę ich dogonić. Muszą być na "
|
|
"północ stąd!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
|
|
msgid "Hurry to the north and stop the kidnappers"
|
|
msgstr "Pośpiesz na północ i zatrzymaj porywaczy"
|
|
|
|
#. [terrain]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
|
|
msgid "Irongate"
|
|
msgstr "Żelazna Brama"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
|
|
msgid "Guarded Castle"
|
|
msgstr "Strzeżony zamek"
|
|
|
|
#. [side]: type=Dark Sorcerer, description=Rotharik
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
|
|
msgid "Rotharik"
|
|
msgstr "Rotharik"
|
|
|
|
#. [unit]: description=Guard_leader, type=Assassin
|
|
#. [unit]: role=Guard, type=Bandit
|
|
#. [unit]: description=Guard2_leader, type=Rogue
|
|
#. [unit]: role=Guard2, type=Bandit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
|
|
msgid "Guard"
|
|
msgstr "Strażnik"
|
|
|
|
#. [unit]: description=Knago-Brek, type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
|
|
msgid "Knago-Brek"
|
|
msgstr "Knago-Brek"
|
|
|
|
#. [unit]: type=Orcish Grunt
|
|
#. [unit]: type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
|
|
msgid "Castle Guard"
|
|
msgstr "Strażnik zamkowy"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
|
|
msgid "Rescue Bjarn"
|
|
msgstr "Uratuj Bjarna"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
|
|
msgid ""
|
|
"Arne arrived at the castle and was immediately challenged by some guards."
|
|
msgstr ""
|
|
"Arne przybył do bram zamku i natychmiast został dostrzeżony przez strażników."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
|
|
msgid "Halt! Friend or foe? Give the password."
|
|
msgstr "Stój! Wróg czy przyjaciel? Podaj hasło."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
|
|
msgid "The password is"
|
|
msgstr "Hasło brzmi:"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
|
|
msgid "$first_password_1|!"
|
|
msgstr "$first_password_1|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
|
|
msgid "$first_password_2|!"
|
|
msgstr "$first_password_2|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
|
|
msgid "$first_password_3|!"
|
|
msgstr "$first_password_3|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
|
|
msgid "$first_password_4|!"
|
|
msgstr "$first_password_4|!"
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
|
|
msgid "Pass, friend."
|
|
msgstr "Możesz przejść, przyjacielu."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
|
|
msgid "Wrong! Die!"
|
|
msgstr "Źle! Giń!"
|
|
|
|
#. [message]: description=Knago-Brek
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
|
|
msgid ""
|
|
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
|
"humans!!"
|
|
msgstr ""
|
|
"Haha! Od dawna już nie zabijaliśmy ludzi. Broń pragnie krwi. Teraz "
|
|
"pozabijamy ludzi!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
|
|
msgid ""
|
|
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
|
"orcs."
|
|
msgstr ""
|
|
"Wiedziałem, że będziemy musieli walczyć o wolność mego brata! Dalej ludzie, "
|
|
"pora zabijać orki."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
|
|
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
|
msgstr ""
|
|
"Czyście naszymi zmiennikami? Czy to znaczy, że możemy już zwolnić posterunek?"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
|
|
msgid "Um, yes. Fine. You can go."
|
|
msgstr "Um, no tak. Jasne. Możecie iść."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
|
|
msgid "Um, you're supposed to give the password."
|
|
msgstr "Eee, aleście chyba mieli podać jakieś hasło?"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
|
|
msgid "Oh, of course. I had nearly forgotten."
|
|
msgstr "Och, no tak. Prawie bym zapomniał."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
|
|
msgid "$second_password_1|!"
|
|
msgstr "$second_password_1|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
|
|
msgid "$second_password_2|!"
|
|
msgstr "$second_password_2|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
|
|
msgid "$second_password_3|!"
|
|
msgstr "$second_password_3|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
|
|
msgid "$second_password_4|!"
|
|
msgstr "$second_password_4|!"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
|
|
msgid "Thanks! Irritating little formality, isn't it?"
|
|
msgstr "Dzięki. Denerwujące te formalności, nie?"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
|
|
msgid "That's the wrong password! These aren't our relief! Get them!"
|
|
msgstr "To złe hasło! To nie nasze posiłki! Brać ich!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
|
|
msgid ""
|
|
"I think I should better support my men at the front to make sure we can free "
|
|
"my brother."
|
|
msgstr ""
|
|
"Powinienem skuteczniej wspierać moich ludzi na froncie, by na pewno udało "
|
|
"nam się uwolnić mojego brata."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
|
|
msgid "Nooo! This is the end..."
|
|
msgstr "Nieee! To już koniec..."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
|
|
msgid "There's a key in his robes."
|
|
msgstr "W jego szatach znalazłem jakiś klucz."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
|
|
msgid ""
|
|
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
|
"key. I can't wait to see my brother. Come on, let's free him."
|
|
msgstr ""
|
|
"To zapewne klucz do celi, w której trzymają Bjarna. Ja wezmę klucz. Nie mogę "
|
|
"się doczekać chwili, w której znowu zobaczę mojego braciszka! Dalej, "
|
|
"uwolnijmy go!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
|
|
msgid "Move Arne to the cell with his brother to free him"
|
|
msgstr ""
|
|
"Przesuń Arnego obok magicznej bariery przy celi swojego brata, aby go "
|
|
"uwolnić."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
|
|
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
|
msgstr "Patrzcie no co tutaj znalazłem! Tu jest ze sto sztuk złota."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
|
|
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
|
msgstr "Patrzcie no co tutaj znalazłem! Tu jest z pięćdziesiąt sztuk złota."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
|
|
msgid "I found Bjarn. He is in this cell."
|
|
msgstr "Znalazłem Bjarna. Jest zamknięty w celi."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
|
|
msgid "Good to see you, Arne. Please help me get out of this dungeon."
|
|
msgstr "Dobrze cię widzieć, Arne. Pomóż mi wydostać się z tego lochu."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
|
|
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
|
|
msgstr ""
|
|
"Jesteś zapewne jednym z ludzi Arnego. Pomóż mi wydostać się z tego lochu."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
|
|
msgid ""
|
|
"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
|
|
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
|
"it from him to free me."
|
|
msgstr ""
|
|
"Ten przeklęty czarnoksiężnik Rotharik uwięził mnie za żelazną bramą, "
|
|
"wzmocnioną jego magią. Musisz wydostać od niego klucz, by mnie uwolnić. "
|
|
"Można otworzyć ją tylko tym kluczem."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
|
|
msgid "Kill the dark sorcerer to get the cellkey"
|
|
msgstr "Zabij czarnoksiężnika, by zdobyć klucz do celi"
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
|
|
msgid "Thank you for saving me. I had almost given up hope you would free me."
|
|
msgstr ""
|
|
"Dziękuję za ocalenie mnie. Prawie straciłem nadzieję, że mnie uwolnisz."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
|
|
msgid ""
|
|
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
|
"and some undead. Really just a day's work for us mercenaries."
|
|
msgstr ""
|
|
"Och, to drobiazg. Kilka elfów, jeden albo dwóch czarnoksiężników, grupa "
|
|
"orków i trochę nieumarłych. Naprawdę, dla nas, najemników, to codzienność."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
|
|
msgid "Thank you for coming to my aid. Let us return to the village."
|
|
msgstr "Dziękuję ci za przyjście mi na pomoc! Wracajmy do wioski."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
|
|
msgid "Everything is lost now that I am dead..."
|
|
msgstr "Teraz, gdym życie postradał, wszystko stracone..."
|
|
|
|
#. [message]: description=Rotharik
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
|
|
msgid "You are too late! Your brother is already dead! Muhahahaha..."
|
|
msgstr "Przybyłeś za późno! Twój brat już nie żyje! HAHAHAHA!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
|
|
msgid "Argh!!!"
|
|
msgstr "Argh!!!"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
|
|
msgid "Return to the Village"
|
|
msgstr "Powrót do wioski"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
|
|
msgid "Find out what is happening in the village"
|
|
msgstr "Odkryj, co się dzieje we wsi"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
|
|
msgid "Death of Bjarn"
|
|
msgstr "Śmierć Bjarna"
|
|
|
|
#. [side]: type=Orcish Warlord, description=Tairach
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
|
|
msgid "Tairach"
|
|
msgstr "Tairach"
|
|
|
|
#. [side]: type=Longbowman, description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
|
|
msgid "Councillor Hoban"
|
|
msgstr "Radca Hoban"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
|
|
msgid ""
|
|
"There. Your village is just across those hills, and already I see men coming "
|
|
"to greet us!"
|
|
msgstr ""
|
|
"Tam! Wasza wioska jest za tymi tam wzgórzami i widzę już ludzi śpieszących "
|
|
"by nas powitać!"
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
|
|
msgid ""
|
|
"No. They are fleeing from something. We have to find out what is happening "
|
|
"over here!"
|
|
msgstr ""
|
|
"Nie. Oni uciekają przed czymś. Musimy się dowiedzieć, co tam się dzieje!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
|
|
msgid "I think your village is protected well, though."
|
|
msgstr "Myślę jednak, że twoja wieś jest dobrze zabezpieczona."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
|
|
msgid ""
|
|
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
|
"going on here."
|
|
msgstr ""
|
|
"Powinniśmy tam pójść i porozmawiać z radcą Hobanem. Może on będzie wiedział "
|
|
"co się tutaj dzieje."
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
|
|
msgid "I am glad to see you back again."
|
|
msgstr "Cieszę się, że znów was widzę."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
|
|
msgid "So am I. But what is happening to our village?"
|
|
msgstr "Ja również. Ale co się dzieje w naszej wsi?"
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
|
|
msgid ""
|
|
"In the time you have been away a looting band of orcs took over this region. "
|
|
"There was noone here to stop them."
|
|
msgstr ""
|
|
"Pod waszą nieobecność, banda orkowych rabusiów zaczęła się rządzić w "
|
|
"okolicy. I nie było nikogo, kto by ich mógł powstrzymać."
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
|
|
msgid ""
|
|
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
|
|
"long."
|
|
msgstr ""
|
|
"Orkowi przywódcy chcą nas zniewolić. Nie będziemy w stanie długo się im "
|
|
"opierać."
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
|
|
msgid ""
|
|
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
|
"who can bear arms, but I will send them to aid you in battle."
|
|
msgstr ""
|
|
"Bądźcie ostrożni, on odpowiada za śmierć wielu z nas. Bardzo nieliczni "
|
|
"pozostali, którzy są w stanie nosić broń, ale wyślę ich, by wspomogli was w "
|
|
"bitwie."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
|
|
msgid "Slay the orcish Warlord to free the village"
|
|
msgstr "Ubij przywódcę orków, by wyswobodzić wioskę"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
|
|
msgid "Finally the orc is killed. Now you can go back to your village."
|
|
msgstr "Wreszcie ork padł martwy. Teraz możecie wrócić do swojej wioski."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
|
|
msgid ""
|
|
"So much has been destroyed. We will have a hard time fixing the damage the "
|
|
"orcs and the undead caused. I hope this does not happen again."
|
|
msgstr ""
|
|
"Tyle zostało zniszczone. Niełatwo nam będzie odbudować zniszczenia "
|
|
"spowodowane przez nieumarłych i orki. Mam nadzieję, że to się nie powtórzy."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
|
|
msgid ""
|
|
"I have to leave you now. My men and I are needed by others, too. But should "
|
|
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
|
|
"can, little brother."
|
|
msgstr ""
|
|
"Teraz muszę was opuścić. Pomoc moja i moich ludzi jest też potrzebna innym. "
|
|
"Gdyby jednak inny wróg stanął kiedy u waszych bram, wyślij do mnie posłańca, "
|
|
"a przybędę tak szybko, ja tylko będę mógł, braciszku."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
|
|
msgid "It is over, I am vanquished."
|
|
msgstr "To koniec, ginę."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
|
|
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
|
msgstr "Chyba nie damy rady uratować nikogo ze wsi. Już za późno."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
|
|
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
|
msgstr ""
|
|
"Za słaby się okazałem do ochrony tych ludzi. Dlaczego właśnie mnie to się "
|
|
"przydarzyło?"
|
|
|
|
#~ msgid "Alrek!"
|
|
#~ msgstr "Alrek!"
|
|
|
|
#~ msgid "Argol!"
|
|
#~ msgstr "Argol!"
|
|
|
|
#~ msgid "Oh dear, that's wrong. Any last words?"
|
|
#~ msgstr "Właśnie że nie! Masz jakieś ostatnie życzenie?"
|
|
|
|
#~ msgid "Elbrethil."
|
|
#~ msgstr "Elbrethil."
|
|
|
|
#~ msgid "Toras."
|
|
#~ msgstr "Toras."
|
|
|
|
#~ msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
|
|
#~ msgstr ""
|
|
#~ "Źle! Myśleliście, że nas oszukacie i podstępem nakłonicie do opuszczenia "
|
|
#~ "posterunku? Gińcie!"
|
|
|
|
#~ msgid "Villager"
|
|
#~ msgstr "Wieśniak"
|
|
|
|
#~ msgid "The Black Mage"
|
|
#~ msgstr "Czarnoksiężnik"
|
|
|
|
#~ msgid ""
|
|
#~ "After a short journey the small band of troops is close to the hideout of "
|
|
#~ "the evil mage."
|
|
#~ msgstr "Po krótkiej podróży mały oddział jest blisko kryjówki złego maga."
|