1066 lines
39 KiB
Text
1066 lines
39 KiB
Text
# translation of es.po to Spanish
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# Spanish translations for Battle for Wesnoth package.
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# Copyright (C) 2004, 2005, 2006, 2007 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Roberto Romero <sildurin@gmail.com>, 2007.
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# Sergi March <sergi.march@gmail.com>, 2008.
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msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-25 14:28+0100\n"
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"PO-Revision-Date: 2008-01-10 00:09+0100\n"
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"Last-Translator: Sergi March <sergi.march@gmail.com>\n"
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"Language-Team: Spanish <es@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: KBabel 1.11.4\n"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale Of Two Brothers"
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msgstr "Un cuento sobre dos hermanos"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr "AToTB"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "Jinete"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr "(Principiante)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(Desafiante)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "Caballero"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid ""
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"An evil mage is threatening the local village and its inhabitants. When "
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"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
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"but Bjarn himself is kidnapped. Can you rescue him?\n"
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"\n"
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"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
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"experienced players.)"
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msgstr ""
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"Un mago negro está amenazando la aldea local y a sus habitantes. Cuando su "
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"líder Bjarn pide ayuda a su hermano Arne, este se hace con la victoria, pero "
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"el mismo Bjarn es secuestrado. ¿Podrás rescatarle?\n"
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"\n"
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"(Nivel principiante, 4 escenarios; la versión «Difícil» puede resultar un "
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"desafío para jugadores más experimentados)."
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:24
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msgid "Campaign Design"
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msgstr "Diseño de la Campaña"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr "Mantenimiento de la Campaña"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:39
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msgid "Artwork and Graphics Design"
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msgstr "Material y Diseño Gráfico"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:48
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msgid "Miscellaneous"
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msgstr "Varios"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:55
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr ""
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"Y especiales agradecimientos a todos aquellos otros que he olvidado "
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"mencionar."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
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msgid "Rooting Out A Mage"
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msgstr "Desarraigando a un mago"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
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msgid "Slay Mordak, the evil mage"
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msgstr "Mata a Mordak, el mago negro"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
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msgid "Death of Arne"
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msgstr "Muerte de Arne"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
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msgid "Turns run out"
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msgstr "Fin de los turnos"
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#. [side]: type=Knight, description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
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msgid "Arne"
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msgstr "Arne"
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#. [unit]: description=Bjarn, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
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msgid "Bjarn"
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msgstr "Bjarn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
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msgid "Alwyn"
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msgstr "Alwyn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
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msgid "Brent"
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msgstr "Brent"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
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msgid "Cadell"
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msgstr "Cadell"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
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msgid "Dannen"
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msgstr "Dannen"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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msgid "Efran"
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msgstr "Efran"
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#. [unit]: type=Footpad
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
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msgid "Fargus"
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msgstr "Fargus"
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#. [unit]: description=Erik, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
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msgid "Erik"
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msgstr "Erik"
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#. [unit]: description=Heine, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
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msgid "Heine"
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msgstr "Heine"
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#. [unit]: description=Magnus, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
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msgid "Magnus"
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msgstr "Magnus"
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#. [side]: type=Dark Sorcerer, description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
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msgid "Mordak"
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msgstr "Mordak"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
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msgid ""
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"In a remote part of Wesnoth, people lived their lives working hard and "
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"caring for each other, but not knowing much about the world outside. But "
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"there came a day when their peaceful world was shattered, as an evil mage "
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"came to the region, spreading havoc and despair."
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msgstr ""
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"En un remoto lugar de Wesnoth, sus habitantes vivían sus vidas trabajando "
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"duro y cuidando unos de otros, pero sin conocer mucho del mundo de fuera. "
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"Pero llegó un día en el que su mundo pacífico fue hecho añicos, cuando un "
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"malvado mago llegó a la región, causando estragos y desesperación."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
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msgid ""
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"Bjarn, the local mage of the village, was the man who saw best how to deal "
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"with this threat. He asked the help of his brother Arne, leader of a "
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"mercenary band of horsemen, and outfitted several of the villagers with gear "
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"from the armory."
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msgstr ""
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"Bjarn, el mago local de la aldea, era el hombre que mejor sabía tratar con "
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"esta amenaza. Éste pidió la ayuda de su hermano Arne, líder de una banda "
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"mercenaria de jinetes, y equipó a muchos de los aldeanos con armamento de la "
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"herrería."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
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msgid "'ello there, Bjarn. So, what's the big fuss?"
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msgstr "Salve Bjarn. Así que, ¿quién es el gran alborotador?"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
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msgid ""
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"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
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"our countryside. I've already called the village to arms and now it's up to "
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"you to lead them. You'll find him about two days' ride north of here."
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msgstr ""
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"Mordak, un mago malvado, amenaza nuestras vidas y nuestro sustento. Está "
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"arrasando nuestros campos. Ya he llamado a la aldea a las armas y ahora "
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"están listos para que los dirijáis. Lo encontraréis a unos dos días a "
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"caballo al norte de aquí."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
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msgid "Very well. We will go there and slay this source of evil. Charge, men!"
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msgstr ""
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"Muy bien. Iremos allí y liquidaremos esta fuente de maldad. ¡Cargad, hombres!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
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msgid ""
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"I will attempt to sneak through the forest. If I can slay the evil one while "
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"he is off his guard, the battle will be over in one stroke!"
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msgstr ""
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"Yo intentaría acercarme sigilosamente por el bosque. ¡Si pudiera destruir al "
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"malvado mientras estuviese distraído, la batalla se acabaría en un solo "
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"golpe!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
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msgid ""
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"Bjarn should have been in position by now. I wonder if anything's happened "
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"to him?"
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msgstr "Bjarn debería estar en su posición ahora. ¿Le habrá ocurrido algo?"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
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msgid ""
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"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
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"sorcerer ourselves."
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msgstr ""
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"Esto es preocupante. ¿Qué ha pasado con Bjarn? Supongo que deberemos acabar "
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"con el hechicero oscuro nosotros mismos."
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
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msgid "Argh!"
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msgstr "¡Argh!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
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msgid "Good work, men. Now, where is Bjarn?"
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msgstr "Buen trabajo, chicos. Ahora, ¿dónde está Bjarn?"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr "Preocupados por él, ¿no? E-je-je.. jergh...gaargh..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
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msgid "Nothing more to be had from him."
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msgstr "No conseguiremos nada más de él."
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#. [message]: role=Reporter
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
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msgid ""
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"Sir, he's been kidnapped! I just saw some men running off with him. They "
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"looked like friends of this one."
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msgstr ""
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"¡Señor, ha sido secuestrado! Acabo de ver algunos hombres llevándoselo. "
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"Parecían amigos de ese."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
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msgid "Damn! I suppose we have to go after him, then."
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msgstr "¡Maldición! Supongo que entonces deberíamos haber ido detrás suyo."
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#. [message]: description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
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msgid ""
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"Ha, so you thought to send a mage around and stab me in the back? Well, I "
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"have news for you. We've kidnapped him!"
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msgstr ""
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"Ja, ¿así que pensaste en mandar a un mago por ahí y apuñalarme por la "
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"espalda? Bueno, tengo noticias para ti. ¡Nosotros le hemos secuestrado!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
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msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
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msgstr ""
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"¿Qué? ¿Bjarn secuestrado? ¿Y todavía el mago negro sigue devastando las "
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"tierras? ¡Noooo!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
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msgid "I hear these creatures are near immune to our weapons, let us see!"
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msgstr ""
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"Escuché que estas criaturas son casi inmunes a nuestras armas, ¡ya lo "
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"veremos!"
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#. [message]: speaker=second_unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
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msgid "That wasn't so hard!"
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msgstr "¡No fue tan difícil!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
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msgid "All is lost now that I am dead..."
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msgstr "Todo está perdido ahora que muero..."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
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msgid "The Chase"
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msgstr "La persecución"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
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msgid "Fight your way through the woods before the kidnappers escape"
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msgstr ""
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"Crearos vuestro camino a través de los bosques antes de que los "
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"secuestradores escapen"
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#. [side]: type=Elvish Rider, description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
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msgid "Nil-Galion"
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msgstr "Nil-Galion"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
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msgid ""
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"The kidnappers fled north through the forest, and Arne made to follow them, "
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"although his horsemen would be at a disadvantage."
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msgstr ""
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"Los secuestradores huyen hacia el norte a través del bosque y Arne les ha "
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"hecho seguir, aunque sus jinetes podrían estar en desventaja."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
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msgid "Sounds of a scuffle were heard from the forest."
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msgstr "Sonidos de refriega se oyeron dentro del bosque."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
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msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
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msgstr ""
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"Vamos hombres. Un tonificante paseo por el bosque nunca hizo daño a nadie, "
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"¿no?"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
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msgid "You there! Halt and explain yourself."
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msgstr "¡Tú, ahí! Para y explícate."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
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msgid "We're chasing after some men who kidnapped my brother!"
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msgstr "¡Estamos persiguiendo a unos hombres que secuestraron a mi hermano!"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
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msgid ""
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"Those men had some great arguments persuading me to not allow you to enter "
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"this forest. Any further, and you will die."
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msgstr ""
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"Aquellos hombres tenían grandes argumentos para persuadirme de no dejaros "
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"entrar a este bosque. Un paso más y moriréis."
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#. [message]: role=speaker
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
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msgid "A glorious combat at last, against mounted enemies!"
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msgstr "¡Al fin un glorioso combate, contra enemigos montados!"
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#. [unit]: type=Dark Adept, description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
|
|
msgid "Muff Toras"
|
|
msgstr "Muff Toras"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
|
|
msgid "I see them! There they are!"
|
|
msgstr "¡Les veo! ¡Allí están!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
|
|
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
|
msgstr ""
|
|
"¡Maldiciones! Espero que los refuerzos estén aquí pronto para que pueda "
|
|
"escapar."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
|
|
msgid "Kill the Dark Adept before his reinforcements arrive"
|
|
msgstr "Mata al adepto oscuro antes de que lleguen sus refuerzos"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
|
|
msgid "Come on, men, let's catch those kidnappers!"
|
|
msgstr "¡Vamos, chicos, vamos a pillar a esos secuestradores!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
|
|
msgid ""
|
|
"Hah! You got me alright, but what does that help? No harm telling you now, I "
|
|
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
|
"up to be a decoy."
|
|
msgstr ""
|
|
"¡Ja! Ciertamente me tienes, ¿pero eso en que ayuda? No hará daño decírtelo, "
|
|
"supongo. Tu precioso mago está a salvo encerrado en nuestras mazmorras. Fue "
|
|
"dispuesto que yo fuera un señuelo."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
|
|
msgid ""
|
|
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
|
"life."
|
|
msgstr ""
|
|
"¡Nooo! Engañado de nuevo. Dinos dónde está y perdonaremos tu triste vida."
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
|
|
msgid "Sithrak"
|
|
msgstr "¡Sithrak!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
|
|
msgid "Eleben"
|
|
msgstr "¡Eleben!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
|
msgid "Jarlom"
|
|
msgstr "Jarlom"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
|
|
msgid "Hamik"
|
|
msgstr "Hamik"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
|
msgid "Akranbral"
|
|
msgstr "Akranbral"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
|
msgid "Drakanal"
|
|
msgstr "Drakanal"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
|
msgid "Xaskanat"
|
|
msgstr "Campesino"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
|
msgid "Katklagad"
|
|
msgstr "Katklagad"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
|
|
msgid ""
|
|
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
|
"guards are $first_password_$first_password_number and $second_password_"
|
|
"$second_password_number|."
|
|
msgstr ""
|
|
"Cabalgad tres días al noreste, a un castillo desierto. Las contraseñas para "
|
|
"los guardias son $first_password_$first_password_number y $second_password_"
|
|
"$second_password_number|."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
|
|
msgid "Thank you. Leave him, men, we ride East."
|
|
msgstr "Gracias. Dejadle, chicos, dirijámonos al este."
|
|
|
|
#. [unit]: description=Brena, type=Iron Mauler
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
|
|
msgid "Brena"
|
|
msgstr "Brena"
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
|
|
msgid ""
|
|
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
|
"better than smashing those foul skeletons and their ilk. Though I came too "
|
|
"late to help in this fight, I would like to aid you in your forthcoming "
|
|
"endeavors."
|
|
msgstr ""
|
|
"Saludos, soy Brena. Te vi luchando contra los nauseabundos no muertos. Nada "
|
|
"me gustaría más que machacar a esos asquerosos esqueletos y a otros de su "
|
|
"tipo. Aunque llegué demasiado tarde para ayudar en esta lucha, me gustaría "
|
|
"ayudaros en adelante en vuestros esfuerzos."
|
|
|
|
#. [message]: type=Horseman
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
|
|
msgid "He would only slow us down!"
|
|
msgstr "¡Él sólo podría ralentizarnos!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
|
msgid "I am the one to decide."
|
|
msgstr "Yo soy el único que decide."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
|
msgid "Oh, all right then. Come along with us."
|
|
msgstr "Oh, todo en orden entonces. Ven con nosotros."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
|
msgid "Thank you. My comrades and I will help you on your noble quest."
|
|
msgstr "Gracias. Mis camaradas y yo os ayudaremos en vuestra noble empresa."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
|
|
msgid "I am sorry. We have not the time to spare."
|
|
msgstr "Lo siento. No tenemos tiempo que perder."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
|
|
msgid ""
|
|
"Take this, then, for I see that you are on a quest. My comrades will help "
|
|
"you whenever you call for them."
|
|
msgstr ""
|
|
"Tomad esto, entonces, ya que por lo que veo estás buscando algo. Mis "
|
|
"camaradas os ayudarán en cualquier sitio en el que les llames."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
|
|
msgid "You receive 70 pieces of gold!"
|
|
msgstr "¡Has recibido 70 piezas de oro!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
|
|
msgid "My reinforcements are here!"
|
|
msgstr "¡Mis refuerzos están aquí!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
|
|
msgid "He escaped us..."
|
|
msgstr "Se nos escapó..."
|
|
|
|
#. [message]: description=Nil-Galion
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
|
msgid ""
|
|
"You foolish human, you killed me but you won't be able to reach the undead. "
|
|
"I fulfilled the pact and will be reanimated soon to be a Lord of their "
|
|
"armies."
|
|
msgstr ""
|
|
"Estúpidos humanos, me matasteis pero no seréis capaces de alcanzar a los no "
|
|
"muertos. Completé el pacto y pronto seré reanimado para ser un señor de sus "
|
|
"ejércitos."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
|
|
msgid ""
|
|
"Hurry, we have to track them down. Maybe we can still get them. They have to "
|
|
"be in the north!"
|
|
msgstr ""
|
|
"Deprisa, tenemos que encontrarlos. Quizás todavía podamos cogerles. ¡Tienen "
|
|
"que estar al norte!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
|
|
msgid "Hurry to the north and stop the kidnappers"
|
|
msgstr "Rápido, al norte, y detened a los secuestradores"
|
|
|
|
#. [terrain]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
|
|
msgid "Irongate"
|
|
msgstr "Puerta de hierro"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
|
|
msgid "Guarded Castle"
|
|
msgstr "Castillo guardado"
|
|
|
|
#. [side]: type=Dark Sorcerer, description=Rotharik
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
|
|
msgid "Rotharik"
|
|
msgstr "Rotharik"
|
|
|
|
#. [unit]: description=Guard_leader, type=Assassin
|
|
#. [unit]: role=Guard, type=Bandit
|
|
#. [unit]: description=Guard2_leader, type=Rogue
|
|
#. [unit]: role=Guard2, type=Bandit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
|
|
msgid "Guard"
|
|
msgstr "Guardia"
|
|
|
|
#. [unit]: description=Knago-Brek, type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
|
|
msgid "Knago-Brek"
|
|
msgstr "Knago-Brek"
|
|
|
|
#. [unit]: type=Orcish Grunt
|
|
#. [unit]: type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
|
|
msgid "Castle Guard"
|
|
msgstr "Guardia del castillo"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
|
|
msgid "Rescue Bjarn"
|
|
msgstr "Rescatar a Bjarn"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
|
|
msgid ""
|
|
"Arne arrived at the castle and was immediately challenged by some guards."
|
|
msgstr ""
|
|
"Arne llegó al castillo y fue inmediatamente interrogado por algunos guardias."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
|
|
msgid "Halt! Friend or foe? Give the password."
|
|
msgstr "¡Alto! ¿Amigo o enemigo? Da la contraseña."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
|
|
msgid "The password is"
|
|
msgstr "La contraseña es"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
|
|
msgid "$first_password_1|!"
|
|
msgstr "$first_password_1|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
|
|
msgid "$first_password_2|!"
|
|
msgstr "$first_password_2|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
|
|
msgid "$first_password_3|!"
|
|
msgstr "$first_password_3|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
|
|
msgid "$first_password_4|!"
|
|
msgstr "$first_password_4|!"
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
|
|
msgid "Pass, friend."
|
|
msgstr "Pasa, amigo."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
|
|
msgid "Wrong! Die!"
|
|
msgstr "¡Incorrecto! ¡Muere!"
|
|
|
|
#. [message]: description=Knago-Brek
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
|
|
msgid ""
|
|
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
|
"humans!!"
|
|
msgstr ""
|
|
"¡Jaja! Hace mucho tiempo que no matamos gente. Armas quieren sangre. "
|
|
"¡¡Nosotros ahora matar humanos!!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
|
|
msgid ""
|
|
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
|
"orcs."
|
|
msgstr ""
|
|
"¡Sabía que tendríamos que luchar para liberar a mi hermano! Vamos, chicos, "
|
|
"reventemos a algunos orcos."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
|
|
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
|
msgstr ""
|
|
"¿Sois nuestros relevos que llegáis? ¿Esto quiere decir que nos podemos ir de "
|
|
"aquí ahora?"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
|
|
msgid "Um, yes. Fine. You can go."
|
|
msgstr "Hum, sí. Bien. Os podéis ir."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
|
|
msgid "Um, you're supposed to give the password."
|
|
msgstr "Hum, se supone que tienes que dar la contraseña."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
|
|
msgid "Oh, of course. I had nearly forgotten."
|
|
msgstr "Oh, por supuesto. Casi se me olvida."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
|
|
msgid "$second_password_1|!"
|
|
msgstr "$second_password_1|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
|
|
msgid "$second_password_2|!"
|
|
msgstr "$second_password_2|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
|
|
msgid "$second_password_3|!"
|
|
msgstr "$second_password_3|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
|
|
msgid "$second_password_4|!"
|
|
msgstr "$second_password_4|!"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
|
|
msgid "Thanks! Irritating little formality, isn't it?"
|
|
msgstr "¡Gracias! Irritante pequeña formalidad, ¿no?"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
|
|
msgid "That's the wrong password! These aren't our relief! Get them!"
|
|
msgstr ""
|
|
"¡Esa es la contraseña equivocada! ¡Estos no son nuestros relevos! ¡Cogedles!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
|
|
msgid ""
|
|
"I think I should better support my men at the front to make sure we can free "
|
|
"my brother."
|
|
msgstr ""
|
|
"Creo que debería apoyar más a mis hombres en el frente para asegurarme de "
|
|
"que podamos liberar a mi hermano."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
|
|
msgid "Nooo! This is the end..."
|
|
msgstr "¡Nooo! Este es el fin..."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
|
|
msgid "There's a key in his robes."
|
|
msgstr "Hay una llave en sus ropas."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
|
|
msgid ""
|
|
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
|
"key. I can't wait to see my brother. Come on, let's free him."
|
|
msgstr ""
|
|
"¡Debe ser la llave de la celda dónde tienen a Bjorn! Tomaré la llave. No "
|
|
"puedo esperar para ver a mi hermano. Vamos, le liberaremos."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
|
|
msgid "Move Arne to the cell with his brother to free him"
|
|
msgstr "Mover a Arne a la celda junto a su hermano para liberarle"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
|
|
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
|
msgstr "¡Mira lo que he encontrado aquí! Puedo contar cien piezas de oro."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
|
|
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
|
msgstr "¡Mira lo que he encontrado aquí! Puedo contar cincuenta piezas de oro."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
|
|
msgid "I found Bjarn. He is in this cell."
|
|
msgstr "He encontrado a Bjarn. Está en su celda."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
|
|
msgid "Good to see you, Arne. Please help me get out of this dungeon."
|
|
msgstr "Encantado de verte, Arne. Por favor, ayúdame a salir de esta mazmorra."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
|
|
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
|
|
msgstr ""
|
|
"Tú debes ser uno de los hombres de Arne. Por favor, ayúdame a salir de esta "
|
|
"mazmorra."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
|
|
msgid ""
|
|
"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
|
|
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
|
"it from him to free me."
|
|
msgstr ""
|
|
"El maldito hechicero oscuro Rotharik me ha hecho prisionero detrás de esta "
|
|
"puerta de hierro reforzada con magia. Sólo puede ser abierta con la llave "
|
|
"correcta. Debes cogérsela para liberarme."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
|
|
msgid "Kill the dark sorcerer to get the cellkey"
|
|
msgstr "Mata al hechicero oscuro para coger la llave de la celda"
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
|
|
msgid "Thank you for saving me. I had almost given up hope you would free me."
|
|
msgstr ""
|
|
"Gracias por salvarme. Casi había perdido la esperanza de que pudierais "
|
|
"liberarme."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
|
|
msgid ""
|
|
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
|
"and some undead. Really just a day's work for us mercenaries."
|
|
msgstr ""
|
|
"Oh, no fue nada, unos pocos elfos, uno o dos hechiceros oscuros, un puñado "
|
|
"de orcos y algún no muerto. Realmente sólo un día de trabajo para unos "
|
|
"mercenarios como nosotros."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
|
|
msgid "Thank you for coming to my aid. Let us return to the village."
|
|
msgstr "Gracias por venir en mi ayuda. Volvamos a la aldea."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
|
|
msgid "Everything is lost now that I am dead..."
|
|
msgstr "Todo está perdido ahora que muero..."
|
|
|
|
#. [message]: description=Rotharik
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
|
|
msgid "You are too late! Your brother is already dead! Muhahahaha..."
|
|
msgstr "¡Demasiado tarde para ti! ¡Tu hermano ya está muerto! Muajajajaja..."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
|
|
msgid "Argh!!!"
|
|
msgstr "¡¡¡Argh!!!"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
|
|
msgid "Return to the Village"
|
|
msgstr "Retorno a la aldea"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
|
|
msgid "Find out what is happening in the village"
|
|
msgstr "Ver qué esta pasando en la aldea"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
|
|
msgid "Death of Bjarn"
|
|
msgstr "Muerte de Bjarn"
|
|
|
|
#. [side]: type=Orcish Warlord, description=Tairach
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
|
|
msgid "Tairach"
|
|
msgstr "Tairach"
|
|
|
|
#. [side]: type=Longbowman, description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
|
|
msgid "Councillor Hoban"
|
|
msgstr "Concejal Hoban"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
|
|
msgid ""
|
|
"There. Your village is just across those hills, and already I see men coming "
|
|
"to greet us!"
|
|
msgstr ""
|
|
"Allí. Tu aldea está justo cruzando esas colinas, ¡y ya veo hombres viniendo "
|
|
"a darnos la bienvenida!"
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
|
|
msgid ""
|
|
"No. They are fleeing from something. We have to find out what is happening "
|
|
"over here!"
|
|
msgstr ""
|
|
"No. Están huyendo de algo. ¡Tenemos que averiguar qué esta pasando aquí!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
|
|
msgid "I think your village is protected well, though."
|
|
msgstr "Pienso que tu aldea esta bien protegida, de todas formas."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
|
|
msgid ""
|
|
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
|
"going on here."
|
|
msgstr ""
|
|
"Deberíamos ir allí y hablar con el concejal Hoban. Quizás sepa qué está "
|
|
"ocurriendo aquí."
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
|
|
msgid "I am glad to see you back again."
|
|
msgstr "Estoy encantado de verte de vuelta."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
|
|
msgid "So am I. But what is happening to our village?"
|
|
msgstr "Yo también. Pero, ¿qué le esta pasando a nuestra aldea?"
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
|
|
msgid ""
|
|
"In the time you have been away a looting band of orcs took over this region. "
|
|
"There was noone here to stop them."
|
|
msgstr ""
|
|
"En el tiempo que habéis estado fuera una banda de saqueadores orcos ha "
|
|
"tomado esta región. No había nadie aquí para detenerles."
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
|
|
msgid ""
|
|
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
|
|
"long."
|
|
msgstr ""
|
|
"El señor de la guerra orco quiere esclavizarnos. No habríamos sido capaces "
|
|
"de resistir mucho tiempo más."
|
|
|
|
#. [message]: description=Councillor Hoban
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
|
|
msgid ""
|
|
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
|
"who can bear arms, but I will send them to aid you in battle."
|
|
msgstr ""
|
|
"Tened cuidado, él es responsable de las muertes de muchos de nosotros. Muy "
|
|
"pocos quedan que puedan usar armas, pero les enviaré para ayudarte en la "
|
|
"batalla."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
|
|
msgid "Slay the orcish Warlord to free the village"
|
|
msgstr "Liquidar al señor de la guerra orco para liberar la aldea"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
|
|
msgid "Finally the orc is killed. Now you can go back to your village."
|
|
msgstr "Finalmente el orco fue matado. Ahora puedes volver a tu aldea."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
|
|
msgid ""
|
|
"So much has been destroyed. We will have a hard time fixing the damage the "
|
|
"orcs and the undead caused. I hope this does not happen again."
|
|
msgstr ""
|
|
"Mucho ha sido destruido. Nos llevará una dura temporada reparar el daño que "
|
|
"los orcos y los no muertos nos han causado. Espero que esto no vuelva a "
|
|
"ocurrir de nuevo."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
|
|
msgid ""
|
|
"I have to leave you now. My men and I are needed by others, too. But should "
|
|
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
|
|
"can, little brother."
|
|
msgstr ""
|
|
"Te tengo que dejar ahora. Otros necesitan de mis hombres y de mí también. "
|
|
"Pero si alguna vez tienes que plantar cara a otro sombrío enemigo, envíame "
|
|
"un mensajero. Vendré tan rápido como pueda, hermanito."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
|
|
msgid "It is over, I am vanquished."
|
|
msgstr "Se acabó, he sido derrotado."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
|
|
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
|
msgstr ""
|
|
"No creo que podamos rescatar a nadie de esas aldeas. Es demasiado tarde."
|
|
|
|
#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
|
|
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
|
msgstr ""
|
|
"Fui demasiado débil para proteger a esta gente. Oh, ¿¡¿Por qué tuvo que "
|
|
"pasarme esto?!?"
|
|
|
|
#~ msgid "Alrek!"
|
|
#~ msgstr "¡Alrek!"
|
|
|
|
#~ msgid "Argol!"
|
|
#~ msgstr "¡Argol!"
|
|
|
|
#~ msgid "Oh dear, that's wrong. Any last words?"
|
|
#~ msgstr "Oh querido, eso es incorrecto. ¿Algunas últimas palabras?"
|
|
|
|
#~ msgid "Elbrethil."
|
|
#~ msgstr "Elbrethil."
|
|
|
|
#~ msgid "Toras."
|
|
#~ msgstr "Toras."
|
|
|
|
#~ msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
|
|
#~ msgstr ""
|
|
#~ "¡Falso! ¿Así que querías engañarnos para que desertáramos de nuestros "
|
|
#~ "puestos? ¡Muere!"
|
|
|
|
#~ msgid "Villager"
|
|
#~ msgstr "Aldeano"
|
|
|
|
#~ msgid "The Black Mage"
|
|
#~ msgstr "El mago negro"
|
|
|
|
#~ msgid ""
|
|
#~ "After a short journey the small band of troops is close to the hideout of "
|
|
#~ "the evil mage."
|
|
#~ msgstr ""
|
|
#~ "Después de un corto viaje, la pequeña tropa está cerca del escondite del "
|
|
#~ "mago maligno."
|