1009 lines
38 KiB
Text
1009 lines
38 KiB
Text
# translation of wesnoth-tb.pot to Czech
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# Czech translations for Battle for Wesnoth package.
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# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
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# Copyright (C) 2007 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
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#
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# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2006, 2007.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007, 2008.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-25 14:28+0100\n"
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"PO-Revision-Date: 2008-01-14 20:05+0100\n"
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"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
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"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Poedit-Language: Czech\n"
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"X-Poedit-Country: CZECH REPUBLIC\n"
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"X-Poedit-Basepath: D:\\Dev\\wesnoth-trunk\n"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale Of Two Brothers"
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msgstr "Příběh dvou bratrů"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr "AToTB"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "Jezdec"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr "(lehoučká)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(nelehká)"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "Rytíř"
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#. [campaign]
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid ""
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"An evil mage is threatening the local village and its inhabitants. When "
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"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
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"but Bjarn himself is kidnapped. Can you rescue him?\n"
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"\n"
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"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
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"experienced players.)"
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msgstr ""
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"Temný mág ohrožuje vesnici a její obyvatele. Místní vůdce Bjarn posílá svého "
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"bratra Arneho pro pomoc a ten zvítězí v bitvě, ale Bjarn je unesen. Dokážeš "
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"jej osvobodit?\n"
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"\n"
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"(Obtížnost: začátečník, 4 scénáře; nejvyšší obtížnost může být zajímavá i "
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"pro zkušené hráče.)"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:24
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msgid "Campaign Design"
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msgstr "Návrh tažení"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr "Údržba tažení"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:39
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msgid "Artwork and Graphics Design"
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msgstr "Kresby a grafika"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:48
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msgid "Miscellaneous"
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msgstr "Různé"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:55
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr "Zvláštní poděkování patří všem, jež zde byli opomenuti."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
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msgid "Rooting Out A Mage"
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msgstr "Likvidace mága"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
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msgid "Slay Mordak, the evil mage"
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msgstr "Poraz Temného mága Mordaka"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
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msgid "Death of Arne"
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msgstr "Arne zemře"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
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msgid "Turns run out"
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msgstr "Vyprší počet kol"
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#. [side]: type=Knight, description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
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msgid "Arne"
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msgstr "Arne"
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#. [unit]: description=Bjarn, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
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msgid "Bjarn"
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msgstr "Bjarn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
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msgid "Alwyn"
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msgstr "Alwyn"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
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msgid "Brent"
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msgstr "Brent"
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#. [unit]: type=Spearman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
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msgid "Cadell"
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msgstr "Cadell"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
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msgid "Dannen"
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msgstr "Dannen"
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#. [unit]: type=Bowman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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msgid "Efran"
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msgstr "Efran"
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#. [unit]: type=Footpad
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
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msgid "Fargus"
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msgstr "Fargus"
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#. [unit]: description=Erik, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
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msgid "Erik"
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msgstr "Erik"
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#. [unit]: description=Heine, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
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msgid "Heine"
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msgstr "Heine"
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#. [unit]: description=Magnus, type=Horseman
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
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msgid "Magnus"
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msgstr "Magnus"
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#. [side]: type=Dark Sorcerer, description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
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msgid "Mordak"
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msgstr "Mordak"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
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msgid ""
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"In a remote part of Wesnoth, people lived their lives working hard and "
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"caring for each other, but not knowing much about the world outside. But "
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"there came a day when their peaceful world was shattered, as an evil mage "
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"came to the region, spreading havoc and despair."
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msgstr ""
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"V okrajové části Wesnothu žili lidé pospolitě a tvrdou prací; neměli mnoho "
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"vědomostí o okolním světě. Jednoho dne byl však jejich poklidný svět "
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"otřesen. V oblasti se usadil temný mág, šíříc zkázu a zoufalství."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
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msgid ""
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"Bjarn, the local mage of the village, was the man who saw best how to deal "
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"with this threat. He asked the help of his brother Arne, leader of a "
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"mercenary band of horsemen, and outfitted several of the villagers with gear "
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"from the armory."
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msgstr ""
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"Bjarn, místní mág z vesnice, byl tím kdo nejlépe věděl jak se vypořádat s "
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"touto hrozbou. Požádal o pomoc svého bratra Arneho, vůdce skupiny jízdních "
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"žoldáků, a vybavil množství vesničanů ve zbrojnici."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
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msgid "'ello there, Bjarn. So, what's the big fuss?"
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msgstr "Zdravíčko, Bjarne. Tak co máš za problém?"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
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msgid ""
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"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
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"our countryside. I've already called the village to arms and now it's up to "
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"you to lead them. You'll find him about two days' ride north of here."
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msgstr ""
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"Naše životy a živobytí ohrožuje zlý mág Mordak, který se usadil dva dny "
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"jízdy na sever. Terorizuje náš kraj. Už jsem ve vesnici vyhlásil brannou "
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"povinnost; teď je na tobě, aby jsi vesničany vedl do boje."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
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msgid "Very well. We will go there and slay this source of evil. Charge, men!"
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msgstr "Dobrá. Půjdeme tam a sprovodíme ze světa ten zdroj zla. Kupředu!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
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msgid ""
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"I will attempt to sneak through the forest. If I can slay the evil one while "
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"he is off his guard, the battle will be over in one stroke!"
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msgstr ""
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"Pokusím se proplížit lesem. Podaří-li se mi překvapit a neočekávaně usmrtit "
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"toho zlosyna, bitva bude krátkou záležitostí!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
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msgid ""
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"Bjarn should have been in position by now. I wonder if anything's happened "
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"to him?"
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msgstr "Touto dobou už měl Bjarn být na svém místě. Snad se mu něco nestalo!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
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msgid ""
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"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
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"sorcerer ourselves."
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msgstr ""
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"Tohle je znepokojující. Co se Bjarnovi stalo? Předpokládám že musíme "
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"nekromancera porazit sami."
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
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msgid "Argh!"
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msgstr "Argh!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
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msgid "Good work, men. Now, where is Bjarn?"
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msgstr "Dobrá práce, pánové. A teď, kde je Bjarn?"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr "Máš o něj starost? Che-che-e..khrm...chrr..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
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msgid "Nothing more to be had from him."
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msgstr "Od toho už se nic nedovíme."
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#. [message]: role=Reporter
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
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msgid ""
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"Sir, he's been kidnapped! I just saw some men running off with him. They "
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"looked like friends of this one."
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msgstr ""
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"Pane, byl unesen! Zrovna teď jsem viděl nějaké muže, jak s ním utíkali pryč. "
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"Vypadali jako kumpáni tady tohohle."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
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msgid "Damn! I suppose we have to go after him, then."
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msgstr "Zatraceně! Zřejmě se pro něj budeme muset dojít."
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#. [message]: description=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
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msgid ""
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"Ha, so you thought to send a mage around and stab me in the back? Well, I "
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"have news for you. We've kidnapped him!"
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msgstr ""
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"Cha, myslel sis že vyšleš mága a necháš jej dostat mě zezadu? No, v tom "
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"případě pro tebe mám špatné zprávy. Unesli jsme ho!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
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msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
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msgstr "Cože? Bjarn byl unesen? A ten temný mág stále likviduje kraj? Neeee!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
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msgid "I hear these creatures are near immune to our weapons, let us see!"
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msgstr ""
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"Slyšel jsem, že tato stvoření jsou téměř nezranitelná našimi zbraněmi. "
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"Uvidíme!"
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#. [message]: speaker=second_unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
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msgid "That wasn't so hard!"
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msgstr "To nebylo tak těžké!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
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msgid "All is lost now that I am dead..."
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msgstr "Teď když jsem mrtev je vše ztraceno..."
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
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msgid "The Chase"
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msgstr "Pronásledování"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
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msgid "Fight your way through the woods before the kidnappers escape"
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msgstr "Probojuj se lesem dříve než únosci uniknou"
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#. [side]: type=Elvish Rider, description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
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msgid "Nil-Galion"
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msgstr "Nil-Galion"
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
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msgid ""
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"The kidnappers fled north through the forest, and Arne made to follow them, "
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"although his horsemen would be at a disadvantage."
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msgstr ""
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"Únosci prchali na sever lesem a Arne je následoval i přesto, že jeho jezdci "
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"budou v nevýhodě."
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#. [message]: speaker=narrator
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
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msgid "Sounds of a scuffle were heard from the forest."
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msgstr "Z lesa bylo slyšet zvuky probíhající šarvátky."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
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msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
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msgstr "Pojďte, lidi. Osvěžující procházka lesy přece nikomu neublíží!"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
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msgid "You there! Halt and explain yourself."
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msgstr "Vy tam! Zastavte se a mluvte, co tu pohledáváte?"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
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msgid "We're chasing after some men who kidnapped my brother!"
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msgstr "Stíháme únosce mého bratra!"
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#. [message]: description=Nil-Galion
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
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msgid ""
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"Those men had some great arguments persuading me to not allow you to enter "
|
|
"this forest. Any further, and you will die."
|
|
msgstr ""
|
|
"Tito muži měli velmi dobré argumenty, kterými mne přesvědčili, že máte "
|
|
"zakázáno vstoupit do lesa. Ještě krok a zemřete."
|
|
|
|
#. [message]: role=speaker
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
|
|
msgid "A glorious combat at last, against mounted enemies!"
|
|
msgstr "Konečně hrdý boj proti jízdě!"
|
|
|
|
#. [unit]: type=Dark Adept, description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
|
|
msgid "Muff Toras"
|
|
msgstr "Muff Toras"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
|
|
msgid "I see them! There they are!"
|
|
msgstr "Vidím je! Tam jsou!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
|
|
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
|
msgstr "Zatraceně! Doufám že dorazí posily a budu moci brzy uniknout."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
|
|
msgid "Kill the Dark Adept before his reinforcements arrive"
|
|
msgstr "Zabij temného učedníka dříve než mu dorazí posily"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
|
|
msgid "Come on, men, let's catch those kidnappers!"
|
|
msgstr "Pojďte, muži, konečně chytíme ty únosce!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
|
|
msgid ""
|
|
"Hah! You got me alright, but what does that help? No harm telling you now, I "
|
|
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
|
"up to be a decoy."
|
|
msgstr ""
|
|
"Ha! Tak jste mě tedy dostali, ale čemu to pomůže? Předpokládám že teď už z "
|
|
"toho nevzejde žádná škoda, když vám to řeknu. Váš mág je bezpečně pod zámkem "
|
|
"v jednom z našich vzdálených sklepení. Měl jsem za úkol hrát návnadu."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
|
|
msgid ""
|
|
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
|
"life."
|
|
msgstr "Neee! Zase podvedeni! Řekni nám kde je a ušetříme tvůj mizerný život."
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
|
|
msgid "Sithrak"
|
|
msgstr "Sithrak"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
|
|
msgid "Eleben"
|
|
msgstr "Eleben"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
|
msgid "Jarlom"
|
|
msgstr "Jarlom"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
|
|
msgid "Hamik"
|
|
msgstr "Hamik"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
|
msgid "Akranbral"
|
|
msgstr "Akranbral"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
|
msgid "Drakanal"
|
|
msgstr "Drakanal"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
|
msgid "Xaskanat"
|
|
msgstr "Xaskanat"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
|
msgid "Katklagad"
|
|
msgstr "Katklagad"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
|
|
msgid ""
|
|
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
|
"guards are $first_password_$first_password_number and $second_password_"
|
|
"$second_password_number|."
|
|
msgstr ""
|
|
"V opuštěném hradu tři dny jízdy na severovýchod. Hesla pro průchod hlídkami "
|
|
"jsou $first_password_$first_password_number a $second_password_"
|
|
"$second_password_number|."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
|
|
msgid "Thank you. Leave him, men, we ride East."
|
|
msgstr "Díky. Nechte ho jít, jedeme na východ."
|
|
|
|
#. [unit]: description=Brena, type=Iron Mauler
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
|
|
msgid "Brena"
|
|
msgstr "Brena"
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
|
|
msgid ""
|
|
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
|
"better than smashing those foul skeletons and their ilk. Though I came too "
|
|
"late to help in this fight, I would like to aid you in your forthcoming "
|
|
"endeavors."
|
|
msgstr ""
|
|
"Ahoj! Já jsem Brena. Viděl jsem vás bojovat s těmi hloupými nemrtvými. "
|
|
"Neznám lepší pocit než drtit ty hloupé kostlivce a další jim podobné "
|
|
"příšery. Ačkoli jsem přišel pozdě k této bitvě, chtěl bych vám být nápomocen "
|
|
"při vašich dalších výpravách."
|
|
|
|
#. [message]: type=Horseman
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
|
|
msgid "He would only slow us down!"
|
|
msgstr "Bude nás jen zpomalovat!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
|
msgid "I am the one to decide."
|
|
msgstr "Já jsem ten kdo rozhodne."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
|
msgid "Oh, all right then. Come along with us."
|
|
msgstr "Nu, proč ne. Pojďte s námi."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
|
msgid "Thank you. My comrades and I will help you on your noble quest."
|
|
msgstr "Díky. Já a mí druzi ti pomůžeme v dosažení tvého ctného cíle."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
|
|
msgid "I am sorry. We have not the time to spare."
|
|
msgstr "Je mi líto, nemáme času nazbyt."
|
|
|
|
#. [message]: description=Brena
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
|
|
msgid ""
|
|
"Take this, then, for I see that you are on a quest. My comrades will help "
|
|
"you whenever you call for them."
|
|
msgstr ""
|
|
"Pak tedy přijmi alespoň toto, neboť vidím, že jsi na výpravě. Mí druzi ti "
|
|
"pomohou kdykoliv je přivoláš."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
|
|
msgid "You receive 70 pieces of gold!"
|
|
msgstr "Dostal jsi 70 zlatých!"
|
|
|
|
#. [message]: description=Muff Toras
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
|
|
msgid "My reinforcements are here!"
|
|
msgstr "Mé posily dorazily!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
|
|
msgid "He escaped us..."
|
|
msgstr "Unikl nám..."
|
|
|
|
#. [message]: description=Nil-Galion
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
|
msgid ""
|
|
"You foolish human, you killed me but you won't be able to reach the undead. "
|
|
"I fulfilled the pact and will be reanimated soon to be a Lord of their "
|
|
"armies."
|
|
msgstr ""
|
|
"Sice jsi mne zabil, ty hloupý člověče, ale nebudeš schopen najít nemrtvé. "
|
|
"Splnil jsem přísahu a za odměnu budu znovu povolán jejich vládcem."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
|
|
msgid ""
|
|
"Hurry, we have to track them down. Maybe we can still get them. They have to "
|
|
"be in the north!"
|
|
msgstr ""
|
|
"Pospěšme, musíme je dohonit. Možná je stále můžeme dostihnout. Musí být "
|
|
"někde tam, na sever!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
|
|
msgid "Hurry to the north and stop the kidnappers"
|
|
msgstr "Pospěš na sever a dostihni únosce"
|
|
|
|
# !!!!
|
|
#. [terrain]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
|
|
msgid "Irongate"
|
|
msgstr "Železná brána"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
|
|
msgid "Guarded Castle"
|
|
msgstr "Střežený hrad"
|
|
|
|
#. [side]: type=Dark Sorcerer, description=Rotharik
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
|
|
msgid "Rotharik"
|
|
msgstr "Rotharik"
|
|
|
|
#. [unit]: description=Guard_leader, type=Assassin
|
|
#. [unit]: role=Guard, type=Bandit
|
|
#. [unit]: description=Guard2_leader, type=Rogue
|
|
#. [unit]: role=Guard2, type=Bandit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
|
|
msgid "Guard"
|
|
msgstr "Stráž"
|
|
|
|
#. [unit]: description=Knago-Brek, type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
|
|
msgid "Knago-Brek"
|
|
msgstr "Knago-Brek"
|
|
|
|
#. [unit]: type=Orcish Grunt
|
|
#. [unit]: type=Orcish Warrior
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
|
|
msgid "Castle Guard"
|
|
msgstr "Hradní stráž"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
|
|
msgid "Rescue Bjarn"
|
|
msgstr "Zachraň Bjarna"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
|
|
msgid ""
|
|
"Arne arrived at the castle and was immediately challenged by some guards."
|
|
msgstr "Arne se přiblížil ke hradu a ihned byl konfrontován hlídkami."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
|
|
msgid "Halt! Friend or foe? Give the password."
|
|
msgstr "Stát, kdo je tam - přítel či nepřítel? Heslo!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
|
|
msgid "The password is"
|
|
msgstr "Heslo je"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
|
|
msgid "$first_password_1|!"
|
|
msgstr "$first_password_1|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
|
|
msgid "$first_password_2|!"
|
|
msgstr "$first_password_2|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
|
|
msgid "$first_password_3|!"
|
|
msgstr "$first_password_3|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
|
|
msgid "$first_password_4|!"
|
|
msgstr "$first_password_4|!"
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
|
|
msgid "Pass, friend."
|
|
msgstr "Můžeš projít, příteli."
|
|
|
|
#. [message]: description=Guard_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
|
|
msgid "Wrong! Die!"
|
|
msgstr "Špatně! Zemři!"
|
|
|
|
#. [message]: description=Knago-Brek
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
|
|
msgid ""
|
|
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
|
"humans!!"
|
|
msgstr ""
|
|
"Chachá! Já dlouho nezabil člověky. Zbraň chce krev. Teď my zabijeme člověky!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
|
|
msgid ""
|
|
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
|
"orcs."
|
|
msgstr ""
|
|
"Věděl jsem, že budeme muset mého bratra osvobodit bojem! Vpřed, pobijeme "
|
|
"nějaké ty skřety."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
|
|
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
|
msgstr "Jste naše posily? Můžeme už to tady opustit?"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
|
|
msgid "Um, yes. Fine. You can go."
|
|
msgstr "Ah, ano. Dobrá. Můžete jít."
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
|
|
msgid "Um, you're supposed to give the password."
|
|
msgstr "Ehm, měl by jsi se prokázat heslem."
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
|
|
msgid "Oh, of course. I had nearly forgotten."
|
|
msgstr "Aha, ovšem. Skoro jsem zapomněl."
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
|
|
msgid "$second_password_1|!"
|
|
msgstr "$second_password_1|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
|
|
msgid "$second_password_2|!"
|
|
msgstr "$second_password_2|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
|
|
msgid "$second_password_3|!"
|
|
msgstr "$second_password_3|!"
|
|
|
|
#. [option]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
|
|
msgid "$second_password_4|!"
|
|
msgstr "$second_password_4|!"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
|
|
msgid "Thanks! Irritating little formality, isn't it?"
|
|
msgstr "Díky. Docela zbytečná formalita, že?"
|
|
|
|
#. [message]: description=Guard2_leader
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
|
|
msgid "That's the wrong password! These aren't our relief! Get them!"
|
|
msgstr "Špatné heslo! To nejsou naši! Na ně!"
|
|
|
|
#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
|
|
msgid ""
|
|
"I think I should better support my men at the front to make sure we can free "
|
|
"my brother."
|
|
msgstr ""
|
|
"Myslím že bych měl raději podpořit své muže na frontě abych se ujistil, že "
|
|
"osvobodíme mého bratra."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
|
|
msgid "Nooo! This is the end..."
|
|
msgstr "Néé! Tohle je konec..."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
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msgid "There's a key in his robes."
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msgstr "V jeho šatech je klíč."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
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msgid ""
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"It must be the key to the cell they're holding Bjarn in! I will take the "
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"key. I can't wait to see my brother. Come on, let's free him."
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msgstr ""
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"To je určitě klíč k cele v níž vězní Bjarna! Vezmu si jej. Už se nemohu "
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"dočkat, až uvidím svého bratra. Pojďme jej osvobodit."
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
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msgid "Move Arne to the cell with his brother to free him"
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msgstr "Přesuň Arneho k cele s jeho bratrem, abys jej osvobodil"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
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msgid "Look what I have found in here! I can count a hundred pieces of gold."
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msgstr "Podívejte co jsem našel! Dobrá stovka zlatých."
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
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msgid "Look what I have found in here! I can count fifty pieces of gold."
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msgstr "Podívejte, co jsem tu našel! Padesát zlatých!"
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
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msgid "I found Bjarn. He is in this cell."
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msgstr "Našel jsem Bjarna. Je v této cele."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
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msgid "Good to see you, Arne. Please help me get out of this dungeon."
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msgstr "Tak rád tě vidím, Arne. Prosím, pomoz mi dostat se z téhle kobky!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
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msgid "You must be one of Arne's men. Please help me get out of this dungeon."
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msgstr ""
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"Ty jsi určitě jeden z Arneho mužů. Pomoz mi dostat se z tohohle podzemí, "
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"prosím."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
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msgid ""
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"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
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"enhanced iron gate. It can only be opened with the correct key. You must get "
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"it from him to free me."
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msgstr ""
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"Ten zatracený nekromancer Rotharik mě uvěznil za touto magií posílenou "
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"železnou bránou. Bariéru otevřeš jen správným klíčem. Abys mne osvobodil, "
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"musíš jej získat od něj."
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
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msgid "Kill the dark sorcerer to get the cellkey"
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msgstr "Zabij temného čaroděje, abys od něj získal klíč k cele."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
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msgid "Thank you for saving me. I had almost given up hope you would free me."
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msgstr ""
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"Děkuji ti, žes mne zachránil. Už jsem ztrácel veškerou naději na moje "
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"vysvobození."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
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msgid ""
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"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
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"and some undead. Really just a day's work for us mercenaries."
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msgstr ""
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"Ále, to nic nebylo. Pár elfů, jeden nebo dva černokněžníci, trocha skřetů a "
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"nemrtvých. Skutečně práce na pár dnů pro nás staré veterány."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
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msgid "Thank you for coming to my aid. Let us return to the village."
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msgstr "Děkuji ti, žes mne přišel zachránit. Vraťme se nyní do vesnice."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
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msgid "Everything is lost now that I am dead..."
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msgstr "Teď když jsem mrtev je vše ztraceno..."
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#. [message]: description=Rotharik
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
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msgid "You are too late! Your brother is already dead! Muhahahaha..."
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msgstr "Přicházíš tak trochu pozdě! Tvůj bratr už je mrtvý! Hahahahaa..."
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
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msgid "Argh!!!"
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msgstr "Argh!!!"
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#. [scenario]
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
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msgid "Return to the Village"
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msgstr "Návrat do vesnice"
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
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msgid "Find out what is happening in the village"
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msgstr "Zjisti co se děje ve vesnici"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
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msgid "Death of Bjarn"
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msgstr "Bjarn zemře"
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#. [side]: type=Orcish Warlord, description=Tairach
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
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msgid "Tairach"
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msgstr "Tairach"
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#. [side]: type=Longbowman, description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
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msgid "Councillor Hoban"
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msgstr "Radní Hoban"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
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msgid ""
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"There. Your village is just across those hills, and already I see men coming "
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"to greet us!"
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msgstr ""
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"Tvá vesnice je hned tam za těmi kopci. Vidím lidi přicházet nám naproti!"
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
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msgid ""
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"No. They are fleeing from something. We have to find out what is happening "
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"over here!"
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msgstr "Ne. Utíkají před něčím. Musíme zjistit co se tam stalo!"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
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msgid "I think your village is protected well, though."
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msgstr "Přesto si myslím že je tvá vesnice dobře chráněná."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
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msgid ""
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"We should go there and talk to Councillor Hoban. Maybe he knows what is "
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"going on here."
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msgstr "Měli bychom najít radního Hobana. Třeba bude vědět co se tam děje."
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
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msgid "I am glad to see you back again."
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msgstr "Rád tě opět vidím."
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#. [message]: description=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
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msgid "So am I. But what is happening to our village?"
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msgstr "Já tebe také. Ale co se děje ve vesnici?"
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
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msgid ""
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"In the time you have been away a looting band of orcs took over this region. "
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"There was noone here to stop them."
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msgstr ""
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"Zatímco jsi byl pryč, usadila se v okolí banda skřetích loupežníků. Nebyl tu "
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"nikdo, kdo by je zastavil."
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
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msgid ""
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"The orcish Warlord wants to enslave us. We will not be able to hold out for "
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"long."
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msgstr ""
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"Skřetí vojevůdce nás chce zotročit. Nejsme již schopni dlouho vzdorovat."
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#. [message]: description=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
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msgid ""
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"Be careful, he is responsible for the deaths of many of us. Very few remain "
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"who can bear arms, but I will send them to aid you in battle."
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msgstr ""
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"Buď opatrný, je zodpovědný za smrt mnoha z nás. Nezbývá mnoho těch, kteří by "
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"byli schopni boje, ale pošlu ti je na pomoc."
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
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msgid "Slay the orcish Warlord to free the village"
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msgstr "Poraz skřetího vojevůdce abys osvobodil vesnici"
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#. [message]: description=Arne
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
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msgid "Finally the orc is killed. Now you can go back to your village."
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msgstr "Skřet je konečně poražen. Teď se můžeš vrátit do své vesnice."
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#. [message]: description=Bjarn
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
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msgid ""
|
|
"So much has been destroyed. We will have a hard time fixing the damage the "
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|
"orcs and the undead caused. I hope this does not happen again."
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msgstr ""
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"Tolik bylo zničeno. Bude nám dlouho trvat, než napravíme všechny škody "
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"způsobené nemrtvými a skřety. Doufám, že se to již nestane."
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#. [message]: description=Arne
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
|
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msgid ""
|
|
"I have to leave you now. My men and I are needed by others, too. But should "
|
|
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
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|
"can, little brother."
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msgstr ""
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"Teď tě musím opustit. Mne a mé muže potřebují i jiní. Pokud však kdykoliv "
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|
"budeš čelit dalšímu nepříteli, dej mi vědět. Přijdu tak rychle jak jen to "
|
|
"bude možné, bratře."
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|
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#. [message]: description=Bjarn
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
|
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msgid "It is over, I am vanquished."
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|
msgstr "To je konec, jsem rozdrcen!"
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|
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#. [message]: description=Arne
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
|
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msgid "I don't think we can rescue anyone from these villages. It is too late."
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msgstr "Nemyslím že dokážeme zachránit nikoho z těch vesnic. Už je pozdě."
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#. [message]: description=Bjarn
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
|
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msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
|
msgstr ""
|
|
"Byl jsem příliš slabý na to, abych dokázal ochránit tyto lidi. Ach, proč se "
|
|
"mi to jen stalo?!?"
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