9230 lines
465 KiB
Text
9230 lines
465 KiB
Text
# Translation of wesnoth-units.po into Serbian.
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# Copyright (C) 2005 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Chusslove Illich <caslav.ilic@gmx.net>, 2007, 2008, 2009, 2010, 2011.
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# Dalibor Djuric <dalibor.djuric@mozilla-srbija.org>, 2010.
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#
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# Branko Kokanovic, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: wesnoth-units\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-03-18 00:07 UTC\n"
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"PO-Revision-Date: 2011-11-30 16:11+0100\n"
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"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
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"Language-Team: Serbian\n"
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"Language: sr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=n==1 ? 3 : n%10==1 && n%100!=11 ? 0 : "
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"n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
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"X-Environment: wesnoth, wesnoth/noent\n"
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"X-Wrapping: fine\n"
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#. [attack]: type=impact
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#: data/campaigns/Dead_Water/units/Soldier_King.cfg:30
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#: data/campaigns/Dead_Water/units/Warrior_King.cfg:31
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#: data/campaigns/Dead_Water/units/Young_King.cfg:26
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#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:41
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#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:42
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#: data/core/units/dunefolk/Alchemist.cfg:35
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#: data/core/units/dunefolk/Apothecary.cfg:36
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#: data/core/units/dunefolk/Cataphract.cfg:43
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#: data/core/units/dunefolk/Herbalist.cfg:37
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#: data/core/units/dunefolk/Horse_Archer.cfg:27
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#: data/core/units/dunefolk/Luminary.cfg:38
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#: data/core/units/dunefolk/Rider.cfg:27
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#: data/core/units/dunefolk/Sunderer.cfg:32
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#: data/core/units/dunefolk/Windbolt.cfg:32
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#: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:23
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#: data/core/units/nagas/Guard.cfg:27 data/core/units/nagas/Guard_High.cfg:37
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#: data/core/units/nagas/Guard_Shield.cfg:35
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msgid "mace"
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msgstr "топуз"
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#. [attack]: type=impact
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#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:21
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#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:19
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#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:23
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#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:64
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#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:27
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#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:64
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:65
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:64
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:29
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:29
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:29
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:32
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#: data/core/units/elves/Druid.cfg:26 data/core/units/elves/Enchantress.cfg:26
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#: data/core/units/elves/Shaman.cfg:33 data/core/units/elves/Sorceress.cfg:26
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#: data/core/units/humans/Mage.cfg:28 data/core/units/humans/Mage_Arch.cfg:38
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#: data/core/units/humans/Mage_Elder.cfg:26
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#: data/core/units/humans/Mage_Great.cfg:32
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#: data/core/units/humans/Mage_Red.cfg:31
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#: data/core/units/humans/Mage_Silver.cfg:38
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#: data/core/units/humans/Mage_White.cfg:47
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#: data/core/units/merfolk/Diviner.cfg:44
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#: data/core/units/merfolk/Enchantress.cfg:23
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#: data/core/units/merfolk/Initiate.cfg:25
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#: data/core/units/merfolk/Priestess.cfg:42
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#: data/core/units/saurians/Augur.cfg:24 data/core/units/saurians/Oracle.cfg:35
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#: data/core/units/saurians/Prophet.cfg:37 data/core/units/saurians/Seer.cfg:25
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#: data/core/units/saurians/Soothsayer.cfg:24
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#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:48
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msgid "staff"
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msgstr "штап"
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#. [attack]: type=blade
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#. [attack]: type=arcane
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#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:23
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#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:22
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#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:23
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:465
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:493
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:535
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#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:35
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#: data/campaigns/Liberty/units/Rogue_Mage.cfg:23
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#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
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#: data/core/units/dunefolk/Falconer.cfg:141
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#: data/core/units/dunefolk/Sky_Hunter.cfg:139
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#: data/core/units/humans/Loyalist_Bowman.cfg:23
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#: data/core/units/orcs/Crossbowman.cfg:32 data/core/units/orcs/Slurbow.cfg:34
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msgid "short sword"
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msgstr "кратки мач"
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#. [attack]: type=cold
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#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:31
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#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:32
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:502
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:544
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#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:35
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#: data/core/units/undead/Necro_Dark_Adept.cfg:29
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#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:57
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#: data/core/units/undead/Necromancer.cfg:41
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msgid "chill wave"
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msgstr "талас мраза"
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#. [attack]: type=arcane
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#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:43
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#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:44
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:514
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#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:556
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#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:83
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#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:85
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#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:62
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#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:62
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#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:109
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#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:56
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#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:101
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#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:47
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#: data/core/units/undead/Necro_Ancient_Lich.cfg:53
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#: data/core/units/undead/Necro_Dark_Adept.cfg:41
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#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:69
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#: data/core/units/undead/Necro_Lich.cfg:56
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#: data/core/units/undead/Necromancer.cfg:53
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msgid "shadow wave"
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msgstr "талас сенки"
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#. [attack]: type=impact
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#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:73
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#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:36
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:73
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:74
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:73
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:39
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#: data/core/units/dunefolk/Skirmisher.cfg:44
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#: data/core/units/humans/Outlaw.cfg:31
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#: data/core/units/humans/Outlaw_Footpad.cfg:33
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#: data/core/units/humans/Outlaw_Fugitive.cfg:36
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#: data/core/units/trolls/Rocklobber.cfg:34
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msgid "sling"
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msgstr "праћка"
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#. [attack]: type=blade
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#. [unit_type]: id=SotA Walking Corpse_Wolf
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#. [unit_type]: id=SotA Walking Corpse_Spider
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#. [unit_type]: id=SotA Flying Corpse_Bat
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#. [unit_type]: id=SotA Soulless_Wolf
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#. [unit_type]: id=SotA Soulless_Spider
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#. [unit_type]: id=SotA Soulless_Bat
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#. [attack]: type=pierce
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#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:41
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:254
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:285
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:318
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:218
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:247
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:276
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#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:31
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#: data/core/units/bats/Bat_Blood.cfg:117 data/core/units/bats/Bat_Dread.cfg:32
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#: data/core/units/bats/Bat_Vampire.cfg:116
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#: data/core/units/goblins/Direwolf_Rider.cfg:32
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#: data/core/units/goblins/Knight.cfg:34
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#: data/core/units/goblins/Pillager.cfg:32
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#: data/core/units/goblins/Wolf_Rider.cfg:46
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#: data/core/units/monsters/Ant.cfg:32 data/core/units/monsters/Ant_Fire.cfg:71
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#: data/core/units/monsters/Ant_Fire_Queen.cfg:75
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#: data/core/units/monsters/Ant_Firebane.cfg:70
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#: data/core/units/monsters/Ant_Firebomb.cfg:74
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#: data/core/units/monsters/Ant_Queen.cfg:36
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#: data/core/units/monsters/Ant_Soldier.cfg:38
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#: data/core/units/monsters/Bear.cfg:42 data/core/units/monsters/Caribe.cfg:114
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#: data/core/units/monsters/Caribe_Hunter.cfg:115
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#: data/core/units/monsters/Caribe_Nibbler.cfg:129
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#: data/core/units/monsters/Giant_Spider.cfg:28
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#: data/core/units/monsters/Sea_Serpent.cfg:27
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#: data/core/units/monsters/Shadow_Jumping_Spider.cfg:87
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#: data/core/units/monsters/Water_Serpent.cfg:42
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#: data/core/units/monsters/Wolf.cfg:48
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#: data/core/units/monsters/Wolf_Dire.cfg:33
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#: data/core/units/monsters/Wolf_Great.cfg:33
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msgid "fangs"
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msgstr "очњаци"
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#. [attack]: type=pierce
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#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:24
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#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:30
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#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:31
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#: data/core/units/dunefolk/Cataphract.cfg:52
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#: data/core/units/humans/Horse_Grand_Knight.cfg:33
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#: data/core/units/humans/Horse_Knight.cfg:32
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#: data/core/units/humans/Horse_Lancer.cfg:23
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#: data/core/units/humans/Horse_Paladin.cfg:48
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msgid "lance"
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msgstr "бојно копље"
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#. [attack]: type=arcane
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#. [attack]: type=impact
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#. [unit_type]: id=SotA Walking Corpse_Human
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#. [unit_type]: id=SotA Walking Corpse_Dwarf
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#. [unit_type]: id=SotA Walking Corpse_Goblin
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#. [unit_type]: id=SotA Walking Corpse_Mounted
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#. [unit_type]: id=SotA Walking Corpse_Saurian
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#. [unit_type]: id=SotA Swimming Corpse
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#. [unit_type]: id=SotA Walking Corpse_Troll
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#. [unit_type]: id=SotA Walking Corpse_Wose
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#. [unit_type]: id=SotA Walking Corpse_Wolf Rider
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#. [unit_type]: id=SotA Soulless_Human
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#. [unit_type]: id=SotA Soulless_Dwarf
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#. [unit_type]: id=SotA Soulless_Goblin
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#. [unit_type]: id=SotA Soulless_Mounted
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#. [unit_type]: id=SotA Soulless_Saurian
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#. [unit_type]: id=SotA Soulless_Swimmer
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#. [unit_type]: id=SotA Soulless_Troll
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#. [unit_type]: id=SotA Soulless_Wose
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#. [unit_type]: id=SotA Soulless_Wolf Rider
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#. [attack]: type=fire
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#. [attack]: type=cold
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#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:71
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#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:84
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#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:20
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#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:22
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#: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:35
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#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:32
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:113
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:128
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:143
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:176
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:191
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:208
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:224
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:239
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:270
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:90
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:104
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:118
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:147
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:161
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:175
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:190
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:204
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#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:233
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:27
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#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:30
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#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:23
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#: data/core/units/undead/Corpse_Soulless.cfg:117
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#: data/core/units/undead/Corpse_Walking.cfg:118
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#: data/core/units/undead/Necro_Ancient_Lich.cfg:29
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#: data/core/units/undead/Necro_Lich.cfg:32
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#: data/core/units/undead/Spirit_Ghost.cfg:57
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msgid "touch"
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msgstr "додир"
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#. [attack]: type=impact
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#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:73
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#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Annalist.cfg:33
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#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Loremaster.cfg:36
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#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg:38
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#: data/campaigns/tutorial/units/Quintain.cfg:25
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#: data/core/units/humans/Loyalist_Iron_Mauler.cfg:26
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#: data/core/units/humans/Loyalist_Shock_Trooper.cfg:23
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#: data/core/units/humans/Mage_of_Light.cfg:49
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msgid "flail"
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msgstr "млатило"
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#. [attack]: type=blade
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#. [attack]: type=arcane
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#. [attack]: type=fire
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#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:29
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#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:29
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#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:37
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#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:38
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#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:37
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#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:38
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#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:48
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#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:45
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#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:57
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#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:34
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#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:131
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#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:24
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#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:20
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#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:25
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#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:34
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#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:91
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#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:36
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#: data/campaigns/Sceptre_of_Fire/units/Haldric_II.cfg:26
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:35
|
||
#: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:36
|
||
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:25
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:30
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:32
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:61
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:33
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:31
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:30
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:33
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:62
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:27
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:933
|
||
#: data/campaigns/tutorial/units/Fighter.cfg:24
|
||
#: data/campaigns/tutorial/units/Fighteress.cfg:25
|
||
#: data/campaigns/tutorial/units/Warrior.cfg:25
|
||
#: data/campaigns/tutorial/units/Warrioress.cfg:26
|
||
#: data/core/units/dunefolk/Paragon.cfg:30 data/core/units/elves/Archer.cfg:23
|
||
#: data/core/units/elves/Avenger.cfg:39 data/core/units/elves/Captain.cfg:34
|
||
#: data/core/units/elves/Champion.cfg:23 data/core/units/elves/Fighter.cfg:22
|
||
#: data/core/units/elves/Hero.cfg:22 data/core/units/elves/High_Lord.cfg:47
|
||
#: data/core/units/elves/Lord.cfg:26 data/core/units/elves/Marksman.cfg:29
|
||
#: data/core/units/elves/Marshal.cfg:39 data/core/units/elves/Outrider.cfg:45
|
||
#: data/core/units/elves/Ranger.cfg:38 data/core/units/elves/Rider.cfg:32
|
||
#: data/core/units/elves/Scout.cfg:32 data/core/units/elves/Sharpshooter.cfg:24
|
||
#: data/core/units/humans/Horse_Knight.cfg:23
|
||
#: data/core/units/humans/Horse_Paladin.cfg:39
|
||
#: data/core/units/humans/Loyalist_Cavalryman.cfg:58
|
||
#: data/core/units/humans/Loyalist_Dragoon.cfg:35
|
||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:27
|
||
#: data/core/units/humans/Loyalist_Longbowman.cfg:25
|
||
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:25
|
||
#: data/core/units/humans/Loyalist_Sergeant.cfg:27
|
||
#: data/core/units/humans/Loyalist_Swordsman.cfg:29
|
||
#: data/core/units/humans/Woodsman_Ranger.cfg:44
|
||
#: data/core/units/nagas/Fighter.cfg:30 data/core/units/nagas/Myrmidon.cfg:29
|
||
#: data/core/units/nagas/Warrior.cfg:27 data/core/units/orcs/Grunt.cfg:88
|
||
#: data/core/units/orcs/Leader.cfg:27
|
||
msgid "sword"
|
||
msgstr "мач"
|
||
|
||
#. [attack]: type=fire
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:53
|
||
#: data/core/units/humans/Loyalist_Cavalier.cfg:45
|
||
#: data/core/units/humans/Loyalist_Dragoon.cfg:44
|
||
#: data/core/units/humans/Loyalist_Duelist.cfg:45
|
||
#: data/core/units/humans/Loyalist_General.cfg:53
|
||
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:47
|
||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:36
|
||
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:40
|
||
#: data/core/units/humans/Loyalist_Sergeant.cfg:36
|
||
#: data/core/units/orcs/Crossbowman.cfg:41
|
||
#: data/core/units/orcs/Crossbowman.cfg:50 data/core/units/orcs/Leader.cfg:36
|
||
#: data/core/units/orcs/Ruler.cfg:36 data/core/units/orcs/Slurbow.cfg:43
|
||
#: data/core/units/orcs/Slurbow.cfg:52 data/core/units/orcs/Sovereign.cfg:37
|
||
#: data/core/units/undead/Skele_Death_Knight.cfg:42
|
||
msgid "crossbow"
|
||
msgstr "самострел"
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:46
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:44
|
||
#: data/core/units/humans/Horse_Grand_Knight.cfg:24
|
||
#: data/core/units/humans/Loyalist_Cavalier.cfg:36
|
||
#: data/core/units/humans/Loyalist_General.cfg:44
|
||
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:38
|
||
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:33
|
||
msgid "longsword"
|
||
msgstr "дуги мач"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:28
|
||
#: data/core/units/humans/Outlaw.cfg:23
|
||
#: data/core/units/humans/Outlaw_Bandit.cfg:29
|
||
#: data/core/units/humans/Outlaw_Fugitive.cfg:28
|
||
#: data/core/units/humans/Outlaw_Highwayman.cfg:24
|
||
#: data/core/units/humans/Royal_Warrior.cfg:29
|
||
msgid "morning star"
|
||
msgstr "северњача"
|
||
|
||
#. [unit_type]: id=Terraent, race=human
|
||
#. [unit_type]: id=Paladin, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:18
|
||
#: data/core/units/humans/Horse_Paladin.cfg:4
|
||
msgid "Paladin"
|
||
msgstr "паладин"
|
||
|
||
#. [unit_type]: id=Terraent, race=human
|
||
#. [unit_type]: id=Paladin, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:19
|
||
#: data/core/units/humans/Horse_Paladin.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Knights of the highest virtue, Paladins have sworn their strength not to "
|
||
#| "king and crown, but to ideals themselves; of chivalry, and the "
|
||
#| "stewardship of everything that is good. They may serve in the armies of "
|
||
#| "the world, but their first loyalties often lie with groups of their own "
|
||
#| "making; secret, monastic orders that cross political and cultural "
|
||
#| "boundaries. Rulers are sometimes wary of them, for the paladins’ loyalty "
|
||
#| "is only as strong as the liege’s apparent virtue. This has led the more "
|
||
#| "darkly ambitious to either attempt to defame and disperse these groups, "
|
||
#| "or more rarely, to conjure elaborate deceptions to keep these otherwise "
|
||
#| "staunchly loyal troops in service.\n"
|
||
#| " \n"
|
||
#| "Full paladins are generally not quite as fearsome as the ‘Grand Knights’ "
|
||
#| "that champion most armies, but they are first-class fighters nonetheless. "
|
||
#| "Additionally, their wisdom and piety grants these warrior monks certain "
|
||
#| "curious abilities; a paladin is very powerful in fighting magical or "
|
||
#| "unnatural things, and most have some skill at medicine and healing."
|
||
msgid ""
|
||
"Knights of the highest virtue, Paladins have sworn their strength not to "
|
||
"king and crown, but to ideals themselves; of chivalry, and the stewardship "
|
||
"of everything that is good. They may serve in the armies of the world, but "
|
||
"their first loyalties often lie with groups of their own making; secret, "
|
||
"monastic orders that cross political and cultural boundaries. Rulers are "
|
||
"sometimes wary of them, for the paladins’ loyalty is only as strong as the "
|
||
"liege’s apparent virtue. This has led the more darkly ambitious to either "
|
||
"attempt to defame and disperse these groups, or more rarely, to conjure "
|
||
"elaborate deceptions to keep these otherwise staunchly loyal troops in "
|
||
"service.\n"
|
||
"\n"
|
||
"Full paladins are generally not quite as fearsome as the ‘Grand Knights’ "
|
||
"that champion most armies, but they are first-class fighters nonetheless. "
|
||
"Additionally, their wisdom and piety grants these warrior monks certain "
|
||
"curious abilities; a paladin is very powerful in fighting magical or "
|
||
"unnatural things, and most have some skill at medicine and healing."
|
||
msgstr ""
|
||
"Витези највеће преданости, Паладини заклеше своју снагу не краљу нити круни, "
|
||
"већ самим идеалима; витештва, и повереништва над свим што је добро. Могу "
|
||
"служити у разнобојним војскама, али им је прва оданост према дружинама свога "
|
||
"кова — тајним, монашким редовима што превазилазе политичке и културне "
|
||
"границе. Владари су понекад обазриви према паладину, јер је његова верност "
|
||
"јака таман колико господара му исказана врлина. Ово је завело неке с "
|
||
"мрачнијим наумима да покушају што оклеветати што разгнати ове дружине, или "
|
||
"ређе, испреду разрађене сплетке којима би у служби задржали ове иначе "
|
||
"постојано верне ратнике.\n"
|
||
"\n"
|
||
"Посвећени паладини обично нису тако страхопоштовани као велевитези који "
|
||
"предводе већину војски, али су свеједно првокласни борци. Поред тога, "
|
||
"мудрост и вера подаје овим ратницима-монасима извесне необичне способности; "
|
||
"паладин је непоколебљив пред магичним и неприродним појавама, а већина их је "
|
||
"и понешто упућена у медицину и видарство."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:35
|
||
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:32
|
||
#: data/core/units/ogres/Ogre.cfg:28 data/core/units/ogres/Young_Ogre.cfg:27
|
||
msgid "cleaver"
|
||
msgstr "сатара"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:57
|
||
#: data/core/units/undead/Skele_Bone_Knight.cfg:77
|
||
msgid "trample"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:96
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:44
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:89
|
||
#: data/core/units/undead/Necro_Ancient_Lich.cfg:41
|
||
#: data/core/units/undead/Necro_Lich.cfg:44
|
||
msgid "chill tempest"
|
||
msgstr "хладна олуја"
|
||
|
||
#. [attack]: type=pierce
|
||
#. [attack]: type=fire
|
||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:33
|
||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:44
|
||
#: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:45
|
||
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:34
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:40
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:43
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:946
|
||
#: data/core/units/dunefolk/Marauder.cfg:70
|
||
#: data/core/units/dunefolk/Raider.cfg:68 data/core/units/elves/Archer.cfg:32
|
||
#: data/core/units/elves/Avenger.cfg:48 data/core/units/elves/Captain.cfg:43
|
||
#: data/core/units/elves/Champion.cfg:33 data/core/units/elves/Fighter.cfg:31
|
||
#: data/core/units/elves/Hero.cfg:31 data/core/units/elves/Marshal.cfg:48
|
||
#: data/core/units/elves/Outrider.cfg:54 data/core/units/elves/Ranger.cfg:47
|
||
#: data/core/units/elves/Rider.cfg:41 data/core/units/elves/Scout.cfg:41
|
||
#: data/core/units/humans/Loyalist_Bowman.cfg:32
|
||
#: data/core/units/humans/Woodsman.cfg:37
|
||
#: data/core/units/humans/Woodsman_Huntsman.cfg:45
|
||
#: data/core/units/humans/Woodsman_Poacher.cfg:42
|
||
#: data/core/units/humans/Woodsman_Ranger.cfg:53
|
||
#: data/core/units/humans/Woodsman_Trapper.cfg:42
|
||
#: data/core/units/orcs/Archer.cfg:33 data/core/units/orcs/Archer.cfg:42
|
||
#: data/core/units/orcs/Warlord.cfg:33
|
||
#: data/core/units/undead/Skele_Banebow.cfg:40
|
||
#: data/core/units/undead/Skele_Bone_Shooter.cfg:38
|
||
#: data/core/units/undead/Skeleton_Archer.cfg:46
|
||
msgid "bow"
|
||
msgstr "лук"
|
||
|
||
#. [attack]: type=blade
|
||
#. [unit_type]: id=SotA Flying Corpse_Gryphon
|
||
#. [unit_type]: id=SotA Soulless_Gryphon
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:30
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:160
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:132
|
||
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:23
|
||
#: data/core/units/drakes/Burner.cfg:29
|
||
#: data/core/units/goblins/Direwolf_Rider.cfg:41
|
||
#: data/core/units/gryphons/Gryphon.cfg:28
|
||
#: data/core/units/gryphons/Gryphon_Master.cfg:28
|
||
#: data/core/units/gryphons/Gryphon_Rider.cfg:27
|
||
#: data/core/units/monsters/Bear.cfg:51
|
||
#: data/core/units/monsters/Elder_Falcon.cfg:75
|
||
#: data/core/units/monsters/Falcon.cfg:86
|
||
#: data/core/units/monsters/Icemonax.cfg:53
|
||
#: data/core/units/monsters/Icemonax_Greater.cfg:54
|
||
#: data/core/units/monsters/Jinn.cfg:91
|
||
#: data/core/units/monsters/Raven_Harbinger.cfg:83
|
||
#: data/core/units/monsters/Roc.cfg:55
|
||
#: data/core/units/monsters/Skeletal_Dragon.cfg:43
|
||
#: data/core/units/undead/Corpse_Ghoul.cfg:32
|
||
#: data/core/units/undead/Corpse_Necrophage.cfg:26
|
||
#: data/core/units/undead/Spirit_Nightgaunt.cfg:94
|
||
#: data/core/units/undead/Spirit_Shadow.cfg:62
|
||
msgid "claws"
|
||
msgstr "канџе"
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:32
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:23
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:26
|
||
#: data/core/units/humans/Loyalist_Duelist.cfg:36
|
||
#: data/core/units/humans/Loyalist_Fencer.cfg:59
|
||
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:31
|
||
msgid "saber"
|
||
msgstr "сабља"
|
||
|
||
#. [unit_type]: id=Walking Corpse Shynal, race=undead
|
||
#. [unit_type]: id=SotA Walking Corpse_Human
|
||
#. [unit_type]: id=SotA Walking Corpse_Dwarf
|
||
#. [unit_type]: id=SotA Walking Corpse_Goblin
|
||
#. [unit_type]: id=SotA Walking Corpse_Mounted
|
||
#. [unit_type]: id=SotA Walking Corpse_Saurian
|
||
#. [unit_type]: id=SotA Walking Corpse_Troll
|
||
#. [unit_type]: id=SotA Walking Corpse_Wose
|
||
#. [unit_type]: id=SotA Walking Corpse_Wolf
|
||
#. [unit_type]: id=SotA Walking Corpse_Wolf Rider
|
||
#. [unit_type]: id=SotA Walking Corpse_Spider
|
||
#. [unit_type]: id=SotA Walking Corpse_Rat
|
||
#. [unit_type]: id=Walking Corpse, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:4
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:110
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:125
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:140
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:173
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:188
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:221
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:236
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:251
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:267
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:282
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:298
|
||
#: data/core/units/undead/Corpse_Walking.cfg:103
|
||
msgid "Walking Corpse"
|
||
msgstr "бауљаш"
|
||
|
||
#. [unit_type]: id=Walking Corpse Shynal, race=undead
|
||
#. [unit_type]: id=Walking Corpse, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:17
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:11
|
||
#: data/core/units/undead/Corpse_Walking.cfg:113
|
||
msgid ""
|
||
"Walking Corpses are the bodies of the dead, re-animated by dark magic. "
|
||
"Though not especially dangerous to a trained soldier, the sight of one’s "
|
||
"former comrades amongst their number is frightening to say the least."
|
||
msgstr ""
|
||
"Бауљаши су тела мртвих, подигнута из смрти мрачном магијом. Иако не посебно "
|
||
"опасни пред увежбаним војником, угледати своје бивше саборце у подераним "
|
||
"редовима бауљаша велики је ударац за самопоуздање."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:27
|
||
#: data/core/units/humans/Outlaw_Footpad.cfg:24
|
||
#: data/core/units/humans/Outlaw_Ruffian.cfg:29
|
||
#: data/core/units/humans/Outlaw_Thug.cfg:22
|
||
#: data/core/units/merfolk/Entangler.cfg:26
|
||
#: data/core/units/merfolk/Netcaster.cfg:25 data/core/units/trolls/Troll.cfg:24
|
||
msgid "club"
|
||
msgstr "батина"
|
||
|
||
#. [unit_type]: id=SotA Ancient Lich, race=undead
|
||
#. [unit_type]: id=Ancient Lich, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:5
|
||
#: data/core/units/undead/Necro_Ancient_Lich.cfg:4
|
||
msgid "Ancient Lich"
|
||
msgstr "древни косац"
|
||
|
||
#. [unit_type]: id=Sacrifice, race=human
|
||
#. [unit_type]: id=Necromancer, gender=male,female, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Sacrifice.cfg:8
|
||
#: data/core/units/undead/Necromancer.cfg:4
|
||
msgid "Necromancer"
|
||
msgstr "некромант"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Necromancer.cfg:11
|
||
#: data/core/units/undead/Necromancer.cfg:29
|
||
msgid "plague staff"
|
||
msgstr "кужни штап"
|
||
|
||
#. [attack]: type=pierce
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:36
|
||
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:36
|
||
#: data/core/units/saurians/Augur.cfg:33 data/core/units/saurians/Oracle.cfg:44
|
||
#: data/core/units/saurians/Prophet.cfg:46 data/core/units/saurians/Seer.cfg:34
|
||
#: data/core/units/saurians/Soothsayer.cfg:33
|
||
msgid "curse"
|
||
msgstr "клетва"
|
||
|
||
#. [unit_type]: id=SotA Walking Corpse_Rat
|
||
#. [unit_type]: id=SotA Soulless_Rat
|
||
#. [attack]: type=blade
|
||
#. [attack]: type=pierce
|
||
#. [attack]: type=cold
|
||
#. [variation]
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:301
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:262
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:33
|
||
#: data/core/units/dunefolk/Wyvern_Rider.cfg:23
|
||
#: data/core/units/monsters/Boar.cfg:50
|
||
#: data/core/units/monsters/Boar_Piglet.cfg:50
|
||
#: data/core/units/monsters/Crocodile.cfg:159
|
||
#: data/core/units/monsters/Dragonfly.cfg:31
|
||
#: data/core/units/monsters/Dragonfly_Grand.cfg:32
|
||
#: data/core/units/monsters/Dragonfly_Naiad.cfg:62
|
||
#: data/core/units/monsters/Fire_Dragon.cfg:33
|
||
#: data/core/units/monsters/Frost_Stoat.cfg:94
|
||
#: data/core/units/monsters/Giant_Rat.cfg:30
|
||
#: data/core/units/monsters/Icemonax.cfg:62
|
||
#: data/core/units/monsters/Icemonax_Greater.cfg:63
|
||
#: data/core/units/monsters/Scarab.cfg:44
|
||
#: data/core/units/monsters/Seahorse.cfg:34
|
||
#: data/core/units/monsters/Wild_Wyvern.cfg:97
|
||
#: data/core/units/undead/Corpse_Ghast.cfg:27
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:154
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:170
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:254
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:331
|
||
#: data/core/units/undead/Corpse_Walking.cfg:155
|
||
#: data/core/units/undead/Corpse_Walking.cfg:171
|
||
#: data/core/units/undead/Corpse_Walking.cfg:255
|
||
#: data/core/units/undead/Corpse_Walking.cfg:332
|
||
msgid "bite"
|
||
msgstr "угриз"
|
||
|
||
#. [unit_type]: id=Soulless, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:14
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:112
|
||
msgid ""
|
||
"The technique of animating a dead body is unfortunately well-known in the "
|
||
"dark arts; practitioners often use it to raise servants and soldiers from "
|
||
"unwilling corpses. These shamblers are often numerous, but fragile; a touch "
|
||
"of combat can waken them, though, making them far more formidable."
|
||
msgstr ""
|
||
"Поступци оживљавања мртвог тела нажалост су међу добро познатим мрачним "
|
||
"умећима; они који се њиме користе често себи подижу слуге и војнике од "
|
||
"невољних лешева. Такве вреће мртвог меса често су бројне, али ломне; нешто "
|
||
"прекаљености у борби, међутим, може их учинити много тежим противницима."
|
||
|
||
#. [unit_type]: id=SotA Soulless_Human
|
||
#. [unit_type]: id=SotA Soulless_Dwarf
|
||
#. [unit_type]: id=SotA Soulless_Goblin
|
||
#. [unit_type]: id=SotA Soulless_Gryphon
|
||
#. [unit_type]: id=SotA Soulless_Mounted
|
||
#. [unit_type]: id=SotA Soulless_Saurian
|
||
#. [unit_type]: id=SotA Soulless_Swimmer
|
||
#. [unit_type]: id=SotA Soulless_Troll
|
||
#. [unit_type]: id=SotA Soulless_Wose
|
||
#. [unit_type]: id=SotA Soulless_Wolf
|
||
#. [unit_type]: id=SotA Soulless_Wolf Rider
|
||
#. [unit_type]: id=SotA Soulless_Spider
|
||
#. [unit_type]: id=SotA Soulless_Rat
|
||
#. [unit_type]: id=SotA Soulless_Bat
|
||
#. [unit_type]: id=Soulless, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:88
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:102
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:116
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:130
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:145
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:159
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:173
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:188
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:202
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:216
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:231
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:245
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:260
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:274
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:101
|
||
msgid "Soulless"
|
||
msgstr "бездушник"
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Berserker, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Berserker, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Berserker.cfg:18
|
||
#: data/core/units/dwarves/Berserker.cfg:18
|
||
msgid ""
|
||
"Berserkers are a rare caste of Dwarves, who work themselves into a towering "
|
||
"rage before combat. These warriors disdain all notion of defense, thinking "
|
||
"only of the unrelenting assaults for which they are legendary."
|
||
msgstr ""
|
||
"Безглави су припадници ретке касте патуљака, који се пре боја сами доводе у "
|
||
"стање необузданог беса. Ови ратници одбацују сваку помисао о одбрани, "
|
||
"немајући на уму ничег другог до неуморног јуриша, по којем су ушли у предања."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Berserker.cfg:36
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Ulfserker.cfg:30
|
||
#: data/core/units/dwarves/Berserker.cfg:43
|
||
#: data/core/units/dwarves/Ulfserker.cfg:30
|
||
msgid "berserker frenzy"
|
||
msgstr "безглави бес"
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is not clear why the Dragonguards are called what they are, a name "
|
||
#| "given by their dwarven brethren. Some speculate that the name comes from "
|
||
#| "their weapon of choice, these strange staves that belch fire and death. "
|
||
#| "Others have surmised that it is because such weapons would be a threat "
|
||
#| "against even a true Dragon, should such a thing be seen again in the "
|
||
#| "known world. Whatever the case, it is for these weapons that the "
|
||
#| "guardians of the great Dwarven citadels are both renowned and feared; "
|
||
#| "weapons that have broken the mightiest of warriors with a single blow."
|
||
msgid ""
|
||
"It is not clear why the Dragonguards are called what they are, a name given "
|
||
"by their dwarven brethren. Some speculate that the name comes from their "
|
||
"weapon of choice, these strange staves that belch fire and death. Others "
|
||
"have surmised that it is because such weapons would be a threat against even "
|
||
"a true Dragon, should such a thing be seen again in the known world. "
|
||
"Whatever the case, it is for these weapons that the guardians of the great "
|
||
"dwarven citadels are both renowned and feared; weapons that have broken the "
|
||
"mightiest of warriors with a single blow."
|
||
msgstr ""
|
||
"Није познато зашто се змајогарди називају тако, именом које су им наденула "
|
||
"њихова патуљачка браћа. Неки нагађају да оно следи из њиховог вољеног "
|
||
"оружја, тих чудноватих пречки што бљују ватру и смрт. Други претпостављају "
|
||
"да је то зато што таква оружја могу бити претња и правом змају, види ли се "
|
||
"опет такво створење у познатом свету. Шта год било у питању, због тог оружја "
|
||
"су ови чувари великих патуљачких цитадела и чувени и страхопоштовани; оружја "
|
||
"које је сломило и највеће ратнике једним ударцем."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:24
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:29
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:26
|
||
#: data/core/units/dunefolk/Burner.cfg:32
|
||
#: data/core/units/dunefolk/Firetrooper.cfg:86
|
||
#: data/core/units/dunefolk/Scorcher.cfg:33
|
||
#: data/core/units/dwarves/Dragonguard.cfg:38
|
||
#: data/core/units/dwarves/Thunderer.cfg:64
|
||
#: data/core/units/dwarves/Thunderguard.cfg:39
|
||
#: data/core/units/humans/Outlaw_Assassin.cfg:27
|
||
#: data/core/units/humans/Outlaw_Rogue.cfg:26
|
||
#: data/core/units/humans/Outlaw_Thief.cfg:94
|
||
#: data/core/units/humans/Woodsman.cfg:28
|
||
#: data/core/units/humans/Woodsman_Huntsman.cfg:36
|
||
#: data/core/units/humans/Woodsman_Poacher.cfg:33
|
||
#: data/core/units/humans/Woodsman_Trapper.cfg:33
|
||
#: data/core/units/nagas/Dirkfang.cfg:29 data/core/units/orcs/Archer.cfg:24
|
||
#: data/core/units/orcs/Assassin.cfg:26 data/core/units/orcs/Slayer.cfg:34
|
||
#: data/core/units/undead/Skele_Banebow.cfg:31
|
||
#: data/core/units/undead/Skele_Bone_Shooter.cfg:29
|
||
msgid "dagger"
|
||
msgstr "бодеж"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:33
|
||
#: data/core/units/dwarves/Dragonguard.cfg:47
|
||
msgid "dragonstaff"
|
||
msgstr "змајоштап"
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Fighter, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:17
|
||
#: data/core/units/dwarves/Fighter.cfg:17
|
||
msgid ""
|
||
"Dwarvish Fighters wield mighty battle axes and hammers, which make them "
|
||
"feared opponents in close-range combat. They are excellent in mountainous "
|
||
"terrain or underground. Their power and endurance more than compensate for "
|
||
"their relatively poor mobility."
|
||
msgstr ""
|
||
"Патуљачки борци рукују моћним бојним секирама и чекићима, што их чини "
|
||
"жестоким противницима у блиској борби. Изврсни су на планинском терену и у "
|
||
"пећинама. Њихова снага и издржљивост више него надокнађују понешто слабу "
|
||
"покретљивост."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:32
|
||
#: data/core/units/dunefolk/Explorer.cfg:35
|
||
#: data/core/units/dunefolk/Rover.cfg:32
|
||
#: data/core/units/dunefolk/Wayfarer.cfg:43
|
||
#: data/core/units/dwarves/Explorer.cfg:33
|
||
#: data/core/units/dwarves/Fighter.cfg:57
|
||
#: data/core/units/dwarves/Pathfinder.cfg:36
|
||
#: data/core/units/dwarves/Pathfinder.cfg:44
|
||
#: data/core/units/dwarves/Scout.cfg:35 data/core/units/dwarves/Scout.cfg:43
|
||
#: data/core/units/undead/Skele_Bone_Knight.cfg:67
|
||
#: data/core/units/undead/Skele_Death_Squire.cfg:51
|
||
#: data/core/units/undead/Skele_Deathblade.cfg:53
|
||
#: data/core/units/undead/Skele_Draug.cfg:30
|
||
#: data/core/units/undead/Skele_Revenant.cfg:31
|
||
#: data/core/units/undead/Skeleton.cfg:49
|
||
#: data/core/units/undead/Skeleton_Rider.cfg:86
|
||
msgid "axe"
|
||
msgstr "секира"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:40
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:37
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Steelclad.cfg:37
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:32
|
||
#: data/core/units/dwarves/Arcanister.cfg:29
|
||
#: data/core/units/dwarves/Fighter.cfg:65 data/core/units/dwarves/Lord.cfg:57
|
||
#: data/core/units/dwarves/Runemaster.cfg:29
|
||
#: data/core/units/dwarves/Runesmith.cfg:28
|
||
#: data/core/units/dwarves/Steelclad.cfg:57 data/core/units/trolls/Great.cfg:25
|
||
#: data/core/units/trolls/Hero.cfg:25 data/core/units/trolls/Warrior.cfg:38
|
||
msgid "hammer"
|
||
msgstr "чекић"
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Guardsman, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Guardsman, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:17
|
||
#: data/core/units/dwarves/Guardsman.cfg:17
|
||
msgid ""
|
||
"The dwarven race has always been famed for its sturdiness of build, and many "
|
||
"of their warriors outfit themselves to take advantage of this. Dwarven "
|
||
"guardsmen march into battle with tower shields and spears. Most often, their "
|
||
"role is to hold the line, and to take a heavy toll on those who try to break "
|
||
"it. As the line marches forward, they act to secure its hard-won advance."
|
||
msgstr ""
|
||
"Патуљачка раса је одувек била чувена по својој кршној грађи, и многи од "
|
||
"њихових ратника се опремају тако да искористе ову предност. Браничи ступају "
|
||
"у бој уз истурене кулин-штитове и копља. Најчешће им је дужност да одржавају "
|
||
"положај, и да нанесу тешке губитке онима који би се покушали пробити. Док "
|
||
"редови војске марширају, браничи су ту да обезбеде тешко извојевани напредак."
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:28
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:37
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:32
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:30
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:29
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:45
|
||
#: data/core/units/drakes/Clasher.cfg:34 data/core/units/drakes/Thrasher.cfg:32
|
||
#: data/core/units/dunefolk/Harrier.cfg:31
|
||
#: data/core/units/dunefolk/Skirmisher.cfg:32
|
||
#: data/core/units/dunefolk/Spearguard.cfg:30
|
||
#: data/core/units/dunefolk/Spearmaster.cfg:33
|
||
#: data/core/units/dunefolk/Strider.cfg:31
|
||
#: data/core/units/dwarves/Guardsman.cfg:28
|
||
#: data/core/units/dwarves/Sentinel.cfg:38
|
||
#: data/core/units/dwarves/Stalwart.cfg:33
|
||
#: data/core/units/goblins/Impaler.cfg:28
|
||
#: data/core/units/goblins/Impaler.cfg:40 data/core/units/goblins/Rouser.cfg:30
|
||
#: data/core/units/goblins/Spearman.cfg:26
|
||
#: data/core/units/goblins/Spearman.cfg:36
|
||
#: data/core/units/humans/Horseman.cfg:23
|
||
#: data/core/units/humans/Loyalist_Javelineer.cfg:30
|
||
#: data/core/units/humans/Loyalist_Spearman.cfg:85
|
||
#: data/core/units/merfolk/Hoplite.cfg:35 data/core/units/merfolk/Hunter.cfg:24
|
||
#: data/core/units/merfolk/Hunter.cfg:32
|
||
#: data/core/units/merfolk/Javelineer.cfg:23
|
||
#: data/core/units/merfolk/Javelineer.cfg:31
|
||
#: data/core/units/merfolk/Spearman.cfg:22
|
||
#: data/core/units/merfolk/Spearman.cfg:30
|
||
#: data/core/units/saurians/Ambusher.cfg:25
|
||
#: data/core/units/saurians/Ambusher.cfg:34
|
||
#: data/core/units/saurians/Flanker.cfg:26
|
||
#: data/core/units/saurians/Flanker.cfg:35
|
||
#: data/core/units/saurians/Javelineer.cfg:23
|
||
#: data/core/units/saurians/Javelineer.cfg:32
|
||
#: data/core/units/saurians/Skirmisher.cfg:35
|
||
#: data/core/units/saurians/Skirmisher.cfg:44
|
||
#: data/core/units/saurians/Spearthrower.cfg:22
|
||
#: data/core/units/saurians/Spearthrower.cfg:31
|
||
#: data/core/units/undead/Skele_Chocobone.cfg:35
|
||
msgid "spear"
|
||
msgstr "копље"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:37
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:46
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:41
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Flagbearer.cfg:52
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Protector.cfg:65
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Rider.cfg:46
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Stalwart.cfg:58
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Vanguard.cfg:51
|
||
#: data/core/units/dunefolk/Wyvern_Rider.cfg:32
|
||
#: data/core/units/dwarves/Guardsman.cfg:37
|
||
#: data/core/units/dwarves/Sentinel.cfg:47
|
||
#: data/core/units/dwarves/Stalwart.cfg:42
|
||
#: data/core/units/humans/Loyalist_Javelineer.cfg:41
|
||
#: data/core/units/humans/Loyalist_Spearman.cfg:97
|
||
msgid "javelin"
|
||
msgstr "џилит"
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:28
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Steelclad.cfg:28
|
||
#: data/core/units/dwarves/Explorer.cfg:24 data/core/units/dwarves/Lord.cfg:48
|
||
#: data/core/units/dwarves/Steelclad.cfg:48
|
||
#: data/core/units/undead/Skele_Death_Knight.cfg:33
|
||
msgid "battle axe"
|
||
msgstr "бојна секира"
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:46
|
||
#: data/core/units/dwarves/Lord.cfg:66
|
||
msgid "hatchet"
|
||
msgstr "секирица"
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Sentinel, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Champions among their fellow troops, the dwarven sentinels form the "
|
||
#| "bulwark of their battle lines. Leading a direct assault against a line "
|
||
#| "that they fortify, is often out of the question; it tends toward being "
|
||
#| "suicidal, rather than merely ineffectual. These dwarves are masters of "
|
||
#| "the melee, and can hold a patch of earth with the singleminded tenacity "
|
||
#| "of an oak."
|
||
msgid ""
|
||
"Champions among their fellow troops, the dwarven sentinels form the bulwark "
|
||
"of their battle lines. Leading a direct assault against a line that they "
|
||
"fortify, is often out of the question; it tends toward being suicidal, "
|
||
"rather than merely ineffectual. These dwarves are masters of the melee, and "
|
||
"can hold a patch of earth with the single-minded tenacity of an oak."
|
||
msgstr ""
|
||
"Заточници међу својим саборцима, патуљачки стражари сачињавају грудобран "
|
||
"својих борбених редова. Покренути непосредан јуриш против линије коју они "
|
||
"утврђују, углавном не долази у обзир; не да не би био делотворан, већ обично "
|
||
"и самоубилачки. Ови патуљци мајстори су блиске борбе, и могу држати парче "
|
||
"прашњавог поља необазирућом жилавошћу једног храста."
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Stalwart, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Stalwart, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:17
|
||
#: data/core/units/dwarves/Stalwart.cfg:18
|
||
msgid ""
|
||
"The wiles of experience and training turn guardsmen into worthy soldiers. "
|
||
"These stalwart troops are equipped to match their skills, and can hold their "
|
||
"ground against all but the most visceral assault. It is a dangerous thing to "
|
||
"lose a foothold to one such as these, for it will not be easily reprised."
|
||
msgstr ""
|
||
"Трикови искуства и увежбавање претварају браниче у достојне војнике. Ова "
|
||
"кршна војска опремљена је према својој вештини, и може се одржати на "
|
||
"положају против сваког до најодлучнијег јуриша. Опасно је одступити са "
|
||
"положаја пред стаменима, јер се тај неће моћи лако повратити."
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Thunderer, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Thunderer, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:17
|
||
#: data/core/units/dwarves/Thunderer.cfg:17
|
||
msgid ""
|
||
"When the men of Wesnoth first encountered the dwarves, they were mystified "
|
||
"by the power of the Dwarvish Thunderers, who were able to hurl death from "
|
||
"afar through the apparatus of these strange wands they carried into battle. "
|
||
"The deafening noise of these ‘thundersticks’ is terrifying to behold, and is "
|
||
"made more so by the secrecy which dwarves wrap about their workings."
|
||
msgstr ""
|
||
"Када су људи из Веснота први пут сусрели патуљке, били су запањени моћју "
|
||
"патуљачких громовника, који су могли да хитну смрт издалека кроз некакве "
|
||
"чудне направе, „громоштапове“ које су носили у битку. Заглушујућа бука "
|
||
"громоштапова је истински застрашујућа, и још више услед тајности којом "
|
||
"патуљци обавијају њихова унутрашња устројства."
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:38
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:35
|
||
#: data/core/units/dwarves/Thunderer.cfg:73
|
||
#: data/core/units/dwarves/Thunderguard.cfg:48
|
||
msgid "thunderstick"
|
||
msgstr "громоштап"
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Thunderguard, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The Dwarven Thunderguards are famed for their curious weaponry, these "
|
||
#| "strange staves of wood and iron that make a thunderous noise in their "
|
||
#| "anger. The machinations behind this weaponry are a mystery, a secret "
|
||
#| "taken to the grave by the dwarves of Knalga who wield them, and are "
|
||
#| "assumed to have even forged them. The most that is known are reports of "
|
||
#| "dwarves pouring a strange black dust into the mouth of their weapons, "
|
||
#| "which some say is a food to fuel the beast imprisoned within.\n"
|
||
#| "\n"
|
||
#| "Though a single shot from these ‘thundersticks’ can take several minutes "
|
||
#| "to prepare, the results are seen by the Dwarves as being well worth the "
|
||
#| "wait."
|
||
msgid ""
|
||
"The Dwarven Thunderguards are famed for their curious weaponry, these "
|
||
"strange staves of wood and iron that make a thunderous noise in their anger. "
|
||
"The machinations behind this weaponry are a mystery, a secret taken to the "
|
||
"grave by the dwarves of Knalga who wield them, and are assumed to have even "
|
||
"forged them. The most that is known are reports of dwarves pouring a strange "
|
||
"black dust into the mouth of their weapons, which some say is a food to fuel "
|
||
"the beast imprisoned within.\n"
|
||
"\n"
|
||
"Though a single shot from these ‘thundersticks’ can take several minutes to "
|
||
"prepare, the results are seen by the dwarves as being well worth the wait."
|
||
msgstr ""
|
||
"Патуљачки громогарди на гласу су по свом необичном оружју, чудесним пречкама "
|
||
"од дрвета и гвожђа што громовито хуче у свом бесу. Устројства која покрећу "
|
||
"ово оружје непозната су, тајна коју са собом у гроб носе патуљци Кналге који "
|
||
"њима владају, и за које се претпоставља да су их чак сами исковали. Највише "
|
||
"што се зна су извештаји о патуљцима који сипају чудну црну прашину у уста "
|
||
"свог оружја, за коју неки кажу да је храна опакој звери у оружју заточеној.\n"
|
||
"\n"
|
||
"Иако може проћи неколико минута док се припреми само један хитац из "
|
||
"громоштапа, у очима патуљака његово дејство је сасвим достојно тог чекања."
|
||
|
||
#. [unit_type]: id=Dwarvish Masked Ulfserker, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Ulfserker, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Ulfserker.cfg:18
|
||
#: data/core/units/dwarves/Ulfserker.cfg:18
|
||
msgid ""
|
||
"Dwarves are an ancient race of powerful fighters. Ulfserkers are the most "
|
||
"ferocious of these; in battle, they will work themselves into a blind rage "
|
||
"wherein they feel neither fear nor pain, and will pay no heed to any wounds "
|
||
"they receive."
|
||
msgstr ""
|
||
"Патуљци су древна раса моћних бораца. Лудотрци су у борби најдивљији међу "
|
||
"њима: у боју ће се препустити слепом бесу када више не осећају ни страха ни "
|
||
"бола, и неће се ни осврнути на повреде које сами задобију."
|
||
|
||
#. [unit_type]: id=Dwarvish Rune Lord, race=dwarf
|
||
#. [unit_type]: id=Dwarvish Runemaster, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:7
|
||
#: data/core/units/dwarves/Runemaster.cfg:5
|
||
msgid "Dwarvish Runemaster"
|
||
msgstr "патуљ-руномајстор"
|
||
|
||
#. [unit_type]: id=Dwarvish Rune Lord, race=dwarf
|
||
#. [unit_type]: id=Undead Dwarvish Rune Lord
|
||
#. [unit_type]: id=Dwarvish Runemaster, race=dwarf
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:27
|
||
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:79
|
||
#: data/core/units/dwarves/Runemaster.cfg:24
|
||
msgid ""
|
||
"Except for those with almost supernatural skill, the highest rank a "
|
||
"runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows "
|
||
"nearly as powerful as those of the best warriors, they would be fearsome "
|
||
"without their craft, but with it they are also nigh on invincible, since "
|
||
"their runes cause the physical blows of their enemies to deal less damage "
|
||
"than would be expected."
|
||
msgstr ""
|
||
"Осим оних са готово натприродном вештином, највећи чин који проучавалац руна "
|
||
"може досећи јесте онај патуљ-руномајстора. Наносећи ударе скоро као у "
|
||
"најбољих ратника, били би застрашујући и без свог руноумећа, а са њим су "
|
||
"замало непобедиви: рунама постижу да физички удари њихових непријатеља "
|
||
"наносе мање штете него што би обично."
|
||
|
||
#. [unit_type]: id=Autumn Shyde, race=elf, gender=female
|
||
#. [unit_type]: id=Elvish Shyde, race=elf, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Autumn_Shyde.cfg:5
|
||
#: data/core/units/elves/Shyde.cfg:4
|
||
msgid "female^Elvish Shyde"
|
||
msgstr "вилин-шејда"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:40
|
||
#: data/core/units/dunefolk/Spearguard.cfg:42
|
||
#: data/core/units/dunefolk/Spearmaster.cfg:45
|
||
msgid "shield bash"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:23
|
||
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg:16
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:28
|
||
#: data/core/units/merfolk/Brawler.cfg:22
|
||
#: data/core/units/merfolk/Citizen.cfg:22
|
||
#: data/core/units/monsters/Giant_Mudcrawler.cfg:32
|
||
#: data/core/units/monsters/Yeti.cfg:37
|
||
#: data/core/units/trolls/Rocklobber.cfg:25
|
||
#: data/core/units/trolls/Troll_Shaman.cfg:31
|
||
#: data/core/units/trolls/Whelp.cfg:24
|
||
#: data/core/units/undead/Skeleton_Archer.cfg:37
|
||
msgid "fist"
|
||
msgstr "песница"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:36
|
||
#: data/core/units/humans/Mage_White.cfg:56
|
||
#: data/core/units/humans/Mage_of_Light.cfg:58
|
||
#: data/core/units/merfolk/Diviner.cfg:53
|
||
#: data/core/units/merfolk/Priestess.cfg:51
|
||
msgid "lightbeam"
|
||
msgstr "светлосни сноп"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:53
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:53
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:56
|
||
#: data/core/units/elves/Druid.cfg:47 data/core/units/elves/Shyde.cfg:54
|
||
msgid "thorns"
|
||
msgstr "трње"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Dustbok.cfg:23
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Flagbearer.cfg:39
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Vanguard.cfg:38
|
||
#: data/core/units/drakes/Enforcer.cfg:44
|
||
#: data/core/units/drakes/Thrasher.cfg:41
|
||
msgid "ram"
|
||
msgstr "ован"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:42
|
||
#: data/core/units/dunefolk/Harrier.cfg:43
|
||
#: data/core/units/dunefolk/Strider.cfg:43
|
||
msgid "bolas"
|
||
msgstr ""
|
||
|
||
#. [effect]: type=blade
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:156
|
||
msgid "taunting strike"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=run_by_taunt
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:183
|
||
msgid "Run By (Taunting strike)"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=strength_training
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:201
|
||
msgid "Strength Training"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=bowmanship_training
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:213
|
||
msgid "Bowmanship Training"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=strong_shots
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:230
|
||
msgid "Strong Shots"
|
||
msgstr ""
|
||
|
||
#. [advancement]: id=Bowman
|
||
#. [unit_type]: id=Bowman, race=human, gender=male
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:242
|
||
#: data/core/units/humans/Loyalist_Bowman.cfg:4
|
||
msgid "Bowman"
|
||
msgstr "лукаш"
|
||
|
||
#. [advancement]: id=piercing_shot
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:259
|
||
msgid "Piercing Shot"
|
||
msgstr ""
|
||
|
||
#. [effect]: type=pierce
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:267
|
||
msgid "piercing shot"
|
||
msgstr ""
|
||
|
||
#. [effect]: type=pierce
|
||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:581
|
||
msgid "Rain of arrows"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Blood Bat, race=bats
|
||
#: data/core/units/bats/Bat_Blood.cfg:4
|
||
msgid "Blood Bat"
|
||
msgstr "крво-шишмиш"
|
||
|
||
#. [unit_type]: id=Blood Bat, race=bats
|
||
#: data/core/units/bats/Bat_Blood.cfg:19
|
||
msgid ""
|
||
"Blood Bats are so named because of their ruddy hue, which some mark as a "
|
||
"symbol of their preferred diet. These creatures are fast and can drain the "
|
||
"blood of those they attack, thereby gaining some of the health lost by their "
|
||
"victims."
|
||
msgstr ""
|
||
"Крво-шишмиши тако су названи услед своје румене појаве, што неким изгледа "
|
||
"као обележје њихове омиљене исхране. Ова су створења брза, и могу црпсти крв "
|
||
"оних које нападну, тако уливајући себи нешто од нарушеног здравља услед "
|
||
"дејства противника."
|
||
|
||
#. [unit_type]: id=Dread Bat, race=bats
|
||
#: data/core/units/bats/Bat_Dread.cfg:4
|
||
msgid "Dread Bat"
|
||
msgstr "ужас-шишмиш"
|
||
|
||
#. [unit_type]: id=Dread Bat, race=bats
|
||
#: data/core/units/bats/Bat_Dread.cfg:20
|
||
msgid ""
|
||
"The most vicious, predatory, and successful of the Blood Bats become Dread "
|
||
"Bats, gaining the ability to drain not merely the blood but the very life "
|
||
"energy of their victims."
|
||
msgstr ""
|
||
"Најзлобнији, најграбљивији и најуспешнији од крво-шишмиша постају ужас-"
|
||
"шишмиши, задобивши способност да црпе не тек крв, већ саму животну силу из "
|
||
"својих жртава."
|
||
|
||
#. [unit_type]: id=Vampire Bat, race=bats
|
||
#: data/core/units/bats/Bat_Vampire.cfg:4
|
||
msgid "Vampire Bat"
|
||
msgstr "вампир-шишмиш"
|
||
|
||
#. [unit_type]: id=Vampire Bat, race=bats
|
||
#: data/core/units/bats/Bat_Vampire.cfg:19
|
||
msgid ""
|
||
"Vampire bats are flying beasts that feed on the blood of other creatures. "
|
||
"While their fangs are not very powerful, the health of victims is drained "
|
||
"away along with their blood, and given to the Bats."
|
||
msgstr ""
|
||
"Вампир-шишмиши су летеће звери које се хране крвљу других створења. Иако им "
|
||
"очњаци нису превише јаки, могу исисавати крв жртве и тако је слабити, "
|
||
"истовремено окрепљујући шишмиша."
|
||
|
||
#. [unit_type]: id=Boat, race=mechanical
|
||
#: data/core/units/boats/Boat.cfg:4
|
||
msgid "Boat"
|
||
msgstr "чамац"
|
||
|
||
#. [unit_type]: id=Boat, race=mechanical
|
||
#: data/core/units/boats/Boat.cfg:17
|
||
msgid ""
|
||
"Propelled by oars or small sails, boats are used to travel short distances "
|
||
"and in shallows where large ships cannot navigate."
|
||
msgstr ""
|
||
"Погоњени веслима или малим једрима, чамцима се преваљују кратка растојања у "
|
||
"плићацима где већи бродови не могу упловити."
|
||
|
||
#. [unit_type]: id=Galleon, race=mechanical
|
||
#: data/core/units/boats/Galleon.cfg:6
|
||
msgid "Galleon"
|
||
msgstr "галија"
|
||
|
||
#. [unit_type]: id=Galleon, race=mechanical
|
||
#: data/core/units/boats/Galleon.cfg:19
|
||
msgid "Galleons are blue-water ships built for trade and transport."
|
||
msgstr "Галије су прекоокеански бродови грађени за трговину и ношење товара."
|
||
|
||
#. [unit_type]: id=Pirate Galleon, race=mechanical
|
||
#: data/core/units/boats/Pirate_Galleon.cfg:4
|
||
msgid "Pirate Galleon"
|
||
msgstr "гусарска галија"
|
||
|
||
#. [unit_type]: id=Pirate Galleon, race=mechanical
|
||
#: data/core/units/boats/Pirate_Galleon.cfg:17
|
||
msgid ""
|
||
"Pirate galleons are to transport ships what wolves are to sheep. The pirates "
|
||
"who crew them are more than happy to help relieve other ships of their "
|
||
"weighty cargo."
|
||
msgstr ""
|
||
"Гусарске галије су теретним бродовима што су вукови овцама. Гусари што њима "
|
||
"једре више су него ради да растерете друге бродове њиховог тешког товара."
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/boats/Pirate_Galleon.cfg:20
|
||
#: data/core/units/boats/Transport_Galleon.cfg:20
|
||
msgid "ballista"
|
||
msgstr "балиста"
|
||
|
||
#. [unit_type]: id=Transport Galleon, race=mechanical
|
||
#: data/core/units/boats/Transport_Galleon.cfg:4
|
||
msgid "Transport Galleon"
|
||
msgstr "товарна галија"
|
||
|
||
#. [unit_type]: id=Transport Galleon, race=mechanical
|
||
#: data/core/units/boats/Transport_Galleon.cfg:16
|
||
msgid ""
|
||
"Transport Galleons are well-armed ships that carry troops. If they reach the "
|
||
"shore, they can land the troops to attack."
|
||
msgstr ""
|
||
"Товарне галије су добро наоружани бродови, који носе и војску. Када "
|
||
"пристигну на обалу, могу искрцати те снаге у напад."
|
||
|
||
#. [unit_type]: id=Drake Arbiter, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Arbiter.cfg:4
|
||
msgid "Drake Arbiter"
|
||
msgstr "змаго-пресудник"
|
||
|
||
#. [unit_type]: id=Drake Arbiter, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Arbiter.cfg:18
|
||
msgid ""
|
||
"Arbiters take their caste duty of enforcing order very seriously. In order "
|
||
"to better execute their duties, they have abandoned the drakes’ traditional "
|
||
"hand-mounted claws and traded their spears for the spike and blade of the "
|
||
"halberd. In their minds, the loss of maneuverability is a fair price for the "
|
||
"raw heft the massive metal head provides. The thick plate these drakes wear "
|
||
"protects them well against weapons that could slip between their scales."
|
||
msgstr ""
|
||
"Пресудници врло озбиљно схватају задуженост своје касте за очување реда. "
|
||
"Како би боље извршавали дужности, напустили су обичајне змашке приручне "
|
||
"канџе и разменили копља за шиљак и сечиво хелебарде. Губитак покретљивости "
|
||
"схватају као правичну цену за сирови замах који пружа масивна метална "
|
||
"кацига. Дебео оклоп који носе штити их добро од оружја која би им иначе "
|
||
"могла склизнути између крљушти."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/drakes/Arbiter.cfg:20
|
||
msgid ""
|
||
"Compared to other drakes, Drake Arbiters have a higher resistance to "
|
||
"‘pierce’ attacks."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/drakes/Arbiter.cfg:37 data/core/units/drakes/Arbiter.cfg:46
|
||
#: data/core/units/drakes/Warden.cfg:38 data/core/units/drakes/Warden.cfg:47
|
||
#: data/core/units/humans/Loyalist_Halberdier.cfg:31
|
||
#: data/core/units/humans/Loyalist_Halberdier.cfg:43
|
||
msgid "halberd"
|
||
msgstr "хелебарда"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Arbiter.cfg:174
|
||
#, fuzzy
|
||
#| msgid "Drake Arbiter"
|
||
msgid "female^Drake Arbiter"
|
||
msgstr "змаго-пресудник"
|
||
|
||
#. [unit_type]: id=Armageddon Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Armageddon.cfg:4
|
||
msgid "Armageddon Drake"
|
||
msgstr "змаго-судњичас"
|
||
|
||
#. [unit_type]: id=Armageddon Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Armageddon.cfg:20
|
||
msgid ""
|
||
"Were it not for the armor they wear, certain drakes might be "
|
||
"indistinguishable from true dragons, at least to the lesser races for whom "
|
||
"dragons are but legend. The creatures known as ‘Armageddon Drakes’ are "
|
||
"towering things, both immune to and possessed of a tremendous fire."
|
||
msgstr ""
|
||
"Да није оклопа који носе, поједини змагови не би се разликовали од истинских "
|
||
"змајева, барем у очима нижих раса за које су змајеви бића из предања. Они "
|
||
"познати као змагови-судњичаси су узвишена створења, како обдарена неизмерном "
|
||
"ватром тако и неосетљива на њу."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/drakes/Armageddon.cfg:37 data/core/units/drakes/Fire.cfg:30
|
||
#: data/core/units/drakes/Inferno.cfg:32
|
||
msgid "battle claws"
|
||
msgstr "бојне канџе"
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/drakes/Armageddon.cfg:46
|
||
#: data/core/units/drakes/Blademaster.cfg:37
|
||
#: data/core/units/drakes/Burner.cfg:38 data/core/units/drakes/Fighter.cfg:34
|
||
#: data/core/units/drakes/Fire.cfg:39 data/core/units/drakes/Flameheart.cfg:40
|
||
#: data/core/units/drakes/Flare.cfg:39 data/core/units/drakes/Glider.cfg:39
|
||
#: data/core/units/drakes/Hurricane.cfg:61
|
||
#: data/core/units/drakes/Inferno.cfg:41 data/core/units/drakes/Sky.cfg:60
|
||
#: data/core/units/drakes/Warrior.cfg:35
|
||
#: data/core/units/monsters/Fire_Dragon.cfg:51
|
||
#: data/core/units/monsters/Fire_Guardian.cfg:37
|
||
#: data/core/units/monsters/Fire_Wraith.cfg:59
|
||
msgid "fire breath"
|
||
msgstr "ватродах"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Armageddon.cfg:65
|
||
#, fuzzy
|
||
#| msgid "Armageddon Drake"
|
||
msgid "female^Armageddon Drake"
|
||
msgstr "змаго-судњичас"
|
||
|
||
#. [unit_type]: id=Drake Blademaster, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Blademaster.cfg:4
|
||
msgid "Drake Blademaster"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Drake Blademaster, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Blademaster.cfg:20
|
||
msgid ""
|
||
"Black armor marks the elite order of the Fighter caste: the Blademasters. "
|
||
"Only a few manage to gain the skill and power necessary to be admitted to "
|
||
"this highest rank without perishing in battle. Though other drakes may "
|
||
"disparage the Fighter caste, they always check twice to be sure none are "
|
||
"around; Blademasters fiercely protect their fellows’ honor, and no-one would "
|
||
"dispute their right to do so."
|
||
msgstr ""
|
||
"Црни оклоп обележје је оштрохвата̂, елитног реда касте бораца. Тек неколицина "
|
||
"успе да се домогне вештине и моћи потребне за произвођење у овај највиши чин "
|
||
"пре него што страда у боју. Други змагови умеју да ниподаштавају касту "
|
||
"бораца, али се двапут осврну да неки оштрохват није у близини; јер они "
|
||
"ватрено штите част својих другова, и нема онога који би им нешто ту замерио."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/drakes/Blademaster.cfg:28
|
||
#: data/core/units/drakes/Clasher.cfg:25 data/core/units/drakes/Enforcer.cfg:35
|
||
#: data/core/units/drakes/Thrasher.cfg:23
|
||
msgid "war talon"
|
||
msgstr "ратна канџа"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Blademaster.cfg:61
|
||
#, fuzzy
|
||
#| msgid "Drake Blademaster"
|
||
msgid "female^Drake Blademaster"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Drake Burner, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Burner.cfg:4
|
||
msgid "Drake Burner"
|
||
msgstr "змаго-кремен"
|
||
|
||
#. [unit_type]: id=Drake Burner, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Burner.cfg:18
|
||
msgid ""
|
||
"Drake Burners are the proud few in whom the blood and strength of their "
|
||
"remote ancestors runs truest, giving them the ability to breathe fire. This, "
|
||
"coupled with their sheer size and fearsome claws, makes them deadly foes in "
|
||
"combat."
|
||
msgstr ""
|
||
"Кремен-змагови су они малобројни и поносити у којима тече најчистија крв и "
|
||
"снага њихових удаљених предака, дајући им могућност бљувања ватре. То, "
|
||
"спрегнуто са њиховом големошћу и застрашујућим канџама, чини их смртоносним "
|
||
"противницима у борби."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Burner.cfg:67
|
||
#, fuzzy
|
||
#| msgid "Drake Burner"
|
||
msgid "female^Drake Burner"
|
||
msgstr "змаго-кремен"
|
||
|
||
#. [unit_type]: id=Drake Clasher, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Clasher.cfg:4
|
||
msgid "Drake Clasher"
|
||
msgstr "змаго-сударач"
|
||
|
||
#. [unit_type]: id=Drake Clasher, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Clasher.cfg:19
|
||
msgid ""
|
||
"The Clashers are members of a unique caste among the drakes. Their thick "
|
||
"armor, while compensating for the drakes’ natural weakness against spears "
|
||
"and arrows, is so heavy and restricting that they are not able to fly or "
|
||
"muster enough breath to use their inner fire. They have embraced this "
|
||
"handicap, completely encasing their wings to emphasize that they do not need "
|
||
"flight to triumph in battle.\n"
|
||
"\n"
|
||
"This is also the only caste that is allowed to break taboo and fight with "
|
||
"spears in addition to the drake’s traditional metal claws, which makes them "
|
||
"particularly good at \"resolving\" territorial disputes with other drakes "
|
||
"and enforcing the laws of their tribe."
|
||
msgstr ""
|
||
"Сударачи су припадници јединствене касте у змагова. Њихови дебели оклопи, "
|
||
"иако надомештају урођену слабост змагова на копља и стреле, толико су тешки "
|
||
"и ограничавајући да сударачи не могу летети нити доћи до довољно даха да "
|
||
"упрегну своју унутрашњу ватру. Они су, пак, пригрлили овај недостатак, "
|
||
"потпуно опточавајући своја крила, како би истакли да им летење није "
|
||
"неопходно да би превладали у боју.\n"
|
||
"\n"
|
||
"Ово је такође једина каста којој је дозвољено да прекрши табу борећи се "
|
||
"копљима, у додатак змашким обичајним металним канџама. То их чини посебно "
|
||
"добрим у „разрешавању“ територијалних размирица са осталим змаговима и "
|
||
"наметању закона̂ свога племена."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Clasher.cfg:111
|
||
#, fuzzy
|
||
#| msgid "Drake Clasher"
|
||
msgid "female^Drake Clasher"
|
||
msgstr "змаго-сударач"
|
||
|
||
#. [unit_type]: id=Drake Enforcer, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Enforcer.cfg:4
|
||
msgid "Drake Enforcer"
|
||
msgstr "змаго-силник"
|
||
|
||
#. [unit_type]: id=Drake Enforcer, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Enforcer.cfg:20
|
||
msgid ""
|
||
"Not for Enforcers are the tactics of maneuver and deception; rather, they "
|
||
"charge in wherever the melee is the fiercest. At close range, it matters "
|
||
"little that their armor prevents them from spouting flame; all that matters "
|
||
"is the power they’ve learned to focus in each strike. Drake leaders are "
|
||
"careful not to besmirch the honor of the Enforcers, and generally call upon "
|
||
"them to combat only the most pernicious of enemies."
|
||
msgstr ""
|
||
"За силнике нису тактике врдања и обмане; они јуришају тамо где је најжешћа "
|
||
"борба прса у прса. На тако блиском растојању, није битно што их оклоп "
|
||
"спречава да бљују пламен — битна је само снага коју су научили да усредсреде "
|
||
"у сваком удару. Змашки вођи пазе да не укаљају част силника̂, па их позивају "
|
||
"у бој само пред најпогубнијим непријатељима."
|
||
|
||
#. [attack]: type=pierce
|
||
#. [attack]: type=blade
|
||
#: data/core/units/drakes/Enforcer.cfg:53
|
||
#: data/core/units/merfolk/Fighter.cfg:22 data/core/units/merfolk/Triton.cfg:24
|
||
#: data/core/units/merfolk/Triton.cfg:33 data/core/units/merfolk/Warrior.cfg:22
|
||
msgid "trident"
|
||
msgstr "трозубац"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Enforcer.cfg:119
|
||
#, fuzzy
|
||
#| msgid "Drake Enforcer"
|
||
msgid "female^Drake Enforcer"
|
||
msgstr "змаго-силник"
|
||
|
||
#. [unit_type]: id=Drake Fighter, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Fighter.cfg:4
|
||
msgid "Drake Fighter"
|
||
msgstr "змаго-борац"
|
||
|
||
#. [unit_type]: id=Drake Fighter, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Fighter.cfg:18
|
||
msgid ""
|
||
"Drake Fighters wield curved war blades, and possess the fire-breathing "
|
||
"skills of their ancestors. They can also fly, which is troubling to any foe. "
|
||
"Their great strength, coupled with their hardened scales, is rightly "
|
||
"frightening to swordsman of any other race."
|
||
msgstr ""
|
||
"Змагови борци рукују закривљеним ратним сечивима, и поседују змајобљувачке "
|
||
"способности својих предака. Такође умеју летети, што је забрињавајући било "
|
||
"ком противнику. Њихова велика снага, у садејству са отврднулим крљуштима, "
|
||
"право је застрашујућа за мачеваоце било које друге расе."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/drakes/Fighter.cfg:25
|
||
#: data/core/units/drakes/Flameheart.cfg:31 data/core/units/drakes/Flare.cfg:30
|
||
#: data/core/units/drakes/Warrior.cfg:26
|
||
msgid "war blade"
|
||
msgstr "ратно сечиво"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Fighter.cfg:64
|
||
#, fuzzy
|
||
#| msgid "Drake Fighter"
|
||
msgid "female^Drake Fighter"
|
||
msgstr "змаго-борац"
|
||
|
||
#. [unit_type]: id=Fire Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Fire.cfg:4
|
||
msgid "Fire Drake"
|
||
msgstr "змаго-ватропир"
|
||
|
||
#. [unit_type]: id=Fire Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Fire.cfg:18
|
||
msgid ""
|
||
"Not yet permitted to wear the red-gold reserved for the highest ranks of the "
|
||
"Burners, the Fire Drakes trim their armor with silver. Though they have only "
|
||
"begun to dedicate their lives to the flame that burns within them, its "
|
||
"vitality emanates through their skin, scorching their scales to a reddish-"
|
||
"gray."
|
||
msgstr ""
|
||
"Будући да им још увек није дозвољено ношење црвеног злата, привилегије "
|
||
"највиших редова кременаша, ватропири опточавају свој оклоп сребром. Иако су "
|
||
"тек ступили на пут посвећивања свом унутрашњем пламену, његова животност "
|
||
"избија кроз њихову кожу, прљећи им крљушти црвенкасто сивом."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Fire.cfg:62
|
||
#, fuzzy
|
||
#| msgid "Fire Drake"
|
||
msgid "female^Fire Drake"
|
||
msgstr "змаго-ватропир"
|
||
|
||
#. [unit_type]: id=Drake Flameheart, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Flameheart.cfg:4
|
||
msgid "Drake Flameheart"
|
||
msgstr "змаго-пламенодух"
|
||
|
||
#. [unit_type]: id=Drake Flameheart, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Flameheart.cfg:19
|
||
msgid ""
|
||
"Flamehearts lack the strength to defeat other high-ranking drakes in single "
|
||
"combat, but prefer in any case to avoid confrontation within the tribe. "
|
||
"Experience has taught any drake of this stature the extent of his authority: "
|
||
"where he can push those he leads and when it is best to leave them to their "
|
||
"own devices. Only occasionally will a Flameheart challenge his tribe’s "
|
||
"leader for supremacy, and only if he is sure of the support of his fellow "
|
||
"drakes."
|
||
msgstr ""
|
||
"Пламенодусима недостаје снага да се обрачунају са вишим змаговима у борби "
|
||
"један на један, али свеједно избегавају сукобљавање у оквиру племена. "
|
||
"Искуство је поучило сваког змага овог чина о домету његовог ауторитета: када "
|
||
"треба притиснути оне које води, а када их је најбоље оставити сопственим "
|
||
"наумима. Врло ретко ће пламенодух изазвати премоћ свог племенског вођа, и то "
|
||
"само ако је сигуран у подршку својих парњака."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Flameheart.cfg:66
|
||
#, fuzzy
|
||
#| msgid "Drake Flameheart"
|
||
msgid "female^Drake Flameheart"
|
||
msgstr "змаго-пламенодух"
|
||
|
||
#. [unit_type]: id=Drake Flare, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Flare.cfg:4
|
||
msgid "Drake Flare"
|
||
msgstr "змаго-бакљар"
|
||
|
||
#. [unit_type]: id=Drake Flare, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Flare.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Respected for the heat of their flame and revered for their charisma, "
|
||
#| "Flares aspire to become great leaders of their people, both in war and "
|
||
#| "peace. Though a small isolated tribe will sometimes accept a Flare as a "
|
||
#| "leader, they are more often seen leading small war parties or mediating "
|
||
#| "disputes with a subtle hand."
|
||
msgid ""
|
||
"Respected for the heat of their flame and revered for their charisma, Flares "
|
||
"aspire to become great leaders of their people, both in war and in peace. "
|
||
"Though a small isolated tribe will sometimes accept a Flare as a leader, "
|
||
"they are more often seen leading small war parties or mediating disputes "
|
||
"with a subtle hand."
|
||
msgstr ""
|
||
"Поштовани због врелине свог пламена и обожавани због своје харизме, бакљари "
|
||
"стреме да постану велики вођи свога народа, и у рату и у миру. Иако ће "
|
||
"покоје мало подвојено племе прихватити бакљара за вођа, чешће се виђају како "
|
||
"заповедају мањим ратним дружинама или изглађују размирице лукавим потезима."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Flare.cfg:65
|
||
#, fuzzy
|
||
#| msgid "Drake Flare"
|
||
msgid "female^Drake Flare"
|
||
msgstr "змаго-бакљар"
|
||
|
||
#. [unit_type]: id=Drake Glider, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Glider.cfg:4
|
||
msgid "Drake Glider"
|
||
msgstr "змаго-једрен"
|
||
|
||
#. [unit_type]: id=Drake Glider, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Glider.cfg:19
|
||
msgid ""
|
||
"Many drakes enjoy the flow of air over scales, leading them to don the light "
|
||
"robes of the Glider caste. The long forays to the far reaches of the tribal "
|
||
"territory are their passion, though other drakes often wonder what could "
|
||
"lead someone to take on the drudgery of hunting when more glory could be "
|
||
"found on the battlefield.\n"
|
||
"\n"
|
||
"Most often, Gliders hunt larger game like deer, swine, or dolphins; the "
|
||
"drakes’ ancestral ability to aim fire, hampered in other castes by armor, is "
|
||
"invaluable for flushing and herding the quarry without harming it. If a "
|
||
"Glider is called to the battlefield, he prefers to harass the enemy from a "
|
||
"distance – and if all else fails, he will fight with his feet, keeping his "
|
||
"precious wings as far from the enemy as possible."
|
||
msgstr ""
|
||
"Многим змаговима прија струјање ваздуха преко крљушти, што их води огртању "
|
||
"лаким плаштовима касте једрена. Страст су им дуги ловачки излети у удаљене "
|
||
"кутке племенске територије, иако се други змагови често питају шта може "
|
||
"навести некога да се прихвати једноличности лова када већа слава чека на "
|
||
"бојишту.\n"
|
||
"\n"
|
||
"Једрени се најчешће окомљују на већу ловину, попут јелена, свиња или "
|
||
"делфина; змашка урођена способност да усмеравају пламен, ометена у других "
|
||
"каста због њихових оклопа, овде је незаменљива за разоткривање и сатеривање "
|
||
"плена без повређивања. Када се једрен нађе на бојишту, радије кидише на "
|
||
"непријатеља из даљине; када то више није могуће, бориће се ногама, држећи "
|
||
"драгоцена крила што даље од непријатеља."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/drakes/Glider.cfg:30 data/core/units/drakes/Hurricane.cfg:52
|
||
#: data/core/units/drakes/Sky.cfg:51
|
||
#: data/core/units/monsters/Wild_Wyvern.cfg:88
|
||
msgid "slam"
|
||
msgstr "тресак"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Glider.cfg:66
|
||
#, fuzzy
|
||
#| msgid "Drake Glider"
|
||
msgid "female^Drake Glider"
|
||
msgstr "змаго-једрен"
|
||
|
||
#. [unit_type]: id=Hurricane Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Hurricane.cfg:4
|
||
msgid "Hurricane Drake"
|
||
msgstr "змаго-олујник"
|
||
|
||
#. [unit_type]: id=Hurricane Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Hurricane.cfg:19
|
||
msgid ""
|
||
"Hurricane Drakes have moved above the menial hunting and gathering to which "
|
||
"the lower members of their caste are relegated. They are an integral part of "
|
||
"the drakes’ military, scouting ahead of the main forces, carrying messages "
|
||
"across the battlefield, and falling upon the enemy where it’s least "
|
||
"expected. Being allowed—grudgingly—to train with the newcomers from other "
|
||
"castes has increased their skill in combat, but their greatest strength "
|
||
"still lies in their speed and flight."
|
||
msgstr ""
|
||
"Змагови олујници издигли су се изнад рутинског лова и сакупљања, за које су "
|
||
"задужени нижи чланови њихове касте. Они чине саставни део змашких војски, "
|
||
"извиђајући испред главнине снага, разносећи поруке преко бојишта, и "
|
||
"заскачући непријатеља где овај то најмање очекује. Борбена вештина им је "
|
||
"увећана тиме што им је дозвољено — иако с извесним неодобравањем — да "
|
||
"вежбају са придошлицама из других касти, али им највећа предност и даље лежи "
|
||
"у брзини и лету."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Hurricane.cfg:101
|
||
#, fuzzy
|
||
#| msgid "Hurricane Drake"
|
||
msgid "female^Hurricane Drake"
|
||
msgstr "змаго-олујник"
|
||
|
||
#. [unit_type]: id=Inferno Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Inferno.cfg:4
|
||
msgid "Inferno Drake"
|
||
msgstr "змаго-пакленик"
|
||
|
||
#. [unit_type]: id=Inferno Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Inferno.cfg:20
|
||
msgid ""
|
||
"Inferno Drakes are masters of the fire they breathe, respected and feared in "
|
||
"their tribes nearly as much as the draconic ancestors themselves. They can "
|
||
"prowl unharmed through a firestorm of their own creation, scales tinged red "
|
||
"from extensive use of their inner flame, their sculpted red-gold armor "
|
||
"enhancing the illusion that they are, in fact, dragons."
|
||
msgstr ""
|
||
"Пакленици су господари ватре којом дишу, страхопоштовани у својим племенима "
|
||
"готово колико и сами њихови змајски преци. То што се могу пробити "
|
||
"неповређени кроз ватрену олују сопственог дела, крљушти опрљене до црвенила "
|
||
"опсежном употребом унутрашњег плама, и извајани црвено-златни оклоп, "
|
||
"појачава привид да су ови змагови, у ствари, змајеви лично."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Inferno.cfg:64
|
||
#, fuzzy
|
||
#| msgid "Inferno Drake"
|
||
msgid "female^Inferno Drake"
|
||
msgstr "змаго-пакленик"
|
||
|
||
#. [unit_type]: id=Sky Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Sky.cfg:4
|
||
msgid "Sky Drake"
|
||
msgstr "змаго-небохват"
|
||
|
||
#. [unit_type]: id=Sky Drake, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Sky.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The lightweight ceramic armor that the Sky Drakes wear is a symbol of "
|
||
#| "their rank, glazed silver to honor their connection to the air. As "
|
||
#| "leaders of the hunt, they are often away from their homes for long "
|
||
#| "periods of time. Each tries to bring as much game home as possible, "
|
||
#| "competing to gain the respect of their tribe and, just possibly, time "
|
||
#| "with one of the closely-guarded drake females."
|
||
msgid ""
|
||
"The lightweight ceramic armor that the Sky Drakes wear is a symbol of their "
|
||
"rank, glazed silver to honor their connection to the air. As leaders of the "
|
||
"hunt, they are often away from their homes for long periods of time. Each "
|
||
"tries to bring as much game home as possible, competing to gain the respect "
|
||
"of their tribe."
|
||
msgstr ""
|
||
"Лаки керамички оклоп који носе небохвати симбол је њиховог чина, опточен "
|
||
"сребром у част њихове повезаности с ваздухом. Као ловачки вођи, често "
|
||
"проводе дуго времена изван својих домова. Сваки се труди да кући донесе што "
|
||
"више ловине, како би придобио поштовање од свог пламена и, само можда, време "
|
||
"с једном од пажљиво чуваних змашких женки."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Sky.cfg:98
|
||
#, fuzzy
|
||
#| msgid "Sky Drake"
|
||
msgid "female^Sky Drake"
|
||
msgstr "змаго-небохват"
|
||
|
||
#. [unit_type]: id=Drake Thrasher, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Thrasher.cfg:4
|
||
msgid "Drake Thrasher"
|
||
msgstr "змаго-разламач"
|
||
|
||
#. [unit_type]: id=Drake Thrasher, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Thrasher.cfg:19
|
||
msgid ""
|
||
"Instead of letting themselves be bound by their armor, Thrashers have "
|
||
"learned to redirect its weight to supplement their bodies’ momentum, adding "
|
||
"power to the blows of their short spears and hand-mounted claws. Equipment "
|
||
"and body are one; even their thick helms and the thick skulls beneath them "
|
||
"are weapons. A Thrasher will gladly fulfill his caste duties, as long as it "
|
||
"can be done on the battlefield."
|
||
msgstr ""
|
||
"Уместо да допусте да буду спутани својим оклопом, разламачи су научили да "
|
||
"преусмере његову тежину у корист замаха својих тела, додајући силину ударима "
|
||
"својих кратких копаља и борбених канџи. Опрема и тело су једно; чак су и "
|
||
"њихове дебеле кациге и тврде лобање под њима оружја. Разламач ће радо "
|
||
"испуњавати дужности своје касте, док год то може чинити на бојном пољу."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Thrasher.cfg:118
|
||
#, fuzzy
|
||
#| msgid "Drake Thrasher"
|
||
msgid "female^Drake Thrasher"
|
||
msgstr "змаго-разламач"
|
||
|
||
#. [unit_type]: id=Drake Warden, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Warden.cfg:4
|
||
msgid "Drake Warden"
|
||
msgstr "змаго-надзорник"
|
||
|
||
#. [unit_type]: id=Drake Warden, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Warden.cfg:19
|
||
msgid ""
|
||
"Wardens are set apart from the rest of the Clasher caste by two things: "
|
||
"their ornate helms, modeled after their dragon ancestors, and the care with "
|
||
"which they drape their armored wings in brightly colored cloth before "
|
||
"reporting for duty. Though this mode of dress stems from the pride they feel "
|
||
"for their role in drake society, it is far from ceremonial. Their cumbersome "
|
||
"bronze plate is the strongest work from the Drake forges, and their halberds "
|
||
"can cleave a human in half."
|
||
msgstr ""
|
||
"Надзорници се у касти сударача истичу по две ствари: својим украшеним "
|
||
"кацигама, обликованим по узору на змајске претке, и пажњом с којом увијају "
|
||
"своја оклопљена крила у ткања светлих боја пре него што се јаве на дужност. "
|
||
"Иако овај обичај одевања потиче од поноса који осећају због своје улоге у "
|
||
"змашком друштву, далеко је од парадног. Њихов кабасти бронзани оклоп "
|
||
"најчвршћа су израђевина змашких ковница, а својим хелебардама могу расцепити "
|
||
"човека надвоје."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/drakes/Warden.cfg:21
|
||
msgid ""
|
||
"Compared to other drakes, Drake Wardens have a higher resistance to ‘pierce’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Warden.cfg:175
|
||
#, fuzzy
|
||
#| msgid "Drake Warden"
|
||
msgid "female^Drake Warden"
|
||
msgstr "змаго-надзорник"
|
||
|
||
#. [unit_type]: id=Drake Warrior, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Warrior.cfg:4
|
||
msgid "Drake Warrior"
|
||
msgstr "змаго-ратник"
|
||
|
||
#. [unit_type]: id=Drake Warrior, race=drake, gender=male,female
|
||
#: data/core/units/drakes/Warrior.cfg:18
|
||
msgid ""
|
||
"Drakes of the Fighter caste, like the Warrior, are the foundation of any "
|
||
"tribe’s army. No special abilities or skills set them apart; only their "
|
||
"natural brute strength and military training help them carve their way "
|
||
"through enemy forces. They fight as they have for centuries, clad in ceramic-"
|
||
"plated leather with the traditional war blade mounted on the back of each "
|
||
"hand."
|
||
msgstr ""
|
||
"Змагови из борачке касте, попут змаго-ратника, ослонац су сваке племенске "
|
||
"војске. Немају посебних могућности нити вештина којима би се издвојили; само "
|
||
"им урођена сирова снага и војничка увежбаност помажу да се пробију кроз "
|
||
"непријатељске редове. Тако се боре већ вековима, одевени у кожу прекривену "
|
||
"керамичким плочицама и наоружани ратним сечивима преко надланица."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/drakes/Warrior.cfg:58
|
||
#, fuzzy
|
||
#| msgid "Drake Warrior"
|
||
msgid "female^Drake Warrior"
|
||
msgstr "змаго-ратник"
|
||
|
||
#. [unit_type]: id=Dune Alchemist, race=dunefolk
|
||
#: data/core/units/dunefolk/Alchemist.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Blademaster"
|
||
msgid "Dune Alchemist"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Dune Alchemist, race=dunefolk
|
||
#: data/core/units/dunefolk/Alchemist.cfg:25
|
||
msgid ""
|
||
"To the Dunefolk, alchemy is less a form of philosophy or science, and more "
|
||
"an extension of the phytology that is practiced by herbalists. However, in "
|
||
"contrast to their brethren’s focus on herbs for medicine and healing, many "
|
||
"alchemists utilize various plants and naturally occurring venoms to concoct "
|
||
"lethal poisons. While useful for weakening tough enemies, this art is viewed "
|
||
"warily by other Dunefolk as a potent means for espionage and assassination. "
|
||
"At the same time, such a tool presents a tremendous political advantage, so "
|
||
"much so that almost every caravan will hire or train a few alchemists to "
|
||
"maintain a reasonable level of threat at all times."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/dunefolk/Alchemist.cfg:44
|
||
msgid "blowgun"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Apothecary, race=dunefolk
|
||
#: data/core/units/dunefolk/Apothecary.cfg:8
|
||
msgid "Dune Apothecary"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Apothecary, race=dunefolk
|
||
#: data/core/units/dunefolk/Apothecary.cfg:25
|
||
msgid ""
|
||
"Even in the absence of battle, infection and injury are common plights in "
|
||
"the harsh desert sands. Dunefolk healers, in particular, require vast "
|
||
"knowledge of herbs and medicine in comparison with healers of other races. "
|
||
"Their lack of magic combined with the meager plantlife in the desert results "
|
||
"in great difficulty in treating the plethora of ailments and poisons that "
|
||
"plague the dune peoples. Apothecaries are typically more knowledgeable and "
|
||
"well-traveled compared to their less experienced brethren, but their real "
|
||
"skill lies in the complex task of tending to valuable medicinal plants. The "
|
||
"Dunefolk have no means of healing without the necessary materials, and thus "
|
||
"these men possess a special role in supporting the remedial arts of their "
|
||
"kind."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Blademaster, race=dunefolk
|
||
#: data/core/units/dunefolk/Blademaster.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Blademaster"
|
||
msgid "Dune Blademaster"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Dune Blademaster, race=dunefolk
|
||
#: data/core/units/dunefolk/Blademaster.cfg:21
|
||
msgid ""
|
||
"Dunefolk swordsmen are known for playing a game called the ‘Laeqad "
|
||
"Challenge’, in which Laeqads—thick, sturdy reeds that are several sword "
|
||
"lengths in height—are hurled at them like javelins and they attempt to split "
|
||
"the reed length-wise in midair. The trick to the game is that the reed is "
|
||
"not circularly symmetric: most of the stalk is quite hard, but there is a "
|
||
"thin line across the cross section that is softer and easier to cut. For "
|
||
"even an experienced swordsman, splitting an entire Laeqad down its length "
|
||
"would be an extraordinary achievement, given the precise aim required to "
|
||
"line up the blade with the reed’s soft spot. However, for a true master of "
|
||
"the blade, splitting several Laeqads in quick succession is quite ordinary, "
|
||
"and some are even able to cut through two or three reeds simultaneously with "
|
||
"a single sword swish.\n"
|
||
"\n"
|
||
"This game has more practical implications in real battles. No matter how "
|
||
"elusive or well-armored the fighter, the defense rarely seems to matter "
|
||
"against a blademaster. These warriors are undoubtedly the masters of "
|
||
"offensive swordsmanship and are capable of subverting even the strongest "
|
||
"fortifications."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/dunefolk/Blademaster.cfg:29
|
||
#: data/core/units/dunefolk/Blademaster.cfg:38
|
||
#: data/core/units/dunefolk/Captain.cfg:30
|
||
#: data/core/units/dunefolk/Soldier.cfg:26
|
||
#: data/core/units/dunefolk/Warmaster.cfg:31
|
||
msgid "scimitar"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Burner, race=dunefolk, gender=male,female
|
||
#: data/core/units/dunefolk/Burner.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Burner"
|
||
msgid "Dune Burner"
|
||
msgstr "змаго-кремен"
|
||
|
||
#. [unit_type]: id=Dune Burner, race=dunefolk, gender=male,female
|
||
#: data/core/units/dunefolk/Burner.cfg:21
|
||
msgid ""
|
||
"An oft forgotten hazard of traversing the desert is the freezing cold that "
|
||
"descends upon the sands during the night. To combat this, the Dunefolk "
|
||
"typically make use of the highly flammable sap of the Sanbaar tree, which "
|
||
"burns slowly and gently in small quantities, providing a modest amount of "
|
||
"heat and light. In larger amounts, however, Sanbaar sap is very nearly "
|
||
"combustible and burns extremely violently. The Dunefolk quickly realized the "
|
||
"applicability of such a substance to warfare and regularly employ fire "
|
||
"spouting weapons to sow chaos among their enemies."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/dunefolk/Burner.cfg:41
|
||
msgid "tar bomb"
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/dunefolk/Burner.cfg:98
|
||
#, fuzzy
|
||
#| msgid "Drake Burner"
|
||
msgid "female^Dune Burner"
|
||
msgstr "змаго-кремен"
|
||
|
||
#. [unit_type]: id=Dune Captain, race=dunefolk
|
||
#: data/core/units/dunefolk/Captain.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Elvish Captain"
|
||
msgid "Dune Captain"
|
||
msgstr "вилин-капетан"
|
||
|
||
#. [unit_type]: id=Dune Captain, race=dunefolk
|
||
#: data/core/units/dunefolk/Captain.cfg:23
|
||
msgid ""
|
||
"Traditionally hailing from noble or military families, captains are the core "
|
||
"of most Dunefolk platoons. Usually chosen based on heritage rather than "
|
||
"merit, many officers are often relatively weak with the blade, but still "
|
||
"reasonably trained in tactics. Their abilities lie largely in directing "
|
||
"their troops to strategically advantageous positions rather than directly "
|
||
"raising their morale. The presence of such a commander is rarely inspiring "
|
||
"for most soldiers, but they still readily follow the expert tactical "
|
||
"direction of their captains."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Cataphract, race=dunefolk
|
||
#: data/core/units/dunefolk/Cataphract.cfg:8
|
||
msgid "Dune Cataphract"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Cataphract, race=dunefolk
|
||
#: data/core/units/dunefolk/Cataphract.cfg:23
|
||
msgid ""
|
||
"Cataphracts are eminent horsemen, riders of mounts that are possessed less "
|
||
"of speed or endurance but tremendous power instead. Bearing a lance along "
|
||
"with their signature maces, these warriors are most often the secondary "
|
||
"strike force after a primary assault. After enemy forces are already "
|
||
"occupied and weakened by a flank of swordsmen, a terrifying sight is a group "
|
||
"of cataphracts lining up, lances pitched at the ready. A gap is made amongst "
|
||
"the Dunefolk ranks, and in a single charge, these mighty horsemen pierce "
|
||
"straight through enemy formations, dealing a lethal blow in a single stroke. "
|
||
"Those who try to flee swiftly discover that neither sand nor hills deter "
|
||
"these riders in the slightest, and the displaced air of a descending mace is "
|
||
"the last sound they hear."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/dunefolk/Cataphract.cfg:64
|
||
#: data/core/units/dunefolk/Explorer.cfg:44
|
||
#: data/core/units/dunefolk/Horse_Archer.cfg:36
|
||
#: data/core/units/dunefolk/Rider.cfg:36 data/core/units/dunefolk/Rover.cfg:41
|
||
#: data/core/units/dunefolk/Sunderer.cfg:41
|
||
#: data/core/units/dunefolk/Wayfarer.cfg:52
|
||
#: data/core/units/dunefolk/Windbolt.cfg:41
|
||
msgid "composite bow"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Explorer, race=dunefolk
|
||
#: data/core/units/dunefolk/Explorer.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Dwarvish Explorer"
|
||
msgid "Dune Explorer"
|
||
msgstr "патуљ-истраживач"
|
||
|
||
#. [unit_type]: id=Dune Explorer, race=dunefolk
|
||
#: data/core/units/dunefolk/Explorer.cfg:21
|
||
msgid ""
|
||
"A slow-moving caravan out in the open desert is a prime target for bandits "
|
||
"or marauders. In order to protect themselves, the Dunefolk employ special "
|
||
"warriors to scout and repel potential threats. In doing so, these fleet "
|
||
"fighters not only protect their vulnerable caravans, but pilfer the supplies "
|
||
"of supposed raiders for themselves. When employed for warfare, explorers no "
|
||
"longer act only as scouts for probing enemies, but are skilled enough to be "
|
||
"effective flankers or potent shock attackers."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Falconer, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Falconer.cfg:15
|
||
#, fuzzy
|
||
#| msgid "female^Necromancer"
|
||
msgid "female^Dune Falconer"
|
||
msgstr "некромантка"
|
||
|
||
#. [unit_type]: id=Dune Falconer, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Falconer.cfg:39
|
||
msgid ""
|
||
"While well respected among the dunefolk, the art of falconry is relatively "
|
||
"rare due to the time and skill required to properly train birds of prey. "
|
||
"Falconers most typically use their craft for sport or hunting, especially "
|
||
"for scouting game and water out in the open dunes. The same intelligence can "
|
||
"be useful when applied to warfare, if the falconer can be convinced to risk "
|
||
"their prized pets for combative purposes.\n"
|
||
"\n"
|
||
"When engaging in battle, the falcon can either aid its master by striking at "
|
||
"enemies with its sharp claws, or it can be sent higher into the air, to "
|
||
"circle overhead and strike when the foe has shifted attention. Diverting a "
|
||
"warrior’s focus between two different fronts can be quite distracting to say "
|
||
"the least, forcing them to abandon their efforts on offense in order to "
|
||
"defend themselves properly."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/dunefolk/Falconer.cfg:153
|
||
msgid "falcon"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Firetrooper, race=dunefolk, gender=male,female
|
||
#: data/core/units/dunefolk/Firetrooper.cfg:8
|
||
msgid "Dune Firetrooper"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Firetrooper, race=dunefolk, gender=male,female
|
||
#: data/core/units/dunefolk/Firetrooper.cfg:22
|
||
msgid ""
|
||
"By refining Sanbaar sap through a very specific distillation process, it "
|
||
"becomes possible to produce exceedingly flammable naphtha, which burns even "
|
||
"more violently than the sap it was derived from. Of course, such a substance "
|
||
"is extremely dangerous due to its highly combustible nature. Most shy away "
|
||
"from its use since the potential for self injury is very high, but a few "
|
||
"daring souls take up flamethrowers fueled by pure naphtha as their weapons "
|
||
"of choice. The resulting destruction is more than enough to justify the use "
|
||
"of such a hazardous chemical."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/dunefolk/Firetrooper.cfg:95
|
||
#: data/core/units/dunefolk/Scorcher.cfg:42
|
||
msgid "flamethrower"
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/dunefolk/Firetrooper.cfg:149
|
||
msgid "female^Dune Firetrooper"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Harrier, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Harrier.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Warrior"
|
||
msgid "female^Dune Harrier"
|
||
msgstr "змаго-ратник"
|
||
|
||
#. [unit_type]: id=Dune Harrier, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Harrier.cfg:25
|
||
msgid ""
|
||
"While harriers can fulfill a similar role to striders in hampering enemy "
|
||
"forces, their epithet is actually derived from the harrier hawks they employ "
|
||
"to maintain contact with the bulk of a Dunefolk troop. Most commonly found "
|
||
"operating behind enemy lines, harriers are usually tasked with providing "
|
||
"useful intelligence on enemy troop movements, which alone is enough of an "
|
||
"edge for most Dunefolk armies to outmaneuver their foes. However, when the "
|
||
"time is right, these agile warriors gather together and strike at the rear "
|
||
"of weakened supply lines or flanks. A rain of bolas followed by a piercing "
|
||
"thrust of spears is often enough to severely cripple the target, allowing "
|
||
"the main Dunefolk force to close in and finish the job."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Herbalist, race=dunefolk
|
||
#: data/core/units/dunefolk/Herbalist.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Duelist"
|
||
msgid "Dune Herbalist"
|
||
msgstr "изазивач"
|
||
|
||
#. [unit_type]: id=Dune Herbalist, race=dunefolk
|
||
#: data/core/units/dunefolk/Herbalist.cfg:25
|
||
msgid ""
|
||
"As those responsible for caring for the ill and wounded among the Dunefolk, "
|
||
"herbalists possess both the medicinal skills to heal a variety of "
|
||
"afflictions and the skill to seek and gather restorative herbs. Their "
|
||
"motivations are many; some look to it as an adventure or as a steady source "
|
||
"of pay while others feel it to be a duty to their society. No matter the "
|
||
"reason, these healers are an invaluable part of Dunefolk society and are "
|
||
"especially useful for their ability to administer quick treatments in the "
|
||
"midst of battle or while traveling in the desert.\n"
|
||
"\n"
|
||
"Even among the nomadic Dunefolk, herbalists journey a great deal in search "
|
||
"of the various flora and fauna that supply their work. Hardened by their "
|
||
"travels, many of these men are even able to heal themselves."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Horse Archer, race=dunefolk
|
||
#: data/core/units/dunefolk/Horse_Archer.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Orcish Archer"
|
||
msgid "Dune Horse Archer"
|
||
msgstr "орко-стрелац"
|
||
|
||
#. [unit_type]: id=Dune Horse Archer, race=dunefolk
|
||
#: data/core/units/dunefolk/Horse_Archer.cfg:21
|
||
msgid ""
|
||
"Though relatively few in number, some riders favor archery as their "
|
||
"technique of choice for battle. Fleet and elusive, these horsemen are "
|
||
"experts at harassing less mobile foes with hails of arrows and hunting down "
|
||
"fleeing enemies from a distance. Though not usually trained for infiltration "
|
||
"or spying, these equestrians’ ability to pass messages from afar with their "
|
||
"long-ranged arrows is of great use to maintain communication among the "
|
||
"Dunefolk armies."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Luminary, race=dunefolk
|
||
#: data/core/units/dunefolk/Luminary.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Burner"
|
||
msgid "Dune Luminary"
|
||
msgstr "змаго-кремен"
|
||
|
||
#. [unit_type]: id=Dune Luminary, race=dunefolk
|
||
#: data/core/units/dunefolk/Luminary.cfg:25
|
||
msgid ""
|
||
"On the surface, it is not entirely clear what distinguishes a Luminary from "
|
||
"other healers among the Dunefolk. Certainly, a Luminary may be marginally "
|
||
"more knowledgeable, well-traveled, or skilled in combat compared to normal "
|
||
"herbalists or apothecaries, but the difference is usually modest at best. "
|
||
"Nevertheless, ‘Luminary’ is a formal title granted to the highest order of "
|
||
"Dunefolk healers and bestows these men both the greatest esteem and the "
|
||
"greatest envy.\n"
|
||
"\n"
|
||
"There is some speculation that a secret order exists among the Luminaries. "
|
||
"These so called ‘Eminents’ hoard a great deal of forbidden knowledge and "
|
||
"advise many Dunefolk leaders from the shadows. Such a thing has never been "
|
||
"proven, but the fact remains that some Luminaries seem to hold much more "
|
||
"influence than their abilities should afford."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Marauder, race=dunefolk
|
||
#: data/core/units/dunefolk/Marauder.cfg:11
|
||
msgid "Dune Marauder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Marauder, race=dunefolk
|
||
#: data/core/units/dunefolk/Marauder.cfg:31
|
||
msgid ""
|
||
"Some find themselves well suited to the life of a raider and may even form "
|
||
"their own clans with like-minded individuals. Ever roaming the deserts for "
|
||
"unwary travelers or vulnerable caravans, these horsemen make their "
|
||
"livelihood off scavenging and pilfering. Having no particular specialty, "
|
||
"marauders are neither the strongest warriors, nor the most dextrous archers, "
|
||
"but are nevertheless among the most dangerous enemies out in the desert due "
|
||
"to their sheer maneuverability. A coordinated marauder attack can wipe out "
|
||
"medium-sized camps before any response is possible, and guerrilla tactics "
|
||
"may allow them to prevail against stronger foes where brute force does not. "
|
||
"For this reason, they are sometimes hired by small armies or wealthier "
|
||
"caravans as a deterrent to unwanted raids."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/dunefolk/Marauder.cfg:61
|
||
#: data/core/units/dunefolk/Raider.cfg:59
|
||
#: data/core/units/goblins/Pillager.cfg:41
|
||
msgid "torch"
|
||
msgstr "бакља"
|
||
|
||
#. [unit_type]: id=Dune Paragon, race=dunefolk
|
||
#: data/core/units/dunefolk/Paragon.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Dragoon"
|
||
msgid "Dune Paragon"
|
||
msgstr "драгун"
|
||
|
||
#. [unit_type]: id=Dune Paragon, race=dunefolk
|
||
#: data/core/units/dunefolk/Paragon.cfg:22
|
||
msgid ""
|
||
"In many Dunefolk city-states, the procedure for selecting the next "
|
||
"generation of leaders is a long process that takes place over many years. In "
|
||
"each generation, a few particularly talented youths among the nobility are "
|
||
"selected for special tutelage. Eat, sleep, and train, these warriors learn "
|
||
"to live and breathe swordsmanship — more than even an extension of "
|
||
"themselves, it becomes their core identity. From adolescence, ten years of "
|
||
"intense training paves the path to the final test, a series of duels to the "
|
||
"death between pairs of these fighters. When the dust settles and the process "
|
||
"is ended, eight are left remaining. These men are granted the title Kal, or "
|
||
"collectively, Kalai.\n"
|
||
"\n"
|
||
"Among the Dunefolk, while great leaders are required to have mastered the "
|
||
"blade, the ruling caste must know far more than mere swordplay. Gruelling "
|
||
"drilling is usually followed by either several years of roving through the "
|
||
"deserts or dedication of the mind to the sciences. The purpose of this is to "
|
||
"find a self-motivated path toward enlightenment. No matter the case, at the "
|
||
"end of the second training period, the remaining Kalai return and "
|
||
"demonstrate their knowledge to the elders of the current ruling caste. Those "
|
||
"who are found worthy are then called Paragon, warriors of great strength and "
|
||
"acuity who may then be considered as candidates to lead the next generation "
|
||
"of Dunefolk."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/dunefolk/Paragon.cfg:42
|
||
msgid "pommel strike"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Raider, race=dunefolk
|
||
#: data/core/units/dunefolk/Raider.cfg:11
|
||
#, fuzzy
|
||
#| msgid "Direwolf Rider"
|
||
msgid "Dune Raider"
|
||
msgstr "грозоседлаш"
|
||
|
||
#. [unit_type]: id=Dune Raider, race=dunefolk
|
||
#: data/core/units/dunefolk/Raider.cfg:30
|
||
msgid ""
|
||
"Though rarely found in organized armies, raiders are a staple among the "
|
||
"nomadic Dunefolk, who regularly ambush rival caravans and camps at night. In "
|
||
"these scenarios, raw power is of little concern. The greatest importance is "
|
||
"placed on speed — striking quickly and spreading as much chaos as possible "
|
||
"in the shortest time possible allows these riders to get in and out of the "
|
||
"blitz without fear of counterattack. Raiders are the fastest of the "
|
||
"Dunefolk, capable of outpacing nearly anything they might encounter in the "
|
||
"sandy deserts."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Rider, race=dunefolk
|
||
#: data/core/units/dunefolk/Rider.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Direwolf Rider"
|
||
msgid "Dune Rider"
|
||
msgstr "грозоседлаш"
|
||
|
||
#. [unit_type]: id=Dune Rider, race=dunefolk
|
||
#: data/core/units/dunefolk/Rider.cfg:21
|
||
msgid ""
|
||
"The Dunefolk are prominent horse breeders who raise many different varieties "
|
||
"of mounts to fulfill various purposes. Those who are used for hard labor are "
|
||
"bred for power, while those for journeys or caravans are bred for endurance. "
|
||
"For warfare, a mix of traits is usually best, though the ability to easily "
|
||
"and rapidly traverse sand is of utmost importance. The riders of these "
|
||
"horses primarily function as scouts and messengers, or occasionally as "
|
||
"supporting forces for weakened lines. The crucial trait of maneuverability "
|
||
"is what allows these horsemen to be so effective and versatile out on the "
|
||
"rolling dunes."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Rover, race=dunefolk
|
||
#: data/core/units/dunefolk/Rover.cfg:8
|
||
msgid "Dune Rover"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Rover, race=dunefolk
|
||
#: data/core/units/dunefolk/Rover.cfg:21
|
||
msgid ""
|
||
"Originating from the nomadic wanderers of the open deserts, rovers are the "
|
||
"representation of the most well-balanced Dunefolk soldier: flexible, mobile, "
|
||
"equally effective in defense and offense as well as in ranged or close "
|
||
"combat. They are experienced hunters and trackers, hardy inhabitants of the "
|
||
"deserts and hills that they call home. While lacking training as formal "
|
||
"troops, the skills these rovers employ for survival in the desert translate "
|
||
"readily to warfare. Their unique trait of fighting best at dawn or dusk "
|
||
"corresponds with the time when desert temperatures are the most habitable."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Scorcher, race=dunefolk, gender=male,female
|
||
#: data/core/units/dunefolk/Scorcher.cfg:9
|
||
msgid "Dune Scorcher"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Scorcher, race=dunefolk, gender=male,female
|
||
#: data/core/units/dunefolk/Scorcher.cfg:22
|
||
msgid ""
|
||
"The scorcher’s moniker is derived not from the destruction they wreak on "
|
||
"adversarial formations, but on their own singed appearances. By "
|
||
"experimenting endlessly with their equipment, most scorchers inevitably "
|
||
"overstep their bounds at some point and are seared by the highly volatile "
|
||
"Sanbaar sap that soaks their weapons. Bearing their burns as a mark of pride "
|
||
"in their work, these archers relish igniting great swaths of flame on the "
|
||
"battlefield, though this sometimes also results in unintended friendly fire."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/dunefolk/Scorcher.cfg:95
|
||
#, fuzzy
|
||
#| msgid "female^Necromancer"
|
||
msgid "female^Dune Scorcher"
|
||
msgstr "некромантка"
|
||
|
||
#. [unit_type]: id=Dune Skirmisher, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Skirmisher.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Saurian Skirmisher"
|
||
msgid "female^Dune Skirmisher"
|
||
msgstr "саур-чаркаш"
|
||
|
||
#. [unit_type]: id=Dune Skirmisher, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Skirmisher.cfg:21
|
||
msgid ""
|
||
"Born and raised out on the open sands, skirmishers are accustomed to the "
|
||
"harsh, arid desert heat and inhospitable terrain. Compared to even other "
|
||
"Dunefolk, these nomads are unnaturally agile on the unstable dunes, allowing "
|
||
"them to safeguard their herds and hunt the barrens with ease. When applied "
|
||
"to battle, the same agility allows them to both slip through enemy lines and "
|
||
"avoid all manner of attack. These skills make skirmishers effective "
|
||
"saboteurs, capable of cutting off escape routes and supply lines, "
|
||
"assassinating key units, or pincering an enemy formation into a "
|
||
"disadvantageous position."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Sky Hunter, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Sky_Hunter.cfg:14
|
||
#, fuzzy
|
||
#| msgid "Drake Burner"
|
||
msgid "female^Dune Sky Hunter"
|
||
msgstr "змаго-кремен"
|
||
|
||
#. [unit_type]: id=Dune Sky Hunter, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Sky_Hunter.cfg:39
|
||
msgid ""
|
||
"Often mistaken for young Rocs, desert eagles are large, majestic birds of "
|
||
"prey who are notoriously aggressive and nearly impossible to tame. In the "
|
||
"wild, the eagles feed on larger prey such as wolves, small horses, and, it "
|
||
"is said, naughty young children. The power of these creatures makes them "
|
||
"tremendously difficult to engage, with only the most skilled of falconers "
|
||
"even daring to approach them. In the event that the bird tamer is actually "
|
||
"successful, the relationship between bird and hunter becomes less of master "
|
||
"and pet, and more a mutual bond between two equals. Serving not only as "
|
||
"tools for combat, the eagles can live for up to a few decades and are often "
|
||
"precious companions to their dunefolk partners."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/dunefolk/Sky_Hunter.cfg:151
|
||
msgid "eagle"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Soldier, race=dunefolk
|
||
#: data/core/units/dunefolk/Soldier.cfg:8
|
||
msgid "Dune Soldier"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Soldier, race=dunefolk
|
||
#: data/core/units/dunefolk/Soldier.cfg:20
|
||
msgid ""
|
||
"While most Dunefolk castes serve an additional practical purpose beyond only "
|
||
"direct warfare, cities and caravans usually train a group of soldiers "
|
||
"completely dedicated to military purposes. By practicing intensely to hone "
|
||
"their skills in swordplay, these warriors learn to navigate tricky fights in "
|
||
"close quarters, mastering their enemies through melee combat. A typical "
|
||
"Dunefolk formation makes use of this adeptness by placing soldiers in a "
|
||
"spaced pattern, allowing them to assault and overwhelm clustered enemy lines "
|
||
"by engaging them in quasi-single combat."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Spearguard, race=dunefolk
|
||
#: data/core/units/dunefolk/Spearguard.cfg:8
|
||
msgid "Dune Spearguard"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Spearguard, race=dunefolk
|
||
#: data/core/units/dunefolk/Spearguard.cfg:20
|
||
msgid ""
|
||
"The push and pull of any battle requires varying degrees of offense and "
|
||
"defense. The Dunefolk no doubt value offense as the greater of the two and "
|
||
"typically focus most of their efforts on training skilled swordsmen. "
|
||
"However, in any band of warriors, a small number of soldiers opt to trade in "
|
||
"their swords and instead fulfill the vital role of defenders. Guarding "
|
||
"crucial supply lines and vantage points, spearguards are most often "
|
||
"positioned slightly behind the main line and used as a supporting force or a "
|
||
"deterrent to flanking attacks. Though these fighters tend to see less direct "
|
||
"combat than their sword-wielding brethren, they are highly skilled with "
|
||
"spear and shield and more than capable of repelling most advances."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Spearmaster, race=dunefolk
|
||
#: data/core/units/dunefolk/Spearmaster.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Blademaster"
|
||
msgid "Dune Spearmaster"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Dune Spearmaster, race=dunefolk
|
||
#: data/core/units/dunefolk/Spearmaster.cfg:21
|
||
msgid ""
|
||
"Among Dunefolk armies, the highest prestige goes to the master swordsmen "
|
||
"leading every assault. Though honored for their service in battle, those who "
|
||
"wield the spear and shield are largely forgotten beyond that, usually "
|
||
"fulfilling the least desirable role in combat without glory or recognition. "
|
||
"When a Dunefolk assault fails and a retreat must be had, a rank of "
|
||
"spearguards is usually left behind to hold back the counterassault. Though "
|
||
"providing a formidable defense, the shield line is inevitably overwhelmed "
|
||
"and most of the defenders lost to the maw of war. On the off chance that one "
|
||
"manages to survive and find his way back to the recuperating army, he is "
|
||
"often reprimanded for failing to stand his ground and die with the rest of "
|
||
"his unnamed brethren. Nevertheless, after a minor scolding, the warrior is "
|
||
"accepted back and carries his hard won experience into the next battle.\n"
|
||
"\n"
|
||
"It is not a formal title, but ‘Spearmaster’ is what spearguards call their "
|
||
"companions who manage to return from the usually suicidal defense that the "
|
||
"Dunefolk mount to cover their retreats. Hardly a term of praise or "
|
||
"distinction, it is still a modicum of recognition for those who were "
|
||
"prepared to die as nameless martyrs to protect their brethren."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Strider, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Strider.cfg:8
|
||
#, fuzzy
|
||
#| msgid "female^Fugitive"
|
||
msgid "female^Dune Strider"
|
||
msgstr "бегуница"
|
||
|
||
#. [unit_type]: id=Dune Strider, race=dunefolk, gender=female
|
||
#: data/core/units/dunefolk/Strider.cfg:21
|
||
msgid ""
|
||
"The power of any Dunefolk assault is inhibited by one major drawback: "
|
||
"organized Dunefolk forces tend to be rather slow. Because of this, enemy "
|
||
"forces often have the ability to regroup and call upon reinforcements, in "
|
||
"which case a second assault becomes much more difficult. To combat this, "
|
||
"striders exchange their rudimentary slings with heavy bolas, allowing them "
|
||
"to slow retreating lines from the side and prevent a clean escape. The same "
|
||
"tactic can be applied in the opposite scenario of a Dunefolk retreat; an "
|
||
"advancing army can be hampered, allowing injured Dunefolk warriors time to "
|
||
"recuperate. The danger of such a tactic is that despite their elusiveness, "
|
||
"striders are fairly fragile in direct combat and are easily taken down if "
|
||
"left exposed."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Sunderer, race=dunefolk
|
||
#: data/core/units/dunefolk/Sunderer.cfg:8
|
||
msgid "Dune Sunderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Sunderer, race=dunefolk
|
||
#: data/core/units/dunefolk/Sunderer.cfg:21
|
||
msgid ""
|
||
"Among the many different type of Dune horsemen, there are those who most "
|
||
"enjoy the frantic melee at the heart of battle. Bearing short-ranged maces, "
|
||
"these sunderers are sturdy, robust warriors who have both the disposition "
|
||
"and skill to survive multiple skirmishes. Though not particularly creative "
|
||
"or special warriors, such a rider is not impotent in any way — even a small "
|
||
"group of sunderers is powerful enough to breach most enemy lines through "
|
||
"sheer force. In a situation that requires it, these horsemen also possess "
|
||
"enough skill at archery to weaken enemy forces or pick off fleeing "
|
||
"stragglers."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Swordsman, race=dunefolk
|
||
#: data/core/units/dunefolk/Swordsman.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Swordsman"
|
||
msgid "Dune Swordsman"
|
||
msgstr "мачерук"
|
||
|
||
#. [unit_type]: id=Dune Swordsman, race=dunefolk
|
||
#: data/core/units/dunefolk/Swordsman.cfg:20
|
||
msgid ""
|
||
"In a direct clash of large armies, the Dunefolk commonly encounter either "
|
||
"densely packed ‘shield walls’ or heavily fortified enemy positions. Striking "
|
||
"against these highly organized fronts can be quite challenging — an enemy "
|
||
"formation might leave only small, brief gaps between shields and armor while "
|
||
"threatening a counterstrike with a thrust of spears and projectiles. "
|
||
"Dunefolk swordplay thus places a heavy emphasis on power and more "
|
||
"importantly, precision. A warrior might find only one chance to strike at an "
|
||
"enemy, but an experienced swordsman is more than likely to seize the "
|
||
"opportunity and make his strike count. Honing in with almost unnatural "
|
||
"accuracy, a contingent of of swordsmen is enough to crack even the sternest "
|
||
"of defenses."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/dunefolk/Swordsman.cfg:26
|
||
msgid "forceful scimitar strike"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/dunefolk/Swordsman.cfg:35
|
||
msgid "balanced scimitar slash"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Warmaster, race=dunefolk
|
||
#: data/core/units/dunefolk/Warmaster.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Blademaster"
|
||
msgid "Dune Warmaster"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Dune Warmaster, race=dunefolk
|
||
#: data/core/units/dunefolk/Warmaster.cfg:24
|
||
msgid ""
|
||
"In direct contrast with other Dunefolk commanders, many high-ranking "
|
||
"generals focus heavily on rousing their troops and maintaining high morale. "
|
||
"Warmasters are often found at the forefront of battle, fighting and bleeding "
|
||
"alongside their soldiers. While these commanders usually leave the finer "
|
||
"strategic details to their lower-ranking captains, they are certainly "
|
||
"capable tacticians as well; many a battle has been won on an inventive or "
|
||
"surprise maneuver that is often the creative byproduct of combat experience "
|
||
"rather than formal training. Said to be a veteran of a thousand battles, a "
|
||
"warmaster is an expert leader that should never be underestimated."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Wayfarer, race=dunefolk
|
||
#: data/core/units/dunefolk/Wayfarer.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Drake Blademaster"
|
||
msgid "Dune Wayfarer"
|
||
msgstr "змаго-оштрохват"
|
||
|
||
#. [unit_type]: id=Dune Wayfarer, race=dunefolk
|
||
#: data/core/units/dunefolk/Wayfarer.cfg:21
|
||
msgid ""
|
||
"From the journal of Balah, the Dune Watcher:\n"
|
||
"\n"
|
||
"“... Today was the sixth day. Six days of pursuit through the desert without "
|
||
"sleep, without rest... but I require neither. The Bloodeye Roc has pilfered "
|
||
"too many of my herd for its ravenous feasting. I must be rid of it before "
|
||
"the caravan starves. I have tracked it thus far, and no matter how far it "
|
||
"flees, I shall follow.\n"
|
||
"\n"
|
||
"... blast it! The creature was only a couple hundred paces away, but the sun "
|
||
"was in my eyes! I managed to land a few arrows on the irksome thing, but "
|
||
"only enough to slow it. Still, it seems to be tiring faster than I. With any "
|
||
"luck, I will catch it before it can reach the mountains.\n"
|
||
"\n"
|
||
"... Day eleven. I cornered the creature after it landed on the hillside, but "
|
||
"there were three more that I was not accounting for. Rocs are ferocious "
|
||
"creatures in close quarters. Fighting one is already no simple task, but "
|
||
"four at once? I am lucky I brought my second axe, otherwise I would have "
|
||
"sustained severe injury during that battle. As it is, I am waiting for the "
|
||
"gauze to set on my leg before I return to slay the final two. Perhaps then I "
|
||
"can finally find the time to eat and get some rest.\n"
|
||
"\n"
|
||
"... it comes as a surprise to even me that I traveled nearly halfway across "
|
||
"the Northern Dunes in my twenty-one day expedition. It would take the "
|
||
"caravan nearly three months to make that trip, but I do suppose the "
|
||
"circumstances around my journey were somewhat extenuating. On the bright "
|
||
"side, I was able to procure some salted roc meat along the way, which should "
|
||
"make for a fine treat for the children. It will also be nice to see some of "
|
||
"the other Wayfarers again. My tale might not be that impressive to them, but "
|
||
"at least it is an improvement over my previous encounter with the wyvern...”"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dune Windbolt, race=dunefolk
|
||
#: data/core/units/dunefolk/Windbolt.cfg:8
|
||
#, fuzzy
|
||
#| msgid "Direwolf Rider"
|
||
msgid "Dune Windbolt"
|
||
msgstr "грозоседлаш"
|
||
|
||
#. [unit_type]: id=Dune Windbolt, race=dunefolk
|
||
#: data/core/units/dunefolk/Windbolt.cfg:22
|
||
msgid ""
|
||
"Archery on horseback presents a number of additional challenges that very "
|
||
"few are able to overcome. What separates the renowned windbolts from other "
|
||
"bowmen is their ability to not only master these difficulties, but turn them "
|
||
"into advantages instead. Making use of their steeds’ great speed, a windbolt "
|
||
"is actually a better archer when mounted as compared to on land. The extra "
|
||
"momentum from riding on horseback provides additional force to their already "
|
||
"potent shots, and by riding in meandering patterns, these bowmen are able to "
|
||
"curve the trajectories of their arrows, reaching targets they might not be "
|
||
"able to otherwise. Having honed their craft to its apex, windbolts are the "
|
||
"undisputed masters of ranged combat among the Dunefolk."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wyvern Rider, race=monster, description=
|
||
#: data/core/units/dunefolk/Wyvern_Rider.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Gryphon Rider"
|
||
msgid "Wyvern Rider"
|
||
msgstr "грифо-јахач"
|
||
|
||
#. [unit_type]: id=Dwarvish Arcanister, race=dwarf
|
||
#: data/core/units/dwarves/Arcanister.cfg:4
|
||
msgid "Dwarvish Arcanister"
|
||
msgstr "патуљ-волшебник"
|
||
|
||
#. [unit_type]: id=Dwarvish Arcanister, race=dwarf
|
||
#: data/core/units/dwarves/Arcanister.cfg:24
|
||
msgid ""
|
||
"The most powerful of all the runecrafters, the Dwarvish Arcanister destroys "
|
||
"wounded enemies almost instantly, and rarely fails to cause a wound when "
|
||
"that is his intent. His skill in runecrafting is unrivaled, and the glyphs "
|
||
"he carves into his weapons and armor deflect the blows of his enemies."
|
||
msgstr ""
|
||
"Најсилнији међу свим рунотворцима, патуљачки волшебник уништава повређене "
|
||
"непријатеље скоро у трену и ретко кад не рани оног кога је намеравао. Његове "
|
||
"вештине у рунотворству су без премца, и руне што их он урезује у своје "
|
||
"оружје и оклоп одвраћају противничке ударе."
|
||
|
||
#. [unit_type]: id=Dwarvish Berserker, race=dwarf
|
||
#: data/core/units/dwarves/Berserker.cfg:4
|
||
msgid "Dwarvish Berserker"
|
||
msgstr "патуљ-безглав"
|
||
|
||
#. [unit_type]: id=Dwarvish Dragonguard, race=dwarf
|
||
#: data/core/units/dwarves/Dragonguard.cfg:4
|
||
msgid "Dwarvish Dragonguard"
|
||
msgstr "патуљ-змајогард"
|
||
|
||
#. [unit_type]: id=Dwarvish Dragonguard, race=dwarf
|
||
#: data/core/units/dwarves/Dragonguard.cfg:19
|
||
msgid ""
|
||
"It is not clear why the Dragonguards are called what they are, a name given "
|
||
"by their dwarven brethren. Some speculate that the name comes from their "
|
||
"weapon of choice, these strange staves that belch fire and death. Others "
|
||
"have surmised that it is because such weapons would be a threat against even "
|
||
"a true Dragon, should such a thing be seen again in the known world. "
|
||
"Whatever the case, it is for these weapons that the guardians of the great "
|
||
"Dwarven citadels are both renowned and feared; weapons that have broken the "
|
||
"mightiest of warriors with a single blow."
|
||
msgstr ""
|
||
"Није познато зашто се змајогарди називају тако, именом које су им наденула "
|
||
"њихова патуљачка браћа. Неки нагађају да оно следи из њиховог вољеног "
|
||
"оружја, тих чудноватих пречки што бљују ватру и смрт. Други претпостављају "
|
||
"да је то зато што таква оружја могу бити претња и правом змају, види ли се "
|
||
"опет такво створење у познатом свету. Шта год било у питању, због тог оружја "
|
||
"су ови чувари великих патуљачких цитадела и чувени и страхопоштовани; оружја "
|
||
"које је сломило и највеће ратнике једним ударцем."
|
||
|
||
#. [unit_type]: id=Dwarvish Explorer, race=dwarf
|
||
#: data/core/units/dwarves/Explorer.cfg:4
|
||
msgid "Dwarvish Explorer"
|
||
msgstr "патуљ-истраживач"
|
||
|
||
#. [unit_type]: id=Dwarvish Explorer, race=dwarf
|
||
#: data/core/units/dwarves/Explorer.cfg:18
|
||
msgid ""
|
||
"Dwarvish Explorers are peerless survivalists. Using only the equipment they "
|
||
"carry, they can range for months around the forests and mountains looking "
|
||
"for new seams of ore and deposits of minerals. Whilst their skill in a melee "
|
||
"is less than some other dwarves, they are unmatched with throwing axes, "
|
||
"having practiced this skill hunting in the mountains. Their maneuverability "
|
||
"makes them dangerous and tricky foes."
|
||
msgstr ""
|
||
"Патуљ-истраживачи су без премца у умећу преживљавања. Служећи се само "
|
||
"опремом коју понесу, месецима могу лутати шумама и планинама у потрази за "
|
||
"новим жилама руде и налазиштима минерала. Док им је вештина блиске борбе "
|
||
"мања него у неких других патуљака, неприкосновени су бацачи секира, што су "
|
||
"увежбали ловећи по планинама. Покретљивост их чини опасним и препреденим "
|
||
"противницима."
|
||
|
||
#. [unit_type]: id=Dwarvish Fighter, race=dwarf
|
||
#: data/core/units/dwarves/Fighter.cfg:4
|
||
msgid "Dwarvish Fighter"
|
||
msgstr "патуљ-борац"
|
||
|
||
#. [unit_type]: id=Dwarvish Guardsman, race=dwarf
|
||
#: data/core/units/dwarves/Guardsman.cfg:4
|
||
msgid "Dwarvish Guardsman"
|
||
msgstr "патуљ-бранич"
|
||
|
||
#. [unit_type]: id=Dwarvish Lord, race=dwarf
|
||
#: data/core/units/dwarves/Lord.cfg:4
|
||
msgid "Dwarvish Lord"
|
||
msgstr "патуљ-господар"
|
||
|
||
#. [unit_type]: id=Dwarvish Lord, race=dwarf
|
||
#: data/core/units/dwarves/Lord.cfg:18
|
||
msgid ""
|
||
"Clad in shining armor, these dwarves look like kings from under the "
|
||
"mountains. They wield axe and hammer with masterful skill, and can hit a "
|
||
"target with a thrown hand axe at several paces. Though slow on their feet, "
|
||
"these dwarves are a testament to the prowess of their kin."
|
||
msgstr ""
|
||
"Обујмљени сјајним оклопом, ови патуљци изгледају као краљеви одоздо планина. "
|
||
"Владају секиром и чекићем мајсторском вештином, и са велике удаљености могу "
|
||
"погодити мету ручном секирицом. Иако спори у покрету, ови патуљци су "
|
||
"сведочанство срчаности свога рода."
|
||
|
||
#. [unit_type]: id=Dwarvish Miner, race=dwarf
|
||
#: data/core/units/dwarves/Miner.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Dwarvish Fighter"
|
||
msgid "Dwarvish Miner"
|
||
msgstr "патуљ-борац"
|
||
|
||
#. [unit_type]: id=Dwarvish Miner, race=dwarf
|
||
#: data/core/units/dwarves/Miner.cfg:17
|
||
msgid ""
|
||
"Dwarvish miners are the grunt workers of dwarvish society. They take the "
|
||
"precious ores out of the ground, but do not ever take part in the crafting "
|
||
"of weapons or artifacts. They have no military training, but they can still "
|
||
"do some damage with their picks."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/dwarves/Miner.cfg:22
|
||
msgid "pick"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dwarvish Pathfinder, race=dwarf
|
||
#: data/core/units/dwarves/Pathfinder.cfg:4
|
||
msgid "Dwarvish Pathfinder"
|
||
msgstr "патуљ-наступач"
|
||
|
||
#. [unit_type]: id=Dwarvish Pathfinder, race=dwarf
|
||
#: data/core/units/dwarves/Pathfinder.cfg:22
|
||
msgid ""
|
||
"These hardy dwarves are sometimes away from their caves for long periods, "
|
||
"scouting and patrolling the borders. They spend this time watching for "
|
||
"invaders, and fighting bandits and thieves who encroach on dwarvish "
|
||
"territory. They are powerful fighters in a melee, and from a distance their "
|
||
"deftly thrown axes can rival the power and accuracy of a human archer."
|
||
msgstr ""
|
||
"Ови срчани патуљци понекад проводе дуго времена изван својих пећина, "
|
||
"извиђајући и надгледајући границе. Време проводе пазећи на упадице и борећи "
|
||
"се против разбојника и лопова што насрћу на патуљачке територије. Моћни су "
|
||
"борци прса у прса, а на одстојању спретно бацаним секирама могу домашити "
|
||
"силину и прецизност људских стрелаца."
|
||
|
||
#. [unit_type]: id=Dwarvish Runesmith, race=dwarf
|
||
#: data/core/units/dwarves/Runesmith.cfg:4
|
||
msgid "Dwarvish Runesmith"
|
||
msgstr "патуљ-рунотворац"
|
||
|
||
#. [unit_type]: id=Dwarvish Runesmith, race=dwarf
|
||
#: data/core/units/dwarves/Runesmith.cfg:23
|
||
msgid ""
|
||
"Dwarvish runesmiths, now practiced at their craft, carve arcane runes into "
|
||
"their weapons and armor. These runes infuse the runesmith’s blows with power "
|
||
"and accuracy, and disrupt the blows of their enemies, causing them to strike "
|
||
"softly, weakly and on the armor of the defender."
|
||
msgstr ""
|
||
"Патуљ-рунотворци, сад извежбани у свом занату, урезују руне у своје оружје и "
|
||
"оклопе. Ове руне уливају тачност и снагу у руноковчеве ударе и ремете ударе "
|
||
"њихових противника, терајући их да ударају споро, слабо и по оклопу браниоца."
|
||
|
||
#. [unit_type]: id=Dwarvish Scout, race=dwarf
|
||
#: data/core/units/dwarves/Scout.cfg:4
|
||
msgid "Dwarvish Scout"
|
||
msgstr "патуљ-извиђач"
|
||
|
||
#. [unit_type]: id=Dwarvish Scout, race=dwarf
|
||
#: data/core/units/dwarves/Scout.cfg:22
|
||
msgid ""
|
||
"Although the dwarves cannot match the taller races in a sprint, when "
|
||
"unencumbered by heavy armor their tremendous stamina and endurance allows "
|
||
"them to match all but the fastest on foot. Dwarvish Scouts use this to their "
|
||
"advantage, ranging ahead of the main force and reporting back on troop "
|
||
"movements and dispositions, or securing important objectives. Outside of "
|
||
"battle, they are often used to relay messages between dwarvish communities. "
|
||
"However, they pay for their speed with the poorer protection provided by "
|
||
"their lighter armor."
|
||
msgstr ""
|
||
"Иако се патуљци не могу такмичити у трчању на кратке стазе са стасом вишим "
|
||
"расама, када су неоптерећени тешким оклопом неизмерна издржљивост и "
|
||
"отпорност им омогућава да у стопу прате све осим најбржих. Патуљ-извиђачи "
|
||
"упрежу ово у своју корист, јездећи испред главнине снага и извештавајући о "
|
||
"покретима и размештају непријатеља, или обезбеђујући важне циљеве. Изван "
|
||
"битке, често им се поверава преношење порука између патуљачких заједница. "
|
||
"Међутим, своју брзину плаћају слабијом заштитом коју пружа лакши оклоп."
|
||
|
||
#. [unit_type]: id=Dwarvish Sentinel, race=dwarf
|
||
#: data/core/units/dwarves/Sentinel.cfg:4
|
||
msgid "Dwarvish Sentinel"
|
||
msgstr "патуљ-стражар"
|
||
|
||
#. [unit_type]: id=Dwarvish Sentinel, race=dwarf
|
||
#: data/core/units/dwarves/Sentinel.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Champions among their fellow troops, the dwarven sentinels form the "
|
||
#| "bulwark of their battle lines. Leading a direct assault against a line "
|
||
#| "that they fortify, is often out of the question; it tends toward being "
|
||
#| "suicidal, rather than merely ineffectual. These dwarves are masters of "
|
||
#| "the melee, and can hold a patch of earth with the singleminded tenacity "
|
||
#| "of an oak."
|
||
msgid ""
|
||
"Champions among their fellow troops, the dwarven sentinels form the bulwark "
|
||
"of their battle lines. Leading a direct assault against a line that they "
|
||
"fortify, is often out of the question; it tends toward being suicidal, "
|
||
"rather than merely ineffectual. Equipped with the strongest of Knalgan "
|
||
"armor, these dwarves are masters of the melee and can hold a patch of earth "
|
||
"with the single-minded tenacity of an oak."
|
||
msgstr ""
|
||
"Заточници међу својим саборцима, патуљачки стражари сачињавају грудобран "
|
||
"својих борбених редова. Покренути непосредан јуриш против линије коју они "
|
||
"утврђују, углавном не долази у обзир; не да не би био делотворан, већ обично "
|
||
"и самоубилачки. Ови патуљци мајстори су блиске борбе, и могу држати парче "
|
||
"прашњавог поља необазирућом жилавошћу једног храста."
|
||
|
||
#. [unit_type]: id=Dwarvish Stalwart, race=dwarf
|
||
#: data/core/units/dwarves/Stalwart.cfg:4
|
||
msgid "Dwarvish Stalwart"
|
||
msgstr "патуљ-стамен"
|
||
|
||
#. [unit_type]: id=Dwarvish Steelclad, race=dwarf
|
||
#: data/core/units/dwarves/Steelclad.cfg:4
|
||
msgid "Dwarvish Steelclad"
|
||
msgstr "патуљ-гвозден"
|
||
|
||
#. [unit_type]: id=Dwarvish Steelclad, race=dwarf
|
||
#: data/core/units/dwarves/Steelclad.cfg:18
|
||
msgid ""
|
||
"Outfitted in the strongest plate and mail of Knalgan forges, the Steelclads "
|
||
"are the vanguard of dwarvish armies. They are renowned for their resilience "
|
||
"in the heat of battle, and their mastery of both battleaxe and warhammer "
|
||
"make them imposing foes indeed."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dwarvish Thunderer, race=dwarf
|
||
#: data/core/units/dwarves/Thunderer.cfg:4
|
||
msgid "Dwarvish Thunderer"
|
||
msgstr "патуљ-громовник"
|
||
|
||
#. [unit_type]: id=Dwarvish Thunderguard, race=dwarf
|
||
#: data/core/units/dwarves/Thunderguard.cfg:4
|
||
msgid "Dwarvish Thunderguard"
|
||
msgstr "патуљ-громогард"
|
||
|
||
#. [unit_type]: id=Dwarvish Thunderguard, race=dwarf
|
||
#: data/core/units/dwarves/Thunderguard.cfg:18
|
||
msgid ""
|
||
"The Dwarven Thunderguards are famed for their curious weaponry, these "
|
||
"strange staves of wood and iron that make a thunderous noise in their anger. "
|
||
"The machinations behind this weaponry are a mystery, a secret taken to the "
|
||
"grave by the dwarves of Knalga who wield them, and are assumed to have even "
|
||
"forged them. The most that is known are reports of dwarves pouring a strange "
|
||
"black dust into the mouth of their weapons, which some say is a food to fuel "
|
||
"the beast imprisoned within.\n"
|
||
"\n"
|
||
"Though a single shot from these ‘thundersticks’ can take several minutes to "
|
||
"prepare, the results are seen by the Dwarves as being well worth the wait."
|
||
msgstr ""
|
||
"Патуљачки громогарди на гласу су по свом необичном оружју, чудесним пречкама "
|
||
"од дрвета и гвожђа што громовито хуче у свом бесу. Устројства која покрећу "
|
||
"ово оружје непозната су, тајна коју са собом у гроб носе патуљци Кналге који "
|
||
"њима владају, и за које се претпоставља да су их чак сами исковали. Највише "
|
||
"што се зна су извештаји о патуљцима који сипају чудну црну прашину у уста "
|
||
"свог оружја, за коју неки кажу да је храна опакој звери у оружју заточеној.\n"
|
||
"\n"
|
||
"Иако може проћи неколико минута док се припреми само један хитац из "
|
||
"громоштапа, у очима патуљака његово дејство је сасвим достојно тог чекања."
|
||
|
||
#. [unit_type]: id=Dwarvish Ulfserker, race=dwarf
|
||
#: data/core/units/dwarves/Ulfserker.cfg:4
|
||
msgid "Dwarvish Ulfserker"
|
||
msgstr "патуљ-лудотрк"
|
||
|
||
#. [unit_type]: id=Elvish Archer, race=elf, gender=male,female
|
||
#: data/core/units/elves/Archer.cfg:4
|
||
msgid "Elvish Archer"
|
||
msgstr "вилин-стрелац"
|
||
|
||
#. [unit_type]: id=Elvish Archer, race=elf, gender=male,female
|
||
#: data/core/units/elves/Archer.cfg:19
|
||
msgid ""
|
||
"As primarily foragers and hunters, most elves learn to become proficient "
|
||
"archers from a young age. Besides being only a practical skill, archery is "
|
||
"also a common pastime and many competitions are held in sport for the "
|
||
"entertainment of spectators and participants alike. This ability is readily "
|
||
"turned to battle in times of war, where many elves will wield bows as their "
|
||
"weapons of choice. Though not as sturdy as their human or orc counterparts, "
|
||
"Elvish archers are still effective combatants, especially when fighting from "
|
||
"the safety of their forests."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/elves/Archer.cfg:80
|
||
msgid "female^Elvish Archer"
|
||
msgstr "вилин-стрелашица"
|
||
|
||
#. [unit_type]: id=Elvish Avenger, race=elf, gender=male,female
|
||
#: data/core/units/elves/Avenger.cfg:4
|
||
msgid "Elvish Avenger"
|
||
msgstr "вилин-осветник"
|
||
|
||
#. [unit_type]: id=Elvish Avenger, race=elf, gender=male,female
|
||
#: data/core/units/elves/Avenger.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The curious name of the elvish ‘Avengers’ comes from a tactic often "
|
||
#| "employed by these master rangers. The enemy is allowed to break through a "
|
||
#| "feint defense, and when the vulnerable troops behind the front line "
|
||
#| "follow, these archers break cover and attack, cutting the supply lines "
|
||
#| "and surrounding the enemy in one fell stroke.\n"
|
||
#| "\n"
|
||
#| "This has, at times, been interpreted as a form of vengeance for their "
|
||
#| "brethren lost earlier in the battle. Although not so base in design, it "
|
||
#| "is not at all inaccurate."
|
||
msgid ""
|
||
"The curious name of the Elvish ‘Avengers’ comes from a tactic often employed "
|
||
"by these master rangers. The enemy is allowed to break through a feint "
|
||
"defense and when the vulnerable troops behind the front line follow, these "
|
||
"archers break cover and attack, cutting supply lines and surrounding the "
|
||
"enemy in one fell stroke. This has, at times, been interpreted as a form of "
|
||
"vengeance for their brethren lost earlier in the battle. While not so base "
|
||
"in design, it is not at all inaccurate."
|
||
msgstr ""
|
||
"Чудноват назив вилењачких „осветника“ потиче од тактике коју ови мајстори "
|
||
"шумочувари често примењују. Непријатељу се допусти да пробије лажну одбрану, "
|
||
"и када пратећи пробој наиђу његове рањиве позадинске снаге, ови стрелци "
|
||
"искачу из заседе и нападају, одсецајући снабдевање непријатељу и "
|
||
"опкољавајући га једним ударом.\n"
|
||
"\n"
|
||
"Понекада се овакво понашање тумачи као облик освете за своју сабраћу "
|
||
"страдалу у ранијем току боја. Иако мотиви нису заиста тако исконски, ово "
|
||
"тумачење није ни сасвим нетачно."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/elves/Avenger.cfg:22
|
||
msgid ""
|
||
"Elvish Avengers are well-traveled and adept at traversing harsh terrains "
|
||
"like sand, water, and mountains."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/elves/Avenger.cfg:96
|
||
msgid "female^Elvish Avenger"
|
||
msgstr "вилин-осветница"
|
||
|
||
#. [unit_type]: id=Elvish Captain, race=elf
|
||
#: data/core/units/elves/Captain.cfg:4
|
||
msgid "Elvish Captain"
|
||
msgstr "вилин-капетан"
|
||
|
||
#. [unit_type]: id=Elvish Captain, race=elf
|
||
#: data/core/units/elves/Captain.cfg:25
|
||
msgid ""
|
||
"Elvish captains usually command patrols and garrisons that stand guard over "
|
||
"the vast forests in elvish territory. Unlike leaders from other races, they "
|
||
"are most proficient at navigating small skirmishes rather than large-scale "
|
||
"battles, and are especially skilled at defensive maneuvering. Captains "
|
||
"typically lead small units that remain together for extended periods of "
|
||
"time, allowing them to personally mentor and befriend their troops. They are "
|
||
"often observed to lead through camaraderie and amicability, but still "
|
||
"command great respect from their kin."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Champion, race=elf
|
||
#: data/core/units/elves/Champion.cfg:4
|
||
msgid "Elvish Champion"
|
||
msgstr "вилин-заточник"
|
||
|
||
#. [unit_type]: id=Elvish Champion, race=elf
|
||
#: data/core/units/elves/Champion.cfg:19
|
||
msgid ""
|
||
"Elves are typically peaceable by nature and most will attack only in "
|
||
"retaliation for some wrongdoing wrought upon them. However, there are some "
|
||
"elves who deliberately seek battle, purposeful or otherwise, for their own "
|
||
"enjoyment. Through constant combat, these warriors either learn to hone "
|
||
"their swordsmanship to a level far beyond most of their peers or perish in "
|
||
"the volatile frenzy of melee. Those capable of persisting eventually grow "
|
||
"skilled enough to wholly conquer the battlegrounds, becoming veritable "
|
||
"champions of war as they mercilessly cut through their foes. Having spent "
|
||
"their whole lives refining their prowess with the blade, these elves are "
|
||
"exceptionally dangerous and should never be underestimated."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Druid, race=elf, gender=female
|
||
#: data/core/units/elves/Druid.cfg:4
|
||
msgid "female^Elvish Druid"
|
||
msgstr "вилин-друидка"
|
||
|
||
#. [unit_type]: id=Elvish Druid, race=elf, gender=female
|
||
#: data/core/units/elves/Druid.cfg:19
|
||
msgid ""
|
||
"Some elves choose to deepen their connection to the corporeal world, thereby "
|
||
"enhancing their already potent abilities to foster and manipulate natural "
|
||
"energies. Perhaps the most notable effect of these druids’ magic is the "
|
||
"marked sense of motion in the deep woodlands that they preserve. Outsiders "
|
||
"wandering through Elven woods often speak of entangling roots and vines, "
|
||
"moving nearly as fast as a warrior’s marching pace, or the creaking shamble "
|
||
"of ancient trees, lumbering across entire camps in just a single night. The "
|
||
"forest and the earth become almost like a connected entity, something that "
|
||
"lives and breathes like a single massive organism. As it flourishes under "
|
||
"the druids’ careful tending, the forest kindles their magics in turn, "
|
||
"symbiotically enhancing the already potent powers that these elves possess."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/elves/Druid.cfg:35 data/core/units/elves/Lady.cfg:27
|
||
#: data/core/units/elves/Shyde.cfg:42
|
||
msgid "ensnare"
|
||
msgstr "клопка"
|
||
|
||
#. [unit_type]: id=Elvish Enchantress, race=elf, gender=female
|
||
#: data/core/units/elves/Enchantress.cfg:4
|
||
msgid "female^Elvish Enchantress"
|
||
msgstr "вилин-опсенарка"
|
||
|
||
#. [unit_type]: id=Elvish Enchantress, race=elf, gender=female
|
||
#: data/core/units/elves/Enchantress.cfg:19
|
||
msgid ""
|
||
"In the context of Elven magic, the notion of enchanting is a little bit "
|
||
"misleading since it almost always refers to manipulation of an object’s "
|
||
"essence for the purpose of divination or insight. A favorite among the "
|
||
"corresponding enchantresses is imbuing their natural surroundings with the "
|
||
"breath of the arcane, yielding secret groves that exist at the juncture "
|
||
"between the corporeal and ethereal worlds. These mysterious domains are kept "
|
||
"by their equally enigmatic caretakers, who mostly keep to themselves away "
|
||
"from prying eyes. Though rather reserved and unsociable, these elves are "
|
||
"well-regarded by most of their kin and sometimes called upon for guidance "
|
||
"especially in unusual or peculiar matters."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/elves/Enchantress.cfg:36 data/core/units/elves/Shaman.cfg:42
|
||
#: data/core/units/elves/Sorceress.cfg:36
|
||
#: data/core/units/monsters/Caribe_Hunter.cfg:124
|
||
#: data/core/units/wose/Wose_Shaman.cfg:43
|
||
msgid "entangle"
|
||
msgstr "уплитање"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/core/units/elves/Enchantress.cfg:47
|
||
#: data/core/units/elves/High_Lord.cfg:56 data/core/units/elves/Lord.cfg:35
|
||
#: data/core/units/elves/Sorceress.cfg:47 data/core/units/elves/Sylph.cfg:53
|
||
msgid "faerie fire"
|
||
msgstr "вилин-ватра"
|
||
|
||
#. [unit_type]: id=Elvish Fighter, race=elf
|
||
#: data/core/units/elves/Fighter.cfg:4
|
||
msgid "Elvish Fighter"
|
||
msgstr "вилин-борац"
|
||
|
||
#. [unit_type]: id=Elvish Fighter, race=elf
|
||
#: data/core/units/elves/Fighter.cfg:18
|
||
msgid ""
|
||
"Among elves, swordplay is most commonly practiced by rangers and border "
|
||
"patrols, who serve primarily as guardians of the forests and more "
|
||
"occasionally as small squads for intrusions into other territories. Elvish "
|
||
"swordsmanship is known for its emphasis on swift, agile strikes, generating "
|
||
"less power than human or orcish warriors, but also leaving less time to "
|
||
"react and counter. Most elves can learn the basics of swordplay relatively "
|
||
"quickly and will readily pick up the blade when confronted with battle."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Hero, race=elf
|
||
#: data/core/units/elves/Hero.cfg:4
|
||
msgid "Elvish Hero"
|
||
msgstr "вилин-јунак"
|
||
|
||
#. [unit_type]: id=Elvish Hero, race=elf
|
||
#: data/core/units/elves/Hero.cfg:18
|
||
msgid ""
|
||
"Accomplished Elvish warriors are sometimes called ‘Sárcan’, roughly meaning "
|
||
"‘one who has sacrificed in defense’ or ‘one transfigured by experience’. "
|
||
"Often translated to ‘Elvish Heroes’ in the human tongue, this name does "
|
||
"indicate some level of prestige, but is not meant to glorify the position. "
|
||
"Elvish Heroes are those who have survived numerous wars and outlived many of "
|
||
"their friends who fell in prior battles. Often among the few lone survivors "
|
||
"of the battlefield, these battle-hardened soldiers are privy to the numerous "
|
||
"atrocities of war — orcs and humans burning and razing their homes in the "
|
||
"forests, dwarves pillaging precious artifacts from the fallen, necromancers "
|
||
"raising their own comrades to fight against them, or even their own kind "
|
||
"slaughtering innocents without care or mercy. While the Elves realize the "
|
||
"necessity of military strength and honor the ‘Sárcanet’ as heroes for their "
|
||
"service, such a status is not one often sought after by the majority of "
|
||
"Elvenkind."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish High Lord, race=elf
|
||
#: data/core/units/elves/High_Lord.cfg:4
|
||
msgid "Elvish High Lord"
|
||
msgstr "вилин-надгосподар"
|
||
|
||
#. [unit_type]: id=Elvish High Lord, race=elf
|
||
#: data/core/units/elves/High_Lord.cfg:18
|
||
msgid ""
|
||
"While the duality of Elven magic manifests itself most strongly in the split "
|
||
"paths between the corporeal and arcane worlds, the same dichotomy is "
|
||
"reflected in the ranks of Elven nobility. In part due to their use of faerie "
|
||
"fire, most lords find themselves strongly aligned with enchantresses, thus "
|
||
"associating themselves with the aspects of insight and destruction. Though "
|
||
"not the same thing as wisdom, a lord’s intuition is usually to be respected, "
|
||
"and his wrath, feared. This only grows more true with age, as time brings "
|
||
"acuity to the elf’s mind and senses.\n"
|
||
"\n"
|
||
"Outsiders’ notions that an upper class of ‘High Lords’ exists is usually a "
|
||
"fallacy resulting from the great disparity in both perception and power that "
|
||
"these experienced elves possess. In actuality, the hierarchy of Elvish rule "
|
||
"differs between enclaves and situationally between times of peace and war. "
|
||
"The only thing that can be said for certain is that the acumen of these "
|
||
"lords is invaluable for maintaining the prosperity of Elvish rule, whether "
|
||
"or not they sit at the top of the chain of command."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Lady, gender=female, race=elf
|
||
#: data/core/units/elves/Lady.cfg:4
|
||
msgid "female^Elvish Lady"
|
||
msgstr "вилин-госпа"
|
||
|
||
#. [unit_type]: id=Elvish Lady, gender=female, race=elf
|
||
#: data/core/units/elves/Lady.cfg:20
|
||
msgid ""
|
||
"Usually strongly connected with the earthly aspect of Elven magic, noble "
|
||
"ladies of the elvish enclaves are associated with wisdom and preservation. "
|
||
"As those entrusted with maintaining many of the more venerated Elvish "
|
||
"traditions, they play a large role in safeguarding the tranquility and "
|
||
"natural wonder of their renowned forest sanctuaries. Unlike their "
|
||
"counterparts in the lords, many of whom gain great individual insight "
|
||
"through their use of arcane magic, most ladies spread their power throughout "
|
||
"the societal orders that they guide, often at some cost to their own "
|
||
"personal abilities. For this reason, they serve most often as diplomats and "
|
||
"peacekeepers, holding high authority during times of amity and taking a "
|
||
"lesser role in times of war."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Lord, race=elf
|
||
#: data/core/units/elves/Lord.cfg:4
|
||
msgid "Elvish Lord"
|
||
msgstr "вилин-господар"
|
||
|
||
#. [unit_type]: id=Elvish Lord, race=elf
|
||
#: data/core/units/elves/Lord.cfg:18
|
||
msgid ""
|
||
"Succession among the Elvish nobility is a complex process that varies "
|
||
"somewhat between the different enclaves of Elvenkind. Typically, the future "
|
||
"leaders of the elves are tasked with governing the three-fold aspects of "
|
||
"Elvish society: warriors and rangers who defend the forests, peaceable "
|
||
"civilians who shy away from combat altogether, and the collective group of "
|
||
"healers and mystics who study the art of faerie magic. Being able to "
|
||
"reconcile the differences between these factions and effectively lead their "
|
||
"people requires considerable personal merit and a deep insight into elves of "
|
||
"all kinds. To this end, lords are typically the only male elves who are "
|
||
"allowed to learn any amount of faerie magic, which is traditionally taught "
|
||
"solely to female shamans.\n"
|
||
"\n"
|
||
"Though some enclaves, such as the northern Lintanir grove, maintain their "
|
||
"nobility via bloodline, others such as the mighty Wesmere elves elect new "
|
||
"lords on each new generation. In either case, the nobles’ position is rarely "
|
||
"an absolute one, and they are expected to lead more by diplomacy and wisdom "
|
||
"rather than force."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Marksman, race=elf, gender=male,female
|
||
#: data/core/units/elves/Marksman.cfg:4
|
||
msgid "Elvish Marksman"
|
||
msgstr "вилин-оштроок"
|
||
|
||
#. [unit_type]: id=Elvish Marksman, race=elf, gender=male,female
|
||
#: data/core/units/elves/Marksman.cfg:19
|
||
msgid ""
|
||
"Elves have an intimate connection to the world of faerie, which innately "
|
||
"imbues them with highly acute senses and incredibly keen vision. This, "
|
||
"combined with years of hunting in the deep forests, contributes greatly to "
|
||
"the elves’ mastery of the bow. An elf practiced at marksmanship is capable "
|
||
"of hitting a pinhole-sized target from dozens of paces away and can shoot "
|
||
"quickly and precisely enough to split falling branches in midair. Of course, "
|
||
"training the body to keep up with the eyes is no easy feat, and realizing "
|
||
"this prodigious skill does come with the cost of weakness in close quarters."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/elves/Marksman.cfg:38
|
||
#: data/core/units/elves/Sharpshooter.cfg:33
|
||
#: data/core/units/humans/Loyalist_Longbowman.cfg:34
|
||
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:34
|
||
msgid "longbow"
|
||
msgstr "дуги лук"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/elves/Marksman.cfg:89
|
||
msgid "female^Elvish Marksman"
|
||
msgstr "вилин-оштроок"
|
||
|
||
#. [unit_type]: id=Elvish Marshal, race=elf
|
||
#: data/core/units/elves/Marshal.cfg:4
|
||
msgid "Elvish Marshal"
|
||
msgstr "вилин-маршал"
|
||
|
||
#. [unit_type]: id=Elvish Marshal, race=elf
|
||
#: data/core/units/elves/Marshal.cfg:26
|
||
msgid ""
|
||
"Elves are not often the instigators of open war, but will not shy away when "
|
||
"the time comes to do battle. To this end, they maintain a small number of "
|
||
"strategically-minded marshals at all times. Selected from the most talented "
|
||
"patrol captains, these commanders undergo extensive training in various "
|
||
"military styles, including those of the humans and orcs. They are "
|
||
"unorthodox, but brilliant strategists who excel at breaking down large "
|
||
"battlefronts into smaller skirmishes, transforming ordinary campaigns into "
|
||
"dispersed guerrilla warfare. Engaging elves in their own homes is a daunting "
|
||
"task for any invasion force, precisely because of the skillful maneuvering "
|
||
"of the marshals who are entrusted with the protection of their people."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Outrider, race=elf
|
||
#: data/core/units/elves/Outrider.cfg:4
|
||
msgid "Elvish Outrider"
|
||
msgstr "вилин-надјахач"
|
||
|
||
#. [unit_type]: id=Elvish Outrider, race=elf
|
||
#: data/core/units/elves/Outrider.cfg:19
|
||
msgid ""
|
||
"There once was an elf by the name of Beirand, who set out on a journey to a "
|
||
"distant land.\n"
|
||
"Thirteen days he rode, no rest did he take, ‘til a nymph’s abode he entered, "
|
||
"‘side a lake.\n"
|
||
"“Look there, Narya!” Came a cry of glee, “Do thee spy that yonder apple "
|
||
"tree?”\n"
|
||
"The response, a neigh, she jumped with delight, then off she skipped in a "
|
||
"canter spright.\n"
|
||
"Not a moment passed ‘ere a gusting blast, blew all around, an airy voice "
|
||
"cast:\n"
|
||
"“Hold there, thee elf, this grove is mine — no fruit shall I yield you, nor "
|
||
"your equine.”\n"
|
||
"Next came the reply, “Please grant us respite. Long have we travel’d; surely "
|
||
"see thee our plight!”\n"
|
||
"“Fatigue, I perceive, that is your case, but to earn my grace, let’s have a "
|
||
"race.”\n"
|
||
"To this, the rider did consent, and toward the tree, then off they went.\n"
|
||
"A howl, a rush, a flying gale, the wind left the rider back on its tail.\n"
|
||
"But in a flashing streak, a gallop sleek, horse and rider past the wind did "
|
||
"barely squeak.\n"
|
||
"In augmented time, back and forth they sped, ‘til at last, fleet elf arrived "
|
||
"ahead.\n"
|
||
"“Well done,” spake the spirit, as she blew in, “my grace I shall grant thee "
|
||
"and all of your kin.”\n"
|
||
"Beirand and Narya thus took their leave, bearing evermore, the nymph’s "
|
||
"reprieve.\n"
|
||
"\n"
|
||
"The truth of this tale, one can only surmise, but doubtless, Outriders the "
|
||
"fastest do comprise."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Ranger, race=elf, gender=male,female
|
||
#: data/core/units/elves/Ranger.cfg:3
|
||
msgid "Elvish Ranger"
|
||
msgstr "вилин-шумочувар"
|
||
|
||
#. [unit_type]: id=Elvish Ranger, race=elf, gender=male,female
|
||
#: data/core/units/elves/Ranger.cfg:19
|
||
msgid ""
|
||
"The silent watchers of the forests, Elvish rangers are masters of stealth "
|
||
"and reconnaissance. Many are explorers and loners, preferring to wander "
|
||
"through the towering trees sheltering the natural beauty of their homes, of "
|
||
"which they are fiercely protective. While they possess considerable skill in "
|
||
"both blade and bow, these archers are less adept at fighting other warriors "
|
||
"on even terms, preferring instead to ambush their enemies from the shadows "
|
||
"in the woods. A surprise attack from rangers can cripple a force many times "
|
||
"their size and will often compel attacking armies to withdraw rather than "
|
||
"risk a game of prolonged guerrilla warfare in the forests."
|
||
msgstr ""
|
||
|
||
#. [special_note]
|
||
#: data/core/units/elves/Ranger.cfg:21
|
||
msgid ""
|
||
"Elvish Rangers are well-traveled and adept at traversing harsh terrains like "
|
||
"sand, water, and mountains."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/elves/Ranger.cfg:95
|
||
msgid "female^Elvish Ranger"
|
||
msgstr "вилин-шумочуварка"
|
||
|
||
#. [unit_type]: id=Elvish Rider, race=elf
|
||
#: data/core/units/elves/Rider.cfg:4
|
||
msgid "Elvish Rider"
|
||
msgstr "вилин-јахач"
|
||
|
||
#. [unit_type]: id=Elvish Rider, race=elf
|
||
#: data/core/units/elves/Rider.cfg:21
|
||
msgid ""
|
||
"The prevalence of guerrilla tactics in Elven strategy results in great "
|
||
"emphasis on maintaining highly mobile units capable of fighting on an "
|
||
"adaptable battlefront. This style of warfare requires rapid communication "
|
||
"between small skirmish groups and the ability to quickly transfer troops "
|
||
"between combat zones. Experienced Elvish riders know this well and thus "
|
||
"devote most of their time to improving their horsemanship rather than their "
|
||
"individual fighting skills. The speed at which they travel through the "
|
||
"forest would be suicidal for any other cavalry, and they are tenacious "
|
||
"enough to ride for as much as two or three days at a time without resting. "
|
||
"While the intelligence and communication these horsemen provide is "
|
||
"invaluable, the lack of combat prowess and front line engagement means that "
|
||
"these riders are the oft unsung heroes of war, left supporting their "
|
||
"brethren from the back lines."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Scout, race=elf
|
||
#: data/core/units/elves/Scout.cfg:4
|
||
msgid "Elvish Scout"
|
||
msgstr "вилин-извиђач"
|
||
|
||
#. [unit_type]: id=Elvish Scout, race=elf
|
||
#: data/core/units/elves/Scout.cfg:21
|
||
msgid ""
|
||
"Although the equines bred by the wood elves are much faster and more agile "
|
||
"than regular horses, they tend to be quite a bit harder to master. It takes "
|
||
"many years to train these fickle ponies, but once tamed, they are among the "
|
||
"most devoted mounts. These unique horses allow Elvish horsemen to outpace "
|
||
"most other cavalry on open ground and even ride through thick forests at "
|
||
"full gallop. Though these riders possess some skill in wielding swords and "
|
||
"bows, their greatest effectiveness lies in their ability to scout and "
|
||
"outmaneuver enemy forces. Elvish scouts are most often used as messengers or "
|
||
"support units and are adept at quickly transferring information between "
|
||
"patrols, whom they also reinforce when necessary."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Shaman, race=elf, gender=female
|
||
#: data/core/units/elves/Shaman.cfg:4
|
||
msgid "female^Elvish Shaman"
|
||
msgstr "вилин-врачарка"
|
||
|
||
#. [unit_type]: id=Elvish Shaman, race=elf, gender=female
|
||
#: data/core/units/elves/Shaman.cfg:19
|
||
msgid ""
|
||
"With a little training, an elf’s inherent affinity with the natural world "
|
||
"can be channeled into a material magic that affects the physical plane. "
|
||
"Shamans of this discipline most often use their skills to tend to the nature "
|
||
"that connects them to their powers, resulting in the unusually lush and "
|
||
"verdant forests surrounding their homes. The same magic lends itself to "
|
||
"remarkable and well-renowned capabilities in the healing arts. Devoutly "
|
||
"peaceful by nature, these shamans rarely engage in combat, instead using "
|
||
"their magic to command the earth itself to hinder or pacify their enemies."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Sharpshooter, race=elf, gender=male,female
|
||
#: data/core/units/elves/Sharpshooter.cfg:4
|
||
msgid "Elvish Sharpshooter"
|
||
msgstr "вилин-далекометаш"
|
||
|
||
#. [unit_type]: id=Elvish Sharpshooter, race=elf, gender=male,female
|
||
#: data/core/units/elves/Sharpshooter.cfg:20
|
||
msgid ""
|
||
"Though not a formal title, ‘Sharpshooter’ is the epithet given to the most "
|
||
"gifted Elvish marksmen. These expert archers are capable of feats that, even "
|
||
"by Elven standards, border on miraculous — they have the precision to split "
|
||
"incoming arrows midair and can loose a second arrow before the first hits, "
|
||
"all while maintaining enough power to damage full plate armor. A single "
|
||
"volley of their arrows is enough to bring down a knight on horseback, and "
|
||
"even heavily-armored infantry will survive few additional shots. The "
|
||
"sharpshooters of the elves have honed their art to its highest form and are "
|
||
"the undisputed masters of archery."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/elves/Sharpshooter.cfg:81
|
||
msgid "female^Elvish Sharpshooter"
|
||
msgstr "вилин-далекометашица"
|
||
|
||
#. [unit_type]: id=Elvish Shyde, race=elf, gender=female
|
||
#: data/core/units/elves/Shyde.cfg:22
|
||
msgid ""
|
||
"As an elf maiden entwines herself more and more with nature, the essence of "
|
||
"earth begins to transform her body. The butterfly wings that sprout on the "
|
||
"back of a Shyde are a direct manifestation of her connection to the faerie, "
|
||
"granting her their characteristic ethereal aura of both serenity and fear. "
|
||
"Shydes are masters of the mundane, guided by a power which is little "
|
||
"understood, yet greatly respected by others of their kind. Often mistaken "
|
||
"for true faerie or ‘forest spirits’, these stewards of the forests epitomize "
|
||
"their people’s mysterious connection with the natural order."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/elves/Shyde.cfg:29 data/core/units/elves/Sylph.cfg:28
|
||
msgid "faerie touch"
|
||
msgstr "вилин-додир"
|
||
|
||
#. [unit_type]: id=Elvish Sorceress, race=elf, gender=female
|
||
#: data/core/units/elves/Sorceress.cfg:4
|
||
msgid "female^Elvish Sorceress"
|
||
msgstr "вилин-чаробница"
|
||
|
||
#. [unit_type]: id=Elvish Sorceress, race=elf, gender=female
|
||
#: data/core/units/elves/Sorceress.cfg:19
|
||
msgid ""
|
||
"Elven magic most commonly diverges among two paths — manipulation of the "
|
||
"natural, or corporeal world, and divination into the arcane plane. The "
|
||
"latter, as a power that is difficult to control and ill-understood even by "
|
||
"most of its practitioners, is not often sought after by the Elves. Wielders "
|
||
"of the arcane face significant risk in studying the volatile nature of their "
|
||
"discipline and quickly learn to respect the disruptive power of their craft. "
|
||
"This destructive nature most commonly manifests itself as gouts of ‘faerie "
|
||
"fire’, which is among the most readily mastered skills for an Elvish "
|
||
"sorceress. While a rather superficial application of this art, the Elves "
|
||
"nonetheless hold the arcane flame in high regard and are careful to utilize "
|
||
"it with judicious caution."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elvish Sylph, race=elf, gender=female
|
||
#: data/core/units/elves/Sylph.cfg:4
|
||
msgid "female^Elvish Sylph"
|
||
msgstr "вилин-силфа"
|
||
|
||
#. [unit_type]: id=Elvish Sylph, race=elf, gender=female
|
||
#: data/core/units/elves/Sylph.cfg:21
|
||
msgid ""
|
||
"Tremendously powerful in unfathomable ways, the sage-like Sylphs are masters "
|
||
"of manipulating the bridge between the mundane and arcane worlds. Long years "
|
||
"spent peering into the ethereal realm have eroded the ability of these elves "
|
||
"to view the physical world; in return, they are granted an abstract sight, "
|
||
"gaining the ability to view one or even several different aspects of "
|
||
"reality’s essence. Like the many shards of a broken mirror, the myriad "
|
||
"fractures of the material world reflect the light of the arcane through its "
|
||
"many different facets. Careful practice allows one to follow these strands "
|
||
"of light from pane to pane, observing how the outcome of physical reality "
|
||
"evolves with each choice made of free will. While direct weaving of the "
|
||
"connecting fabric is usually impossible to achieve, indirect manipulation is "
|
||
"feasible by machination in the corporeal plane where the reflection of the "
|
||
"arcane plane is strongest. The ability of a Sylph to locate these "
|
||
"‘reflection pools’ and steer them is one of her greatest — and most feared — "
|
||
"abilities."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/elves/Sylph.cfg:41
|
||
msgid "gossamer"
|
||
msgstr "копрена"
|
||
|
||
#. [unit_type]: id=Fog Clearer, race=monster
|
||
#: data/core/units/fake/Fog_Clearer.cfg:13
|
||
msgid "dummy_unit^Fog Clearer"
|
||
msgstr "развејавач магле"
|
||
|
||
#. [unit_type]: id=Direwolf Rider, race=wolf
|
||
#: data/core/units/goblins/Direwolf_Rider.cfg:4
|
||
msgid "Direwolf Rider"
|
||
msgstr "грозоседлаш"
|
||
|
||
#. [unit_type]: id=Direwolf Rider, race=wolf
|
||
#: data/core/units/goblins/Direwolf_Rider.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "‘Dire wolves’ differ from the common variety only in size and color. They "
|
||
#| "typically stand taller than a horse at the shoulder, and have an appetite "
|
||
#| "to match. Only a madman would willingly encounter them; but goblins, at "
|
||
#| "great cost to themselves, have managed to tame and ride them.\n"
|
||
#| "\n"
|
||
#| "The claws of a wolf are not generally regarded as being the more "
|
||
#| "dangerous parts, but on a beast this large, they are thicker and longer "
|
||
#| "than iron nails. Their riders smear a poison on the front set, not unlike "
|
||
#| "that used by the orcish assassins, making a swipe from these beasts’ paws "
|
||
#| "into a most deadly stroke."
|
||
msgid ""
|
||
"While the ferocity and danger of direwolves makes them somewhat of an omen "
|
||
"to most, the diminutive goblins have an unusual bond with these savage "
|
||
"creatures. While it is beyond the abilities of goblins to tame these beasts, "
|
||
"a certain amount of respect can be achieved between the two if a daring "
|
||
"goblin chooses to live among the wolves and care for a pup from a young age. "
|
||
"Having recognized said goblin as one of their own, a direwolf may then "
|
||
"permit the goblin to ride it.\n"
|
||
"\n"
|
||
"The claws of a wolf are not generally regarded as being the more dangerous "
|
||
"parts, but on a beast this large, they are thicker and longer than iron "
|
||
"nails. Their riders smear a poison on the front set, not unlike that used by "
|
||
"the orcish assassins, making a swipe from these beasts’ paws into a most "
|
||
"deadly stroke."
|
||
msgstr ""
|
||
"„Грозовукови“ разликују се од баштенског накота само по величини и боји. "
|
||
"Обично су у раменима виши од коња, и имају томе одговарајући апетит. Само би "
|
||
"се лудак могао својевољно сусрести са једним; али гоблини, уз велики данак, "
|
||
"успели су да их укроте и упрегну.\n"
|
||
"\n"
|
||
"Канџе вука се обично не сматрају његовим опаснијим поседом, али код звери "
|
||
"овако велике, дебље су и дуже од гвоздених чавла. На предњи пар, њихови "
|
||
"јахачи им мажу отров, не много различит од оног који користе орковске убице, "
|
||
"чинећи замах шапе ових звери изузетно смртоносним потезом."
|
||
|
||
#. [unit_type]: id=Goblin Impaler, race=goblin
|
||
#: data/core/units/goblins/Impaler.cfg:4
|
||
msgid "Goblin Impaler"
|
||
msgstr "гобли-набијач"
|
||
|
||
#. [unit_type]: id=Goblin Impaler, race=goblin
|
||
#: data/core/units/goblins/Impaler.cfg:19
|
||
msgid ""
|
||
"Goblins are used by the orcs as skirmishers to disrupt the enemy’s battle "
|
||
"line. Those who manage to survive their first few battles equip themselves "
|
||
"with a long spear to compensate for their short reach, and better armor to "
|
||
"guard their diminutive frames."
|
||
msgstr ""
|
||
"Оркови користе гоблине као потрошно месо за предње линије својих "
|
||
"непријатеља. Гоблини који некако успеју да преживе прве бојеве, опремају се "
|
||
"дугим копљем које им помаже да надокнаде свој кратак дохват, и бољим оклопом "
|
||
"да заклоне своју ситну грађу."
|
||
|
||
#. [unit_type]: id=Goblin Knight, race=wolf
|
||
#: data/core/units/goblins/Knight.cfg:4
|
||
msgid "Goblin Knight"
|
||
msgstr "гобли-витез"
|
||
|
||
#. [unit_type]: id=Goblin Knight, race=wolf
|
||
#: data/core/units/goblins/Knight.cfg:18
|
||
msgid ""
|
||
"Battle experience strengthens not only the combat prowess of both mount and "
|
||
"rider, but also heartens the bond between them. While a human knight may "
|
||
"ride different steeds into battle, a ‘goblin knight’ refers to goblin and "
|
||
"wolf together as a single unit, fiercely loyal to one another almost to a "
|
||
"fault.\n"
|
||
"\n"
|
||
"Among orcs, the riders are treated as a class above goblins, even when "
|
||
"separated from their mount. Orcish grunts, while feeling themselves superior "
|
||
"to goblins, recognize that picking a fight with the rider is also picking a "
|
||
"fight with jaws that strike faster than a sword, and almost as hard."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Goblin Pillager, race=wolf
|
||
#: data/core/units/goblins/Pillager.cfg:4
|
||
msgid "Goblin Pillager"
|
||
msgstr "гобли-пљачкаш"
|
||
|
||
#. [unit_type]: id=Goblin Pillager, race=wolf
|
||
#: data/core/units/goblins/Pillager.cfg:18
|
||
msgid ""
|
||
"Some Goblins train their wolves to overcome their fear of fire. In raids, "
|
||
"these goblins take a supporting role; they will torch the homes and crops of "
|
||
"their foes, and also carry nets to wreak havoc against those attempting to "
|
||
"rally for defense or reprisal."
|
||
msgstr ""
|
||
"Неки гоблини вежбају своје вукове да превазиђу урођени страх од ватре. У "
|
||
"походима, ови гоблини имају улогу подршке; палиће домове и летину својих "
|
||
"противника, и носити мреже за уношење пометње међу оне који покушају да "
|
||
"збију редове за одбрану или одмазду."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/goblins/Pillager.cfg:50
|
||
#: data/core/units/merfolk/Entangler.cfg:34
|
||
#: data/core/units/merfolk/Netcaster.cfg:33
|
||
msgid "net"
|
||
msgstr "мрежа"
|
||
|
||
#. [unit_type]: id=Goblin Rouser, race=goblin
|
||
#: data/core/units/goblins/Rouser.cfg:4
|
||
msgid "Goblin Rouser"
|
||
msgstr "гобли-подстрекач"
|
||
|
||
#. [unit_type]: id=Goblin Rouser, race=goblin
|
||
#: data/core/units/goblins/Rouser.cfg:19
|
||
msgid ""
|
||
"Standard-bearers are an oddity amongst goblins. A goblin who has survived "
|
||
"enough battles to be considered a veteran is rare enough, and it is rarer "
|
||
"still for the other goblins to recognize and respect his veteran status. "
|
||
"Nonetheless, a rouser’s frenzied goading effectively steels the less veteran "
|
||
"fighters to strive harder and longer before they die."
|
||
msgstr ""
|
||
"Носиоци барјака су необичан призор међу гоблинима. Гоблин који је преживео "
|
||
"довољно битака да се може сматрати ветераном права је реткост, а још је ређе "
|
||
"да му други гоблини признају и поштују ветерански статус. Па ипак, "
|
||
"подстрекачево гневно уњкање покреће млађе борце да се упињу јаче и дуже пре "
|
||
"него што страдају."
|
||
|
||
#. [unit_type]: id=Goblin Spearman, race=goblin
|
||
#: data/core/units/goblins/Spearman.cfg:4
|
||
msgid "Goblin Spearman"
|
||
msgstr "гобли-копљаник"
|
||
|
||
#. [unit_type]: id=Goblin Spearman, race=goblin
|
||
#: data/core/units/goblins/Spearman.cfg:17
|
||
msgid ""
|
||
"In any race, there are always those rare individuals who, by stroke of bad "
|
||
"luck, are born much smaller and weaker than the rest of their kind. For "
|
||
"Orcs, however, such occurrences are extraordinarily common, with there "
|
||
"usually being several runts born in each litter. Known as ‘Goblins’, these "
|
||
"sickly creatures nearly always live short, brutal lives, most used merely as "
|
||
"fodder against an enemy of their larger siblings’ choosing while equipped "
|
||
"with only the crudest of spears."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wolf Rider, race=wolf
|
||
#: data/core/units/goblins/Wolf_Rider.cfg:4
|
||
msgid "Wolf Rider"
|
||
msgstr "вукоседлаш"
|
||
|
||
#. [unit_type]: id=Wolf Rider, race=wolf
|
||
#: data/core/units/goblins/Wolf_Rider.cfg:30
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No one is quite sure how the practice of taming and riding wolves came "
|
||
#| "into being, but the advantages of it for a goblin are obvious. Goblins "
|
||
#| "are smaller and much weaker than their orcish kin, and are often tasked "
|
||
#| "to the most dangerous and unwanted parts of a fight. Any who can manage "
|
||
#| "to win themselves a mount have a much safer, and daresay, more amusing "
|
||
#| "role in combat.\n"
|
||
#| "\n"
|
||
#| "Wolves, likely, could never support the weight of a man in plate, but a "
|
||
#| "goblin in leather armor is a simple load to bear. Quite unlike horses, "
|
||
#| "these mounts have a rather easy time traversing the mountains, though "
|
||
#| "water and woods will still slow them down."
|
||
msgid ""
|
||
"No one is quite sure how the practice of taming and riding wolves came into "
|
||
"being, but the advantages of it for a goblin are obvious. Goblins are much "
|
||
"smaller and weaker than their orcish kin and are often sent to the most "
|
||
"dangerous and unwanted parts of a fight. Any who manage to tame a mount have "
|
||
"a much safer role in combat.\n"
|
||
"\n"
|
||
"Though few wolves could even stand with the weight of a true orc on their "
|
||
"back, a goblin is quite within many wolves’ ability to carry swiftly. Unlike "
|
||
"horses, these mounts have a rather easy time traversing the mountains, "
|
||
"though water and woods will still slow them down."
|
||
msgstr ""
|
||
"Нико није сасвим сигуран како је постао обичај кроћења и јахања вукова, али "
|
||
"је предност тога за једног гоблина очита. Гоблинима, будући мањим и много "
|
||
"слабијим од својих пунокрвних сународника оркова, често се задају "
|
||
"најопасније и најнежељеније улоге у боју. Стога, сваки гоблин који успе себи "
|
||
"да осигура седло има много безбеднију, и зашто не рећи, забавнију улогу у "
|
||
"борби.\n"
|
||
"\n"
|
||
"Вукови, с друге стране, никако не би могли издржати тежину човека у бојном "
|
||
"оклопу, али гоблина у кожном оклопу већ могу лако изнети. За разлику од "
|
||
"коња, лако им је да газе планинским тереном, али ће их вода и шума једнако "
|
||
"успоравати."
|
||
|
||
#. [unit_type]: id=Gryphon, race=gryphon
|
||
#: data/core/units/gryphons/Gryphon.cfg:4
|
||
msgid "Gryphon"
|
||
msgstr "грифон"
|
||
|
||
#. [unit_type]: id=Gryphon, race=gryphon
|
||
#: data/core/units/gryphons/Gryphon.cfg:18
|
||
msgid ""
|
||
"These majestic and powerful creatures are masters of the sky. Gryphons are "
|
||
"both dangerous and wary of other intelligent creatures, and thus should not "
|
||
"be disturbed without a good reason."
|
||
msgstr ""
|
||
"Ова величанствена и моћна створења господаре небом. Грифони су и опасни и "
|
||
"обазриви према другим мислећим створењима, и стога их не треба узнемиравати "
|
||
"без доброг разлога."
|
||
|
||
#. [unit_type]: id=Gryphon Master, race=gryphon
|
||
#: data/core/units/gryphons/Gryphon_Master.cfg:4
|
||
msgid "Gryphon Master"
|
||
msgstr "грифо-мајстор"
|
||
|
||
#. [unit_type]: id=Gryphon Master, race=gryphon
|
||
#: data/core/units/gryphons/Gryphon_Master.cfg:18
|
||
msgid ""
|
||
"Gryphon Masters have long experience flying the Gryphons, which have become "
|
||
"an extension of themselves. This special relationship makes the heart of the "
|
||
"earth-bound tremble, for these mighty birds of prey may strike from anywhere."
|
||
msgstr ""
|
||
"Грифонски мајстори имају дуго искуство у летењу грифонима, који су им "
|
||
"постали духовни продужетак. Овај посебан однос међу њима чини да се тресу "
|
||
"срца оних везаних за земљу, јер моћна грабљивица може ударити изненада и "
|
||
"ниоткуд."
|
||
|
||
#. [unit_type]: id=Gryphon Rider, race=gryphon
|
||
#: data/core/units/gryphons/Gryphon_Rider.cfg:4
|
||
msgid "Gryphon Rider"
|
||
msgstr "грифо-јахач"
|
||
|
||
#. [unit_type]: id=Gryphon Rider, race=gryphon
|
||
#: data/core/units/gryphons/Gryphon_Rider.cfg:17
|
||
msgid ""
|
||
"Only a few are able to bond with the mighty Gryphons. Those who do may "
|
||
"become Gryphon Riders, and discover the world of the skies upon the backs of "
|
||
"these flying beasts."
|
||
msgstr ""
|
||
"Само неколицина способна је да се сјати са моћним грифонима. Они који "
|
||
"успеју, постају грифонски јахачи, и откривају царство неба на леђима тих "
|
||
"летећих звери."
|
||
|
||
#. [unit_type]: id=Grand Knight, race=human
|
||
#: data/core/units/humans/Horse_Grand_Knight.cfg:4
|
||
msgid "Grand Knight"
|
||
msgstr "велевитез"
|
||
|
||
#. [unit_type]: id=Grand Knight, race=human
|
||
#: data/core/units/humans/Horse_Grand_Knight.cfg:20
|
||
msgid ""
|
||
"Grand Knights have reached the acme of skill with sword and lance. Wearing "
|
||
"full plate, and riding steeds bred more for power than for speed, these "
|
||
"warriors form the core of any serious cavalry force. A grand knight at the "
|
||
"head of a charge is a terrifying sight for infantry, and is often enough to "
|
||
"break right through a defensive line."
|
||
msgstr ""
|
||
"Велевитези су достигли врхунац умећа са мачем и бојним копљем. Носећи пуни "
|
||
"челични оклоп, и јашући на вранцима узгајаним пре за снагу него брзину, ови "
|
||
"ратници чине језгро било које озбиљне коњичке силе. Велевитез на челу јуриша "
|
||
"застрашујући је призор за пешадију, и често је довољан да пробије одбрамбену "
|
||
"постројбу."
|
||
|
||
#. [unit_type]: id=Knight, race=human
|
||
#: data/core/units/humans/Horse_Knight.cfg:4
|
||
msgid "Knight"
|
||
msgstr "витез"
|
||
|
||
#. [unit_type]: id=Knight, race=human
|
||
#: data/core/units/humans/Horse_Knight.cfg:19
|
||
msgid ""
|
||
"Horsemen of skill and discipline are promoted to Knights. Veterans of "
|
||
"combat, they have seen the often-fatal results of a failed charge, and have "
|
||
"learnt discretion in its use. Knights, therefore, carry swords in their "
|
||
"armament, and practice tactics which, although requiring of much more "
|
||
"patience, are less risky than a charge. Their lances are still at the ready, "
|
||
"however, and growing experience with these weapons makes them deadlier at "
|
||
"the tilt."
|
||
msgstr ""
|
||
"Дисциплиновани и способни коњаници унапређују се у витезове. Прекаљени у "
|
||
"борбама, нагледали су се често кобних последица неуспелих јуриша, и научили "
|
||
"да обуздају његову употребу. Витезови, стога, носе мачеве у свом арсеналу и "
|
||
"практикују тактике које, иако захтевају много више стрпљења, далеко су "
|
||
"безбедније за извођење. Међутим, и даље су им при руци бојна копља, која "
|
||
"смотрено употребљавана могу им бити само од користи."
|
||
|
||
#. [unit_type]: id=Lancer, race=human
|
||
#: data/core/units/humans/Horse_Lancer.cfg:4
|
||
msgid "Lancer"
|
||
msgstr "јуришник"
|
||
|
||
#. [unit_type]: id=Lancer, race=human
|
||
#: data/core/units/humans/Horse_Lancer.cfg:19
|
||
msgid ""
|
||
"Lancers are among the bravest and most feared riders in all of Wesnoth. Clad "
|
||
"in minimal armor, they free themselves to ride swiftly, faster than any of "
|
||
"their peers. The daring tactics they employ are like a double-edged sword, "
|
||
"for they often win either glory or a swift death. Lancers excel in hunting "
|
||
"down infantrymen who have made the mistake of breaking formation, and in "
|
||
"piercing defensive lines. However, they have limited use in defense."
|
||
msgstr ""
|
||
"Јуришници су међу најхрабријим и најстрахопоштованијим коњаницима у целом "
|
||
"Весноту. Одевени у врло мало оклопа, ослобађају га се да би хитро јахали, "
|
||
"брже од било којих сабораца. Одважне тактике које примењују двосекли су мач, "
|
||
"често им или доносећи славу, или брзу смрт. Јуришници се истичу у лову на "
|
||
"злосрећне пешадинце који су расули своје редове, и у пробијању одбрамбених "
|
||
"линија. Међутим, у одбрани имају ограничену употребу."
|
||
|
||
#. [unit_type]: id=Horseman, race=human
|
||
#: data/core/units/humans/Horseman.cfg:4
|
||
msgid "Horseman"
|
||
msgstr "коњаник"
|
||
|
||
#. [unit_type]: id=Horseman, race=human
|
||
#: data/core/units/humans/Horseman.cfg:18
|
||
msgid ""
|
||
"Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are "
|
||
"trained from childhood to ride and to follow a strict code of honor. A "
|
||
"charge made by a horseman is a powerful though risky tactic, the worth of "
|
||
"which has been proven time and time again on the battlefield. Horsemen excel "
|
||
"against most infantry, especially those who have fallen out of line, but "
|
||
"must take care against both spearmen and archers for whom their large size "
|
||
"provide inviting targets."
|
||
msgstr ""
|
||
"Често пореклом из прилично неукроћених области Веснота, коњаници се од "
|
||
"детињства уче да јашу и прате строги кодекс части. Јуриш коњаника моћна је "
|
||
"али и немарна тактика, која се поново и поново исказује на бојиштима. "
|
||
"Коњаници се истичу против већине пешадије, посебно оне која разбије редове, "
|
||
"али се морају пазити против копљаника и стрелаца, којима величина и замах "
|
||
"коњаника представљају привлачне мете."
|
||
|
||
#. [unit_type]: id=Bowman, race=human, gender=male
|
||
#: data/core/units/humans/Loyalist_Bowman.cfg:18
|
||
msgid ""
|
||
"The use of archery in shooting something other than game was seen from its "
|
||
"inception, and archers have been indispensable in warfare since time "
|
||
"immemorial. Usually of humble origins, hailing from the peasantry or "
|
||
"woodsmen, military bowmen are trained to competence with both a bow and a "
|
||
"short sword, and are very common on the battlefield."
|
||
msgstr ""
|
||
"Употреба стрељаштва у одстрељивању и другог осим ловине виђења је од њеног "
|
||
"замећа, и стрелци су незаменљиви у ратовању још од давно заборављених "
|
||
"времена. Обично скромног порекла, долазећи из сељаштва или шумљаштва, војни "
|
||
"лукаши добро су увежбани и с луком и с кратким мачем, и врло су чест призор "
|
||
"на бојним пољима."
|
||
|
||
#. [unit_type]: id=Cavalier, race=human
|
||
#: data/core/units/humans/Loyalist_Cavalier.cfg:4
|
||
msgid "Cavalier"
|
||
msgstr "кирасир"
|
||
|
||
#. [unit_type]: id=Cavalier, race=human
|
||
#: data/core/units/humans/Loyalist_Cavalier.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Cavaliers are masters at the use of both sword and crossbow from "
|
||
#| "horseback. Their combination of striking power and mobility is fearsome; "
|
||
#| "and they have a reputation for dash and aggressiveness to match it. The "
|
||
#| "daring deeds of Cavaliers are the subject of many a tale and song."
|
||
msgid ""
|
||
"Cavaliers are masters at the use of both sword and crossbow from horseback. "
|
||
"Their combination of striking power and mobility is fearsome, and they have "
|
||
"a reputation for dash and aggressiveness to match it. The daring deeds of "
|
||
"Cavaliers are the subject of many a tale and song."
|
||
msgstr ""
|
||
"Кирасири су мајстори употребе и мача и самострела са коња. Поседују "
|
||
"застрашујуће јединство ударне моћи и покретљивости, и на гласу су по томе "
|
||
"одговарајућој смелости и ратоборности. Одважна дела кирасира тема су многој "
|
||
"причи и песми."
|
||
|
||
#. [unit_type]: id=Cavalryman, race=human
|
||
#: data/core/units/humans/Loyalist_Cavalryman.cfg:4
|
||
msgid "Cavalryman"
|
||
msgstr "хусар"
|
||
|
||
#. [unit_type]: id=Cavalryman, race=human
|
||
#: data/core/units/humans/Loyalist_Cavalryman.cfg:19
|
||
msgid ""
|
||
"Cavalrymen are distinguished from horsemen by their tactics and equipment. A "
|
||
"cavalryman wears heavier armor, and carries a sword and shield, rather than "
|
||
"a lance. Their tactics do not include charging; instead they maneuver to "
|
||
"slash with a sword, using both horse and rider as an effective tool of "
|
||
"melee.\n"
|
||
"\n"
|
||
"Cavalrymen are very useful for taking and holding positions on open ground, "
|
||
"for screening friendly soldiers, and also for scouting work."
|
||
msgstr ""
|
||
"Хусари се разликују од обичних коњаника по својим тактикама и опреми. Хусар "
|
||
"носи тежи оклоп, а од оружја мач и штит, пре него бојно копље. Хусарске "
|
||
"тактике не укључују јуришање, већ маневрисање брзим ударима и повлачењима, "
|
||
"користећи и коња и јахача као корисно оруђе у блиској борби.\n"
|
||
"\n"
|
||
"Хусари су врло корисни за заузимање и држање положаја на отвореним теренима, "
|
||
"за заклањање пријатељских војника, као и за извиђачке намене."
|
||
|
||
#. [unit_type]: id=Dragoon, race=human
|
||
#: data/core/units/humans/Loyalist_Dragoon.cfg:4
|
||
msgid "Dragoon"
|
||
msgstr "драгун"
|
||
|
||
#. [unit_type]: id=Dragoon, race=human
|
||
#: data/core/units/humans/Loyalist_Dragoon.cfg:19
|
||
msgid ""
|
||
"The more talented cavalrymen in the armies of Wesnoth are trained in the use "
|
||
"of the crossbow, and matched with much more powerful steeds. Well-armored, "
|
||
"and skilled in the use of their swords, these soldiers can drive forward and "
|
||
"hold the ground they take. Their mobility and resilience make them of great "
|
||
"value on the battlefield."
|
||
msgstr ""
|
||
"Надаренији међу хусарима у војскама Веснота вежбају се за употребу "
|
||
"самострела, и бивају упарени с много снажнијим вранцима. Добро оклопљени, "
|
||
"умешни са мачем, ови војници могу притискати напад и држати положаје које "
|
||
"заузму. Њихова покретљивост и жилавост од велике су вредности на бојишту."
|
||
|
||
#. [unit_type]: id=Duelist, race=human
|
||
#: data/core/units/humans/Loyalist_Duelist.cfg:4
|
||
msgid "Duelist"
|
||
msgstr "изазивач"
|
||
|
||
#. [unit_type]: id=Duelist, race=human
|
||
#: data/core/units/humans/Loyalist_Duelist.cfg:17
|
||
msgid ""
|
||
"It is a peculiar custom of Wesnoth’s nobility that they typically enroll "
|
||
"their sons into one of two orders of armigers, training them either in the "
|
||
"art of horsemanship or fencing. Duelists are so named for an unfortunately "
|
||
"common practice of young aristocrats, for whom the sting of insult, whether "
|
||
"real or fancied, can incite a rash demonstration of their natural right.\n"
|
||
"\n"
|
||
"Experienced fencers carry with them a small crossbow that is easily "
|
||
"concealed under a coat or cape. Slow to load and sometimes thought "
|
||
"dishonorable to use, it is in fact very useful, and those of their ranks who "
|
||
"live long enough to be veterans typically do so by making such concessions "
|
||
"to utility and survival."
|
||
msgstr ""
|
||
"Чудна је мода међу Веснотовим племством, да обично учлањују своје синове у "
|
||
"један од два реда штитоноша, где се вежбају или уметности јахања, или "
|
||
"мачевања. Изазивачи су тако названи по несрећно честој навици међу младим "
|
||
"аристократама, које оштрина увреде, било праве или извештачене, може "
|
||
"потакнути на нагло испољавање свог природног права.\n"
|
||
"\n"
|
||
"Искусни мачеваоци носе са собом мали самострел, који се лако скрива под "
|
||
"капутом или плаштом. Иако спор за пуњење и проказан нечасним за употребу, у "
|
||
"ствари је веома користан. Они међу мачеваоцима који поживе довољно дуго да "
|
||
"се уброје у ветеране, то су обично и успели помиривши се са неопходностима "
|
||
"преживљавања."
|
||
|
||
#. [unit_type]: id=Fencer, race=human
|
||
#: data/core/units/humans/Loyalist_Fencer.cfg:4
|
||
msgid "Fencer"
|
||
msgstr "мачевалац"
|
||
|
||
#. [unit_type]: id=Fencer, race=human
|
||
#: data/core/units/humans/Loyalist_Fencer.cfg:17
|
||
msgid ""
|
||
"Fencers belong to a school of thought that considers the armor most soldiers "
|
||
"wear in combat to be their own worst enemy. While armor can only soften a "
|
||
"blow, evading it leaves the defender completely unharmed. Being able to "
|
||
"reliably dodge any offensive move is a luxury only afforded to the fit of "
|
||
"body, and then only to those who endure rigorous training.\n"
|
||
"\n"
|
||
"Outfitted with only a dagger and saber, fencers are light on their feet and "
|
||
"useful in many situations where their armor-bound peers are at a "
|
||
"disadvantage. They relish dancing circles around troops like heavy infantry, "
|
||
"mocking the weight of their full armor."
|
||
msgstr ""
|
||
"Мачеваоци припадају школи мишљења која сматра оклоп који већина војника носи "
|
||
"у бици, њиховим сопственим најгорим непријатељем. Док оклоп може само "
|
||
"ублажити ударац, потпуно измицање ударцу ће избећи сваку штету. Рачунати на "
|
||
"поуздано измицање већини нападачких замаха, луксуз је који себи могу "
|
||
"приуштити само природно окретни, па чак и тада тек после строгог "
|
||
"увежбавања.\n"
|
||
"\n"
|
||
"Опремљени само бодежом и витким мачем, мачеваоци су лаки на ногама и корисни "
|
||
"у многим околностима где би њихови оклопом спутани садрузи били у незгодном "
|
||
"положају. Уживају у салетању кругова око снага какве су тешка пешадија, "
|
||
"ругајући се цени који ови морају да плате својим тешким оклопима."
|
||
|
||
#. [unit_type]: id=General, race=human
|
||
#: data/core/units/humans/Loyalist_General.cfg:4
|
||
msgid "General"
|
||
msgstr "генерал"
|
||
|
||
#. [unit_type]: id=General, race=human
|
||
#: data/core/units/humans/Loyalist_General.cfg:30
|
||
msgid ""
|
||
"As the leaders of their armies, Generals are responsible for the protection "
|
||
"of large or important areas in the kingdoms to which they have sworn fealty. "
|
||
"Well seasoned in the art of war, Generals can direct even the freshest "
|
||
"recruits to strike strategically against imposing odds and emerge "
|
||
"victorious. Recognized by nobility and citizenry alike, they are outfitted "
|
||
"in ornate plate armor and granted some of the finest weaponry that human "
|
||
"craftsmen can offer."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Grand Marshal, race=human
|
||
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:4
|
||
msgid "Grand Marshal"
|
||
msgstr "велемаршал"
|
||
|
||
#. [unit_type]: id=Grand Marshal, race=human
|
||
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:24
|
||
msgid ""
|
||
"The rank of Grand Marshal is one of the most esteemed in the armies of "
|
||
"humanity, and those who bear its title have survived many trials by fire, "
|
||
"proving both their tactical wit and their considerable mettle at personal "
|
||
"combat."
|
||
msgstr ""
|
||
"Чин велемаршала један је од најпоштованијих у војскама људи, и они који носе "
|
||
"то звање превазишли су многа ватрена крштења, исказавши своје тактичке "
|
||
"мудрости и значајну одлучност у личној борби."
|
||
|
||
#. [unit_type]: id=Halberdier, race=human
|
||
#: data/core/units/humans/Loyalist_Halberdier.cfg:4
|
||
msgid "Halberdier"
|
||
msgstr "хелебардир"
|
||
|
||
#. [unit_type]: id=Halberdier, race=human
|
||
#: data/core/units/humans/Loyalist_Halberdier.cfg:18
|
||
msgid ""
|
||
"A halberd is a heavy weapon and difficult to use, but very powerful in the "
|
||
"hands of an expert. It is also much more flexible than the spear from which "
|
||
"it descended. As any halberdier can tell you, the weapon possesses four "
|
||
"primary striking points, two more than a spear or pike; these are the tip, "
|
||
"the blade, the spike at the base of the shaft, and the inner point on the "
|
||
"blade, which can be used in a motion pulling back towards the wielder. All "
|
||
"this makes for a very versatile weapon in melee, especially against "
|
||
"cavalry.\n"
|
||
"\n"
|
||
"However, a halberd is notably more expensive to craft than a spear, and in "
|
||
"the hands of a novice, much less effective. In the armies of Wesnoth, it is "
|
||
"customary only to grant these weapons to veteran pikemen, who have proven "
|
||
"that they have the skill to employ them properly on the field of war."
|
||
msgstr ""
|
||
"Хелебарда је тешко оружје и незгодно за употребу, али врло моћно у рукама "
|
||
"стручњака. Такође је много прилагодљивије од копља, од кога је постало. Као "
|
||
"што ће вам сваки хелебардир рећи, ово оружје поседује четири главне ударне "
|
||
"тачке, две више него копље или дуго копље; то су врх, сечиво, шиљак у основи "
|
||
"шипке, и унутрашња тачка на сечиву, која се може употребити у повлачењу ка "
|
||
"руковаоцу. Све ово је чини вишенаменским оружјем у блиској борби, посебно "
|
||
"против коњице.\n"
|
||
"\n"
|
||
"Међутим, хелебардом је приметно теже руковати него копљем, и у рукама "
|
||
"новајлије, много је мање делотворна. У војскама Веснота, обичај је да се ово "
|
||
"оружје издаје само ветеранима пикенирима, који су доказали да поседују "
|
||
"вештину неопходну да је правилно употребе на ратишту."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Loyalist_Halberdier.cfg:22
|
||
msgid ""
|
||
"Compared to other loyalists, Halberdiers have a higher resistance to "
|
||
"‘pierce’ attacks."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Heavy Infantryman, race=human
|
||
#: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:4
|
||
msgid "Heavy Infantryman"
|
||
msgstr "тешкоход"
|
||
|
||
#. [unit_type]: id=Heavy Infantryman, race=human
|
||
#: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:17
|
||
msgid ""
|
||
"Heavy infantry are brawny fighters clad in full plate and wielding massive "
|
||
"impact weapons. Though they fight with unmatched power in melee combat, they "
|
||
"have poor mobility and are best employed in static defense of fortified "
|
||
"positions. A few of these in battle line will stiffen it considerably, "
|
||
"albeit at an obvious cost in tactical flexibility."
|
||
msgstr ""
|
||
"Тешку пешадију чине мишићави борци опремљени пуним челичним оклопом и "
|
||
"гломазним ударним оружјем. Иако им је снага у блиској борби ненадмашна, због "
|
||
"слабе покретљивости најбоље их је упослити за статичку одбрану утврђених "
|
||
"положаја. Неколико тешкохода значајно ће ојачати ударну линију, мада по "
|
||
"очигледну цену у тактичкој прилагодљивости."
|
||
|
||
#. [unit_type]: id=Iron Mauler, race=human
|
||
#: data/core/units/humans/Loyalist_Iron_Mauler.cfg:4
|
||
msgid "Iron Mauler"
|
||
msgstr "башчелик"
|
||
|
||
#. [unit_type]: id=Iron Mauler, race=human
|
||
#: data/core/units/humans/Loyalist_Iron_Mauler.cfg:18
|
||
msgid ""
|
||
"Iron Maulers are given their name for reasons which are all too obvious to "
|
||
"their foes. The men within these suits of armor can match ogres in contests "
|
||
"of strength, and are marked as the champions of the castle guards in which "
|
||
"they serve. They are, however, expensive to maintain, and cannot be sent to "
|
||
"distant battles without a full convoy of servants to support them.\n"
|
||
"\n"
|
||
"Though staggering in melee combat, there are many drawbacks to being "
|
||
"outfitted in this way; Iron Maulers tire easily, and know all too well that "
|
||
"they cannot run on the battlefield. Too often have they seen a distant "
|
||
"comrade fall, yet were powerless to reach the scene in time to help."
|
||
msgstr ""
|
||
"Башчелици су добили такво име из очитих разлога. Људи у овим борбеним "
|
||
"оклопима могу се носити са огровима у натецању снаге, и обично су прваци "
|
||
"дворских стража у којима служе. Међутим, скупи су за одржавање, и не могу се "
|
||
"слати у удаљене битке без пуне пратње послужилаца за подршку.\n"
|
||
"\n"
|
||
"Иако запањујући у блиској борби, има много недостатака оваквог опремања. "
|
||
"Башчелици се лако умарају, и предобро знају да не могу трчати на бојишту. "
|
||
"Често им се догађа да виде како им саборац у даљини страда, али су немоћни "
|
||
"да стигну на лице места довољно брзо да пруже помоћ."
|
||
|
||
#. [unit_type]: id=Javelineer, race=human
|
||
#: data/core/units/humans/Loyalist_Javelineer.cfg:4
|
||
msgid "Javelineer"
|
||
msgstr "џилитер"
|
||
|
||
#. [unit_type]: id=Javelineer, race=human
|
||
#: data/core/units/humans/Loyalist_Javelineer.cfg:18
|
||
msgid ""
|
||
"Spearmen almost always equip themselves with a few javelins, to harry, if "
|
||
"not kill, enemies at range. Some, however, take to them rather well, finding "
|
||
"that they have a natural talent in their use. Javelineers are a valuable "
|
||
"asset to an army, being able to supplement their skill in melee combat with "
|
||
"an ability to handle distant foes. They can hurl javelins into enemy ranks "
|
||
"from a distance, often without retribution, and still hold their ground in "
|
||
"melee."
|
||
msgstr ""
|
||
"Копљаници обично са собом носе и неколико џилита, да узнемиравају, ако већ "
|
||
"не и да убију, непријатеља из даљине. Некима се, међутим, џилитирање врло "
|
||
"прими, налазећи да су природно надарени за то. Џилитери су важна фактор у "
|
||
"војсци, пошто могу допунити своју вештину у блиској борби могућношћу да се "
|
||
"носе са удаљеним противницима. Могу хитати џилите у непријатељске редове из "
|
||
"даљине, често без узвраћања, па ипак држати свој положај у блиској борби."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Loyalist_Javelineer.cfg:20
|
||
msgid ""
|
||
"Compared to other loyalists, Javelineers have a higher resistance to "
|
||
"‘pierce’ attacks."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Lieutenant, race=human
|
||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:4
|
||
msgid "Lieutenant"
|
||
msgstr "поручник"
|
||
|
||
#. [unit_type]: id=Lieutenant, race=human
|
||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:18
|
||
msgid ""
|
||
"Lieutenants are some of the more respected commanding officers among humans "
|
||
"and are often seen leading smaller-scale incursions and managing the "
|
||
"battlefield. Trained both with sword and crossbow, they excel at neither, "
|
||
"and are somewhat less resilient than the warlords of other races — this is "
|
||
"more than made up for by their superior knowledge and training in military "
|
||
"strategy."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Longbowman, race=human, gender=male
|
||
#: data/core/units/humans/Loyalist_Longbowman.cfg:4
|
||
msgid "Longbowman"
|
||
msgstr "дуголукаш"
|
||
|
||
#. [unit_type]: id=Longbowman, race=human, gender=male
|
||
#: data/core/units/humans/Loyalist_Longbowman.cfg:19
|
||
msgid ""
|
||
"Longbows are fearsome weapons, but too difficult for beginning archers to "
|
||
"wield. It takes great strength to draw one, and the added range and power it "
|
||
"confers remain useless unless one has good aim with the weapon. Longbowmen "
|
||
"carry their weapons as a badge of pride, and most bowmen look forward to the "
|
||
"day they can begin using one."
|
||
msgstr ""
|
||
"Дуги лукови су страшно оружје, али превише тешко за руковање стрелцима "
|
||
"почетницима. Потребна је велика снага да се њиме запне, а повећани домет и "
|
||
"моћ су бескорисни ако се оружјем не може добро циљати. Дуголукаши носе своје "
|
||
"оружје као белег поноса, и већина лукаша се нада дану када ће и сами моћи "
|
||
"почети да га користе."
|
||
|
||
#. [unit_type]: id=Master Bowman, race=human, gender=male
|
||
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:4
|
||
msgid "Master Bowman"
|
||
msgstr "мајстор-лукаш"
|
||
|
||
#. [unit_type]: id=Master Bowman, race=human, gender=male
|
||
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:19
|
||
msgid ""
|
||
"Master bowmen have reached the zenith of their art, inasmuch as any human is "
|
||
"capable. Armed with both a sword, and a great yew bow, these warriors crown "
|
||
"battalions of archers with their presence, bringing down many a foe with "
|
||
"their well-aimed shots. Their skill with the sword is also not to be "
|
||
"discounted; they are easily as good with it as any novice swordsman. Of the "
|
||
"many races in the world, only the elves surpass humanity in archery, and "
|
||
"their human counterparts have speculated, perhaps in envy, that this is only "
|
||
"by dint of age."
|
||
msgstr ""
|
||
"Мајстор-лукаши су досегли врхунац своје вештине, колико је за човека то већ "
|
||
"могуће. Наоружани и мачем и великим тисовим луком, ови ратници крунишу "
|
||
"батаљоне стрелаца својим присуством, обарајући многог противника добро "
|
||
"нациљаним хицима. Не треба се олако одбацити ни њихова вештина с мачем, јер "
|
||
"могу бити добри у мачевању као било који мачевалац почетник. Од многих раса "
|
||
"на свету, само су вилењаци надмашили људе у стрељаштву; њихови људски "
|
||
"савременици нагађају, уз мало љубоморе, да то може бити само заслугом "
|
||
"вилењачке дуговечности."
|
||
|
||
#. [unit_type]: id=Master at Arms, race=human
|
||
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:4
|
||
msgid "Master at Arms"
|
||
msgstr "мајстор-оружар"
|
||
|
||
#. [unit_type]: id=Master at Arms, race=human
|
||
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:18
|
||
msgid ""
|
||
"Master fencers have an envied place in life. Though the journey to their "
|
||
"station was a dangerous way of life, they have reached the time wherein they "
|
||
"reap its rewards. Famed for their skill and dashing manner, these gentlemen "
|
||
"have the bearing of natural aristocrats, and are followed by the eyes of "
|
||
"many a high born lady.\n"
|
||
"\n"
|
||
"They usually have the luxury of choosing their appointments, and are free to "
|
||
"roam the land should they so elect. Often, they will be found as the "
|
||
"captains of a castle guard, or as the master of a military academy, "
|
||
"positions in which their flamboyant nature is not only accepted, but is "
|
||
"perhaps even useful."
|
||
msgstr ""
|
||
"Мајстори мачеваоци на завидном су положају у друштву. Иако им је пут до тога "
|
||
"водио преко опасног начина живота, доживели су доба да жању његове плодове. "
|
||
"Чувени по својој вештини и полетном владању, ова господа имају ношење "
|
||
"природних аристократа, и праћени су очима многе даме високог порекла.\n"
|
||
"\n"
|
||
"Обично имају тај луксуз да бирају своја намештења, и слободни су да тумарају "
|
||
"земљом ако тако одаберу. Често их се може наћи у својству капетана дворских "
|
||
"стража или заповедника војних академија, положајима за које њихова расипна "
|
||
"природа не само да је прихватљива, већ можда и корисна."
|
||
|
||
#. [unit_type]: id=Pikeman, race=human
|
||
#: data/core/units/humans/Loyalist_Pikeman.cfg:4
|
||
msgid "Pikeman"
|
||
msgstr "пикенир"
|
||
|
||
#. [unit_type]: id=Pikeman, race=human
|
||
#: data/core/units/humans/Loyalist_Pikeman.cfg:17
|
||
msgid ""
|
||
"Promising spearmen in the armies of Wesnoth are often graduated to wielding "
|
||
"pikes, and are outfitted with something far superior to the motley "
|
||
"collection of leather armor they wore as recruits. A pike is a much longer "
|
||
"weapon than a spear, and thus facilitates different combat tactics. A wall "
|
||
"of pikemen is the bane of any cavalry charge, and with proper discipline and "
|
||
"tactics, pikemen can also hold most other infantry at bay."
|
||
msgstr ""
|
||
"Обећавајући копљаници у војскама Веснота често се обучавају руковању дугим "
|
||
"копљима, и снабдевају спремом надмоћнијом од разноразних кожних оклопа које "
|
||
"су носили као регрути. Дуго копље, будући знатно дуже од обичног, позива на "
|
||
"употребу различитих тактика. Зид пикенирâ је крвник многом коњичком јуришу, "
|
||
"а уз одговарајућу дисциплину и тактику, могу и већину пешадије држати на "
|
||
"одстојању."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Loyalist_Pikeman.cfg:19
|
||
msgid ""
|
||
"Compared to other loyalists, Pikemen have a higher resistance to ‘pierce’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/humans/Loyalist_Pikeman.cfg:34
|
||
msgid "pike"
|
||
msgstr "дуго копље"
|
||
|
||
#. [unit_type]: id=Royal Guard, race=human
|
||
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:4
|
||
msgid "Royal Guard"
|
||
msgstr "царигардејац"
|
||
|
||
#. [unit_type]: id=Royal Guard, race=human
|
||
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Royal Guards are picked from the best swordsmen in Wesnoth. Serving under "
|
||
#| "any of the higher nobility, they function as bodyguards, and partly as a "
|
||
#| "badge of office for their employers. A special force of Royal Guards is "
|
||
#| "stationed at the capitol, guarding the palace grounds and the royal "
|
||
#| "family. Because of their trusted relationship to their superiors, they, "
|
||
#| "rather than mercenaries, are often deployed on missions of crucial "
|
||
#| "import. Their reliability and mastery of close combat are their best "
|
||
#| "assets, for which they are well-renowned."
|
||
msgid ""
|
||
"Royal Guards are picked from the best swordsmen in Wesnoth. Serving under "
|
||
"any of the higher nobility, they function as bodyguards, and partly as a "
|
||
"badge of office for their employers. A special force of Royal Guards is "
|
||
"stationed at the capital, guarding the palace grounds and the royal family. "
|
||
"Because of their trusted relationship to their superiors, they, rather than "
|
||
"mercenaries, are often deployed on missions of crucial import. Their "
|
||
"reliability and mastery of close combat are their best assets, for which "
|
||
"they are well-renowned."
|
||
msgstr ""
|
||
"Царигардејци се бирају од најбољих мачевалаца у Весноту. Служећи под високим "
|
||
"племством, њихове су дужности најпре телохранитељске, а делом су и статусни "
|
||
"симбол својих налагодаваца. Посебан одред царигардејаца распоређен је у "
|
||
"престоници, где чува земљиште палате и краљевску породицу. Због односа "
|
||
"испуњеног поверењем са својим надређенима, често их, пре него плаћенике, "
|
||
"одашиљу на задатке од кључне важности. Њихова поузданост и владање блиском "
|
||
"борбом, по којима су надалеко чувени, највећи су им иметак."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:22
|
||
msgid ""
|
||
"Compared to other loyalists, Royal Guards have a higher resistance to "
|
||
"‘blade’ and ‘impact’ attacks."
|
||
msgstr ""
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:25
|
||
msgid "Compared to other loyalists, Royal Guards have more movement points."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Sergeant, race=human
|
||
#: data/core/units/humans/Loyalist_Sergeant.cfg:4
|
||
msgid "Sergeant"
|
||
msgstr "наредник"
|
||
|
||
#. [unit_type]: id=Sergeant, race=human
|
||
#: data/core/units/humans/Loyalist_Sergeant.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The Sergeant is a low-ranking officer in the ranks of an army. Though "
|
||
#| "academically trained, he will need some experience in the field before "
|
||
#| "his leadership is sound and acknowledged."
|
||
msgid ""
|
||
"Sergeants are low-ranking officers of human armies. Though academically "
|
||
"trained, they need some experience in the field before their leadership is "
|
||
"sound and acknowledged. Still, their diligent bearing and basic insight of "
|
||
"combat means they can more effectively rouse civilians and peasants in "
|
||
"trying situations."
|
||
msgstr ""
|
||
"Наредник је нижи официр у редовима краљевске војске. Иако академски "
|
||
"обучаван, биће му потребно нешто искуства на терену пре него што његово "
|
||
"заповедање постане ваљано и признато."
|
||
|
||
#. [unit_type]: id=Shock Trooper, race=human
|
||
#: data/core/units/humans/Loyalist_Shock_Trooper.cfg:4
|
||
msgid "Shock Trooper"
|
||
msgstr "бојолом"
|
||
|
||
#. [unit_type]: id=Shock Trooper, race=human
|
||
#: data/core/units/humans/Loyalist_Shock_Trooper.cfg:17
|
||
msgid ""
|
||
"Shock troopers are the elite of the heavy infantry, and a significant part "
|
||
"of their use is mere intimidation. The only men who can enter their ranks "
|
||
"are prodigiously well-built, and when clad in black plate brimming with "
|
||
"spikes, they are a fearsome sight to behold. The sight of Shock Troopers "
|
||
"breaking an enemy often does the same to the morale of any opposition, who "
|
||
"sometimes wonder if such armor covers monsters, rather than men. The "
|
||
"drawback of such heavy armor is, of course, the time it takes to move into "
|
||
"and out of combat."
|
||
msgstr ""
|
||
"Бојоломи су елита тешке пешадије, и пола њихове употребе у рату своди се на "
|
||
"просто застрашивање непријатеља. Само људи необично кршног стаса могу ући у "
|
||
"њихове редове, и када се обујме црним оклопима начичканим шиљцима, постају "
|
||
"појава страшна за гледање. Призор бојолома док разарају непријатеље својим "
|
||
"северњачама, довољан је да разбије у парчиће морал противника, који се "
|
||
"понекад питају покрива ли тај оклоп чудовишта пре него људе. Недостатак "
|
||
"тешког оклопа, свакако, јесте време потребно да се укључе и искључе из борбе."
|
||
|
||
#. [unit_type]: id=Spearman, race=human
|
||
#: data/core/units/humans/Loyalist_Spearman.cfg:4
|
||
msgid "Spearman"
|
||
msgstr "копљаник"
|
||
|
||
#. [unit_type]: id=Spearman, race=human
|
||
#: data/core/units/humans/Loyalist_Spearman.cfg:18
|
||
msgid ""
|
||
"Swords are, for many, an expensive luxury, and one which peasants can ill "
|
||
"afford. Spears are much easier to make and will do well even without a "
|
||
"spearhead, though most can afford one. Clad in leather armor, and often "
|
||
"armed with a shield and a few javelins, spearmen are the staple of most "
|
||
"armies, often thrown into the front lines with only the most basic training."
|
||
msgstr ""
|
||
"Мачеви су скуп луксуз, који сељаци тешко себи могу приуштити. Копља је много "
|
||
"лакше направити и биће корисна и без шиљка, иако га већина већ може "
|
||
"приуштити. Одевени у кожни оклоп, и често наоружани штитом и са неколико "
|
||
"џилита, копљаници су основна спрема многих војски, често бивајући бачени у "
|
||
"бој само са основном обуком."
|
||
|
||
#. [unit_type]: id=Swordsman, race=human
|
||
#: data/core/units/humans/Loyalist_Swordsman.cfg:4
|
||
msgid "Swordsman"
|
||
msgstr "мачерук"
|
||
|
||
#. [unit_type]: id=Swordsman, race=human
|
||
#: data/core/units/humans/Loyalist_Swordsman.cfg:17
|
||
msgid ""
|
||
"An experienced soldier will often save enough to equip himself with a suit "
|
||
"of scale or chain armor, and a sturdy broadsword. Though trading their "
|
||
"spears for swords can be a jarring change, most spearmen will leap at the "
|
||
"chance, knowing all too well the limitations of the weapon they are leaving "
|
||
"behind. A sword is not without its own drawbacks, but is more versatile than "
|
||
"a spear, and much better in close quarters."
|
||
msgstr ""
|
||
"Искусан војник ће често уштедети довољно да се опреми љуспичавим или "
|
||
"ланчаним оклопом, и робусним широким мачем. Иако је одмена копља мачем "
|
||
"донекле драстична измена, већина копљаника ће пожурити да тако учини, "
|
||
"познавши предобро ограничења оружја које остављају за собом. Ни мач није без "
|
||
"недостатака, али је много покретљивији од копља, и стога много бољи за "
|
||
"блиску борбу."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Loyalist_Swordsman.cfg:21
|
||
msgid ""
|
||
"Compared to other loyalists, Swordsmen have a higher resistance to ‘blade’ "
|
||
"and ‘impact’ attacks."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage.cfg:4
|
||
msgid "Mage"
|
||
msgstr "маг"
|
||
|
||
#. [unit_type]: id=Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage.cfg:19
|
||
msgid ""
|
||
"Humans have often pondered the workings of the world in which they live. "
|
||
"Some endeavor to take this beyond idle musing, to set it as the primary "
|
||
"enterprise of their lives. Any magi worthy of the title have spent at least "
|
||
"a decade in study, amassing a sum of knowledge which sets them apart from "
|
||
"other people. These men and women, who have committed themselves fully to "
|
||
"the pursuit of wisdom, stand in stark contrast to a world where few can even "
|
||
"read and write. Their ranks are filled with the children of hopeful "
|
||
"nobility, or those who sought an escape from the intellectual void of manual "
|
||
"labor.\n"
|
||
"\n"
|
||
"It is an irony that, with all their knowledge, and their unassuming monopoly "
|
||
"thereof, the collective community of magi could likely rule society, were "
|
||
"they ever to try. However, their true love is neither money, nor power, and "
|
||
"those who see the study of magic as a means to such ends often lack the very "
|
||
"conviction required for true mastery.\n"
|
||
"\n"
|
||
"Physically frail, and lacking familiarity with combat, magi do possess "
|
||
"certain arts which are of great utility in battle."
|
||
msgstr ""
|
||
"Људи често мозгају о устројствима света у коме живе. Неки настоје да оду са "
|
||
"овим даље од беспосличарске забаве, да то поставе као главни подухват својих "
|
||
"живота. Магови су провели већ неколико година у проучавању, и сакупили "
|
||
"довољну количину знања да се издвоје међу светом. У свету где мало ко уме да "
|
||
"чита и пише, ови мушкарци и жене су се сасма посветили гоњењу за знањем. "
|
||
"Њихови редови испуњени су децом пунонадежног племства, или онима који би да "
|
||
"побегну од интелектуалне празнине која прожима раднички живот.\n"
|
||
"\n"
|
||
"Иронично је то, поред свог знања сакупљеног и њихове искључиве повластице на "
|
||
"њ, да би заједница магова лако могла завладати друштвом, ако би икада то "
|
||
"покушали. Међутим, њихова права љубав није ни новац ни моћ, и они који тога "
|
||
"ради желе да проучавају магију, често не поседују унутрашње убеђење "
|
||
"неопходно за истинско овладавање њоме.\n"
|
||
"\n"
|
||
"Иако физички крхки и без упућености у борбене вештине, магови ипак имају "
|
||
"одређене вештине које су од велике користи у боју."
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/humans/Mage.cfg:37 data/core/units/humans/Mage_Silver.cfg:47
|
||
msgid "missile"
|
||
msgstr "пројектил"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage.cfg:159
|
||
msgid "female^Mage"
|
||
msgstr "мага"
|
||
|
||
#. [unit_type]: id=Arch Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Arch.cfg:4
|
||
msgid "Arch Mage"
|
||
msgstr "архимаг"
|
||
|
||
#. [unit_type]: id=Arch Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Arch.cfg:18
|
||
msgid ""
|
||
"The title of Arch Mage is traditionally conferred only after a lifetime of "
|
||
"study and achievement to match. Arch Magi are often employed in positions of "
|
||
"education, or as advisors to those sensible enough to seek the fruits of "
|
||
"their wisdom. Many tend to wealthy patrons, a profitable enterprise for both "
|
||
"as, outside of the occasional thaumaturgy or word of advice, it gives the "
|
||
"mage leave to pursue their research undisturbed. From this flows the greater "
|
||
"body of human knowledge; the sciences, the philosophies, and the arts which "
|
||
"give beauty to the world at large.\n"
|
||
"\n"
|
||
"Though not trained for any sort of combat, if need arises an Arch Mage can "
|
||
"unleash the full power of their art, something which is not to be taken "
|
||
"lightly."
|
||
msgstr ""
|
||
"Звање аргхимага поверава се само после целог века проучавања и достигнућа "
|
||
"руку под руку. Архимагови су често запослени подучавањем, или као саветници "
|
||
"довољно разборитих да затраже плодове њихове мудрости. Многи се старају о "
|
||
"богатим покровитељима, што је уносно за обоје; поред повремених задатака или "
|
||
"речи савета, магу остаје времена да се неометано бави својим истраживањем. "
|
||
"Одатле проистиче већи део знања човечанства — филозофија, науке и уметности "
|
||
"које дају лепоту свету што их окружује.\n"
|
||
"\n"
|
||
"Иако нису обучавани за било какав вид борбе, када се укаже потреба архимаг "
|
||
"може да ослободи сву моћ свог знања и умећа, што не треба узимати олако."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Mage_Arch.cfg:22
|
||
msgid ""
|
||
"Compared to other mages, Arch Mages have a higher resistance to ‘fire’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/humans/Mage_Arch.cfg:47
|
||
#: data/core/units/humans/Mage_Great.cfg:41
|
||
#: data/core/units/humans/Mage_Red.cfg:40
|
||
msgid "fireball"
|
||
msgstr "ватреница"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage_Arch.cfg:109
|
||
msgid "female^Arch Mage"
|
||
msgstr "архимага"
|
||
|
||
#. [unit_type]: id=Elder Mage, race=human
|
||
#: data/core/units/humans/Mage_Elder.cfg:4
|
||
msgid "Elder Mage"
|
||
msgstr "стари маг"
|
||
|
||
#. [unit_type]: id=Elder Mage, race=human
|
||
#: data/core/units/humans/Mage_Elder.cfg:23
|
||
msgid ""
|
||
"Once great, Elder Magi have seen their power a little diminished from "
|
||
"wearying years of battle. Nevertheless they remain feared on the battlefield "
|
||
"on account of their powerful lightning bolts."
|
||
msgstr ""
|
||
"Некада велики, старим маговима моћ се помало умањила током година "
|
||
"измарајућих бојева. Па ипак их се и даље чува на бојишту, услед снопова муња "
|
||
"којима владају."
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/humans/Mage_Elder.cfg:35
|
||
#: data/core/units/monsters/Raven_Harbinger.cfg:100
|
||
#: data/core/units/monsters/Raven_Omen.cfg:90
|
||
msgid "lightning"
|
||
msgstr "муња"
|
||
|
||
#. [unit_type]: id=Great Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Great.cfg:4
|
||
msgid "Great Mage"
|
||
msgstr "велики маг"
|
||
|
||
#. [unit_type]: id=Great Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Great.cfg:19
|
||
msgid ""
|
||
"Any person who is even considered for the title of Great Mage is quite "
|
||
"nearly a legend in their own time, and town criers have forcibly learnt "
|
||
"discretion in applying the title. Merit for the title is carefully "
|
||
"considered by a council of the leading magi of the age, and the conferment "
|
||
"of the title is given only by a majority vote. Regardless, anyone who is "
|
||
"seriously nominated for the honor of being called a Great Mage is, without "
|
||
"question, a master of their art, and has surpassed almost any of their peers "
|
||
"in skill.\n"
|
||
"\n"
|
||
"Though they are not warriors, by any means, the application of their art to "
|
||
"combat is something that often causes other soldiers to stand aside in awe."
|
||
msgstr ""
|
||
"Ко год се макар разматра за звање великог мага, сасвим сигурно је скоро "
|
||
"легенда за живота, и градски весници су силом прилика научили да буду "
|
||
"дискретни при употребљавању тог звања. Достојност звању пажљиво разматра "
|
||
"веће водећих магова тог доба, и она се додељује већинским гласом. Без "
|
||
"обзира, свако ко је озбиљно био предложен за великог мага, јесте, без сумње, "
|
||
"мајстор својих вештина, непревазиђен међу готово свим савременицима.\n"
|
||
"\n"
|
||
"Иако ни на који начин нису ратници, примена њихових вештина у борби често "
|
||
"доводи до тога да други војници застају запањени."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Mage_Great.cfg:23
|
||
msgid ""
|
||
"Compared to other mages, Great Mages have a higher resistance to ‘fire’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage_Great.cfg:90
|
||
msgid "female^Great Mage"
|
||
msgstr "велика мага"
|
||
|
||
#. [unit_type]: id=Red Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Red.cfg:4
|
||
msgid "Red Mage"
|
||
msgstr "црвени маг"
|
||
|
||
#. [unit_type]: id=Red Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Red.cfg:18
|
||
msgid ""
|
||
"Upon the successful culmination of their apprenticeship, a mage is stripped "
|
||
"of the brown robes of an apprentice and given the ruddy cloak of a master. "
|
||
"The significance of this change is often lost on the peasantry, who "
|
||
"mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the "
|
||
"change in colors is often mistaken to signify the mage’s ability to "
|
||
"seemingly conjure fire from nothing but thin air, a trick which, although "
|
||
"undeniably useful, is viewed by the magi themselves as a crass application "
|
||
"of their hard-won knowledge.\n"
|
||
"\n"
|
||
"Though physically frail, and untrained as warriors, the ‘Red Magi’ have a "
|
||
"number of tricks up their sleeves, including the gouts of fire which may "
|
||
"have cemented their colloquial name."
|
||
msgstr ""
|
||
"По успешном окончању свог шегртовања, магу се узима смеђа шегртска одежда, и "
|
||
"даје му се румена одежда мајстора. Значај ове промене се често губи међу "
|
||
"сељаштвом, које неретко ословљава мајстора мага са „црвени магу“. Такође, "
|
||
"симболизам промене боја се често погрешно узима као стечена способност за "
|
||
"призивање ватре из ведра неба; трик који, премда несумњиво користан, у очима "
|
||
"магова представља тек тричаву примену знања које су мукотрпно освојили.\n"
|
||
"\n"
|
||
"Иако физички слабашни, и неувежбани за ратнике, „црвени магови“ имају многе "
|
||
"трикове из рукава, укључујући и клобуке ватре који су установили њихово "
|
||
"колоквијално ословљавање."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Mage_Red.cfg:22
|
||
msgid ""
|
||
"Compared to other mages, Red Mages have a higher resistance to ‘fire’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage_Red.cfg:98
|
||
msgid "female^Red Mage"
|
||
msgstr "црвена мага"
|
||
|
||
#. [unit_type]: id=Silver Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Silver.cfg:4
|
||
msgid "Silver Mage"
|
||
msgstr "сребрни маг"
|
||
|
||
#. [unit_type]: id=Silver Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_Silver.cfg:19
|
||
msgid ""
|
||
"The many paths that a mage can take in study lead to strikingly different "
|
||
"ends. Often viewed as sages, or wandering mystics, silver magi act under an "
|
||
"agenda which is obscure even to their own colleagues. Though helpful to the "
|
||
"magisteriums which often employ them in the field, they remain somewhat "
|
||
"aloof.\n"
|
||
"\n"
|
||
"They have, in fact, their own order amongst the ranks of magi, an order "
|
||
"which withholds certain secrets from their peers. One of these is an "
|
||
"apparent ability to cross great distances, faster than one could possibly "
|
||
"travel on foot. Members of the silver order ardently refuse to discuss the "
|
||
"workings of this with any of their fellow magi, and on those rare occasions "
|
||
"when others have pried into their work, they have abandoned the endeavor, "
|
||
"never to speak of it again.\n"
|
||
"\n"
|
||
"Silver magi are often more physically adept than other magi, and their "
|
||
"skills are of undeniable use on the battlefield, if one can manage to induce "
|
||
"the mage to apply them."
|
||
msgstr ""
|
||
"Многа путешествија којима маг може кренути у свом проучавању, воде до "
|
||
"запањујуће различитих крајева. Често виђени као мудраци, или лутајући "
|
||
"мистици, сребрни магови делају по плановима несхватљивим чак и својим "
|
||
"сопственим колегама. Иако корисни магистеријумима који их најмљују, остају "
|
||
"некако подвојени.\n"
|
||
"\n"
|
||
"Сребрни магови имају, у ствари, сопствени ред у сталежима магова, који "
|
||
"прикрива извесне тајне од својих савременика. Једна од таквих је способност "
|
||
"да прелазе велике удаљености брже него што би ико то могао учинити пешке. "
|
||
"Чланови реда сребрних магова свесрдно одбијају расправу о начинима постизања "
|
||
"овог, чак и са другим маговима. У ретким приликама када су други успели да "
|
||
"зађу у њихове послове, брзо би напуштали таква настојања, да више никад не "
|
||
"проговоре о томе.\n"
|
||
"\n"
|
||
"Сребрни магови су често физички вичнији од осталих магова, и њихове су "
|
||
"могућности на бојишту неоспорне — ако неко успе да притера мага да их "
|
||
"употреби."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Mage_Silver.cfg:25
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "SPECIAL_NOTE^ Silver Magi are well-attuned to their magical natures and "
|
||
#| "are highly resistant to non-physical damage."
|
||
msgid ""
|
||
"SPECIAL_NOTE^Silver Magi are well-attuned to their magical natures and are "
|
||
"highly resistant to non-physical damage."
|
||
msgstr ""
|
||
" Сребрни магови су добро прилагођени својој магичној природи и врло су "
|
||
"отпорни на не-физичке нападе."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage_Silver.cfg:163
|
||
msgid "female^Silver Mage"
|
||
msgstr "Сребрна мага"
|
||
|
||
#. [unit_type]: id=White Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_White.cfg:4
|
||
msgid "White Mage"
|
||
msgstr "бели маг"
|
||
|
||
#. [unit_type]: id=White Mage, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_White.cfg:18
|
||
msgid ""
|
||
"Some magi, as they learn about the world around them, and learn the truth of "
|
||
"the suffering and squalor in which humanity too often lives, find that they "
|
||
"cannot bring themselves to be cloistered into a life of study. These men and "
|
||
"women give up the life of a mage, and join monastic orders, dedicating the "
|
||
"skills they have been given to the good of all. After their ordination, they "
|
||
"often travel the world, ministering to sickness and injury.\n"
|
||
"\n"
|
||
"Though not trained for combat, they are a potent ally against magical or "
|
||
"unnatural things."
|
||
msgstr ""
|
||
"Неки магови, како спознају свет око себе и увиђају истину о патњи и беди у "
|
||
"којој човечанство пречесто битише, налазе да се не могу оградити животом "
|
||
"изучавања. Ови мушкарци и жене одбацују живот магова и прикључују се "
|
||
"монашким редовима, посвећујући стекнуте вештине добробити свију. После "
|
||
"иницијације, они често лутају светом, на путу збрињавајући болесне и "
|
||
"рањене.\n"
|
||
"\n"
|
||
"Иако нису увежбани за борбу, моћни су савезници против свих магичних и "
|
||
"неприродних бића."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Mage_White.cfg:22
|
||
msgid ""
|
||
"Compared to other mages, White Mages have a higher resistance to ‘arcane’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage_White.cfg:105
|
||
msgid "female^White Mage"
|
||
msgstr "бела мага"
|
||
|
||
#. [unit_type]: id=Mage of Light, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_of_Light.cfg:4
|
||
msgid "Mage of Light"
|
||
msgstr "маг светлости"
|
||
|
||
#. [unit_type]: id=Mage of Light, race=human, gender=male,female
|
||
#: data/core/units/humans/Mage_of_Light.cfg:19
|
||
msgid ""
|
||
"After years of experience, the most devout of white magi develop vast "
|
||
"spiritual powers. By strict devotion to the path of the light, they can call "
|
||
"upon its aid to chase away the shadows of the night.\n"
|
||
"\n"
|
||
"Following a strict code of piety and honor, these men and women work "
|
||
"tirelessly to bring life and order to the troubled world in which they live."
|
||
msgstr ""
|
||
"После година стицања искуства, најпосвећенији бели магови бивају даровани "
|
||
"несагледивим духовним моћима. Својом непоколебљивом оданошћу путу светла, "
|
||
"могу се позвати на његову помоћ да развеје таме мрака.\n"
|
||
"\n"
|
||
"Пратећи строги кодекс штовања и части, ови мушкарци и жене неуморно раде на "
|
||
"успостављању живота и реда у свету пуном невоља у коме живе."
|
||
|
||
#. [special_note]
|
||
#: data/core/units/humans/Mage_of_Light.cfg:23
|
||
msgid ""
|
||
"Compared to other mages, Mages of Light have a higher resistance to ‘arcane’ "
|
||
"attacks."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Mage_of_Light.cfg:101
|
||
msgid "female^Mage of Light"
|
||
msgstr "Мага светлости"
|
||
|
||
#. [unit_type]: id=Outlaw, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw.cfg:4
|
||
msgid "Outlaw"
|
||
msgstr "одметник"
|
||
|
||
#. [unit_type]: id=Outlaw, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw.cfg:18
|
||
msgid ""
|
||
"After some years of service, former ‘footpads’ rise up in the ranks of their "
|
||
"fellow outlaws. Having proven themselves in combat, they are given more "
|
||
"dangerous tasks, and a greater share of the spoils. Though many opponents "
|
||
"would mock their choice of weaponry, the outlaws are well aware of its "
|
||
"deadly capacity, and also of the ready availability of ammunition. Outlaws "
|
||
"are somewhat ill at ease fighting during the day, preferring the cover of "
|
||
"nightfall."
|
||
msgstr ""
|
||
"После неколико година служења, бивши „потрчко“ издиже се у редовима својих "
|
||
"одметничких дружбеника. Пошто се доказао у борби, дају му се опаснији "
|
||
"задаци, али и већи део оствареног плена. Иако се многи противници ругају "
|
||
"њиховом избору оружја, одметници су врло свесни његовог смртоносног дејства, "
|
||
"и лаке доступности муниције. Одметницима није најпријатније да се боре у по "
|
||
"бела дана, већ им више одговара заклон ноћи."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Outlaw.cfg:74
|
||
msgid "female^Outlaw"
|
||
msgstr "одметница"
|
||
|
||
#. [unit_type]: id=Assassin, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Assassin.cfg:4
|
||
msgid "Assassin"
|
||
msgstr "убица"
|
||
|
||
#. [unit_type]: id=Assassin, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Assassin.cfg:19
|
||
msgid ""
|
||
"The greatest of thieves are sometimes tasked to take far more than their "
|
||
"victim’s belongings. Masters of knife-fighting and uncannily light on their "
|
||
"feet, these menacing figures will employ any means to dispatch their "
|
||
"victims, be it poisoned knives thrown from afar, or a dagger planted in the "
|
||
"back. Deadly at night, assassins are less able fighting under the sun."
|
||
msgstr ""
|
||
"Најспособнији међу лоповима некада се задужују да одузму жртви много више од "
|
||
"њених поседа. Мајстори борбе са ножем и волшебно окретни на ногама, ове "
|
||
"застрашујуће сподобе упошљавају било који погодан начин за тихо одстрањивање "
|
||
"жртава; било помоћу отрованог ножа баченог из даљине, или бодежа изблиза "
|
||
"забијеног у леђа. Смртоносни ноћу, није им сасвим пријатно да се боре по "
|
||
"светлу дана."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/humans/Outlaw_Assassin.cfg:39
|
||
#: data/core/units/humans/Outlaw_Rogue.cfg:38
|
||
#: data/core/units/orcs/Assassin.cfg:35 data/core/units/orcs/Nightblade.cfg:43
|
||
#: data/core/units/orcs/Slayer.cfg:43
|
||
msgid "throwing knives"
|
||
msgstr "нож за бацање"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Outlaw_Assassin.cfg:101
|
||
msgid "female^Assassin"
|
||
msgstr "убица"
|
||
|
||
#. [unit_type]: id=Bandit, race=human
|
||
#: data/core/units/humans/Outlaw_Bandit.cfg:4
|
||
msgid "Bandit"
|
||
msgstr "разбојник"
|
||
|
||
#. [unit_type]: id=Bandit, race=human
|
||
#: data/core/units/humans/Outlaw_Bandit.cfg:17
|
||
msgid ""
|
||
"Bandits are a motley collection of men, most of dubious background. They are "
|
||
"the strong arm of any organized group of criminals, and though they may lack "
|
||
"in finesse, or intelligence, they excel at their preferred task of pummeling "
|
||
"victims into submission. Like any sort of outlaw, they’re not comfortable "
|
||
"fighting in broad daylight, being used to working at night."
|
||
msgstr ""
|
||
"Разбојници су шаролика скупина људи, већином незавидне прошлости. Они су "
|
||
"ударна песница било које организоване криминалне групе; иако им може "
|
||
"недостајати суптилност и оштроумност, сасвим су погодни за уобичајене "
|
||
"задатке утеривања жртава у послушност. Као и остали одметници, није им "
|
||
"пријатно да дејствују по дневном светлу, већ су навикли на обављање послова "
|
||
"ноћу."
|
||
|
||
#. [unit_type]: id=Footpad, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Footpad.cfg:4
|
||
msgid "Footpad"
|
||
msgstr "потрчко"
|
||
|
||
#. [unit_type]: id=Footpad, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Footpad.cfg:19
|
||
msgid ""
|
||
"These petty criminals are often derisively called ‘footpads’ by their "
|
||
"superiors, for they are tasked with any job that requires a great deal of "
|
||
"running around, often being employed as couriers, or scouts. The endurance "
|
||
"and agility they gain from this serves them well in combat, and despite "
|
||
"their inferior weaponry they are quite good at harrying their enemies, "
|
||
"especially under cover of darkness."
|
||
msgstr ""
|
||
"Ове ситне криминалце њихови шефови често са ниподаштавањем називају "
|
||
"„потрчцима“, јер им се обично у задатак дају послови који захтевају пуно "
|
||
"трчкарања унаоколо, као курирски или извиђачки. Издржљивост и лаконогост "
|
||
"коју из тога извлаче, корисно им служи и у борби; без обзира на ништавно "
|
||
"наоружање, добри су у малтретирању непријатеља, посебно под покровом мрака."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Outlaw_Footpad.cfg:89
|
||
msgid "female^Footpad"
|
||
msgstr "потрчкица"
|
||
|
||
#. [unit_type]: id=Fugitive, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Fugitive.cfg:5
|
||
msgid "Fugitive"
|
||
msgstr "бегунац"
|
||
|
||
#. [unit_type]: id=Fugitive, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Fugitive.cfg:20
|
||
msgid ""
|
||
"Veteran criminals become notorious for both their ruthlessness and ability "
|
||
"to elude capture. They can be dangerous in their element, though no match "
|
||
"for the sheer numbers that law-abiding soldiery can throw at them."
|
||
msgstr ""
|
||
"Прекаљени криминалци постају озлоглашени како по својој безобзирности тако и "
|
||
"по способности да измакну хватању. Могу бити опасни у свом природном "
|
||
"окружењу, али ипак нису дорасли бројчаној надмоћи законољубивог војништва."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Outlaw_Fugitive.cfg:80
|
||
msgid "female^Fugitive"
|
||
msgstr "бегуница"
|
||
|
||
#. [unit_type]: id=Highwayman, race=human
|
||
#: data/core/units/humans/Outlaw_Highwayman.cfg:5
|
||
msgid "Highwayman"
|
||
msgstr "друмаш"
|
||
|
||
#. [unit_type]: id=Highwayman, race=human
|
||
#: data/core/units/humans/Outlaw_Highwayman.cfg:19
|
||
msgid ""
|
||
"Highwaymen have gained an infamous reputation for underhanded deeds of "
|
||
"violence. Ready to hire themselves out to whoever will pay the most, they "
|
||
"lead bands of lesser rogues against their employer’s enemies, often "
|
||
"attacking on lonely roads or in the dead of night. Their experience with "
|
||
"such encounters makes them deadly foes in hand to hand combat."
|
||
msgstr ""
|
||
"Друмаши су изашли на рђав глас по потајним делима пуним насиља. Спремни да "
|
||
"се унајме коме год да плати највише, воде дружине мањих одметника против "
|
||
"непријатеља̂ свога послодавца, често ударајући на осамљеним друмовима под "
|
||
"окриљем ноћи. Искуство из таквих окршаја чини их смртоносним противницима у "
|
||
"борби прса у прса."
|
||
|
||
#. [unit_type]: id=Rogue, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Rogue.cfg:4
|
||
msgid "Rogue"
|
||
msgstr "нитков"
|
||
|
||
#. [unit_type]: id=Rogue, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Rogue.cfg:18
|
||
msgid ""
|
||
"The ringleaders of any group of thieves earn their positions by skill. These "
|
||
"rogues have spent many an unpleasant moment darting through crowds and "
|
||
"dodging away from those who wish them ill, a set of skills which is very "
|
||
"handy in a fight. Masters of knifework, they can also throw knives with "
|
||
"reliable accuracy, and their long hours of prowling around at night leave "
|
||
"them more comfortable fighting in the dark."
|
||
msgstr ""
|
||
"Коловође у лоповским организацијама зарађују своје положаје вештином. "
|
||
"Провели су многе непријатне тренутке срљајући кроз гомилу и измичући онима "
|
||
"који би им наудили, чиме су стекли искуство врло корисно и у борбама. "
|
||
"Мајстори су руковања ножем, могу их и бацати са поузданом прецизношћу, а "
|
||
"дуги часови ноћних шуњања навикли су их да то још боље чине по мраку."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Outlaw_Rogue.cfg:78
|
||
msgid "female^Rogue"
|
||
msgstr "нитковица"
|
||
|
||
#. [unit_type]: id=Ruffian, race=human
|
||
#: data/core/units/humans/Outlaw_Ruffian.cfg:4
|
||
msgid "Ruffian"
|
||
msgstr "сировина"
|
||
|
||
#. [unit_type]: id=Ruffian, race=human
|
||
#: data/core/units/humans/Outlaw_Ruffian.cfg:17
|
||
msgid ""
|
||
"Some men without particular skills cannot or will not make an honest living. "
|
||
"Those that attempt to make their way through life by the heavy end of a "
|
||
"stick, are known as ‘Ruffians’. With enough luck and experience, they "
|
||
"sometimes manage to avoid the imprisonment or death that awaits most of "
|
||
"their colleagues."
|
||
msgstr ""
|
||
"Неки људи без посебних вештина не могу или не желе поштено да зарађују за "
|
||
"живот. За оне који покушавају да се пробију кроз живот тешким крајем мачуге, "
|
||
"каже се да су „сировине“. Уз довољно среће и искуства, некада успеју да "
|
||
"избегну ћелију или губилиште које чека већину њихове сорте."
|
||
|
||
#. [unit_type]: id=Thief, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Thief.cfg:4
|
||
msgid "Thief"
|
||
msgstr "лопов"
|
||
|
||
#. [unit_type]: id=Thief, race=human, gender=male,female
|
||
#: data/core/units/humans/Outlaw_Thief.cfg:18
|
||
msgid ""
|
||
"For as long as anyone can remember, the members of the various ‘guilds’ of "
|
||
"rat-catchers that spring up in any larger city have had a curious practice "
|
||
"of bleaching their hair with lime till it becomes a pale shade of blue. It "
|
||
"is a bold thing to do, as their profession often delves into less-than-legal "
|
||
"enterprises. Thieves have many skills, and by necessity are both light on "
|
||
"their feet, and good with knives. They happily employ less-than-honorable "
|
||
"tactics in combat, seeing little merit in a ‘fair fight’."
|
||
msgstr ""
|
||
"Од када се памти, чланови разних „еснафа“ хватача пацова, који изникну у "
|
||
"сваком већем граду, имају чудан обичај да испирају косу кречом све док не "
|
||
"постане бледа нијанса плаве. То је одважан поступак, јер се многи од њих "
|
||
"упуштају у не сасвим легалне подухвате, где могу бити лако уочени. Лопови су "
|
||
"обдарени многим вештинама, по природи свог посла морају бити добри са "
|
||
"ножевима и лаки на ногама. Радо се служе не сасвим часним тактикама у борби, "
|
||
"не видећи пуно смисла у „поштеном обрачуну“."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/humans/Outlaw_Thief.cfg:147
|
||
msgid "female^Thief"
|
||
msgstr "лоповка"
|
||
|
||
#. [unit_type]: id=Thug, race=human
|
||
#: data/core/units/humans/Outlaw_Thug.cfg:4
|
||
msgid "Thug"
|
||
msgstr "сецикеса"
|
||
|
||
#. [unit_type]: id=Thug, race=human
|
||
#: data/core/units/humans/Outlaw_Thug.cfg:17
|
||
msgid ""
|
||
"Thugs come from a wide variety of sources; while a few are born into "
|
||
"thuggery, many are former soldiers deemed unfit to serve in the army or "
|
||
"peasants thrown off their lands. They become thugs as a means of sustenance. "
|
||
"Regardless of their background, they all share a penchant for beating their "
|
||
"victims with large clubs."
|
||
msgstr ""
|
||
"Сецикесе пристижу из разних извора; док их се неколицина роди у таквој "
|
||
"средини, многи су бивши војници отпуштени као неспособни, или сељаци који су "
|
||
"остали без земље. На овакав начин живота брзо се одлучују ради преживљавања. "
|
||
"Без обзира на појединачне прошлости, сви деле исти обичај пребијања својих "
|
||
"жртава великим батинама."
|
||
|
||
#. [unit_type]: id=Peasant, race=human, gender=male
|
||
#: data/core/units/humans/Peasant.cfg:4
|
||
msgid "Peasant"
|
||
msgstr "сељак"
|
||
|
||
#. [unit_type]: id=Peasant, race=human, gender=male
|
||
#: data/core/units/humans/Peasant.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Peasants are the backbone of the rural economy, and the soldiers of last "
|
||
#| "resort. While not warlike by nature, they will stubbornly defend their "
|
||
#| "homes. However, if you’re hurling peasants at your foes, you’re clearly "
|
||
#| "out of superior forces."
|
||
msgid ""
|
||
"Peasants are the backbone of the rural economy, and the soldiers of last "
|
||
"resort. While not warlike by nature, they will stubbornly defend their "
|
||
"homes. Their lack of training and discipline makes them unfit to hold a "
|
||
"line, though; their reliance on farming tools as weaponry means they are "
|
||
"only on the field of battle under the most desperate situations."
|
||
msgstr ""
|
||
"Сељаци су кичма руралне економије, и војници у последњем прибежишту. Иако по "
|
||
"природи нису ратоборни, тврдоглаво ће бранити своја огњишта. Свеједно, ко "
|
||
"започне да гура сељаке противу непријатеља, тај је очито остао без способних "
|
||
"снага."
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/humans/Peasant.cfg:23 data/core/units/humans/Peasant.cfg:32
|
||
msgid "pitchfork"
|
||
msgstr "вила"
|
||
|
||
#. [unit_type]: id=Royal Warrior, race=human, gender=male
|
||
#: data/core/units/humans/Royal_Warrior.cfg:8
|
||
msgid "Royal Warrior"
|
||
msgstr "бојар"
|
||
|
||
#. [unit_type]: id=Royal Warrior, race=human, gender=male
|
||
#: data/core/units/humans/Royal_Warrior.cfg:25
|
||
msgid ""
|
||
"The kings and princes of human nobility are still often trained rigorously "
|
||
"in the combat arts, partly out of tradition from when their ancestors made "
|
||
"their wealth in war. Fitted in armor so skillfully made as to incite envy "
|
||
"even from some dwarvish smiths, these nobles are well conditioned to the art "
|
||
"of moving in heavy armor, and can maneuver across the battlefield much "
|
||
"faster than their gilded plate would suggest."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Woodsman, race=human, gender=male
|
||
#: data/core/units/humans/Woodsman.cfg:4
|
||
msgid "Woodsman"
|
||
msgstr "шумљак"
|
||
|
||
#. [unit_type]: id=Woodsman, race=human, gender=male
|
||
#: data/core/units/humans/Woodsman.cfg:18
|
||
msgid ""
|
||
"Woodsmen are hunters, woodcutters, charcoal-burners, and others who eke out "
|
||
"a living where the human world verges on the wilderness. Wits and woodcraft "
|
||
"often support them where weapons will not."
|
||
msgstr ""
|
||
"Шумљаци су ловци, дрводеље, дрвеноугљаши, и други који уживају у животу на "
|
||
"граници света људи и дивљине. Досетљивост и умеће са дрветом често им "
|
||
"помогну где оружје не би."
|
||
|
||
#. [unit_type]: id=Huntsman, race=human
|
||
#: data/core/units/humans/Woodsman_Huntsman.cfg:5
|
||
msgid "Huntsman"
|
||
msgstr "ловодар"
|
||
|
||
#. [unit_type]: id=Huntsman, race=human
|
||
#: data/core/units/humans/Woodsman_Huntsman.cfg:19
|
||
msgid ""
|
||
"Hunting is a popular sport of noblemen, but it can also be a livelihood for "
|
||
"commoners. Like any other craft, it has men of masterful skill in its "
|
||
"practice. Huntsmen know all the tricks of their trade, and are skilled at "
|
||
"navigating the wilderness, at tracking, and at the use of the bow. They are "
|
||
"a fair shot at moving targets, and targets hiding under brush and cover; a "
|
||
"skill wrought from years of practice at shooting game, and one which "
|
||
"garrisoned bowmen often lack.\n"
|
||
"\n"
|
||
"Master hunters are employed by any group living in or passing through wild "
|
||
"country, be they men of the law, or those working against it. Even nature "
|
||
"itself can have deadly surprises, and any commander who fails to hire a such "
|
||
"a guide can lose his men to nothing more than terrain. Good woodsmen can "
|
||
"save lives, ease travel, provide food, and their skill with a bow is "
|
||
"capitally useful in a fight."
|
||
msgstr ""
|
||
"Лов је омиљена разбибрига племству, али може бити и средство издржавања "
|
||
"пучанству. Као и за сваку вештину, има оних који су лов мајсторски "
|
||
"савладали. Ловодари познају све трикове заната, извештени су у кретању "
|
||
"дивљином, праћењу, и употреби лука. Ваљани су стрелци за мете покретне и "
|
||
"скривене по жбуњу и заклонима, вештина коју су стекли годинама гађања "
|
||
"ловине, и која обученим стојећим стрелцима често недостаје.\n"
|
||
"\n"
|
||
"Прекаљене ловце у службу узимају све дружине што живе или се крећу дивљим "
|
||
"пределима, било да су људи од закона или супротстављени му. Природа сама уме "
|
||
"изнедрити погибељна изненађења, те заповедник који не унајми оваквог водича "
|
||
"ризикује губитак људства ни до чега другог до опасног терена. Спретни људи "
|
||
"од шуме спасавају животе, олакшавају путовање, набављају храну, а вештина им "
|
||
"с луком може бити кључна у борби."
|
||
|
||
#. [unit_type]: id=Poacher, race=human
|
||
#: data/core/units/humans/Woodsman_Poacher.cfg:4
|
||
msgid "Poacher"
|
||
msgstr "криволовац"
|
||
|
||
#. [unit_type]: id=Poacher, race=human
|
||
#: data/core/units/humans/Woodsman_Poacher.cfg:17
|
||
msgid ""
|
||
"Though not trained as warriors, the skills possessed by a hunter (especially "
|
||
"those of archery) are useful in battle. Any group of soldiers or bandits "
|
||
"traveling through the wild will need a few poachers in their employ, not "
|
||
"merely for hunting but for lending a hand in any serious fight.\n"
|
||
"\n"
|
||
"Because of their experience, these hunters are unusually capable at night, "
|
||
"and in forests and swamps."
|
||
msgstr ""
|
||
"Иако нису увежбани као ратници, вештине које ловци поседују, посебно везане "
|
||
"за стрељаштво, корисне су у бици. Свакој дружини која се пробија дивљином, "
|
||
"што војничкој што разбојничкој, требаће неколико криволоваца у служби — не "
|
||
"само лова ради, већ и на помоћ у каквој озбиљној борби.\n"
|
||
"\n"
|
||
"Теком свог искуства, ови ловци су необично делатни у току ноћи, и у шумама и "
|
||
"мочварама."
|
||
|
||
#. [unit_type]: id=Ranger, race=human
|
||
#: data/core/units/humans/Woodsman_Ranger.cfg:5
|
||
msgid "Ranger"
|
||
msgstr "самосвој"
|
||
|
||
#. [unit_type]: id=Ranger, race=human
|
||
#: data/core/units/humans/Woodsman_Ranger.cfg:19
|
||
msgid ""
|
||
"Rangers are wild men and wanderers, who have chosen to shun the company of "
|
||
"their fellow men for myriad reasons. They have spent the better part of "
|
||
"their lives in the thick of nature, and know many of its secrets. They are "
|
||
"excellent pathfinders and explorers, and can find food and shelter where "
|
||
"other men would find only sticks and stones.\n"
|
||
"\n"
|
||
"The presence of these men troubles the more authoritarian of rulers; they "
|
||
"are an element that knights and landed armies cannot control. They are men "
|
||
"of dubious motives, and are the first to scoff at any royal decree, if they "
|
||
"even hear of it at all. Rangers can be hired, but they are just as likely to "
|
||
"be in the employ of bandits, as they are to be in the king’s service."
|
||
msgstr ""
|
||
"Самосвоји су људи дивљине и луталице, што одабраше избегавање друштва са "
|
||
"ближњима из мноштва разлога. Већи део живота провели су у нетакнутој "
|
||
"природи, упознавши многе њене тајне. Изврсни су трагачи и истраживачи, да "
|
||
"могу прибавити храну и уточиште где би други нашли само грање и камење.\n"
|
||
"\n"
|
||
"Присуство оваквих прилика мучи деспотскије међу вођима; чинилац су којим "
|
||
"витези и устоличене војске не могу управљати. Људи су сумњивих побуда, и "
|
||
"први који ће се наругати издатом краљевском прогласу, ако га уопште уприличе "
|
||
"саслушати. Самосвоји се могу унајмити, али ће једнако приљежно ступити у "
|
||
"службу разбојницима, колико и краљевим поданицима."
|
||
|
||
#. [unit_type]: id=Trapper, race=human
|
||
#: data/core/units/humans/Woodsman_Trapper.cfg:4
|
||
msgid "Trapper"
|
||
msgstr "трапер"
|
||
|
||
#. [unit_type]: id=Trapper, race=human
|
||
#: data/core/units/humans/Woodsman_Trapper.cfg:17
|
||
msgid ""
|
||
"Master woodsmen are useful allies to any army, and indispensable for any "
|
||
"sizable group of people living in the wilderness. They can track both man "
|
||
"and beast, notice things most others would overlook, and are often the only "
|
||
"ones who can find food for the table, be it animal or vegetable.\n"
|
||
"\n"
|
||
"Their skill at hunting is very useful in combat, and also leaves them "
|
||
"unusually competent at night, and in forests and swamps."
|
||
msgstr ""
|
||
"Мајстори у сналажењу шумом корисни су савезници свакој војсци, а "
|
||
"незаобилазни у било каквој већој скупини настањеној у дивљини. Могу пратити "
|
||
"и човека и звер, уочити ствари које би већина превидела, а често су и једини "
|
||
"који могу наћи поштену храну за трпезу, било животињског или биљног "
|
||
"порекла.\n"
|
||
"\n"
|
||
"Њихова ловачка вештина врло је корисна у борби, а чини их и необично вештим "
|
||
"у току ноћи, у шумама и мочварама."
|
||
|
||
#. [unit_type]: id=Merman Brawler, race=merman
|
||
#: data/core/units/merfolk/Brawler.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Merman Entangler"
|
||
msgid "Merman Brawler"
|
||
msgstr "морен-уплитач"
|
||
|
||
#. [unit_type]: id=Merman Brawler, race=merman
|
||
#: data/core/units/merfolk/Brawler.cfg:17
|
||
msgid ""
|
||
"Exceptionally large and strong mermen are sometimes more comfortable with "
|
||
"their own fists and tails than with other weapons."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/merfolk/Brawler.cfg:30
|
||
#: data/core/units/monsters/Fire_Dragon.cfg:42
|
||
#: data/core/units/monsters/Icemonax_Greater.cfg:72
|
||
msgid "tail"
|
||
msgstr "реп"
|
||
|
||
#. [unit_type]: id=Merman Citizen, race=merman
|
||
#: data/core/units/merfolk/Citizen.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Merman Triton"
|
||
msgid "Merman Citizen"
|
||
msgstr "морен-тритон"
|
||
|
||
#. [unit_type]: id=Merman Citizen, race=merman
|
||
#: data/core/units/merfolk/Citizen.cfg:17
|
||
msgid ""
|
||
"Merfolk are mostly peaceful, but will fight to defend their homes. In this "
|
||
"situation, even merfolk with no weapons or training can be dangerous."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mermaid Diviner, race=merman, gender=female
|
||
#: data/core/units/merfolk/Diviner.cfg:4
|
||
msgid "female^Mermaid Diviner"
|
||
msgstr "морен-богословка"
|
||
|
||
#. [unit_type]: id=Mermaid Diviner, race=merman, gender=female
|
||
#: data/core/units/merfolk/Diviner.cfg:22
|
||
msgid ""
|
||
"Years of devotion may endow a priestess with great wisdom on the workings of "
|
||
"the world, and grants some the favor of the light. The power thus given to "
|
||
"these ladies of the water is a recurring motif in tale and song; such as the "
|
||
"that of the knights of the silver spire, cornered and slain to a man at the "
|
||
"banks of the Alavynne, but who rode again the next day, in full number, and "
|
||
"wrought the downfall of the crimson duke."
|
||
msgstr ""
|
||
"Године посвећености могу обдарити свештеницу великом мудрошћу о устројствима "
|
||
"света, и обасјати милошћу светла. Моћ тако подарена овим дамама воде, чест "
|
||
"је мотив у причи и песми; као што је она о витезима сребрне куле, ухваћеним "
|
||
"у клопку и посеченим до последњег на обалама Алавине, али који већ следећег "
|
||
"дана појахаше поново у пуном броју, доневши пропаст гримизном војводи."
|
||
|
||
#. [unit_type]: id=Mermaid Enchantress, race=merman, gender=female
|
||
#: data/core/units/merfolk/Enchantress.cfg:4
|
||
msgid "female^Mermaid Enchantress"
|
||
msgstr "морен-опсенарка"
|
||
|
||
#. [unit_type]: id=Mermaid Enchantress, race=merman, gender=female
|
||
#: data/core/units/merfolk/Enchantress.cfg:18
|
||
msgid ""
|
||
"Mermaids, like elves, have a powerful and native ability in magic, though "
|
||
"theirs is considerably different than that of the elves. Those who master "
|
||
"this ability are held in high regard, and their skill is used in a multitude "
|
||
"of crafts, many of which humanity would never dream. The obvious use in war "
|
||
"is forbidden against their own race — this power is the greater part of what "
|
||
"protects their people from the monsters that wander out of the abyss."
|
||
msgstr ""
|
||
"Морејке, као и вилењаци, имају моћну урођену склоност ка магији, иако је "
|
||
"њихова посве другачија. Оне који овладају овом способношћу држи се са "
|
||
"великим поштовањем, и њихова вештина се користи у сијасет намена, многе међу "
|
||
"њима такве да људи никад не би ни сањали. Очигледна могућност употребе у "
|
||
"рату забрањена је против њихове сопствене расе — јер та је моћ део "
|
||
"свеобухватније, која чува њихов народ од чудовишта што вребају из бездана."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/merfolk/Enchantress.cfg:32
|
||
#: data/core/units/merfolk/Initiate.cfg:34 data/core/units/merfolk/Siren.cfg:40
|
||
#: data/core/units/monsters/Seahorse.cfg:43
|
||
msgid "water spray"
|
||
msgstr "водени пљусак"
|
||
|
||
#. [unit_type]: id=Merman Entangler, race=merman
|
||
#: data/core/units/merfolk/Entangler.cfg:4
|
||
msgid "Merman Entangler"
|
||
msgstr "морен-уплитач"
|
||
|
||
#. [unit_type]: id=Merman Entangler, race=merman
|
||
#: data/core/units/merfolk/Entangler.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Merfolk tend to use a combination of both nets and clubs in fishing; nets "
|
||
#| "to collect the fish, and clubs to finish the kill. Both of these tools "
|
||
#| "have seen adaptation for warfare, and are valuable enough that "
|
||
#| "auxilliaries who specialize in using them are deliberately brought to "
|
||
#| "battle.\n"
|
||
#| "\n"
|
||
#| "Mermen often find themselves in a standoff with land-based enemies; the "
|
||
#| "merfolk are too strong in the water, and are too weak to make any offense "
|
||
#| "on land. Nets are a key bit of leverage; without nets, mermen can’t give "
|
||
#| "any effective chase over land, and are at a great disadvantage in hand-to-"
|
||
#| "hand combat."
|
||
msgid ""
|
||
"Merfolk tend to use a combination of both nets and clubs in fishing; nets to "
|
||
"collect the fish, and clubs to finish the kill. Both of these tools have "
|
||
"seen adaptation for warfare, and are valuable enough that auxiliaries who "
|
||
"specialize in using them are deliberately brought to battle.\n"
|
||
"\n"
|
||
"Merfolk often find themselves in a standoff with land-based enemies; the "
|
||
"merfolk are too strong in the water, and are too weak to make any offense on "
|
||
"land. Nets are a key bit of leverage; without nets, merfolk cannot give any "
|
||
"effective chase over land, and are at a great disadvantage in hand-to-hand "
|
||
"combat."
|
||
msgstr ""
|
||
"Морејци обично комбинују мреже и батине у риболову: мрежом сакупљају рибе, а "
|
||
"батином их дотуку. Обе ове алатке нашле су своју примену и у ратовању, "
|
||
"довољно вредну да се они који њима владају често позивају у битку као "
|
||
"помоћне снаге.\n"
|
||
"\n"
|
||
"Морејци су често супротстављени непријатељима пребиваоцима копна. Док су у "
|
||
"води врло јаки, морејци на копну никако нису способни за офанзивне покрете. "
|
||
"Мреже им зато пружају кључни ослонац: без њих, не би могли ништа делотворно "
|
||
"појурити преко копна, и били би у великој неповољности при борби прса у прса."
|
||
|
||
#. [unit_type]: id=Merman Fighter, race=merman
|
||
#: data/core/units/merfolk/Fighter.cfg:4
|
||
msgid "Merman Fighter"
|
||
msgstr "морен-борац"
|
||
|
||
#. [unit_type]: id=Merman Fighter, race=merman
|
||
#: data/core/units/merfolk/Fighter.cfg:17
|
||
msgid ""
|
||
"Merfolk societies train their forces rigorously and carefully, and as a "
|
||
"result the peace of their realm is kept by soldiers who are the undisputed "
|
||
"champions of their aquatic homeland. Their resilience and skill with their "
|
||
"iconic tridents make them mighty foes to try to combat in the seas, but they "
|
||
"lose almost all their mobility if forced to fight on land."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Merman Hoplite, race=merman
|
||
#: data/core/units/merfolk/Hoplite.cfg:4
|
||
msgid "Merman Hoplite"
|
||
msgstr "морен-хоплит"
|
||
|
||
#. [unit_type]: id=Merman Hoplite, race=merman
|
||
#: data/core/units/merfolk/Hoplite.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With their towering shields, the Merman Hoplites form the elite guard of "
|
||
#| "the watery realm. Their powerful armor and rigid discipline allow them to "
|
||
#| "hold a steadfast line in the maelstrom of battle. In times of "
|
||
#| "desperation, they can even do so on land, though not nearly as well as a "
|
||
#| "creature with legs."
|
||
msgid ""
|
||
"With their heavy armor and shields, the Merman Hoplites form the elite guard "
|
||
"of the watery realm. Their powerful style of defensive combat and rigid "
|
||
"discipline allow them to hold a steadfast line in the maelstrom of battle. "
|
||
"In times of desperation, they can even do so on land, though not nearly as "
|
||
"well as a creature with legs."
|
||
msgstr ""
|
||
"Познати по кулин-штитовима, морејски хоплити чине елитну стражу воденог "
|
||
"царства. Њихов моћан оклоп и чврста дисциплина омогућава им да постојано "
|
||
"одржавају строј у ковитлацу битке. У тренуцима очаја могу се борити и на "
|
||
"копну, али ни изблиза тако добро као створења са ногама."
|
||
|
||
#. [unit_type]: id=Merman Hunter, race=merman
|
||
#: data/core/units/merfolk/Hunter.cfg:4
|
||
msgid "Merman Hunter"
|
||
msgstr "морен-ловац"
|
||
|
||
#. [unit_type]: id=Merman Hunter, race=merman
|
||
#: data/core/units/merfolk/Hunter.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The skills employed by mermen in spear-fishing are easily translated into "
|
||
#| "warfare, especially against those who are not at home in the water. In "
|
||
#| "times of need, many mermen of that occupation will volunteer to swell the "
|
||
#| "ranks of their military."
|
||
msgid ""
|
||
"The skills employed by merfolk in spear-fishing are easily translated into "
|
||
"warfare, especially against those who are not at home in the water. In times "
|
||
"of need, many merfolk of that occupation will volunteer to swell the ranks "
|
||
"of their military."
|
||
msgstr ""
|
||
"Вештине које морејци користе у ловачком копљарењу дају се лако пренети у "
|
||
"бој, посебно против оних који се у води не осећају као код куће. У тренуцима "
|
||
"нужде, многи ће морејац ловачког позива понудити своје вештине редовима "
|
||
"морејске војске."
|
||
|
||
#. [unit_type]: id=Mermaid Initiate, race=merman, gender=female
|
||
#: data/core/units/merfolk/Initiate.cfg:4
|
||
msgid "female^Mermaid Initiate"
|
||
msgstr "морен-искушеница"
|
||
|
||
#. [unit_type]: id=Mermaid Initiate, race=merman, gender=female
|
||
#: data/core/units/merfolk/Initiate.cfg:18
|
||
msgid ""
|
||
"Young mermaids are often initiated into the water magics native to their "
|
||
"people. The wondrous abilities this grants are inimitable by any other race, "
|
||
"a mark of the faerie side of these creatures.\n"
|
||
"\n"
|
||
"Despite their frailty, this makes them quite formidable in combat, as they "
|
||
"can call upon the very water about them to smite their enemies."
|
||
msgstr ""
|
||
"Младе морејке често се уводе у спознавање водених магија својствених њиховом "
|
||
"народу. Чудесне могућности које се пружају неупоредиве су са било којом "
|
||
"другом расом, и белег су вилинске стране ових створења.\n"
|
||
"\n"
|
||
"Упркос својој ломљивости, магија их чини врло незгодним у борби, јер могу се "
|
||
"позвати на саму воду око себе да сможди њихове непријатеље."
|
||
|
||
#. [unit_type]: id=Merman Javelineer, race=merman
|
||
#: data/core/units/merfolk/Javelineer.cfg:4
|
||
msgid "Merman Javelineer"
|
||
msgstr "морен-џилитер"
|
||
|
||
#. [unit_type]: id=Merman Javelineer, race=merman
|
||
#: data/core/units/merfolk/Javelineer.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Those mermen who master the art of the javelin can become nearly as "
|
||
#| "effective as an archer — though the heft of their weapons impedes their "
|
||
#| "range, the impact of one is considerably greater. In the water, the "
|
||
#| "mobility of the mermen more than makes up for this when facing foes who "
|
||
#| "cannot swim."
|
||
msgid ""
|
||
"Those merfolk who master the art of the javelin can become nearly as "
|
||
"effective as an archer — though the heft of their weapons impedes their "
|
||
"range, the impact of one is considerably greater. In the water, the mobility "
|
||
"of the merfolk more than makes up for this when facing foes who cannot swim."
|
||
msgstr ""
|
||
"Они морејци који загосподаре вештином џилитерства, могу бити делотворни "
|
||
"скоро колико и стрелац — иако тежина њиховом оружју скраћује добачај, "
|
||
"погодак му је значајно разорнији. У води, покретљивост морејаца више него "
|
||
"надомешта било који недостатак, посебно када су суочени са противницима који "
|
||
"не пливају добро."
|
||
|
||
#. [unit_type]: id=Merman Netcaster, race=merman
|
||
#: data/core/units/merfolk/Netcaster.cfg:4
|
||
msgid "Merman Netcaster"
|
||
msgstr "морен-мрежар"
|
||
|
||
#. [unit_type]: id=Merman Netcaster, race=merman
|
||
#: data/core/units/merfolk/Netcaster.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fishing, as practiced by mermen, is largely a matter of chasing schools "
|
||
#| "of fish into waiting nets, where oar-like clubs are used to dispatch the "
|
||
#| "prey. The improvisation of using these against soldiers proved very "
|
||
#| "effective; most land-native creatures are already quite awkward when "
|
||
#| "waist-deep in water, and getting caught in a net can render them nearly "
|
||
#| "helpless.\n"
|
||
#| "\n"
|
||
#| "The effectiveness of this method led to the development of smaller, "
|
||
#| "weighted nets, which could be cast through the air; these were useless "
|
||
#| "for fishing, but were useful in both combat, and in hunting game that "
|
||
#| "came too close to shore. Clubs were used in combat with little or no "
|
||
#| "adaptation from fishing, since they were already quite deadly."
|
||
msgid ""
|
||
"Fishing, as practiced by merfolk, is largely a matter of chasing schools of "
|
||
"fish into waiting nets, where oar-like clubs are used to dispatch the prey. "
|
||
"The improvisation of using these against soldiers proved very effective; "
|
||
"most land-native creatures are already quite awkward when waist-deep in "
|
||
"water, and getting caught in a net can render them nearly helpless.\n"
|
||
"\n"
|
||
"The effectiveness of this method led to the development of smaller, weighted "
|
||
"nets, which could be cast through the air; these were useless for fishing, "
|
||
"but were useful both in combat and in hunting game that came too close to "
|
||
"shore. Clubs were used in combat with little or no adaptation from fishing, "
|
||
"since they were already quite deadly."
|
||
msgstr ""
|
||
"Риболов, какав практикују морејци, углавном је ствар утеривања рибљих јата у "
|
||
"разапете мреже, где се потом плен дотуче батинама налик на весла. "
|
||
"Импровизована примена овог поступка на непријатељске војнике врло је "
|
||
"делотворна; већина копнених створења већ се тешко сналази у води до паса, па "
|
||
"кад се још ухвате у мреже постају готово беспомоћна.\n"
|
||
"\n"
|
||
"Делотворност ове тактике довела је до развоја мањих, отежаних мрежа, које се "
|
||
"могу бацати кроз ваздух. Оне су бескорисне за риболов, али корисне како за "
|
||
"борбу, тако и за ловљење копненог плена што залута надомак обале. Батине "
|
||
"које се користе у борби мало се или нимало разликују од риболовних, пошто су "
|
||
"и такве сасвим смртоносне."
|
||
|
||
#. [unit_type]: id=Mermaid Priestess, race=merman, gender=female
|
||
#: data/core/units/merfolk/Priestess.cfg:4
|
||
msgid "female^Mermaid Priestess"
|
||
msgstr "морен-свештеница"
|
||
|
||
#. [unit_type]: id=Mermaid Priestess, race=merman, gender=female
|
||
#: data/core/units/merfolk/Priestess.cfg:21
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Among mermen, mysticism is generally left to the mermaids, who are more "
|
||
#| "inclined to it. It is they who dedicate themselves to the ideal of "
|
||
#| "bringing peace and life to the world, and to the arts which make that "
|
||
#| "possible. Their piety also grants them certain powers, allowing them to "
|
||
#| "guard their people against magical or unnatural things."
|
||
msgid ""
|
||
"Among merfolk, mysticism is generally left to the mermaids, who are more "
|
||
"inclined to it. It is they who dedicate themselves to the ideal of bringing "
|
||
"peace and life to the world, and to the arts which make that possible. Their "
|
||
"piety also grants them certain powers, allowing them to guard their people "
|
||
"against magical or unnatural things."
|
||
msgstr ""
|
||
"Међу морејцима, мистицизам се обично препушта морејкама, које су томе више "
|
||
"наклоњене. Оне се посвећују идеалима доношења мира и живота у свет, и "
|
||
"проучавању вештина које ће томе помоћи. Њихова истрајност и побожност даје "
|
||
"им и неке духовне моћи, које користе за заштиту свог народа од несвета."
|
||
|
||
#. [unit_type]: id=Mermaid Siren, race=merman, gender=female
|
||
#: data/core/units/merfolk/Siren.cfg:4
|
||
msgid "Mermaid Siren"
|
||
msgstr "морен-сирена"
|
||
|
||
#. [unit_type]: id=Mermaid Siren, race=merman, gender=female
|
||
#: data/core/units/merfolk/Siren.cfg:19
|
||
msgid ""
|
||
"The faerie nature of the mermaids is strongest in the Sirens, whose "
|
||
"connection to the currents of magic often causes them to be mistaken for "
|
||
"naiads themselves. Though certainly far from the truth, the mistake is "
|
||
"understandable, as true naiads are rarely seen even by mermaids. The "
|
||
"manifestation of their magic is certainly very similar; the water about a "
|
||
"siren can be commanded at whim, like an extension of herself.\n"
|
||
"\n"
|
||
"The myriad applications of this rarely occur to land dwellers, who simply "
|
||
"regard it with wonder."
|
||
msgstr ""
|
||
"Вилинска природа морејки најјача је у сирена, чија повезаност са магијским "
|
||
"струјама чини да често буду замењене за саме најаде. Иако је то засигурно "
|
||
"далеко од збиље, погрешка је разумљива, јер чак и морејке ретко виђају праве "
|
||
"најаде. Појавни облик њихове магије је такође врло сличан; сирене могу "
|
||
"командовати водом око себе како им се прохте, као да је продужетак њих "
|
||
"самих.\n"
|
||
"\n"
|
||
"Бројност могућих примена овога ретко пада на ум житељима копна, који на то "
|
||
"гледају простодушном радозналошћу."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/merfolk/Siren.cfg:28
|
||
msgid "naia touch"
|
||
msgstr "најски додир"
|
||
|
||
#. [unit_type]: id=Merman Spearman, race=merman
|
||
#: data/core/units/merfolk/Spearman.cfg:4
|
||
msgid "Merman Spearman"
|
||
msgstr "морен-копљаник"
|
||
|
||
#. [unit_type]: id=Merman Spearman, race=merman
|
||
#: data/core/units/merfolk/Spearman.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Archery is little favored by the mermen, for whom use of javelins serves "
|
||
#| "a similar function. Though thrown javelins are of little use under the "
|
||
#| "water, they are extremely effective at the surface, where their weight "
|
||
#| "allows them to plunge several feet below the water while retaining enough "
|
||
#| "momentum to wreak damage. They are also useful in melee, even deep under "
|
||
#| "the surface, which is something that certainly cannot be said of arrows."
|
||
msgid ""
|
||
"Archery is little favored by the merfolk, for whom use of javelins serves a "
|
||
"similar function. Though thrown javelins are of little use under the water, "
|
||
"they are extremely effective at the surface, where their weight allows them "
|
||
"to plunge several feet below the water while retaining enough momentum to "
|
||
"wreak damage. They are also useful in melee, even deep under the surface, "
|
||
"which is something that certainly cannot be said of arrows."
|
||
msgstr ""
|
||
"Стрељаштво није сасвим омиљено међу морејцима, којима џилити служе у сличне "
|
||
"сврхе. Иако је бацање џилита несврховито под водом, на површини је изузетно "
|
||
"корисно, јер им тежина омогућава да на месту удара продру и до неколико "
|
||
"лаката испод површине, задржавајући довољан замах да учине штету. Џилити су "
|
||
"корисни и у блиској борби, чак и дубоко испод површине, што се сигурно не "
|
||
"може тврдити за стреле."
|
||
|
||
#. [unit_type]: id=Merman Triton, race=merman
|
||
#: data/core/units/merfolk/Triton.cfg:4
|
||
msgid "Merman Triton"
|
||
msgstr "морен-тритон"
|
||
|
||
#. [unit_type]: id=Merman Triton, race=merman
|
||
#: data/core/units/merfolk/Triton.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Tritons are combat masters of the sea. Skilled in use of the trident, "
|
||
#| "Tritons easily defeat any enemy foolish enough to wander into their "
|
||
#| "preferred environment."
|
||
msgid ""
|
||
"Tritons are combat masters of the sea. Skilled in use of the trident, "
|
||
"Tritons easily defeat any enemy foolish enough to wander into their "
|
||
"preferred environment. Their mastery of their weapon affords them "
|
||
"flexibility in its use, and the highest-ranking among them use weaponry more "
|
||
"comparable to halberds than simple spears."
|
||
msgstr ""
|
||
"Тритони су господари мора. Извештени у употреби трозупца, с лакоћом "
|
||
"поражавају сваког непријатеља довољно несмотреног да зађе у домаће окружење "
|
||
"морејаца."
|
||
|
||
#. [unit_type]: id=Merman Warrior, race=merman
|
||
#: data/core/units/merfolk/Warrior.cfg:4
|
||
msgid "Merman Warrior"
|
||
msgstr "морен-ратник"
|
||
|
||
#. [unit_type]: id=Merman Warrior, race=merman
|
||
#: data/core/units/merfolk/Warrior.cfg:17
|
||
msgid ""
|
||
"Mermen Warriors form the core of merfolk armies. They wield their tridents "
|
||
"with a skill and diligence impressive even compared to the soldiers of other "
|
||
"races, but doubly so considering the difficulties of fighting underwater, as "
|
||
"any who try to match them in their homes can attest."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Giant Ant, race=monster
|
||
#: data/core/units/monsters/Ant.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Giant Rat"
|
||
msgid "Giant Ant"
|
||
msgstr "џиновски пацов"
|
||
|
||
#. [unit_type]: id=Giant Ant, race=monster
|
||
#: data/core/units/monsters/Ant.cfg:18
|
||
msgid ""
|
||
"Giant Ants are common in almost any environment, from caverns deep under the "
|
||
"earth to the tops of tall mountains. Though normally not hostile, they can "
|
||
"bite at close range."
|
||
msgstr ""
|
||
|
||
#: data/core/units/monsters/Ant_Egg.cfg:4
|
||
msgid ""
|
||
"The giant ant eggs have a tough, leathery shell that takes a dedicated "
|
||
"effort to break through. While this shell makes it difficult to know the "
|
||
"status of the inhabitant from the outside, it does not obscure the outside "
|
||
"world from the rapidly developing ant larva within. Any predator or foe who "
|
||
"approaches an ant egg or breaches the shell of an adjacent brood member will "
|
||
"spur that ant to hatch as a fully formed adult."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Giant Ant Egg, race=monster
|
||
#: data/core/units/monsters/Ant_Egg.cfg:9
|
||
#, fuzzy
|
||
#| msgid "Giant Rat"
|
||
msgid "Giant Ant Egg"
|
||
msgstr "џиновски пацов"
|
||
|
||
#. [unit_type]: id=Giant Ant Egg, race=monster
|
||
#: data/core/units/monsters/Ant_Egg.cfg:71
|
||
msgid ""
|
||
"Giant Ants are common in almost any environment, and the eggs from which "
|
||
"they emerge can often be found in caves or any sheltered environment. Most "
|
||
"eggs come from one of the colony queens, but the workers transport them to "
|
||
"any suitable location.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fire Ant Egg
|
||
#: data/core/units/monsters/Ant_Egg.cfg:169
|
||
#, fuzzy
|
||
#| msgid "Fire Dragon"
|
||
msgid "Fire Ant Egg"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Fire Ant Egg
|
||
#: data/core/units/monsters/Ant_Egg.cfg:174
|
||
msgid ""
|
||
"In large numbers, Fire Ants can be a real menace, and those threatening "
|
||
"numbers start with their eggs. Most Fire Ant eggs come from one of the "
|
||
"colony queens, but the workers transport them to any suitable location.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fire Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Fire.cfg:11
|
||
#, fuzzy
|
||
#| msgid "Fire Dragon"
|
||
msgid "Fire Ant"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Fire Ant, race=monster
|
||
#. [unit_type]: id=Firebane Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Fire.cfg:53
|
||
#: data/core/units/monsters/Ant_Firebane.cfg:51
|
||
msgid ""
|
||
"Small but deadly in large numbers, fire ants possess fierce fangs and an "
|
||
"unusual ability to generate fire. Though these creatures typically function "
|
||
"as scavengers, a burrow of fire ants can become aggressive when provoked and "
|
||
"have even been known to attack small groups of threatening troops."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/monsters/Ant_Fire.cfg:80
|
||
#: data/core/units/monsters/Ant_Fire_Queen.cfg:90
|
||
#: data/core/units/monsters/Ant_Firebane.cfg:79
|
||
#: data/core/units/monsters/Ant_Firebomb.cfg:83
|
||
#, fuzzy
|
||
#| msgid "fireball"
|
||
msgid "fire"
|
||
msgstr "ватреница"
|
||
|
||
#. [unit_type]: id=Fire Ant Queen, race=monster
|
||
#: data/core/units/monsters/Ant_Fire_Queen.cfg:11
|
||
#, fuzzy
|
||
#| msgid "Fire Dragon"
|
||
msgid "Fire Ant Queen"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Fire Ant Queen, race=monster
|
||
#: data/core/units/monsters/Ant_Fire_Queen.cfg:54
|
||
msgid ""
|
||
"Fire ants possess fierce fangs and an unusual ability to generate fire, and "
|
||
"the queen is no different."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Firebane Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Firebane.cfg:11
|
||
#, fuzzy
|
||
#| msgid "Fire Dragon"
|
||
msgid "Firebane Ant"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Firebomb Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Firebomb.cfg:11
|
||
#, fuzzy
|
||
#| msgid "Fire Dragon"
|
||
msgid "Firebomb Ant"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Firebomb Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Firebomb.cfg:53
|
||
msgid ""
|
||
"More developed and specialized Fire Ants can take different forms. The "
|
||
"firebomb ants can produce and carry large quantities of their flammable "
|
||
"spray in a swollen abdomen, which can make for a fearsome attack, but it "
|
||
"also makes them weak to physical attacks and they cannot sustain the fire as "
|
||
"their health fails."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Giant Ant Queen, race=monster
|
||
#: data/core/units/monsters/Ant_Queen.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Giant Rat"
|
||
msgid "Giant Ant Queen"
|
||
msgstr "џиновски пацов"
|
||
|
||
#. [unit_type]: id=Giant Ant Queen, race=monster
|
||
#: data/core/units/monsters/Ant_Queen.cfg:19
|
||
msgid ""
|
||
"Giant Ants are common in almost any environment, from caverns deep under the "
|
||
"earth to the tops of tall mountains. The queens are not royalty as many "
|
||
"other races would understand, but they are the heart of any functioning nest "
|
||
"and will be defended at all costs. As the nest core, they must be capable "
|
||
"tacticians, and as a target of rival nests, they must also be deft warriors. "
|
||
"The typical human or orc that finds an audience with an Ant Queen can expect "
|
||
"a very short continued existence — and if their flesh is warm and "
|
||
"nourishing, they can host an ant egg."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Soldier Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Soldier.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Fire Dragon"
|
||
msgid "Soldier Ant"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Soldier Ant, race=monster
|
||
#: data/core/units/monsters/Ant_Soldier.cfg:19
|
||
msgid ""
|
||
"Giant Ants are common in almost any environment, from caverns deep under the "
|
||
"earth to the tops of tall mountains. Most common are the nondescript workers "
|
||
"and scouts, but in times of conflict, a more dangerous Soldier caste enters "
|
||
"the fray."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Cave Bear, race=monster
|
||
#: data/core/units/monsters/Bear.cfg:4
|
||
msgid "Cave Bear"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Cave Bear, race=monster
|
||
#: data/core/units/monsters/Bear.cfg:19
|
||
msgid ""
|
||
"Cave Bears are large, powerful beasts with sharp claws and large teeth. "
|
||
"Adapted to roaming the dark caves, they have a keen sense of smell and "
|
||
"hearing, but poor eyesight. When a rival predator, or some other threat, "
|
||
"gets too close, a bear will reliably attack."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Woodland Boar, race=monster
|
||
#: data/core/units/monsters/Boar.cfg:4
|
||
msgid "Woodland Boar"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Woodland Boar, race=monster
|
||
#: data/core/units/monsters/Boar.cfg:35
|
||
msgid ""
|
||
"As boars age, their already formidable teeth grow longer and more numerous. "
|
||
"A mature, tamed boar is a valuable asset to any farmer, but an angry wild "
|
||
"boar is a challenge even to the best hunters."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#. [variation]
|
||
#: data/core/units/monsters/Boar.cfg:59
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:436
|
||
#: data/core/units/undead/Corpse_Walking.cfg:437
|
||
msgid "tusk"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Piglet, race=monster
|
||
#. the child of a wild boar, rather than the child of a domesticated pig
|
||
#: data/core/units/monsters/Boar_Piglet.cfg:5
|
||
msgid "Piglet"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Piglet, race=monster
|
||
#: data/core/units/monsters/Boar_Piglet.cfg:35
|
||
msgid ""
|
||
"Young piglets are curious but just as ill-tempered as their parents, if a "
|
||
"little less of a challenge in combat. But seldom is a piglet found that does "
|
||
"not have a protective adult boar watching over them."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Caribe, race=monster
|
||
#: data/core/units/monsters/Caribe.cfg:8
|
||
msgid "Caribe"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Caribe, race=monster
|
||
#: data/core/units/monsters/Caribe.cfg:28
|
||
msgid ""
|
||
"The giant caribe are seldom encountered in the inland rivers near Weldyn, "
|
||
"but tales of their ferocious attacks have spread far and wide. Their angry "
|
||
"red eyes are embedded in an armored face. While it is their teeth that are a "
|
||
"dangerous weapon, they do posses small, bony arms and claws, which they can "
|
||
"use to extricate themselves from situations dire to most other fish. These "
|
||
"fish are unusually clever and should not be underestimated."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Hunter Caribe, race=monster
|
||
#: data/core/units/monsters/Caribe_Hunter.cfg:8
|
||
msgid "Hunter Caribe"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Hunter Caribe, race=monster
|
||
#: data/core/units/monsters/Caribe_Hunter.cfg:29
|
||
msgid ""
|
||
"As they age, the giant caribe become bigger and more dangerous. They also "
|
||
"learn to use seaweed to ensnare prey or enemies."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Nibbler, race=monster
|
||
#: data/core/units/monsters/Caribe_Nibbler.cfg:8
|
||
msgid "Nibbler"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Nibbler, race=monster
|
||
#: data/core/units/monsters/Caribe_Nibbler.cfg:43
|
||
msgid ""
|
||
"Nibblers are juvenile predator fish, often more curious than dangerous. A "
|
||
"single individual may not be a threat, but these fish seldom travel alone."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Swamp Lizard, race=monster
|
||
#: data/core/units/monsters/Crocodile.cfg:13
|
||
msgid "Swamp Lizard"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Swamp Lizard, race=monster
|
||
#: data/core/units/monsters/Crocodile.cfg:122
|
||
msgid ""
|
||
"Swamps are vibrant environments, but often not friendly to humans or orcs. "
|
||
"Swamp Lizards are one of the more notable hazards, with their powerful jaws "
|
||
"and armored hide. Despite their primitive appearance, these lizards are not "
|
||
"stupid, and after generations of being hunted for their hides, they have "
|
||
"adopted a ‘two legs bad’ outlook and do not hesitate to avenge their "
|
||
"ancestors."
|
||
msgstr ""
|
||
|
||
#. [special_note]
|
||
#: data/core/units/monsters/Crocodile.cfg:124
|
||
msgid ""
|
||
"This unit can move unseen through swamp water, keeping most of its body "
|
||
"submerged."
|
||
msgstr ""
|
||
|
||
#. [hides]: id=swamp_lurk
|
||
#: data/core/units/monsters/Crocodile.cfg:144
|
||
msgid "swamp lurk"
|
||
msgstr ""
|
||
|
||
#. [hides]: id=swamp_lurk
|
||
#: data/core/units/monsters/Crocodile.cfg:145
|
||
msgid "female^swamp lurk"
|
||
msgstr ""
|
||
|
||
#. [hides]: id=swamp_lurk
|
||
#: data/core/units/monsters/Crocodile.cfg:146
|
||
msgid ""
|
||
"This unit can hide in swamp, and remain undetected by its enemies.\n"
|
||
"\n"
|
||
"Enemy units cannot see this unit while it is in swamp, except if they have "
|
||
"units next to it. Any enemy unit that first discovers this unit immediately "
|
||
"loses all its remaining movement."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Cuttle Fish, race=monster
|
||
#: data/core/units/monsters/Cuttle_Fish.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Cuttle Fish"
|
||
msgid "Cuttlefish"
|
||
msgstr "сипа"
|
||
|
||
#. [unit_type]: id=Cuttle Fish, race=monster
|
||
#: data/core/units/monsters/Cuttle_Fish.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Cuttle Fish are gigantic creatures of the seas. They can grab their "
|
||
#| "opponents with strong tentacles, or spit a poisonous black ink from a "
|
||
#| "distance. The best way to survive an encounter with these monsters is to "
|
||
#| "remain ashore."
|
||
msgid ""
|
||
"Cuttlefish are gigantic creatures of the seas. They can grab their opponents "
|
||
"with strong tentacles, or spit a poisonous black ink from a distance. The "
|
||
"best way to survive an encounter with these monsters is to remain ashore."
|
||
msgstr ""
|
||
"Сипе су џиновска морска створења. Јаким пипцима грабе противнике, или бљују "
|
||
"на њих отровну тинту из даљине. Најбољи начин за преживљавање сусрета са "
|
||
"овим чудовиштима, јесте држати се копна на првом месту."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Cuttle_Fish.cfg:29
|
||
#: data/core/units/monsters/Kraken.cfg:26
|
||
#: data/core/units/monsters/Tentacle.cfg:33
|
||
msgid "tentacle"
|
||
msgstr "пипак"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/monsters/Cuttle_Fish.cfg:40
|
||
#: data/core/units/monsters/Kraken.cfg:37
|
||
msgid "ink"
|
||
msgstr "тинта"
|
||
|
||
#. [unit_type]: id=Dragonfly, race=monster
|
||
#: data/core/units/monsters/Dragonfly.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Dragoon"
|
||
msgid "Dragonfly"
|
||
msgstr "драгун"
|
||
|
||
#. [unit_type]: id=Dragonfly, race=monster
|
||
#: data/core/units/monsters/Dragonfly.cfg:27
|
||
msgid ""
|
||
"The giant dragonflies seen in some of the swamps, rivers, and lakes around "
|
||
"Wesnoth enjoy a longer life cycle than the smaller, more common types. The "
|
||
"adult form can live indefinitely, slowly growing to a final moult. They are "
|
||
"generally territorial, but can cooperate in small groups to confront common "
|
||
"foes or large prey."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Grand Dragonfly, race=monster
|
||
#: data/core/units/monsters/Dragonfly_Grand.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Dragoon"
|
||
msgid "Grand Dragonfly"
|
||
msgstr "драгун"
|
||
|
||
#. [unit_type]: id=Grand Dragonfly, race=monster
|
||
#: data/core/units/monsters/Dragonfly_Grand.cfg:28
|
||
msgid "Dragonflies that survive long enough grow into a final, grander form."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/monsters/Dragonfly_Grand.cfg:44
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:47
|
||
#: data/core/units/monsters/Giant_Scorpling.cfg:32
|
||
msgid "sting"
|
||
msgstr "жаока"
|
||
|
||
#. [unit_type]: id=Dragonfly Naiad, race=monster
|
||
#: data/core/units/monsters/Dragonfly_Naiad.cfg:5
|
||
msgid "Dragonfly Naiad"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dragonfly Naiad, race=monster
|
||
#: data/core/units/monsters/Dragonfly_Naiad.cfg:58
|
||
msgid ""
|
||
"Young dragonflies live an aquatic life, mostly preying upon small fish or "
|
||
"other insect nymphs. They can crawl over rocks and mud, but they need to "
|
||
"stay submerged to breathe, which explains why the giant dragonflies are "
|
||
"usually found only near rivers, lakes, and coves."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Elder Falcon, race=falcon
|
||
#: data/core/units/monsters/Elder_Falcon.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Elder Mage"
|
||
msgid "Elder Falcon"
|
||
msgstr "стари маг"
|
||
|
||
#. [unit_type]: id=Elder Falcon, race=falcon
|
||
#: data/core/units/monsters/Elder_Falcon.cfg:19
|
||
msgid ""
|
||
"Elder Falcons bear the telltale scars of veteran warriors from protecting "
|
||
"their masters, their bodies proof of repeated dives into a swirling melee. "
|
||
"Stronger and faster than their younger kin, they are rumored to hit with "
|
||
"enough force to remove an enemy’s head."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/monsters/Elder_Falcon.cfg:84
|
||
#: data/core/units/monsters/Falcon.cfg:95 data/core/units/monsters/Raven.cfg:82
|
||
#: data/core/units/monsters/Raven_Harbinger.cfg:92
|
||
#: data/core/units/monsters/Raven_Omen.cfg:82
|
||
#: data/core/units/monsters/Roc.cfg:64
|
||
msgid "beak"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Falcon, race=falcon
|
||
#: data/core/units/monsters/Falcon.cfg:4
|
||
msgid "Falcon"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Falcon, race=falcon
|
||
#: data/core/units/monsters/Falcon.cfg:19
|
||
msgid ""
|
||
"Seen as status symbols of the nobles, falcons are precious possessions "
|
||
"normally used for sport. The same techniques are employed to rend and tear "
|
||
"foes on the battlefield, and their great speed is a boon to scouting out the "
|
||
"land."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fire Dragon, race=monster
|
||
#: data/core/units/monsters/Fire_Dragon.cfg:4
|
||
msgid "Fire Dragon"
|
||
msgstr "ватрени змај"
|
||
|
||
#. [unit_type]: id=Fire Dragon, race=monster
|
||
#: data/core/units/monsters/Fire_Dragon.cfg:24
|
||
msgid ""
|
||
"A dragon is a legendary creature, normally seen only in fantastic tales. "
|
||
"They are very rare, and were it not for the historical events, the "
|
||
"singlehanded destruction of cities and towns that these creatures have "
|
||
"wrought, they might be dismissed as mere myth. Legends are very specific "
|
||
"about the ravages of dragons; noting their great strength, speed, their "
|
||
"preternatural cunning, and above all else, the great fire that burns inside "
|
||
"of them.\n"
|
||
"\n"
|
||
"Battling a dragon is said to be the pinnacle of danger itself, fit only for "
|
||
"fools, or the bravest of knights."
|
||
msgstr ""
|
||
"Змај је створење из предања, које се обично јавља само у маштовитим причама. "
|
||
"Врло су ретки, и да не би историјских догађаја, разарања читавих градова за "
|
||
"која су змајеви самостално били кадри, били би одбачени као чист мит. "
|
||
"Предања су врло одређена о пустошењу змајева; наводе њихову неизмерну снагу, "
|
||
"брзину, волшебну лукавост, и изнад свега, велику ватру која изгара унутар "
|
||
"њих.\n"
|
||
"\n"
|
||
"За бој против змаја каже се да је врхунац опасности, пристао само највећим "
|
||
"будалама, или најхрабријим од витезова."
|
||
|
||
#. [unit_type]: id=Fire Guardian, race=monster
|
||
#: data/core/units/monsters/Fire_Guardian.cfg:4
|
||
msgid "Fire Guardian"
|
||
msgstr "ватрочувар"
|
||
|
||
#. [unit_type]: id=Fire Guardian, race=monster
|
||
#: data/core/units/monsters/Fire_Guardian.cfg:25
|
||
msgid ""
|
||
"Fire Guardians are spirits of smoke and flame. No one is exactly sure where "
|
||
"they come from, but they are occasionally summoned by powerful mages to do "
|
||
"their bidding. When not being controlled they like to frolic in pools of "
|
||
"lava and take great delight in burning anything they can reach."
|
||
msgstr ""
|
||
"Ватрочувари су духови дима и пламена. Нико не зна одакле долазе, али их "
|
||
"повремено сазивају моћни магови. Када не служе некој заповести, воле да се "
|
||
"веселе у базенима лаве, и врло уживају у спаљивању свега што им се нађе у "
|
||
"досегу."
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/monsters/Fire_Guardian.cfg:28
|
||
#: data/core/units/monsters/Fire_Wraith.cfg:50
|
||
msgid "fire claws"
|
||
msgstr "ватрене канџе"
|
||
|
||
#. [unit_type]: id=Fire Wraith, race=monster
|
||
#: data/core/units/monsters/Fire_Wraith.cfg:8
|
||
#, fuzzy
|
||
#| msgid "fire breath"
|
||
msgid "Fire Wraith"
|
||
msgstr "ватродах"
|
||
|
||
#. [unit_type]: id=Fire Wraith, race=monster
|
||
#: data/core/units/monsters/Fire_Wraith.cfg:47
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fire Guardians are spirits of smoke and flame. No one is exactly sure "
|
||
#| "where they come from, but they are occasionally summoned by powerful "
|
||
#| "mages to do their bidding. When not being controlled they like to frolic "
|
||
#| "in pools of lava and take great delight in burning anything they can "
|
||
#| "reach."
|
||
msgid ""
|
||
"Fire Wraiths are spirits of smoke and flame. No one is exactly sure where "
|
||
"they come from, but they are occasionally summoned by powerful mages to do "
|
||
"their bidding. The odd armor they wear hints at a former life or creator, "
|
||
"but whatever ancient civilization was involved has been lost to history."
|
||
msgstr ""
|
||
"Ватрочувари су духови дима и пламена. Нико не зна одакле долазе, али их "
|
||
"повремено сазивају моћни магови. Када не служе некој заповести, воле да се "
|
||
"веселе у базенима лаве, и врло уживају у спаљивању свега што им се нађе у "
|
||
"досегу."
|
||
|
||
#. [unit_type]: id=Frost Stoat, race=monster
|
||
#: data/core/units/monsters/Frost_Stoat.cfg:20
|
||
#, fuzzy
|
||
#| msgid "Giant Rat"
|
||
msgid "Frost Stoat"
|
||
msgstr "џиновски пацов"
|
||
|
||
#. [unit_type]: id=Frost Stoat, race=monster
|
||
#: data/core/units/monsters/Frost_Stoat.cfg:35
|
||
msgid ""
|
||
"Frost Stoats are devious critters predominantly found in the frozen parts of "
|
||
"the Northlands, although they can survive anywhere. Their most distinctive "
|
||
"feature is their icy-cold front claws, which is unlike anything found in "
|
||
"other wild animals. These stoats generally scavenge refuse or hunt smaller "
|
||
"animals, but are quite territorial and the young adults have been known to "
|
||
"attack larger intruders, including humans and orcs."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/core/units/monsters/Frost_Stoat.cfg:103
|
||
#, fuzzy
|
||
#| msgid "fire claws"
|
||
msgid "ice claw"
|
||
msgstr "ватрене канџе"
|
||
|
||
#. [unit_type]: id=Giant Mudcrawler, race=monster
|
||
#: data/core/units/monsters/Giant_Mudcrawler.cfg:4
|
||
msgid "Giant Mudcrawler"
|
||
msgstr "џиновски муљогмиз"
|
||
|
||
#. [unit_type]: id=Giant Mudcrawler, race=monster
|
||
#: data/core/units/monsters/Giant_Mudcrawler.cfg:19
|
||
msgid ""
|
||
"More resilient than their smaller counterparts, these golems of mud are much "
|
||
"more capable of putting up a fight with a proper soldier even with their "
|
||
"crude arms, and are more mobile to boot. Coming about from more powerful "
|
||
"conjurers seeking an efficient way to harass civilians and armies, these can "
|
||
"also be seen roaming the wild from time to time, their earthy composition "
|
||
"making them immune to wildlife that rely on poison to fight."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Giant_Mudcrawler.cfg:41
|
||
#: data/core/units/monsters/Mudcrawler.cfg:42
|
||
msgid "mud glob"
|
||
msgstr "муљогруда"
|
||
|
||
#. [unit_type]: id=Giant Rat, race=monster
|
||
#: data/core/units/monsters/Giant_Rat.cfg:4
|
||
msgid "Giant Rat"
|
||
msgstr "џиновски пацов"
|
||
|
||
#. [unit_type]: id=Giant Rat, race=monster
|
||
#: data/core/units/monsters/Giant_Rat.cfg:19
|
||
msgid ""
|
||
"Much larger than the common rats which often inhabit major cities, these "
|
||
"vermin can injure an unarmed civilian, and can prove frustratingly elusive "
|
||
"on any footing. While notably aggressive at night, these creatures do not "
|
||
"pose much of a threat to any serious fighter."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Giant Scorpion, race=monster
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:4
|
||
msgid "Giant Scorpion"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [unit_type]: id=Giant Scorpion, race=monster
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:42
|
||
msgid ""
|
||
"A normal scorpion is dangerous enough — the deadliness of one the size of a "
|
||
"man needs little explanation."
|
||
msgstr ""
|
||
"И обична шкорпија довољно је опасна — за ону величине човека, није ни "
|
||
"потребно помињати."
|
||
|
||
#. [attack]: type=impact
|
||
#. [attack]: type=blade
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:59
|
||
#: data/core/units/monsters/Giant_Scorpling.cfg:44
|
||
#: data/core/units/monsters/Rock_Scorpion.cfg:53
|
||
msgid "pincers"
|
||
msgstr "клешта"
|
||
|
||
#. [variation]
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:111
|
||
msgid "scuttler"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#. [unit_type]: id=Sand Scuttler
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:112
|
||
#: data/core/units/monsters/Sand_Scuttler.cfg:8
|
||
msgid "Sand Scuttler"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#. [unit_type]: id=Sand Scuttler
|
||
#: data/core/units/monsters/Giant_Scorpion.cfg:119
|
||
#: data/core/units/monsters/Sand_Scuttler.cfg:13
|
||
msgid ""
|
||
"Making their homes in sandy dunes, these critters are an odd mix of mundane "
|
||
"creature and elemental beast. Though usually timid, Sand Scuttlers sometimes "
|
||
"attack unwary travelers, especially when startled."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Giant Scorpling, race=monster
|
||
#: data/core/units/monsters/Giant_Scorpling.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "Giant Scorpling"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [unit_type]: id=Giant Scorpling, race=monster
|
||
#: data/core/units/monsters/Giant_Scorpling.cfg:27
|
||
msgid ""
|
||
"One of the most potent known venoms is that of the monstrous scorpions of "
|
||
"the frontier. Fetching a high price by assassins and apothecaries alike, "
|
||
"this venom is often seen as a quick way to make coin, alluring bold hunters "
|
||
"to venture into the wilderness to harvest it. However, even in a juvenile "
|
||
"state, these scorpions can deliver deadly stings and are faster than most "
|
||
"men. What’s worse is that they can live in rather large nests, and angering "
|
||
"a seemingly lone scorpion can lead to swarms of them crawling up from the "
|
||
"ground — quickly turning the hunter into the hunted. They are protected by a "
|
||
"sturdy shell which hardens as they age, becoming more resilient. This "
|
||
"carapace is very resistant to normal blade strikes or piercing attacks, but "
|
||
"can be broken with heavy blows."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Giant Spider, race=monster
|
||
#: data/core/units/monsters/Giant_Spider.cfg:4
|
||
msgid "Giant Spider"
|
||
msgstr "џиновски паук"
|
||
|
||
#. [unit_type]: id=Giant Spider, race=monster
|
||
#: data/core/units/monsters/Giant_Spider.cfg:23
|
||
msgid ""
|
||
"Giant Spiders are said to roam the depths of Knalga, devouring many victims. "
|
||
"They have a vicious bite, made worse by the fact that it is poisoned, and "
|
||
"can also fling webs through the air to trap their prey."
|
||
msgstr ""
|
||
"Прича се да у дубинама Кналге вребају џиновски пауци, прождирући многе "
|
||
"жртве. Могу уједати изблиза, трујући своје непријатеље, а мрежом нападати на "
|
||
"даљину, упетљавајући и успоравајући непријатеља."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Giant_Spider.cfg:40
|
||
msgid "web"
|
||
msgstr "мрежа"
|
||
|
||
#. [unit_type]: id=Bay Horse, race=horse
|
||
#: data/core/units/monsters/Horse.cfg:5
|
||
msgid "Bay Horse"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bay Horse, race=horse
|
||
#: data/core/units/monsters/Horse.cfg:19
|
||
msgid ""
|
||
"Bay horses are defined more by their coloration than their size or "
|
||
"temperament, and can be found anywhere from the battlefield to the farm to "
|
||
"the wild plains and woodlands. Though an unencumbered horse will tend to "
|
||
"flee if possible, they will fight back with a powerful kick when cornered."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Horse.cfg:32
|
||
#: data/core/units/monsters/Horse_Black.cfg:50
|
||
#: data/core/units/monsters/Horse_Dark.cfg:44
|
||
#: data/core/units/monsters/Horse_Great.cfg:34
|
||
#: data/core/units/monsters/Horse_White.cfg:38
|
||
msgid "hooves"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Black Horse, race=horse, gender=male,female
|
||
#: data/core/units/monsters/Horse_Black.cfg:14
|
||
msgid "Black Horse"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Black Horse, race=horse, gender=male,female
|
||
#: data/core/units/monsters/Horse_Black.cfg:34
|
||
msgid ""
|
||
"The true nature of Black Horses is impossible to discern, but the fire in "
|
||
"their eyes and the unnerving, unnatural sound of their calls suggest they "
|
||
"are malevolent spirits."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/core/units/monsters/Horse_Black.cfg:59
|
||
#: data/core/units/monsters/Horse_Dark.cfg:53
|
||
msgid "whinny"
|
||
msgstr ""
|
||
|
||
#. [male]
|
||
#: data/core/units/monsters/Horse_Black.cfg:94
|
||
msgid "Black Stallion"
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#. Female variant of the Black Horse or Black Stallion; in English this is a pun on the word "Mare"
|
||
#: data/core/units/monsters/Horse_Black.cfg:100
|
||
#, fuzzy
|
||
#| msgid "female^Mage of Light"
|
||
msgid "female^Black Nightmare"
|
||
msgstr "Мага светлости"
|
||
|
||
#. [unit_type]: id=Dark Horse, gender=male,female
|
||
#: data/core/units/monsters/Horse_Dark.cfg:14
|
||
#, fuzzy
|
||
#| msgid "Dark Sorcerer"
|
||
msgid "Dark Horse"
|
||
msgstr "мрачни чаробњак"
|
||
|
||
#. [unit_type]: id=Dark Horse, gender=male,female
|
||
#: data/core/units/monsters/Horse_Dark.cfg:40
|
||
msgid ""
|
||
"Dark Horses are wild animals, but they seem to take an odd interest in the "
|
||
"civilized races. They leave no signs of their passage, but they have been "
|
||
"noticed scouting camps and outposts during the night."
|
||
msgstr ""
|
||
|
||
#. [male]
|
||
#: data/core/units/monsters/Horse_Dark.cfg:88
|
||
#, fuzzy
|
||
#| msgid "female^Dark Adept"
|
||
msgid "male^Dark Horse"
|
||
msgstr "мрачна упућеница"
|
||
|
||
#. [female]
|
||
#: data/core/units/monsters/Horse_Dark.cfg:92
|
||
#, fuzzy
|
||
#| msgid "female^Dark Adept"
|
||
msgid "female^Dark Horse"
|
||
msgstr "мрачна упућеница"
|
||
|
||
#. [unit_type]: id=Great Horse, race=horse
|
||
#: data/core/units/monsters/Horse_Great.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Great Mage"
|
||
msgid "Great Horse"
|
||
msgstr "велики маг"
|
||
|
||
#. [unit_type]: id=Great Horse, race=horse
|
||
#: data/core/units/monsters/Horse_Great.cfg:20
|
||
msgid ""
|
||
"Great horses are significantly larger than the usual domesticated horse, but "
|
||
"despite their similar appearance, they are wild animals. Their obstinate and "
|
||
"often feisty temperaments make them too difficult to tame, though many an "
|
||
"arrogant prince or warlord has tried and failed."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=White Horse
|
||
#: data/core/units/monsters/Horse_White.cfg:14
|
||
#, fuzzy
|
||
#| msgid "White Mage"
|
||
msgid "White Horse"
|
||
msgstr "бели маг"
|
||
|
||
#. [unit_type]: id=White Horse
|
||
#: data/core/units/monsters/Horse_White.cfg:25
|
||
msgid ""
|
||
"Some horses have a white color, and they are merely white horses. But there "
|
||
"exist a special breed, found only in the wild woods, that are White Horses. "
|
||
"As if blessed by the faerie world, they have a grace and agility not found "
|
||
"in their more common relatives."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Icemonax, race=monster
|
||
#: data/core/units/monsters/Icemonax.cfg:4
|
||
msgid "Icemonax"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Icemonax, race=monster
|
||
#: data/core/units/monsters/Icemonax.cfg:34
|
||
msgid ""
|
||
"Icemonax are a strange beast of the frozen north, best described as a large, "
|
||
"armored ground squirrel. Their armor accumulates frost and snow, even in "
|
||
"more temperate climates. Most Icemonax are curious, often wandering into "
|
||
"places they do not belong. Despite this, efforts to study and domesticate "
|
||
"them have failed, as they die soon after capture."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Great Icemonax, race=monster
|
||
#: data/core/units/monsters/Icemonax_Greater.cfg:4
|
||
msgid "Great Icemonax"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Great Icemonax, race=monster
|
||
#: data/core/units/monsters/Icemonax_Greater.cfg:35
|
||
msgid ""
|
||
"Icemonax are a strange beast of the frozen north, best described as a large, "
|
||
"armored ground squirrel. Their armor accumulates ice and snow, even when the "
|
||
"climate is warm and dry. Some Icemonax grow to be quite large and powerful, "
|
||
"guarding their smaller, younger kin."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Jinn, race=monster
|
||
#: data/core/units/monsters/Jinn.cfg:8
|
||
msgid "Jinn"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Jinn, race=monster
|
||
#: data/core/units/monsters/Jinn.cfg:23
|
||
msgid ""
|
||
"The Jinn are mysterious spirits, with no known relation to souls of the "
|
||
"departed. They are often sighted from a distance, drifting across the desert "
|
||
"hills and dunes, but defy close observation. Almost all recorded encounters "
|
||
"have been of a hostile nature, but there have been instances where travelers "
|
||
"felt the Jinn were watching over them, driving off malign forces of the "
|
||
"night."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Jinn.cfg:100
|
||
msgid "desert windblast"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/monsters/Jinn.cfg:109
|
||
#, fuzzy
|
||
#| msgid "lightning"
|
||
msgid "desert lightning"
|
||
msgstr "муња"
|
||
|
||
#. [unit_type]: id=Kraken, race=monster
|
||
#: data/core/units/monsters/Kraken.cfg:5
|
||
msgid "Kraken"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Kraken, race=monster
|
||
#: data/core/units/monsters/Kraken.cfg:21
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Cuttle Fish are gigantic creatures of the seas. They can grab their "
|
||
#| "opponents with strong tentacles, or spit a poisonous black ink from a "
|
||
#| "distance. The best way to survive an encounter with these monsters is to "
|
||
#| "remain ashore."
|
||
msgid ""
|
||
"Krakens are gigantic creatures of the seas. They can grab their opponents "
|
||
"with strong tentacles, or spit a poisonous black ink from a distance. The "
|
||
"best way to survive an encounter with these monsters is to remain ashore."
|
||
msgstr ""
|
||
"Сипе су џиновска морска створења. Јаким пипцима грабе противнике, или бљују "
|
||
"на њих отровну тинту из даљине. Најбољи начин за преживљавање сусрета са "
|
||
"овим чудовиштима, јесте држати се копна на првом месту."
|
||
|
||
#. [unit_type]: id=Mudcrawler, race=monster
|
||
#: data/core/units/monsters/Mudcrawler.cfg:4
|
||
msgid "Mudcrawler"
|
||
msgstr "муљогмиз"
|
||
|
||
#. [unit_type]: id=Mudcrawler, race=monster
|
||
#: data/core/units/monsters/Mudcrawler.cfg:21
|
||
msgid ""
|
||
"Simple beings conjured up from soil and water, Mudcrawlers fend for "
|
||
"themselves by spitting globs of mud with surprising force. Even though they "
|
||
"are slow, fragile, and vulnerable to fire, their quick and easy creation, "
|
||
"along with their resistance to a common citizen’s improvised blunt weaponry, "
|
||
"makes them the tool of choice for ambitious but inexperienced summoners."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Raven, race=raven
|
||
#: data/core/units/monsters/Raven.cfg:4
|
||
msgid "Raven"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Raven, race=raven
|
||
#: data/core/units/monsters/Raven.cfg:18
|
||
msgid ""
|
||
"Ravens follow armies to feast upon the refuse and corpses that are the fruit "
|
||
"of war. For this reason, they are often associated with death, war, and "
|
||
"fate. They are not usually associated with necromancy, as their brazen and "
|
||
"vivacious behavior ties them to the legacy of battle and its consequences "
|
||
"for the living, rather than rot and the finality of the tomb."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=War Harbinger, race=raven
|
||
#: data/core/units/monsters/Raven_Harbinger.cfg:4
|
||
msgid "War Harbinger"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=War Harbinger, race=raven
|
||
#: data/core/units/monsters/Raven_Harbinger.cfg:19
|
||
msgid ""
|
||
"Ravens follow armies to feast upon the refuse and corpses that are the fruit "
|
||
"of war. This leads to folk wisdom that the dark birds are agents of the "
|
||
"supernatural forces associated with conflict. Some of the larger ravens have "
|
||
"been seen to wear crude ornaments and lead groups in a noisy chorus of calls "
|
||
"and cries, a reliable sign that war is imminent."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dark Omen, race=raven
|
||
#: data/core/units/monsters/Raven_Omen.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Dark Sorcerer"
|
||
msgid "Dark Omen"
|
||
msgstr "мрачни чаробњак"
|
||
|
||
#. [unit_type]: id=Dark Omen, race=raven
|
||
#: data/core/units/monsters/Raven_Omen.cfg:18
|
||
msgid ""
|
||
"Ravens follow armies to feast upon the refuse and corpses that are the fruit "
|
||
"of war. This leads to folk wisdom that the dark birds are agents of the "
|
||
"supernatural forces associated with conflict. The unusual abilities "
|
||
"displayed by some have only supported this notion."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Roc, race=monster
|
||
#: data/core/units/monsters/Roc.cfg:4
|
||
msgid "Roc"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Roc, race=monster
|
||
#: data/core/units/monsters/Roc.cfg:20
|
||
msgid ""
|
||
"In remote desert mountains, far from any city or settlement, enormous "
|
||
"raptors are rumoured to nest in the lofty crags. Travellers and nomads claim "
|
||
"to have witnessed livestock and grown men snatched into the sky without "
|
||
"warning by these monsters. While one should not place much faith in the "
|
||
"accounts of the desert roamers, they are less fantastical than the drunken "
|
||
"lies of sailors who claim to have witnessed full-rigged ships, attempting to "
|
||
"navigate the narrow straits between the sheer cliffs where nothing can grow, "
|
||
"sunk by giant eagles dropping large rocks.\n"
|
||
"\n"
|
||
"Whatever kernel of truth is in these tall tales, there is no denying that "
|
||
"the desert is a dangerous place, and both traders and armies do sometimes "
|
||
"disappear when trying to cross the harsh ranges. If you must traverse the "
|
||
"great deserts, keep an eye to the sky."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Roc.cfg:75
|
||
msgid "rock"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Rock Scorpion, race=monster
|
||
#: data/core/units/monsters/Rock_Scorpion.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "Rock Scorpion"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [unit_type]: id=Rock Scorpion, race=monster
|
||
#: data/core/units/monsters/Rock_Scorpion.cfg:47
|
||
msgid ""
|
||
"Rock scorpions have featured in tales of highwaymen and drunks, but there "
|
||
"has been scant evidence that they truly exist. They've been described as "
|
||
"stealthy monsters with a hide of solid rock, and sharp, crystalline claws. "
|
||
"Unlike most scorpions, they do not deliver their poison with a piercing "
|
||
"stinger, but instead spray their enemies with a noxious, volatile stream."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/monsters/Rock_Scorpion.cfg:61
|
||
#, fuzzy
|
||
#| msgid "water spray"
|
||
msgid "spray"
|
||
msgstr "водени пљусак"
|
||
|
||
#. [unit_type]: id=Sand Scamperer
|
||
#: data/core/units/monsters/Sand_Scamperer.cfg:11
|
||
msgid "Sand Scamperer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Sand Scamperer
|
||
#: data/core/units/monsters/Sand_Scamperer.cfg:16
|
||
msgid ""
|
||
"This impressive creature swiftly moves through the scorching desert sand. "
|
||
"Its body is covered in a thick, sand-colored exoskeleton absorbing any "
|
||
"impact damage. However, it is also highly flammable and vulnerable to arcane "
|
||
"energy, making fire and magic-based attacks the most effective way to take "
|
||
"this venomous critter down."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Horned Scarab, race=monster
|
||
#: data/core/units/monsters/Scarab.cfg:4
|
||
msgid "Horned Scarab"
|
||
msgstr ""
|
||
|
||
#. [special_note]
|
||
#: data/core/units/monsters/Scarab.cfg:21
|
||
msgid ""
|
||
"This unit can burrow under loose dirt, sand, or leaves, concealing itself if "
|
||
"it does not change location."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Horned Scarab, race=monster
|
||
#: data/core/units/monsters/Scarab.cfg:25
|
||
msgid ""
|
||
"Horned Scarabs are large, rugged insects that can grow to be quite large, "
|
||
"making them a threat when they decide to be aggressive. Their primary means "
|
||
"of attack is the large, sharp horn growing from their head. Because of their "
|
||
"large size, armor, and horn, they cannot fly."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/monsters/Scarab.cfg:53
|
||
#, fuzzy
|
||
#| msgid "thorns"
|
||
msgid "horn"
|
||
msgstr "трње"
|
||
|
||
#. [unit_type]: id=Sea Serpent, race=monster
|
||
#: data/core/units/monsters/Sea_Serpent.cfg:4
|
||
msgid "Sea Serpent"
|
||
msgstr "морски змијар"
|
||
|
||
#. [unit_type]: id=Sea Serpent, race=monster
|
||
#: data/core/units/monsters/Sea_Serpent.cfg:22
|
||
msgid ""
|
||
"Sea Serpents incite fear and awe in fishermen and sailors, figuring often in "
|
||
"folklore as wrathful deities of the sea. Capable of destroying ships "
|
||
"effortlessly, and possessed of seemingly endless strength and vitality, "
|
||
"these elusive leviathans are destructive and relentless to any who try to "
|
||
"combat them. Generally living in the deep seas, Sea Serpents are imposing "
|
||
"even to the elite merfolk warriors, and are the reason they seldom inhabit "
|
||
"waters far from the shore."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Great Seahorse, race=monster
|
||
#: data/core/units/monsters/Seahorse.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Great Mage"
|
||
msgid "Great Seahorse"
|
||
msgstr "велики маг"
|
||
|
||
#. [unit_type]: id=Great Seahorse, race=monster
|
||
#: data/core/units/monsters/Seahorse.cfg:29
|
||
msgid ""
|
||
"Seahorses are a variety of fish that have a horse-like head, but they have "
|
||
"no real connection to equines. Most seahorses are small, shy creatures that "
|
||
"eat bugs and similar small prey, but Great Seahorses are large enough to "
|
||
"threaten unwary travelers. This large variety can spit water with enough "
|
||
"force to stun a small animal, and has thick, bony plate armor, but like all "
|
||
"seahorses, it is a slow swimmer and cannot move over land."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Jumping Spider, race=monster
|
||
#: data/core/units/monsters/Shadow_Jumping_Spider.cfg:4
|
||
msgid "Shadow Jumping Spider"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Jumping Spider, race=monster
|
||
#: data/core/units/monsters/Shadow_Jumping_Spider.cfg:29
|
||
msgid ""
|
||
"Unlike the feared Giant Spider that uses poison and webs to catch prey, the "
|
||
"Shadow Jumper relies on speed and the element of surprise. These stealthy, "
|
||
"keen-eyed hunters creep to within striking distance, then pounce with a bite "
|
||
"that is said to punch through steel. Once they have pierced their victim’s "
|
||
"defenses, the spiders take what nourishment is available, feeding in a "
|
||
"manner as fast and remorseless as befits their nature.\n"
|
||
"\n"
|
||
"These giant jumping spiders often hunt in the same dark caverns as their web-"
|
||
"weaving cousins, but they also prowl the forest canopy, ambushing hapless "
|
||
"wanderers on the ground below. While they prefer the shadows, they are "
|
||
"perfectly capable of hunting in the broad daylight."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeletal Dragon, race=undead
|
||
#: data/core/units/monsters/Skeletal_Dragon.cfg:4
|
||
msgid "Skeletal Dragon"
|
||
msgstr "ћеле-змај"
|
||
|
||
#. [unit_type]: id=Skeletal Dragon, race=undead
|
||
#: data/core/units/monsters/Skeletal_Dragon.cfg:27
|
||
msgid ""
|
||
"Long ago one of the mightiest living creatures, the feared Dragon has become "
|
||
"only bones and dark sinew. Long after its death, it was raised through the "
|
||
"dark powers of necromancy, which it now serves. The Skeletal Dragon may look "
|
||
"like nothing more than a pile of bones, but few people who thought that way "
|
||
"lived long enough to change their minds."
|
||
msgstr ""
|
||
"Некада давно од најмоћних живих створења, страшни змај постао је само кост и "
|
||
"мрачна снага. Дуго после смрти, подигнут је мрачним моћима некромантије, "
|
||
"којима сада служи. Ћеле-змај можда личи на обичну врећу костију, али је мало "
|
||
"оних који су тако размишљали доживело да се предомисли."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/monsters/Skeletal_Dragon.cfg:31
|
||
msgid "jaw"
|
||
msgstr "чељусти"
|
||
|
||
#. [unit_type]: id=Tentacle of the Deep, race=monster
|
||
#: data/core/units/monsters/Tentacle.cfg:4
|
||
msgid "Tentacle of the Deep"
|
||
msgstr "бездански пипак"
|
||
|
||
#. [unit_type]: id=Tentacle of the Deep, race=monster
|
||
#: data/core/units/monsters/Tentacle.cfg:26
|
||
msgid ""
|
||
"These tendrils are the appendages of some greater monster that lurks below "
|
||
"the waves. They are obviously incapable of venturing far from the water, and "
|
||
"not very threatening individually in spite of their ability to mend injuries "
|
||
"swiftly. Many are understandably hesitant to approach, though, for fear of "
|
||
"being caught and dragged underwater to face whatever beast the tentacles are "
|
||
"attached to."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Water Serpent, race=monster
|
||
#: data/core/units/monsters/Water_Serpent.cfg:5
|
||
msgid "Water Serpent"
|
||
msgstr "водени змијар"
|
||
|
||
#. [unit_type]: id=Water Serpent, race=monster
|
||
#: data/core/units/monsters/Water_Serpent.cfg:37
|
||
msgid ""
|
||
"Scholars differ as to the ancestry of the Water Serpent. Some hold that they "
|
||
"are the immature young, or mature cousins, of Sea Serpents. Others hold them "
|
||
"up as a primitive offshoot of the Nagas. What is certain is that it is wise "
|
||
"to avoid waters where they are known to congregate."
|
||
msgstr ""
|
||
"Зналци имају различита мишљења о пореклу водених змијара. Неки држе да су то "
|
||
"незрели млади, или дозрели сродници, морских змијара. Други их, пак, "
|
||
"сматрају примитивном граном нагајаца. Оно што је сигурно јесте да је мудро "
|
||
"избегавати воде за које се зна да су им места окупљања."
|
||
|
||
#. [unit_type]: id=Wild Wyvern, race=monster
|
||
#: data/core/units/monsters/Wild_Wyvern.cfg:8
|
||
msgid "Wild Wyvern"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wild Wyvern, race=monster
|
||
#: data/core/units/monsters/Wild_Wyvern.cfg:45
|
||
msgid ""
|
||
"Wyverns are large reptiles that resemble dragons, but are not the "
|
||
"intelligent, magical creatures. However, the fact that they are just wild "
|
||
"beasts should not cause any traveler who encounters one to dismiss the "
|
||
"threat, for they are fast and fierce when threatened or hungry.\n"
|
||
"\n"
|
||
"Wyverns are social creatures, usually traveling in pairs or small groups. "
|
||
"Their hunting patterns and diet are difficult to discern, for they often "
|
||
"work with smaller animals that would appear to be potential prey. That odd "
|
||
"behavior may be an adaptation to the harsh desert environments they often "
|
||
"inhabit."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wolf, race=wolf
|
||
#: data/core/units/monsters/Wolf.cfg:4
|
||
msgid "Wolf"
|
||
msgstr "вук"
|
||
|
||
#. [unit_type]: id=Wolf, race=wolf
|
||
#: data/core/units/monsters/Wolf.cfg:34
|
||
msgid ""
|
||
"Wolves are aggressive animals that hunt in packs. Although weak "
|
||
"individually, a wolf pack can kill even the strongest man in minutes."
|
||
msgstr ""
|
||
"Вукови су насртљиве животиње које лове у чопорима. Иако слаби појединачно, "
|
||
"чопор вукова у трену може убити чак и најјачег човека."
|
||
|
||
#. [unit_type]: id=Direwolf, race=wolf
|
||
#: data/core/units/monsters/Wolf_Dire.cfg:4
|
||
msgid "Direwolf"
|
||
msgstr "грозовук"
|
||
|
||
#. [unit_type]: id=Direwolf, race=wolf
|
||
#: data/core/units/monsters/Wolf_Dire.cfg:19
|
||
msgid ""
|
||
"‘Direwolves’ differ from the common variety only in size and color. They "
|
||
"typically stand taller than a horse at the shoulder, and have an appetite to "
|
||
"match. Posing a considerable threat to even experienced soldiers, direwolves "
|
||
"are avoided by all but madmen."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Great Wolf, race=wolf
|
||
#: data/core/units/monsters/Wolf_Great.cfg:4
|
||
msgid "Great Wolf"
|
||
msgstr "велики вук"
|
||
|
||
#. [unit_type]: id=Great Wolf, race=wolf
|
||
#: data/core/units/monsters/Wolf_Great.cfg:19
|
||
msgid ""
|
||
"Some wolves can grow to abnormally large sizes, giving them an unusually "
|
||
"savage appearance. While not particularly stronger than a regular wolf, "
|
||
"these great wolves are usually faster and hardier, making even just a single "
|
||
"one a grave threat to an unwary traveler."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Yeti, race=monster
|
||
#: data/core/units/monsters/Yeti.cfg:4
|
||
msgid "Yeti"
|
||
msgstr "јети"
|
||
|
||
#. [unit_type]: id=Yeti, race=monster
|
||
#: data/core/units/monsters/Yeti.cfg:19
|
||
msgid ""
|
||
"Little is known about Yetis, ape-like creatures said to live in remote and "
|
||
"snow-covered mountains. Few profess to have seen one, and their existence is "
|
||
"doubted by many. Most accounts agree on several factors though — while slow "
|
||
"and simple-minded, yetis are extremely resilient, and can kill any they "
|
||
"encounter with their bare fists. This is enough to keep even the doubtful "
|
||
"from venturing too far onto the mountains they are said to inhabit."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Naga Dirkfang, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Dirkfang.cfg:4
|
||
msgid "Naga Dirkfang"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Naga Dirkfang, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Dirkfang.cfg:18
|
||
msgid ""
|
||
"In contrast to the heavily melee-focused style of their northern brethren, "
|
||
"young Naga of the southern waters prefer to soften their prey from afar "
|
||
"before closing in. The small chakri they throw can be carried on the wrist "
|
||
"or on a belt without causing hindrance. While any final kill under water "
|
||
"must usually be done at close range, the mixed combat style often allows "
|
||
"them to live long enough to learn and improve. Sometimes viewed as cowardly "
|
||
"by the northern Naga warriors, these fighters are nonetheless effective when "
|
||
"it comes time to engage in warfare."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/nagas/Dirkfang.cfg:38
|
||
msgid "chakri"
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Dirkfang.cfg:93
|
||
#, fuzzy
|
||
#| msgid "Nagini Fighter"
|
||
msgid "Nagini Dirkfang"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Fighter, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Fighter.cfg:4
|
||
msgid "Naga Fighter"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Fighter, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Fighter.cfg:18
|
||
msgid ""
|
||
"The serpentine naga are one of the few races capable of any meaningful "
|
||
"mobility in water, giving them mastery of a whole world effectively "
|
||
"forbidden to land dwellers. Still, they are not true creatures of the sea, "
|
||
"and their inability to breathe water leaves them in trepidation of the "
|
||
"abyss. They are small, and somewhat frail in form, but often much more "
|
||
"nimble than their opponents."
|
||
msgstr ""
|
||
"Змијолики нагајци једна су од малобројних раса са извесном покретљивошћу у "
|
||
"води, што им даје у власт читав свет практично забрањен житељима копна. Па "
|
||
"ипак, нису права водена створења — њихова немогућност да дишу под водом, "
|
||
"улива им страх од морских бездана. Мали су и понешто крхког обличја, али "
|
||
"често много окретљивији од својих противника."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Fighter.cfg:49
|
||
msgid "Nagini Fighter"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Guard, race=naga
|
||
#: data/core/units/nagas/Guard.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Royal Guard"
|
||
msgid "Naga Guard"
|
||
msgstr "царигардејац"
|
||
|
||
#. [unit_type]: id=Naga Guard, race=naga
|
||
#: data/core/units/nagas/Guard.cfg:22
|
||
msgid ""
|
||
"Nagas tend to value agility and grace on the battlefield, but the slower, "
|
||
"stronger individuals play a key role in defending important positions. These "
|
||
"guards are not often encountered, for they do not take part in raids or "
|
||
"mercenary activities. They are said to have a strong code of honor, though "
|
||
"like all things naga, it is mostly a mystery to outsiders."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Naga High Guard, race=naga
|
||
#: data/core/units/nagas/Guard_High.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Naga High Guard"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga High Guard, race=naga
|
||
#: data/core/units/nagas/Guard_High.cfg:23
|
||
msgid ""
|
||
"The elite naga guards are a rigid barrier to any invaders of a naga "
|
||
"stronghold. They have powerful strikes and, like the lesser Shield Guard, "
|
||
"they are difficult to dislodge from their posts because of effective use of "
|
||
"a shield in melee techniques. This tactic does nothing against ranged "
|
||
"attacks, but the nagas can usually seek better terrain advantage in such "
|
||
"situations."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/nagas/Guard_High.cfg:45
|
||
#: data/core/units/nagas/Guard_Shield.cfg:43
|
||
msgid "shield"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Naga Shield Guard, race=naga
|
||
#: data/core/units/nagas/Guard_Shield.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Naga Shield Guard"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Shield Guard, race=naga
|
||
#: data/core/units/nagas/Guard_Shield.cfg:22
|
||
msgid ""
|
||
"The veteran naga guards are more difficult to dislodge from their posts "
|
||
"because of effective use of a shield in melee techniques. This tactic does "
|
||
"nothing against ranged attacks, but the nagas can usually seek better "
|
||
"terrain advantage in such situations."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Naga Myrmidon, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Myrmidon.cfg:4
|
||
msgid "Naga Myrmidon"
|
||
msgstr "нага-мирмидон"
|
||
|
||
#. [unit_type]: id=Naga Myrmidon, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Myrmidon.cfg:20
|
||
msgid ""
|
||
"The most practiced of the naga blademasters are initiated into the caste of "
|
||
"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
|
||
"snakes which they resemble, and dance away from attacks with grace. Not only "
|
||
"are they potent enemies on any open terrain, but their ability to swim "
|
||
"allows them deadly mobility in water."
|
||
msgstr ""
|
||
"Најизвежбанији мећу нагајским ратницима уводе се у касту мирмидона, мајстора "
|
||
"руковања двосеклим оружјем. Ударају брзо као змије којима наликују, и "
|
||
"складно измичу узвратним ударцима. Не само да су моћни противници на било "
|
||
"ком отвореном терену, већ им и способност пливања даје смртоносну "
|
||
"покретљивост."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Myrmidon.cfg:48
|
||
msgid "Nagini Myrmidon"
|
||
msgstr "нага-мирмидонка"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Myrmidon.cfg:50
|
||
msgid ""
|
||
"The most practiced of the nagini blademasters are initiated into the caste "
|
||
"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
|
||
"the snakes which they resemble, and dance away from attacks with grace. Not "
|
||
"only are they potent enemies on any open terrain, but their ability to swim "
|
||
"allows them a deadly mobility."
|
||
msgstr ""
|
||
"Најизвежбаније мећу нагајским ратницама уводе се у касту мирмидона, мајстора "
|
||
"руковања двосеклим оружјем. Ударају брзо као змије којима наликују, и "
|
||
"складно измичу узвратним ударцима. Не само да су моћни противници на било "
|
||
"ком отвореном терену, већ им и способност пливања даје смртоносну "
|
||
"покретљивост."
|
||
|
||
#. [unit_type]: id=Naga Ophidian, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Ophidian.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Naga Myrmidon"
|
||
msgid "Naga Ophidian"
|
||
msgstr "нага-мирмидон"
|
||
|
||
#. [unit_type]: id=Naga Ophidian, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Ophidian.cfg:18
|
||
msgid ""
|
||
"Experienced warriors of the Southern Naga often find work as mercenaries, "
|
||
"usually hired by neighboring Dunefolk to control key waterways near the "
|
||
"coastline. Due to their constant confrontations with enemy horsemen, "
|
||
"Ophidians have retired the ringed blades of their youth and picked up the "
|
||
"piercing jarid, a type of small javelin that the nagas have made more deadly "
|
||
"by adding lead harvested from sunken ship ballasts. Though generally "
|
||
"amicable with their wealthy employers, this friendliness should not be "
|
||
"mistaken for loyalty, for the Ophidian are known for readily switching "
|
||
"between rival city-state factions at the start of each shipping season, when "
|
||
"demand for water-based protection is the highest. As a group, these nagas "
|
||
"encourage a healthy amount of competition among the surface factions, "
|
||
"ensuring their services are valued by one tribe or another."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/nagas/Ophidian.cfg:27 data/core/units/nagas/Sicarius.cfg:28
|
||
#, fuzzy
|
||
#| msgid "war blade"
|
||
msgid "curved blade"
|
||
msgstr "ратно сечиво"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/core/units/nagas/Ophidian.cfg:36 data/core/units/nagas/Sicarius.cfg:41
|
||
msgid "jarid"
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Ophidian.cfg:91
|
||
#, fuzzy
|
||
#| msgid "Naga Myrmidon"
|
||
msgid "Nagini Ophidian"
|
||
msgstr "нага-мирмидон"
|
||
|
||
#. [unit_type]: id=Naga Ringcaster, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Ringcaster.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Naga Ringcaster"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Ringcaster, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Ringcaster.cfg:18
|
||
msgid ""
|
||
"The chakram, a greater blade ring than the chakri, is the signature weapon "
|
||
"of the southern Naga and their renowned Ringcasters. Well balanced chakrams "
|
||
"are useful for throwing, but the rejected blades make a good fist-load "
|
||
"weapon, similar to a sharp-bladed tekko or knuckleduster."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/nagas/Ringcaster.cfg:34
|
||
#: data/core/units/nagas/Ringcaster.cfg:43 data/core/units/nagas/Zephyr.cfg:51
|
||
#: data/core/units/nagas/Zephyr.cfg:60
|
||
msgid "chakram"
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Ringcaster.cfg:104
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Nagini Ringcaster"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Sicarius, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Sicarius.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Naga Sicarius"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Sicarius, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Sicarius.cfg:19
|
||
msgid ""
|
||
"While they sometimes still stand in as sellswords for potential Dunefolk "
|
||
"allies, Naga Sicarii are more often the keepers of trade routes and resource "
|
||
"beds close to waterways. For the right fee or exchange of goods, a Sicarius "
|
||
"will guarantee safe travel or free access to valuable supplies in his "
|
||
"territory. Rubbed the wrong way and a Sicarius becomes a fearsome foe, not "
|
||
"because of their personal strength in combat, but instead due to the "
|
||
"numerous allies that he can call upon to quash any potential nuisance. "
|
||
"Though perfectly capable warriors when the time is necessary, these "
|
||
"experienced mercenaries know perfectly well that the best methods for "
|
||
"generating money are those that do not place themselves in danger. When they "
|
||
"do find themselves in danger, their manipulative cunning is put to good use, "
|
||
"for they can anticipate many enemy strikes, and use their heavy, curved "
|
||
"blade to deflect or distract at the critical moment."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Sicarius.cfg:95
|
||
#, fuzzy
|
||
#| msgid "Nagini Warrior"
|
||
msgid "Nagini Sicarius"
|
||
msgstr "нага-ратница"
|
||
|
||
#. [unit_type]: id=Naga Warrior, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Warrior.cfg:4
|
||
msgid "Naga Warrior"
|
||
msgstr "нага-ратник"
|
||
|
||
#. [unit_type]: id=Naga Warrior, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Warrior.cfg:18
|
||
msgid ""
|
||
"The young warriors of the naga aspire to the day when they merit their "
|
||
"second blade. Their martial practice of using twin blades is wholly unlike "
|
||
"that of the Orcs and other races, for they have begun to learn the art of "
|
||
"using their serpentine form to best effect, twisting and turning to dodge "
|
||
"from blows. This makes them potent on land, but the friction of water "
|
||
"greatly impedes the technique."
|
||
msgstr ""
|
||
"Многи млади нагајски ратници теже да једнога дана завреде добијања другог "
|
||
"сечива. Њихова борилачка вештина употребе двосеклог оружја нимало није налик "
|
||
"оној коју користе оркови и друге расе, јер су је ковали са наумом да што "
|
||
"боље искористе своје змијско обличје, уврћући се и окрећући како би изврдали "
|
||
"ударцима. Ово их чини опасним на копну, али водено окружење доста смета "
|
||
"таквој техници."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Warrior.cfg:46
|
||
msgid "Nagini Warrior"
|
||
msgstr "нага-ратница"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Warrior.cfg:48
|
||
msgid ""
|
||
"Many of the young warriors of the nagini aspire for the day when they merit "
|
||
"their second blade. Their martial practice of using twin blades is wholly "
|
||
"unlike that of the Orcs and other races, for they have begun to learn the "
|
||
"art of using their serpentine form to best effect, twisting and turning to "
|
||
"dodge from blows. This makes them potent on land, but the friction of water "
|
||
"greatly impedes their ability to do this."
|
||
msgstr ""
|
||
"Многе младе нагајске ратнице теже да једнога дана завреде добијања другог "
|
||
"сечива. Њихова борилачка вештина употребе двосеклог оружја нимало није налик "
|
||
"оној коју користе оркови и друге расе, јер су је ковале са наумом да што "
|
||
"боље искористе своје змијско обличје, уврћући се и окрећући како би изврдале "
|
||
"ударцима. Ово их чини опасним на копну, али водено окружење доста смета "
|
||
"таквој техници."
|
||
|
||
#. [unit_type]: id=Naga Zephyr, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Zephyr.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Naga Zephyr"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Naga Zephyr, race=naga, gender=male,female
|
||
#: data/core/units/nagas/Zephyr.cfg:19
|
||
msgid ""
|
||
"The Southern Naga commonly recount a curious story about the Wind Spirit, "
|
||
"Zefra and the aetherial chakram:\n"
|
||
"\n"
|
||
"In the distant past, there was a chakram wielder who was possessed of "
|
||
"legendary skill. It is said that he could cleave the very seas with a flurry "
|
||
"of blades, fell a hundred foes before a single could reach him, and deflect "
|
||
"a thousand arrows without being struck. Called by the name of Xylrix, "
|
||
"tempest, he was a warrior whose arrogance was as great as his talent. He was "
|
||
"always more than willing to boast his prowess to any and all who would watch "
|
||
"him. Then one day, while flaunting himself to a band of young Nagini, he "
|
||
"chose a sacred Allnai tree as his target.\n"
|
||
"\n"
|
||
"‘Watch,’ he bellowed, and split the tree straight in two.\n"
|
||
"\n"
|
||
"In that moment, a great wind surrounded him and the Wind Spirit’s voice "
|
||
"echoed in his ears, ‘You think yourself mighty for slaying my hapless "
|
||
"offspring? Though talent you possess, no mortal should trifle with the "
|
||
"divinity that guides them.’\n"
|
||
"\n"
|
||
"He retorted, ‘Come, spirit. I am not afraid. No weapon, steel, water, or "
|
||
"wind, shall stand up to my rings.’\n"
|
||
"\n"
|
||
"The wind whirled ever faster, a torrent of gale force spiraling and "
|
||
"spiraling in a gyrating dance of fury. He felt himself lifted from the "
|
||
"ground, spinning at a tremendous rate, rendered utterly hapless at the mercy "
|
||
"of Zefra’s wrath. Face upturned in terror, he let go of his blades and "
|
||
"suddenly saw it in the whirling tempest—the twirling motion of the ringed "
|
||
"chakrams, patterned in the very wind itself.\n"
|
||
"\n"
|
||
"As quickly as the storm came, it vanished, leaving Xylrix to contemplate his "
|
||
"broken weapons. When he finally returned to his home many days later, he "
|
||
"announced his new name: Zephyr, a warrior who serves the Wind on which his "
|
||
"blades fly.\n"
|
||
"\n"
|
||
"While the old tales drive the elite warriors of this legacy to focus on the "
|
||
"thrown blade, this doesn't mean they are weak in melee combat, as the "
|
||
"unbalanced chakram can be enhanced with spikes and smaller blades.\n"
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/nagas/Zephyr.cfg:111
|
||
#, fuzzy
|
||
#| msgid "Naga Fighter"
|
||
msgid "Nagini Zephyr"
|
||
msgstr "нага-борац"
|
||
|
||
#. [unit_type]: id=Ogre, race=ogre
|
||
#: data/core/units/ogres/Ogre.cfg:4
|
||
msgid "Ogre"
|
||
msgstr "огр"
|
||
|
||
#. [unit_type]: id=Ogre, race=ogre
|
||
#: data/core/units/ogres/Ogre.cfg:24
|
||
msgid ""
|
||
"Ogres are giant creatures that usually live alone in the wilderness, "
|
||
"remarkably similar to humans in form, though large and misshapen. While they "
|
||
"can be easily outrun or outsmarted, their strength is not to be "
|
||
"underestimated."
|
||
msgstr ""
|
||
"Огрови су велика створења која обично живе сама у дивљини, необично слична "
|
||
"људима по обличју, иако огромна и наказна. Док их је лако избећи или их "
|
||
"надмудрити, не треба потцењивати њихову снагу."
|
||
|
||
#. [unit_type]: id=Young Ogre, race=ogre
|
||
#: data/core/units/ogres/Young_Ogre.cfg:4
|
||
msgid "Young Ogre"
|
||
msgstr "млади огр"
|
||
|
||
#. [unit_type]: id=Young Ogre, race=ogre
|
||
#: data/core/units/ogres/Young_Ogre.cfg:23
|
||
msgid ""
|
||
"When still young, Ogres are sometimes captured and taken into armies to be "
|
||
"trained. They cannot manage weapons skillfully, but they compensate for that "
|
||
"lack with great strength."
|
||
msgstr ""
|
||
"Док су још млади, огрови се некада заробљавају и увежбавају у туђим "
|
||
"војскама. То што не умеју вешто руковати оружјем, пада у засенак када се "
|
||
"узме у обзир њихова снага."
|
||
|
||
#. [unit_type]: id=Orcish Archer, race=orc
|
||
#: data/core/units/orcs/Archer.cfg:4
|
||
msgid "Orcish Archer"
|
||
msgstr "орко-стрелац"
|
||
|
||
#. [unit_type]: id=Orcish Archer, race=orc
|
||
#: data/core/units/orcs/Archer.cfg:17
|
||
msgid ""
|
||
"Although bows are sometimes regarded as cowardly armaments among orcs, the "
|
||
"pragmatic nature of orcish warfare makes frequent use of these weapons, "
|
||
"which are well-suited for those of smaller stature or build. A favored "
|
||
"tactic among orcish archers is the use of flaming arrows to sow chaos among "
|
||
"enemy lines, softening tough opponents for their bigger and stronger "
|
||
"brethren to finish off on the frontlines. While typically poorly equipped "
|
||
"themselves, these orcs can nonetheless be quite effective in large numbers."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Assassin, race=orc
|
||
#: data/core/units/orcs/Assassin.cfg:4
|
||
msgid "Orcish Assassin"
|
||
msgstr "орко-убица"
|
||
|
||
#. [unit_type]: id=Orcish Assassin, race=orc
|
||
#: data/core/units/orcs/Assassin.cfg:20
|
||
msgid ""
|
||
"While many orcs prefer brute force as their modus operandi, the highly "
|
||
"practical nature of their warfare promotes cutthroat tactics that are "
|
||
"usually frowned on by other factions. Poison is one of the mainstays of "
|
||
"orcish strategy, employed liberally to soften tough opponents on the "
|
||
"battlefield and cripple enemy forces without risking a direct assault. The "
|
||
"same weapon is readily turned to espionage and assassination, a commonplace "
|
||
"occurrence between feuding orcish clans or even within a single clan itself."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Crossbowman, race=orc
|
||
#: data/core/units/orcs/Crossbowman.cfg:4
|
||
msgid "Orcish Crossbowman"
|
||
msgstr "орко-самострелац"
|
||
|
||
#. [unit_type]: id=Orcish Crossbowman, race=orc
|
||
#: data/core/units/orcs/Crossbowman.cfg:17
|
||
msgid ""
|
||
"Despite the heavy importance placed on combat prowess by most orcs, very few "
|
||
"tribes have any semblance of formal training in any of the warring arts. "
|
||
"Because of this, orcish bowmen are rather ineffective at wielding longbows "
|
||
"pilfered from human or elven archers, instead preferring to arm themselves "
|
||
"with more easily handled crossbows. Simplistic but potent, these weapons can "
|
||
"still be deadly even when handled roughly by inexperienced warriors."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Grunt, race=orc
|
||
#: data/core/units/orcs/Grunt.cfg:4
|
||
msgid "Orcish Grunt"
|
||
msgstr "орко-грокташ"
|
||
|
||
#. [unit_type]: id=Orcish Grunt, race=orc
|
||
#: data/core/units/orcs/Grunt.cfg:17
|
||
msgid ""
|
||
"True orcs are well known for their raw strength and ferocity, as well as "
|
||
"their propensity toward aggressive combat. These traits mean that even the "
|
||
"most inexperienced and ill-equipped grunts can be challenging to deal with "
|
||
"on the battlefield. A single orc is capable of dealing brutally heavy blows "
|
||
"by himself, and can take a great number of hits in return before being "
|
||
"overcome. What makes an orcish horde most threatening, however, is the sheer "
|
||
"numbers in which these fighters can be fielded."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Leader, race=orc
|
||
#: data/core/units/orcs/Leader.cfg:4
|
||
msgid "Orcish Leader"
|
||
msgstr "орко-главник"
|
||
|
||
#. [unit_type]: id=Orcish Leader, race=orc
|
||
#: data/core/units/orcs/Leader.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Unusually cunning orcs tend to find themselves as the leaders of warrior "
|
||
#| "bands. They carry a crossbow out of necessity, but are much more skilled "
|
||
#| "with the sword. These orcs are powerful fighters, but they also have a "
|
||
#| "certain rapport with their kin, especially goblins, and can inspire them "
|
||
#| "to fight with uncharacteristic boldness."
|
||
msgid ""
|
||
"Unusually cunning orcs tend to find themselves as the leaders of warrior "
|
||
"bands. Although not necessarily possessed of the same loyalty-inspiring "
|
||
"charisma that humans or elves value so highly, these orcs often establish a "
|
||
"certain rapport with their kin, especially goblins, and can inspire them to "
|
||
"fight with uncharacteristic boldness."
|
||
msgstr ""
|
||
"Необично лукави оркови се често налазе у улози вођева ратничких дружина. "
|
||
"Носе и самострел за случајеве нужде, али су много вештији са мачем. Ови су "
|
||
"оркови моћни борци сами по себи, али и уживају известан углед међу "
|
||
"саборцима, посебно гоблинима, те их умеју надахнути да се боре необичном "
|
||
"одважношћу."
|
||
|
||
#. [unit_type]: id=Orcish Nightblade, race=orc
|
||
#: data/core/units/orcs/Nightblade.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Orcish Leader"
|
||
msgid "Orcish Nightblade"
|
||
msgstr "орко-главник"
|
||
|
||
#. [unit_type]: id=Orcish Nightblade, race=orc
|
||
#: data/core/units/orcs/Nightblade.cfg:21
|
||
msgid ""
|
||
"The most seasoned orcish assassins usually operate as mercenaries "
|
||
"specializing in “resolving internal conflicts” and rarely participate in "
|
||
"larger scale battles. Startlingly skilled and battle-hardened by their work, "
|
||
"these orcs seldom pledge their allegiance to any particular tribe, instead "
|
||
"offering their services to whoever the highest bidder might be. When the "
|
||
"agreement is made and the necessary supplies obtained, the assassin then "
|
||
"strikes swiftly and silently at his target, eliminating them quietly under "
|
||
"the cover of darkness. A contract with a nightblade is almost always a death "
|
||
"sentence to the victim, making said expertise well worth its high price."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/orcs/Nightblade.cfg:25
|
||
#, fuzzy
|
||
#| msgid "war blade"
|
||
msgid "blade"
|
||
msgstr "ратно сечиво"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/orcs/Nightblade.cfg:34
|
||
msgid "kick"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Ruler, race=orc
|
||
#: data/core/units/orcs/Ruler.cfg:4
|
||
msgid "Orcish Ruler"
|
||
msgstr "орко-владар"
|
||
|
||
#. [unit_type]: id=Orcish Ruler, race=orc
|
||
#: data/core/units/orcs/Ruler.cfg:18
|
||
msgid ""
|
||
"A common misconception about the hierarchy of orcish clans is the notion "
|
||
"that orcs only value brute strength. Although the leader of a smaller orcish "
|
||
"troop may be the strongest fighter amongst them, the ruler of a large tribe "
|
||
"has the difficult task of stifling internal feuding and in-fighting — "
|
||
"something that cannot be accomplished by force alone. Such an orc is "
|
||
"inevitably the most shrewd and perceptive among his peers and has won the "
|
||
"respect of his brethren through leadership rather than coercion."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/core/units/orcs/Ruler.cfg:27 data/core/units/orcs/Sovereign.cfg:28
|
||
#: data/core/units/orcs/Warlord.cfg:24 data/core/units/orcs/Warrior.cfg:38
|
||
msgid "greatsword"
|
||
msgstr "велики мач"
|
||
|
||
#. [unit_type]: id=Orcish Slayer, race=orc
|
||
#: data/core/units/orcs/Slayer.cfg:4
|
||
msgid "Orcish Slayer"
|
||
msgstr "орко-кољач"
|
||
|
||
#. [unit_type]: id=Orcish Slayer, race=orc
|
||
#: data/core/units/orcs/Slayer.cfg:20
|
||
msgid ""
|
||
"Skilled orcish assassins are surprisingly nimble covert troops who achieve "
|
||
"great agility by forgoing the heavy armor of their brethren. Their weapon of "
|
||
"choice, poison, is often criticized as a vicious tool unsuited for the "
|
||
"established customs of typical warfare. Most orcs, however, recognize no "
|
||
"such laws of combat and seek to attain victory by any means necessary. "
|
||
"Defeat, no matter the reason, is usually treated as the greatest dishonor "
|
||
"possible. The brutal nature of the total war that orcs engage in is "
|
||
"precisely what gives rise to these ruthless soldiers, rightly dubbed "
|
||
"‘Slayers’ by their enemies."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Slurbow, race=orc
|
||
#: data/core/units/orcs/Slurbow.cfg:4
|
||
msgid "Orcish Slurbow"
|
||
msgstr "орко-љигалук"
|
||
|
||
#. [unit_type]: id=Orcish Slurbow, race=orc
|
||
#: data/core/units/orcs/Slurbow.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The basic design of a crossbow gives rise to the arbalest or ‘slurbow’; a "
|
||
#| "much more intricate device, complete with a hand-turned cranequin to re-"
|
||
#| "cock the weapon, and often with a multi-ply arc, of laminate wood or "
|
||
#| "bone, driving the projectile. Such a device is much easier to work with, "
|
||
#| "and much more powerful than simpler crossbows; it is also completely "
|
||
#| "beyond orcish manufacture.\n"
|
||
#| "\n"
|
||
#| "Orcs prize any such weapons they can manage to plunder, and they "
|
||
#| "invariably end up in the hands of their strongest and most cunning "
|
||
#| "archers."
|
||
msgid ""
|
||
"The basic design of a crossbow gives rise to the arbalest or ‘slurbow’, a "
|
||
"much more intricate device complete with a hand-turned cranequin to recock "
|
||
"the weapon, and often with a multi-ply arc of laminate wood or bone, driving "
|
||
"the projectile. Such a device is much easier to work with, and much more "
|
||
"powerful than simpler crossbows; it is also beyond typical orcish "
|
||
"manufacture.\n"
|
||
"\n"
|
||
"Orcs prize any such weapons they can manage to procure, and they invariably "
|
||
"end up in the hands of their most cunning archers."
|
||
msgstr ""
|
||
"Из основне изведбе самострела издваја се арбалет или „љигалук“, знатно "
|
||
"сложеније оружје, са котуром за снажније затезање и вишеслојним луком од "
|
||
"ламината дрвета или костију, који погони пројектил. Овим уређајем је лакше "
|
||
"руковати, и много је моћније од једноставног самострела; његова израда је "
|
||
"такође потпуно изван орковских занатских способности.\n"
|
||
"\n"
|
||
"Оркови високо цене и увек се труде да заробе примерке овог оружја, који без "
|
||
"изузетка завршавају у рукама њихових најснажнијих и најлукавијих стрелаца."
|
||
|
||
#. [unit_type]: id=Orcish Sovereign, race=orc
|
||
#: data/core/units/orcs/Sovereign.cfg:4
|
||
msgid "Orcish Sovereign"
|
||
msgstr "орко-суверен"
|
||
|
||
#. [unit_type]: id=Orcish Sovereign, race=orc
|
||
#: data/core/units/orcs/Sovereign.cfg:19
|
||
msgid ""
|
||
"Although orcs tend to be fairly tribal in nature, from time to time, a "
|
||
"situation arises that impels several clans to join forces under a single "
|
||
"powerful sovereign. By virtue of the station, such an orc must possess both "
|
||
"the strength and cunning to lead a great horde of warriors, almost "
|
||
"invariably possessing an inherent charisma that is an exceptional rarity "
|
||
"among their kind. The path to such a status is a varied one; sometimes, a "
|
||
"powerful tribe may conquer lesser ones and absorb the defeated warriors into "
|
||
"their ranks, while other circumstances demand appointing by a council of "
|
||
"shamans, where the Sovereign becomes a temporary, but formal title. In "
|
||
"either case, the warchief is the critical linchpin of the horde, which "
|
||
"rapidly dissolves back into individual clans once the strength of its "
|
||
"leadership is extinguished."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Warlord, race=orc
|
||
#: data/core/units/orcs/Warlord.cfg:4
|
||
msgid "Orcish Warlord"
|
||
msgstr "орко-ратовођ"
|
||
|
||
#. [unit_type]: id=Orcish Warlord, race=orc
|
||
#: data/core/units/orcs/Warlord.cfg:18
|
||
msgid ""
|
||
"While might is not the be-all end-all of supremacy in an orcish clan, it "
|
||
"certainly is a prerequisite for earning the respect and obedience of other "
|
||
"orcs. A warlord is most often the strongest fighter in his tribe, one who "
|
||
"attains and holds his position by achieving victory time and time again over "
|
||
"aspiring challengers. This might in combat permits such an orc to act as "
|
||
"tribal chieftain, overseeing the day to day dealings of his clan as well as "
|
||
"directing lesser warriors when the time comes for bloodshed. Though "
|
||
"typically cunning and highly proficient at warfare, most warlords only earn "
|
||
"admiration for their combative skills, lacking the knowledge or charisma to "
|
||
"lead outside of battle. In time, this deficiency usually becomes the cause "
|
||
"for a warlord’s downfall when his skills wane with age and another powerful "
|
||
"warrior arises to take his place."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Orcish Warrior, race=orc
|
||
#: data/core/units/orcs/Warrior.cfg:4
|
||
msgid "Orcish Warrior"
|
||
msgstr "орко-ратник"
|
||
|
||
#. [unit_type]: id=Orcish Warrior, race=orc
|
||
#: data/core/units/orcs/Warrior.cfg:17
|
||
msgid ""
|
||
"Orcish swordplay focuses almost strictly on offense, making use of their "
|
||
"natural stamina to outlast their opponents through sheer resilience. A more "
|
||
"seasoned orcish warrior is thus commonly seen wielding two blades, choosing "
|
||
"to forego a shield and instead trade hits with enemies in melee range. "
|
||
"Though a rather brutish tactic, it is still quite effective for these "
|
||
"fighters, who lack the training and finesse to act on more complex "
|
||
"strategies."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Saurian Ambusher, race=lizard, gender=female
|
||
#: data/core/units/saurians/Ambusher.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Ambusher"
|
||
msgid "female^Saurian Ambusher"
|
||
msgstr "саур-бусијаш"
|
||
|
||
#. [unit_type]: id=Saurian Ambusher, race=lizard, gender=female
|
||
#: data/core/units/saurians/Ambusher.cfg:18
|
||
msgid ""
|
||
"Saurians are light on their feet, and able at navigating terrain that often "
|
||
"confounds their enemies. When this natural mobility is combined with "
|
||
"experience, strength, and proper equipment, their warriors can become "
|
||
"particularly threatening in battle — if only because they are so much more "
|
||
"difficult to confine than other foes. Even in armor, saurian warriors can "
|
||
"take advantage of the smallest gap in an enemy line, and have the prowess to "
|
||
"make the enemy regret tactical mistakes."
|
||
msgstr ""
|
||
"Сауријанци су лаки на ногама и значајно извештени у кретању теренима који "
|
||
"ограничавају њихове непријатеље. Када се ова природна покретљивост упари са "
|
||
"искуством, снагом и ваљаном опремом, њихови ратници могу бити врло опасни у "
|
||
"бици — ако ни због чега другог, зато што их је знатно теже сатерати у ћошак "
|
||
"него друге противнике. Чак и незанемарљиво оклопљени, искористиће и најмањи "
|
||
"процеп у непријатељској линији, а не недостаје им срчаности да непријатељ "
|
||
"зажали због таквог пропуста."
|
||
|
||
#. [unit_type]: id=Saurian Augur, race=lizard
|
||
#: data/core/units/saurians/Augur.cfg:4
|
||
msgid "Saurian Augur"
|
||
msgstr "саур-претсказач"
|
||
|
||
#. [unit_type]: id=Saurian Augur, race=lizard
|
||
#: data/core/units/saurians/Augur.cfg:17
|
||
msgid ""
|
||
"Saurians have some knowledge of what men call sorcery, but their practice of "
|
||
"it reeks of augury and black magic. It is little understood, but rightly "
|
||
"regarded with fear by those against whom it is used."
|
||
msgstr ""
|
||
"Сауријанци су понешто вични у ономе би људи назвали чаробњаштвом, али таквим "
|
||
"које заудара на прорицање и црне чини. Колико год се мало разуме извана, на "
|
||
"гласу је по страху међу онима против којих се употреби."
|
||
|
||
#. [unit_type]: id=Saurian Flanker, race=lizard, gender=female
|
||
#: data/core/units/saurians/Flanker.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Flanker"
|
||
msgid "female^Saurian Flanker"
|
||
msgstr "саур-боковњак"
|
||
|
||
#. [unit_type]: id=Saurian Flanker, race=lizard, gender=female
|
||
#: data/core/units/saurians/Flanker.cfg:19
|
||
msgid ""
|
||
"Saurian warriors are generally weaker in frame than their elven or human "
|
||
"counterparts. This is of course a relative term, and they can still become "
|
||
"considerably powerful, whilst losing none of their natural mobility. This is "
|
||
"very dangerous in combat, as a careless enemy can soon find their support "
|
||
"troops flanked by these creatures."
|
||
msgstr ""
|
||
"Сауријански ратници су обично слабијег стаса него њихови вилењачки или "
|
||
"људски парњаци. Ова тврдња је ипак само општа, јер сауријанци могу достићи "
|
||
"значајну снагу, не изгубивши притом нимало од своје природне покретљивости. "
|
||
"Тада постају изузетно опасни у борби, јер неопрезан непријатељ лако може "
|
||
"изложити своје позадинске редове неочекиваном нападу ових створења."
|
||
|
||
#. [unit_type]: id=Saurian Javelineer, race=lizard, gender=female
|
||
#: data/core/units/saurians/Javelineer.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Flanker"
|
||
msgid "female^Saurian Javelineer"
|
||
msgstr "саур-боковњак"
|
||
|
||
#. [unit_type]: id=Saurian Javelineer, race=lizard, gender=female
|
||
#: data/core/units/saurians/Javelineer.cfg:19
|
||
msgid ""
|
||
"After years of combat practice, saurians warriors that are the most talented "
|
||
"in the skill of spear throwing might advance to the ranks of the "
|
||
"javelineers. With better equipment and exceptional aim, saurian javelineers "
|
||
"are not to be underestimated."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Saurian Oracle, race=lizard
|
||
#: data/core/units/saurians/Oracle.cfg:4
|
||
msgid "Saurian Oracle"
|
||
msgstr "саур-пророк"
|
||
|
||
#. [unit_type]: id=Saurian Oracle, race=lizard
|
||
#: data/core/units/saurians/Oracle.cfg:17
|
||
msgid ""
|
||
"Certain saurians are seen dressed in arcane regalia and covered head to toe "
|
||
"in horrifying, esoteric shapes and markings, both with paint and tattoo. "
|
||
"Some suspect them to be visionaries, or oracles amongst their ilk. But "
|
||
"whatever ‘societal’ function they may have, they are undeniably powerful in "
|
||
"the strange magics their kind possess, and are beings to be wary of if ever "
|
||
"seen."
|
||
msgstr ""
|
||
"Извесни сауријанци виђају се у раскошним одеждама, и прекривени од главе до "
|
||
"пете страшним, езотеричним обличјима и белезима, што насликаним што "
|
||
"истетовираним. Неки сумњају да су то визионари, или пророчишта међу својом "
|
||
"сортом. Али какав год друштвени положај да имају, неоспорно су моћни у "
|
||
"владању чудним магијама своје расе, и треба их се добро чувати када се спазе."
|
||
|
||
#. [unit_type]: id=Saurian Prophet, race=lizard, gender=male
|
||
#: data/core/units/saurians/Prophet.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Oracle"
|
||
msgid "Saurian Prophet"
|
||
msgstr "саур-пророк"
|
||
|
||
#. [unit_type]: id=Saurian Prophet, race=lizard, gender=male
|
||
#: data/core/units/saurians/Prophet.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Certain saurians are seen dressed in arcane regalia and covered head to "
|
||
#| "toe in horrifying, esoteric shapes and markings, both with paint and "
|
||
#| "tattoo. Some suspect them to be visionaries, or oracles amongst their "
|
||
#| "ilk. But whatever ‘societal’ function they may have, they are undeniably "
|
||
#| "powerful in the strange magics their kind possess, and are beings to be "
|
||
#| "wary of if ever seen."
|
||
msgid ""
|
||
"Certain saurians are seen dressed in arcane regalia and covered head to toe "
|
||
"in horrifying, esoteric shapes and markings, both with paint and tattoo. "
|
||
"Some suspect them to be visionaries, or prophets amongst their ilk. But "
|
||
"whatever ‘societal’ function they may have, they are undeniably powerful in "
|
||
"the strange magics their kind possess."
|
||
msgstr ""
|
||
"Извесни сауријанци виђају се у раскошним одеждама, и прекривени од главе до "
|
||
"пете страшним, езотеричним обличјима и белезима, што насликаним што "
|
||
"истетовираним. Неки сумњају да су то визионари, или пророчишта међу својом "
|
||
"сортом. Али какав год друштвени положај да имају, неоспорно су моћни у "
|
||
"владању чудним магијама своје расе, и треба их се добро чувати када се спазе."
|
||
|
||
#. [unit_type]: id=Saurian Seer, race=lizard
|
||
#: data/core/units/saurians/Seer.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Soothsayer"
|
||
msgid "Saurian Seer"
|
||
msgstr "саур-правоказ"
|
||
|
||
#. [unit_type]: id=Saurian Seer, race=lizard
|
||
#. [unit_type]: id=Saurian Soothsayer, race=lizard
|
||
#: data/core/units/saurians/Seer.cfg:18
|
||
#: data/core/units/saurians/Soothsayer.cfg:17
|
||
msgid ""
|
||
"Saurians are known to have some strange skills, arts bordering on the "
|
||
"magical and mysterious. It is clear that some of them are particularly "
|
||
"skilled at a sort of medicine, which is of great benefit whenever battle is "
|
||
"brought against them."
|
||
msgstr ""
|
||
"За сауријанце се зна да поседују неке необичне вештине, које се граниче са "
|
||
"магичним и мистериозним. Јасно је да су неки од њих посебно вешти у некој "
|
||
"врсти видарства, што им је од велике користи кад год се упетљају у битку."
|
||
|
||
#. [unit_type]: id=Saurian Skirmisher, race=lizard, gender=female
|
||
#: data/core/units/saurians/Skirmisher.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Skirmisher"
|
||
msgid "female^Saurian Skirmisher"
|
||
msgstr "саур-чаркаш"
|
||
|
||
#. [unit_type]: id=Saurian Skirmisher, race=lizard, gender=female
|
||
#: data/core/units/saurians/Skirmisher.cfg:18
|
||
msgid ""
|
||
"Saurians are very small of frame, and though they are somewhat frail because "
|
||
"of this, they are very, very agile. In combat, their size allows them to "
|
||
"dart past defenses that would hold any grown man at bay, making them a "
|
||
"tricky foe to deal with.\n"
|
||
"\n"
|
||
"Spears are their preferred weapon, as their powerful hind legs can drive a "
|
||
"spear with enough force to do considerable damage, either in hand or thrown."
|
||
msgstr ""
|
||
"Сауријанци су ситног стаса и, иако због тога донекле крхки, врло, врло хитри "
|
||
"и окретни. У борби, мала величина им омогућава да се дрско провлаче кроз "
|
||
"одбране које би сваког човека задржале на одстојању, што их чини незгодним "
|
||
"противником за обрачун.\n"
|
||
"\n"
|
||
"Копља су њихово оружје избора, пошто га својим задњим ногама могу "
|
||
"потискивати довољно јако да нанесе значајну штету како у блиској борби, тако "
|
||
"и када се баца."
|
||
|
||
#. [unit_type]: id=Saurian Soothsayer, race=lizard
|
||
#: data/core/units/saurians/Soothsayer.cfg:4
|
||
msgid "Saurian Soothsayer"
|
||
msgstr "саур-правоказ"
|
||
|
||
#. [unit_type]: id=Saurian Spearthrower, race=lizard, gender=female
|
||
#: data/core/units/saurians/Spearthrower.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Saurian Skirmisher"
|
||
msgid "female^Saurian Spearthrower"
|
||
msgstr "саур-чаркаш"
|
||
|
||
#. [unit_type]: id=Saurian Spearthrower, race=lizard, gender=female
|
||
#: data/core/units/saurians/Spearthrower.cfg:18
|
||
msgid ""
|
||
"Some saurians with particularly good aim prefer to aid their allies from the "
|
||
"backlines rather than to infiltrate enemy formations. Their deadly spear "
|
||
"throwing skills allow them to support other saurian warriors from afar."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Great Troll, race=troll
|
||
#: data/core/units/trolls/Great.cfg:4
|
||
msgid "Great Troll"
|
||
msgstr "трол-великан"
|
||
|
||
#. [unit_type]: id=Great Troll, race=troll
|
||
#: data/core/units/trolls/Great.cfg:17
|
||
msgid ""
|
||
"When a troll, gifted with abnormal strength of life, matches that with age "
|
||
"and wisdom, it becomes something extraordinary, a beast remembered for "
|
||
"generations. Their feats of strength and cunning are the source of most "
|
||
"tales about trolls, and to see the stories made flesh does nothing to "
|
||
"diminish their grandeur."
|
||
msgstr ""
|
||
"Када трол, обдарен натприродном животном силом, упари то са зрелошћу и "
|
||
"мудрошћу, постаје нешто изузетно, звер која се памти поколењима. Њихови "
|
||
"подвизи снаге и лукавости, извор су многој причи о троловима. Видети живо "
|
||
"отелотворење таквих прича, ни најмање не умањује њихов раскош."
|
||
|
||
#. [unit_type]: id=Troll Hero, race=troll
|
||
#: data/core/units/trolls/Hero.cfg:4
|
||
msgid "Troll Hero"
|
||
msgstr "трол-јунак"
|
||
|
||
#. [unit_type]: id=Troll Hero, race=troll
|
||
#: data/core/units/trolls/Hero.cfg:16
|
||
msgid ""
|
||
"Some trolls are born with an exceptional share of the strength and vitality "
|
||
"that characterizes their race. In a society where might makes right, those "
|
||
"of their ilk revere them as heroes."
|
||
msgstr ""
|
||
"Неки тролови рађају се са изванредним уделом снаге и животности, чак и у "
|
||
"поређењу међу сопственом врстом. У друштву где влада закон јачега, тролови "
|
||
"таквог кова обожавани су као јунаци."
|
||
|
||
#. [unit_type]: id=Troll Rocklobber, race=troll
|
||
#: data/core/units/trolls/Rocklobber.cfg:4
|
||
msgid "Troll Rocklobber"
|
||
msgstr "трол-каменохит"
|
||
|
||
#. [unit_type]: id=Troll Rocklobber, race=troll
|
||
#: data/core/units/trolls/Rocklobber.cfg:18
|
||
msgid ""
|
||
"The thought of throwing a boulder in combat has certainly occurred to many "
|
||
"trolls, and some have taken to them as a weapon of choice. Because stones "
|
||
"well-shaped to fly true are not always easy to find, Rocklobbers have taken "
|
||
"to carrying them in sacks slung over their shoulders. The same leather out "
|
||
"of which the sack is formed is easily adapted to a crude sling."
|
||
msgstr ""
|
||
"Замисао о бацању стена у борби свакако се родила многим троловима, и неки су "
|
||
"то чак прихватили као омиљени начин борбе. Пошто камење добро обликовано да "
|
||
"лети правилно није увек лако наћи, каменохити се старају да их носе довољно "
|
||
"са собом, у врећама пребаченим преко рамена. Иста кожа од које су вреће "
|
||
"начињене, лако се преуређује у грубу праћку."
|
||
|
||
#. [unit_type]: id=Troll, race=troll
|
||
#: data/core/units/trolls/Troll.cfg:4
|
||
msgid "Troll"
|
||
msgstr "трол"
|
||
|
||
#. [unit_type]: id=Troll, race=troll
|
||
#: data/core/units/trolls/Troll.cfg:16
|
||
msgid ""
|
||
"Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages "
|
||
"remain baffled at the origins of these creatures and the driving force "
|
||
"behind their unnatural vitality and strength. A fully-grown troll towers "
|
||
"above a man, and, even unarmed, would be a great threat in combat. The large "
|
||
"clubs typically favored in fighting act as extensions of their arms, used "
|
||
"for the same purpose of mauling their prey into submission."
|
||
msgstr ""
|
||
"Тролови су већ дуго трн у оку сазнања људи и патуљака, који су и даље у "
|
||
"недоумици око порекла ових створења, и још важније, сила које им дају ту "
|
||
"неприродну животност и снагу. Потпуно одрастао трол претећи надвисује "
|
||
"човека, и, чак и ненаоружан, представља велику претњу у борби. Велике батине "
|
||
"којима се тролови радо служе, дејствују као продужетак њихових руку, "
|
||
"утерујући жртве у послушност."
|
||
|
||
#. [unit_type]: id=Troll Shaman, race=troll
|
||
#: data/core/units/trolls/Troll_Shaman.cfg:4
|
||
msgid "Troll Shaman"
|
||
msgstr "трол-врачар"
|
||
|
||
#. [unit_type]: id=Troll Shaman, race=troll
|
||
#: data/core/units/trolls/Troll_Shaman.cfg:24
|
||
msgid ""
|
||
"Troll shamans are the mystical leaders of the trolls. Though not as strong "
|
||
"or tough as other trolls, their true power lies in their fire magic, which "
|
||
"they use to blast enemies with gouts of flame."
|
||
msgstr ""
|
||
"Врачари су загонетни вођи тролова. Ни јаки ни жилави као други тролови, "
|
||
"стварна моћ им лежи у ватреној магији, којом заспу непријатеља пламеним "
|
||
"клобуцима."
|
||
|
||
#. [attack]: type=fire
|
||
#: data/core/units/trolls/Troll_Shaman.cfg:41
|
||
msgid "flame blast"
|
||
msgstr "пламени млаз"
|
||
|
||
#. [unit_type]: id=Troll Warrior, race=troll
|
||
#: data/core/units/trolls/Warrior.cfg:4
|
||
msgid "Troll Warrior"
|
||
msgstr "трол-ратник"
|
||
|
||
#. [unit_type]: id=Troll Warrior, race=troll
|
||
#: data/core/units/trolls/Warrior.cfg:18
|
||
msgid ""
|
||
"Trolls typically neither need nor prefer to use any proper armament in "
|
||
"combat, as large ‘sticks and stones’ serve them all too well. However, "
|
||
"trolls have been seen on numerous occasions clad in rough-shod armor and "
|
||
"bearing metal hammers. It is speculated that orcish allies are the source "
|
||
"and crafters of these; expeditions into several forcibly-vacated troll holes "
|
||
"have shown little evidence of tool use, and certainly no metalworking of any "
|
||
"kind. Given how dangerous a troll is with its bare hands, the thought of a "
|
||
"troll with proper armament is entirely unsettling."
|
||
msgstr ""
|
||
"Троловима обично неко посебно оружје у бици нити је потребно, нити га "
|
||
"користе, јер их велике „батине и стенчуге“ сасвим добро служе. Међутим, "
|
||
"многобројни су извештаји о троловима одевеним у грубо сачињен оклоп, који "
|
||
"носе металне чекиће. Нагађа се да су извор, а често и творци ових помагала, "
|
||
"њихови уобичајени орковских савезници; јер како су многа испитивања под "
|
||
"претњом напуштених троловских јама показале, мало је доказа о употреби "
|
||
"алата, а баш никаквих о обради метала било које врсте. С обзиром на то "
|
||
"колико је трол опасан у борби голим рукама, помисао на једног пристојно "
|
||
"наоружаног сасма је онеспокојавајућа."
|
||
|
||
#. [unit_type]: id=Troll Whelp, race=troll
|
||
#: data/core/units/trolls/Whelp.cfg:4
|
||
msgid "Troll Whelp"
|
||
msgstr "трол-штенац"
|
||
|
||
#. [unit_type]: id=Troll Whelp, race=troll
|
||
#: data/core/units/trolls/Whelp.cfg:17
|
||
msgid ""
|
||
"Describing a troll as a whelp is something of an oxymoron, given that their "
|
||
"bodies are already much hardier than that of a grown man. They are clumsy "
|
||
"and not yet capable of walking properly, forced instead to shamble about on "
|
||
"all fours, but any difficulty this causes them is more than made up for by "
|
||
"the raw strength of their race."
|
||
msgstr ""
|
||
"Описивати трола као штенца донекле је оксиморон, имајући у виду да су већ "
|
||
"тада њихова тела издржљивија од одраслог човека. Иако су неспретни и "
|
||
"неспособни да правилно ходају, већ се морају гегати на све четири, сирова "
|
||
"снага коју већ поседују сасвим надокнађује те непогодности."
|
||
|
||
#. [unit_type]: id=Ghast, race=undead
|
||
#: data/core/units/undead/Corpse_Ghast.cfg:4
|
||
msgid "Ghast"
|
||
msgstr "ужас"
|
||
|
||
#. [unit_type]: id=Ghast, race=undead
|
||
#: data/core/units/undead/Corpse_Ghast.cfg:19
|
||
msgid ""
|
||
"The ghast is a creature taken from humankind’s most primal nightmares. "
|
||
"Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient "
|
||
"enough to wait for their victim to die from poison before consuming the "
|
||
"body. They attack directly with their enormous mouths, trying to rip the "
|
||
"flesh straight from their foes. Once their enemy is defeated, they eat the "
|
||
"rest of the body, gaining strength in the process."
|
||
msgstr ""
|
||
"Ужас је створење изникло из најисконскијих ноћних мора човечанства. За "
|
||
"разлику од својих нижих сродника, свирепњака и некрофага, ужаси немају "
|
||
"довољно стрпљења да чекају да жртва умре од отрова и тек онда крену да "
|
||
"прождиру тело. Уместо тога нападају својим разјапљеним раљама, покушавајући "
|
||
"да откину месо са својих живих противника. Пошто непријатељ падне, прождеру "
|
||
"и остатак његовог тела, обновивши притом своју снагу."
|
||
|
||
#. [unit_type]: id=Ghoul, race=undead
|
||
#: data/core/units/undead/Corpse_Ghoul.cfg:4
|
||
msgid "Ghoul"
|
||
msgstr "свирепњак"
|
||
|
||
#. [unit_type]: id=Ghoul, race=undead
|
||
#: data/core/units/undead/Corpse_Ghoul.cfg:18
|
||
msgid ""
|
||
"Only the more perverse and sadistic of necromancers know what must be done "
|
||
"to turn a person into a ghoul, and it is a secret they are not telling. The "
|
||
"result, however, is all too well known; it is a beast that knows nothing of "
|
||
"its days as a human being, a creature that shambles about as naked as the "
|
||
"day it was born, and gorges itself on the flesh of the dead.\n"
|
||
"\n"
|
||
"It is because of such things that necromancy is condemned with an almost "
|
||
"primal hatred in all civilized lands."
|
||
msgstr ""
|
||
"Само развратнији и мучитељскији међу некромантима знају шта мора бити "
|
||
"учињено да би се неко претворио у свирепњака, што је тајна која се никоме не "
|
||
"прича. Исход је, међутим, предобро познат: звер која не зна ништа о својем "
|
||
"битисању као живог бића, већ бауља около нага као на дан рођења, и прождире "
|
||
"месо мртвих.\n"
|
||
"\n"
|
||
"Због оваквих је ужаса некромантија проклета скоро исконском мржњом, у свим "
|
||
"цивилизованим земљама."
|
||
|
||
#. [unit_type]: id=Necrophage, race=undead
|
||
#: data/core/units/undead/Corpse_Necrophage.cfg:4
|
||
msgid "Necrophage"
|
||
msgstr "некрофаг"
|
||
|
||
#. [unit_type]: id=Necrophage, race=undead
|
||
#: data/core/units/undead/Corpse_Necrophage.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent "
|
||
#| "thing, which bears only a crude resemblance to a man. They appear to be "
|
||
#| "quite rotten in spite of their ability to move; they are rife with "
|
||
#| "disease and poisons of the blood, and have a stench to match. But the "
|
||
#| "most revolting fact about these fratures, apparent only to those who can "
|
||
#| "perceive the traces of foul magic on them, is that they were somehow made "
|
||
#| "from living men — a process about which almost nothing is known, but "
|
||
#| "which can be nothing but nightmarish."
|
||
msgid ""
|
||
"The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent thing, "
|
||
"which bears only a crude resemblance to a man. They appear to be quite "
|
||
"rotten in spite of their ability to move; they are rife with disease and "
|
||
"poisons of the blood, and have a stench to match. But the most revolting "
|
||
"fact about these creatures, apparent only to those who can perceive the "
|
||
"traces of foul magic on them, is that they were somehow made from living men "
|
||
"— a process about which almost nothing is known, but which can be nothing "
|
||
"but nightmarish."
|
||
msgstr ""
|
||
"Некрофаг, илити „прождирач мртвих“, грозоморна је и подгојена појава, тек "
|
||
"грубе сличности с човеком. Наизглед су сасма сатрули упркос способности "
|
||
"кретања, обилују болештинама и тровањима крви, уз задах који томе пристаје. "
|
||
"Али најодвратнија чињеница у вези с овим створењима, видљива само онима који "
|
||
"могу осетити трагове погане магије на њима, јесте да су некако склепани од "
|
||
"живих људи — поступак о којем готово ништа није знано, али који не може бити "
|
||
"друго до наличје ужаса."
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:143
|
||
#: data/core/units/undead/Corpse_Walking.cfg:144
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "wc_variation^Ant"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:159
|
||
#: data/core/units/undead/Corpse_Walking.cfg:160
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "wc_variation^Bug"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:175
|
||
#: data/core/units/undead/Corpse_Walking.cfg:176
|
||
msgid "wc_variation^Drake"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:190
|
||
#: data/core/units/undead/Corpse_Walking.cfg:191
|
||
msgid "wc_variation^Dwarf"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:203
|
||
#: data/core/units/undead/Corpse_Walking.cfg:204
|
||
msgid "wc_variation^Falcon"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:238
|
||
#: data/core/units/undead/Corpse_Walking.cfg:239
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "wc_variation^Fish"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:259
|
||
#: data/core/units/undead/Corpse_Walking.cfg:260
|
||
msgid "wc_variation^Goblin"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:269
|
||
#: data/core/units/undead/Corpse_Walking.cfg:293
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "wc_variation^Horse"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:278
|
||
#: data/core/units/undead/Corpse_Walking.cfg:302
|
||
msgid "wc_variation^Mounted"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:287
|
||
#: data/core/units/undead/Corpse_Walking.cfg:311
|
||
msgid "wc_variation^Beast-Rider"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:296
|
||
#: data/core/units/undead/Corpse_Walking.cfg:270
|
||
msgid "wc_variation^Gryphon"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:319
|
||
#: data/core/units/undead/Corpse_Walking.cfg:320
|
||
msgid "wc_variation^Rat"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:336
|
||
#: data/core/units/undead/Corpse_Walking.cfg:337
|
||
msgid "wc_variation^Saurian"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:346
|
||
#: data/core/units/undead/Corpse_Walking.cfg:347
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "wc_variation^Scorpion"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:364
|
||
#: data/core/units/undead/Corpse_Walking.cfg:365
|
||
#, fuzzy
|
||
#| msgid "Giant Scorpion"
|
||
msgid "wc_variation^Scuttler"
|
||
msgstr "џиновска шкорпија"
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:373
|
||
#: data/core/units/undead/Corpse_Walking.cfg:374
|
||
msgid "wc_variation^Spider"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:382
|
||
#: data/core/units/undead/Corpse_Walking.cfg:383
|
||
msgid "wc_variation^Serpent"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:401
|
||
#: data/core/units/undead/Corpse_Walking.cfg:402
|
||
msgid "wc_variation^Swimmer"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:419
|
||
#: data/core/units/undead/Corpse_Walking.cfg:420
|
||
msgid "wc_variation^Troll"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:428
|
||
#: data/core/units/undead/Corpse_Walking.cfg:429
|
||
msgid "wc_variation^Boar"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:441
|
||
#: data/core/units/undead/Corpse_Walking.cfg:442
|
||
msgid "wc_variation^Wose"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:453
|
||
#: data/core/units/undead/Corpse_Walking.cfg:454
|
||
msgid "wc_variation^Wolf"
|
||
msgstr ""
|
||
|
||
#. [variation]
|
||
#: data/core/units/undead/Corpse_Soulless.cfg:466
|
||
#: data/core/units/undead/Corpse_Walking.cfg:467
|
||
msgid "wc_variation^Bat"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Ancient Lich, race=undead
|
||
#: data/core/units/undead/Necro_Ancient_Lich.cfg:18
|
||
msgid ""
|
||
"A lich that accrues enough power over its newfound immortal lifespan becomes "
|
||
"one who can stain souls with despair and sow ruin across the world. "
|
||
"Invariably in command of a nigh-limitless horde of risen warriors and undead "
|
||
"monsters, a lich of this order has a mastery of dark sorcery that can bring "
|
||
"dread to the most storied magi of human and elven kind. Such a figure "
|
||
"usually marks a dark and bloody chapter in history, and in those times of "
|
||
"need, it is only through the tireless efforts of the most valiant heroes "
|
||
"that the rise of an Ancient Lich has not led to the shadows ruling the world "
|
||
"for the rest of time."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Dark Adept, gender=male,female, race=human
|
||
#: data/core/units/undead/Necro_Dark_Adept.cfg:4
|
||
msgid "Dark Adept"
|
||
msgstr "мрачни упућеник"
|
||
|
||
#. [unit_type]: id=Dark Adept, gender=male,female, race=human
|
||
#: data/core/units/undead/Necro_Dark_Adept.cfg:22
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "To attract any practitioners, the lure of black magic must be a great "
|
||
#| "prize indeed, for anyone caught practicing the art in the civilized world "
|
||
#| "is subject to a death sentence. And yet there are those who pursue this "
|
||
#| "art, for the prize offered is nothing less than immortality. Hidden away "
|
||
#| "in secret cults, or initiated into the dark orders of the underworld, the "
|
||
#| "training which these fanatics must endure often drives them to exhaustion "
|
||
#| "and enfeeblement.\n"
|
||
#| "\n"
|
||
#| "In such condition, their only weapon is the craft they have so committed "
|
||
#| "themselves to learning."
|
||
msgid ""
|
||
"To attract any practitioners, the lure of black magic must be a great prize "
|
||
"indeed, for anyone caught practicing the art in the civilized world is "
|
||
"subject to a death sentence. And yet there are those who pursue this art, "
|
||
"for the prize offered is nothing less than immortality. Hidden away in "
|
||
"secret cults, or initiated into the dark orders of the underworld, the "
|
||
"training which these fanatics must endure often drives them to exhaustion "
|
||
"and enfeeblement.\n"
|
||
"\n"
|
||
"In such condition, their only weapon is the craft they have so committed "
|
||
"themselves to learning."
|
||
msgstr ""
|
||
"Да би привукла следбенике, искушење црне магије мора бити заиста велика "
|
||
"награда, јер у цивилизованом свету, свако ухваћен у бављењу њоме осуђен је "
|
||
"на смртну казну. Па ипак има оних који проучавају мрачне путеве, јер награда "
|
||
"није ништа друго до бесмртност. Скривени у тајним култовима, или упућени у "
|
||
"мрачне редове подсвета, увежбавање које ови фанатици морају претрпети често "
|
||
"их доводи до изнурености и клонућа.\n"
|
||
"\n"
|
||
"У таквом стању, једино оружје им је умешност у томе чему су се толико "
|
||
"посветили."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/undead/Necro_Dark_Adept.cfg:160
|
||
msgid "female^Dark Adept"
|
||
msgstr "мрачна упућеница"
|
||
|
||
#. [unit_type]: id=Dark Sorcerer, gender=male,female, race=human
|
||
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:4
|
||
msgid "Dark Sorcerer"
|
||
msgstr "мрачни чаробњак"
|
||
|
||
#. [unit_type]: id=Dark Sorcerer, gender=male,female, race=human
|
||
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:18
|
||
msgid ""
|
||
"The dread inspired by black magic is enhanced by the secrecy and fell rumors "
|
||
"which surround it. Dark sorcerers have begun to unlock the secrets of life "
|
||
"and death, the latter of which is all too easy to inflict. This labor gives "
|
||
"the first glimmerings of the connection between the soul and inert matter, "
|
||
"and the first successful experiments in manipulating this bond. The terrible "
|
||
"unknown that lurks beyond death is glimpsed, and will inevitably be "
|
||
"fathomed.\n"
|
||
"\n"
|
||
"Despite any design they may have of using this to wrest their own "
|
||
"immortality from nature’s grasp, the first results of their work have "
|
||
"immediate, and unpleasant applications. The life they breathe into dead "
|
||
"matter can create servants for them, servants which will work, but which "
|
||
"will also kill, and will never question their masters. These creations have "
|
||
"a loyalty any tyrant would dream of, and it is tempting to those with even "
|
||
"the slightest desire for power."
|
||
msgstr ""
|
||
"Језа коју црна магија улива увећана је и тајновитошћу и суровим гласинама "
|
||
"које о њој круже. Мрачни чаробњаци крећу на пут откључавања тајни живота и "
|
||
"смрти, где је потоње тако лако нанети. Труд им указује прве светлаце "
|
||
"повезаности душе са бесловесним, и даје прве опитне успехе у управљању овом "
|
||
"свезом. Назиру страшну непознаницу што вреба с ону страну смрти, коју ће "
|
||
"неизбежно до краја упознати.\n"
|
||
"\n"
|
||
"Упркос сваком науму који могу гајити о употреби овог како би сопствену "
|
||
"смртност истргли из руку природе, први исходи њиховог рада имају посредне, "
|
||
"често нежељене примене. Живот који удишу мртвој твари може им створити "
|
||
"слуге, такве које ће радити, али и убијати и никада преиспитивати свога "
|
||
"господара. Ове створевине исказују оданост какву би сваки тиранин могао "
|
||
"сањати, која ставља на искушење и оне са мрвицом жудње за моћи."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:145
|
||
msgid "Dark Sorceress"
|
||
msgstr "мрачна чаробница"
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:149
|
||
msgid ""
|
||
"The dread inspired by black magic comes chiefly from how little is known "
|
||
"about it by the common man. Dark sorceresses have begun to unlock the "
|
||
"secrets of life and death, the latter of which is all too easy to inflict. "
|
||
"This labor gives the first glimmerings of the connection between the soul "
|
||
"and inert matter, and the first successful experiments in manipulating this "
|
||
"bond. The terrible unknown that lurks beyond death is glimpsed, and will "
|
||
"inevitably be fathomed.\n"
|
||
"\n"
|
||
"Despite any design they may have of using this to wrest their own "
|
||
"immortality from nature’s grasp, the first results of their work have "
|
||
"immediate, and unpleasant applications. The life they breathe into dead "
|
||
"matter can create servants for them, servants which will work, but which "
|
||
"will also kill, and will never question their mistress. These creations have "
|
||
"a loyalty any tyrant would dream of, and it is tempting to those with even "
|
||
"the merest desire for power."
|
||
msgstr ""
|
||
"Језа коју црна магија улива потиче најпре од тога колико је мало обичан "
|
||
"човек познаје. Мрачне чаробнице крећу на пут откључавања тајни живота и "
|
||
"смрти, где је потоње тако лако нанети. Труд им указује прве светлаце "
|
||
"повезаности душе са бесловесним, и даје прве опитне успехе у управљању овом "
|
||
"свезом. Назиру страшну непознаницу што вреба с ону страну смрти, коју ће "
|
||
"неизбежно до краја упознати.\n"
|
||
"\n"
|
||
"Упркос сваком науму који могу гајити о употреби овог како би сопствену "
|
||
"смртност истргли из руку природе, први исходи њиховог рада имају посредне, "
|
||
"често нежељене примене. Живот који удишу мртвој твари може им створити "
|
||
"слуге, такве које ће радити, али и убијати и никада преиспитивати своју "
|
||
"господарицу. Ове створевине исказују оданост какву би сваки тиранин могао "
|
||
"сањати, која ставља на искушење и оне са мрвицом жудње за моћи."
|
||
|
||
#. [unit_type]: id=Lich, race=undead
|
||
#: data/core/units/undead/Necro_Lich.cfg:4
|
||
msgid "Lich"
|
||
msgstr "косац"
|
||
|
||
#. [unit_type]: id=Lich, race=undead
|
||
#: data/core/units/undead/Necro_Lich.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A lich is the physical embodiment of black magic’s first goal: the quest "
|
||
#| "to achieve immortality. Though a great deal is sacrificed in the rebirth, "
|
||
#| "in becoming a lich one cheats death of that which truly gives it terror. "
|
||
#| "For it is the mind that is retained, and the spirit which follows, though "
|
||
#| "the body may wither away.\n"
|
||
#| "\n"
|
||
#| "It is not known, save perhaps by the inner circles of necromancy, whether "
|
||
#| "life is prolonged indefinitely or simply extended. But the fact that this "
|
||
#| "question can be raised at all, testifies to the magnitude of what their "
|
||
#| "order has achieved."
|
||
msgid ""
|
||
"A lich is the physical embodiment of black magic’s first goal: the quest to "
|
||
"achieve immortality. Though a great deal is sacrificed in the rebirth, in "
|
||
"becoming a lich one cheats death of that which truly gives it terror. For it "
|
||
"is the mind that is retained, and the spirit which follows, though the body "
|
||
"may wither away.\n"
|
||
"\n"
|
||
"It is not known, save perhaps by the inner circles of necromancy, whether "
|
||
"life is prolonged indefinitely or simply extended. The fact that this "
|
||
"question can be raised at all is a testament to the magnitude of what their "
|
||
"order has achieved."
|
||
msgstr ""
|
||
"Косац је физичко отелотворење најпречег наума црне магије: потраге за "
|
||
"бесмртношћу. Иако се много жртвује преобраћењем, постајући косац појединац "
|
||
"одузима смрти оно што је чини истински страшном. Јер је ум тај који ће "
|
||
"преостати, и дух који га прати, док смртно тело може свенути.\n"
|
||
"\n"
|
||
"Није познато, осим можда у унутрашњим круговима некромантије, да ли овиме "
|
||
"живот постаје вечан, или просто бива продужен. Али и само разматрање такве "
|
||
"могућности, сведочи величини онога што је већ постигнуто у тим круговима."
|
||
|
||
#. [unit_type]: id=Necromancer, gender=male,female, race=human
|
||
#: data/core/units/undead/Necromancer.cfg:22
|
||
msgid ""
|
||
"One of the pinnacles of what is considered ‘black magic’ is the art of "
|
||
"necromancy, the terrible ability to awaken the dead with false life. This "
|
||
"discovery alone caused humanity’s condemnation of black magic, for the "
|
||
"nightmarish things it has made real have given fear a vast new arsenal.\n"
|
||
"\n"
|
||
"This ability, in all aspects, is the first step towards cheating death of "
|
||
"its ultimate prize."
|
||
msgstr ""
|
||
"Један од врхунаца онога што се сматра „црном магијом“, јесте вештина "
|
||
"некромантије, страшне способности да се мртвима удахне лажан живот. Само ово "
|
||
"откриће довело је до тога да човечанство осуди црну магију, јер је њена "
|
||
"способност да ноћне море претвори у јаву улила страху неизмеран арсенал.\n"
|
||
"\n"
|
||
"Ова способност, у сваком погледу, први је корак ка варању смрти, отимајући "
|
||
"јој крајњи трофеј."
|
||
|
||
#. [female]: gender=female
|
||
#: data/core/units/undead/Necromancer.cfg:152
|
||
msgid "female^Necromancer"
|
||
msgstr "некромантка"
|
||
|
||
#. [unit_type]: id=Banebow, race=undead
|
||
#: data/core/units/undead/Skele_Banebow.cfg:5
|
||
msgid "Banebow"
|
||
msgstr "крволук"
|
||
|
||
#. [unit_type]: id=Banebow, race=undead
|
||
#: data/core/units/undead/Skele_Banebow.cfg:18
|
||
msgid ""
|
||
"The most powerful of the undead archers invariably end up being those who "
|
||
"were themselves archers in their previous life. They wander the fields of "
|
||
"battle, guided by the fading memory of their former skill, neither knowing, "
|
||
"nor caring what their purpose or foes might be. They are driven only by a "
|
||
"malice born of their empty and tortured existence."
|
||
msgstr ""
|
||
"Најмоћнији међу немртвим стрелцима неизбежно постају они који су и за "
|
||
"овоземљаског живота били стрелци. Лутају бојним пољем, вођени избледелим "
|
||
"памћењем своје раније вештине, не знајући нити марећи шта би им био циљ или "
|
||
"противник. Покретани су само злобом изниклом из вапаја свога празног и "
|
||
"измученог постојања."
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/core/units/undead/Skele_Bone_Knight.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Goblin Knight"
|
||
msgid "Bone Knight"
|
||
msgstr "гобли-витез"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/core/units/undead/Skele_Bone_Knight.cfg:60
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Shooter, race=undead
|
||
#: data/core/units/undead/Skele_Bone_Shooter.cfg:4
|
||
msgid "Bone Shooter"
|
||
msgstr "коскотрг"
|
||
|
||
#. [unit_type]: id=Bone Shooter, race=undead
|
||
#: data/core/units/undead/Skele_Bone_Shooter.cfg:16
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Of a dark sorcerer’s creations, some take more strongly to the false life "
|
||
#| "given them. The potency of their un-life is given equipment to match; "
|
||
#| "archers, in particular, are often outfitted with a truly vile arsenal. "
|
||
#| "Their quivers are filled with shafts made not of wood, but of the bones "
|
||
#| "of their victims. It follows that they are dubbed simply ‘Bone-Shooters’ "
|
||
#| "by their unfortunate enemies."
|
||
msgid ""
|
||
"Of a dark sorcerer’s creations, some take more strongly to the false life "
|
||
"given them. The potency of their unlife is given equipment to match; "
|
||
"archers, in particular, are often outfitted with a truly vile arsenal. Their "
|
||
"quivers are filled with shafts made not of wood, but of the bones of their "
|
||
"victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their "
|
||
"unfortunate enemies."
|
||
msgstr ""
|
||
"Од творевина мрачног чаробњака, нека се јаче прихвате лажног живота који им "
|
||
"је уливен. Таквој сили даје се и одговарајућа опрема. Посебно стрелци, често "
|
||
"су опремљени истински злокобним оружјем. Њихови тоболци испуњени су не "
|
||
"стрелама од прућа, већ од костију њихових жртава. По томе су једноставно "
|
||
"знани као „коскотрзи“ међу својим несрећним непријатељима."
|
||
|
||
#. [unit_type]: id=Chocobone, race=undead
|
||
#: data/core/units/undead/Skele_Chocobone.cfg:4
|
||
msgid "Chocobone"
|
||
msgstr "чококост"
|
||
|
||
#. [unit_type]: id=Chocobone, race=undead
|
||
#: data/core/units/undead/Skele_Chocobone.cfg:30
|
||
msgid ""
|
||
"Riding the bones of ostrich-like large birds once used as mounts by a lost "
|
||
"civilization, the skeletal Chocobones can move faster than most cavalry "
|
||
"units."
|
||
msgstr ""
|
||
"Јашући на скелету великих нојоликих птица које је некада јахала данас "
|
||
"изгубљена цивилизација, чококости се могу кретати брже од већине коњичких "
|
||
"јединица."
|
||
|
||
#. [unit_type]: id=Death Knight, race=undead
|
||
#: data/core/units/undead/Skele_Death_Knight.cfg:4
|
||
msgid "Death Knight"
|
||
msgstr "мртви витез"
|
||
|
||
#. [unit_type]: id=Death Knight, race=undead
|
||
#: data/core/units/undead/Skele_Death_Knight.cfg:25
|
||
msgid ""
|
||
"Tales are told of the mightiest warriors and generals, who, cursed with hate "
|
||
"and stung by betrayal, have come back to this world as Death Knights. "
|
||
"Wielding the same weapons as in life, they command the Undead in their quest "
|
||
"for revenge."
|
||
msgstr ""
|
||
"Приче се приповедају о најмоћнијим ратницима и генералима, који, проклети "
|
||
"мржњом и осећањем изданости, походе поново овај свет као мртви витезови. "
|
||
"Владајући истим оружјем којим су и раније, заповедају они немртвима у својој "
|
||
"потрази за осветом."
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/core/units/undead/Skele_Death_Squire.cfg:5
|
||
msgid "Death Squire"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/core/units/undead/Skele_Death_Squire.cfg:27
|
||
msgid ""
|
||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||
"accruing enough unholy power to become Death Knights. In the process they "
|
||
"pick up a good deal of the Knight’s power, including the ability to command "
|
||
"underlings."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Deathblade, race=undead
|
||
#: data/core/units/undead/Skele_Deathblade.cfg:4
|
||
msgid "Deathblade"
|
||
msgstr "смртокос"
|
||
|
||
#. [unit_type]: id=Deathblade, race=undead
|
||
#: data/core/units/undead/Skele_Deathblade.cfg:18
|
||
msgid ""
|
||
"In life, the abominations known as ‘Deathblades’ were masters of combat, "
|
||
"soldiers who were both lithe and deadly. Their new masters, recognizing "
|
||
"this, outfit them to match the skills they once had. Though frail, these "
|
||
"monsters are much faster than the rest of their kind, both on foot and with "
|
||
"their blades."
|
||
msgstr ""
|
||
"За живота, напасти знане као „смртокоси“ биле су мајстори-борци, војници "
|
||
"истовремено и гипки и смртоносни. Ово ће њихови нови господари често "
|
||
"препознати, и покушати да искористе опремајући их сагласно њиховим "
|
||
"некадашњим вештинама. Иако крхка, ова чудовишта много су бржа од себи "
|
||
"сличних, и по кретњама и по руковању сечивима."
|
||
|
||
#. [unit_type]: id=Draug, race=undead
|
||
#: data/core/units/undead/Skele_Draug.cfg:4
|
||
msgid "Draug"
|
||
msgstr "грозомор"
|
||
|
||
#. [unit_type]: id=Draug, race=undead
|
||
#: data/core/units/undead/Skele_Draug.cfg:18
|
||
msgid ""
|
||
"There is little left, in these towering ruins, of the men they once were. "
|
||
"Warriors at heart, they are now lost in the dream of unlife; wandering "
|
||
"through the battles of their memory and fighting desperately for release, "
|
||
"for a peace bought only by strength of arms. And so they struggle; both "
|
||
"unthinking, and unrelenting."
|
||
msgstr ""
|
||
"Мало је остало у овим надвисујућим руинама од људи који су некада били. "
|
||
"Ратници у срцу, сада су изгубљени у сновима неживота. Лутајући кроз највеће "
|
||
"битке из својих сећања, очајнички се боре за отпуст, за мир који се купује "
|
||
"само снагом оружја. Такви су им напори: без размишљања, без предаха."
|
||
|
||
#. [unit_type]: id=Revenant, race=undead
|
||
#: data/core/units/undead/Skele_Revenant.cfg:4
|
||
msgid "Revenant"
|
||
msgstr "враћеник"
|
||
|
||
#. [unit_type]: id=Revenant, race=undead
|
||
#: data/core/units/undead/Skele_Revenant.cfg:18
|
||
msgid ""
|
||
"Given false life to do battle once more, the creatures known as Revenants "
|
||
"were clearly great warriors in their time, though the memory of that time is "
|
||
"almost wholly lost to their undead selves. Even the sorcerers who raised "
|
||
"them can only speculate on their past. Such questions aside, a Revenant is a "
|
||
"powerful tool in combat: a fearless warrior that feels no pain and will "
|
||
"fight to the bitter end."
|
||
msgstr ""
|
||
"Уливени лажним животом како би се поново борили, створења позната као "
|
||
"повраћеници очигледно су била велики ратници у своје доба, иако је им сећање "
|
||
"на та времена скоро потпуно утопљено у немртвом себству. Чак и чаробњаци "
|
||
"који су их издигли могу само да нагађају о њиховој прошлости. Без обзира на "
|
||
"ове недоумице, враћеник је моћно оруђе у боју: неустрашиви ратник који не "
|
||
"осећа бола, који ће се борити до љутог краја."
|
||
|
||
#. [unit_type]: id=Skeleton, race=undead
|
||
#: data/core/units/undead/Skeleton.cfg:4
|
||
msgid "Skeleton"
|
||
msgstr "скелет"
|
||
|
||
#. [unit_type]: id=Skeleton, race=undead
|
||
#: data/core/units/undead/Skeleton.cfg:17
|
||
msgid ""
|
||
"Skeletons are warriors who have been slain in battle and brought back by "
|
||
"dark magics. Nearly mindless, and unwavering in their purpose, they fear "
|
||
"neither pain, nor death, and their mere presence will often frighten away "
|
||
"any who would challenge their master."
|
||
msgstr ""
|
||
"Скелети су ратници посечени у бици, који су у неживот враћени заслугом "
|
||
"мрачних магија. Скоро бесловесни, непоколебљиви у својој намени, не боје се "
|
||
"ни бола ни смрти. Њихово само присуство често ће устрашити и отерати оне "
|
||
"који би да се супротставе њиховом господару."
|
||
|
||
#. [unit_type]: id=Skeleton Archer, race=undead
|
||
#: data/core/units/undead/Skeleton_Archer.cfg:4
|
||
msgid "Skeleton Archer"
|
||
msgstr "ћеле-стрелац"
|
||
|
||
#. [unit_type]: id=Skeleton Archer, race=undead
|
||
#: data/core/units/undead/Skeleton_Archer.cfg:16
|
||
msgid ""
|
||
"A skeleton archer is little different from the ‘skeletons’ which often "
|
||
"accompany it — it is a sin against nature, a warrior raised from the dead to "
|
||
"fight once again. In their masters’ hands, these soldiers will do anything "
|
||
"to achieve the tasks laid before them, for death holds no fear for one who "
|
||
"is already dead."
|
||
msgstr ""
|
||
"Ћеле-стрелац мало се разликује од скелета који га обично прате — грех је "
|
||
"противприродни, ратник подигнут из мртвих да се још једном бори. У рукама "
|
||
"свога господара, ови војници учиниће шта год је потребно да изврше "
|
||
"постављене им задатке, јер смрт не задаје страха онима који су је већ "
|
||
"искусили."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/core/units/undead/Skeleton_Rider.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Skeleton Archer"
|
||
msgid "Skeleton Rider"
|
||
msgstr "ћеле-стрелац"
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/core/units/undead/Skeleton_Rider.cfg:79
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Ghost, race=undead
|
||
#: data/core/units/undead/Spirit_Ghost.cfg:4
|
||
msgid "Ghost"
|
||
msgstr "дух"
|
||
|
||
#. [unit_type]: id=Ghost, race=undead
|
||
#: data/core/units/undead/Spirit_Ghost.cfg:17
|
||
msgid ""
|
||
"Enslaved within a shroud of enchantments, a trapped spirit may be likened to "
|
||
"the wind in the sails of a ship. This damned vessel becomes an unfailing "
|
||
"servant which can be bound to whatever task their master sees fit."
|
||
msgstr ""
|
||
"Заробљен покровом злокобних опсена, дух сличи ветру захваћеном бродским "
|
||
"једрима. Производ оваквог заточеништва је поуздани слуга, коме се може "
|
||
"поверити сваки задатак који се његовом господару усхте."
|
||
|
||
#. [attack]: type=cold
|
||
#: data/core/units/undead/Spirit_Ghost.cfg:69
|
||
#: data/core/units/undead/Spirit_Spectre.cfg:43
|
||
#: data/core/units/undead/Spirit_Wraith.cfg:32
|
||
msgid "wail"
|
||
msgstr "јаук"
|
||
|
||
#. [unit_type]: id=Nightgaunt, race=undead
|
||
#: data/core/units/undead/Spirit_Nightgaunt.cfg:4
|
||
msgid "Nightgaunt"
|
||
msgstr "ноћорђав"
|
||
|
||
#. [unit_type]: id=Nightgaunt, race=undead
|
||
#: data/core/units/undead/Spirit_Nightgaunt.cfg:18
|
||
msgid ""
|
||
"The purpose of the masks that these creatures wear is unknown, as is the "
|
||
"countenance that they obscure. These terrible forms are rarely seen by the "
|
||
"living, and those who live to speak of them had no leisure to study their "
|
||
"foe."
|
||
msgstr ""
|
||
"Сврха масака које ова створења носе није позната, као ни наличја њима "
|
||
"заклоњена. Ови ужасни облици ретко се виђају међу живима, и они који преживе "
|
||
"да о томе говоре, засигурно себи нису дозволили луксуз радозналости."
|
||
|
||
#. [unit_type]: id=Shadow, race=undead
|
||
#: data/core/units/undead/Spirit_Shadow.cfg:4
|
||
msgid "Shadow"
|
||
msgstr "сенка"
|
||
|
||
#. [unit_type]: id=Shadow, race=undead
|
||
#: data/core/units/undead/Spirit_Shadow.cfg:17
|
||
msgid ""
|
||
"When light came into the world and gave form to the unknown, fear was forced "
|
||
"to retreat into darkness. Since that day, the shadows of the world have held "
|
||
"terror for humanity, though it knows not why.\n"
|
||
"\n"
|
||
"That is a question which is easily answered by a necromancer."
|
||
msgstr ""
|
||
"Када светлост наступи у свет и подаше обличје непознатом, страх беше "
|
||
"присиљен повлачењу у таму. Од тог дана, сенке света уливале су страву "
|
||
"човечанству, иако не знају зашто.\n"
|
||
"\n"
|
||
"Ово је недоумица коју с лакоћом разрешава некромант."
|
||
|
||
#. [unit_type]: id=Spectre, race=undead
|
||
#: data/core/units/undead/Spirit_Spectre.cfg:4
|
||
msgid "Spectre"
|
||
msgstr "сабласт"
|
||
|
||
#. [unit_type]: id=Spectre, race=undead
|
||
#: data/core/units/undead/Spirit_Spectre.cfg:19
|
||
msgid ""
|
||
"Sometimes called the ‘hollow men’, spectres form the right arm of their "
|
||
"masters’ powers. They are an unholy terror to the living, for they are quite "
|
||
"as deadly as their appearance suggests.\n"
|
||
"\n"
|
||
"The creation of these is itself no mean feat, but the real danger in "
|
||
"encountering one is that it is likely only the harbinger of a much more "
|
||
"dangerous force that will follow in its wake."
|
||
msgstr ""
|
||
"Некада називани „шупљим људима“, сабласти су десна рука моћи свога "
|
||
"господара. Ове су творевине несвети ужас међу живима, јер су сасвим "
|
||
"смртоносне како на то својом појавом и указују.\n"
|
||
"\n"
|
||
"Ово им није једино злокобно својство; још већа опасност сусрета с једном "
|
||
"саблашћу лежи у томе што је она вероватно тек весник много опасније силе "
|
||
"која следи њеним трагом."
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/core/units/undead/Spirit_Spectre.cfg:32
|
||
#: data/core/units/undead/Spirit_Wraith.cfg:21
|
||
msgid "baneblade"
|
||
msgstr "проклетник"
|
||
|
||
#. [unit_type]: id=Wraith, race=undead
|
||
#: data/core/units/undead/Spirit_Wraith.cfg:4
|
||
msgid "Wraith"
|
||
msgstr "утвара"
|
||
|
||
#. [unit_type]: id=Wraith, race=undead
|
||
#: data/core/units/undead/Spirit_Wraith.cfg:17
|
||
msgid ""
|
||
"These shades of what were once warriors are among the most terrifying things "
|
||
"a necromancer can create, for a sword will cleave right through them as if "
|
||
"through air, seemingly without doing harm. It is the thought that these foes "
|
||
"are invincible which is so frightening, a notion that is fortunately far "
|
||
"from the truth."
|
||
msgstr ""
|
||
"Ова измучена обличја која су некада била велики ратници, међу најстрашнијим "
|
||
"су творевинама које некромант може призвати, јер мач ће само прохујати кроз "
|
||
"њих као кроз ваздух, без икаквог учинка. То је оно што улива толики страх, "
|
||
"помисао о њиховој непобедивости, која је на срећу далеко од истине."
|
||
|
||
#. [unit_type]: id=Ancient Wose, race=wose
|
||
#: data/core/units/wose/Ancient.cfg:4
|
||
msgid "Ancient Wose"
|
||
msgstr "древни ивер"
|
||
|
||
#. [unit_type]: id=Ancient Wose, race=wose
|
||
#: data/core/units/wose/Ancient.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There is a curious story of a farmer who had a great oak in his lawn, a "
|
||
#| "tree which had stood when his father first broke the soil on that land, "
|
||
#| "and under which his family had many memories. It was thus a shock to him, "
|
||
#| "one morning, when he awoke to find it somehow spirited away, with nothing "
|
||
#| "but a bare patch of earth where it once stood.\n"
|
||
#| "\n"
|
||
#| "Such encounters are all that is known of what are presumably the most "
|
||
#| "ancient of woses."
|
||
msgid ""
|
||
"There is a curious story of a farmer who had a great oak in his lawn, a tree "
|
||
"which had stood when his father first broke the soil on that land, and under "
|
||
"which his family had many memories. It was thus a shock to him, one morning, "
|
||
"when he awoke to find nothing but a bare patch of earth where the tree once "
|
||
"stood, as though it had been spirited away in the wee hours of the night.\n"
|
||
"\n"
|
||
"Such encounters are all that is known of what are presumably the most "
|
||
"ancient of woses."
|
||
msgstr ""
|
||
"Постоји необична прича о сељаку који је имао велики храст на свом пашњаку, "
|
||
"дрво које је ту стајало од како је његов отац први пут обрадио земљиште "
|
||
"имања, и под којим је његова породица стекла многе успомене. Био је то "
|
||
"потпуни шок за њега, једног јутра, када се пробудио и увидео да је храст "
|
||
"некуда одмаглио, не оставивши ништа до голо парче земље тамо где је некада "
|
||
"стајао.\n"
|
||
"\n"
|
||
"Овакви сусрети су све што се зна о онима за које се претпоставља да су "
|
||
"најдревнији међу иверима."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/core/units/wose/Ancient.cfg:34 data/core/units/wose/Elder.cfg:49
|
||
#: data/core/units/wose/Wose.cfg:29 data/core/units/wose/Wose_Sapling.cfg:29
|
||
#: data/core/units/wose/Wose_Shaman.cfg:34
|
||
msgid "crush"
|
||
msgstr "гажење"
|
||
|
||
#. [unit_type]: id=Elder Wose, race=wose
|
||
#: data/core/units/wose/Elder.cfg:4
|
||
msgid "Elder Wose"
|
||
msgstr "стари ивер"
|
||
|
||
#. [unit_type]: id=Elder Wose, race=wose
|
||
#: data/core/units/wose/Elder.cfg:17
|
||
msgid ""
|
||
"Woses have been said to possess many shapes, all of them tree-like in form, "
|
||
"and as they age, to increase in size. Tales tell of woses who resemble trees "
|
||
"in this respect as well, towering over the creatures who walk beneath them. "
|
||
"This is the greater part of why they are so rarely seen — standing in the "
|
||
"slumber which they so often do, a wose of that stature appears to be nothing "
|
||
"more than an oddly-shaped tree. Even a careless elf can sometimes be "
|
||
"fooled.\n"
|
||
"\n"
|
||
"Woses are not warriors by any means, but their great strength can easily be "
|
||
"turned to violence, should someone manage to raise the ire of these "
|
||
"creatures."
|
||
msgstr ""
|
||
"За ивере се каже да су многих обличја, сви налик дрвећу, и да како старе, "
|
||
"увећавају своју величину. Приче зборе о иверима који и по величини приличе "
|
||
"дрвећу, надвисујући сва створења што ходе под њима. Ово је и већи део "
|
||
"разлога зашто су тако ретко виђени — мирујући у дремежу као што често чини, "
|
||
"ивер те величине сасвим је налик мало чуднијем дрвету. Чак се и понеки "
|
||
"неопрезни вилењак може преварити.\n"
|
||
"\n"
|
||
"Ивери ни у ком случају нису ратници, али је снага коју поседују очигледно "
|
||
"способна за разорно насиље, успе ли неко да пробуди бес ових створења."
|
||
|
||
#. [unit_type]: id=Wose, race=wose
|
||
#: data/core/units/wose/Wose.cfg:4
|
||
msgid "Wose"
|
||
msgstr "ивер"
|
||
|
||
#. [unit_type]: id=Wose, race=wose
|
||
#. [unit_type]: id=Wose Sapling, race=wose
|
||
#: data/core/units/wose/Wose.cfg:17 data/core/units/wose/Wose_Sapling.cfg:17
|
||
msgid ""
|
||
"Rarely seen even by elves, the Wose is an order of creature about which "
|
||
"little is known. The elves are the source of most of this knowledge; they "
|
||
"know that these beings are not descended from trees, despite the similarity "
|
||
"in form, and they know that a wose is more closely tied to the faerie world "
|
||
"than the elves themselves, though in a different way. The motives and "
|
||
"workings of their kind are unknown, though most subscribe to the obvious "
|
||
"theory that woses are dedicated wardens of the natural world.\n"
|
||
"\n"
|
||
"Woses are utterly unwarlike, but possess a great strength. They are, "
|
||
"however, neither used to, nor quick at moving around."
|
||
msgstr ""
|
||
"Ретко виђани чак и међу вилењацима, ивери су ред створења о којима се мало "
|
||
"зна. Вилењаци су извор већине тих сазнања; знају да ова створења нису "
|
||
"потомци дрвећа, упркос физичким сличностима, и да су ближе везана за "
|
||
"вилински свет него сами вилењаци, премда на другачији начин. Њихови мотиви и "
|
||
"понашање нису познати, иако су многи очигледног становишта да су ивери "
|
||
"надзорници природног царства.\n"
|
||
"\n"
|
||
"Ивери су сасвим нератоборни, али поседују велику снагу. Међутим, нити "
|
||
"обичавају, нити могу да се брзо крећу наоколо."
|
||
|
||
#. [unit_type]: id=Wose Sapling, race=wose
|
||
#: data/core/units/wose/Wose_Sapling.cfg:4
|
||
msgid "Wose Sapling"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wose Shaman, race=wose
|
||
#: data/core/units/wose/Wose_Shaman.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Troll Shaman"
|
||
msgid "Wose Shaman"
|
||
msgstr "трол-врачар"
|
||
|
||
#. [unit_type]: id=Wose Shaman, race=wose
|
||
#: data/core/units/wose/Wose_Shaman.cfg:21
|
||
msgid ""
|
||
"These woses are able to command forest plants such as vines and creepers to "
|
||
"hinder their enemies."
|
||
msgstr ""
|
||
|
||
#, fuzzy
|
||
#~| msgid "Giant Rat"
|
||
#~ msgid "Giant Stoat"
|
||
#~ msgstr "џиновски пацов"
|
||
|
||
#, fuzzy
|
||
#~| msgid "faerie fire"
|
||
#~ msgid "desert fire"
|
||
#~ msgstr "вилин-ватра"
|
||
|
||
#~ msgid ""
|
||
#~ "Amongst orcs, bows are often regarded as a cowardly weapon; but even "
|
||
#~ "orcs, especially youths and those of slight build, are pragmatic enough "
|
||
#~ "to use them in spite of this. Orcish archers are seldom well equipped, "
|
||
#~ "and have no semblance of training. Even as poorly handled as they are, "
|
||
#~ "their weapons can still be quite deadly, and the wielders thereof rarely "
|
||
#~ "march alone."
|
||
#~ msgstr ""
|
||
#~ "Међу орковима лукови се често узимају за кукавичко оружје; али чак и "
|
||
#~ "оркови, посебно млади и они ситније грађе, довољно су разборити да их "
|
||
#~ "користе упркос томе. Орковски стрелци су ретко добро опремљени, и једва "
|
||
#~ "увежбани. Чак и тако лоше употребљевано, њихово оружје може бити "
|
||
#~ "смртоносно, а и они који њиме рукују ретко наступају сами."
|
||
|
||
#~ msgid ""
|
||
#~ "Though some consider it cowardly to use, poison is a weapon favored by "
|
||
#~ "orcs, especially those weak of frame. Orcish assassins, who use it on "
|
||
#~ "throwing knives, are typically frail by orcish standards, although "
|
||
#~ "surprisingly nimble. Though rarely the ones who deal the killing blow, "
|
||
#~ "their tactics are a considerable aid to their larger and more brutal kin."
|
||
#~ msgstr ""
|
||
#~ "Иако га неки сматрају за кукавичко оружје, отров је међу орковима омиљен, "
|
||
#~ "посебно онима слабијег стаса. Орковске убице, који користе отровне ножеве "
|
||
#~ "за бацање, обично су ситни према орковским мерилима, али изненађујуће "
|
||
#~ "окретни. Иако су ретко ти који задају крајњи ударац, њихове тактике су "
|
||
#~ "значајно помажу већима и суровијима од њихове врсте."
|
||
|
||
#~ msgid ""
|
||
#~ "Orcish crossbows are crude imitations of human or dwarvish design; a "
|
||
#~ "crossbow of any make, though, is a fairly potent device. The orcs "
|
||
#~ "privileged enough to wield them are capable warriors, and what they lack "
|
||
#~ "in finesse, they make up for in numbers."
|
||
#~ msgstr ""
|
||
#~ "Орковски самострели тек грубо опонашају оне у људи или патуљака; међутим, "
|
||
#~ "какве год израде, самострел је увек опасно оружје. Оркови који су "
|
||
#~ "повлашћени да га користе способни су ратници, и што им недостаје у финоћи "
|
||
#~ "покрета, надокнађују бројношћу."
|
||
|
||
#~ msgid ""
|
||
#~ "The larger or more skilled orcish assassins are called ‘Slayers’ by their "
|
||
#~ "enemies. Slayers are fast on their feet, and quite nimble in combat, "
|
||
#~ "although they achieve that end by forgoing armor. Their weapon of choice, "
|
||
#~ "poison, is a vicious tool, and its common use on the battlefield is often "
|
||
#~ "the real cause of orcish supremacy."
|
||
#~ msgstr ""
|
||
#~ "Снажније или вештије орковске убице непријатељи називају „кољачима“. Брзи "
|
||
#~ "су на ногама, врло окретни у борби, иако то постижу слабијом "
|
||
#~ "заштићеношћу. Њихово омиљено оружје, отров, прљаво је оруђе, али је "
|
||
#~ "његова употреба без устезања на бојном пољу често прави узрок орковске "
|
||
#~ "надмоћи."
|
||
|
||
#~ msgid ""
|
||
#~ "From time to time, an orc will arise who has a natural charisma and "
|
||
#~ "command over his ilk. If he is also strong and cunning enough to survive "
|
||
#~ "early leadership struggles, he will inevitably find himself leading a "
|
||
#~ "great horde of warriors, and he will also inevitably cause a great deal "
|
||
#~ "of trouble for the civilized races of the world. The surest way to "
|
||
#~ "disperse such a host is to slay this rare orc who can hold it together."
|
||
#~ msgstr ""
|
||
#~ "С времена на време, појавиће се орк који природном харизматичношћу лако "
|
||
#~ "одржава заповедништво над својом врстом. Ако је усто снажан и довољно "
|
||
#~ "лукав да преживи рано отимање око вођства, неизбежно ће се наћи на челу "
|
||
#~ "неизмерних ратничких хорди, које ће једнако неизбежно изазивати многе "
|
||
#~ "невоље цивилизованим расама широм света. Најсигурнији начин за разбијање "
|
||
#~ "такве силе јесте отарасити се тог изванредног орка који је одржава на "
|
||
#~ "окупу."
|
||
|
||
#~ msgid ""
|
||
#~ "The magic of the wood-elves is poorly suited for combat, but effective "
|
||
#~ "nonetheless. The forests in which they thrive can become quickened by a "
|
||
#~ "word of command, and will lash out at those who threaten their peace.\n"
|
||
#~ "\n"
|
||
#~ "The chief ability of Druids lies in healing, and it is for this skill "
|
||
#~ "that they are revered by their people."
|
||
#~ msgstr ""
|
||
#~ "Магија шумских вилењака лоше пристоји борби, али се ипак може делотворно "
|
||
#~ "употребити. Шума у којој бивствују може бити оживљена једном речју, и "
|
||
#~ "сручити бес на оне који прете вилењачком миру.\n"
|
||
#~ "\n"
|
||
#~ "Главна способност вилин-друидки лежи у лечењу, и по томе су штоване међу "
|
||
#~ "својим народом."
|
||
|
||
#~ msgid ""
|
||
#~ "The magic of the elves is wholly unlike that of humanity, so much so that "
|
||
#~ "humans are almost universally incapable of understanding it, let alone "
|
||
#~ "using it. Likewise, those who are masters of it are equally enigmatic; "
|
||
#~ "though it can be said that they are revered by their people, very little "
|
||
#~ "can be said about their actual function or purpose within that society."
|
||
#~ msgstr ""
|
||
#~ "Магија вилењака је потпуно различита од оне коју користе људи, толико да "
|
||
#~ "су ови готово универзално неспособни да је разумеју, а камоли употребе. "
|
||
#~ "Вилењаци који њоме овладају су једнако загонетни; иако се може рећи да су "
|
||
#~ "обожавани међу својим народом, врло мало се зна о њиховом стварном "
|
||
#~ "намештењу или сврси у вилењачком друштву."
|
||
|
||
#~ msgid ""
|
||
#~ "The leaders of elvenkind command an instinctive loyalty from their people "
|
||
#~ "that rulers of other races can only envy, and earn it with great "
|
||
#~ "mindfulness and wisdom. Quiet and contemplative in times of peace, a High "
|
||
#~ "Lord in the full of his wrath is an awesome sight indeed."
|
||
#~ msgstr ""
|
||
#~ "Вођи вилењачки уживају нагонску верност свога народа, на каквој им вођи "
|
||
#~ "других раса могу само позавидети, а задобијају је великом промишљеношћу и "
|
||
#~ "мудрошћу. Тих и замишљен у мирна времена, надгосподар у налету беса "
|
||
#~ "уистину је застрашујућ призор."
|
||
|
||
#~ msgid ""
|
||
#~ "Elves choose their leaders for their wisdom and sensitivity to the "
|
||
#~ "balance of universal forces; foresight is what has protected them in "
|
||
#~ "times of uncertainty. Their just reign is rewarded by the unflagging "
|
||
#~ "fealty of their people, which is the greatest gift for which any ruler "
|
||
#~ "could ask."
|
||
#~ msgstr ""
|
||
#~ "Вилењаци бирају своје вође по њиховој мудрости и разумевању за равнотежу "
|
||
#~ "свеопштих сила; далековидост је оно што их чува у неизвесна времена. "
|
||
#~ "Праведна владавина бива награђена непоколебаном верношћу народном, "
|
||
#~ "највећи дар који један владар може искати."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Elvish Outriders are trained as the royal couriers of the elven "
|
||
#~| "kingdoms. Despite the peaceful nature of their people, their experience "
|
||
#~| "makes them quite deadly in combat. No human has ever come close to their "
|
||
#~| "skill in using a bow on horseback — in fact, most would be hard pressed "
|
||
#~| "to equal it standing on solid ground.\n"
|
||
#~| "\n"
|
||
#~| "The speed of these soldiers allows the elves to strike when and where "
|
||
#~| "they choose when fighting on their home ground, a fact that has saved "
|
||
#~| "many of their number from death."
|
||
#~ msgid ""
|
||
#~ "Elvish Outriders are trained as the royal couriers of the elven kingdoms. "
|
||
#~ "Despite the peaceful nature of their people, their experience makes them "
|
||
#~ "quite deadly in combat. Only the most dedicated exceed these elves’ skill "
|
||
#~ "as mounted archers — in fact, most would be hard pressed to equal it "
|
||
#~ "standing on solid ground.\n"
|
||
#~ "\n"
|
||
#~ "The speed of these soldiers allows the elves to strike when and where "
|
||
#~ "they choose when fighting on their home ground, a fact that has saved "
|
||
#~ "many of their number from death."
|
||
#~ msgstr ""
|
||
#~ "Вилењачки надјахачи вежбани су за краљевске курире у вилењачким "
|
||
#~ "краљевствима. Упркос мирољубивој нарави свог народа, њихово искуство их "
|
||
#~ "такође чини смртоносним у борби. Ниједан човек никада се није приближио "
|
||
#~ "њиховој вештини употребе лука у пуном галопу; штавише, тек уз највеће "
|
||
#~ "напоре неки би се могли изједначити и кад стоје непокретни.\n"
|
||
#~ "\n"
|
||
#~ "Брзина ових војника омогућава им да ударе где и када изаберу ако се боре "
|
||
#~ "на својој родној земљи, што је многе од њих спасило сигурне смрти."
|
||
|
||
#~ msgid ""
|
||
#~ "Being partly faerie in nature, elves have an inherent capability for "
|
||
#~ "magic. This is realized in their affinity with the natural world, which "
|
||
#~ "they can call upon as an ally in combat. Enemies wandering in their "
|
||
#~ "forests may soon find themselves entangled by roots and hindered by the "
|
||
#~ "very ground they stand on.\n"
|
||
#~ "\n"
|
||
#~ "The healing abilities of the elves are also remarkable, and of capital "
|
||
#~ "use in battle."
|
||
#~ msgstr ""
|
||
#~ "Пошто су делом вилинске природе, вилењаци имају урођене магијске "
|
||
#~ "способности. Оне се остварују кроз њихову склоност ка свету природе, "
|
||
#~ "којег могу дозвати за савезника у борби. Непријатељи који се намере у "
|
||
#~ "вилењачку шуму могу се убрзо наћи упетљани у корење преко кога само што "
|
||
#~ "су прегазили.\n"
|
||
#~ "\n"
|
||
#~ "Видарске способности вилењака такође су изузетне, и од суштинског значаја "
|
||
#~ "у биткама."
|
||
|
||
#~ msgid ""
|
||
#~ "Devotion to the path of faerie may eventually transform an elf maiden "
|
||
#~ "into a creature of both worlds. Guided by a power which is little "
|
||
#~ "understood, these beautiful stewards of the elven forests epitomize the "
|
||
#~ "grace and mystery of their people."
|
||
#~ msgstr ""
|
||
#~ "Посвећеност путу вилинства може преобразити вилењачку девојку у створење "
|
||
#~ "од оба света. У окриљу моћи која је слабо разјашњена, ове предивне "
|
||
#~ "настојнице вилењачких шума узор су складности и тајновитости свог народа."
|
||
|
||
#~ msgid ""
|
||
#~ "The world of faerie is far more potent than the corporeal world. Simply "
|
||
#~ "bringing some of this world into our own can have violent results. This "
|
||
#~ "is well-understood by the elves, although rarely used with malicious "
|
||
#~ "intent; doing so is no easy task, and is a very ill-regarded use of their "
|
||
#~ "strength.\n"
|
||
#~ "\n"
|
||
#~ "Those able to do so are roughly titled as ‘sorceresses’ by other races; "
|
||
#~ "and certainly are capable of acting the part."
|
||
#~ msgstr ""
|
||
#~ "Вилински свет је много моћнији од свакодневног опипљивог. Једноставно "
|
||
#~ "увођење елемената тог света у овај наш може довести до бурних последица. "
|
||
#~ "Вилењакиње то сасвим разумеју, али ретко искоришћавају са злобним "
|
||
#~ "поводом; прво што није лако постићи, а друго што се сматра врло ружном "
|
||
#~ "употребом њихових моћи.\n"
|
||
#~ "\n"
|
||
#~ "Оне које су способне да управљају вилинским тварима често међу другим "
|
||
#~ "расама бивају називане „чаробницама“ — и засигурно су дорасле таквом "
|
||
#~ "звању."
|
||
|
||
#~ msgid ""
|
||
#~ "Rarely seen, the sage-like Sylphs are masters of both their faerie and "
|
||
#~ "mundane natures. They are possessed of wondrous, and sometimes terrifying "
|
||
#~ "powers. Legends concerning these have given other races a healthy fear of "
|
||
#~ "the elves."
|
||
#~ msgstr ""
|
||
#~ "Ретко виђане, мудролике силфе су мајстори и своје вилинске и овосветовне "
|
||
#~ "природе. Обдарене су чудесним, понекад застрашујућим моћима, испредених у "
|
||
#~ "митове који другим расама уливају здраву дозу страха од вилењака."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Ranger"
|
||
#~ msgid "Dune Ranger"
|
||
#~ msgstr "самосвој"
|
||
|
||
#~ msgid ""
|
||
#~ "Any orc who can keep a large tribe from feuding and in-fighting is often "
|
||
#~ "unusually intelligent and commanding, and is inevitably very strong as "
|
||
#~ "well. They are skilled with both sword and crossbow, but their real "
|
||
#~ "talent lies in their rare ability to rally other orcs to battle, to give "
|
||
#~ "orders that are followed not out of fear, but loyalty."
|
||
#~ msgstr ""
|
||
#~ "Било који орк који уме спречити унутрашње размирице и поделе у великом "
|
||
#~ "племену, мора бити необично оштроуман и заповедништву вичан, а неизбежно "
|
||
#~ "и врло снажан. Умешан је и са мачем и са самострелом, али прави дар "
|
||
#~ "владара јесте његова ретка способност да држи на окупу друге орке у боју, "
|
||
#~ "издајући наређења која се прате не из страха, већ оданости."
|
||
|
||
#~ msgid "Saurian Skirmisher"
|
||
#~ msgstr "саур-чаркаш"
|
||
|
||
#, fuzzy
|
||
#~| msgid "fire claws"
|
||
#~ msgid "fire arrow"
|
||
#~ msgstr "ватрене канџе"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Young Ogre"
|
||
#~ msgid "Young Roc"
|
||
#~ msgstr "млади огр"
|
||
|
||
#~ msgid ""
|
||
#~ "Champions among their fellow troops, the dwarven sentinels form the "
|
||
#~ "bulwark of their battle lines. Leading a direct assault against a line "
|
||
#~ "that they fortify, is often out of the question; it tends toward being "
|
||
#~ "suicidal, rather than merely ineffectual. These dwarves are masters of "
|
||
#~ "the melee, and can hold a patch of earth with the singleminded tenacity "
|
||
#~ "of an oak."
|
||
#~ msgstr ""
|
||
#~ "Заточници међу својим саборцима, патуљачки стражари сачињавају грудобран "
|
||
#~ "својих борбених редова. Покренути непосредан јуриш против линије коју они "
|
||
#~ "утврђују, углавном не долази у обзир; не да не би био делотворан, већ "
|
||
#~ "обично и самоубилачки. Ови патуљци мајстори су блиске борбе, и могу "
|
||
#~ "држати парче прашњавог поља необазирућом жилавошћу једног храста."
|
||
|
||
#~ msgid ""
|
||
#~ "Elves have always had a reputation for archery, a skill that, for many "
|
||
#~ "reasons, comes naturally to them. Even the frail of body can be deadly "
|
||
#~ "with a bow in hand, and in times of war, many will take up this weapon. "
|
||
#~ "Though their relative inexperience with combat leaves them somewhat "
|
||
#~ "vulnerable, their natural grace ensures that they can best any of "
|
||
#~ "humanity’s fresh recruits."
|
||
#~ msgstr ""
|
||
#~ "Вилењаци су одувек били на гласу по вештини стрељаштва, која им је, из "
|
||
#~ "многих разлога, природно својствена. Чак и крхко тело може бити "
|
||
#~ "смртоносно са луком у руци, и у време рата, многи вилењак ће подићи ово "
|
||
#~ "оружје. Иако их извесно неискуство у борби чини донекле рањивима, њихова "
|
||
#~ "природна складност осигураће да могу надмашити и најбоље људске новајлије."
|
||
|
||
#~ msgid ""
|
||
#~ "Elves, unlike many other races, will quickly acknowledge and follow any "
|
||
#~ "of their peers who have experience in combat. In this they differ greatly "
|
||
#~ "from humanity, for whom leadership is often a matter of coercion and "
|
||
#~ "intimidation. The combination of their willingness to accept the wisdom "
|
||
#~ "of their leaders, and the tendency to choose leaders of merit is one of "
|
||
#~ "the quiet strengths of the elves."
|
||
#~ msgstr ""
|
||
#~ "Вилењаци, за разлику од многи других раса, брзо ће признати и пратити "
|
||
#~ "своје садруге који су се прекалили у борбама. Ово је посебно насупрот "
|
||
#~ "људима, код којих је вођство често непостојана збрка присиле и "
|
||
#~ "застрашивања. Способност да одаберу способне вође и спремност да прихвате "
|
||
#~ "њихову мудрост, заједно узете једна су од тихих снага вилењака."
|
||
|
||
#~ msgid ""
|
||
#~ "Those few elves who deliberately hone themselves into weapons of war "
|
||
#~ "become something which belies the peace-loving reputation of their race. "
|
||
#~ "Dedication and skill are matched with purity of form, and the result is "
|
||
#~ "swordsmanship to which few can compare. Even their archery, treated as a "
|
||
#~ "secondary pursuit, is masterfully executed."
|
||
#~ msgstr ""
|
||
#~ "Оно мало вилењака који се хотимице изоштре у употреби ратничких оруђа, "
|
||
#~ "стају насупрот мирољубивом угледу своје расе. Посвећеност и вештина "
|
||
#~ "упарени са чистотом облика, воде господарењу мачем са којим се малобројни "
|
||
#~ "могу огледати. Чак и стрељаштво, које узимају за споредно, изводе "
|
||
#~ "мајсторском вештином."
|
||
|
||
#~ msgid ""
|
||
#~ "Elves are not warlike by nature, but in times of need, their natural "
|
||
#~ "grace and agility serve them well, as does their skillful craftsmanship. "
|
||
#~ "An elf can grasp the basics of swordsmanship and archery in a time "
|
||
#~ "uncannily short by the standards of other races, and put them to "
|
||
#~ "effective use on the battlefield."
|
||
#~ msgstr ""
|
||
#~ "Вилењаци по нарави нису ратоборни, али у случају нужде, њихова природна "
|
||
#~ "складност и окретност, као и вешто занатство, служе им добро. Вилењак "
|
||
#~ "може усвојити основе мачевања и стрељаштва за време несхватљиво кратко по "
|
||
#~ "мерилима других раса, и добро их употребити на бојишту."
|
||
|
||
#~ msgid ""
|
||
#~ "Elves, though not warlike by nature, are swift to learn; a relatively "
|
||
#~ "small amount of experience will turn an elf from a competent fighter into "
|
||
#~ "a master of combat. Those who are honored as heroes are strong with both "
|
||
#~ "sword and bow, and their skill once acquired does not fade for lack of "
|
||
#~ "practice."
|
||
#~ msgstr ""
|
||
#~ "Вилењаци, иако не ратоборни по природи, брзо уче; потребна је сразмерно "
|
||
#~ "мала количина искуства да се вилењак претвори из способног борца у "
|
||
#~ "мајстора бојног поља. Они који су удостојени јунаштва, јаки су и на мачу "
|
||
#~ "и на луку, и те им вештине не вену чак и када не вежбају."
|
||
|
||
#~ msgid ""
|
||
#~ "The nobility of the elves are possessed of merit to match their standing "
|
||
#~ "in society. Elvish Lords are the wisest and strongest of their people, "
|
||
#~ "and are fearsome in their command of magic."
|
||
#~ msgstr ""
|
||
#~ "Вилењачко племство обдарено је врлинама присталим њиховом положају у "
|
||
#~ "друштву. Вилин-господари су најмудрији и најјачи од свога народа, и "
|
||
#~ "ненадмашни у владању магијом."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Elves are wonderously keen-sighted, a gift which contributes to their "
|
||
#~| "mastery of the bow. An elf practiced at archery can hit targets that a "
|
||
#~| "man couldn’t even see, and can nock a second arrow almost as soon as the "
|
||
#~| "first is let fly. Realizing this prodigious skill does come with one "
|
||
#~| "cost, that being a lack of practice with the sword."
|
||
#~ msgid ""
|
||
#~ "Elves are wondrously keen-sighted, a gift which contributes to their "
|
||
#~ "mastery of the bow. An elf practiced at archery can hit targets that a "
|
||
#~ "man couldn’t even see, and can nock a second arrow almost as soon as the "
|
||
#~ "first is let fly. Realizing this prodigious skill does come with one "
|
||
#~ "cost, that being a lack of practice with the sword."
|
||
#~ msgstr ""
|
||
#~ "У вилењака је чудесно оштар вид, дар који доприноси њиховом мајсторству у "
|
||
#~ "стрељаштву. Вилењак извежбан у стрељаштву може да погоди мете које човек "
|
||
#~ "не може ни да види, и запети другу стрелу чим се прва отисне у лет.\n"
|
||
#~ "\n"
|
||
#~ "Ова раскошна вештина ипак долази уз цену, а то је недостатак увежбаности "
|
||
#~ "са мачем."
|
||
|
||
#~ msgid ""
|
||
#~ "The longevity and natural intelligence of elves make them apt for "
|
||
#~ "military matters, enough even to counter their general distaste for war. "
|
||
#~ "Elves remember things much more clearly than humankind, and can often "
|
||
#~ "intuit what others can only be trained to do. Certainly, on those rare "
|
||
#~ "occasions when an elf sets his mind to war, the strategy that results is "
|
||
#~ "often the work of a master."
|
||
#~ msgstr ""
|
||
#~ "Дуговечност и природна оштроумност вилењака производи необичну надареност "
|
||
#~ "за војна питања, довољну да сузбије њихов општи одбојни став према "
|
||
#~ "ратовању. Вилењаци много јасније памте него људи, и често сами могу "
|
||
#~ "закључити оно о чему би други морали бити поучени да схвате. Заиста, у "
|
||
#~ "ретке прилике када се вилењак лати умовања о рату, стратегије које "
|
||
#~ "произиђу често су мајсторско дело."
|
||
|
||
#~ msgid ""
|
||
#~ "Though a man might spend years in the forest, he will never shake the "
|
||
#~ "feeling that he is a guest in a realm of which he is not truly a part. "
|
||
#~ "With elves, this is quite reversed. Any elf that studies the lore of the "
|
||
#~ "woods rapidly becomes a master of them. This, combined with a "
|
||
#~ "considerable skill at archery and swordsmanship, is very useful in "
|
||
#~ "warfare."
|
||
#~ msgstr ""
|
||
#~ "Иако би човек могао провести године живећи у шуми, никада се не би могао "
|
||
#~ "отрести осећаја да је само гост у царству којег никада заиста не може "
|
||
#~ "постати део. Сваки вилењак који проучава науке шуме брзо њима "
|
||
#~ "загосподари, што када се дода вештини стрељаштва и мачевања, постаје "
|
||
#~ "моћно оруђе рата."
|
||
|
||
#~ msgid ""
|
||
#~ "The master horsemen of the elves are able to move through forests at a "
|
||
#~ "speed which would be suicidal for any human. Awe of the rider is quite "
|
||
#~ "justified — but questions have also been raised about the stock of the "
|
||
#~ "horses, for the feats they perform seem almost supernatural.\n"
|
||
#~ "\n"
|
||
#~ "This combination of incredible mobility and potent combat strength is one "
|
||
#~ "of the greatest assets the elves possess in warfare."
|
||
#~ msgstr ""
|
||
#~ "Мајстори коњаници вилењака могу се кретати шумом брзином која би била "
|
||
#~ "погубна за било ког човека. Иако ово свакако изазива уздахе људи упућене "
|
||
#~ "јахачу, питања су такође постављана о узгоју коња који их носе, јер "
|
||
#~ "чинови које изводе делују готово натприродно.\n"
|
||
#~ "\n"
|
||
#~ "Ова упареност невероватне покретљивости и моћне борбене спреме, једна је "
|
||
#~ "од највећих предности које вилењаке истиче у борби."
|
||
|
||
#~ msgid ""
|
||
#~ "The horsemen of the wood elves have some skill with bow and sword, but "
|
||
#~ "their true skill lies in their horsemanship. Even other elves are "
|
||
#~ "impressed by their uncanny speed in the woods, and their ability to dart "
|
||
#~ "through the thick of the forest with nary a scratch. They may be the only "
|
||
#~ "cavalry in existence that fares better in the woods than on open ground."
|
||
#~ msgstr ""
|
||
#~ "Коњаници шумских вилењака донекле су спретни са луком и мачем, али њихова "
|
||
#~ "права предност лежи у јахачким вештинама. Чак су и други вилењаци понекад "
|
||
#~ "изненађени њиховом изванредном брзином кретања кроз шуму, способношћу да "
|
||
#~ "се кроз најгушће грање провуку једва огребани. Они су, вероватно, једина "
|
||
#~ "позната коњица која се боље сналази у шуми него на отвореном простору."
|
||
|
||
#~ msgid ""
|
||
#~ "There was a legend of an elf who stopped an arrow by shooting it out of "
|
||
#~ "the air with one of his own. It is a testament to the skill of the elves "
|
||
#~ "that such a story could be taken seriously. The sharpshooters of the "
|
||
#~ "elves have, quite simply, mastered the art of archery."
|
||
#~ msgstr ""
|
||
#~ "Кружише једном извесна прича, о вилењаку који је одбио стрелу у лету "
|
||
#~ "погодивши је једном од својих. Да се такво шта може прихватити заозбиљно, "
|
||
#~ "сведочанставо је вилењачке вештине. Вилењачки далекометаши су, "
|
||
#~ "једноставно, до конца загосподарили уметношћу стрељаштва."
|
||
|
||
#~ msgid ""
|
||
#~ "The Goblin ‘Knights’ have little in common with the men who share that "
|
||
#~ "title, and the title is bestowed in mockery by their enemies. The "
|
||
#~ "similarity is simply that they are the elite of the wolf riders, likely "
|
||
#~ "promoted to their position by their success in some audacious raid.\n"
|
||
#~ "\n"
|
||
#~ "The wolves they are given are bred for speed and strength, making them "
|
||
#~ "quite dangerous in combat."
|
||
#~ msgstr ""
|
||
#~ "Гоблински „витезови“ имају мало заједничког са људима који деле исто "
|
||
#~ "звање, већ се оно најпре користи у жаргону њихових непријатеља. Сличност "
|
||
#~ "долази једино отуда што чине елиту вукоседлаша, највероватније унапређени "
|
||
#~ "на тај положај поводом успеха у каквом смелом походу.\n"
|
||
#~ "\n"
|
||
#~ "Вуци који им се дају одгајају се за брзину и снагу, чинећи их врло "
|
||
#~ "опасним у борби."
|
||
|
||
#~ msgid ""
|
||
#~ "In any litter of orcs, several are born much smaller and weaker than the "
|
||
#~ "rest. These runts are called ‘Goblins’ and are looked down on by the rest "
|
||
#~ "of their kin. In battle, these are given the most meager of equipment, "
|
||
#~ "and are used as a soak-off force to give the Warlords time to prepare the "
|
||
#~ "real assault.\n"
|
||
#~ "\n"
|
||
#~ "Some speculate that the existence of these creatures is the beginning of "
|
||
#~ "a failure of the orcish bloodline, though no one knows enough of their "
|
||
#~ "history to state anything conclusive."
|
||
#~ msgstr ""
|
||
#~ "У сваком накоту оркова, неколико их се изроди много мањим и слабијим од "
|
||
#~ "осталих. Ови недоношци називају се „гоблинима“, и према њима се односи са "
|
||
#~ "ниподаштавањем. У биткама, даје им се најбеднија опрема, и користе се као "
|
||
#~ "завара да купе ратовођима довољно времена за припрему правог напада.\n"
|
||
#~ "\n"
|
||
#~ "Неки нагађају да постојање ових створења представља почетак краха "
|
||
#~ "орковског наслеђа, али нико не зна довољно о њиховом историјату да би "
|
||
#~ "донео непобитне закључке."
|
||
|
||
#~ msgid "knife"
|
||
#~ msgstr "нож"
|
||
|
||
#~ msgid ""
|
||
#~ "The more experienced Dwarvish Steelclad fighters wear heavy chain mail "
|
||
#~ "and plate armor, for which they are rightly famous."
|
||
#~ msgstr ""
|
||
#~ "Искуснији патуљачки гвозден-борци носе тешке челичне кошуљице и бојне "
|
||
#~ "оклопе, по којима су с правом чувени."
|
||
|
||
#~ msgid ""
|
||
#~ "As the leaders of their armies, Generals are responsible for the "
|
||
#~ "protection of large or important areas in the kingdoms to which they have "
|
||
#~ "sworn fealty."
|
||
#~ msgstr ""
|
||
#~ "Као вођи својих војски, генерали су одговорни за заштиту великих или "
|
||
#~ "важних области краљевства коме су се заклели на верност."
|
||
|
||
#~ msgid ""
|
||
#~ "Trained at swords and crossbows, Lieutenants lead small groups of human "
|
||
#~ "soldiers, coordinating their attacks."
|
||
#~ msgstr ""
|
||
#~ "Увежбани са мачевима и самострелима, поручници руководе малим скупинама "
|
||
#~ "људских војника, усклађујући њихове нападе."
|
||
|
||
#~ msgid ""
|
||
#~ "Royal warriors are the kings and princes of human noble houses, armed and "
|
||
#~ "armored to a degree heavier than that of their knights."
|
||
#~ msgstr ""
|
||
#~ "Бојари су краљеви и принчеви људских племићких кућа, наоружани и "
|
||
#~ "оклопљени поврх уобичајеног за витезове којима заповедају."
|
||
|
||
#, fuzzy
|
||
#~| msgid "longsword"
|
||
#~ msgid "long sword"
|
||
#~ msgstr "дуги мач"
|
||
|
||
#~ msgid ""
|
||
#~ "Skilled denizens of the sea, Mermen are powerful and quick in any watery "
|
||
#~ "environment, but lose most of their mobility on land."
|
||
#~ msgstr ""
|
||
#~ "Вешти становници мора, морејци су моћни и хитри у било којој воденој "
|
||
#~ "средини, али се тешко напрежу при кретању копном."
|
||
|
||
#~ msgid ""
|
||
#~ "The Mermen Warriors form the core of the mermen armies. Wielding powerful "
|
||
#~ "tridents, they are a bane to any who dare enter their waters."
|
||
#~ msgstr ""
|
||
#~ "Морејски ратници чине језгро њихових војски. Рукујући моћним трозупцима, "
|
||
#~ "крвници су свима који се усуде да кроче у њихове воде."
|
||
|
||
#~ msgid ""
|
||
#~ "Orcish Grunts form the core of the orcish forces. Although slower than "
|
||
#~ "human or elven fighters, Grunts can deliver much more powerful blows, and "
|
||
#~ "take more hits before falling."
|
||
#~ msgstr ""
|
||
#~ "Орковски грокташи чине језгро орковских снага. Иако спорији од људских, а "
|
||
#~ "посебно вилењачких бораца, грокташи могу задавати много јаче ударце, и "
|
||
#~ "сами поднети више пре него настрадају."
|
||
|
||
#~ msgid ""
|
||
#~ "Only orcs with both great cunning and unsurpassed strength can become "
|
||
#~ "Warlords. Masters of the sword, and even possessing some skill with the "
|
||
#~ "bow, these beast-warriors lead their brethren with iron will and iron "
|
||
#~ "hand."
|
||
#~ msgstr ""
|
||
#~ "Само оркови знатне лукавости и непревазиђене снаге могу постати ратовођи. "
|
||
#~ "Господари мачева, донекле познавши и стрељачке вештине, ови зверски "
|
||
#~ "ратници воде свој род гвозденом вољом и гвозденом песницом."
|
||
|
||
#~ msgid ""
|
||
#~ "Having mastered the art of dual-sword fighting, Orcish Warriors are "
|
||
#~ "highly respected among the Orcs, and highly feared by their foes. Their "
|
||
#~ "only weakness is their inability to wield the bow."
|
||
#~ msgstr ""
|
||
#~ "Пошто су овладали вештином борбе са двоструким мачем, орковски ратници су "
|
||
#~ "на гласу међу својим саборцима, и страхопоштовани од стране непријатеља. "
|
||
#~ "Једина слабост им је у неумећу руковања луком."
|
||
|
||
#~ msgid ""
|
||
#~ "A being of this order is a revenant of ages long past. Anyone who "
|
||
#~ "encounters an Ancient Lich likely has far worse things to worry about "
|
||
#~ "than death."
|
||
#~ msgstr ""
|
||
#~ "Биће овог степена весник је давно прошлог времена. Ко год се сусретне са "
|
||
#~ "древним косцем, сасвим сигурно треба да се забрине много горих ствари од "
|
||
#~ "смрти."
|
||
|
||
#~ msgid ""
|
||
#~ "Giant Mudcrawlers are a larger kind of Mudcrawler, and are magical "
|
||
#~ "constructs of soil and water. They attack by belching lumps of mud at "
|
||
#~ "their foes, or by striking them with their fists."
|
||
#~ msgstr ""
|
||
#~ "Џиновски муљогмизи су већа врста оних обичних, и магичне су састојбе "
|
||
#~ "земље и воде. Нападају бљујући блатњаве груде на противнике, или их "
|
||
#~ "пљускавши својим песницама."
|
||
|
||
#~ msgid ""
|
||
#~ "Given an adequate supply of food, some rats can grow to truly impressive "
|
||
#~ "sizes. They can also grow quite aggressive."
|
||
#~ msgstr ""
|
||
#~ "Уз обилан доток хране, неки пацови могу да нарасту до заиста запањујуће "
|
||
#~ "величине. И до заиста запањујуће агресивности."
|
||
|
||
#~ msgid ""
|
||
#~ "Mudcrawlers are magical constructs of soil and water. They attack by "
|
||
#~ "belching lumps of mud at their foes."
|
||
#~ msgstr ""
|
||
#~ "Муљогмизи су магијски начињени од земље и воде. Нападају бљујући блатњаве "
|
||
#~ "груде на непријатеље."
|
||
|
||
#~ msgid ""
|
||
#~ "Sea Serpents are gigantic monsters, capable of capsizing boats by "
|
||
#~ "themselves."
|
||
#~ msgstr ""
|
||
#~ "Морски змијари су горостасна чудовишта, кадра да сама преврћу целе "
|
||
#~ "бродове."
|
||
|
||
#~ msgid ""
|
||
#~ "Tentacles of the Deep are the appendages of some greater monster that "
|
||
#~ "lurks below the waves."
|
||
#~ msgstr ""
|
||
#~ "Бездански пипци су продужеци неког грдног чудовишта које вреба под "
|
||
#~ "таласима."
|
||
|
||
#~ msgid ""
|
||
#~ "Little is known about Yetis, ape-like creatures said to live in remote "
|
||
#~ "and snow-covered mountains. Few profess to have seen one, and their "
|
||
#~ "existence is doubted by many."
|
||
#~ msgstr ""
|
||
#~ "О јетијима, мајмуноликим створењима што живе у забаченим и снегом "
|
||
#~ "покривеним планинама, мало се зна. Малобројни су они који тврде да су се "
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#~ "сусрели с једним, услед чега многи сумњају у њихово постојање."
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