8669 lines
325 KiB
Text
8669 lines
325 KiB
Text
# Copyright (C) 2005 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Pieter Vermeylen <pitoe@iname.com>, 2005.
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# Tobe Deprez <tobedeprez@scarlet.be>, 2005.
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# Vincent van Adrighem <adrighem@gnome.org>, 2005.
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#
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-02-20 02:52 UTC\n"
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"PO-Revision-Date: 2023-02-10 12:27+0100\n"
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"Last-Translator: Merijn de Vet\n"
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"Language-Team: Dutch <ai0867@gmail.com>\n"
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"Language: nl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Poedit 3.2.2\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#. [scenario]: id=22_The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:12
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:4
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msgid "The Rise of Wesnoth"
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msgstr "Het Ontstaan van Wesnoth"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:15
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msgid "TRoW"
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msgstr "HOvW"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:20
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msgid "Fighter"
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msgstr "Krijger"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:20
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msgid "Normal"
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msgstr "Normaal"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:21
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msgid "Challenging"
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msgstr "Uitdagend"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:21
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msgid "Commander"
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msgstr "Aanvoerder"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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msgid "Difficult"
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msgstr "Moeilijk"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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msgid "Lord"
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msgstr "Heer"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:24
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msgid ""
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"Lead Prince Haldric through the destruction of the Green Isle and across the "
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"Ocean to establish the very kingdom of Wesnoth itself. The confrontation "
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"with Lich-Lord Jevyan awaits...\n"
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"\n"
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msgstr ""
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"Leid Prins Haldric langs de vernietiging van het Groene Eiland en over de "
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"Oceaan om een koninkrijk te stichten, koninkrijk Wesnoth. De confrontatie "
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"met de herrezen magiër Jevyan komt dichterbij...\n"
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"\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:26
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msgid "(Hard level, 20 scenarios.)"
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msgstr ""
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"(Uitdagend niveau, 20 scenario's.)\n"
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"- Nog niet vertaald in het Nederlands -"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:29
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#, fuzzy
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msgid "Campaign Design"
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msgstr "Veldtocht ontwerp"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:35
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#, fuzzy
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msgid "Campaign Maintenance"
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msgstr "Veldtocht onderhoud"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:48
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#, fuzzy
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msgid "Artwork and Graphics Design"
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msgstr "Illustraties en Grafisch Ontwerp"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:73
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msgid "WML Contributors"
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msgstr ""
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#. [scenario]: id=01_A_Summer_of_Storms
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:4
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#, fuzzy
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msgid "A Summer of Storms"
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msgstr "Zomerstormen"
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:15
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#, fuzzy
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msgid ""
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"In the days before Haldric the First saved our people and founded the "
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"country of Wesnoth, we came from an island kingdom far to the west..."
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msgstr ""
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"In de tijd voor Haldric ons volk redde en het rijk Wesnoth stichtte, woonden "
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"we op een eiland ergens ver in het westen."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:19
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#, fuzzy
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msgid ""
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"We were prosperous, strong, and numerous. We lived in a rich land with many "
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"kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and "
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"dirty lot."
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msgstr ""
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"We waren welvarend, machtig en groot in getal, en we leefden in een rijk "
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"land met vele koningen. Toen kwamen ZIJ, het Wesvolk. Een sluw, wreed en "
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"gemeen volkje."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:23
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#, fuzzy
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msgid ""
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"They were the vanquished refugees of some war, fleeing from their homes in a "
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"land even farther off into the west. The Wesfolk were not numerous, but they "
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"used dark magic, commanding vengeful spirits and legions of walking dead..."
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msgstr ""
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"Ze waren in een oorlog verslagen en gevlucht uit een land, dat nog verder "
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"westelijk ligt. Het Wesvolk telde niet veel mensen, maar ze bedienden zich "
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"van zwarte magie. Wraakzuchtige geesten en zombielegioenen gehoorzaamden aan "
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"hun bevel..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:27
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#, fuzzy
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msgid ""
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"After a time of great struggle, a peace was reached. We came to dominate "
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"most of the Isle, with the Wesfolk pushed onto the most marginal of lands. "
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"In confronting their vile legions, we grew strong. Indeed, it was from this "
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"war we gleaned our first shards of knowledge about magic."
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msgstr ""
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"Na een lange tijd van oorlog wisten we de vrede terug te brengen. Het "
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"grootste deel van het eiland viel in onze handen, het Wesvolk werd naar de "
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"uithoeken verdrongen. De confrontaties met hun duistere legioenen hadden ons "
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"sterker gemaakt, want het was in die oorlog dat we voor het eerst kennis "
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"maakten met de magie."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:31
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#, fuzzy
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msgid ""
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"You must recall that the route from the western continent to our Green Isle "
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"was perilous at the best of times — so perilous that a stable trading "
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"relationship between the mainland and the Isle could never be maintained."
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msgstr ""
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"Gedurende eeuwen bleef alles rustig. Je moet bedenken dat de reis van het "
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"westelijke continent naar ons Groene Eiland erg gevaarlijk was - zo "
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"gevaarlijk dat van stabiele handelsbetrekkingen met het vaste land geen "
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"sprake kon zijn."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:35
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#, fuzzy
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msgid ""
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"Things were worse still when sailing to the east. A strong, cold ocean "
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"current swept down from the north in the Eastern Ocean, pushing all ships "
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"horribly off course. Ships that traveled east and returned reported nothing "
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"but open ocean and vile sea monsters..."
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msgstr ""
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"Naar het oosten varen was zo mogelijk nog gevaarlijker. Een sterke, koude "
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"oceaanstroming, die vanuit het noorden de Oostelijke Oceaan instroomt, "
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"brengt schepen mijlenver uit koers. Degenen die naar het oosten waren "
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"gevaren en terugkeerden, meldden dat er niets was dan water en zeemonsters."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:39
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#, fuzzy
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msgid ""
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"Over time our skills as navigators grew. Then, one day, the strong-hearted "
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"Crown Prince of Southbay returned home from a long voyage with a fabulous "
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"tale. He said that there were lands to the east that could be reached by "
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"aggressively sailing to the east and north, to compensate for southern pull "
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"of the ocean."
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msgstr ""
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"Onze scheepvaartkunde werd met de tijd beter, en op zekere dag keerde de "
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"dappere kroonprins van Zuidbaai na een lange reis terug met een wonderlijk "
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"verhaal. Hij beweerde dat er land was in het oosten, dat hij bereikt had "
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"door een noordoostelijke koers te varen om de zuidelijke stroming te "
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"compenseren."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:43
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#, fuzzy
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msgid ""
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"It wasn’t long after he returned that the very Crown Prince who discovered "
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"the land to the east fell ill and died under mysterious circumstances. His "
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"younger brother, the next in line for the throne, chafed at the eye of "
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"suspicion cast upon him. He conspired to start a war of distraction with the "
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"poor Wesfolk kingdoms and their Lich-Lords."
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msgstr ""
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"Kort na zijn terugkeer stierf de kroonprins, ontdekker van de oostelijke "
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"gebieden, onder mysterieuze omstandigheden aan een plotselinge ziekte. Zijn "
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"jongere broer, volgende in de lijn der troonopvolging, zag de verdenking op "
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"hem gericht. Om de aandacht af te leiden bereidde hij een oorlog voor tegen "
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"het arme Wesvolk en hun lichs."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:47
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#, fuzzy
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msgid ""
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"The new Crown Prince departed with the largest army ever assembled on the "
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"Isle to make war with the Wesfolk. This is where our story begins..."
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msgstr ""
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"Met het grootste leger dat het eiland ooit had gezien, trok de nieuwe "
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"kroonprins op tegen het Wesvolk. En het is hier dat ons verhaal begint..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:51
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#, fuzzy
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msgid "... with the plight of a different prince on the same Isle..."
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msgstr "...met de beproevingen van een andere prins op hetzelfde eiland..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:55
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#, fuzzy
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msgid "For this is the story of Haldric the First and the Rise of Wesnoth..."
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msgstr ""
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"Dit is het verhaal van Haldric de Eerste en de Oprichting van het rijk "
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"Wesnoth..."
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#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
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#. [side]: type=Noble Fighter, id=Prince Haldric
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#. [side]: type=Noble Commander, id=Prince Haldric
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#. [side]: id=Prince Haldric, type=Noble Commander
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:77
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:27
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:29
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:25
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:20
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:32
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:27
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:31
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:21
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#, fuzzy
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msgid "Prince Haldric"
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msgstr "Prins Haldric"
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#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:86
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#, fuzzy
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msgid "Haldric"
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msgstr "Haldric."
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#. [side]: type=Wesfolk Outcast, gender=female, id=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:96
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:44
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#, fuzzy
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msgid "Wesfolk Leader"
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msgstr "Wesvolkleider"
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#. [side]: type=Wesfolk Outcast, gender=female, id=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:103
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:59
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#, fuzzy
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msgid "Wesfolk"
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msgstr "Wesvolk"
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#. [event]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:117
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#, fuzzy
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msgid "King Eldaric IV"
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msgstr "Koning Eldaric IV"
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#. [objective]: condition=win
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:122
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:162
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#, fuzzy
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msgid "Defeat the Wesfolk Leader"
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msgstr "Dood de leider van het Wesvolk"
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#. [objective]: condition=lose
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:126
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:166
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:113
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:159
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:150
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:178
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:110
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:428
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:199
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:128
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:379
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:174
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:162
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:224
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:234
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:112
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:250
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:308
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:190
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:178
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:265
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#, fuzzy
|
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msgid "Death of Prince Haldric"
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msgstr "Dood van prins Haldic"
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||
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#. [objective]: condition=lose
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:130
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#, fuzzy
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msgid "Death of King Eldaric"
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msgstr "Dood van Koning Eldaric"
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||
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#. [message]: speaker=narrator
|
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:147
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||
#, fuzzy
|
||
msgid ""
|
||
"The trouble seems to have finally reached the heart of the Isle, to the "
|
||
"isolated lands of King Eldaric IV."
|
||
msgstr ""
|
||
"De gevechten zijn inmiddels ook doorgedrongen tot het hart van het eiland, "
|
||
"het geïsoleerd gelegen gebied van koning Eldaric IV."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:152
|
||
#, fuzzy
|
||
msgid ""
|
||
"It looks like some Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||
"battle, Haldric!"
|
||
msgstr ""
|
||
"Het schijnt dat een bende Wesvolk de Noordelijke Vesting heeft ingenomen! "
|
||
"Bereid je voor op de strijd Haldric!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:156
|
||
#, fuzzy
|
||
msgid "Father, I am of age now. May I lead our forces into battle?"
|
||
msgstr "Vader, laat mij de mannen aanvoeren. Ik ben oud genoeg."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:160
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’re showing initiative, son! I’m proud of you! Yes, you may lead our "
|
||
"forces into battle, it is time — but I’ll stay near to keep an eye on you. "
|
||
"There is more to this raid than meets the eye, I think."
|
||
msgstr ""
|
||
"Je toont initiatief, jongen! Ik ben trots op je! Je mag hen aanvoeren, maar "
|
||
"ik blijf in de buurt van het kasteel om een oogje in het zeil te houden."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:165
|
||
msgid ""
|
||
"They’re Wesfolk, reavers and thieves by nature; rare is the summer they do "
|
||
"not raid us. What mystery is in it now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:170
|
||
msgid ""
|
||
"These are not normal times. When the Prince of Southbay has raised a host "
|
||
"that could utterly destroy them, why would they compound their troubles by "
|
||
"raising a quarrel with another king?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:174
|
||
msgid "Perhaps these are refugees fleeing his advance?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:178
|
||
msgid ""
|
||
"Unlikely. The Prince they might evade in the wild country; south and east of "
|
||
"here is more thickly settled with our folk, and a greater danger to them. "
|
||
"Even supposing they could win through us, why court the wrath of the greater "
|
||
"kingdoms?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:183
|
||
msgid ""
|
||
"We must inquire of the survivors after we defeat them. Onward to victory!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:187
|
||
#, fuzzy
|
||
msgid ""
|
||
"Look, a little princeling and his merry men! We’ll teach you a lesson for "
|
||
"what your kind did to us!"
|
||
msgstr ""
|
||
"Kijk aan. Een klein prinsje en zijn jolige legertje. We zullen je eens een "
|
||
"lesje leren voor wat ons is aangedaan door jouw volk."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:202
|
||
#, fuzzy
|
||
msgid ""
|
||
"Don’t forget about some of the more isolated villages, we’ll need the gold!"
|
||
msgstr "Vergeet de afgelegen dorpen niet, we hebben het goud nodig!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:210
|
||
#, fuzzy
|
||
msgid "Make haste, son! We must win before the summer crop is in ruin."
|
||
msgstr ""
|
||
"Zet er vaart achter, zoon. Als het te lang duurt, kunnen we deze zomer niet "
|
||
"meer oogsten."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:221
|
||
#, fuzzy
|
||
msgid "I invoke the right of surrender! Don’t kill me..."
|
||
msgstr "Ik wil me overgeven! Dood me niet. . ."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:225
|
||
#, fuzzy
|
||
msgid "Why have you come to trouble our lands?"
|
||
msgstr "Waarom kom je hier de rust verstoren?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:229
|
||
#, fuzzy
|
||
msgid ""
|
||
"Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
|
||
"lands. The Lich-Lords had no choice... They opened a gate... and..."
|
||
msgstr ""
|
||
"De rust verstoren! Ha! Die dwaze prins van Zuidbaai heeft ons aangevallen. "
|
||
"De lichs hadden geen keus... Ze hebben een poort geopend... en... "
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:233
|
||
#, fuzzy
|
||
msgid "And what?"
|
||
msgstr "En wat?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:237
|
||
#, fuzzy
|
||
msgid ""
|
||
"They pledged to visit all of the terrors of the hells upon the Isle. They "
|
||
"built a great stone gate to the heart of the homeland of the orcs in the "
|
||
"distant west! Now even we Wesfolk must flee or be slaves."
|
||
msgstr ""
|
||
"Ze hebben gezworen alle verschrikking uit de hel naar dit eiland te brengen. "
|
||
"Ze hebben een grote stenen doorgang gebouwd naar het hart van het orkland, "
|
||
"ver in het westen! Nu moeten zelfs wij, het Wesvolk, vluchten om niet tot "
|
||
"slaaf gemaakt te worden."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:241
|
||
#, fuzzy
|
||
msgid "Orcs are just creatures of tall tales!"
|
||
msgstr "Orks bestaan alleen in sterke verhalen!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:245
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’ve been on this island too long. I assure you that orcs exist. By now "
|
||
"there are probably a half dozen gates to the orcish homeland. There is no "
|
||
"hope."
|
||
msgstr ""
|
||
"Je bent nog nooit van dit eiland af geweest, maar ik verzeker je dat orks "
|
||
"bestaan. En vermoedelijk zijn er ondertussen meerdere poorten naar het "
|
||
"orkland. Er is geen hoop meer."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:249
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must prepare the defenses! Haldric, stay at the keep. I must go and "
|
||
"fortify our frontier."
|
||
msgstr ""
|
||
"We moeten de verdediging opzetten! Haldric, blijf op het kasteel. Ik ga met "
|
||
"versterkingen naar de grens."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:253
|
||
#, fuzzy
|
||
msgid "My forces are defeated. Under your customs of surrender, I will go now."
|
||
msgstr ""
|
||
"Ik ben verslagen. Ik zal vertrekken, zoals dat bij jullie het gebruik is "
|
||
"wanneer iemand zich overgeeft."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:257
|
||
#, fuzzy
|
||
msgid ""
|
||
"You may go. See to it that you trouble us no more, for the custom states "
|
||
"that you may invoke surrender but once. If we meet again, I won’t be so "
|
||
"merciful."
|
||
msgstr ""
|
||
"Je mag gaan, maar zorg dat je ons niet meer lastigvalt. Het is ook ons "
|
||
"gebruik dat we een tweede keer niet zo genadig zijn."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:277
|
||
#, fuzzy
|
||
msgid "We have run out of time... The crops shall spoil, we’ll starve!"
|
||
msgstr ""
|
||
"We hebben er te lang over gedaan. De gewassen zijn vergaan op het veld, we "
|
||
"zullen de hongerdood sterven!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:293
|
||
#, fuzzy
|
||
msgid "Die, Wesfolk scum!"
|
||
msgstr "Sterf, Wesvolkgespuis."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:306
|
||
#, fuzzy
|
||
msgid "Feel my wrath, you fiend!"
|
||
msgstr "Pak aan, slechterik!"
|
||
|
||
#. [scenario]: id=02_The_Fall
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:4
|
||
#, fuzzy
|
||
msgid "The Fall"
|
||
msgstr "Het Najaar"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:15
|
||
#, fuzzy
|
||
msgid ""
|
||
"Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
|
||
"long before the first orcish scouts are spotted. War has come to the valley."
|
||
msgstr ""
|
||
"De zomer ging over in de herfst en Koning Eldaric versterkte zijn grenzen. "
|
||
"Niet lang daarna werden de eerste orkse verkenners gezien. De oorlog is tot "
|
||
"in de vallei gekomen."
|
||
|
||
#. [side]: type=Noble Fighter, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:34
|
||
msgid "Stormvale"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:68
|
||
#, fuzzy
|
||
msgid "Tan-Rarbag"
|
||
msgstr "Tan-Rarbag"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#. [side]: type=Orcish Warrior, id=Tan-Vrodis
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:76
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:100
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:67
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:58
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:93
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:61
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:91
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:252
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:287
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:324
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:53
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:177
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:210
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:233
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:57
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:92
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:48
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:95
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:130
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:93
|
||
#, fuzzy
|
||
msgid "Tan-Erang"
|
||
msgstr "Tan-Erang"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:155
|
||
#, fuzzy
|
||
msgid "Thegwyn"
|
||
msgstr "Thegwyn"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:156
|
||
#, fuzzy
|
||
msgid "Galdred"
|
||
msgstr "Galdred"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:157
|
||
#, fuzzy
|
||
msgid "Tromas"
|
||
msgstr "Tromas"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:170
|
||
#, fuzzy
|
||
msgid "Death of King Eldaric IV"
|
||
msgstr "Dood van Koning Eldaric IV"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:174
|
||
#, fuzzy
|
||
msgid "Orcs kill the Wesfolk Leader"
|
||
msgstr "Orks doden de Wesvolk leider"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:192
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, things have not gone well! The orcs have arrived. We met them at "
|
||
"the north keep but they were just too many. They have flanked us to the east "
|
||
"in the mountains. I have my personal guards holding the pass to the north, "
|
||
"but they won’t be able to last long... We must evacuate our home."
|
||
msgstr ""
|
||
"Haldric, er zijn dingen verkeerd gelopen! De orks zijn aangekomen, we "
|
||
"ontmoeten ze al op de noordelijke vesting, maar ze waren gewoon met te veel. "
|
||
"Ze hebben ons in de oostelijke bergen geflankeerd. Mijn persoonlijke wachten "
|
||
"bewaken de pas in het noorden, maar ze zullen het niet lang kunnen "
|
||
"uithouden. . . We moeten ons volk evacueren"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"That’s awful! And it only gets worse. That Wesfolk rabble has set up shop "
|
||
"again in the south pass..."
|
||
msgstr ""
|
||
"Dat is vreselijk! En het wordt alleen maar slechter. Dat gespuis uit Wesfolk "
|
||
"heeft opnieuw een nederzetting in de Zuiderpas. . ."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:203
|
||
#, fuzzy
|
||
msgid ""
|
||
"That’s the only way out of the valley! This is a disaster! We must defeat "
|
||
"that Wesfolk scum and flee to the south. Our home is lost... We must make "
|
||
"haste."
|
||
msgstr ""
|
||
"Dat is de enige weg die uit deze vallei loopt! Dit is een ramp! We moeten "
|
||
"dat gespuis van Wesvolk verslaan en naar het zuiden vluchten. Onze thuis is "
|
||
"verloren. . .We moeten snel zijn."
|
||
|
||
#. [message]: speaker=Tan-Rarbag
|
||
#. meat is a derogatory term for humans used by orcs and also is a subtle reference to orcs eating humans opportunistically
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:209
|
||
msgid ""
|
||
"Run, meat, run! Sooner or later, you will tire and our wolves will hunt you "
|
||
"down!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:214
|
||
msgid "The meat will die! Die! Die! Die!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:219
|
||
#, fuzzy
|
||
msgid "This is going to get ugly..."
|
||
msgstr "Dit zal erg worden. . ."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:227
|
||
#, fuzzy
|
||
msgid "Hurry! Only death awaits in this valley!"
|
||
msgstr "Haast je alleen de dood wacht in deze vallei!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:271
|
||
#, fuzzy
|
||
msgid "Umm, I invoke the right of surren..."
|
||
msgstr "Euhm, ik wil mij overgeven. . ."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:276
|
||
#, fuzzy
|
||
msgid "Nay! Off with your hea—"
|
||
msgstr "Nee! Jou hoofd era- - -"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"But I can help! Really! You could use me and my men’s skills on the long "
|
||
"road ahead!"
|
||
msgstr ""
|
||
"Maar ik kan helpen! Echt waar! Je kunt mij en mijn mannen hun kwaliteiten "
|
||
"gebruiken op de lange weg die komt."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:286
|
||
#, fuzzy
|
||
msgid "Haldric, what say you on this matter?"
|
||
msgstr "Haldric, wat zeg je van deze kwestie?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:291
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:368
|
||
#, fuzzy
|
||
msgid "Hmm... after some thought..."
|
||
msgstr "Hmm. . . na een beetje gedacht te hebben. . ."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:295
|
||
#, fuzzy
|
||
msgid "I think that your skills may be useful. You may join us."
|
||
msgstr ""
|
||
"Ik denk dat jou kwaliteiten handig zouden kunnen zijn. Je mag je bij ons "
|
||
"voegen."
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:299
|
||
#, fuzzy
|
||
msgid "Let there be peace between us. Our survival depends on it."
|
||
msgstr "Laat er vrede zijn tussen ons, ons leven hangt er van af."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:307
|
||
#, fuzzy
|
||
msgid "So what shall I call you?"
|
||
msgstr "Hoe moet ik u noemen?"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:311
|
||
#, fuzzy
|
||
msgid "The Lady Outlaw will do."
|
||
msgstr "Je mag me Vogelvrije Vrouw noemen."
|
||
|
||
#. [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type, gender=female
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:324
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:476
|
||
#, fuzzy
|
||
msgid "Lady Outlaw"
|
||
msgstr "Vogelvrije Vrouwe"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:346
|
||
#, fuzzy
|
||
msgid "Your word can’t be trusted. Prepare to meet your gods!"
|
||
msgstr ""
|
||
"Uw woord kan niet vertrouwd worden. Maak je klaar om je goden te ontmoeten!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:350
|
||
#, fuzzy
|
||
msgid "Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!"
|
||
msgstr "Arrogante gekken! (Tast in zijn zak) POEF!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:367
|
||
#, fuzzy
|
||
msgid "Argh, she’s gone. Next time, more sword, less chat."
|
||
msgstr "Aargh, ze is weg. Volgende keer, meer zwaard, minder gepraat."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:372
|
||
#, fuzzy
|
||
msgid ""
|
||
"She’s clever! Maybe I made the wrong choice. Well, at least she left some of "
|
||
"her gold behind..."
|
||
msgstr ""
|
||
"Ze is slim! Misschien maakte ik de verkeerde keuze. Wel, ze heeft een beetje "
|
||
"goud achtergelaten. . ."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:391
|
||
#, fuzzy
|
||
msgid ""
|
||
"Son, you must lead our people through the south pass. I will remain behind "
|
||
"to hold off these vile monsters for as long as I can."
|
||
msgstr ""
|
||
"Zoon, jij moet onze mensen door de Zuiderpas leiden. Ik zal achterblijven om "
|
||
"deze gemene monsters tegen te houden zolang als ik kan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:395
|
||
#, fuzzy
|
||
msgid "But, Father!"
|
||
msgstr "Maar vader!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:399
|
||
#, fuzzy
|
||
msgid "It’s the only way. Go now, and don’t look back! Luck be with you!"
|
||
msgstr "Het is de enige weg. Ga nu, en kijk niet achterom! Geluk zij met u!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:421
|
||
#, fuzzy
|
||
msgid "We’re surrounded! The orcs have taken the southern pass! All is lost!"
|
||
msgstr ""
|
||
"We zijn omsingeld! De orks hebben de Zuiderpas ingenomen! Alles is verloren!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:433
|
||
#, fuzzy
|
||
msgid "We’re surrounded! I can see their reinforcements! All is lost!"
|
||
msgstr "We zijn omsingeld! Ik zie hun versterkingen! Alles is verloren!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:446
|
||
#, fuzzy
|
||
msgid "Our home! Where shall we go!"
|
||
msgstr "Ons land! Waar moeten we nu naartoe gaan!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:450
|
||
#, fuzzy
|
||
msgid "There can be no looking back! We must go south."
|
||
msgstr "We moeten niet achterom kijken! We moeten naar het Zuiden."
|
||
|
||
#. [scenario]: id=03_A_Harrowing_Escape
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:4
|
||
#, fuzzy
|
||
msgid "A Harrowing Escape"
|
||
msgstr "Een Gevaarlijke Vlucht"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:106
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:36
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:32
|
||
msgid "Refugees"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:35
|
||
#, fuzzy
|
||
msgid "Tan-Schmog"
|
||
msgstr "Tan-Schmog"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:60
|
||
#, fuzzy
|
||
msgid "Tan-NauVong"
|
||
msgstr "Tan-NauVong"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:88
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:92
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:97
|
||
#, fuzzy
|
||
msgid "Snagakhan"
|
||
msgstr "Snagakhan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:93
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:98
|
||
#, fuzzy
|
||
msgid "Knafakhan"
|
||
msgstr "Knafakhan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:99
|
||
#, fuzzy
|
||
msgid "Hoshnak"
|
||
msgstr "Hoshnak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:100
|
||
#, fuzzy
|
||
msgid "Gruumogth"
|
||
msgstr "Gruumogth"
|
||
|
||
#. [objective]: condition=win
|
||
#. [objectives]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:109
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:155
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:146
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:174
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:424
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:197
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:375
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:158
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:108
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:246
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:285
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:186
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:174
|
||
#, fuzzy
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Versla alle vijandige leiders"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:130
|
||
#, fuzzy
|
||
msgid ""
|
||
"Argh, the orcish vanguard must have flanked us even further to the east! "
|
||
"They’re already holding the mouth of the pass. We have to get out of the "
|
||
"mountain pass before winter comes or we’re all doomed!"
|
||
msgstr ""
|
||
"Argh, De Orkse voorhoede heeft ons zelfs verder naar het oosten geflankeerd! "
|
||
"Ze bewaken het einde van de pas al. We moeten uit de bergpas voor de winter "
|
||
"komt of we zullen sterven!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:136
|
||
#, fuzzy
|
||
msgid "Father, I wish you were here..."
|
||
msgstr "Vader, ik wou dat je hier was. . ."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:141
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’d drop the sentiment and pick up your sword. There’s plenty of fighting "
|
||
"ahead of us!"
|
||
msgstr ""
|
||
"Ik zou dat gedacht laten vallen en uw zwaard opnemen! We moeten nu vechten!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:146
|
||
#, fuzzy
|
||
msgid "You won’t get any further than this, meat!"
|
||
msgstr "Je zal niet veel verder komen. Grrrrr!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:160
|
||
#, fuzzy
|
||
msgid "Who goes there?"
|
||
msgstr "Wie is er daar?"
|
||
|
||
#. [unit]: id=Burin the Lost, type=Dwarvish Steelclad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:165
|
||
#, fuzzy
|
||
msgid "Burin the Lost"
|
||
msgstr "Burin de Verlorene"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:180
|
||
#, fuzzy
|
||
msgid "Burin, Burin the Lost. Who be ye?"
|
||
msgstr "Burin, Burin de Verlorene. Wie ben jij?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:186
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m Prince Haldric, we have little time to talk. We must make haste through "
|
||
"the pass... What are you?"
|
||
msgstr ""
|
||
"Ik ben Prins Haldric, we hebben maar een beetje tijd om te praten, we moeten "
|
||
"snel over de pas zijn. . . Wat ben je?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:191
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, "
|
||
"almost a century ago. I’ve never found my way home. But it seems nice enough "
|
||
"here."
|
||
msgstr ""
|
||
"Ik ben een dwerg! Ik verdwaalde terwijl ik de diepe grotten aan het "
|
||
"verkennen was, bijna een eeuw geleden. Ik heb nooit de weg naar huis "
|
||
"teruggevonden, maar het is hier leuk genoeg."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:197
|
||
#, fuzzy
|
||
msgid "Nice? The orcs have come, and we must flee!"
|
||
msgstr "Leuk? De Orks zijn gekomen en wij moeten vluchten!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:202
|
||
#, fuzzy
|
||
msgid ""
|
||
"Orcs! It’s been a long time since I felt the satisfying crunch of one of "
|
||
"those under my axe. Time for a fight!"
|
||
msgstr ""
|
||
"Orks! Het is een lange tijd geleden dat ik het bevredigende gekraak van "
|
||
"Ã(c)Ã(c)n onder mijn bijl hoorde. Tijd om te vechten!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:207
|
||
#, fuzzy
|
||
msgid "You’ve fought orcs before?"
|
||
msgstr "Je hebt hievoor al met Orks gevochten?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:212
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!"
|
||
msgstr ""
|
||
"Gekke jongen! Waar ben je opgegroeid? Genoeg nu, laten we wat orks gaan "
|
||
"doden!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:220
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re trapped in the pass! I can see their reinforcements! All is lost! Is "
|
||
"that... Is that snow...? We’re doomed!"
|
||
msgstr ""
|
||
"We zitten vast in deze pas! Ik kan al versterkingen zien! Alles is verloren! "
|
||
"Is dat. . . Is dat sneeuw. . . We gaan doodvriezen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:240
|
||
#, fuzzy
|
||
msgid ""
|
||
"SE — The River Road.\n"
|
||
"SW — The Midlands."
|
||
msgstr ""
|
||
"ZO - De Rivier Weg.\n"
|
||
"ZW - De middellanden."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:262
|
||
#, fuzzy
|
||
msgid "GO HOME! AIN’T NUTTIN TO SEE HEER!"
|
||
msgstr "GA NAAR HUIS! ER IS NIETS TE ZIEN HIER!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:272
|
||
#, fuzzy
|
||
msgid ""
|
||
"Now, should I go southeast on the river road, or southwest through the "
|
||
"Midlands? The river road crosses the Swamp of Esten, so I doubt that even "
|
||
"orcs would go there. The Midlands were nice, but who knows what’s going on "
|
||
"there now."
|
||
msgstr ""
|
||
"Zou ik nu op de Rivierweg naar het zuidoosten gaan of zuidwesten door de "
|
||
"Middellanden gaan? De rivierweg gaat door het Moeras van het Oosten, ik denk "
|
||
"dat daar nu ook orks zullen zijn. En het Binnenland was vroeger leuk, maar "
|
||
"wat zou er daar nu rondlopen?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:275
|
||
#, fuzzy
|
||
msgid "I think I’ll take the river road..."
|
||
msgstr "Ik denk dat ik de Rivierweg neem. . ."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:279
|
||
#, fuzzy
|
||
msgid "Good. The Midlands are probably an orc-infested ruin by now."
|
||
msgstr "Goed. Nu zal het binnenland een door orks geteisterde ruïne zijn."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:284
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have "
|
||
"it your way."
|
||
msgstr ""
|
||
"MOERAS! Ik ben kleiner dan 150cm en ik drijf niet! Ach, het is uw keuze."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:297
|
||
#, fuzzy
|
||
msgid "We’ll go through the Midlands..."
|
||
msgstr "We gaan door het Binnenland. . ."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:301
|
||
#, fuzzy
|
||
msgid "I suspect that the Midlands might be in ruins by now."
|
||
msgstr "Ik denk dat het binnenland nu niets ander is dan ruïnes."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:306
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s better than the swamp. I’m under five feet tall, and I don’t float! "
|
||
"Besides, I’d rather enjoy meeting more orcs."
|
||
msgstr ""
|
||
"Het is beter dan het moeras, Ik ben kleiner dan 150cm, en ik drijf niet! "
|
||
"Bovendien, ik ontmoet wel graag orks."
|
||
|
||
#. [message]: speaker=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:342
|
||
#, fuzzy
|
||
msgid "Come and get it!"
|
||
msgstr "Probeer mij nu eens te doden!"
|
||
|
||
#. [message]: type=Orcish Slayer
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:352
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:400
|
||
#, fuzzy
|
||
msgid "Die, human."
|
||
msgstr "Ga dood mens!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:357
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:405
|
||
#, fuzzy
|
||
msgid "Uh-oh!"
|
||
msgstr "Oh-oh!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:390
|
||
#, fuzzy
|
||
msgid "I’ll not go so easily!"
|
||
msgstr "Ik laat mij niet zo gemakkelijk doden!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:420
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve escaped the pass. Well, at least I know that the orcs can be beaten. "
|
||
"Hmm, I guess that this is the last I’ll see of my home... and my father. "
|
||
"(<i>Sigh</i>)"
|
||
msgstr ""
|
||
"Wij zijn over de pas geraakt. Wel, nu weet ik toch dat orks ook kunnen "
|
||
"verslagen worden. Hmm, ik denk dat dit de laatste keer is dat ik mijn huis "
|
||
"kan zien. . . en mijn vader. (Zucht)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:424
|
||
#, fuzzy
|
||
msgid ""
|
||
"We should make our way to Southbay. It is the largest city on the Isle. We "
|
||
"should be able to make a stand there. Failing that, there’s always "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"We moeten naar de Zuidbaai gaan. Dat is de grootste stad op dit eiland. Wij "
|
||
"zouden daar een kamp moeten kunnen maken. Als we dat niet kunnen is er nog "
|
||
"altijd de Klaarwater Haven."
|
||
|
||
#. [scenario]: id=04a_The_Swamp_of_Esten
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:4
|
||
#, fuzzy
|
||
msgid "The Swamp of Esten"
|
||
msgstr "Het Moeras van het Oosten"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:16
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:16
|
||
#, fuzzy
|
||
msgid ""
|
||
"So it came to pass that Prince Haldric was forced from his home, never to "
|
||
"return. With the help of his father’s noble sacrifice he has escaped through "
|
||
"the southern pass. Haldric has left the lands of his home, and before him "
|
||
"stretches the vast expanse of the southern kingdoms of his people."
|
||
msgstr ""
|
||
"Zo gebeurde het dat prins Haldric zich gedwongen zag zijn huis te verlaten, "
|
||
"om nooit meer terug te keren. Dankzij het moedige offer van zijn vader weet "
|
||
"hij door de zuidelijke pas te ontsnappen. Haldric heeft zijn moederland "
|
||
"verlaten, en voor hem liggen de uitgestrekte zuidelijke koninkrijken van "
|
||
"zijn volk."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:22
|
||
#, fuzzy
|
||
msgid ""
|
||
"The river road follows the Isle’s greatest river to the southeast. This road "
|
||
"leads to the Isle’s second largest city, Clearwater Port. It would likely "
|
||
"have been the Isle’s largest city save for the events of the Wesfolk War. "
|
||
"The Lich-Lords befouled much of the land around the river during the course "
|
||
"of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
|
||
msgstr ""
|
||
"De rivierweg volgt de loop van de grootste rivier naar het zuidoosten. Deze "
|
||
"weg komt uit bij de tweede grootste stad: Klaarwaterhaven. Deze stad was "
|
||
"waarschijnlijk de grootste geworden, was de miserie met de Wesvolk Oorlog er "
|
||
"niet geweest. De Lich-Heren vervuilden veel van het land langs de rivier. In "
|
||
"de moerassen huizen nu Wesvolk aanbidders."
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:49
|
||
#, fuzzy
|
||
msgid "Cleon"
|
||
msgstr "Cleon"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra, gender=female
|
||
#. [side]: type=Dark Sorcerer, id=Clurka, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:61
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:87
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:114
|
||
msgid "Cultists"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:68
|
||
#, fuzzy
|
||
msgid "Lollyra"
|
||
msgstr "Lollyra"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Clurka, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:94
|
||
#, fuzzy
|
||
msgid "Clurka"
|
||
msgstr "Clurka"
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:128
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:129
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:130
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:133
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:134
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:137
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:138
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:139
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:140
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:142
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:326
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:96
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:97
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:98
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:100
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:101
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:102
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:104
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:108
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:109
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:110
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:111
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:112
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:113
|
||
#, fuzzy
|
||
msgid "Scorpion"
|
||
msgstr "Schorpioen"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:176
|
||
#, fuzzy
|
||
msgid ""
|
||
"With great trepidation, Prince Haldric leads his refugee band into the Swamp "
|
||
"of Esten. In the center of that very swamp a shroud of fog descends over "
|
||
"young Prince Haldric."
|
||
msgstr ""
|
||
"Met een grote angst leid Prins Haldric zijn vluchtelingen naar het Moeras "
|
||
"van het Oosten. In het centrum van dat grote moeras daalt een sluier mist "
|
||
"over de jonge Prins."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:182
|
||
#, fuzzy
|
||
msgid ""
|
||
"I have a very bad feeling about this. This awful swamp and its crazy cult... "
|
||
"Before these troubles started we used to have to clear the swamp every "
|
||
"spring and fall."
|
||
msgstr ""
|
||
"Ik heb een slecht gevoel over dit vreselijke moeras en haar rare bewoners. ."
|
||
"Voor dit onheil hier was moesten we dit moeras elke lente en herfst zuiveren."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:187
|
||
#, fuzzy
|
||
msgid ""
|
||
"I suppose with the rampaging bands of murderous orcs roaming about that "
|
||
"hasn’t been done in a while."
|
||
msgstr ""
|
||
"Ik veronderstel dat de uitzinnige groepen van moordende orks niet zo snel "
|
||
"gedaan zullen zijn."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:192
|
||
#, fuzzy
|
||
msgid ""
|
||
"I miss the orcs... We go all this way, and (<i>sniff</i>) what a lovely "
|
||
"smell we have discovered."
|
||
msgstr ""
|
||
"I mis de orks. . . We nemen allemaal deze weg en (Snuif) wat een hemelse "
|
||
"geur we wel niet ruiken."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:198
|
||
#, fuzzy
|
||
msgid "This is too quiet. I don’t like this one bit, not one bit at all."
|
||
msgstr ""
|
||
"Het is te stil hier. Hier houd ik niet zo van, eigenlijk helemaal niet."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:203
|
||
#, fuzzy
|
||
msgid "Wait, I think I hear something... To arms!"
|
||
msgstr "Wacht. . . Ik hoor iets. . . Te wapen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:356
|
||
#, fuzzy
|
||
msgid "Careful, you don’t know what’s lurking in there!"
|
||
msgstr "Wees voorzichtig, je kunt nooit weten wat daar ligt."
|
||
|
||
#. [unit]: type=White Mage, id=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:362
|
||
#, fuzzy
|
||
msgid "Minister Edren"
|
||
msgstr "Broeder Edren"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:373
|
||
#, fuzzy
|
||
msgid ""
|
||
"Back you vile— Oh, sorry, I thought you were undead. When are those goofs in "
|
||
"Clearwater Port going to clear the swamp again?"
|
||
msgstr ""
|
||
"Terug ongedierte, Oh, sorry ik dacht dat je een ondode was. Wanneer gaan die "
|
||
"mensen in Klaarwaterhaven het moeras opnieuw zuiveren?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:377
|
||
#, fuzzy
|
||
msgid "Maybe they’ll clear it some time after the APOCALYPSE is OVER!"
|
||
msgstr "Misschien gaan ze het zuiveren ALS DE PROBLEMEN gedaan zijn!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:382
|
||
#, fuzzy
|
||
msgid "Oooh! I take it you wouldn’t mind if I helped out?"
|
||
msgstr "Oooh! Zou u me dan uit dit moeras willen helpen?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:397
|
||
#, fuzzy
|
||
msgid "Hey, there’s somebody hidden in the temple. Ack! Hold there!"
|
||
msgstr "HÃ(c), er zit iemand in deze tempel. . . Aaah!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:479
|
||
#, fuzzy
|
||
msgid ""
|
||
"East — The Oldwood Forest.\n"
|
||
"Enter at Your Own Risk!"
|
||
msgstr ""
|
||
"ZW - Het Oude Woud.\n"
|
||
"Betreden Op Eigen Risico!"
|
||
|
||
#. [message]: speaker=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:495
|
||
#, fuzzy
|
||
msgid "May I live forever in Undeath!"
|
||
msgstr "Moge ik eeuwig een ondode zijn!"
|
||
|
||
#. [message]: speaker=Clurka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:506
|
||
#, fuzzy
|
||
msgid "Ohh! To be risen again!"
|
||
msgstr "Ohh! Moge ik opnieuw opstaan!"
|
||
|
||
#. [message]: speaker=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:517
|
||
#, fuzzy
|
||
msgid "A prayer for life immortal!"
|
||
msgstr "Een gebed voor een eeuwig leven!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:542
|
||
#, fuzzy
|
||
msgid "Sir Ruddry"
|
||
msgstr "Heer Ruddry"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:560
|
||
#, fuzzy
|
||
msgid ""
|
||
"I don’t know who you are, but you can’t continue down this road! There is a "
|
||
"horde of those orcs bigger than any army I’ve ever seen just down the road!"
|
||
msgstr ""
|
||
"Ik weet niet wie je bent, maar je kan niet verdergaan langs deze weg! Er is "
|
||
"een enorm leger van Orks aan het einde van deze weg!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:565
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m Haldric; my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, have you deserted your post?"
|
||
msgstr ""
|
||
"Ik ben Haldric, mijn vader was Koning Eldaric IV in de landen ten "
|
||
"noordwesten van hier. Soldaat heb je je post verlaten?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:570
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. "
|
||
"Trust me, you can’t continue down this road, Sir. Especially with the "
|
||
"refugees, you’ll be slaughtered."
|
||
msgstr ""
|
||
"Nee Heer! Ik ben de enigste overlevende van het Klaarwaterhaven verkenners "
|
||
"regiment. Geloof me, je kunt niet verder langs deze weg, heer. Vooral niet "
|
||
"met deze vluchtelingen, ze zullen jullie afslachten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:575
|
||
#, fuzzy
|
||
msgid "Tell me, does Clearwater Port still stand? Is the port free?"
|
||
msgstr ""
|
||
"Vertel me, blijft Klaarwaterhaven nog steeds overeind? Is de haven nog vrij?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:580
|
||
#, fuzzy
|
||
msgid ""
|
||
"As far as I know, Sir. We have a large army, and they were pressing all able-"
|
||
"bodied men and boys into service when I left. That orcish army is huge, but "
|
||
"they haven’t met the main body of our forces yet."
|
||
msgstr ""
|
||
"Voor zover ik weet, Heer. We hebben een groot leger en alle mannen en "
|
||
"jongens in staat om te vechten werden gerekruteerd toen ik vertrok. Het "
|
||
"leger van de Orks is gigantisch maar ze hebben het gros van onze troepen nog "
|
||
"niet ontmoet."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:585
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to "
|
||
"risk it and go through the Oldwood forest, then make a break for Clearwater "
|
||
"Port."
|
||
msgstr ""
|
||
"Tja, we kunnen niet terug, en de weg voor ons is geblokkeerd. . . Ik denk "
|
||
"dat we het moeten riskeren door het Oude Woud te gaan en dan ons een weg "
|
||
"banen naar Klaarwaterhaven."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:590
|
||
#, fuzzy
|
||
msgid ""
|
||
"Oh great, now a forest... I should have stayed at home and taken my chances "
|
||
"with the orcs!"
|
||
msgstr ""
|
||
"Oh fantastisch, nu een bos. Ik wou dat ik thuis gebleven was om met de orks "
|
||
"te spelen!"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:596
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:423
|
||
#, fuzzy
|
||
msgid "Sir, if you don’t mind, I’ll go with you."
|
||
msgstr "Heer, als je het niet erg vindt ga ik met je mee."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:601
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:428
|
||
#, fuzzy
|
||
msgid "On we go..."
|
||
msgstr "Laten we gaan. . ."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:616
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in this swamp when winter "
|
||
"arrives!"
|
||
msgstr ""
|
||
"We hebben te veel tijd verloren. . . We zullen gevangen zijn in dit moeras "
|
||
"wanneer de winter komt!"
|
||
|
||
#. [scenario]: id=04b_The_Midlands
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:4
|
||
#, fuzzy
|
||
msgid "The Midlands"
|
||
msgstr "Het Binnenland"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:22
|
||
#, fuzzy
|
||
msgid ""
|
||
"To the southwest lay the Midlands. These were prosperous kingdoms, nestled "
|
||
"between hill and forest. These had been the breadbasket of the Green Isle, "
|
||
"exporting lumber and gemstones as well. The Midland kingdoms fed the city of "
|
||
"Southbay, the largest city on the Isle. The coming of the orcs threatened to "
|
||
"lay waste to all this."
|
||
msgstr ""
|
||
"Ten zuiden ligt het middelland. Hier waren weelderige rijken genesteld "
|
||
"tussen heuvel en bos. Zij deden dienst als de kribbe van een volk en "
|
||
"voorzagen iedereen van hout en juwelen. Deze koninkrijken voedden de stad "
|
||
"\"Zuidbaai\", de grootste stad op het eiland. Maar waarschijnlijk is deze nu "
|
||
"niet meer dan een hoopje puin dankzij de Orks."
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:48
|
||
#, fuzzy
|
||
msgid "Tan-Vrodis"
|
||
msgstr "Tan-Vrodis"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:65
|
||
#, fuzzy
|
||
msgid "Tan-Bok"
|
||
msgstr "Tan-Bok"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:99
|
||
#, fuzzy
|
||
msgid "Tan-Hogar"
|
||
msgstr "Tan-Hogar"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:167
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric leads his refugee band into the Midlands and smoke is in the "
|
||
"air."
|
||
msgstr ""
|
||
"Prins Haldric leidde zijn groep vluchtelingen door de Middellanden en rook "
|
||
"is in de lucht."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:173
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is as we suspected, the orcs have sacked the Midlands. This is not a "
|
||
"civilized way to fight a war! Look there, there are still orcs about... To "
|
||
"arms!"
|
||
msgstr ""
|
||
"Het is zoals we verwachtten, de Orks hebben de binnenlanden. Dit is geen "
|
||
"beschaafde manier om een oorlog te vechten! Kijk daar, er zijn overal "
|
||
"orks.. . En garde!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:179
|
||
#, fuzzy
|
||
msgid "All right! Charge!"
|
||
msgstr "Zeer goed! Aanvallen!!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:184
|
||
#, fuzzy
|
||
msgid "Feel my wrath, you orcish scum!"
|
||
msgstr "Voel mijn wraak orks gespuis!"
|
||
|
||
#. [message]: speaker=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:189
|
||
#, fuzzy
|
||
msgid "HUMANS... I see humans!"
|
||
msgstr "MENSEN. . . Ik zie mensen!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:195
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ha, Hogar! You said we wouldn’t see any action this far back from the front."
|
||
msgstr "Ha, Hogar! Je zei dat we zo ver van het front niets zouden zien."
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:200
|
||
#, fuzzy
|
||
msgid "Shut yer mouth! Let’s just get ’em."
|
||
msgstr "Hou je mond! Laten we ze gewoon aanvallen."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:218
|
||
#, fuzzy
|
||
msgid "SE — The Oldwood. Enter at Your Own Risk!"
|
||
msgstr "SE - Het Oude Woud. Betreden op eigen risico"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:239
|
||
#, fuzzy
|
||
msgid "SW — Southbay."
|
||
msgstr "SW - Zoutbaai."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:263
|
||
#, fuzzy
|
||
msgid "Grilg"
|
||
msgstr "Grilg"
|
||
|
||
#. [message]: speaker=Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:273
|
||
#, fuzzy
|
||
msgid "What? More humans here? Get them!"
|
||
msgstr "Wat? Zijn er hier nog meer mensen? Pak ze!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:295
|
||
#, fuzzy
|
||
msgid "Vrogar"
|
||
msgstr "Vrogar"
|
||
|
||
#. [message]: speaker=Vrogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:308
|
||
msgid "They’re attacking the Chief! Kill the meat before it gets any farther!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:321
|
||
#, fuzzy
|
||
msgid "Better him than me! Reserves!"
|
||
msgstr "Beter hem dan mij! Ik moet de reserve bovenhalen!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:338
|
||
#, fuzzy
|
||
msgid "Hogar was a fool! Reserves!"
|
||
msgstr ""
|
||
"Holgar was een gek! Maar ik kan toch beter mijn reservegoud bovenhalen!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:368
|
||
#, fuzzy
|
||
msgid "Sir Ladoc"
|
||
msgstr "Heer Ladoc"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:387
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hold there! You cannot pass. You’ve already stumbled on the orcish rear "
|
||
"guard. The main body of their forces is on the road to Southbay. It is an "
|
||
"army of nightmarish size."
|
||
msgstr ""
|
||
"HÃ(c) daar! Je kunt niet verder. Je hebt de kleine orkse wacht verslagen, "
|
||
"maar het hoofdleger is op weg naar de Zuidbaai. Het leger is zo groot als "
|
||
"het grootste leger dat ik ooit in mijn nachtmerries heb gezien."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:392
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m Haldric, my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, aren’t you on the wrong side of the lines?"
|
||
msgstr ""
|
||
"Ik ben Haldric, mijn vader was Koning Eldaric IV in de landen ten Noord-"
|
||
"Westen van hier. Ben je niet aan de verkeerde kant van de linies?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:397
|
||
#, fuzzy
|
||
msgid ""
|
||
"They overran my post. I got hit on the head pretty good. When I came to the "
|
||
"orcish army had already passed my position."
|
||
msgstr ""
|
||
"Ze hebben mijn post overrompeld. Ik was hard geraakt op mijn hoofd, toen ik "
|
||
"naar het orkse leger kwam was mijn positie al verraden."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:402
|
||
#, fuzzy
|
||
msgid "Tell me, how fares Southbay?"
|
||
msgstr "Vertel me hoe het met de Zuidbaai gaat?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:407
|
||
#, fuzzy
|
||
msgid ""
|
||
"Southbay won’t fall without one hell of a fight, sir. They’ll stand to the "
|
||
"last! I only wish I was there!"
|
||
msgstr ""
|
||
"De Zuidbaai zal niet vallen zonder een hels gevecht, heer. Ze zullen "
|
||
"overblijven tot de laatste! Ik wou dat ik daar was!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:412
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked... I guess we’ll have "
|
||
"to risk it and go through the Oldwood forest, then make a break for "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"Tja, we kunnen niet terug, en de weg voor ons is geblokkeerd. . . Ik denk "
|
||
"dat we het moeten riskeren door het Oude Woud te gaan en dan ons een weg "
|
||
"banen naar Klaarwaterhaven."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:417
|
||
#, fuzzy
|
||
msgid ""
|
||
"Oh great, now a forest. I should have stayed at home and taken my chances "
|
||
"with the orcs!"
|
||
msgstr ""
|
||
"Oh fantastisch, nu een bos. Ik wou dat ik thuis gebleven was om met de orcs "
|
||
"te spelen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:440
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in the midlands when winter "
|
||
"comes!"
|
||
msgstr ""
|
||
"We hebben te veel tijd verloren. . . We zullen gevangen zijn in het "
|
||
"binnenland wanneer de winter komt!"
|
||
|
||
#. [scenario]: id=05_The_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:4
|
||
#, fuzzy
|
||
msgid "The Oldwood"
|
||
msgstr "Het Oude Woud"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:36
|
||
#, fuzzy
|
||
msgid "Tan-Gralg"
|
||
msgstr "Tan-Gralg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:67
|
||
#, fuzzy
|
||
msgid "Tan-Rugar"
|
||
msgstr "Tan-Rugar"
|
||
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:99
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:56
|
||
#, fuzzy
|
||
msgid "Elilmaldur-Rithrandil"
|
||
msgstr "Elilmaldur-Rithrandil"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:153
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:161
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:167
|
||
#, fuzzy
|
||
msgid "Muldondindal"
|
||
msgstr "Muldondindal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:154
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:162
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:168
|
||
#, fuzzy
|
||
msgid "Landunwonbam"
|
||
msgstr "Landunwonbam"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:155
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:163
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:89
|
||
#, fuzzy
|
||
msgid "Bolwuldelman"
|
||
msgstr "Bolwuldelman"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:156
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:164
|
||
#, fuzzy
|
||
msgid "Laffalialomdium"
|
||
msgstr "Laffalialomdium"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:157
|
||
#, fuzzy
|
||
msgid "Wonrunmaldin"
|
||
msgstr "Wonrunmaldin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:158
|
||
#, fuzzy
|
||
msgid "Lassemista"
|
||
msgstr "Lassemista"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:182
|
||
#, fuzzy
|
||
msgid "Death of Elilmaldur-Rithrandil"
|
||
msgstr "Dood van Elilmaldur-Rithrandil"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:199
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric’s band finds itself at the heart of the Oldwood Forest. The road "
|
||
"quickly narrows and becomes little more than a path. Branches reach high "
|
||
"overhead, blocking almost all of the light... The ominous noises of the deep "
|
||
"woods echo all around."
|
||
msgstr ""
|
||
"Haldrics groep bevindt zich in het hart van het Oude Woud. De weg wordt snel "
|
||
"smaller en is niet veel meer dan een pad. De boomtakken reiken hoog boven "
|
||
"hun hoofden, bijna alle licht tegenhoudend. . . De enge geluiden van het "
|
||
"dichte woud klinken overal."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:204
|
||
#, fuzzy
|
||
msgid ""
|
||
"Will this evil forest ever end! There are mosquitoes as big as my fist in "
|
||
"here, and these nasty old trees are giving me the creeps."
|
||
msgstr ""
|
||
"Zal dit vijandige bos ooit eindigen?! Er zijn muggen zo groot als mijn vuist "
|
||
"hier, en deze enge oude bomen maken me bang."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:209
|
||
#, fuzzy
|
||
msgid ""
|
||
"This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to "
|
||
"these sorts of things."
|
||
msgstr ""
|
||
"Zo erg is het nog niet. Haldrics ras is zo speciaal in deze soorten dingen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:213
|
||
#, fuzzy
|
||
msgid "Quiet. Listen, I think I hear something."
|
||
msgstr "Stil, luister. Ik dacht dat ik iets hoorde."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:220
|
||
#, fuzzy
|
||
msgid "All I hear are more tree-foes!"
|
||
msgstr "Alles wat ik hoor zijn boom-vijanden"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:224
|
||
#, fuzzy
|
||
msgid "That tree, it speaks! No— No— We are tree-friends, really!"
|
||
msgstr "Die boom spreekt! Nee, nee, wij zijn boom-vrienden, echt!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:229
|
||
#, fuzzy
|
||
msgid ""
|
||
"Your kind has long come with your axes, some tree-friends you are. Still, "
|
||
"you seem less of a menace than these new monsters that have come to plague "
|
||
"us. They cut the trees, and burn the trees for no reason at all!"
|
||
msgstr ""
|
||
"Uw ras is lang gekomen met bijlen, zo boom-vriendelijk zijn jullie. Toch zal "
|
||
"je minder erg zijn dan de nieuwe monsters die gekomen zijn om ons te "
|
||
"teisteren. Ze hakken bomen om, en verbranden ze zonder reden!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:233
|
||
#, fuzzy
|
||
msgid ""
|
||
"You claim to be a tree-friend; show it to be true. For we are in dire need, "
|
||
"or you may meet your fate with the rest of these monsters."
|
||
msgstr ""
|
||
"Je beweert een boom-vriend te zijn, wees dan nu een boom vriend. Want nu "
|
||
"hebben we zware problemen, of je zal het zelfde lot hebben als de rest van "
|
||
"die monsters."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:237
|
||
msgid "We will help."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:237
|
||
#, fuzzy
|
||
msgid "quietly^Be careful with the trees."
|
||
msgstr "We zullen je helpen. (Stil) Wees voorzichtig met de bomen."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:241
|
||
#, fuzzy
|
||
msgid "What? What are you looking at me for?"
|
||
msgstr "Waarom zijn jullie naar mij aan het kijken?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:256
|
||
#, fuzzy
|
||
msgid ""
|
||
"The temple has already been looted, but the entrance to its catacombs seems "
|
||
"to be blocked by a wall of magical energy."
|
||
msgstr ""
|
||
"De tempel is reeds geplunderd, nochtans lijkt het dat de ingang van de "
|
||
"catacomben geblokkeerd is door een muur van magische energie"
|
||
|
||
#. [message]: speaker=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:267
|
||
#, fuzzy
|
||
msgid "Stupid stinking trees, we’ll show you!"
|
||
msgstr "Stomme stinkende bomen, we zullen jullie eens wat laten zien!"
|
||
|
||
#. [message]: speaker=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:275
|
||
#, fuzzy
|
||
msgid "Chop ’em down. It’s cool in these woods, I think we need a fire!"
|
||
msgstr "Haal ze neer! Het is hier leuk, ik denk dat we een vuur nodig hebben!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:286
|
||
#, fuzzy
|
||
msgid ""
|
||
"Without the help of these tree-folk we’ll be trapped in these woods till we "
|
||
"die! There will be nothing to hold the orcs back!"
|
||
msgstr ""
|
||
"Zonder de hulp van dit boomvolk zijn we terug gevangen in deze bossen tot we "
|
||
"sterven! Er is niets meer om deze orks tegen te houden!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:291
|
||
#, fuzzy
|
||
msgid "Stupid tree-folk."
|
||
msgstr "Onnozel boomvolk"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:304
|
||
#, fuzzy
|
||
msgid "We’ve defeated the orcs!"
|
||
msgstr "We hebben de orks verslagen!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:318
|
||
#, fuzzy
|
||
msgid ""
|
||
"On this day you have proved yourself to be a tree-friend. For so long your "
|
||
"kind has only come with sharp blades to harm my kind. You come to build "
|
||
"these buildings of stone. Our roots may be slow, but they are strong. We "
|
||
"will eventually claim all of the stones back for the earth."
|
||
msgstr ""
|
||
"Op deze dag heb je bewezen dat je een boom-vriend bent.Tot nu toe is jouw "
|
||
"ras enkel met scherpe bijlen om kwaad te doen aan mijn ras. Je bent gekomen "
|
||
"om deze stenen gebouwen te bouwen. Ons ras is traag, maar sterk, we zullen "
|
||
"misschien de stenen terug opeisen voor de aarde."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:322
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I suspect you won’t have to worry about my kind for much longer. The "
|
||
"orcs have come, and they are taking this Isle!"
|
||
msgstr ""
|
||
"Wel, Ik denk dat je niet langer meer moet vrezen voor mijn ras, de orks zijn "
|
||
"gekomen en ze zijn dat eiland aan het innemen"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:326
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmmmm— my kind were here before your kind, and we will be here after the "
|
||
"orcs are gone as well. We were here before all others, and I suspect that we "
|
||
"will be here in the end."
|
||
msgstr ""
|
||
"Hmmm, mijn ras was hier voor uw ras en we zullen hier langer zijn dan de "
|
||
"orks. We waren hier voor al het andere en we zullen hier blijven tot het "
|
||
"einde."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:330
|
||
#, fuzzy
|
||
msgid "Can you help us fight the orcs?"
|
||
msgstr "Kan je ons helpen om tegen de orks te vechten?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:334
|
||
#, fuzzy
|
||
msgid ""
|
||
"My kind are bound to the forest, we would be of little help to you beyond "
|
||
"our borders. Maybe we could still be of some aid to you. In a war of your "
|
||
"people some time ago one of your kings trapped an evil lich in the catacombs "
|
||
"of the temple at the heart of the wood. We were there, we were watching."
|
||
msgstr ""
|
||
"Mijn ras is aan het bos gebonden, we zullen je een beetje helpen rond onze "
|
||
"grenzen. Misschien kunnen we nog een beetje helpen. In jullie mensen oorlog "
|
||
"heeft een van uw koningen een slechte lich gevangen gezet in de catacomben "
|
||
"van de tempel in het hart van het woud. We waren daar, en we keken."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:338
|
||
#, fuzzy
|
||
msgid ""
|
||
"After we drove your kind off we figured out how to break the spell that "
|
||
"holds the Evil in the catacombs, and keeps others from entering them."
|
||
msgstr ""
|
||
"Nadat we uw ras verdreven hadden bedachten we hoe we het kwaad in de "
|
||
"catacomben konden houden en hoe we anderen uit de grot konden houden."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:342
|
||
#, fuzzy
|
||
msgid "This helps us how?"
|
||
msgstr "Hoe helpt dit ons?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:346
|
||
#, fuzzy
|
||
msgid ""
|
||
"The lich was carrying a powerful artifact. We know, we can feel it. This "
|
||
"artifact may aid you in your quest."
|
||
msgstr ""
|
||
"De lich droeg een machtig werktuig. We wisten het, we konden het voelen. Dit "
|
||
"werktuig kan jullie helpen op uw vlucht."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:351
|
||
#, fuzzy
|
||
msgid ""
|
||
"He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
|
||
"it with us from the Old Continent, long ago. We thought it was lost in the "
|
||
"war with your people, when Lich-Lord Lenvan fell!"
|
||
msgstr ""
|
||
"Hij zal de vuurrobijn bedoelen. Het was ons machtigste werktuig. We brachten "
|
||
"het mee van het oosten. We dachten dat het verloren was gegaan in de oorlog "
|
||
"met uw volk."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:355
|
||
#, fuzzy
|
||
msgid "At this point we need all of the help we can get!"
|
||
msgstr "Op dit moment hebben wij alle hulp nodig die we kunnen krijgen!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:359
|
||
#, fuzzy
|
||
msgid "Then I will open the catacombs for you..."
|
||
msgstr "Dan zal ik de catacomben voor u openen. . ."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:369
|
||
#, fuzzy
|
||
msgid ""
|
||
"Young Prince, while the lich-lords have betrayed us by allying themselves "
|
||
"with that orcish scum, I can’t bring myself to fight against one of the "
|
||
"greatest leaders of my people."
|
||
msgstr ""
|
||
"Jonge Prins, terwijl de lich-heren ons verraden hadden door vriendschap te "
|
||
"sluiten met dat orkse gespuis, kan ik mijzelf er niet toe brengen om een van "
|
||
"de grootste leiders van mijn volk te bevechten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:373
|
||
#, fuzzy
|
||
msgid "Lady, why would you let those monsters lead your people?"
|
||
msgstr "Vrouwe, waarom laat je een van deze monsters uw mensen leiden?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:377
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:224
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, we are an ancient people who lived in a land filled with all manner "
|
||
"of man and beast. We needed vision that extended beyond the meager span of "
|
||
"human years. The art of necromancy allowed our best and brightest to live "
|
||
"forever, and our worst got to serve as mindless slaves."
|
||
msgstr ""
|
||
"Haldric, we zijn een oud volk die leefden in een land dat gevuld was met "
|
||
"alle soorten mensen en beesten. We hadden een inzicht nodig dat groter was "
|
||
"dan de povere levensspanne van mensen toeliet. De kunst van de zwarte magie "
|
||
"stond onze besten en slimsten toe om eeuwig te leven en onze slechtsten om "
|
||
"als slaven te dienen."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:381
|
||
#, fuzzy
|
||
msgid ""
|
||
"Other than losing our war in the far West, then our refugee war to your "
|
||
"people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was "
|
||
"one of our greatest leaders. He led our escape to this land. Albeit, after "
|
||
"being down in that hole for so long I don’t imagine he’s too happy."
|
||
msgstr ""
|
||
"Anders dan onze oorlog in het westen te verliezen, dan een vluchtende oorlog "
|
||
"voor onze mensen, en dan dit orkse ding, het was niet zo'n slechte deal. "
|
||
"Lich-heer Lenvan was een van onze grootste leiders, hij leidde onze "
|
||
"ontsnapping naar het westen. Alhoewel, na zo lang in dat hol gevangen te "
|
||
"zitten kan ik me inbeelden dat hij niet zo blij is."
|
||
|
||
# "Uh-ooh. Heb je overwogen dat de onheilige handeling van uw beste en slimsten "
|
||
# "in ondoden om te toveren hetgeen is wat hen in duisternis deed vallen?"
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:385
|
||
#, fuzzy
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what causes them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"Uh-huh. Heb je overwogen dat de onheilige handeling om uw besten en slimsten "
|
||
"om te toveren in ondoden, juist datgene was wat hen in de duisternis deed "
|
||
"vallen?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:389
|
||
#, fuzzy
|
||
msgid ""
|
||
"We should save the debate for later. I can still be of use to you. I shall "
|
||
"scout the road ahead. We need to know if we can make it to Southbay. I’ll "
|
||
"return in a few days."
|
||
msgstr ""
|
||
"We moeten dit debat voor later bewaren. Je kunt me nog altijd gebruiken. Ik "
|
||
"zal de verdere weg verkennen. We moeten weten of we tot de Zuidbaai geraken. "
|
||
"Ik zal binnen een paar dagen terugkeren."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:405
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in these woods until we die!"
|
||
msgstr "Onze tijd is op. . . We zullen eeuwig in deze bossen vastzitten!"
|
||
|
||
#. [scenario]: id=06_Temple_in_the_Deep
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:4
|
||
#, fuzzy
|
||
msgid "Temple in the Deep"
|
||
msgstr "Tempel in de diepte"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:16
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric and his company, grim and watchful, descend into catacombs "
|
||
"below the temple, buried deep in the bedrock, in the very roots of the world "
|
||
"itself. In the distance Haldric hears a booming voice."
|
||
msgstr ""
|
||
"Met een nieuwsgierig gevoel dalen Prins Haldic en zijn gevolg af in de "
|
||
"catacomben onder de tempel, diep in de harde rotsen ingegraven, die in de "
|
||
"onderste lagen der aarde ligt. In de verte hoort Haldric een bulderende stem."
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:44
|
||
#, fuzzy
|
||
msgid "Lich-Lord Lenvan"
|
||
msgstr "Lich-Heer Lenvan"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:119
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:45
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:84
|
||
msgid "Undead"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:102
|
||
#, fuzzy
|
||
msgid "Defeat the Lich-Lord"
|
||
msgstr "Versla de Lich-Heer en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:106
|
||
#, fuzzy
|
||
msgid "Retrieve the Fire Ruby (with Prince Haldric)"
|
||
msgstr "Vind de Vuurrobijn"
|
||
|
||
#. [message]: speaker=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:128
|
||
#, fuzzy
|
||
msgid ""
|
||
"Free! I’m free at last! No mere magi could seal me in here forever! Rise, my "
|
||
"soldiers of darkness, the world will be ours once more!"
|
||
msgstr ""
|
||
"Vrij! Eindelijk ben ik vrij! Ik wist dat deze magere magiërs me niet voor "
|
||
"altijd hier konden opsluiten! Rijs op mijn donkere soldaten, de wereld zal "
|
||
"weer van ons zijn!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"Back underground... Och. this feels much better! As for the current "
|
||
"residents, ugh!"
|
||
msgstr ""
|
||
"Terug onder de grond. . . Dit voelt veel beter! Maar wat de huidige bewoners "
|
||
"betreft...uh!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:136
|
||
#, fuzzy
|
||
msgid "Let’s send these monsters to their final rest."
|
||
msgstr "Laten we deze monsters hun eeuwige rust geven!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:148
|
||
#, fuzzy
|
||
msgid "All my days are ended."
|
||
msgstr "Mijn dagen zijn geteld."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:152
|
||
#, fuzzy
|
||
msgid "The world won’t miss him one bit."
|
||
msgstr "De wereld zal hem niet missen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:173
|
||
#, fuzzy
|
||
msgid ""
|
||
"What’s that! No! The tree-folk are sealing us back in here. They must think "
|
||
"that we’ve failed. We’re trapped."
|
||
msgstr ""
|
||
"Wat is dat! Nee! Het boomvolk sluit ons hier terug op. Ze moeten denken dat "
|
||
"we gefaald hebben. We zijn gevangen."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:188
|
||
#, fuzzy
|
||
msgid "I don’t like the look of that pool at all."
|
||
msgstr "Ik vind dat die vijver er niet goed uit ziet."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:208
|
||
#, fuzzy
|
||
msgid "Haldric already has the Ruby of Fire."
|
||
msgstr "Je hebt de Vuurrobijn al."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:232
|
||
#, fuzzy
|
||
msgid ""
|
||
"As Haldric opens the chest, he sees it — the Ruby of Fire. It is the size of "
|
||
"an apple and burns with an internal fire, which is refracted through its "
|
||
"faces. He can feel the power flowing from it..."
|
||
msgstr ""
|
||
"Als je de kist opent kan je het zien, de Vuurrobijn, Het is zo groot als een "
|
||
"appel, het brandt met een innerlijke vlam die gebroken is door zijn "
|
||
"uitzicht. Je kunt de kracht er van voelen. . ."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:238
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s funny that the lich-lord didn’t have this on his person. Since I don’t "
|
||
"actually know what this thing does, I’ll just put it in the bottom of my "
|
||
"pack for right now."
|
||
msgstr ""
|
||
"Het is leuk dat de Lich-Heer dit niet bij zich droeg. Omdat ik niet weet wat "
|
||
"het ding doet zal ik het op de bodem van mijn pak leggen."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:277
|
||
#, fuzzy
|
||
msgid "Maybe you should move somebody else to the chest."
|
||
msgstr "Misschien moet je iemand ander op kist zetten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:292
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a "
|
||
"pile of dust. Let’s get out of these catacombs!"
|
||
msgstr ""
|
||
"Ik ben blij dat we klaar zijn! We hebben de Vuurrobijn, en die Lich-Heer is "
|
||
"nu een stapel stof, laten we uit deze catacomben gaan!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:313
|
||
#, fuzzy
|
||
msgid "He’s raising our dead!"
|
||
msgstr "Hij herrijst onze doden!"
|
||
|
||
#. [scenario]: id=07_Return_to_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:5
|
||
#, fuzzy
|
||
msgid "Return to Oldwood"
|
||
msgstr "Terugkeer naar het Oude Woud"
|
||
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:35
|
||
msgid "Talodulborentan"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:49
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:60
|
||
#, fuzzy
|
||
msgid "Treefolk"
|
||
msgstr "Wesvolk"
|
||
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:45
|
||
msgid "Gullatendronnorbum"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:88
|
||
#, fuzzy
|
||
msgid "Orofarnië"
|
||
msgstr "Orofarnië"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:90
|
||
#, fuzzy
|
||
msgid "Bregalad"
|
||
msgstr "Bregalad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:91
|
||
#, fuzzy
|
||
msgid "Dolmannumbil"
|
||
msgstr "Dolmannumbil"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:111
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. "
|
||
"The forest seems particularly bright this day, but there is a cold breeze. "
|
||
"It is late into the fall, and the first snows should fall any day. Prince "
|
||
"Haldric has returned to his forest keep, and is pondering what to do next..."
|
||
msgstr ""
|
||
"Prins Haldric was uit de tombe van de Lich-Heer tevoorschijn gekomen, met de "
|
||
"Vuurrobijn. Het woud lijkt vandaag heel licht te zijn, maar er is een koude "
|
||
"bries. Het is laat in het najaar en de eerste sneeuw kan elke dag vallen. "
|
||
"Prins Haldric is teruggekeerd naar zijn donjon in het bos en bedenkt wat hij "
|
||
"nu zal doen. . ."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:116
|
||
#, fuzzy
|
||
msgid ""
|
||
"So, you have defeated the lich and returned with his jewel of power. The "
|
||
"earth feels happy beneath my toes."
|
||
msgstr ""
|
||
"Dus je hebt de Lich verslagen en bent teruggekeerd met zijn werktuig. De "
|
||
"grond voelt heerlijk onder mijn tenen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:120
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes, it was a tough battle, but we prevailed. Now, I have a problem. I know "
|
||
"not what I should do next."
|
||
msgstr ""
|
||
"Ja, het was een zwaar gevecht, maar op het einde hebben we gewonnen. Nu heb "
|
||
"ik een probleem. Ik weet niet wat ik nu moet doen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:124
|
||
#, fuzzy
|
||
msgid ""
|
||
"I have the jewel, but I have no idea what it does. To make matters worse, I "
|
||
"have no idea what’s going on outside this forest. The number of refugees is "
|
||
"growing daily. We need to get to Southbay, but I dare not lead us onto the "
|
||
"plains and risk a slaughter."
|
||
msgstr ""
|
||
"Ik heb nu wel dit werktuig maar ik heb geen wat het doet. Om de zaken "
|
||
"slechter voor te stellen: ik weet niet wat er gebeurd buiten dit woud. Het "
|
||
"aantal vluchtelingen groeit dagelijks. We moeten naar de Zuidbaai, maar ik "
|
||
"durf ons niet door de open velden leiden want het zou een groot slagveld "
|
||
"kunnen worden."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:128
|
||
#, fuzzy
|
||
msgid ""
|
||
"My eyes do not extend beyond the forest. You have indeed shown yourself a "
|
||
"tree-friend, I would there were more I could do to help you."
|
||
msgstr ""
|
||
"Mijn ogen reiken niet tot buiten dit woud. Je bent een boom-vriend geweest, "
|
||
"ik wou dat ik je beter kon helpen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"We can’t all stay here for the winter; we would starve, or freeze. Your "
|
||
"hospitality, though generously meant, has barely sufficed. Hold — I see "
|
||
"somebody!"
|
||
msgstr ""
|
||
"We kunnen hier onze winter niet doorbrengen of we zullen verhongeren of "
|
||
"bevriezen. Uw gastvrijheid was nauwelijks goed genoeg zoals het geweest is. "
|
||
"Wacht even, ik zie iemand!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:161
|
||
#, fuzzy
|
||
msgid "You thought that I ran away, didn’t you?"
|
||
msgstr "Je dacht dat ik weggelopen was, is het niet?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:165
|
||
#, fuzzy
|
||
msgid "The thought had crossed my mind."
|
||
msgstr "Die gedachte spookte door mijn hoofd."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:169
|
||
#, fuzzy
|
||
msgid "Well, I come bearing news of the road to Southbay!"
|
||
msgstr "Wel, ik kom nieuws van de weg naar Zuidbaai brengen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:173
|
||
#, fuzzy
|
||
msgid "Really!"
|
||
msgstr "Echt?!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:177
|
||
#, fuzzy
|
||
msgid ""
|
||
"The news is not good. The main host of orcs is between the forest and "
|
||
"Southbay. We clearly can’t go that way. However, the road to Clearwater Port "
|
||
"is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"Het is geen goed nieuws. De hoofdmacht van de Orcs is tussen het woud en de "
|
||
"Zuidbaai, we kunnen gewoon niet langs daar gaan. Maar op de weg naar "
|
||
"Klaarwaterhaven zijn geen orks. Ze zijn schijnbaar aan het verdrinken in het "
|
||
"moeras van het Oosten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:181
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, one question remains."
|
||
msgstr ""
|
||
"Wel, ik maak mij zeker en vast niet druk over de gedachten van de orcs die "
|
||
"rondzwerven in dat hels moeras. Maar, een vraag blijft over."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:185
|
||
#, fuzzy
|
||
msgid "What?"
|
||
msgstr "Wat?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:189
|
||
#, fuzzy
|
||
msgid "Can I trust you, and your information? I don’t even know your name."
|
||
msgstr "Kan ik jou en je informatie wel vertrouwen? Ik weet je naam niet eens."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:195
|
||
#, fuzzy
|
||
msgid "You again!"
|
||
msgstr "Jij weer!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:199
|
||
#, fuzzy
|
||
msgid "I come bearing news of the road to Southbay!"
|
||
msgstr "Ik kom wat nieuws uit Zuidbaai brengen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:203
|
||
#, fuzzy
|
||
msgid "Humph! Your words mean very little to me."
|
||
msgstr "Humpf! Je woorden betekenen zeer weinig voor mij."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:208
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is important, and not good. The main host of orcs is between the forest "
|
||
"and Southbay. You clearly can’t go that way. However, the road to Clearwater "
|
||
"Port is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"Het is belangrijk nieuws en het is niet goed. De hoofdmacht van de Orks is "
|
||
"tussen het woud en de Zuidbaai, je kan die weg niet nemen. Maar de weg naar "
|
||
"de Klaarwaterhaven is vrij van Orks. Waarschijnlijk zijn ze aan het "
|
||
"verdrinken in het Moeras van het Oosten"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:212
|
||
#, fuzzy
|
||
msgid "I propose we join forces, and make a break for Clearwater Port."
|
||
msgstr ""
|
||
"Ik stel voor dat we onze troepen bijeenvoegen en dat we even stoppen voor "
|
||
"Klaarwaterhaven."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:216
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, some questions remain."
|
||
msgstr ""
|
||
"Wel, de gedachte van de Orcs die door dat moeras zwerven kan me niet veel "
|
||
"schelen. Maar, een vraag blijft over."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:220
|
||
#, fuzzy
|
||
msgid "Lady, why would you let those undead monsters lead your people?"
|
||
msgstr "Vrouwe, waarom laat jij deze ondode monsters uw volk leiden?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:228
|
||
#, fuzzy
|
||
msgid ""
|
||
"Other than losing our war back west, then our refugee war to your people, "
|
||
"and this orc thing, it wasn’t such a bad deal."
|
||
msgstr ""
|
||
"Het was anders dan onze oorlog in het westen te verliezen, dan onze "
|
||
"vluchtende oorlog voor ons volk en dan dit orkse ding, het was niet zo'n "
|
||
"slechte deal."
|
||
|
||
# "Uh-ooh. Heb je overwogen dat de onheilige handeling van uw beste en slimsten "
|
||
# "in ondoden om te toveren hetgeen is wat hen in duisternis deed vallen?"
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:232
|
||
#, fuzzy
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what caused them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"Uh-huh. Heb je overwogen dat de onheilige handeling om uw besten en slimsten "
|
||
"om te toveren in ondoden, juist datgene was wat hen in de duisternis deed "
|
||
"vallen?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:236
|
||
#, fuzzy
|
||
msgid "We should save this pointless debate for later. Anything else?"
|
||
msgstr "We zullen dit debat voor later houden. Nog iets anders te zeggen?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:240
|
||
#, fuzzy
|
||
msgid ""
|
||
"Why should I trust you, or your information? I don’t even know your name, "
|
||
"and you have this nasty habit of mysteriously vanishing!"
|
||
msgstr ""
|
||
"Waarom zou ik u en uw informatie vertrouwen? Ik weet niet eens je naam, en "
|
||
"je hebt deze smerige gewoonte om altijd plots te verschijnen"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:250
|
||
#, fuzzy
|
||
msgid "Bah, have it your way!"
|
||
msgstr "Bah zoals je wilt!"
|
||
|
||
#. [unit]: id=Lady Jessene, type=$lady_store.type, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:264
|
||
#, fuzzy
|
||
msgid "Lady Jessene"
|
||
msgstr "Vrouwe Jessica"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:295
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by "
|
||
"the Lich-Lords’ dark pact with the orcs, in no small part because your fool "
|
||
"Prince of Southbay convinced them that their immortal unlives were over!"
|
||
msgstr ""
|
||
"Ik ben Vrouwe Jessica, een nobele prinses van Wesfolk, verraden door de Lich-"
|
||
"Heren met hun donkere pact met de orks. Zeker omdat 'uw' gekke Zuidbaaiprins "
|
||
"hen er van heeft overtuigd dat hun on-levens over zijn!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:299
|
||
#, fuzzy
|
||
msgid ""
|
||
"And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||
"Lords still command these orcs or if the orcs have rid themselves of the "
|
||
"Lich-Lords, but I do know that no orc is going to tolerate living humans "
|
||
"outside of the slave mines or worse, stew pots!"
|
||
msgstr ""
|
||
"En nu ben ik alleen maar een vluchteling zoals jij. Eigenlijk weet ik niet "
|
||
"of dat de Lich-Heren samenwerken met de orks of niet. De orks zouden genoeg "
|
||
"kunnen hebben van de Lich-Heren, maar ik weet dat de orks geen levende "
|
||
"mensen tolereren buiten hun slavenmijnen of stoofpotten!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:303
|
||
#, fuzzy
|
||
msgid "Young prince, it is time to go! We must flee before the winter snow!"
|
||
msgstr ""
|
||
"Jonge Prins, het is tijd om de gaan! We moeten vluchten voor de sneeuw!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:307
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-"
|
||
"Rithrandil, I will remember your hospitality!"
|
||
msgstr ""
|
||
"We zullen naar Klaarwaterhaven gaan. Dank u, Elilmaldur-Rithrandil, ik zal "
|
||
"uw gastvriendelijkheid onthouden!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:311
|
||
#, fuzzy
|
||
msgid ""
|
||
"Always happy to help a tree-friend. May the Powers of Light guide you on "
|
||
"your way!"
|
||
msgstr ""
|
||
"Ik ben altijd blij als ik een boom-vriend kan helpen. Moge de kracht van het "
|
||
"licht U op uw weg begeleiden!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:315
|
||
#, fuzzy
|
||
msgid "Finally, we’re getting out of this forest!"
|
||
msgstr "Eindelijk gaan we uit dit bos!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [scenario]: id=08_Clearwater_Port
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:4
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:664
|
||
#, fuzzy
|
||
msgid "Clearwater Port"
|
||
msgstr "Klaarwaterhaven"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#. [side]
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:59
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:40
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:45
|
||
msgid "Humans"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:40
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:530
|
||
#, fuzzy
|
||
msgid "Commander Aethyr"
|
||
msgstr "Aanvoerder Aethyr"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:234
|
||
#, fuzzy
|
||
msgid "Tan-Vragar"
|
||
msgstr "Tan-Vragar"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:269
|
||
#, fuzzy
|
||
msgid "Tan-Burg"
|
||
msgstr "Tan-Burg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:305
|
||
#, fuzzy
|
||
msgid "Ut’Tan-Vrork"
|
||
msgstr "Ut’Tan-Vrork"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:401
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:402
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:403
|
||
#, fuzzy
|
||
msgid "Angry Farmer"
|
||
msgstr "Boze Boer"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:408
|
||
msgid "Cowardly:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:409
|
||
#, fuzzy
|
||
msgid "Flee on the First Ship"
|
||
msgstr "Laf: vlucht met het eerste schip"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:413
|
||
#, fuzzy
|
||
msgid "Normal:"
|
||
msgstr "(Normaal)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:414
|
||
#, fuzzy
|
||
msgid "Flee on the Second Ship"
|
||
msgstr "Gewoon: Vlucht met het tweede schip"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:418
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:423
|
||
msgid "Heroic:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:419
|
||
#, fuzzy
|
||
msgid "Flee on the Third Ship"
|
||
msgstr "Dapper: Vlucht met het derde schip"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:432
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:203
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:383
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:178
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:166
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:228
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:238
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:254
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:312
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:269
|
||
#, fuzzy
|
||
msgid "Death of Lady Jessene"
|
||
msgstr "Dood van vrouwe Jessica"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:436
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:194
|
||
#, fuzzy
|
||
msgid "Death of Commander Aethyr"
|
||
msgstr "Dood van aanvoerder Aethyr"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:440
|
||
#, fuzzy
|
||
msgid "Miss the Last Ship"
|
||
msgstr "Mis het laatste schip"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:455
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our Prince has arrived at Clearwater Port, with the orcs on his heels. While "
|
||
"the orcs haven’t caught up with him yet, the winter snow has, and the ships "
|
||
"seem to be missing from the port."
|
||
msgstr ""
|
||
"Onze prins is tot in Klaarwaterhaven geraakt, met de orks op de hielen. De "
|
||
"orks hebben hem nog niet gegrepen maar de sneeuw wel, en er blijken geen "
|
||
"schepen in de haven te liggen."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:461
|
||
#, fuzzy
|
||
msgid "Ha! Clearwater Port still stands!"
|
||
msgstr "Ha! Klaarwaterhaven is nog steeds overeind gebleven!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:466
|
||
#, fuzzy
|
||
msgid ""
|
||
"Lieutenant, who is in command here? And where are the ships? We risk being "
|
||
"trapped in this city for the winter if the port freezes over."
|
||
msgstr ""
|
||
"Luitenant, wie voert hier het bevel? En waar zijn de schepen? We riskeren in "
|
||
"deze stad vast te zitten voor de winter als de haven bevriest."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:471
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
|
||
"evacuating people to Southbay as we speak. The ships should be back in a few "
|
||
"days. Our forces engaged the orcs as they exited the Swamp of Esten. At "
|
||
"first, we prevailed, and pushed them back into the swamp!"
|
||
msgstr ""
|
||
"Dat ben ik, mijn heer, ik voer het bevel over het garnizoen hier. Onze hele "
|
||
"vissersvloot is mensen naar Zuidbaai aan het evacueren op het moment. De "
|
||
"schepen zouden terug moeten zijn over een paar dagen. Onze troepen bevochten "
|
||
"de orks toen ze uit het moeras van het Oosten kwamen, we dreven hen zelfs "
|
||
"terug het moeras in!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:476
|
||
#, fuzzy
|
||
msgid ""
|
||
"But our victory did not hold; orc reinforcements quickly overran our "
|
||
"positions. We lost most of our forces, my lord, including the King of "
|
||
"Clearwater, who died bravely leading a charge."
|
||
msgstr ""
|
||
"Spijtig genoeg was het alleen maar een schijnbeweging en orkse versterkingen "
|
||
"liepen onze troepen onder de voet. We zijn het grootste deel van onze "
|
||
"troepen verloren, mijn heer, waaronder de Koning van Klaarwater, die de "
|
||
"aanval dapper leidde."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:481
|
||
#, fuzzy
|
||
msgid "That’s horrible!"
|
||
msgstr "Dat is verschrikkelijk!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:487
|
||
#, fuzzy
|
||
msgid ""
|
||
"The blood of many good soldiers stained the frozen field that day. And still "
|
||
"the orcs press on. The king left no heir, but the other nobles have fled to "
|
||
"Southbay. We’ve been busy evacuating the rest of the populace. The army "
|
||
"bought us enough time to evacuate almost all our people, and most of the "
|
||
"winter stores. They’ve gone to Southbay, which is brimming with refugees "
|
||
"from all over."
|
||
msgstr ""
|
||
"Het bloed van vele goede soldaten bedekte toen de bevroren velden. En ze "
|
||
"rukken nog altijd op. De koning heeft geen opvolger nagelaten, maar de "
|
||
"andere edellieden vluchtten naar de Zuidbaai. We zijn bezig geweest de rest "
|
||
"van ons volk ook te evacueren. Het leger heeft ons voldoende tijd gegeven om "
|
||
"bijna heel onze bevolking te evacueren samen met onze wintervoorraden. Ze "
|
||
"zijn naar de Zuidbaai gegaan, naar het schijnt gonst de stad van "
|
||
"vluchtelingen van overal."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:492
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re only holding the city until the last of the refugees are gone. You, my "
|
||
"lord, are free to retreat to safety when the next ship comes. But, if I may "
|
||
"be frank, my lord, our defenses are stretched thin and we could use all the "
|
||
"help we can get to hold our walls. Otherwise I fear that we will be overrun "
|
||
"before the last of the people can be evacuated."
|
||
msgstr ""
|
||
"We houden de stad totdat de laatste van de vluchtelingen weg zijn. U, mijn "
|
||
"heer, bent vrij om met het volgende schip te vertrekken. Maar, als ik zo "
|
||
"onvriendelijk mag zijn, onze verdediging is dun uitgestreken en we kunnen "
|
||
"alle hulp gebruiken die we kunnen krijgen om onze muren te verdedigen. Ik "
|
||
"vrees dat we anders onder de voet zullen gelopen zijn voor al onze mensen "
|
||
"zijn geëvacueerd."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:497
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, we are the last of the refugees from our lands, for the orcs are right "
|
||
"on our heels! We have Wesfolk with us. They have been of service. They are "
|
||
"to be evacuated as well. We have traveled far and bear many wounded, but we "
|
||
"will help you defend these walls as long as we can."
|
||
msgstr ""
|
||
"Wel, we zijn de laatste vluchtelingen van onze landen want de orks zitten "
|
||
"ons dicht op de hielen! We hebben de mensen van Wesfolk bij ons, ze hebben "
|
||
"zich nuttig gemaakt, ze moeten ook geëvacueerd worden. We hebben een heel "
|
||
"eind gereisden hebben veel gewonden bij, maar we zullen deze muren helpen "
|
||
"verdedigen zolang we kunnen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:502
|
||
#, fuzzy
|
||
msgid ""
|
||
"I thank you, my lord. But we are to bring these Wesfolk too? It would be... "
|
||
"highly irregular. Are you sure, my lord?"
|
||
msgstr ""
|
||
"Ik dank u, mijn heer. Maar moeten we deze mensen van Wesfolk ook meenemen? "
|
||
"Het zou ... hoogst ongewoon zijn. Ben je zeker, mijn heer?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:507
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes. Be sure that it is understood that these are our allies and friends."
|
||
msgstr "Ja, je mag er zeker van zijn dat dit onze vrienden zijn."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:512
|
||
#, fuzzy
|
||
msgid "Yes, sir!"
|
||
msgstr "Jazeker, heer!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:517
|
||
#, fuzzy
|
||
msgid "Yes sir, indeed! You need us to help hold out until the ships arrive."
|
||
msgstr ""
|
||
"Ja heer, inderdaad! Je hebt ons nodig om het uit te houden tot de schepen "
|
||
"aankomen."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:522
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ships! Nobody said anything about ships. Will this torture ever end! Ahh, "
|
||
"the orcs will help take my mind off things."
|
||
msgstr ""
|
||
"Schepen! Niemand zei iets over schepen. Zal die kwelling nooit helpen! Aah, "
|
||
"de orcs zullen helpen mijn gedachten van die dingen af te houden."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:528
|
||
#, fuzzy
|
||
msgid ""
|
||
"To your posts, men! We should be able to evacuate everyone in three more "
|
||
"boatloads. Until then, let us make those orcs pay dearly for every inch of "
|
||
"our land. For our homes, for our people, for our fallen king!"
|
||
msgstr ""
|
||
"Op jullie posten mannen! Het zou mogelijk moeten zijn om iedereen te "
|
||
"evacueren in drie bootladingen. Tot dan laten we de orks veel betalen voor "
|
||
"elke centimeter van ons land. Voor onze huizen, voor ons volk, voor onze "
|
||
"gevallen koning!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:539
|
||
#, fuzzy
|
||
msgid "You killed my family! Die!"
|
||
msgstr "Je hebt mijn familie vermoord! Sterf!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:550
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll "
|
||
"show you irregular..."
|
||
msgstr ""
|
||
"<mompelend> 'Deze mensen van Wesfolk ook meenemen?' Bah! 'Het zou heel ... "
|
||
"ongewoon zijn' Ik zal u onrechtmatigheid tonen..."
|
||
|
||
#. [message]: speaker=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:558
|
||
#, fuzzy
|
||
msgid ""
|
||
"Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m "
|
||
"sure they will enjoy your little surprise!"
|
||
msgstr ""
|
||
"Gooi ze in de zee! Ze zijn in onze winterhuizen! Oh, en Tan-Vragar, ik hoop "
|
||
"dat ze uw verassing zullen appreciëren!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:601
|
||
#, fuzzy
|
||
msgid "An ode to ye, on yer way, I hope you have a brighter day!"
|
||
msgstr "Als ode aan jou, op jou weg, ik hoop dat je een mooiere dag krijgt!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:622
|
||
#, fuzzy
|
||
msgid "Dead-Man’s Ford"
|
||
msgstr "Dodemans fort"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:643
|
||
#, fuzzy
|
||
msgid "The River Road — To the Swamp of Esten."
|
||
msgstr "De Rivierweg - Naar het moeras van het oosten"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:741
|
||
#, fuzzy
|
||
msgid ""
|
||
"My lord, the first ship has arrived! Prince Haldric, if you and your men "
|
||
"must leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"Mijn heer, het eerste schip is aangekomen! Prins Haldric, als u en uw mannen "
|
||
"naar de Zuidbaai willen vertrekken moet je gewoon naar de pier gaan om in te "
|
||
"schepen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:759
|
||
#, fuzzy
|
||
msgid ""
|
||
"My lord, the first ship is departing. But the second ship should arrive "
|
||
"shortly."
|
||
msgstr ""
|
||
"Mijn heer, het eerste schip is aan het vertrekken. Maar het tweede schip zal "
|
||
"direct aankomen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:800
|
||
#, fuzzy
|
||
msgid ""
|
||
"My lord, the second ship has arrived! Prince Haldric, if you and your men "
|
||
"want to leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"Mijn heer, het tweede schip is aangekomen! Prins Haldric, als u en uw mannen "
|
||
"naar de Zuidbaai willen vertrekken moet je gewoon naar de pier gaan om in te "
|
||
"schepen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:818
|
||
#, fuzzy
|
||
msgid ""
|
||
"My lord, the second ship is departing. But the last ship will be here before "
|
||
"long. With your help we can hold on just a while longer."
|
||
msgstr ""
|
||
"Mijn heer, het tweede schip is aan het vertrekken. Maar het laatste schip "
|
||
"zal direct aankomen. Met uw hulp kunnen we het nog een beetje langer "
|
||
"uithouden."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:859
|
||
#, fuzzy
|
||
msgid ""
|
||
"My lord, the last ship has arrived! Finally the last of our people can flee "
|
||
"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
|
||
"board the ship for Southbay."
|
||
msgstr ""
|
||
"Mijn heer, het laatste schip is aangekomen! Eindelijk kunnen onze laatste "
|
||
"mensen naar veiligheid vluchten. Prins Haldric, jij en je mannen moeten nu "
|
||
"gaan! Ga naar de pier en ga op het schip naar de Zuidbaai."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:877
|
||
#, fuzzy
|
||
msgid "My lord, the last ship is departing. We’re trapped!"
|
||
msgstr "Mijn heer, het laatste schip is aan het vertrekken. We zijn gevangen!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:938
|
||
#, fuzzy
|
||
msgid "My lord, the ship isn’t here yet. Come help us defend against the orcs."
|
||
msgstr ""
|
||
"Mijn heer, het schip is nog niet hier. Kom, help ons de stad tegen de orks "
|
||
"te verdedigen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:950
|
||
#, fuzzy
|
||
msgid ""
|
||
"Shirk not your duty, soldier. When the boat arrives, this is where Prince "
|
||
"Haldric must go to lead you to the ship. Until then, help us defend against "
|
||
"the orcs."
|
||
msgstr ""
|
||
"Verzaak uw plicht niet, soldaat. Wanneer de boot aankomt is dit de plaats "
|
||
"waar Prins Haldric naartoe moet gaan om jullie naar het schip te leiden. "
|
||
"Help ons tot dan om tegen de orks te verdedigen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:972
|
||
#, fuzzy
|
||
msgid "Let me have peace in Death! My love, I’ll be there soon—"
|
||
msgstr "Laat me vrede vinden in de dood! Mijn liefde, ik kom eraa-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:977
|
||
#, fuzzy
|
||
msgid "We needed him to get out of here. We’re trapped!"
|
||
msgstr "We hadden hem nodig om hier weg te raken. We zitten vast!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:990
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve escaped from the orcs before the winter ice could trap us! Now, on to "
|
||
"Southbay."
|
||
msgstr ""
|
||
"We zijn ontsnapt voor we vast kwamen te zitten door het ijs! Nu, op naar de "
|
||
"Zuidbaai."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:995
|
||
#, fuzzy
|
||
msgid "I know I mentioned I can’t float."
|
||
msgstr "Ik weet dat ik gezegd heb dat ik niet kan drijven."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1001
|
||
#, fuzzy
|
||
msgid "Might I suggest a bit of a detour?"
|
||
msgstr "Mag ik een binnenweg suggereren?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1006
|
||
#, fuzzy
|
||
msgid "Why?"
|
||
msgstr "Waarom?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1011
|
||
#, fuzzy
|
||
msgid ""
|
||
"You have the Ruby of Fire, but you have no idea what it does, correct? You "
|
||
"know that lich you have petrified just outside of Southbay—"
|
||
msgstr ""
|
||
"Jij hebt de Vuurrobijn, maar je hebt geen idee wat het doet, juist? Je weet, "
|
||
"die lich die je versteend hebt juist buiten de Zuidbaai-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1016
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes, Lich Point! Where we first used our magi in battle, and turned the tide "
|
||
"of war against your people."
|
||
msgstr ""
|
||
"Ja, Lich Punt! Toen we voor het eerst onze magiërs in een gevecht "
|
||
"gebruikten, en de tij van de oorlog tegen onze mensen keerden."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1022
|
||
#, fuzzy
|
||
msgid ""
|
||
"Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord "
|
||
"Lenvan. He coveted the ruby, and was studying it. The only copy of his "
|
||
"study, the Book of Fire and Darkness, was petrified along with him."
|
||
msgstr ""
|
||
"Eum, ja. . . Hij was de aartsrivaal van onze vroegtijdig vertrokken Lich "
|
||
"heer Lenvan. Hij wou de Vuurrobijn, en was hem aan het bestuderen. De enige "
|
||
"versie van zijn noties werd versteend samen met hem."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1027
|
||
#, fuzzy
|
||
msgid ""
|
||
"If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!"
|
||
msgstr ""
|
||
"Als we aan land komen buiten de Zuidbaai, zitten we vast. Ik ben er zeker "
|
||
"van!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1032
|
||
#, fuzzy
|
||
msgid ""
|
||
"My family was from Southbay. My father was a soldier there. The city’s sewer "
|
||
"entrance is near that fossil of a lich."
|
||
msgstr ""
|
||
"Mijn familie is van de Zuidbaai, mijn vader was een soldaat daar. De "
|
||
"rioolingang ligt dicht bij dat fossiel van een Lich."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1037
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, "
|
||
"will you join us?"
|
||
msgstr ""
|
||
"Wow, het begint gevaarlijk veel op een plan te lijken. Luitenant Aethyr wil "
|
||
"je bij ons aansluiten?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1042
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. These monsters killed my family. My wife, my daughters. There is nothing "
|
||
"left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away "
|
||
"from me there’ll be nothing but rubble left!"
|
||
msgstr ""
|
||
"Nee. Deze monsters hebben mijn familie gedood. Mijn vrouw, mijn dochters. Er "
|
||
"is niets meer voor mij over. Ik zal blijven, tegen de tijd dat de orks "
|
||
"Klaarwaterhaven van mij ontfrutselen zal er alleen maar puin overblijven!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1047
|
||
#, fuzzy
|
||
msgid ""
|
||
"The peasant farmers seem to like you. Who knows, maybe they’ll be of some "
|
||
"help."
|
||
msgstr ""
|
||
"Het lijkt dat de boeren van u houden. Wie weet, misschien kunnen ze helpen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1052
|
||
#, fuzzy
|
||
msgid ""
|
||
"Resources are scarce, we need all of the help we can get. Be brave and fight "
|
||
"hard, my friend!"
|
||
msgstr ""
|
||
"De voorraden zijn schaars, we hebben alle hulp nodig die we kunnen krijgen. "
|
||
"Wees dapper en vecht hard mijn vriend!"
|
||
|
||
#. [scenario]: id=09_Fallen_Lich_Point
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:4
|
||
#, fuzzy
|
||
msgid "Fallen Lich Point"
|
||
msgstr "Plaats van de gevallen Lich"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:36
|
||
#, fuzzy
|
||
msgid "Ut’Tan-Grilg"
|
||
msgstr "Ut’Tan-Grilg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:71
|
||
#, fuzzy
|
||
msgid "Tan-Pulk"
|
||
msgstr "Tan-Pulk"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:114
|
||
#, fuzzy
|
||
msgid "Lich-Lord Caror"
|
||
msgstr "Lich-Heer Caror"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:134
|
||
msgid "Yetis"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:190
|
||
#, fuzzy
|
||
msgid "Kill the lich to get his book"
|
||
msgstr "Dood de Lich om zijn boek te bemachtigen en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:194
|
||
#, fuzzy
|
||
msgid "Haldric enters Southbay’s sewer"
|
||
msgstr "Haldric komt de riool van de Zuidbaai binnen"
|
||
|
||
#. [message]: speaker=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:220
|
||
#, fuzzy
|
||
msgid ""
|
||
"Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms "
|
||
"still there, and I’m a tinkin—"
|
||
msgstr ""
|
||
"Da grote bazen zeiden dat we in da stad zouden zijn tegen de winter. Bazen "
|
||
"verkeerd, stinkende mensen nog altijd daar, en ik ben a het denken- -"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:224
|
||
#, fuzzy
|
||
msgid "Wait! I see a ship! Humans is coming! Smash ’em good!"
|
||
msgstr "Wacht! Ik zie een schip! Mensen komen! Slaag ze in elkaar!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:247
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve Lich-Lord "
|
||
"Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay."
|
||
msgstr ""
|
||
"Prins Haldric is aangekomen op de plaats van de gevallen Lich, om het boek "
|
||
"van de Lich te vinden, en om in de riool van de Zuidbaai te vluchten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:272
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, let’s un-petrify that lich and take his book, then get into the "
|
||
"sewers. Umm, what language would that book be in?"
|
||
msgstr ""
|
||
"OkÃ(c), laten we de Lich ontstenen en zijn boek nemen en dan in de riool "
|
||
"vluchten. Uhm, in welke taal is dat boek geschreven?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:276
|
||
#, fuzzy
|
||
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
|
||
msgstr ""
|
||
"Amai wat opbeurend. Dat boek zal in de oude taal van Wesfolk geschreven "
|
||
"staan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:280
|
||
#, fuzzy
|
||
msgid "Ohh."
|
||
msgstr "Oh."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:284
|
||
#, fuzzy
|
||
msgid "Just get the book, I think I should be able to translate it."
|
||
msgstr "Ga het boek gewoon pakken, ik zal het wel vertalen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:288
|
||
#, fuzzy
|
||
msgid "Then, into Southbay’s sewer."
|
||
msgstr "En dan naar de riool van de Zuidbaai."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:292
|
||
#, fuzzy
|
||
msgid "Right."
|
||
msgstr "Juist"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:316
|
||
msgid ""
|
||
"There’s an odd monolith standing near here. Maybe it has something to do "
|
||
"with the Lich-Lord... I should investigate more closely."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:323
|
||
msgid "There’s an odd monolith standing near here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:328
|
||
msgid ""
|
||
"Haldric, this looks like a job for you, probably something to do with the "
|
||
"lich. Maybe you should get yourself over here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:347
|
||
#, fuzzy
|
||
msgid ""
|
||
"This monolith was erected by me, ― (<i>chipped away</i>), First Mage of the "
|
||
"good people of the Green Isle. By its power, the Lich-Lord is bound in "
|
||
"stone. To end the spell, a noble of the line of kings should utter the "
|
||
"following..."
|
||
msgstr ""
|
||
"INSCRIPTIE: Deze monoliet werd opgericht door mij, <WEG GEHAKT>, eerste "
|
||
"magiër van de goede mensen van het groene eiland. Door zijn kracht is de "
|
||
"Lich van steen geworden. Om de betovering te beëindigen zou een edelman van "
|
||
"de lijn van de koningen het volgende moeten zeggen. . ."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:372
|
||
#, fuzzy
|
||
msgid "I think I’ll say that magic phrase."
|
||
msgstr "Ik denk dat ik die magische zin zal zeggen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:391
|
||
#, fuzzy
|
||
msgid ""
|
||
"The lich is free! Let’s bash him and grab that book. This sounds like a job "
|
||
"for you, Lady Jessene!"
|
||
msgstr ""
|
||
"De Lich is vrij! Laten we hem doden en dat boek nemen. Het lijkt er op dat "
|
||
"we een baan hebben gevonden voor u, Vrouwe Jessica!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:395
|
||
#, fuzzy
|
||
msgid "Hmph! You’re just happy because that monolith proves your paternity!"
|
||
msgstr "Hm! Je bent alleen blij omdat die monoliet uw koningschap bewijst!"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:399
|
||
#, fuzzy
|
||
msgid "Free, I’m free, and I feel the Ruby of Fire! It will be mine."
|
||
msgstr "Vrij, ik ben vrij, en ik voel de Vuurrobijn! Ik zal het nemen."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:403
|
||
#, fuzzy
|
||
msgid "No you won’t, you soldier of darkness!"
|
||
msgstr "Nee je zal het niet krijgen soldaat van het duister!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:409
|
||
#, fuzzy
|
||
msgid "I think I’ll wait a while before uttering any magic phrases."
|
||
msgstr "Ik denk dat ik wacht alvorens magische zinnen te spreken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:414
|
||
#, fuzzy
|
||
msgid "We have more pressing matters to deal with before we free that lich."
|
||
msgstr "We hebben meer dringende zaken te doen voor we met de Lich afrekenen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:419
|
||
#, fuzzy
|
||
msgid "Afraid you’ll find out you’re not of the line of Kings?"
|
||
msgstr "Bang dat je zult zien dat je niet van de lijn van de koningen bent?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:429
|
||
#, fuzzy
|
||
msgid "This sounds like a job for Prince Haldric, hopefully."
|
||
msgstr "Het lijkt erop dat dit een opdracht is voor Prins Haldric, hopelijk."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:442
|
||
#, fuzzy
|
||
msgid "The Lich-Lord is already free."
|
||
msgstr "De Lich-heer is al vrij."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:465
|
||
#, fuzzy
|
||
msgid "NW — Southbay."
|
||
msgstr "NW - de Zuidbaai"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:470
|
||
#, fuzzy
|
||
msgid "More like ‘NW — Every orc on the Isle’. Hmph!"
|
||
msgstr "Meer zoiets als NW - Alle orks op het eiland. Hmph!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:501
|
||
#, fuzzy
|
||
msgid "We have the book! Let’s get out of here!"
|
||
msgstr "We hebben het boek, laten we hier weg gaan!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:506
|
||
#, fuzzy
|
||
msgid "Sounds good to me."
|
||
msgstr "Lijkt goed volgens mij."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:519
|
||
#, fuzzy
|
||
msgid "I feel like I’m forgetting something. Ohh, the book!"
|
||
msgstr "Ik ben precies iets vergeten. Ooh, het boek!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:529
|
||
#, fuzzy
|
||
msgid "Prince Haldric must be the first into the sewers of Southbay."
|
||
msgstr "Prins Haldric moet eerst de riolen van de Zuidbaai binnengaan."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:558
|
||
#, fuzzy
|
||
msgid "Rarlg"
|
||
msgstr "Rarlg"
|
||
|
||
#. [message]: speaker=Rarlg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:562
|
||
#, fuzzy
|
||
msgid "Rarlg — argh, a raul-rarlg!"
|
||
msgstr "Rarlg — argh, a raul-rarlg!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#. [message]: speaker=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:566
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:571
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:575
|
||
#, fuzzy
|
||
msgid "Oh my!"
|
||
msgstr "Oh my!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:579
|
||
#, fuzzy
|
||
msgid "And he brought a friend."
|
||
msgstr "En hij heeft een vriend meegebracht."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:586
|
||
#, fuzzy
|
||
msgid "Raul-Rarlg"
|
||
msgstr "Raul-Rarlg"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:597
|
||
#, fuzzy
|
||
msgid "So close. So close."
|
||
msgstr "Zo dichtbij, zo dichtbij."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:602
|
||
#, fuzzy
|
||
msgid "I found the book in what was left of his robes! Let’s get out of here!"
|
||
msgstr ""
|
||
"Ik heb het boek gevonden in wat over is van zijn kleren! Laten we hier "
|
||
"weggaan!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:616
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have the book and the orcs are out of our way. Let’s get out of here!"
|
||
msgstr ""
|
||
"Ik heb het boek gevonden in wat over is van zijn kleren! Laten we hier "
|
||
"weggaan!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:638
|
||
#, fuzzy
|
||
msgid "I can hear their reinforcements coming! We’re trapped! All is lost!"
|
||
msgstr ""
|
||
"Ik kan hun versterkingen horen komen! We zitten vast! Alles is verloren!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:656
|
||
#, fuzzy
|
||
msgid "Sewer — Danger Keep Out!"
|
||
msgstr "Riool - Gevaar blijf buiten!"
|
||
|
||
#. [scenario]: id=10_Sewer_of_Southbay
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:5
|
||
#, fuzzy
|
||
msgid "Sewer of Southbay"
|
||
msgstr "Riool van de Zuidbaai"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:39
|
||
#, fuzzy
|
||
msgid "Daellyn the Red"
|
||
msgstr "Daellyn de Rode"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:66
|
||
msgid "Red Wizards"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:58
|
||
#, fuzzy
|
||
msgid "Tinry the Red"
|
||
msgstr "Tinry de Rode"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:95
|
||
#, fuzzy
|
||
msgid "Spider"
|
||
msgstr "Spin"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:119
|
||
#, fuzzy
|
||
msgid "Prince Haldric exits the sewer"
|
||
msgstr "Prins Haldric verlaat het riool"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:124
|
||
#, fuzzy
|
||
msgid "Defeat both wizards and Prince Haldric exits the sewer"
|
||
msgstr "Prins Haldric verlaat het riool"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:148
|
||
#, fuzzy
|
||
msgid ""
|
||
"In the last leg of their journey to Southbay, Haldric and his companions "
|
||
"find themselves in the Sewers of Southbay."
|
||
msgstr ""
|
||
"In het laatste deel van hun reis naar de Zuidbaai, bevinden Haldric en zijn "
|
||
"gezellen zich in de riool van de Zuidbaai."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:153
|
||
#, fuzzy
|
||
msgid ""
|
||
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
|
||
"Hey, is that a pair of boots?"
|
||
msgstr ""
|
||
"Alleen een mens kan zo'n mooie grot vervuilen met afval. Mensen. Hey, is dat "
|
||
"een paar laarzen?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:158
|
||
#, fuzzy
|
||
msgid ""
|
||
"We should be cautious down here. This isn’t an old maid’s drain pipe, this "
|
||
"is the sewer of Southbay. It is said that the city diverted an underground "
|
||
"river for its own use, and let their own effluent run down the old river bed."
|
||
msgstr ""
|
||
"We moeten hier voorzichtig zijn. Dit is geen drooggelegde pijp, het is de "
|
||
"riool van Zuidbaai. Er wordt gezegd dat de stad een ondergrondse rivier "
|
||
"omleidde voor zijn eigen gebruik, en dat ze hun eigen afval naar de oude "
|
||
"rivierbedding sturen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:162
|
||
#, fuzzy
|
||
msgid "This is the far end of that river bed. Legend has it—"
|
||
msgstr ""
|
||
"Dit is het uiterste einde van die rivierbedding. Legendes hebben het- -"
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:166
|
||
#, fuzzy
|
||
msgid ""
|
||
"That a king banished a pair of twin magi and their devoted followers down "
|
||
"here after the Wesfolk war!"
|
||
msgstr ""
|
||
"Dat een koning een deel van de Rode Magiërs hier heeft verbannen na de "
|
||
"Wesfolk oorlog!"
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:170
|
||
#, fuzzy
|
||
msgid ""
|
||
"Can you feel it, brother? This one bears the Ruby of Fire. After all our "
|
||
"time searching, it has come to us!"
|
||
msgstr ""
|
||
"Kun je het voelen, broer? Deze draagt de Vuurrobijn. Na al deze tijd is het "
|
||
"simpelweg naar ons toe gekomen!"
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:174
|
||
#, fuzzy
|
||
msgid ""
|
||
"The brothers Red will finally ascend to power. We must have it. Get them!"
|
||
msgstr ""
|
||
"De broeders Rood zullen eindelijk de macht grijpen. We moeten het veroveren. "
|
||
"Grijp hen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:182
|
||
#, fuzzy
|
||
msgid "Nooo! The wizards are flooding the sewer. We’re doomed!"
|
||
msgstr ""
|
||
"Neeee! De magiër zijn de tunnels aan het laten onderlopen, we zijn verdoemd"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:191
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, I feel a strong foreboding. Have you noticed that anything that "
|
||
"happens to be strong in the ways of magic can sense that ruby? Elilmaldur-"
|
||
"Rithrandil felt it, and so did Lich-Lord Caror, now these two."
|
||
msgstr ""
|
||
"Haldric, Ik heb een voorgevoel. Heb je opgemerkt dat iedereen die goed is in "
|
||
"magie die robijn kan voelen. Elilmaldur-Rithrandil voelde het en lich-heer "
|
||
"Caror ook."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:196
|
||
#, fuzzy
|
||
msgid ""
|
||
"We retrieved the Lich-Lord’s book, and I can literally feel the power of the "
|
||
"ruby, even with it in my pack. Let’s work out what it does, before we decide "
|
||
"what to do with it."
|
||
msgstr ""
|
||
"We hebben het boek nu, en ik kan nu ook de macht van de Robijn voelen, zelfs "
|
||
"als het in mijn zak zit. Laten we eerst eens kijken wat het doet voor we het "
|
||
"gebruiken."
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:214
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:254
|
||
#, fuzzy
|
||
msgid "Brother!"
|
||
msgstr "Broeder!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:226
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:266
|
||
#, fuzzy
|
||
msgid "Hmm. He seems to have had a map, and some gold!"
|
||
msgstr "Hmmm. Het lijkt dat hij een kaart en een beetje goud bezat!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:290
|
||
#, fuzzy
|
||
msgid ""
|
||
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
|
||
"We’ll have to go around."
|
||
msgstr ""
|
||
"Argh, de rivierbedding is geblokkeerd! Alleen een slijmbal raakt er door. We "
|
||
"moeten rond."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:307
|
||
#, fuzzy
|
||
msgid "To Southbay"
|
||
msgstr "Naar de Zuidbaai"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:329
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s not very heroic if Prince Haldric isn’t the one to lead his band from "
|
||
"the Sewers of Southbay."
|
||
msgstr ""
|
||
"Het is niet erg heldhaftig van Prins Haldric om zijn groep niet zelf uit de "
|
||
"riool te leiden."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:379
|
||
#, fuzzy
|
||
msgid "Danger Ahead!"
|
||
msgstr "Gevaar voor u!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:385
|
||
#, fuzzy
|
||
msgid "‘Ahead’? So far it’s been danger everywhere."
|
||
msgstr "Voor mij, het gevaar is overal."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:397
|
||
#, fuzzy
|
||
msgid "Finally, on to Southbay!"
|
||
msgstr "Eindelijk bijna in Zuidbaai!"
|
||
|
||
#. [scenario]: id=11_Southbay_in_Winter
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:4
|
||
#, fuzzy
|
||
msgid "Southbay in Winter"
|
||
msgstr "Zuidbaai in de Winter"
|
||
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:39
|
||
#, fuzzy
|
||
msgid "King Addroran IX"
|
||
msgstr "Koning Addroran IX"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:94
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric has emerged from the sewers of Southbay in the very heart of "
|
||
"the city. After some commotion, he gains an audience with the King of "
|
||
"Southbay."
|
||
msgstr ""
|
||
"Prins Haldric was tevoorschijn gekomen uit de riool van Zuidbaai in het hart "
|
||
"van de stad. Na wat onrust word hem een onderhoud met de koning gegeven."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:99
|
||
#, fuzzy
|
||
msgid "So, Prince, you bring refugees, but do you bring swords as well?"
|
||
msgstr "Zo prins, je brengt vluchtelingen, maar breng je ook zwaarden?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:103
|
||
#, fuzzy
|
||
msgid "I bear both, and all are loyal to the King of Southbay!"
|
||
msgstr ""
|
||
"Ik breng beiden, en ze zijn allemaal loyaal aan de koning van Zuidbaai!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:107
|
||
#, fuzzy
|
||
msgid ""
|
||
"I knew you as a boy, and your people have preceded you. Your father was an "
|
||
"honorable man, and so are you. Aren’t you the king now?"
|
||
msgstr ""
|
||
"Ik heb je gezien toen je een kleine jongen was, en uw mensen zijn u "
|
||
"voorafgegaan. Uw vader was een achtbaar man, net zoals jij. Ben jij nu niet "
|
||
"de koning?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:111
|
||
#, fuzzy
|
||
msgid "A king with no land and no crown is no king, my Lord."
|
||
msgstr "Een koning zonder land en zonder kroon is geen koning mijn heer."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:115
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is so. These are dark days to live through, my young prince. You’ve done "
|
||
"your father proud. Far better than my legacy, a dead adventurer and a "
|
||
"missing fool! It is fitting that my line should end with my kingdom."
|
||
msgstr ""
|
||
"Om eerlijk te zijn. Dit zijn donkere dagen om door te raken mijn jonge "
|
||
"prins. Je hebt je vader eer aan gedaan. Veel meer dan mijn erfgenaam, een "
|
||
"dode avonturier en een verloren gek! Het is waarschijnlijk dat mijn lijn zal "
|
||
"eindigen met mijn koninkrijk."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:119
|
||
#, fuzzy
|
||
msgid "You should not say such things!"
|
||
msgstr "Je moet zo'n dingen niet zeggen!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:124
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. "
|
||
"Put her out with the others!"
|
||
msgstr ""
|
||
"Hmph! Het maakt nu toch niets uit. Wat is dat? Je brengt een vrouw van "
|
||
"Wesfolk met je mee. Gooi haar samen met de anderen buiten!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:128
|
||
#, fuzzy
|
||
msgid "You’ve put my people out in the snow? Prepare to meet your fate you—"
|
||
msgstr ""
|
||
"Je hebt mijn volk in de sneeuw gezet! Maak je klaar om uw noodlot te "
|
||
"ondergaan jij. . ."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"She and her people have been of great service to me. Open the gates, let "
|
||
"them in."
|
||
msgstr ""
|
||
"Zij en haar volk hebben me een grote dienst gedaan. Open de poorten en laat "
|
||
"hen binnen."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:136
|
||
#, fuzzy
|
||
msgid ""
|
||
"What? On your word alone, boy? And what of the other Wesfolk that have "
|
||
"drifted to our gate?"
|
||
msgstr ""
|
||
"Wat? Op uw woord alleen jongen? En wat met de andere mensen van Wesfolk die "
|
||
"naar onze poort zijn gekomen?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:140
|
||
#, fuzzy
|
||
msgid "Let them all in! For the sake of humanity on this isle!"
|
||
msgstr "Laat ze allemaal binnen! Voor de mensheid op dit eiland!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:144
|
||
#, fuzzy
|
||
msgid ""
|
||
"And because I can sweeten the deal. I can save the lives of all of the "
|
||
"people left on this isle. I will reveal all, if you swear on the soul of "
|
||
"your eldest son that you let all of the Wesfolk who may come into the city, "
|
||
"and allow them to participate in what must happen next."
|
||
msgstr ""
|
||
"En omdat ik een deal kan sluiten. Ik kan de levens van alle mensen op dit "
|
||
"eiland redden. ik zal alles zeggen als je zweert op de ziel van uw oudste "
|
||
"zoon dat je iedereen van Wesfolk in de stad binnenlaat en hem toelaat deel "
|
||
"te nemen aan het volgende dat er moet gebeuren."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:148
|
||
#, fuzzy
|
||
msgid "Hmm... Very well. I so swear. Speak."
|
||
msgstr "Hmm. . . Goed. Ik zweer het. Spreek."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:152
|
||
#, fuzzy
|
||
msgid ""
|
||
"First, I <i>can</i> translate the book that will allow Haldric to use the "
|
||
"Ruby of Fire. The artifact should help with what must come."
|
||
msgstr ""
|
||
"Ten eerste ik KAN het boek dat Haldric toestaat de Vuurrobijn te gebruiken "
|
||
"vertalen. Dat werktuig zal ons helpen met wat er hierna komt."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:156
|
||
#, fuzzy
|
||
msgid ""
|
||
"Second, I know the way to the mysterious lands of the east. Addroran, I was "
|
||
"your son’s navigator and companion. Believe me, you must go east."
|
||
msgstr ""
|
||
"Ten tweede, Ik ken de weg naar de mysterieuze landen van het oosten. Ik was "
|
||
"de zeevaarder en metgezel van uw zoon. Geloof me, je moet naar het oosten "
|
||
"gaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:160
|
||
#, fuzzy
|
||
msgid "Compan— What?"
|
||
msgstr "Metgezel. . . Wat?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:165
|
||
#, fuzzy
|
||
msgid "She’s just full of surprises."
|
||
msgstr "Ze zit vol met verrassingen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:169
|
||
#, fuzzy
|
||
msgid ""
|
||
"I was the navigator. Haldric, your people simply washed up here long ago, "
|
||
"but my people came here on purpose. You’d all still be herding sheep and "
|
||
"living in grass huts if it wasn’t for my people."
|
||
msgstr ""
|
||
"Ik was de navigator. Haldric, uw mensen zijn hier lang geleden gewoon "
|
||
"binnengevallen. Mijn volk was hier met een doel gekomen. Jullie zouden nog "
|
||
"altijd schapen aan het hoeden zijn en in strooien hutten leven als wij er "
|
||
"niet waren geweest."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:173
|
||
#, fuzzy
|
||
msgid ""
|
||
"Some favor your people did for us. Why flee at all? And why east? We’ve "
|
||
"already repelled one orcish assault. We should be working toward taking back "
|
||
"the Isle."
|
||
msgstr ""
|
||
"Soms deed uw volk goed voor ons. Waarom moeten wij vluchten? En waarom naar "
|
||
"het oosten? We hebben vlak voor de winter al een orks leger verslagen. Wij "
|
||
"zouden dit eiland terug moeten heroveren!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:177
|
||
#, fuzzy
|
||
msgid ""
|
||
"This is no time for bravado. You must head east because my people came from "
|
||
"the west, which is teeming with every form of enemy and monster imaginable. "
|
||
"There is literally no room there. If you thought we were bad, you should see "
|
||
"what else comes behind us. You’d be slaves, or you’d be dead."
|
||
msgstr ""
|
||
"We hebben geen tijd voor opschepperij. Je moet naar het oosten omdat mijn "
|
||
"volk van het westen komt, waardat het waarschijnlijk wemelt van de monsters. "
|
||
"Er is daar letterlijk geen plaats meer, als je dacht dat wij slecht waren "
|
||
"zul je zien wat voor andere dingen daar leven. Je zou een slaaf worden, of "
|
||
"dood zijn."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:181
|
||
#, fuzzy
|
||
msgid ""
|
||
"Learn the lesson of my people. If we had fled here while even one of our "
|
||
"great cities still stood we could have taken this Isle with ease. But we "
|
||
"fought on until the bitter end. There can be no compromise with the orcs, "
|
||
"their numbers are limitless, and you have no way to stop more orcs from "
|
||
"coming."
|
||
msgstr ""
|
||
"Leer van ons volk. Als we gevlucht waren toen er nog een van onze grote "
|
||
"steden was konden we dit eiland met gemak innemen, maar we vochten tot het "
|
||
"bittere einde. Er kan geen compromis met de orks gesloten worden, hun "
|
||
"aantallen zijn onbegrenst. Je kunt het volgende leger orks niet tegenhouden."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:185
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm. There is wisdom in your words, and my end should be in this place. We "
|
||
"can hold out for the rest of the winter here. When the orcs last came it was "
|
||
"fall and the harvest was in. We can hunt the great schools of fish that live "
|
||
"under the ice. You might even be able to depart in well-provisioned ships!"
|
||
msgstr ""
|
||
"Hmm, er is wijsheid in uw woorden, en mijn einde zou ik hier vinden. We "
|
||
"kunnen het deze winter nog uithouden. De vorige keer dat de orks kwamen was "
|
||
"het herfst en de oogst was binnen. We kunnen nog op scholen vissen die onder "
|
||
"het ijs zitten jagen. Je zou zelfs nog kunnen vertrekken met goed "
|
||
"bevoorraadde schepen!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:189
|
||
#, fuzzy
|
||
msgid "Don’t you intend to come with us?"
|
||
msgstr "Ben je niet van plan met ons mee te komen?"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:193
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. Flee, and flee east. It is my duty to hold this city as long as I can "
|
||
"for the sake of all who can be evacuated. That means it shall fall on "
|
||
"Haldric and you to lead the evacuation."
|
||
msgstr ""
|
||
"Nee. Vlucht, vlucht naar het oosten. Het is mijn plicht om deze stad zo lang "
|
||
"te verdedigen als ik kan. Zo kan ik de geëvacueerden meer tijd geven. De "
|
||
"taak om de evacuatie te leiden zal ik aan Haldric geven."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"King, there will be a new kingdom in the east, and the bulk of the fleet "
|
||
"will bear the flag of Southbay. A new throne and new lands await you in the "
|
||
"east."
|
||
msgstr ""
|
||
"Mijn heer, er zal een nieuw koninkrijk in het oosten zijn en de vloot zal de "
|
||
"vlag van Zuidbaai dragen. Een nieuwe troon en nieuwe landen wachten u in het "
|
||
"oosten."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:201
|
||
#, fuzzy
|
||
msgid ""
|
||
"My bloodline has ended with my sons, and I am old. Let the ships take the "
|
||
"women, children, and young men first. A new kingdom must be born of vital "
|
||
"blood. We old men are still of some value. We will make the orcs pay dearly "
|
||
"when they come to take this place!"
|
||
msgstr ""
|
||
"Mijn lijn is geëindigd met mijn zonen, en ik ben oud. Laat de schepen de "
|
||
"vrouwen en de kinderen meenemen en eerst de jonge mensen. Een nieuw "
|
||
"koninkrijk moet met vitaal bloed starten. Onze oude mannen kunnen nog steeds "
|
||
"iets. Als de orks ons willen verslaan zullen ze er veel voor moeten over "
|
||
"hebben."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:205
|
||
#, fuzzy
|
||
msgid ""
|
||
"If there is no other way. May the bards forever sing of the valor of the "
|
||
"Kings of Southbay! Jessene, about that book?"
|
||
msgstr ""
|
||
"Wel, als er geen andere weg is. Mogen de barden eeuwig zingen van de moed "
|
||
"van de koningen van Zuidbaai! Jessica, over het boek?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:209
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll begin my translation. Oh, and you should seal up the sewer entrance."
|
||
msgstr ""
|
||
"Ik zal beginnen met mijn vertaling. Ah, en je zou de riool moeten afsluiten."
|
||
|
||
#. [scenario]: id=12_A_Final_Spring
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:4
|
||
#, fuzzy
|
||
msgid "A Final Spring"
|
||
msgstr "Een laatste lente"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:161
|
||
#, fuzzy
|
||
msgid "Tan-Harak"
|
||
msgstr "Tan-Harak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:194
|
||
#, fuzzy
|
||
msgid "Tan-Hork"
|
||
msgstr "Tan-Hork"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:227
|
||
#, fuzzy
|
||
msgid "Tan-Gulo"
|
||
msgstr "Tan-Gulo"
|
||
|
||
#. [object]: id=ruby_of_fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:336
|
||
#, fuzzy
|
||
msgid ""
|
||
"The Ruby of Fire was imbued with magic in the distant west, and can be used "
|
||
"to scorch enemies into submission."
|
||
msgstr ""
|
||
"De Vuurrobijn werd magisch in het verre westen, en kan gebruikt worden om "
|
||
"vijanden tot gehoorzaamheid te dwingen."
|
||
|
||
#. [effect]: type=fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:345
|
||
#, fuzzy
|
||
msgid "ruby of fire"
|
||
msgstr "vuurrobijn"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:387
|
||
#, fuzzy
|
||
msgid "Death of King Addroran IX"
|
||
msgstr "Dood van Koning Addroran IX"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:391
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:232
|
||
#, fuzzy
|
||
msgid "Death of Lord Typhon"
|
||
msgstr "Dood van Heer Typhon"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:414
|
||
#, fuzzy
|
||
msgid ""
|
||
"Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire "
|
||
"and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire."
|
||
msgstr ""
|
||
"Na een paar maanden had Jessica het boek van Lich-Lord Caror vertaalt. Prins "
|
||
"Haldric is bezig de geheimen van de Vuurrobijn te verstaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:419
|
||
#, fuzzy
|
||
msgid "I think I’ve figured something out. Look."
|
||
msgstr "Ik denk dat ik iets gevonden heb. Kijk."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:443
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
|
||
"scepter or something! I think I’ll save it for closer-ranged combat for now."
|
||
msgstr ""
|
||
"Ouch! Heet, heet, heet! Iemand moet dit zeker aan een scepter hangen of "
|
||
"zoiets! Ik denk dat ik het houd voor aanvallen van redelijk dichtbij."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:448
|
||
#, fuzzy
|
||
msgid "Watch it! Well, at least you’re improving."
|
||
msgstr "Kijk eens aan! wel, eindelijk wordt je beter."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:452
|
||
#, fuzzy
|
||
msgid ""
|
||
"Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at "
|
||
"being wizards."
|
||
msgstr ""
|
||
"Humph. Die gekke jongen gaat ons allemaal opbranden. Mensen, altijd spelende "
|
||
"dat ze Magiërs zijn."
|
||
|
||
#. [message]: speaker=Southbay Guard 1
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:457
|
||
#, fuzzy
|
||
msgid "Orcs sighted! They’ve seized the frontier! To arms! To arms!"
|
||
msgstr "Orcs gezien! Ze zijn de grens overgestoken! Te wapen! Te wapen!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:888
|
||
#, fuzzy
|
||
msgid "For the glory of Southbay!"
|
||
msgstr "Voor de glorie van de Zuidbaai!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:465
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the "
|
||
"orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us "
|
||
"more time. Try not to kill us all with that ruby!"
|
||
msgstr ""
|
||
"Prins Haldric, ik zal me concentreren op het houden van de Zuidbaai. Jij "
|
||
"moet de orks vernietigen. De schepen zijn nog niet klaar. We moeten dit "
|
||
"orkleger vernietigen om meer tijd te winnen. Probeer ons niet te doden met "
|
||
"die robijn!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:469
|
||
#, fuzzy
|
||
msgid "Very well. I’ll do my best."
|
||
msgstr "Zeer goed, ik zal mijn best doen."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:482
|
||
#, fuzzy
|
||
msgid "Lord Typhon"
|
||
msgstr "Heer Typhon"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:515
|
||
#, fuzzy
|
||
msgid "I come seeking the Crown Prince!"
|
||
msgstr "Ik kom de kroonprins zoeken!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:519
|
||
#, fuzzy
|
||
msgid "Who is this fish man?"
|
||
msgstr "Wie is die vis-man?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:523
|
||
#, fuzzy
|
||
msgid ""
|
||
"He’s a large part of the reason your son made it to the lands of the east. "
|
||
"Lord Typhon provided us with pearls and an escort for our voyages in "
|
||
"exchange for steel trident points and fishhooks. It’s difficult to be a "
|
||
"blacksmith when you live underwater."
|
||
msgstr ""
|
||
"Hij heeft veel gedaan opdat uw zoon in de landen van het oosten zou "
|
||
"aankomen. Heer Typhon leverde ons parels en een escorte voor onze reizen, "
|
||
"die we ruilden voor stalen drietandpunten en visboeken. Het is moeilijk om "
|
||
"een wapensmid te zijn als je onder water leeft."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:527
|
||
#, fuzzy
|
||
msgid "Indeed it is. But where is the Prince?"
|
||
msgstr "Dat is zo. Maar waar is de prins?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:531
|
||
#, fuzzy
|
||
msgid "The Crown Prince is dead. But we have need of your services again—"
|
||
msgstr ""
|
||
"De kroonprins is dood. Maar we moeten terug van uw diensten gebruik maken- -"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:535
|
||
#, fuzzy
|
||
msgid "Under the same terms?"
|
||
msgstr "Onder dezelfde voorwaarden?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#. [message]: speaker=Lady Dionli
|
||
#. [message]: speaker=Lord Aryad
|
||
#. [message]: speaker=Lord El’Isomithir
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:539
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:424
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:428
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:149
|
||
#, fuzzy
|
||
msgid "Agreed."
|
||
msgstr "Akkoord."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:543
|
||
#, fuzzy
|
||
msgid ""
|
||
"Good. We need the steel for our own war in the deep. I formally place the "
|
||
"might of the merfolk at your disposal!"
|
||
msgstr ""
|
||
"Goed. We hebben het staal nodig voor onze eigen oorlog in de diepte. Ik stel "
|
||
"officieel de macht van de Meermannen ter uwer beschikking!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:548
|
||
msgid "You can now recruit merfolk!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:564
|
||
#, fuzzy
|
||
msgid "Make haste. We must secure the frontier or it’s all over!"
|
||
msgstr "Snel! We moeten de grenzen beveiligen anders is het gedaan!"
|
||
|
||
#. [event]
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:579
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:291
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:367
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:259
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:247
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:4
|
||
#, fuzzy
|
||
msgid "Familiar"
|
||
msgstr "Bekend"
|
||
|
||
#. [event]
|
||
#. [side]: type=Jevyan Cloaked, id=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:592
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:268
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:47
|
||
#, fuzzy
|
||
msgid "Lich-Lord Jevyan"
|
||
msgstr "Lich-Heer Jevyan"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:599
|
||
#, fuzzy
|
||
msgid ""
|
||
"King Addroran, your day is done. Prepare to be ground to dust. If you’re "
|
||
"lucky I may raise you from death for my own amusement. Oh, and what’s this? "
|
||
"I sense, I sense the Ruby of Fire."
|
||
msgstr ""
|
||
"King Addroran uw dagen zijn geteld. Maak je klaar om in de grond geboord te "
|
||
"worden. Als je geluk hebt haal ik je uit de dood voor mijn amusement. Ah, en "
|
||
"wat is dit? Ik voel, ik voel de Vuurrobijn."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:603
|
||
#, fuzzy
|
||
msgid ""
|
||
"You monster! You’ve betrayed our people — to ally yourself with these orcs?!"
|
||
msgstr ""
|
||
"Jij monster! Je hebt onze mensen verraden- - door jezelf met deze orks te "
|
||
"bevrienden?!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:606
|
||
#, fuzzy
|
||
msgid "Fool Prince"
|
||
msgstr "Domme Prins"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:610
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool girl! My ambition is boundless; I will survive to rule the orcs and all "
|
||
"else. That is more than can be said for you. King Addroran, meet your son — "
|
||
"you’ll be joining him soon enough."
|
||
msgstr ""
|
||
"Domme vrouw! Mijn ambitie is eindeloos. Ik zal overleven. Dat is meer dan "
|
||
"hetgeen over jou gezegd kan worden. King Addroran, ontmoet uw zoon, je zult "
|
||
"u snel bij hem voegen."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:614
|
||
#, fuzzy
|
||
msgid "NO!"
|
||
msgstr "NEE!"
|
||
|
||
#. [message]: speaker=Fool Prince
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:618
|
||
#, fuzzy
|
||
msgid "Fath-er! Join... us..."
|
||
msgstr "Vad-er! Sluit u. . . bij ons aan. . ."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:622
|
||
#, fuzzy
|
||
msgid "His older brother was more attractive..."
|
||
msgstr "Zijn oudere broer was aantrekkelijker. . ."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:665
|
||
#, fuzzy
|
||
msgid ""
|
||
"Their reserves are arriving, and we haven’t secured the frontier! We’re dead!"
|
||
msgstr ""
|
||
"Hun versterkingen zijn in aantocht en we hebben de grens nog niet beveiligd! "
|
||
"We zijn er geweest!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:682
|
||
#, fuzzy
|
||
msgid "Southbay"
|
||
msgstr "Zuidbaai"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:702
|
||
#, fuzzy
|
||
msgid "To Clearwater Port"
|
||
msgstr "Naar de Klaarwaterhaven"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:722
|
||
#, fuzzy
|
||
msgid "To the Midlands & Oldwood"
|
||
msgstr "Naar het Binnenland & het Oude Woud"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:742
|
||
#, fuzzy
|
||
msgid "To the Northrun"
|
||
msgstr "Naar de Noorderstroom"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:762
|
||
#, fuzzy
|
||
msgid "To the Midlands"
|
||
msgstr "Naar het Binnenland"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:782
|
||
#, fuzzy
|
||
msgid "New Southbay"
|
||
msgstr "Nieuw Zuidbaai"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:802
|
||
#, fuzzy
|
||
msgid "They sealed it, there is no escape for you!"
|
||
msgstr "Ze hebben het dichtgegooid, er is geen ontsnapping mogelijk!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:816
|
||
#, fuzzy
|
||
msgid "I am finished."
|
||
msgstr "Ik ben klaar."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:820
|
||
#, fuzzy
|
||
msgid "We needed him to hold Southbay. We’re done for!"
|
||
msgstr "We hadden hem nodig om de Zuidbaai te houden. Het is afgelopen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:833
|
||
#, fuzzy
|
||
msgid "We’ve defeated the orcs. Let’s rig the ships and get out of here."
|
||
msgstr ""
|
||
"We hebben de orks vernietigd. Laten we de schepen klaarmaken om hier te "
|
||
"vertrekken."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:837
|
||
#, fuzzy
|
||
msgid ""
|
||
"Oh, for my sons... — As we agreed. I will hold Southbay until my last breath."
|
||
msgstr ""
|
||
"Mijn zonen. . . Zoals we afgesproken hebben zal ik de Zuidbaai tot mijn "
|
||
"laatste adem verdedigen"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:841
|
||
#, fuzzy
|
||
msgid ""
|
||
"With the help of the merfolk, and my knowledge of an island that will make a "
|
||
"good re-provisioning point, we should be able to embark for the great lands "
|
||
"that are to the east."
|
||
msgstr ""
|
||
"Met de hulp van het Meervolk en mijn kennis van een eiland dat een goede "
|
||
"plaats zal zijn om de voorraden bij te vullen, zouden we moeten kunnen "
|
||
"inschepen naar de grote landen in het oosten."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:845
|
||
#, fuzzy
|
||
msgid ""
|
||
"What I don’t like is the fact that Lich-Lord Jevyan, after whom our very "
|
||
"capital is named, betrayed my people. To make matters worse, he knows that "
|
||
"you have that ruby."
|
||
msgstr ""
|
||
"Waar ik niet van hou is het feit dat Lich-Heer Jevyan, naar wie onze "
|
||
"hoofdstad is genoemd, mijn volk heeft verraden. Dat hij weet dat jij de "
|
||
"Robijn hebt, maakt het nog erger."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:849
|
||
#, fuzzy
|
||
msgid ""
|
||
"There’s not much we can do about that now. I dub this fine ship the Eldaric, "
|
||
"in honor of my father. About that island..."
|
||
msgstr ""
|
||
"Er is niet veel dat we er nu tegen kunnen doen. Ik noem dit mooie schip de "
|
||
"Eldaric, als eer aan mijn vader. Over dat eiland. . ."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:853
|
||
#, fuzzy
|
||
msgid "Great, more boats, and now an ocean!"
|
||
msgstr "Fantastisch, meer boten, en nu een Oceaan!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:857
|
||
#, fuzzy
|
||
msgid ""
|
||
"After you make it to this new land, send some of the ships back, for there "
|
||
"may still be survivors in Southbay."
|
||
msgstr ""
|
||
"Nadat je dit nieuwe land hebt bereikt, zend dan een paar schepen terug, "
|
||
"omdat er nog meer overlevenden zouden kunnen zijn in Zuidbaai."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:875
|
||
#, fuzzy
|
||
msgid "My son!"
|
||
msgstr "Mijn zoon!"
|
||
|
||
#. [scenario]: id=13_Peoples_in_Decline
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:4
|
||
#, fuzzy
|
||
msgid "Peoples in Decline"
|
||
msgstr "Volkeren in Verval"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:16
|
||
#, fuzzy
|
||
msgid ""
|
||
"Several days later Prince Haldric departs in his ship, the Eldaric, his home "
|
||
"and the Green Isle lost to him forever. Before him lay a vast expanse of "
|
||
"stormy seas, and the mysterious island that Lady Jessene has mentioned, and "
|
||
"even more exotic lands even further to the East."
|
||
msgstr ""
|
||
"Verscheidene dagen later vertrekt prins Haldric in zijn schip de Eldaric, "
|
||
"zijn eiland en thuis zijn voor altijd verloren. Diep in zijn hart weet hij "
|
||
"dat hij zijn vallei nooit maar zal weerzien. Voor hem ligt het land waarover "
|
||
"Vrouwe Jessica sprak, en meer naar het oosten nog exotischer bestemmingen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:20
|
||
#, fuzzy
|
||
msgid ""
|
||
"The island that King Haldric and his crew are approaching was at one time a "
|
||
"volcano that is now slowly sinking into the sea. The elder Crown Prince of "
|
||
"Southbay had managed to establish a foothold on this Island, despite the "
|
||
"belligerent nature of its reptilian inhabitants. There will be little left "
|
||
"of that foothold by now."
|
||
msgstr ""
|
||
"Blijkbaar was het land dat Koning Haldric en zijn manschappen naderen ooit "
|
||
"een vulkaan, maar zakt die nu langzaam weg in zee. De zaliger Prins van "
|
||
"Zuidbaai slaagde erin hier een kolonie te stichten ondanks de vriendelijke "
|
||
"natuur van de reptielen op het eiland. Er blijft waarschijnlijk niet veel "
|
||
"van over."
|
||
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:46
|
||
#, fuzzy
|
||
msgid "Kegrid"
|
||
msgstr "Kegrid"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:52
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:74
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:102
|
||
msgid "Drakes"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:68
|
||
#, fuzzy
|
||
msgid "Gerrick"
|
||
msgstr "Gerrick"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:96
|
||
#, fuzzy
|
||
msgid "Merkush"
|
||
msgstr "Merkush"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:199
|
||
#, fuzzy
|
||
msgid ""
|
||
"After some time at sea an island is spotted. The Eldaric docks at a crude "
|
||
"port that appears to be deserted."
|
||
msgstr ""
|
||
"Na enige tijd op zee komt er een eiland in zicht. De Eldaric meert aan in "
|
||
"een primitieve haven die verlaten lijkt te zijn."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:204
|
||
#, fuzzy
|
||
msgid "Land! Land! Bless the Lords of Light!"
|
||
msgstr "Land! Land! Zegen de Heren van het Licht!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:208
|
||
#, fuzzy
|
||
msgid ""
|
||
"This is the Elder Prince’s island all right. We had a heck of a time "
|
||
"pacifying the drakes who live here. Oh my, it looks like they’ve rearmed!"
|
||
msgstr ""
|
||
"Dit is het eiland van de Oude Prins. We hebben veel tijd nodig gehad om de "
|
||
"draken die hier leven te kalmeren. Oei, het lijkt wel alsof ze herbewapend "
|
||
"zijn!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:212
|
||
#, fuzzy
|
||
msgid "We come in peace. We only seek to re-provision our ships."
|
||
msgstr "We komen in vrede. We willen alleen onze schepen herbevoorraden."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:216
|
||
#, fuzzy
|
||
msgid "I don’t think diplomacy is going to work."
|
||
msgstr "<Fluisterend> Ik denk niet dat diplomatie zal helpen."
|
||
|
||
#. [message]: speaker=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:221
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the "
|
||
"glory of the Lords of Morogor!"
|
||
msgstr ""
|
||
"Zzo mensssen, jullie zijn teruggekomen om het onsss opnieuw moeilijk te "
|
||
"maken. Berijd je voor om te sssterven! Voor de glorie van de heer van "
|
||
"Morogor!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:225
|
||
#, fuzzy
|
||
msgid "Do I need to say, <i>“I told you so”</i>?"
|
||
msgstr "<Fluisterend> Moet ik nog zeggen 'Ik heb het nog gezegd'?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:243
|
||
#, fuzzy
|
||
msgid "Bitey the Serpent"
|
||
msgstr "Bijtig het Serpent"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:251
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:334
|
||
#, fuzzy
|
||
msgid "Look out, a serpent has emerged from the deep."
|
||
msgstr "Kijk uit, er is een slang uit de diepten gekomen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:266
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, it looks like their warriors have given up the fight. We should be "
|
||
"able to re-provision the ships now."
|
||
msgstr ""
|
||
"Wel, het lijkt erop dat hun krijgers het gevecht hebben opgegeven. Nu zouden "
|
||
"we onze schepen moeten kunnen herbevoorraden."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:270
|
||
#, fuzzy
|
||
msgid ""
|
||
"The nice thing is, they’ll go back to guarding this island after we’re gone "
|
||
"for a while. It’ll make a good way of preventing others from following us."
|
||
msgstr ""
|
||
"Het leuke is dat ze het eiland terug gaan bewaken als we een tijdje weg "
|
||
"zijn. Dat is een goede manier om het onze achtervolgers moeilijk te maken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:274
|
||
#, fuzzy
|
||
msgid ""
|
||
"This island is slowly sinking. Hmm, I wonder what they’ll do when it gets "
|
||
"too small for them?"
|
||
msgstr ""
|
||
"Dit eiland is zachtjes aan aan het zinken. Hmmm, ik ben benieuw wat ze "
|
||
"zullen doen wanneer het te klein voor hun wordt."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:278
|
||
#, fuzzy
|
||
msgid ""
|
||
"They seem rather intelligent. They’re certainly belligerent and numerous. "
|
||
"I’m sure they’ll eventually evacuate. Just like us right now."
|
||
msgstr ""
|
||
"Wel, zij schijnen tamelijk intelligent. Ze voeren zeker weer oorlog en ze "
|
||
"zijn talrijk. Ik ben er zeker van dat ze zich eventueel gaan evacueren zoals "
|
||
"wij nu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:282
|
||
#, fuzzy
|
||
msgid "I don’t find that thought very comforting."
|
||
msgstr "Ik vind deze gedachte niet echt geruststellend."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:295
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:371
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:327
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:364
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:471
|
||
msgid "<i>Clack</i>! <i>Clack!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:320
|
||
#, fuzzy
|
||
msgid ""
|
||
"The fleet is starving, we’ll never pacify this island before we all die!"
|
||
msgstr ""
|
||
"Onze vloot sterft van de honger, we kunnen de Draken op dit eiland niet "
|
||
"bedaren voor we dood gaan!"
|
||
|
||
#. [scenario]: id=14_Rough_Landing
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:4
|
||
#, fuzzy
|
||
msgid "Rough Landing"
|
||
msgstr "Ruwe landing"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:16
|
||
#, fuzzy
|
||
msgid ""
|
||
"After a particularly bad series of storms the Eldaric has taken on water, "
|
||
"and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
|
||
"group of small windswept islands to regroup."
|
||
msgstr ""
|
||
"Na een hele serie stormen heeft de Eldaric water gemaakt, en een groot deel "
|
||
"van de vloot is afgedreven. Heer Typhon raad aan om op een kleine groep "
|
||
"windstille eilanden te hergroeperen."
|
||
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1336
|
||
#, fuzzy
|
||
msgid "Abraxas"
|
||
msgstr "Abraxas"
|
||
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:48
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:74
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:100
|
||
msgid "Naga"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:68
|
||
#, fuzzy
|
||
msgid "Xamalia"
|
||
msgstr "Xamalia"
|
||
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:94
|
||
#, fuzzy
|
||
msgid "Gaxmail"
|
||
msgstr "Gaxmaliën"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:188
|
||
#, fuzzy
|
||
msgid "I don’t think I can take much more of this. I’m feeling ill!"
|
||
msgstr "Ik denk niet dat ik tegen veel meer van dit kan. Ik ben ziek!"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:194
|
||
#, fuzzy
|
||
msgid ""
|
||
"Be careful, these islands aren’t safe. We’re in naga territory. But this is "
|
||
"the only place to stop with soft sand beaches to make landfall... The nagas "
|
||
"like to scavenge metal from ships that they capture here."
|
||
msgstr ""
|
||
"Wees voorzichtig, deze eilanden zijn niet veilig. We zijn in naga-land. Maar "
|
||
"dit is de enige plaats met zachte stranden waar we kunnen aanlanden. . . De "
|
||
"nagas houden ervan om het metaal van de schepen die ze hier veroveren te "
|
||
"halen."
|
||
|
||
#. [message]: speaker=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:199
|
||
#, fuzzy
|
||
msgid "Prey! Get them!"
|
||
msgstr "Prooien! Vang ze!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:204
|
||
#, fuzzy
|
||
msgid "The fleet must regroup here. We have to defeat these monsters."
|
||
msgstr "De vloot moet hier hergroeperen. We moeten deze monsters vernietigen."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:236
|
||
#, fuzzy
|
||
msgid "Chompey the Serpent"
|
||
msgstr "Zompig het Serpent"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:237
|
||
msgid "Graarrrrrr!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:243
|
||
#, fuzzy
|
||
msgid "Scaly the Serpent"
|
||
msgstr "Scaly het Serpent"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:244
|
||
msgid "Roarrrrrr!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:250
|
||
#, fuzzy
|
||
msgid "Toothey the Serpent"
|
||
msgstr "Tandig het Serpent"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:251
|
||
msgid "Hissssss!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:347
|
||
#, fuzzy
|
||
msgid "We’ve defeated the nagas. The fleet should be able to regroup here."
|
||
msgstr ""
|
||
"We hebben de nagas vernietigd. De vloot moet zich hier nu kunnen "
|
||
"hergroeperen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:352
|
||
#, fuzzy
|
||
msgid ""
|
||
"The next time we see land, it should be the great continent to the east."
|
||
msgstr ""
|
||
"De volgende keer dat we land zien, zou het het grote Oostelijke continent "
|
||
"moeten zijn."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:357
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll be glad when this voyage is over. We’re almost there. Almost there."
|
||
msgstr "Ik zal blij zijn wanneer deze reis over is. We zijn er bijna. bijna."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:387
|
||
#, fuzzy
|
||
msgid "I think we’re being followed..."
|
||
msgstr "Ik denk dat we gevolgd worden. . ."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:403
|
||
#, fuzzy
|
||
msgid ""
|
||
"We were too slow... The fleet will be scattered to the four corners of the "
|
||
"world!"
|
||
msgstr ""
|
||
"We waren te traag. . . De vloot zal zich naar de vier hoeken van de wereld "
|
||
"verspreiden!"
|
||
|
||
#. [scenario]: id=15_A_New_Land
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:4
|
||
#, fuzzy
|
||
msgid "A New Land"
|
||
msgstr "Een nieuw land"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:16
|
||
msgid ""
|
||
"After the defeat of the nagas, Haldric’s refugees take on fresh water and "
|
||
"hunt small game, relieved to have land beneath their feet. When they depart, "
|
||
"even the sea-weather is milder."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:19
|
||
msgid ""
|
||
"After a week’s steady sailing eastward, they begin to hear the cries of "
|
||
"gulls and feel the loom of the land. The Great Continent appears before them "
|
||
"over the summer-lit seas."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:45
|
||
#, fuzzy
|
||
msgid "Glimir"
|
||
msgstr "Glimir"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:156
|
||
msgid "Continentals"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:98
|
||
#, fuzzy
|
||
msgid "Dursil"
|
||
msgstr "Dursil"
|
||
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:151
|
||
#, fuzzy
|
||
msgid "Eowarar"
|
||
msgstr "Eowarar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:220
|
||
msgid "(the scenario ends when any unit perishes)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:220
|
||
#, fuzzy
|
||
msgid "Avoid deaths for as long as possible"
|
||
msgstr "Vermijd een confrontatie zolang mogelijk"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:240
|
||
msgid ""
|
||
"You will receive a finish bonus — equal to an early finish bonus — for the "
|
||
"number of turns you lasted."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:244
|
||
msgid "20% of finishing gold carried over to the next scenario."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:252
|
||
msgid "Enemies will not initiate an attack if there is a risk of them dying."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:262
|
||
msgid ""
|
||
"Alas, the shore of the Great Continent was not so tranquil a place as it had "
|
||
"appeared from at sea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:267
|
||
#, fuzzy
|
||
msgid ""
|
||
"Go home, you vile dwarves! By treaty you are pledged to only the hills and "
|
||
"mountains to the north of the Great River. This is not your land."
|
||
msgstr ""
|
||
"Ga naar huis gemene dwergen! Onze overeenkomst zegt dat jullie enkel "
|
||
"toegelaten zijn in de heuvels en bergen ten noorden van de grote rivier. Dit "
|
||
"is niet uw land."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:271
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our lands are become full, and our mines go to the bottom of the world. We "
|
||
"have won our war against those things that live in the dark. By what right "
|
||
"do you claim all of the forests of the world, and all of the land south of "
|
||
"the Great River, and force us onto only the hills and mountains of the "
|
||
"north? There are hills and mountains as good as any here in the south!"
|
||
msgstr ""
|
||
"Onze landen zitten vol, en onze mijnen gaan tot op de bodem van de wereld. "
|
||
"We hebben onze oorlog tegen diegenen die in het donker leven gewonnen. "
|
||
"Volgens welk recht eis jij alle bossen van de wereld, en AL het land ten "
|
||
"zuiden van de grote rivier, en druk je ons terug tot de heuvels en bergen in "
|
||
"het noorden? Er zijn hier in het zuiden ook heuvels en bergen!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:275
|
||
#, fuzzy
|
||
msgid "By the right of treaty, ancient but still true—"
|
||
msgstr "Door het verdrag, oud maar nog altijd geldig- "
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:280
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the "
|
||
"forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge "
|
||
"half of what your people do, and still be rich, and I’m not the first to "
|
||
"have the thought!"
|
||
msgstr ""
|
||
"Hmph! Jullie namby-pamby elven: 'We hakken geen bomen om, we houden van het "
|
||
"woud.' Onze bijlen kunnen het hout voor een vijfde van de prijs krijgen! Ik "
|
||
"kan de helft vragen van wat jouw volk doet en toch rijk worden en ik ben "
|
||
"niet de eerste die dat denkt"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:284
|
||
#, fuzzy
|
||
msgid "Wait, I see a ship. Many ships. We’re being invaded!"
|
||
msgstr "Wacht, ik zie een schip. Veel schepen. We worden aangevallen!"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:288
|
||
#, fuzzy
|
||
msgid ""
|
||
"Umm, we’re being invaded? Fine, we’ll sort out our differences later. Let’s "
|
||
"get them first."
|
||
msgstr ""
|
||
"Umm, we worden aangevallen? Oke we zullen het verschil later bespreken. "
|
||
"Laten we hen eerst aanpakken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:352
|
||
#, fuzzy
|
||
msgid "We come in peace. May our peoples—"
|
||
msgstr "We komen in vrede. Mogen onze volkeren-"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:356
|
||
#, fuzzy
|
||
msgid "Get them!"
|
||
msgstr "Pak ze!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:360
|
||
#, fuzzy
|
||
msgid ""
|
||
"Gee, and you were practicing that speech for days. I guess that’s it for "
|
||
"diplomacy then. Haldric, we should avoid bloodshed even if we have to ward "
|
||
"them off. There has to be a peaceful resolution to this."
|
||
msgstr ""
|
||
"He, en hij was deze toespraak al dagen aan het voorbereiden. Ik vermoed dat "
|
||
"de diplomatie hier stopt. Haldric, we moeten vermijden te veel mensen op te "
|
||
"roepen en vermijden tegen hen te vechten. Er moet een hiervoor een "
|
||
"vredelievende oplossing bestaan."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:364
|
||
#, fuzzy
|
||
msgid ""
|
||
"In the name of... This is the continent of my home. But I set out east. I "
|
||
"must have traveled clear around the world."
|
||
msgstr ""
|
||
"In de naam van. . . Dit is het continent van mijn thuis. Maar ik ging naar "
|
||
"het oosten. Ik moet rond de wereld gereisd hebben."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:368
|
||
#, fuzzy
|
||
msgid ""
|
||
"My people are too far south. I don’t know what’s going on here. I’ll stick "
|
||
"with you until the end. You’ve been a good friend. Just no more sea voyages."
|
||
msgstr ""
|
||
"Mijn volk is te ver naar het zuiden. Ik weet niet wat er hier aan de hand "
|
||
"is. Ik zal bij jouw blijven tot het einde. Je bent een goede vriend geweest, "
|
||
"ik wil alleen geen zeereizen meer."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:378
|
||
#, fuzzy
|
||
msgid "I bet this wasn’t the welcome you were expecting."
|
||
msgstr "Ik wed dat dit niet de verwelkoming is die je verwachtte."
|
||
|
||
#. [event]
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:411
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:35
|
||
#, fuzzy
|
||
msgid "Lady Dionli"
|
||
msgstr "Heer Dionli"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:418
|
||
#, fuzzy
|
||
msgid "What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me."
|
||
msgstr ""
|
||
"Wat? Wat is er hier aan de hand? Dwergen? Mensen? Schepen? Vertel mij het "
|
||
"eens Glimir."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:422
|
||
#, fuzzy
|
||
msgid ""
|
||
"The stories are true. There must be dwarven colonists in the Brown Hills. We "
|
||
"caught this band chopping wood near the bay. Then we saw lots of ships. Not "
|
||
"like before, with that fellow from Southbay and his lone ship. It was always "
|
||
"interesting when he stopped by."
|
||
msgstr ""
|
||
"De verhalen zijn waar. Er zijn dwergenkolonisten in de bruine heuvels "
|
||
"geweest. We zagen de groep houd kappen bij de baai. Dan zagen we veel "
|
||
"schepen. Niet zoals hiervoor, met die man van Zuidbaai en zijn eenzame "
|
||
"schip. Het was altijd interessant wanneer hij hier langskwam."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:427
|
||
#, fuzzy
|
||
msgid ""
|
||
"We thought we were being invaded. We, erm, put our differences aside with "
|
||
"the dwarves, for the moment, and decided to deal with this first."
|
||
msgstr ""
|
||
"We dachten dat we aangevallen werden. We, erm, schoven onze verschillen met "
|
||
"de dwergen eventjes aan de kant en besloten eerst dit af te handelen."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:431
|
||
#, fuzzy
|
||
msgid ""
|
||
"These are disturbing trends. Human, it is by luck alone that I am here to "
|
||
"spare you. For on this day the Council of Lords is meeting in a forest not "
|
||
"far from here."
|
||
msgstr ""
|
||
"Dit zijn verontrustende berichten. Mens, het is door geluk alleen dat ik "
|
||
"hier ben om u te sparen. Op deze dag komt de raad van elvenheren bij elkaar "
|
||
"in een bos niet ver van hier."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:435
|
||
#, fuzzy
|
||
msgid "I am Prince Haldric. We come in peace. May our peoples—"
|
||
msgstr "Ik ben Haldric. We komen in vrede. Mogen onze volkeren-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:439
|
||
#, fuzzy
|
||
msgid "Haldric."
|
||
msgstr "Haldric."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:443
|
||
#, fuzzy
|
||
msgid ""
|
||
"As for you, dwarf, return to the Brown Hills. Then tell your people to "
|
||
"prepare to return to the north."
|
||
msgstr ""
|
||
"En voor u dwerg, keer terug naar de bruine heuvels. En vertel dan tegen uw "
|
||
"volk dat ze zich moeten klaarmaken om terug te keren naar het noorden."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:447
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll return to the hills, but I can’t promise that my people will go. Hmph!"
|
||
msgstr ""
|
||
"Ik zal naar de heuvels terugkeren, maar ik kan je niet beloven dat mijn volk "
|
||
"weg zal gaan. Hmph!"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:451
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, is it? You are their leader? You and your advisers are to come with "
|
||
"me. It will be safe for your passengers to disembark here."
|
||
msgstr ""
|
||
"Haldric is het niet? Ben je de leider? Jij en jou raadgevers komen met mij "
|
||
"mee. Het zal voor uw mannen veilig zijn om hier te ontschepen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:476
|
||
#, fuzzy
|
||
msgid ""
|
||
"Maybe it’d be best if you didn’t mention our little friend following us..."
|
||
msgstr ""
|
||
"(Fluisterend) Misschien zou het het best zijn dat niets over onze kleine "
|
||
"vriend die ons volgt wordt gezegd. . ."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:482
|
||
#, fuzzy
|
||
msgid ""
|
||
"I must return to my people. You have kept your word, you may avail of my "
|
||
"services in the future. The services of my people will remain at your "
|
||
"disposal."
|
||
msgstr ""
|
||
"Ik moet naar mijn volk terugkeren. Je hebt je woord gehouden, je mag in de "
|
||
"toekomst beroep doen op mijn diensten."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:492
|
||
#, fuzzy
|
||
msgid ""
|
||
"I must return to my people. My warriors that fought by your side wish to "
|
||
"remain with you. You have kept your word, and you may avail of my services "
|
||
"in the future."
|
||
msgstr ""
|
||
"Ik moet terugkeren naar mijn volk. Mijn strijders die aan uw zijde vochten "
|
||
"willen bij u blijven. Je hebt je woord gehouden, je mag in de toekomst "
|
||
"beroep doen op mijn diensten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:502
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jessene, send word that a third of the fleet is to return to the Green Isle, "
|
||
"to look for more survivors. If they return tell them to keep returning until "
|
||
"no more survivors are found."
|
||
msgstr ""
|
||
"Moge de stromen u vlug naar huis brengen mijn vriend. (Fluisterend) Jessica, "
|
||
"Zeg dat de derde vloot naar het groene eiland moet terugkeren om naar de "
|
||
"overlevenden op zoek te gaan. Als ze terugkeren zeg hen dan dat ze moeten "
|
||
"blijven terugkeren totdat ze geen overlevenden meer vinden."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:502
|
||
msgid "May the currents carry you swiftly, my friend. "
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:506
|
||
#, fuzzy
|
||
msgid ""
|
||
"Man the ships with skeleton crews, and give them the remaining supplies. "
|
||
"Pass the word to Lord Typhon. Make sure that no more than a third of the "
|
||
"fleet is sent. We must not provide the orcs with a ready-made fleet. Make "
|
||
"haste, return before it is time to meet with these, what are they? Ahh, "
|
||
"elves."
|
||
msgstr ""
|
||
"(Nog fluisterend) Beman de schepen met zeer weinig mensen, en geef hen de "
|
||
"overblijvende voorraden. Geeft het woord aan Heer Typhon. En zorg er voor "
|
||
"dat niet meer dan een derde van de vloot gezonden wordt. We mogen de orks "
|
||
"geen klaargemaakte vloot bezorgen. Haast je en keer terug voordat we met "
|
||
"deze, ehm, elven moeten praten."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:510
|
||
#, fuzzy
|
||
msgid ""
|
||
"This is the second Eldaric I get to say goodbye to. At least this time it is "
|
||
"easier than the first."
|
||
msgstr ""
|
||
"Dit is de tweede Eldaric die ik vaarwel moet zeggen. Het is deze keer wel "
|
||
"eenvoudiger dan de eerste."
|
||
|
||
#. [scenario]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:4
|
||
#, fuzzy
|
||
msgid "The Ka’lian"
|
||
msgstr "De Ka'lian"
|
||
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#. [side]: type=Elvish Champion Kalian, id=Lord Logalmier
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:62
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:51
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:64
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Champion Kalian, id=Lord Logalmier
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:47
|
||
#, fuzzy
|
||
msgid "Lord Logalmier"
|
||
msgstr "Heer Logalmier"
|
||
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:58
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:60
|
||
#, fuzzy
|
||
msgid "Lord Aryad"
|
||
msgstr "Heer Aryad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:137
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:103
|
||
#, fuzzy
|
||
msgid "Lord El’Isomithir"
|
||
msgstr "Heer El'Isomithir"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:144
|
||
#, fuzzy
|
||
msgid "I think I’ll fight the dragon!"
|
||
msgstr "Ik denk dat ik de draak zal bevechten!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:156
|
||
#, fuzzy
|
||
msgid "Lord Logalmier, I shall defeat your dragon."
|
||
msgstr "Heer Logalmier, ik zal uw draak verslaan."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:174
|
||
#, fuzzy
|
||
msgid "Let’s get those saurians and nagas on that beach!"
|
||
msgstr "Laten we die sauriëns en nagas op het strand te grazen nemen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:186
|
||
#, fuzzy
|
||
msgid "Those cold blooded monsters will feel my wrath!"
|
||
msgstr "Deze koudbloedige monsters zullen mijn toorn voelen!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:204
|
||
#, fuzzy
|
||
msgid "Let’s clear out that troll hole!"
|
||
msgstr "Laten we het trollenhol leeg maken!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:216
|
||
#, fuzzy
|
||
msgid "So what exactly is a troll?"
|
||
msgstr "Zo, hoe ziet een trol er eigenlijk uit?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:233
|
||
#, fuzzy
|
||
msgid "Let’s put those souls on the cursed isle to rest!"
|
||
msgstr "Laten we de geesten op het vervloekte eiland tot rust brengen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:245
|
||
#, fuzzy
|
||
msgid "Undead. Bah! We’re pros at fighting them."
|
||
msgstr "Ondoden. Bah! We kunnen ze aan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:264
|
||
#, fuzzy
|
||
msgid "In the name of peace between our peoples:"
|
||
msgstr "In de naam van de vrede tussen onze volkeren:"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"I fear my kin are too easy on you. I decree that you should be made to fight "
|
||
"the Dragon of the Green Swamp and its saurian minions. If you can defeat "
|
||
"him, you will have truly earned your place in this land."
|
||
msgstr ""
|
||
"Ik vrees dat mijn opdracht te gemakkelijk voor jou is. Ik beveel dat je de "
|
||
"draak van het Groene Moeras en zijn sauriaanse volgelingen zult bevechten. "
|
||
"Als je hem kunt vernietigen, heb je zeker je plaats in dit land verdiend."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:294
|
||
#, fuzzy
|
||
msgid ""
|
||
"There is a group of saurians, friends of the dragon I’m sure, who are "
|
||
"trading metal with the nagas of the sea. We should put a stop to this. They "
|
||
"are located on a beach near here."
|
||
msgstr ""
|
||
"Er is een groep saurianen, vrienden van de draak waarschijnlijk, die metaal "
|
||
"ruilen met de Nagas uit de zee. We moeten hier een einde aan brengen. Ze "
|
||
"bevinden zich op een strand hier in de buurt."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:307
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are having a problem with a troll-hole in the Brown Hills. While I find "
|
||
"the thought of those dwarves stumbling on the trolls vaguely amusing, this "
|
||
"should make an adequate quest for you."
|
||
msgstr ""
|
||
"We hebben een probleem met een trollenhol in de Bruine Heuvels. Omdat ik het "
|
||
"gedacht aan het struikelen van de dwergen op deze trollen nogal amusant "
|
||
"vind, zal dit een goede queeste voor u worden."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:320
|
||
#, fuzzy
|
||
msgid ""
|
||
"Long ago, a clan of elves on the Isle of Tears fell under the sway of a dark "
|
||
"curse. Their souls still haunt that place and no elf will go there. You "
|
||
"should clear this isle, and put their souls to rest."
|
||
msgstr ""
|
||
"Lang geleden werd een clan van de elven vervloekt door een duistere vloek. "
|
||
"Hun zielen waren daar nog steeds rond en daarom wil geen elf daar gaan. Je "
|
||
"moet het eiland opkuisen en hun zielen tot rust brengen."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:334
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ahh, you have defeated the dragon, man of the west-north, you are truly "
|
||
"impressive for a human."
|
||
msgstr ""
|
||
"Ahh, je hebt de draak vernietigd, man van het West-Noorden, je ben zeker "
|
||
"groots voor een mens."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:341
|
||
#, fuzzy
|
||
msgid "So, you have defeated the trolls. Welcome back, Haldric."
|
||
msgstr "Zo, je hebt de trollen verslagen. Welkom terug Haldric."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:348
|
||
#, fuzzy
|
||
msgid "Finally, the souls of our poor kin may rest. Thank you."
|
||
msgstr "Eindelijk mogen de zielen van mijn arme volk rusten. Dank u."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:355
|
||
#, fuzzy
|
||
msgid "Our beaches are free again. I knew I could trust you, Haldric."
|
||
msgstr ""
|
||
"Onze stranden zijn opnieuw vrij. Ik weet dat ik je kan vertrouwen, Haldric."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:365
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric and his companions find themselves before the Ka’lian, or the "
|
||
"Council of Elven Lords."
|
||
msgstr ""
|
||
"Haldric en zijn gezellen staan voor de Ka'lian, of de raad van de elven."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:375
|
||
#, fuzzy
|
||
msgid "Dionli, why have you brought these humans before us?"
|
||
msgstr "Dionli, waarom heb je deze mensen meegebracht?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:379
|
||
#, fuzzy
|
||
msgid ""
|
||
"They are of the same people as the Prince of Southbay. They come as "
|
||
"refugees. I can see a use for them."
|
||
msgstr ""
|
||
"Ze zijn van hetzelfde volk als de prins van de Zuidbaai. Ze komen als "
|
||
"vluchtelingen. Ik denk dat we ze kunnen gebruiken."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:384
|
||
#, fuzzy
|
||
msgid ""
|
||
"What use would that be? What need could we have for the shortliveds here?"
|
||
msgstr ""
|
||
"Wat voor een gebruik zou dat kunnen zijn? Waarvoor kunnen wij de "
|
||
"kortlevenden hier gebruiken?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:388
|
||
#, fuzzy
|
||
msgid ""
|
||
"The dwarves have come to the Brown Hills. While they live long, even they "
|
||
"grow like weeds when in an empty field. There is trouble brewing."
|
||
msgstr ""
|
||
"De dwergen zijn naar de Bruine Heuvels gekomen. Omdat zij lang leven, ze "
|
||
"groeien zelfs zoals onkruid in een open veld. Er is onheil op komst."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:392
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is better to be the greater of three than the lesser of two. The Prince "
|
||
"of Southbay was good, he was a credit to his people. Maybe these ones are "
|
||
"made of the same stuff."
|
||
msgstr ""
|
||
"Het is beter de betere van drie dan de mindere van twee te zijn. De prins "
|
||
"van de Zuidbaai was goed, hij bewees eer aan zijn volk, misschien zijn deze "
|
||
"van dezelfde stof gemaakt."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:396
|
||
#, fuzzy
|
||
msgid "But why then do they come as refugees? Speak, human."
|
||
msgstr "Maar waarom komen ze dan als vluchtelingen? Spreek op, mens."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:400
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our people come in peace. There was a war in our homeland. We are refugees. "
|
||
"We come seeking a new home, since our island to the west and north is now "
|
||
"forfeit."
|
||
msgstr ""
|
||
"Onze mensen kwamen in vrede. Er was een oorlog in ons thuisland. We zijn "
|
||
"vluchtelingen. We komen om een nieuwe thuis te zoeken, omdat ons eiland in "
|
||
"het westen en noorden nu veroverd is."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:404
|
||
#, fuzzy
|
||
msgid ""
|
||
"So you come to steal our land? We know your kind, humans of the west-north."
|
||
msgstr ""
|
||
"Dus je komt om ons land te stelen? We kennen uw soort, mensen van het west-"
|
||
"noorden."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:408
|
||
#, fuzzy
|
||
msgid ""
|
||
"We only wish to live in peace. The dwarves are peoples of mountain and hill, "
|
||
"the elves are people of the forests, we only seek some of the space in "
|
||
"between."
|
||
msgstr ""
|
||
"We willen enkel in vrede leven. De dwergen zijn een volk van de bergen en "
|
||
"heuvels, de elven zijn een volk van de bossen, we zoeken enkel een beetje "
|
||
"plaats er tussenin."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:412
|
||
#, fuzzy
|
||
msgid ""
|
||
"I suggest that we grant these humans the plains to the north and south of "
|
||
"the Great River."
|
||
msgstr ""
|
||
"Ik stel voor dat we deze mensen de vlakten ten noorden en zuiden van de "
|
||
"grote rivier geven."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:416
|
||
#, fuzzy
|
||
msgid "They should be put to the test before such a grant is made."
|
||
msgstr ""
|
||
"Ze zouden aan een test moeten onderworpen moeten worden alvorens hen zo'n "
|
||
"cadeau wordt gegeven."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:420
|
||
#, fuzzy
|
||
msgid "A quest for each of us then?"
|
||
msgstr "Een queeste voor elk van ons dan?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:432
|
||
#, fuzzy
|
||
msgid "Agreed. (<i>Sigh</i>)"
|
||
msgstr "Akkoord. (zucht)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:436
|
||
#, fuzzy
|
||
msgid "Umm, agreed."
|
||
msgstr "Eumm, akkoord."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:440
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well then, human. Each of us lords has a specific quest for you. If you "
|
||
"complete them all you will be granted all of the plains in our domain and "
|
||
"the hills south of the Great River; if not you will be forced to depart. So, "
|
||
"which quest do you wish to undertake first?"
|
||
msgstr ""
|
||
"Wel dan, mens Elk van onze heren heeft een specifieke queeste voor u. Als je "
|
||
"hen allemaal volbrengt mag je de velden in ons domein en de heuvels ten "
|
||
"zuiden van de Grote Rivier hebben, als je ze niet volbrengt moet je "
|
||
"vertrekken.Zo, welke queeste wil je eerst volbrengen?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:452
|
||
#, fuzzy
|
||
msgid ""
|
||
"Very good, but this is just the start, human. There is still much more for "
|
||
"you to do."
|
||
msgstr ""
|
||
"Heel goed, maar dit is enkel een start voor u, mens. Er is nog veel meer te "
|
||
"doen."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:465
|
||
#, fuzzy
|
||
msgid "You are victorious again. You may yet earn your place in this land."
|
||
msgstr ""
|
||
"Je bent opnieuw geslaagd in een opdracht. Je verdient je plaats in dit land."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:478
|
||
#, fuzzy
|
||
msgid "Ahh, my young prince, you’re not as soft as I thought."
|
||
msgstr "Ahh, mijn jonge prins, je bent niet zo zwak als ik gedacht had."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:490
|
||
#, fuzzy
|
||
msgid "You were successful, Prince Haldric. I knew you could do it."
|
||
msgstr "Je was succesvol prins Haldric. Ik wist dat je het kon."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:495
|
||
#, fuzzy
|
||
msgid ""
|
||
"Man of the west-north, you have earned your place on this great continent."
|
||
msgstr ""
|
||
"Man van het west-noorden je hebt je land op dit grote continent verdiend."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:500
|
||
#, fuzzy
|
||
msgid "As per our agreement, you and your people—"
|
||
msgstr "Als blijk van onze instemming, u en uw mensen-"
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:505
|
||
#, fuzzy
|
||
msgid "—may stay."
|
||
msgstr "mogen blijven."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:510
|
||
#, fuzzy
|
||
msgid ""
|
||
"We hereby grant you the plains to the north of the Great River, and the "
|
||
"plains and hills to the south of the Great River. Be kind to the land. In a "
|
||
"time of need we may call upon you, remember our generosity."
|
||
msgstr ""
|
||
"Hierbij schenken we u de vlakten ten noorden van de Grote Rivier, en de "
|
||
"vlakten en heuvels te zuiden van de Grote Rivier. Wee vriendelijk tegen uw "
|
||
"land. In een tijd van nood mogen we een beroep doen op u, herinner onze "
|
||
"edelmoedigheid."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:515
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— "
|
||
"aren’t you setting us in conflict with the dwarves?"
|
||
msgstr ""
|
||
"Ik verklaar een 'Pact voor Wederzijdse hulp' tussen onze volken. Maar, zorg "
|
||
"je er hiermee niet voor dat we een conflict krijgen mat de dwergen?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:520
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. The dwarves have returned to the north. But humans mine as well, no? "
|
||
"They are your resources to guard now. In the future we would be willing to "
|
||
"trade with you."
|
||
msgstr ""
|
||
"Nee. De dwergen zijn teruggekeerd naar het noorden. Maar, mensen hebben ook "
|
||
"mijnen. Is het niet? We moet nu op onze voorraden letten. In de toekomst "
|
||
"zouden we graag met jullie handelen."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:538
|
||
#, fuzzy
|
||
msgid "Who is this?"
|
||
msgstr "Wie is dit?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:543
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the "
|
||
"fighting there."
|
||
msgstr ""
|
||
"Dit is luitenant Aethyr van Klaarwaterhaven. Maar, jij was toch in het "
|
||
"gevecht omgekomen?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:548
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, sir. I was leading the final survivors of Clearwater Port. We were "
|
||
"making our last stand at the lighthouse when one of your ships came. One of "
|
||
"my men conked me on the head, then I woke up at sea."
|
||
msgstr ""
|
||
"Nee heer, ik was de laatste overlevenden van Klaarwaterhaven aan het leiden, "
|
||
"we waren de vuurtoren nog aan het verdedigen. Toen kwam Ã(c)Ã(c)n van uw "
|
||
"schepen, toen sloeg Ã(c)Ã(c)n van mijn mannen op mijn hoofd. Toen ik terug "
|
||
"wakker werd waren we op zee."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:553
|
||
#, fuzzy
|
||
msgid ""
|
||
"I come bearing news. Some ‘old friends’ have decided to make an appearance. "
|
||
"You should go ‘greet’ them."
|
||
msgstr ""
|
||
"Ik kom nieuws brengen. Een aantal 'oude vrienden' hebben besloten om te "
|
||
"voorschijn te komen. Je zal ze moeten gaan 'groeten'."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:558
|
||
#, fuzzy
|
||
msgid ""
|
||
"I fear our friend has said too much. You go on ahead, I’ll catch up with you."
|
||
msgstr ""
|
||
"(Fluisterend) Ik vrees dat oude vriend te veel gezegd is. Ga jij maar "
|
||
"voorop, ik zal je wel inhalen."
|
||
|
||
#. [scenario]: id=17a_The_Dragon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:4
|
||
#, fuzzy
|
||
msgid "The Dragon"
|
||
msgstr "De Draak"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:40
|
||
#, fuzzy
|
||
msgid "Irix"
|
||
msgstr "Irix"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:46
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:78
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:110
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:143
|
||
#, fuzzy
|
||
msgid "Saurians"
|
||
msgstr "Satras"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:72
|
||
#, fuzzy
|
||
msgid "Vriss"
|
||
msgstr "Vriss"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:104
|
||
#, fuzzy
|
||
msgid "Axiz"
|
||
msgstr "Axiz"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:137
|
||
#, fuzzy
|
||
msgid "Satras"
|
||
msgstr "Satras"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:225
|
||
#, fuzzy
|
||
msgid "Slay the Dragon"
|
||
msgstr "Dood de Draak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:230
|
||
#, fuzzy
|
||
msgid "Slay the Dragon and defeat all enemy leaders"
|
||
msgstr "Dapper: Dood de draak en versla alle vijanden"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:254
|
||
#, fuzzy
|
||
msgid ""
|
||
"After some days of travel Haldric finds himself confronted by a vast expanse "
|
||
"of swamp. A small island with a mountain dominates the view. That can only "
|
||
"be the home of the dragon."
|
||
msgstr ""
|
||
"Na enkele dagen gereisd te hebben, komt Haldric bij een groot moeras. Een "
|
||
"klein eiland met een berg overheerst het uitzicht, dat alleen het huis van "
|
||
"de draak zijn."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:268
|
||
#, fuzzy
|
||
msgid "Flies, flies, everywhere! Ack!"
|
||
msgstr "Vliegen overal vliegen! Ack!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:275
|
||
#, fuzzy
|
||
msgid "‘Prince Haldric the Dragonbane’ sounds rather nice."
|
||
msgstr "'Prins Haldric de Drakendoder', klinkt niet slecht."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:280
|
||
#, fuzzy
|
||
msgid "We’ll see..."
|
||
msgstr "We zullen zien. . ."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:288
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s "
|
||
"a miracle any of us are alive at all."
|
||
msgstr ""
|
||
"Ik ben blij dat het gedaan is. De elven maken het ons niet gemakkelijk. Het "
|
||
"is een mirakel dat er nog iemand van ons leeft."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:293
|
||
#, fuzzy
|
||
msgid "I’m still not calling you ‘the Dragonbane’."
|
||
msgstr "Ik noem je nog steeds geen 'drakendoder."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:332
|
||
#, fuzzy
|
||
msgid "Watch for the big mudcrawlers. They divide when you kill them."
|
||
msgstr ""
|
||
"Kijk uit voor de grote modderkruipers, ze splitsen zich wanneer je ze dood."
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:371
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:403
|
||
#, fuzzy
|
||
msgid "Shek’kahan"
|
||
msgstr "Shek’kahan"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:379
|
||
#, fuzzy
|
||
msgid "It is unwise to trifle with dragons, boy!"
|
||
msgstr "Het is niet slim om met de draken te spelen, jongen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:383
|
||
#, fuzzy
|
||
msgid "We shall see."
|
||
msgstr "We zullen zien."
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:411
|
||
#, fuzzy
|
||
msgid "Who dares disturb Shek’kahan the Terrible?"
|
||
msgstr "Wie durft Shek'kahan de verschikkelijke te storen?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:415
|
||
#, fuzzy
|
||
msgid "I do, you fiend!"
|
||
msgstr "Ik, barbaar!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:449
|
||
#, fuzzy
|
||
msgid "We still have to slay the dragon!"
|
||
msgstr "We moeten de draak nog verslaan!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:528
|
||
#, fuzzy
|
||
msgid "The dragon’s cave has yielded some treasure!"
|
||
msgstr "In de Drakengrot zitten een aantal schatten!"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:486
|
||
#, fuzzy
|
||
msgid "No!"
|
||
msgstr "Neeeee!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:500
|
||
#, fuzzy
|
||
msgid "We’ve slain the dragon: "
|
||
msgstr "We hebben de draak verslagen: "
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:504
|
||
#, fuzzy
|
||
msgid "Let’s get out of here!"
|
||
msgstr "Laten we hier weggaan!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:515
|
||
#, fuzzy
|
||
msgid "Let’s finish off the rest of these monsters!"
|
||
msgstr "Laten we eerst nog afrekenen met deze monsters!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:554
|
||
#, fuzzy
|
||
msgid "More saurians are arriving. They’ve surrounded us! We’re doomed."
|
||
msgstr ""
|
||
"Er komen nog meer saurians. Ze hebben ons omsingeld! We zijn verslagen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:561
|
||
msgid ""
|
||
"We already killed the dragon. We really don’t need to be spending this much "
|
||
"time chasing down the rest of these lizards."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:566
|
||
msgid "You’re right, you’re right. Let’s head back."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17b_Lizard_Beach
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:4
|
||
#, fuzzy
|
||
msgid "Lizard Beach"
|
||
msgstr "Hagedissen strand"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:37
|
||
#, fuzzy
|
||
msgid "Tirasch"
|
||
msgstr "Tirasch"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:67
|
||
msgid "Monsters"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:61
|
||
#, fuzzy
|
||
msgid "Ssirk"
|
||
msgstr "Ssirk"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:133
|
||
#, fuzzy
|
||
msgid ""
|
||
"After a long trek, Prince Haldric and his companions find themselves on a "
|
||
"sunny beach. While normally this would be a pleasant occurrence, they find "
|
||
"the saurians hard at work there."
|
||
msgstr ""
|
||
"Na een lange tocht komen Prins Haldric en zijn metgezellen aan een zonnig "
|
||
"strand. Hoewel dit normaal een plezante bezigheid zou zijn, zien ze dat de "
|
||
"saurians hard aan het werken zijn."
|
||
|
||
#. [message]: speaker=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:139
|
||
#, fuzzy
|
||
msgid "Monsters! We’re being invaded by monsters."
|
||
msgstr "Monsters! We worden aangevallen door monsters."
|
||
|
||
#. [message]: speaker=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:144
|
||
#, fuzzy
|
||
msgid "We must hold the beach until we can call our naga friends."
|
||
msgstr "We moeten stand houden tot we onze vrienden, de nagas, kunnen roepen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:149
|
||
#, fuzzy
|
||
msgid "Us, monsters? Hmph... prepare to meet our blades."
|
||
msgstr "Wij monsters? Hmph. . . Maak je klaar om onze zwaarden tegen te komen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:155
|
||
#, fuzzy
|
||
msgid "(<i>Sigh</i>) I bet he sees none of the irony in that."
|
||
msgstr "(Zucht) Ik durf wedden dat hij zelfs de ironie er niet van inziet."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:163
|
||
#, fuzzy
|
||
msgid "We were too slow... Every naga in the sea will be upon us!"
|
||
msgstr "We zijn te traag. . . Elke naga in de Zee zal op ons afkomen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:192
|
||
#, fuzzy
|
||
msgid "Ick! When you kill them they divide."
|
||
msgstr "Ick! Wanneer je ze dood splitsen ze in twee."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:236
|
||
#, fuzzy
|
||
msgid "Riaa"
|
||
msgstr "Riaa"
|
||
|
||
#. [message]: speaker=Riaa
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:240
|
||
#, fuzzy
|
||
msgid "We must protect the saurians. We need the metal!"
|
||
msgstr "We moeten de saurians beschermen, we hebben metaal nodig!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:263
|
||
#, fuzzy
|
||
msgid "We’ve cleared the beach. Let’s return to the elves."
|
||
msgstr "We hebben het strand leeggemaakt. Laten we terugkeren naar de elven."
|
||
|
||
#. [scenario]: id=17c_Troll_Hole
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:4
|
||
#, fuzzy
|
||
msgid "Troll Hole"
|
||
msgstr "Trollenhol"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:37
|
||
#, fuzzy
|
||
msgid "Erart"
|
||
msgstr "Erart"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:63
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:83
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:103
|
||
#, fuzzy
|
||
msgid "Trolls"
|
||
msgstr "Tromas"
|
||
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:57
|
||
#, fuzzy
|
||
msgid "Raol"
|
||
msgstr "Raol"
|
||
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:77
|
||
#, fuzzy
|
||
msgid "Rilg"
|
||
msgstr "Rilg"
|
||
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:97
|
||
#, fuzzy
|
||
msgid "Gulg"
|
||
msgstr "Gulg"
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:169
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:173
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:185
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:189
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:201
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:205
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:217
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:221
|
||
#, fuzzy
|
||
msgid "Fang"
|
||
msgstr "Slachttand"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:271
|
||
#, fuzzy
|
||
msgid ""
|
||
"It isn’t long before Haldric and his companions enter the Brown Hills. An "
|
||
"elven guide leads them to a gaping cave mouth, and they descend into the "
|
||
"darkness."
|
||
msgstr ""
|
||
"Het duurt niet lang voordat Haldric en de zijnen de Bruine Heuvels "
|
||
"beklimmen. Een gids van de Elven leidt hen in de muil van een grot, en ze "
|
||
"dalen af in het duister."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:277
|
||
#, fuzzy
|
||
msgid "Does anybody actually know anything about Trolls?"
|
||
msgstr "Weet iemand iets over trollen?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:282
|
||
#, fuzzy
|
||
msgid ""
|
||
"I indeed do. They are ugly and mean, and will try to crush you like a bug. "
|
||
"They heal very quickly."
|
||
msgstr ""
|
||
"Ze zijn groen, gemeen en zullen je proberen te verpletteren zoals een "
|
||
"insect. Ze genezen snel."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:287
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm... Do we really need to know that much about the trolls? I think it’s "
|
||
"safe to say that the elves wouldn’t have sent us down here if they were at "
|
||
"all friendly."
|
||
msgstr ""
|
||
"Hmmm.. Moeten we echt zoveel weten over trollen? Ik denk dat de elven ons "
|
||
"niet naar hier zouden gestuurd hebben indien ze vriendelijke creaturen waren."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:292
|
||
#, fuzzy
|
||
msgid "Fair enough. Well, let’s get them!"
|
||
msgstr "Ok, meer hoeven we niet te weten. Tijd om ze uit te schakelen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:301
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have failed... More of the trolls’ kin are arriving through the entrance."
|
||
msgstr "We hebben gefaald. Meer trollen komen door de poort."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:342
|
||
#, fuzzy
|
||
msgid ""
|
||
"The trolls are beaten, but they were no easy opponents. It is no wonder why "
|
||
"the elves pressed us to do their dirty work."
|
||
msgstr ""
|
||
"De trollen zijn verslagen. Het is niet verbazingwekkend dat ze ons hun vuile "
|
||
"werk hebben laten opknappen."
|
||
|
||
#. [scenario]: id=17d_Cursed_Isle
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:4
|
||
#, fuzzy
|
||
msgid "Cursed Isle"
|
||
msgstr "Het Vervloekte Eiland"
|
||
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:39
|
||
#, fuzzy
|
||
msgid "Isorfilad"
|
||
msgstr "Isorfilad"
|
||
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:78
|
||
#, fuzzy
|
||
msgid "Tinoldor"
|
||
msgstr "Tinoldor"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:140
|
||
#, fuzzy
|
||
msgid "She’s... She’s beautiful."
|
||
msgstr "Ze. . . Ze is mooi."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:143
|
||
#, fuzzy
|
||
msgid "Midnight Queen"
|
||
msgstr "Middernacht Koningin"
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:155
|
||
#, fuzzy
|
||
msgid "You will be made to serve... Come admire me. Feel my love."
|
||
msgstr ""
|
||
"Je zal gemaakt zijn om me te dienen. . . Kom bewonder me. Voel mijn liefde."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:159
|
||
#, fuzzy
|
||
msgid "She is so..."
|
||
msgstr "Ze is zo. . ."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:164
|
||
#, fuzzy
|
||
msgid "Haldric, think with your brain!"
|
||
msgstr "Haldric denk met uw brein!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:168
|
||
#, fuzzy
|
||
msgid "Get her before she ensorcels us all!"
|
||
msgstr "Pak ze voor ze ons kan vervloeken!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:191
|
||
#, fuzzy
|
||
msgid "The temple is quite empty."
|
||
msgstr "De tempel is leeg."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:299
|
||
#, fuzzy
|
||
msgid "Defeat the Vampire Queen"
|
||
msgstr "Dood de vampierkoningin"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:329
|
||
#, fuzzy
|
||
msgid ""
|
||
"After a short trip by sea, Haldric arrives on the elves’ cursed Isle of "
|
||
"Tears. A fog hangs in the air."
|
||
msgstr ""
|
||
"Na een kleine zeereis komt Haldric op het op het Elfse Vervloekte Eiland "
|
||
"aan. Er hangt een mist in de lucht."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:335
|
||
#, fuzzy
|
||
msgid ""
|
||
"I said no more ships. Double-crossing humans! Ahh, I’ve been with you this "
|
||
"far. Who’d have thought, a nautical dwarf."
|
||
msgstr ""
|
||
"Ik zei geen schepen meer! Vervloekte mensen! Ahh, ik ben zo ver met jullie "
|
||
"gekomen. Wie had dat kunnen denken, een zeedwerg."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:341
|
||
#, fuzzy
|
||
msgid "I expect we’ll be facing more undead. Be careful."
|
||
msgstr "Ik vermoed dat we meer ondoden zullen tegenkomen. Wees voorzichtig."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:346
|
||
#, fuzzy
|
||
msgid ""
|
||
"These will be the long dead. Not like the undead that my people used, and "
|
||
"they are elf-dead. Be careful indeed."
|
||
msgstr ""
|
||
"Deze zullen al lang dood zijn. Niet zoals de ondoden die mijn volk gebruikte "
|
||
"en dit zijn elven-doden. Wees inderdaad voorzichtig."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:351
|
||
#, fuzzy
|
||
msgid "All soldiers of darkness will meet the same fate by my hand."
|
||
msgstr "Alle duistere soldaten zullen het zelfde lot ondergaan door mijn hand."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:359
|
||
#, fuzzy
|
||
msgid ""
|
||
"Those elves are finally at rest. I hope that the curses they laid upon us "
|
||
"hold no weight."
|
||
msgstr ""
|
||
"Deze elven zullen eindelijk rust vinden. Ik hoop dat de vloeken die ze op "
|
||
"ons gelegd hebben geen macht hebben."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:364
|
||
#, fuzzy
|
||
msgid "Haldric, you’re too paranoid."
|
||
msgstr "Haldric, je bent te pessimistisch."
|
||
|
||
#. [message]: speaker=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:387
|
||
#, fuzzy
|
||
msgid "A curse upon all of your kin that visit this isle."
|
||
msgstr "Een vloek op al de genen van uw ras die dit eiland bezoeken."
|
||
|
||
#. [message]: speaker=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:398
|
||
#, fuzzy
|
||
msgid "I wish a blight upon you and yours. May you never see peace."
|
||
msgstr "Ik wens een plaag voor u en de uwen. Moge je nooit meer vrede vinden."
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:409
|
||
#, fuzzy
|
||
msgid "My soul will haunt this place until the end of time! A curse upon you!"
|
||
msgstr ""
|
||
"Mijn ziel zal op deze plaats spoken tot einde der tijden! Ik vervloek u!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:417
|
||
#, fuzzy
|
||
msgid "Without their queen the undead are simply fading away!"
|
||
msgstr "Zonder hun koningin zullen de ondoden verdwijnen!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:442
|
||
#, fuzzy
|
||
msgid "Back, back to the grave with you!"
|
||
msgstr "Terug, terug in het graf jij!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:456
|
||
#, fuzzy
|
||
msgid "We still have to defeat that vampire queen!"
|
||
msgstr "We moeten nog altijd de vampierkoningin verslaan!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:476
|
||
#, fuzzy
|
||
msgid ""
|
||
"No! The ship that was supposed to pick us up sees that there’s still "
|
||
"fighting. It’s not stopping. We’re trapped."
|
||
msgstr ""
|
||
"Nee! Het schip dat ons zou oppikken ziet dat er nog gevochten wordt. Het "
|
||
"stopt niet. We zitten in de val."
|
||
|
||
#. [scenario]: id=18_A_Spy_in_the_Woods
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:4
|
||
#, fuzzy
|
||
msgid "A Spy in the Woods"
|
||
msgstr "Een spion in de Wouden"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:95
|
||
#, fuzzy
|
||
msgid "Jessene in Hiding"
|
||
msgstr "Jessica Verstopt"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:120
|
||
#, fuzzy
|
||
msgid ""
|
||
"So, a doom has followed them here from their old home. My Outriders have "
|
||
"reported that orcs have made landfall. Orcs! The tree-killers of our most "
|
||
"ancient legends. Some thought them only a nightmare to frighten children, "
|
||
"and never real at all."
|
||
msgstr ""
|
||
"Zo de ondergang is hen gevolgt vanuit hun oude leefplaats. Mijn ridders "
|
||
"hebben gezegt dat de Orks zijn geland. Orks hier, de eerste keer sinds "
|
||
"eeuwen."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:124
|
||
#, fuzzy
|
||
msgid ""
|
||
"And he bears an artifact of some power. The orcs would not be able to sense "
|
||
"that. There is some hand we cannot see at work here."
|
||
msgstr ""
|
||
"En hij draagt een werktuig mat wat macht. De Orks kunnen dat niet voelen. Er "
|
||
"is hier een grotere macht aan het werk."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:128
|
||
#, fuzzy
|
||
msgid ""
|
||
"We may have decided wrongly. If the humans drive the orcs off we should "
|
||
"honor our pledge. If more trouble follows them here we should let them fight "
|
||
"it out, then we should ‘deal’ with the survivors, and make a compromise with "
|
||
"the dwarves."
|
||
msgstr ""
|
||
"Misschien hebben we een verkeerde beslissing genomen. Als de mensen de orks "
|
||
"verdrijven zouden we onze belofte moeten vervullen. Als er meer problemen "
|
||
"volgen kunnen we ze het laten uitvechten, daarna moeten we een 'deal' met de "
|
||
"overlevenden sluiten en een compromis met de dwergen sluiten."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"But we spoke a Pact with this Haldric and these men of the west-north..."
|
||
msgstr "Maar we hebben een pact met de mensen van het noord-westen gesloten-"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:137
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are the people of the forest, you know that all words spoken to these un-"
|
||
"people are of secondary importance to our own needs. As Lord Aryad said, "
|
||
"<i>“If more trouble follows them here we should let them fight it out, then "
|
||
"we should ‘deal’ with the survivors, and make a compromise with the "
|
||
"dwarves.”</i>"
|
||
msgstr ""
|
||
"Wij zijn mensen van het bos, je weet dat alle woorden die we tot deze mensen "
|
||
"gezegd hebben voor ons slechts op de tweede plaats komen na onze eigen "
|
||
"noden. Zoals Heer Aryad zei, 'Als er meer problemen volgen kunnen we ze het "
|
||
"laten uitvechten, daarna moeten we een 'deal' met de overlevenden sluiten en "
|
||
"een compromis met de dwergen maken.'"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:145
|
||
#, fuzzy
|
||
msgid "(<i>Sigh</i>) Agreed."
|
||
msgstr "(Zucht) Akkoord."
|
||
|
||
#. [message]: speaker=Jessene in Hiding
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:154
|
||
#, fuzzy
|
||
msgid "Some friends. I must tell Haldric."
|
||
msgstr "(Fluisterend) Wat een vrienden. Ik moet dit aan Haldric vertellen."
|
||
|
||
#. [scenario]: id=19_The_Vanguard
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:4
|
||
#, fuzzy
|
||
msgid "The Vanguard"
|
||
msgstr "De Voorhoede"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:41
|
||
#, fuzzy
|
||
msgid "Tan-Erirt"
|
||
msgstr "Tan-Erirt"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:75
|
||
#, fuzzy
|
||
msgid "Tan-Gagar"
|
||
msgstr "Tan-Gagar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:110
|
||
#, fuzzy
|
||
msgid "Thruf"
|
||
msgstr "Thruf"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:211
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric and his companions race across the plains to confront the resurgent "
|
||
"orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on "
|
||
"a fog-covered plain."
|
||
msgstr ""
|
||
"Haldric en zijn metgezellen snellen over de vlaktes om de Orkse dreiging van "
|
||
"woord te dienen. Op de morgen van het gevecht arriveerde Vrouwe Jessica in "
|
||
"het kamp op de mistige vlakte."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:216
|
||
#, fuzzy
|
||
msgid "Haldric, the elves, we can’t trust them!"
|
||
msgstr "Haldric, de Elven, we kunnen hen niet vertrouwen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:221
|
||
#, fuzzy
|
||
msgid "I could have told you that."
|
||
msgstr "Dat had ik je wel kunnen vertellen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:225
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, it’s bad. The elves are having second thoughts. They think we might "
|
||
"be more trouble than we’re worth. We have to defeat these orcs decisively."
|
||
msgstr ""
|
||
"Haldric, dit ziet er niet goed uit. De Elven zijn zich aan het bedenken. Ze "
|
||
"denken dat we maar een vervelende last zijn. We moeten de Orks verpletteren "
|
||
"om duidelijk te maken dat we het menen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:229
|
||
#, fuzzy
|
||
msgid "That does not sound unreasonable."
|
||
msgstr "Wel, dat klinkt aannemelijk."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:233
|
||
#, fuzzy
|
||
msgid ""
|
||
"More orcs will follow after these. That ruby guarantees it. If more orcs "
|
||
"follow us here, the elves seem content to let us fight it out. Then they "
|
||
"said they would ‘deal with the survivors’."
|
||
msgstr ""
|
||
"Meer Orks zullen volgen, de robijn verzekert dit. Indien nog meer Orks ons "
|
||
"volgen schijnen de Elven hiermee erg tevreden te zijn. Zij zullen dan wel "
|
||
"afrekenen met de weinige overlevenden."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:237
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
|
||
"prize as the Ruby of Fire just slip away. Especially when he sees that he "
|
||
"has the advantage."
|
||
msgstr ""
|
||
"Jevyan is hier... Kijk, zijn vleermuis! Hij zal zo een kostbare prijs als de "
|
||
"robijn niet zomaar uit handen geven. Vooral niet wanneer hij ziet dat hij de "
|
||
"bovenhand heeft."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:241
|
||
#, fuzzy
|
||
msgid ""
|
||
"I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of "
|
||
"Fire, hide it in the hole."
|
||
msgstr ""
|
||
"Ik heb een plan. Jessica, herinner je je dat trollenhol? Hier, neem de "
|
||
"Vuurrobijn en verstop het in het hol."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:245
|
||
#, fuzzy
|
||
msgid "Haldric! What! Why?"
|
||
msgstr "Haldric! Wat! Waarom?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:249
|
||
#, fuzzy
|
||
msgid "Just do it."
|
||
msgstr "Doe het gewoon."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:253
|
||
#, fuzzy
|
||
msgid ""
|
||
"Commander Aethyr, did these orcs come on our ships? Did they capture the "
|
||
"fleet we sent out?"
|
||
msgstr ""
|
||
"Lt. Aethyr, kwamen deze Orks op onze schepen? Hebben ze de vloot veroverd "
|
||
"die we uitstuurden?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:257
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, sir! They must have seized all remaining boats on the Green Isle. Our "
|
||
"fleet should be returning any day now."
|
||
msgstr ""
|
||
"Nee Heer! Ze moeten alle overgebleven boten op het Groene Eiland opgeëist "
|
||
"hebben. Onze vloot keert weldra terug."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:261
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are a refugee people. We must push back their vanguard, and secure our "
|
||
"beachhead. If they capture our ships all is lost. We will be crushed under a "
|
||
"tide of orcs."
|
||
msgstr ""
|
||
"We zijn een volk van vluchtelingen, we moeten hun voorhoede terugdringen om "
|
||
"het aan land gaan eenvoudiger te maken. Indien onze schepen veroverd worden "
|
||
"is alles verloren."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:288
|
||
#, fuzzy
|
||
msgid "Lady Jessene soon departs. In the distance a voice booms:"
|
||
msgstr "Vrouwe Jessica vertrekt spoedig. In de verte weerklinkt een stem:"
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:294
|
||
#, fuzzy
|
||
msgid ""
|
||
"Drop the gold where it is! We’ve paid our friends enough. There are humans "
|
||
"about, I can smell ’em!"
|
||
msgstr ""
|
||
"Laat het goud vallen! We hebben onze vrienden genoeg betaald. Er zijn mensen "
|
||
"in aantocht, ik kan ze ruiken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:302
|
||
#, fuzzy
|
||
msgid "We have run out of time... We’ll never beat the orcs to the beach."
|
||
msgstr ""
|
||
"Onze tijd is op. . . We zullen de Orks nooit naar het strand terugdrijven!"
|
||
|
||
#. [message]: speaker=$chest_unit_temp.id
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:334
|
||
#, fuzzy
|
||
msgid "I’ve found the orcs’ chest! It’s filled with gold."
|
||
msgstr "Ik heb de koffer van de Orks gevonden! Het zit vol goudstukken."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:513
|
||
msgid "Norte"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Norte
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:524
|
||
#, fuzzy
|
||
msgid "You will be felled by my hand, useless fleshbags!"
|
||
msgstr "Jullie worden door mijn hand geveld jullie waardeloze aardappelzakken!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:531
|
||
#, fuzzy
|
||
msgid "Rabbin"
|
||
msgstr "Rabbin"
|
||
|
||
#. [message]: speaker=Rabbin
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:543
|
||
#, fuzzy
|
||
msgid "Embrace your end, mortals!"
|
||
msgstr "Een gebed voor een eeuwig leven!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:548
|
||
msgid "These monsters seem like they want to be embraced by my hammer!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:555
|
||
#, fuzzy
|
||
msgid "General Kafka"
|
||
msgstr "Generaal Kafka"
|
||
|
||
#. [message]: speaker=General Kafka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:572
|
||
#, fuzzy
|
||
msgid ""
|
||
"Never trust the living to do the job of the undead. Prepare to meet the "
|
||
"inevitable!"
|
||
msgstr ""
|
||
"Vetrouw nooit op de levenden om het werk van de doden te doen. Bereid je "
|
||
"voor op het onvermijdbare."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:577
|
||
#, fuzzy
|
||
msgid ""
|
||
"The only job of the dead is to remain dead. Prepare to be reunited with the "
|
||
"ground."
|
||
msgstr ""
|
||
"Het enige werk van de doden is om dood te blijven. Maak je klaar om met de "
|
||
"aarde herenigd te worden."
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:623
|
||
msgid ""
|
||
"The meat is stronger than I thought! We must use all of our forces to stop "
|
||
"them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:644
|
||
#, fuzzy
|
||
msgid "Reserves! We can’t let the meat get to the landing site."
|
||
msgstr "Versterkingen! Ze mogen hun landingsplaats niet bereiken!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:658
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve defeated their vanguard. We have to meet the fleet before Jevyan "
|
||
"destroys them and captures the ships. I hope Jessene makes it back soon."
|
||
msgstr ""
|
||
"We hebben hun voorhoede verslagen. We moeten de vloot vinden voordat Jevyan "
|
||
"hen vernietigt en de schepen buit maakt. Ik hoop dat Jessica snel terug komt."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:678
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:544
|
||
#, fuzzy
|
||
msgid "Oh, to join my family again! Do not mourn my passing."
|
||
msgstr ""
|
||
"Oh, om je terug bij mijn familie te voegen! Rouw niet om mijn heengaan."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:694
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ahh, it’s great to be home! I’m not much for the politics, but it’s great to "
|
||
"be home!"
|
||
msgstr ""
|
||
"Ah, zalig om weer thuis te zijn! Ik geef niet erg om politiek, maar het is "
|
||
"leuk om thuis te zijn!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:709
|
||
msgid "Grab the troll’s gold and get moving!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=20_Return_of_the_Fleet
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:4
|
||
#, fuzzy
|
||
msgid "Return of the Fleet"
|
||
msgstr "Terugkeer van de vloot"
|
||
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:41
|
||
#, fuzzy
|
||
msgid "General Heravan"
|
||
msgstr "Generaal Heravan"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:79
|
||
#, fuzzy
|
||
msgid "Tan-Halg"
|
||
msgstr "Tan-Halg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:113
|
||
#, fuzzy
|
||
msgid "Tan-Rinak"
|
||
msgstr "Tan-Rinak"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:193
|
||
#, fuzzy
|
||
msgid "Death of Aethyr"
|
||
msgstr "Dood van Lt. Aethyr"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:210
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric reaches the site where the fleet is due to return. Several ships "
|
||
"have already docked. The orcs are on the frontier."
|
||
msgstr ""
|
||
"Haldric bereikt de plaats waar verwacht wordt dat de vloot zal terugkeren. "
|
||
"Een paar schepen liggen al in het dok. De orks zijn op de frontlinie."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:215
|
||
#, fuzzy
|
||
msgid ""
|
||
"Sir, some ships have landed... They look like they’ve been damaged by the "
|
||
"voyage. Hmm, it seems that most of the ships are staying at sea."
|
||
msgstr ""
|
||
"Heer, er zijn al een paar schepen geland. . . Het lijkt erop dat ze door de "
|
||
"reis beschadigd zijn. Hmm, blijkbaar blijven de meeste schepen op zee."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:219
|
||
#, fuzzy
|
||
msgid ""
|
||
"They’ve undoubtedly spotted the smoke from the orcish fires. We have to "
|
||
"defeat these monsters before everybody starves at sea, or before Jevyan "
|
||
"launches an attack with his fleet."
|
||
msgstr ""
|
||
"Ze hebben ongetwijfeld de rook van de orkse vuren gezien. We moeten deze "
|
||
"monsters verslaan voor iedereen verhongerd op zee, of voordat Jevyan een "
|
||
"aanval lanceert met zijn vloot."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:224
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes sir! The rest of the refugees have fled south, to our initial landing "
|
||
"site. But if we fail here they’ll doubtless be slaughtered."
|
||
msgstr ""
|
||
"Ja heer! De rest van de vluchtelingen zijn naar het zuiden gevlucht, naar "
|
||
"onze eerste landingsplaats. Als we hier falen worden zij afgeslacht."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:228
|
||
#, fuzzy
|
||
msgid "Well, that settles it. Enough talking, time to fight!"
|
||
msgstr "Wel, dat laat ons geen keus. Genoeg gepraat, tijd om te vechten!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:232
|
||
#, fuzzy
|
||
msgid "For the glory of the men of the Green Isle!"
|
||
msgstr "Voor de eer van de mensen van het Groene Eiland!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:236
|
||
#, fuzzy
|
||
msgid "No, for the glory of all of the people of the west-north! Charge!"
|
||
msgstr "Nee, voor de eer van alle mensen van het West-Noorden! Aanvallen!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:241
|
||
#, fuzzy
|
||
msgid "Bah! Puny human-worm, we will stomp you under our heels!"
|
||
msgstr "Bah! Mensen- we zullen jullie vertrappelen!"
|
||
|
||
#. [message]: speaker=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:245
|
||
#, fuzzy
|
||
msgid "—And raise your dead to serve us forever!"
|
||
msgstr ". . .En uw doden oproepen om voor altijd te dienen!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:273
|
||
#, fuzzy
|
||
msgid ""
|
||
"Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to "
|
||
"conceal the power of the Ruby of Fire. It makes little difference, your "
|
||
"undead corpse will lay it at my feet."
|
||
msgstr ""
|
||
"Geef het op jongen! Je kan me niet verslaan- Hmm, wat is dit? Je hebt "
|
||
"geleerd om de macht van de Vuurrobijn te verbergen. Het maakt weinig uit, uw "
|
||
"wandelend lijk zal het aan mijn voeten leggen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:277
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||
"war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||
"lackeys and even sacrificed your own people to preserve your immortal unlife!"
|
||
msgstr ""
|
||
"We zullen nog zien. De gekke Prins van de Zuidbaai was verkeerd met deze "
|
||
"oorlog te starten, maar je bent een echt monster! Je hebt je eigen volk "
|
||
"opgeofferd om uw on-leven te dienen."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:282
|
||
msgid ""
|
||
"I am hardly concerned with the doing of mortal worms — they are no more than "
|
||
"petty pawns, orcs and humans both. The only difference is that orcs will not "
|
||
"complain as long as they are well fed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:286
|
||
msgid "Actually, I <i>am</i> pretty hungry right now..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:290
|
||
msgid "Pah. Just eat the humans, then. But leave the boy’s body intact."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:294
|
||
msgid "Come and fight me yourself, you old bag of bones!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:299
|
||
#, fuzzy
|
||
msgid ""
|
||
"As if a measly child would be worth the effort. Enough of this. A curse of "
|
||
"darkness upon you, young prince."
|
||
msgstr "Genoeg. Een vloek van duisternis over jou jonge prins."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:359
|
||
#, fuzzy
|
||
msgid "I see masts on the horizon. Jevyan’s fleet is here! It’s all over."
|
||
msgstr ""
|
||
"Ik zie masten aan de horizon. Jevyan's vloot is hier! Het is afgelopen."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:376
|
||
#, fuzzy
|
||
msgid "Please Disembark in an Orderly Fashion and Proceed South"
|
||
msgstr ""
|
||
"Wilt u alstublieft ontschepen op een ordelijke manier en verder naar het "
|
||
"zuiden gaan?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:381
|
||
#, fuzzy
|
||
msgid "Hmm, they left off the ‘or the orcs will eat you’ part."
|
||
msgstr "Hmm, ze hebben het 'of de orks zullen je opeten' deel weggelaten."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:408
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m back, things went well! Haldric, I sure hope you know what you’re doing."
|
||
msgstr ""
|
||
"Ik ben terug, dingen gaan goed! Haldric, ik hoop dat je weet wat je aan het "
|
||
"doen bent."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:412
|
||
#, fuzzy
|
||
msgid ""
|
||
"Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m "
|
||
"glad you made it back in one piece."
|
||
msgstr ""
|
||
"Umm, we zullen er later over verderpraten. Ik ben nu bezig op dit moment. Ik "
|
||
"ben blij te zien dat je in een stuk teruggekomen bent."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:416
|
||
#, fuzzy
|
||
msgid "Yes, it looks like you could use all of the help you can get."
|
||
msgstr ""
|
||
"Ja, het lijkt erop dat je alle hulp die je kunt krijgen kunt gebruiken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:424
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve defeated Jevyan’s forces. The ships must disembark their passengers "
|
||
"quickly—"
|
||
msgstr ""
|
||
"We hebben Jevyans leger verslagen. De schepen moeten snel hun passagiers "
|
||
"ontschepen-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:428
|
||
#, fuzzy
|
||
msgid "Haldric, what’s going on? What’s the plan?"
|
||
msgstr "Haldric, wat gebeurt er? Wat is het plan?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:432
|
||
#, fuzzy
|
||
msgid "We’re going to confront Jevyan and destroy him."
|
||
msgstr "Wel, we gaan Jenyan aanvallen en hem vernietigen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:436
|
||
#, fuzzy
|
||
msgid ""
|
||
"That will be easier said than done. Even if we defeat him, the other Lich-"
|
||
"Lords will follow. It’s because of that ruby. If I were paranoid I’d say "
|
||
"that our dear old ‘tree-friend’ might have known as much."
|
||
msgstr ""
|
||
"Dat zal gemakkelijker gezegd dan gedaan zijn. Zelfs als we hem vernietigen "
|
||
"zullen andere Lich-heren hem volgen. Het is om die robijn te doen. Als ik "
|
||
"achtervolgingswaanzin had zou ik zeggen dat onze oude 'boom-vriend' dat al "
|
||
"wel wist."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:440
|
||
#, fuzzy
|
||
msgid "We should discuss this in private. Here, come with me."
|
||
msgstr "We zouden dit persoonlijk moeten uitpraten. Hier, kom mee met mij."
|
||
|
||
#. [message]: type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:477
|
||
#, fuzzy
|
||
msgid "<i>Slurp, click, click, click!</i>"
|
||
msgstr "Slurp, klik, klik, klik!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:481
|
||
#, fuzzy
|
||
msgid "I don’t know what that is, but it doesn’t sound friendly."
|
||
msgstr "Ik weet niet wat het is, maar het ziet er niet vriendelijk uit."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:499
|
||
#, fuzzy
|
||
msgid "Flixta"
|
||
msgstr "Flixta"
|
||
|
||
#. [message]: speaker=Flixta
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:517
|
||
#, fuzzy
|
||
msgid ""
|
||
"You again! You will sssuffer for your attack against my people! Shek’kahan, "
|
||
"our naga friendsss— You’ll pay! We have new friends now."
|
||
msgstr ""
|
||
"Jij weer. Je zszszal boeten voor je aanval op mijn volk! Shek'kahan, onze "
|
||
"naga vrienden- Ja zszsal boeten! We hebben nieuwe vrienden nu."
|
||
|
||
#. [message]: speaker=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:564
|
||
#, fuzzy
|
||
msgid ""
|
||
"My people are like a rock slide, you can run, but we will crush you... Ahhck!"
|
||
msgstr ""
|
||
"Mijn volk is zoals een lawine van rotsen, je kan lopen, maar we zullen je "
|
||
"vernietigen- Ahhck!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:585
|
||
#, fuzzy
|
||
msgid "I— I die?"
|
||
msgstr "Ik- ik sterf?"
|
||
|
||
#. [scenario]: id=21_The_Plan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:4
|
||
#, fuzzy
|
||
msgid "The Plan"
|
||
msgstr "Het Plan"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:112
|
||
#, fuzzy
|
||
msgid "So what is your plan?"
|
||
msgstr "Zo wat is uw plan?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:116
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re going to convince Jevyan that we gave the elves the Ruby of Fire to "
|
||
"secure our place in this new land. Then, if the orcs return, hopefully "
|
||
"they’ll go looking for our not-so-loyal elven allies first."
|
||
msgstr ""
|
||
"We gaan Jevyan overtuigen dat we de Vuurrobijn aan de elven hebben gegeven "
|
||
"om onze plaats in dit nieuwe land te beveiligen. Zodat wanneer de orks "
|
||
"terugkeren ze hopelijk eerst naar onze niet zo loyale bondgenoten, de elven, "
|
||
"gaan."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:120
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, that’s devious. I kind of like this plan. But you spoke a pact with "
|
||
"the elves. You’ll be expected to come to their aid."
|
||
msgstr ""
|
||
"Haldric, ik hou wel van dit soort plannen, maar je hebt een pact met de "
|
||
"elven gesloten, je word verwacht hen te hulp te komen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:124
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes, and we may come to their aid. We’ll have to weigh our options when and "
|
||
"if the time comes. If the orcs return in great numbers, the brunt of their "
|
||
"assault must fall on somebody else or we will not survive it. Who knows, "
|
||
"maybe I won’t even come to their aid at all—"
|
||
msgstr ""
|
||
"Ja, en we komen ook te hulp. We moeten onze opties overwegen wanneer en of "
|
||
"we komen. Als de orks terugkeren met een groot leger, moeten de zwaarste "
|
||
"gevolgen van hun aanval maar iemand anders treffen. Misschien zal ik ze "
|
||
"zelfs niet te hulp komen-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:128
|
||
#, fuzzy
|
||
msgid ""
|
||
"Many people would call you a coward if you did not. They would say that you "
|
||
"turned your back on your pact with the elves. It’s not like you can tell "
|
||
"people what I overheard."
|
||
msgstr ""
|
||
"Veel mensen zullen je een lafaard noemen. Ze zullen zeggen dat je het pact "
|
||
"met de elven hebt verbroken. Ik denk niet dat je mensen kan vertellen wat ik "
|
||
"heb afgeluisterd."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"Recent events have taught me one thing: that survival trumps honor. Besides, "
|
||
"they won’t be screaming at me — I’ll be dead."
|
||
msgstr ""
|
||
"De recente gebeurtenissen hebben mij een ding geleerd: overleven is "
|
||
"belangrijker dan eer. Trouwens ze zullen niet schreeuwen naar mij- ik zal "
|
||
"dood zijn."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:137
|
||
msgid "<i>What?!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:141
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, "
|
||
"or send Jevyan a letter. Well, we are going to say it — but that’s not the "
|
||
"point. Jessene, you’re going to forge a very official looking treaty, in "
|
||
"which we give the elves the Ruby of Fire, in return for our place here."
|
||
msgstr ""
|
||
"Ik zal dood zijn. Ik bedoel we kunnen niet zomaar zeggen dat we de "
|
||
"Vuurrobijn weggegeven hebben of we kunnen Jevyan geen brief sturen. Wel, we "
|
||
"zullen het gaan zeggen- maar dat is niet het moeilijkste. Jessica, jij gaat "
|
||
"een heel echt uitziende bijeenkomst nabootsen, waar we elven de Vuurrobijn "
|
||
"geven in ruil voor onze plaats hier."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:145
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m going to face Jevyan, and if rumors of his power are true he’s going to "
|
||
"pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan "
|
||
"after word of the treaty has spread to the orcs, but before he has a chance "
|
||
"to read my undead mind..."
|
||
msgstr ""
|
||
"Ik ga Jevyan trotseren en als de geruchten van zijn krachten waar zijn dan "
|
||
"gaat die bijeenkomst niet zo goed lukken. Dan ga je Jevyan vernietigen nadat "
|
||
"er bij de orks over de bijeenkomst is gesproken, maar voor hij mij ondode "
|
||
"geest heeft kunnen lezen. . ."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:149
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric! I won’t do it... I won’t help. What is it with your kind, always "
|
||
"rushing to a fool’s death? Who’ll lead these people? I... <i>we</i> need you "
|
||
"alive."
|
||
msgstr ""
|
||
"Haldric! Ik zal het niet doen. . . Ik zal niet helpen. Wat is dat met uw "
|
||
"ras, altijd een domme dood tegemoet gaan. Wie zal deze mensen leiden?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:153
|
||
msgid ""
|
||
"You will. I wouldn’t have made it this far without you, Jessene. But "
|
||
"everything turns on convincing Jevyan, it’s the only way we can possibly "
|
||
"keep the orc hordes off our necks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:157
|
||
#, fuzzy
|
||
msgid "Haldric, this is ridiculous! I—"
|
||
msgstr "Haldric, dit is belachelijk! Ik- -"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:190
|
||
#, fuzzy
|
||
msgid ""
|
||
"There is no way I’m letting you go through with this, sir! Over our dead "
|
||
"bodies, right Jessene?"
|
||
msgstr ""
|
||
"Ik laat u hier niet mee verder gaan, heer! Over ons lijk, niet waar Jessica?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:194
|
||
#, fuzzy
|
||
msgid "Right!"
|
||
msgstr "Juist!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:198
|
||
msgid "I’ll do it, sir. I’ll sacrifice myself to plant the false treaty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:202
|
||
#, fuzzy
|
||
msgid "No. I can’t ask you to do this."
|
||
msgstr "Nee, ik kan jouw niet vragen dit te doen."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:206
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’ve denied me honorable death twice already. Once when you arrived at "
|
||
"Clearwater Port, and once again when your ships rescued me. I’ll not be "
|
||
"denied in this a third time!"
|
||
msgstr ""
|
||
"Je hebt me mijn eervolle dood al twee keer onthouden. Een keer toen je "
|
||
"aangekomen was in klaarwaterhaven en wanneer jouw schepen me redden. Ik zal "
|
||
"geen derde keer van een eervolle dood onthouden worden!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:210
|
||
#, fuzzy
|
||
msgid "No, this is my sacrifice to make!"
|
||
msgstr "Nee, dit is mijn opoffering!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:216
|
||
#, fuzzy
|
||
msgid ""
|
||
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
|
||
"join them. Give me this honorable death... Please, Sir! I beg you!"
|
||
msgstr ""
|
||
"Heer, mijn famillie is dood, en mijn huis is verloren. Ik heb al lang "
|
||
"gewacht om mij bij hen te voegen. Geef mij deze eervolle dood. . . "
|
||
"Alstublieft heer! Ik vraag het je!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:220
|
||
#, fuzzy
|
||
msgid ""
|
||
"After this conflict is over I’ll have to suffer through the long years "
|
||
"alone, with no honorable way of joining them. I want to look that monster "
|
||
"Jevyan in the eye before I go! I won’t be denied!"
|
||
msgstr ""
|
||
"Nadat dit conflict gedaan is zal ik lange jaren alleen zijn, en heb ik geen "
|
||
"eervolle manier om me bij mijn famillie te voegen. Ik wil in de ogen van dat "
|
||
"monster, Jevyan, kijken voor ik ga! Ik zal niet tegengehouden worden!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:224
|
||
#, fuzzy
|
||
msgid ""
|
||
"Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by "
|
||
"the hand of Jevyan himself. We can’t have an illiterate orc or mindless "
|
||
"skeleton getting the treaty. We will honor your sacrifice."
|
||
msgstr ""
|
||
"Zeer goed, als je toch niet tegengehouden worden. Let op, je moet gedood "
|
||
"worden door de hand van Jevyan. We moeten er voor zorgen dat geen "
|
||
"analfabetische orks of gedachtenloos skelet jou verslaat. We zullen uw "
|
||
"opoffering eren."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:228
|
||
#, fuzzy
|
||
msgid ""
|
||
"Honor me by destroying Jevyan! Preferably before he can do unnatural things "
|
||
"to me. I want to rest in the ground, not be some mindless undead slave for "
|
||
"all eternity!"
|
||
msgstr ""
|
||
"Eer mij bij de vernietiging van Jevyan! Liefst voor hij onnatuurlijke dingen "
|
||
"met mij kan doen. Ik wil in de grond rusten, ik wil niet eeuwig een ondode "
|
||
"slaaf zijn!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:232
|
||
#, fuzzy
|
||
msgid "We’ll make sure. I promise."
|
||
msgstr "Dat zullen we zeker doen. Dat beloof ik je."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:237
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ll have to be careful to let one of the orcish leaders escape back to the "
|
||
"Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. "
|
||
"Sheesh... What is your kind’s infatuation with rushing to an ‘honorable "
|
||
"death’?"
|
||
msgstr ""
|
||
"We moeten voorzichtig zijn om Ã(c)Ã(c)n van de orks naar het Groene Eiland "
|
||
"te laten ontsnappen, met het nieuws dat de elven de Vuurrobijn 'hebben'. . . "
|
||
"Wat is uw interpretatie van 'een eervolle dood'?"
|
||
|
||
#. [side]: type=Jevyan Cloaked, id=Lich-Lord Jevyan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:53
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:125
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:160
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:195
|
||
#, fuzzy
|
||
msgid "Evil"
|
||
msgstr "Eriol"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:83
|
||
#, fuzzy
|
||
msgid "Tan-Vragish"
|
||
msgstr "Tan-Vragish"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:108
|
||
#, fuzzy
|
||
msgid "Ut’Tan-Grorag"
|
||
msgstr "Ut’Tan-Grorag"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:143
|
||
#, fuzzy
|
||
msgid "Tan-Erinak"
|
||
msgstr "Tan-Erinak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:178
|
||
#, fuzzy
|
||
msgid "Tan-Prodash"
|
||
msgstr "Tan-Prodash"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:253
|
||
#, fuzzy
|
||
msgid "Commander Aethyr sacrifices himself to Lich-Lord Jevyan and"
|
||
msgstr "Lt. Aethyr offert zichzelf op voor Lich-Heer Jevyan en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:257
|
||
#, fuzzy
|
||
msgid "Destroy Lich-Lord Jevyan and"
|
||
msgstr "Vernietig Lich-Heer Jevyan en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:261
|
||
#, fuzzy
|
||
msgid "Defeat all enemy leaders except for one"
|
||
msgstr "Versla alle vijandige leiders, een uitgezonderd"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:273
|
||
#, fuzzy
|
||
msgid "Death of Commander Aethyr by somebody other than Jevyan"
|
||
msgstr "Dood van Lt. Aethyr of iemand anders dan Jevyan"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:277
|
||
#, fuzzy
|
||
msgid "Fail to leave one enemy leader behind"
|
||
msgstr "Er niet in slagen om een vijandige leider in leven te laten"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:289
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric approaches the place where Lich-Lord Jevyan has made landfall. The "
|
||
"final confrontation looms before him."
|
||
msgstr ""
|
||
"Haldic naderd snel de plaats waar Lich-Heer Jevyan geland is. De grote "
|
||
"confrontatie ligt voor hem."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:294
|
||
#, fuzzy
|
||
msgid "You cannot win. Give me the Ruby of Fire and I will go in peace."
|
||
msgstr "Je kunt niet winnen. Geef mij de Vuurrobijn en ik zal ik vrede gaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:298
|
||
#, fuzzy
|
||
msgid ""
|
||
"This ends here, Jevyan. Even if I believed your words I couldn’t give you "
|
||
"the Ruby of Fire."
|
||
msgstr ""
|
||
"Het eindigt hier Jevyan. En zelfs als ik uw woorden zou geloven kan ik U de "
|
||
"Vuurrobijn niet geven."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:302
|
||
#, fuzzy
|
||
msgid ""
|
||
"Bah! Even if you have learned to conceal the power of the Ruby of Fire you "
|
||
"will deliver it unto me in death!"
|
||
msgstr ""
|
||
"Bah! Zelf als je de kracht van de Vuurrobijn hebt leren te beheersen, zal je "
|
||
"het nog als dode aan mij geven!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:306
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’re a fool, Jevyan. How do you think we secured our place here? We had to "
|
||
"give the elves the Ruby of Fire. We just signed a treaty with the elves "
|
||
"ensuring our place here."
|
||
msgstr ""
|
||
"Je bent een gek Jevyan. Hoe denk je dat we ons land hier hebben verkregen? "
|
||
"We hebben de Vuurrobijn aan de elven gegeven. We hebben een verdrag met de "
|
||
"elven gesloten om onze plaats hier te verzekeren."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:310
|
||
#, fuzzy
|
||
msgid ""
|
||
"No! I don’t believe it. Only a fool would give away an artifact of such "
|
||
"power."
|
||
msgstr ""
|
||
"Nee! Ik geloof je niet. Alleen een dwaas zou dat werktuig met zoveel macht "
|
||
"weggeven."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:314
|
||
#, fuzzy
|
||
msgid "A fool, or a desperate band of refugees!"
|
||
msgstr "Een dwaas of een groep hopeloze vluchtelingen!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:319
|
||
msgid ""
|
||
"Casting fire is the least of the Ruby’s abilities. You are twice a fool, for "
|
||
"having failed to plumb more than its most trivial use and for having given "
|
||
"it away."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:323
|
||
#, fuzzy
|
||
msgid ""
|
||
"You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no "
|
||
"wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, "
|
||
"orcish scum!"
|
||
msgstr ""
|
||
"Dwaze mens, je moet geen speelgoed aan de elven geven! Bah! Het maakt toch "
|
||
"niet zoveel uit. Ik ben geen tovenaar. Ik heb alleen een bijl. He, he. Dat "
|
||
"is alles wat ik nodig heb- Bereid je voor om te sterven, orks gespuis!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:327
|
||
#, fuzzy
|
||
msgid "Ha. Let all of the minions of Darkness be cast down!"
|
||
msgstr "Ha, laten we alle soldaten van de duisternis doden!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:331
|
||
#, fuzzy
|
||
msgid "It matters little, because here you fall!"
|
||
msgstr "Het maakt niet veel uit, omdat dit de plaats van uw val is!"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:336
|
||
#, fuzzy
|
||
msgid "For all of the good people of Clearwater Port!"
|
||
msgstr "Voor alle goede mensen van Klaarwaterhaven!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:340
|
||
#, fuzzy
|
||
msgid "For the honor of Southbay!"
|
||
msgstr "Voor alle eer van Zuidbaai!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:344
|
||
#, fuzzy
|
||
msgid ""
|
||
"We don’t need some magic trinket to beat you! Prepare to meet your fate, you "
|
||
"decrepit sack of bones! For the honor of all of the people of the west-north!"
|
||
msgstr ""
|
||
"We hebben een magische sieraad nodig om je te verslaan! Bereid je voor op "
|
||
"een noodlot als dat van een oude bonenstaak! Voor de eer van alle mensen van "
|
||
"het west-noorden!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:348
|
||
#, fuzzy
|
||
msgid "Charge!"
|
||
msgstr "Aanvallen!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:353
|
||
#, fuzzy
|
||
msgid ""
|
||
"I hate it when my prey gets chatty! Get them, it’s a long boat ride back "
|
||
"home!"
|
||
msgstr ""
|
||
"Ik haat het als mijn prooi te spraakzaam is! Pak ze, het is een lange "
|
||
"bootreis terug naar huis!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:357
|
||
#, fuzzy
|
||
msgid "We shall soon see if you have the Ruby of Fire!"
|
||
msgstr "We zullen direct zien of je de Vuurrobijn hebt!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:368
|
||
#, fuzzy
|
||
msgid "Commander, you remember the plan right?"
|
||
msgstr "(fluisterend) Luitenant, herinner je ons plan nog?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:372
|
||
#, fuzzy
|
||
msgid "Yes, sir. I am ready."
|
||
msgstr "(fluisterend) Ja heer. Ik ben klaar."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:387
|
||
#, fuzzy
|
||
msgid "He’s raising our dead! Be careful!"
|
||
msgstr "Hij wekt onze doden terug op! Wees voorzichtig"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:420
|
||
#, fuzzy
|
||
msgid ""
|
||
"Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is "
|
||
"going to stop me from destroying you. For my family! For the people of "
|
||
"Clearwater Port!"
|
||
msgstr ""
|
||
"Voel mijn toorn, Jevyan ik kom voor u! Er is geen haar op mijn hoofd dat er "
|
||
"aan denkt om u nog in leven te laten. Voor mijn familie! Voor de mensen van "
|
||
"Klaarwaterhaven!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:424
|
||
#, fuzzy
|
||
msgid "All life is finite; you will be made to serve along with the rest."
|
||
msgstr "Al het leven is eindig; je zal mij dienen net als de anderen."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:435
|
||
#, fuzzy
|
||
msgid "Come on, stay still, just for a second..."
|
||
msgstr "Komaan, sta nu toch eens een seconde stil. . ."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:446
|
||
#, fuzzy
|
||
msgid "For the Wesfolk!"
|
||
msgstr "Voor Wesfolk!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:460
|
||
#, fuzzy
|
||
msgid "Be careful, Commander!"
|
||
msgstr "Wees voorzichtig luitenant!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:515
|
||
#, fuzzy
|
||
msgid ""
|
||
"You deny me my honorable death? Our foes are not yet convinced that the "
|
||
"elves have the ruby."
|
||
msgstr ""
|
||
"Je hebt me een eervolle dood onthouden. Onze vijanden zijn nog niet "
|
||
"overtuigd dat de elven de Vuurrobijn hebben."
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:547
|
||
#, fuzzy
|
||
msgid "Da old bag o’ bones is gone, but you haven’t beat us yet!"
|
||
msgstr "De oude zak met beenderen is weg, maar je hebt ons nog niet verslagen!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:551
|
||
#, fuzzy
|
||
msgid "We took yer home, now we’ll take yer lives!"
|
||
msgstr "We hebben je huis afgepakt, nu nemen we je leven!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:555
|
||
#, fuzzy
|
||
msgid "The elfses have da fire ruby, and you have nothing!"
|
||
msgstr "De elven hebben de Vuurrobijn, en jij hebt niets!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:559
|
||
#, fuzzy
|
||
msgid "We will suck the marrow from your bones human!"
|
||
msgstr "We zullen het merg uit uw benen zuigen mens!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:594
|
||
#, fuzzy
|
||
msgid "The battle is going against us!"
|
||
msgstr "De strijd is tegen ons!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:598
|
||
#, fuzzy
|
||
msgid "Our forces are being routed! We should flee back to the Green Isle!"
|
||
msgstr "Ons leger is verslagen! We moeten naar het Groene Eiland vluchten!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:602
|
||
#, fuzzy
|
||
msgid "It goes poorly for us!"
|
||
msgstr "Het ziet er slecht uit voor ons!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:606
|
||
#, fuzzy
|
||
msgid "Defeated, by humans?"
|
||
msgstr "Verslagen, door mensen?"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:610
|
||
#, fuzzy
|
||
msgid "Fight on, you cowardly orcish worms!"
|
||
msgstr "Vecht door laf orks gespuis!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:667
|
||
#, fuzzy
|
||
msgid ""
|
||
"Da old bag of bones has been crushed, and our cause is lost. We know da "
|
||
"elfses have da fire ruby. Retreat!"
|
||
msgstr ""
|
||
"De oude zak met beenderen is kapot, en we gaan deze strijd verliezen. We "
|
||
"weten dat de elven de Vuurrobijn hebben. Terugtrekken!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:685
|
||
#, fuzzy
|
||
msgid "Da elfses have the fire ruby, we must flee. To da ships!"
|
||
msgstr "De elven hebben de Vuurrobijn, we moeten vluchten. Naar de Schepen!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:703
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!"
|
||
msgstr ""
|
||
"We hebben vele verwanten op het Groene Eiland- we zullen terugkeren voor de "
|
||
"Vuurrobijn!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:721
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must get back to the Green Isle. The elfses have the Ruby of Fire and our "
|
||
"assault has been stopped."
|
||
msgstr ""
|
||
"We moeten terug naar het Groene Eiland. De Elven hebben de Vuurrobijn en "
|
||
"onze strijd is gestopt."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:794
|
||
#, fuzzy
|
||
msgid ""
|
||
"The plan revolved around some orcs making it back to the Green Isle to tell "
|
||
"their kin that the elves have the Ruby of Fire so we wouldn’t have to bear "
|
||
"the brunt of the next invasion."
|
||
msgstr ""
|
||
"Het plan was dat een aantal orks teruggingen naar het Groene Eiland om hun "
|
||
"ras te vertellen dat de elven de Vuurrobijn hadden. Zodat we geen tweede "
|
||
"invasie zouden moeten doorstaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:799
|
||
#, fuzzy
|
||
msgid "What have we done?"
|
||
msgstr "Wat hebben we gedaan?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:835
|
||
#, fuzzy
|
||
msgid "My love, my family, I’ll be there soo—"
|
||
msgstr "Ik houd van mijn familie. Ik zal daar nu snel zijn-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:840
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aethyr! No! He was critical for convincing Jevyan that the elves have the "
|
||
"Ruby of Fire."
|
||
msgstr ""
|
||
"Aethyr! Nee! Hij was onmisbaar om Jevyan ervan te overtuigen dat de elven de "
|
||
"Vuurrobijn hadden."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:862
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there "
|
||
"soo—"
|
||
msgstr ""
|
||
"Jevyan- Ik spuw op u. Je einde nadert. Mijn liefste, mijn familie, ik zal er "
|
||
"nu snel zijn-"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:879
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool. You are no match for my power. What! What’s this? A treaty. That’s elf "
|
||
"script."
|
||
msgstr ""
|
||
"Dwaas, je kunt niet tegen mijn macht op. Wat! Wat is dit? Een overeenkomst. "
|
||
"Dat is elventaal."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:884
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t "
|
||
"save you from me. I will destroy you, then I will deal with the elves."
|
||
msgstr ""
|
||
"Nee. Waarom? Jullie dwazen, je hebt de Vuurrobijn aan de elven gegeven. Maar "
|
||
"dat zal je niet redden. Ik zal je vernietigen, dan zal ik een deal sluiten "
|
||
"met de elven."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:889
|
||
#, fuzzy
|
||
msgid "We’ll see about that. For the honor of Commander Aethyr, forward!"
|
||
msgstr "We zullen zien. Voor de eer van luitenant Aethyr, voorwaarts!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:901
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
|
||
"may you and your descendants know nothing but strife!"
|
||
msgstr ""
|
||
"Ik ben gevallen voor dat mijn plannen zijn uitgevoerd. Een vloek op jou, "
|
||
"Haldric, moge jou en je afstammelingen niets anders doen dan twisten!"
|
||
|
||
#. [unit]: id=Squiddy, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:958
|
||
#, fuzzy
|
||
msgid "Squiddy"
|
||
msgstr "Squiddy"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:975
|
||
#, fuzzy
|
||
msgid "Ack. One of those monsters is destroying the bridge."
|
||
msgstr "Argh. Een van deze monsters is de brug aan het vernietigen."
|
||
|
||
#. [unit]: id=Inky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1100
|
||
#, fuzzy
|
||
msgid "Inky"
|
||
msgstr "Inkisch"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1117
|
||
#, fuzzy
|
||
msgid "The bridge!"
|
||
msgstr "De Brug!"
|
||
|
||
#. [unit]: id=Beaky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1224
|
||
#, fuzzy
|
||
msgid "Beaky"
|
||
msgstr "Bekkig"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1305
|
||
#, fuzzy
|
||
msgid "Our advance is thwarted, that monster has destroyed the bridge!"
|
||
msgstr "We worden gedwarsboomd, dat monster heeft de brug vernietigd!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1315
|
||
#, fuzzy
|
||
msgid "Our retreat is thwarted, that monster has destroyed the bridge!"
|
||
msgstr "We worden gedwarsboomd, dat monster heeft de brug vernietigd!"
|
||
|
||
#. [message]: speaker=Abraxas
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1344
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s the Prince Haldric! Jevyan, you never said you came to destroy this "
|
||
"monster. We will help you."
|
||
msgstr ""
|
||
"Het is Haldic! Jevyan, je hebt nooit gezegt dat je dat monster kwam "
|
||
"vernietigen. We zullen je helpen."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1374
|
||
msgid "<i>Clack</i>! <i>Splat</i>!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1387
|
||
#, fuzzy
|
||
msgid "Ahh... That almost makes it all worth while!"
|
||
msgstr "Ahh. . . Heeft dit uiteindelijk toch wat zin!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1398
|
||
#, fuzzy
|
||
msgid "You’ll pay for that!"
|
||
msgstr "Dit zal je duur komen te staan!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1412
|
||
#, fuzzy
|
||
msgid "Strike down these fools."
|
||
msgstr "Dood deze dwazen."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1425
|
||
#, fuzzy
|
||
msgid "Rise, rise from the ground!"
|
||
msgstr "Rijs, rijs uit de grond!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1466
|
||
#, fuzzy
|
||
msgid "Come in from the deep my loyal soldiers!"
|
||
msgstr "Kom uit de diepten mijn loyale soldaten!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1654
|
||
#, fuzzy
|
||
msgid "We did it! We won!"
|
||
msgstr "We hebben het gedaan! We zijn gewonnen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1658
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to "
|
||
"rest and discuss what is to come in the following days."
|
||
msgstr ""
|
||
"Jevyan is vernietigd, maar met een hoge prijs. Laten we Luitenant Aether "
|
||
"begraven en bespreken wat er de volgende dagen moet gebeuren."
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:4
|
||
#, fuzzy
|
||
msgid "Epilogue"
|
||
msgstr "Epiloog"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:26
|
||
msgid "Wesnothians"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:143
|
||
#, fuzzy
|
||
msgid ""
|
||
"May Commander Aethyr have a peaceful journey into the next world, where he "
|
||
"has been preceded by his wife and loving daughters. For his heroism in the "
|
||
"face of adversity a place of glory is assured to him in the Halls of Light..."
|
||
msgstr ""
|
||
"Moge Luitenant Aether een rustige reis hebben naar de volgende wereld, "
|
||
"waarnaar hij is voorgegaan door zijn vrouw en liefdevolle dochters. Voor "
|
||
"zijn heldendom in het zicht van de tegenslag is er voor hem een plaats "
|
||
"voorzien in de Hallen van het licht. . ."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:147
|
||
#, fuzzy
|
||
msgid ""
|
||
"Without the Commander’s noble sacrifice we would have never carried the day. "
|
||
"We have won a great victory here today but much has been lost. My father "
|
||
"Eldaric and King Addroran have fallen, and with them many other good people. "
|
||
"However, there is hope, and a new land is open before us!"
|
||
msgstr ""
|
||
"Zonder de nobele opoffering van de Luitenant zouden we de dag nooit gehaald "
|
||
"hebben. We hebben hier een grote overwinning gehaald maar veel is verloren. "
|
||
"Mijn vader Eldaric, Koning Addroran zijn gevallen en met hen vele andere "
|
||
"goede mensen. Maar er is hoop, en een nieuw land strekt zich voor ons uit!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:166
|
||
#, fuzzy
|
||
msgid ""
|
||
"But dark deeds have been done on all sides. There is now a secret that only "
|
||
"Jessene and I share. I must have your word that what I say will never be "
|
||
"uttered again."
|
||
msgstr ""
|
||
"Maar donkere daden zijn begaan aan beide zijden. Er is nu een geheim dat "
|
||
"alleen ik en Jessica delen. Ik moet je woord hebben dat wat ik zeg nooit "
|
||
"nooit meer opnieuw gezegd zal worden."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:170
|
||
#, fuzzy
|
||
msgid "I have followed you this far, I will keep your secret. I pledge."
|
||
msgstr "Ik heb je zo ver gevolgd, ik zal je geheim bewaren. Ik zweer het."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:174
|
||
#, fuzzy
|
||
msgid "Lord, I shall guard your secret until the day of my death."
|
||
msgstr "Heer, ik zal uw geheim bewaren tot in mijn graf."
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:178
|
||
#, fuzzy
|
||
msgid "I will take it with me to my grave."
|
||
msgstr "I zal het ook in mijn graf meenemen."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:182
|
||
#, fuzzy
|
||
msgid ""
|
||
"I agree, but misfortune may follow you depending on the nature of your "
|
||
"misdeed."
|
||
msgstr ""
|
||
"Ik ben het ermee eens, maar ongeluk zou je kunnen volgen door het doen van "
|
||
"je misdaad."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:186
|
||
#, fuzzy
|
||
msgid ""
|
||
"The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If "
|
||
"they return they will come looking for the elves."
|
||
msgstr ""
|
||
"De elven hebben de Vuurrobijn niet. We hebben een list met de orks "
|
||
"uitgevoerd. Als ze terugkomen zullen ze de elven aanvallen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:190
|
||
#, fuzzy
|
||
msgid ""
|
||
"To be fair to you, Haldric, the elves were considering betraying their pact "
|
||
"with us."
|
||
msgstr ""
|
||
"Om eerlijk tegen jou te zijn, de elven waren hun pact met ons opnieuw aan "
|
||
"het overwegen."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:194
|
||
#, fuzzy
|
||
msgid ""
|
||
"Humph. I suspected as much — from both the elves and you. Humans and elves "
|
||
"always think they’re so clever!"
|
||
msgstr ""
|
||
"Humph. Ik verwachtte dat-- van de elven en van jou. Mensen en Elven denken "
|
||
"altijd dat ze slim zijn!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:198
|
||
#, fuzzy
|
||
msgid "May the Lords of Light have mercy on you. But, I am bound by my word."
|
||
msgstr ""
|
||
"Moge de Heren van het licht jou genadig zijn. Maar, ik ben gebonden aan mijn "
|
||
"woord."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:205
|
||
#, fuzzy
|
||
msgid "Jessene, you hid the ruby away in that vile troll hole? Didn’t you?"
|
||
msgstr "Jessica, je hebt de Robijn in dat trollenhol verstopt. Is het niet?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:209
|
||
#, fuzzy
|
||
msgid "What? Why would you doubt me?"
|
||
msgstr "Ja, Waarom vraag je dat?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:213
|
||
#, fuzzy
|
||
msgid ""
|
||
"The orcs that didn’t escape in the ships have regrouped. They are preparing "
|
||
"to march on the elves. We should come to the aid of our new friends."
|
||
msgstr ""
|
||
"De orks die naar de schepen gevlucht zijn hebben zich gehergroepeerd. Ze "
|
||
"bereiden zich voor om naar de elven te marcheren. We moeten onze nieuwe "
|
||
"vrienden te hulp komen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:217
|
||
#, fuzzy
|
||
msgid ""
|
||
"These orcs are few, but the elves aren’t accustomed to war. Besides we will "
|
||
"have to rely on elven charity if we are to survive this first winter."
|
||
msgstr ""
|
||
"Deze orks zijn met weinig, maar de elven zijn niet aan oorlog gewend. "
|
||
"Bovendien zullen we het vertrouwen van de elven winnen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:221
|
||
#, fuzzy
|
||
msgid ""
|
||
"After that, we should build towns in all of the regions that the elves have "
|
||
"given us. We should move our capital inland, away from the coast. I hope the "
|
||
"children of the good people of the west-north, of the Green Isle, find "
|
||
"prosperity in this new land."
|
||
msgstr ""
|
||
"Daarna zullen we steden bouwen in het land dat de elven ons gegeven hebben. "
|
||
"We moeten onze hoofdstad in het binnenland bouwen, weg van de kust. Ik hoop "
|
||
"dat de kinderen van de goede mensen van het west-noorden, van het groene "
|
||
"eiland, succes zullen hebben in dit nieuwe land."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:239
|
||
#, fuzzy
|
||
msgid "So what of the rest of you?"
|
||
msgstr "Zo wat gaan jullie doen?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:244
|
||
#, fuzzy
|
||
msgid ""
|
||
"I shall go back to my people. It seems we have grown many and strong in the "
|
||
"time I was gone. I will try to convince them of the wisdom of using the "
|
||
"underways to settle new lands."
|
||
msgstr ""
|
||
"Ik zal teruggaan naar mijn volk. Het lijkt erop dat ze in de tijd dat ik weg "
|
||
"was groot en sterk zijn geworden. Ik zal proberen om ze te overtuigen dat ze "
|
||
"zich nog in andere landen kunnen vestigen."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:248
|
||
#, fuzzy
|
||
msgid ""
|
||
"I know the way to many places, I think. I want to find out if there are "
|
||
"dwarves in other lands. It’s a big world with lots of good mountains. Of "
|
||
"that much I am sure."
|
||
msgstr ""
|
||
"Ik ken de weg naar vele plaatsen- denk ik. Ik wil weten of er nog andere "
|
||
"dwergen zijn in andere landen. Het is een grote wereld met vele grote "
|
||
"bergen. Daarvan ben ik zeker."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:252
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have lost much in the last few months, but we should not lose all of our "
|
||
"knowledge. I will go forth amongst the people and spread wisdom, and see "
|
||
"about establishing a new order of magi in this new land."
|
||
msgstr ""
|
||
"We hebben de laatste maanden veel verloren, maar we moeten niet al onze "
|
||
"wijsheid verliezen. Ik ga voort en ik ga mijn wijsheid aan vele mensen "
|
||
"doorgeven, en misschien zal ik een nieuwe orde van magiër in dit land "
|
||
"oprichten"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:256
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:260
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am but a humble servant of the Crown. I will establish a new order of "
|
||
"knights for a new land. For a new King, if you will allow me to serve under "
|
||
"your banner."
|
||
msgstr ""
|
||
"Ik ben maar een onderdaan van de kroon. Ik zal een nieuwe orde van ridders "
|
||
"oprichten, voor een nieuw land. Voor een nieuwe koning, als je mij wilt "
|
||
"toestaan om onder uw banier te dienen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:264
|
||
#, fuzzy
|
||
msgid "Excellent."
|
||
msgstr "Uitstekend."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:270
|
||
#, fuzzy
|
||
msgid ""
|
||
"I suppose I am King Haldric now. Hmm... but what to call this new kingdom?"
|
||
msgstr ""
|
||
"Ik denk dat ik nu Koning Haldric ben. Hmm. . . maar hoe moeten we dit nieuwe "
|
||
"koninkrijk noemen?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:274
|
||
#, fuzzy
|
||
msgid "May I make a suggestion?"
|
||
msgstr "Mag ik een voorstel doen?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:278
|
||
#, fuzzy
|
||
msgid "Sure."
|
||
msgstr "Natuurlijk."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:283
|
||
#, fuzzy
|
||
msgid ""
|
||
"The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. "
|
||
"The elves call us the people of the west-north. Under the same old tongue "
|
||
"that would be ‘Wes Noth’. So I suggest that the new kingdom be called "
|
||
"‘Wesnoth’, in honor of our old home."
|
||
msgstr ""
|
||
"Het woord Wesfolk komt van jullie oude taal. Het betekend 'Mensen van het "
|
||
"westen'. The elven noemden ons mensen van het west-noorden. In diezelfde "
|
||
"oude taal is dat 'Wes-Noth'. Daarom stel ik voor het nieuwe koninkrijk "
|
||
"'Wesnoth' te noemen, als eerbetoon voor ons oude huis."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:287
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first "
|
||
"King of Wesnoth!"
|
||
msgstr ""
|
||
"Hmm- 'Wesnoth' daar hou ik wel van. Ja, 'Wesnoth' zou is goed. Zo ben ik de "
|
||
"eerste Koning van Wesnoth!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:291
|
||
#, fuzzy
|
||
msgid "So, what is to become of me?"
|
||
msgstr "Zo, wat gaar er met mij gebeuren?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:295
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are many Wesfolk amongst the remains of my people. We must stay united "
|
||
"under one banner. I will need you by my side if there is any hope of "
|
||
"building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit "
|
||
"well upon that flame-colored hair of yours, Jessene."
|
||
msgstr ""
|
||
"Er waren velen van Wesfolk tussen de overblijfselen van mijn volk. We moeten "
|
||
"verenigd onder een banier blijven. Ik zal je bij mij nodig hebben als er "
|
||
"enige hoop is om een echt 'Koninkrijk van Wesnoth' te hebben. Kom, we hebben "
|
||
"veel werk te doen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:299
|
||
msgid "I am not to be bought with trinkets, Haldric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:303
|
||
msgid ""
|
||
"Then take my hand, Jessene, if you won’t accept crown or kingdom. You have "
|
||
"earned both. We can’t make this work without your people... and I don’t "
|
||
"think I can make it work without <i>you</i>."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:308
|
||
msgid ""
|
||
"Probably not. And, if nothing else, the hero-king of Wesnoth, Haldric "
|
||
"Dragonbane, will need someone to remind him that he does not eat lightning "
|
||
"and belch thunder. I... accept."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:312
|
||
msgid ""
|
||
"It was never said afterwards that the marriage of Haldric and Jessene was "
|
||
"exactly tranquil. But it was also said that neither could long stand to be "
|
||
"separated from the other, and she bore him strong children that mingled the "
|
||
"blood of their diverse ancestries. Many followed their example, and the two "
|
||
"refugee peoples from the Green Isle became fused into one in the new kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:317
|
||
#, fuzzy
|
||
msgid ""
|
||
"In later ages the bards would sing ‘The Breaking of the Pact’, an epic tale "
|
||
"of Haldric’s betrayal of the elves. They would whisper of the price he and "
|
||
"his descendants would pay for that betrayal without knowing the whole truth."
|
||
msgstr ""
|
||
"In latere tijden de zongen de barden 'Het Breken van het Pact', een verhaal "
|
||
"over Haldric’s verraad van de elven. Ze zouden fluisteren van de prijs die "
|
||
"hij en zijn afstammelingen zullen betalen voor dat verraad. "
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:322
|
||
#, fuzzy
|
||
msgid ""
|
||
"But some of us have remembered the true story of our arrival on this great "
|
||
"continent. The true story of the Rise of Wesnoth."
|
||
msgstr ""
|
||
"Maar sommigen onder ons hebben het ware verhaal van de aankomst op dit grote "
|
||
"eiland onthouden. Het ware verhaal van het Ontstaan van Wesnoth."
|
||
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:17
|
||
msgid ""
|
||
"Powerful magic users sometimes have familiars, creatures which have had a "
|
||
"spirit or minor demon drawn into them. A familiar may act as a spy or "
|
||
"messenger for its master."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Jevyan, race=undead
|
||
#. [unit_type]: id=Jevyan Cloaked, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:5
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan_Cloaked.cfg:5
|
||
#, fuzzy
|
||
msgid "Lich Lord"
|
||
msgstr "Lich-Heer Caror"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:34
|
||
msgid "touch"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:46
|
||
msgid "chill tempest"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:58
|
||
msgid "shadow wave"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:4
|
||
#, fuzzy
|
||
msgid "Noble Commander"
|
||
msgstr "Adelijke Aanvoerder"
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:20
|
||
#, fuzzy
|
||
msgid ""
|
||
"The rank of a noble Commander is held by those who lead battle groups into "
|
||
"combat. Possessing leadership skills, they give lower-level units in "
|
||
"adjacent hexes improved performance in combat. Commanders are best skilled "
|
||
"with the sword, although they also carry a bow to use when necessary. If the "
|
||
"Commander is lost, so is the battle."
|
||
msgstr ""
|
||
"De titel Adelijke Aanvoerder wordt gevoerd door hen die de strijdkrachten "
|
||
"naar het slagveld leiden. Hun leiderschap doet de prestaties van eenheden "
|
||
"van mindere rang verbeteren. Aanvoerders zijn het meest bedreven met het "
|
||
"zwaard, alhoewel ook een boog hen niet ontbreekt. Het einde van de "
|
||
"aanvoerder, is tevens het einde van de slag."
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:4
|
||
#, fuzzy
|
||
msgid "Noble Fighter"
|
||
msgstr "Adelijke Strijder"
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:18
|
||
#, fuzzy
|
||
msgid ""
|
||
"Young and brash, Fighters fight with a sword, and are vulnerable to ranged "
|
||
"attacks from enemies. However, they have the potential to become great "
|
||
"Commanders one day."
|
||
msgstr ""
|
||
"Jong en onbedaard, vechters vechten met een zwaard en zijn kwetsbaar voor "
|
||
"aanvallen van veraf, maar ze hebben het potentieel om ooit grote aanvoerders "
|
||
"te worden."
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:4
|
||
#, fuzzy
|
||
msgid "Noble Lord"
|
||
msgstr "Heer van Adel"
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:21
|
||
#, fuzzy
|
||
msgid ""
|
||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||
"leadership skills, and improve the fighting ability of all adjacent lower-"
|
||
"level units."
|
||
msgstr ""
|
||
"A nobel leider van vele troepen. Heren zijn uitermate sterk in lijf aan lijf "
|
||
"gevechten, maar beheersen tevens de kunst van boog en pijl. Zoals "
|
||
"aanvoerders heeft een Heer een goed tactisch inzicht, de troepen van lager "
|
||
"niveau in de onmiddellijke omgeving van de Heer genieten dan ook van zijn "
|
||
"bevelen."
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:4
|
||
#, fuzzy
|
||
msgid "Noble Youth"
|
||
msgstr "Jeugd van Adel"
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:18
|
||
#, fuzzy
|
||
msgid ""
|
||
"Today he is a young man, by his devotion to the crown he is seeking to "
|
||
"become a Lord — to join the elite of humanity."
|
||
msgstr ""
|
||
"Vandaag is hij een jongeman, door zijn toewijding tot de kroon streeft hij "
|
||
"ernaar een Heer te worden, streeft hij ernaar tot de elite der mensen te "
|
||
"behoren."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:22
|
||
#, fuzzy
|
||
msgid "training sword"
|
||
msgstr "oefenzwaard"
|
||
|
||
#. [unit_type]: id=Vampire Lady, gender=female, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:4
|
||
#, fuzzy
|
||
msgid "female^Vampire Lady"
|
||
msgstr "Vampier-Jonkvrouw"
|
||
|
||
#. [unit_type]: id=Vampire Lady, gender=female, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:19
|
||
#, fuzzy
|
||
msgid ""
|
||
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
|
||
"the blood of the living."
|
||
msgstr ""
|
||
"Koud en mooi, ze behoud haar eeuwige jeugd door bloed van de levenden te "
|
||
"drinken."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:23
|
||
#, fuzzy
|
||
msgid "blood kiss"
|
||
msgstr "bloedkus"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:7
|
||
#, fuzzy
|
||
msgid "Warrior King"
|
||
msgstr "Oorlogskoning"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:11
|
||
#, fuzzy
|
||
msgid ""
|
||
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
|
||
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
|
||
"units, thereby increasing their fighting efficiency."
|
||
msgstr ""
|
||
"Als de leiders van de koninkrijken der mensen zijn de koningen "
|
||
"verantwoordelijk voor het regeren over en het beschermen van hun onderdanen. "
|
||
"Koningen kunnen de aanvallen van rang 1 en 2 eenheden coördineren waardoor "
|
||
"deze zwaardere klappen uitdelen."
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:4
|
||
#, fuzzy
|
||
msgid "female^Wesfolk Lady"
|
||
msgstr "Wesvolk vrouw"
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:21
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins and on the battlefield she has earned valuable experience, "
|
||
"which continues increasing with time, as does her natural leadership."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wesfolk Leader, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:4
|
||
#, fuzzy
|
||
msgid "female^Wesfolk Leader"
|
||
msgstr "Wesvolk vrouw"
|
||
|
||
#. [unit_type]: id=Wesfolk Leader, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:22
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when they started to lose "
|
||
"a war against Haldric’s people. This outcast still conserves her nobleness "
|
||
"in her veins, and on the battlefield she has earned valuable experience, "
|
||
"which continues to increase with time, as does her natural leadership."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:4
|
||
msgid "female^Wesfolk Outcast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:21
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins, and on the battlefield she has earned valuable experience, "
|
||
"which she can lend to her people for turning a fight in their favor."
|
||
msgstr ""
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:6
|
||
#, fuzzy
|
||
msgid "distract"
|
||
msgstr "afleiden"
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:7
|
||
#, fuzzy
|
||
msgid ""
|
||
"This unit negates enemy Zones of Control around itself for allied units (but "
|
||
"not for itself)."
|
||
msgstr ""
|
||
"Afleiden:\n"
|
||
"Deze eenheid heft vijandige Zone of Control op rond hem voor "
|
||
"vriendschappelijke eenheden (maar niet voor zichzelf)."
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:8
|
||
msgid ""
|
||
"This unit is capable of distracting opponents, allowing allied units to "
|
||
"trespass their Zones of Control and move unhindered around them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:12
|
||
#, fuzzy
|
||
msgid "I can’t be finished yet... I still have so much more to do."
|
||
msgstr "Ik kan er niet aan zijn... ik moet nog zoveel meer doen."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:27
|
||
#, fuzzy
|
||
msgid "It is not yet my time! No!"
|
||
msgstr "Mijn tijd is nog niet gekomen! Nee!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:42
|
||
#, fuzzy
|
||
msgid "No! I’ll not go so easil—"
|
||
msgstr "Ik laat mij niet zo gemakkelijk doood..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:56
|
||
#, fuzzy
|
||
msgid ""
|
||
"Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a "
|
||
"puff of smoke.</i>)"
|
||
msgstr ""
|
||
"Ba! Ik sterf niet vandaag! (POEF! De Vrouwe Vrijbuiter gaat in rook op)"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:78
|
||
#, fuzzy
|
||
msgid "Fool of a boy. I never should have followed him."
|
||
msgstr "Dwaas van een jongen. Ik had hem nooit mogen volgen."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:90
|
||
#, fuzzy
|
||
msgid "Hail the Kings, may their bloodlines continue beyond my time!"
|
||
msgstr "Lang leve de koningen! Moge hun bloed nog lang overleven!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:101
|
||
#, fuzzy
|
||
msgid "For Land and Lord, I sacrifice all!"
|
||
msgstr "Voor Heer en haard, ik offer alles op!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:112
|
||
#, fuzzy
|
||
msgid "May the Lords of Light protect us all."
|
||
msgstr "Moge de Heer des Licht ons allen beschermen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:123
|
||
#, fuzzy
|
||
msgid "Without him the bottoms of our ships will be completely vulnerable..."
|
||
msgstr "Zonder hem zijn de bodems van onze schepen uitermate kwetsbaar..."
|
||
|
||
#. [unit]: type=Walking Corpse
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:80
|
||
#, fuzzy
|
||
msgid "A Former Friend"
|
||
msgstr "Een Oude Vriend"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:13
|
||
#, fuzzy
|
||
msgid "I still think I should be called ‘Dragonbane’."
|
||
msgstr "Ik denk nog steeds dat ik 'de drakendoder moet worden genoemd."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:17
|
||
#, fuzzy
|
||
msgid "Not in my lifetime."
|
||
msgstr "Niet zolang ik nog leef."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:33
|
||
#, fuzzy
|
||
msgid "It could be worse. We could be back in that troll hole!"
|
||
msgstr "Het had erger gekund. We zouden terug in het trollenhol kunnen zitten!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:38
|
||
#, fuzzy
|
||
msgid "Hey, disparage the trolls, <i>not</i> the holes!"
|
||
msgstr "Zeg, uit kritiek op de trollen, niet op de hollen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:54
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, at least we don’t have to contend with the undead. No offense, Jessene."
|
||
msgstr ""
|
||
"Nu goed, we moeten tenminste niet met de ondoden strijden. Mijn excuses, "
|
||
"Jessica."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:58
|
||
#, fuzzy
|
||
msgid "Don’t worry about it."
|
||
msgstr "Maak je geen zorgen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:74
|
||
#, fuzzy
|
||
msgid "Too bad that this isn’t going as well as the beach... I miss the beach."
|
||
msgstr ""
|
||
"Jammer dat dit niet zo goed gaat als toen op het strand... ik mis het strand."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:90
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, just before we arrived here I got word that your ‘third of a fleet’ "
|
||
"has departed for our old home, the Green Isle."
|
||
msgstr ""
|
||
"Haldric, juist voordat we hier aankwamen kreeg ik bericht dat een derde van "
|
||
"de vloot naar onze oude thuis, het Groene Eiland, is vetrokken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:94
|
||
#, fuzzy
|
||
msgid "You were planning on sharing this with me when?"
|
||
msgstr "Wanneer ging je me dit vertellen?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:110
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, messengers just informed me that the fleet has returned from our "
|
||
"old home. They came back with as nearly as large a fleet as we initially set "
|
||
"out with, and Southbay still stands. This is excellent news. As per your "
|
||
"orders a third of the fleet has headed back out."
|
||
msgstr ""
|
||
"Haldric, boden hebben zojuist gemeld dat de vloot van onze oude thuis is "
|
||
"teruggekeerd. Ze kwamen terug met een vloot bijna zo groot als de "
|
||
"oorspronkelijke. Klaarwater haven houdt nog steeds stand. Dit is uitstekend "
|
||
"nieuws. Gevolg gevend aan uw bevelen is een derde van de vloot weer "
|
||
"vertrokken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:114
|
||
#, fuzzy
|
||
msgid ""
|
||
"That is excellent news indeed. Our numbers have doubled. Now on to the "
|
||
"business at hand."
|
||
msgstr ""
|
||
"Dat is uitstekend nieuws. Onze getallen zijn verdubbeld. Nu verder met "
|
||
"hetgene waarmee we bezig waren."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Southbay Guard"
|
||
#~ msgstr "Zuidbaai Wacht"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Easy"
|
||
#~ msgstr "(Makkelijk)"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Our strength is waning, and our foes grow stronger by the hour. The "
|
||
#~ "battle is lost!"
|
||
#~ msgstr ""
|
||
#~ "Onze kracht neemt af en onze vijanden worden elk uur sterker. De strijd "
|
||
#~ "is verloren!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Well, we can’t go back, and the road ahead is blocked. I guess we’ll have "
|
||
#~ "to risk it and go through the Oldwood forest, then make a break for "
|
||
#~ "Clearwater Port or Southbay."
|
||
#~ msgstr ""
|
||
#~ "Tja, we kunnen niet terug, en de weg voor ons is geblokkeerd. . . Ik denk "
|
||
#~ "dat we moeten riskeren door het Oude Woud te gaan en vervolgens banen we "
|
||
#~ "ons een weg naar Klaarwaterhaven."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Wose Sapling"
|
||
#~ msgstr "Ententwijg"
|
||
|
||
#, fuzzy
|
||
#~ msgid "So, <i>human</i>, care to make your final stand?"
|
||
#~ msgstr "Zo MENS, klaar om een laatste keer te vechten?"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Die! Die! Die!"
|
||
#~ msgstr "Sterf! Sterf! Sterf!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "How’d they get behind us? I hate to miss such tasty meat."
|
||
#~ msgstr ""
|
||
#~ "Hoe zijn zij achter ons front geraakt? Ik haat het om geen mensenvlees te "
|
||
#~ "eten."
|
||
|
||
#, fuzzy
|
||
#~ msgid "We must block the human advance!"
|
||
#~ msgstr "We moeten de mars van de mensen stoppen!"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "zwaard"
|
||
|
||
#~ msgid "bow"
|
||
#~ msgstr "boog"
|
||
|
||
#~ msgid "curse"
|
||
#~ msgstr "vloek"
|
||
|
||
#~ msgid "staff"
|
||
#~ msgstr "staf"
|
||
|
||
#~ msgid "sling"
|
||
#~ msgstr "slinger"
|
||
|
||
#~ msgid "(Normal)"
|
||
#~ msgstr "(Normaal)"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Rarely seen, even by Elves, a Wose is an order of creature about which "
|
||
#~ "little is known. The Elves are the source of most of this knowledge; they "
|
||
#~ "know that these beings are not descended from trees, despite the "
|
||
#~ "similarity in form, and they know that a Wose is more closely tied to the "
|
||
#~ "faerie world than the Elves themselves, though in a different way. The "
|
||
#~ "motives and workings of their kind are unknown, though most posit the "
|
||
#~ "obvious idea that woses are wardens of the natural world.\n"
|
||
#~ "\n"
|
||
#~ "Woses are utterly unwarlike, but possess a great strength. They are, "
|
||
#~ "however, neither used to, nor quick at moving around."
|
||
#~ msgstr ""
|
||
#~ "Zelden worden ze gezien, zelfs niet door Elven. Van Enten is maar weinig "
|
||
#~ "bekend. Wat er bekend is, is te danken aan de Elven. Ze weten dat deze "
|
||
#~ "wezens niet van bomen afstammen, ondanks de gelijkenis. Ze weten ook dat "
|
||
#~ "een Ent meer banden heeft met de feeënwereld dan met de Elven zelf, "
|
||
#~ "hoewel op een andere manier. De motieven en gedragingen van hun soort "
|
||
#~ "zijn onbekend, hoewel velen stellen dat Enten de wachters van de "
|
||
#~ "natuurlijke wereld zijn.\n"
|
||
#~ "\n"
|
||
#~ "Enten zijn geenszins oorlogszuchtig, maar bezitten een enorme kracht. Ze "
|
||
#~ "zijn echter niet gewend veel te bewegen."
|
||
|
||
#~ msgid "crush"
|
||
#~ msgstr "verpletter"
|
||
|
||
#~ msgid "You retrieve $amount_gold pieces of gold."
|
||
#~ msgstr "Je vind $amount_gold goudstukken."
|
||
|
||
#~ msgid "No. It can’t be!"
|
||
#~ msgstr "Nee, dat kan niet!"
|
||
|
||
#~ msgid "Surprisingly-Treelike"
|
||
#~ msgstr "Verrassend-Boomachtig"
|
||
|
||
#~ msgid "Theylook-Thesame-Toyou"
|
||
#~ msgstr "Zelijken-Hetzelfde"
|
||
|
||
#~ msgid "Neep! Neep!"
|
||
#~ msgstr "Neep! Neep!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Overschrijding van het aantal beurten"
|
||
|
||
#~ msgid ""
|
||
#~ "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
|
||
#~ msgstr ""
|
||
#~ "INSCRIPTIE: Omhels de Monoliet om geheeld te worden door de krachten van "
|
||
#~ "het licht."
|
||
|
||
#~ msgid "It looks scary, but it's good for you."
|
||
#~ msgstr "Het ziet er afschrikwekkend uit, maar het is goed voor u."
|
||
|
||
#~ msgid ""
|
||
#~ "Haldric, we are an ancient people who lived in a land filled with all "
|
||
#~ "manner of man and beast. We needed vision that extended beyond the meager "
|
||
#~ "span of human years. The art of Necromancy allowed our best and brightest "
|
||
#~ "to live forever, and our worst got to serve as mindless slaves."
|
||
#~ msgstr ""
|
||
#~ "Haldric, we zijn een oud volk die leefden in een land dat gevuld was met "
|
||
#~ "alle soorten mensen en beesten. We hadden een inzicht nodig dat groter "
|
||
#~ "was dan de povere levensspanne van mensen toeliet. De kunst van de zwarte "
|
||
#~ "magie stond onze besten en slimsten toe om eeuwig te leven en onze "
|
||
#~ "slechtsten om als slaven te dienen."
|
||
|
||
#~ msgid "Heroic: Defeat all enemy leaders"
|
||
#~ msgstr "Dapper: Versla alle vijandige leiders"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Heroic: In addition to above, kill all enemy leaders"
|
||
#~ msgstr "Dapper: dood alle vijandige leiders"
|
||
|
||
#~ msgid "Hmm. He seems to have had a map."
|
||
#~ msgstr "Hmm. het lijkt er op dat hij een kaart heeft gehad."
|
||
|
||
#~ msgid "WHAT!"
|
||
#~ msgstr "WAT!"
|
||
|
||
#~ msgid "Neep! SPLAT!"
|
||
#~ msgstr "Neep! SPLAT!"
|
||
|
||
#~ msgid "Fireball"
|
||
#~ msgstr "Vuurbal"
|
||
|
||
#~ msgid ""
|
||
#~ "A Fireball. This is not to be used for anything else than a "
|
||
#~ "'Move_Unit_Fake'!"
|
||
#~ msgstr ""
|
||
#~ "Een Vuurbal. Dit mag alleen gebruikt worden voor een 'Move_Unit_Fake'!"
|
||
|
||
#~ msgid "fire"
|
||
#~ msgstr "vuur"
|
||
|
||
#~ msgid "Thomas"
|
||
#~ msgstr "Thomas"
|
||
|
||
#~ msgid "Richard"
|
||
#~ msgstr "Richard"
|
||
|
||
#~ msgid "Henry"
|
||
#~ msgstr "Henry"
|
||
|
||
#~ msgid "Robert"
|
||
#~ msgstr "Robert"
|
||
|
||
#~ msgid "Umm, you already beat the dragon, Haldric."
|
||
#~ msgstr "Umm, je hebt de draak al verslagen, Haldric."
|
||
|
||
#~ msgid "Umm, you already cleared the beach."
|
||
#~ msgstr "Umm, je hebt het strand al vrijgemaakt."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Haldric, the trolls, scales and fangs - you don't remember?"
|
||
#~ msgstr ""
|
||
#~ "Haldric, de trollen, de weegschalen en slagtanden, herinner je ze niet "
|
||
#~ "meer?"
|
||
|
||
#, fuzzy
|
||
#~ msgid "How could you possibly forget the horror of the Isle of Tears?"
|
||
#~ msgstr "Hoe kan je dat verschrikkelijke eiland vergeten?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You will. I wouldn't have made it this far without you. We really have to "
|
||
#~ "convince Jevyan -"
|
||
#~ msgstr ""
|
||
#~ "Jij zal hen leiden. Ik zou niet ver gekomen zijn zonder jou. We moeten "
|
||
#~ "Jevyan echt overtuigen-"
|
||
|
||
#~ msgid "We!?"
|
||
#~ msgstr "Wij!?"
|
||
|
||
#~ msgid "Onward to victory!"
|
||
#~ msgstr "Op naar de overwinning!"
|
||
|
||
#~ msgid "Miscellaneous"
|
||
#~ msgstr "Allerlei"
|
||
|
||
#~ msgid "Hashnak"
|
||
#~ msgstr "Hashnak"
|
||
|
||
#~ msgid "Grork"
|
||
#~ msgstr "Grork"
|
||
|
||
#~ msgid "Vigdish"
|
||
#~ msgstr "Vigdish"
|
||
|
||
#~ msgid "Rider"
|
||
#~ msgstr "Ruiter"
|
||
|
||
#~ msgid "Assassin"
|
||
#~ msgstr "Moordenaar"
|
||
|
||
#~ msgid "Crossbow"
|
||
#~ msgstr "Kruisboog"
|
||
|
||
#~ msgid "Tentacle"
|
||
#~ msgstr "Tentakel"
|
||
|
||
#~ msgid "Rolassi"
|
||
#~ msgstr "Rolassi"
|
||
|
||
#~ msgid "Porbag"
|
||
#~ msgstr "Porbag"
|
||
|
||
#~ msgid "Eriol"
|
||
#~ msgstr "Eriol"
|
||
|
||
#~ msgid ""
|
||
#~ "At last the distant shores of a great continent are spotted. The time for "
|
||
#~ "landfall has arrived."
|
||
#~ msgstr ""
|
||
#~ "Uiteindelijk worden de kusten van een groot continent gezien. De tijd van "
|
||
#~ "de landing is aangebroken."
|
||
|
||
#~ msgid "Liabra"
|
||
#~ msgstr "Liabra"
|
||
|
||
#~ msgid "Brissal"
|
||
#~ msgstr "Brissal"
|
||
|
||
#~ msgid "Griama"
|
||
#~ msgstr "Griama"
|
||
|
||
#~ msgid "Saxiala"
|
||
#~ msgstr "Saxiala"
|
||
|
||
#~ msgid "Malix"
|
||
#~ msgstr "Malix"
|
||
|
||
#~ msgid "Cuttle Fish"
|
||
#~ msgstr "Inktvis"
|
||
|
||
#~ msgid "Bzz'Kza"
|
||
#~ msgstr "Bzz'Kza"
|
||
|
||
#~ msgid "Kersezz"
|
||
#~ msgstr "Kersezz"
|
||
|
||
#~ msgid "Tarex"
|
||
#~ msgstr "Tarex"
|
||
|
||
#~ msgid "Zzalkz"
|
||
#~ msgstr "Zzalkz"
|
||
|
||
#~ msgid "Amprixta"
|
||
#~ msgstr "Amprixta"
|
||
|
||
#~ msgid "Anexir"
|
||
#~ msgstr "Anexir"
|
||
|
||
#~ msgid "mace"
|
||
#~ msgstr "goedendag"
|
||
|
||
#~ msgid "female^Outlaw Princess"
|
||
#~ msgstr "Brigant Prinses"
|
||
|
||
#~ msgid ""
|
||
#~ "A noble by birth, the Outlaw Princess has learnt swordplay with the "
|
||
#~ "greatest generals, but she is the product of a failed aristocracy who has "
|
||
#~ "opted for the life of an Outlaw. She dreams of founding her own Queendom "
|
||
#~ "with the plunder she finds on the road."
|
||
#~ msgstr ""
|
||
#~ "De Brigant-Prinses, van adel bij geboorte, heeft de kunst van het zwaard "
|
||
#~ "geleerd bij de grootste generaals en haar tactisch inzicht bij de sluwste "
|
||
#~ "strategen. Het resultaat is een groot krijger en een groot leider. Jammer "
|
||
#~ "genoeg is ze het product van een falende aristocratie en ze heeft ervoor "
|
||
#~ "gekozen om het leven van een brigant te leiden. Ze droomt ervan haar "
|
||
#~ "eigen koninkrijk te stichten met de schatten die ze langs de weg vind. Ze "
|
||
#~ "zal er nog in slagen ook."
|
||
|
||
#~ msgid "female^Outlaw Queen"
|
||
#~ msgstr "Brigant Koningin"
|
||
|
||
#~ msgid ""
|
||
#~ "A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
|
||
#~ "generals and battle tactics with the greatest sages, making her both a "
|
||
#~ "great combatant and leader. However, she is the product of a failed "
|
||
#~ "aristocracy who has opted for the life of an Outlaw. She dreams of "
|
||
#~ "founding her own Queendom with the plunder she finds on the road, and she "
|
||
#~ "is ever so close to that goal."
|
||
#~ msgstr ""
|
||
#~ "De Brigant-Koningin, van adel bij geboorte, heeft de kunst van het zwaard "
|
||
#~ "geleerd bij de grootste generaals en haar tactisch inzicht bij de sluwste "
|
||
#~ "strategen. Het resultaat is een groot krijger en een groot leider. Jammer "
|
||
#~ "genoeg is ze het product van een falende aristocratie en ze heeft ervoor "
|
||
#~ "gekozen om het leven van een brigant te leiden. Ze droomt ervan haar "
|
||
#~ "eigen koninkrijk te stichten met de schatten die ze langs de weg vind. Ze "
|
||
#~ "zal er nog in slagen ook."
|
||
|
||
#~ msgid "Heroic: As above and defeat all enemy leaders"
|
||
#~ msgstr "Dapper: Zie boven; en versla alle vijandige leiders"
|
||
|
||
#~ msgid "The Dragon's Cave has yielded some treasure!"
|
||
#~ msgstr "In de Drakengrot zitten een aantal schatten!"
|
||
|
||
#~ msgid "Eldaric's Guard"
|
||
#~ msgstr "Eldaric's Wacht"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "scherp"
|
||
|
||
#~ msgid "pierce"
|
||
#~ msgstr "puntig"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "stomp"
|