7309 lines
312 KiB
Text
7309 lines
312 KiB
Text
# Yeti <yeti@physics.muni.cz> et al, 2004.
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# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2007, 2010.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
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# Honza <Honza-mistic@seznam.cz>, 2014.
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# Martin Hrubý <hrubymar10@gmail.com>, 2017 - 2020.
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# Michal Žejdl <lachim@emer.cz>, 2019 - 2023
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-02-20 02:52 UTC\n"
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"PO-Revision-Date: 2023-09-22 19:46+0200\n"
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"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
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"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#. [scenario]: id=22_The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:12
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:4
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msgid "The Rise of Wesnoth"
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msgstr "Vznik Wesnothu"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:15
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msgid "TRoW"
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msgstr "VW"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:20
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msgid "Fighter"
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msgstr "Bojovník"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:20
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msgid "Normal"
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msgstr "Normální"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:21
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msgid "Challenging"
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msgstr "Náročná"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:21
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msgid "Commander"
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msgstr "Vojevůdce"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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msgid "Difficult"
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msgstr "Obtížná"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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msgid "Lord"
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msgstr "Šlechtic"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:24
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msgid ""
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"Lead Prince Haldric through the destruction of the Green Isle and across the "
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"Ocean to establish the very kingdom of Wesnoth itself. The confrontation "
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"with Lich-Lord Jevyan awaits...\n"
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"\n"
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msgstr ""
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"Veď prince Haldrika skrz zničení Zeleného ostrova a napříč oceánem "
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"k založení samotného království Wesnothu. Utkání s lordem-lichem Jevyanem "
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"čeká...\n"
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"\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:26
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msgid "(Hard level, 20 scenarios.)"
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msgstr "(Úroveň ostřílený hráč, 20 scénářů.)"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:29
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msgid "Campaign Design"
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msgstr "Návrh tažení"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:35
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msgid "Campaign Maintenance"
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msgstr "Údržba tažení"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:48
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msgid "Artwork and Graphics Design"
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msgstr "Kresby a grafika"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:73
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msgid "WML Contributors"
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msgstr "Skriptování tažení"
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#. [scenario]: id=01_A_Summer_of_Storms
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:4
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msgid "A Summer of Storms"
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msgstr "Bouřlivé léto"
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:15
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msgid ""
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"In the days before Haldric the First saved our people and founded the "
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"country of Wesnoth, we came from an island kingdom far to the west..."
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msgstr ""
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"Ve dnech, než Haldrik První zachránil náš lid a založil království Wesnothu, "
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"jsme přišli z ostrova daleko na západě..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:19
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msgid ""
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"We were prosperous, strong, and numerous. We lived in a rich land with many "
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"kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and "
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"dirty lot."
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msgstr ""
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"Byli jsme početní a úspěšní. Žili jsme v bohaté zemi a měli mnoho králů. Pak "
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"přišli <i>oni</i>, Wesané. Byla to zpustlá, surová a špinavá cháska."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:23
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msgid ""
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"They were the vanquished refugees of some war, fleeing from their homes in a "
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"land even farther off into the west. The Wesfolk were not numerous, but they "
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"used dark magic, commanding vengeful spirits and legions of walking dead..."
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msgstr ""
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"Vytlačili je z jejich domoviny v jakési válce v zemích kdesi ještě dále na "
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"západě. Wesané nebyli příliš početní, využívali však temnou magii a ovládali "
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"mstivé přízraky a legie chodících mrtvol..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:27
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msgid ""
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"After a time of great struggle, a peace was reached. We came to dominate "
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"most of the Isle, with the Wesfolk pushed onto the most marginal of lands. "
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"In confronting their vile legions, we grew strong. Indeed, it was from this "
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"war we gleaned our first shards of knowledge about magic."
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msgstr ""
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"Po období úporných zápasů bylo dosaženo míru. Ovládli jsme většinu ostrova, "
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"Wesané byli vytlačeni do jeho okrajových částí. V bojích s jejich ohavnými "
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"legiemi jsme zesílili. Byla to vskutku tato válka, kde jsme nasbírali své "
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"první střípky znalostí o magii."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:31
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msgid ""
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"You must recall that the route from the western continent to our Green Isle "
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"was perilous at the best of times — so perilous that a stable trading "
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"relationship between the mainland and the Isle could never be maintained."
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msgstr ""
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"Tak dějiny spěšně pokračovaly po několik století. Musíš si připomenout, že "
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"cesta ze západních zemí na náš Zelený ostrov bývala v nejlepším případě "
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"velmi nebezpečná. Tak nebezpečná, že udržovat stálé obchodní vztahy s "
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"pevninou nebylo nikdy možné."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:35
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msgid ""
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"Things were worse still when sailing to the east. A strong, cold ocean "
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"current swept down from the north in the Eastern Ocean, pushing all ships "
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"horribly off course. Ships that traveled east and returned reported nothing "
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"but open ocean and vile sea monsters..."
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msgstr ""
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"Když jsme se obrátili k východu, vypadalo to ještě hůře. Mocný, chladný "
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"mořský proud se hnal ze severu do východního oceánu, zanášeje všechny lodě "
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"strašlivě mimo kurs. Lodě, které pluly na východ a vrátily se, nepodávaly "
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"zprávy o ničem kromě rozlehlého oceánu a odporných mořských příšer..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:39
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msgid ""
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"Over time our skills as navigators grew. Then, one day, the strong-hearted "
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"Crown Prince of Southbay returned home from a long voyage with a fabulous "
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"tale. He said that there were lands to the east that could be reached by "
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"aggressively sailing to the east and north, to compensate for southern pull "
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"of the ocean."
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msgstr ""
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"Naše mořeplavecké schopnosti se s postupem času zlepšovaly. Jednoho dne se "
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"korunní princ Jižního zálivu vrátil domů z dlouhé cesty s neuvěřitelnou "
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"zvěstí. Řekl, že na východě je země, jíž lze dosáhnout smělou plavbou "
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"k severovýchodu, vyrovnávaje vliv mořských proudů."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:43
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msgid ""
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"It wasn’t long after he returned that the very Crown Prince who discovered "
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"the land to the east fell ill and died under mysterious circumstances. His "
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"younger brother, the next in line for the throne, chafed at the eye of "
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"suspicion cast upon him. He conspired to start a war of distraction with the "
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"poor Wesfolk kingdoms and their Lich-Lords."
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msgstr ""
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"Zanedlouho poté, co se vrátil, právě ten korunní princ, který zemi objevil, "
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"za záhadných okolností onemocněl a zemřel. Jeho mladší bratr, nyní následník "
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"trůnu, naplánoval k odvedení pozornosti válku s ubohými královstvími Wesanů "
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"a jejich lordy-lichy."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:47
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msgid ""
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"The new Crown Prince departed with the largest army ever assembled on the "
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"Isle to make war with the Wesfolk. This is where our story begins..."
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msgstr ""
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"Nový korunní princ odešel s největší armádou, jež se kdy na ostrově "
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"shromáždila, do války proti Wesanům. A zde začíná náš příběh..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:51
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msgid "... with the plight of a different prince on the same Isle..."
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msgstr "... a to jednou nepříjemností jiného prince na tomtéž ostrově..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:55
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msgid "For this is the story of Haldric the First and the Rise of Wesnoth..."
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msgstr "Protože toto je příběh Haldrika Prvního a vzniku království Wesnoth..."
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#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
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#. [side]: type=Noble Fighter, id=Prince Haldric
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#. [side]: type=Noble Commander, id=Prince Haldric
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#. [side]: id=Prince Haldric, type=Noble Commander
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:77
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:27
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:29
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:25
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:20
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:32
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:27
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:31
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:21
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:21
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msgid "Prince Haldric"
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msgstr "Princ Haldrik"
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#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:86
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msgid "Haldric"
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msgstr "Haldrik"
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#. [side]: type=Wesfolk Outcast, gender=female, id=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:96
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:44
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msgid "Wesfolk Leader"
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msgstr "Vůdce Wesanů"
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#. [side]: type=Wesfolk Outcast, gender=female, id=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:103
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:59
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msgid "Wesfolk"
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msgstr "Wesané"
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#. [event]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:117
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msgid "King Eldaric IV"
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msgstr "Král Eldarik IV"
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#. [objective]: condition=win
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:122
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:162
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msgid "Defeat the Wesfolk Leader"
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msgstr "Poraz vůdce Wesanů"
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#. [objective]: condition=lose
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:126
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:166
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:113
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:159
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:150
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:178
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:110
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:428
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:199
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:128
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:379
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:174
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:162
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:224
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:234
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:112
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:250
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:308
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:190
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:178
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:265
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msgid "Death of Prince Haldric"
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msgstr "Princ Haldrik zemře"
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#. [objective]: condition=lose
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:130
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msgid "Death of King Eldaric"
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msgstr "Král Eldarik zemře"
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#. [message]: speaker=narrator
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:147
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msgid ""
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||
"The trouble seems to have finally reached the heart of the Isle, to the "
|
||
"isolated lands of King Eldaric IV."
|
||
msgstr ""
|
||
"Problémy zřejmě nakonec dosáhly i do srdce ostrova, do odlehlých zemí krále "
|
||
"Eldarika IV."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:152
|
||
msgid ""
|
||
"It looks like some Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||
"battle, Haldric!"
|
||
msgstr ""
|
||
"Vypadá to, že nějaká wesanská chátra obsadila Severní tvrz! Haldriku, "
|
||
"připrav se k bitvě!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:156
|
||
msgid "Father, I am of age now. May I lead our forces into battle?"
|
||
msgstr "Otče, jsem již plnoletý. Mohu v bitvě vést naše síly?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:160
|
||
msgid ""
|
||
"You’re showing initiative, son! I’m proud of you! Yes, you may lead our "
|
||
"forces into battle, it is time — but I’ll stay near to keep an eye on you. "
|
||
"There is more to this raid than meets the eye, I think."
|
||
msgstr ""
|
||
"Ukazuješ iniciativu, synu! Jsem na tebe hrdý! Ano, nadešel čas, můžeš vést "
|
||
"naše síly do bitvy. Ale i tak zůstanu poblíž a dohlédnu na tebe. Myslím, že "
|
||
"za tímto nájezdem se skrývá víc, než se zdá."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:165
|
||
msgid ""
|
||
"They’re Wesfolk, reavers and thieves by nature; rare is the summer they do "
|
||
"not raid us. What mystery is in it now?"
|
||
msgstr ""
|
||
"Jsou to Wesané, od přírody lupiči a zloději. Málokteré léto mine, aniž by na "
|
||
"nás nezaútočili. Co je k tomu vede tentokrát?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:170
|
||
msgid ""
|
||
"These are not normal times. When the Prince of Southbay has raised a host "
|
||
"that could utterly destroy them, why would they compound their troubles by "
|
||
"raising a quarrel with another king?"
|
||
msgstr ""
|
||
"Není stejná situace jako jindy. Princ Jižního zálivu sestavil voj, který by "
|
||
"je dokázal zcela zničit. Proč by se tedy měli snažit své postavení ještě "
|
||
"zhoršit roztržkou s dalším králem?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:174
|
||
msgid "Perhaps these are refugees fleeing his advance?"
|
||
msgstr "Třebas prchají před jeho postupujícím vojskem?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:178
|
||
msgid ""
|
||
"Unlikely. The Prince they might evade in the wild country; south and east of "
|
||
"here is more thickly settled with our folk, and a greater danger to them. "
|
||
"Even supposing they could win through us, why court the wrath of the greater "
|
||
"kingdoms?"
|
||
msgstr ""
|
||
"Nemyslím. Princi se mohou snadno vyhnout v divočině; na jih a východ odtud "
|
||
"je usazeno množství našeho lidu, tam jim hrozí nebezpečí. I kdyby se snad "
|
||
"probojovali skrz nás, proč na sebe uvalovat hněv větších království?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:183
|
||
msgid ""
|
||
"We must inquire of the survivors after we defeat them. Onward to victory!"
|
||
msgstr "Musíme po jejich porážce vyslechnout přeživší. Kupředu, za vítězstvím!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:187
|
||
msgid ""
|
||
"Look, a little princeling and his merry men! We’ll teach you a lesson for "
|
||
"what your kind did to us!"
|
||
msgstr ""
|
||
"Podívejme, princátko a jeho veselí muži! My ti ukážeme, zač je toho loket, "
|
||
"pro to, co nám provedli tobě podobní!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:202
|
||
msgid ""
|
||
"Don’t forget about some of the more isolated villages, we’ll need the gold!"
|
||
msgstr "Nezapomínej na některé osamělejší vesnice, potřebujeme to zlato!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:210
|
||
msgid "Make haste, son! We must win before the summer crop is in ruin."
|
||
msgstr "Pospěš, synu! Musíme zvítězit, než bude letní úroda zničena."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:221
|
||
msgid "I invoke the right of surrender! Don’t kill me..."
|
||
msgstr "Připomínám své právo na kapitulaci! Nezabíjejte mě..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:225
|
||
msgid "Why have you come to trouble our lands?"
|
||
msgstr "Proč jsi přišla působit potíže do našich zemí?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:229
|
||
msgid ""
|
||
"Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
|
||
"lands. The Lich-Lords had no choice... They opened a gate... and..."
|
||
msgstr ""
|
||
"Dělat potíže ve vašich zemích! Pche! Váš pošetilý princ z Jižního zálivu "
|
||
"zaútočil na naše země. Lordi-lichové neměli na výběr... Otevřeli bránu... "
|
||
"a..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:233
|
||
msgid "And what?"
|
||
msgstr "A co?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:237
|
||
msgid ""
|
||
"They pledged to visit all of the terrors of the hells upon the Isle. They "
|
||
"built a great stone gate to the heart of the homeland of the orcs in the "
|
||
"distant west! Now even we Wesfolk must flee or be slaves."
|
||
msgstr ""
|
||
"Slíbili, že na ostrov sešlou všechny hrůzy pekel. Postavili obrovskou "
|
||
"kamennou bránu do srdce skřetí domoviny na dalekém západě. Teď i my Wesané "
|
||
"musíme prchnout, nebo být otroky."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:241
|
||
msgid "Orcs are just creatures of tall tales!"
|
||
msgstr "Skřeti jsou jen příšery z pohádek!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:245
|
||
msgid ""
|
||
"You’ve been on this island too long. I assure you that orcs exist. By now "
|
||
"there are probably a half dozen gates to the orcish homeland. There is no "
|
||
"hope."
|
||
msgstr ""
|
||
"Byli jste na tomto ostrově příliš dlouho. Ujišťuji vás, že skřeti existují. "
|
||
"Teď už je do skřetí země možná půl tuctu bran. Není žádná naděje."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:249
|
||
msgid ""
|
||
"We must prepare the defenses! Haldric, stay at the keep. I must go and "
|
||
"fortify our frontier."
|
||
msgstr ""
|
||
"Musíme připravit obranu! Haldriku, zůstaň v tvrzi, musím jít a posílit naše "
|
||
"hranice."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:253
|
||
msgid "My forces are defeated. Under your customs of surrender, I will go now."
|
||
msgstr "Moje síly jsou zničeny. Podle vašich zvyků o kapitulaci teď odejdu."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:257
|
||
msgid ""
|
||
"You may go. See to it that you trouble us no more, for the custom states "
|
||
"that you may invoke surrender but once. If we meet again, I won’t be so "
|
||
"merciful."
|
||
msgstr ""
|
||
"Můžeš jít. Protože náš zvyk říká, že můžeš využít práva na kapitulaci jen "
|
||
"jednou, očekávám, že už nebudeš dělat potíže. Střetneme-li se znovu, nebudu "
|
||
"už tak milosrdný."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:277
|
||
msgid "We have run out of time... The crops shall spoil, we’ll starve!"
|
||
msgstr "Nestihli jsme to včas... úroda shnije, budeme hladovět!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:293
|
||
msgid "Die, Wesfolk scum!"
|
||
msgstr "Zemři, wesanský neřáde!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:306
|
||
msgid "Feel my wrath, you fiend!"
|
||
msgstr "Teď pocítíš moji zlobu, ďáble!"
|
||
|
||
#. [scenario]: id=02_The_Fall
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:4
|
||
msgid "The Fall"
|
||
msgstr "Podzim"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:15
|
||
msgid ""
|
||
"Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
|
||
"long before the first orcish scouts are spotted. War has come to the valley."
|
||
msgstr ""
|
||
"Léto přešlo do podzimu a král Eldarik opevnil své hranice. Zanedlouho poté "
|
||
"byli spatřeni první skřetí průzkumníci. Do údolí přišla válka."
|
||
|
||
#. [side]: type=Noble Fighter, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:34
|
||
msgid "Stormvale"
|
||
msgstr "Obyvatelé údolí"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:68
|
||
msgid "Tan-Rarbag"
|
||
msgstr "Tan-Rarbag"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#. [side]: type=Orcish Warrior, id=Tan-Vrodis
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:76
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:100
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:67
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:58
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:93
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:61
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:91
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:252
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:287
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:324
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:53
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:177
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:210
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:233
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:57
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:92
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:48
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:95
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:130
|
||
msgid "Orcs"
|
||
msgstr "Skřeti"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:93
|
||
msgid "Tan-Erang"
|
||
msgstr "Tan-Erang"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:155
|
||
msgid "Thegwyn"
|
||
msgstr "Thegwyn"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:156
|
||
msgid "Galdred"
|
||
msgstr "Galdred"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:157
|
||
msgid "Tromas"
|
||
msgstr "Tromas"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:170
|
||
msgid "Death of King Eldaric IV"
|
||
msgstr "Král Eldarik IV. zemře"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:174
|
||
msgid "Orcs kill the Wesfolk Leader"
|
||
msgstr "Skřeti zabijí vůdce Wesanů"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:192
|
||
msgid ""
|
||
"Haldric, things have not gone well! The orcs have arrived. We met them at "
|
||
"the north keep but they were just too many. They have flanked us to the east "
|
||
"in the mountains. I have my personal guards holding the pass to the north, "
|
||
"but they won’t be able to last long... We must evacuate our home."
|
||
msgstr ""
|
||
"Haldriku, nevyvíjí se to dobře! Skřeti přišli. Utkali jsme se s nimi "
|
||
"u severní tvrze, ale bylo jich zkrátka příliš mnoho. Obešli nás horami na "
|
||
"východě. Zanechal jsem svou osobní stráž držet průsmyk na severu, ale "
|
||
"nebudou schopni odolávat příliš dlouho... Musíme opustit náš domov."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:197
|
||
msgid ""
|
||
"That’s awful! And it only gets worse. That Wesfolk rabble has set up shop "
|
||
"again in the south pass..."
|
||
msgstr ""
|
||
"To je strašné! Ale je to ještě horší. Wesanská chátra se opět usadila v "
|
||
"jižním průsmyku..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:203
|
||
msgid ""
|
||
"That’s the only way out of the valley! This is a disaster! We must defeat "
|
||
"that Wesfolk scum and flee to the south. Our home is lost... We must make "
|
||
"haste."
|
||
msgstr ""
|
||
"Je to jediná cesta z údolí! To je pohroma! Musíme zničit ty wesanské neřády "
|
||
"a prchnout na jih. Náš domov je ztracen... Musíme si pospíšit."
|
||
|
||
#. [message]: speaker=Tan-Rarbag
|
||
#. meat is a derogatory term for humans used by orcs and also is a subtle reference to orcs eating humans opportunistically
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:209
|
||
msgid ""
|
||
"Run, meat, run! Sooner or later, you will tire and our wolves will hunt you "
|
||
"down!"
|
||
msgstr ""
|
||
"Běž, růžová flákoto, utíkej! Dřív nebo později se unavíš a naši vlci tě "
|
||
"dostanou!"
|
||
|
||
#. [message]: speaker=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:214
|
||
msgid "The meat will die! Die! Die! Die!"
|
||
msgstr "Ten libovej masík chcípne! Chcípne, chcípne, chcípne!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:219
|
||
msgid "This is going to get ugly..."
|
||
msgstr "Tohle začíná vypadat ošklivě..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:227
|
||
msgid "Hurry! Only death awaits in this valley!"
|
||
msgstr "Pospěšte! V tomto údolí čeká jen smrt!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:271
|
||
msgid "Umm, I invoke the right of surren..."
|
||
msgstr "Ehm, připomínám právo na kapitulaci..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:276
|
||
msgid "Nay! Off with your hea—"
|
||
msgstr "Ne! Dolů s tvou hlavou..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:281
|
||
msgid ""
|
||
"But I can help! Really! You could use me and my men’s skills on the long "
|
||
"road ahead!"
|
||
msgstr ""
|
||
"Ale já vám mohu pomoci! Opravdu! Můžete využít schopnosti mých mužů a mé na "
|
||
"dlouhé cestě, jež vás čeká!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:286
|
||
msgid "Haldric, what say you on this matter?"
|
||
msgstr "Haldriku, co ty říkáš k této záležitosti?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:291
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:368
|
||
msgid "Hmm... after some thought..."
|
||
msgstr "Hm... když jsem to zvážil..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:295
|
||
msgid "I think that your skills may be useful. You may join us."
|
||
msgstr "Myslím, že tvé schopnosti mohou být užitečné. Můžeš se k nám přidat."
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:299
|
||
msgid "Let there be peace between us. Our survival depends on it."
|
||
msgstr "Uzavřeme tedy příměří. Závisí na tom naše přežití."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:307
|
||
msgid "So what shall I call you?"
|
||
msgstr "Jak tě mám oslovovat?"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:311
|
||
msgid "The Lady Outlaw will do."
|
||
msgstr "Paní zbojníků bude stačit."
|
||
|
||
#. [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type, gender=female
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:324
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:476
|
||
msgid "Lady Outlaw"
|
||
msgstr "Paní zbojníků"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:346
|
||
msgid "Your word can’t be trusted. Prepare to meet your gods!"
|
||
msgstr "Na tvé slovo se nelze spolehnout. Připrav se na setkání se svými bohy!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:350
|
||
msgid "Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!"
|
||
msgstr "Nadutí hlupáci! (<i>sahá do kapsy</i>) <i>Puf</i>!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:367
|
||
msgid "Argh, she’s gone. Next time, more sword, less chat."
|
||
msgstr "Ale, je pryč. Příště méně tlachání a více mečem máchání."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:372
|
||
msgid ""
|
||
"She’s clever! Maybe I made the wrong choice. Well, at least she left some of "
|
||
"her gold behind..."
|
||
msgstr ""
|
||
"Je chytrá! Možná jsem nezvolil správně. No, alespoň tu nechala nějaké "
|
||
"zlato..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:391
|
||
msgid ""
|
||
"Son, you must lead our people through the south pass. I will remain behind "
|
||
"to hold off these vile monsters for as long as I can."
|
||
msgstr ""
|
||
"Synu, musíš vésti náš lid skrze Jižní průsmyk. Zůstanu zde a budu zadržovat "
|
||
"ty ohavné nestvůry, jak dlouho budu moci."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:395
|
||
msgid "But, Father!"
|
||
msgstr "Ale otče!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:399
|
||
msgid "It’s the only way. Go now, and don’t look back! Luck be with you!"
|
||
msgstr "Je to jediná možnost. Jdi a neohlížej se zpět! Ať tě štěstěna provází!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:421
|
||
msgid "We’re surrounded! The orcs have taken the southern pass! All is lost!"
|
||
msgstr "Jsme obklíčeni! Skřeti obsadili jižní průsmyk. Vše je ztraceno!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:433
|
||
msgid "We’re surrounded! I can see their reinforcements! All is lost!"
|
||
msgstr "Jsme obklíčeni. Vidím jejich posily. Vše je ztraceno!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:446
|
||
msgid "Our home! Where shall we go!"
|
||
msgstr "Náš domov! Kam teď půjdeme!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:450
|
||
msgid "There can be no looking back! We must go south."
|
||
msgstr "Nesmíme se ohlížet zpět! Musíme jít na jih."
|
||
|
||
#. [scenario]: id=03_A_Harrowing_Escape
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:4
|
||
msgid "A Harrowing Escape"
|
||
msgstr "Trýznivý útěk"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:106
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:36
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:32
|
||
msgid "Refugees"
|
||
msgstr "Uprchlíci"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:35
|
||
msgid "Tan-Schmog"
|
||
msgstr "Tan-Šmog"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:60
|
||
msgid "Tan-NauVong"
|
||
msgstr "Tan-Nauvong"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:88
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:92
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:97
|
||
msgid "Snagakhan"
|
||
msgstr "Šnagachán"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:93
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:98
|
||
msgid "Knafakhan"
|
||
msgstr "Knafachán"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:99
|
||
msgid "Hoshnak"
|
||
msgstr "Hošnak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:100
|
||
msgid "Gruumogth"
|
||
msgstr "Gruumogth"
|
||
|
||
#. [objective]: condition=win
|
||
#. [objectives]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:109
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:155
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:146
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:174
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:424
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:197
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:375
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:158
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:108
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:246
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:285
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:186
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:174
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Poraz všechny nepřátelské vůdce"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:130
|
||
msgid ""
|
||
"Argh, the orcish vanguard must have flanked us even further to the east! "
|
||
"They’re already holding the mouth of the pass. We have to get out of the "
|
||
"mountain pass before winter comes or we’re all doomed!"
|
||
msgstr ""
|
||
"Klatě! Skřetí předvoj nás musel obejít ještě dál na východ! Již drží vstup "
|
||
"do průsmyku. Musíme ze z dostat z hor dříve, než přijde zima, nebo si nás "
|
||
"všechny skřeti dají ke svačině."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:136
|
||
msgid "Father, I wish you were here..."
|
||
msgstr "Otče, přál bych si, abys byl zde..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:141
|
||
msgid ""
|
||
"I’d drop the sentiment and pick up your sword. There’s plenty of fighting "
|
||
"ahead of us!"
|
||
msgstr ""
|
||
"Být tebou, opustím tu přecitlivělost a raději pořádně uchopím meč! Před námi "
|
||
"je spousta boje!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:146
|
||
msgid "You won’t get any further than this, meat!"
|
||
msgstr "Dál už se nedostaneš, flákoto!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:160
|
||
msgid "Who goes there?"
|
||
msgstr "Kdo je tam?"
|
||
|
||
#. [unit]: id=Burin the Lost, type=Dwarvish Steelclad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:165
|
||
msgid "Burin the Lost"
|
||
msgstr "Burin Ztracený"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:180
|
||
msgid "Burin, Burin the Lost. Who be ye?"
|
||
msgstr "Burin, Burin Ztracený. A tys kdo?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:186
|
||
msgid ""
|
||
"I’m Prince Haldric, we have little time to talk. We must make haste through "
|
||
"the pass... What are you?"
|
||
msgstr ""
|
||
"Jsem princ Haldrik, nemáme příliš čas si povídat. Musíme si pospíšit skrz "
|
||
"průsmyk... Co jsi zač?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:191
|
||
msgid ""
|
||
"I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, "
|
||
"almost a century ago. I’ve never found my way home. But it seems nice enough "
|
||
"here."
|
||
msgstr ""
|
||
"Jsem trpaslík, zatracený hloupý kluku! Ztratil jsem se při průzkumu "
|
||
"hlubokého podzemí, téměř před stovkou let. Nikdy jsem nenašel cestu domů. "
|
||
"Ale tady to vypadá vcelku pěkně."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:197
|
||
msgid "Nice? The orcs have come, and we must flee!"
|
||
msgstr "Pěkně? Přišli skřeti a my musíme uprchnout!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:202
|
||
msgid ""
|
||
"Orcs! It’s been a long time since I felt the satisfying crunch of one of "
|
||
"those under my axe. Time for a fight!"
|
||
msgstr ""
|
||
"Skřeti! Už je to dávno, co jsem naposledy pocítil to uspokojující křupnutí "
|
||
"jednoho z nich pod mou sekerou. Čas bojovat!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:207
|
||
msgid "You’ve fought orcs before?"
|
||
msgstr "Ty už jsi někdy se skřety bojoval?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:212
|
||
msgid ""
|
||
"Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!"
|
||
msgstr "Hloupý kluku! Kdes vyrostl? Už toho bylo dost, pojďme na skřety!!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:220
|
||
msgid ""
|
||
"We’re trapped in the pass! I can see their reinforcements! All is lost! Is "
|
||
"that... Is that snow...? We’re doomed!"
|
||
msgstr ""
|
||
"Jsme chyceni v průsmyku! Vidím jejich posily! Vše je ztraceno! A... to je "
|
||
"sníh...? Jsme ztraceni!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:240
|
||
msgid ""
|
||
"SE — The River Road.\n"
|
||
"SW — The Midlands."
|
||
msgstr ""
|
||
"Jihovýchod – Říční cesta.\n"
|
||
"Jihozápad – Středozemí."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:262
|
||
msgid "GO HOME! AIN’T NUTTIN TO SEE HEER!"
|
||
msgstr "JDĚTE DOMŮ! TADY NENÍ NIC VIDĚT!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:272
|
||
msgid ""
|
||
"Now, should I go southeast on the river road, or southwest through the "
|
||
"Midlands? The river road crosses the Swamp of Esten, so I doubt that even "
|
||
"orcs would go there. The Midlands were nice, but who knows what’s going on "
|
||
"there now."
|
||
msgstr ""
|
||
"Měl bych teď jít na jihovýchod říční cestou, nebo na jihozápad skrz "
|
||
"Středozemí? Říční cesta prochází Estenským močálem, proto pochybuji, že by "
|
||
"tam skřeti šli. Středozemí bývalo pěkné, ale kdo ví, co se tam odehrává teď."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:275
|
||
msgid "I think I’ll take the river road..."
|
||
msgstr "Myslím, že půjdu říční cestou..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:279
|
||
msgid "Good. The Midlands are probably an orc-infested ruin by now."
|
||
msgstr "Výborně. Ze Středozemí teď nejspíš budou trosky obývané skřety."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:284
|
||
msgid ""
|
||
"<i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have "
|
||
"it your way."
|
||
msgstr ""
|
||
"<i>Bažina</i>! Nemám ani pět stop vejšky – a neplavu! ... Ále, ať je po "
|
||
"vašem."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:297
|
||
msgid "We’ll go through the Midlands..."
|
||
msgstr "Půjdeme skrz Středozemí..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:301
|
||
msgid "I suspect that the Midlands might be in ruins by now."
|
||
msgstr "Obávám se, že touto dobou může být Středozemí v troskách."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:306
|
||
msgid ""
|
||
"It’s better than the swamp. I’m under five feet tall, and I don’t float! "
|
||
"Besides, I’d rather enjoy meeting more orcs."
|
||
msgstr ""
|
||
"Je to lepší než bažina. Nemám ani pět stop – a neplavu! Krom toho bych si "
|
||
"setkání s dalšími skřety pěkně užil."
|
||
|
||
#. [message]: speaker=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:342
|
||
msgid "Come and get it!"
|
||
msgstr "Pojď, a dostaneš co proto!"
|
||
|
||
#. [message]: type=Orcish Slayer
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:352
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:400
|
||
msgid "Die, human."
|
||
msgstr "Chcípni, člověče."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:357
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:405
|
||
msgid "Uh-oh!"
|
||
msgstr "Uch, ach!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:390
|
||
msgid "I’ll not go so easily!"
|
||
msgstr "Nedám se tak snadno!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:420
|
||
msgid ""
|
||
"We’ve escaped the pass. Well, at least I know that the orcs can be beaten. "
|
||
"Hmm, I guess that this is the last I’ll see of my home... and my father. "
|
||
"(<i>Sigh</i>)"
|
||
msgstr ""
|
||
"Unikli jsme z průsmyku. Budiž, aspoň teď vím, že ty skřety lze pobít. Hm, "
|
||
"hádám, že toto je naposled, co vidím svůj domov... a svého otce. "
|
||
"(<i>povzdech</i>)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:424
|
||
msgid ""
|
||
"We should make our way to Southbay. It is the largest city on the Isle. We "
|
||
"should be able to make a stand there. Failing that, there’s always "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"Musíme prorazit do Jižního zálivu. Je to největší město na ostrově. Měli "
|
||
"bychom se jim tam dokázat podstavit na odpor. Pokud se to nezdaří, ještě je "
|
||
"tu přístav Čistá Voda."
|
||
|
||
#. [scenario]: id=04a_The_Swamp_of_Esten
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:4
|
||
msgid "The Swamp of Esten"
|
||
msgstr "Estenský močál"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:16
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:16
|
||
msgid ""
|
||
"So it came to pass that Prince Haldric was forced from his home, never to "
|
||
"return. With the help of his father’s noble sacrifice he has escaped through "
|
||
"the southern pass. Haldric has left the lands of his home, and before him "
|
||
"stretches the vast expanse of the southern kingdoms of his people."
|
||
msgstr ""
|
||
"Tak došlo k tomu, že byl princ Haldrik přinucen opustit svůj domov a nikdy "
|
||
"se nevrátit. Díky ušlechtilému sebeobětování jeho otce unikl Jižním "
|
||
"průsmykem. Haldrik opustil svou otčinu a před ním ležela rozlehlá jižní "
|
||
"království jeho lidu."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:22
|
||
msgid ""
|
||
"The river road follows the Isle’s greatest river to the southeast. This road "
|
||
"leads to the Isle’s second largest city, Clearwater Port. It would likely "
|
||
"have been the Isle’s largest city save for the events of the Wesfolk War. "
|
||
"The Lich-Lords befouled much of the land around the river during the course "
|
||
"of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
|
||
msgstr ""
|
||
"Říční cesta sleduje největší řeku ostrova na jihovýchod. Cesta vede do "
|
||
"druhého největšího města ostrova, přístavu Čistá Voda. Nebýt událostí ve "
|
||
"válce s Wesany, bylo by pravděpodobně největším městem na ostrově. Během "
|
||
"velké bitvy lordi-lichové poskvrnili mnoho země v okolí řeky. Vzniklá bažina "
|
||
"je nyní domovem uctívačů napodobujících Wesany."
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:49
|
||
msgid "Cleon"
|
||
msgstr "Cleon"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra, gender=female
|
||
#. [side]: type=Dark Sorcerer, id=Clurka, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:61
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:87
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:114
|
||
msgid "Cultists"
|
||
msgstr "Kultisté"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:68
|
||
msgid "Lollyra"
|
||
msgstr "Lollyra"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Clurka, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:94
|
||
msgid "Clurka"
|
||
msgstr "Clurka"
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:128
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:129
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:130
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:133
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:134
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:137
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:138
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:139
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:140
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:142
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:326
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:96
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:97
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:98
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:100
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:101
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:102
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:104
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:108
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:109
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:110
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:111
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:112
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:113
|
||
msgid "Scorpion"
|
||
msgstr "Štír"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:176
|
||
msgid ""
|
||
"With great trepidation, Prince Haldric leads his refugee band into the Swamp "
|
||
"of Esten. In the center of that very swamp a shroud of fog descends over "
|
||
"young Prince Haldric."
|
||
msgstr ""
|
||
"Princ Haldrik vede s velkými obavami svou skupinu uprchlíků do Estenského "
|
||
"močálu. Uprostřed samotné bažiny zahaluje mladého prince Haldrika příkrov "
|
||
"mlhy."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:182
|
||
msgid ""
|
||
"I have a very bad feeling about this. This awful swamp and its crazy cult... "
|
||
"Before these troubles started we used to have to clear the swamp every "
|
||
"spring and fall."
|
||
msgstr ""
|
||
"Mám z toho velmi špatný pocit. Ta děsivá bažina a její šílení uctívači... "
|
||
"Než začaly ty potíže, každé jaro a podzim jsme bažinu čistívali."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:187
|
||
msgid ""
|
||
"I suppose with the rampaging bands of murderous orcs roaming about that "
|
||
"hasn’t been done in a while."
|
||
msgstr ""
|
||
"Předpokládám, že s bandami skřetů potulujícími se okolo už jste to nějaký "
|
||
"čas nedělali."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:192
|
||
msgid ""
|
||
"I miss the orcs... We go all this way, and (<i>sniff</i>) what a lovely "
|
||
"smell we have discovered."
|
||
msgstr ""
|
||
"Chybí mi ti skřeti... Prošli jsme celou cestu, a (<i>čmuch</i>) jaký jsme "
|
||
"našli pěkný smrad."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:198
|
||
msgid "This is too quiet. I don’t like this one bit, not one bit at all."
|
||
msgstr "Je tu moc ticho. Ani trochu se mi to nelíbí, vlastně vůbec."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:203
|
||
msgid "Wait, I think I hear something... To arms!"
|
||
msgstr "Počkej, myslím, že něco slyším... Do zbraně!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:356
|
||
msgid "Careful, you don’t know what’s lurking in there!"
|
||
msgstr "Opatrně, nevíte, co tam číhá!"
|
||
|
||
#. [unit]: type=White Mage, id=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:362
|
||
msgid "Minister Edren"
|
||
msgstr "Kněz Edren"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:373
|
||
msgid ""
|
||
"Back you vile— Oh, sorry, I thought you were undead. When are those goofs in "
|
||
"Clearwater Port going to clear the swamp again?"
|
||
msgstr ""
|
||
"Zpátky ty hnus... Ach, promiň, myslel jsem, že jsi nemrtvý. Kdy se ta trdla "
|
||
"z přístavu Čistá Voda chystají tu bažinu zase vyčistit?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:377
|
||
msgid "Maybe they’ll clear it some time after the APOCALYPSE is OVER!"
|
||
msgstr "Možná ji vyčistí někdy, až SKONČÍ TAHLE APOKALYPSA!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:382
|
||
msgid "Oooh! I take it you wouldn’t mind if I helped out?"
|
||
msgstr "Ách! Beru to jako, že by vám nevadilo, kdybych trochu vypomohl?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:397
|
||
msgid "Hey, there’s somebody hidden in the temple. Ack! Hold there!"
|
||
msgstr "Hej, v té svatyni je někdo ukrytý. Ksakru! Zůstaň tam!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:479
|
||
msgid ""
|
||
"East — The Oldwood Forest.\n"
|
||
"Enter at Your Own Risk!"
|
||
msgstr ""
|
||
"Východ – Starý les.\n"
|
||
"Vstup pouze na vlastní nebezpečí!"
|
||
|
||
#. [message]: speaker=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:495
|
||
msgid "May I live forever in Undeath!"
|
||
msgstr "Kéž budu žít věčně v nesmrti!"
|
||
|
||
#. [message]: speaker=Clurka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:506
|
||
msgid "Ohh! To be risen again!"
|
||
msgstr "Ách! Opět budu pozvednuta!"
|
||
|
||
#. [message]: speaker=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:517
|
||
msgid "A prayer for life immortal!"
|
||
msgstr "Modlím se za nesmrtelný život!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:542
|
||
msgid "Sir Ruddry"
|
||
msgstr "Sir Ruddry"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:560
|
||
msgid ""
|
||
"I don’t know who you are, but you can’t continue down this road! There is a "
|
||
"horde of those orcs bigger than any army I’ve ever seen just down the road!"
|
||
msgstr ""
|
||
"Nevím, kdo jste, ale po této cestě nemůžete pokračovat! Je tam armáda "
|
||
"skřetů, armáda větší, než kterou jsem kdy viděl."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:565
|
||
msgid ""
|
||
"I’m Haldric; my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, have you deserted your post?"
|
||
msgstr ""
|
||
"Jsem Haldrik, můj otec byl král Eldarik IV. v zemi na severozápad odtud. "
|
||
"Vojáku, zběhls ze svého stanoviště?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:570
|
||
msgid ""
|
||
"No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. "
|
||
"Trust me, you can’t continue down this road, Sir. Especially with the "
|
||
"refugees, you’ll be slaughtered."
|
||
msgstr ""
|
||
"Ne, pane! Jsem jediný, kdo přežil z expediční jednotky přístavu Čistá Voda. "
|
||
"Věř mi, touto cestou nemůžeš pokračovat, pane. Zejména ne s uprchlíky, "
|
||
"budete povražděni."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:575
|
||
msgid "Tell me, does Clearwater Port still stand? Is the port free?"
|
||
msgstr "Pověz mi, drží se ještě Čistá Voda? Je přístav volný?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:580
|
||
msgid ""
|
||
"As far as I know, Sir. We have a large army, and they were pressing all able-"
|
||
"bodied men and boys into service when I left. That orcish army is huge, but "
|
||
"they haven’t met the main body of our forces yet."
|
||
msgstr ""
|
||
"Alespoň pokud já vím, pane. Máme velkou armádu a když jsem odcházel, "
|
||
"verbovali do služby všechny schopné muže a chlapce. Skřetí armáda je "
|
||
"obrovská, ale ještě se nestřetla s hlavní částí našich sil."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:585
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to "
|
||
"risk it and go through the Oldwood forest, then make a break for Clearwater "
|
||
"Port."
|
||
msgstr ""
|
||
"Tak tedy, vrátit se nemůžeme a cesta vpřed je znemožněna. Myslím, že se "
|
||
"musíme odvážit projít skrz Starý les a pak prorazit k přístavu Čistá Voda."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:590
|
||
msgid ""
|
||
"Oh great, now a forest... I should have stayed at home and taken my chances "
|
||
"with the orcs!"
|
||
msgstr ""
|
||
"No báječné, teď zase les... Měl jsem zůstat doma a zkusit to se skřety!"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:596
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:423
|
||
msgid "Sir, if you don’t mind, I’ll go with you."
|
||
msgstr "Pane, nebudeš-li proti, půjdu s tebou."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:601
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:428
|
||
msgid "On we go..."
|
||
msgstr "Pokračujme..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:616
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in this swamp when winter "
|
||
"arrives!"
|
||
msgstr ""
|
||
"Nestihli jsme to včas... zůstaneme uvězněni v této bažině, až přijde zima!"
|
||
|
||
#. [scenario]: id=04b_The_Midlands
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:4
|
||
msgid "The Midlands"
|
||
msgstr "Středozemí"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:22
|
||
msgid ""
|
||
"To the southwest lay the Midlands. These were prosperous kingdoms, nestled "
|
||
"between hill and forest. These had been the breadbasket of the Green Isle, "
|
||
"exporting lumber and gemstones as well. The Midland kingdoms fed the city of "
|
||
"Southbay, the largest city on the Isle. The coming of the orcs threatened to "
|
||
"lay waste to all this."
|
||
msgstr ""
|
||
"Na jihovýchodě leží Středozemí. Nacházela se tam vzkvétající království, "
|
||
"přitisknutá mezi kopce a lesy. Byla obilnicí Zeleného ostrova a také "
|
||
"vyvážela dřevo a drahé kameny. Tato království zásobovala město Jižní záliv, "
|
||
"největší město na ostrově. S příchodem skřetů hrozí, že všechna budou "
|
||
"zpustošena."
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:48
|
||
msgid "Tan-Vrodis"
|
||
msgstr "Tan-Vrodis"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:65
|
||
msgid "Tan-Bok"
|
||
msgstr "Tan-Bok"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:99
|
||
msgid "Tan-Hogar"
|
||
msgstr "Tan-Hogar"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:167
|
||
msgid ""
|
||
"Prince Haldric leads his refugee band into the Midlands and smoke is in the "
|
||
"air."
|
||
msgstr ""
|
||
"Princ Haldrik vede svou skupinu uprchlíků Středozemím a ve vzduchu visí kouř."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:173
|
||
msgid ""
|
||
"It is as we suspected, the orcs have sacked the Midlands. This is not a "
|
||
"civilized way to fight a war! Look there, there are still orcs about... To "
|
||
"arms!"
|
||
msgstr ""
|
||
"Je to, jak jsem se bál: skřeti vydrancovali Středozemí. Takhle se "
|
||
"civilizovaný boj nevede! Podívejte, skřeti jsou stále kolem... do zbraně!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:179
|
||
msgid "All right! Charge!"
|
||
msgstr "V pořádku! Výpad!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:184
|
||
msgid "Feel my wrath, you orcish scum!"
|
||
msgstr "Teď pocítíš moji zlobu, skřetí neřáde!"
|
||
|
||
#. [message]: speaker=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:189
|
||
msgid "HUMANS... I see humans!"
|
||
msgstr "LIDI... vidím lidi!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:195
|
||
msgid ""
|
||
"Ha, Hogar! You said we wouldn’t see any action this far back from the front."
|
||
msgstr ""
|
||
"Ha, Hogare! A tos říkal, že takhle daleko za frontou neuvidíme žádnou akci."
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:200
|
||
msgid "Shut yer mouth! Let’s just get ’em."
|
||
msgstr "Sklapni zobák! Prostě je dostaňte!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:218
|
||
msgid "SE — The Oldwood. Enter at Your Own Risk!"
|
||
msgstr "Jihovýchod – Starý les. Vstup na vlastní nebezpečí!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:239
|
||
msgid "SW — Southbay."
|
||
msgstr "Jihozápad – Jižní záliv."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:263
|
||
msgid "Grilg"
|
||
msgstr "Grilg"
|
||
|
||
#. [message]: speaker=Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:273
|
||
msgid "What? More humans here? Get them!"
|
||
msgstr "Cože? Další lidi? Do nich!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:295
|
||
msgid "Vrogar"
|
||
msgstr "Vrogar"
|
||
|
||
#. [message]: speaker=Vrogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:308
|
||
msgid "They’re attacking the Chief! Kill the meat before it gets any farther!"
|
||
msgstr ""
|
||
"Oni útočí na náčelníka! Zabte toho libovýho frajera, než se dostane někam "
|
||
"dál!"
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:321
|
||
msgid "Better him than me! Reserves!"
|
||
msgstr "Raději on než já! Zálohy!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:338
|
||
msgid "Hogar was a fool! Reserves!"
|
||
msgstr "Hogar byl pitomec! Zálohy!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:368
|
||
msgid "Sir Ladoc"
|
||
msgstr "Sir Ladoc"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:387
|
||
msgid ""
|
||
"Hold there! You cannot pass. You’ve already stumbled on the orcish rear "
|
||
"guard. The main body of their forces is on the road to Southbay. It is an "
|
||
"army of nightmarish size."
|
||
msgstr ""
|
||
"Zadržte! Nemůžete projít. Už jste vrazili do skřetí zadní hlídky. Hlavní "
|
||
"část jejich sil je na cestě do Jižního zálivu. Je to armáda děsivé velikosti."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:392
|
||
msgid ""
|
||
"I’m Haldric, my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, aren’t you on the wrong side of the lines?"
|
||
msgstr ""
|
||
"Jsem Haldrik, můj otec byl král Eldarik IV. v zemi na severozápad odtud. "
|
||
"Nejsi na špatné straně bitevní linie, vojáku?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:397
|
||
msgid ""
|
||
"They overran my post. I got hit on the head pretty good. When I came to the "
|
||
"orcish army had already passed my position."
|
||
msgstr ""
|
||
"Přeběhli přes moje stanoviště. Dostal jsem pěknou ránu do hlavy, a než jsem "
|
||
"přišel k sobě, skřetí armáda mezitím prošla kolem mého stanoviště."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:402
|
||
msgid "Tell me, how fares Southbay?"
|
||
msgstr "Pověz mi, jak si vede Jižní záliv?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:407
|
||
msgid ""
|
||
"Southbay won’t fall without one hell of a fight, sir. They’ll stand to the "
|
||
"last! I only wish I was there!"
|
||
msgstr ""
|
||
"Jižní záliv nepadne bez pekelného odporu, pane. Budou se bránit až do konce! "
|
||
"Přál bych si tam být."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:412
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked... I guess we’ll have "
|
||
"to risk it and go through the Oldwood forest, then make a break for "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"Tak tedy, vrátit se nemůžeme a cesta vpřed je znemožněna... Myslím, že se "
|
||
"musíme odvážit projít skrz Starý les a pak prorazit k přístavu Čistá Voda."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:417
|
||
msgid ""
|
||
"Oh great, now a forest. I should have stayed at home and taken my chances "
|
||
"with the orcs!"
|
||
msgstr "No báječně, teď zase les. Měl jsem zůstat doma a zkusit to se skřety!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:440
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in the midlands when winter "
|
||
"comes!"
|
||
msgstr ""
|
||
"Nestihli jsme to včas... Až přijde zima, zůstaneme uvězněni ve Středozemí!"
|
||
|
||
#. [scenario]: id=05_The_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:4
|
||
msgid "The Oldwood"
|
||
msgstr "Starý les"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:36
|
||
msgid "Tan-Gralg"
|
||
msgstr "Tan-Gralg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:67
|
||
msgid "Tan-Rugar"
|
||
msgstr "Tan-Rugar"
|
||
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:99
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:56
|
||
msgid "Elilmaldur-Rithrandil"
|
||
msgstr "Elilmaldur-Rithrandil"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:153
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:161
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:167
|
||
msgid "Muldondindal"
|
||
msgstr "Muldondindal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:154
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:162
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:168
|
||
msgid "Landunwonbam"
|
||
msgstr "Landunwonbam"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:155
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:163
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:89
|
||
msgid "Bolwuldelman"
|
||
msgstr "Bolwuldelman"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:156
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:164
|
||
msgid "Laffalialomdium"
|
||
msgstr "Laffalialomdium"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:157
|
||
msgid "Wonrunmaldin"
|
||
msgstr "Wonrunmaldin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:158
|
||
msgid "Lassemista"
|
||
msgstr "Lassemista"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:182
|
||
msgid "Death of Elilmaldur-Rithrandil"
|
||
msgstr "Elilmaldur-Rithrandil zemře"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:199
|
||
msgid ""
|
||
"Haldric’s band finds itself at the heart of the Oldwood Forest. The road "
|
||
"quickly narrows and becomes little more than a path. Branches reach high "
|
||
"overhead, blocking almost all of the light... The ominous noises of the deep "
|
||
"woods echo all around."
|
||
msgstr ""
|
||
"Haldrikova skupina se ocitá v srdci Starého lesa. Cesta se rychle úží "
|
||
"a stává se z ní stěží víc než pěšina. Větve visí vysoko nad hlavami, "
|
||
"blokujíce téměř všechno světlo... Všude okolo se ozývají zlověstné zvuky "
|
||
"z hloubi lesa."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:204
|
||
msgid ""
|
||
"Will this evil forest ever end! There are mosquitoes as big as my fist in "
|
||
"here, and these nasty old trees are giving me the creeps."
|
||
msgstr ""
|
||
"Copak ten odporný les nikdy neskončí?! Jsou tu komáři velcí jako moje pěst a "
|
||
"ty šeredné staré stromy mi nahánějí husí kůži."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:209
|
||
msgid ""
|
||
"This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to "
|
||
"these sorts of things."
|
||
msgstr ""
|
||
"To není tak zlé. Lidé jako Haldrik jsou tak podezřívaví, když dojde na tyto "
|
||
"věci."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:213
|
||
msgid "Quiet. Listen, I think I hear something."
|
||
msgstr "Tiše. Poslouchejte, myslím, že něco slyším."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:220
|
||
msgid "All I hear are more tree-foes!"
|
||
msgstr "Všechno, co slyším, jsou další stromokazi."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:224
|
||
msgid "That tree, it speaks! No— No— We are tree-friends, really!"
|
||
msgstr "To ten strom, on mluví! Ne... Ne... My jsme přátelé stromů, opravdu!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:229
|
||
msgid ""
|
||
"Your kind has long come with your axes, some tree-friends you are. Still, "
|
||
"you seem less of a menace than these new monsters that have come to plague "
|
||
"us. They cut the trees, and burn the trees for no reason at all!"
|
||
msgstr ""
|
||
"Váš druh dlouho přicházel se svými sekerami, takoví přátelé stromů jste. "
|
||
"Stále se ale zdáte být menší škůdci než ty nové obludy, které nás přišly "
|
||
"soužit. Porážejí stromy a spalují je úplně bez důvodu!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:233
|
||
msgid ""
|
||
"You claim to be a tree-friend; show it to be true. For we are in dire need, "
|
||
"or you may meet your fate with the rest of these monsters."
|
||
msgstr ""
|
||
"Říkáš o sobě, že jsi přítel stromů, tak jím nyní buď, protože jsme v zoufalé "
|
||
"nouzi; nebo se můžeš setkat se svým osudem společně se zbytkem těch oblud."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:237
|
||
msgid "We will help."
|
||
msgstr "Pomůžeme ti."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:237
|
||
msgid "quietly^Be careful with the trees."
|
||
msgstr "(tiše) Dávejte pozor na stromy."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:241
|
||
msgid "What? What are you looking at me for?"
|
||
msgstr "Co? Co si na mě tak prohlížíte?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:256
|
||
msgid ""
|
||
"The temple has already been looted, but the entrance to its catacombs seems "
|
||
"to be blocked by a wall of magical energy."
|
||
msgstr ""
|
||
"Tato svatyně už byla vyrabována, avšak vchod do jejích katakomb se zdá být "
|
||
"zablokován stěnou z magické síly."
|
||
|
||
#. [message]: speaker=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:267
|
||
msgid "Stupid stinking trees, we’ll show you!"
|
||
msgstr "Pitomé smrduté stromy, my vám ukážeme!"
|
||
|
||
#. [message]: speaker=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:275
|
||
msgid "Chop ’em down. It’s cool in these woods, I think we need a fire!"
|
||
msgstr "Porazte je! V tom lese je zima, řek bych, že potřebujeme oheň!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:286
|
||
msgid ""
|
||
"Without the help of these tree-folk we’ll be trapped in these woods till we "
|
||
"die! There will be nothing to hold the orcs back!"
|
||
msgstr ""
|
||
"Bez pomoci stromových lidí zůstaneme uvězněni v lese, dokud nezemřeme. "
|
||
"Skřety už nic nezadrží!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:291
|
||
msgid "Stupid tree-folk."
|
||
msgstr "Pitomý stromový muž."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:304
|
||
msgid "We’ve defeated the orcs!"
|
||
msgstr "Porazili jsme ty skřety!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:318
|
||
msgid ""
|
||
"On this day you have proved yourself to be a tree-friend. For so long your "
|
||
"kind has only come with sharp blades to harm my kind. You come to build "
|
||
"these buildings of stone. Our roots may be slow, but they are strong. We "
|
||
"will eventually claim all of the stones back for the earth."
|
||
msgstr ""
|
||
"Dnes ses ukázal jako přítel stromů. Tak dlouho váš lid jen přicházel s "
|
||
"ostrými čepelemi ubližovat mému druhu. Přišli jste postavit tyto kamenné "
|
||
"budovy. Naše kořeny mohou být pomalé, ale jsou silné. Jednou vrátíme všechny "
|
||
"ty kameny zpět zemi."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:322
|
||
msgid ""
|
||
"Well, I suspect you won’t have to worry about my kind for much longer. The "
|
||
"orcs have come, and they are taking this Isle!"
|
||
msgstr ""
|
||
"Tedy, mám dojem, že mého lidu už se bát nemusíš. Přišli skřeti a zabírají "
|
||
"tento ostrov."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:326
|
||
msgid ""
|
||
"Hmmmm— my kind were here before your kind, and we will be here after the "
|
||
"orcs are gone as well. We were here before all others, and I suspect that we "
|
||
"will be here in the end."
|
||
msgstr ""
|
||
"Hmm... můj druh zde byl před vaším a stejně tak zde budeme, až skřeti zmizí. "
|
||
"Byli jsme tu přede všemi a myslím, že tu budeme až do konce."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:330
|
||
msgid "Can you help us fight the orcs?"
|
||
msgstr "Můžeš nám pomoci bojovat se skřety?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:334
|
||
msgid ""
|
||
"My kind are bound to the forest, we would be of little help to you beyond "
|
||
"our borders. Maybe we could still be of some aid to you. In a war of your "
|
||
"people some time ago one of your kings trapped an evil lich in the catacombs "
|
||
"of the temple at the heart of the wood. We were there, we were watching."
|
||
msgstr ""
|
||
"Můj lid je vázán na les, vně našich hranic bychom ti nebyli příliš k užitku. "
|
||
"Možná bychom ti ale stejně mohli pomoci. Před časem ve válce tvého lidu "
|
||
"jeden z vašich králů nalákal zlého licha do pasti v katakombách svatyně "
|
||
"v srdci lesa. Byli jsme tam, sledovali jsme to."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:338
|
||
msgid ""
|
||
"After we drove your kind off we figured out how to break the spell that "
|
||
"holds the Evil in the catacombs, and keeps others from entering them."
|
||
msgstr ""
|
||
"Když jsme vaše lidi vytlačili pryč, zjistili jsme, jak prolomit kouzlo, "
|
||
"které drží v katakombách zlo a brání ostatním ve vstupu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:342
|
||
msgid "This helps us how?"
|
||
msgstr "Jak nám to pomůže?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:346
|
||
msgid ""
|
||
"The lich was carrying a powerful artifact. We know, we can feel it. This "
|
||
"artifact may aid you in your quest."
|
||
msgstr ""
|
||
"Ten lich měl s sebou mocný artefakt. Víme to, cítíme ho. Ten artefakt by ti "
|
||
"mohl pomoci na tvé výpravě."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:351
|
||
msgid ""
|
||
"He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
|
||
"it with us from the Old Continent, long ago. We thought it was lost in the "
|
||
"war with your people, when Lich-Lord Lenvan fell!"
|
||
msgstr ""
|
||
"Musí myslet Ohnivý rubín. Byl to náš nejmocnější magický předmět. Přinesli "
|
||
"jsme ho před dávnými lety s sebou ze Starého kontinentu. Mysleli jsme, že "
|
||
"byl ztracen ve válce s vaším lidem, když lord-lich Lenvan padl!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:355
|
||
msgid "At this point we need all of the help we can get!"
|
||
msgstr "V tuto chvíli potřebujeme každou pomoc, kterou můžeme získat!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:359
|
||
msgid "Then I will open the catacombs for you..."
|
||
msgstr "Potom pro vás otevřeme katakomby..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:369
|
||
msgid ""
|
||
"Young Prince, while the lich-lords have betrayed us by allying themselves "
|
||
"with that orcish scum, I can’t bring myself to fight against one of the "
|
||
"greatest leaders of my people."
|
||
msgstr ""
|
||
"Mladý princi, ačkoli nás lordi-lichové zradili spolčením se s těmi skřetími "
|
||
"vyvrheli, nedokážu se přimět bojovat proti jednomu z největších vůdců našich "
|
||
"lidí."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:373
|
||
msgid "Lady, why would you let those monsters lead your people?"
|
||
msgstr "Paní, proč jste nechali tyto zrůdy vést vaše lidi?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:377
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:224
|
||
msgid ""
|
||
"Haldric, we are an ancient people who lived in a land filled with all manner "
|
||
"of man and beast. We needed vision that extended beyond the meager span of "
|
||
"human years. The art of necromancy allowed our best and brightest to live "
|
||
"forever, and our worst got to serve as mindless slaves."
|
||
msgstr ""
|
||
"Jsme prastarý národ, Haldriku, žili jsme v zemi plné všech možných druhů "
|
||
"lidí a tvorů. Potřebovali jsme pohled, jenž by přesahoval skrovný rozsah "
|
||
"lidského života. Umění nekromancie umožnilo našim nejlepším a nejbystřejším "
|
||
"žít věčně a z našich nejhorších se stali nemyslící otroci."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:381
|
||
msgid ""
|
||
"Other than losing our war in the far West, then our refugee war to your "
|
||
"people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was "
|
||
"one of our greatest leaders. He led our escape to this land. Albeit, after "
|
||
"being down in that hole for so long I don’t imagine he’s too happy."
|
||
msgstr ""
|
||
"Nebýt prohry naší války na západě, potom naší uprchlické války proti vašim "
|
||
"lidem a téhle skřetí záležitosti, nebyl to tak špatný obchod. Lord-lich "
|
||
"Lenvan byl jedním z našich největších vůdců. Vedl náš ústup na tento ostrov. "
|
||
"Ačkoli si nemyslím, že bude mít po takové době pobytu v té díře příliš "
|
||
"příjemnou náladu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:385
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what causes them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"Ehm, chm. Nepřemýšleli jste nad tím, že nečistý čin proměny vašich "
|
||
"nejlepších a nejbystřejších v nemrtvé byl tím, co způsobilo jejich pád do "
|
||
"temnot?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:389
|
||
msgid ""
|
||
"We should save the debate for later. I can still be of use to you. I shall "
|
||
"scout the road ahead. We need to know if we can make it to Southbay. I’ll "
|
||
"return in a few days."
|
||
msgstr ""
|
||
"Měli bychom tento rozhovor nechat na později. Stále ti mohu být k užitku. "
|
||
"Půjdu prozkoumat cestu před námi. Musíme zjistit, zda se dokážeme dostat do "
|
||
"Jižního zálivu. Vrátím se za několik dní."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:405
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in these woods until we die!"
|
||
msgstr ""
|
||
"Promrhali jsme čas... Zůstaneme uvězněni v těchto lesích, dokud nezemřeme!"
|
||
|
||
#. [scenario]: id=06_Temple_in_the_Deep
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:4
|
||
msgid "Temple in the Deep"
|
||
msgstr "Chrám v hlubinách"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:16
|
||
msgid ""
|
||
"Prince Haldric and his company, grim and watchful, descend into catacombs "
|
||
"below the temple, buried deep in the bedrock, in the very roots of the world "
|
||
"itself. In the distance Haldric hears a booming voice."
|
||
msgstr ""
|
||
"S pocitem pochmurné ostražitosti sestupuje princ Haldrik a jeho doprovod do "
|
||
"katakomb pod svatyní, pohřbených hluboko v podloží, v samých základech "
|
||
"světa. Haldrik slyší zdáli dunivý hlas."
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:44
|
||
msgid "Lich-Lord Lenvan"
|
||
msgstr "Lord-lich Lenvan"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:119
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:45
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:84
|
||
msgid "Undead"
|
||
msgstr "Nemrtví"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:102
|
||
msgid "Defeat the Lich-Lord"
|
||
msgstr "Poraz lorda-licha"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:106
|
||
msgid "Retrieve the Fire Ruby (with Prince Haldric)"
|
||
msgstr "Získej Ohnivý rubín (použij prince Haldrika)"
|
||
|
||
#. [message]: speaker=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:128
|
||
msgid ""
|
||
"Free! I’m free at last! No mere magi could seal me in here forever! Rise, my "
|
||
"soldiers of darkness, the world will be ours once more!"
|
||
msgstr ""
|
||
"Volný! Konečně jsem volný! Věděl jsem, že mě zde ti směšní mágové nemohli "
|
||
"zavřít natrvalo. Povstaňte, mí bojovníci temnot, svět bude opět patřit nám!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:132
|
||
msgid ""
|
||
"Back underground... Och. this feels much better! As for the current "
|
||
"residents, ugh!"
|
||
msgstr ""
|
||
"Zpět pod zemí... Hned se cítím líp. Tedy až na ty současné obyvatele, uf!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:136
|
||
msgid "Let’s send these monsters to their final rest."
|
||
msgstr "Dopřejme těm příšerám jejich konečný odpočinek."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:148
|
||
msgid "All my days are ended."
|
||
msgstr "Mé dny jsou sečteny."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:152
|
||
msgid "The world won’t miss him one bit."
|
||
msgstr "Nebude světu ani trochu chybět."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:173
|
||
msgid ""
|
||
"What’s that! No! The tree-folk are sealing us back in here. They must think "
|
||
"that we’ve failed. We’re trapped."
|
||
msgstr ""
|
||
"Co to je? Ne! Stromoví lidé nás tu opět uzavírají. Musejí si myslet, že jsme "
|
||
"selhali. Jsme v pasti."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:188
|
||
msgid "I don’t like the look of that pool at all."
|
||
msgstr "Vzhled toho jezera se mi vůbec nelíbí."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:208
|
||
msgid "Haldric already has the Ruby of Fire."
|
||
msgstr "Haldrik už má Ohnivý rubín ve svém držení."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:232
|
||
msgid ""
|
||
"As Haldric opens the chest, he sees it — the Ruby of Fire. It is the size of "
|
||
"an apple and burns with an internal fire, which is refracted through its "
|
||
"faces. He can feel the power flowing from it..."
|
||
msgstr ""
|
||
"Jak Haldrik otevírá truhlu, vidí jej – Ohnivý rubín. Je velikosti jablka a "
|
||
"žhne vnitřním ohněm, který se láme na jeho plochách. Cítí, jak z něj proudí "
|
||
"síla..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:238
|
||
msgid ""
|
||
"It’s funny that the lich-lord didn’t have this on his person. Since I don’t "
|
||
"actually know what this thing does, I’ll just put it in the bottom of my "
|
||
"pack for right now."
|
||
msgstr ""
|
||
"To je legrační, že ho lord-lich neměl u sebe. Nevím, co ta věc vlastně dělá, "
|
||
"uschovám ji proto zatím na dně svého rance."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:277
|
||
msgid "Maybe you should move somebody else to the chest."
|
||
msgstr "Možná bys měl k truhlici přesunout někoho jiného."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:292
|
||
msgid ""
|
||
"I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a "
|
||
"pile of dust. Let’s get out of these catacombs!"
|
||
msgstr ""
|
||
"Jsem šťasten, že je to za námi. Získali jsme Ohnivý rubín a z lorda-licha je "
|
||
"teď hromada prachu. Pojďme ven z těchto katakomb!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:313
|
||
msgid "He’s raising our dead!"
|
||
msgstr "Pozvedává naše padlé!"
|
||
|
||
#. [scenario]: id=07_Return_to_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:5
|
||
msgid "Return to Oldwood"
|
||
msgstr "Návrat do Starého lesa"
|
||
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:35
|
||
msgid "Talodulborentan"
|
||
msgstr "Talodulborentan"
|
||
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:49
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:60
|
||
msgid "Treefolk"
|
||
msgstr "Stromový lid"
|
||
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:45
|
||
msgid "Gullatendronnorbum"
|
||
msgstr "Gulatendronorbum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:88
|
||
msgid "Orofarnië"
|
||
msgstr "Orofarnië"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:90
|
||
msgid "Bregalad"
|
||
msgstr "Bregalad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:91
|
||
msgid "Dolmannumbil"
|
||
msgstr "Dolmannumbil"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:111
|
||
msgid ""
|
||
"Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. "
|
||
"The forest seems particularly bright this day, but there is a cold breeze. "
|
||
"It is late into the fall, and the first snows should fall any day. Prince "
|
||
"Haldric has returned to his forest keep, and is pondering what to do next..."
|
||
msgstr ""
|
||
"Princ Haldrik se vynořil z hrobky lorda-licha s Ohnivým rubínem. Les se toho "
|
||
"dne zdál obzvlášť jasný, i když vanul studený vánek. Podzim pomalu končil a "
|
||
"kdykoliv mohl začít padat sníh. Princ Haldrik se vrátil do své lesní tvrze, "
|
||
"přemítaje, co dělat dál..."
|
||
|
||
# alt.: šperkem
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:116
|
||
msgid ""
|
||
"So, you have defeated the lich and returned with his jewel of power. The "
|
||
"earth feels happy beneath my toes."
|
||
msgstr ""
|
||
"Tak jste porazili toho licha a vrátili se s jeho klenotem moci. Země pod "
|
||
"mýma nohama se cítí lehce."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:120
|
||
msgid ""
|
||
"Yes, it was a tough battle, but we prevailed. Now, I have a problem. I know "
|
||
"not what I should do next."
|
||
msgstr ""
|
||
"Ano, byla to tuhá bitva, ale nakonec jsme zvítězili. Nyní mám však jednu "
|
||
"potíž. Když přijde na to vymyslet, co mám dělat dál, jsem v koncích."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:124
|
||
msgid ""
|
||
"I have the jewel, but I have no idea what it does. To make matters worse, I "
|
||
"have no idea what’s going on outside this forest. The number of refugees is "
|
||
"growing daily. We need to get to Southbay, but I dare not lead us onto the "
|
||
"plains and risk a slaughter."
|
||
msgstr ""
|
||
"Mám tento magický předmět, ale netuším, co dokáže. Jako by to nestačilo, "
|
||
"nemám představu, co se děje mimo tento les. Počet uprchlíků se každým dnem "
|
||
"zvětšuje. Musíme se dostat do Jižního zálivu, ale neodvažuji se vést nás do "
|
||
"plání, mohla by to být hromadná sebevražda."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:128
|
||
msgid ""
|
||
"My eyes do not extend beyond the forest. You have indeed shown yourself a "
|
||
"tree-friend, I would there were more I could do to help you."
|
||
msgstr ""
|
||
"Mé smysly nesahají za hranice lesa. Byl jsi přítel stromů, přál bych si, "
|
||
"abych toho pro tebe mohl udělat více."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:132
|
||
msgid ""
|
||
"We can’t all stay here for the winter; we would starve, or freeze. Your "
|
||
"hospitality, though generously meant, has barely sufficed. Hold — I see "
|
||
"somebody!"
|
||
msgstr ""
|
||
"Nemůžeme tu zůstat přes zimu, nebo všichni zemřeme hlady či zmrzneme. Už tak "
|
||
"jsme tvé pohostinnosti využili snad až příliš... Počkej chvilku, někoho "
|
||
"vidím!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:161
|
||
msgid "You thought that I ran away, didn’t you?"
|
||
msgstr "Myslel sis, že jsem utekla, co?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:165
|
||
msgid "The thought had crossed my mind."
|
||
msgstr "Napadaly mne takové myšlenky."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:169
|
||
msgid "Well, I come bearing news of the road to Southbay!"
|
||
msgstr "Nu, přináším zprávy o cestě do Jižního zálivu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:173
|
||
msgid "Really!"
|
||
msgstr "Opravdu!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:177
|
||
msgid ""
|
||
"The news is not good. The main host of orcs is between the forest and "
|
||
"Southbay. We clearly can’t go that way. However, the road to Clearwater Port "
|
||
"is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"Ty zprávy nejsou dobré. Hlavní skřetí vojsko je mezi lesem a Jižním zálivem, "
|
||
"tím směrem jistě jít nemůžeme. Avšak cesta do přístavu Čistá Voda je skřetů "
|
||
"prosta. Zjevně zapadli v Estenském močálu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:181
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, one question remains."
|
||
msgstr ""
|
||
"Nu, představa skřetů brodících se těmi pekelnými bažinami mi jistě nevadí. "
|
||
"Zbývá však jedna otázka."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:185
|
||
msgid "What?"
|
||
msgstr "Jaká?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:189
|
||
msgid "Can I trust you, and your information? I don’t even know your name."
|
||
msgstr "Mohu ti věřit? Mohu věřit tvým zprávám? Ani neznám tvé jméno."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:195
|
||
msgid "You again!"
|
||
msgstr "Zase ty!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:199
|
||
msgid "I come bearing news of the road to Southbay!"
|
||
msgstr "Přináším zprávy o cestě do Jižního zálivu!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:203
|
||
msgid "Humph! Your words mean very little to me."
|
||
msgstr "Pch! Tvá slova pro mne mnoho neznamenají."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:208
|
||
msgid ""
|
||
"It is important, and not good. The main host of orcs is between the forest "
|
||
"and Southbay. You clearly can’t go that way. However, the road to Clearwater "
|
||
"Port is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"Je to důležité a není to dobré. Hlavní skřetí vojsko je mezi lesem a Jižním "
|
||
"zálivem, tím směrem jistě jít nemůžeš. Avšak cesta do přístavu Čistá Voda je "
|
||
"skřetů prosta. Zjevně zapadli v Estenském močálu."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:212
|
||
msgid "I propose we join forces, and make a break for Clearwater Port."
|
||
msgstr "Navrhuji spojit síly a probít se do přístavu Čistá Voda."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:216
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, some questions remain."
|
||
msgstr ""
|
||
"Nu, představa skřetů brodících se těmi pekelnými bažinami mi jistě nevadí. "
|
||
"Zbývají však jisté otázky."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:220
|
||
msgid "Lady, why would you let those undead monsters lead your people?"
|
||
msgstr "Paní, proč jste nechali ty nemrtvé stvůry vést váš lid?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:228
|
||
msgid ""
|
||
"Other than losing our war back west, then our refugee war to your people, "
|
||
"and this orc thing, it wasn’t such a bad deal."
|
||
msgstr ""
|
||
"Nebýt prohry naší války na západě, potom naší uprchlické války proti vašim "
|
||
"lidem a téhle skřetí záležitosti, nebyl to tak špatný obchod."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:232
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what caused them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"Ehm, chm. Nepřemýšleli jste nad tím, že nečistý čin proměny vašich "
|
||
"nejlepších a nejmoudřejších v nemrtvé byl tím, co způsobilo jejich pád do "
|
||
"temnot?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:236
|
||
msgid "We should save this pointless debate for later. Anything else?"
|
||
msgstr "Měli bychom tento zbytečný rozhovor nechat na později. Ještě něco?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:240
|
||
msgid ""
|
||
"Why should I trust you, or your information? I don’t even know your name, "
|
||
"and you have this nasty habit of mysteriously vanishing!"
|
||
msgstr ""
|
||
"Mohu ti věřit? Mohu věřit tvým zprávám? Ani neznám tvé jméno a máš protivný "
|
||
"zvyk se vždy neočekávaně objevovat a mizet!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:250
|
||
msgid "Bah, have it your way!"
|
||
msgstr "Pch, ať je tedy po tvém!"
|
||
|
||
#. [unit]: id=Lady Jessene, type=$lady_store.type, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:264
|
||
msgid "Lady Jessene"
|
||
msgstr "Paní Jesena"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:295
|
||
msgid ""
|
||
"I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by "
|
||
"the Lich-Lords’ dark pact with the orcs, in no small part because your fool "
|
||
"Prince of Southbay convinced them that their immortal unlives were over!"
|
||
msgstr ""
|
||
"Jsem vznešená paní Jesena, princezna Wesanů. Byla jsem zrazena temnou "
|
||
"dohodou lordů-lichů se skřety z podstatné části způsobenou vaším pošetilým "
|
||
"princem Jižního zálivu, který je přesvědčil, že se jejich nesmrtelné "
|
||
"neživoty chýlí ke konci!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:299
|
||
msgid ""
|
||
"And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||
"Lords still command these orcs or if the orcs have rid themselves of the "
|
||
"Lich-Lords, but I do know that no orc is going to tolerate living humans "
|
||
"outside of the slave mines or worse, stew pots!"
|
||
msgstr ""
|
||
"A nyní jsem uprchlíkem stejně jako ty. Popravdě řečeno nevím, zda lordi-"
|
||
"lichové stále těmto skřetům velí nebo zda se jich skřeti zbavili, avšak co "
|
||
"vím, je to, že skřeti netrpí živé lidi jinde než jako otroky v dolech, nebo "
|
||
"ještě hůř, v hrncích na vaření!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:303
|
||
msgid "Young prince, it is time to go! We must flee before the winter snow!"
|
||
msgstr "Je čas vyrazit, mladý princi. Musíme uniknout, než začnou zimní sněhy!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:307
|
||
msgid ""
|
||
"Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-"
|
||
"Rithrandil, I will remember your hospitality!"
|
||
msgstr ""
|
||
"Tak dobrá. Vydáme se do přístavu Čistá Voda. Děkuji, Elilmaldure-"
|
||
"Rithrandile, nezapomenu na tvou pohostinnost!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:311
|
||
msgid ""
|
||
"Always happy to help a tree-friend. May the Powers of Light guide you on "
|
||
"your way!"
|
||
msgstr ""
|
||
"Příteli stromů pomohu vždy rád. Kéž vás na vaší cestě provázejí síly Světla!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:315
|
||
msgid "Finally, we’re getting out of this forest!"
|
||
msgstr "Konečně opouštíme ten les!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [scenario]: id=08_Clearwater_Port
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:4
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:664
|
||
msgid "Clearwater Port"
|
||
msgstr "Přístav Čistá Voda"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#. [side]
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:59
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:40
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:45
|
||
msgid "Humans"
|
||
msgstr "Lidé"
|
||
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:40
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:530
|
||
msgid "Commander Aethyr"
|
||
msgstr "Velitel Aethyr"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:234
|
||
msgid "Tan-Vragar"
|
||
msgstr "Tan-Vragar"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:269
|
||
msgid "Tan-Burg"
|
||
msgstr "Tan-Burg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:305
|
||
msgid "Ut’Tan-Vrork"
|
||
msgstr "Utetan-Vrork"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:401
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:402
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:403
|
||
msgid "Angry Farmer"
|
||
msgstr "Rozzlobený farmář"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:408
|
||
msgid "Cowardly:"
|
||
msgstr "Zbaběle:"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:409
|
||
msgid "Flee on the First Ship"
|
||
msgstr "Prchni na první lodi"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:413
|
||
msgid "Normal:"
|
||
msgstr "Normálně:"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:414
|
||
msgid "Flee on the Second Ship"
|
||
msgstr "Prchni na druhé lodi"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:418
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:423
|
||
msgid "Heroic:"
|
||
msgstr "Hrdinsky:"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:419
|
||
msgid "Flee on the Third Ship"
|
||
msgstr "Prchni na třetí lodi"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:432
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:203
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:383
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:178
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:166
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:228
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:238
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:254
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:312
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:269
|
||
msgid "Death of Lady Jessene"
|
||
msgstr "Lady Jesena zemře"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:436
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:194
|
||
msgid "Death of Commander Aethyr"
|
||
msgstr "Velitel Aethyr zemře"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:440
|
||
msgid "Miss the Last Ship"
|
||
msgstr "Promeškáš poslední loď"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:455
|
||
msgid ""
|
||
"Our Prince has arrived at Clearwater Port, with the orcs on his heels. While "
|
||
"the orcs haven’t caught up with him yet, the winter snow has, and the ships "
|
||
"seem to be missing from the port."
|
||
msgstr ""
|
||
"Našemu princi se podařilo dostat se do přístavu Čistá Voda – se skřety "
|
||
"v patách. Skřeti ho sice zatím nechytili, ale zimní sníh ano a zdá se, "
|
||
"že v přístavu chybí lodě."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:461
|
||
msgid "Ha! Clearwater Port still stands!"
|
||
msgstr "Ha! Přístav Čistá Voda se stále drží!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:466
|
||
msgid ""
|
||
"Lieutenant, who is in command here? And where are the ships? We risk being "
|
||
"trapped in this city for the winter if the port freezes over."
|
||
msgstr ""
|
||
"Poručíku, kdo tomu zde velí? A kde jsou lodě? Vystavujeme se nebezpečí, že "
|
||
"zůstaneme uvězněni ve městě přes zimu, pokud přístav zamrzne."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:471
|
||
msgid ""
|
||
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
|
||
"evacuating people to Southbay as we speak. The ships should be back in a few "
|
||
"days. Our forces engaged the orcs as they exited the Swamp of Esten. At "
|
||
"first, we prevailed, and pushed them back into the swamp!"
|
||
msgstr ""
|
||
"Já, můj pane. Jsem velitel místní posádky. Zatímco spolu mluvíme, celá naše "
|
||
"rybářská flotila odváží lidi do bezpečí Jižního přístavu. Lodě by měly být "
|
||
"zpět do několika dnů. Naše síly napadly skřety, když opouštěli Estenský "
|
||
"močál, dokonce jsme je zahnali zpět do bažiny!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:476
|
||
msgid ""
|
||
"But our victory did not hold; orc reinforcements quickly overran our "
|
||
"positions. We lost most of our forces, my lord, including the King of "
|
||
"Clearwater, who died bravely leading a charge."
|
||
msgstr ""
|
||
"Bohužel to byl jen úskok a do našich pozic brzy vpadly skřetí posily. "
|
||
"Ztratili jsme většinu vojska, můj pane, včetně krále Čisté Vody, který "
|
||
"zahynul, když statečně vedl útok."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:481
|
||
msgid "That’s horrible!"
|
||
msgstr "To je strašné!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:487
|
||
msgid ""
|
||
"The blood of many good soldiers stained the frozen field that day. And still "
|
||
"the orcs press on. The king left no heir, but the other nobles have fled to "
|
||
"Southbay. We’ve been busy evacuating the rest of the populace. The army "
|
||
"bought us enough time to evacuate almost all our people, and most of the "
|
||
"winter stores. They’ve gone to Southbay, which is brimming with refugees "
|
||
"from all over."
|
||
msgstr ""
|
||
"Toho dne poskvrnila zmrzlá pole krev mnoha dobrých vojáků. A stále na nás "
|
||
"tlačí. Král nezanechal žádného dědice, ale ostatní urození prchli do Jižního "
|
||
"zálivu. Byli jsme plně zaměstnáni přepravou zbytku obyvatel do bezpečí. "
|
||
"Armáda nám zajistila dostatek času k záchraně téměř všech našich lidí a také "
|
||
"větší části zimních zásob. Všichni odešli do Jižního zálivu – to město musí "
|
||
"zřejmě přetékat uprchlíky."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:492
|
||
msgid ""
|
||
"We’re only holding the city until the last of the refugees are gone. You, my "
|
||
"lord, are free to retreat to safety when the next ship comes. But, if I may "
|
||
"be frank, my lord, our defenses are stretched thin and we could use all the "
|
||
"help we can get to hold our walls. Otherwise I fear that we will be overrun "
|
||
"before the last of the people can be evacuated."
|
||
msgstr ""
|
||
"Budeme držet město, jen než odejdou poslední uprchlíci. Vy, můj pane, můžete "
|
||
"volně ustoupit do bezpečí, jakmile přistane příští loď. Avšak, mohu-li být "
|
||
"upřímný, můj pane, máme už příliš málo mužů k obraně celých hradeb a využili "
|
||
"bychom každou pomoc, která by nám je pomohla držet. Bojím se, že v opačném "
|
||
"případě budeme přemoženi dříve, než se podaří odvézt všechny lidi do bezpečí."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:497
|
||
msgid ""
|
||
"Well, we are the last of the refugees from our lands, for the orcs are right "
|
||
"on our heels! We have Wesfolk with us. They have been of service. They are "
|
||
"to be evacuated as well. We have traveled far and bear many wounded, but we "
|
||
"will help you defend these walls as long as we can."
|
||
msgstr ""
|
||
"Nu, jsme poslední, kdo se zachránil z našich zemí a máme skřety hned "
|
||
"v patách! Jsou s námi i Wesané, kteří nám dobře posloužili. Měli by být také "
|
||
"zachráněni. Cestovali jsme daleko a přinášíme s sebou mnohé raněné, ale "
|
||
"pomůžeme vám bránit tyto hradby, jak dlouho dokážeme."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:502
|
||
msgid ""
|
||
"I thank you, my lord. But we are to bring these Wesfolk too? It would be... "
|
||
"highly irregular. Are you sure, my lord?"
|
||
msgstr ""
|
||
"Děkuji ti, můj pane. Ale chcete vzít s sebou i tyto Wesany? To by bylo... "
|
||
"velmi nezvyklé. Jste si jist, můj pane?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:507
|
||
msgid ""
|
||
"Yes. Be sure that it is understood that these are our allies and friends."
|
||
msgstr "Ano. Zajistěte, že se všichni dovědí, že to jsou naši přátelé."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:512
|
||
msgid "Yes, sir!"
|
||
msgstr "Ano, pane!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:517
|
||
msgid "Yes sir, indeed! You need us to help hold out until the ships arrive."
|
||
msgstr ""
|
||
"Ano, pane, vskutku! Potřebujete naši pomoc, abyste vydrželi, než lodě "
|
||
"připlují."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:522
|
||
msgid ""
|
||
"Ships! Nobody said anything about ships. Will this torture ever end! Ahh, "
|
||
"the orcs will help take my mind off things."
|
||
msgstr ""
|
||
"Lodě! Opovažte se někdo říct něco o lodích! Copak tohle mučení nikdy "
|
||
"neskončí? Á, tihle skřeti mi pomohou přijít na jiné myšlenky."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:528
|
||
msgid ""
|
||
"To your posts, men! We should be able to evacuate everyone in three more "
|
||
"boatloads. Until then, let us make those orcs pay dearly for every inch of "
|
||
"our land. For our homes, for our people, for our fallen king!"
|
||
msgstr ""
|
||
"Muži! Na svá stanoviště! Měli bychom být schopni dopravit všechny do bezpečí "
|
||
"na třech lodích. Do té doby nechme skřety draze zaplatit za každý palec naší "
|
||
"země. Za naše domovy, za náš lid, za našeho padlého krále!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:539
|
||
msgid "You killed my family! Die!"
|
||
msgstr "Vyvraždils mou rodinu! Zhyň!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:550
|
||
msgid ""
|
||
"<i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll "
|
||
"show you irregular..."
|
||
msgstr ""
|
||
"<i>„Vzít s sebou i tyto Wesany? To by bylo... velmi nezvyklé.“</i> Pche! Já "
|
||
"ti ukážu co je nezvyklé..."
|
||
|
||
#. [message]: speaker=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:558
|
||
msgid ""
|
||
"Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m "
|
||
"sure they will enjoy your little surprise!"
|
||
msgstr ""
|
||
"Vytlačte je do moře! Jsou v našem zimním útulku! A doufám, Tan-Vragare, že "
|
||
"se jim bude líbit tvé malé překvapení!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:601
|
||
msgid "An ode to ye, on yer way, I hope you have a brighter day!"
|
||
msgstr "Na cestu provázím tě básní – ať slunce dny tvé projasní!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:622
|
||
msgid "Dead-Man’s Ford"
|
||
msgstr "Brod u zakopané kotvy"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:643
|
||
msgid "The River Road — To the Swamp of Esten."
|
||
msgstr "Říční cesta – k Estenskému močálu"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:741
|
||
msgid ""
|
||
"My lord, the first ship has arrived! Prince Haldric, if you and your men "
|
||
"must leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"Můj pane, přistála první loď! Princi Haldriku, pokud ty a tví muži musíte "
|
||
"odejít do Jižního zálivu, tak se běžte na molo nalodit."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:759
|
||
msgid ""
|
||
"My lord, the first ship is departing. But the second ship should arrive "
|
||
"shortly."
|
||
msgstr "Můj pane, první loď odplouvá. Ale brzy by měla připlout druhá."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:800
|
||
msgid ""
|
||
"My lord, the second ship has arrived! Prince Haldric, if you and your men "
|
||
"want to leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"Můj pane, přistála druhá loď! Princi Haldriku, pokud ty a tví muži musíte "
|
||
"odejít do Jižního zálivu, tak se běžte na molo nalodit."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:818
|
||
msgid ""
|
||
"My lord, the second ship is departing. But the last ship will be here before "
|
||
"long. With your help we can hold on just a while longer."
|
||
msgstr ""
|
||
"Můj pane, druhá loď odplouvá. Ale zanedlouho připluje poslední. S tvojí "
|
||
"pomocí se dokážeme udržet jen o chvíli déle."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:859
|
||
msgid ""
|
||
"My lord, the last ship has arrived! Finally the last of our people can flee "
|
||
"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
|
||
"board the ship for Southbay."
|
||
msgstr ""
|
||
"Můj pane, připlula poslední loď! Poslední z našich lidí mohou konečně "
|
||
"uniknout do bezpečí. Princi Haldriku, nyní už musíš se svými muži odejít. "
|
||
"Jdi se na molo nalodit."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:877
|
||
msgid "My lord, the last ship is departing. We’re trapped!"
|
||
msgstr "Můj pane, poslední loď odplula. Jsme v pasti!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:938
|
||
msgid "My lord, the ship isn’t here yet. Come help us defend against the orcs."
|
||
msgstr "Můj pane, loď zde ještě není. Pojď nám pomoci bránit se skřetům."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:950
|
||
msgid ""
|
||
"Shirk not your duty, soldier. When the boat arrives, this is where Prince "
|
||
"Haldric must go to lead you to the ship. Until then, help us defend against "
|
||
"the orcs."
|
||
msgstr ""
|
||
"Vojáku, vrať se do služby! Na tomto místě musí stát princ Haldrik, až "
|
||
"připluje loď, aby vás na ni odvedl. Do té doby nám pomáhej bránit se skřetům."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:972
|
||
msgid "Let me have peace in Death! My love, I’ll be there soon—"
|
||
msgstr "Nechte mne odpočívat v pokoji. Má lásko, brzy tam budu..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:977
|
||
msgid "We needed him to get out of here. We’re trapped!"
|
||
msgstr "Potřebovali jsme ho, abychom se odtud dostali. Jsme v pasti!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:990
|
||
msgid ""
|
||
"We’ve escaped from the orcs before the winter ice could trap us! Now, on to "
|
||
"Southbay."
|
||
msgstr ""
|
||
"Unikli jsme skřetům, než nás mohl polapit zimní led! Nyní, vzhůru do Jižního "
|
||
"zálivu!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:995
|
||
msgid "I know I mentioned I can’t float."
|
||
msgstr "Vím, že jsem zmiňoval, že neumím plavat."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1001
|
||
msgid "Might I suggest a bit of a detour?"
|
||
msgstr "Mohu navrhnout menší odbočku?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1006
|
||
msgid "Why?"
|
||
msgstr "Proč?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1011
|
||
msgid ""
|
||
"You have the Ruby of Fire, but you have no idea what it does, correct? You "
|
||
"know that lich you have petrified just outside of Southbay—"
|
||
msgstr ""
|
||
"Máš sice Ohnivý rubín, ale nemáš nejmenší tušení, co umí, že? Znáš toho "
|
||
"licha, kterého jste proměnili v kámen kousek od Jižního zálivu?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1016
|
||
msgid ""
|
||
"Yes, Lich Point! Where we first used our magi in battle, and turned the tide "
|
||
"of war against your people."
|
||
msgstr ""
|
||
"Ano, Lichův ostroh! Tam jsme poprvé využili mágy v bitvě a způsobili obrat "
|
||
"ve válce proti vašim lidem."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1022
|
||
msgid ""
|
||
"Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord "
|
||
"Lenvan. He coveted the ruby, and was studying it. The only copy of his "
|
||
"study, the Book of Fire and Darkness, was petrified along with him."
|
||
msgstr ""
|
||
"Ehm, ano... Byl to Caror, arcirival našeho drahého zesnulého lorda-licha "
|
||
"Lenvana. Dychtil po rubínu a studoval ho. Jediný přepis jeho poznámek – "
|
||
"Kniha ohně a temnoty – byl proměněn v kámen spolu s ním."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1027
|
||
msgid ""
|
||
"If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!"
|
||
msgstr "Vylodíme-li se mimo Jižní záliv, chytí nás. Tím jsem si jist."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1032
|
||
msgid ""
|
||
"My family was from Southbay. My father was a soldier there. The city’s sewer "
|
||
"entrance is near that fossil of a lich."
|
||
msgstr ""
|
||
"Má rodina pochází z Jižního zálivu. Můj otec tam byl vojákem. Nedaleko té "
|
||
"zkameněliny licha je vstup do městských stok."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1037
|
||
msgid ""
|
||
"Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, "
|
||
"will you join us?"
|
||
msgstr ""
|
||
"Páni! Tohle vážně začíná znít jako plán. Veliteli Aethyre, přidáš se k nám?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1042
|
||
msgid ""
|
||
"No. These monsters killed my family. My wife, my daughters. There is nothing "
|
||
"left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away "
|
||
"from me there’ll be nothing but rubble left!"
|
||
msgstr ""
|
||
"Ne, pane. Tito netvoři zabili moji rodinu. Moji ženu, mé dcery. Nic tu už "
|
||
"nemám. Zůstanu zde; ve chvíli, kdy mi skřeti vyrvou z rukou přístav Čistá "
|
||
"Voda, nezůstane tu už nic než suť!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1047
|
||
msgid ""
|
||
"The peasant farmers seem to like you. Who knows, maybe they’ll be of some "
|
||
"help."
|
||
msgstr ""
|
||
"Zdá se, že si tě sedláci oblíbili. Kdo ví, třeba ti někteří mohou být "
|
||
"nápomocni."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1052
|
||
msgid ""
|
||
"Resources are scarce, we need all of the help we can get. Be brave and fight "
|
||
"hard, my friend!"
|
||
msgstr ""
|
||
"Naše prostředky jsou omezené, potřebujeme všechnu pomoc, kterou můžeme "
|
||
"získat. Buďte odvážní a bojujte tvrdě, mí přátelé!"
|
||
|
||
#. [scenario]: id=09_Fallen_Lich_Point
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:4
|
||
msgid "Fallen Lich Point"
|
||
msgstr "Mys padlého licha"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:36
|
||
msgid "Ut’Tan-Grilg"
|
||
msgstr "Utetan-Grilg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:71
|
||
msgid "Tan-Pulk"
|
||
msgstr "Tan-Pulk"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:114
|
||
msgid "Lich-Lord Caror"
|
||
msgstr "Lord-lich Caror"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:134
|
||
msgid "Yetis"
|
||
msgstr "Yetiové"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:190
|
||
msgid "Kill the lich to get his book"
|
||
msgstr "Zabij licha, abys získal jeho knihu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:194
|
||
msgid "Haldric enters Southbay’s sewer"
|
||
msgstr "Haldrik vstupuje do stoky Jižního zálivu"
|
||
|
||
#. [message]: speaker=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:220
|
||
msgid ""
|
||
"Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms "
|
||
"still there, and I’m a tinkin—"
|
||
msgstr ""
|
||
"Ty velcí šéfi říkali, že na zimu už budem ve městu. Šéfi špatně, tam pořád "
|
||
"ty smradlaví lidi, a já řekl..."
|
||
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:224
|
||
msgid "Wait! I see a ship! Humans is coming! Smash ’em good!"
|
||
msgstr "Počkat! Vidím loď! Jdou sem lidi! Hezky je pomlátíme!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:247
|
||
msgid ""
|
||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve Lich-Lord "
|
||
"Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay."
|
||
msgstr ""
|
||
"Princ Haldrik přistál u Mysu padlého licha, aby získal Knihu ohně a temnoty "
|
||
"lorda-licha Carora a prchl do stok Jižního zálivu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:272
|
||
msgid ""
|
||
"Well, let’s un-petrify that lich and take his book, then get into the "
|
||
"sewers. Umm, what language would that book be in?"
|
||
msgstr ""
|
||
"Dobře, pojďme odkamenit toho licha a sebrat mu knihu. Pak vejdeme do stok. "
|
||
"Ehm, v jakém jazyce by ta kniha měla být?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:276
|
||
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
|
||
msgstr "Povzbuzující projev. Kniha bude nejspíš ve staré wesanštině."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:280
|
||
msgid "Ohh."
|
||
msgstr "Ou."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:284
|
||
msgid "Just get the book, I think I should be able to translate it."
|
||
msgstr "Prostě získej tu knihu. Myslím, že bych ji měla dokázat přeložit."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:288
|
||
msgid "Then, into Southbay’s sewer."
|
||
msgstr "A pak do stok Jižního zálivu."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:292
|
||
msgid "Right."
|
||
msgstr "Správně."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:316
|
||
msgid ""
|
||
"There’s an odd monolith standing near here. Maybe it has something to do "
|
||
"with the Lich-Lord... I should investigate more closely."
|
||
msgstr ""
|
||
"Stojí tu jakýsi divný monolit. Třeba má nějakou spojitost s tím lordem-"
|
||
"lichem... Měl bych se podívat víc zblízka."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:323
|
||
msgid "There’s an odd monolith standing near here."
|
||
msgstr "Stojí tu jakýsi divný monolit."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:328
|
||
msgid ""
|
||
"Haldric, this looks like a job for you, probably something to do with the "
|
||
"lich. Maybe you should get yourself over here."
|
||
msgstr ""
|
||
"Haldriku, vypadá to, že tu máš práci, nejspíš je tu nějaká spojitost s tím "
|
||
"lichem. Asi bys sem měl jít."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:347
|
||
msgid ""
|
||
"This monolith was erected by me, ― (<i>chipped away</i>), First Mage of the "
|
||
"good people of the Green Isle. By its power, the Lich-Lord is bound in "
|
||
"stone. To end the spell, a noble of the line of kings should utter the "
|
||
"following..."
|
||
msgstr ""
|
||
"Tento monolit jsem postavil já, (<i>odštípnutý kus</i>), první mág dobrých "
|
||
"lidí Zeleného ostrova. Lord-lich jest svázán do kamene jeho mocí. Kouzlo "
|
||
"přestane působit, pronese-li některý šlechtic z královského rodu tato "
|
||
"slova..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:372
|
||
msgid "I think I’ll say that magic phrase."
|
||
msgstr "Myslím, že řeknu tu kouzelnou větu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:391
|
||
msgid ""
|
||
"The lich is free! Let’s bash him and grab that book. This sounds like a job "
|
||
"for you, Lady Jessene!"
|
||
msgstr ""
|
||
"Lich je volný! Udeřte na něj a vezměte mu tu knihu. To vypadá jako práce pro "
|
||
"tebe, lady Jeseno!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:395
|
||
msgid "Hmph! You’re just happy because that monolith proves your paternity!"
|
||
msgstr "Pch! Jsi prostě nadšený, protože monolit prokázal tvůj původ!"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:399
|
||
msgid "Free, I’m free, and I feel the Ruby of Fire! It will be mine."
|
||
msgstr "Volný. Jsem volný a cítím Ohnivý rubín! Bude můj."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:403
|
||
msgid "No you won’t, you soldier of darkness!"
|
||
msgstr "Ne, nebude tvůj, ty vojáku temnot!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:409
|
||
msgid "I think I’ll wait a while before uttering any magic phrases."
|
||
msgstr ""
|
||
"Myslím, že raději chvíli počkám, než vyslovím jakoukoli kouzelnou větu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:414
|
||
msgid "We have more pressing matters to deal with before we free that lich."
|
||
msgstr ""
|
||
"Máme tu naléhavější záležitosti, se kterými se musíme vypořádat, než "
|
||
"osvobodíme toho licha."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:419
|
||
msgid "Afraid you’ll find out you’re not of the line of Kings?"
|
||
msgstr "Obáváš se, že zjistíš, že nejsi královské krve?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:429
|
||
msgid "This sounds like a job for Prince Haldric, hopefully."
|
||
msgstr "To zní jako práce pro prince Haldrika – doufejme."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:442
|
||
msgid "The Lich-Lord is already free."
|
||
msgstr "Lord-lich je už volný."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:465
|
||
msgid "NW — Southbay."
|
||
msgstr "Severovýchod – Jižní záliv"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:470
|
||
msgid "More like ‘NW — Every orc on the Isle’. Hmph!"
|
||
msgstr "Spíš „Severovýchod – všichni skřeti, co jsou na ostrově“. Chm."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:501
|
||
msgid "We have the book! Let’s get out of here!"
|
||
msgstr "Máme knihu! Pryč odtud!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:506
|
||
msgid "Sounds good to me."
|
||
msgstr "To zní dobře."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:519
|
||
msgid "I feel like I’m forgetting something. Ohh, the book!"
|
||
msgstr "Zdá se, že jsem něco zapomněl. Á, tu knihu!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:529
|
||
msgid "Prince Haldric must be the first into the sewers of Southbay."
|
||
msgstr "První musí do stoky vstoupit princ Haldrik."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:558
|
||
msgid "Rarlg"
|
||
msgstr "Rarlg"
|
||
|
||
#. [message]: speaker=Rarlg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:562
|
||
msgid "Rarlg — argh, a raul-rarlg!"
|
||
msgstr "Rarlak – ark, a raul-rarlak!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#. [message]: speaker=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:566
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:571
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:575
|
||
msgid "Oh my!"
|
||
msgstr "A sakra!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:579
|
||
msgid "And he brought a friend."
|
||
msgstr "A přivedl si kamaráda."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:586
|
||
msgid "Raul-Rarlg"
|
||
msgstr "Raul-Rarlg"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:597
|
||
msgid "So close. So close."
|
||
msgstr "Tak blízko. Tak blízko."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:602
|
||
msgid "I found the book in what was left of his robes! Let’s get out of here!"
|
||
msgstr "Našel jsem knihu v tom, co zůstalo z jeho šatů. Pojďme odtud pryč!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:616
|
||
msgid ""
|
||
"We have the book and the orcs are out of our way. Let’s get out of here!"
|
||
msgstr "Máme knihu a skřeti nám nestojí v cestě. Pojďme odtud pryč!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:638
|
||
msgid "I can hear their reinforcements coming! We’re trapped! All is lost!"
|
||
msgstr "Slyším, jak přicházejí jejich posily! Jsme v pasti. Vše je ztraceno!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:656
|
||
msgid "Sewer — Danger Keep Out!"
|
||
msgstr "Stoka. Nebezpečí – nevstupovat!"
|
||
|
||
#. [scenario]: id=10_Sewer_of_Southbay
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:5
|
||
msgid "Sewer of Southbay"
|
||
msgstr "Stoky Jižního zálivu"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:39
|
||
msgid "Daellyn the Red"
|
||
msgstr "Daellyn Červený"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:66
|
||
msgid "Red Wizards"
|
||
msgstr "Červení mágové"
|
||
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:58
|
||
msgid "Tinry the Red"
|
||
msgstr "Tinry Červený"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:95
|
||
msgid "Spider"
|
||
msgstr "Pavouk"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:119
|
||
msgid "Prince Haldric exits the sewer"
|
||
msgstr "Princ Haldrik vyjde ze stoky"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:124
|
||
msgid "Defeat both wizards and Prince Haldric exits the sewer"
|
||
msgstr "Poraz oba kouzelníky a dostaň prince Haldrika ven ze stok"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:148
|
||
msgid ""
|
||
"In the last leg of their journey to Southbay, Haldric and his companions "
|
||
"find themselves in the Sewers of Southbay."
|
||
msgstr ""
|
||
"V poslední části své cesty do Jižního zálivu se princ Haldrik a jeho "
|
||
"společníci ocitli ve stokách Jižního zálivu."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:153
|
||
msgid ""
|
||
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
|
||
"Hey, is that a pair of boots?"
|
||
msgstr ""
|
||
"Jedině člověk mohl vzít takovou překrásnou jeskyni a zaplnit ji odpadky. "
|
||
"Lidi. Hej, není tamto pár bot?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:158
|
||
msgid ""
|
||
"We should be cautious down here. This isn’t an old maid’s drain pipe, this "
|
||
"is the sewer of Southbay. It is said that the city diverted an underground "
|
||
"river for its own use, and let their own effluent run down the old river bed."
|
||
msgstr ""
|
||
"Měli bychom zde dávat pozor. Tohle není odpadní potrubí v domě staré panny, "
|
||
"toto jsou stoky Jižního zálivu. Říká se, že město odklonilo podzemní řeku "
|
||
"pro své účely a nechalo svou odpadní vodu vytékat starým říčním korytem."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:162
|
||
msgid "This is the far end of that river bed. Legend has it—"
|
||
msgstr "Toto je konec onoho říčního koryta. Legendy říkají..."
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:166
|
||
msgid ""
|
||
"That a king banished a pair of twin magi and their devoted followers down "
|
||
"here after the Wesfolk war!"
|
||
msgstr ""
|
||
"Že sem král po válce s Wesany vyhnal dva mágy – dvojčata a jejich věrné "
|
||
"následovníky!"
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:170
|
||
msgid ""
|
||
"Can you feel it, brother? This one bears the Ruby of Fire. After all our "
|
||
"time searching, it has come to us!"
|
||
msgstr ""
|
||
"Cítíš to, bratře? Tamten nese Ohnivý rubín. Po celé té době, kdy jsme "
|
||
"hledali, prostě přišel sám přímo k nám!"
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:174
|
||
msgid ""
|
||
"The brothers Red will finally ascend to power. We must have it. Get them!"
|
||
msgstr "Bratři Červení konečně dosáhnou moci. Musíme ji mít. Dostaňte je!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:182
|
||
msgid "Nooo! The wizards are flooding the sewer. We’re doomed!"
|
||
msgstr "Ne! Mágové zaplavují stoky, jsme ztraceni!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:191
|
||
msgid ""
|
||
"Haldric, I feel a strong foreboding. Have you noticed that anything that "
|
||
"happens to be strong in the ways of magic can sense that ruby? Elilmaldur-"
|
||
"Rithrandil felt it, and so did Lich-Lord Caror, now these two."
|
||
msgstr ""
|
||
"Haldriku, je tu cosi, co mne naplňuje předtuchou. Ten rubín – všiml sis, že "
|
||
"kdokoli, kdo je zběhlý v umění magie, jej dokáže vycítit? Elilmaldur-"
|
||
"Rithrandil ho cítil, stejně tak lord-lich Caror a teď ti dva."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:196
|
||
msgid ""
|
||
"We retrieved the Lich-Lord’s book, and I can literally feel the power of the "
|
||
"ruby, even with it in my pack. Let’s work out what it does, before we decide "
|
||
"what to do with it."
|
||
msgstr ""
|
||
"Získali jsme knihu lorda-licha a já doslova cítím sílu toho rubínu, i ze "
|
||
"svého vaku. Musíme zjistit, co dokáže, než se rozhodneme, co s ním uděláme."
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:214
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:254
|
||
msgid "Brother!"
|
||
msgstr "Bratře!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:226
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:266
|
||
msgid "Hmm. He seems to have had a map, and some gold!"
|
||
msgstr "Hm. Zdá se, že měl mapu a nějaké zlato!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:290
|
||
msgid ""
|
||
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
|
||
"We’ll have to go around."
|
||
msgstr ""
|
||
"Proklatě, řečiště je ucpané! Protéká jím jen stružka splašků. Musíme jít "
|
||
"okolo."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:307
|
||
msgid "To Southbay"
|
||
msgstr "K Jižnímu zálivu"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:329
|
||
msgid ""
|
||
"It’s not very heroic if Prince Haldric isn’t the one to lead his band from "
|
||
"the Sewers of Southbay."
|
||
msgstr ""
|
||
"Není příliš hrdinské, když ten, jenž vyvede svou družinu ze stok Jižního "
|
||
"zálivu, není princ Haldrik."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:379
|
||
msgid "Danger Ahead!"
|
||
msgstr "Pozor, nebezpečí vpředu!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:385
|
||
msgid "‘Ahead’? So far it’s been danger everywhere."
|
||
msgstr "„Vpředu?“ Zatím tu bylo nebezpečí všude."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:397
|
||
msgid "Finally, on to Southbay!"
|
||
msgstr "Konečně – kupředu do Jižního zálivu!"
|
||
|
||
#. [scenario]: id=11_Southbay_in_Winter
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:4
|
||
msgid "Southbay in Winter"
|
||
msgstr "Zima v Jižním zálivu"
|
||
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:39
|
||
msgid "King Addroran IX"
|
||
msgstr "Král Addroran IX."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:94
|
||
msgid ""
|
||
"Prince Haldric has emerged from the sewers of Southbay in the very heart of "
|
||
"the city. After some commotion, he gains an audience with the King of "
|
||
"Southbay."
|
||
msgstr ""
|
||
"Princ Haldrik se vynořil ze stok Jižního zálivu v samém srdci města. Po "
|
||
"jistých zmatcích mu král Jižního zálivu udělil audienci."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:99
|
||
msgid "So, Prince, you bring refugees, but do you bring swords as well?"
|
||
msgstr "Přivádíš tedy uprchlíky, princi, ale přivádíš také meče?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:103
|
||
msgid "I bear both, and all are loyal to the King of Southbay!"
|
||
msgstr "Přináším obojí a všichni jsou věrní králi Jižního zálivu!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:107
|
||
msgid ""
|
||
"I knew you as a boy, and your people have preceded you. Your father was an "
|
||
"honorable man, and so are you. Aren’t you the king now?"
|
||
msgstr ""
|
||
"Znal jsem tě jako chlapce a tvoji lidé tě už uvedli. Tvůj otec byl výtečný "
|
||
"muž a ty jsi též. Nejsi teď králem?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:111
|
||
msgid "A king with no land and no crown is no king, my Lord."
|
||
msgstr "Král bez říše a bez koruny není králem, můj pane."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:115
|
||
msgid ""
|
||
"It is so. These are dark days to live through, my young prince. You’ve done "
|
||
"your father proud. Far better than my legacy, a dead adventurer and a "
|
||
"missing fool! It is fitting that my line should end with my kingdom."
|
||
msgstr ""
|
||
"Pravdu díš. Žijeme v temných časech, můj mladý princi. Děláš čest svému "
|
||
"otci. Mnohem větší než moji dědicové – mrtvý dobrodruh a nezvěstný "
|
||
"pošetilec. Je to správné, že má moje rodová linie skončit s mým královstvím."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:119
|
||
msgid "You should not say such things!"
|
||
msgstr "Takové věci bys neměl říkat!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:124
|
||
msgid ""
|
||
"Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. "
|
||
"Put her out with the others!"
|
||
msgstr ""
|
||
"Pch! Na tom už teď pramálo záleží. A co je tohle? Přivádíš s sebou wesanskou "
|
||
"vandračku. Vyhoď ji ven za ostatními!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:128
|
||
msgid "You’ve put my people out in the snow? Prepare to meet your fate you—"
|
||
msgstr ""
|
||
"Tys vyhodil moje lidi ven na sníh? Připrav se na setkání se svým osudem, "
|
||
"ty..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:132
|
||
msgid ""
|
||
"She and her people have been of great service to me. Open the gates, let "
|
||
"them in."
|
||
msgstr "Ona a její lidé mi velmi pomohli. Otevři brány a pusť je dovnitř."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:136
|
||
msgid ""
|
||
"What? On your word alone, boy? And what of the other Wesfolk that have "
|
||
"drifted to our gate?"
|
||
msgstr ""
|
||
"Cože? Jen na tvé slovo, chlapče? A co ti ostatní Wesané, kteří přitáhli "
|
||
"k naší bráně?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:140
|
||
msgid "Let them all in! For the sake of humanity on this isle!"
|
||
msgstr "Vpusť je všechny dovnitř! V zájmu lidskosti na tomto ostrově!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:144
|
||
msgid ""
|
||
"And because I can sweeten the deal. I can save the lives of all of the "
|
||
"people left on this isle. I will reveal all, if you swear on the soul of "
|
||
"your eldest son that you let all of the Wesfolk who may come into the city, "
|
||
"and allow them to participate in what must happen next."
|
||
msgstr ""
|
||
"A protože ti tento obchod mohu zpříjemnit. Mohu zachránit životy všech lidí, "
|
||
"kteří na tomto ostrově zůstali. Vyjevím ti všechno, pokud odpřisáhneš na "
|
||
"duši svého nejstaršího syna, že vpustíš všechny Wesany, kteří snad přijdou "
|
||
"k tomuto městu a povolíš jim podílet se na tom, co se pak musí stát."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:148
|
||
msgid "Hmm... Very well. I so swear. Speak."
|
||
msgstr "Hm... Dobrá, tedy. Přísahám. Mluv."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:152
|
||
msgid ""
|
||
"First, I <i>can</i> translate the book that will allow Haldric to use the "
|
||
"Ruby of Fire. The artifact should help with what must come."
|
||
msgstr ""
|
||
"Předně <i>dokáži</i> přeložit knihu, která Haldrikovi umožní používat Ohnivý "
|
||
"rubín. Tento magický předmět by měl pomoci v tom, co musí přijít."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:156
|
||
msgid ""
|
||
"Second, I know the way to the mysterious lands of the east. Addroran, I was "
|
||
"your son’s navigator and companion. Believe me, you must go east."
|
||
msgstr ""
|
||
"Dále znám cestu k těm mýtickým zemím na východě. Byla jsem navigátorkou a "
|
||
"společnicí tvého syna, Addrorane. Musíte jít na východ, věř mi."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:160
|
||
msgid "Compan— What?"
|
||
msgstr "Společ... Cože?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:165
|
||
msgid "She’s just full of surprises."
|
||
msgstr "Ona je stále samé překvapení."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:169
|
||
msgid ""
|
||
"I was the navigator. Haldric, your people simply washed up here long ago, "
|
||
"but my people came here on purpose. You’d all still be herding sheep and "
|
||
"living in grass huts if it wasn’t for my people."
|
||
msgstr ""
|
||
"Byla jsem navigátorkou. Tvé lidi sem prostě vyplavilo moře, Haldriku. Mí "
|
||
"lidé sem však přišli záměrně. Nebýt jich, všichni byste ještě stále pásli "
|
||
"ovce a bydleli v chýších z trávy."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:173
|
||
msgid ""
|
||
"Some favor your people did for us. Why flee at all? And why east? We’ve "
|
||
"already repelled one orcish assault. We should be working toward taking back "
|
||
"the Isle."
|
||
msgstr ""
|
||
"Jistou podporu nám vaši lidé prokázali. Proč vůbec utíkat? A proč na východ? "
|
||
"Už jsme odrazili jeden skřetí útok. Měli bychom se zaměřit na opětovné "
|
||
"převzetí ostrova."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:177
|
||
msgid ""
|
||
"This is no time for bravado. You must head east because my people came from "
|
||
"the west, which is teeming with every form of enemy and monster imaginable. "
|
||
"There is literally no room there. If you thought we were bad, you should see "
|
||
"what else comes behind us. You’d be slaves, or you’d be dead."
|
||
msgstr ""
|
||
"Není čas na chvástání. Na východ musíte zamířit proto, že můj lid přišel ze "
|
||
"západu, který oplývá všemi myslitelnými druhy lidí a nestvůr. Není tam "
|
||
"doslova žádné místo. Pokud jste si mysleli, že jsme zlí, měli byste vidět ty "
|
||
"ostatní věci, co tam žijí. Byli byste otroky nebo mrtví."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:181
|
||
msgid ""
|
||
"Learn the lesson of my people. If we had fled here while even one of our "
|
||
"great cities still stood we could have taken this Isle with ease. But we "
|
||
"fought on until the bitter end. There can be no compromise with the orcs, "
|
||
"their numbers are limitless, and you have no way to stop more orcs from "
|
||
"coming."
|
||
msgstr ""
|
||
"Vezmi si z nás poučení. Kdybychom byli uprchli, když ještě stálo alespoň "
|
||
"jedno z našich velkých měst, mohli jsme tento ostrov snadno ovládnout. Ale "
|
||
"bojovali jsme až do hořkého konce. Se skřety není možný žádný smír a jsou "
|
||
"jich nekonečné hordy. A není žádný způsob, jak zabránit dalším skřetům v "
|
||
"příchodu."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:185
|
||
msgid ""
|
||
"Hmm. There is wisdom in your words, and my end should be in this place. We "
|
||
"can hold out for the rest of the winter here. When the orcs last came it was "
|
||
"fall and the harvest was in. We can hunt the great schools of fish that live "
|
||
"under the ice. You might even be able to depart in well-provisioned ships!"
|
||
msgstr ""
|
||
"Hm, moudře jsi promluvila a můj konec by měl být zde. Můžeme se zde udržet "
|
||
"do konce zimy. Když se skřeti naposledy objevili, byl podzim a úroda již "
|
||
"byla sklizena. A můžeme lovit ta velká hejna ryb, co žijí pod ledem. Možná "
|
||
"se vám dokonce podaří odplout na dobře zásobených lodích."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:189
|
||
msgid "Don’t you intend to come with us?"
|
||
msgstr "Nezamýšlíš jít s námi?"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:193
|
||
msgid ""
|
||
"No. Flee, and flee east. It is my duty to hold this city as long as I can "
|
||
"for the sake of all who can be evacuated. That means it shall fall on "
|
||
"Haldric and you to lead the evacuation."
|
||
msgstr ""
|
||
"Ne. Prchněte, a prchněte na východ. Je mou povinností držet město tak "
|
||
"dlouho, jak jen to bude možné. Kvůli všem, kdo mohou být zachráněni. To "
|
||
"znamená, že vést evakuaci leží na tvých a Haldrikových bedrech."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:197
|
||
msgid ""
|
||
"King, there will be a new kingdom in the east, and the bulk of the fleet "
|
||
"will bear the flag of Southbay. A new throne and new lands await you in the "
|
||
"east."
|
||
msgstr ""
|
||
"Můj králi, na východě bude nové království a většina lodí flotily ponese "
|
||
"vlajku Jižního zálivu. Na východě tě čeká nový trůn a nové země."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:201
|
||
msgid ""
|
||
"My bloodline has ended with my sons, and I am old. Let the ships take the "
|
||
"women, children, and young men first. A new kingdom must be born of vital "
|
||
"blood. We old men are still of some value. We will make the orcs pay dearly "
|
||
"when they come to take this place!"
|
||
msgstr ""
|
||
"Jsem starý a má pokrevní linie skončila s mými syny. Ať lodě vezmou předně "
|
||
"ženy, děti a mladé muže. Nové království musí být zrozeno ze silné krve. My, "
|
||
"staří muži, máme stále svou cenu. Necháme skřety draze zaplatit, až přijdou "
|
||
"zabrat tuto krajinu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:205
|
||
msgid ""
|
||
"If there is no other way. May the bards forever sing of the valor of the "
|
||
"Kings of Southbay! Jessene, about that book?"
|
||
msgstr ""
|
||
"Budiž, není-li žádný jiný způsob. Kéž bardové věčně zpívají o udatnosti "
|
||
"krále Jižního zálivu! A Jeseno, co ta kniha?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:209
|
||
msgid ""
|
||
"I’ll begin my translation. Oh, and you should seal up the sewer entrance."
|
||
msgstr "Začnu s překladem. No a ty bys měl pořádně uzavřít vstup do stok."
|
||
|
||
#. [scenario]: id=12_A_Final_Spring
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:4
|
||
msgid "A Final Spring"
|
||
msgstr "Rozhodující jaro"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:161
|
||
msgid "Tan-Harak"
|
||
msgstr "Tan-Harak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:194
|
||
msgid "Tan-Hork"
|
||
msgstr "Tan-Hork"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:227
|
||
msgid "Tan-Gulo"
|
||
msgstr "Tan-Gulo"
|
||
|
||
#. [object]: id=ruby_of_fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:336
|
||
msgid ""
|
||
"The Ruby of Fire was imbued with magic in the distant west, and can be used "
|
||
"to scorch enemies into submission."
|
||
msgstr ""
|
||
"Ohnivý rubín byl naplněn magií na dalekém západě a lze ho použít k sežehnutí "
|
||
"nepřátel."
|
||
|
||
#. [effect]: type=fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:345
|
||
msgid "ruby of fire"
|
||
msgstr "Ohnivý rubín"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:387
|
||
msgid "Death of King Addroran IX"
|
||
msgstr "Král Addroran IX. zemře"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:391
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:232
|
||
msgid "Death of Lord Typhon"
|
||
msgstr "Lord Tyfon zemře"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:414
|
||
msgid ""
|
||
"Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire "
|
||
"and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire."
|
||
msgstr ""
|
||
"Uběhlo několik měsíců. Jesena přeložila Knihu ohně a temnoty lorda-licha "
|
||
"Carora. Princ Haldrik se pilně snažil porozumět tajemstvím Ohnivého rubínu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:419
|
||
msgid "I think I’ve figured something out. Look."
|
||
msgstr "Myslím, že jsem na něco přišel. Pohleď."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:443
|
||
msgid ""
|
||
"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
|
||
"scepter or something! I think I’ll save it for closer-ranged combat for now."
|
||
msgstr ""
|
||
"Au! Pálí, au, to pálí! Páni, někdo by tu věc měl zasadit do žezla nebo "
|
||
"něčeho. Raději ji prozatím uschovám pro boj z menší dálky."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:448
|
||
msgid "Watch it! Well, at least you’re improving."
|
||
msgstr "Pozor! Nu, alespoň se zlepšuješ."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:452
|
||
msgid ""
|
||
"Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at "
|
||
"being wizards."
|
||
msgstr ""
|
||
"Ehm. Hloupý chlapec se nás právě všechny chystá spálit. Ti lidé – hrají si "
|
||
"na kouzelníky jako obvykle."
|
||
|
||
#. [message]: speaker=Southbay Guard 1
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:457
|
||
msgid "Orcs sighted! They’ve seized the frontier! To arms! To arms!"
|
||
msgstr "Skřeti na dohled! Obsadili naše pohraničí! Do zbraně! Do zbraně!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:888
|
||
msgid "For the glory of Southbay!"
|
||
msgstr "Pro slávu Jižního zálivu!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:465
|
||
msgid ""
|
||
"Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the "
|
||
"orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us "
|
||
"more time. Try not to kill us all with that ruby!"
|
||
msgstr ""
|
||
"Princi Haldriku, zaměřím se na udržení přístavu; ty musíš porazit skřety. "
|
||
"Lodě ještě nejsou hotovy. Musíme zničit tu skřetí armádu, abychom získali "
|
||
"více času. Pokus se nás všechny nezabít tím rubínem!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:469
|
||
msgid "Very well. I’ll do my best."
|
||
msgstr "Dobrá tedy. Udělám, co mohu."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:482
|
||
msgid "Lord Typhon"
|
||
msgstr "Lord Tyfon"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:515
|
||
msgid "I come seeking the Crown Prince!"
|
||
msgstr "Přicházím najít korunního prince!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:519
|
||
msgid "Who is this fish man?"
|
||
msgstr "Kdo je ten rybí muž?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:523
|
||
msgid ""
|
||
"He’s a large part of the reason your son made it to the lands of the east. "
|
||
"Lord Typhon provided us with pearls and an escort for our voyages in "
|
||
"exchange for steel trident points and fishhooks. It’s difficult to be a "
|
||
"blacksmith when you live underwater."
|
||
msgstr ""
|
||
"On je z velké části příčinou, že se tvůj syn dostal do zemí na východě. Lord "
|
||
"Tyfon nás zásobil perlami a zajistil doprovod na našich cestách výměnou za "
|
||
"ocelové trojzubce a rybářské háčky. Je obtížné být kovářem, žiješ-li pod "
|
||
"vodou."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:527
|
||
msgid "Indeed it is. But where is the Prince?"
|
||
msgstr "To vskutku je. Kde je však princ?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:531
|
||
msgid "The Crown Prince is dead. But we have need of your services again—"
|
||
msgstr "Korunní princ je mrtev. Ale potřebujeme opět vaše služby..."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:535
|
||
msgid "Under the same terms?"
|
||
msgstr "Za stejných podmínek?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#. [message]: speaker=Lady Dionli
|
||
#. [message]: speaker=Lord Aryad
|
||
#. [message]: speaker=Lord El’Isomithir
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:539
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:424
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:428
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:149
|
||
msgid "Agreed."
|
||
msgstr "Souhlasím."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:543
|
||
msgid ""
|
||
"Good. We need the steel for our own war in the deep. I formally place the "
|
||
"might of the merfolk at your disposal!"
|
||
msgstr ""
|
||
"Dobrá. Pro naši vlastní válku v hlubinách potřebujeme ocel. Dávám ti "
|
||
"oficiálně k dispozici síly vodních lidí!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:548
|
||
msgid "You can now recruit merfolk!"
|
||
msgstr "Odteď můžeš verbovat mořské lidi!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:564
|
||
msgid "Make haste. We must secure the frontier or it’s all over!"
|
||
msgstr "Pospěšte. Musíme zajistit hranice, nebo bude po všem!"
|
||
|
||
#. [event]
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:579
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:291
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:367
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:259
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:247
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:4
|
||
msgid "Familiar"
|
||
msgstr "Pomocník"
|
||
|
||
#. [event]
|
||
#. [side]: type=Jevyan Cloaked, id=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:592
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:268
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:47
|
||
msgid "Lich-Lord Jevyan"
|
||
msgstr "Lord-lich Jevyan"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:599
|
||
msgid ""
|
||
"King Addroran, your day is done. Prepare to be ground to dust. If you’re "
|
||
"lucky I may raise you from death for my own amusement. Oh, and what’s this? "
|
||
"I sense, I sense the Ruby of Fire."
|
||
msgstr ""
|
||
"Tvé dny jsou sečteny, králi Addrorane. Budeš rozdrcen v prach. Pokud ovšem "
|
||
"budeš mít štěstí, snad tě pro své pobavení pozvednu ze smrti. Ale, a co je "
|
||
"tohle? Cítím, cítím Ohnivý rubín."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:603
|
||
msgid ""
|
||
"You monster! You’ve betrayed our people — to ally yourself with these orcs?!"
|
||
msgstr "Ty stvůro! Zradil jsi naše lidi – aby ses spolčil s těmito skřety?!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:606
|
||
msgid "Fool Prince"
|
||
msgstr "Pošetilý princ"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:610
|
||
msgid ""
|
||
"Fool girl! My ambition is boundless; I will survive to rule the orcs and all "
|
||
"else. That is more than can be said for you. King Addroran, meet your son — "
|
||
"you’ll be joining him soon enough."
|
||
msgstr ""
|
||
"Hloupé děvče! Mé cíle sahají až do nekonečna. Já přežiji a budu vládnout "
|
||
"skřetům i všemu živému. Což nelze říci o tobě. Králi Addrorane, vyjdi "
|
||
"naproti svému synu, brzy se s ním setkáš."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:614
|
||
msgid "NO!"
|
||
msgstr "NE!"
|
||
|
||
#. [message]: speaker=Fool Prince
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:618
|
||
msgid "Fath-er! Join... us..."
|
||
msgstr "Ot-če! Přidej... se..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:622
|
||
msgid "His older brother was more attractive..."
|
||
msgstr "Jeho starší bratr byl hezčí..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:665
|
||
msgid ""
|
||
"Their reserves are arriving, and we haven’t secured the frontier! We’re dead!"
|
||
msgstr "Přicházejí jejich posily, a my jsme nezabezpečili hranice! Jsme mrtvi!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:682
|
||
msgid "Southbay"
|
||
msgstr "Jižní záliv"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:702
|
||
msgid "To Clearwater Port"
|
||
msgstr "K přístavu Čistá Voda"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:722
|
||
msgid "To the Midlands & Oldwood"
|
||
msgstr "Ke Středozemí a Starému lesu"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:742
|
||
msgid "To the Northrun"
|
||
msgstr "K Northrunu"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:762
|
||
msgid "To the Midlands"
|
||
msgstr "Ke Středozemí"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:782
|
||
msgid "New Southbay"
|
||
msgstr "Nový Jižní záliv"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:802
|
||
msgid "They sealed it, there is no escape for you!"
|
||
msgstr "Uzavřeli to, není pro tebe úniku!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:816
|
||
msgid "I am finished."
|
||
msgstr "To je můj konec."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:820
|
||
msgid "We needed him to hold Southbay. We’re done for!"
|
||
msgstr "Potřebovali jsme ho, aby držel Jižní záliv. Teď je po nás!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:833
|
||
msgid "We’ve defeated the orcs. Let’s rig the ships and get out of here."
|
||
msgstr "Porazili jsme skřety. Vystrojme ty lodě a vypadněme odtud."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:837
|
||
msgid ""
|
||
"Oh, for my sons... — As we agreed. I will hold Southbay until my last breath."
|
||
msgstr ""
|
||
"Ach moji synové... Jak jsme se dohodli. Budu držet Jižní záliv do posledního "
|
||
"dechu."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:841
|
||
msgid ""
|
||
"With the help of the merfolk, and my knowledge of an island that will make a "
|
||
"good re-provisioning point, we should be able to embark for the great lands "
|
||
"that are to the east."
|
||
msgstr ""
|
||
"S pomocí vodního lidu a mou znalostí ostrova, který nám poslouží jako vhodné "
|
||
"místo k doplnění zásob, bychom měli být schopni nalodit se k plavbě k velkým "
|
||
"zemím na východě."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:845
|
||
msgid ""
|
||
"What I don’t like is the fact that Lich-Lord Jevyan, after whom our very "
|
||
"capital is named, betrayed my people. To make matters worse, he knows that "
|
||
"you have that ruby."
|
||
msgstr ""
|
||
"Co se mi ale nelíbí, je, že lord-lich Jevyan, po kterém je pojmenováno naše "
|
||
"hlavní město, zradil můj lid. A jako by to nestačilo, ví, že máš ten rubín."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:849
|
||
msgid ""
|
||
"There’s not much we can do about that now. I dub this fine ship the Eldaric, "
|
||
"in honor of my father. About that island..."
|
||
msgstr ""
|
||
"S tím teď nemůžeme mnoho dělat. Na počest svého otce křtím tuto skvělou loď "
|
||
"Eldarik. A ohledně toho ostrova..."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:853
|
||
msgid "Great, more boats, and now an ocean!"
|
||
msgstr "Ohromné, další lodě, a teď ještě oceán!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:857
|
||
msgid ""
|
||
"After you make it to this new land, send some of the ships back, for there "
|
||
"may still be survivors in Southbay."
|
||
msgstr ""
|
||
"Až se dostanete do té nové země, pošlete některé lodě zpět, neboť v Jižním "
|
||
"zálivu možná někteří do té doby přežijí."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:875
|
||
msgid "My son!"
|
||
msgstr "Můj synu!"
|
||
|
||
#. [scenario]: id=13_Peoples_in_Decline
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:4
|
||
msgid "Peoples in Decline"
|
||
msgstr "Lidé na ústupu"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:16
|
||
msgid ""
|
||
"Several days later Prince Haldric departs in his ship, the Eldaric, his home "
|
||
"and the Green Isle lost to him forever. Before him lay a vast expanse of "
|
||
"stormy seas, and the mysterious island that Lady Jessene has mentioned, and "
|
||
"even more exotic lands even further to the East."
|
||
msgstr ""
|
||
"O řadu dní později princ Haldrik odplouvá na lodi Eldarik, a tím jej jeho "
|
||
"domov a Zelený ostrov ztrácí navždy. Před ním leží nekonečná dálava "
|
||
"bouřlivých moří, tajemný ostrov jež zmínila Jesena a řada ještě "
|
||
"exotičtějších zemí daleko na Východě."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:20
|
||
msgid ""
|
||
"The island that King Haldric and his crew are approaching was at one time a "
|
||
"volcano that is now slowly sinking into the sea. The elder Crown Prince of "
|
||
"Southbay had managed to establish a foothold on this Island, despite the "
|
||
"belligerent nature of its reptilian inhabitants. There will be little left "
|
||
"of that foothold by now."
|
||
msgstr ""
|
||
"Podle všeho byl ostrov, k němuž se král Haldrik a jeho mužstvo blíží, kdysi "
|
||
"sopkou a nyní se již pomalu potápí do moře. I přes bojovnou povahu ještěřích "
|
||
"obyvatel tohoto ostrova na něm starší korunní princ Jižního zálivu dokázal "
|
||
"vybudovat základnu. Z té už teď mnoho zbývat nebude."
|
||
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:46
|
||
msgid "Kegrid"
|
||
msgstr "Kegrid"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:52
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:74
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:102
|
||
msgid "Drakes"
|
||
msgstr "Drakonidé"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:68
|
||
msgid "Gerrick"
|
||
msgstr "Gerrick"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:96
|
||
msgid "Merkush"
|
||
msgstr "Merkush"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:199
|
||
msgid ""
|
||
"After some time at sea an island is spotted. The Eldaric docks at a crude "
|
||
"port that appears to be deserted."
|
||
msgstr ""
|
||
"Po nějaké době na moři spatřili ostrov. Eldarik zakotvil u jednoduchého "
|
||
"přístavu, jež se zdál být opuštěn."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:204
|
||
msgid "Land! Land! Bless the Lords of Light!"
|
||
msgstr "Země! Země! Velebte Pána světla!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:208
|
||
msgid ""
|
||
"This is the Elder Prince’s island all right. We had a heck of a time "
|
||
"pacifying the drakes who live here. Oh my, it looks like they’ve rearmed!"
|
||
msgstr ""
|
||
"V pořádku, to je ostrov staršího prince. Dalo nám řádně zabrat srovnat ty "
|
||
"drakonidy, co tu žijí. A sakra, vypadá to, že se zase vyzbrojili."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:212
|
||
msgid "We come in peace. We only seek to re-provision our ships."
|
||
msgstr "Přišli jsme v míru. Snažíme se jen znovu zásobit naše lodě."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:216
|
||
msgid "I don’t think diplomacy is going to work."
|
||
msgstr "Tady s diplomacií nepochodíš. Vsaď se."
|
||
|
||
#. [message]: speaker=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:221
|
||
msgid ""
|
||
"Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the "
|
||
"glory of the Lords of Morogor!"
|
||
msgstr ""
|
||
"Podívejme sse, přiššli jsste náss zasse ssoužit. Připravte sse na ssmrt! Pro "
|
||
"sslávu pánů Morogoru!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:225
|
||
msgid "Do I need to say, <i>“I told you so”</i>?"
|
||
msgstr "Musím říkat <i>„Říkala jsem ti to“</i>?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:243
|
||
msgid "Bitey the Serpent"
|
||
msgstr "Had Kousavka"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:251
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:334
|
||
msgid "Look out, a serpent has emerged from the deep."
|
||
msgstr "Pozor, z hlubin se vynořil nějaký had!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:266
|
||
msgid ""
|
||
"Well, it looks like their warriors have given up the fight. We should be "
|
||
"able to re-provision the ships now."
|
||
msgstr ""
|
||
"Výborně, zdá se, že jejich válečníci už boj vzdali. Měli bychom nyní být "
|
||
"schopni znovu zásobit naše lodě."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:270
|
||
msgid ""
|
||
"The nice thing is, they’ll go back to guarding this island after we’re gone "
|
||
"for a while. It’ll make a good way of preventing others from following us."
|
||
msgstr ""
|
||
"Pěkné je na tom to, že až odplujeme, začnou po chvíli opět ostrov strážit. "
|
||
"To bude dobrý způsob, jak zabránit jiným, aby nás následovali."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:274
|
||
msgid ""
|
||
"This island is slowly sinking. Hmm, I wonder what they’ll do when it gets "
|
||
"too small for them?"
|
||
msgstr ""
|
||
"Ten ostrov se pomalu potápí. Hm, tak mě napadá, co udělají, až se pro ně "
|
||
"stane příliš malým?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:278
|
||
msgid ""
|
||
"They seem rather intelligent. They’re certainly belligerent and numerous. "
|
||
"I’m sure they’ll eventually evacuate. Just like us right now."
|
||
msgstr ""
|
||
"Nu, zdají se vcelku inteligentní. Jsou jistě početní a bojechtiví, jsem si "
|
||
"jista, že se nakonec vystěhují do bezpečí. Stejně jako nyní my."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:282
|
||
msgid "I don’t find that thought very comforting."
|
||
msgstr "Neshledávám tuto myšlenku právě uklidňující."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:295
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:371
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:327
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:364
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:471
|
||
msgid "<i>Clack</i>! <i>Clack!</i>"
|
||
msgstr "<i>Klap</i>! <i>Klap!</i>"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:320
|
||
msgid ""
|
||
"The fleet is starving, we’ll never pacify this island before we all die!"
|
||
msgstr ""
|
||
"Flotila umírá hlady, nedokážeme dát ostrov do pořádku, než všichni zemřeme!"
|
||
|
||
#. [scenario]: id=14_Rough_Landing
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:4
|
||
msgid "Rough Landing"
|
||
msgstr "Tvrdé přistání"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:16
|
||
msgid ""
|
||
"After a particularly bad series of storms the Eldaric has taken on water, "
|
||
"and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
|
||
"group of small windswept islands to regroup."
|
||
msgstr ""
|
||
"Po řadě obzvlášť zlých bouří začal Eldarik nabírat vodu a většina flotily se "
|
||
"rozptýlila. Lord Tyfon navrhl udělat zastávku na skupince malých ostrůvků "
|
||
"ošlehaných větrem, aby se znovu uspořádali."
|
||
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1336
|
||
msgid "Abraxas"
|
||
msgstr "Abraxas"
|
||
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:48
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:74
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:100
|
||
msgid "Naga"
|
||
msgstr "Nágy"
|
||
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:68
|
||
msgid "Xamalia"
|
||
msgstr "Xamalia"
|
||
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:94
|
||
msgid "Gaxmail"
|
||
msgstr "Brissal"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:188
|
||
msgid "I don’t think I can take much more of this. I’m feeling ill!"
|
||
msgstr "Nemyslím, že tohohle snesu ještě o moc víc. Je mi zle!"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:194
|
||
msgid ""
|
||
"Be careful, these islands aren’t safe. We’re in naga territory. But this is "
|
||
"the only place to stop with soft sand beaches to make landfall... The nagas "
|
||
"like to scavenge metal from ships that they capture here."
|
||
msgstr ""
|
||
"Buďte opatrní, tyto ostrovy nejsou bezpečné. Jsme na území nág. Je to však "
|
||
"jediné místo, kde můžeme zastavit u pláží s měkkým pískem a dostat se na "
|
||
"pevnou zem... Nágy rády vybírají kovy z lodí, které zde zajmou."
|
||
|
||
#. [message]: speaker=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:199
|
||
msgid "Prey! Get them!"
|
||
msgstr "Kořist! Dostaňte ji!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:204
|
||
msgid "The fleet must regroup here. We have to defeat these monsters."
|
||
msgstr "Flotila se musí přeskupit zde. Musíme porazit ty příšery."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:236
|
||
msgid "Chompey the Serpent"
|
||
msgstr "Had Žvýkal"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:237
|
||
msgid "Graarrrrrr!"
|
||
msgstr "Graarrrrrr!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:243
|
||
msgid "Scaly the Serpent"
|
||
msgstr "Had Šupiňák"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:244
|
||
msgid "Roarrrrrr!"
|
||
msgstr "Roarrrrrr!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:250
|
||
msgid "Toothey the Serpent"
|
||
msgstr "Had Zubák"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:251
|
||
msgid "Hissssss!"
|
||
msgstr "Ssssss!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:347
|
||
msgid "We’ve defeated the nagas. The fleet should be able to regroup here."
|
||
msgstr "Porazili jsme ty nágy. Flotila se tu bude moci opět uspořádat."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:352
|
||
msgid ""
|
||
"The next time we see land, it should be the great continent to the east."
|
||
msgstr "Až příště uvidíme zemi, měl by to být ten velký východní kontinent."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:357
|
||
msgid ""
|
||
"I’ll be glad when this voyage is over. We’re almost there. Almost there."
|
||
msgstr "Budu šťasten, až tato cesta skončí. Jsme skoro tam. Skoro tam."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:387
|
||
msgid "I think we’re being followed..."
|
||
msgstr "Myslím, že jsme sledováni..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:403
|
||
msgid ""
|
||
"We were too slow... The fleet will be scattered to the four corners of the "
|
||
"world!"
|
||
msgstr ""
|
||
"Byli jsme příliš pomalí... Flotila se rozptýlí do všech čtyř světových stran!"
|
||
|
||
#. [scenario]: id=15_A_New_Land
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:4
|
||
msgid "A New Land"
|
||
msgstr "Nová země"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:16
|
||
msgid ""
|
||
"After the defeat of the nagas, Haldric’s refugees take on fresh water and "
|
||
"hunt small game, relieved to have land beneath their feet. When they depart, "
|
||
"even the sea-weather is milder."
|
||
msgstr ""
|
||
"Po porážce nág Haldrikovi uprchlíci nabírají čerstvou vodu a loví zvěř, "
|
||
"štastni, že mohou cítit pevnou půdu pod nohama. I počasí na moři je o něco "
|
||
"klidnější, když opouštějí ostrov."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:19
|
||
msgid ""
|
||
"After a week’s steady sailing eastward, they begin to hear the cries of "
|
||
"gulls and feel the loom of the land. The Great Continent appears before them "
|
||
"over the summer-lit seas."
|
||
msgstr ""
|
||
"Po týdnu plavby východním směrem začínají slýchat křik racků a je cítit "
|
||
"blízkost země. Za sluncem prozářeným mořem se před nimi objevuje Velký "
|
||
"kontinent."
|
||
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:45
|
||
msgid "Glimir"
|
||
msgstr "Glimir"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:156
|
||
msgid "Continentals"
|
||
msgstr "Obyvatelé kontinentu"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:98
|
||
msgid "Dursil"
|
||
msgstr "Dursil"
|
||
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:151
|
||
msgid "Eowarar"
|
||
msgstr "Eowarar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:220
|
||
msgid "(the scenario ends when any unit perishes)"
|
||
msgstr "(scénář skončí, když některá jednotka zahyne)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:220
|
||
msgid "Avoid deaths for as long as possible"
|
||
msgstr "Vyhni se smrti tak dlouho, jak jen to bude možné"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:240
|
||
msgid ""
|
||
"You will receive a finish bonus — equal to an early finish bonus — for the "
|
||
"number of turns you lasted."
|
||
msgstr ""
|
||
"Obdržíš konečný bonus – rovný bonusu za rychlý konec – závisící na počtu "
|
||
"kol, které jsi vydržel."
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:244
|
||
msgid "20% of finishing gold carried over to the next scenario."
|
||
msgstr "20 % konečného zlata je přeneseno do dalšího scénáře."
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:252
|
||
msgid "Enemies will not initiate an attack if there is a risk of them dying."
|
||
msgstr "Nepřátelé nebudou útočit, pokud existuje riziko, že padnou."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:262
|
||
msgid ""
|
||
"Alas, the shore of the Great Continent was not so tranquil a place as it had "
|
||
"appeared from at sea."
|
||
msgstr ""
|
||
"Bohužel, pobřeží Velkého kontinentu nebylo zdaleka tak klidné a mírumilovné "
|
||
"místo, jak se jevilo z oceánu."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:267
|
||
msgid ""
|
||
"Go home, you vile dwarves! By treaty you are pledged to only the hills and "
|
||
"mountains to the north of the Great River. This is not your land."
|
||
msgstr ""
|
||
"Táhněte domů, bídní trpaslíci! Dohoda vám určila jen kopce a hory na sever "
|
||
"od Velké řeky. Toto není vaše země."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:271
|
||
msgid ""
|
||
"Our lands are become full, and our mines go to the bottom of the world. We "
|
||
"have won our war against those things that live in the dark. By what right "
|
||
"do you claim all of the forests of the world, and all of the land south of "
|
||
"the Great River, and force us onto only the hills and mountains of the "
|
||
"north? There are hills and mountains as good as any here in the south!"
|
||
msgstr ""
|
||
"Naše země se zaplnily a naše doly sahají až na dno světa. Vyhráli jsme svou "
|
||
"válku proti těm věcem, co žijí ve tmě. Jakým právem si přivlastňujete "
|
||
"všechny lesy světa, a navíc veškerou zemi na jih od Velké řeky? Jakým právem "
|
||
"nás nutíte žít jen v kopcích a horách na severu? Tady na jihu jsou stejně "
|
||
"dobré kopce a hory jako kdekoli jinde!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:275
|
||
msgid "By the right of treaty, ancient but still true—"
|
||
msgstr "Právem naší smlouvy, prastaré, leč stále platné..."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:280
|
||
msgid ""
|
||
"Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the "
|
||
"forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge "
|
||
"half of what your people do, and still be rich, and I’m not the first to "
|
||
"have the thought!"
|
||
msgstr ""
|
||
"Ech, vy nanicovatí elfové: <i>„Nekácíme stromy, ale pečujeme o les.“</i> "
|
||
"Naše sekery by totéž dřevo získaly za pětinovou cenu! Mohli bychom si nechat "
|
||
"platit polovinu toho co vaši lidé a pořád být bohatí – a nejsem první, koho "
|
||
"tohle napadlo!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:284
|
||
msgid "Wait, I see a ship. Many ships. We’re being invaded!"
|
||
msgstr "Počkej, vidím loď. Mnoho lodí. Jsme napadeni!"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:288
|
||
msgid ""
|
||
"Umm, we’re being invaded? Fine, we’ll sort out our differences later. Let’s "
|
||
"get them first."
|
||
msgstr ""
|
||
"Ehm, jsme napadeni? Dobře, naše spory si vyřešíme později. Nejdřív zničme je."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:352
|
||
msgid "We come in peace. May our peoples—"
|
||
msgstr "Přicházíme v míru. Mohou naši lidé..."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:356
|
||
msgid "Get them!"
|
||
msgstr "Do nich!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:360
|
||
msgid ""
|
||
"Gee, and you were practicing that speech for days. I guess that’s it for "
|
||
"diplomacy then. Haldric, we should avoid bloodshed even if we have to ward "
|
||
"them off. There has to be a peaceful resolution to this."
|
||
msgstr ""
|
||
"Jú, a to sis tu řeč procvičoval celé dny. Diplomacii máme, hádám, tedy za "
|
||
"sebou. Měli bychom se vyhnout krveprolití, i když je budeme muset odrazit. "
|
||
"Musí se to vyřešit nějakou mírovou cestou."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:364
|
||
msgid ""
|
||
"In the name of... This is the continent of my home. But I set out east. I "
|
||
"must have traveled clear around the world."
|
||
msgstr ""
|
||
"Ve jménu... To je můj domovský kontinent! Ale já se vydal na východ. Musel "
|
||
"jsem zřejmě obejít svět dokola."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:368
|
||
msgid ""
|
||
"My people are too far south. I don’t know what’s going on here. I’ll stick "
|
||
"with you until the end. You’ve been a good friend. Just no more sea voyages."
|
||
msgstr ""
|
||
"Mí lidé jsou příliš daleko na jihu. Nevím, co se tu děje. Zůstanu s vámi až "
|
||
"do konce, byli jste mi dobrými přáteli. Jen už žádné námořní výpravy."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:378
|
||
msgid "I bet this wasn’t the welcome you were expecting."
|
||
msgstr "Vsadím se, že tohle nebylo to přivítání, které jsi očekával."
|
||
|
||
#. [event]
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:411
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:35
|
||
msgid "Lady Dionli"
|
||
msgstr "Lady Dionli"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:418
|
||
msgid "What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me."
|
||
msgstr "Cože? Co se to tu děje? Trpaslíci? Lidé? Lodě? Povídej, Glimire."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:422
|
||
msgid ""
|
||
"The stories are true. There must be dwarven colonists in the Brown Hills. We "
|
||
"caught this band chopping wood near the bay. Then we saw lots of ships. Not "
|
||
"like before, with that fellow from Southbay and his lone ship. It was always "
|
||
"interesting when he stopped by."
|
||
msgstr ""
|
||
"Zvěsti byly pravdivé. V Hnědých vrších musejí být trpasličí kolonisté. "
|
||
"Přistihli jsme tuto bandu kácet dřevo poblíž zálivu. Pak jsme uviděli "
|
||
"spoustu lodí. Ne toho chlápka z Jižního zálivu a jeho osamělou loď jako "
|
||
"předtím. Bylo to vždy zajímavé, když se zastavil."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:427
|
||
msgid ""
|
||
"We thought we were being invaded. We, erm, put our differences aside with "
|
||
"the dwarves, for the moment, and decided to deal with this first."
|
||
msgstr ""
|
||
"Mysleli jsme, že jsme napadeni. Odložili jsme pro tu chvíli, ehm, naše spory "
|
||
"s trpaslíky stranou a rozhodli se nejdřív vypořádat s tímto."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:431
|
||
msgid ""
|
||
"These are disturbing trends. Human, it is by luck alone that I am here to "
|
||
"spare you. For on this day the Council of Lords is meeting in a forest not "
|
||
"far from here."
|
||
msgstr ""
|
||
"To je zneklidňující vývoj. Je vaším jediným štěstím, lidé, že jsem zde, "
|
||
"abych vás ušetřila. Protože tohoto dne v lese nedaleko odsud zasedá elfí "
|
||
"rada."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:435
|
||
msgid "I am Prince Haldric. We come in peace. May our peoples—"
|
||
msgstr "Jsem princ Haldrik. Přicházíme v míru. Mohou naši lidé..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:439
|
||
msgid "Haldric."
|
||
msgstr "Haldriku."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:443
|
||
msgid ""
|
||
"As for you, dwarf, return to the Brown Hills. Then tell your people to "
|
||
"prepare to return to the north."
|
||
msgstr ""
|
||
"A pokud jde o vás, trpaslíci, vraťte se do Hnědých vrchů. Řekněte vašim "
|
||
"lidem, ať se připraví vrátit se na sever."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:447
|
||
msgid ""
|
||
"I’ll return to the hills, but I can’t promise that my people will go. Hmph!"
|
||
msgstr "Vrátím se do kopců, ale nemohu slíbit, že moji lidé odejdou. Chm."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:451
|
||
msgid ""
|
||
"Haldric, is it? You are their leader? You and your advisers are to come with "
|
||
"me. It will be safe for your passengers to disembark here."
|
||
msgstr ""
|
||
"Haldrik ti říkají? Ty jsi jejich vůdce? Ty a tví rádci půjdete se mnou. "
|
||
"Tvoji cestující zde mohou bezpečně vystoupit na břeh."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:476
|
||
msgid ""
|
||
"Maybe it’d be best if you didn’t mention our little friend following us..."
|
||
msgstr "Bude lepší raději nezmiňovat našeho malého přítele, co nás sleduje..."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:482
|
||
msgid ""
|
||
"I must return to my people. You have kept your word, you may avail of my "
|
||
"services in the future. The services of my people will remain at your "
|
||
"disposal."
|
||
msgstr ""
|
||
"Musím se vrátit ke svému lidu. Dodrželi jste své slovo, můžete využít mých "
|
||
"služeb i v budoucnu. Mí lidé vám zůstanou k dispozici."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:492
|
||
msgid ""
|
||
"I must return to my people. My warriors that fought by your side wish to "
|
||
"remain with you. You have kept your word, and you may avail of my services "
|
||
"in the future."
|
||
msgstr ""
|
||
"Musím se vrátit ke svému lidu. Mí bojovníci, kteří s vámi bojovali bok po "
|
||
"boku si přejí zůstat s vámi. Dodrželi jste své slovo, můžete využít mých "
|
||
"služeb i v budoucnosti."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:502
|
||
msgid ""
|
||
"Jessene, send word that a third of the fleet is to return to the Green Isle, "
|
||
"to look for more survivors. If they return tell them to keep returning until "
|
||
"no more survivors are found."
|
||
msgstr ""
|
||
"Jeseno, vzkaž, že se má třetina flotily vrátit k Zelenému ostrovu a podívat "
|
||
"se po dalších přeživších. Vrátí-li se, řekni jim, ať se vracejí, dokud budou "
|
||
"nacházet někoho, kdo přežil."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:502
|
||
msgid "May the currents carry you swiftly, my friend. "
|
||
msgstr "Ať tě mořské proudy nesou rychle, můj příteli. "
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:506
|
||
msgid ""
|
||
"Man the ships with skeleton crews, and give them the remaining supplies. "
|
||
"Pass the word to Lord Typhon. Make sure that no more than a third of the "
|
||
"fleet is sent. We must not provide the orcs with a ready-made fleet. Make "
|
||
"haste, return before it is time to meet with these, what are they? Ahh, "
|
||
"elves."
|
||
msgstr ""
|
||
"Opatřete lodě základní posádkou a dejte jim zbývající zásoby. Vzkaž to lordu "
|
||
"Tyfonovi. Zajisti, že nevyšlou více než třetinu lodí. Nemůžeme si dovolit "
|
||
"poskytnout skřetům připravenou flotilu. Pospěš si a vrať se, než nastane čas "
|
||
"setkání s těmi, kdože to jsou? Á, elfové."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:510
|
||
msgid ""
|
||
"This is the second Eldaric I get to say goodbye to. At least this time it is "
|
||
"easier than the first."
|
||
msgstr ""
|
||
"Toto je druhý Eldarik, se kterým se musím rozloučit. Tentokrát je to alespoň "
|
||
"snazší než tehdy."
|
||
|
||
#. [scenario]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:4
|
||
msgid "The Ka’lian"
|
||
msgstr "Kalian"
|
||
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#. [side]: type=Elvish Champion Kalian, id=Lord Logalmier
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:62
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:51
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:64
|
||
msgid "Elves"
|
||
msgstr "Elfové"
|
||
|
||
#. [side]: type=Elvish Champion Kalian, id=Lord Logalmier
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:47
|
||
msgid "Lord Logalmier"
|
||
msgstr "Lord Logalmier"
|
||
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:58
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:60
|
||
msgid "Lord Aryad"
|
||
msgstr "Lord Aryad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:137
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:103
|
||
msgid "Lord El’Isomithir"
|
||
msgstr "Lord El’Isomithir"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:144
|
||
msgid "I think I’ll fight the dragon!"
|
||
msgstr "Myslím, že budu bojovat s drakem!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:156
|
||
msgid "Lord Logalmier, I shall defeat your dragon."
|
||
msgstr "Lorde Logalmiere, porazím tvého draka."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:174
|
||
msgid "Let’s get those saurians and nagas on that beach!"
|
||
msgstr "Pojďme vyřídit ty ještěráky a nágy na pláži!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:186
|
||
msgid "Those cold blooded monsters will feel my wrath!"
|
||
msgstr "Ty studenokrevné potvory pocítí moji zlobu!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:204
|
||
msgid "Let’s clear out that troll hole!"
|
||
msgstr "Pojďme vyčistit tu trollí díru!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:216
|
||
msgid "So what exactly is a troll?"
|
||
msgstr "Co že je to přesně ten troll?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:233
|
||
msgid "Let’s put those souls on the cursed isle to rest!"
|
||
msgstr "Pojďme dopřát klidu těm duším na prokletém ostrově!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:245
|
||
msgid "Undead. Bah! We’re pros at fighting them."
|
||
msgstr "Nemrtví. Pcha. V boji s nimi jsme profíci."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:264
|
||
msgid "In the name of peace between our peoples:"
|
||
msgstr "Ve jménu míru mezi našimi národy:"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:281
|
||
msgid ""
|
||
"I fear my kin are too easy on you. I decree that you should be made to fight "
|
||
"the Dragon of the Green Swamp and its saurian minions. If you can defeat "
|
||
"him, you will have truly earned your place in this land."
|
||
msgstr ""
|
||
"Bojím se, že moji příbuzní jsou k tobě příliš mírní. Vyhlašuji, že máš "
|
||
"bojovat s drakem ze Zeleného močálu a jeho ještěráckými přisluhovači. "
|
||
"Dokážeš-li ho porazit, pak sis vskutku vysloužil místo v této zemi."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:294
|
||
msgid ""
|
||
"There is a group of saurians, friends of the dragon I’m sure, who are "
|
||
"trading metal with the nagas of the sea. We should put a stop to this. They "
|
||
"are located on a beach near here."
|
||
msgstr ""
|
||
"Skupina ještěráků, bezpochyby spojenců toho draka, prodává kovy mořským "
|
||
"nágám. Měli bychom s tím věru skoncovat. Vypátrali jsme je na pláži nedaleko "
|
||
"odtud."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:307
|
||
msgid ""
|
||
"We are having a problem with a troll-hole in the Brown Hills. While I find "
|
||
"the thought of those dwarves stumbling on the trolls vaguely amusing, this "
|
||
"should make an adequate quest for you."
|
||
msgstr ""
|
||
"Máme potíže s trollím doupětem v Hnědých vrších. I když shledávám představu "
|
||
"trpaslíků narážejících na ty trolly mírně zábavnou, pro tebe by to měl být "
|
||
"přiměřený úkol."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:320
|
||
msgid ""
|
||
"Long ago, a clan of elves on the Isle of Tears fell under the sway of a dark "
|
||
"curse. Their souls still haunt that place and no elf will go there. You "
|
||
"should clear this isle, and put their souls to rest."
|
||
msgstr ""
|
||
"Před dávnou dobou ovládlo temné prokletí rod elfů na Ostrově slz. Jejich "
|
||
"duše toto místo stále sužují a žádný elf tam nevkročí. Měl bys ten ostrov "
|
||
"očistit a dopřát jejich duším klid."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:334
|
||
msgid ""
|
||
"Ahh, you have defeated the dragon, man of the west-north, you are truly "
|
||
"impressive for a human."
|
||
msgstr ""
|
||
"Á, porazil jsi draka, muži ze severozápadu, jsi vskutku úchvatný – na "
|
||
"člověka."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:341
|
||
msgid "So, you have defeated the trolls. Welcome back, Haldric."
|
||
msgstr "Zničil jsi tedy trolly. Vítej zpět, Haldriku."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:348
|
||
msgid "Finally, the souls of our poor kin may rest. Thank you."
|
||
msgstr "Konečně mohou duše našich ubohých příbuzných spočinout. Děkuji ti."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:355
|
||
msgid "Our beaches are free again. I knew I could trust you, Haldric."
|
||
msgstr ""
|
||
"Naše pláže jsou opět volné. Věděla jsem, že ti mohu důvěřovat, Haldriku."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:365
|
||
msgid ""
|
||
"Haldric and his companions find themselves before the Ka’lian, or the "
|
||
"Council of Elven Lords."
|
||
msgstr ""
|
||
"Haldrik a jeho společníci se ocitli před Kalianem, neboli radou elfích pánů."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:375
|
||
msgid "Dionli, why have you brought these humans before us?"
|
||
msgstr "Dionli, proč jsi před nás předvedla tyto lidi?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:379
|
||
msgid ""
|
||
"They are of the same people as the Prince of Southbay. They come as "
|
||
"refugees. I can see a use for them."
|
||
msgstr ""
|
||
"Jsou to stejní lidé, jako lidé prince Jižního zálivu. Přišli jako uprchlíci. "
|
||
"Mám pro ně využití."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:384
|
||
msgid ""
|
||
"What use would that be? What need could we have for the shortliveds here?"
|
||
msgstr ""
|
||
"Jaký by z nich mohl být užitek? K čemu bychom zde mohli potřebovat krátce "
|
||
"žijící?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:388
|
||
msgid ""
|
||
"The dwarves have come to the Brown Hills. While they live long, even they "
|
||
"grow like weeds when in an empty field. There is trouble brewing."
|
||
msgstr ""
|
||
"Do Hnědých vrchů přišli trpaslíci. Ač žijí dlouho, i oni se vzmáhají jako "
|
||
"plevel na poli ležícím ladem. Chystají se potíže."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:392
|
||
msgid ""
|
||
"It is better to be the greater of three than the lesser of two. The Prince "
|
||
"of Southbay was good, he was a credit to his people. Maybe these ones are "
|
||
"made of the same stuff."
|
||
msgstr ""
|
||
"Lépe být prvním ze tří než posledním ze dvou. Princ z Jižního zálivu byl "
|
||
"dobře vychovaný, dělal čest svému druhu. Snad jsou tito ze stejného těsta."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:396
|
||
msgid "But why then do they come as refugees? Speak, human."
|
||
msgstr "Proč však potom přicházejí jako uprchlíci? Mluv, člověče."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:400
|
||
msgid ""
|
||
"Our people come in peace. There was a war in our homeland. We are refugees. "
|
||
"We come seeking a new home, since our island to the west and north is now "
|
||
"forfeit."
|
||
msgstr ""
|
||
"Naši lidé přicházejí v míru. V naší domovině byla válka. Jsme uprchlíci. "
|
||
"Hledáme nový domov, protože náš ostrov na severozápadě je nyní ztracen."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:404
|
||
msgid ""
|
||
"So you come to steal our land? We know your kind, humans of the west-north."
|
||
msgstr ""
|
||
"Tak jste přišli krást naši zemi? Známe vaše způsoby, lidé ze severozápadu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:408
|
||
msgid ""
|
||
"We only wish to live in peace. The dwarves are peoples of mountain and hill, "
|
||
"the elves are people of the forests, we only seek some of the space in "
|
||
"between."
|
||
msgstr ""
|
||
"Přejeme si jen žít v míru. Trpaslíci jsou lidé hor a kopců, elfové jsou lidé "
|
||
"lesa, hledáme jen nějaké místo mezi nimi."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:412
|
||
msgid ""
|
||
"I suggest that we grant these humans the plains to the north and south of "
|
||
"the Great River."
|
||
msgstr "Navrhuji dát těmto lidem pláně na sever a na jih od Velké řeky."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:416
|
||
msgid "They should be put to the test before such a grant is made."
|
||
msgstr "Než jim něco takového poskytneme, měli by podstoupit zkoušku."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:420
|
||
msgid "A quest for each of us then?"
|
||
msgstr "Tedy úkol od každého z nás?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:432
|
||
msgid "Agreed. (<i>Sigh</i>)"
|
||
msgstr "Souhlasím. (<i>Povzdech</i>)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:436
|
||
msgid "Umm, agreed."
|
||
msgstr "Ehm, souhlasím."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:440
|
||
msgid ""
|
||
"Well then, human. Each of us lords has a specific quest for you. If you "
|
||
"complete them all you will be granted all of the plains in our domain and "
|
||
"the hills south of the Great River; if not you will be forced to depart. So, "
|
||
"which quest do you wish to undertake first?"
|
||
msgstr ""
|
||
"Dobrá tedy, člověče. Každý z nás pánů má pro tebe určitý úkol. Splníš-li je "
|
||
"všechny, budou ti poskytnuty všechny pláně v našem držení a kopce na jih od "
|
||
"Velké řeky. Nesplníš-li, budeš muset odplout. Takže, kterou zkoušku chceš "
|
||
"podstoupit jako první?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:452
|
||
msgid ""
|
||
"Very good, but this is just the start, human. There is still much more for "
|
||
"you to do."
|
||
msgstr ""
|
||
"Výborně, člověče, ale to je teprve začátek. Ještě toho máš vykonat spoustu."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:465
|
||
msgid "You are victorious again. You may yet earn your place in this land."
|
||
msgstr "Opět jsi zvítězil. Možná si dokážeš zasloužit své místo v této zemi."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:478
|
||
msgid "Ahh, my young prince, you’re not as soft as I thought."
|
||
msgstr "Á, můj mladý princi, nejsi tak nanicovatý, jak jsem myslel."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:490
|
||
msgid "You were successful, Prince Haldric. I knew you could do it."
|
||
msgstr "Byl jsi úspěšný, princi Haldriku. Věděla jsem, že to dokážeš."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:495
|
||
msgid ""
|
||
"Man of the west-north, you have earned your place on this great continent."
|
||
msgstr ""
|
||
"Muži ze severozápadu, vysloužil sis své místo na tomto nádherném kontinentu."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:500
|
||
msgid "As per our agreement, you and your people—"
|
||
msgstr "A podle naší dohody, ty a tvoji lidé..."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:505
|
||
msgid "—may stay."
|
||
msgstr "... můžete zůstat."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:510
|
||
msgid ""
|
||
"We hereby grant you the plains to the north of the Great River, and the "
|
||
"plains and hills to the south of the Great River. Be kind to the land. In a "
|
||
"time of need we may call upon you, remember our generosity."
|
||
msgstr ""
|
||
"Tímto ti podstupujeme pláně na sever od Velké řeky a pláně a kopce na jih od "
|
||
"ní. Chovej se k té zemi ohleduplně. V čase nouze tě můžeme povolat, pamatuj "
|
||
"na naši štědrost."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:515
|
||
msgid ""
|
||
"Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— "
|
||
"aren’t you setting us in conflict with the dwarves?"
|
||
msgstr ""
|
||
"To je slušná nabídka. Vyhlašuji „Spojenectví vzájemné pomoci“ mezi našimi "
|
||
"lidmi. Ovšem, nemanipulujete nás tím do sporu s trpaslíky?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:520
|
||
msgid ""
|
||
"No. The dwarves have returned to the north. But humans mine as well, no? "
|
||
"They are your resources to guard now. In the future we would be willing to "
|
||
"trade with you."
|
||
msgstr ""
|
||
"Ne. Trpaslíci se vrátili na sever. Ale lidé také dolují, ne? Teď jsou to "
|
||
"vaše prostředky, které si máte chránit. Jsme ochotni s vámi v budoucnu "
|
||
"obchodovat."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:538
|
||
msgid "Who is this?"
|
||
msgstr "Kdo to je?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:543
|
||
msgid ""
|
||
"It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the "
|
||
"fighting there."
|
||
msgstr ""
|
||
"To je velitel Aethyr z přístavu Čistá Voda. Byl jsem si jist, žes tam "
|
||
"zahynul v boji!?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:548
|
||
msgid ""
|
||
"No, sir. I was leading the final survivors of Clearwater Port. We were "
|
||
"making our last stand at the lighthouse when one of your ships came. One of "
|
||
"my men conked me on the head, then I woke up at sea."
|
||
msgstr ""
|
||
"Ne, pane. Vedl jsem poslední přeživší z přístavu, zřizovali jsme své "
|
||
"poslední postavení u majáku, když připlula jedna naše loď. Jeden z mých mužů "
|
||
"mě praštil do hlavy, pak jsem se probral na moři."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:553
|
||
msgid ""
|
||
"I come bearing news. Some ‘old friends’ have decided to make an appearance. "
|
||
"You should go ‘greet’ them."
|
||
msgstr ""
|
||
"Přináším novinky. Rozhodli se tu ukázat jistí „staří známí“. Měli byste je "
|
||
"jít „přivítat“."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:558
|
||
msgid ""
|
||
"I fear our friend has said too much. You go on ahead, I’ll catch up with you."
|
||
msgstr "Bojím se, že náš přítel řekl příliš mnoho. Běž napřed, doženu vás."
|
||
|
||
#. [scenario]: id=17a_The_Dragon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:4
|
||
msgid "The Dragon"
|
||
msgstr "Drak"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:40
|
||
msgid "Irix"
|
||
msgstr "Irix"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:46
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:78
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:110
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:143
|
||
msgid "Saurians"
|
||
msgstr "Ještěráci"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:72
|
||
msgid "Vriss"
|
||
msgstr "Vriss"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:104
|
||
msgid "Axiz"
|
||
msgstr "Axiz"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:137
|
||
msgid "Satras"
|
||
msgstr "Satras"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:225
|
||
msgid "Slay the Dragon"
|
||
msgstr "Zabij draka"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:230
|
||
msgid "Slay the Dragon and defeat all enemy leaders"
|
||
msgstr "Setni draka a poraz všechny nepřátelské vůdce"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:254
|
||
msgid ""
|
||
"After some days of travel Haldric finds himself confronted by a vast expanse "
|
||
"of swamp. A small island with a mountain dominates the view. That can only "
|
||
"be the home of the dragon."
|
||
msgstr ""
|
||
"Po několika dnech cesty se Haldrik ocitá před bažinou nesmírné rozlohy. "
|
||
"Výhledu vévodí malý ostrov s horou. To může být jedině domov draka."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:268
|
||
msgid "Flies, flies, everywhere! Ack!"
|
||
msgstr "Mouchy, mouchy, všude! Ksakru!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:275
|
||
msgid "‘Prince Haldric the Dragonbane’ sounds rather nice."
|
||
msgstr "„Princ Haldrik Drakobijce“ zní opravdu pěkně."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:280
|
||
msgid "We’ll see..."
|
||
msgstr "Uvidíme..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:288
|
||
msgid ""
|
||
"I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s "
|
||
"a miracle any of us are alive at all."
|
||
msgstr ""
|
||
"Jsem rád, že je to za námi. Ti elfové nám to tedy nedělají právě snadné. Je "
|
||
"to zázrak, že jsme vůbec všichni naživu."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:293
|
||
msgid "I’m still not calling you ‘the Dragonbane’."
|
||
msgstr "Stejně ti nebudu říkat „Drakobijce“."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:332
|
||
msgid "Watch for the big mudcrawlers. They divide when you kill them."
|
||
msgstr ""
|
||
"Dávejte pozor na ty velké blátožrouty. Rozdělí se na dva, když je zabijete."
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:371
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:403
|
||
msgid "Shek’kahan"
|
||
msgstr "Šekekahan"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:379
|
||
msgid "It is unwise to trifle with dragons, boy!"
|
||
msgstr "S draky si není moudré zahrávat, chlapče!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:383
|
||
msgid "We shall see."
|
||
msgstr "Ještě se uvidí."
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:411
|
||
msgid "Who dares disturb Shek’kahan the Terrible?"
|
||
msgstr "Kdo se opovažuje rušit Šekekahana hrozného?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:415
|
||
msgid "I do, you fiend!"
|
||
msgstr "Já, ty ďáble!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:449
|
||
msgid "We still have to slay the dragon!"
|
||
msgstr "Ještě musíme zabít draka!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:528
|
||
msgid "The dragon’s cave has yielded some treasure!"
|
||
msgstr "Dračí jeskyně vydala nějaké poklady!"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:486
|
||
msgid "No!"
|
||
msgstr "Ne!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:500
|
||
msgid "We’ve slain the dragon: "
|
||
msgstr "Zabili jsme draka: "
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:504
|
||
msgid "Let’s get out of here!"
|
||
msgstr "Pryč odtud!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:515
|
||
msgid "Let’s finish off the rest of these monsters!"
|
||
msgstr "Pojďme dorazit zbytek těch potvor!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:554
|
||
msgid "More saurians are arriving. They’ve surrounded us! We’re doomed."
|
||
msgstr "Přicházejí další ještěráci. Obklíčili nás! Jsme ztraceni."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:561
|
||
msgid ""
|
||
"We already killed the dragon. We really don’t need to be spending this much "
|
||
"time chasing down the rest of these lizards."
|
||
msgstr ""
|
||
"Draka jsme už zabili. Skutečně nemusíme trávit tolik času tím, že budeme "
|
||
"dohánět zbytek těchto ještěrů."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:566
|
||
msgid "You’re right, you’re right. Let’s head back."
|
||
msgstr "Máš pravdu, máš pravdu. Vraťme se."
|
||
|
||
#. [scenario]: id=17b_Lizard_Beach
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:4
|
||
msgid "Lizard Beach"
|
||
msgstr "Ještěráčí pláž"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:37
|
||
msgid "Tirasch"
|
||
msgstr "Tirasch"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:67
|
||
msgid "Monsters"
|
||
msgstr "Monstra"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:61
|
||
msgid "Ssirk"
|
||
msgstr "Ssirk"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:133
|
||
msgid ""
|
||
"After a long trek, Prince Haldric and his companions find themselves on a "
|
||
"sunny beach. While normally this would be a pleasant occurrence, they find "
|
||
"the saurians hard at work there."
|
||
msgstr ""
|
||
"Po dlouhé cestě došel princ Haldrik se svými společníky na slunnou pláž. "
|
||
"Zatímco obyčejně by to bylo příjemné zakončení dlouhé cesty, tak místo toho "
|
||
"zde objevili tvrdě pracující ještěráky."
|
||
|
||
#. [message]: speaker=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:139
|
||
msgid "Monsters! We’re being invaded by monsters."
|
||
msgstr "Příšery! Napadly nás příšery."
|
||
|
||
#. [message]: speaker=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:144
|
||
msgid "We must hold the beach until we can call our naga friends."
|
||
msgstr "Musíme udržet pláž, než se nám podaří přivolat naše kamarády nágy."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:149
|
||
msgid "Us, monsters? Hmph... prepare to meet our blades."
|
||
msgstr "My a příšery? Chm, připravte se na setkání s našimi čepelemi."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:155
|
||
msgid "(<i>Sigh</i>) I bet he sees none of the irony in that."
|
||
msgstr "(<i>Povzdech</i>) Vsadím se, že v tom ani nepostřehl tu ironii."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:163
|
||
msgid "We were too slow... Every naga in the sea will be upon us!"
|
||
msgstr ""
|
||
"Byli jsme příliš pomalí... Teď se na nás vrhnou všechny nágy, co jich jen "
|
||
"v moři je!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:192
|
||
msgid "Ick! When you kill them they divide."
|
||
msgstr "Uch! Když je zabiješ, rozdělí se na dva."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:236
|
||
msgid "Riaa"
|
||
msgstr "Riaa"
|
||
|
||
#. [message]: speaker=Riaa
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:240
|
||
msgid "We must protect the saurians. We need the metal!"
|
||
msgstr "Musíme chránit ještěráky, potřebujeme kovy!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:263
|
||
msgid "We’ve cleared the beach. Let’s return to the elves."
|
||
msgstr "Pláž jsme vyčistili, vraťme se k elfům."
|
||
|
||
#. [scenario]: id=17c_Troll_Hole
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:4
|
||
msgid "Troll Hole"
|
||
msgstr "Trollí díra"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:37
|
||
msgid "Erart"
|
||
msgstr "Erart"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:63
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:83
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:103
|
||
msgid "Trolls"
|
||
msgstr "Trollové"
|
||
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:57
|
||
msgid "Raol"
|
||
msgstr "Raol"
|
||
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:77
|
||
msgid "Rilg"
|
||
msgstr "Rilg"
|
||
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:97
|
||
msgid "Gulg"
|
||
msgstr "Gulg"
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:169
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:173
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:185
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:189
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:201
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:205
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:217
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:221
|
||
msgid "Fang"
|
||
msgstr "Tesák"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:271
|
||
msgid ""
|
||
"It isn’t long before Haldric and his companions enter the Brown Hills. An "
|
||
"elven guide leads them to a gaping cave mouth, and they descend into the "
|
||
"darkness."
|
||
msgstr ""
|
||
"Nedlouho poté, co Haldrik se svými společníky vstoupil do Hnědých vrchů, je "
|
||
"elfí doprovod zavedl k zejícímu ústí jeskyně a oni sestoupili do temnoty."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:277
|
||
msgid "Does anybody actually know anything about Trolls?"
|
||
msgstr "Tak, ví vůbec někdo něco o trollech?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:282
|
||
msgid ""
|
||
"I indeed do. They are ugly and mean, and will try to crush you like a bug. "
|
||
"They heal very quickly."
|
||
msgstr ""
|
||
"Já věru vím. Jsou oškliví, ničemní a pokusí se tě rozmáčknout jako štěnici. "
|
||
"Velmi rychle se léčí."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:287
|
||
msgid ""
|
||
"Hmm... Do we really need to know that much about the trolls? I think it’s "
|
||
"safe to say that the elves wouldn’t have sent us down here if they were at "
|
||
"all friendly."
|
||
msgstr ""
|
||
"Hm... Opravdu toho potřebujeme vědět o trollech tolik? Myslím, že mohu "
|
||
"bezpečně říci, že kdyby byli všichni přátelští, tak by nás sem dolů elfové "
|
||
"neposlali."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:292
|
||
msgid "Fair enough. Well, let’s get them!"
|
||
msgstr "To zní rozumně. Dobrá, pojďme na ně!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:301
|
||
msgid ""
|
||
"We have failed... More of the trolls’ kin are arriving through the entrance."
|
||
msgstr "Selhali jsme... vchodem přicházejí další příbuzní těch trollů."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:342
|
||
msgid ""
|
||
"The trolls are beaten, but they were no easy opponents. It is no wonder why "
|
||
"the elves pressed us to do their dirty work."
|
||
msgstr ""
|
||
"Trollové jsou pobiti. Nebylo to nijak lehké; není divu, že nám elfové dávají "
|
||
"prát své špinavé prádlo."
|
||
|
||
#. [scenario]: id=17d_Cursed_Isle
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:4
|
||
msgid "Cursed Isle"
|
||
msgstr "Prokletý ostrov"
|
||
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:39
|
||
msgid "Isorfilad"
|
||
msgstr "Isorfilad"
|
||
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:78
|
||
msgid "Tinoldor"
|
||
msgstr "Tinoldor"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:140
|
||
msgid "She’s... She’s beautiful."
|
||
msgstr "Ona je... Je překrásná."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:143
|
||
msgid "Midnight Queen"
|
||
msgstr "Půlnoční královna"
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:155
|
||
msgid "You will be made to serve... Come admire me. Feel my love."
|
||
msgstr "Bude ti umožněno sloužit... Pojď mě obdivovat. Cítit moji lásku."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:159
|
||
msgid "She is so..."
|
||
msgstr "Ona je tak..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:164
|
||
msgid "Haldric, think with your brain!"
|
||
msgstr "Haldriku! Mysli hlavou!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:168
|
||
msgid "Get her before she ensorcels us all!"
|
||
msgstr "Dostaňte ji, než způsobí příliš problémů!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:191
|
||
msgid "The temple is quite empty."
|
||
msgstr "Svatyně je úplně prázdná."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:299
|
||
msgid "Defeat the Vampire Queen"
|
||
msgstr "Poraz upíří královnu"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:329
|
||
msgid ""
|
||
"After a short trip by sea, Haldric arrives on the elves’ cursed Isle of "
|
||
"Tears. A fog hangs in the air."
|
||
msgstr ""
|
||
"Po krátké plavbě po moři přistává Haldrik na prokletém elfím Ostrově slz. "
|
||
"Nad ostrovem leží mlha."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:335
|
||
msgid ""
|
||
"I said no more ships. Double-crossing humans! Ahh, I’ve been with you this "
|
||
"far. Who’d have thought, a nautical dwarf."
|
||
msgstr ""
|
||
"Říkal jsem už žádné lodě. Podrazáčtí lidé! Ále, až potud jsem byl s vámi. "
|
||
"Kdo by to byl řekl – trpaslík námořníkem."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:341
|
||
msgid "I expect we’ll be facing more undead. Be careful."
|
||
msgstr "Předpokládám, že budeme čelit více nemrtvým. Buďte opatrní."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:346
|
||
msgid ""
|
||
"These will be the long dead. Not like the undead that my people used, and "
|
||
"they are elf-dead. Be careful indeed."
|
||
msgstr ""
|
||
"Tito budou mrtví už dlouho. Ne jako ti nemrtví, které používají moji lidé. "
|
||
"A jsou to mrtví elfové. Buďte vskutku opatrní."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:351
|
||
msgid "All soldiers of darkness will meet the same fate by my hand."
|
||
msgstr "Všechny bojovníky temnot potká mojí rukou stejný osud."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:359
|
||
msgid ""
|
||
"Those elves are finally at rest. I hope that the curses they laid upon us "
|
||
"hold no weight."
|
||
msgstr ""
|
||
"Elfové konečně odpočívají v pokoji. Doufám, že ty kletby, které na nás "
|
||
"seslali, nemají žádnou moc."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:364
|
||
msgid "Haldric, you’re too paranoid."
|
||
msgstr "Jsi příliš pověrčivý, Haldriku."
|
||
|
||
#. [message]: speaker=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:387
|
||
msgid "A curse upon all of your kin that visit this isle."
|
||
msgstr "Proklínám všechny tvého rodu, kteří navštíví tento ostrov."
|
||
|
||
#. [message]: speaker=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:398
|
||
msgid "I wish a blight upon you and yours. May you never see peace."
|
||
msgstr "Přivolávám zkázu na tebe a všechno tvé. Ať nikdy nenalezneš klid."
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:409
|
||
msgid "My soul will haunt this place until the end of time! A curse upon you!"
|
||
msgstr "Má duše na tomto místě bude strašit do konce dnů! Proklínám vás!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:417
|
||
msgid "Without their queen the undead are simply fading away!"
|
||
msgstr "Bez své královny se nemrtví jednoduše vytrácejí!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:442
|
||
msgid "Back, back to the grave with you!"
|
||
msgstr "Zpět, zpět do hrobu s tebou!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:456
|
||
msgid "We still have to defeat that vampire queen!"
|
||
msgstr "Ještě musíme porazit tu upíří královnu!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:476
|
||
msgid ""
|
||
"No! The ship that was supposed to pick us up sees that there’s still "
|
||
"fighting. It’s not stopping. We’re trapped."
|
||
msgstr ""
|
||
"Ne! Loď, jež nás měla vyzvednout, vidí, že se tu stále bojuje, a "
|
||
"nezastavuje. Jsme v pasti."
|
||
|
||
#. [scenario]: id=18_A_Spy_in_the_Woods
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:4
|
||
msgid "A Spy in the Woods"
|
||
msgstr "Špeh v lese"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:95
|
||
msgid "Jessene in Hiding"
|
||
msgstr "Jesena v utajení"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:120
|
||
msgid ""
|
||
"So, a doom has followed them here from their old home. My Outriders have "
|
||
"reported that orcs have made landfall. Orcs! The tree-killers of our most "
|
||
"ancient legends. Some thought them only a nightmare to frighten children, "
|
||
"and never real at all."
|
||
msgstr ""
|
||
"Osud je tedy následoval z jejich starého domova sem. Mí rychlí jezdci mne "
|
||
"zpravili, že se skřeti vylodili. Skřeti, vrazi stromů z našich starodávných "
|
||
"legend! A to si někteří mysleli, že jsou to jen strašáci z pohádek pro malé "
|
||
"děti!"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:124
|
||
msgid ""
|
||
"And he bears an artifact of some power. The orcs would not be able to sense "
|
||
"that. There is some hand we cannot see at work here."
|
||
msgstr ""
|
||
"A nese artefakt s jistou mocí. Skřeti by ho nedokázali vycítit, pracuje tu "
|
||
"ještě nějaká větší síla."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:128
|
||
msgid ""
|
||
"We may have decided wrongly. If the humans drive the orcs off we should "
|
||
"honor our pledge. If more trouble follows them here we should let them fight "
|
||
"it out, then we should ‘deal’ with the survivors, and make a compromise with "
|
||
"the dwarves."
|
||
msgstr ""
|
||
"Možná jsme rozhodli špatně. Pokud ti lidé skřety vytlačí, měli bychom držet "
|
||
"svůj slib. Jestli sem za nimi přitáhnou další potíže, měli bychom je nechat, "
|
||
"ať si to vybojují sami, pak se „vypořádat“ s přeživšími a dohodnout "
|
||
"s trpaslíky."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:132
|
||
msgid ""
|
||
"But we spoke a Pact with this Haldric and these men of the west-north..."
|
||
msgstr "Ale s tím Haldrikem a lidmi ze severozápadu jsme smluvili dohodu..."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:137
|
||
msgid ""
|
||
"We are the people of the forest, you know that all words spoken to these un-"
|
||
"people are of secondary importance to our own needs. As Lord Aryad said, "
|
||
"<i>“If more trouble follows them here we should let them fight it out, then "
|
||
"we should ‘deal’ with the survivors, and make a compromise with the "
|
||
"dwarves.”</i>"
|
||
msgstr ""
|
||
"My jsme lid lesa. Víš, že všechna slova pronesená k tomu ne-lidu mají "
|
||
"druhotný význam a jsou až za našimi vlastními potřebami. Jak řekl pán Aryad: "
|
||
"<i>„Jestli sem za nimi přitáhnou další potíže, měli bychom je nechat, ať si "
|
||
"to vybojují sami, pak se ‚vypořádat‘ s přeživšími a dohodnout s trpaslíky.“</"
|
||
"i>"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:145
|
||
msgid "(<i>Sigh</i>) Agreed."
|
||
msgstr "(<i>Povzdech</i>) Souhlasím."
|
||
|
||
#. [message]: speaker=Jessene in Hiding
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:154
|
||
msgid "Some friends. I must tell Haldric."
|
||
msgstr "Pěkní přátelé. Musím to říci Haldrikovi."
|
||
|
||
#. [scenario]: id=19_The_Vanguard
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:4
|
||
msgid "The Vanguard"
|
||
msgstr "Předvoj"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:41
|
||
msgid "Tan-Erirt"
|
||
msgstr "Tan-Erirt"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:75
|
||
msgid "Tan-Gagar"
|
||
msgstr "Tan-Gagar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:110
|
||
msgid "Thruf"
|
||
msgstr "Thruf"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:211
|
||
msgid ""
|
||
"Haldric and his companions race across the plains to confront the resurgent "
|
||
"orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on "
|
||
"a fog-covered plain."
|
||
msgstr ""
|
||
"Haldrik se žene se svými společníky přes pláně, aby se postavil ožívající "
|
||
"skřetí hrozbě. V předvečer bitvy je dohání lady Jesena na planině pokryté "
|
||
"mlhou."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:216
|
||
msgid "Haldric, the elves, we can’t trust them!"
|
||
msgstr "Haldriku, ti elfové, nemůžeme jim důvěřovat!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:221
|
||
msgid "I could have told you that."
|
||
msgstr "To jsem ti mohl říci."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:225
|
||
msgid ""
|
||
"Haldric, it’s bad. The elves are having second thoughts. They think we might "
|
||
"be more trouble than we’re worth. We have to defeat these orcs decisively."
|
||
msgstr ""
|
||
"Je to zlé, Haldriku. Elfové se znovu radili. Myslí si, že bychom mohli "
|
||
"přinést víc potíží, než za co stojíme. Musíme skřety porazit přesvědčivě."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:229
|
||
msgid "That does not sound unreasonable."
|
||
msgstr "Budiž, to zní přijatelně."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:233
|
||
msgid ""
|
||
"More orcs will follow after these. That ruby guarantees it. If more orcs "
|
||
"follow us here, the elves seem content to let us fight it out. Then they "
|
||
"said they would ‘deal with the survivors’."
|
||
msgstr ""
|
||
"Po těchto skřetech přijdou další. Ten rubín to zaručuje. Budou-li nás sem "
|
||
"následovat skřeti, zdají se elfové být spokojeni s tím, že si nás to nechají "
|
||
"vybojovat samotné. Řekli, že potom by „jednali s přeživšími“."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:237
|
||
msgid ""
|
||
"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
|
||
"prize as the Ruby of Fire just slip away. Especially when he sees that he "
|
||
"has the advantage."
|
||
msgstr ""
|
||
"Je tu Jevyan... Jeho důvěrník, ten netopýr. Nenechá si tak bohatou kořist "
|
||
"jako Ohnivý rubín jen tak uniknout. Zejména ne, když vidí, že má výhodu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:241
|
||
msgid ""
|
||
"I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of "
|
||
"Fire, hide it in the hole."
|
||
msgstr ""
|
||
"Mám plán. Jeseno, pamatuješ si na tu trollí díru? Tu máš, vem Ohnivý rubín a "
|
||
"ukryj ho v té díře."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:245
|
||
msgid "Haldric! What! Why?"
|
||
msgstr "Haldriku! Cože? Proč?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:249
|
||
msgid "Just do it."
|
||
msgstr "Zkrátka to udělej."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:253
|
||
msgid ""
|
||
"Commander Aethyr, did these orcs come on our ships? Did they capture the "
|
||
"fleet we sent out?"
|
||
msgstr ""
|
||
"Veliteli Aethyre, připluli tito skřeti na našich lodích? Zajali flotilu, již "
|
||
"jsme vyslali?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:257
|
||
msgid ""
|
||
"No, sir! They must have seized all remaining boats on the Green Isle. Our "
|
||
"fleet should be returning any day now."
|
||
msgstr ""
|
||
"Ne, pane! Museli se zmocnit všech zbývajících člunů na Zeleném ostrově. Naše "
|
||
"flotila by se měla nyní vrátit každým dnem."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:261
|
||
msgid ""
|
||
"We are a refugee people. We must push back their vanguard, and secure our "
|
||
"beachhead. If they capture our ships all is lost. We will be crushed under a "
|
||
"tide of orcs."
|
||
msgstr ""
|
||
"Jsme uprchlíci. Musíme zatlačit zpět jejich předvoj a zabezpečit předmostí "
|
||
"na pláži. Pokud zajmou naše lodě, je vše ztraceno. Budeme rozdrceni pod "
|
||
"vlnou skřetů."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:288
|
||
msgid "Lady Jessene soon departs. In the distance a voice booms:"
|
||
msgstr "Lady Jesena brzy odchází. V dálce duní hlas:"
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:294
|
||
msgid ""
|
||
"Drop the gold where it is! We’ve paid our friends enough. There are humans "
|
||
"about, I can smell ’em!"
|
||
msgstr ""
|
||
"Nech to zlato, kde je! Zaplatili jsme našim přátelům dost. Jsou tu někde "
|
||
"lidi, cítím je!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:302
|
||
msgid "We have run out of time... We’ll never beat the orcs to the beach."
|
||
msgstr "Nemáme čas... Nikdy nezaženeme skřety až k pláži."
|
||
|
||
#. [message]: speaker=$chest_unit_temp.id
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:334
|
||
msgid "I’ve found the orcs’ chest! It’s filled with gold."
|
||
msgstr "Našel jsem skřetí pokladnici! Je plná zlata."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:513
|
||
msgid "Norte"
|
||
msgstr "Norte"
|
||
|
||
#. [message]: speaker=Norte
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:524
|
||
msgid "You will be felled by my hand, useless fleshbags!"
|
||
msgstr "Budete sraženi mou vlastní rukou, vy neužitečné pytle masa!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:531
|
||
msgid "Rabbin"
|
||
msgstr "Rabbin"
|
||
|
||
#. [message]: speaker=Rabbin
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:543
|
||
msgid "Embrace your end, mortals!"
|
||
msgstr "Rozlučte se se životem, smrtelníci!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:548
|
||
msgid "These monsters seem like they want to be embraced by my hammer!"
|
||
msgstr "Tyhle příšery se třesou na to, až je pohladím svým kladivem!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:555
|
||
msgid "General Kafka"
|
||
msgstr "Generál Kafka"
|
||
|
||
#. [message]: speaker=General Kafka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:572
|
||
msgid ""
|
||
"Never trust the living to do the job of the undead. Prepare to meet the "
|
||
"inevitable!"
|
||
msgstr ""
|
||
"Nikdy nevěř živým, že zvládnou práci nemrtvých. Připravte se na setkání "
|
||
"s nevyhnutelným!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:577
|
||
msgid ""
|
||
"The only job of the dead is to remain dead. Prepare to be reunited with the "
|
||
"ground."
|
||
msgstr ""
|
||
"Jediná práce mrtvých je zůstat mrtvými. Připravte se na opětovné spojení se "
|
||
"zemí."
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:623
|
||
msgid ""
|
||
"The meat is stronger than I thought! We must use all of our forces to stop "
|
||
"them!"
|
||
msgstr ""
|
||
"Ten libovej hošík je silnější, než jsem myslel! Musíme použít všechny naše "
|
||
"bojový síly, abychom je zastavili!"
|
||
|
||
#. [message]: speaker=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:644
|
||
msgid "Reserves! We can’t let the meat get to the landing site."
|
||
msgstr "Zálohy! Nesmíme tu libovou flákotu nechat dostat se k místu přistání."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:658
|
||
msgid ""
|
||
"We’ve defeated their vanguard. We have to meet the fleet before Jevyan "
|
||
"destroys them and captures the ships. I hope Jessene makes it back soon."
|
||
msgstr ""
|
||
"Porazili jsme jejich předvoj. Musíme se spojit s flotilou, než ji Jevyan "
|
||
"zničí a zmocní se lodí. Doufám, že se Jesena brzy vrátí."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:678
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:544
|
||
msgid "Oh, to join my family again! Do not mourn my passing."
|
||
msgstr "Ach, opět se setkat se svou rodinou! Netruchlete pro můj odchod."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:694
|
||
msgid ""
|
||
"Ahh, it’s great to be home! I’m not much for the politics, but it’s great to "
|
||
"be home!"
|
||
msgstr ""
|
||
"Ách, je to báječné být zase doma! Tu politiku bych k tomu mít nemusel, ale "
|
||
"je to báječné být doma!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:709
|
||
msgid "Grab the troll’s gold and get moving!"
|
||
msgstr "Popadněte trollí zlato a pokračujte dál!"
|
||
|
||
#. [scenario]: id=20_Return_of_the_Fleet
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:4
|
||
msgid "Return of the Fleet"
|
||
msgstr "Návrat flotily"
|
||
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:41
|
||
msgid "General Heravan"
|
||
msgstr "Generál Heravan"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:79
|
||
msgid "Tan-Halg"
|
||
msgstr "Tan-Halg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:113
|
||
msgid "Tan-Rinak"
|
||
msgstr "Tan-Rinak"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:193
|
||
msgid "Death of Aethyr"
|
||
msgstr "Velitel Aethyr zemře"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:210
|
||
msgid ""
|
||
"Haldric reaches the site where the fleet is due to return. Several ships "
|
||
"have already docked. The orcs are on the frontier."
|
||
msgstr ""
|
||
"Haldrik doráží k místu, kam se má flotila vrátit. Již tam kotví několik "
|
||
"lodí. Na obzoru jsou skřeti."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:215
|
||
msgid ""
|
||
"Sir, some ships have landed... They look like they’ve been damaged by the "
|
||
"voyage. Hmm, it seems that most of the ships are staying at sea."
|
||
msgstr ""
|
||
"Několik lodí přistálo, pane... Vypadají, že cestou utrpěly poškození. Hm, "
|
||
"zdá se, že většina lodí zůstává na moři."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:219
|
||
msgid ""
|
||
"They’ve undoubtedly spotted the smoke from the orcish fires. We have to "
|
||
"defeat these monsters before everybody starves at sea, or before Jevyan "
|
||
"launches an attack with his fleet."
|
||
msgstr ""
|
||
"Nepochybně spatřili dým ze skřetích ohňů. Musíme ty stvůry zničit, než na "
|
||
"moři všichni vyhladoví nebo než Jevyan podnikne útok se svou flotilou."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:224
|
||
msgid ""
|
||
"Yes sir! The rest of the refugees have fled south, to our initial landing "
|
||
"site. But if we fail here they’ll doubtless be slaughtered."
|
||
msgstr ""
|
||
"Ano, pane! Ostatní uprchlíci unikli na jih, na místo našeho původního "
|
||
"přistání. Jestli zde selžeme, budou bezpochyby povražděni."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:228
|
||
msgid "Well, that settles it. Enough talking, time to fight!"
|
||
msgstr "Nu, tím se to řeší. Dost povídání, do boje!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:232
|
||
msgid "For the glory of the men of the Green Isle!"
|
||
msgstr "Pro slávu mužů Zeleného ostrova!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:236
|
||
msgid "No, for the glory of all of the people of the west-north! Charge!"
|
||
msgstr "Ne, pro slávu všech lidí ze severozápadu! Útok!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:241
|
||
msgid "Bah! Puny human-worm, we will stomp you under our heels!"
|
||
msgstr "Pche! Lidští červi, rozdrtíme vás pod svými patami!"
|
||
|
||
#. [message]: speaker=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:245
|
||
msgid "—And raise your dead to serve us forever!"
|
||
msgstr "... a pozvedneme vaše mrtvé, aby nám navěky sloužili!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:273
|
||
msgid ""
|
||
"Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to "
|
||
"conceal the power of the Ruby of Fire. It makes little difference, your "
|
||
"undead corpse will lay it at my feet."
|
||
msgstr ""
|
||
"Vzdej to, chlapečku! Nemůžeš mě porazit... Hm, co to? Naučil ses ukrýt sílu "
|
||
"Ohnivého rubínu. Ale na tom nesejde, tvé nemrtvé tělo mi ho položí k nohám."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:277
|
||
msgid ""
|
||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||
"war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||
"lackeys and even sacrificed your own people to preserve your immortal unlife!"
|
||
msgstr ""
|
||
"To teprve uvidíme. Pošetilý princ Jižního zálivu udělal chybu, když začal "
|
||
"tuto válku, ale opravdový netvor jsi ty. Zaměřil ses na využívání skřetů "
|
||
"jako laciných poskoků a dokonce jsi obětoval svůj vlastní lid, abys zachoval "
|
||
"svůj nesmrtelný neživot!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:282
|
||
msgid ""
|
||
"I am hardly concerned with the doing of mortal worms — they are no more than "
|
||
"petty pawns, orcs and humans both. The only difference is that orcs will not "
|
||
"complain as long as they are well fed."
|
||
msgstr ""
|
||
"Tím, co činí smrtelní červi, se téměř nezabývám – lidé ani skřeti nejsou víc "
|
||
"než nevýznamní pěšáci. Jediný rozdíl je v tom, že skřeti si nebudou "
|
||
"stěžovat, dokud jsou dobře krmeni."
|
||
|
||
#. [message]: speaker=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:286
|
||
msgid "Actually, I <i>am</i> pretty hungry right now..."
|
||
msgstr "Vlastně teď <i>jsem</i> velice hladový..."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:290
|
||
msgid "Pah. Just eat the humans, then. But leave the boy’s body intact."
|
||
msgstr "Tak prostě snězte lidi. Ale tělo chlapce nechte nedotčené."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:294
|
||
msgid "Come and fight me yourself, you old bag of bones!"
|
||
msgstr "Pojď a bojuj se mnou sám, ty starý pytle kostí!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:299
|
||
msgid ""
|
||
"As if a measly child would be worth the effort. Enough of this. A curse of "
|
||
"darkness upon you, young prince."
|
||
msgstr ""
|
||
"Jako by ubohé dítě stálo za námahu. To stačilo. Přivolávám na tebe prokletí "
|
||
"temnoty, mladý princi."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:359
|
||
msgid "I see masts on the horizon. Jevyan’s fleet is here! It’s all over."
|
||
msgstr "Na obzoru vidím stěžně. Jevyanova flotila je zde! Je po všem."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:376
|
||
msgid "Please Disembark in an Orderly Fashion and Proceed South"
|
||
msgstr "Vyloďte se, prosím, spořádaně z lodí a pokračujte na jih."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:381
|
||
msgid "Hmm, they left off the ‘or the orcs will eat you’ part."
|
||
msgstr "Hm, vynechali tu část „nebo vás sežerou skřeti“."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:408
|
||
msgid ""
|
||
"I’m back, things went well! Haldric, I sure hope you know what you’re doing."
|
||
msgstr "Jsem zpět, šlo to dobře! Doufám tedy, Haldriku, že víš, co děláš."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:412
|
||
msgid ""
|
||
"Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m "
|
||
"glad you made it back in one piece."
|
||
msgstr ""
|
||
"Ehm, promluvíme si o tom později. Jsem právě poněkud zaneprázdněn. Mám "
|
||
"radost, že ses vrátila vcelku."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:416
|
||
msgid "Yes, it looks like you could use all of the help you can get."
|
||
msgstr "No, vypadá to, že bys využil každou pomoc, kterou dokážeš získat."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:424
|
||
msgid ""
|
||
"We’ve defeated Jevyan’s forces. The ships must disembark their passengers "
|
||
"quickly—"
|
||
msgstr "Porazili jsme Jevyanovy síly. Cestující se musí rychle vylodit —"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:428
|
||
msgid "Haldric, what’s going on? What’s the plan?"
|
||
msgstr "O co jde, Haldriku? Jaký máš plán?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:432
|
||
msgid "We’re going to confront Jevyan and destroy him."
|
||
msgstr "Chystáme se postavit Jevyanovi a zničit ho."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:436
|
||
msgid ""
|
||
"That will be easier said than done. Even if we defeat him, the other Lich-"
|
||
"Lords will follow. It’s because of that ruby. If I were paranoid I’d say "
|
||
"that our dear old ‘tree-friend’ might have known as much."
|
||
msgstr ""
|
||
"To se snáz řekne, než vykoná. I kdybychom ho porazili, další lordi-lichové "
|
||
"ho budou následovat. Kvůli tomu rubínu. Kdybych byla paranoidní, řekla bych, "
|
||
"že to náš starý drahý „stromový přítel“ mohl také vědět."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:440
|
||
msgid "We should discuss this in private. Here, come with me."
|
||
msgstr "Měli bychom to probrat v soukromí. Tudy, pojď za mnou."
|
||
|
||
#. [message]: type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:477
|
||
msgid "<i>Slurp, click, click, click!</i>"
|
||
msgstr "<i>Srk, chroust, chramst, chroust!</i>"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:481
|
||
msgid "I don’t know what that is, but it doesn’t sound friendly."
|
||
msgstr "Nevím, co to znamená, ale nezní to přátelsky."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:499
|
||
msgid "Flixta"
|
||
msgstr "Flixta"
|
||
|
||
#. [message]: speaker=Flixta
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:517
|
||
msgid ""
|
||
"You again! You will sssuffer for your attack against my people! Shek’kahan, "
|
||
"our naga friendsss— You’ll pay! We have new friends now."
|
||
msgstr ""
|
||
"Zasse ty. Zakussíš bolesst pro ssvůj útok na našše lidi. Šekekahan, našši "
|
||
"kamarádi nágy... Zaplatíšš! Máme teď nové přřřátele."
|
||
|
||
#. [message]: speaker=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:564
|
||
msgid ""
|
||
"My people are like a rock slide, you can run, but we will crush you... Ahhck!"
|
||
msgstr ""
|
||
"Moji lidé jsou jako padající balvan – můžeš utíkat, ale rozdrtíme tě... Ách!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:585
|
||
msgid "I— I die?"
|
||
msgstr "Já... umírám?"
|
||
|
||
#. [scenario]: id=21_The_Plan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:4
|
||
msgid "The Plan"
|
||
msgstr "Plán"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:112
|
||
msgid "So what is your plan?"
|
||
msgstr "Tak, jaký je tvůj plán?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:116
|
||
msgid ""
|
||
"We’re going to convince Jevyan that we gave the elves the Ruby of Fire to "
|
||
"secure our place in this new land. Then, if the orcs return, hopefully "
|
||
"they’ll go looking for our not-so-loyal elven allies first."
|
||
msgstr ""
|
||
"Zamýšlíme přesvědčit Jevyana, že jsme dali Ohnivý rubín elfům, abychom si "
|
||
"pojistili své místo v této nové zemi. Jestli se pak skřeti vrátí, snad se "
|
||
"budou nejprve shánět po našich ne zrovna věrných elfích spojencích."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:120
|
||
msgid ""
|
||
"Haldric, that’s devious. I kind of like this plan. But you spoke a pact with "
|
||
"the elves. You’ll be expected to come to their aid."
|
||
msgstr ""
|
||
"To je ďábelské, Haldriku. Ten plán se mi svým způsobem líbí. Ale uzavřel jsi "
|
||
"s elfy spojenectví, čekají od tebe, že jim přijdeš na pomoc."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:124
|
||
msgid ""
|
||
"Yes, and we may come to their aid. We’ll have to weigh our options when and "
|
||
"if the time comes. If the orcs return in great numbers, the brunt of their "
|
||
"assault must fall on somebody else or we will not survive it. Who knows, "
|
||
"maybe I won’t even come to their aid at all—"
|
||
msgstr ""
|
||
"Ano, a můžeme jim přijít na pomoc. Zvážíme své možnosti, až a jestli ten čas "
|
||
"nastane. Vrátí-li se skřeti ve velkém počtu, musí hlavní tíha jejich vpádu "
|
||
"padnout na někoho jiného, jinak nepřežijeme. Kdo ví, možná jim ani nepřijdu "
|
||
"na pomoc..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:128
|
||
msgid ""
|
||
"Many people would call you a coward if you did not. They would say that you "
|
||
"turned your back on your pact with the elves. It’s not like you can tell "
|
||
"people what I overheard."
|
||
msgstr ""
|
||
"Pak tě mnoho lidí nazve zbabělcem. Řeknou, že ses odvrátil od spojenectví s "
|
||
"elfy. Nelze jim jen tak říci, co jsem vyslechla."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:132
|
||
msgid ""
|
||
"Recent events have taught me one thing: that survival trumps honor. Besides, "
|
||
"they won’t be screaming at me — I’ll be dead."
|
||
msgstr ""
|
||
"Nedávné události mě naučily jedno: přežití je víc než čest. Kromě toho, na "
|
||
"mě ječet nebudou: budu mrtvý."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:137
|
||
msgid "<i>What?!</i>"
|
||
msgstr "<i>Co?!</i>"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:141
|
||
msgid ""
|
||
"I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, "
|
||
"or send Jevyan a letter. Well, we are going to say it — but that’s not the "
|
||
"point. Jessene, you’re going to forge a very official looking treaty, in "
|
||
"which we give the elves the Ruby of Fire, in return for our place here."
|
||
msgstr ""
|
||
"Budu mrtvý. Chci říci, nemůžeme jednoduše prohlásit, že jsme zahodili Ohnivý "
|
||
"rubín, nebo poslat Jevyanovi dopis. Tedy, máme v úmyslu to prohlásit, ale o "
|
||
"to tu nejde. Ty, Jeseno, podvrhneš velmi úředně vypadající dohodu, v níž "
|
||
"dáváme elfům Ohnivý rubín výměnou za své místo zde."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:145
|
||
msgid ""
|
||
"I’m going to face Jevyan, and if rumors of his power are true he’s going to "
|
||
"pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan "
|
||
"after word of the treaty has spread to the orcs, but before he has a chance "
|
||
"to read my undead mind..."
|
||
msgstr ""
|
||
"Střetnu se s Jevyanem, a pokud jsou zvěsti o jeho moci pravdivé, sebere tu "
|
||
"dohodu z mé znetvořené mrtvoly. Jakmile se obsah dohody rozšíří mezi skřety, "
|
||
"zničíte Jevyana, ale musíte to provést dříve než dostane příležitost přečíst "
|
||
"moji nemrtvou mysl..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:149
|
||
msgid ""
|
||
"Haldric! I won’t do it... I won’t help. What is it with your kind, always "
|
||
"rushing to a fool’s death? Who’ll lead these people? I... <i>we</i> need you "
|
||
"alive."
|
||
msgstr ""
|
||
"Haldriku! To neudělám... v tom ti nepomůžu. Co je to s vámi, že se neustále "
|
||
"ženete do pošetilé smrti? Kdo pak povede tyto lidi? Potřebuji... "
|
||
"<i>potřebujeme</i> tě naživu, rozumíš?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:153
|
||
msgid ""
|
||
"You will. I wouldn’t have made it this far without you, Jessene. But "
|
||
"everything turns on convincing Jevyan, it’s the only way we can possibly "
|
||
"keep the orc hordes off our necks."
|
||
msgstr ""
|
||
"Uděláš. Nedostal bych se tak daleko bez tebe, Jeseno. Ale všechno záleží na "
|
||
"tom, zda dokážeme přesvědčit Jevyana. Je to jediný způsob, jak si udržet "
|
||
"skřetí hordy od těla."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:157
|
||
msgid "Haldric, this is ridiculous! I—"
|
||
msgstr "To je absurdní, Haldriku! Já..."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:190
|
||
msgid ""
|
||
"There is no way I’m letting you go through with this, sir! Over our dead "
|
||
"bodies, right Jessene?"
|
||
msgstr ""
|
||
"V žádném případě tě nenechám tímto projít, pane. Jen přes naše mrtvoly, ano, "
|
||
"Jeseno?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:194
|
||
msgid "Right!"
|
||
msgstr "Správně!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:198
|
||
msgid "I’ll do it, sir. I’ll sacrifice myself to plant the false treaty."
|
||
msgstr ""
|
||
"Já to udělám, pane. Obětuji se, aby mohla být podvržena falešná smlouva."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:202
|
||
msgid "No. I can’t ask you to do this."
|
||
msgstr "Ne. Nemohu tě žádat, abys udělal něco takového!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:206
|
||
msgid ""
|
||
"You’ve denied me honorable death twice already. Once when you arrived at "
|
||
"Clearwater Port, and once again when your ships rescued me. I’ll not be "
|
||
"denied in this a third time!"
|
||
msgstr ""
|
||
"Již dvakrát jsi mi zabránil v čestné smrti. Jednou, když jste přišli do "
|
||
"přístavu Čistá Voda, a podruhé, když mě zachránily vaše lodě. Nenechám si "
|
||
"v ní zabránit potřetí!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:210
|
||
msgid "No, this is my sacrifice to make!"
|
||
msgstr "Ne, tuto oběť musím podstoupit já!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:216
|
||
msgid ""
|
||
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
|
||
"join them. Give me this honorable death... Please, Sir! I beg you!"
|
||
msgstr ""
|
||
"Pane, moje rodina byla povražděna a můj domov ztracen. Vše, po čem toužím, "
|
||
"je být zase s nimi. Poskytněte mi tuto čestnou smrt... Prosím, pane! Žádám "
|
||
"vás!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:220
|
||
msgid ""
|
||
"After this conflict is over I’ll have to suffer through the long years "
|
||
"alone, with no honorable way of joining them. I want to look that monster "
|
||
"Jevyan in the eye before I go! I won’t be denied!"
|
||
msgstr ""
|
||
"Až tento zápas skončí, musel bych dlouhé roky trpět v osamění, bez čestné "
|
||
"možnosti, jak se k nim připojit. Než odejdu, chci se podívat té zrůdě "
|
||
"Jevyanovi do tváře! Nesmíte mi to upřít!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:224
|
||
msgid ""
|
||
"Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by "
|
||
"the hand of Jevyan himself. We can’t have an illiterate orc or mindless "
|
||
"skeleton getting the treaty. We will honor your sacrifice."
|
||
msgstr ""
|
||
"Dobrá tedy, nelze-li tě od toho odvrátit. Pamatuj, že <i>musíš</i> zhynout "
|
||
"Jevyanovou rukou. Nesmíme dopustit, aby smlouvu získal nějaký negramotný "
|
||
"skřet či nemyslící kostlivec. Vzdáme čest tvé oběti."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:228
|
||
msgid ""
|
||
"Honor me by destroying Jevyan! Preferably before he can do unnatural things "
|
||
"to me. I want to rest in the ground, not be some mindless undead slave for "
|
||
"all eternity!"
|
||
msgstr ""
|
||
"Tu mi prokážete zničením Jevyana! Raději dříve, než mi bude moci provést "
|
||
"něco zvráceného. Chci v klidu odpočívat v zemi, nikoli někomu věčně sloužit "
|
||
"jako nemyslící nemrtvý otrok."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:232
|
||
msgid "We’ll make sure. I promise."
|
||
msgstr "Zajistíme to. Slibuji."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:237
|
||
msgid ""
|
||
"We’ll have to be careful to let one of the orcish leaders escape back to the "
|
||
"Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. "
|
||
"Sheesh... What is your kind’s infatuation with rushing to an ‘honorable "
|
||
"death’?"
|
||
msgstr ""
|
||
"Musíme dát pozor, abychom umožnili jednomu ze skřetích vůdců utéci zpět na "
|
||
"Zelený ostrov se znalostí, že Ohnivý rubín „mají“ elfové. Ach... Proč je váš "
|
||
"rod tak poblouzněný hnát se za „čestnou smrtí“?"
|
||
|
||
#. [side]: type=Jevyan Cloaked, id=Lich-Lord Jevyan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:53
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:125
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:160
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:195
|
||
msgid "Evil"
|
||
msgstr "Temní"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:83
|
||
msgid "Tan-Vragish"
|
||
msgstr "Tan-Vragiš"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:108
|
||
msgid "Ut’Tan-Grorag"
|
||
msgstr "Utetan-Grorag"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:143
|
||
msgid "Tan-Erinak"
|
||
msgstr "Tan-Erinak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:178
|
||
msgid "Tan-Prodash"
|
||
msgstr "Tan-Prodash"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:253
|
||
msgid "Commander Aethyr sacrifices himself to Lich-Lord Jevyan and"
|
||
msgstr "Velitel Aethyr se obětuje lordu-lichovi Jevyanovi a"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:257
|
||
msgid "Destroy Lich-Lord Jevyan and"
|
||
msgstr "Znič lorda-licha Jevyana a"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:261
|
||
msgid "Defeat all enemy leaders except for one"
|
||
msgstr "Až na jednoho poraz všechny nepřátelské vůdce"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:273
|
||
msgid "Death of Commander Aethyr by somebody other than Jevyan"
|
||
msgstr "Velitel Aethyr zemře rukou někoho jiného než Jevyana"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:277
|
||
msgid "Fail to leave one enemy leader behind"
|
||
msgstr "Nezdaří se ti ponechat jednoho nepřátelského vůdce naživu"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:289
|
||
msgid ""
|
||
"Haldric approaches the place where Lich-Lord Jevyan has made landfall. The "
|
||
"final confrontation looms before him."
|
||
msgstr ""
|
||
"Haldrik spěšně míří k místu, kde se usadil lord-lich Jevyan. Finální střet "
|
||
"se blíží."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:294
|
||
msgid "You cannot win. Give me the Ruby of Fire and I will go in peace."
|
||
msgstr "Nemůžeš vyhrát. Dej mi Ohnivý rubín a já v míru odejdu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:298
|
||
msgid ""
|
||
"This ends here, Jevyan. Even if I believed your words I couldn’t give you "
|
||
"the Ruby of Fire."
|
||
msgstr ""
|
||
"Tady to skončí, Jevyane. I kdybych ti věřil tvá slova, nemohl bych ti Ohnivý "
|
||
"rubín dát."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:302
|
||
msgid ""
|
||
"Bah! Even if you have learned to conceal the power of the Ruby of Fire you "
|
||
"will deliver it unto me in death!"
|
||
msgstr ""
|
||
"Pche! I kdyby ses naučil skrývat sílu Ohnivého rubínu, ve své smrti my ho "
|
||
"vydáš!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:306
|
||
msgid ""
|
||
"You’re a fool, Jevyan. How do you think we secured our place here? We had to "
|
||
"give the elves the Ruby of Fire. We just signed a treaty with the elves "
|
||
"ensuring our place here."
|
||
msgstr ""
|
||
"Jevyane, jsi blázen. Jak myslíš, že jsme získali toto místo? Museli jsme "
|
||
"Ohnivý rubín odevzdat elfům. Podepsali jsme s elfy pakt zajištující nám toto "
|
||
"místo."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:310
|
||
msgid ""
|
||
"No! I don’t believe it. Only a fool would give away an artifact of such "
|
||
"power."
|
||
msgstr ""
|
||
"Ne! Nevěřím tomu. Jen blázen by se dobrovolně vzdal artefaktu takové síly."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:314
|
||
msgid "A fool, or a desperate band of refugees!"
|
||
msgstr "Blázen, nebo zoufalá skupina utečenců!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:319
|
||
msgid ""
|
||
"Casting fire is the least of the Ruby’s abilities. You are twice a fool, for "
|
||
"having failed to plumb more than its most trivial use and for having given "
|
||
"it away."
|
||
msgstr ""
|
||
"Vrhání ohně je poměrně nezajímavá vlastnost Rubínu. Jsi dvojnásobný hlupák! "
|
||
"Jednou, protože jsi Ohnivý rubín nedokázal použít k nečemu víc než jen "
|
||
"k nejprimitivnějším úkonům; podruhé, protože jsi jej dal z rukou."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:323
|
||
msgid ""
|
||
"You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no "
|
||
"wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, "
|
||
"orcish scum!"
|
||
msgstr ""
|
||
"Neměl bys dávat elfům takové hračky! Pche! Mně na tom nesejde. Nejsem "
|
||
"kouzelník. Vše co mám, je má sekyra. Hi, hi. To je vše, co potřebuji – "
|
||
"připrav se na smrt, ty skřetí chátro!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:327
|
||
msgid "Ha. Let all of the minions of Darkness be cast down!"
|
||
msgstr "Cha. Srazíme všechny pěšáky temnoty!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:331
|
||
msgid "It matters little, because here you fall!"
|
||
msgstr "Na tom takřka nezáleží, protože zde skončíš!"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:336
|
||
msgid "For all of the good people of Clearwater Port!"
|
||
msgstr "Za všechny dobré lidi přístavu Čistá Voda!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:340
|
||
msgid "For the honor of Southbay!"
|
||
msgstr "Pro slávu Jižního zálivu!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:344
|
||
msgid ""
|
||
"We don’t need some magic trinket to beat you! Prepare to meet your fate, you "
|
||
"decrepit sack of bones! For the honor of all of the people of the west-north!"
|
||
msgstr ""
|
||
"Pro tvou porážku nepotřebujeme žádné magické pomůcky! Připrav se na setkání "
|
||
"se svým osudem ty hromado starých kostí! Pro slávu všech lidí Severozápadu!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:348
|
||
msgid "Charge!"
|
||
msgstr "Výpad!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:353
|
||
msgid ""
|
||
"I hate it when my prey gets chatty! Get them, it’s a long boat ride back "
|
||
"home!"
|
||
msgstr ""
|
||
"Nemám rád, když je má kořist tak upovídaná! Chopte se jich, je to dlouhá loď "
|
||
"jedoucí zpět domů!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:357
|
||
msgid "We shall soon see if you have the Ruby of Fire!"
|
||
msgstr "Brzy se uvidí, jestli u sebe máš Ohnivý rubín!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:368
|
||
msgid "Commander, you remember the plan right?"
|
||
msgstr "Veliteli, pamatujete si plán přesně?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:372
|
||
msgid "Yes, sir. I am ready."
|
||
msgstr "Ano pane. Jsem připraven."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:387
|
||
msgid "He’s raising our dead! Be careful!"
|
||
msgstr "Přivolává si naše mrtvé! Buďte opatrní!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:420
|
||
msgid ""
|
||
"Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is "
|
||
"going to stop me from destroying you. For my family! For the people of "
|
||
"Clearwater Port!"
|
||
msgstr ""
|
||
"Pociť můj hněv, Jevyane, jdu si pro tebe! Žádný kus papíru v mé kapse mě "
|
||
"nezastaví od tvého zničení. Za mou rodinu! Za lid přístavu Čistá Voda!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:424
|
||
msgid "All life is finite; you will be made to serve along with the rest."
|
||
msgstr "Každý život je omezený, budeš muset sloužit spolu se zbytkem."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:435
|
||
msgid "Come on, stay still, just for a second..."
|
||
msgstr "No tak, zůstaň stát aspoň na chvíli..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:446
|
||
msgid "For the Wesfolk!"
|
||
msgstr "Za Wesany!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:460
|
||
msgid "Be careful, Commander!"
|
||
msgstr "Buďte opatrný, veliteli!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:515
|
||
msgid ""
|
||
"You deny me my honorable death? Our foes are not yet convinced that the "
|
||
"elves have the ruby."
|
||
msgstr ""
|
||
"Ty mi odepíráš úctyhodnou smrt? Naší nepřátelé ještě nejsou přesvědčeni o "
|
||
"tom, že by elfové měli Rubín."
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:547
|
||
msgid "Da old bag o’ bones is gone, but you haven’t beat us yet!"
|
||
msgstr "I když rozbít ty stará hromada kostí, nás ty ještě neporazit!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:551
|
||
msgid "We took yer home, now we’ll take yer lives!"
|
||
msgstr "Vzali sme ti bydlení, teď si vemem život tvůj!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:555
|
||
msgid "The elfses have da fire ruby, and you have nothing!"
|
||
msgstr "Elfové maj Ohnivý rubín a ty nemáš nic!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:559
|
||
msgid "We will suck the marrow from your bones human!"
|
||
msgstr "Budeme sát morek z tvých kostí, člověče!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:594
|
||
msgid "The battle is going against us!"
|
||
msgstr "Bitva se obrací proti nám!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:598
|
||
msgid "Our forces are being routed! We should flee back to the Green Isle!"
|
||
msgstr "Naši vojáci ustupují! Měli bychom uprchnout zpět na Zelený ostrov!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:602
|
||
msgid "It goes poorly for us!"
|
||
msgstr "Nevyvíjí se to pro nás dobře!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:606
|
||
msgid "Defeated, by humans?"
|
||
msgstr "Poražen lidmi?"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:610
|
||
msgid "Fight on, you cowardly orcish worms!"
|
||
msgstr "Bojujte dál, vy zbabělá skřetí chátro!!!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:667
|
||
msgid ""
|
||
"Da old bag of bones has been crushed, and our cause is lost. We know da "
|
||
"elfses have da fire ruby. Retreat!"
|
||
msgstr ""
|
||
"Stará hromada kostí být rozdrcena, boj prohrán. My vědět, že elfi mít Ohnivý "
|
||
"rubín. Ústup!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:685
|
||
msgid "Da elfses have the fire ruby, we must flee. To da ships!"
|
||
msgstr "Elfi mít Ohnivý kámen, mi prchnout muset. K lodím!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:703
|
||
msgid ""
|
||
"We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!"
|
||
msgstr ""
|
||
"Na Zeleném ostrově máme spoustu příbuzných – vrátíme se pro Ohnivý rubín!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:721
|
||
msgid ""
|
||
"We must get back to the Green Isle. The elfses have the Ruby of Fire and our "
|
||
"assault has been stopped."
|
||
msgstr ""
|
||
"Musíme zpátky na Zelený ostrov. Elfové mají Ohnivý rubín a náš útok byl "
|
||
"odražen."
|
||
|
||
# pův.: Mezi některým skřety se uvažuje o návratu zpět na Zelený ostrov, kde mohou říci svým lidem, že elfové mají Ohnivý rubín. Takže bychom nemuseli vydržet příští invazi.
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:794
|
||
msgid ""
|
||
"The plan revolved around some orcs making it back to the Green Isle to tell "
|
||
"their kin that the elves have the Ruby of Fire so we wouldn’t have to bear "
|
||
"the brunt of the next invasion."
|
||
msgstr ""
|
||
"Plán byl založen na předpokladu, že se přeživší skřeti vrátí na Zelený "
|
||
"ostrov, kde mohou říci svým lidem, že elfové mají Ohnivý rubín. Takže bychom "
|
||
"nebyli cílem příští invaze."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:799
|
||
msgid "What have we done?"
|
||
msgstr "Co jsme to provedli?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:835
|
||
msgid "My love, my family, I’ll be there soo—"
|
||
msgstr "Má lásko, má rodino, brzy budu s vá..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:840
|
||
msgid ""
|
||
"Aethyr! No! He was critical for convincing Jevyan that the elves have the "
|
||
"Ruby of Fire."
|
||
msgstr ""
|
||
"Veliteli Aethyre! Ne! On byl klíčem pro přesvědčení Jevyana, že elfové "
|
||
"vlastní Ohnivý rubín."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:862
|
||
msgid ""
|
||
"Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there "
|
||
"soo—"
|
||
msgstr ""
|
||
"Jevyane – kašlu na tebe. Tebe a další. Má lásko, má rodino, brzy budu s vá..."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:879
|
||
msgid ""
|
||
"Fool. You are no match for my power. What! What’s this? A treaty. That’s elf "
|
||
"script."
|
||
msgstr ""
|
||
"Blázne. Ty mi nejsi žádným protivníkem. Co! Co to je? Nějaká smlouva. To je "
|
||
"elfí písmo."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:884
|
||
msgid ""
|
||
"No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t "
|
||
"save you from me. I will destroy you, then I will deal with the elves."
|
||
msgstr ""
|
||
"Ne. Cože? Blázni, Ohnivý rubín jste dali elfům, ale to vás přede mnou "
|
||
"nezachrání. Zničím vás, elfy se budu zabývat poté."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:889
|
||
msgid "We’ll see about that. For the honor of Commander Aethyr, forward!"
|
||
msgstr "To se ještě uvidí. Za čest velitele Aethyra, kupředu!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:901
|
||
msgid ""
|
||
"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
|
||
"may you and your descendants know nothing but strife!"
|
||
msgstr ""
|
||
"Byl jsem poražen před tím, než jsem dosáhl svého plánu. Proklínám tě, "
|
||
"Haldriku, nechť ty a tvoji potomci neznají nic jiného než spory."
|
||
|
||
#. [unit]: id=Squiddy, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:958
|
||
msgid "Squiddy"
|
||
msgstr "Olihník"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:975
|
||
msgid "Ack. One of those monsters is destroying the bridge."
|
||
msgstr "Sakra. Jedna z oblud ničí most."
|
||
|
||
#. [unit]: id=Inky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1100
|
||
msgid "Inky"
|
||
msgstr "Inkoustík"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1117
|
||
msgid "The bridge!"
|
||
msgstr "Most!"
|
||
|
||
#. [unit]: id=Beaky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1224
|
||
msgid "Beaky"
|
||
msgstr "Zobík"
|
||
|
||
# pův.: "Naše výhoda je pryč, ta obluda zničila most!"
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1305
|
||
msgid "Our advance is thwarted, that monster has destroyed the bridge!"
|
||
msgstr "Ta obluda zničila most! Nemůžeme postupovat kupředu!"
|
||
|
||
# pův.: "Naše výhoda je pryč, ta obluda zničila most!"
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1315
|
||
msgid "Our retreat is thwarted, that monster has destroyed the bridge!"
|
||
msgstr "Na ústup můžeme zapomenout, ta obluda zničila most!"
|
||
|
||
#. [message]: speaker=Abraxas
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1344
|
||
msgid ""
|
||
"It’s the Prince Haldric! Jevyan, you never said you came to destroy this "
|
||
"monster. We will help you."
|
||
msgstr ""
|
||
"To je princ Haldrik! Jevyane, neřekls nám, žes přišel zničit tu stvůru. My "
|
||
"ti pomůžeme."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1374
|
||
msgid "<i>Clack</i>! <i>Splat</i>!"
|
||
msgstr "<i>Klap</i>! <i>Plác</i>!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1387
|
||
msgid "Ahh... That almost makes it all worth while!"
|
||
msgstr "Ahh... Tohle téměř vynahradilo všechnu dosavadní námahu!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1398
|
||
msgid "You’ll pay for that!"
|
||
msgstr "Za to zaplatíš!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1412
|
||
msgid "Strike down these fools."
|
||
msgstr "Srazte ty blázny."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1425
|
||
msgid "Rise, rise from the ground!"
|
||
msgstr "Povstaň, povstaň ze země!!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1466
|
||
msgid "Come in from the deep my loyal soldiers!"
|
||
msgstr "Pojďte ke mně z hlubin, mí věrní vojáci!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1654
|
||
msgid "We did it! We won!"
|
||
msgstr "Dokázali jsme to! Vyhráli jsme!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1658
|
||
msgid ""
|
||
"Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to "
|
||
"rest and discuss what is to come in the following days."
|
||
msgstr ""
|
||
"Jevyan je zničen, ale za jak hroznou cenu. Pojďme dát veliteli Aethyrovi "
|
||
"poslední sbohem a probrat, co nás čeká v nadcházejících dnech."
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Závěr"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:26
|
||
msgid "Wesnothians"
|
||
msgstr "Wesnoťané"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:143
|
||
msgid ""
|
||
"May Commander Aethyr have a peaceful journey into the next world, where he "
|
||
"has been preceded by his wife and loving daughters. For his heroism in the "
|
||
"face of adversity a place of glory is assured to him in the Halls of Light..."
|
||
msgstr ""
|
||
"Přejme veliteli Aethyrovi poklidnou cestu do dalšího světa, kde jej již "
|
||
"očekává jeho žena a milující dcery. Pro jeho hrdinství tváří v tvář "
|
||
"nepříznivému osudu ho jistě očekává místo slávy v Síních světla..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:147
|
||
msgid ""
|
||
"Without the Commander’s noble sacrifice we would have never carried the day. "
|
||
"We have won a great victory here today but much has been lost. My father "
|
||
"Eldaric and King Addroran have fallen, and with them many other good people. "
|
||
"However, there is hope, and a new land is open before us!"
|
||
msgstr ""
|
||
"Bez velitelovy ušlechtilé obětavosti bychom nepřežili tento den. Dnes jsme "
|
||
"zde vyhráli velké vítězství, ale také hodně ztratili. Můj otec Eldarik "
|
||
"a král Addroran padli a spolu s nimi mnoho jiných dobrých lidí. Avšak je tu "
|
||
"naděje a nová země rozléhající se před námi!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:166
|
||
msgid ""
|
||
"But dark deeds have been done on all sides. There is now a secret that only "
|
||
"Jessene and I share. I must have your word that what I say will never be "
|
||
"uttered again."
|
||
msgstr ""
|
||
"Ke špatnostem ale došlo na obou stranách. Je tu tajemství, jež zná pouze "
|
||
"Jesena a já. Musíte mi dát své slovo, že to, co řeknu, zůstane mezi námi."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:170
|
||
msgid "I have followed you this far, I will keep your secret. I pledge."
|
||
msgstr "Tak dlouhou dobu jsem s tebou, uchovám tvé tajemství. Tak přísahám."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:174
|
||
msgid "Lord, I shall guard your secret until the day of my death."
|
||
msgstr "Pane, budu vaše tajemství chránit až do své smrti."
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:178
|
||
msgid "I will take it with me to my grave."
|
||
msgstr "Vezmu si to s sebou do hrobu."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:182
|
||
msgid ""
|
||
"I agree, but misfortune may follow you depending on the nature of your "
|
||
"misdeed."
|
||
msgstr "Souhlasím, ale podle tvých zločinů tě bude doprovázet neštěstí."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:186
|
||
msgid ""
|
||
"The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If "
|
||
"they return they will come looking for the elves."
|
||
msgstr ""
|
||
"Elfové nemají Ohnivý rubín. Dopustili jsme se tak lsti na skřetech. Pokud se "
|
||
"vrátí, budou hledat elfy."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:190
|
||
msgid ""
|
||
"To be fair to you, Haldric, the elves were considering betraying their pact "
|
||
"with us."
|
||
msgstr ""
|
||
"Abychom ti nekřivdili, Haldriku, elfové uvažovali, že nás zradí a poruší "
|
||
"dohodu."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:194
|
||
msgid ""
|
||
"Humph. I suspected as much — from both the elves and you. Humans and elves "
|
||
"always think they’re so clever!"
|
||
msgstr ""
|
||
"Hmmph. To jsem tak nějak očekával – jak od elfů tak od vás. Lidé a elfové si "
|
||
"myslí, kdoví jak nejsou chytří!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:198
|
||
msgid "May the Lords of Light have mercy on you. But, I am bound by my word."
|
||
msgstr "Nechť se nad tebou Páni světla smilují. Ale já jsem vázán svým slovem."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:205
|
||
msgid "Jessene, you hid the ruby away in that vile troll hole? Didn’t you?"
|
||
msgstr ""
|
||
"Jeseno, schovala jsi ten rubín do té odporné trollí díry, nemám pravdu?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:209
|
||
msgid "What? Why would you doubt me?"
|
||
msgstr "Cože? Proč mi nevěříš?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:213
|
||
msgid ""
|
||
"The orcs that didn’t escape in the ships have regrouped. They are preparing "
|
||
"to march on the elves. We should come to the aid of our new friends."
|
||
msgstr ""
|
||
"Skřeti, kteří neprchli v lodích, se přeskupují. Chystají se napadnout elfy. "
|
||
"Měli bychom jít našim novým přátelům na pomoc."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:217
|
||
msgid ""
|
||
"These orcs are few, but the elves aren’t accustomed to war. Besides we will "
|
||
"have to rely on elven charity if we are to survive this first winter."
|
||
msgstr ""
|
||
"Skřetů je málo, ale elfové nejsou uvyklí válce. Kromě toho, pokud chceme "
|
||
"přežít tuto zimu, musíme se spolehnout na elfí dobročinnost."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:221
|
||
msgid ""
|
||
"After that, we should build towns in all of the regions that the elves have "
|
||
"given us. We should move our capital inland, away from the coast. I hope the "
|
||
"children of the good people of the west-north, of the Green Isle, find "
|
||
"prosperity in this new land."
|
||
msgstr ""
|
||
"Poté bychom měli ve všech darovaných oblastech stavět města. Hlavní město "
|
||
"bychom měli přesunout víc do vnitrozemí, pryč od pobřeží. Doufám, že potomci "
|
||
"dobrých lidí ze Severozápadu a Zeleného ostrova v této nové zemi naleznou "
|
||
"blahobyt."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:239
|
||
msgid "So what of the rest of you?"
|
||
msgstr "A co vy ostatní?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:244
|
||
msgid ""
|
||
"I shall go back to my people. It seems we have grown many and strong in the "
|
||
"time I was gone. I will try to convince them of the wisdom of using the "
|
||
"underways to settle new lands."
|
||
msgstr ""
|
||
"Měl bych se vrátit ke svým lidem. Vypadá to, že během mé nepřítomnosti jsme "
|
||
"se rozrostli jak do počtu, tak do síly. Pokusím se je přesvědčit o moudrosti "
|
||
"přesídlení do nových zemí."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:248
|
||
msgid ""
|
||
"I know the way to many places, I think. I want to find out if there are "
|
||
"dwarves in other lands. It’s a big world with lots of good mountains. Of "
|
||
"that much I am sure."
|
||
msgstr ""
|
||
"Znám cestu k mnoha místům – alespoň myslím. Chci se podívat, zda i v jiných "
|
||
"zemích najdu trpaslíky. Je to velký svět se spoustou pěkných hor. Tím jsem "
|
||
"si jistý."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:252
|
||
msgid ""
|
||
"We have lost much in the last few months, but we should not lose all of our "
|
||
"knowledge. I will go forth amongst the people and spread wisdom, and see "
|
||
"about establishing a new order of magi in this new land."
|
||
msgstr ""
|
||
"V posledních měsících jsme toho ztratili mnoho, ale neměli bychom přijít "
|
||
"o všechny naše znalosti. Půjdu napřed mezi lid, budu rozšiřovat moudrost "
|
||
"a postarám se o založení nového řádu mágů v této nové zemi."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:256
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:260
|
||
msgid ""
|
||
"I am but a humble servant of the Crown. I will establish a new order of "
|
||
"knights for a new land. For a new King, if you will allow me to serve under "
|
||
"your banner."
|
||
msgstr ""
|
||
"Jsem jen prostý služebník koruny. Založím pro novou zemi nový rytířský řád. "
|
||
"Pro nového krále, pokud mi dovolíš sloužit pod tvým praporem."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:264
|
||
msgid "Excellent."
|
||
msgstr "Skvělé."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:270
|
||
msgid ""
|
||
"I suppose I am King Haldric now. Hmm... but what to call this new kingdom?"
|
||
msgstr ""
|
||
"Předpokládám, že nyní jsem král Haldrik. Hmmm... jak ale nazvat své nové "
|
||
"království?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:274
|
||
msgid "May I make a suggestion?"
|
||
msgstr "Mohu něco navrhnout?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:278
|
||
msgid "Sure."
|
||
msgstr "Jistě."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:283
|
||
msgid ""
|
||
"The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. "
|
||
"The elves call us the people of the west-north. Under the same old tongue "
|
||
"that would be ‘Wes Noth’. So I suggest that the new kingdom be called "
|
||
"‘Wesnoth’, in honor of our old home."
|
||
msgstr ""
|
||
"Název Wesané pochází ze starého nářečí tvého jazyka. Znamená „Lidé Západu“. "
|
||
"Elfové nás nazývají lidé Severozápadu. Ve starém jazyku by to znělo jako "
|
||
"„Wes Noth“. Takže navrhuji, aby se nové království na počest našeho starého "
|
||
"domova nazývalo „Wesnoth“."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:287
|
||
msgid ""
|
||
"Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first "
|
||
"King of Wesnoth!"
|
||
msgstr ""
|
||
"Hmm. „Wesnoth“. To se mi líbí. Ano, „Wesnoth“ bude to správné. Takže já jsem "
|
||
"prvním králem Wesnothu!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:291
|
||
msgid "So, what is to become of me?"
|
||
msgstr "Tak a co se stane se mnou?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:295
|
||
msgid ""
|
||
"There are many Wesfolk amongst the remains of my people. We must stay united "
|
||
"under one banner. I will need you by my side if there is any hope of "
|
||
"building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit "
|
||
"well upon that flame-colored hair of yours, Jessene."
|
||
msgstr ""
|
||
"Mezi zbytkem mých lidí je spousta Wesanů. Musíme zůstat spojeni pod jednou "
|
||
"vlajkou. Potřebuji tě na své straně, aby byla vůbec nějaká naděje na "
|
||
"vytvoření skutečného „Wesnothského království“. Já... myslím, že by se na "
|
||
"tvé ohnivé kštici dobře vyjímala koruna královny."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:299
|
||
msgid "I am not to be bought with trinkets, Haldric."
|
||
msgstr "Cetkami si mne nekoupíš, Haldriku."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:303
|
||
msgid ""
|
||
"Then take my hand, Jessene, if you won’t accept crown or kingdom. You have "
|
||
"earned both. We can’t make this work without your people... and I don’t "
|
||
"think I can make it work without <i>you</i>."
|
||
msgstr ""
|
||
"Jeseno, zasloužíš si korunu i království. Pokud nepřijmeš ani jedno, pak ti "
|
||
"nabízím svou ruku. Bez tvého lidu to nedokážeme... a nemyslím si, že já to "
|
||
"dokážu bez <i>tebe</i>."
|
||
|
||
# Nějaké lepší přísloví by se opravdu šiklo!
|
||
# No mě se to líbí...
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:308
|
||
msgid ""
|
||
"Probably not. And, if nothing else, the hero-king of Wesnoth, Haldric "
|
||
"Dragonbane, will need someone to remind him that he does not eat lightning "
|
||
"and belch thunder. I... accept."
|
||
msgstr ""
|
||
"Pravděpodobně ne. A pokud už pro nic jiného, tak proto, že hrdinný král "
|
||
"Wesnothu, Haldrik Drakobijce, bude potřebovat připomínat, že nesnídá obry "
|
||
"a nevečeří draky. Já... přijímám."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:312
|
||
msgid ""
|
||
"It was never said afterwards that the marriage of Haldric and Jessene was "
|
||
"exactly tranquil. But it was also said that neither could long stand to be "
|
||
"separated from the other, and she bore him strong children that mingled the "
|
||
"blood of their diverse ancestries. Many followed their example, and the two "
|
||
"refugee peoples from the Green Isle became fused into one in the new kingdom."
|
||
msgstr ""
|
||
"Manželství Haldrika a Jeseny později nikdy nebylo označováno za klidné. Ale "
|
||
"také se říkalo, že nesnesli delší odloučení od sebe. Porodila mu dvě silné "
|
||
"děti, v nichž splynuly dvě rozličné pokrevní linie. Mnozí následovali jejich "
|
||
"příkladu a dva národy uprchlíků ze Zeleného ostrova postupně splynuly v nové "
|
||
"vlasti v jeden."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:317
|
||
msgid ""
|
||
"In later ages the bards would sing ‘The Breaking of the Pact’, an epic tale "
|
||
"of Haldric’s betrayal of the elves. They would whisper of the price he and "
|
||
"his descendants would pay for that betrayal without knowing the whole truth."
|
||
msgstr ""
|
||
"V pozdějších dobách budou pěvci zpívat píseň „O porušení smlouvy“, výpravný "
|
||
"příběh o Haldrikově zradě elfů. Budou zvěstovat, jakou cenu on a jeho "
|
||
"potomci za tu zradu zaplatí, aniž by sami znali celou pravdu."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:322
|
||
msgid ""
|
||
"But some of us have remembered the true story of our arrival on this great "
|
||
"continent. The true story of the Rise of Wesnoth."
|
||
msgstr ""
|
||
"Ale někteří z nás si stále pamatují pravdivý příběh o našem příjezdu na tuto "
|
||
"nádhernou pevninu. Skutečný příběh Vzniku Wesnothu."
|
||
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:17
|
||
msgid ""
|
||
"Powerful magic users sometimes have familiars, creatures which have had a "
|
||
"spirit or minor demon drawn into them. A familiar may act as a spy or "
|
||
"messenger for its master."
|
||
msgstr ""
|
||
"Mocní mágové někdy vlastní familiáry, stvoření která v sobě mají vtaženého "
|
||
"ducha či malého démona. Familiár může svému pánu sloužit jako špion nebo "
|
||
"posel."
|
||
|
||
#. [unit_type]: id=Jevyan, race=undead
|
||
#. [unit_type]: id=Jevyan Cloaked, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:5
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan_Cloaked.cfg:5
|
||
msgid "Lich Lord"
|
||
msgstr "Lord lich"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:34
|
||
msgid "touch"
|
||
msgstr "dotek"
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:46
|
||
msgid "chill tempest"
|
||
msgstr "mrazivá bouře"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Jevyan.cfg:58
|
||
msgid "shadow wave"
|
||
msgstr "vlna tmy"
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:4
|
||
msgid "Noble Commander"
|
||
msgstr "Urozený velitel"
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:20
|
||
msgid ""
|
||
"The rank of a noble Commander is held by those who lead battle groups into "
|
||
"combat. Possessing leadership skills, they give lower-level units in "
|
||
"adjacent hexes improved performance in combat. Commanders are best skilled "
|
||
"with the sword, although they also carry a bow to use when necessary. If the "
|
||
"Commander is lost, so is the battle."
|
||
msgstr ""
|
||
"Hodnost urozený velitel náleží těm, kdož vedou do boje bitevní skupiny. "
|
||
"Vybaveni schopností velet zvyšují bojový výkon jednotek nižší úrovně na "
|
||
"sousedních polích. Velitelé zachází nejzručněji s mečem, ale když je třeba, "
|
||
"dokáží použít i luk. Padne-li velitel, je boj ztracen."
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:4
|
||
msgid "Noble Fighter"
|
||
msgstr "Urozený bojovník"
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:18
|
||
msgid ""
|
||
"Young and brash, Fighters fight with a sword, and are vulnerable to ranged "
|
||
"attacks from enemies. However, they have the potential to become great "
|
||
"Commanders one day."
|
||
msgstr ""
|
||
"Mladí a neomalení, bojovníci bojují mečem a jsou zranitelní vůči útokům na "
|
||
"dálku. Tyto jednotky mají potenciál stát se jednou skvělými veliteli."
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:4
|
||
msgid "Noble Lord"
|
||
msgstr "Urozený pán"
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:21
|
||
msgid ""
|
||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||
"leadership skills, and improve the fighting ability of all adjacent lower-"
|
||
"level units."
|
||
msgstr ""
|
||
"Urození vůdci mnoha jednotek, lordi, jsou obzvlášť silní v boji na blízko a "
|
||
"také dokáží střílet z luku. Lordi, stejně jako velitelé, mají vůdcovské "
|
||
"schopnosti a zdokonalují bojové schopnosti všech jednotek na nižší úrovni, "
|
||
"které jsou v jejich blízkosti."
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:4
|
||
msgid "Noble Youth"
|
||
msgstr "Urozený mladík"
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human, gender=male
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:18
|
||
msgid ""
|
||
"Today he is a young man, by his devotion to the crown he is seeking to "
|
||
"become a Lord — to join the elite of humanity."
|
||
msgstr ""
|
||
"Tento dnes ještě mladík je svou oddaností ke koruně předurčen stát se lordem "
|
||
"– a přidat se k elitě lidského rodu."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:22
|
||
msgid "training sword"
|
||
msgstr "tréninkový meč"
|
||
|
||
#. [unit_type]: id=Vampire Lady, gender=female, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:4
|
||
msgid "female^Vampire Lady"
|
||
msgstr "Upíří dáma"
|
||
|
||
#. [unit_type]: id=Vampire Lady, gender=female, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:19
|
||
msgid ""
|
||
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
|
||
"the blood of the living."
|
||
msgstr ""
|
||
"Chladná a krásná, svůj věčně mladistvý vzhled udržuje díky popíjení krve "
|
||
"živých."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:23
|
||
msgid "blood kiss"
|
||
msgstr "krvavý polibek"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:7
|
||
msgid "Warrior King"
|
||
msgstr "Král válečník"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:11
|
||
msgid ""
|
||
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
|
||
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
|
||
"units, thereby increasing their fighting efficiency."
|
||
msgstr ""
|
||
"Jako vůdci království lidí, králové jsou zodpovědní za vládu a ochranu svých "
|
||
"poddaných. Králové mohou koordinovat útok jednotek na prvém a druhém stupni, "
|
||
"a tím zvyšovat jejich bojovou výkonnost."
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:4
|
||
msgid "female^Wesfolk Lady"
|
||
msgstr "Wesanská paní"
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:21
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins and on the battlefield she has earned valuable experience, "
|
||
"which continues increasing with time, as does her natural leadership."
|
||
msgstr ""
|
||
"Ačkoliv se tato žena narodila jako členka wesanské aristokracie, byla spolu "
|
||
"se svým lidem vyloučena ze společnosti zrádnými lordy, když prohráli válku "
|
||
"proti Haldrikovu lidu. Přesto si však nadále uchovává určitou auru "
|
||
"vznešenosti. Na bojišti nasbírala cenné zkušenosti, které se časem s dalšími "
|
||
"boji zvětšují, tak jako její přirozené vůdcovské schopnosti."
|
||
|
||
#. [unit_type]: id=Wesfolk Leader, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:4
|
||
msgid "female^Wesfolk Leader"
|
||
msgstr "Wesanská vůdkyně"
|
||
|
||
#. [unit_type]: id=Wesfolk Leader, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:22
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when they started to lose "
|
||
"a war against Haldric’s people. This outcast still conserves her nobleness "
|
||
"in her veins, and on the battlefield she has earned valuable experience, "
|
||
"which continues to increase with time, as does her natural leadership."
|
||
msgstr ""
|
||
"Ačkoliv se tato žena narodila jako členka wesanské aristokracie, byla spolu "
|
||
"se svým lidem vyloučena ze společnosti zrádnými lordy, když začali prohrávat "
|
||
"válku proti Haldrikovu lidu. Přesto si však nadále uchovává určitou auru "
|
||
"vznešenosti. Na bojišti nasbírala cenné zkušenosti, které se časem s dalšími "
|
||
"boji zvětšují, tak jako její přirozené vůdcovské schopnosti."
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:4
|
||
msgid "female^Wesfolk Outcast"
|
||
msgstr "Wesanská vyhnankyně"
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human, gender=female
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:21
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins, and on the battlefield she has earned valuable experience, "
|
||
"which she can lend to her people for turning a fight in their favor."
|
||
msgstr ""
|
||
"Ačkoliv se tato žena narodila jako členka wesanské aristokracie, byla spolu "
|
||
"se svým lidem vyloučena ze společnosti zrádnými lordy, když prohráli válku "
|
||
"proti Haldrikovu lidu. Přesto si však nadále uchovává určitou auru "
|
||
"vznešenosti. Na bojišti nasbírala cenné zkušenosti, díky kterým může pomoci "
|
||
"svým lidem obrátit boj v jejich prospěch."
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:6
|
||
msgid "distract"
|
||
msgstr "rozptylování"
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:7
|
||
msgid ""
|
||
"This unit negates enemy Zones of Control around itself for allied units (but "
|
||
"not for itself)."
|
||
msgstr ""
|
||
"Jednotka dokáže ve své blízkosti rušit nepřátelské zóny kontroly pro ostatní "
|
||
"spřátelené jednotky (ne však pro sebe)."
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:8
|
||
msgid ""
|
||
"This unit is capable of distracting opponents, allowing allied units to "
|
||
"trespass their Zones of Control and move unhindered around them."
|
||
msgstr ""
|
||
"Tato jednotka dokáže rozptýlit nepřátele, čímž umožní spřáteleným jednotkám "
|
||
"procházet jejich zónami kontroly a bez problémů se pohybovat kolem nich."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:12
|
||
msgid "I can’t be finished yet... I still have so much more to do."
|
||
msgstr "Nemohu ještě skončit... Musím toho ještě tolik vykonat."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:27
|
||
msgid "It is not yet my time! No!"
|
||
msgstr "Ještě nenastal můj čas! Ne!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:42
|
||
msgid "No! I’ll not go so easil—"
|
||
msgstr "Ne! Já takhle snadno..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:56
|
||
msgid ""
|
||
"Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a "
|
||
"puff of smoke.</i>)"
|
||
msgstr ""
|
||
"Pche! Dnes ještě nehodlám umřít! <i>Puf</i>! (<i>Paní zbojníků mizí v oblaku "
|
||
"dýmu.</i>)"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:78
|
||
msgid "Fool of a boy. I never should have followed him."
|
||
msgstr "Pošetilý kluk. Nikdy jsem ho neměl následovat."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:90
|
||
msgid "Hail the Kings, may their bloodlines continue beyond my time!"
|
||
msgstr "Ať žije král! Nechť jeho krev pokračuje i po mém konci!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:101
|
||
msgid "For Land and Lord, I sacrifice all!"
|
||
msgstr "Pro zemi a pána, vše obětuji!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:112
|
||
msgid "May the Lords of Light protect us all."
|
||
msgstr "Nechť nás Pán světla všechny ochrání."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:123
|
||
msgid "Without him the bottoms of our ships will be completely vulnerable..."
|
||
msgstr "Bez něj budou dna našich lodí velmi snadno zranitelná..."
|
||
|
||
#. [unit]: type=Walking Corpse
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:80
|
||
msgid "A Former Friend"
|
||
msgstr "Dávný přítel"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:13
|
||
msgid "I still think I should be called ‘Dragonbane’."
|
||
msgstr "Stejně si myslím, že bych měl být zván „Drakobijce“."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:17
|
||
msgid "Not in my lifetime."
|
||
msgstr "Ne za mého života."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:33
|
||
msgid "It could be worse. We could be back in that troll hole!"
|
||
msgstr "Mohlo to být horší. Mohli jsme být zpátky v té trollí díře!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:38
|
||
msgid "Hey, disparage the trolls, <i>not</i> the holes!"
|
||
msgstr "Hej, haň si trolly, ale <i>ne</i> díry!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:54
|
||
msgid ""
|
||
"Well, at least we don’t have to contend with the undead. No offense, Jessene."
|
||
msgstr "Nu, alespoň se nemusíme potýkat s nemrtvými. Bez urážky, Jeseno."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:58
|
||
msgid "Don’t worry about it."
|
||
msgstr "Netrap se tím."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:74
|
||
msgid "Too bad that this isn’t going as well as the beach... I miss the beach."
|
||
msgstr "Škoda, že to nejde tak dobře jako na pláži... Ta pláž mi schází."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:90
|
||
msgid ""
|
||
"Haldric, just before we arrived here I got word that your ‘third of a fleet’ "
|
||
"has departed for our old home, the Green Isle."
|
||
msgstr ""
|
||
"Haldriku, zrovna než jsme sem dorazili, dostala jsem zprávu, že tvá „třetina "
|
||
"flotily“ vyplula k našemu starému domovu, Zelenému ostrovu."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:94
|
||
msgid "You were planning on sharing this with me when?"
|
||
msgstr "A kdy ses chtěla se mnou o to podělit?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:110
|
||
msgid ""
|
||
"Haldric, messengers just informed me that the fleet has returned from our "
|
||
"old home. They came back with as nearly as large a fleet as we initially set "
|
||
"out with, and Southbay still stands. This is excellent news. As per your "
|
||
"orders a third of the fleet has headed back out."
|
||
msgstr ""
|
||
"Haldriku, poslové mě právě zpravili, že z našeho starého domova připluly "
|
||
"lodě. Vrátily se s flotilou téměř tak velkou, jakou jsme původně vypravili, "
|
||
"a Jižní záliv se stále drží. To jsou vynikající zprávy. Dle tvých příkazů "
|
||
"třetina loďstva zase vyrazila zpět."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:114
|
||
msgid ""
|
||
"That is excellent news indeed. Our numbers have doubled. Now on to the "
|
||
"business at hand."
|
||
msgstr ""
|
||
"To jsou vskutku skvělé zprávy. Náš počet se tím zdvojnásobil. A teď zpět k "
|
||
"práci, již máme zde."
|