5194 lines
212 KiB
Text
5194 lines
212 KiB
Text
# #-#-#-#-# wesnoth-sota.cpp.pot (PACKAGE VERSION) #-#-#-#-#
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# Galician translations for PACKAGE package.
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# Copyright (C) 2017-2018 Wesnoth development team
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# This file is distributed under the same license as the PACKAGE package.
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#
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# Automatically generated, 2017.
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# Adrian Chaves <adrian@chaves.io>, 2018.
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msgid ""
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msgstr ""
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"Project-Id-Version: \n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-10-28 17:38 UTC\n"
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"PO-Revision-Date: 2018-05-07 13:27+0100\n"
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"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
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"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
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"Language: gl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"#-#-#-#-# wesnoth-sota.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"#-#-#-#-# wesnoth-sota.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Lokalize 2.0\n"
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#. [campaign]: id=Secrets of the Ancients
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#. [editor_group]: id=sota
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:10
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:69
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msgid "Secrets of the Ancients"
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msgstr "Os segredos dos antigos"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:11
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msgid "SotA"
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msgstr "SA"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:18
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msgid "Normal"
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msgstr "Normal"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:18
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msgid "Unpleasant"
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msgstr "Desagradábel"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
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msgid "Challenging"
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msgstr "Esixente"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
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msgid "Corrupt"
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msgstr "Corrupto"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:20
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msgid "Diabolic"
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msgstr "Diabólico"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:20
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msgid "Difficult"
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msgstr "Difícil"
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#. [campaign]: id=Secrets of the Ancients
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:22
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#, fuzzy
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#| msgid ""
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#| "Rediscover the secrets known by the lich lords of the Green Isle. They "
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#| "knew how to live forever, so why can't you?\n"
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#| "\n"
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#| "(Intermediate level, 21 scenarios.)\n"
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msgid ""
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"Rediscover the secrets known by the lich lords of the Green Isle. They knew "
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"how to live forever, so why can’t you?\n"
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"\n"
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"(Hard level, 18 scenarios.)\n"
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msgstr ""
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"Redescubre os segredos dos señores liches da Illa Verde. Sabían como vivir "
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"para sempre, por que non ías poder ti?\n"
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"\n"
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"Nivel medio, 21 escenarios.\n"
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#. [about]
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:29
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msgid "Campaign Design, Programming, and Artwork"
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msgstr "Deseño da campaña, programación e traballo artístico"
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#. [about]
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:35
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msgid "Campaign Maintenance"
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msgstr "Mantemento da campaña"
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#. [about]
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#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:42
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msgid "Additional Artwork"
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msgstr "Traballo artístico adicional"
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#. [label]
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:106
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msgid "Lvl 0"
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msgstr ""
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#. [label]
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:128
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msgid "Undead"
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msgstr ""
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#. [label]
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:171
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msgid "Traits"
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msgstr ""
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#. [label]
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:209
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msgid "Attacks"
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msgstr ""
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#. [label]
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:278
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msgid "Choose a Corpse"
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msgstr ""
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#. [button]
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:343
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msgid "Recruit"
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msgstr ""
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#. [button]: id=cancel
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#: data/campaigns/Secrets_of_the_Ancients/gui/zombie_recruit_dialog.cfg:349
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msgid "Cancel"
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msgstr ""
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#. [scenario]: id=01_Slipping_Away
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:22
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msgid "Slipping Away"
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msgstr "Desaparecer"
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#. [part]
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:40
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msgid "<i>Chapter One:</i> Unlawful Research"
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msgstr "<i>Primeira parte:</i> Unha investigación ilegal"
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#. [part]
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:43
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msgid ""
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"<i>From the Journal of Ardonna of Tarrynth</i>\n"
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"\n"
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"9 XII, 22 YW:\n"
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"\n"
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"It’s unfair that we humans must die after so few years. Elves and dwarves "
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"live far longer. Though this may be the natural order, we need not embrace "
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"it! The lords on the Green Isle knew how to live forever. Pursuit of that "
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"knowledge was declared illegal by King Haldric I, but I believe it is worth "
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"the risk. As I watched my family waste away of various maladies, I vowed "
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"that I would not share their fate, and if I can rediscover the secrets of "
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"the ancients I will be a hero to the whole continent! I shall begin research "
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"in earnest this winter."
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msgstr ""
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"<i>Do diario de Ardona de Tarrín</i>\n"
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"\n"
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"9 de decembro, 22 d.N.\n"
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"\n"
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"É inxusto que os humanos teñamos que morrer despois de tan poucos anos. Os "
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"elvos e os ananos viven moito máis tempo. Pode que isto sexa a orde natural, "
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"pero non temos por qué aceptalo! Os señores da Illa Verde sabían como vivir "
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"para sempre. O rei Haldric I declarou ilegal a procura dese coñecemento, "
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"pero penso que paga a pena. Vendo como varios males lle custaban a vida á "
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"miña familia, xurei que non compartiría o seu destino, e se consigo "
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"redescubrir os segredos dos antigos serei unha heroía nos ollos de todo o "
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"continente! Comezarei a investigar en serio este inverno."
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#. [part]
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:54
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msgid ""
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"26 II, 23 YW:\n"
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"\n"
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"My experiments with bats have proven unfruitful. I have determined that they "
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"do not truly drain the life force of their victims — it is an illusion. The "
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"loss of blood weakens the victim, while the bat gains vitality because it "
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"has fed. There is nothing I can learn from bats about extending life. Now I "
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"have a problem. I am forced to keep the bats and pretend they are my pets "
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"because I cannot admit why I was studying them. In truth, it is not a burden "
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"— I have grown somewhat fond of the creatures, and I don’t mind appearing "
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"eccentric. I am already marked as different because my hair is so light, and "
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"I lack a sense of smell."
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msgstr ""
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"26 de febreiro, 23 d.N.\n"
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"\n"
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"Os meus experimentos con morcegos non deron resultado. Determinei que non é "
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"certo que extraian a forza vital das súas vítimas, é unha ilusión. A perda "
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"de sangue debilita á vítima, mentres que a vitalidade do morcego aumenta "
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"porque se alimentou. Non podo aprender nada dos morcegos sobre ampliar a "
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"vida. Agora teño un problema. Non me queda outra que quedar cos morcegos e "
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"finxir que son as miñas mascotas porque non podo admitir o motivo polo que "
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"os estaba a estudar. En realidade non é ningunha carga, collín certo cariño "
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"ás criaturas, e non me importa o que pensen de min os demais. Xa me "
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"consideran distinta por ter o pelo claro e non ter sentido do olfacto."
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#. [part]
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:63
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msgid ""
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"4 III, 23 YW:\n"
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"\n"
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"Today, headmaster Aimucasur himself taught a class on moving objects with "
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"one’s mind. The technique involves projecting one’s will inside the item, "
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"and then learning to move it as an extension of the body. Incantations focus "
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"the mind to the task. We practiced with inanimate objects, but clearly the "
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"same principle could be applied to unliving flesh. Nobody dared voice the "
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"thought, because showing interest in the necromantic arts results in "
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"expulsion. I was pondering that fact in class when I noticed Aimucasur "
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"glowering at me. I must be more careful in the future about which of my "
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"thoughts appear on my face."
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msgstr ""
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"4 de marzo, 23 d.N.\n"
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"\n"
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"Hoxe o director Aimucasur en persoa impartiu unha clase sobre como mover "
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"obxectos coa mente. A técnica require proxectar a vontade dun mesmo no "
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"interior do obxecto, e entón aprender a movelo como unha extensión do corpo. "
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"Os encantamentos centran a mente na tarefa. Practicamos con obxectos "
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"inanimados, pero está claro que o mesmo principio podería aplicarse a carne "
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"morta. Ninguén se atreveu a dicilo en alto, porque mostrar interese nas "
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"artes da nigromancia é motivo de expulsión. Estaba pensando niso en clase "
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"cando me decatei de que Aimucasur estaba a mirar para min. Teño que ter máis "
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"coidado no futuro de non permitir que a miña cara exprese calquera dos meus "
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"pensamentos."
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#. [part]
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:72
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msgid ""
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"15 III, 23 YW:\n"
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"\n"
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"One of my bats must have been old, for it died. Boldly then, I decided to "
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"animate the corpse. I was pleased to see that it worked, but what was "
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"interesting was this: The first time the bat twitched, I felt a last spark "
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"of life energy flash through its body. I noted that it flowed through some "
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"kind of pathway. That gave me an idea. With my mind, I searched out all the "
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"life force pathways in its body using what I could sense in the living bats "
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"as a guide. Then I animated <i>them</i> all at once, and the bat slowly "
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"flapped off the floor on its own! (That is a trick old Aimucasur probably "
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"doesn’t know!) Even better, the energy running through the life force "
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"network seemed to maintain itself, so I didn’t need to continue to "
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"concentrate. Could this be the whole secret? Could all the ancient lords "
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"have had someone bring them back <i>after</i> death? I would need another "
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"mage I trusted completely, but perhaps I can find someone with whom to make "
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"a pact."
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msgstr ""
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||
"15 de marzo, 23 d.N.\n"
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"\n"
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"Un dos meus morcegos morreu, probablemente de vello. E decidín animar o seu "
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"cadáver. Alegroume comprobar que funcionaba, pero o verdadeiramente "
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"interesante foi o seguinte: a primeira vez que o movín, sentín unha última "
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"chispa de enerxía vital no seu corpo, e sentín como abandonaba o corpo por "
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"unha especie de camiño. Iso deume unha idea. Coa miña mente, busquei todos "
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"os camiños de forza vital do seu corpo, guiándome polo que podía sentir nos "
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"morcegos que seguían vivos. Entón animeinos a <i>eles</i>, todos á vez, e o "
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"morcego pouco a pouco ergueuse en voo do chan pola súa conta! Seguro que nin "
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"o vello de Aimucasur sabe como facer iso! E o que é aínda mellor, a enerxía "
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"que corría pola rede de forza vital parecía manterse, así que non tiven que "
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"continuar concentrándome. É posíbel que sexa este o segredo? É posíbel que a "
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"todos os señores antigos os trouxese de volta alguén <i>despois</i> de "
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"mortos? Necesitaría outro mago no que confiase plenamente, pero quizais "
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"poida atopar alguén con quen facer un pacto."
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||
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#. [part]
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#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:81
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msgid ""
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"Later:\n"
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"\n"
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"With further observation, I have determined that this is probably not the "
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"way to avoid death. The reanimated bat has no will! It does nothing unless I "
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"nudge it with my mind. Perhaps the will of a human is stronger, and someday "
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"soon I will have the opportunity to find out... because I’m quitting the "
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"Academy. I will be in my room when old Morvihn checks for the night, but not "
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"two hours later! I grow weary of this place and its restrictions on thought. "
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"So, no more brown initiate’s robes, no more being ridiculed on account of my "
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"hair, no more pompous instructors. I will teach myself the so-called “dark” "
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"arts and learn how to live forever! The ancients from the Green Isle found a "
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"way, so I can discover it too. When all these oldsters here find themselves "
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"breathing their last, they will have to beg me for the secret. Perhaps I "
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"will be generous. Perhaps not."
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msgstr ""
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||
"Máis tarde:\n"
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"\n"
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||
"Tras máis observación, determinei que esta non é probabelmente a forma de "
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"evitar a morte. O morcego reanimado non ten vontade propia! Non fai nada "
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||
"salvo que llo indique eu coa mente. Pode que a vontade dos humanos sexa máis "
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||
"forte, e non tardarei en ter a oportunidade de comprobalo… porque vou "
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||
"marchar da academia. Estarei na habitación cando o vello Morvin pase a "
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||
"comprobalo, pero pouco despois marcharei. Xa estou cansa deste lugar e das "
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||
"restricións que poñen ao pensamento. Así que se acabaron as togas marróns de "
|
||
"aprendiz, se acabaron as bromas sobre o meu pelo, e se acabaron os "
|
||
"instrutores pomposos. Ensinareime a min mesma as chamadas artes «escuras» e "
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||
"aprenderei a vivir para sempre. Os antigos da Illa Verde atoparon a forma, "
|
||
"así que eu tamén podo descubrila. Cando estes vellos estean a dar os seus "
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||
"últimos suspiros, terán que suplicarme que lles revele o segredo. Pode que "
|
||
"sexa xenerosa. Ou pode que non."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:175
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||
msgid "Move Ardonna to the signpost"
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msgstr "Leva a Ardona ata o sinal."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:187
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:256
|
||
msgid "This scenario takes place entirely at night."
|
||
msgstr "Todo o escenario transcurre pola noite."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:190
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||
msgid ""
|
||
"Ardonna can climb over a fence for 2 movement points, but wild animals "
|
||
"cannot."
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:196
|
||
msgid "Llorvin"
|
||
msgstr "Iorvin"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:308
|
||
msgid "I suspected some of the rats would show themselves."
|
||
msgstr "Xa sospeitaba que aparecería algunhas das ratas."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:318
|
||
msgid ""
|
||
"<span color='cyan'>Special Note: </span>In this campaign, if a unit is "
|
||
"killed and not immediately raised as a corpse, its corpse type will be "
|
||
"permanently added to the recruit list instead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:327
|
||
msgid ""
|
||
"I should get off the island in case the ethics committee is concerned about "
|
||
"a rogue mage. I shall not be dragged back in disgrace! I should be able to "
|
||
"reach the town of Llorvin before morning. I can hide there until I can head "
|
||
"for the dock. I will need some traveling money for that, so go, my bat "
|
||
"friends, and find me some gold!"
|
||
msgstr ""
|
||
"Debería marchar da illa, non vaia ser que o comité de ética considere "
|
||
"preocupante unha maga independente. Non me traerán de volta! Debería "
|
||
"conseguir chegar á vila de Iorvin antes do amencer. Podo agochar alí ata que "
|
||
"poida dirixirme ao porto. Necesitarei cartos para a viaxe, así que voade, "
|
||
"amigos morcegos, e conseguídeme algo de ouro!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:331
|
||
msgid ""
|
||
"It would be good to have even more bats as well. There was a colony in that "
|
||
"ruined castle where we practiced conjuring fire, so I will try to find that. "
|
||
"The castle was also infested with huge rats as I remember, but I can "
|
||
"certainly destroy those. I will have to use ice though, as I never mastered "
|
||
"fire."
|
||
msgstr ""
|
||
"Estaría ben ter aínda máis morcegos. Había unha colonia en aquel castelo "
|
||
"abandonado no que practicamos a conxura de lume, así que intentarei atopala. "
|
||
"O castelo tamén estaba infestado de ratas enormes, se non lembro mal, pero "
|
||
"seguro que podo acabar con elas. Pero terei que usar xeo, nunca din "
|
||
"controlado ben o lume."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:343
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Wolves! This journey may be more dangerous than I thought. Well, we can "
|
||
#| "find safety inside the sturdy fences built by farmers and woodcutters. "
|
||
#| "The wild animals surely won't be able to enter."
|
||
msgid ""
|
||
"A wolf! This journey may be more dangerous than I thought. If we need to, I "
|
||
"suppose we could rest inside a farmer’s or woodcutter’s fence."
|
||
msgstr ""
|
||
"Lobos! Pode que esta viaxe sexa máis perigosa do que pensara. En fin, "
|
||
"podemos defendernos dentro das reixas dos granxeiros e talladores de "
|
||
"árbores. Os animáis salvaxes non deberían poder entrar."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:366
|
||
msgid ""
|
||
"The morning has come, and I am still in the open. I will be caught for sure!"
|
||
msgstr "Xa amenceu e aínda non puiden refuxiarme. Hanme coller seguro!"
|
||
|
||
#. [scenario]: id=02_Dark_Business
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:11
|
||
msgid "Dark Business"
|
||
msgstr "Asuntos escuros"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:24
|
||
msgid ""
|
||
"16 III, 23 YW:\n"
|
||
"\n"
|
||
"I decided to hide in the cemetery. That way I could try my experiment to "
|
||
"animate a human body when night fell. With my dark cloak, I resembled the "
|
||
"mourners, and with my hood up, nobody could see my hair."
|
||
msgstr ""
|
||
"16 de marzo, 23 d.N.\n"
|
||
"\n"
|
||
"Decidín agochar no cemiterio. Así podería probar o meu experimento para "
|
||
"animar corpos humanos pola noite. Coa miña capa negra, parecía estar de "
|
||
"loito, e coa capucha posta ninguén vería o meu pelo."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:69
|
||
msgid "Guards"
|
||
msgstr "Gardas"
|
||
|
||
#. [set_variable]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:92
|
||
msgid "Raise Walking Corpse (8 Gold)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [set_variable]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:99
|
||
msgid "Raise Skeleton (15 Gold)"
|
||
msgstr "Erguer un esqueleto (15 de ouro)"
|
||
|
||
#. [set_variable]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:106
|
||
msgid "Raise Skeleton Archer (14 Gold)"
|
||
msgstr "Erguer un esqueleto arqueiro (14 de ouro)"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:159
|
||
#, fuzzy
|
||
#| msgid "You don't have enough gold to raise that unit."
|
||
msgid "You don’t have enough gold to raise that unit."
|
||
msgstr "Non tes ouro dabondo para erguer esa unidade."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:238
|
||
msgid "Kill all the guards, and capture the guardhouse"
|
||
msgstr "Mata a todos os gardas, e captura a súa caseta."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:250
|
||
msgid "Right-click on a grave adjacent to your leader to raise a unit."
|
||
msgstr ""
|
||
"Preme co botón secundario nunha tumba canda a túa líder para erguer unha "
|
||
"unidade."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:253
|
||
msgid "Each grave can be used only once."
|
||
msgstr "Cada tumba pode usarse unha única vez."
|
||
|
||
#. [label]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:262
|
||
msgid "Guardhouse"
|
||
msgstr "Caseta dos gardas"
|
||
|
||
#. [label]
|
||
#. In English, this label bled into the two hexes on either side, and obscured
|
||
#. the units there, which is why it's split across two lines. The extra spaces
|
||
#. before "Temple" are to center that word above the others.
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:274
|
||
msgid ""
|
||
" Temple\n"
|
||
"of Healing"
|
||
msgstr ""
|
||
" Templo\n"
|
||
"da Sandación"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:283
|
||
msgid "Gwyllin"
|
||
msgstr "Güilin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:284
|
||
msgid "Veomyr"
|
||
msgstr "Véomir"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:285
|
||
msgid "Syrillin"
|
||
msgstr "Sírilin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:286
|
||
msgid "Glant"
|
||
msgstr "Glan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:289
|
||
msgid "Renvan"
|
||
msgstr "Renvan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:290
|
||
msgid "Vin"
|
||
msgstr "Vin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:294
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:296
|
||
msgid "Caradoc"
|
||
msgstr "Cáradoc"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#. She's speaking to a bat from scenario 1
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:399
|
||
msgid "Oh, hello friend! I didn’t know you were hiding in there."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#. She's speaking to a bat that she hasn't met before
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:406
|
||
msgid "Oh, hello! You’re a handsome one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:423
|
||
msgid "Hey, come back! I didn’t mean to frighten you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:427
|
||
msgid "Maybe I could attract it if I jingled some coins."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:450
|
||
#, fuzzy
|
||
#| msgid "Right-click on a grave adjacent to your leader to raise a unit."
|
||
msgid "Right-click adjacent to your leader to summon the bat."
|
||
msgstr ""
|
||
"Preme co botón secundario nunha tumba canda a túa líder para erguer unha "
|
||
"unidade."
|
||
|
||
#. [set_menu_item]: id=summon_bat
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:458
|
||
msgid "Summon the Bat (20 gold)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:498
|
||
#, fuzzy
|
||
#| msgid "You don't have enough gold to raise that unit."
|
||
msgid "You don’t have enough gold to summon the bat."
|
||
msgstr "Non tes ouro dabondo para erguer esa unidade."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:580
|
||
msgid ""
|
||
"You can now recruit skeletons and skeleton archers! You will lose this "
|
||
"ability if the guardhouse is retaken by the guards!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:634
|
||
msgid "Blollyn"
|
||
msgstr "Blolin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:635
|
||
msgid "Ceoran"
|
||
msgstr "Síoran"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:637
|
||
msgid "Vindry"
|
||
msgstr "Vindri"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:638
|
||
msgid "Aethacyn"
|
||
msgstr "Édasin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:639
|
||
msgid "Elomyr"
|
||
msgstr "Élomir"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:669
|
||
msgid "You can no longer recruit skeletons and skeleton archers."
|
||
msgstr "Xa non podes recrutar esqueletos e esqueletos arqueiros."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:731
|
||
msgid ""
|
||
"Wait, that guard said there were twelve of them, so where are the other five?"
|
||
msgstr "Un momento, o garda dixo que eran doce, onde están os outros cinco?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:733
|
||
msgid ""
|
||
"Wait, that guard said there were seven of them, so where are the other two?"
|
||
msgstr "Un momento, o garda dixo que eran sete, onde están os outros dous?"
|
||
|
||
#. [message]: speaker=Syrillin
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:752
|
||
msgid "Why are we stuck guarding a cemetery all night?"
|
||
msgstr "Por que temos que custodiar o cemiterio toda a noite?"
|
||
|
||
#. [message]: speaker=Veomyr
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:758
|
||
msgid ""
|
||
"And why <i>twelve</i> of us? Who wants to break into a cemetery that badly?"
|
||
msgstr ""
|
||
"E por que <i>doce</i> de nós? Quen ten tanta gana de entrar no cemiterio?"
|
||
|
||
#. [message]: speaker=Veomyr
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:760
|
||
msgid ""
|
||
"And why <i>seven</i> of us? Who wants to break into a cemetery that badly?"
|
||
msgstr ""
|
||
"E por que <i>sete</i> de nós? Quen ten tanta gana de entrar no cemiterio?"
|
||
|
||
#. [message]: speaker=Glant
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:765
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I don’t know, but this evening a mage from the academy was here talking "
|
||
#| "to the mayor, my brother says."
|
||
msgid ""
|
||
"I don’t know, but this evening a mage from the Academy was here talking to "
|
||
"the mayor, my brother says."
|
||
msgstr ""
|
||
"Nin idea, pero di meu irmán que esta tarde chegou un mago da academia e "
|
||
"falou co alcalde."
|
||
|
||
#. [message]: speaker=Caradoc
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:769
|
||
msgid "Well <i>I</i> say you shouldn’t question orders, so pipe down."
|
||
msgstr "Pois <i>eu</i> digo que non deberías cuestionar ordes, así que cala."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:808
|
||
msgid ""
|
||
"They must be guarding the cemetery from <i>me</i>! Maybe Aimucasur really "
|
||
"was suspicious. It’s a good thing I’m here already, but how am I going to "
|
||
"get out?\n"
|
||
"\n"
|
||
"Well, I might as well do my experiment and worry about leaving later."
|
||
msgstr ""
|
||
"Deben estar a protexer o cemiterio de <i>min</i>! Igual Aimucasur tiña "
|
||
"verdadeiras sospeitas. Menos mal que xa estou aquí, pero como vou saír?\n"
|
||
"\n"
|
||
"En fin, mellor facer o meu experimento, xa me preocuparei máis tarde de saír "
|
||
"de aquí."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:841
|
||
msgid "Hello?"
|
||
msgstr "Ola?"
|
||
|
||
#. [message]: speaker=first_zombie
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:846
|
||
msgid "Uhngh."
|
||
msgstr "Uhngh."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:850
|
||
msgid "Do you remember anything?"
|
||
msgstr "Lembras algo?"
|
||
|
||
#. [message]: speaker=first_zombie
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:855
|
||
msgid "Uhrrr."
|
||
msgstr "Uhrrr."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:859
|
||
msgid ""
|
||
"It seems that my first guess was correct. The poor creature is mindless."
|
||
msgstr "O que imaxinara. O coitado non ten mente."
|
||
|
||
#. [message]: speaker=Veomyr
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:873
|
||
msgid "I heard something over there!"
|
||
msgstr "Escoitei algo alí!"
|
||
|
||
#. [message]: speaker=Glant
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:883
|
||
msgid "Who’s there?"
|
||
msgstr "Quen vai?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:904
|
||
msgid "It’s only me. Is the cemetery closed then? I was about to leave."
|
||
msgstr "Son eu. Que foi? Pechou xa o cemiterio? Estaba a piques de marchar."
|
||
|
||
#. [message]: speaker=Syrillin
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:908
|
||
msgid "You and that... other person. Who is that?"
|
||
msgstr "Quen vai contigo?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:912
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Oh, him. See here, I don't want any trouble, but he is a little... ah..."
|
||
msgid ""
|
||
"Oh, him. See here, I don’t want any trouble, but he is a little... ah..."
|
||
msgstr "Ah, el. Non quero problemas, pero o home está un pouco… eh…"
|
||
|
||
#. [message]: speaker=Caradoc
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:916
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "He's <i>dead</i>! This is dark sorcery like in my granddad’s time in the "
|
||
#| "old country! The penalty is death. Attack and destroy them both!"
|
||
msgid ""
|
||
"He’s <i>dead</i>! This is dark sorcery like in my granddad’s time in the old "
|
||
"country! The penalty is death. Attack and destroy them both!"
|
||
msgstr ""
|
||
"Está <i>morto</i>! Isto é maxia negra como a de tempos de meu avó no vello "
|
||
"continente! A pena é a morte. Atacade e acabade cos dous!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:920
|
||
#, fuzzy
|
||
#| msgid "Hey! Don't do that, or I will need more of them."
|
||
msgid "Hey! Don’t do that, or I will need more of them."
|
||
msgstr "Ei! Non ataquedes, ou terei que erguer máis."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:924
|
||
msgid ""
|
||
"I would do better if I had weapons, and I bet I can find some in the "
|
||
"guardhouse. Go take it, my companions."
|
||
msgstr ""
|
||
"Apañaríame mellor se tivese armas, e seguro que atopo algunha na caseta dos "
|
||
"gardas. Ide a por elas, compañeiros."
|
||
|
||
#. [message]: speaker=Caradoc
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:928
|
||
msgid "Gwyllin, don’t move from that guardhouse."
|
||
msgstr "Güilin, non te movas desa caseta."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:937
|
||
msgid ""
|
||
"The morning has come, and we have not escaped the city. We will be caught "
|
||
"for sure!"
|
||
msgstr "Amenceu e non dimos escapado da cidade. De seguro que nos collerán!"
|
||
|
||
#. [side]: type=Bandit, id=Garcyn
|
||
#. [scenario]: id=03_Bandits
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:6
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:38
|
||
msgid "Bandits"
|
||
msgstr "Bandidos"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:18
|
||
msgid ""
|
||
"17 III, 23 YW:\n"
|
||
"\n"
|
||
"Even with the delay at the graveyard, I reached the outskirts of Llorvin at "
|
||
"first light, and it was far behind me when the sun rose above the mountain "
|
||
"peaks. I doubt the Academy will be looking for me in the trackless wilds "
|
||
"inhabited only by woodcutters, and with my new companions, I feel safe "
|
||
"enough to travel during the day. I am heading east and then north towards "
|
||
"the docks. A ship should be leaving for Blackwater Port in a few days, and I "
|
||
"mean to be on it."
|
||
msgstr ""
|
||
"17 de marzo, 23 d.N.\n"
|
||
"\n"
|
||
"A pesar do atraso no cemiterio, acadei as aforas de Iorvin coa primeira luz "
|
||
"do día, e para o solpor xa deixara a vila ben atrás. Non creo que a academia "
|
||
"me busque nas terras salvaxes onde non hai máis que talladores de árbores, e "
|
||
"grazas aos meus acompañantes síntome seguda dabondo para viaxar durante o "
|
||
"día. Diríxome en dirección leste, e logo virarei ao norte cara o porto. Nun "
|
||
"par de días debería levantar áncora un barco con destino ao Porto de Augas "
|
||
"Negras, e teño intención de tomalo."
|
||
|
||
#. [side]: type=Bandit, id=Garcyn
|
||
#. [unit]: type=Ghoul
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:41
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:238
|
||
msgid "Garcyn"
|
||
msgstr "Garsin"
|
||
|
||
#. [unit]: type=Outlaw, gender=female, id=Mossa
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:48
|
||
msgid "Mossa"
|
||
msgstr "Mosa"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:67
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:248
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:68
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:75
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Derrota ao líder inimigo."
|
||
|
||
#. [message]: speaker={ID}
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:101
|
||
msgid ""
|
||
"They are not underfed, they’re dead! How can they be dead? They’re horrible!"
|
||
msgstr ""
|
||
"Non están esfameados, están mortos! Como poden estar mortos? Son horríbeis!"
|
||
|
||
#. [message]: speaker=Garcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:105
|
||
msgid ""
|
||
"Huh. Well, they’re not the first ugly things we’ve seen in the wilds. Your "
|
||
"club crushes bone just fine, so crush them."
|
||
msgstr ""
|
||
"Hmm. A ver, non son as primeiras cousas feas que vemos no bosque. A túa maza "
|
||
"rompe ósos sen problemas, así que rómpeos."
|
||
|
||
#. [message]: speaker={ID}
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:109
|
||
msgid "And there is a white-haired girl."
|
||
msgstr "E hai unha moza co pelo branco."
|
||
|
||
#. [message]: speaker=Garcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:113
|
||
msgid "She must be in league with the dead, so crush her too."
|
||
msgstr "Debe estar aliada cos mortos, rómpea tamén."
|
||
|
||
#. [message]: speaker=Garcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:204
|
||
msgid "No!"
|
||
msgstr "Non!"
|
||
|
||
#. [message]: speaker=Garcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:208
|
||
msgid "You have earned my wrath, wench. Death will be too good for you!"
|
||
msgstr "Maldita rapaza, matarte vai ser pouco!"
|
||
|
||
#. [message]: speaker=Mossa
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:217
|
||
msgid "What have we here?"
|
||
msgstr "Vaia vaia, que temos aquí?"
|
||
|
||
#. [message]: speaker=Mossa
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:226
|
||
msgid ""
|
||
"Prey approaches, dearest. It’s an unusual band, but the ones with weapons "
|
||
"look underfed."
|
||
msgstr ""
|
||
"Achégase presa, cariño. É un grupo estraño, pero os que portan armas parecen "
|
||
"esfameados."
|
||
|
||
#. [message]: speaker=Garcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:230
|
||
msgid "Easy pickings then."
|
||
msgstr "Pan comido, entón."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:234
|
||
msgid ""
|
||
"I think we were just spotted from that hill. Weapons up, my friends. We may "
|
||
"be walking into an ambush."
|
||
msgstr ""
|
||
"Creo que nos viron dende aquel alto. Ás armas, amigos. Pode que nos espere "
|
||
"unha emboscada."
|
||
|
||
#. [message]: speaker=Garcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:245
|
||
msgid "Please! Don’t kill me."
|
||
msgstr "Por favor, non me mates!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:249
|
||
msgid "No? Fine then. I have an idea for another experiment."
|
||
msgstr "Non? Vale. Teño unha idea para outro experimento."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:269
|
||
msgid "The ship will surely leave before we can reach it!"
|
||
msgstr "O barco levará ancoras antes de que poida collelo!"
|
||
|
||
#. [scenario]: id=04_Becalmed
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:13
|
||
msgid "Becalmed"
|
||
msgstr "En calma"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:25
|
||
msgid ""
|
||
"22 III, 23 YW\n"
|
||
"\n"
|
||
"Research sometimes requires experiments, so I began. I knew the bandit had "
|
||
"intended to rob me, and once I had killed his beloved, he had intended to "
|
||
"torture and kill me. Now that I was in control, he was afraid and defensive, "
|
||
"and while his hatred of me was unabated, his desire to live made him "
|
||
"somewhat malleable."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:58
|
||
msgid ""
|
||
"I passed him a wineskin, to put him at ease. He eyed me suspiciously, then "
|
||
"took a sip, calculating my intentions. I then placed a portion of my gold "
|
||
"resources on the table, and his eyes locked upon it.\n"
|
||
"\n"
|
||
"I then placed upon the table a ring stripped off the bandit named ‘Mossa’, "
|
||
"his beloved partner in crime. His gaze shifted from the gold to the ring, "
|
||
"and then quickly to my eyes. Had he not been tied to the chair, he would "
|
||
"have attacked me.\n"
|
||
"\n"
|
||
"I added more gold to the pile, but he didn’t notice, he only glared at me "
|
||
"with such hatred. The hunger for vengeance radiated off him like heat from a "
|
||
"thousand suns — I could feel it more strongly than the fear or hunger from "
|
||
"any of my pets..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:75
|
||
msgid ""
|
||
"This rich vein into the life-force of the bandit was like nothing I had ever "
|
||
"seen, but I knew enough to bend his hunger to my will. With further study, I "
|
||
"may one day be able to stop it there, but today I could not: The single-"
|
||
"minded hunger consumed the man, it was all I could do to control its "
|
||
"direction!\n"
|
||
"\n"
|
||
"The bandit howled, thrashed, tore at his clothes and bindings, eventually "
|
||
"digging into his own flesh. Eventually, when all but the hunger had been "
|
||
"flensed from his being, he calmed down. Now hairless, bloody, naked, and "
|
||
"unthinking, the bandit was unrecognizable as the man he once was."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:93
|
||
msgid ""
|
||
"No doubt whatever was left of the mind inside gibbered at what it had "
|
||
"become, but the bandit was now my puppet and I stitched the wounds as best I "
|
||
"could. In some ways, this experiment was a failure, but the creature it "
|
||
"created would be useful..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:100
|
||
msgid ""
|
||
"Working through the next day in the bandit’s own keep, I repeated the "
|
||
"procedure on several of his gravely wounded companions, though none of them "
|
||
"became as strong a specimen as the leader. One of them didn’t survive, but "
|
||
"it was no loss — I conscripted him into my army anyway. Then, I made my way "
|
||
"to the docks, and under the cover of night, loaded my army into the hold of "
|
||
"the waiting ship. The following afternoon, I embarked as a normal passenger."
|
||
msgstr ""
|
||
"Traballando todo o día seguinte na fortaleza do bandido, repetín o "
|
||
"procedemento en varios dos seus compañeiros feridos de gravidade, aínda que "
|
||
"ningún deles conseguir a forza que conseguira o líder. Un deles non "
|
||
"sobreviviu, pero non foi unha perda completa; puiden recrutalo tamén para o "
|
||
"meu exército. Logo dirixinme ao porto, e baixo o manto da noite, carguei o "
|
||
"meu exército na bodega do barco. Ao mediodía embarquei como calquera outro "
|
||
"pasaxeiro."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:107
|
||
msgid ""
|
||
"25 III, 23 YW\n"
|
||
"\n"
|
||
"The journey started well enough, but on the dawn following our departure, "
|
||
"the wind died completely, and we were stranded. There was enough food for "
|
||
"the paying passengers for a couple days of this, but none for my companions, "
|
||
"and the living ones soon got hungry. When one of the crew disappeared on the "
|
||
"second evening, I suspected the cause. I was not wrong."
|
||
msgstr ""
|
||
"25 de marzo, 23 d.N.\n"
|
||
"\n"
|
||
"A viaxe comezou bastante ben, pero co primeiro amencer tras levar áncoras, o "
|
||
"vento deixou de soprar completamente, e quedamos á deriva. Había comida "
|
||
"dabondo para un par de días para os pasaxeiros oficiais, pero non para os "
|
||
"meus acompañantes, e os que seguían vivos non tardaron e ter fame. Cando un "
|
||
"membro da tripulación desapareceu a tarde seguinte, tiven as miñas sospeitas "
|
||
"sobre a causa. E estaba no certo."
|
||
|
||
#. [time]: id=lower_deck
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:125
|
||
msgid "Underground"
|
||
msgstr "Subsolo"
|
||
|
||
#. [side]: type=Sea Captain, id=Rudic
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:153
|
||
msgid "Ship’s Crew"
|
||
msgstr "Tripulación do barco"
|
||
|
||
#. [side]: type=Sea Captain, id=Rudic
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:155
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:55
|
||
msgid "Rudic"
|
||
msgstr "Rúdic"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:260
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:127
|
||
msgid "You can recruit from anywhere on the two highest decks."
|
||
msgstr ""
|
||
"Podes recrutar desde calquera lugar das dúas partes elevadas da cuberta."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:263
|
||
msgid ""
|
||
"Player and Enemy units can move between the surface and the interior of the "
|
||
"ship via stairs."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:266
|
||
msgid "Barrels act as villages."
|
||
msgstr "Os barrís actúan como vilas."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:269
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:130
|
||
msgid "Right-click to simplify the ship graphics."
|
||
msgstr "Preme co botón secundario para simplificar os gráficos do barco."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:508
|
||
msgid "You can now recruit ghouls!"
|
||
msgstr "Agora podes recrutar monstros da prea!"
|
||
|
||
#. [unit]: type=Sailor, id=Joc
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:542
|
||
msgid "Joc"
|
||
msgstr "Ioc"
|
||
|
||
#. [message]: speaker=Joc
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:550
|
||
msgid ""
|
||
"I found Janryn in the hold. Or, ah... some of him. He’s dead. I didn’t stay "
|
||
"to find out what killed him, but there was someone shuffling around in the "
|
||
"shadows, and he smelled foul."
|
||
msgstr ""
|
||
"Atopei a Ianrin na bodega. Ou, eh… parte del. Está morto. Non quedei para "
|
||
"descubrir que o matara, pero había algo movéndose nas sombras, e cheiraba a "
|
||
"podre."
|
||
|
||
#. [message]: speaker=Rudic
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:554
|
||
msgid ""
|
||
"Murderous stowaways on my ship? I won’t have it! Go round up the rest of the "
|
||
"crew and get them up here. We’re going hunting. All passengers are confined "
|
||
"to quarters immediately."
|
||
msgstr ""
|
||
"Polisóns asasinos no meu barco? Non o permitirei! Reúne o resto da "
|
||
"tripulación e subide aí. Imos de caza. Todos os pasaxeiros quedan limitados "
|
||
"aos seus camarotes inmediatamente."
|
||
|
||
#. [message]: speaker=Rudic
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:615
|
||
msgid "You! Dark girl. Why are you not in your cabin?"
|
||
msgstr "Ti! Rapaza de escuro. Por que non estás no teu camarote?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:619
|
||
msgid "What if I said something in defense of the stowaways?"
|
||
msgstr "Qué pasaría se tivese algo que dicir en defensa dos polisóns?"
|
||
|
||
#. [message]: speaker=Rudic
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:623
|
||
msgid "I would pitch you over the side with them. What do you know?"
|
||
msgstr "Botaríate pola borda con eles. Que sabes?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:627
|
||
msgid ""
|
||
"They are my companions, and the poor things are just terribly hungry. I’m "
|
||
"sorry we didn’t pay the full amount, but maybe we can reach some arrangement."
|
||
msgstr ""
|
||
"Son os meus acompañantes, e os pobres están famélicos. Sinto que non "
|
||
"pagásemos todos os billetes, pero quizais poidamos chegar a un acordo."
|
||
|
||
#. [message]: speaker=Rudic
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:631
|
||
msgid ""
|
||
"They killed my crew member and played me for a fool! The only arrangement "
|
||
"that suits me is the lot of you off my ship, preferably at the bottom of the "
|
||
"sea."
|
||
msgstr ""
|
||
"Mataron a un membro da miña tripulación e tomáronme por parvo! O único "
|
||
"acordo que aceptarei será que abandonedes o meu barco, preferibelmente para "
|
||
"irvos ao fondo do mar."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:635
|
||
msgid ""
|
||
"Oh dear. We must do this again. Come to me my friends! If you are still "
|
||
"hungry, feed on a passenger first."
|
||
msgstr ""
|
||
"Pois nada, outra vez. A min, amigos! Se aínda tedes fame, saciádevos "
|
||
"primeiro con algún pasaxeiro."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:647
|
||
msgid ""
|
||
"Good riddance. But, with the captain dead, who will sail the ship and guide "
|
||
"us into port now?"
|
||
msgstr "Por fin! Pero, co capitán morto, agora quen vai levar o barco a porto?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:651
|
||
msgid "Rise Captain, and please retain your memories."
|
||
msgstr "Érguete, capitán, e por favor non perdas a memoria."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:675
|
||
msgid "Can you still sail this ship?"
|
||
msgstr "Podes levar o barco?"
|
||
|
||
#. [message]: speaker=Bone Captain
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:680
|
||
msgid "Sail. Yes. Need wind."
|
||
msgstr "Levar. Si. Necesitar vento."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:684
|
||
msgid ""
|
||
"Oh! It worked! Take us to port, Captain, as soon as you do have the wind."
|
||
msgstr ""
|
||
"Oh! Funcionou! Lévanos a porto, capitán, en canto volva soprar o vento."
|
||
|
||
#. [scenario]: id=05_Blackwater
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:13
|
||
msgid "Blackwater"
|
||
msgstr "Augas Negras"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:26
|
||
msgid ""
|
||
"29 III, 23 YW\n"
|
||
"\n"
|
||
"When the captain retained his memories, I reasoned that it may have been "
|
||
"because he was raised so soon after his death. Further experiments with the "
|
||
"other passengers bore out that conclusion. Just think: They may be the first "
|
||
"people on this continent to live forever!"
|
||
msgstr ""
|
||
"29 de marzo, 23 d.N.\n"
|
||
"\n"
|
||
"Cando o capitán mantivo os seus recordos, razoei que puidera ser porque o "
|
||
"erguera tan pouco tempo despois de morrer. Experimentos posteriores con "
|
||
"outros pasaxeiros confirmaron a teoría. Pénsao, poderían ser as primeiras "
|
||
"persoas do continente en vivir para sempre!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:35
|
||
msgid ""
|
||
"Happily, the captain was fairly wealthy, so that will solve my income "
|
||
"problems for a time. Now I must go, as the captain prepares to guide the "
|
||
"ship into port."
|
||
msgstr ""
|
||
"Por sorte, o capitán tiña bastantes cartos, así que de momento non terei "
|
||
"problemas de ingresos. Agora debo marchar, o capitán prepárase para levarnos "
|
||
"a porto."
|
||
|
||
#. [side]: id=Gweddyn, type=Knight
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:63
|
||
msgid "Guard"
|
||
msgstr "Garda"
|
||
|
||
#. [side]: id=Gweddyn, type=Knight
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:66
|
||
msgid "Gweddyn"
|
||
msgstr "Güedin"
|
||
|
||
#. [unit]: type=Mage, gender=male, id=Bremen
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:75
|
||
msgid "Bremen"
|
||
msgstr "Bremen"
|
||
|
||
#. [objective]: condition=win
|
||
#. [objectives]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:116
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:79
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:87
|
||
msgid "Kill every enemy unit"
|
||
msgstr "Mata a todas as unidades inimigas."
|
||
|
||
#. [message]: speaker=Gweddyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:313
|
||
msgid "Ho Rudic! Welcome. You are late, old friend."
|
||
msgstr "Benvido, Rúdic! Chegas máis tarde do esperado, vello amigo."
|
||
|
||
#. [message]: speaker=Bone Captain
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:317
|
||
msgid "Late."
|
||
msgstr "Tarde."
|
||
|
||
#. [message]: speaker=Gweddyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:321
|
||
msgid "Not talking much today? What happened?"
|
||
msgstr "Non estás moi falador hoxe, ou? Que foi?"
|
||
|
||
#. [message]: speaker=Bone Captain
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:325
|
||
msgid "Happened? Dead."
|
||
msgstr "Foi? Morto."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:329
|
||
msgid "Keep quiet about that."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:333
|
||
msgid ""
|
||
"Ha! Well, actually, you do look terrible. Very... gray, and your face is... "
|
||
"But we’re speaking! You can’t actually be dead!"
|
||
msgstr ""
|
||
"Ha ha! A verdade é que non se te ve moi san. De feito, vésete bastante… "
|
||
"gris, e tes a cara… Pero morto non estás, os mortos non falan!"
|
||
|
||
#. [message]: speaker=Bone Captain
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:337
|
||
msgid "Yes. Dead."
|
||
msgstr "Si. Morto."
|
||
|
||
#. [message]: speaker=Gweddyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:341
|
||
msgid "What madness is this?"
|
||
msgstr "Qué loucura é esta?"
|
||
|
||
#. [message]: speaker=Bremen
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:345
|
||
msgid "It’s sorcery my lord. Dark sorcery."
|
||
msgstr "É bruxería, señor. Maxia negra."
|
||
|
||
#. [message]: speaker=Gweddyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:349
|
||
msgid ""
|
||
"Necromancy! The penalty for that is death. Rudic, who is responsible for "
|
||
"this?"
|
||
msgstr "Nigromancia! A pena por iso é a morte! Rúdic, quen te fixo isto?"
|
||
|
||
#. [message]: speaker=Bone Captain
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:353
|
||
msgid "She."
|
||
msgstr "Ela."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:357
|
||
msgid "Ah, well. I should have known this wouldn’t be easy."
|
||
msgstr "Debín imaxinar que isto non sería fácil."
|
||
|
||
#. [message]: speaker=Gweddyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:361
|
||
msgid "Kill her!"
|
||
msgstr "Matádea!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:365
|
||
msgid ""
|
||
"We must leave no one alive to report us, or the entire country will become "
|
||
"unsafe. We have no choice. We must kill them all."
|
||
msgstr ""
|
||
"Non podemos deixar ningún con vida que poida informar sobre nós, ou non "
|
||
"haberá refuxio para nós en todo o continente. Debemos matalos a todos."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:373
|
||
msgid "We are finished."
|
||
msgstr "Listo."
|
||
|
||
#. [message]: speaker=Shadow
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:390
|
||
msgid "Girl. You will follow."
|
||
msgstr "Nena. Ségueme."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:394
|
||
msgid "What in the world are <i>you</i>?"
|
||
msgstr "E <i>ti</i> que demo es?"
|
||
|
||
#. [message]: speaker=Shadow
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:398
|
||
msgid "Spirit and shadow. You will follow."
|
||
msgstr "Espírito e sombra. Ségueme."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:402
|
||
msgid "You’re a ghost... a real ghost! I will indeed follow you. Lead on."
|
||
msgstr ""
|
||
"Unha fantasma… unha fantasma de verdade! Pois claro que te vou seguir, marca "
|
||
"o camiño."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:428
|
||
msgid ""
|
||
"Blackwater Port is defeated, but we must let none escape. Finish them all."
|
||
msgstr ""
|
||
"Tomamos o Porto de Augas Negras, pero non podemos deixar que escape ninguén. "
|
||
"Acabade con todos."
|
||
|
||
#. [scenario]: id=06_Following_the_Shadow
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:10
|
||
msgid "Following the Shadow"
|
||
msgstr "Seguindo a sombra"
|
||
|
||
#. [then]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:31
|
||
msgid ""
|
||
"3 IV, 23 YW\n"
|
||
"\n"
|
||
"I was so sure I had the answer! I was wrong. I wanted to believe that I was "
|
||
"imagining it, but it’s now clear that the captain’s memories are fading. He "
|
||
"still retains speech, and the others fight better when he is watching (many "
|
||
"used to be his crew after all — it would be habit for them), but he "
|
||
"remembers precious little else now. The same is true of my other recently-"
|
||
"raised friends. I am disappointed, but the existence of my strange new "
|
||
"companion keeps me from being depressed."
|
||
msgstr ""
|
||
"3 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"Estaba convencida de que tiña a resposta! Equivocárame. Quería pensar que "
|
||
"eran imaxinacións miñas, pero a estas alturas está claro que as memorias do "
|
||
"capitán están esvaendo. Aínda é capaz de falar, e o resto loita mellor "
|
||
"seguindo as súas ordes (a fin de contas, outrora eran a súa tripulación, "
|
||
"será cousa de hábito), pero xa pouco máis queda do seu pasado. O mesmo co "
|
||
"resto dos meus amigos que hai pouco que erguín. Síntome decepcionada, pero a "
|
||
"existencia do meu novo e estraño compañeiro levántame os ánimos."
|
||
|
||
#. [else]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:36
|
||
msgid ""
|
||
"3 IV, 23 YW\n"
|
||
"\n"
|
||
"I was so sure I had the answer! I was wrong. I wanted to believe that I was "
|
||
"imagining it, but my recently-raised friends are losing their memories. They "
|
||
"retain the power of speech, but precious little else. I am disappointed, but "
|
||
"the existence of my strange new companion keeps me from being depressed."
|
||
msgstr ""
|
||
"3 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"Estaba convencida de que tiña a resposta! Equivocárame. Quería pensar que "
|
||
"eran imaxinacións miñas, pero os meus amigos que hai pouco que erguín están "
|
||
"a perdes a memoria. Conservan a capacidade de falar, pero pouco máis. "
|
||
"Síntome decepcionada, pero a existencia do meu novo e estraño compañeiro "
|
||
"levántame os ánimos."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:49
|
||
msgid ""
|
||
"The phantom leads us north. It has identified itself as the ghost of Vash-"
|
||
"Gorn, an orc. So it remembers! It seems that the problem has been solved, "
|
||
"but the ghost ignores all my questions. I am burning with curiosity, so I "
|
||
"hope we reach our destination soon! We travel only by day because at night "
|
||
"the spirit is practically invisible. We have not had any trouble on the road "
|
||
"yet, but we <i>are</i> a rather large company now, so I have not expected it."
|
||
msgstr ""
|
||
"A fantasma lévanos en dirección norte. Identificouse como a fantasma de "
|
||
"Vasgor, un orco. Así que ten lembranzas! Parece que o problema está "
|
||
"solucionado. pero a fantasma ignora todas as miñas preguntas. Ardo de "
|
||
"curiosidade, así que espero que cheguemos ao noso destino axiña! Viaxamos "
|
||
"polo día porque pola noite o espírito é practicamente invisíbel. Non tivemos "
|
||
"ningún problema no camiño de momento, pero somos un grupo <i>bastante</i> "
|
||
"grande xa, así que tampouco me sorprende."
|
||
|
||
#. [side]: type=Direwolf Rider, id=Bogdush
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:74
|
||
msgid "Goblin Raiders"
|
||
msgstr "A invasión dos trasnos"
|
||
|
||
#. [side]: type=Direwolf Rider, id=Bogdush
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:77
|
||
msgid "Bogdush"
|
||
msgstr "Bodus"
|
||
|
||
#. [unit]: type=Goblin Pillager, id=Blaust
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:86
|
||
msgid "Blaust"
|
||
msgstr "Blaus"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:96
|
||
msgid "Bats"
|
||
msgstr "Morcegos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:156
|
||
msgid "Find out where the ghost went and follow it"
|
||
msgstr "Descubre onde foi a fantasma e síguea."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:226
|
||
msgid ""
|
||
"Look, there is a cavern below the cave floor. What might we rouse if we go "
|
||
"tromping about in the cave? I hope it is nothing worse than bats."
|
||
msgstr ""
|
||
"Mirade, hai unha caverna baixo o chan da cova. Que espertaremos se damos "
|
||
"unha volta pola cova? Espero que non sexa nada máis perigoso que morcegos."
|
||
|
||
#. [message]: speaker=Bone Captain
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:230
|
||
msgid "Ghost?"
|
||
msgstr "Fantasma?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:234
|
||
msgid "Surely the ghost would not have gone that way, where I cannot follow."
|
||
msgstr "Seguro que a fantasma non foi por aí, por onde eu non podo ir."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:254
|
||
#, fuzzy
|
||
#| msgid "If there is one bat, there are certainly more. We should be careful."
|
||
msgid ""
|
||
"If there is one bat, there are certainly more. We should be careful. It "
|
||
"would be foolish to explore this cave alone."
|
||
msgstr "Se hai un morcego, ha de haber máis. Debemos ter coidado."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:276
|
||
msgid ""
|
||
"There is a tunnel at the back of the cave! The ghost must have gone through "
|
||
"there."
|
||
msgstr "Hai un túnel no fondo da cova! A fantasma debeu entrar por aí."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:285
|
||
msgid "Move Ardonna to the tunnel"
|
||
msgstr "Leva Ardona ao túnel."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:514
|
||
msgid "So it’s only bats, but rather a lot of them."
|
||
msgstr "Así que non son máis que morcegos, pero hai unha morea deles."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:533
|
||
msgid "Now let’s see where that ghost went."
|
||
msgstr "E agora vexamos onde foi esa fantasma."
|
||
|
||
#. [message]: speaker=Shadow
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:554
|
||
msgid "Come."
|
||
msgstr "Ven."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:567
|
||
msgid "Let’s follow it into the cave."
|
||
msgstr "Sigámolo á cova."
|
||
|
||
#. [message]: speaker=Blaust
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:571
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I don’t know, Bogdush. The chief said he wanted stuff that was helpful "
|
||
#| "for the war."
|
||
msgid ""
|
||
"I don’t know, Bogdush. The Chief said he wanted stuff that was helpful for "
|
||
"the war."
|
||
msgstr ""
|
||
"Non sei, Bodus. O xefe dixo que quería cousas que fosen útiles para a guerra."
|
||
|
||
#. [message]: speaker=Bogdush
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:575
|
||
msgid ""
|
||
"It’s a <i>mage</i>! That <i>would</i> be helpful for the war, you idiot! "
|
||
"It’s only a pup, and unless I miss my guess, it’s a female too. It will be "
|
||
"easy to capture."
|
||
msgstr ""
|
||
"É un <i>mago</i>! <i>Iso</i> si que sería útil para a guerra, idiota! "
|
||
"Ademais é moi novo, e ten pinta de ser femia. Capturalo non ha ser difícil."
|
||
|
||
#. [message]: speaker=Blaust
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:579
|
||
msgid ""
|
||
"What about the others? They look like the dead ones back on the Green Isle."
|
||
msgstr "E que hai dos outros? Aseméllanse aos mortos da Illa Verde."
|
||
|
||
#. [message]: speaker=Bogdush
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:583
|
||
msgid "They are. It makes our job of killing them that much easier!"
|
||
msgstr "Son. Mellor, máis doado será matalos!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:593
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You must be Goblins. You will stand out of my way if you wish to live."
|
||
msgid "You must be goblins. You will stand out of my way if you wish to live."
|
||
msgstr "Debedes ser trasnos. Apartádevos se apreciades as vosas vidas."
|
||
|
||
#. [message]: speaker=Bogdush
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:597
|
||
msgid "Oh, it’s a mage that makes jokes too! Let’s go."
|
||
msgstr "Oh, un mago chistoso! Vamos."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:607
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:547
|
||
msgid "You have no more time."
|
||
msgstr "Non te queda tempo."
|
||
|
||
#. [scenario]: id=07_Meeting_of_the_Minds
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:4
|
||
msgid "Meeting of the Minds"
|
||
msgstr "A reunión das mentes"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:10
|
||
msgid ""
|
||
"9 IV, 23 YW\n"
|
||
"\n"
|
||
"The tunnel at the back of the cave narrowed and ran on for quite some time. "
|
||
"Patches of fungus on the wall gave off a feeble glow that kept me from "
|
||
"stumbling too badly. Finally I saw a brighter light up ahead."
|
||
msgstr ""
|
||
"9 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"O túnel do fondo da cova estreitouse e continuou durante un bo anaco. As "
|
||
"zonas con fungos nas paredes daban unha sensación de debilidade que me "
|
||
"axudaba a andar con ollo de non tropezar. Finalmente albisquei unha luz máis "
|
||
"intensa cara o final."
|
||
|
||
#. [side]
|
||
#. [unit]: type=Sacrifice, id=necromancer_on_altar
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:38
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:37
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:281
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:44
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:32
|
||
msgid "Ras-Tabahn"
|
||
msgstr "Rastabán"
|
||
|
||
#. [unit]: type=Shadow
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:47
|
||
msgid "Vash-Gorn"
|
||
msgstr "Vasgor"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:181
|
||
msgid "Oh, wow."
|
||
msgstr "Oh, mi ma."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:185
|
||
msgid "I am Ras-Tabahn. Welcome to my laboratory, Ardonna of Tarrynth!"
|
||
msgstr "Son Rastabán. Benvida ao meu laboratorio, Ardona de Tarrín!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:189
|
||
msgid "How do you know my name?"
|
||
msgstr "Como sabes o meu nome?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:193
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I know much about you. My ghosts have been watching you for some time "
|
||
#| "now, and you and I share the goal of resisting death. I have been hoping "
|
||
#| "several students would free themselves from that conservative academy, "
|
||
#| "but it seems that you will be the only one. Fortunately, you are quite "
|
||
#| "innovative, and have even accomplished something which I have not. You "
|
||
#| "have useful creatures — I believe you call them ghouls?"
|
||
msgid ""
|
||
"I know much about you. My ghosts have been watching you for some time now, "
|
||
"and you and I share the goal of resisting death. I have been hoping several "
|
||
"students would free themselves from that conservative Academy, but it seems "
|
||
"that you will be the only one. Fortunately, you are quite innovative, and "
|
||
"have even accomplished something which I have not. You have useful creatures "
|
||
"— I believe you call them ghouls?"
|
||
msgstr ""
|
||
"Sei moito sobre ti. As miñas fantasmas levan xa un tempo vixiándote, e ti e "
|
||
"máis eu temos un obxectivo en común: resistir á morte. Tiña a esperanza de "
|
||
"que varios estudantes se liberasen desa academia conservadora, pero parece "
|
||
"que ti vas ser a única. Por sorte es bastante innovadora, e mesmo "
|
||
"conseguiches algo que eu nunca conseguira. Tes criatura útiles; chámaas "
|
||
"monstros da lama, se non me erro."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:197
|
||
msgid ""
|
||
"Yes, I can show you how to make your own, but have you not solved the "
|
||
"problem already with your ghosts?"
|
||
msgstr ""
|
||
"Teño, podo ensinarche a crealas. Pero volvendo ao tema de evitar a morte, "
|
||
"acaso non o solucionaches ti xa coas túas fantasmas?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:201
|
||
msgid ""
|
||
"Alas, no. Ghosts can retain some memories if they are raised quickly enough, "
|
||
"and they make good scouts and soldiers after they have some experience, but "
|
||
"you wouldn’t want to become one yourself. You see the blades Vash-Gorn "
|
||
"carries? It took a complicated ritual to bind that metal to the spirit, and "
|
||
"one couldn’t perform that ritual oneself without a physical body. Being "
|
||
"unable to interact with the world would be terribly frustrating. No matter; "
|
||
"I have another idea."
|
||
msgstr ""
|
||
"O certo é que non. As fantasmas poden conservar algunhas lembranzas se as "
|
||
"ergues suficientemente rápido, e son útiles como exploradores e soldados "
|
||
"unha vez teñen algo de experiencia, pero non che gustaría converterte nunha. "
|
||
"Ves as espadas de Vasgor? Foi necesario un complicado ritual para ligar o "
|
||
"metal co espírito, e non é un ritual que un poida facer se non ten un corpo "
|
||
"físico. Ser incapaz de interactuar co mundo sería extremadamente frustrante. "
|
||
"Pero non importa, teño outra idea."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:205
|
||
msgid ""
|
||
"I believe I know how to get the information we seek, but it would have been "
|
||
"too difficult to obtain myself. Therefore, we shall go on a mission, you and "
|
||
"I. First, we will enlarge our armies, and then..."
|
||
msgstr ""
|
||
"Penso que sei como conseguir a información que necesito, pero sería moi "
|
||
"difícil de conseguir por min mesmo. Así que ti e máis eu imos ir nunha "
|
||
"misión, En primeiro lugar, ampliaremos os nosos exércitos, e a continuación…"
|
||
"I believe I know how to get the information we seek, but it would have been "
|
||
"too difficult to obtain myself. Therefore, we shall go on a mission, you and "
|
||
"I. First, we will enlarge our armies, and then..."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:209
|
||
msgid "Wait. I have heard nothing yet that makes me think I should trust you."
|
||
msgstr "Un momento. Aínda non teño ningún motivo para confiar en ti."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:213
|
||
msgid ""
|
||
"Ah... yes, I suppose not. Let me teach you some of what I know today, and "
|
||
"see if that informs your opinion. However, the question of trust is not the "
|
||
"most important. The question is whether or not we can work together. Listen. "
|
||
"The ancient Wesfolk honed their craft over generations. There is more to "
|
||
"know than one individual can learn in a lifetime. If you do your research "
|
||
"alone, you will one day be as old as I, and death will pursue you just as "
|
||
"relentlessly. However, if we combine our research, we have a chance of "
|
||
"finishing before it is too late for us."
|
||
msgstr ""
|
||
"Ah… certo, supoño que non. Permíteme que te ensire algunhas das cousas que "
|
||
"sei a día de hoxe, e a ver se iso te axuda a formarte unha opinión. Porén, a "
|
||
"cuestión da confianza non é a máis importante. A cuestión é se podemos "
|
||
"traballar xuntos ou non. Escoita. Os antigos noroccidentais honraban o seu "
|
||
"oficio durante xeracións. Hai máis por saber do que un individuo poder "
|
||
"aprender en toda a súa vida. Se investigas pola túa conta, algún día serás "
|
||
"tan vella coma min, e a morte perseguirate coa mesma perseverancia. Porén, "
|
||
"se combinamos os nosos coñecementos, existe a posibilidade de que rematemos "
|
||
"antes de que sexa demasiado tarde para nós."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:217
|
||
msgid ""
|
||
"For you, you mean. I am only nineteen. Still, you make a good case. We can "
|
||
"work together for now."
|
||
msgstr ""
|
||
"Para ti, quererás dicir. Eu só teño dezanove anos. Pero si, tes razón. "
|
||
"Podemos traballar xuntos de momento."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:221
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Splendid. Here is what I propose. First, we part ways for a time, and you "
|
||
#| "raise a force of ghosts following my instructions. Meanwhile, I am going "
|
||
#| "to try to train some local peasants in the magical arts. I don't expect "
|
||
#| "much from that uneducated rabble, but hopefully some will be intelligent "
|
||
#| "enough to add to our firepower. When we reunite, you will show me how to "
|
||
#| "make one of those shambling ghouls. I am actually in no hurry, as they "
|
||
#| "have a terrible odor."
|
||
msgid ""
|
||
"Splendid. Here is what I propose. First, we part ways for a time, and you "
|
||
"raise a force of ghosts following my instructions. Meanwhile, I am going to "
|
||
"try to train some local peasants in the magical arts. I don’t expect much "
|
||
"from that uneducated rabble, but hopefully some will be intelligent enough "
|
||
"to add to our firepower. When we reunite, you will show me how to make one "
|
||
"of those shambling ghouls. I am actually in no hurry, as they have a "
|
||
"terrible odor."
|
||
msgstr ""
|
||
"Espléndido. A miña proposta é a seguinte. Primeiro, separámonos por un "
|
||
"tempo, e preparas unha forza de fantasmas seguindo as miñas instrucións. "
|
||
"Mentres tanto, vou intentar adestrar algúns campesiños da zona nas artes "
|
||
"máxicas. Non teño grandes esperanzas nese fato de rapaces sen estudos, pero "
|
||
"con sorte algún serán intelixentes dabondo para poder sumarse aos nosos "
|
||
"exércitos. Cando nos reunamos, ensinarasme a facer un deses monstros "
|
||
"caóticos. O certo é que non me corre presa, cheiran peor que os cadáveres."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:225
|
||
msgid "Well I can’t smell, so I didn’t know about that."
|
||
msgstr "Non sinto os olores, non o sabía."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:229
|
||
msgid "Curious, but convenient for one such as us."
|
||
msgstr "Curioso, pero útil para alguén coma nós."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:233
|
||
msgid "Why can’t I just raise some of the goblins outside?"
|
||
msgstr "Por que non ergo simplemente algún dos trasnos de fóra?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:237
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Those goblins were too weak, and it would take their spirits a long time "
|
||
#| "to become strong enough to be useful. You are going to raise Elvish "
|
||
#| "warriors instead. A few miles into the Grey Woods, there lies an ancient "
|
||
#| "battleground from a civil war hundreds of years ago. You will follow an "
|
||
#| "old elf road there and raise an army of ghosts while I visit Carcyn, a "
|
||
#| "nearby town. We will meet at the end of the elf road by the Great River, "
|
||
#| "and I will explain where we should go next."
|
||
msgid ""
|
||
"Those goblins were too weak, and it would take their spirits a long time to "
|
||
"become strong enough to be useful. You are going to raise elvish warriors "
|
||
"instead. A few miles into the Grey Woods, there lies an ancient battleground "
|
||
"from a civil war hundreds of years ago. You will follow an old elf road "
|
||
"there and raise an army of ghosts while I visit Carcyn, a nearby town. We "
|
||
"will meet at the end of the elf road by the Great River, and I will explain "
|
||
"where we should go next."
|
||
msgstr ""
|
||
"Eses trasnos eran demasiado febles, e aos seus espíritos levaríalles moito "
|
||
"tempo conseguir a forza necesaria para ter algunha utilidade. No seu lugar "
|
||
"erguerás elfos guerreiros. A poucos quilómetros no interior dos Bosques "
|
||
"Grises atópase un antigo campo de batalla dunha guerra civil que tivo lugar "
|
||
"hai séculos. Seguirás un vello camiño de elfos ata alí e erguerás un "
|
||
"exército de fantasmas mentres eu fago unha visita a Corsin, unha vila preto "
|
||
"de aquí. Atoparémonos ao final do camiño dos elfos, canda o Gran Río, e "
|
||
"explicareiche o noso seguinte paso."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:241
|
||
msgid "Very well. We will do as you suggest."
|
||
msgstr "Moi ben. Faremos como dis."
|
||
|
||
#. [label]
|
||
#. [scenario]: id=08_Carcyn
|
||
#. The name of the city
|
||
#. male name
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:13
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:139
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:65
|
||
msgid "Carcyn"
|
||
msgstr "Corsin"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:32
|
||
msgid "<i>Chapter Two:</i> Two Missions"
|
||
msgstr "<i>Segunda parte:</i> Dúas misións"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:35
|
||
msgid ""
|
||
"We will first follow the adventures of Ras-Tabahn.\n"
|
||
"\n"
|
||
"After several days of travel, he approached the frontier town of Carcyn."
|
||
msgstr ""
|
||
"Primeiro seguiremos as aventuras de Rastabán.\n"
|
||
"\n"
|
||
"Tras varios días de viaxe, Rastabán chegou á vila fronteiriza de Corsin."
|
||
|
||
#. [side]: type=Swordsman, id=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:56
|
||
msgid "Town Defense"
|
||
msgstr "Defensa da vila"
|
||
|
||
#. [side]: type=Swordsman, id=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:58
|
||
msgid "Carcyn Fisher"
|
||
msgstr "Corsin Pescador"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:76
|
||
msgid "Capture every village"
|
||
msgstr "Captura todas as vilas."
|
||
|
||
#. [unit]: type=Mage, id=Wynran
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:93
|
||
msgid "Wynran"
|
||
msgstr "Güinran"
|
||
|
||
#. [unit]: type=Mage, id=Raydah, gender=female
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:105
|
||
msgid "Raydah"
|
||
msgstr "Raida"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:116
|
||
msgid "Inn"
|
||
msgstr "Taberna"
|
||
|
||
#. [label]
|
||
#. or Fishing Supplies
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:122
|
||
msgid "Tackle Shop"
|
||
msgstr "Tenda de pesca"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:127
|
||
msgid "Cemetery"
|
||
msgstr "Cemiterio"
|
||
|
||
#. [label]
|
||
#. the old word for "general store"
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:133
|
||
msgid "Mercantile"
|
||
msgstr "Casa mercantil"
|
||
|
||
#. [label]
|
||
#. the old word for "pub". "Bar" is about the same.
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:145
|
||
msgid "Public House"
|
||
msgstr "Bar"
|
||
|
||
#. [label]
|
||
#. or prison, or just "Jail"
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:151
|
||
msgid "Jailhouse"
|
||
msgstr "Cárcere"
|
||
|
||
#. [label]
|
||
#. or Boatyard
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:157
|
||
msgid "Boatworks"
|
||
msgstr "Estaleiro"
|
||
|
||
#. [label]
|
||
#. "Grange" in the American usage: farmers' association
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:163
|
||
msgid "Grange Hall"
|
||
msgstr "Casa da agricultura"
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:252
|
||
msgid "Carcyn Fisher at your service, and this is my friend Shynal."
|
||
msgstr "Corsin Pescador ao seu servizo, e esta é a miña amiga Xinal."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:256
|
||
msgid "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends."
|
||
msgstr "«Amiga»? (<i>ri polo baixo</i>) Ah, si, somos moi bos amigos."
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:260
|
||
msgid ""
|
||
"Or... you know. Thanks so much for getting us out, sir. We would be glad to "
|
||
"follow you!"
|
||
msgstr ""
|
||
"Ou… xa sabes. Moitas grazas por liberarnos, señor. Estaremos encantados de "
|
||
"ir con vostede."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:264
|
||
msgid "You are Carcyn the Third I presume?"
|
||
msgstr "Es Corsin Terceiro, entendo?"
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:273
|
||
msgid "Don’t remind me. My father is the one who threw me in this hole."
|
||
msgstr "Non mo lembres. Foi meu pai quen me botou neste antro."
|
||
|
||
#. [message]: speaker=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:277
|
||
msgid "You stay out of this, son."
|
||
msgstr "Non te metas nisto, fillo."
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:281
|
||
msgid ""
|
||
"Not a chance! I’ve waited all my life to see someone put you in your place. "
|
||
"Here is someone you can’t push around!"
|
||
msgstr ""
|
||
"Nin de broma! Levo toda a miña vida esperando ver a alguén poñerte no teu "
|
||
"lugar. Por fin alguén a quen non lle podes dar ordes!"
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:285
|
||
msgid "And we’re leaving this stinking town!"
|
||
msgstr "E marcharemos desta noxenta vila!"
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:291
|
||
msgid ""
|
||
"The only Carcyn now. I’ve waited all my life to see someone to put my father "
|
||
"in his place. I guess you did that."
|
||
msgstr ""
|
||
"Agora o único. Levo toda a miña vida esperando ver a alguén poñer a meu pai "
|
||
"no seu sitio. Supoño que é o que fixeches."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:295
|
||
msgid "You’re the only Carcyn for me."
|
||
msgstr "Para min ti sempre fuches o único Corsin."
|
||
|
||
#. [message]: speaker=Raydah
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:308
|
||
msgid "Look at that! He’s not from the Academy."
|
||
msgstr "Mirade para aí! Non é da academia."
|
||
|
||
#. [message]: speaker=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:312
|
||
msgid ""
|
||
"Hold your tongue! I can see that! I tolerate advisors but not when they only "
|
||
"speak the obvious."
|
||
msgstr ""
|
||
"Cala! Eu tamén teño ollos! Podo aceptar ter conselleiros, pero non cando non "
|
||
"fan máis que soltar obviedades."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:323
|
||
msgid "I warned you not to defy me."
|
||
msgstr "Xa te advertín que non me desafiases."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:333
|
||
msgid "Greetings! I am Ras-Tabahn the mage."
|
||
msgstr "Saúdos! Son o mago Rastabán."
|
||
|
||
#. [message]: speaker=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:337
|
||
msgid ""
|
||
"Greetings, traveler. I am Carcyn Fisher the Second. How can I be of service?"
|
||
msgstr ""
|
||
"Saúdos, viaxeiro. Son Corsin Pescador Segundo. Que podo facer por vostede?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:341
|
||
msgid ""
|
||
"I come with an offer. An offer of training in the magical arts. An offer of "
|
||
"learning, adventure, and escape from this town."
|
||
msgstr ""
|
||
"Teño unha oferta. Ofrezo adestramento nas artes máxicas. Unha oferta de "
|
||
"aprendizaxe, aventura, e fuxida desta vila."
|
||
|
||
#. [message]: speaker=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:345
|
||
msgid ""
|
||
"No one in <i>my</i> town wishes to “escape”! We don’t care to hear your "
|
||
"offer. Peddle your corruption elsewhere."
|
||
msgstr ""
|
||
"Ninguén na <i>miña</i> vila quere «fuxir»! Non nos interesa a túa oferta. "
|
||
"Leva a túa corrupción a outra parte."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:349
|
||
msgid ""
|
||
"The offer is not intended for <i>you</i>, it is for your youth. I will send "
|
||
"my agents to every house and public space in this town and repeat my offer. "
|
||
"You will allow this."
|
||
msgstr ""
|
||
"A oferta non é para <i>ti</i>, é para a vosa xente nova. Enviarei os meus "
|
||
"axentes a todas as casas e espazos públicos da vila para comunicar en persoa "
|
||
"a miña oferta. E ti permitiralo."
|
||
|
||
#. [message]: speaker=Carcyn Fisher
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:353
|
||
msgid ""
|
||
"I will do no such thing! I will be dead before I allow you to ensorcell our "
|
||
"children!"
|
||
msgstr "Nin de broma! Ante morto que permitirche enmeigar aos nosos fillos!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:357
|
||
msgid "That may well be true."
|
||
msgstr "Pode ser que teñas razón."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:365
|
||
msgid ""
|
||
"Hmm. The youngsters most willing to leave may be the ones in the jailhouse. "
|
||
"I should investigate."
|
||
msgstr ""
|
||
"Hmm. A xente nova con máis interese en marchar debe ser a que está no "
|
||
"cárcere. Debería investigar."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:407
|
||
msgid "You can now recruit dark adepts!"
|
||
msgstr "Agora podes recrutar adeptos escuros!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:433
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:415
|
||
msgid ""
|
||
"This has taken too long. We will surely miss our meeting with Ardonna now."
|
||
msgstr ""
|
||
"Levamos demasiado tempo aquí. Xa non chegamos a tempo ao noso encontro con "
|
||
"Ardona."
|
||
|
||
#. [scenario]: id=09_Training_Session
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:13
|
||
msgid "Training Session"
|
||
msgstr "Sesión de adestramento"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:26
|
||
msgid ""
|
||
"Ras-Tabahn’s offer enticed a large group of youngsters all eager to train as "
|
||
"magi. The fact that it was illicit training in the dark arts was "
|
||
"unimportant. More important was the escape from the drudgery of a fixed "
|
||
"future, planned in advance by their parents. Ras-Tabahn spent a number of "
|
||
"days in the forest outside of Carcyn instructing them on how to call on the "
|
||
"spirit world and channel a small amount of its power. Soon after they moved "
|
||
"on, they came across three farmsteads on the riverbank that had clearly been "
|
||
"raided."
|
||
msgstr ""
|
||
"A oferta de Rastabán convenceu a un gran número de rapazas e rapaces "
|
||
"desexosos de adestrar como magos. O feito de que se trataba dun adestramento "
|
||
"ilegal nas artes escuras non tiña importancia. Máis importancia tiña fuxir "
|
||
"dunha vida monótona e un futuro planificado con antelación polas súas "
|
||
"familias. Rastabán pasou varios días no bosque ás aforas de Corsin "
|
||
"ensinándolles como acceder ao mundo dos espíritos e canalizar unha pequena "
|
||
"parte do seu poder. Pouco despois de continuar o camiño tras o adestramento, "
|
||
"atoparon tres granxas na ribeira que foran claramente saqueadas."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140
|
||
msgid "(there will be three waves)"
|
||
msgstr "(haberá tres vagas)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140
|
||
msgid "Destroy all the undead units"
|
||
msgstr "Destrúe todas as unidades non mortas."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:144
|
||
msgid "Death of all five dark adepts"
|
||
msgstr "Morte de todos os adeptos escuros."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:148
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:534
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:104
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:116
|
||
msgid "Death of Ras-Tabahn"
|
||
msgstr "Morte de Rastabán."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:158
|
||
msgid ""
|
||
"You will not earn gold this scenario, but your gold from the previous "
|
||
"scenario will be available in the next."
|
||
msgstr ""
|
||
"Non gañarás ouro neste escenario, pero o ouro que conservases do escenario "
|
||
"anterior estará dispoñíbel no seguinte."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:353
|
||
msgid ""
|
||
"What happened here, I wonder. Well, no matter. What was bad for these "
|
||
"families is good for us. I will animate them, and you will attack. Practice "
|
||
"both freezing and life force attacks. You may each choose one soldier from "
|
||
"our army for protection, and I will call it up for you. After that, I will "
|
||
"not help. I intend most of you to survive this battle, so try not to die."
|
||
msgstr ""
|
||
"Pregúntome que pasou aquí… Dá igual, o que foi malo para as familias que "
|
||
"vivían nesas granxas é bo para nós. Animareinos, e vós atacarédelos. "
|
||
"Practicade tanto ataques de xeo como ataques de forza vital. Cada un de vós "
|
||
"pode escoller un soldado do noso exército como escolta, e erguereino para "
|
||
"vós. Aí acabarase a miña axuda. A miña intención é que a maioría "
|
||
"sobrevivades a esta batalla, así que procurade non morrerme."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:361
|
||
msgid "plural^You may watch."
|
||
msgstr "Vós podedes mirar."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:365
|
||
msgid "Can we help?"
|
||
msgstr "Podemos axudar?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:369
|
||
msgid "plural^As you wish. (<i>Cough, cough</i>)"
|
||
msgstr "Como queirades. (<i>tose sonoramente</i>)"
|
||
|
||
# Úsase no caso no que só sobrevivu un de Corsin e Xinal.
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:379
|
||
msgid "You may watch."
|
||
msgstr "Ti podes mirar."
|
||
|
||
#. [message]: id=Carcyn,Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:383
|
||
msgid "Can I help?"
|
||
msgstr "Podo axudar?"
|
||
|
||
#. [message]: id=Carcyn,Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:384
|
||
msgid "self_female^Can I help?"
|
||
msgstr "Podo axudar?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:388
|
||
msgid "As you wish. (<i>Cough, cough</i>)"
|
||
msgstr "Como queiras. (<i>tose sonoramente</i>)"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:396
|
||
msgid ""
|
||
"You can recruit from in front of each dark adept during the first turn only."
|
||
msgstr ""
|
||
"Podes recrutar en frente de cada adepto escuro, pero só durante a primeira "
|
||
"quenda."
|
||
|
||
#. [scenario]: id=10_Merfolk_Revenge
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:13
|
||
msgid "Merfolk Revenge"
|
||
msgstr "A vinganza dos sirénidos"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:25
|
||
msgid ""
|
||
"Ras-Tabahn’s party reached the end of the elf road near the Great River "
|
||
"where they were to wait for Ardonna. As they arrived, another party did as "
|
||
"well."
|
||
msgstr ""
|
||
"O grupo de Rastabán acadou o final do camiño dos elfos preto do Gran Río, "
|
||
"onde lles tocaba agardar por Ardona. Ao mesmo tempo que chegaban eles "
|
||
"chegaba tamén outro grupo."
|
||
|
||
#. [side]: type=Merman Triton, id=Okean
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:46
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:132
|
||
msgid "Merfolk"
|
||
msgstr "Sirénidos"
|
||
|
||
#. [side]: type=Merman Triton, id=Okean
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:48
|
||
msgid "Okean"
|
||
msgstr "Óquean"
|
||
|
||
#. [message]: speaker=$unit.id
|
||
#. Bones examined by a ghost, skeleton, ghoul, or corpse.
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:134
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:160
|
||
msgid "Bones. Claws and wings."
|
||
msgstr "Ósos. Garras e ás."
|
||
|
||
#. [message]: speaker=$unit.id
|
||
#. Bones examined by a human.
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:141
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:167
|
||
msgid "There are some large bones here. I can see claws and wings."
|
||
msgstr "Aquí hai uns ósos grandes. Vexo garras e ás."
|
||
|
||
#. [message]: speaker=$other_human
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:186
|
||
#, fuzzy
|
||
#| msgid "How odd. I wonder what are they from. A gryphon perhaps?"
|
||
msgid "How odd. I wonder what they are from. A gryphon perhaps?"
|
||
msgstr "Que raro. Serán dun grifón?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:190
|
||
msgid "A large flightless bird would be my guess."
|
||
msgstr "Eu aposto por un paxaro enorme que non sex capaz de voar."
|
||
|
||
#. [message]: speaker=$other_human
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:194
|
||
msgid "Well, there is an easy way to find out."
|
||
msgstr "Hai un xeito doado de descubrilo."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:198
|
||
msgid "Indeed. Let us see."
|
||
msgstr "Claro. Vexamos."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:204
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I wonder what are they from. A large flightless bird perhaps? Let us see."
|
||
msgid ""
|
||
"I wonder what they are from. A large flightless bird perhaps? Let us see."
|
||
msgstr "Serán dun paxaro enorme que non pode voar? Vexamos."
|
||
|
||
#. [message]: speaker=$other_human
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:246
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:243
|
||
msgid "Oh, you were right!"
|
||
msgstr "Oh, estabas no certo!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:251
|
||
msgid "I wonder if it could carry someone light. A skeleton maybe."
|
||
msgstr "Pregúntome se podería levar a alguén lixeiro. Un esqueleto, quizais."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:309
|
||
msgid "Splendid! These birds could be quite useful."
|
||
msgstr "Espléndido! Estes paxaros poderían ser bastante útiles."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:318
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:340
|
||
msgid "You can now recruit chocobones!"
|
||
msgstr "Agora podes recrutar xinetes esqueletos!"
|
||
|
||
#. [set_variable]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:363
|
||
msgid "Hopefully this will be enough gold."
|
||
msgstr "Esperemos que con este ouro abonde."
|
||
|
||
#. [set_variable]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:374
|
||
msgid "We have won, but I am afraid this may not be enough gold."
|
||
msgstr "Gañamos, pero témome que non imos ter ouro dabondo."
|
||
|
||
#. [set_variable]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:387
|
||
msgid "Good. We ended with a fair amount of gold."
|
||
msgstr "Ben, acabamos cunha cantidade decente de ouro."
|
||
|
||
#. [message]: speaker=Okean
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:440
|
||
msgid "You! You have destroyed the town of Carcyn!"
|
||
msgstr "Vós! Vós destruístes a vila de Corsin!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:444
|
||
msgid "The town is hardly destroyed. I just encouraged a change of leadership."
|
||
msgstr "Tampouco esaxeremos, simplemente os animei a cambiar de liderado."
|
||
|
||
#. [message]: speaker=Okean
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:448
|
||
msgid ""
|
||
"Your words mock us. Those humans were valuable trading partners of ours. We "
|
||
"will have justice!"
|
||
msgstr "Mofa. Eses humanos eran os nosos socios de comercio. Faremos xustiza!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:452
|
||
msgid ""
|
||
"Actually, I expect you will follow them into the ground if you try to harm "
|
||
"us."
|
||
msgstr "O que faredes é seguilos ao subsolo como intentedes facernos mal."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#. here "you" means both Carcyn and Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:461
|
||
msgid ""
|
||
"addressed_plural^This is going to cost us, but I want to keep some gold "
|
||
"around for emergencies — I think 50 is about right. You help me collect "
|
||
"some. (<i>Cough, cough</i>)"
|
||
msgstr ""
|
||
"Isto vainos custar, pero quero conservar ouro para emerxencias. Creo que con "
|
||
"50 abonda. Rapaces, axudádeme a recadar. (<i>tose sonoramente</i>)"
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:465
|
||
msgid "Right away sir."
|
||
msgstr "Decontado, señor."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:469
|
||
msgid "Are you feeling well?"
|
||
msgstr "Está ben?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:473
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:508
|
||
msgid "Yes, yes. I’m quite all right."
|
||
msgstr "Estou ben, estou."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#. [message]: id=Carcyn,Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:477
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:512
|
||
msgid "I don’t fancy wading in the water to fight these things."
|
||
msgstr "Non me fai graza meterme na auga para loitar contra estas cousas."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:481
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:517
|
||
msgid "No problem. We can lure them onto land."
|
||
msgstr "Sen problemas. Podemos atraelos a terra."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#. [message]: id=Carcyn,Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:485
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:521
|
||
msgid "How?"
|
||
msgstr "Como?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#. here "you" means both Carcyn and Shynal, translating it as if "you" meant only Shynal is also ok
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:490
|
||
msgid ""
|
||
"addressed_plural^Have you never been fishing before? With bait of course."
|
||
msgstr "É que nunca fostes pescar? É obvio, usaremos cebo."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:500
|
||
msgid ""
|
||
"This is going to cost us, but I want to keep some gold around for "
|
||
"emergencies — I think 50 is about right. Help me collect some. (<i>Cough, "
|
||
"cough</i>)"
|
||
msgstr ""
|
||
"Isto vainos custar, pero quero conservar ouro para emerxencias. Creo que con "
|
||
"50 abonda. Axúdame a recadar. (<i>tose sonoramente</i>)"
|
||
|
||
#. [message]: id=Carcyn,Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:504
|
||
msgid "Right away sir. Are you feeling well?"
|
||
msgstr "Decontado, señor. Está ben?"
|
||
|
||
#. [message]: id=Carcyn,Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:513
|
||
msgid "self_female^I don’t fancy wading in the water to fight these things."
|
||
msgstr "Non me fai graza meterme na auga para loitar contra estas cousas."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:525
|
||
msgid "Have you never been fishing before? With bait of course."
|
||
msgstr "É que nunca fuches pescar? É obvio, usaremos cebo."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:535
|
||
msgid ""
|
||
"This is going to cost me, but I want to keep some gold around for "
|
||
"emergencies — I think 50 is about right. I’d better send someone to collect "
|
||
"some. (<i>Cough, cough</i>) I hope I can lure these fish onto land. Maybe I "
|
||
"should recruit some bait."
|
||
msgstr ""
|
||
"Isto vaime custar, pero quero conservar ouro para emerxencias. Creo que con "
|
||
"50 abonda. Será mellor que envíe a alguén a recadar. (<i>tose sonoramente</"
|
||
"i>) Espero poder atraer aos peixes estes a terra. Quizais debería recrutar "
|
||
"cebo."
|
||
|
||
#. [scenario]: id=11_Battleground
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:6
|
||
msgid "Battleground"
|
||
msgstr "Campo de batalla"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "11 IV, 23 YW\n"
|
||
#| "\n"
|
||
#| "Rastaban seems like an acceptable ally. He is quite different from the "
|
||
#| "stodgy teachers at the academy who were so full of themselves and loved "
|
||
#| "to hear themselves talk. He also never once disparaged me for being a "
|
||
#| "girl or even mentioned my hair. As long as he continues to respect me, "
|
||
#| "everything will go fine. If not, well, I am surrounded by the remnants of "
|
||
#| "those who assumed I was weak."
|
||
msgid ""
|
||
"11 IV, 23 YW\n"
|
||
"\n"
|
||
"Ras-Tabahn seems like an acceptable ally. He is quite different from the "
|
||
"stodgy teachers at the Academy who were so full of themselves and loved to "
|
||
"hear themselves talk. He also never once disparaged me for being a girl or "
|
||
"even mentioned my hair. As long as he continues to respect me, everything "
|
||
"will go fine. If not, well, I am surrounded by the remnants of those who "
|
||
"assumed I was weak."
|
||
msgstr ""
|
||
"11 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"Rastabán parece un aliado aceptábel. É bastante distinto dos pesados dos "
|
||
"mestres da academia, tan fachendosos, tan adictos a escoitarse falar a eles "
|
||
"mesmos. Ademais nin me denigrou por ser muller nin mencionou o meu pelo. "
|
||
"Mentres siga respectándome, todo debería seguir ben. Se deixa de facelo, en "
|
||
"fin, estou arrodeada dos restos de quenes asumiron que era feble."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:27
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The question remains whether or not it is wise to trust him. As he said, "
|
||
#| "I don't need to at this time, but if we are to travel together it will "
|
||
#| "become necessary. He has shown me something marvelous in the ghosts, so "
|
||
#| "that is a large mark in his favor. On consideration, I have decided to "
|
||
#| "trust him, but only provisionally. For now, we are both vulnerable, and "
|
||
#| "he must know that attacking me would be unwise. However, if he were to "
|
||
#| "become indestructible first, I would do well to stay alert."
|
||
msgid ""
|
||
"The question remains whether or not it is wise to trust him. As he said, I "
|
||
"don’t need to at this time, but if we are to travel together it will become "
|
||
"necessary. He has shown me something marvelous in the ghosts, so that is a "
|
||
"large mark in his favor. On consideration, I have decided to trust him, but "
|
||
"only provisionally. For now, we are both vulnerable, and he must know that "
|
||
"attacking me would be unwise. However, if he were to become indestructible "
|
||
"first, I would do well to stay alert."
|
||
msgstr ""
|
||
"Sigo sen ter claro se é boa idea confiar nel. Como dixo, nestes momentos non "
|
||
"é necesario confiar, pero se imos viaxar xuntos acabará sendo necesario. "
|
||
"Coas fantasmas mostroume algo marabilloso, iso son moitos puntos ao seu "
|
||
"favor. De feito, creo que vou confiar nel, polo menos temporalmente, de "
|
||
"momento os dous somos vulnerábeis, e debe saber que atacarme non sería "
|
||
"intelixente. Porén, se el se convertise en indestructíbel primeiro, cómpreme "
|
||
"estar alerta."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:34
|
||
msgid ""
|
||
"The site of the battle was immediately obvious when I came upon it. Multiple "
|
||
"fortresses stared at each other across a basin that was now mostly flooded. "
|
||
"Sluggish water pooled near the road, and the slime of decay was on every "
|
||
"surface. Weapons, armor and less-easily identifiable bits of detritus rose "
|
||
"from the swamp. I could easily imagine great siege engines heaving stones at "
|
||
"walls that were now crumbled ruins, and the clash of combatants who were now "
|
||
"bleached white bones jutting from the wreckage."
|
||
msgstr ""
|
||
"O lugar da batalla era fácil de recoñecer. Dúas fortalezas alzábanse a cada "
|
||
"lado dunha depresión agora inundada. Augas tranquilas acumulábanse preto do "
|
||
"camiño, e en todas as superficies podía verse a lama propia da decadencia. "
|
||
"Do lameiro sobresaían armas, armaduras e outros obxectos máis difíciles de "
|
||
"identificar. Non custaba imaxinar grandes máquinas de sitio lanzando pesadas "
|
||
"pedras contra murallas que agora xacían en ruínas, e o chocas dos "
|
||
"combatentes, agora ósos descoloridos sobresaíndo de entre os restos da "
|
||
"batalla."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:41
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, these combatants were going to get a second chance for glory when "
|
||
#| "they fought for me. The more strong willed among them may even remember "
|
||
#| "desiring it."
|
||
msgid ""
|
||
"Well, these combatants were going to get a second chance for glory when they "
|
||
"fought for me. The more strong-willed among them may even remember desiring "
|
||
"it."
|
||
msgstr ""
|
||
"Ben pensado, loitando para min os combatentes conseguirían unha segunda "
|
||
"oportunidade de conseguir a gloria. Pode que os que tivesen unha vontade "
|
||
"máis forte pode que mesmo lembrasen ese desexo de conseguila."
|
||
|
||
#. [side]: type=Saurian Soothsayer, id=Krissaz
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:65
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:72
|
||
msgid "Saurians"
|
||
msgstr "Saurios"
|
||
|
||
#. [side]: type=Saurian Soothsayer, id=Krissaz
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:68
|
||
msgid "Krissaz"
|
||
msgstr "Crisas"
|
||
|
||
#. [side]: type=Naga Myrmidon, id=Blianxkep
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:78
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:157
|
||
msgid "Nagas"
|
||
msgstr "Nagas"
|
||
|
||
#. [side]: type=Naga Myrmidon, id=Blianxkep
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:81
|
||
msgid "Blianxkep"
|
||
msgstr "Bliansquep"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:102
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:115
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:100
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:526
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Derrota a todos os líderes inimigos."
|
||
|
||
#. [message]: speaker=Blianxkep
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:130
|
||
msgid ""
|
||
"The fish people gave good value for the last load. More metal of that type "
|
||
"is desired."
|
||
msgstr ""
|
||
"A xente peixe pagou moito pola última carga. Queremos máis metal dese tipo."
|
||
|
||
#. [message]: speaker=Krissaz
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:134
|
||
msgid "Firssst, pay us our ssshare."
|
||
msgstr "Primeiro pagádenos a nosa parte."
|
||
|
||
#. [message]: speaker=Blianxkep
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:138
|
||
msgid "Wait, who approaches?"
|
||
msgstr "Un momento, quen vai?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:142
|
||
msgid ""
|
||
"I am a mage and not a threat to you gentle... reptiles. I wish only to "
|
||
"animate some spirits, so I won’t disturb your salvage operation."
|
||
msgstr ""
|
||
"Son unha maga, e non son ningunha ameaza para vós, xentís… reptíles. Non "
|
||
"busco máis que animar algúns espíritos, así que non interromperei a vosa "
|
||
"operación."
|
||
|
||
#. [message]: speaker=Krissaz
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:146
|
||
msgid ""
|
||
"No! You can’t make thisss place more haunted than it isss! The femalesss "
|
||
"already won’t come here, and we are forced to rely on these ssserpents for "
|
||
"protection."
|
||
msgstr ""
|
||
"Non! Non podes faser maxia negra neste lugar! Xa da tanto medo que as femias "
|
||
"non queren vir, e vémonos na obriga de confiar nestas serpes para "
|
||
"protexernos."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:150
|
||
msgid ""
|
||
"I was only informing you out of courtesy. In truth, I don’t require your "
|
||
"permission."
|
||
msgstr "Só vos informaba a modo de cortesía. Non necesito o voso permiso."
|
||
|
||
#. [message]: speaker=Blianxkep
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:154
|
||
msgid ""
|
||
"We will help you drive off this foe if you will consider your share paid in "
|
||
"full."
|
||
msgstr ""
|
||
"Axudarémosvos a botar fóra a este inimigo se considerades a vosa parte "
|
||
"completamente pagada."
|
||
|
||
#. [message]: speaker=Krissaz
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:158
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "When the mage isss dead and her sssouls put to ressst, we agree. We will "
|
||
#| "have been compensssated adequately."
|
||
msgid ""
|
||
"When the mage isss dead and her dead horde put to ressst, we agree. We will "
|
||
"have been compensssated adequately."
|
||
msgstr ""
|
||
"De acordo. Cando a maga estea morta e as súas almas descansen, "
|
||
"consideraremos adecuada a nosa compensasión."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:162
|
||
msgid "Every time..."
|
||
msgstr "Sempre igual…"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:171
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "Good. Now I can practice recruiting ghosts."
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:177
|
||
msgid "You can now recruit ghosts!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:210
|
||
msgid "Human, take me with you!"
|
||
msgstr "Humano, léveme convosco!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:214
|
||
msgid "Why should I allow that? Your people attacked me!"
|
||
msgstr "E por que o había de facer? A túa xente atacoume!"
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:218
|
||
msgid ""
|
||
"I tried to ssstop them! For myself, I wissshed not to attack. I wissshed to "
|
||
"learn. My race livesss but a short time compared to yoursss. I would learn "
|
||
"to exssstend my ssspan, and the planetsss told me you know this sssecret."
|
||
msgstr ""
|
||
"Eu intentei disuadilos! Eu non quería atacar. Eu quería aprender. A miña "
|
||
"especie vive pouco tempo en comparasión coa vosa. Quero aprender a estender "
|
||
"a miña vida, e os planetas me dixeron que vostede coñese o segredo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:222
|
||
msgid ""
|
||
"Actually, I am searching for that secret now. But could you follow the "
|
||
"orders of a woman?"
|
||
msgstr ""
|
||
"En realidade agora precisamente estou a buscar ese segredo. Pero serías "
|
||
"capaz de seguir as miñas ordes, as ordes dunha muller?"
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:226
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have ssstared into the darknesss between the starsss and not been "
|
||
#| "intimidated by the void, but your mind holdsss a darknesss of another "
|
||
#| "kind, frightening and forbidden by my clan. I sssubmit to your power. Now "
|
||
#| "that I know you are female, I will find it easier as it is the way of my "
|
||
#| "kind."
|
||
msgid ""
|
||
"I have ssstared into the darknesss between the starsss and not been "
|
||
"intimidated by the void, but your mind holds a darknesss of another kind, "
|
||
"frightening and forbidden by my clan. I sssubmit to your power. Now that I "
|
||
"know you are female, I will find it easier as it isss the way of my kind."
|
||
msgstr ""
|
||
"Contemplei a escuridade que hai entre as estrelas e non me intimidou o seu "
|
||
"baleiro, pero a escuridade da vosa mente é distinta, temida e prohibida polo "
|
||
"meu clan. Ríndome ao voso poder. Serame máis doado agora que sei que é "
|
||
"vostede unha muller, pois esa é a orde natural das cousas na miña espesie."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:230
|
||
msgid "Very well, come along. I am Ardonna."
|
||
msgstr "Moi ben, achégate. Son Ardona."
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:234
|
||
msgid ""
|
||
"Yesss, but the planetsss tell me your name isss now untrue. I do not "
|
||
"underssstand thisss."
|
||
msgstr ""
|
||
"Si, pero os planetas dinme que agora o voso nome é falso. Non o entendo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:238
|
||
msgid "Nor do I. Your planets are quite cryptic."
|
||
msgstr "Eu tampouco o entendo. Os teus planetas son bastante crípticos."
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:242
|
||
msgid "They reveal what they will."
|
||
msgstr "Revelan o que queren."
|
||
|
||
#. [scenario]: id=12_Walking_Trees
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:9
|
||
msgid "Walking Trees"
|
||
msgstr "Árbores andantes"
|
||
|
||
#. [part]
|
||
#. the "elf sorceress" is actually of the type Elvish Enchantress, not Elvish Sorceress
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:22
|
||
msgid ""
|
||
"17 IV, 23 YW\n"
|
||
"\n"
|
||
"My primary objective was met, and I had been able to press a number of "
|
||
"ghosts into service. Also, I had a new companion with a talent for healing. "
|
||
"I doubted that Ras-Tabahn was already waiting at the appointed place, but I "
|
||
"still wanted to hurry, so we followed the elf road north as quickly as we "
|
||
"could. Fortunately, it was not in bad repair, though in many places it was "
|
||
"overgrown, leaving only a few smooth cobbles to mark the way. The second "
|
||
"day, we were still deep in the woods when we encountered an elf sorceress."
|
||
msgstr ""
|
||
"17 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"Cumprira co meu primeiro obxectivo, conseguira reclutar unha morea de "
|
||
"fantasmas. Ademais contaba cun novo compañeiro coa capacidade de sandar. Non "
|
||
"tiña claro que Rastabán fose estar xa esperando no lugar acordado, pero "
|
||
"aínda así quería apurar o paso, así que seguimos o camiño dos elfos en "
|
||
"dirección norte a paso lixeiro. Por sorte o camiño estaba polo xeral en bo "
|
||
"estado, se ben a vexetación se fixera con algunhas partes, ás veces ata o "
|
||
"punto de facelo irrecoñecíbel. Tras dous días de viaxe, aínda no corazón do "
|
||
"bosque, atopamos unha elfa feiticeira."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:48
|
||
msgid "Forest"
|
||
msgstr "Bosque"
|
||
|
||
#. [unit]: type=Elvish Enchantress, id=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:56
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:761
|
||
msgid "Isthiniel"
|
||
msgstr "Isdiniel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:105
|
||
msgid "Move Ardonna to the northeast corner of the map"
|
||
msgstr "Leva a Ardona á esquina nordeste do mapa."
|
||
|
||
#. [message]: speaker=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:319
|
||
msgid ""
|
||
"I felt our dead stirring and corruption descending on the forest. When I "
|
||
"left to investigate, I expected to find grim, veiled forces at work. Instead "
|
||
"I find a human mage boldly marching down our road! I will not allow you to "
|
||
"continue to molest our peace, and you must release the dead you have "
|
||
"enslaved."
|
||
msgstr ""
|
||
"Sentín como os nosos mortos se revolvían e como a corrupción descendía sobre "
|
||
"o bosque. Cando marchei para investigar, esperaba atoparme a obra de "
|
||
"lúgubres forzas veladas. No seu lugar atopo unha maga humana que avanza "
|
||
"descaradamente polo noso camiño! Non te permitirei continuar perturbando a "
|
||
"nosa paz, libera os mortos que escravizaches e marcha!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:323
|
||
msgid ""
|
||
"Well, that I won’t do. However, if you do not attack, you will be rid of me "
|
||
"soon, as I only wish to leave these woods."
|
||
msgstr ""
|
||
"Non, iso non o vou facer. Pero se non nos atacas, desapareceremos da túa "
|
||
"vista enseguida, non buscamos máis que abandonar este bosque."
|
||
|
||
#. [message]: speaker=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:327
|
||
msgid ""
|
||
"Attack? No, I cannot. Most of my people won’t come here; it is only duty "
|
||
"that drives me. However, the woods themselves are disturbed, and they will "
|
||
"cast you out on their own. I can feel them awaken."
|
||
msgstr ""
|
||
"Atacarvos? Non, non podo atacarvos. A miña xente non pon pe neste bosque. "
|
||
"Condúceme o deber. Pero estades perturbando o bosque, e será o propio bosque "
|
||
"o que se encargue de botarvos fóra. Xa podo sentir como esperta."
|
||
|
||
#. [unit]: type=Ancient Wose, id=Dolmathengalin
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:344
|
||
msgid "Dolmathengalin"
|
||
msgstr "Dolmadengalin"
|
||
|
||
#. [message]: speaker=Dolmathengalin
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:351
|
||
msgid "You are greeted daughter of elves. Why does the forest moan in despair?"
|
||
msgstr "Saúdos, filla de elfos. Por que xeme o bosque?"
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:355
|
||
msgid "That tree can talk!"
|
||
msgstr "Esa árbore fala!"
|
||
|
||
#. [message]: speaker=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:359
|
||
msgid ""
|
||
"That dark mage has woken our dead and stifles the air with her very "
|
||
"presence. Please wake your people, Elder, and destroy her."
|
||
msgstr ""
|
||
"Aquela maga escura espertou os nosos mortos e perturba o aire coa súa soa "
|
||
"presenza. Por favor, esperta aos teus, anciano, e destrúea."
|
||
|
||
#. [message]: speaker=Dolmathengalin
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:363
|
||
msgid "This shall be done."
|
||
msgstr "Así será."
|
||
|
||
#. [message]: speaker=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:367
|
||
msgid "I shall leave you. I have no wish to witness this violence."
|
||
msgstr "Déixovos, logo. Prefiro non contemplar a violencia."
|
||
|
||
#. [scenario]: id=13_Together_Again
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:4
|
||
msgid "Together Again"
|
||
msgstr "Xuntos de novo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:17
|
||
msgid ""
|
||
"21 IV, 23 YW\n"
|
||
"\n"
|
||
"I never would have been able to escape the trees without ghosts. They had "
|
||
"proven their worth and saved my life. Thus Ras-Tabahn had also moved up in "
|
||
"my estimation. After we escaped the trees, we met no more resistance on the "
|
||
"road, and soon arrived at the meeting place where Ras-Tabahn was waiting."
|
||
msgstr ""
|
||
"21 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"Se non chega ser polas fantasmas probabelmente non conseguiría escapar das "
|
||
"árbores. Probaran a súa valía e salváranme a vida. E, ao facelo, melloraran "
|
||
"tamén a miña opinión sobre Rastabán. Tras escaparmos das árbores, nada máis "
|
||
"se puxo no noso camiño polo bosque, e non tardamos en chegar ao luga de "
|
||
"encontro, onde Rastabán xa estaba a esperar."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:121
|
||
msgid ""
|
||
"Greetings Ardonna! (<i>Cough</i>) I was successful, and I see that you were "
|
||
"as well."
|
||
msgstr ""
|
||
"Saúdos, Ardona! (<i>tose</i>) Conseguír o meu obxectivo, e vexo que ti "
|
||
"conseguiches o teu."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:125
|
||
msgid ""
|
||
"Well met, Ras-Tabahn. Yes I was. Now, can you explain the mission you spoke "
|
||
"of?"
|
||
msgstr ""
|
||
"Boas, Rastabán. Conseguín o meu tamén, si. Podes explicarme agora a misión "
|
||
"da que falaras?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:129
|
||
msgid ""
|
||
"Gladly. I assume you studied the great mage Crelanu in history class. He "
|
||
"fought with King Haldric the First. Since he faced the immortal lords of the "
|
||
"Green Isle directly, he undoubtedly knows more than we about their methods. "
|
||
"Recently, I have learned where to find him."
|
||
msgstr ""
|
||
"Por suposto. Dou por suposto que estudaches ao gran mago Crelanu nas clases "
|
||
"de historia. Loitou co rei Haldric I. Dado que se enfrontou directamente aos "
|
||
"señores inmortais da Illa Verde, de seguro que sabe máis que nós sobre os "
|
||
"seus métodos. Hai pouco souben onde atopalo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:133
|
||
msgid ""
|
||
"Of course I know about Crelanu. But can we force him to reveal his knowledge "
|
||
"to us?"
|
||
msgstr ""
|
||
"Claro que sei de Crelanu. Pero podemos obrigalo a revelarnos o seu "
|
||
"coñecemento?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:137
|
||
msgid ""
|
||
"That shouldn’t be necessary. I have also learned that he wrote a book "
|
||
"containing all his secrets, which must include all he knows of immortality. "
|
||
"We need only borrow this book. I knew that getting that book was not "
|
||
"something I could accomplish on my own, but now, with a force such as ours, "
|
||
"it should be easily done."
|
||
msgstr ""
|
||
"Non debería ser necesario. Tamén souben que escribiu un libro que contén "
|
||
"todos os seus segredos, e que polo tanto debe incluír todo o que sabe sobre "
|
||
"inmortalidade. Sabía que non podería conseguir o libro pola miña conta, pero "
|
||
"agora, cunha forza como a nosa, debería ser doado."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:141
|
||
msgid ""
|
||
"Yes, that seems like a plan with a good chance of success. I will join you "
|
||
"in your effort."
|
||
msgstr "Si, o plan pinta ben. Conta comigo."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:145
|
||
msgid ""
|
||
"I thought as much. We must cross the Great River, and head north into the "
|
||
"Heart Mountains."
|
||
msgstr ""
|
||
"Perfecto. Debemos cruzar o Gran Río e continuar en dirección norte ata as "
|
||
"Montañas Profundas."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:154
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before we leave, I have an unrelated question. Vendraxis here has said "
|
||
#| "that my name is untrue. Do you have an idea what could that mean?"
|
||
msgid ""
|
||
"Before we leave, I have an unrelated question. Vendraxis here has said that "
|
||
"my name is untrue. Do you have an idea what that could mean?"
|
||
msgstr ""
|
||
"Antes de marchar, teño algo que preguntarche. Non é sobre o plan. Este é "
|
||
"Vendraxis, e díxome que o meu nome é falso. Tes algunha idea do que iso pode "
|
||
"significar?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before we leave, I have an unrelated question. I met a mystic who said "
|
||
#| "that my name was untrue. Do you have an idea what could that mean?"
|
||
msgid ""
|
||
"Before we leave, I have an unrelated question. I met a mystic who said that "
|
||
"my name was untrue. Do you have an idea what that could mean?"
|
||
msgstr ""
|
||
"Antes de marchar, teño algo que preguntarche. Non é sobre o plan. Coñecín a "
|
||
"un místico que me dixo que o meu nome era falso. Tes algunha idea do que iso "
|
||
"pode significar?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:166
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Possibly. When an academy mage completes his studies, he is granted "
|
||
#| "syllables of power, which become his new name. You are well beyond that "
|
||
#| "point, but you are with the free magi now, so choose your own name. I was "
|
||
#| "originally Rassin Tabin, but that is fairly ordinary, and at one point, "
|
||
#| "it no longer suited."
|
||
msgid ""
|
||
"Possibly. When an Academy mage completes his studies, he is granted "
|
||
"syllables of power, which become his new name. You are well beyond that "
|
||
"point, but you are with the free magi now, so choose your own name. I was "
|
||
"originally Rassin Tabin, but that is fairly ordinary, and at one point, it "
|
||
"no longer suited."
|
||
msgstr ""
|
||
"É posíbel. Cando un mago da academia completa os seus estudos, fáiselle "
|
||
"entrega de sílabas de poder, que se converten no seu novo nome. Ti xa estas "
|
||
"a un nivel moi superior, pero agora estás cos magos libres, así que escolle "
|
||
"o teu propio nome. O meu nome era Raxin Tabin, pero soaba bastante "
|
||
"ordinario, así que deixou de ser axeitado."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:170
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I suppose you are right. I am no longer the ordinary girl Ardonna, and "
|
||
#| "Vendraxis was correct. From now I shall be... Ardryn-Na."
|
||
msgid ""
|
||
"I suppose you are right. I am no longer the ordinary girl Ardonna, and "
|
||
"Vendraxis was correct. From now on I shall be... Ardryn-Na."
|
||
msgstr ""
|
||
"Supoño que tes razón. Xa non son a Ardona, a rapaza ordinaria, e Vendraxis "
|
||
"tiña razón. A partir de agora serei… Adrina."
|
||
|
||
#. [modify_unit]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:177
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:49
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:56
|
||
msgid "Ardryn-Na"
|
||
msgstr "Adrina"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:181
|
||
msgid "Well then Ardryn-Na, let us head north."
|
||
msgstr "Moi ben, Adrina, poñamos rumbo ao norte."
|
||
|
||
#. [scenario]: id=14_Entering_the_Northlands
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:8
|
||
msgid "Entering the Northlands"
|
||
msgstr "Nas terras nórdicas"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:26
|
||
msgid "<i>Chapter Three:</i> To Conquer Death"
|
||
msgstr "<i>Terceira parte:</i> A conquista da morte"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "24 IV, 23 YW\n"
|
||
#| "\n"
|
||
#| "We reached the Ford of Abez as the dawn light spread behind the mountain "
|
||
#| "peaks to the north. As we waded across, the dark water reached to our "
|
||
#| "waists, which made for slow going. I dared not imagine what manner of "
|
||
#| "tentacled creature lurked below, but we completed the crossing without "
|
||
#| "incident. The water was chill with snowmelt, so our teeth were chattering "
|
||
#| "when we reached the far shore. The rising sun was warm though, and had us "
|
||
#| "dried in short order. Despite this, Ras-Tabahn was not well off. He "
|
||
#| "collapsed in the sand and went into a paroxysm of coughing the like of "
|
||
#| "which I had never seen. When he could speak again, he assured me that it "
|
||
#| "was only on account of the cold, and I should not be unduly troubled. I "
|
||
#| "am uneasy all the same."
|
||
msgid ""
|
||
"24 IV, 23 YW\n"
|
||
"\n"
|
||
"We reached the Ford of Abez as the dawn light spread behind the mountain "
|
||
"peaks to the north. As we waded across, the dark water reached to our "
|
||
"waists, which made for slow going. I dared not imagine what manner of "
|
||
"tentacled creature lurked below, but we completed the crossing without "
|
||
"incident. The water was chill with snowmelt, so our teeth were chattering "
|
||
"when we reached the far shore. The rising sun was warm though, and had us "
|
||
"dried in short order. Despite this, Ras-Tabahn was not well. He collapsed in "
|
||
"the sand and went into a paroxysm of coughing the like of which I had never "
|
||
"seen. When he could speak again, he assured me that it was only on account "
|
||
"of the cold, and I should not be unduly troubled. I am uneasy all the same."
|
||
msgstr ""
|
||
"24 de abril, 23 d.N.\n"
|
||
"\n"
|
||
"Chegamos ao Vao de Abez coa primeira luz do día asomando polos picos das "
|
||
"montañas nórdicas. A medida que cruzábamos, as escuras augas chegábannos ata "
|
||
"a cintura, atrasando o noso paso. Non me atrevo a imaxinar o tipo de "
|
||
"criatura con tentáculos que debían ocultar as augas, pero conseguimos cruzar "
|
||
"o vao sen incidentes. A neve das montañas derretía gradualmente pasado o "
|
||
"inverno, pero a neve derretida acababa no río e enfriaba radicalmente as "
|
||
"augas, así que para cando chegamos á outra ribeira estabamos a tremolar de "
|
||
"frío. Pero o sol quentaba ben, e non tardamos en secar. Aínda así, a "
|
||
"Rastabán non se lle veía ben. Caeu sobre a area e empezou a toser sen parar "
|
||
"como eu xamais vira facer a ninguén. Para cando se viu capaz de falar de "
|
||
"novo, non tardou en asegurarme que non era máis que polo frío e dicirme que "
|
||
"non me debía preocupar. Pero non me convenceu; preocúpame, e moito."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Rod-Ishnak
|
||
#. [side]: type=Orcish Warlord, id=Vok-Hroog
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:53
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:67
|
||
msgid "Orcs"
|
||
msgstr "Orcos"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Rod-Ishnak
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:54
|
||
msgid "Rod-Ishnak"
|
||
msgstr "Rodixnac"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vok-Hroog
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:68
|
||
msgid "Vok-Hroog"
|
||
msgstr "Voghrug"
|
||
|
||
#. [unit]: type=Orcish Shaman, id=Krongk
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:75
|
||
msgid "Krongk"
|
||
msgstr "Cronc"
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:173
|
||
msgid ""
|
||
"I have a sssense of dark foreboding regarding the sssnowy peaksss ahead. We "
|
||
"may meet our doom if we don’t have enough coinsss."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:179
|
||
msgid ""
|
||
"The passes to the north are the end of many travelers. We would be wise to "
|
||
"reach them with a reserve of gold. (<i>Cough, cough</i>)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Krongk
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:192
|
||
msgid "They’re attacking me!"
|
||
msgstr "Atácanme!"
|
||
|
||
#. [message]: speaker=Vok-Hroog
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:196
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:246
|
||
msgid "Yeah, yeah."
|
||
msgstr "Si, si."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:206
|
||
msgid ""
|
||
"We have crossed into the north. The dwarven kingdom of Knalga lies straight "
|
||
"ahead."
|
||
msgstr "Chegamos ao norte. Fronte a nós, o reino anano de Neilga."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:210
|
||
msgid ""
|
||
"Now I’m really far from home. I’ve never been north of the river before. I "
|
||
"hope I get to see some dwarves!"
|
||
msgstr ""
|
||
"Agora si que estou lonxe de casa. Nunca antes estivera ao outro lado do río. "
|
||
"Credes que conseguiremos ver algún anano?"
|
||
|
||
#. [message]: speaker=Vok-Hroog
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:214
|
||
msgid ""
|
||
"I claim this territory in the name of Krag-Ubor, the ruler of all true orcs! "
|
||
"Leave now, Ishnak, or face the combined wrath of the five tribes."
|
||
msgstr ""
|
||
"Reclamo este territorio en nome de Cragúbor, líder dos orcos de verdade! "
|
||
"Marcha, Rodixnac, se non queres enfrontarte á forza combinada de cinco "
|
||
"tribos!"
|
||
|
||
#. [message]: speaker=Rod-Ishnak
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:218
|
||
msgid "I arrived first, Hroog. It’s mine!"
|
||
msgstr "Eu cheguei primeiro, Voghrug. É meu!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:222
|
||
msgid "This could be trouble."
|
||
msgstr "Isto podería ser un problema."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:226
|
||
msgid ""
|
||
"Many orcs are decent sorts (<i>cough, cough</i>). I fought alongside Krag-"
|
||
"Ubor once, who the farther orc just mentioned."
|
||
msgstr ""
|
||
"Moitos orcos son xente decente (<i>tose sonoramente</i>). Unha vez loitei "
|
||
"con Cragúbor, o que mencionou o orco que está máis lonxe."
|
||
|
||
#. [message]: speaker=Vok-Hroog
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:230
|
||
msgid "Wait who’s that?"
|
||
msgstr "Eh, quen vai?"
|
||
|
||
#. [message]: speaker=Rod-Ishnak
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:234
|
||
msgid ""
|
||
"Wizards and deaders just like from back home! I <i>hate</i> those! I suggest "
|
||
"a contest. Whoever kills the most wizards and skeletons and stuff takes this "
|
||
"territory and all the human slaves."
|
||
msgstr ""
|
||
"Magos e non mortos como os do país! <i>Ódioos</i>! Propoño un concurso. O "
|
||
"que mate máis magos e esqueletos e cousas queda co territorio e con todos os "
|
||
"humanos como escravos."
|
||
|
||
#. [message]: speaker=Vok-Hroog
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:238
|
||
msgid "Huh. Fine. That sounds like good sport."
|
||
msgstr "Hm. Vale. Paréceme xusto."
|
||
|
||
#. [message]: speaker=Krongk
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:242
|
||
msgid ""
|
||
"I declare this competition official. I will support the claim of the winner."
|
||
msgstr ""
|
||
"Declaro oficialmente a competición. Apoiarei o dereito do gañador a quedar "
|
||
"co territorio."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:250
|
||
msgid "I did say this was trouble."
|
||
msgstr "Xa dixen eu que sería un problema."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:254
|
||
msgid "But we’ll win, won’t we?"
|
||
msgstr "Pero gañaremos, va que si?"
|
||
|
||
#. [scenario]: id=15_Mountain_Pass
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:9
|
||
msgid "Mountain Pass"
|
||
msgstr "O paso da montaña"
|
||
|
||
#. [part]
|
||
#. "consumption" is an old word for tuberculosis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:23
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "6 V, 23 YW\n"
|
||
#| "\n"
|
||
#| "We have reached a pass through the mountains that Ras-Tabahn knew of. The "
|
||
#| "air is cool in these upper reaches. Mist rises from the snow in the "
|
||
#| "afternoon, and the icicles drip the purest water from rock overhangs. I "
|
||
#| "find it all refreshing, but Ras-Tabahn’s coughing fits are frequent. "
|
||
#| "Sometimes he is reduced to speaking in short phrases due to lack of "
|
||
#| "breath. Of course he is quite old — 50 at least — but I am also certain "
|
||
#| "that he is ill. His thinness leads me to believe it is consumption, but "
|
||
#| "he refuses to discuss it, preferring to deny the severity of his problem."
|
||
msgid ""
|
||
"6 V, 23 YW\n"
|
||
"\n"
|
||
"We have reached a pass through the mountains that Ras-Tabahn knew of. The "
|
||
"air is cool in these upper reaches. Mist rises from the snow in the "
|
||
"afternoon, and the icicles drip the purest water from rock overhangs. I find "
|
||
"it all refreshing, but Ras-Tabahn’s coughing fits are frequent. Sometimes he "
|
||
"is reduced to speaking in short phrases due to lack of breath. Of course, he "
|
||
"is quite old — at least fifty — but I am also certain that he is ill. His "
|
||
"thinness leads me to believe it is consumption, but he refuses to discuss "
|
||
"it, preferring to deny the severity of his problem."
|
||
msgstr ""
|
||
"6 de maio, 23 d.N.\n"
|
||
"\n"
|
||
"Chegamos a un paso a través das montañas que Rastabán coñecía. Sopra aire "
|
||
"frío a estas altitudes. A néboa érguese da neve pola tarde, e do xeo que "
|
||
"colga da rocha gotea a auga máis pura. Agradezo o frescor de todo, pero "
|
||
"Rastabán está a tusir cada dous por tres. Ás veces, da falta de aire, apenas "
|
||
"é capaz de dicir máis dun par de palabras seguidas. É obvio que xa ten unha "
|
||
"idade, andará polos cincuenta e tantos, pero creo que iso non é todo, "
|
||
"sospeito que está malo. Está extremadamente fraco, así que non descarto que "
|
||
"sexa tuberculose, pero négase a falar comigo do tema, prefire negar a "
|
||
"gravidade do seu problema."
|
||
|
||
#. [side]: type=Gryphon
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:46
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:57
|
||
msgid "Gryphons"
|
||
msgstr "Grifóns"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:73
|
||
msgid "Move Ardryn-Na and Ras-Tabahn to level ground in the northeast corner"
|
||
msgstr "Leva a Adrina e a Rastabán á chaira da esquina nordeste."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:147
|
||
msgid "There are some... large bones there. Claws and wings... I think."
|
||
msgstr "Hai uns… ósos enormes aquí. Garras e ás… creo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:176
|
||
#, fuzzy
|
||
#| msgid "I wonder what are they from. A gryphon perhaps?"
|
||
msgid "I wonder what they are from. A gryphon perhaps?"
|
||
msgstr "Serán dun grifón?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:180
|
||
msgid "A large (<i>cough, cough</i>) flightless bird... would be my guess."
|
||
msgstr ""
|
||
"Eu aposto (<i>tose sonoramente</i>) por… un paxaro enorme que non sex capaz "
|
||
"de voar."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:184
|
||
msgid "Well, there is an easy way to discover the truth."
|
||
msgstr "Hai un xeito doado de descubrir a resposta."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:253
|
||
msgid "I wonder... if it could carry... someone light. Vendraxis perhaps."
|
||
msgstr ""
|
||
"Pregúntome… se podería portar… a alguén lixeiro. Vendraxis, por exemplo."
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:257
|
||
msgid "I will not climb on that ridiculous thing!"
|
||
msgstr "Non penso subirme a esa cousa ridícula!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:263
|
||
msgid "I wonder... if it could carry... someone light."
|
||
msgstr "Pregúntome… se podería levar… a alguén lixeiro."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:270
|
||
msgid "A skeleton could ride it I think."
|
||
msgstr "Penso que un esqueleto podería montalo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:331
|
||
msgid "That’s fantastic! These birds could be quite useful."
|
||
msgstr "Fantástico! Estes paxaros poderían ser bastante útiles."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:350
|
||
msgid "What dangers may lurk in this fog?"
|
||
msgstr "Que perigos agochará a néboa?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:354
|
||
msgid "Gryphons... live at this height. We should be cautious."
|
||
msgstr "Nestas altitudes… grifóns. Vaiamos con ollo."
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:363
|
||
msgid "Yesss. The danger I sssensed is here."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=16_The_Mage
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:9
|
||
msgid "The Mage"
|
||
msgstr "O mago"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:22
|
||
msgid ""
|
||
"3 VI, 23 YW\n"
|
||
"\n"
|
||
"We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up "
|
||
"into the mountains again before we found the mage. This was Ras-Tabahn’s "
|
||
"plan, and with the goal in sight, he gained a little strength. However, he "
|
||
"is quite weak and ill now, and breathing raggedly. I don’t know how much "
|
||
"longer he can survive."
|
||
msgstr ""
|
||
"3 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Cruzamos as mesetas, atravesamos o Arcan-doria, e puxemos rumbo norte, ás "
|
||
"montañas, ata que atopamos ao mago. Este era o plan de Rastabán, e co "
|
||
"obxectivo cada vez máis preto, parecía gañar algunhas forzas. Porén, agora "
|
||
"está bastante feble e enfermo, e respira con dificultade. Non sei canto máis "
|
||
"aguantará."
|
||
|
||
#. [side]: type=Elder Mage, id=Crelanu
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:47
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:50
|
||
msgid "Crelanu"
|
||
msgstr "Crelanu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:73
|
||
msgid "Defeat Crelanu"
|
||
msgstr "Derrota a Crelanu."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:85
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ras-Tabahn is slowed. He will also lose four hitpoints every turn unless "
|
||
#| "this amount is modified by healing."
|
||
msgid ""
|
||
"Ras-Tabahn is slowed and will lose four hitpoints every turn. He will die if "
|
||
"he reaches zero."
|
||
msgstr ""
|
||
"Rastabán está ralentizado. Ademais perderá catro puntos de vida cada rolda a "
|
||
"menos que se contrarreste con sandación."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:88
|
||
msgid ""
|
||
"Moving any unit onto a bottle of holy water will remove the bottle. An "
|
||
"undead unit will be destroyed."
|
||
msgstr ""
|
||
"Colocar calquera unidade sobre unha botella de auga bendita retirará a "
|
||
"botella. Se é unha unidade non morta, destruirase."
|
||
|
||
#. [unit]: type=White Mage, id=Ginmera
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:224
|
||
msgid "Ginmera"
|
||
msgstr "Guimera"
|
||
|
||
#. [message]: speaker=Ginmera
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:257
|
||
msgid ""
|
||
"It seems that the invaders can raise undead soldiers, so I placed some holy "
|
||
"water around the castle for protection."
|
||
msgstr ""
|
||
"Parece que os invasores poder erguer soldados non mortos, así que coloquei "
|
||
"auga bendita arredor do castelo para protexernos."
|
||
|
||
#. [unit]: type=White Mage, id=Rinconan
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:262
|
||
msgid "Rinconan"
|
||
msgstr "Rinconan"
|
||
|
||
#. [message]: speaker=Ginmera
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:274
|
||
msgid "Rinconan and I will stay here to guard you."
|
||
msgstr "Rinconan e eu quedaremos para protexerte."
|
||
|
||
#. [message]: speaker=Crelanu
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:278
|
||
msgid "Yes. Thank you Ginmera."
|
||
msgstr "Si. Grazas, Guimera."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:284
|
||
msgid ""
|
||
"Moving a unit onto a bottle of holy water will remove the bottle. A living "
|
||
"unit can do this safely, but any undead unit will be destroyed."
|
||
msgstr ""
|
||
"Colocar unha unidade sobre unha botella de auga bendita retirará a botella. "
|
||
"As unidades vivas poden facelo de maneira segura, pero calquera unidade non "
|
||
"morta destruirase."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:336
|
||
msgid "Crelanu! (<i>Cough, cough</i>) We have come... for your book."
|
||
msgstr "Crelanu! (<i>tose sonoramente</i>) Viñemos… a polo teu libro."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:340
|
||
msgid "We need to borrow it."
|
||
msgstr "Necesitamos tomalo prestado."
|
||
|
||
#. [message]: speaker=Crelanu
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:344
|
||
msgid ""
|
||
"Yes, I knew people like you would be coming, but the book is out of reach "
|
||
"now — for all of us. I have given it to the elves. Only they know where it "
|
||
"is."
|
||
msgstr ""
|
||
"Si, sabía que xente coma vós viría, pero agora o libro está fóra do alcance, "
|
||
"tanto do voso coma do meu. Entregueillo aos elfos. Só eles saben onde está."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:348
|
||
msgid "Why would you do such a thing?"
|
||
msgstr "Por que?"
|
||
|
||
#. [message]: speaker=Crelanu
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:352
|
||
msgid ""
|
||
"So that one like you would not be tempted to do what you intend. Oh, yes. I "
|
||
"know well what you seek."
|
||
msgstr ""
|
||
"Para que ninguén coma vós estivese tentado de facer o que pretendedes facer. "
|
||
"Oh, si. Sei ben o que buscades."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:356
|
||
msgid "Then you can tell us what we want to know."
|
||
msgstr "Entón poderás dicirnos ti mesmo o que queremos saber."
|
||
|
||
#. [message]: speaker=Crelanu
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:360
|
||
msgid "I shall not."
|
||
msgstr "Non."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:364
|
||
msgid "We shall see."
|
||
msgstr "Xa o veremos."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:369
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ras-Tabahn is sick. He is slowed, and will lose four hitpoints every "
|
||
#| "turn. He will die if he reaches zero. Villages will heal him four points, "
|
||
#| "and he will lose only two if he is resting."
|
||
msgid ""
|
||
"Ras-Tabahn is sick. He is slowed, and will lose four hitpoints every turn. "
|
||
"He will die if he reaches zero."
|
||
msgstr ""
|
||
"Rastabán está enfermo. Está ralentizado, e perderá catro puntos de vida cada "
|
||
"rolda. Morirá se chega a cero. As vilas sandaranlle 4 puntos de vida, e só "
|
||
"perderá dous cando descanse."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:397
|
||
msgid "Now, you will tell us the secret of immortality or die!"
|
||
msgstr ""
|
||
"Agora contarasnos o segredo da inmortalidade, ou coñecerás a mortalidade!"
|
||
|
||
#. [message]: speaker=Crelanu
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:401
|
||
msgid ""
|
||
"There <i>is no secret</i>, you fools! Magic cannot stop aging. You cannot "
|
||
"live forever. It is the way of nature, and the greatest thing we have in "
|
||
"common with all of creation. You <i>must</i> die, and your soul depart. I "
|
||
"would not try this thing for any reason."
|
||
msgstr ""
|
||
"<i>Non hai segredo</i>, parvos! A maxia non pode deter o envellecemento. Non "
|
||
"se pode vivir para sempre. É como funciona a natureza, e o máis grande que "
|
||
"temos en común co resto da creación. <i>Tedes</i> que morrer, e a vosa alma "
|
||
"partir. Non o intentaría por nada do mundo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:405
|
||
msgid ""
|
||
"You are the fool, for you have, indeed, told us all we required. For that, I "
|
||
"will spare you to live a few more lonely years with your cowardice."
|
||
msgstr ""
|
||
"Pois es un necio, porque acabas de revelarnos todo o que necesitábamos "
|
||
"saber. E por iso, permitireiche seguir con vida un poucos máis anos "
|
||
"solitarios, coa túa covardía."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:418
|
||
msgid "I don’t understand. What did Crelanu tell us?"
|
||
msgstr "Non o entendo. Que nos dixo?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:422
|
||
msgid ""
|
||
"I will explain. Let us get you somewhere safe first. We’ll go into the cave. "
|
||
"Come with me."
|
||
msgstr ""
|
||
"Explicareicho. Pero primeiro vaiamos a un lugar seguro. Vaiamos á cova. Ven."
|
||
|
||
#. [scenario]: id=17_Mortality
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:6
|
||
msgid "Mortality"
|
||
msgstr "Mortalidade"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:16
|
||
msgid ""
|
||
"6 VI, 23 YW\n"
|
||
"\n"
|
||
"Not far inside the cave was a ruined castle built in a style I did not "
|
||
"recognize. Ras-Tabahn said, “Dwarves.” It is infested with rats, and "
|
||
"clearly, no dwarves have lived here for a long time."
|
||
msgstr ""
|
||
"6 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Non lonxe, dentro da cova, había un castelo en ruínas construído cun estilo "
|
||
"que non recoñecía. «Ananos», dixo Rastabán. Está infestado de ratas, e está "
|
||
"claro que ningún anano puxo un pé nel en moito tempo."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:37
|
||
msgid "Rats"
|
||
msgstr "Ratas"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:129
|
||
msgid "Just a little farther."
|
||
msgstr "Só un pouco máis."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:138
|
||
msgid ""
|
||
"Ardryn-Na, I’m dying. (<i>Cough, cough</i>) I don’t think... I can stop it."
|
||
msgstr "Adrina, morro (<i>tose sonoramente</i>). Non creo… que poida evitalo."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:142
|
||
msgid ""
|
||
"Nor should you! You must embrace it. Crelanu said as much. He also said your "
|
||
"life force must depart, but he didn’t say it could not come back to you!"
|
||
msgstr ""
|
||
"Non debes evitalo! Debes aproveitalo. É o que dixo Crelanu. E tamén dixo que "
|
||
"a túa forza vital debe marchar, pero non dixo que non poida volver a ti!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:146
|
||
msgid "What are you... proposing?"
|
||
msgstr "Que… que propós?"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:150
|
||
msgid ""
|
||
"That you project your will into another object so that it is part of you — "
|
||
"your staff for example. If you do this just as your body dies, your whole "
|
||
"consciousness should follow the flow of your will, as it will have no other "
|
||
"place to go."
|
||
msgstr ""
|
||
"Que proxectes a túa vontade sobre outro obxecto de xeito que sexa parte de "
|
||
"ti, como por exemplo o teu bastón. Se o fas mentres morre o teu corpo, toda "
|
||
"a túa conciencia debería seguir o fluxo da túa vontade, xa que non terá "
|
||
"ningún outro lugar onde ir."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:154
|
||
msgid ""
|
||
"Well, it could go to the... lands of the dead. But... if I had an altar... "
|
||
"the stone would serve to anchor me (<i>cough, cough, cough</i>) to this "
|
||
"plane... and stop the downward flow of my soul... for just a moment."
|
||
msgstr ""
|
||
"Ben, podería ir ás… terras dos mortos. Pero… se tivese un altar… a lápida "
|
||
"serviría para atarme (<i>tose como nunca antes</i>) a este plano… e deter o "
|
||
"fluxo cara abaixo da miña alma… por un intre."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:158
|
||
msgid ""
|
||
"And a moment is all you need! You only need project your will <i>back</i> "
|
||
"into your body, animating it as you would anything else!"
|
||
msgstr ""
|
||
"E non necesitas máis que un intre! Só tes que proxectar a túa vontade <i>de "
|
||
"volta</i> ao teu corpo, animándoo como animarías calquera outra cousa!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:162
|
||
msgid ""
|
||
"You seem... more sure than I, but (<i>cough, cough</i>) I have no choice."
|
||
msgstr ""
|
||
"Pareces… máis segura ca min. Pero (<i>tose sonoramente</i>) non me queda "
|
||
"outra."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:166
|
||
msgid ""
|
||
"Crelanu said he wouldn’t do it. That implies that he <i>could</i>, so he "
|
||
"also believed that it would work. And like you said, he should know. For "
|
||
"now, you can rest. We’ll have an altar built soon."
|
||
msgstr ""
|
||
"Crelanu dixo que el non o faría. Iso significa que <i>podería</i>, así que "
|
||
"el tamén pensaba que funcionaría. E como dixeches, debería sabelo. De "
|
||
"momento descansa. Axiña construiremos un altar."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:302
|
||
msgid ""
|
||
"No need for you to wait to die. We can have done with it immediately. And "
|
||
"although neither of us needs speak the incantations aloud anymore, you "
|
||
"should this time, as any mistake would be disastrous."
|
||
msgstr ""
|
||
"Non tes por que agardar a morrer. Podemos adiantalo. E aínda que ningún dos "
|
||
"dous necesitemos xa pronunciar en voz alta os encantamentos, esta vez "
|
||
"deberías, porque o máis mínimo erro podería resultar desastroso."
|
||
|
||
#. [message]: speaker=necromancer_on_altar
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:306
|
||
msgid "Yes. I’m ready. Do it."
|
||
msgstr "Estou listo, estou. Dálle."
|
||
|
||
#. [scenario]: id=18_Abandoned_Outpost
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:18
|
||
msgid "Abandoned Outpost"
|
||
msgstr "O posto de avanzada abandonado"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:31
|
||
msgid ""
|
||
"9 VI, 23 YW\n"
|
||
"\n"
|
||
"To become a lich, one must first die. The spells of necromancy bind the "
|
||
"spirit, but only once it has been unbound from the body. To become a lich, "
|
||
"the mage must make the necessary incantations with his dying breaths. He "
|
||
"thus binds his own spirit in much the same way he binds the spirits of "
|
||
"others... An altar serves to hold his soul in the physical plane long enough "
|
||
"to make the transition, and a suitable object must be found to hold the "
|
||
"consciousness for one crucial moment when the body expires."
|
||
msgstr ""
|
||
"9 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Para converterte nun liche, primeiro tes que morrer. Os meigallos da "
|
||
"nigromancia ligan o espírito, pero só unha vez se separou do corpo. Para "
|
||
"converterse nun liche, o mago ten que realizar os encantamentos necesarios "
|
||
"co seu último alento. Así vincula o seu espírito de xeito parecido a como "
|
||
"vincula os espíritos de outros… Un altar permite reter a súa alma no plano "
|
||
"físico o tempo necesario para completar a transición, e débese atopar un "
|
||
"obxecto axeitado para manter a conciencia durante o momento crucial no que o "
|
||
"corpo falece."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:40
|
||
msgid ""
|
||
"13 VI, 23 YW\n"
|
||
"\n"
|
||
"So, Ras-Tabahn is now undead. In the beginning, his health was not much "
|
||
"improved, and he complained of being cold. His life force was weak, but he "
|
||
"was able to absorb life from the rats infesting the ancient castle. Now he "
|
||
"is more strong and vigorous than I have ever seen him. This is despite the "
|
||
"fact that his flesh is starting to rot away, a process that causes him no "
|
||
"discomfort. Nor can he smell it any more than I can. If all continues to go "
|
||
"well, I will make the transition soon myself."
|
||
msgstr ""
|
||
"13 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Agora Rastabán é un non morto. Ao principio a súa saúde apenas mellorara, e "
|
||
"queixábase do frío. A súa forza vital estaba feble, pero podía absorber a "
|
||
"vida das ratas que infestaban o antigo castelo. Agora está máis forte e "
|
||
"enérxico do que nunca o vira, e isto a pesar de que o seu corpo comeza a "
|
||
"descompoñerse, un proceso que non lle está a causar ningunha molestia. E "
|
||
"agora, igual ca min, tampouco é capaz de olelo. Se todo vai ben, non "
|
||
"tardarei en facer eu tamén a transición."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:49
|
||
msgid ""
|
||
"17 VI, 23 YW\n"
|
||
"\n"
|
||
"Now the process is complete for both of us. I posted a guard so nothing "
|
||
"could happen to me in my weakened state, and nothing did. I am restored. I "
|
||
"don’t feel much different, but I suppose I look a fright. Ah well, it can’t "
|
||
"be helped. But my primary goal is achieved! I cannot die! I suppose I could "
|
||
"be broken apart like a skeleton or maybe burned, but I do not have to fear "
|
||
"these unlikely events: I have the awesome powers of the spirit realm flowing "
|
||
"through me, and can protect myself quite adequately! My next goal is to "
|
||
"share my knowledge with the world so that <i>no one</i> need die."
|
||
msgstr ""
|
||
"17 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Agora o proceso está completo para nós os dous. Coloquei un garda para que "
|
||
"non me puidese ocorrer nada durante o meu estado temporal de debilidade, e "
|
||
"todo foi ben. Xa recuperei as miñas forzas. Non me sinto moi distinta, pero "
|
||
"supoño que dou algo de medo. Pero que se lle vai facer. O importante é que "
|
||
"por fin conseguír o meu principal obxectivo! Non podo morrer! Supoño que "
|
||
"poderían romperme como a un esqueleto, ou queimarme, pero non hai motivo "
|
||
"para temer que pase algo así, os poderes do mundo das almas flúen a través "
|
||
"de min, e podo protexerme sen problemas! O meu seguinte obxectivo é "
|
||
"compartir o meu coñecemento co mundo para que <i>ninguén</i> teña que morrer."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:70
|
||
msgid "Spiders"
|
||
msgstr "Arañas"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:84
|
||
msgid "Move Ardryn-Na and Ras-Tabahn to the west end of the cave"
|
||
msgstr "Leva a Adrina e a Rastabán ao extremo occidental da cova."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:97
|
||
msgid ""
|
||
"To turn a necromancer into a lich, right-click on it while it is in a castle."
|
||
msgstr ""
|
||
"Para converter un nigromante nun liche, preme sobre el co botón secundario "
|
||
"mentres estea nun castelo."
|
||
|
||
#. [set_menu_item]: id=lichify
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:104
|
||
msgid "Make Into a Lich"
|
||
msgstr "Converter en liche"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:134
|
||
msgid "You can only do this in a castle."
|
||
msgstr "Só podes facer isto nun castelo."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:423
|
||
msgid ""
|
||
"You can now advance dark sorcerers to liches! For the rest of the campaign, "
|
||
"you can also right-click on an existing necromancer to turn it into a lich "
|
||
"as long as it is in a castle. If the necromancer has gained enough "
|
||
"experience, it will immediately level into an ancient lich!"
|
||
msgstr ""
|
||
"Agora poder avanzar feiticeiros escuros a liches! Durante o resto da campaña "
|
||
"tamén podes premer co botón secundario sobre un nigromante existente para "
|
||
"convertelo nun liche, sempre que estea nun castelo. Se o nigromante ten "
|
||
"experiencia dabondo, avanzará inmediatamente a liche ancián!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:428
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have conquered death! Let us bring the news back to Wesnoth. We should "
|
||
#| "to let them know that nobody ever need die again."
|
||
msgid ""
|
||
"We have conquered death! Let us bring the news back to Wesnoth! Let all in "
|
||
"this world know that nobody ever need die again."
|
||
msgstr ""
|
||
"Conquistamos a morte! Portemos as novas de volta ao Noroeste. Deberíamos, "
|
||
"para que saiban que ninguén ten por que morrer nunca máis."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:432
|
||
msgid ""
|
||
"I was planning to go that direction myself, so I have no objection. But, let "
|
||
"us not go over those wretched mountain passes again. These tunnels should "
|
||
"connect to the realm of Knalga and take us there directly."
|
||
msgstr ""
|
||
"Xa tiña pensado ir nesa dirección, así que non teño obxección. Pero non "
|
||
"volvamos atravesar eses malditos pasos de montaña. Estes túneles deberían "
|
||
"levar ao Reino de Neilga directamente."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:436
|
||
#, fuzzy
|
||
#| msgid "Why would the Dwarvish empire abandon an outpost like this?"
|
||
msgid "Why would the dwarvish empire abandon an outpost like this?"
|
||
msgstr ""
|
||
"Por que abandonaría o imperio dos ananos un posto de avanzada deste xeito?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:440
|
||
msgid "We may find out. We should proceed cautiously."
|
||
msgstr "Pode que o descubramos. Mellor irmos con ollo."
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:456
|
||
msgid "Giant spidersss! That explainsss the cobwebsss everywhere."
|
||
msgstr "Arañas xigantes! Iso explica por que hai arañeiras por todos lados."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:462
|
||
msgid "Giant spiders! That explains the cobwebs everywhere."
|
||
msgstr "Arañas xigantes! Iso explica por que hai arañeiras por todos lados."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:468
|
||
msgid "They are not moving much. Hopefully they continue to stay sleepy."
|
||
msgstr "Apenas se moven. Con sorte seguirán a durmir."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:474
|
||
msgid "They’re waking up now. Watch out."
|
||
msgstr "Están espertando, coidado!"
|
||
|
||
#. [scenario]: id=19_Lava_and_Stone
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:4
|
||
msgid "Lava and Stone"
|
||
msgstr "Lava e pedra"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:16
|
||
msgid ""
|
||
"21 VI, 23 YW\n"
|
||
"\n"
|
||
"We continued down the tunnel in utter darkness for a time. The darkness "
|
||
"presented no great difficulty: The bats could navigate perfectly well, and "
|
||
"all the magi could sense exactly where they were. Ras-Tabahn and I talked. "
|
||
"His plan is to go to Elensefar. He believes he can overthrow the city and "
|
||
"install himself as the ruler of an undead empire. Citizens will join him in "
|
||
"undeath willingly or not, but join they will. If they do not join willingly, "
|
||
"or lack the mental fortitude to transition to lich form, they will of course "
|
||
"be mindless slaves."
|
||
msgstr ""
|
||
"21 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Continuamos baixando polo túnel en completa escuridade durante un tempo. A "
|
||
"escuridade non era problema ningún, os morcegos podían orientarse "
|
||
"perfectamente, e todos os magos podíamos sentilos. Rastabán e máis eu "
|
||
"estivemos falando. O seu plan é ir a Elensefar; pensa que pode conquistar a "
|
||
"cidade e converterse no líder dun imperio de non mortos. Os cidadáns "
|
||
"uniranse a él na non morte, lles guste ou non. Se non queren unirse a el, ou "
|
||
"non posúen as fortaleza mental necesaria para transformarse en liches, "
|
||
"seguirano como escravos sen mente."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:25
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ras-Tabahn has tried to persuade me to join him in his endeavor, but I "
|
||
#| "have serious misgivings about his plan. I am not positive he can defeat "
|
||
#| "the city guard, and enslaving the population is the one of the ways the "
|
||
#| "old Wesfolk leaders earned their poor reputations. I think a more "
|
||
#| "benevolent approach has a better chance of ensuring our legacy. We should "
|
||
#| "spread the news of our success and invite the citizenry to join us "
|
||
#| "voluntarily. I will journey south into Wesnoth proper, and visit Dan’Tonk "
|
||
#| "and Weldyn. At some point in the distant future, my new friends and Ras-"
|
||
#| "Tabahn’s population will probably clash, but that will be a worry for "
|
||
#| "another time, and for now, we each continue to regard the other as an "
|
||
#| "ally."
|
||
msgid ""
|
||
"Ras-Tabahn has tried to persuade me to join him in his endeavor, but I have "
|
||
"serious misgivings about his plan. I am not positive he can defeat the city "
|
||
"guard, and enslaving the population is one of the ways the old Wesfolk "
|
||
"leaders earned their poor reputations. I think a more benevolent approach "
|
||
"has a better chance of ensuring our legacy. We should spread the news of our "
|
||
"success and invite the citizenry to join us voluntarily. I will journey "
|
||
"south into Wesnoth proper, and visit Dan’Tonk and Weldyn. At some point in "
|
||
"the distant future, my new friends and Ras-Tabahn’s population will probably "
|
||
"clash, but that will be a worry for another time, and for now, we each "
|
||
"continue to regard the other as an ally."
|
||
msgstr ""
|
||
"Rastabán intentou convencerme de acompañalo, pero non me convence o seu "
|
||
"plan. Non estou segura de que poida acabar coa garda da cidade, e escravizar "
|
||
"a poboación é un dos motivos polos que os antigos líderes noroccidentais se "
|
||
"gañaron a súa mala fama. Creo que un método máis benévolo ten unha maior "
|
||
"probabilidade de asegurar o noso legado. Deberíamos facer saber as novas do "
|
||
"noso éxito e invitar aos cidadáns a unirse a nós de maneira voluntaria. "
|
||
"Dirixireime ao sur, ao Reino do Noroeste, e visitarei Danton e Güedin. Nun "
|
||
"futuro distante, a miña xente e a de Rastabán é probábel que acaben "
|
||
"enfrontándose, pero xa me preocuparei diso cando ocorra, de momento os dous "
|
||
"continuamos a vernos mutuamente como aliados."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:32
|
||
msgid ""
|
||
"Our journey continued, and eventually, an orange glow appeared before us."
|
||
msgstr ""
|
||
"A nosa viaxe continuou, ata que nos topamos cun brillo laranxa fronte a nós."
|
||
|
||
#. [side]: type=Troll Shaman, id=Shurd
|
||
#. [side]: type=Great Troll, id=Brek
|
||
#. [side]: type=Troll Shaman, id=Uurgh
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:52
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:66
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:81
|
||
msgid "Trolls"
|
||
msgstr "Trolles"
|
||
|
||
#. [side]: type=Troll Shaman, id=Shurd
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:57
|
||
msgid "Shurd"
|
||
msgstr "Xurd"
|
||
|
||
#. [side]: type=Great Troll, id=Brek
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:72
|
||
msgid "Brek"
|
||
msgstr "Brec"
|
||
|
||
#. [side]: type=Troll Shaman, id=Uurgh
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:87
|
||
msgid "Üurgh"
|
||
msgstr "Urg"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:123
|
||
msgid ""
|
||
"I had heard that mountains sometimes breathed fire like dragons, but that "
|
||
"seemed a fanciful tale. From the look of this, that may actually be true."
|
||
msgstr ""
|
||
"Escoitara que as montañas ás veces expulsan lume como dragóns, pero sempre "
|
||
"pensara que eran contos para asustar aos nenos. Porén, isto parece indicar "
|
||
"que podería ser certo."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:127
|
||
msgid ""
|
||
"Yes, it’s quite true. This mountain fire has some uses too. For example, "
|
||
"trolls use it for welding together crude armor."
|
||
msgstr ""
|
||
"Si, é certo. E o lume de montaña ten as súas utilidades, ademais. Por "
|
||
"exemplo, os trolles úsano para soldar armaduras en bruto."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:131
|
||
msgid "Trolls! Do you think we shall encounter any?"
|
||
msgstr "Trolles! Pensades que atoparemos algún?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:135
|
||
msgid "I see no reason to expect..."
|
||
msgstr "Non hai nada que deba levarnos a pensar que imos atopar…"
|
||
|
||
#. [message]: speaker=Shurd
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:139
|
||
msgid "Invaders!"
|
||
msgstr "Invasores!"
|
||
|
||
#. [message]: speaker=Brek
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:143
|
||
msgid "Crush them!"
|
||
msgstr "Esmagádeos!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:147
|
||
msgid "... Yes. Yes, I do."
|
||
msgstr "Como estaba dicindo… Si, creo que é posíbel que atopemos algún."
|
||
|
||
#. [scenario]: id=20_North_Knalga
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:9
|
||
msgid "North Knalga"
|
||
msgstr "O norte de Neilga"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:17
|
||
msgid ""
|
||
"27 VI, 23 YW\n"
|
||
"\n"
|
||
"We left the fires of the mountain behind and plunged once more into "
|
||
"darkness. After a long trek, we were brought up short by a dead end in the "
|
||
"tunnel... but the wall was not solid."
|
||
msgstr ""
|
||
"27 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Deixamos atrás o lume das montaña e adentrámonos unha vez máis na "
|
||
"escuridade. Tras unha longa viaxe, chegamos a un punto sen saída no túnel… "
|
||
"pero as paredes non eran sólidas."
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Golbanduth
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:39
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:90
|
||
msgid "Dwarves"
|
||
msgstr "Ananos"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Golbanduth
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:42
|
||
msgid "Golbanduth"
|
||
msgstr "Golbanduz"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:87
|
||
msgid "You can recruit from anywhere in the Hall of Heroes."
|
||
msgstr "Podes recrutar desde calquera parte da Sala dos Herores."
|
||
|
||
#. [message]: speaker=Golbanduth
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:514
|
||
msgid ""
|
||
"The invaders approach! Fetch the last chest o’ gold. We’re equippin’ more "
|
||
"soldiers."
|
||
msgstr ""
|
||
"Achéganse os invasores! Collede o último cofre de ouro. Vamos equipar máis "
|
||
"soldados."
|
||
|
||
#. [message]: speaker=porter
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:519
|
||
msgid "Yes, sire."
|
||
msgstr "Si, señor."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:630
|
||
msgid ""
|
||
"Actually, I don’t think this is the end. There is air coming through here. "
|
||
"Help me shift these stones."
|
||
msgstr ""
|
||
"En realidade, non creo que esta sexa a fin. Por aquí entra aire. Axúdame a "
|
||
"mover estas pedras."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:708
|
||
msgid "Now, where are we?"
|
||
msgstr "Onde estamos agora?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:712
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are in a Dwarvish burial chamber it seems. That is good. We could "
|
||
#| "always use some more soldiers."
|
||
msgid ""
|
||
"We are in a dwarvish burial chamber it seems. That is good. We could always "
|
||
"use some more soldiers."
|
||
msgstr ""
|
||
"Parece que estamos nunha cámara sepulcral dos ananos. Ben. Novos soldados "
|
||
"nunca veñen mal."
|
||
|
||
#. [unit]: type=Dwarvish Sentinel, id=Aigondur
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:724
|
||
msgid "Aigondur"
|
||
msgstr "Aigondur"
|
||
|
||
#. [message]: speaker=Aigondur
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:729
|
||
msgid ""
|
||
"Human invaders be comin’ through the Hall o’ Heroes! I’m closin’ th’ Troll "
|
||
"Gate!"
|
||
msgstr ""
|
||
"Veñen invasores humanos a través da Sala dos Heroes! Vou pechar a Cancella "
|
||
"dos Trolles!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:769
|
||
msgid "Well, we are not going that way."
|
||
msgstr "Moi ben, podemos descartar ese camiño."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:773
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "But look. There is a large crack in the wall to our left! I’m certain we "
|
||
#| "could squeeze through."
|
||
msgid ""
|
||
"But look. There is a large crack in the wall to our right! I’m certain we "
|
||
"could squeeze through."
|
||
msgstr ""
|
||
"Pero mira. Hai un enorme burato na parede da esquerda! Seguro que cabemos."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:777
|
||
msgid "We’ll just remove the statue..."
|
||
msgstr "Podemos retirar a estatua…"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:812
|
||
msgid "... and push the coffin out of the way."
|
||
msgstr "…e apartar o ataúde."
|
||
|
||
#. [message]: speaker=spotter
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:840
|
||
msgid "Ach! Th’ invaders have made it inna the Crystal Caves!"
|
||
msgstr "Agh! Os invasores chegharon á Covas de Cristal!"
|
||
|
||
#. [scenario]: id=21_Against_the_World
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:10
|
||
msgid "Against the World"
|
||
msgstr "Contra o mundo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "30 VI, 23 YW\n"
|
||
#| "\n"
|
||
#| "From the northern part of the kingdom of Knalga, the tunnel split into "
|
||
#| "many passageways. Being able to feel the life force of the dwarves "
|
||
#| "allowed us to take mostly unoccupied tunnels, which we did."
|
||
msgid ""
|
||
"30 VI, 23 YW\n"
|
||
"\n"
|
||
"From the northern part of the Kingdom of Knalga, the tunnel split into many "
|
||
"passageways. Being able to feel the life force of the dwarves allowed us to "
|
||
"take mostly unoccupied tunnels, which we did."
|
||
msgstr ""
|
||
"30 de xuño, 23 d.N.\n"
|
||
"\n"
|
||
"Desde a parte norte do Reino de Neilga, o túnel dividiuse en moitas pasaxes. "
|
||
"Sermos capaces de sentir a forza vital dos ananos permitiunos movernos "
|
||
"principalmente por túneles abandonados."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:28
|
||
msgid ""
|
||
"3 VII, 23 YW\n"
|
||
"\n"
|
||
"We finally made it out of the mountains. We crossed the Ford of Abez late "
|
||
"this morning, and hiked the rest of the day south-east, making for the town "
|
||
"of Tath. We planned to split up there. I was going to go south to Dan’Tonk "
|
||
"and Weldyn to spread our news, and Ras-Tabahn was to head toward Elensefar "
|
||
"to carry out his plan of carving out a special place for us in the world. "
|
||
"(And becoming some sort of king as well I suppose.)"
|
||
msgstr ""
|
||
"3 de xullo, 23 d.N.\n"
|
||
"\n"
|
||
"Por fin saimos das montañas. Cruzamos o Vao de Abez esta mañá, e continuamos "
|
||
"o resto do día en dirección sueste, ata a cidade de Taz. O noso plan era "
|
||
"separarmos alí. Eu poría rumbo a Danton e Güedin para portar as boas novas, "
|
||
"e Rastabán tiraría cara Elensefar para levar a cabo o seu plan de preparar "
|
||
"un lugar especial para nós no mundo. E para converterse nunha especie de "
|
||
"rei, supoño."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:37
|
||
msgid ""
|
||
"It was not to be. We were about to start on our separate journeys when the "
|
||
"plains suddenly became more crowded."
|
||
msgstr ""
|
||
"Non puido ser. Estabamos a piques de comezar as nosas viaxes por separado "
|
||
"cando as chairas se encheron de súpero de criaturas."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:59
|
||
msgid "Cavalry"
|
||
msgstr "Cabalería"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:104
|
||
msgid "Magi"
|
||
msgstr "Magos"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:118
|
||
msgid "Elves"
|
||
msgstr "Elfos"
|
||
|
||
#. [message]: speaker=Thrigalurd
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:330
|
||
msgid ""
|
||
"The enemy already attempts to breach our castle walls! Up arms lads, look "
|
||
"lively!"
|
||
msgstr ""
|
||
"O inimigho xa intenta atravesar as murallas do noso castelo! Ás armas, "
|
||
"rapaces, a por eles!"
|
||
|
||
#. [message]: speaker=Thrigalurd
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:336
|
||
msgid "Now we avenge the fallen of Knalga!"
|
||
msgstr "Agora vingaremos aos caídos de Neilga!"
|
||
|
||
#. [message]: speaker=Carmyna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:359
|
||
msgid ""
|
||
"The enemy is already poised to attack! They must have anticipated our "
|
||
"arrival. No rest my friends; we go to work immediately."
|
||
msgstr ""
|
||
"O inimigo está listo para atacar! Deberon anticipar a nosa chegada. Non "
|
||
"haberá descanso, amigos; temos que poñernos mans á obra axiña."
|
||
|
||
#. [message]: speaker=Carmyna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:365
|
||
msgid ""
|
||
"The battle is already underway. So many of our comrades have fallen! We must "
|
||
"incinerate these undead and rid the world of this evil."
|
||
msgstr ""
|
||
"A batalla xa empezou. Xa morreron moitos dos nosos camaradas! Temos que "
|
||
"queimar os corpos destes non mortos e librar ao mundo deste mal."
|
||
|
||
#. [message]: speaker=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:388
|
||
msgid ""
|
||
"What is this? The enemy lurking in wait in our forests? To arms! Let us "
|
||
"immediately rid our land of this foulness!"
|
||
msgstr ""
|
||
"O que? O inimigo agochado nos nosos bosques? Ás armas! Libremos as nosas "
|
||
"terras inmediatamente deste noxo!"
|
||
|
||
#. [message]: speaker=Isthiniel
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:394
|
||
msgid ""
|
||
"Never again will these monsters use the spirits of our ancestors against us. "
|
||
"We will burn them down!"
|
||
msgstr ""
|
||
"Nunca máis volverán estes monstros usar os espíritos dos nosos ancestros "
|
||
"contra nós. Reducirémolos a cinzas!"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:530
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:112
|
||
msgid "Death of Ardryn-Na"
|
||
msgstr "Morte de Ardina."
|
||
|
||
#. [unit]: type=Saurian Flanker, id=Fizztsars
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:568
|
||
msgid "Fizztsars"
|
||
msgstr "Fistars"
|
||
|
||
#. [message]: speaker=Fizztsars
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:575
|
||
#, fuzzy
|
||
#| msgid "We have arrived, Taxsstrimon. We will fight bessside you."
|
||
msgid ""
|
||
"We have arrived, Taxsstrimon. We will fight bessside you. They will pay for "
|
||
"killing our malesss!"
|
||
msgstr "Chegamos, Táxtrimon. Loitaremos contigo."
|
||
|
||
#. [message]: speaker=Taxtrimon
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:579
|
||
msgid "Well met Fizztsars. Now these creatures will certainly fall."
|
||
msgstr ""
|
||
"Alégrome de verte, Fistars. Entre os dous acabaremos con estas criaturas."
|
||
|
||
#. [message]: speaker=Fizztsars
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:588
|
||
msgid "Except for the male of oursss with them. He will come with usss."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:592
|
||
msgid "No! I will not return yet, I still have sssecrets to learn!"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Dwarvish Dragonguard, id=Thrigalurd
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:619
|
||
msgid "Thrigalurd"
|
||
msgstr "Cigalur"
|
||
|
||
# Estou mou inseguro con esta tradución, a saber o que quere dicir realmente «circle around» aquí.
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:634
|
||
msgid "Look! The dwarves circled around in front of us."
|
||
msgstr "Mirade! Os ananos deron media volta."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:638
|
||
msgid "That’s why getting through Knalga was so easy."
|
||
msgstr "Por iso foi tan doado atravesar Neilga."
|
||
|
||
#. [unit]: type=Great Mage, gender=female, id=Carmyna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:696
|
||
msgid "Carmyna"
|
||
msgstr "Carmina"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:715
|
||
msgid "They just keep coming! Has nobody even considered what we offer?"
|
||
msgstr "Non deixan de aparecer! É que ninguén tivo en conta a nosa oferta?"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:725
|
||
msgid "Well. That was intense."
|
||
msgstr "Uff, case nada."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:729
|
||
msgid "At last we are victorious!"
|
||
msgstr "Por fin gañamos!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:780
|
||
msgid "The whole world is against us."
|
||
msgstr "O mundo enteiro está na nosa contra."
|
||
|
||
#. [unit]: type=Paladin, id=Gwendir
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:818
|
||
msgid "Gwendir"
|
||
msgstr "Güendir"
|
||
|
||
#. [message]: speaker=adviser
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:842
|
||
msgid ""
|
||
"This is the place Crelanu’s gryphon told us to come, and yon party has an "
|
||
"ill-favored look."
|
||
msgstr ""
|
||
"Este é o lugar ao que nos dixo que viñésemos o grifón de Crelanu, e o voso "
|
||
"grupo non ten boa pinta."
|
||
|
||
#. [message]: speaker=Gwendir
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:846
|
||
msgid "Yes, I believe that is our quarry."
|
||
msgstr "Si, penso que esa é a nosa canteira."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:850
|
||
msgid "Crelanu! Still he haunts us. Remind me again why we didn’t kill him."
|
||
msgstr "Crelanu! Aínda nos persegue. Lémbrame outra vez por que non o matamos."
|
||
|
||
#. [message]: speaker=Gwendir
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:854
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, "
|
||
#| "and sentenced to death!"
|
||
msgid ""
|
||
"Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and "
|
||
"are sentenced to death!"
|
||
msgstr ""
|
||
"Ardona de Tarrín e Raxin Tabin, fostes condenados por nigromancia á pena de "
|
||
"morte!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:858
|
||
msgid ""
|
||
"Is that all? Death holds no terror for us as we have died already. You will "
|
||
"follow shortly."
|
||
msgstr ""
|
||
"Isto é todo? A morte non aterroriza aos que xa estamos mortos. E vós sodes "
|
||
"os seguintes."
|
||
|
||
#. [message]: speaker=Gwendir
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:862
|
||
msgid "The blessed swords of our order will soon give you cause to fear again."
|
||
msgstr "As espadas benditas da nosa orde lembraranvos o que é sentir medo."
|
||
|
||
#. [message]: speaker=adviser
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:866
|
||
msgid "Sir, the magi have not yet arrived."
|
||
msgstr "Señor, os magos aínda non chegaron."
|
||
|
||
#. [message]: speaker=Gwendir
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:870
|
||
msgid ""
|
||
"No matter. We need not fear this darkness, and we need not wait on the "
|
||
"schoolteachers."
|
||
msgstr ""
|
||
"Dá igual. Non debemos temer a escuridade, e non temos por que agardar polos "
|
||
"mestres de escola."
|
||
|
||
#. [unit]: type=Naga Myrmidon, id=Taxtrimon
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:883
|
||
msgid "Taxtrimon"
|
||
msgstr "Táxtrimon"
|
||
|
||
#. [message]: speaker=Taxtrimon
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:900
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have found them! These magi destroyed a profitable business venture, "
|
||
#| "and killed our males. We will take vengeance. You horse humans can assist "
|
||
#| "us."
|
||
msgid ""
|
||
"We have found them! These magi destroyed a profitable business venture. We "
|
||
"will take vengeance. You horse humans can assist us."
|
||
msgstr ""
|
||
"Atopámolos! Estes magos destruíron unha oportunidade de negosio rentábel, e "
|
||
"mataron aos nosos machos! Vingarémonos. Os vosos humanos a cabalo poden "
|
||
"axudarnos."
|
||
|
||
#. [unit]: type=Merman Hoplite, id=Mauapan
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:913
|
||
msgid "Mauapan"
|
||
msgstr "Mauapan"
|
||
|
||
#. [message]: speaker=Mauapan
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:919
|
||
msgid "I will also assist. Too many innocents have died. This ends today."
|
||
msgstr ""
|
||
"Eu axudarei tamén. Van xa demasiados inocentes mortos. Isto remata hoxe."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:923
|
||
msgid "We are surrounded. We must defeat this horde."
|
||
msgstr "Estamos rodeados. Temos que derrotar a esta horda."
|
||
|
||
#. [scenario]: id=22_Epilogue
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:5
|
||
msgid "Epilogue"
|
||
msgstr "Epílogo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:16
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "10 VII, 23 YW — Final Entry\n"
|
||
#| "\n"
|
||
#| "We prevailed today on the field, but our victory was somewhat bitter. "
|
||
#| "<i>Everyone</i> was afraid or angry and immediately attacked us instead "
|
||
#| "of listening to our news. I realize now... the world is not ready for our "
|
||
#| "knowledge. I give up on all of them. I am going to live in the old troll "
|
||
#| "city and learn the applications of mountain fire. In some future time, "
|
||
#| "less conservative attitudes will dominate, and I can certainly afford to "
|
||
#| "wait. In the meantime, we are doing what we can to hasten that day."
|
||
msgid ""
|
||
"10 VII, 23 YW — Final Entry\n"
|
||
"\n"
|
||
"We prevailed today on the field, but our victory was somewhat bitter. "
|
||
"<i>Everyone</i> was afraid or angry and immediately attacked us instead of "
|
||
"listening to our news. I realize now... the world is not ready for our "
|
||
"knowledge. They cannot understand that we have conquered that primordial "
|
||
"fear: death. Instead, as they look upon us, judgment of our appearance "
|
||
"drives them to ignorant terror. I give up on all of them. For now, I shall "
|
||
"just withdraw — perhaps live in the old troll city and learn the "
|
||
"applications of mountain fire. In some future time, less conservative "
|
||
"attitudes may dominate, and our knowledge can be put to good use. I can "
|
||
"certainly afford to wait. In the meantime, we are doing what we can to "
|
||
"hasten that day."
|
||
msgstr ""
|
||
"10 de xullo, 23 d.N. — Última entrada\n"
|
||
"\n"
|
||
"Hoxe triunfamos no campo de batalla, pero foi unha vitoria agridoce. <i>Todo "
|
||
"o mundo</i> tiña medo de nós ou estaba anoxado connosco, e atacábannos "
|
||
"inmediatamente en vez de escoitar as nosas novas. Agora caín… o munto non "
|
||
"está preparado para o noso coñecemento. E eu non vou poñer máis da miña "
|
||
"parte. Decidín ir vivir á vella cidade dos trolles e aprender as aplicacións "
|
||
"do lume das montañas. No futuro, cando os noroccidentais se volvan menos "
|
||
"conservadores, xa veremos. De momento, faremos o que poidamos para que ese "
|
||
"día chegue canto antes."
|
||
|
||
#. [then]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. "
|
||
#| "Most of the others are going with him. I wish them success. Vendraxis now "
|
||
#| "knows what he must learn to replicate our metamorphosis. He will use the "
|
||
#| "years left to him in study and practice while he attempts to change the "
|
||
#| "attitudes of his people. As for me, I have placed some spells on my "
|
||
#| "journal to help keep it from harm, and I will make it conspicuous on this "
|
||
#| "battlefield. I hope that it will eventually make its way into the hands "
|
||
#| "of someone in Tath who is willing to learn the secrets of the ancients."
|
||
msgid ""
|
||
"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
|
||
"of the others are going with him. I wish them success. Vendraxis now knows "
|
||
"what he must learn to replicate our metamorphosis. He will use the years "
|
||
"left to him in study and practice while he attempts to change the attitudes "
|
||
"of his people. As for me, I will make my journal conspicuous on this "
|
||
"battlefield. I suspect that most will fear it enough to try to destroy it, "
|
||
"but I have placed several wards on my journal to protect it. This way, it "
|
||
"should survive long enough to make its way into the hands of someone more "
|
||
"open-minded. Tath, in particular, is home to many mages. It only takes one "
|
||
"who is willing to learn the secrets of the ancients."
|
||
msgstr ""
|
||
"Rastabán vai recuperar as súas forzas e continuar cara Elensefar. Case todos "
|
||
"os demais van ir con el. Espero que teñan sorte. Vendraxis xa sabe o que "
|
||
"necesita para replicar a nosa metamorfose. Usará os anos que lle quedan para "
|
||
"estudar e practicar mentres intenta cambiar a forma de pensar da súa xente. "
|
||
"No que a min respecta, puxen algúns encantamentos sobre o meu diario para "
|
||
"evitar que se estrague, e colocareino neste campo de batalla de xeito que "
|
||
"chame a atención. Espero que algún día chegue a mans de alguén en Taz que "
|
||
"estea disposto a aprender os segredos dos antigos."
|
||
|
||
#. [else]
|
||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:35
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. "
|
||
#| "Most of the others are going with him. I wish them success. As for me, I "
|
||
#| "have placed some spells on my journal to help keep it from harm, and I "
|
||
#| "will make it conspicuous on this battlefield. I hope that it will "
|
||
#| "eventually make its way into the hands of someone in Tath who is willing "
|
||
#| "to learn the secrets of the ancients."
|
||
msgid ""
|
||
"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
|
||
"of the others are going with him. I wish them success. As for me, I will "
|
||
"make my journal conspicuous on this battlefield. I suspect that most will "
|
||
"fear it enough to try to destroy it, but I have placed several wards on my "
|
||
"journal to protect it. This way, it should survive long enough to make its "
|
||
"way into the hands of someone more open-minded. Tath, in particular, is home "
|
||
"to many mages. It only takes one who is willing to learn the secrets of the "
|
||
"ancients."
|
||
msgstr ""
|
||
"Rastabán vai recuperar as súas forzas e continuar cara Elensefar Case todos "
|
||
"os demais van ir con el Espero que teñan sorte. No que a min respecta, puxen "
|
||
"algúns encantamentos sobre o meu diario para evitar que se estrague, e "
|
||
"colocareino neste campo de batalla de xeito que chame a atención. Espero que "
|
||
"algún día chegue a mans de alguén en Taz que estea disposto a aprender os "
|
||
"segredos dos antigos."
|
||
|
||
#. [unit_type]: id=Bone Bird, race=undead, description=
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg:4
|
||
msgid "Bone Bird"
|
||
msgstr "Paxaro de ósos"
|
||
|
||
#. [unit_type]: id=Bone Captain, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:4
|
||
msgid "Bone Captain"
|
||
msgstr "Capitán de ósos"
|
||
|
||
#. [unit_type]: id=Bone Captain, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:19
|
||
msgid ""
|
||
"Captains are masters in life, but in death they may be slaves to a "
|
||
"necromancer. Through sheer force of habit, an undead captain continues to "
|
||
"exude authority even if all his other memories have been lost."
|
||
msgstr ""
|
||
"Os capitáns son mestres en vida, pero na morte poden ser os escravos dun "
|
||
"nigromante. Co tempo, por hábito, os capitáns non mortos continúan exercendo "
|
||
"autoridade, aínda tras perder todas as súas outras lembranzas."
|
||
|
||
#. [unit_type]: id=Delinquent, gender=female, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:4
|
||
msgid "Delinquent"
|
||
msgstr "Delincuente"
|
||
|
||
#. [unit_type]: id=Delinquent, gender=female, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:18
|
||
msgid ""
|
||
"Some girls shun the typical life planned for them by society, and fall in "
|
||
"with the criminal element. Though they may end up in jail, that seems "
|
||
"preferable to them than tying themselves to a husband."
|
||
msgstr ""
|
||
"Algunhas mozas desbotan a típica vida que a sociedade lles planifica, e "
|
||
"xúntanse con delincuentes. Aínda que poden acabar no cárcere, a idea "
|
||
"téntalles máis que atarse a un marido."
|
||
|
||
#. [unit_type]: id=Dunefolk, race=dunefolk
|
||
#. [unit_type]: id=Noble, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Dunefolk.cfg:5
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg:5
|
||
msgid "Passenger"
|
||
msgstr "Pasaxeiro"
|
||
|
||
#. [unit_type]: id=SotA Ancient Lich, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:20
|
||
msgid ""
|
||
"An experienced lich can easily tap into the power of the spirit world and "
|
||
"throw freezing lightning to devastating effect, or drain the very life force "
|
||
"from a body. The power available to a lich like this is awesome to behold. "
|
||
"Anyone who encounters an Ancient Lich likely has far worse things to worry "
|
||
"about than death!"
|
||
msgstr ""
|
||
"Un liche con experiencia pode acceder facilmente ao poder do mundo dos "
|
||
"espíritos e lanzar raios xeados con efectos devastadores, ou absorver a "
|
||
"forza vital dun corpo. O poder a disposición de semellante liche é "
|
||
"sorprendente. Calquera que se cruce cun liche andián ha ter preocupacións "
|
||
"maiores que a morte."
|
||
|
||
#. [unit_type]: id=Orcish Shaman, race=orc
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:4
|
||
msgid "Orcish Shaman"
|
||
msgstr "Orco xamán"
|
||
|
||
#. [unit_type]: id=Orcish Shaman, race=orc
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:21
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
|
||
#| "tribes, they form the Orcish Council, which makes important decisions for "
|
||
#| "the whole Orcish community and arbitrates the many conflicts that arise "
|
||
#| "between tribes of this argumentative race. Although physically weak (for "
|
||
#| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
|
||
#| "draining their life."
|
||
msgid ""
|
||
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
|
||
"tribes, they form the Orcish Council, which makes important decisions for "
|
||
"the whole Orcish community and arbitrates the many conflicts that arise "
|
||
"between tribes of this argumentative race. Although physically weak (for "
|
||
"orcs), Orcish Shamans are good spell casters and can curse their enemies, "
|
||
"draining their life."
|
||
msgstr ""
|
||
"Os orcos xamáns son os gardas da maxia dos orcos. Respectados entre as "
|
||
"tribos de orcos, conforman o consello dos orcos, que toma importantes "
|
||
"decisións que afectan á totalidade da comunidade dos orcos, e serven de "
|
||
"árbitros en desputas entre tribos desta especie tan dada ao enfrontamento. "
|
||
"Aínda que son febles fisicamente para ser orcos, os xamáns son hábiles no "
|
||
"uso da maxia e poden maldicir inimigos, absorvendo a súa vida."
|
||
|
||
#. [unit_type]: id=Sailor, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:4
|
||
msgid "Sailor"
|
||
msgstr "Mariñeiro"
|
||
|
||
#. [unit_type]: id=Sailor, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:17
|
||
msgid ""
|
||
"Sailors are hired for their strength, and their work builds up even more "
|
||
"muscle. Consequently, the cheap blades they are provided with still do "
|
||
"considerable damage."
|
||
msgstr ""
|
||
"Aos mariñeiros contrátanos pola súa forza, e o seu traballo contribúe a que "
|
||
"desenvolvan aínda máis a súa musculatura. Polo tanto, a pesar de ser de "
|
||
"pouca calidade, as follas que lles dan poden facer bastante dano nas súas "
|
||
"mans."
|
||
|
||
#. [unit_type]: id=Sea Captain, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:4
|
||
msgid "Sea Captain"
|
||
msgstr "Capitán naval"
|
||
|
||
#. [unit_type]: id=Sea Captain, race=human
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:17
|
||
msgid ""
|
||
"Aboard his vessel, the captain is the ultimate authority, and all his orders "
|
||
"must be instantly obeyed. A passenger or crew member crosses the captain at "
|
||
"their peril, for he is within his rights to summarily execute criminals or "
|
||
"mutineers."
|
||
msgstr ""
|
||
"Nesta embarcación, o capitán é a máxima autoridade, e todas as súas ordes "
|
||
"deben obedecerse instantaneamente. Calquera pasaxeiro ou membro da "
|
||
"tripulación que anoxe ao capitán está arriscándose a que este, facendo uso "
|
||
"dos seus dereitos, os execute por criminais ou amotinados."
|
||
|
||
#. [unit_type]: id=SotA Walking Corpse_Dummy, race=undead
|
||
#. A fake unit type that appears in the recruit list as soon as the
|
||
#. player has access to more than one type of walking corpse. Trying to
|
||
#. recruit it launches the zombie recruit dialog as a child of the normal
|
||
#. recruitment dialog. "Walking Corpse" is not used here because some swim,
|
||
#. and some fly.
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:92
|
||
msgid "All Corpses"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=SotA Walking Corpse_Dummy, race=undead
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:104
|
||
msgid "Choose this “unit” to get a list of available corpses."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=SotA Flying Corpse_Gryphon
|
||
#. [unit_type]: id=SotA Flying Corpse_Bat
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:156
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:314
|
||
msgid "Flying Corpse"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=SotA Swimming Corpse
|
||
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:204
|
||
msgid "Swimming Corpse"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:7
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:7
|
||
msgid "Ardonna"
|
||
msgstr "Ardona"
|
||
|
||
#. female name
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:76
|
||
msgid "Shynal"
|
||
msgstr "Xinal"
|
||
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:125
|
||
msgid "Vendraxis"
|
||
msgstr "Vendraxis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:96
|
||
msgid "Death of Ardonna"
|
||
msgstr "Morte de Ardona."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:130
|
||
msgid "No, no, NO, <i><b>NO</b></i>!"
|
||
msgstr "Non, non, NON, <i><b>NON</b></i>!"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:151
|
||
msgid "Urgh."
|
||
msgstr "Argh."
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:163
|
||
#, fuzzy
|
||
#| msgid "But I don't know how to bring you back yet!"
|
||
msgid "But I don’t know how to bring you back yet!"
|
||
msgstr "Pero aínda non sei como traerte de volta!"
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:194
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:251
|
||
msgid "Shynal!"
|
||
msgstr "Xinal!"
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:198
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:255
|
||
msgid "Bring her back. Please!"
|
||
msgstr "Traédea de volta, rógovolo!"
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:202
|
||
#, fuzzy
|
||
#| msgid "I'm not sure that's such a good..."
|
||
msgid "I’m not sure that’s such a good..."
|
||
msgstr "Non creo que sexa unha boa…"
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:206
|
||
msgid "If you insist."
|
||
msgstr "Se insistes."
|
||
|
||
#. [message]: speaker=Corpse Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:217
|
||
msgid "Car. Cyn."
|
||
msgstr "Cor. Sin."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:221
|
||
msgid "She will not know you for long, so make the most of it."
|
||
msgstr "Non tardará en esquecerte, non perdas o tempo."
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:234
|
||
msgid "Perhaps that was for the best."
|
||
msgstr "Quizais sexa mellor así."
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:259
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It's not possible. She was already back from the dead. She has been "
|
||
#| "utterly destroyed this time."
|
||
msgid ""
|
||
"It’s not possible. She was already back from the dead. She has been utterly "
|
||
"destroyed this time."
|
||
msgstr ""
|
||
"Non é posíbel. Xa volvera dos mortos. Agora destruírona de verdade para "
|
||
"sempre."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:272
|
||
msgid "Oh, my sweet Carcyn!"
|
||
msgstr "Non, o meu querido Corsin!"
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:288
|
||
msgid "You were always so reckless."
|
||
msgstr "Sempre foras demasiado temerario."
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:294
|
||
msgid "I will miss you."
|
||
msgstr "Xamais te esquecerei."
|
||
|
||
#. [message]: speaker=Vendraxis
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:307
|
||
msgid "Now I will never learn the sssecret of exssstending my ssspan."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Carcyn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:323
|
||
msgid "I’m going to miss him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ras-Tabahn
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:329
|
||
msgid "Unfortunate. He was useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Shynal
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:340
|
||
msgid "Yes, he was helpful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:346
|
||
msgid "Indeed, he will be missed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ardonna
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:375
|
||
msgid "Don’t worry, my pet. I can save you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=$unit.id
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:431
|
||
msgid "Aww. I wanted to be a mage like Shynal."
|
||
msgstr "Au… Quería ser unha maga como Xinal."
|
||
|
||
#. [message]: speaker=$unit.id
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:437
|
||
msgid "Aww. I wanted to be a mage like Carcyn."
|
||
msgstr "Au… Quería ser un mago como Corsin."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:444
|
||
msgid "Do not make me regret liberating you from jail. My decision is final."
|
||
msgstr ""
|
||
"Non fagas que me arrepinta de sacarte do cárcere. A miña decisión é final."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:447
|
||
msgid "I have reconsidered. Perhaps you will be very powerful one day."
|
||
msgstr "Está ben. Quizais algún día demostres ter un gran poder."
|
||
|
||
#. [message]: speaker=$unit.id
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:458
|
||
msgid "Thanks!"
|
||
msgstr "Grazas!"
|
||
|
||
#. [message]: speaker=$unit.id
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:473
|
||
msgid ""
|
||
"Hey, I wanted to be a wizard like you and live forever when you figure it "
|
||
"out! I know I could be super-powerful in the end."
|
||
msgstr ""
|
||
"Ei, eu quería ser un mago coma vós e vivir para sempre cando descubrísedes "
|
||
"como facelo! Sei que co tempo podería volverme superpoderoso."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:479
|
||
msgid "Hold your tongue. You will do as I command."
|
||
msgstr "Cala. Farás o que che diga."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:488
|
||
msgid "Very well. Having more adepts might be a good idea after all."
|
||
msgstr "Moi ben. Vai resultar que ter máis adeptos é unha boa idea."
|
||
|
||
#. [unstore_unit]
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:877
|
||
msgid "Lich"
|
||
msgstr "Liche"
|
||
|
||
#. [set_menu_item]: id=hide-sails
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:920
|
||
msgid "Hide Sails and Rigging"
|
||
msgstr "Ocultar as velas e cordas"
|
||
|
||
#. [set_menu_item]: id=show-sails
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:959
|
||
msgid "Show Sails and Rigging"
|
||
msgstr "Mostrar as velas e cordas"
|
||
|
||
#. [terrain_type]: id=grave
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:15
|
||
msgid "Grave"
|
||
msgstr "Tumba"
|
||
|
||
#. [terrain_type]: id=grave
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:16
|
||
msgid "Grave Overlay"
|
||
msgstr "Revestimento de tumba"
|
||
|
||
#. [terrain_type]: id=not_here
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:27
|
||
msgid "Not Here Overlay"
|
||
msgstr "Revestimento de aquí non"
|
||
|
||
#. [terrain_type]: id=crystal
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:46
|
||
msgid "Crystal Caves"
|
||
msgstr "Covas de Cristal"
|
||
|
||
#. [terrain_type]: id=passageway
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:56
|
||
msgid "Passageway"
|
||
msgstr "Pasaxe"
|
||
|
||
#. [terrain_type]: id=gate_open
|
||
#. [terrain_type]: id=gate_closed
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:65
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:75
|
||
msgid "Gate"
|
||
msgstr "Cancela"
|
||
|
||
#. [terrain_type]: id=web
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:85
|
||
msgid "Spiderweb"
|
||
msgstr "Arañeira"
|
||
|
||
#. [terrain_type]: id=graveyard-fence-top
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:95
|
||
msgid "Fence-Top"
|
||
msgstr "Valo superior"
|
||
|
||
#. [terrain_type]: id=graveyard-fence-bottom
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:104
|
||
msgid "Fence"
|
||
msgstr "Valo"
|
||
|
||
#. [terrain_type]: id=graveyard-fence-bottom
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:105
|
||
msgid "Fence-Bottom"
|
||
msgstr "Valo inferior"
|
||
|
||
#. [terrain_type]: id=ship--forecastle
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:124
|
||
msgid "Ship Forecastle"
|
||
msgstr "Camarotes de proa de barco"
|
||
|
||
#. [terrain_type]: id=ship--main-deck
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:137
|
||
msgid "Ship Main Deck"
|
||
msgstr "Cuberta principal de barco"
|
||
|
||
#. [terrain_type]: id=ship--poop-deck
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:147
|
||
msgid "Ship Poop Deck"
|
||
msgstr "Cuberta de proa de barco"
|
||
|
||
#. [terrain_type]: id=ship--hull
|
||
#. [terrain_type]: id=ship--railing
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:160
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:252
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:270
|
||
msgid "Ship Hull"
|
||
msgstr "Casco de barco"
|
||
|
||
#. [terrain_type]: id=ship--rigging-and-sails
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:169
|
||
msgid "Ship Rigging and Sails"
|
||
msgstr "Cordas e velas de barco"
|
||
|
||
#. [terrain_type]: id=ship--railing
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:178
|
||
msgid "Ship Railing"
|
||
msgstr "Borda de barco"
|
||
|
||
#. [terrain_type]: id=ship--bits-and-pieces
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:187
|
||
msgid "Ship Pieces"
|
||
msgstr "Pezas de barco"
|
||
|
||
#. [terrain_type]: id=ship--lower-deck
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:196
|
||
msgid "Ship Lower Deck"
|
||
msgstr "Cuberta inferior de barco"
|
||
|
||
#. [terrain_type]: id=ship--lower-deck-edge
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:205
|
||
msgid "Ship Lower Deck Edge"
|
||
msgstr "Esquina de cuberta inferior de barco"
|
||
|
||
#. [terrain_type]: id=ship--forecastle
|
||
#. [terrain_type]: id=ship--main-deck
|
||
#. [terrain_type]: id=ship--poop-deck
|
||
#. [terrain_type]: id=ship--lower-deck
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:216
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:229
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:239
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:301
|
||
msgid "Ship"
|
||
msgstr "Barco"
|
||
|
||
#. [terrain_type]: id=full-void
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:323
|
||
msgid "Full Void"
|
||
msgstr "Baleiro completo"
|
||
|
||
#. [terrain_type]: id=full-void-overlay
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:333
|
||
msgid "Void Overlay"
|
||
msgstr "Revestimento de baleiro"
|
||
|
||
#. [terrain_type]: id=half-void-overlay
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:343
|
||
msgid "Half Void"
|
||
msgstr "Medio baleiro"
|
||
|
||
#. [value]: type=SotA Flying Corpse_Bat
|
||
#. shown instead of the unit_type name in the recruitment dialog
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:24
|
||
msgid "recruit^Flying Corpse (Bat)"
|
||
msgstr ""
|
||
|
||
#. [value]: type=SotA Flying Corpse_Bat
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:25
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise bat corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Rat
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:30
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Rat)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Rat
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:31
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise rat corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Wolf
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:36
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Wolf)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Wolf
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:37
|
||
#, fuzzy
|
||
#| msgid "You can now recruit chocobones!"
|
||
msgid "You can now raise wolf corpses!"
|
||
msgstr "Agora podes recrutar xinetes esqueletos!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Human
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:42
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Human)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Human
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:43
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise human corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Mounted
|
||
#. the mount is an undead horse (not a wolf), this is shown instead of the unit_type name in the recruitment dialog
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:49
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Mounted)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Mounted
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:50
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise mounted corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Wolf Rider
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:55
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Wolf Rider)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Wolf Rider
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:56
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise wolf rider corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Swimming Corpse
|
||
#. this is used for both naga and merfolk zombies
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:62
|
||
msgid "recruit^Swimming Corpse"
|
||
msgstr ""
|
||
|
||
#. [value]: type=SotA Swimming Corpse
|
||
#. this is used for both naga and merfolk zombies
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:64
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise swimming corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Saurian
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:69
|
||
msgid "recruit^Walking Corpse (Saurian)"
|
||
msgstr ""
|
||
|
||
#. [value]: type=SotA Walking Corpse_Saurian
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:70
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise saurian corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Wose
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:75
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Wose)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Wose
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:76
|
||
#, fuzzy
|
||
#| msgid "You can now recruit chocobones!"
|
||
msgid "You can now raise wose corpses!"
|
||
msgstr "Agora podes recrutar xinetes esqueletos!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Goblin
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:81
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Goblin)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Goblin
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:82
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghouls!"
|
||
msgid "You can now raise goblin corpses!"
|
||
msgstr "Agora podes recrutar monstros da prea!"
|
||
|
||
#. [value]: type=SotA Flying Corpse_Gryphon
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:87
|
||
msgid "recruit^Flying Corpse (Gryphon)"
|
||
msgstr ""
|
||
|
||
#. [value]: type=SotA Flying Corpse_Gryphon
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:88
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise gryphon corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Spider
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:93
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Spider)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Spider
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:94
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise spider corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Troll
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:99
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Troll)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Troll
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:100
|
||
#, fuzzy
|
||
#| msgid "You can now recruit ghosts!"
|
||
msgid "You can now raise troll corpses!"
|
||
msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Dwarf
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:105
|
||
#, fuzzy
|
||
#| msgid "Raise Walking Corpse (8 Gold)"
|
||
msgid "recruit^Walking Corpse (Dwarf)"
|
||
msgstr "Erguer un cadáver andante (8 de ouro)"
|
||
|
||
#. [value]: type=SotA Walking Corpse_Dwarf
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:106
|
||
#, fuzzy
|
||
#| msgid "You can now recruit dark adepts!"
|
||
msgid "You can now raise dwarf corpses!"
|
||
msgstr "Agora podes recrutar adeptos escuros!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:372
|
||
msgid "A lua error has occurred, and a corpse cannot be recruited."
|
||
msgstr ""
|
||
|
||
#. [lua]: select
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:23
|
||
msgid "HP: "
|
||
msgstr ""
|
||
|
||
#. [lua]: select
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:23
|
||
msgid "MP: "
|
||
msgstr ""
|
||
|
||
#. [lua]: select
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:23
|
||
msgid "XP: "
|
||
msgstr ""
|
||
|
||
#. [lua]: postshow
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:88
|
||
msgid "There are no corpses available."
|
||
msgstr ""
|
||
|
||
#. [lua]: postshow
|
||
#: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:96
|
||
#, fuzzy
|
||
#| msgid "You don't have enough gold to raise that unit."
|
||
msgid "You do not have enough gold to recruit that unit"
|
||
msgstr "Non tes ouro dabondo para erguer esa unidade."
|
||
|
||
#~ msgid "Dwarvish Miner"
|
||
#~ msgstr "Anano mineiro"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Dwarvish miners are the grunt workers of Dwarvish society. They take the "
|
||
#~| "precious ores out of the ground, but do not ever take part in the "
|
||
#~| "crafting of weapons or artifacts. They have no military training, but "
|
||
#~| "they can still do some damage with their picks."
|
||
#~ msgid ""
|
||
#~ "Dwarvish miners are the grunt workers of dwarvish society. They take the "
|
||
#~ "precious ores out of the ground, but do not ever take part in the "
|
||
#~ "crafting of weapons or artifacts. They have no military training, but "
|
||
#~ "they can still do some damage with their picks."
|
||
#~ msgstr ""
|
||
#~ "Os ananos mineiros son traballadores rasos da sociedade dos ananos. "
|
||
#~ "Extraen os minerais preciosos do chan, pero non toman parte na creación "
|
||
#~ "de armas ou artefactos. Carecen de adestramento militar, pero iso non "
|
||
#~ "lles impide facer un dano importante coas súas picas."
|
||
|
||
#~ msgid "pick"
|
||
#~ msgstr "pico"
|
||
|
||
#~ msgid "You can now recruit skeletons and skeleton archers!"
|
||
#~ msgstr "Agora podes recrutar esqueletos e esqueletos arqueiros!"
|
||
|
||
#~ msgid ""
|
||
#~ "22 III, 23 YW\n"
|
||
#~ "\n"
|
||
#~ "Research sometimes requires experiments, so I began. I forced my will "
|
||
#~ "into the life-force pathways of the bandit, thus turning him into my "
|
||
#~ "puppet. He resisted, but on account of my recent practice, my will proved "
|
||
#~ "the stronger. More strangely, the inside of his body also resisted, "
|
||
#~ "attacking me, the invader. However, since I wasn’t physically there, it "
|
||
#~ "ended up attacking itself! Over a period of hours, slabs of flesh became "
|
||
#~ "weak and threatened to fall off his frame. I was obliged to stitch them "
|
||
#~ "in place."
|
||
#~ msgstr ""
|
||
#~ "22 de marzo, 23 d.N.\n"
|
||
#~ "\n"
|
||
#~ "As investigacións ás veces requiren experimentos, así que comecei. "
|
||
#~ "Impuxen a miña vontade sobre os camiños de forza vital do bandido, "
|
||
#~ "convertíndoo no meu monicreque. Resistiuse, pero grazas ás miñas últimas "
|
||
#~ "prácticas o miña vontade demostrou ser máis forte. O estraño foi que o "
|
||
#~ "interior do seu corpo tamén se resistiu, atacándome a min, a invasora. "
|
||
#~ "Porén, como non estaba fisicamente alí, acabou atacándose a sí mesmo! En "
|
||
#~ "cuestión de horas, pedazos de carne volvéronse febles e ameazaron con "
|
||
#~ "descolgarse. Vinme obrigada a coselos no seu sitio."
|
||
|
||
#~ msgid ""
|
||
#~ "Some of the bandit’s companions had perished in better condition than the "
|
||
#~ "leader, and I got the idea to add their flesh to my puppet. I stitched on "
|
||
#~ "muscles where they seemed to fit, and used enchantments to improve the "
|
||
#~ "bonding, thus improving the strength of the creature. At first, each new "
|
||
#~ "piece of flesh caused another violent reaction from the body’s defenses. "
|
||
#~ "Eventually, the reactions weakened, and the body stabilized in its new "
|
||
#~ "configuration, though by this time it was suppurating and unrecognizable. "
|
||
#~ "The mind inside gibbered at what it had become, but the bandit had wished "
|
||
#~ "for me a fate worse than death, so it didn’t seem unfair."
|
||
#~ msgstr ""
|
||
#~ "Algúns dos compañeiros do bandido morreran en mellores condicións que o "
|
||
#~ "líder, e tiven a idea de engadir a súa carne ao meu monicreque. Cosín "
|
||
#~ "músculos onde parecía que encaixaban, e usei encantamentos para mellorar "
|
||
#~ "as unións, mellorando así a forza da criatura. Ao principio cada novo "
|
||
#~ "pedazo de carne causou outra reacción violenta por parte das defensas do "
|
||
#~ "corpo. Pero ao final as reaccións foron perdendo forza, e o corpo "
|
||
#~ "adaptouse aos cambios, aínda que para entón estaba supurando e "
|
||
#~ "irrecoñecíbel. A mente, dentro, parecía lamentar en que se convertera, "
|
||
#~ "pero o bandido desexárame un destino peor que a morte, así que non me "
|
||
#~ "pareceu inxusto."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Goblin Raiders"
|
||
#~ msgid "(Wolf Rider)"
|
||
#~ msgstr "A invasión dos trasnos"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Merfolk"
|
||
#~ msgid "(Merfolk)"
|
||
#~ msgstr "Sirénidos"
|
||
|
||
#, fuzzy
|
||
#~| msgid "You can now recruit ghosts!"
|
||
#~ msgid "You can now raise merfolk corpses!"
|
||
#~ msgstr "Agora podes recrutar fantasmas!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Saurians"
|
||
#~ msgid "(Saurian)"
|
||
#~ msgstr "Saurios"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Gryphons"
|
||
#~ msgid "(Gryphon)"
|
||
#~ msgstr "Grifóns"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Spiders"
|
||
#~ msgid "(Spider)"
|
||
#~ msgstr "Arañas"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Trolls"
|
||
#~ msgid "(Troll)"
|
||
#~ msgstr "Trolles"
|
||
|
||
#~ msgid "Translations"
|
||
#~ msgstr "Traducións"
|
||
|
||
#~ msgid "Hungarian - WhiteWolf"
|
||
#~ msgstr "Húngaro - WhiteWolf"
|
||
|
||
#~ msgid "Japanese - RatArmy"
|
||
#~ msgstr "Xaponés - RatArmy"
|
||
|
||
#~ msgid "Russian - iven, olga_flox, and marat"
|
||
#~ msgstr "Ruso - iven, olga_flox e marat"
|
||
|
||
#~ msgid "Gwillyn"
|
||
#~ msgstr "Güilin"
|
||
|
||
#~ msgid ""
|
||
#~ "You can recruit or recall from your starting position on the first turn "
|
||
#~ "only. To get more units, raise them from their graves."
|
||
#~ msgstr ""
|
||
#~ "Podes recrutar ou reincorporar desde a túa posición inicial só durante a "
|
||
#~ "primeira quenda. Para obter máis unidades, érgueas das súas tumbas."
|
||
|
||
#~ msgid "You kids may watch."
|
||
#~ msgstr "Rapaces, vós podedes mirar."
|
||
|
||
#~ msgid "Galoïndrath"
|
||
#~ msgstr "Galoindraz"
|
||
|
||
#~ msgid "Ancient Lich"
|
||
#~ msgstr "Liche ancián"
|