wesnoth/po/wesnoth-nr/zh_CN.po
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# The Battle for Wesnoth - Simplified Chinese Translations
# Copyright (C) 2005-2022 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
#
# Translators and their initial years of participation:
# jan2xue <75jan@163.com>, 2005.
# Huang Huan <unicon221@gmail.com>, 2005.
# Dionysus(unicon) <huang.wei.bhu@gmail.com>, 2007.
# sylecn <sylecn@yahoo.com.cn>, 2009.
# MrKing <yideey@gmail.com>, 2012.
# wind <everywherewind@gmail.com>, 2011.
# CloudiDust <cloudidust@gmail.com>, 2017.
#
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-02-20 02:52 UTC\n"
"PO-Revision-Date: 2024-08-24 11:54+0800\n"
"Last-Translator: vimacs <vimacs.hacks@gmail.com>\n"
"Language-Team: Wesnoth Simplified Chinese Team\n"
"Language: zh_CN\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n>1;\n"
"X-Generator: Poedit 3.4.2\n"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:9
msgid "Northern Rebirth"
msgstr "北国重生"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:10
msgid "NR"
msgstr "NR"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:17
msgid "Challenging"
msgstr "挑战"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:17
msgid "Spearman"
msgstr "矛兵"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:18
msgid "Difficult"
msgstr "困难"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:18
msgid "Swordsman"
msgstr "剑士"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:19
msgid "Nightmare"
msgstr "噩梦"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:19
msgid "Royal Guard"
msgstr "皇家卫兵"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:21
msgid ""
"For the people of Dwarven Doors the choice was stark: either drudge as "
"downtrodden slaves for the orcs until the end of their brief and miserable "
"lives, or risk all for freedom and rise up against their cruel overlords. "
"Little did they suspect that their struggle would be the hinge of great "
"events that might restore the Northlands to the glory they had once known.\n"
"\n"
msgstr ""
"对于矮人之门的人民来说,抉择之时已至:要么作为奴隶被兽人蹂躏,直至他们短暂而"
"苦难的生命终结;要么为了争取自由,赌上一切站起来反抗残暴的霸主。他们几乎没有"
"意识到,自己的斗争将会成为恢复北陆昔日的光辉与荣耀的一系列大事件的关键。\n"
"\n"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:23
msgid "(Expert level, 13 scenarios.)"
msgstr "专家级别13幕场景。"
#. [about]
#: data/campaigns/Northern_Rebirth/_main.cfg:28
msgid "Campaign Design"
msgstr "战役设计"
#. [about]
#: data/campaigns/Northern_Rebirth/_main.cfg:34
msgid "Artwork and Graphics Design"
msgstr "美工和图像"
#. [about]
#: data/campaigns/Northern_Rebirth/_main.cfg:49
msgid "Prose and Story Editing"
msgstr "散文和故事编辑"
#. [about]
#: data/campaigns/Northern_Rebirth/_main.cfg:60
msgid "Code and Translation Assistance"
msgstr "编程和翻译辅助"
#. [about]
#: data/campaigns/Northern_Rebirth/_main.cfg:69
msgid "Campaign Maintenance"
msgstr "战役维护"
#. [scenario]: id=01_Breaking_the_Chains
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:5
msgid "Breaking the Chains"
msgstr "冲破锁链"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:18
msgid ""
"Far to the north of Wesnoth, and hard by the dwarven caves of Knalga, there "
"was once a thriving mixed community known as Dwarven Doors. Food, wood, and "
"cloth from all over Wesnoth and many elvish lands as well were brought here "
"to be sold to the dwarves, while ores, metals and worked dwarven "
"manufactures were bought here to be traded throughout the surface nations. "
"Dwarves and humans worked and lived side by side; even the elves who came to "
"trade mingled more with the other kindred races than was common elsewhere. "
"Dwarven Doors grew populous and wealthy."
msgstr ""
"在韦诺的北面,矮人洞穴纳尔迦附近,曾经有一个繁盛的混合社区,被人称为“矮人之"
"门”。来自整个韦诺和许多精灵领土的食物、木材和布料被运到这里卖给矮人,而矿产、"
"金属和矮人的工艺品则从这里被贩卖到所有地面国家去。矮人和人类工作生活在一起,"
"甚至来这里经商的精灵也比别处更多的与异族混居。矮人之门变得人口众多,而且富"
"饶。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:23
msgid ""
"The dwarves of Knalga, cannily reckoning the gains from trade, built strong "
"fortifications around Dwarven Doors. The dwarves and humans who called it "
"home knew that the wealth of the city might arouse envy from afar — hence "
"they kept their weapons sharp, and regarded themselves able to fight off any "
"bandit gang or petty warlord."
msgstr ""
"纳尔迦的矮人依靠精明的计算从贸易中获利,在矮人之门周围建造了坚固的防御工事。"
"居住于此的矮人和人类都知道城市的财富可能会引起远方的嫉妒——因此他们时刻保持武"
"器锋利,相信自己能够击退任何可能出现的强盗团伙或小军阀。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:29
msgid ""
"For many years it was indeed so. Dwarven Doors was a peaceful and prosperous "
"place until the orcs came..."
msgstr "就这样过了很多年,矮人之门一直是平静和繁荣的,直到兽人的到来……"
# Translated by ollama with model glm4
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:34
msgid ""
"At first, the incursions were mere rabble that were easily felled. "
"Complacent in their own prowess, the people of the Dwarven Doors ignored the "
"orcs even as the raids grew more numerous and threatening. With time, the "
"raiding parties grew into war bands; then at last, there arose a mighty "
"warlord of the Bloody Sword tribe, Khazg Black-Tusk, who surrounded the "
"entirety of their defenses with a great host of warriors."
msgstr ""
"起初,侵犯者只是一群容易被打败的乌合之众。自满于自己的能力,矮人门的居民甚至"
"忽视了兽人,尽管袭击越来越频繁和具有威胁。随着时间的推移,掠夺队变成了战团;"
"最后,血剑部落中崛起了一个强大的军阀,哈兹·黑牙,率领着大批战士包围了他们的全"
"部防御设施。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:39
msgid ""
"It was a time of doom and great deeds, of fire and blood and slaughter. The "
"men and dwarves fought valiantly. But there were always, it seemed, more "
"orcs to replace the slain, while the defenders could find no succor. Pleas "
"for help went unheeded in other lands for men, elves, and even dwarves, were "
"wrapped up in their own affairs and struggles or deemed the orcs too far "
"away to bring unto them harm."
msgstr ""
"这是一个决定命运的时刻,伟大行动的时刻,大火、流血和屠杀的时刻。城市里的人类"
"和矮人英勇迎战。但是,看起来似乎兽人被杀掉后马上又有兽人补上来,而这些守城者"
"没有任何后援。其他城市漠视他们的求援,因为人类、精灵甚至矮人忙于自己的事务和"
"斗争,或者认为兽人太远,不会对他们构成威胁。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:44
msgid ""
"After a year and a day of grim battle, the city fell. The streets of the "
"Dwarven Doors ran with gore. The dwarves retreated into the caverns Knalga, "
"but the humans who survived were enslaved. Cut off from contact with the "
"surface, the dwarves of Knalga fought on, but knew their subjugation could "
"not be averted forever."
msgstr ""
"经过一年零一天的惨烈战斗,城池沦陷。矮人之门街道上流淌着鲜血。矮人退入纳尔迦"
"洞穴,但幸存的人类成了奴隶。与地面失去联系后,纳尔迦的矮人们继续战斗,但他们"
"知道,总有一天他们也会撑不下去的。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:49
msgid ""
"Dark years passed; human generations grew up and died in slavery, and with "
"every passing year came closer to forgetting that their ancestors had ever "
"been free. They might have completely forgotten were it not for a fateful "
"day. The day that changed the lives of the people of Dwarven Doors — forever."
msgstr ""
"黑暗岁月流逝;人类一代代在奴役中出生、死去,每年都越来越接近忘记他们的祖先曾"
"自由过。如果不是因为一个决定性的日子,他们可能已经完全忘记了。那一天改变了矮"
"人之门人民的生活——永远改变。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:55
msgid ""
"It was an early spring day, in the year 518YW. The humans — joyless beneath "
"the orcish whip — were dispiritedly planting the yearly crop. All at once, "
"the war-drums of the orcs began pounding; harsh war-cries sounded as orcs "
"mustered to gather their weapons and man their posts. Startled, the peasants "
"looked around in alarm, and that was when they saw him."
msgstr ""
"那是韦元518年一个早春的日子。人类在兽人的鞭子下毫无喜悦地播种着每年都要播种的"
"庄稼。突然,兽人的军鼓震天地响了起来;那刺耳的战斗呼号听起来好像兽人在分配他"
"们的武器,集合他们的队伍。警报声中农民们惊奇地环顾四周,正是此时,他们看到了"
"他。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:60
msgid ""
"He came charging out of the woods, his cape streaming in the breeze, his "
"sword flashing quicker than thought. All around him, the hated orcs fell. To "
"his right fought an elderly mage whose deep voice boomed incantations over "
"the clamor of the battle. To his left, glowing with faerie fire, was a great "
"lord of the elves. They were followed closely by a small but powerful elvish "
"army."
msgstr ""
"他从丛林中冲锋而出,披风在春风中飘扬,剑光之快让人反应不及。四周可恶的兽人纷"
"纷倒下。他右边是一位年迈法师,深沉的声音在战场喧嚣之上吟诵咒语。他的左边发出"
"仙境之火的,是一位精灵的高阶领主。一队小而强的精灵军队紧随其后。"
#. [part]
#. tyrant -> Queen Asheviere from Heir to the Throne.
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:66
msgid ""
"Word quickly spread among the humans that this hero was none other than "
"Prince Konrad of Wesnoth, faring to the ruins of Knalga to retrieve the "
"Sceptre of Fire and use it to save his homeland from the rule of a tyrant, "
"and they stood, rooted to their places in awe."
msgstr ""
"关于这个人的传言在人类之间飞快传播着,传说这位英雄就是韦诺的王子科纳德。他要"
"从纳尔迦的废墟中取回圣火权杖,然后用它从残暴的统治下拯救他的祖国。农民们就那"
"样站着,在他们所在的地方敬畏地站着。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:71
msgid ""
"As quickly as it had begun, it was over. Konrad reached the entrance to the "
"tunnels and ushered his men through. Then he turned one last time to face "
"the peasants. Raising his sword in salute and farewell, he called out to "
"them: <i>“Hold fast your hope, for one day you shall be free!”</i> Then he "
"was gone."
msgstr ""
"事情迅速地发生了,又迅速地结束了。科纳德到达了隧道的入口处,指挥他的部属进入"
"那隧道。最后他转身面向农民们,挥剑告别,他向他们喊道:<b>“别失去希望,你们总"
"有一天会自由的!”</b>,然后他走了。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:76
msgid ""
"After that day, nothing could be the same. Hope rose in their hearts like a "
"flame long-smothered but rekindled. The brightest and boldest of them began "
"to plan and to train in secret. And the orcish masters, grown stupid from "
"their own arrogance, did not see."
msgstr ""
"这天之后,一切都不同了。希望在他们心中膨胀,宛如烈火重燃。聪明勇敢的他们开始"
"秘密计划着。而兽人的领袖,则被愚蠢的骄傲冲昏了头脑,毫无察觉。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:83
msgid ""
"There was one among these peasants named Tallin. He had been a little child, "
"barely out of his mothers arms, when Konrad broke the Orcish host. But he "
"never forgot that day. His father was a weaponsmith, his family used less "
"brutally than most because the orcish masters put more value on that craft. "
"In secret, his mother even taught him letters. As the boy grew to young "
"manhood, he could touch blades, and dream. And he did."
msgstr ""
"这些农民之中有个叫塔林的,科纳德打败兽人的时候,他还是个小孩,还没有离开母亲"
"怀抱。他从未忘记那天的事。他的父亲是个武器匠,他的家庭受到的残暴对待比别家"
"少,因为兽人首领看好他父亲的手艺。私底下,他的母亲甚至教会他识字。现在这个小"
"孩已经长大成人,他可以接触到刀剑,也心怀梦想。于是,他行动了。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:88
msgid ""
"Then one day AlTar, the current master of Dwarven Doors, was attacked by "
"a neighboring tribe of orcs. Tallin seized his moment. Using knowledge born "
"of years of watching, listening, and planning, he managed to steal a few "
"weapons and a small amount of AlTars gold. He fled to an abandoned ruin in "
"the forest to rally his fellow peasants."
msgstr ""
"一天,矮人之门的“主人”——阿尔·塔,被临近的兽人部落袭击了。塔林抓住了这个机会。"
"凭着多年的观察、偷听和计划,他成功地从阿尔·塔那里偷走了一些武器和少量的金币。"
"他逃到了森林里一处被遗弃的废墟,在这里召集了跟随他的农民。"
#. [side]
#. [side]: type=Dwarvish Lord, id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:103
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:53
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:100
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:27
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:32
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:37
msgid "Rebels"
msgstr "义军"
#. [unit]: type=Peasant, id=Zlex, role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:112
msgid "Zlex"
msgstr "兹莱克斯"
#. [side]: type=Orcish Warlord, id=Al'Tar
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:130
msgid "Al'Tar"
msgstr "阿尔·塔"
#. [side]: type=Orcish Warlord, id=Al'Tar
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:135
msgid "AlTar"
msgstr "阿尔·塔"
#. [side]: type=Orcish Warrior, id=Garrugch
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:165
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:170
msgid "Garrugch"
msgstr "嘎拉格奇"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:214
msgid "Defeat enemy leaders"
msgstr "击败敌方首领"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:218
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:263
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:101
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:199
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:331
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:201
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:333
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:303
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:154
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:387
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:712
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:206
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:428
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:566
msgid "Death of Tallin"
msgstr "塔林死亡"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:236
msgid ""
"This challenger has made the orcs careless — I managed to sneak in and filch "
"the key to the storerooms. Come with me lads, and grab some weapons! Let "
"them hack at each other, we can use this as our chance to get rid of this "
"scum once and for all. Whos with me?"
msgstr ""
"这挑战者让兽人疏于防范——我成功地潜入进去,偷出了储藏室的钥匙。跟我来伙计们,"
"拿些武器!就任由他们自相残杀好了,我们可以利用这个机会一劳永逸地除掉这个渣"
"滓。谁愿意和我一起上?"
#. [message]: speaker=Zlex
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:241
msgid ""
"Brave words, Tallin, but if I didnt know you better Id say you were moon-"
"touched. These are not weapons, just pitchforks and hunting bows. We have no "
"armor, no training. Are we supposed to beat them with bad breath and "
"colorful language?"
msgstr ""
"你的发言充满了勇气,塔林,但要不是与你熟识,我一定会说你异想天开。这些不是武"
"器,只是干草叉和猎弓罢了。我们没有铠甲,没受过训练。你是准备靠大口呼气和破口"
"大骂来击败他们吗?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:246
msgid ""
"Well, those things will certainly get their attention, but theres nothing "
"wrong with pitchforks. We easily outnumber the orcs and theyre even now "
"killing each other."
msgstr ""
"好吧,那些东西肯定会引起他们的注意,但干草叉也没什么不好。我们的人数远超兽"
"人,而且他们现在正在互相残杀。"
#. [message]: speaker=Zlex
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:251
msgid ""
"But their wolves run faster than we can walk, and their swords are sharper "
"than these farm tools."
msgstr "但是他们的狼跑得比我们走的速度快,而且他们的剑也比这些农具锋利。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:256
msgid ""
"Our numbers are our strength. Stay shoulder-to shoulder with the man next to "
"you; never get isolated, especially not on open ground. Swarm them — "
"surround them, five or six to one, and they will go down."
msgstr ""
"我们的人数就是我们的优势。和身边的人保持肩并肩队形,不要单独行动,尤其不要在"
"开阔地上落单。淹没他们——包围他们,五六个围住他们一个,他们就完蛋了。"
#. [message]: speaker=Zlex
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:261
msgid "But still, Tallin, this is going to be a slaughter."
msgstr "但是……塔林,这会变成一场屠杀。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:266
msgid ""
"But, but, but... Are you full of nothing but doubts? (<i>Sigh</i>) Yes, it "
"will be a massacre. But would you rather live as slaves to the orcs forever?"
msgstr ""
"但是,但是,但是……你脑子里除了迟疑,是不是什么都没有?(<b>叹气</b>)是的,这"
"会变成一场屠杀。但是难道你情愿永远活在兽人的奴役下吗?"
#. [message]: speaker=Zlex
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:271
msgid "Never! I would rather die!"
msgstr "绝不!那还不如死掉算了!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:276
msgid ""
"Then what choice do we have? This may be the only chance we ever get, its "
"time to fight!"
msgstr "那我们还有什么选择呢?这可能是我们唯一的机会,到了战斗的时刻了!"
#. [message]: speaker=Al'Tar
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:281
msgid ""
"You dare greatly, you miserable excuse for an orc! How dare you step onto my "
"land!"
msgstr "你这兽人之耻,胆大包天!竟敢踏上我的土地!"
#. [message]: speaker=Garrugch
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:287
msgid ""
"Idle threats. Time as a slavemaster has made you weak. You have the strength "
"of a goblin, and the brains to match. This land now belongs to my master. "
"Surrender now and he might let you be (<i>his</i>) slave."
msgstr ""
"无力的恐吓。作为奴隶主的经历让你变弱了。你的力量和地精无异,你的智力也是如"
"此。这片土地现在属于我的主人。现在投降,他或许会让你做(<b>他的</b>)奴隶的。"
#. [message]: speaker=Al'Tar
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:293
msgid ""
"Pah! Grunts, attack! Whoever brings me the head of Garrugch will be rewarded "
"in gold!"
msgstr "呸!小的们,给我上!谁能给我呈上嘎拉格奇的头颅,我就赏他金币!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:309
msgid "Ack! These bloody slaves are always getting in the way. Cut them down!"
msgstr "啊!这些该死的奴隶真是碍眼。砍倒他们!"
#. [message]: speaker=Garrugch
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:314
msgid ""
"Look at that, the weakling AlTar cant even keep his slaves under control. "
"This will prove easier than I thought!"
msgstr "看看,看看,阿尔·塔连他的奴隶都管不住。这恐怕比我所想的还要容易!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:328
msgid "This is one of the entrances to the dwarven caves."
msgstr "这是一个通向矮人洞穴的入口。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:334
msgid "Aaaaah! Trolls! The caves are infested with trolls!"
msgstr "啊!巨魔!洞穴里都是巨魔!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:356
msgid "<i>Yes</i>! We did it! We are free!"
msgstr "<b>万岁</b>!我们成功了!我们自由了!"
#. [unit]: type=Orcish Grunt, id=Khrulg
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:368
msgid "Khrulg"
msgstr "鲁尔格"
#. [message]: speaker=Khrulg
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:376
msgid ""
"Garrugch failed in mission, but Altar dead by peasant slaves. Better tell "
"the Master."
msgstr "嘎拉格奇的任务失败了,阿尔·塔也被农民奴隶杀死了。我最好去报告给首领。"
#. [message]: speaker=Khrulg
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:381
msgid "Master needs more meat for wolves. Peasants good meat."
msgstr "主人需要更多肉食喂狼。农民的肉不错。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:409
msgid ""
"I die now, you orcish scum, but I die free! More will come after me. We will "
"rise again until our vengeance has wiped your stain from our land!"
msgstr ""
"我要死了,你这兽人渣滓,但我以自由之身而死!更多人将追随我的步伐。我们会不断"
"起义,直到我们的复仇将你们的污迹从我们的土地之上洗去!"
#. [message]: speaker=Al'Tar
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:421
msgid "Pah! Grunts, put the rest of that peasant rabble back in chains."
msgstr "呸!小的们,把剩下的农民杂碎锁回去。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:441
msgid "What the...? (<i>Gurgle</i>) Killed... by... slaves?"
msgstr "这怎……?(<b>呃</b>)我被……奴隶……杀了?"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:445
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:456
msgid "(<i>Stab</i>)"
msgstr "<b>刺入</b>"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:452
msgid "What the...? (<i>Gurgle</i>) Defeated... by... a grunt?"
msgstr "这怎……?(<b>呃</b>)我被……苦工……打败了?"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:463
msgid "(<i>Smack</i>)"
msgstr "<b>猛击</b>"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:470
msgid "Ugh!"
msgstr "啊!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:486
msgid "Not a very bright one, was he?"
msgstr "他并不怎么聪明,不是吗?"
#. [message]: speaker=second_unit
#. "him" is referring to Al'Tar
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:500
msgid "We got him, chief!"
msgstr "我们干掉他了,老大!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:506
msgid "We avenged our leader..."
msgstr "我们为领袖报仇了……"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:523
msgid "No! I have failed in my mission!"
msgstr "不!我的任务失败了!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:535
msgid "Mission? What mission?"
msgstr "任务?什么任务?"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:543
msgid ""
"Sounds of drums and horns echo on the mountainsides. A large orc army draws "
"near!"
msgstr "战鼓和号角声在山中回响。庞大的兽人军队逼近了!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:548
msgid ""
"If only we were faster escaping into the mines this wouldnt have happened. "
"At least we will die free..."
msgstr "要是我们能早点逃进矿洞里,这些就不会发生了。至少我们能作为自由人死去……"
#. [scenario]: id=02_01_Infested_Caves
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:5
msgid "Infested Caves"
msgstr "洞穴混战"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:19
msgid ""
"Ill-armed and untrained though they were, the people of Dwarven Doors rose "
"against the orcs. Although their losses had been tremendous, never once did "
"they break or falter. In the end, the orcish host was smashed and the "
"survivors sent scurrying for their lives."
msgstr ""
"缺乏武器和训练的矮人之门的人民顽强抵抗兽人。尽管损失惨重,但他们从未放弃。最"
"后,兽人奴隶主被彻底击败了,幸存的兽人落荒而逃。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:22
msgid ""
"Grief for the fallen could not suppress the peoples joy in their newfound "
"freedom. They ransacked the orcish storehouses, sang, danced and drank with "
"abandon. New-fledged warriors boasted of their deeds in the battle, while "
"the women and children looked on with awe."
msgstr ""
"对逝者的哀思并没有冲淡人们对新获得的自由的欣喜。他们洗劫了兽人的储藏室,他们"
"纵情地唱歌、跳舞、饮酒。新战士们夸耀着他们在战斗中的举动,妇女和孩子们则在一"
"边敬畏地看着他们。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:25
msgid ""
"Amidst all the revelry, Tallin alone remained grave. He knew it likely that "
"the orcs would return with a vengeance and slaughter every last one of them. "
"The following morning, he gathered the cooler heads so they could decide "
"their next course. How might they, untrained in the art of war and without "
"expectation of aid from the prosperous human lands of the south, defend "
"themselves?"
msgstr ""
"在这场狂欢中,塔林依然保持冷静。他知道兽人可能会回来复仇,他们将杀死这里的每"
"一个人。第二天早晨,他召集了一些头脑冷静的人,以便决定他们的下一步行动。他们"
"未经战争训练,而且毫无受到繁荣的南方人类之地的支援的希望,这种情况下他们如何"
"能够保全自己?"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:28
msgid ""
"The war councils thoughts quickly turned to the dwarves, close allies in "
"the past. However, nobody knew the state of things in the Knalgan tunnels. "
"The bravest of scouts found in there the spoor of many trolls, and of even "
"viler creatures. For years rumors had spread of the dwarves, slain during "
"the invasion of Knalga, now risen in unlife to roam the tunnels. To Tallin "
"and the others, fighting through all manner of unknown monsters in the mere "
"hope of finding surviving dwarves held but little appeal."
msgstr ""
"战争委员会的思绪很快转向了矮人,他们曾经的亲密盟友。然而,无人知晓纳尔迦隧道"
"内的情况。最勇敢的侦察兵在那发现了许多巨魔和更凶恶的生物的踪迹。关于在纳尔迦"
"入侵中阵亡的矮人化身为不死族,在隧道中游荡以杀死所有活人的传言已经流传多年。"
"对于塔林和其他人来说,仅仅为了寻找幸存的矮人而与各种未知的怪物战斗几乎没有吸"
"引力。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:32
msgid ""
"So the matter lay. The peasants dithered from one suggested plan of action "
"to the next, never arriving at any conclusion. However, some unlooked help "
"arrived in the form of a small band of woodsrunners — escapees from the "
"orcs, grown wood-wise and crafty, and in contact with larger bands of "
"poachers and outlaws roaming the night. Embassies were sent; agreements "
"made. A handful of experienced fighters, scarred and closemouthed, came to "
"Dwarven Doors to find and train the willing in their rugged fighting style."
msgstr ""
"此事悬而未决。农民们在各种行动建议之间摇摆不定,始终无法达成一致。然而,一些"
"意想不到的帮助以一小队森林逃亡者的形式出现——他们是逃离兽人的逃亡者,已经变得"
"机智且狡猾,并与更大规模的偷猎者和夜间游荡的不法之徒保持联系。双方互派了信"
"使,随后达成了协议。一批经验丰富、伤痕累累且沉默寡言的战士来到了矮人之门,寻"
"找并训练那些愿意学习他们粗犷战斗风格的人。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:35
msgid ""
"A fortnight after their victory, the town was awakened from slumber in the "
"dead of night by the distant booming of orcish drums. Scouts training with "
"the woodsrunners returned to cry the news that a strong orcish company was "
"approaching. Frightened as they had never been before, the folk of Dwarven "
"Doors looked to Tallin for guidance."
msgstr ""
"胜利后两周的一个深夜,整个城镇被远方兽人的军鼓声从睡梦中惊醒了。与森林逃亡者"
"训练过的侦察兵回来报告说一支强大的兽人军团正在逼近。整个矮人之门的人惊呆了,"
"看着塔林。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:38
msgid ""
"Faced with certain destruction at the hands of the orcs, or a fate unknown "
"in the caves of Knalga, Tallin chose the latter. The people quickly "
"collected whatever food and weapons they could and plunged into the darkness "
"of the caves."
msgstr ""
"在兽人的手下毁灭,或者在纳尔迦隧道中遭遇未知的命运,塔林选择了后者。人们迅速"
"收集了尽可能多的食物和武器,进入了黑暗的洞穴。"
#. [side]: type=Troll, id=Knash
#. [side]: type=Troll, id=Krog
#. [side]: type=Troll Warrior, id=Thung
#. [side]
#. [side]: type=Troll Warrior, id=Tor
#. [side]: type=Troll Hero, id=Bor
#. [side]: type=Troll Rocklobber, id=Oof
#. [side]: type=Troll Hero, id=Glu
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:70
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:84
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:170
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:44
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:199
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:217
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:234
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:251
msgid "Trolls"
msgstr "巨魔"
#. [side]: type=Troll, id=Knash
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:74
msgid "Knash"
msgstr "克纳什"
#. [side]: type=Troll, id=Krog
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:88
msgid "Krog"
msgstr "克洛格"
#. [side]: type=Dwarvish Lord, id=Hamel
#. [unit]: type=Dwarvish Lord, id=Hamel
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:105
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:48
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:42
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:56
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:312
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:144
msgid "Hamel"
msgstr "哈梅尔"
#. [side]: type=Death Knight, id=Mal Barath
#. [side]: type=Death Knight, id=Delzath
#. [side]: type=Death Knight, id=Mal Tath
#. [side]: type=Ancient Lich, id=Malifor
#. [side]: type=Draug, id=Thorin
#. [side]: type=Draug, id=Herlin
#. [side]: type=Draug, id=Fervin
#. [side]: type=Draug, id=Hellian
#. [side]: type=Death Knight, id=Hettel
#. [side]: type=Death Knight, id=Tervor
#. [side]: type=Death Knight, id=Author
#. [side]: type=Death Knight, id=Boblin
#. [side]: type=Death Knight, id=Antrasis
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:154
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:198
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:216
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:44
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:70
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:94
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:119
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:145
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:48
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:109
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:131
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:155
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:188
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:209
msgid "Undead"
msgstr "亡灵"
#. [side]: type=Death Knight, id=Mal Barath
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:159
msgid "Mal Barath"
msgstr "玛尔·巴拉斯"
#. [side]: type=Troll Warrior, id=Thung
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:174
msgid "Thung"
msgstr "桑格"
#. [side]: type=Death Knight, id=Delzath
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:203
msgid "Delzath"
msgstr "德尔扎斯"
#. [side]: type=Death Knight, id=Mal Tath
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:221
msgid "Mal Tath"
msgstr "玛尔·塔斯"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:242
msgid "Find the dwarves"
msgstr "找到矮人"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:252
msgid "Move Tallin to the dwarvish area to meet with Lord Hamel"
msgstr "移动塔林至矮人区域以面见哈梅尔领主"
#. [objectives]
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:261
msgid "Clear the caves"
msgstr "将洞穴清理干净"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:267
msgid "The dwarves are defeated"
msgstr "矮人被击败了"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:293
msgid "So here we are..."
msgstr "我们来了……"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:298
msgid "(<i>Trip</i>) <i>Oof!</i>"
msgstr "<b>绊倒</b><b>啊!</b>"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:303
msgid ""
"Great idea, Tallin. It's so dark I probably couldnt even fight a bat down "
"here."
msgstr "好主意,塔林。这里太暗了,我在这下面可能连一只蝙蝠都打不过。"
#. [message]: type=Blood Bat
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:317
msgid "Neep Neep!"
msgstr "讷讷!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:322
msgid "Ahhhh!"
msgstr "啊!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:327
msgid ""
"Calm down. Come what may, well handle them. Come on now, lets find those "
"dwarves!"
msgstr ""
"冷静。不管遇到什么,我们一定都能解决的。现在行动起来,让我们找到那些矮人!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:363
msgid "<i>Prepare to die, you foul orc!</i>"
msgstr "<b>准备受死吧,你们这些邪恶的兽人!</b>"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:368
msgid "Hold it! I am no orc, I am a human!"
msgstr "我不是兽人,我是人类!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:373
msgid "A human! Amazing, I havent seen a human ever since the orcs attacked."
msgstr "一个人类!太令人吃惊了,自从兽人来袭我就没有见过一个人类。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:378
msgid "How have you managed to survive all this time?"
msgstr "在这种环境下,你是怎么活下来的?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:383
msgid ""
"By frying every orc, troll or skeleton I come across. Duh! Those monsters "
"desecrated my lifes work, now I shall not rest till I send every last one "
"of them to hell! Oh, and just between me and you, it is actually good fun — "
"more fun anyway than sitting on your backside studying all day..."
msgstr ""
"我干掉了每一个我遇到的兽人、巨魔和骷髅。切!那些怪物玷污了我一生的工作,现在"
"我要把他们全都送进地狱,至死不休!噢,这对我和你们来说,着实是件有意思的事,"
"比坐在后方整天搞研究有意思多了……"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:388
msgid "... Uh, sure!"
msgstr "……哦,是的!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:393
msgid ""
"But silly me, where are my manners? Would you like to come inside for tea?"
msgstr "你瞧,我真是糊涂了,都忘了礼节了。你愿意进来喝杯茶吗?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:398
msgid ""
"Um... err... well actually we are presently busy fighting our way through "
"hordes of trolls and skeletons trying to find the dwarves... if there are "
"any left."
msgstr ""
"唔……呃……实际上我们正忙着和大批巨魔和骷髅作战,我们要杀出一条路来寻找矮人……如"
"果还有矮人幸存的话。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:403
msgid "Hordes of trolls and skeletons! Where?! Lets go burn em all!"
msgstr "一大群巨魔和骷髅兵!在哪儿?让我烧死他们!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:409
msgid "Er... lets go..."
msgstr "呃……好的……"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:414
msgid "whisper^Is it safe to have this lunatic with us?"
msgstr "(耳语)真的要带上这个疯子吗?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:432
msgid "<i>Burn, you disgusting filth!</i>"
msgstr "<b>烧死你们,你们这些恶心的渣滓!</b>"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:436
msgid "Ahhh! Fire!"
msgstr "啊!火!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:449
msgid "<i>Yeah! Die, scum, die!</i>"
msgstr "<b>耶!去死吧,垃圾,去死吧!</b>"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:466
msgid "This tunnel keeps on going..."
msgstr "这个隧道很长……"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:471
msgid ""
"I think we should finish searching this part of Knalga first before we go "
"deeper into the caves."
msgstr "我想我们完成了纳尔迦的这个部分的搜索,我们将去更深的地方。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:487
msgid "Grim Gods of Darkness! What are those things?"
msgstr "黑暗之神!这是些什么东西?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:492
msgid "Skeletons!"
msgstr "骷髅兵!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:497
msgid ""
"Look at the axes they bear. At one time those skeletons must have been "
"dwarves!"
msgstr "看他们的斧子。他们曾经也是矮人!"
#. [message]: speaker=Tallin
#. The dwarves are skeletal undead.
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:503
msgid ""
"So it is true! The dwarven defenders of Knalga have risen once again. Stand "
"firm men! Now it remains to be seen whether or not they recognize us as "
"friends."
msgstr ""
"所以是真的!纳尔迦的矮人守卫者再次站起来了。大家站稳了!现在要看看他们是否还"
"认为我们是朋友。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:519
msgid "They are attacking us!"
msgstr "他们在攻击我们!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:524
msgid "Destroy them!"
msgstr "消灭他们!"
#. [message]: speaker=unit
#. We have different wordings for the sentences.
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:546
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:680
msgid ""
"Hey look, its an ancient door. It seems the trolls were too stupid to "
"figure out how to open it."
msgstr "嘿,看!这有一个古代的门。看来愚蠢的巨魔没有找到开启它的方法。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:555
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:686
msgid ""
"Hey look, its an ancient door. It seems the skeletons were too stupid to "
"find out how to open it."
msgstr "嘿,看!这有一个古代的门。看来愚蠢的骷髅没有找到开启它的方法。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:564
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:693
msgid "Well, lets see whats behind it."
msgstr "好,让我们看看门后面有什么。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:569
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:698
msgid ""
"All right. (<i>Grunt... strain...</i>) Its not moving. It seems to be stuck."
msgstr "好的。(<b>嘎吱……拉门的声音……</b>)拉不动,好像卡住了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:574
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:703
msgid "Well, just kick it down then."
msgstr "好吧,那就把它踢倒。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:579
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:708
msgid "... Right."
msgstr "……好的。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:614
msgid "The old door crumbles away, revealing an old tunnel on the other side."
msgstr "老旧的门碎裂了,门后显出一条老旧的隧道。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:634
msgid "On the end of the passage is another door. I try to open it."
msgstr "在通路尽头是另一扇门。我试试看打开它。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:640
msgid "Here is a similar door as the one before. I try to open it."
msgstr "这里有一扇和之前的差不多的门。我试试看打开它。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:726
msgid "A large section of wall crumbles away."
msgstr "墙裂开了一大块。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:736
msgid ""
"Tallin, this situation is hopeless — there are endless monsters swarming "
"from all directions!"
msgstr "塔林,情况糟透了——无穷无尽的怪物正从四面八方涌来!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:741
msgid ""
"We are in a dire situation indeed — but just see — the trolls and the "
"skeletons are also attacking each other. We must all stay together in one "
"group; let each man support the man next to him. If our ranks are imposing "
"enough the monsters may shy away from us in favor of easier prey."
msgstr ""
"现在我们的情况确实很惨,但是你看,巨魔和骷髅兵也在互相争斗。我们必须组成紧密"
"的阵形,让相邻人的互相扶助。如果我们军容整齐,看起来很强大,那么怪物们可能会"
"因此惧怕,转而寻找更弱小的猎物。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:746
msgid ""
"But still, Tallin, we will take losses, and for each one of us, there is no "
"replacement — whereas for every monster we kill, it seems that two more come "
"to take its place!"
msgstr ""
"但是,塔林,我们还是不占上风。我们每个人都没有替补,而我们每杀死一个怪物,似"
"乎就会有两个怪物来代替它的位置!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:751
msgid ""
"Which is why we must make haste to find the dwarves. Dwarves are hardy "
"creatures and they know their caves backwards and forwards — so I am sure at "
"least some must have survived! Indeed, this is our only hope for otherwise, "
"be it on the surface or be it down here, any way we turn we face certain "
"destruction!"
msgstr ""
"这就是我们必须尽快找到矮人的原因。矮人是坚韧的生物,他们了解洞穴的一切细节,"
"所以我相信他们一定有些人还活着!而且,另一方面,他们也是我们唯一的希望。不管"
"是在地面上还是在这下面,我们怎么选都面临着毁灭的威胁!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:892
msgid "Stand where ye be, you... Och! A human!"
msgstr "不许动!你……哦!一个人类!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:897
msgid "Greetings from the people of Dwarven Doors, friend."
msgstr "朋友,矮人之门的人类向你们问候。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:902
msgid ""
"Dwarven Doors? I thought ye surface humans had been enslaved or slain by the "
"orcs years ago."
msgstr "矮人之门?我以为人类现在正被兽人奴役,或者多年前就被屠杀了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:907
msgid ""
"Yes, we were enslaved, but we rose against AlTar and defeated his warband. "
"In order to stay free, we seek help and equipment from our old allies, the "
"dwarves."
msgstr ""
"是的,我们是当了奴隶,但我们起义了,我们反抗了阿尔·塔,打败了他的战队。为了捍"
"卫自由,我们需要老朋友,矮人的帮助和装备。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:912
msgid ""
"Och, the dwarves of Knalga are themselves in desperate straits — but we "
"havena forgotten the old bonds. Be welcome to our keep. Aye, and have "
"speech with our chieftain, the Lord Hamel."
msgstr ""
"呀,纳尔迦的矮人们自己也过得非常艰难呢。但是我们没有忘记过去的盟约。欢迎来到"
"矮人的营地。来吧,和我们的首领哈梅尔领主谈谈吧。"
#. [message]: speaker=Tallin
#. [message]: speaker=unit
#. [message]: speaker=Father Morvin
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:917
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1321
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2338
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2456
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2510
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2555
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:612
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:903
msgid "Very well."
msgstr "好的。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:943
msgid "Well met, Tallin. My men have told me of your victory against AlTar."
msgstr "很高兴见到你,塔林。我的人已经和我说了你战胜阿尔·塔的事。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:948
msgid ""
"Thank you and well-met indeed, Lord Hamel. I must say, this place is "
"interesting."
msgstr "谢谢,我也很高兴和你见面,哈梅尔领主。我得说,这地方很有趣。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:953
msgid ""
"This is how we get our food, me lad. Since we are a tad close to the surface "
"here, some sunlight shines down through the cracks in the roof. If we baby "
"the plants, we can usually get enough. They taste unco foul but thats how "
"we ha survived all these long years. But come, let us talk!"
msgstr ""
"小伙子,这就是我们得到食物的方法。我们这儿离地面更近,就有一些阳光从顶部的裂"
"缝射进来。要是我们种下庄稼,通常能收获足够的粮食。虽然这些食物味道很差,但我"
"们就是靠着它们活了这么多年。来吧,我们谈谈!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:958
msgid "Whew, we did it!"
msgstr "哇!我们做到了!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:963
msgid "Awww! Are we done already?"
msgstr "哇哇!我们真的做到了?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:985
msgid ""
"Good, we managed to clear the caves... for now, anyway. Now lets get to the "
"dwarven keep and dicker for better weapons."
msgstr ""
"好的,我们终于清理了这个洞穴……至少暂时是这样的。现在让我们去寻找矮人的营地,"
"从他们那里讨点好武器来。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:991
msgid ""
"Good, there are no more monsters lurking in these parts of the tunnels. I "
"think I can hear the clamor of dwarves just ahead. Come on men, lets go "
"meet them."
msgstr ""
"很好,这个区域的隧道里没有怪兽潜伏。我好像听到了前面有矮人的喧闹声。伙计们,"
"我们去找他们吧。"
#. [message]: role=Messenger
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1022
msgid ""
"Tallin, we have just received the news that the dwarvish Lord Hamel has just "
"been slain. We are too late!"
msgstr "塔林,我们刚刚得到消息,矮人的首领哈梅尔领主已经死了,我们来的太晚了!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1027
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:62
msgid "No! Without the dwarvish weapons we have no hope!"
msgstr "不!没有矮人们的武器我们就没有希望!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1062
msgid "Hey, whats going on in here?"
msgstr "嘿,这里发生了什么事?"
#. [message]: role=Admirer
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1102
msgid "We are killing lots of trolls and skeletons."
msgstr "我们正在与巨魔和骷髅兵作战。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1107
msgid "Really! Did you save any for me?"
msgstr "真的?你们有给我留几个吗?"
#. [message]: role=Admirer
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1112
msgid "Uh, not really..."
msgstr "哦,恐怕没有……"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1117
msgid "Awww!"
msgstr "嗷!"
#. [message]: role=Admirer
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1122
msgid ""
"But hey, if you want to join us, I am sure we will be fighting a lot more "
"orcs, trolls and skeletons in the near future."
msgstr "不过,如果你加入我们,我保证我们不久要收拾更多的兽人,巨魔和骷髅兵。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1127
msgid "Really! Oh yeah, I am in!"
msgstr "真的!噢耶,我加入!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1132
msgid "... That was rather odd. Who is this guy?"
msgstr "……太奇怪了,这家伙是谁?"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1137
msgid ""
"Oh, dinna mind him, thatd be Camerin. He used to be yer usual scholarly "
"mage, and he moved awa up here to be alone and study. But then when the "
"orcs invaded he went a little loony. My guess is that some roving orcs "
"ransacked his place and burnt his notes or something. Whatever it was, he "
"couldna take it and became fey. Ever since he has been roving these caves "
"destroying any manner of monster that he comes across. They all give him a "
"very wide berth by now. So just be polite, give him some room and youll "
"find he is relatively harmless..."
msgstr ""
"哦,别在意,他是卡梅林。他曾是个普通的法师学徒,后来自己出走来到这里搞研究。"
"但是兽人入侵后,他的精神就有点不正常了。我想可能是一些游荡的兽人洗劫了他的住"
"处,烧了他的笔记或者别的什么东西。也不知道什么东西被烧了,总之他不能接受这个"
"事情,所以就变疯了。从那以后,他就在这些洞穴里游荡,消灭遇到的各种怪物。现在"
"怪物们都对他敬而远之。所以你最好礼貌些,如果你对他客气一点,就会发现其实他没"
"什么危害……"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1157
msgid ""
"Without eating or sleeping for days, Tallins men begin to fall one by one."
msgstr "好几日不吃不喝之后,塔林的士兵们一个接一个倒下了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg:1162
msgid ""
"We were too slow in finding the dwarves. I dont think we can fight for much "
"longer!"
msgstr "还没有找到矮人,我们行动太慢了。我可不觉得还能坚持多久了!"
#. [scenario]: id=02_02_Meeting_With_Dwarves
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:5
msgid "Meeting With Dwarves"
msgstr "与矮人会面"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:18
msgid ""
"After reaching the dwarvish keep and tending to their wounded, the humans "
"led by Tallin, and the dwarves led by Lord Hamel, hurried deeper into the "
"caverns for a hasty council."
msgstr ""
"在到达矮人要塞并治疗伤患后,由塔林带头的人类和由哈梅尔领主率领的矮人快步走进"
"洞穴,开始了仓促的商讨。"
#. [side]: type=Dwarvish Lord, id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:43
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:51
msgid "Dwarves"
msgstr "矮人"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:93
msgid ""
"Be welcome to the Southern Tunnels, friends... or at least, whats left o "
"them."
msgstr "朋友们,欢迎你们来到南部隧道……或者说,至少是隧道剩下的部分。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:98
msgid ""
"Thank you, Lord Hamel. Though Knalga lies in chaos, it is a great relief to "
"see that at least some dwarves have survived."
msgstr ""
"谢谢,哈梅尔。纳尔迦仍陷在黑暗的深渊中,对于幸存的矮人来说这是个极大的伤痛。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:103
msgid "And I, dont forget me!"
msgstr "还有我,别忘了我!"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:108
msgid ""
"Thank you, human. And you, Camerin. It is likewise a great relief to see "
"that our allies of old have managed to break their bonds, and live as free "
"men once again."
msgstr ""
"谢谢,人类。还有你,卡梅林。我们旧时的盟友挣脱了枷锁,再一次作为自由人而生"
"存,吾心甚慰。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:113
msgid ""
"Yes, that touches on the main reason for our visit. We have broken free, but "
"to stay free we need better weapons and armor. Clubs and pitchforks will not "
"carry us through the long run."
msgstr ""
"是的,这正是我此行的目的。我们自由了,但我们需要更好的武器和盔甲来保护来之不"
"易的自由。棍子和耙子不能给我们太多的帮助了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:118
msgid ""
"Dwarves are known to be the finest metalworkers and weapon-smiths. We were "
"hoping that you would be able to help us."
msgstr "矮人们是公认最好的冶炼工人和武器制造者。我希望你们能够帮助我们。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:123
msgid ""
"Aye, our craft is great... but we dinna ha much of weapons and armor "
"ourselves. Were but a remnant that survived the orcs in-taking of these "
"caves. There may be other remnants; but if there are, we dinna yet ken of "
"them."
msgstr ""
"啊,我们的手艺确实不错……但是我们自己也没有太多的武器和盔甲了。我们只不过是兽"
"人攻占这些洞穴时的幸存者罢了。也许还有别的幸存者吧,但就算有,我们也还没有见"
"过。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:128
msgid ""
"If you dont mind me asking, Lord Hamel, how exactly did you manage to "
"survive the orcish invasion? And since it was the orcs who reduced Knalga to "
"this sorry state — where are they now? From what I have seen, it is mostly "
"trolls and skeletons who lately haunt these caves."
msgstr ""
"如果您不介意,哈梅尔领主,我想问问你们到底是如何从兽人的入侵中生存下来的?是"
"兽人让纳尔迦陷入了今天的糟糕境地,那么现在他们到哪里去了?我所看到的,最近出"
"没在这些洞穴里的大部分是巨魔和骷髅啊。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:133
msgid ""
"Oh, there are orcs enough down here, but yell not likely see them; they "
"hide from us like vermin. You see, lad, in these caves there is no more "
"fearsome a foe than a dwarf. Not only do we move through the caves swiftly, "
"but we know them like the backs of our hands. All those years ago, the orcs "
"did indeed manage to swamp our defenses with their sheer numbers, but not "
"before we surprised and slew their leader — that cursed Khazg Black-Tusk! "
"Since then, although the orcs still foul these caves with their stench, "
"their attacks have been uncoordinated and erratic, wi the orcs as likely to "
"attack each other as they are to attack us."
msgstr ""
"噢,这里还是有大量兽人存在的,只不过你没有看到他们罢了。他们像躲寄生虫一样躲"
"着我们。你看,小伙子,在这些洞穴里,没有比矮人更可怕的敌人了。这不仅仅是因为"
"我们可以在洞穴中快速的穿行,还因为我们对洞穴的结构了如指掌。多年以前,兽人确"
"实凭借人数众多冲击了我们的防线,但在此之前,我们已经出其不意地消灭了他们的首"
"领——那个该死的哈兹·黑牙!后来,虽然兽人还在用他们的恶臭来污染这些洞穴,但他们"
"的进攻已经变得毫无组织纪律,更别说他们相互之间似乎也在争斗着。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:138
msgid ""
"In more recent years, however, I ha noticed that there have been fewer orcs "
"and more skeletons around. The orcs seem to fear them and shy away from them "
"whenever possible, but their troll allies are another matter. Yon trolls "
"actually seem to take great pleasure out of crushing the skeletons to the "
"dust and sucking what marrow remains in their bones."
msgstr ""
"不过,最近几年,我发现附近的兽人变少了,骷髅变多了。兽人似乎惧怕他们,总是尽"
"可能回避他们,不过他们的巨魔盟友却不是这样。那些巨魔似乎非常乐意去把骷髅兵砸"
"个粉碎,然后吸取骷髅骨头里残存的骨髓。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:143
msgid ""
"What is the story with those skeletons anyway? They look like they were "
"dwarves when they lived, but now they just seem to be mindless killers."
msgstr ""
"那些骷髅是怎样一回事?看起来他们生前是矮人,但现在他们是毫无心智的杀手。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:148
msgid ""
"In truth, we ha no idea. They just started appearing one day. They came by "
"ones and twos in the beginning, and now by the hordes. We were fair "
"frightened when we first encountered them, but we soon discovered they fell "
"to our hammers just as readily as the orcs fell to our axes. So, it is not "
"their existence I fear — for we have faced far worse trials — but their "
"rising numbers gives cause for worry..."
msgstr ""
"实际上,我们也不知道。他们突然有一天开始出现。开始只有一两个,现在成了一大"
"群。我们第一次遇见他们的时候感到非常害怕,但我们很快就发现用锤子能轻易地敲碎"
"他们,就像用斧子就能轻易砍翻兽人一样。所以,我并不惧怕他们的存在,因为我们遇"
"见过更难对付的敌人。真正让人担忧的,是他们不断增长的数量……"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:153
msgid ""
"Well, we are here with you now Lord Hamel, and in exchange for proper "
"weapons, we will gladly assist you in clearing these caves of monsters."
msgstr ""
"哈梅尔领主,现在我们并肩作战,作为获取武器的交换,我们很乐意帮你清除洞穴里的"
"这些怪物。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:158
msgid ""
"That is the problem lad, we ha been stranded in these tunnels for years "
"now, almost completely cut off from sources of food or metals or tools. It "
"ha been as much as we could do to survive. Well get more food again now "
"that we can reach the surface, and tools aplenty there are in the stores "
"where we couldna reach while the orcs and trolls held them. But metal will "
"be scarce for a while yet; ore will have to be brought in for smelting, "
"first."
msgstr ""
"这就是问题所在,年轻人。我们被困在隧道中已经很多年,完全被断绝了食物、金属和"
"工具的来源。我们曾尽一切可能让自己活下来。现在我们可以重返地面了,那么我们就"
"会有更多的食物。我们的仓库里有丰富的工具,以前有兽人和巨魔把守我们没法去拿,"
"现在可以了。所以当前最紧缺的是金属。而为了熔炼,矿石是首先必须有的。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:163
msgid "So, is there not any source of good ores nearby?"
msgstr "那么,附近有好的矿场吗?"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:168
msgid ""
"Aye, there is. A few miles north of here is the place where we mined many of "
"our raw metals. However, that place also seems to be where all those "
"skeletons are coming from. For all that we have managed to hold the "
"skeletons off in our own keep, I dare not venture right into their lair. To "
"go there would mean certain death."
msgstr ""
"嗯,有的。北部数里外的地方有很多金属矿藏。但所有的骷髅兵好像都来自那里,我们"
"全部力量也只够守住我们自己的阵地,到那里去是必死无疑。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:173
msgid ""
"With all respect, my Lord Hamel, we the people from Dwarven Doors have faced "
"certain death many times now. Rising up against the orcs was said to be "
"certain death. Plunging headfirst into these bleak caves was said to be "
"certain death. If that is our fate, so be it. Until that time comes, I will "
"lead my people to fight for our freedom!"
msgstr ""
"尊敬的哈梅尔领主,我们,从矮人之门来的人已经几经生死。说起来反抗兽人就是必"
"死,义无反顾地进入地洞也是必死。如果那就是我们的命运,那就由它去吧。但只要还"
"活着,我就会领导我的人民为自由而战!"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:178
msgid ""
"Och, human though ye be, ye speak very like a dwarf, lad. Form up, men! To "
"the mines! Let the guardsmen stay behind along with the noncombatants — for "
"their safety and to hold the keep."
msgstr ""
"噢,小伙子,虽然你是个人类,但你的语气像极了矮人。来吧,兄弟们!到矿上去!卫"
"兵就留下来和平民呆在一起,保护他们的安全并守卫要塞。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:183
msgid "Ahahahaha! Yes, smash the skeletons! Smash them!"
msgstr "啊哈哈哈哈!是的,砸碎那些骷髅!砸碎它们!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/02_02_Meeting_With_Dwarves.cfg:188
msgid "..."
msgstr "……"
#. [scenario]: id=03_To_the_Mines
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:5
msgid "To the Mines"
msgstr "冲向矿脉"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:19
msgid ""
"Hoping to bypass the monsters which seemed to lurk at every corner in the "
"caves, the humans and the dwarves returned to the surface hoping to speedily "
"reach the mines. However, once they left the caves they found that they "
"faced a new threat."
msgstr ""
"为了避开在洞穴里四处游荡的怪兽,人类和矮人上到地面,希望能快点赶到矿脉。但"
"是,离开洞穴后,他们又面临着新的威胁。"
#. [side]: type=Direwolf Rider, id=Pruol
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:69
msgid "Goblins"
msgstr "地精"
#. [side]: type=Direwolf Rider, id=Pruol
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:74
msgid "Pruol"
msgstr "普如尔"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:96
msgid "Enter the mines"
msgstr "进入矿脉"
#. [objectives]
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:99
msgid "Eliminate the wolf riders"
msgstr "消灭狼骑兵"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:105
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:203
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:578
msgid "Death of Hamel"
msgstr "哈梅尔死亡"
#. [message]: speaker=Pruol
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:123
msgid "Hey look, there is our meat! Come on, boys, lunchtime!"
msgstr "嘿,看,来了一群走肉!快来,孩子们,午饭来了!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:128
msgid "I dont think so, buddy."
msgstr "别高兴的太早,伙计。"
#. [message]: speaker=Pruol
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:142
msgid "Argh! They are stronger than we thought. Someone go tell the Master..."
msgstr "啊!他们比我们预想的强。快去报告主人……"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:147
msgid "Whats with this Master business? Its starting to make me nervous."
msgstr "这“主人”是什么来头?我开始有点紧张了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:174
msgid "Here is the entrance to the dwarven mines. In we go!"
msgstr "这是进入矮人矿脉的入口。我们走!"
#. [message]: speaker=Pruol
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:179
msgid ""
"Hey, there goes our lunch! Hmmm, they are stronger than we thought, lets go "
"tell Master."
msgstr "嘿,我们的午餐跑了!唔,他们比我们预想的强,快去报告主人。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg:184
msgid ""
"Whats with this whole Master business? Its starting to make me nervous."
msgstr "这“主人”是什么来头?我开始有点紧张了。"
#. [scenario]: id=04_Clearing_the_Mines
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:5
msgid "Clearing the Mines"
msgstr "清理矿脉"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:18
msgid "When the party finally reached the mines, they were not disappointed."
msgstr "当队伍终于进入矿脉之时,他们并没有失望。"
#. [side]
#. [side]: type=Elvish Avenger, gender=female, id=Sisal
#. [side]: type=Lieutenant, id=Tallin
#. [side]: type=Dwarvish Lord, id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:29
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:32
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:162
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:269
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:284
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:38
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:145
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:121
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:135
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:265
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:282
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:52
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:297
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:320
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:344
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:29
msgid "Alliance"
msgstr "联盟"
#. [side]: type=Ancient Lich, id=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:49
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:53
msgid "Malifor"
msgstr "玛利弗"
#. [side]: type=Draug, id=Thorin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:75
msgid "Thorin"
msgstr "索林"
#. [side]: type=Draug, id=Herlin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:99
msgid "Herlin"
msgstr "和林"
#. [side]: type=Draug, id=Fervin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:124
msgid "Fervin"
msgstr "弗林"
#. [side]: type=Draug, id=Hellian
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:139
msgid "Hellian"
msgstr "黑连"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:195
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:373
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:380
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:202
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:562
msgid "Defeat the enemy leaders"
msgstr "打败众敌将"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:223
msgid "Behold! The Dwarven Mines."
msgstr "看吧!矮人矿脉。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:228
msgid ""
"Look at yon canal. Dwarves built it to transport mined metals deeper into "
"Knalga. And dye ken those two rooms, one to the north-west and the other to "
"the south-east? If we could capture those, we would gain o great tactical "
"advantage."
msgstr ""
"看那个沟渠,矮人们开凿了它用来将开采的矿石从深处运到纳尔迦。你看见那两个洞室"
"了吗?一个在西北,另一个在东南。如果我们能攻占它们,我们就能在战术上取得极大"
"优势。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:233
msgid ""
"Grim gods of darkness! The whole place is swarming with undead! They have "
"raised corpses to do their work."
msgstr "可怕的黑暗!整个地区充满了不死族的战士!他们召唤战死的人为他们战斗。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:238
msgid ""
"And they seem to have good security, too. Look, most of the fortifications "
"are repaired and they have those nasty skeletons everywhere."
msgstr ""
"而且他们似乎有很好的防御。看,大部分防御工事都被修整了,而且到处都是他们的恶"
"心的骷髅兵。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:243
msgid ""
"Fortunately, this entrance seems to be in disrepair. It doesnt look like "
"they have noticed us yet."
msgstr "幸好这个入口没被修理过。他们好像还没有注意到我们。"
#. [message]: speaker=Thorin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:248
msgid "WHO GOES THERE?"
msgstr "来这的是谁?"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:253
msgid "(<i>Wince</i>)."
msgstr "<b>抽搐了一下</b>)。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:258
msgid "Oops, I spoke too soon."
msgstr "噢,说来就来。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:264
msgid "Maybe he needs a fireball..."
msgstr "也许他们需要火球……"
#. [message]: speaker=Thorin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:269
msgid "YOU DO NOT ANSWER. ALERT THE MASTER!"
msgstr "谁要你回答。小心点!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:286
msgid "Who goes there? Ahhh, more slaves, I see."
msgstr "来这的是谁?哈哈,在我看来,是很多奴隶。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:291
msgid "Others have made that mistake before. Who are you?"
msgstr "以前就有人和你有一样的错误看法。你是谁?"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:296
msgid ""
"Who am I? (<i>Cackles wildly</i>) I am Malifor the Great, the master of "
"death! These tunnels, haunted by the ghosts of the dead dwarves of Knalga, "
"are the domain of my power."
msgstr ""
"我是谁?(<b>粗野地笑起来</b>)我是伟大的玛利弗,死亡之主!这些隧道里到处都是"
"死去的纳尔迦矮人的鬼魂,他们都被我的力量控制。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:301
msgid ""
"You dared disturb the rest of those brave dwarves? You shall pay in blood!"
msgstr "你敢向勇敢的矮人战士挑战吗?你会死无全尸!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:306
msgid ""
"HAHAHAHA! Your petty temper tantrums are most amusing, you puny dwarf. Soon "
"I will finish the slaughter that the orcs have begun so promisingly, and "
"Knalga will be all mine! From there I will sweep the whole north of all "
"living creatures, and then swoop down upon Wesnoth!"
msgstr ""
"哈哈哈哈!你这个小家伙太可笑了,微不足道的矮人。我将展开一场大屠杀,就像对付"
"兽人一样。整个纳尔迦都是我的!从这我将横扫整个北方的生灵,并且攻占整个韦诺!"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:311
msgid ""
"Quit your ranting, you wretched bag of bones! Prepare to return to the dust!"
msgstr "停止妄想吧,你只是一包枯骨!我会把你打成粉末!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:316
msgid "HAHAHAHA! Such vast threats from one so small? HAHAHA!"
msgstr "哈哈哈哈!明明是个小不点,还敢口出狂言?哈哈哈哈!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:321
msgid "But My my, what do we have here? — Tallin."
msgstr "等一下——天呐,看看谁在这里?——塔林。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:326
msgid "He knows your name, Tallin. I dont like the sound of this."
msgstr "他知道你的名字,塔林。这可不是个好兆头。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:331
msgid ""
"Oh yes, I know you, Tallin. I have been watching you for a long time. You "
"are a perfect candidate to become one of my immortal generals."
msgstr ""
"是的,我知道你,塔林。我找你很久了。你是作为我的不死族将军的最佳候选人。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:336
msgid "...!"
msgstr "……!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:341
msgid ""
"Look around you, Tallin; see all the power, see all of the wealth, the "
"glory, the pleasure that the realm of death has to offer. Think of the great "
"empire of Knalga; it can be yours. Come, share it with me!"
msgstr ""
"看看你的周围,塔林,看看死亡的疆域能够提供的这所有的力量,看看这所有的财富、"
"荣誉和快乐。想想伟大的纳尔迦帝国,这些都可以是你的。来吧,和我分享这一切!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:346
msgid "Tallin! Get hold of yourself!"
msgstr "塔林!把持住自己!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:351
msgid ""
"Its very easy, Tallin... See that little vermin by your side? Take out your "
"knife... cut his throat... feel his hot blood pump over your hands... "
"sacrifice him!"
msgstr ""
"非常简单,塔林……看见你身边的那个小害虫了吗?抽出你的剑……切断他的喉咙……感受他"
"温热的鲜血流过你的双手……杀了他!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:356
msgid ""
"(<i>Shakes head</i>) I reject your evil. Attack, men! Let us rid the good "
"green world of this rotting filth!"
msgstr ""
"<b>摇头</b>)我不会和你同流合污。进攻,兄弟们!让我们为这干净的世界除掉这个"
"腐坏的脏东西吧!"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:361
msgid ""
"Aye! Thats the way of it, lad! For the murdered dwarves of Knalga! Attack!"
msgstr "没错!做的对,年轻人!为了被谋杀的纳尔迦矮人!进攻!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:366
msgid "You fool! You will pay for your folly with your life."
msgstr "傻瓜!你会为你的愚蠢付出生命代价的。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:371
msgid "Yeah, right, buddy."
msgstr "是的,说的没错,伙计。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:381
msgid ""
"These little vermin are making progress! This is unacceptable. Rise, my "
"minions — gorge on the flesh of these scurrying little rats!"
msgstr ""
"这些小臭虫比以前有进步了!这是我不能容忍的。起来吧,我的奴仆们——把这些乱窜的"
"小老鼠的鲜肉吞噬吧!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:395
msgid ""
"Look out everyone, something is coming out of the canals! Already the water "
"is churning and clogging with their filth. Get back and brace yourselves."
msgstr ""
"各位小心,沟渠里流出些东西!这污物已经搅动并阻塞了水流。退后,做好准备。"
#. [message]: type=Necrophage
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:424
msgid "<i>Fooood</i>!"
msgstr "<b>食——物——</b>"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:429
msgid "Lords of Light, what kind of vile creation are those things!"
msgstr "光明之神啊,这些邪恶的东西是什么!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:439
msgid ""
"Out of all of a necromancers creations, I must say those things are the "
"most tortured and vile. They have an insatiable hunger for flesh and "
"mindlessly shrug off all manner of damage to get it. Even my fire bolts have "
"a slightly lesser effect on them."
msgstr ""
"死灵法师创造的所有的东西中,可以说这是最扭曲最邪恶的一种。他们对血肉有着无尽"
"的渴求,并且会不择手段,忽略一切伤害来得到它。即使是我的火球,对他们的效果也"
"会变小一些。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:444
msgid ""
"Oh, and try to stay away from their claws. If you get even one scratch, and "
"dont get it treated quickly, you will soon find yourself weak, sick and "
"unable to fight further."
msgstr ""
"噢,躲开他们的爪子。哪怕你只被抓了一下,如果没有及时治疗,也会很快变得虚弱、"
"生病、无法再战斗了。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:449
msgid ""
"Bah! They look like fat slugs to me. Come on boys, lets chop them to pieces "
"before they can leave the canal!"
msgstr ""
"呸!在我看来,他们就像是胖懒汉一样。来吧伙计们,在他们离开沟渠之前,把他们砍"
"成碎片!"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:455
msgid ""
"Ghouls! They have an insatiable hunger for flesh. One scratch from their "
"claws will weaken you with sickness and disease. Nasty things; lets chop "
"them to pieces before they can leave the canal."
msgstr ""
"食尸鬼!他们对肉有贪得无厌的渴望。被它们的爪子划伤一点,就会让你恶疾缠身、虚"
"弱无力。实在是恶心的东西。在它们离开运河之前,我们把它们砍成碎片吧。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:470
msgid ""
"HAHAHA, you puny weaklings think you can destroy me? <i>Fools</i>! You will "
"all soon be serving me!"
msgstr ""
"哈哈哈,你们这些卑微的弱者还想打败我?<b>蠢货</b>!你们很快就会是我的奴隶了!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:486
msgid "Oh no, he just... disappeared."
msgstr "噢不,他……消失了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:496
msgid ""
"We have finally secured the mines. But what should we do about that foul "
"lich? He is a menace to all that lives, and must be ended."
msgstr ""
"我们终于夺取了矿脉。那个邪恶的巫妖怎么办,他对所有的生物来说都是个祸害,我们"
"必须消灭他。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:502
msgid ""
"Aye! Well have to lay both his skeletons and himself to final rest before "
"these caves will be fit for dwarvenkind again."
msgstr ""
"是的!要让这些洞穴再次成为适合矮人族的地方,我们必须把他和他的骷髅兵清理完。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:507
msgid ""
"But Im sore vexed. We need better weapons. Luck and spirit can carry us "
"only so far."
msgstr "但是我很担心,我们需要更好的武器。我们不能一直光凭着好运和意志作战。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:512
msgid ""
"Aye. We must do both. Im thinking it might be best if I muster my folk to "
"start on the weapon-making while you and your followers pursue yon lich. By "
"the time youve laid him to final rest and return here, well ha made a "
"good start on the work."
msgstr ""
"呃,我们都要努力。我想最好的打算是,我带领我的部族开始制造武器,而你带领你的"
"人去追杀那个巫妖。等你把他料理了,然后回到这里的时候,我们工作应该就会有进展"
"了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:517
msgid "So it shall be."
msgstr "就这样吧。"
#. [message]: role=follower
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:527
msgid ""
"With all respect, Lord Hamel, some o us would like to fare forth with "
"Tallin. Hes lucky, he is — or he makes his own luck."
msgstr ""
"我们无意冒犯您,哈梅尔领主,但我们中的一些人想追随塔林。他很幸运,他……或者说"
"他在创造他自己的好运气。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:532
msgid ""
"And so it shall be. Youve my leave and welcome. Try to keep the lad safe..."
msgstr "好的。你们可以随时离开,也欢迎回来。保护好那个年轻人……"
#. [message]: role=follower
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:537
msgid "Thank you, Lord Hamel."
msgstr "谢谢,哈梅尔领主。"
#. [scenario]: id=05a_01_The_Pursuit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:5
msgid "The Pursuit"
msgstr "追踪"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:20
msgid ""
"Leaving most of the dwarves behind, Tallin and his party set off in pursuit "
"of Malifor."
msgstr "塔林和他的队伍把大多数矮人落下,出发前去追击玛利弗。"
#. [side]: type=Death Knight, id=Hettel
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:114
msgid "Hettel"
msgstr "黑特尔"
#. [side]: type=Death Knight, id=Tervor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:136
msgid "Tervor"
msgstr "特沃"
#. [side]: type=Death Knight, id=Author
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:160
msgid "Author"
msgstr "奥瑟"
#. [side]: type=Death Knight, id=Boblin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:193
msgid "Boblin"
msgstr "保博林"
#. [side]: type=Death Knight, id=Antrasis
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:214
msgid "Antrasis"
msgstr "安崔斯"
#. [side]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:233
msgid "Monsters"
msgstr "怪兽"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:317
msgid "Get past the Revenants."
msgstr "摆脱亡魂。"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:324
msgid "Find Malifor and destroy him"
msgstr "找到玛利弗并消灭他"
#. [note]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:341
msgid "Be sure to explore"
msgstr "确保你探索了"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:388
msgid "There he goes! Quick, get him!"
msgstr "他从这逃了!快追,抓住他!"
#. [message]: role=starting_speaker
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:393
msgid "I dont think so, you living vermin."
msgstr "你们是不可能追上来的,活着的臭虫。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:398
msgid ""
"Well have to kill these revenants to get after him. There are only two of "
"them. This shouldnt last long."
msgstr "要赶上他,我们必须杀掉这些亡魂。他们只有两个。这应该不需要多久。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:415
msgid "Uh... Which way?"
msgstr "嗯……该走哪条路?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:420
msgid "Blast it! We lost him."
msgstr "该死!我们跟丢了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:425
msgid ""
"It makes no difference in the end, because we will hunt him down and crush "
"him to powder. HEAR THAT, YOU OLD SKELETON?"
msgstr ""
"走哪条路结果都一样,因为最终我们都会将他打成粉末。听到了吗,你这个老——骷——髅"
"——?"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:430
msgid "(<i>Faint cackle of laughter in the distance</i>)"
msgstr "<b>远方传来模糊的笑声</b>"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:436
msgid "Yeah! This is gonna be fun!"
msgstr "啊!越来越有趣了!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:441
msgid ""
"Let us proceed with caution. Nobody is to go off by himself. We dont know "
"what could be lurking in these tunnels."
msgstr "我们要小心前行,大家不要单独行动。我们不知道在隧道的前方潜伏着什么。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:471
msgid "The Dungeon"
msgstr "地牢"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:476
msgid "Those poor wretches!"
msgstr "那些可恶的巫师!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:481
msgid "We wont leave them in Malifors chains!"
msgstr "我们不会把他们留在玛利弗的锁链之中!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:500
msgid "Intruders! Stop them before they free the prisoners!"
msgstr "入侵者!在他们释放囚犯之前阻止他们!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:505
msgid "Good luck with that."
msgstr "祝你好运。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:538
msgid ""
"Finally! I am free. Lord Tallin, I am forever in your debt! We will follow "
"you to the end of the world if need be."
msgstr ""
"万岁!我终于自由了。塔林领主,我永远也不会忘记您的恩惠!只要您一句话,我们就"
"会跟随您到天涯海角。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:543
msgid "Its just Tallin, no Lord. And no problem."
msgstr "我只是“塔林”,不是什么“领主”。不客气。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:555
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:670
msgid "Morvin!"
msgstr "莫文!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:560
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:675
msgid "Thera!"
msgstr "席拉!"
#. [message]: speaker=Tallin
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:571
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:577
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:685
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:691
msgid "Please, folks, not now."
msgstr "拜托,二位,现在可不是时候。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:584
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:697
msgid "Oh, sorry."
msgstr "噢,对不起。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:591
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:703
msgid "Who are you? How did you end up down here?"
msgstr "你是谁?为什么被关在这?"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:596
msgid ""
"My name is Morvin. My wife, Thera and I were advisers and healers for the "
"dwarvish nobles. We could not shield them from the wrath of Khazg Black-"
"Tusk, but we survived the orcs and trolls — only to be captured by these "
"skeletons."
msgstr ""
"我名叫莫文。我的妻子席拉和我是矮人贵族的顾问和医生。我们没能在哈兹·黑牙的进攻"
"中保护他们,但我们自己躲过了兽人和巨魔的追击——不料被这些骷髅兵抓住了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:601
msgid ""
"Funny, why would the bonebag keep you as his prisoners? He doesnt really "
"seem to be the merciful type."
msgstr "有意思,为什么那骨头架子只是把你们关起来?他看起来可不像是善良之辈。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:606
msgid ""
"He didnt keep us alive out of mercy, he wanted to study us to see if there "
"was a way to counteract our arcane attacks. His kind are very vulnerable to "
"such attacks."
msgstr ""
"他不是因为仁慈而不杀我们,而是他想研究出一种抵御我们的奥术攻击的方法。他们在"
"这类攻击面前很脆弱。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:611
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:723
msgid ""
"Indeed, that is good to know. But you are now free to go wherever you like. "
"May the Lords of Light guide your path."
msgstr ""
"确实,这是个好消息。现在你自由了,想去哪里都可以。愿光明之神指引你前进。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:616
msgid ""
"As I have said, Tallin, I am eternally in your debt, and I take my debts "
"seriously. If you have no objection, I will serve you until one of us "
"departs this life."
msgstr ""
"我已经说过了,塔林,我永远感激你的恩惠,我是个讲义气的人。如果你不反对,我将"
"追随你直至生命终结。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:621
msgid ""
"Oh, think nothing of it. Let no talk of debts come between us; rather let us "
"join hands as allies in restoring these Northlands to sanity."
msgstr ""
"噢,不必客气。我们之间何言恩惠。让我们像盟友一样携手并进恢复北陆的安宁。"
#. [message]: speaker=Father Morvin
#. [message]: speaker=Sister Thera
#. [message]: id=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:626
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:738
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:275
msgid "Thank you, Tallin."
msgstr "谢谢你,塔林。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:655
msgid "Freedom at last! Thank you, Lord Tallin."
msgstr "自由了!谢谢您塔林领主。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:660
msgid ""
"Just Tallin. I am no Lord, just a humble peasant trying to restore our "
"people to freedom."
msgstr ""
"我是“塔林”,不是什么“领主”。我只是一个想要为我们的人民争取自由的普通农民。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:708
msgid ""
"My name is Thera. My husband Morvin and I were advisers and healers for the "
"dwarvish nobles of Knalga. We could not save them from Khazg Black-Tusks "
"troops, but we survived the orcs and trolls only to be captured when these "
"skeletons appeared."
msgstr ""
"我名叫席拉。我的丈夫莫文和我是纳尔迦矮人贵族的顾问和医生。我们没能从哈兹·黑牙"
"的军队手中挽救他们,但我们自己躲过了兽人和巨魔,不料当骷髅兵出现的时候,我们"
"还是被抓住了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:713
msgid ""
"Funny, why would the bonebag keep you as his prisoners? He didnt seem to be "
"the merciful type."
msgstr "有意思,为什么那骨头架子只是把你们关起来?他看起来可不像是善良之辈。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:718
msgid ""
"He didnt keep us alive out of mercy, he wanted to study us to see if there "
"was a way to counteract our arcane attacks. His kind are very vulnerable to "
"such attacks, as I am sure you know by now."
msgstr ""
"他不是因为仁慈而不杀我们,而是他想研究出一种抵御我们的奥术攻击的方法。他们在"
"这类攻击面前很脆弱,我想你现在应该已经知道这一点了。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:728
msgid ""
"If you have no objection, Tallin, we would like to join you. These "
"Northlands are hardly safe these days for anyone to be traveling on their "
"own, and we could lend valuable help to your cause."
msgstr ""
"如果你不反对,塔林,我们想加入你们。近来北陆很危险,任何人想单独行动都是不安"
"全的,而且我们会给你们的大业带来很多帮助。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:733
msgid "Very well, you are most welcome to join us."
msgstr "太好了。欢迎你们加入。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:751
msgid "Look at this. Theres some sort of opening in the wall..."
msgstr "看看这个。墙上有个洞口之类的东西……"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:756
msgid ""
"It was there when I was thrown down here. The hole wasnt big enough for me "
"to go through, but perhaps one of you might enlarge it?"
msgstr ""
"我被丢在这儿时,那个洞就在那儿了。它对我来说太窄了,没办法通过。但也许你们之"
"中有谁可以把它扩大?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:761
msgid "Hmmm, lets see..."
msgstr "呣,我来试试……"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:793
msgid "There we go. Now lets see where this tunnel leads."
msgstr "好嘞。让我们看看这隧道通向哪里。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:806
msgid ""
"Wow! Thats incredible. Now I understand why the bag of bones kept you in "
"jail; he just simply couldnt kill you!"
msgstr ""
"哇!真是难以置信。现在我明白为什么那骨头架子只是把你们囚禁起来了,因为他没法"
"杀死你们!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:811
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:275
msgid "(<i>Giggle</i>)"
msgstr "<b>呵呵呵</b>"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:842
msgid "Tallin, look! Oh, shes not in good shape..."
msgstr "塔林,看!她看起来不太妙……"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:854
msgid "Here, let me see her."
msgstr "来,让我看看。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:868
msgid "This should help."
msgstr "这应该有用。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:889
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:934
msgid "Uh... where... am... I...?"
msgstr "呃……我……在……哪……?"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:894
msgid ""
"You are in the dungeons of Malifor. These brave people have just released "
"you."
msgstr "你在玛利弗的地牢里,这些勇敢的人们刚解救了你。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:899
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:944
msgid "... Thanks."
msgstr "……谢谢。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:904
msgid ""
"No problem. Sister Thera, you take care of her. If she wants to join us she "
"would make a powerful ally."
msgstr ""
"别客气。席拉修女,请好好照顾她。如果她愿意加入我们,那她将成为一个有力的盟"
"友。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:909
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:954
msgid "Yes, I would... like to join you... Lord Tallin."
msgstr "是的,我愿意……加入你们……塔林领主。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:914
msgid ""
"Just Tallin; I am no lord. But gee, that sure is some powerful spell you "
"used on her, Thera. Shes looking better already."
msgstr ""
"我只是塔林,不是什么领主。不过,噢,席拉,你对她施展的魔咒真是很强大。她看起"
"来已经好多了。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:919
msgid "And I feel better too. Now wheres that disgusting skeleton?"
msgstr "我的确感觉好多了。现在那些恶心的骷髅在哪里?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:925
msgid "I wish we had some healers with us; Ill try to help her as best I can."
msgstr "我真希望我们有些疗伤师在身边;我会尽力帮助她的。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:939
msgid "You are in the dungeons of Malifor. We have just released you."
msgstr "你在玛利弗的地牢里,我们救了你。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:949
msgid ""
"No problem. Just take it easy. If you would like to join us your help could "
"mean life or death for a lot of us."
msgstr "没问题。放心。假如你们愿意加入我们,你们的帮助将影响我们很多人的生命。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:959
msgid "Just Tallin, I am no lord. And you are looking better already."
msgstr "我只是塔林,不是什么领主。你现在看起来好多了。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:981
msgid ""
"Oh, just a few tricks I know, otherwise I probably would be dead by now. Now "
"wheres that disgusting skeleton?"
msgstr "哦,之前我是装的,不然我可能已经死掉了。现在那些恶心的骷髅在哪里?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:988
msgid "Why did the bag of bones capture you in the first place?"
msgstr "为什么骷髅兵把你也抓进这种地方?"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:993
msgid "Because he thought I was pretty."
msgstr "他被我的美貌吸引。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:999
msgid "That old skeleton? Geez, what a nutcase."
msgstr "那个老骷髅?哦,真是疯了。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1004
msgid "Youre telling me."
msgstr "谁说不是呢。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1032
msgid "Holy cow! What did I just let out of that cage? Look out everyone!"
msgstr "我的天呐!我刚刚把什么东西放出来了?大家小心!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1037
msgid "Oooooh, cool, its a drake!"
msgstr "喔呜,好酷啊,一个龙人!"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1042
msgid "(<i>Whimper</i>)"
msgstr "<b>呜咽</b>"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1047
msgid ""
"Bright Gods, such a fierce creature whimpering! What the heck have they done "
"to it?"
msgstr "我的老天爷啊,如此凶猛的生物竟在呜咽!他们究竟对它做了什么?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1052
msgid "The bastards!"
msgstr "该死的混蛋!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1063
msgid "Probably another one of Malifors experiments."
msgstr "它可能是玛利弗的另一个实验品。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1068
msgid "I dont know, see if it talks."
msgstr "也许吧,看看它能说话不。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1075
msgid "Hey, big guy. We arent gonna hurt you. We wanna be your friends."
msgstr "嘿,大家伙。我们不想伤害你,我们是你的朋友。"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1080
msgid "... Not... going... to... hurt... me?"
msgstr "……不……会……伤……害……我?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1085
msgid "Hey, it talks!"
msgstr "嘿,它开口了!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1090
msgid "Its a he, and yes, theyre actually very intelligent creatures."
msgstr "应该是“他”。没错,他们其实是非常有智慧的生物。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1095
msgid ""
"Hush, I am trying to talk to him. Nope, well never hurt you. But if you "
"want to you can hurt some skeletons."
msgstr ""
"嘘,我要和他谈谈。当然不会,我们绝不会攻击你。如果你愿意,你可以去攻击那些骷"
"髅兵。"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1100
msgid "Skeletons! GRRRR!!"
msgstr "骷髅兵!啊啊啊啊!!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1105
msgid "Look out! He is ready to go! Hey, is that smoke coming out of his ears?"
msgstr "小心!他要走了!嘿,那烟是从他的耳朵里冒出来的吗?"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1119
msgid "ROOOAARR!"
msgstr "吼吼吼!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1124
msgid ""
"Whoa! Maybe he isnt so friendly after all... or at least to some things."
msgstr "哇!他好像并不怎么友好……也许他只是不喜欢某些东西。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1140
msgid "(<i>Sigh</i>) There doesnt seem to be anything down this tunnel."
msgstr "<b>叹气</b>)看来这个隧道里什么也没有。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1164
msgid "The Treasury"
msgstr "金库"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1169
msgid "The Treasury! Excellent, lets clean out the gold!"
msgstr "金库!太好了,我们去把金币拿空吧!"
#. [message]: role=Treasury Guard
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1202
msgid "Intruders! Get them!"
msgstr "入侵者!抓住他们!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1207
msgid "Bring it on!"
msgstr "来吧!"
#. [scenario]: id=05a_01_The_Pursuit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1252
msgid "There are at least several hundred gold coins in here!"
msgstr "这里至少有几百枚金币!"
#. [scenario]: id=05a_01_The_Pursuit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1254
msgid "I dont think the undead will be be needing this anyway."
msgstr "反正我可不觉得亡灵会需要这些。"
#. [scenario]: id=05a_01_The_Pursuit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1256
msgid ""
"Our people could rebuild their lives ten-fold with the gold in this treasury."
msgstr "靠着这宝库里的金币,我们的人民可以重建人生,让自己的生活更美好十倍。"
#. [scenario]: id=05a_01_The_Pursuit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1258
msgid "Were rich!"
msgstr "我们发财了!"
#. [scenario]: id=05a_01_The_Pursuit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1260
msgid "Why do these skeletons have so much gold just sitting around?"
msgstr "这些骨头架子为什么会有这么一大堆金币躺在这儿?"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1286
msgid ""
"The Rod of Justice! What in the world is it doing all the way down here?"
msgstr "公正之杖!它怎么会在这里?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1291
msgid "What do you have there, Abhai?"
msgstr "什么东西,安彼海?"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1296
msgid ""
"This is the Great Rod of Justice, my boy. It was an ancient artifact even "
"when I was young. They say it was crafted by the Great Gods themselves, and "
"given to the first true Ruler of Men to ensure peace, harmony and above all "
"— justice. For hundreds of years it did just that, for during the time it "
"was wielded, the ruling class never became corrupt, the people never lacked "
"justice, and neither evil nor wars troubled the land."
msgstr ""
"这是公正之杖,小伙子。当我年轻时它就是个古代的法器。人们说它由众神亲自制作,"
"被赐给了人类中的第一个真正王者,帮助他维持安定、和谐以及最高的——公正。过去千"
"百年,人类一直在使用它,它得以发挥自己的作用,统治阶层从未腐败过,人们的生活"
"中充满公正,恶魔和战争也没有侵袭大地。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1301
msgid ""
"Well, if you dont mind me saying — that certainly isnt the state of "
"affairs now. Knalga lies in ruins, orcs ravage the surface, and these dark "
"and evil creatures haunt the underground passages. In the meantime, Wesnoth "
"is said to be ruled by the wicked and cruel Queen Asheviere, while the "
"rightful heir must have long since perished in his vain quest for the "
"Sceptre of Fire."
msgstr ""
"那么,如果你不介意,我想插一句话——现在的状况当然不是这样了。纳尔迦已是废墟,"
"兽人在大地上肆虐,而那些黑暗和邪恶的生物则在地下的隧道中游荡着。另一方面,据"
"说韦诺王国正被邪恶残忍的艾什薇尔王后把持着,正统的继承人恐怕也早就在他对圣火"
"权杖的徒劳搜寻中死亡了。"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1306
msgid ""
"Ahh, with the Rod of Justice down here it is to be expected. Come Tallin, "
"either you or one of your trusted men must wield this staff and bring peace "
"and justice back into this world."
msgstr ""
"啊,公正之杖就在那里。来吧,塔林或你信任的人必须拿起这个法杖,把和平和公正带"
"回这个世界。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1311
msgid "Why cant you wield it, Abhai?"
msgstr "难道你不能用它吗,安彼海?"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1316
msgid ""
"I am a creature of the past, and thus my time to wield it is long gone. This "
"is your era, Tallin, and thus it is your responsibility to see to it that "
"your people receive peace, prosperity and justice. Quickly, come forth or "
"send one of your men for time is waning."
msgstr ""
"我是过去的生灵,我的时代已经过去了。这是你的时代,塔林,给人们和平繁荣公正是"
"你的责任。快来,或者派一个人,时间紧迫。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1345
msgid ""
"An elegantly carved sceptre rests at the bottom of the chest. Precious "
"jewels glitter across its surface, and it exudes a great aura of power."
msgstr ""
"在宝箱的底部放着一柄曲线优美的法杖。珍贵的珠宝在它的表面闪烁,强大力量的光芒"
"从中发散。"
#. [option]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1347
msgid "rod of justice^Take it"
msgstr "拿起"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1351
msgid ""
"This thing is... incredible! What is such a powerful artifact doing hidden "
"all the way back here?"
msgstr "这东西真是……不可思议!这么一件强大的魔法物品为什么会藏在这种地方?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1361
msgid "Thats... thats the Rod of Justice!"
msgstr "这就是……这就是公正之杖!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1366
msgid "Do you know anything about it, Camerin?"
msgstr "你知道关于它的情况吗,卡梅林?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1371
msgid ""
"I dont think there is a person alive who knows anything more solid than "
"rumors and legends. There are very few people who even knows it exists!"
msgstr ""
"如果没有谣言和传说,人们几乎对任何事都会一无所知。当今世上甚至没有几个人知道"
"它的存在!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1376
msgid "How did you come to know of it?"
msgstr "那你是怎样知道的?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1381
msgid ""
"Some of the most ancient elvish legends make some vague mention of this "
"artifact. But beyond that..."
msgstr "一些精灵的古书中模糊的记载了这些……"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1386
msgid ""
"Interesting. I wonder who — or what — could have created such a powerful "
"artifact. There must be one heck of a story behind this thing."
msgstr ""
"真有趣。我想知道是谁,或者是什么东西,有能力创造这样强大的法器。这东西背后一"
"定一大堆故事。"
#. [object]: id=justice_rod
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1399
msgid "Rod of Justice"
msgstr "公正之杖"
#. [object]: id=justice_rod
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1402
msgid ""
"A magical staff of tremendous power and unknown origin. Although the full "
"extent of its power has not been fathomed, there are a few features about it "
"that will be obvious to any master of lore. The wielder of this staff gains "
"a dramatic increase in strength, speed and intelligence, and is granted the "
"ability to fire devastating lightning bolts at his opponents. Only a person "
"who is good at heart and who is willing to sacrifice his life on the path of "
"justice can wield this staff."
msgstr ""
"一柄拥有强大力量,来历却未知的法杖。尽管没有人测量出过它力量的极限,但对任何"
"一位博学者而言,法杖的一些特性却是十分明显的。这柄法杖的持有者会大幅提高力"
"量、速度和智力,而且还能获得向对手发射毁灭性闪电的能力。只有善良和愿意为正义"
"之道付出生命的人才能持有这柄法杖。"
#. [effect]: type=fire
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1411
msgid "rod of justice"
msgstr "公正之杖"
#. [option]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1491
msgid "rod of justice^Leave it"
msgstr "放下"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1518
msgid "The Great Chamber"
msgstr "大厅"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1523
msgid "The Great Chamber? Hmmm, wonder what that could be."
msgstr "“大厅”?呣,那是个什么样的地方呢。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1540
msgid "Halt! Youre not allowed to be here! Authorized undead only!"
msgstr "站住!你们不得进入这里!只有经过授权的亡灵才行!"
#. [unit]: type=Dwarvish Steelclad, id=Dulcatas
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1563
msgid "Dulcatas"
msgstr "杜凯特斯"
#. [unit]: type=Dwarvish Thunderguard, id=Antolos
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1575
msgid "Antolos"
msgstr "安特勒斯"
#. [unit]: type=Dwarvish Fighter, id=Varem
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1587
msgid "Varem"
msgstr "瓦伦"
#. [message]: speaker=Dulcatas
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1598
msgid "Halt! Who goes there? Friend or foe?"
msgstr "站住!来者何人?朋友还是敌人?"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1603
msgid "Depends. Are you loyal to Malifor?"
msgstr "不好说。你是玛利弗的人吗?"
#. [message]: speaker=Dulcatas
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1608
msgid ""
"Never! If you ha been sent by Malifor, then know that we will never yield! "
"Come and meet your death!"
msgstr "决不可能!如果你是玛利弗派来的,那就让你知道我们还未屈服!过来受死吧!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1613
msgid ""
"Hold! We arent friends of Malifor in the least. Rather, we have come to "
"destroy him."
msgstr "慢着!我们根本不是玛利弗的同伙。相反,我们来这里就是为了打败他。"
#. [message]: speaker=Dulcatas
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1618
msgid "Finally! You dont know how long we have been waiting for this day."
msgstr "太好了!你不知道为了这一天我们等了多久啊。"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1623
msgid "How did you get here and how long have you been here?"
msgstr "你们是怎样到这里,在这里待了多久?"
#. [message]: speaker=Dulcatas
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1628
msgid ""
"We were originally prisoners of Malifor, but we tunneled out and escaped. "
"Since then, we have eked out a precarious survival on what we have been able "
"to steal or raid from Malifor."
msgstr ""
"我们原本是玛利弗的囚犯,后来挖了条隧道逃跑了。自那以后我们靠着从玛利弗那里偷"
"抢来的一点食物勉强生活。"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1633
msgid "By now you have tunnels all through this place."
msgstr "现在你们有了通向各处的隧道。"
#. [message]: speaker=Dulcatas
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1638
msgid ""
"Aye. That seemingly blank wall to the south there is actually a hidden "
"entrance to the treasury."
msgstr "是的。南边那堵看起来什么都没有的墙其实是通向金库的秘密入口。"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1643
msgid "Awesome, lets go!"
msgstr "太好了,我们走!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1659
msgid "Here we go."
msgstr "我们来了。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1701
msgid ""
"So this is the Great Chamber, eh? Doesnt look like there is much to see "
"here."
msgstr "所以说这就是大厅吗,呃?没什么好看的嘛。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1709
msgid "The ground shakes."
msgstr "地面震动起来。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1714
msgid "Perhaps I spoke too soon..."
msgstr "或许我太早下判断了……"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1765
msgid "What is this? Our retreat is cut off!"
msgstr "怎么回事?我们的退路被切断了!"
#. [message]: type=Giant Spider
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1806
msgid "Hsssss"
msgstr "嘶嘶嘶嘶嘶"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1811
msgid "Great Chamber, my foot! This is a death chamber!"
msgstr "“大厅”个鬼!这分明是个行刑室!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1830
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2400
msgid ""
"Hmmm. The wall appears weak here. I think there might be something on the "
"other side."
msgstr "呣。墙的这部分看起来不坚固。我猜另一面可能有什么东西。"
#. [message]: speaker=unit
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1844
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2441
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:573
msgid "There we go."
msgstr "我们来了。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1869
msgid "Malifor the Greats Study"
msgstr "伟大的玛利弗的书屋"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1874
msgid "There we go! This way!"
msgstr "我们走!这边!"
#. [message]: role=Study Guard
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1892
msgid ""
"They are attacking the masters study! We must stop them! Call the reserves!"
msgstr "他们进攻了主人的书房!我们必须阻止他们!呼叫后备队!"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1920
msgid ""
"Caution! Tunnel flooded and infested with aquatic monsters. Enter at the "
"risk of your unlife."
msgstr ""
"小心!隧道已被水淹,而且潜藏着很多水生怪物。进入隧道必须冒着你们已经不存在的"
"生命危险。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1925
msgid ""
"Interesting. It seems like someone really doesnt want us going down this "
"tunnel."
msgstr "有意思,看来有人真的不想让我们走进这个隧道。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1943
msgid "Intruders? Capture them and throw them in with the toxic waste!"
msgstr "入侵者?抓住他们,把他们连同剧毒废弃物一起扔进去!"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1975
msgid "A section of wall slides away."
msgstr "墙的一部分移开了。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1984
msgid ""
"Holy water! For a certainty, those skeletons wont like us getting our hands "
"on this stuff. But thats probably why they kept them back here in the first "
"place."
msgstr ""
"圣水!可以肯定的是,这些骷髅兵不希望我们接触这些东西。这就是他们把这些藏到这"
"里的原因。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1998
msgid ""
"Warning! These bottles contain toxic waste. Causes disintegration on contact."
msgstr "警告!这些瓶子里有剧毒废弃物。任何东西接触它就会瓦解。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2003
msgid "(<i>rolls eyes</i>) Oh, the hazardous life of a skeleton."
msgstr "<b>转动眼珠</b>)噢,一个骷髅的危机四伏的生活。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2018
msgid "Hey, an underground lake."
msgstr "嘿,一个地下湖。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2035
msgid "Ack! What are those things!"
msgstr "啊,那些是什么东西!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2045
msgid ""
"Oh yeah, those things. Watch out, they are the arms of some sort of "
"underwater creature. Theyll try to pummel you to death, then drag you under "
"for dinner."
msgstr ""
"看哪,那些东西。小心,那是某种水底怪物的触手。他们会先把你打死,然后拖到水下"
"吃掉。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2050
msgid ""
"Then how do we get past? I can see that the passage continues to both the "
"north and south, and we havent found Malifor yet..."
msgstr "那我们怎么才能过去?我看见北面和南面都有路,而我们还没有找到玛利弗……"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2055
msgid ""
"Creatures of that type regenerate over time; its doubtful we can destroy it "
"completely. But if we destroy its arms well be relatively safe until they "
"regenerate."
msgstr ""
"这种生物可以自我修复,所以恐怕我们不能彻底消灭他。但是我们可以消灭它的触手,"
"这样在它修复触手之前,我们都是安全的。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2060
msgid "Lets get to it, then."
msgstr "那我们就行动吧。"
#. [unit]: type=Wraith, id=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2084
msgid "Abhai"
msgstr "安彼海"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2093
msgid "AH! A ghost!"
msgstr "<b>啊!</b>一个幽灵!"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2098
msgid "Who are you that dares to venture down these tunnels?"
msgstr "你是谁,竟敢冒险进到这隧道里?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2103
msgid "I... I am one of Tallins men..."
msgstr "我……我是塔林的一个手下……"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2108
msgid "Who is this Tallin?"
msgstr "“塔林”是谁?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2113
msgid "That would be me."
msgstr "那就是我。"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2118
msgid "What is your purpose in coming here?"
msgstr "你到此有何意图?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2123
msgid "We seek the destruction of the lich Malifor."
msgstr "我们要去毁灭玛利弗。"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2128
msgid "Malifor...! Finally someone here in force to deal with that menace!"
msgstr "玛利弗……!终于有人带着大军来对付那威胁了!"
#. [message]: speaker=Tallin
#. "this spirit" is referring to the Ghost named Abhai.
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2134
msgid ""
"<i>Did this spirit get even paler?</i> Can you tell us where he is? And, if "
"I may ask, who are — or rather, were — you?"
msgstr ""
"<i>这个灵魂变得更苍白了吗?</i>你能告诉我们他在哪里吗?还有,恕我冒昧,你是——"
"应该说,曾经是——谁?"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2139
msgid ""
"I am Lord Abhai, the ruler... once... of a great kingdom far to the west. In "
"time, as all men do, I grew old and passed to the Land of the Dead. I know "
"not how long I dwelt there, before I was wrenched from my peace and drawn "
"into this realm by a terrible power."
msgstr ""
"我是安彼海领主,我……曾经……是遥远西方的伟大王国的统治者。就像所有人一样,我慢"
"慢地变老,死去,然后进入了死后的世界。我不知道自己在那里呆了多久。有一天我被"
"从安息中抽离出来,被一股可怕的力量吸入了这个世界。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2144
msgid "Let me guess. Malifor?"
msgstr "让我猜猜。是玛利弗干的?"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2149
msgid ""
"Indeed. He was once a great sorcerer, but he coveted wealth and power. To "
"gain his ends, he allied himself with the Lich-Lords, and from them he "
"learned their craft. When the orcish menace first appeared on the continent "
"and the Wesfolk fled to the east, Malifor left their service and followed. "
"No word surfaced of his fate from then on, but it seems he became a lich "
"himself. I am not surprised he took up residence in these mines, all these "
"years later — he always had a love of gold, and a special hatred of me. He "
"tried to break me into mindless slavery, but I resisted his power and fled. "
"I have been hiding in these flooded tunnels ever since. Some monster that "
"Malifors minions greatly fear lives in these waters; they do not molest me "
"here."
msgstr ""
"的确。他曾是一位伟大的巫师。但是他垂涎于财富和权力。为达目的,他和巫妖领主们"
"结盟,并从他们那里学习了技艺。当兽人的威胁第一次出现在这大陆之上,而韦福克人"
"逃往东方时,玛利弗不再服侍巫妖们,而是跟随韦福克人而去。那之后,再也没有关于"
"他的命运的消息,但他本人似乎也变成了一名巫妖。这么多年后,他在这矿脉中定居,"
"我毫不意外——他一直很喜欢黄金,而且特别恨我。他试图破坏我的心智,让我变成毫无"
"思想的奴隶,但我抵抗住了他的法力并逃跑了。那之后我一直躲在这些被淹没的隧道"
"里。玛利弗的奴仆们很害怕的某种怪物生活在此处的水中;在这里他们不会骚扰我。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2154
msgid ""
"I am afraid times have changed much. Our first king, Haldric I, fled the "
"Green Isle with the Wesfolk, the orcs in pursuit. He came ashore on this "
"land that we now call the Great Continent and destroyed the Lich-Lord Jevyan "
"before founding the Kingdom of Wesnoth. That was centuries ago."
msgstr ""
"我担心时间已经改变了很多东西。我们的第一位国王,哈德里克一世,被兽人追赶着,"
"和韦福克人一起从绿岛逃亡而来。他在这片我们如今称作“泰陆”的土地上登陆,并消灭"
"了巫妖领主劫复魇,之后他建立了韦诺王国。那已经是好多个世纪之前的事了。"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2159
msgid "So... much time has passed indeed."
msgstr "那么说……确实已经过去了很长时间了啊。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2164
msgid "Would you join us to defeat this evil creature?"
msgstr "你想加入我们的队伍,一起击败这个可怕的造物吗?"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2170
msgid ""
"Wouldnt miss it. Maybe after he is destroyed my kind and I can live... "
"er... be dead peacefully."
msgstr ""
"我可不会错过这个机会。也许消灭他之后,我的族人还有我就能活得……呃……就能获得安"
"息了。"
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2175
msgid ""
"Keep following these flooded tunnels. I think they might lead you directly "
"to Malifor."
msgstr "沿着水道走,我想就可以直接找到玛利弗了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2180
msgid "Great. Forward, men!"
msgstr "很好!前进,战士们!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2199
msgid "Ugh, a corpse. And it — (<i>gags</i>) — reeks!"
msgstr "啊,一具尸体。它——(<b>捂住嘴</b>)——散发着恶臭!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2212
msgid ""
"Gee, whats with these bodies floating around? Is this river some sort of "
"body disposal?"
msgstr "哎呀,四周漂浮的这些尸体是怎么回事?这条河是用来处理尸体的吗?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2226
msgid ""
"Just great, I am cold, wet, and tired and what have we here? Another dead "
"body. This place is starting to get on my nerves!"
msgstr ""
"好极了,我又湿又冷又累,结果这里有什么?又是一具尸体。这地方开始让我神经紧张"
"了!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2242
msgid "Hold it, people, theres something just ahead!"
msgstr "等一下,大伙儿,前面有什么东西!"
#. [message]: type=Naga Warrior
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2263
msgid "(<i>sniff</i>) I smell humans."
msgstr "<b>嗅嗅</b>)我闻到了人类的味道。"
#. [message]: type=Naga Fighter
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2268
msgid "You are just plain deaf. I heard them coming a mile off."
msgstr "你真是个聋子。他们离这儿还有一里远时我就听到他们正在过来了。"
#. [message]: type=Naga Warrior
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2273
msgid "Ahh, shut up. Lets go kill them."
msgstr "啊,闭嘴。我们去杀了他们。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2306
msgid ""
"It looks like this is it. Here is the door to Malifors study. Are we all "
"ready for this?"
msgstr "看来就是这里了。这是通向玛利弗书房的门。大家做好准备了吗?"
#. [option]
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2308
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2362
msgid "Get those doors open!"
msgstr "打开那些门!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2323
msgid "Lets go!"
msgstr "我们走!"
#. [option]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2334
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2452
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2551
msgid "Just wait a sec."
msgstr "等一下。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2405
msgid "Anything you cant handle?"
msgstr "有你搞不定的事吗?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2410
msgid "Nope. Should I open it?"
msgstr "没有。我来打开它吗?"
#. [option]
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2412
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2492
msgid "Go for it!"
msgstr "去吧!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2480
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2580
msgid "Hey, check this out, it looks like some sort of lever."
msgstr "嘿,看看这个,像个控制杆。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2485
msgid "Throw it and see what it does."
msgstr "推一下,看看有什么效果。"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2490
msgid "Should I throw it?"
msgstr "推动控制杆吗?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2500
msgid "Nothing. That door is not moving."
msgstr "什么都没发生。门根本不动。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2505
msgid "Why dont you try knocking?"
msgstr "你就不会‘敲门’吗?"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2536
msgid "Anybody home?"
msgstr "有人在家吗?"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2631
msgid "You wretched vermin, I have had it with you! Guards!"
msgstr "你们这些讨厌的臭虫,我已经受够你们了!卫兵!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2655
msgid ""
"You invaded my kingdom, drove me from my mines, raided my dungeon, and "
"plundered my treasury. Your audacity ends here!"
msgstr ""
"你侵略了我的国家,把我从矿脉驱逐,突袭地牢,劫掠金库。你们的无礼到此结束了!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2668
msgid ""
"You are wrong, Malifor, for you shall be the one who is destroyed. You are "
"cruel, merciless and a terror to all that lives. The world will be a better "
"place with you gone!"
msgstr ""
"你错了,玛利弗,你才是将死之人。你对所有生物都很残忍,无情,冷酷。你的死只会"
"让世界更美好!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2673
msgid ""
"To feed your greed and hunger you have terrorized all that is good. You have "
"disturbed the rest of the brave defenders of Knalga. Now, your evil reign "
"shall be brought to an end."
msgstr ""
"为了满足你的野心和贪婪,你破坏了所有美好的东西。你打扰了纳尔迦勇敢卫士们的安"
"息。现在你的邪恶统治即将结束。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2678
msgid ""
"Fools! Dont think its so easy to kill me. Your corpses shall all soon be "
"serving me. Fall on them, my hordes!"
msgstr ""
"蠢货!别以为这么轻易就能杀了我。你们尸体很快就会为我服务了。小的们,干掉他"
"们!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2716
msgid "HAHAHAHA, DEATH HAS NO EFFECT ON ME YOU FOOLS!"
msgstr "哈哈哈哈,你们这些笨蛋,我是不会死的!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2721
msgid "Well, blades dont work."
msgstr "好吧,刃器没用。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2731
msgid "HAHAHAHA, YOUR IDIOCY AMUSES ME GREATLY!"
msgstr "<b>哈哈哈哈,你们这些白痴真是太逗了!</b>"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2736
msgid "Geez, how are we going to kill him? This weapon is ineffective!"
msgstr "天哪,我们怎么才能杀死他?这武器不起作用!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2746
msgid "YOU PUNY MORTALS SHALL SOON BE SERVING ME!"
msgstr "<b>你们这些渺小的凡人将很快来服侍我!</b>"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2751
msgid "Blast it! Even fire has no effect on him!"
msgstr "该死!就算是火焰也对他无效!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2756
msgid "Lets try using something different on him."
msgstr "让我们试试用别的方法来对付他。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2771
msgid "AAAAAAHHHHHH!"
msgstr "<b>啊啊啊啊啊啊!</b>"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2776
msgid "I see now. It is impossible to destroy him by ordinary means."
msgstr "我现在知道了。使用普通的方法是不可能消灭他的。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2781
msgid "Then how are we going to destroy him? Surely there must be a way."
msgstr "那我们该怎样消灭他?一定有什么方法的。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2786
msgid ""
"Yes, I think there is, but only myself or Thera have the means to do it. "
"Come on Thera, lets destroy that old skeleton."
msgstr ""
"是的,我想确实有个办法,但只有我或者席拉才能做到。来吧,席拉,让我们消灭这个"
"老骷髅。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2791
msgid "Yeah, I cant wait to get my hands on that bastard!"
msgstr "好,我已经迫不及待想亲手消灭那个杂种了!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2796
msgid "That was very unladylike of you."
msgstr "你真没有淑女风范。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2801
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:451
msgid "(<i>Giggle</i>) Sorry."
msgstr "<b>咯咯笑着</b>)对不起。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2818
msgid "AHHHH! YOU BLASTED MAGE!"
msgstr "<b>啊啊啊!你这该死的法师!</b>"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2823
msgid "Good. We finally got him. He is dissolving."
msgstr "好了。我们终于逮住他了。他正在消失。"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2828
msgid ""
"Curses on you you blasted mages, curses on you you blasted dwarves, curses "
"on you you blasted humans, and CURSES ON YOU YOU BLASTED TALLIN! MAY YOUR "
"MISERABLE LIVES BE FULL OF TORTURE! MAY YOUR PEOPLE NEVER BE FREE! MAY ALL "
"YOUR NEAR AND DEAR DESERT YOU! MAY A THUNDERBOLT HIT YOUR HEAD! MAY—"
msgstr ""
"我诅咒你们,该死的法师;诅咒你们,该死的矮人;诅咒你们,该死的人类;<b>我诅咒"
"你,你这该死的塔林!你悲惨的生命将充满不幸!你的人民将永远得不到自由!你所亲"
"近和珍爱的都将远离你!我诅咒雷电劈在你的头顶!我诅咒——</b>"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2833
msgid "May you shut your ugly mouth and hurry up and die."
msgstr "闭上你邪恶的嘴,去死吧!"
#. [message]: speaker=Malifor
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2838
msgid ""
"MAY THE EARTH OPEN UP AND SWALLOW YOU! MAY ALL YOUR TEETH FALL OUT! MAY YOU "
"BECOME A WEAK SKINNY OLD MAN! MAY—"
msgstr ""
"<b>大地将裂开,然后吞噬你!你所有的牙齿都会掉光!你会变成一个虚弱的皮包骨头的"
"老男人!你——</b>"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2853
msgid "Finally! He has been reduced to dust."
msgstr "结束了!他的身体化为灰烬。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2858
msgid "At last! Victory is ours! Good work, men!"
msgstr "结束了!我们胜利了!干得漂亮!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2863
msgid "So, where to now, Tallin?"
msgstr "那么,现在去哪里,塔林?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2868
msgid ""
"Now, lets get back to the dwarves and see what progress they have made in "
"forging us weapons."
msgstr "现在,我们回矮人那里去,看看他们的武器造得怎么样了。"
#. [scenario]: id=05a_02_Dealings
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:5
msgid "Dealings"
msgstr "交易"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:19
msgid ""
"Laden with gold, and filled with both elation at their victory and sadness "
"for their departed comrades, Tallin and his people made their way back to "
"the mines."
msgstr "满载金币,带着胜利的喜悦和同志逝去的悲伤,塔林和他的队伍回到了矿脉。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:22
msgid ""
"As they approached they were met with a most welcome sight: new "
"fortifications, looking very much like the legendary impenetrable dwarvish "
"defenses of old, had sprung up everywhere. All of them were manned by alert "
"and well-armed dwarves who hailed them boisterously. Smoke belched from "
"furiously working forges and the heat from the smelters was nearly "
"staggering. New weapons and armor for humans and dwarves alike lay neatly "
"stacked, and the deafening clang of hammers and picks from the dwarves "
"promised more."
msgstr ""
"当他们快到的时候,看到了一幕最好的景象:新的防御工事遍地都是,就像过去传说中"
"矮人坚不可摧的防御一样。这些工事里都驻扎着警惕而装备精良的矮人,他们喧闹着欢"
"迎塔林一行。浓烟从疯狂工作的锻炉中喷出,熔炉的热量几乎令人难以置信。为人类和"
"矮人定制的新武器和铠甲整齐地码放着,而矮人工坊中传出的震耳欲聋的铁锤和鹤嘴锄"
"的声响,表明有更多的装备即将出炉。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:25
msgid ""
"They found Hamel in a forge hammering away at a new axe. He greeted them "
"warmly and arrangements were quickly made for all their food and "
"accommodations, as well as care for the sick and wounded."
msgstr ""
"他们在一座锻造场里找到了哈梅尔,他正挥舞铁锤打造着一把新斧子。他热情地和他们"
"打招呼,并迅速地为他们安排食宿,照料伤患。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:28
msgid ""
"When Tallins party had shaken the dust of the road from their clothes, the "
"humans and dwarves once again met in council."
msgstr "当塔林的部队休整完毕之后,人类和矮人再次开会商讨。"
#. [unit]: type=Dwarvish Steelclad, id=Galim
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:81
msgid "Galim"
msgstr "伽利姆"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:138
msgid "It is well, Hamel. Our people prosper."
msgstr "状况不错,哈梅尔。我们的人越来越多了。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:143
msgid ""
"Aye. Word ha spread, and dwarves who had been living rough in the wilds for "
"fear of the orcs have been coming to join us. Thanks to you, Tallin, Knalga "
"is rising again!"
msgstr ""
"是啊。消息已经传开,那些因为害怕兽人而在野外艰难生存的矮人们正赶来加入我们。"
"谢谢你,塔林,纳尔迦正在复兴!"
#. [message]: speaker=Galim
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:148
msgid ""
"We have cleared the connecting tunnels from here to the old keep as well as "
"other parts o Knalga. It is slow and dangerous work, mostly due to the "
"trolls. But it ha been made easier by Malifors ending."
msgstr ""
"我们已经清理好了从这里到旧要塞以及纳尔迦的其他部分的隧道。这是一项缓慢而艰险"
"的工作,主要是因为巨魔的存在。不过随着玛利弗的倒台,事情还是变得容易了些。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:153
msgid ""
"Indeed. The lichs skeletons were fighting the trolls, but when you "
"destroyed him, they all just fell apart. So, there are many tunnels that are "
"now infested with nothing but piles of old bones."
msgstr ""
"确实。以前巫妖的骷髅士兵也攻击巨魔,但当你消灭他以后,他们就都散架了。所以,"
"许多曾经被侵占的隧道里,现在只留下了一堆堆老骨头。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:158
msgid "Great! How about the weapons and armor?"
msgstr "太好了!武器和铠甲方面的情况怎样?"
#. [message]: speaker=Hamel
#. As you can see, Tallin there are a lot of them ready to be born into battle. Some of us dwarves are experts in the sword, mace, and bow and can aid your veterans in teaching others.
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:164
msgid ""
"As ye ken see, Tallin, there be muckle heaps o them, all ready to be borne "
"inta battle. And, some o us dwarves be experts in the sword, mace, and bow "
"and ken aid yer veterans in teaching others."
msgstr ""
"正如你所见,塔林,这里有大堆大堆的武器和铠甲,都已经整备完毕可以带上战场了。"
"另外,有些矮人是使用刀剑、棍棒和弓箭的专家,可以帮助你的老兵教其他人。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:169
msgid ""
"I didnt know you dwarves knew swordplay. I thought you all fought with "
"axes, hammers or those thunder weapons."
msgstr ""
"我不知道原来你们矮人也通晓剑术。我还以为你们全都用斧子,锤子或是那些雷霆武器"
"来作战呢。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:175
msgid ""
"Aye, its true we do prefer our axes and hammers, but then again, we make "
"swords. We couldna claim to be expert weaponsmiths wiout kenning how to "
"wield the weapons we make."
msgstr ""
"是的,我们确实更喜欢斧子和锤子,但我们也制作刀剑。如果连自己打造的武器都不知"
"道怎么用,我们又怎么敢自称专业的武器工匠呢。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:180
msgid ""
"There are some dwarves out there that are bonny fighters wi a sword as any "
"ye are like to meet. Belike with bows, maces and any other weapons we "
"fashion. In fact, Galim here is quite skilled in the art."
msgstr ""
"那边有几个矮人就是用剑的好手,不输给你能见到的任何一位剑客。或许他们也通晓我"
"们所使用的弓箭、棍棒和任何其它武器。实际上,这位伽利姆就很懂剑术。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:185
msgid ""
"Thats great! What is the price of your weapons? We have gathered much gold "
"from Malifors treasury and will be able to pay you generously."
msgstr ""
"太好了!你的这些武器怎么卖?我们从玛利弗的金库里抢回了很多金币,可以花大价钱"
"跟你买。"
#. [message]: speaker=Galim
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:190
msgid ""
"Price?! Dont insult us, Tallin. Ye have done great things to help the "
"dwarves — its because of you that we ha made a start rebuilding Knalga in "
"the first place. Dinna ye speak of price to us."
msgstr ""
"价钱?!这是对我们的侮辱,塔林。你们做了伟大的事情来帮助矮人——正是因为你,我"
"们才能开始纳尔迦的重建。别再和我们谈价钱的事了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:195
msgid "But dont you need the gold to help rebuild Knalga? We have plenty."
msgstr "难道你们不需要金币来重建纳尔迦吗?我们有很多金币呢。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:200
msgid ""
"Tallin, Knalga was an extremely rich nation. Malifors treasury is hardly a "
"fraction of the riches that we will find, and are finding every day now. So "
"nae! Yell need yon gold to rebuild Dwarven Doors."
msgstr ""
"塔林,纳尔迦曾经是个极度富有的国家。我们现在每天都能找回一些金币,以后还会找"
"到更多,和那些比起来,玛利弗的宝库只不过是九牛一毛罢了。所以我们不用!你重建"
"矮人之门的时候会用到那些金币的。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:205
msgid "Thank you, Hamel."
msgstr "谢谢,哈梅尔。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:211
msgid "Pahhh, thank <i>you</i>!"
msgstr "呸呸呸,应该是谢谢<b>你</b>才对!"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:216
msgid ""
"And Tallin, one more thing, I have been leading our people into battle for "
"many years now. As a young dwarf I was trained in the arts of leadership and "
"war. There are things you will need to know..."
msgstr ""
"塔林,还有一件事,我领导我的人民征战多年。年轻的时候,我接受过领导和战争方面"
"的训练。有些事我想让你知道……"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:222
msgid ""
"I know youre impressive wi a pitchfork, and you are not half bad with a "
"sword when you choose to use one. But there skills beyond swingin a weapon "
"that a general must learn."
msgstr ""
"我知道你用草叉很厉害,你要用剑时,剑术也很强。不过,作为一个将军,除了挥动武"
"器以外,还有更多东西要学。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:227
msgid "I would be honored, Lord Hamel."
msgstr "我十分荣幸,哈梅尔领主。"
#. [message]: speaker=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg:232
msgid ""
"Ahhhh, quit with the formality, me lad. Now, first things first. One of the "
"most important things about being a leader is..."
msgstr "啊,千万别客气,年轻人。作为一名领袖最重要的事情之一是……"
#. [scenario]: id=06a_Old_Friend
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:5
msgid "Old Friend"
msgstr "老友"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:20
msgid ""
"The humans rested for many days while they were equipped with new arms and "
"armor and trained by the dwarves."
msgstr ""
"人类在此休整了很多天,直到他们都有了新的盔甲和武器,并接受了矮人的训练。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:23
msgid ""
"But the peace was not to last. Early one morning Tallin, sore from head to "
"foot from his training, was startled awake by the blare of trumpets, the "
"pounding of drums and the rattle of steel as the humans and dwarves hurried "
"to arm themselves."
msgstr ""
"但和平并不是永恒的。一天早晨塔林,自从接受训练每天都从头到脚酸痛,被号角军鼓"
"和金属声惊醒。矮人和人类都惊醒了。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:26
msgid ""
"He sought out Hamel, who informed him that a massive host of orcs had "
"arrived at the gates of the new Knalga."
msgstr "他找到哈梅尔才得知一个强大的兽人军团就驻扎在新纳尔迦的大门口。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:29
msgid ""
"It was decided that Tallins men should sally forth to meet the orcs, while "
"Hamels held open their retreat into the caves."
msgstr ""
"他们经过讨论,决定让塔林带着他的人主动出击去会会兽人,而哈梅尔则率部退守洞"
"穴。"
#. [side]
#. [side]: type=Dwarvish Lord, id=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:43
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:130
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:148
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:99
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:28
msgid "Knalgans"
msgstr "纳尔迦人"
#. [side]
#. [side]: type=Orcish Warlord, id=Drung
#. [side]: type=Orcish Warlord, id=Poul
#. [side]: type=Orcish Warlord, id=Atul
#. [side]: type=Troll Warrior, id=Gore
#. [side]: type=Orcish Warlord, id=Carron
#. [side]: type=Orcish Warlord, id=Rash
#. [side]: type=Orcish Warlord, id=Al'Mar
#. [side]: type=Orcish Warlord, id=Ha'Tang
#. [side]: type=Orcish Warlord, id=Ha'Tuil
#. [side]: type=Orcish Warlord, id=Ar'Muff
#. [side]: type=Orcish Warlord, id=Calter
#. [side]: type=Orcish Warlord, id=Halter
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:57
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:87
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:110
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:113
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:128
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:53
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:77
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:93
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:109
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:125
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:182
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:64
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:117
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:162
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:207
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:252
msgid "Orcs"
msgstr "兽人"
#. [side]: type=Orcish Warlord, id=Drung
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:92
msgid "Drung"
msgstr "泽乱"
#. [side]: type=Orcish Warlord, id=Poul
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:115
msgid "Poul"
msgstr "保罗"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:193
msgid "Resist until the end of turns"
msgstr "坚持到回合数耗尽"
#. [objectives]
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:198
msgid "Defeat Rakshas, if you can..."
msgstr "打败拉克夏斯,如果你能做到的话……"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:217
msgid ""
"So I see you stinky-midgets and human-worms finally mustered up the courage "
"to face me."
msgstr "你们这些臭小矮人和人类虫子终于鼓起勇气来见我了。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:222
msgid "Who are you, and what do you want?"
msgstr "你是谁,你要做什么?"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:227
msgid ""
"I am Emperor Rakshas and by the power of my sword, I lead the orcish people. "
"I am here simply finishing the job Khazg Black-Tusk started years ago — the "
"conquest of Knalga."
msgstr ""
"我是拉克夏斯大帝,凭着我的宝剑的威严,我领导着兽人子民。我来这里的目的很简"
"单,就是完成哈兹·黑牙多年前启动的计划——征服纳尔迦。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:232
msgid ""
"Khazg tried and failed, and if you repeat his folly you will soon join him "
"in the Land of the Dead!"
msgstr "哈兹试过,但失败了,如果要重复他的愚蠢,你就去阴曹地府见他吧!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:238
msgid ""
"Pah! I would like to see those cowardly dwarves try their treachery on me as "
"they did on the Black-Tusk! In any case, those dwarves will soon be "
"groveling at my feet and equipping my people with the finest weapons. With "
"the dwarvish weapons, and the wealth of Knalga, nothing will be able to stop "
"us. Even that little backwater that you humans call Wesnoth will be nothing "
"but a burnt out, pillaged wreck before long."
msgstr ""
"呸!我到要看看懦弱的矮人是如何反抗我的,就像他们反抗黑牙那样!不管怎样,那些"
"矮人很快就会臣服在我脚下,为我的人民献上他们最好的武器。有了矮人的武器和纳尔"
"迦的财富,没有什么能阻挡我们。即使是你们人类称为韦诺的那个小小栖息地,不久也"
"会成为被烧光、抢光的废墟。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:243
msgid "Boy, this guy sure has delusions of grandeur."
msgstr "朋友,这家伙肯定得了妄想症。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:248
msgid ""
"I am not so sure its that simple, Tallin. Think back to those orcs at the "
"Dwarven Doors, and those wolves on the way to the mines; they were both "
"saying something about The Master."
msgstr ""
"塔林,我想事情没这么简单。回想一下,在矮人之门的那些兽人,还有去矿洞的路上的"
"那些狼,他们都提到了“主人”什么的。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:253
msgid "Yeah?"
msgstr "嗯?"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:258
msgid "Well, unless I miss my guess, dreamy fellow would be him."
msgstr "呃,如果我没猜错的话,他就是那家伙。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:263
msgid ""
"Well, if that is so, then its time to end this menace once and for all! "
"Fall on them, boys!"
msgstr ""
"好的,如果是这样的话,那么一劳永逸地解决这个威胁的时候到了!弟兄们,消灭他"
"们!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:285
msgid ""
"Come on, why are we just sitting here in these caves?! Have you forgotten "
"already all these orcs have done to us! Let us spill their foul blood on the "
"ground!"
msgstr ""
"冲啊,我们为什么要干坐在洞穴里?难道你们已经忘记了兽人对我们的所做所为吗!我"
"们要让他们邪恶的血液溅满大地!"
#. [message]: id=Rakshas
#. knights means wolf riders
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:303
msgid ""
"So! Your forces are managing to advance upon me? Very impressive, but it "
"shall do you no good. KNIGHTS!!"
msgstr "哦!你的军队想前进到我这里?有胆量,但是这对你没有好处。骑士们!!"
#. [message]: type=Goblin Knight
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:346
msgid "HAHAHA! GOT YOU, SUCKERS!"
msgstr "哈哈哈!逮住你们了,笨蛋!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:351
msgid "CHARGE!!"
msgstr "冲啊!!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:356
msgid ""
"Oh, hell! Form up, men, back to back! Dont let them penetrate our ranks!"
msgstr "哦,见鬼!布阵,战士们,背靠背!不要让他们突破我们的阵形!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:361
msgid "Thats not all, my friends. GENERALS, CALL THE RESERVES!"
msgstr "还没完呢,我的朋友们。将军们,派出预备队!"
#. [message]: id=Drung
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:366
msgid "Oh yeah!"
msgstr "噢耶!"
#. [message]: id=Poul
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:371
msgid "HAHAHA!"
msgstr "哈哈哈!"
#. [message]: id=Drung
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:376
msgid "You are so dead, you human vermin!"
msgstr "你们死定了,人类臭虫!"
#. [message]: id=Poul
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:381
msgid "Oooooooh! Time to start the fun!"
msgstr "噢噢噢噢!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:393
msgid "This doesnt look good..."
msgstr "情况不妙……"
#. [message]: id=Drung
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:406
msgid "Argh! I have been slain!"
msgstr "啊!我死了!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:411
msgid ""
"Killed him! Got his gold too. Lets see, hmmm, about five-hundred gold "
"pieces. Not bad."
msgstr "我杀掉他了!还拿到了他的金币。来看看,呣,大概五百枚金币。还不错。"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:421
msgid "They have killed one of my generals! REINFORCEMENTS!"
msgstr "他们杀了我的部将!<b>增援!</b>"
#. [message]: id=Poul
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:439
msgid ""
"My death will only make the Masters punishment for you worse, you fools!"
msgstr "我的死只会让主人对你们的惩罚更严厉,你们这些蠢货!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:444
msgid "Your death makes your Masters punishment from us one step closer!"
msgstr "你的死会让你的主人离我们对他的惩罚更近一步!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:449
msgid "But— my my, whats in that big pouch? 300 gold! Not bad."
msgstr "瞧瞧我的天这大袋子里装的是什么300金币收获不错。"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:459
msgid "You vermin will pay for that! REINFORCEMENTS!"
msgstr "你们这些小虫子要付出代价!增援!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:477
msgid "Ahhhh! Run for your life!"
msgstr "哈哈哈!逃命去吧!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:482
msgid "What the... Hey, where do you think you are running off to, you coward!"
msgstr "怎么……嘿,你们想逃到哪里去,一群懦夫!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:487
msgid "Stop him!"
msgstr "阻止他!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:492
msgid ""
"Its too late! I am sorry, Tallin, he got away! We did not expect he would "
"flee like a coward."
msgstr "来不及了!抱歉,塔林,让他跑了!我们没想到他会像懦夫一样逃走。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:497
msgid ""
"Damn! We had the opportunity to end the war in one stroke there. Now we will "
"have to go after him, assuming we can break this siege!"
msgstr ""
"可恶!我们有机会一次结束这场战争的!现在我们必须追他,还得先攻破这包围!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:508
msgid ""
"Geez, we have been fighting them for three whole days, and theres still as "
"many orcs as ever. What should we do?"
msgstr ""
"天哪,我们已经和他们打了整整三天,而兽人还是像以前那么多。我们该怎么办?"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:514
msgid ""
"It seems hopeless to continue on like this. The orcs numbers are unlimited "
"and Rakshas is very well guarded. The only possible outcome to all this is "
"more slaughter."
msgstr ""
"这样下去就没有希望了。兽人的数量无穷无尽,拉克夏斯的守卫也很强。再发展下去的"
"结果就只能是更多的杀戮了。"
#. [message]: id=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:520
msgid "I propose that we retreat into the caves and consult with the dwarves."
msgstr "我建议我们退回洞穴,找矮人们商量一下。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:525
msgid "I agree, Tallin, it is pointless to carry on."
msgstr "我同意,塔林,这样坚持下去没意义。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:530
msgid "Very well. Everyone fall back!"
msgstr "好的,各位。快撤!"
#. [message]: id=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg:536
msgid "Awwwww! Just when I was having the most fun!"
msgstr "啊哈哈哈!我正玩得高兴!"
#. [scenario]: id=07a_Settling_Disputes
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:5
msgid "Settling Disputes"
msgstr "解决争端"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:21
msgid ""
"Tallin and his men made an orderly withdrawal into the caves, the orcs "
"pressing close behind them."
msgstr "塔林和他的部队有序地撤回洞穴,兽人则穷追不舍,紧跟其后。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:24
msgid ""
"The dwarves were more than ready for them, however, and as soon as the "
"humans got through the defenses the well-prepared dwarves fell on the battle-"
"weary and bloodied orcs."
msgstr ""
"矮人则在此接应人类,当人类躲进防护掩体后,等候多时的矮人和兽人展开了血战。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:27
msgid ""
"Wave after wave of orcs crashed onto the dwarven defenses only to be "
"shattered."
msgstr "兽人发动了一波又一波的疯狂进攻,不过在矮人的防御战线前被打破了。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:30
msgid "As the battle raged on, Tallin again made council with Hamel."
msgstr "随着战事的发展,塔林和哈梅尔再次开会商讨。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:33
msgid "How did ye fare?"
msgstr "现在进展如何?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:35
msgid ""
"It was fierce and bloody. We fought them for three days and nights. Every "
"time we killed an orc, it seemed that two more would take his place. We most "
"assuredly cannot win fighting like this."
msgstr ""
"这太血腥,太残酷了。我们抵抗了三天三夜。每次我们杀死一个兽人,就会有两个或更"
"多的兽人涌上来。如果情况还是如此,此战我们必输无疑。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:37
msgid ""
"So you withdrew. Rightly done, me lad. Our prepared defenses will be able to "
"hold the orcs off far longer and with less loss than ye could ha done in "
"the open field. I see that my training of you hasna been for naught."
msgstr ""
"所以你撤退了。这是正确的,我的好小伙子。我们准备好的防线可以拖住兽人很久,并"
"且和在开阔地作战相比,我们的损失会更小。看来我对你的训练还是有效果的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:39
msgid ""
"And I am grateful — but what should we do from here? The number of humans "
"and dwarves is limited, unlike the orcs whose numbers seem unlimited."
msgstr ""
"谢谢你。但我们在这里能做什么?我们人类和矮人的数量是有限的,而兽人的数量好象"
"是无穷的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:41
msgid ""
"Aye. But we must utterly crush this orcish host if we are to ever ha peace."
msgstr "是的。但我们必须完全摧毁这个兽人集团,否则我们没法获得片刻的安宁。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:43
msgid ""
"Orcs are fickle; if we negotiated a treaty with them — assuming they would "
"accept — it would just be broken as soon as the next warlord arose among "
"them."
msgstr ""
"兽人是善变的。如果我们提出一份和约,就算他们接受了,等他们的另一个军阀产生以"
"后,和约也还是会被撕毁的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:45
msgid ""
"Then what shall we do? Can we assassinate this Rakshas fellow and throw them "
"into disarray once more?"
msgstr ""
"那我们该怎么办?我们能不能刺杀这个叫拉克夏斯的家伙,然后让他们再次陷入混乱?"
#. [story]
#. "coil" meant, in Middle and Early Modern English, a difficulty
#. or problem.
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:49
msgid ""
"That will be very difficult. We did that last time and they will no doubt be "
"alert to that threat now. Anyway, it would be but a temporary solution. Soon "
"another strong leader would come along, and wed find oursel back in the "
"same coil."
msgstr ""
"这很难办到。我们以前这样做过,现在他们肯定已经加强了戒备。况且,这也只能解一"
"时之困。另一个强势的头领很快又会被选出来,到时候我们又会陷入同样的困境。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:51
msgid "Well, back to the drawing board. What should we do?"
msgstr "好吧,回到开始的讨论,我们现在该做什么?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:53
msgid ""
"I think we should try to gather more allies. That way we can engage them on "
"many fronts, or divide them into smaller groups, or cut them off from their "
"supplies. The possibilities are endless."
msgstr ""
"我想我们可以试着结交更多盟友。那样我们就可以把他们包围起来,分割他们的力量,"
"阻断他们的后援。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:55
msgid ""
"Wise words, but who is there in these wild Northlands that might aid us?"
msgstr "好建议,但是在这茫茫北国谁可以助我们一臂之力?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:57
msgid ""
"You can count the elves out. They are a selfish lot, only interested in "
"themselves. They would only aid us if something drastic happened to them and "
"they needed our help. What about Wesnoth?"
msgstr ""
"可以先把精灵排除掉。他们很自私,只关心自己。除非发生了什么大事,他们也需要我"
"们的帮助,否则他们是不会帮助我们的。请求韦诺帮助怎样?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:59
msgid ""
"Wesnoth is too far away, and we have no idea what political state they are "
"in."
msgstr "韦诺国离我们太远了,我们也不知道那里现在的政治情况。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:61
msgid ""
"The last news we heard of them was years ago when Prince Konrad passed "
"through here. At that time the evil Queen Asheviere was ruling, and it was "
"said that she was in alliance with the orcs."
msgstr ""
"我们最近一次听到他们的消息,还是在多年前科纳德王子通过这里的时候。那时邪恶的"
"艾什薇尔女王正统治着,据说她和兽人结了盟。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:63
msgid ""
"And then that Princess Lisar was in hot pursuit of Konrad as well. I wonder "
"what became of them."
msgstr "那时莉莎公主也正在紧紧地追捕着科纳德。我不知道他们后来怎么样了。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:65
msgid ""
"The last time any dwarf set eyes on Konrad was when he set out to the "
"eastern tunnels in search of the Sceptre of Fire, so he could claim his "
"place as ruler."
msgstr ""
"矮人最后一次见到科纳德,还是在他前往东部的隧道寻找圣火权杖的时候,他想凭着那"
"个来证明自己王者的地位。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:67
msgid ""
"Geez, what a fools quest. Everyone in these Northlands knows that the "
"Sceptre is long gone."
msgstr "天哪,真是个不靠谱的想法。每个北陆上的人都知道,权杖已经丢失很久了。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:69
msgid ""
"But were meandering. Where can we find allies in these wild Northlands?"
msgstr "我们真是不走运啊。在这北方的蛮荒之地,我们到哪里去找盟友啊?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:71
msgid ""
"Tallin, before I was captured by Malifor, I used to be in contact with a "
"powerful magician called RoArthian and his brother RoSothian."
msgstr ""
"塔林,我被玛利弗抓住之前,曾和一个强大的法师若·艾瑟恩以及他的弟弟若·索瑟恩有"
"来往。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:73
msgid "RoArthian, bah! Dont utter that cursed name!"
msgstr "若·艾瑟恩,呸!别提这个可恶的名字!"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:75
msgid "Why not, Hamel, have you a grievance with him?"
msgstr "怎么了,哈梅尔,为何对他如此不满?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:77
msgid ""
"I have heard all about him from my good friend Stalrag. He is — or was "
"anyway, havent heard from him in years — the chief o the villages that lay "
"along Highbrook Pass."
msgstr ""
"我已经从我的好朋友斯托莱格那里听说了他的事情。我的朋友是——或者曾经是,因为我"
"已经多年没有他的消息了——高溪谷一带村子的首领。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:79
msgid "Those foul mages have long terrorized Stalrag and his people."
msgstr "那些可恶的法师长期恐吓威胁斯托莱格和他的子民。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:81
msgid ""
"Remember, Hamel, there are often two sides to a story like this. Perhaps the "
"mages see your dwarves as invaders. How would you feel if say... the elves "
"decided to come in and level Knalga so they can grow another big forest on "
"top?"
msgstr ""
"记住,哈梅尔,这类事情要站在双方立场来看。或许法师把你们矮人当成了入侵者。如"
"果精灵决定来把纳尔迦推平,在上面种植另一片大森林,你会怎么想呢?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:83
msgid "Those filthy elves! Ill..."
msgstr "那些丑恶的精灵!我会……"
#. [story]
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:85
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:634
msgid "See?"
msgstr "你明白了吗?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:87
msgid ""
"What were you doing keeping contact with mages such as those anyway? Trying "
"to save their souls?"
msgstr "你们为什么要和那些法师来往?拯救他们的灵魂?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:89
msgid "(<i>Giggle</i>) Something like that."
msgstr "<b>咯咯笑</b>)差不多吧。"
#. [story]
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:91
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:235
msgid "(<i>Rolls eyes</i>)"
msgstr "<b>转眼珠</b>"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:93
msgid "Father Morvin, what are you trying to say?"
msgstr "莫文神父,你有什么想说的吗?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:95
msgid ""
"I propose that we go to Highbrook Pass and see how matters stand for "
"ourselves. If the wizards are still alive, we might be able to persuade them "
"to help us. Whats more, if Stalrag is still around we could use his help "
"too."
msgstr ""
"我建议去高溪谷,看看到底情况如何。如果法师还活着,我们可以劝说他们帮助我们。"
"当然,如果斯托莱格还在,我们也可以请他帮忙。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:97
msgid "I dont see how just two mages could help us very much, Father."
msgstr "神父,我不明白,区区两个法师能帮到我们什么。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:99
msgid ""
"They are not just any two mages. They have fine control over many creatures "
"of the wild such as ogres, gryphons, and sometimes even trolls! It would be "
"no bad thing to have those on your side for once."
msgstr ""
"他们并不是仅仅两个人。他们控制着很多野性的生物,像食人魔、狮鹫兽甚至还有巨"
"魔!让他们加入我们的队伍也不是坏事。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:101
msgid "That sounds really good. What do you think, Hamel?"
msgstr "听起来不错。你怎么想,哈梅尔?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:104
msgid ""
"Hrmph. These are desperate times. If those lunatics of mages will agree to "
"help, I guess well nae have any other choice but to accept."
msgstr ""
"唉,现在是生死存亡的关头。如果那些发疯的法师愿意帮助我们,我们也别无选择,只"
"能接受了。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:106
msgid ""
"Hey, we have had experiences with crazy mages ourselves. Believe me, they "
"are dangerous! You will feel a lot better with some of them on your side."
msgstr ""
"嘿,我们已经有了和疯狂的法师相处的经验。相信我,他们真的很危险!如果他们和你"
"是一伙的,你会觉得很不错。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:108
msgid ""
"Yell need to travel light to reach Highbrook Pass before the orcs mount "
"another assault in force. I think ye should take as little gold as possible. "
"Well store the rest in the tunnels furthest away from the attacking orcs in "
"case they break through."
msgstr ""
"你们应该轻装前行,在兽人再次进攻之前,你们必须到达高溪谷。我想你应该只带尽可"
"能少的金币。我们会把剩下的存在隧道最深处,以防兽人突破防线。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:110
msgid "So it shall be. Now how exactly do we get to this mountain pass?"
msgstr "就这样吧。我们具体该怎样到达那个山口?"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:115
msgid "And so Tallin and his party set out to secure the help of the mages."
msgstr "随后塔林和他的部队出发去寻求法师的帮助。"
#. [side]: type=Dwarvish Lord, id=Stalrag
#. [unit]: type=Dwarvish Lord, id=Stalrag
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:153
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:222
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:184
msgid "Stalrag"
msgstr "斯托莱格"
#. [side]: type=Ancient Lich, id=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:217
msgid "Liches"
msgstr "巫妖"
#. [side]: type=Ancient Lich, id=Ro'Arthian
#. [unit]: type=Ancient Lich, id=Ro'Arthian
#. [modify_side]
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:222
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:249
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:396
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:160
msgid "RoArthian"
msgstr "若·艾瑟恩"
#. [unit]: type=Lich, id=Ro'Sothian
#. [modify_side]
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:261
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:276
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:479
msgid "RoSothian"
msgstr "若·索瑟恩"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:317
msgid "Save Stalrag from RoSothian"
msgstr "从若·索瑟恩手中解救斯托莱格"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:326
msgid "Capture RoArthian"
msgstr "俘获若·艾瑟恩"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:337
msgid "Death of Stalrag"
msgstr "斯托莱格死亡"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:356
msgid ""
"Upon arriving at the mountain pass it appeared to Tallin and his men that "
"they were just a bit too late."
msgstr "来到山口,塔林和他的部队发现晚来了一步。"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:362
msgid "HAH! I finally have you, you wretched dwarf!"
msgstr "哈!我终于等到你们了,你们这些倒霉的矮人!"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:367
msgid ""
"Argh! You blasted mages! How many times do I have to kill you two before you "
"will leave us in peace!"
msgstr "啊!你们这些该死的法师!只有杀了你们两个才能还我们和平!"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:372
msgid ""
"Leave <i>you</i> in peace?! It is your kind that wont leave <i>us</i> in "
"peace! Ever since you blasted dwarves built that damn road you have harassed "
"us unceasingly! Now, it ends here! After I kill you I will split your "
"carcass and hang it at the mouth of this pass as a warning for any other "
"fools like you! And unlike us, <i>you</i> wont come back."
msgstr ""
"还<b>你们</b>和平?!是你们让<b>我们</b>不得安宁才对吧!自从你这该死的矮人修"
"了那条可恶的路,你们就不断来骚扰我们!现在是算帐的时候了!等我杀了你以后,我"
"就把你分尸,然后挂在这个路口上,来警告像你一样的笨蛋!和我们不一样,<b>你</b>"
"再也回不来了。"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:377
msgid ""
"You cursed mage! I now go to join all of my men you have killed. But know "
"this, the Shinsplitters will <i>never</i> submit! We will defy you to our "
"last breath!"
msgstr ""
"你这该死的法师!我会去联合所有被你杀死的我的人民。你给我记着,敢死队是绝不会"
"屈服的!我们会和你对抗直到最后一息!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:382
msgid "Hold it! Whats going on here?"
msgstr "住手!这里发生了什么事?"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:387
msgid "RoSothian, is that you?"
msgstr "若·索瑟恩,是你吗?"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:392
msgid "Not now, Father. Im a little busy at the moment."
msgstr "一会儿再谈,神父。我现在有点忙。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:404
msgid ""
"RoSothian! How are you doing, my old friend! Boy, you sure look... erm... "
"different!"
msgstr "若·索瑟恩!你过得怎样,我的老朋友!伙计,你看起来……呃……变了很多!"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:409
msgid ""
"Camerin! Great Lords of Darkness, I havent seen you in ages! Here, let me "
"just finish off this little vermin and Ill be right over."
msgstr ""
"卡梅林!黑暗之神啊,我都几个世纪没见你了!稍等一下,等我解决了这个小臭虫,我"
"们再慢慢叙旧。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:414
msgid "whisper^Camerin, you know him?"
msgstr "(耳语)卡梅林,你认识他?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:419
msgid "whisper^Duh! His brother RoArthian is the one who taught me magic!"
msgstr "(耳语)嗯!我的魔法就是跟他的哥哥若·艾瑟恩学的!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:424
msgid "whisper^Oh...!"
msgstr "(耳语)哦……!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:431
msgid "Hang on a sec, RoSothian, you dont want to kill him."
msgstr "等一下,若·索瑟恩,你不会是想杀他吧。"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:436
msgid "Huh?! He killed me!"
msgstr "哈?!是他先要杀我!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:441
msgid ""
"Oh... I see. But we come on more pressing business. We are in desperate need "
"of your help. Here is Tallin from the community of Dwarven Doors. As you "
"know, the people of Dwarven Doors were enslaved by the orcs for many years. "
"They have broken their chains and together with Lord Hamel from Knalga, they "
"are beginning to reclaim Knalga from the chaos that it was in."
msgstr ""
"噢……我懂了。但是我们来这里有更要紧的事要办。我们迫切地需要你的帮助。这位是来"
"自矮人之门的塔林。你应该知道,矮人之门的人已经被兽人奴役了很多年。现在他们挣"
"脱了枷锁,并和纳尔迦的哈梅尔联合起来,要从混乱中重振纳尔迦。"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:446
msgid ""
"So? What does this have to do with me? And hurry up, my staff is buzzing to "
"blast this little vermin once and for all."
msgstr "什么?这关我何事?我只想解决了这些小家伙们。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:451
msgid ""
"Dont! Please, my friend, listen. The orcs are on the rise again and they "
"are threatening to complete their conquest of Knalga and convert it into an "
"orcish stronghold. We cant let that happen! Thats why we have come here, "
"to seek your and your brothers help in defeating the orcs."
msgstr ""
"别这样!拜托,听我说,朋友。兽人正在崛起,他们想要征服纳尔迦,然后把它变成兽"
"人的大本营。我们不能任由这事发生!这就是我们来这里的原因,我们想请你和你的哥"
"哥帮我们一同抵御兽人。"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:456
msgid ""
"Take your begging and shove it, Father! We dont help no-one. Not even you "
"and <i>especially</i> not any dwarf!"
msgstr ""
"收起你的恳求吧,神父!我们不会帮助无名小卒。就算是你也不行,<b>更别提</b>矮人"
"了!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:466
msgid ""
"Hold a moment, my friend. You wont believe what a blast it is fighting with "
"these guys. You get to fry skeletons, orcs, trolls, and wolves by the "
"thousands! Come on old pal, be a sport."
msgstr ""
"等一下,我的朋友。你都想象不到和这些人一起战斗有多爽快。你可以轰飞成千上万的"
"骷髅兵,兽人,巨魔,还有狼!来吧老伙计,活动活动筋骨。"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:471
msgid ""
"Camerin, you were always a little crazy. Now I see you have gone stark "
"raving mad! Do you really think we would help anyone? <i>Especially</i> a "
"bunch of dwarves!"
msgstr ""
"卡梅林,你以前就有一点疯癫。现在,我看你是完全疯了在这胡言乱语!你觉得我们会"
"去帮助别人吗?<b>特别</b>是一群矮人!"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:478
msgid ""
"I tire of this; prepare to die, wretched dwarf! And the rest of you, get "
"lost and dont come back, unless youre tired of life!"
msgstr ""
"我有些厌倦了,准备受死吧,可恶的矮人!你们剩下的,马上消失,别再回来了,除非"
"你们不想活了!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:483
msgid "Uh oh, he is gathering energy for a cold blast."
msgstr "噢,他正在收集冷冻风暴的能量。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:488
msgid "Quick, honey, weve got to stop him!"
msgstr "快,亲爱的,我们必须阻止他!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:498
msgid "Hey, are you two going to hog all the fun for yourselves?"
msgstr "嘿,你们两个是不是想独吞好玩的事?"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:503
msgid "All right, all right, hang on!"
msgstr "好吧,好吧,抓紧了!"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:565
msgid "BROTHER! HELP ME!"
msgstr "哥哥!救我!"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:570
msgid ""
"(<i>Booming voice coming from all directions</i>) SO YOU MAGES HAVE THE "
"AUDACITY TO ATTACK MY BROTHER! YOU SHALL DIE FOR YOUR FOLLY!"
msgstr ""
"<b>从各个方向传来了震耳的声音</b>)你们这些法师竟敢伤我兄弟!你们将为你们的"
"愚蠢行为付出生命的代价!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:575
msgid ""
"RoArthian, listen to me. We dont want to fight with you, we have come here "
"to seek your assistance."
msgstr "若·艾瑟恩,听我说。我们并不想与你为敌,我们来此是为了得到你的帮助。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:581
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:592
msgid "(<i>No answer</i>)"
msgstr "<b>没有答话</b>"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:586
msgid ""
"I know you can hear me, RoArthian. Please, the fate of every creature in "
"the north depends on your help."
msgstr ""
"我知道你能听见我说话,若·艾瑟恩。求你了,北陆上生灵的命运全靠你的帮助了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:597
msgid ""
"Give it up, father, he isnt answering. I am afraid we may have to use um... "
"more forceful means to convince him."
msgstr ""
"算了吧,神父,他不会答应的。我想我们只能用……呃……更强硬的手段来说服他了。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:602
msgid "(<i>Sigh</i>) Yes, you are right."
msgstr "<b>叹气</b>)是啊,你说的没错。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:607
msgid "Put RoSothian into that jail over there until we capture his brother."
msgstr "把若·索瑟恩关到那边的监狱里,然后我们去抓他哥哥。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:617
msgid "And someone keep an eye on him. We dont want him to get away."
msgstr "留下人看好他,别让他跑了。"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:657
msgid "Ha! I am free! Now you foul traitors will pay!"
msgstr "哈!我自由了!你们这些愚蠢的奸贼要付出代价!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:662
msgid "Oh no, he got away! Quick, men, we must capture him again!"
msgstr "不,他逃跑了!快,战士们,必须把他抓住!"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:674
msgid "Ahhhh! Not again!"
msgstr "啊!不要!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:679
msgid ""
"Come on, RoSothian, we really dont have to be doing this. Come, join us!"
msgstr "好了,若·索瑟恩,我们真的没必要做到这一步。来吧,加入我们!"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:684
msgid "Never!"
msgstr "不可能!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:689
msgid "Sigh, well talk later."
msgstr "唉,我们等会儿再谈吧。"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:694
msgid "Back to jail, my friend."
msgstr "回牢里去,我的朋友。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:740
msgid "RoArthian, are you ready to talk yet?"
msgstr "若·艾瑟恩,你有什么话想说的吗?"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:745
msgid "Fine, you trespassers. What do you want?"
msgstr "好,你这个侵略者。你要做什么?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:750
msgid "Well... First, why dont you tell us what <i>you</i> want?"
msgstr "呃……你先告诉我们<b>你</b>想做什么?"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:755
msgid ""
"What do <i>I</i> want? Ill tell you what I want! I want the stinking "
"carcasses of you, all your henchmen and those dwarvish vermin off my land! "
"And <i>stay</i> off!"
msgstr ""
"<b>我</b>想做什么?我告诉你们我想做什么!我想让你们这些恶臭的尸体,你们所有的"
"追随者,还有那些矮人臭虫滚出我的土地!<b>永远地</b>离开!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:760
msgid "So basically, you want to be left alone in peace, right?"
msgstr "也就是简单来说,你就是想一个人不被打扰,过平静的生活,对吧?"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:765
msgid "Wow! Someone <i>finally</i> figured it out!"
msgstr "哇!<b>终于</b>有人开窍了!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:770
msgid ""
"All right! Listen, then. Right now we have very little power to grant your "
"request. We are simply a band of peasants fighting for the freedom of our "
"homeland."
msgstr ""
"好吧!那你给我听着!现在我们没有力量来满足你的要求。我们只是一群为了自己家园"
"的自由而奋斗的农民。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:775
msgid ""
"But when we defeat the orcish host, re-establish Knalga, and bring law and "
"order into these Northlands, we will have gained some authority by right of "
"conquest."
msgstr ""
"但当我们打败兽人首领,重建纳尔迦,恢复北陆的秩序的时候,我们就能拥有一些征服"
"权所带来的威信。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:780
msgid ""
"When that time comes, I hereby make a solemn oath: no man or dwarf shall "
"ever set foot on your land without your leave. If any of my men violates "
"this law they shall be punished with death, and I believe I may speak for "
"Hamel in this as well."
msgstr ""
"当那一刻到来,我会郑重宣誓:如果没有你的许可,任何人类或是矮人都不能踏足你的"
"土地。如果我的人违背了这一法令,那他将被处以极刑。我想哈梅尔也同意这一点的。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:785
msgid ""
"In order for that to come about, we must crush the orcish host. But we cant "
"do that without your help. Will you join us?"
msgstr ""
"为了实现这一目标,我们必须摧毁兽人营地。但如果没有你们的帮助,我们就办不到这"
"一点。你们愿意加入我们吗?"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:790
msgid ""
"Think of it, RoArthian, it is a fair bargain. If you dont agree to "
"Tallins proposal, the endless war you two wage with the dwarves will never "
"be resolved. You have been haunting these mountains for far too long. It is "
"high time for you and your brother to rest in peace."
msgstr ""
"好好想想吧,若·艾瑟恩,这是个公平的交易。如果你不同意塔林的提议,那你们和矮人"
"之间的争斗将永远也解决不了。你们已经在这些山脉里游荡了太久。现在你和你的弟弟"
"应该获得安息了。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:795
msgid "Hrmph. What do you think, brother?"
msgstr "嗯……兄弟,你是怎么想的?"
#. [message]: speaker=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:828
msgid "(<i>Shrugs</i>) I dont think we have any other choice left."
msgstr "<b>耸肩</b>)我想我们没有别的选择了。"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:833
msgid ""
"Come on, guys, it will be great! Those orcs will never know what hit them! "
"Together well rip them to shreds! If you are planning to retire after this, "
"this is the perfect chance for you guys to go out with a bang! You guys will "
"become legends! <i>“The two terrible mages, risen from the dead to devastate "
"the orcish hordes!”</i>"
msgstr ""
"来吧,朋友,这就对了!这些兽人根本想不到他们的对手是谁!我们会把他们撕碎!如"
"果你们想在这件事过后退休,那现在正是你们出去大闹一场的好时机!你们将成为传"
"说!<b>“两个可怕的法师,从亡灵中现身,击溃了兽人的军队!”</b>"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:838
msgid ""
"Very well, Tallin. We accept under the terms that your people will forever "
"leave us in peace after this."
msgstr ""
"好吧,塔林。我们同意加入你们的队伍,但你也必须保证在这之后还给我们平静的生"
"活。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:843
msgid ""
"RoArthian, I am not of royal blood, but I am a man of my word. I will "
"uphold the oath I have given even at the cost of my life."
msgstr ""
"若·艾瑟恩,我虽无贵族血统,但我仍是一个信守承诺的男人。即使用尽我一生的力量,"
"我也会遵守我的诺言。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:848
msgid "Very well. The orcish hosts shall feel our wrath!"
msgstr "好吧,让兽人领袖尝尝我们的厉害吧!"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:853
msgid ""
"Wait a second, Tallin. Are you saying that we should abandon our homeland to "
"these wretched mages?!"
msgstr "等一等,塔林。你是说要把我们的家园送给这些可恶的法师?!"
#. [message]: speaker=Ro'Arthian
#. [message]: speaker=Ro'Sothian
#. [message]: speaker=Eryssa
#. [message]: id=Ro'Sothian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:858
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1057
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:526
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1019
msgid "(<i>Snicker</i>)"
msgstr "<b>窃笑</b>"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:863
msgid ""
"Chief Stalrag, it is said that to save a family, we should be willing to "
"sacrifice one person; to save a town we should be willing to sacrifice a "
"family; and to save a nation we should be willing to sacrifice a town."
msgstr ""
"斯托莱格村长,俗话说,为了保全一个家庭,我们可以牺牲一个人;为了保全一座城"
"镇,我们可以牺牲一个家庭;而为了保全一个国家,我们可以牺牲一个城镇。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:868
msgid "Now, Stalrag, it is up to you. Do you want to save Knalga or not?"
msgstr "现在,斯托莱格,轮到你了。你想挽救纳尔迦吗?"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:873
msgid ""
"Well Tallin, if you put it that way... We dont like it, but if thats what "
"is needed to save Knalga, we shall do it."
msgstr ""
"好吧塔林,既然你这么说……虽然我们不想这样,但如果这是为了拯救纳尔迦,我们愿"
"意。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:878
msgid ""
"Thank you, Stalrag. I am sure that the sacrifice of you and your people will "
"always be remembered."
msgstr "谢谢你,斯托莱格。我相信你和你的人民作出的牺牲将被永远铭记。"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:883
msgid "(<i>Mumbles</i>) Yeah, great compensation..."
msgstr "<b>嘟囔</b>)是啊,很好的补偿……"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:888
msgid ""
"I have the power to control many creatures, such as gryphons, trolls and "
"ogres. So while I am with you they shall be at your command."
msgstr ""
"我可以控制很多生物,比如狮鹫、巨魔和食人魔。所以,我和你们一起行动时,他们全"
"都会听命于你。"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:893
msgid "The Shinsplitters will be at your service, Tallin."
msgstr "敢死队也愿意听你调遣,塔林。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:898
msgid ""
"My thanks, Stalrag and RoArthian. However, I have sufficient forces under "
"my control presently and I think that merging our forces will just create "
"confusion. Your gryphons will be of use, but I think you should retain "
"command of your trolls and ogres, until they are needed."
msgstr ""
"谢谢你们,斯托莱格和若·艾瑟恩。不过,现在我手下已经有了足够的兵力,如果把我们"
"的力量都合到一起将会引起混乱。我们会用到狮鹫,不过我想巨魔和食人魔还是先留"
"着,等需要的时候再说。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:908
msgid ""
"Great. Now lets get back to the caves and start planning the best way teach "
"those orcs a lesson they will never forget!"
msgstr ""
"好极了。现在就让我们洞穴去,商议一下怎样才能给那些兽人上一堂永远难忘的课!"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:1012
msgid "Farewell, my friends. I now go to join my fallen brethren."
msgstr "永别了,朋友们。我去和我死去的弟兄们团聚了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:1017
msgid ""
"No! If Stalrag dies now none of his men will follow us. We are finished."
msgstr "如果斯托莱格死了他的人不会跟随我们了。"
#. [scenario]: id=08a_Elvish_Princess
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:5
msgid "Elvish Princess"
msgstr "精灵公主"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:20
msgid ""
"After securing the help of the two lich-mages, the party returned to Knalga."
msgstr "取得了两位法师的帮助后,部队返回了纳尔迦。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:25
msgid ""
"Och, that was a piece o good work, lad, getting both the lich-mages and "
"Stalrag on our side. Now lets plan our way to bringing Rakshas down..."
msgstr ""
"哟,干得好,小伙子,把亡灵法师和斯托莱格都争取过来了。现在我们计划一下打败拉"
"克夏斯的方案……"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:27
msgid ""
"The lich-mages sent forth gryphons to scout out the number, formation and "
"deployment of the orcish forces, and to seek allies as well."
msgstr "法师派出了狮鹫侦察兽人军队的人数,编制和部署情况,顺便寻找盟友。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:30
msgid ""
"One day a gryphon came screeching into the caves with the news that a large "
"elvish force approached from the east. Messages were quickly dispatched to "
"the elves asking their purpose. The haughty reply was that their purpose was "
"none of any dwarfs or humans business, and that all would be well-advised "
"to stay in their holes when the elves passed near."
msgstr ""
"一天一只狮鹫兽尖叫着回来报信:一大队精灵正从东边过来。很快他们给精灵发去消"
"息,询问对方的目的。对方傲慢地回复说:他们想干什么不关矮人和人类的事,精灵接"
"近的时候,矮人和人类最好躲在自己的洞里。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:33
msgid ""
"Before the humans and dwarves could respond to this message, another gryphon "
"arrived with the news that the orcs were holding an elvish sorceress "
"prisoner in the castle of Bitterhold, less than a days march to the "
"northwest. The castle had attracted notice because it had been recently "
"rebuilt and manned by a force known to include some of the hardiest and "
"toughest of veteran orcs."
msgstr ""
"人类和矮人还没来得及回复这个消息,另一只狮鹫就回来报告说兽人抓住了精灵女巫,"
"关在苦门关的城堡里,那城堡就在西北面,不超过一天就能走到了。这个城堡非常醒"
"目,因为它刚刚被重建过,并且由最老练最坚韧的兽人武装把守着。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:36
msgid ""
"Gryphons and a picked force of human woodsmen were sent out that very night, "
"and less than two days later managed to ambush an orcish messenger on the "
"road out of Bitterhold. The messenger was carrying a ransom demand to the "
"elves — for the sorceress was, in fact, a princess of the highest rank."
msgstr ""
"狮鹫和一批人类侦察精兵每晚都被派出侦察,还不到两天,他们就在苦门关外的路上伏"
"击了一个兽人的信使。这个信使正要去向精灵提出赎人的条件——原来那个女巫,实际上"
"是个至高无上的公主。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:39
msgid "The leaders met in council, considering what to do..."
msgstr "领袖们又开会了,讨论下一步的作战方案……"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:42
msgid ""
"This kidnapped princess explains a great deal. It is not easy to draw the "
"elves out of their forests."
msgstr "这个被绑架的公主说明了很多问题。精灵们是不会轻易走出他们的森林的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:44
msgid ""
"Aye, lad. Her kin will have come either to do battle or pay ransom. By the "
"looks of things, theyve busked themselves for either."
msgstr ""
"没错,年轻人。她的族人来这里,只有两种可能,要么是开战,要么会交出赎金。从目"
"前的情况来看,他们同时做了这两手准备。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:46
msgid ""
"Pah! Who cares? Let the elves and orcs chop each other into mincemeat. It "
"will just make things easier for us."
msgstr "呸!管他呢。就让精灵和兽人打个天翻地覆去吧。这样对我们是有好处的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:48
msgid ""
"Hah! Yer brain has rotted awa entire. Think on it, skull-head, what would "
"happen if the elves dinna fight and pay the ransom instead?"
msgstr ""
"哈!你整个脑子都生锈了吧。你也不想想,猪脑袋,如果精灵没有开战,而是交了赎"
"金,会怎么样?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:50
msgid "Do you want to die, dwarf?"
msgstr "小矮人,你想死吧?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:52
msgid ""
"Peace, peace! If you two want to kill something, there are plenty of orcs "
"outside."
msgstr "安静,安静!如果你们要出气门口有大量的兽人。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:54
msgid ""
"But you do have a point, Stalrag. That ransom will buy more troops and "
"weapons for the orcs, and that is bad news for us."
msgstr ""
"不过你有一点说对了,斯托莱格,兽人可以用那笔赎金征募更多战士并购买更多武器,"
"这对我们来说不是什么好消息。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:56
msgid "I think we have a chance to make some new allies here..."
msgstr "我想我们现在有一个结交新盟友的机会了……"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:58
msgid ""
"Allies? I take it were to go to them and ask them to join us in return for "
"our help in rescuing their princess? You heard their message — those elves "
"have got their noses so high in the air they canna see over them. They "
"wouldna ally themselves with the likes o us."
msgstr ""
"盟友?你是说我们去找他们,要求和他们结盟,而作为回报,我们会帮他们营救公主?"
"你也知道他们之前是怎么回复我们的了——那些精灵的鼻子都翘到天上去了,他们根本看"
"不上我们。他们不会和像我们这样的人结盟的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:60
msgid ""
"Of course we wont do that. As a matter of fact I think its best that we "
"dont say anything to the elves at all."
msgstr "我们当然不要那么做。其实,我觉得我们最好什么也别对精灵说。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:62
msgid "Why dye say that?"
msgstr "这话从何说起?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:64
msgid ""
"Well, suppose we do join up with the elves — assuming they will let us — and "
"we make a combined raid on the fortress, what will the orcs most likely do "
"when the ransom slips from their grasp?"
msgstr ""
"你看,假设我们和精灵结盟了——假设他们已经答应我们了——然后我们对那要塞搞了一次"
"联合突袭,如果兽人快要装进口袋的赎金溜走了,他们最可能会怎么做?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:66
msgid ""
"Kenning the way of orcs, theyd kill the princess, especially if it seems "
"the rescue ha any chance of succeeding."
msgstr "按照兽人的行事方式,他们会杀死公主,尤其是在营救有可能成功的情况下。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:68
msgid ""
"Exactly. On the other hand, if we raided the fortress while the orcs were "
"talking ransom with the elves, the orcs might hesitate just long enough for "
"us to free her."
msgstr ""
"正是如此。另一方面,如果我们在兽人与精灵讨价还价的时候发动突袭,兽人可能会措"
"手不及,使得我们可以把她就出来。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:70
msgid ""
"Hmmm... I think youve the right of it, lad. Most orcs being thicker than a "
"wood-knot, Id lay odds on Rakshas giving strict orders that she not be "
"touched without his direct word on the matter."
msgstr ""
"嗯……你是对的,小伙子。大多数兽人比木疙瘩还要呆,我敢打赌拉克夏斯严格下令没有"
"他的直接命令任何人都不能碰她。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:72
msgid ""
"But it would be unwise to trust that the orcs will stay stupid forever. If "
"we do go ahead with this raid, we are going to have to be in and out like "
"lightning."
msgstr ""
"但是,我们不能过分依赖兽人的愚蠢。如果突袭中我们打头阵,我们必须来个闪电战。"
#. [story]
#. My shinsplitters are invaluable for this kind of job. They are brave warriors and don't stop fighting until either they or their opponent lies dead. No fortress can stand against them.
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:74
msgid ""
"My Shinsplitters be invaluable for this kind o job. They be braw warriors "
"and dinna stop their assault till either they or their opponent lie dae. Nae "
"a fortress ken stand against them."
msgstr ""
"我们的敢死队正合适。他们是勇敢的武士,在他们或对手倒下之前,他们不会停止攻"
"击。他们攻无不克。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:76
msgid ""
"Ha ha, I like this plan! Once we get our hands on this little sorceress the "
"elves will be forced to do whatever we want them to!"
msgstr ""
"哈哈,我喜欢这个计划!当我们把这个公主掌握在自己手里时,精灵就不得不低头!"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:78
msgid ""
"Remember, RoArthian, we need willing allies rather than resentful lackeys "
"that would turn on us at the first chance. If we rescue their princess, the "
"elves may yet choose not to help us, but that is a risk well have to take."
msgstr ""
"记住,若·艾瑟恩,我们需要的是一个真心实意的盟友,而不是可能会第一个反水的心怀"
"愤恨的奴隶。如果我们救出了公主,但精灵还是仍不肯合作,那我们也没办法,不过这"
"还是值得一试的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:80
msgid ""
"Elves are deeply honor-bound, especially in matters that touch their kin. If "
"we rescue the princess, I am certain the deed will not go without reward."
msgstr ""
"精灵是极为看重荣誉的,尤其是当涉及到他们的族人时。如果我们营救了公主,我肯定"
"我们会得到回报的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:82
msgid ""
"And at the very least, the orcs will not be able to raise troops with ransom "
"money they dont have."
msgstr "至少,我们能让兽人拿不到那笔赎金,这样他们就不能用这钱征募军队了。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:84
msgid "Bah... weak, soft humans. Have it your way if you must."
msgstr "呸……软弱的人类。如果你坚持的话,那就按你说的办吧。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:86
msgid ""
"So it shall be, Tallin, Ill hold the caves here while you and Stalrags "
"Shinsplitters fare to Bitterhold. The orcs still havent given up their "
"attack on our southern tunnels."
msgstr ""
"就这样吧,塔林,你和斯托莱格的敢死队赶往苦门关,我留在洞穴里驻守,兽人仍然没"
"有停止对我们南部隧道的入侵。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:88
msgid "Then to arms, men!"
msgstr "然后,武装起来,战士们!"
#. [side]: type=Orcish Warlord, id=Atul
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:118
msgid "Atul"
msgstr "阿图"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:291
msgid "Rescue the Princess"
msgstr "救出公主"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:297
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:364
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:689
msgid "Resist for as long as you can"
msgstr "坚持尽可能久的时间"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:307
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:158
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:391
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:716
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:210
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:432
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:570
msgid "Death of RoArthian"
msgstr "若·艾瑟恩死亡"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:311
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:162
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:395
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:720
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:214
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:436
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:574
msgid "Death of RoSothian"
msgstr "若·索瑟恩死亡"
#. [note]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:321
msgid "Even if your rescue fails, you will still advance to the next scenario."
msgstr "即使你的营救失败了,你也仍然会进入下幕场景。"
#. [note]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:324
msgid ""
"You will win this scenario immediately upon moving onto the hex containing "
"the Princesss cage."
msgstr "进入包含关押公主的囚笼的六角格时,你将立即赢得此场景的胜利。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:335
msgid ""
"Upon emerging from the mouth of a hidden tunnel near the fortress, Tallin "
"and his men surveyed the scene before them."
msgstr "从要塞附近的一个隐秘的隧道口,塔林和部下们看清了周围的情况。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:340
msgid ""
"Theres the fortress of Bitterhold. A grim and impressive pile indeed..."
msgstr "那就是苦门关要塞。确实是座冷酷的令人印象深刻的建筑……"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:345
msgid "They have dammed the river to make a moat for their castle."
msgstr "他们在城堡附近挖了一条护城河。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:350
msgid ""
"Are we here to sight-see or to rescue this blasted sorceress? If you really "
"want to sight-see, then check out that orcish encampment south of us."
msgstr ""
"我们来这是看风景还是要救那个倒霉的公主?如果你们很想看风景,那就看看我们南边"
"的兽人营地吧。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:355
msgid ""
"Just our luck to be here when theyre mustering a field force — probably to "
"attack the caves. Avoid them if you can, kill them if you cant."
msgstr ""
"我们真是走运,一来这儿就遇到他们集结了这么多部队,他们可能想去进攻洞穴。尽量"
"躲开他们,如果躲不开就杀死他们。"
#. [message]: speaker=Atul
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:360
msgid "INTRUDERS! KILL THEM!!"
msgstr "入侵者!杀死他们!!"
#. [unit]: type=Elvish Sorceress, id=Eryssa
#. [modify_side]
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:388
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:120
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:379
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:430
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:192
msgid "Eryssa"
msgstr "伊蕊莎"
#. [message]: race=orc
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:400
msgid ""
"The intruders are breaking in! Get to the walls and defend the fortress! And "
"where did that elvish princess go?"
msgstr "入侵者正在闯入!上城墙去,保卫要塞!精灵公主去哪了?"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:405
msgid ""
"(<i>hushed</i>) Thank you, my saviors. Who has come to rescue me from vile "
"captivity?"
msgstr ""
"<b>轻声</b>)谢谢你们,我的救命恩人。把我从这卑鄙的监牢之中救出的你们,是"
"谁?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:411
msgid ""
"(<i>whispering</i>) Later, my lady, first lets get outta — uh, let us take "
"our leave of this place as swiftly as may be!"
msgstr ""
"(<b>低语</b>) 以后再说,公主。现在让我们快溜——呃,让我们尽快离开这个地方吧!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:416
msgid "Lead; I will follow."
msgstr "带路,我跟你走。"
#. [message]: race=orc
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:437
msgid ""
"Hey, those intruders are going to free the elf! We cant let that happen! "
"Kill her! Kill the elf!"
msgstr "嘿,那些入侵者是来救那个精灵的!我们不能让她跑了!杀了她!杀了那精灵!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:442
msgid "Darn it! We werent fast enough."
msgstr "该死!我们太慢了。"
#. [scenario]: id=09a_Introductions
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:8
msgid "Introductions"
msgstr "介绍"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:149
msgid "Move Tallin to the Signpost in the north"
msgstr "移动塔林至北方路标处"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:166
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:399
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:724
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:218
msgid "Death of Eryssa"
msgstr "伊蕊莎死亡"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:185
msgid ""
"After rescuing the Princess, Tallin and his allies quickly withdrew into the "
"caves."
msgstr "救出公主后,塔林一行迅速撤回洞穴中。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:190
msgid ""
"Now that we are well shot of that dungeon, do you mind telling me who you "
"are?"
msgstr "现在我们已经离开了那个监狱,你能告诉我你是谁吗?"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:200
msgid "Sister! Dont you recognize me?"
msgstr "妹妹!你认不出我了?"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:205
msgid ""
"Gods of Light! Elenia! Its you! It has been years! What in the world "
"happened to you? We all had thought you dead!"
msgstr ""
"光明之神呀!伊莱妮雅!真的是你!多少年了!你发生了什么?我们都以为你已经死"
"了!"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:210
msgid ""
"Yes, I was afraid that would be your conclusion. What actually happened was "
"that I was captured by an old bonebag of a lich."
msgstr "是的,我担心那会是你们的结论。实际上我被一个老骷髅巫妖抓住了。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:215
msgid "You mean Malifor?"
msgstr "你是说玛利弗?"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:220
msgid ""
"None other. I was his prisoner for many years until these brave people "
"rescued me. With all these orcs about it was far too dangerous to travel "
"back to the elvish forests by myself. And in consideration of the debt I owe "
"to these brave people, I have been with them ever since."
msgstr ""
"不是他是谁?我被他囚禁了很多年,直到这些勇敢的人來救我。有这些兽人在周围,我"
"独自回到精灵森林太危险了。而且为了报答这些勇敢的人,我从此一直跟随着他们。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:225
msgid "Really, and who are these people?"
msgstr "真的,那他们是些什么人?"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:230
msgid "Here we have our leader and hero, Lord Tallin."
msgstr "这是我们的领袖和大英雄,塔林领主。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:240
msgid ""
"He is the one who led his people in revolt against the orcs armed with "
"nothing but pitchforks."
msgstr "就是他领导众人用耙子抵抗兽人的统治。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:245
msgid "Wow!"
msgstr "喔!"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:250
msgid ""
"Then they scrounged up bows and cudgels from the dead orcs, and marched into "
"the caves and broke the dwarves out from their encirclement by the undead "
"and trolls."
msgstr ""
"然后他们从死掉的兽人身上搜集弓箭和棍棒,杀入洞穴,救出了被亡灵和巨魔围困的矮"
"人。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:255
msgid ""
"Then Tallin and his band hunted down Malifor and destroyed him. Now Lord "
"Tallin is building an alliance of humans, dwarves, dead mages and whatever "
"critters he can find to crush the orcs."
msgstr ""
"塔林和他的部下又追捕并消灭了玛利弗。现在塔林领主建立了由人类,矮人,死灵法师"
"组成的反对兽人的同盟军。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:260
msgid "Youre right, Elenia, Tallin is truly a hero."
msgstr "你说的对,伊莱妮雅,塔林是个大英雄。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:265
msgid ""
"Not at all, Your Highness. I am no more than a humble peasant trying to free "
"my people from enslavement."
msgstr "过奖了,殿下。我只是个低微的农民,只想让乡亲们逃离奴役,获得自由罢了。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:270
msgid "And a modest one too!"
msgstr "他还是个谦逊的人!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:280
msgid ""
"Tallin, not only have you freed me and my sister from captivity, but you "
"have defeated Malifor, who has long been a scourge to my people. By "
"defeating him, you have aided the Northern Elves more than you can imagine."
msgstr ""
"塔林,你不仅救了我和我姐姐,还消灭了玛利弗,这个家伙长期压迫我的人民。你无形"
"中帮了北方所有的精灵。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:285
msgid "Ahh, it was nothing, my lady."
msgstr "啊,这算不上什么,公主。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:290
msgid ""
"No, it was far from nothing, Tallin. The Northern Elves will always be in "
"your debt. Tell me, what can we do to repay you?"
msgstr ""
"不,这些很重要,塔林。北方的精灵都对你有所亏欠。告诉我,我们怎样做才能报答"
"你?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:295
msgid ""
"As Elenia has said, we are currently locked in a death-struggle with the "
"orcs led by a warlord named Rakshas. You could help us most by joining us in "
"our quest to crush this menace once and for all."
msgstr ""
"正如伊莱妮雅所说,我们现在正和军阀拉克夏斯领导的兽人军团死战。若您想帮助我"
"们,最好的办法便是与我们一同作战,一劳永逸地消灭这个威胁。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:300
msgid ""
"That could hardly count as repayment of our debt to you, Tallin. This "
"Rakshas is an enemy to every Northern Elf as well. Why, it cant have been "
"more than a few months ago that the orcs attacked our forests and took me "
"prisoner. Helping you defeat them would be serving our own interests as much "
"as yours."
msgstr ""
"那样做不能算是我们对你的报答,塔林。这个拉克夏斯也是每个北方精灵的敌人。知道"
"为什么吗,就在几个月前,那些兽人进攻了我们的森林还抓走了我。帮你打败他们不仅"
"是为了你们,也是为了我们自己。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:305
msgid ""
"My lady, we are not seeking to do business here: <i>“I do this for you, and "
"you do this for me.”</i> No, we seek to build everlasting friendships which "
"will forever ensure the peace and prosperity of these Northlands. Therefore, "
"let there be no talk of debts and repayments between us."
msgstr ""
"公主,我们并不想谈生意:<b>“要是我为你做这事儿,那你就为我做那事儿。”</b>不,"
"我们希望建立长久的友谊,保证北陆永远和平繁荣。所以,我们之间不要再提什么感恩"
"和报答了。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:310
msgid ""
"Well and nobly spoken, Tallin. Very well, I shall join you in your quest to "
"crush this orcish menace. Let gryphons immediately be sent to our people; I "
"shall use all the influence I have, to raise elvish troops for the battles "
"ahead."
msgstr ""
"说得太好了,塔林。我愿意和你并肩战斗,消灭兽人。马上派狮鹫到我们的人民那里,"
"我将用上我所有的影响力,为前方的战斗组建精灵部队。"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:316
msgid ""
"Er, Eryssa... there is a large elvish force moving this direction. By now "
"they cannot be more than two days march from here. It seems that our father "
"sent them to either free you or bargain for your release."
msgstr ""
"呃,伊蕊莎……有一支精灵大军正朝这边开来。他们两天之内就可以到达这里。看来是我"
"们的父亲派他们来解救你,或者是赎你回来的。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:321
msgid ""
"Why did you not speak of this before? Let us immediately send out the "
"gryphons with my personal seal telling them that I shall be taking command "
"of the force. Tell them to come straight to Knalga and meet me there."
msgstr ""
"为什么早不说?快让狮鹫带上我的印信,让他们听我指挥。命令他们直接到纳尔迦来见"
"我。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:326
msgid "Sounds good— I mean, let it be so."
msgstr "太好了——我的意思是,就这么办。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:334
msgid ""
"Not at all. I am Tallin, from the human town of Dwarven Doors. Together with "
"the Dwarvish Lord Hamel and the mage RoArthian and his brother, we are "
"attempting to restore peace and freedom to Knalga."
msgstr ""
"别客气。我是塔林,来自矮人之门的人类城镇。我们和矮人领主哈梅尔,法师若·艾瑟恩"
"以及他的弟弟,希望能够重建纳尔迦的和平与自由。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:339
msgid "Uh huh. Good for you."
msgstr "啊哈。很好嘛。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:344
msgid ""
"The only problem — or the major one, anyway — is these blasted orcs. They "
"all have united under the leadership of this guy called Rakshas and are "
"determined to make Knalga into an orcish stronghold — enslaving or killing "
"any humans, dwarves or anything else along the way."
msgstr ""
"唯一的问题,或者说主要的问题是,那些可恶的兽人。他们都听从一个叫拉克夏斯的家"
"伙的领导,想把纳尔迦变成兽人的大本营,他们要奴役或者杀死所有挡路的人类,矮人"
"和别的东西。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:349
msgid "So what does this have to do with me?"
msgstr "那么这和我有什么关系?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:354
msgid ""
"There is a large elvish force not far from here who — we believe anyway — "
"has been sent to free you. We were hoping if we could secure your release "
"you would help us crush the orcish host."
msgstr ""
"离这儿不远的地方有一支精灵大军,他们是被派来救你的——至少我们相信是如此。我们"
"希望,要是我们能把你救出来,你可以帮我们摧毁兽人群。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:360
msgid "Pff, foolish human. What in the world gave you that idea?"
msgstr "呵呵,愚蠢的人类。你怎么会有这种想法?"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:365
msgid "Ungrateful minx! Im sorely tempted to break your neck!"
msgstr "不知感恩的臭丫头!我真想把你的脖子拧断!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:370
msgid ""
"Make one move towards me, lich, and youll find yourself dangling off the "
"end of a vine."
msgstr "要是你敢动我,巫妖,你会发现你正往自己脖子上套绳圈。"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:375
msgid ""
"Leave her alone, lich! Rescuing her was a fools quest to begin with and "
"attacking her wont make the situation better. Especially an attack from an "
"incompetent like you!"
msgstr ""
"别管她了,巫妖!从一开始,营救她就是个愚蠢的想法,现在袭击她情况也不会好转"
"了。特别是像你这样无能的人来袭击她!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:380
msgid "Peace! Peace!"
msgstr "镇定!镇定!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:385
msgid ""
"Well, what about the orcs then, <i>Princess</i>? Dont you wish to be rid of "
"them?"
msgstr "好吧,那兽人怎么办,<b>公主</b>?你不想摆脱他们吗?"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:390
msgid "How we deal with the orcs is none of your concern!"
msgstr "怎么处理兽人轮不到你管!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:401
msgid "What a little priss. She makes me want to fry her!"
msgstr "这小妮子真娇气。我都想把她给炸了!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:406
msgid "Mind your betters, mage!"
msgstr "注意你的行为,法师!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:411
msgid "Mind your tongue, elf!"
msgstr "注意你的言语,精灵!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:418
msgid ""
"Frankly, my lady, I am disappointed. I was always under the impression that "
"elves were an honorable lot who took their debts seriously."
msgstr "坦白说,公主,我很失望。我的印象里,精灵是高贵的,把恩情看得很重要。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:423
msgid ""
"Who said that I wasnt going to repay you? When I get back to the elves, we "
"will give you five thousand gold for your trouble."
msgstr "谁说我不会报答你们了?我回去之后,我们会付给你们五千金币作为辛苦费。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:428
msgid "We already have a hoard of gold! We dont need more!"
msgstr "我们已经有了很多钱!我们不稀罕钱!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:433
msgid "That is your concern, not mine, human."
msgstr "那是你的事,和我无关,人类。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:438
msgid "(<i>Sigh</i>) Oh well. It isnt as if we werent expecting this."
msgstr "<b>叹息</b>)喔好吧。我们好像想到过会变成这样。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:443
msgid "See, I told you so!"
msgstr "是吧,我早告诉你会这样了!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:448
msgid ""
"I know, you were right. I am sorry, RoArthian. I should have listened to "
"you."
msgstr "我知道,你是对的。我很抱歉,若·艾瑟恩。我早该听你的话。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:453
msgid "Well, its pointless to linger here. Lets get back to Knalga."
msgstr "好了,在这里逗留也没用。我们回纳尔迦吧。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:473
msgid "Hey look, its a troll!"
msgstr "嘿看呐,巨魔!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:478
msgid ""
"A troll? What in the world are trolls doing this close to Knalga? "
"Somethings wrong, lets hurry back."
msgstr "巨魔?巨魔靠纳尔迦这么近是想干什么?出事了,我们赶快回去。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:497
msgid "I can see the dwarvish defenses just ahead. Lets go!"
msgstr "我看到矮人的防御工事就在前面不远处了。我们走!"
#. [scenario]: id=10a_Stolen_Gold
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:10
msgid "Stolen Gold"
msgstr "金币失窃"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:29
msgid ""
"Puzzled by the presence of trolls so close to the dwarvish defenses, the "
"party quickly made their way back to Knalga."
msgstr ""
"在矮人防御如此之近的地方发现巨魔令他们感到非常疑惑,于是他们快速回到了纳尔"
"迦。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:35
msgid ""
"Upon arriving there something seemed to be wrong. Instead of being "
"boisterously hailed by the dwarves as before, they were met by silent guards "
"with downcast eyes."
msgstr ""
"他们到达之时,便发现有些不对劲。矮人平常会很吵闹地打招呼,但这回迎接他们的守"
"卫目光沮丧,沉默不语。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:38
msgid "Fearing the worst, Tallin rushed to find Hamel."
msgstr "塔林非常担心,他火速找到了哈梅尔。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:41
msgid "Hamel, what is wrong?! Why is everyone acting so strangely?"
msgstr "哈梅尔,怎么了?!为什么每个人看起来都怪怪的?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:43
msgid ""
"We are deeply ashamed of ourselves, Tallin. We ha failed the trust that ye "
"gave us."
msgstr "我们感到很惭愧,塔林。我们辜负了你的信任。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:45
msgid "What do you mean?"
msgstr "什么意思?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:47
msgid "Yer gold, Tallin, we failed to protect it."
msgstr "那些金币,塔林,我们没能保护好。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:49
msgid "My gold!? Why, what happened? Start from the beginning."
msgstr "我的金币!?发生了什么事?从头说起。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:51
msgid ""
"No sooner had ye left then the orcs once again launched a massive assault."
msgstr "在你走后没多久,兽人就发动了一场大规模的突袭。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:53
msgid ""
"Such a massive and fierce assault it was that we had to call upon all our "
"reserves. When that proved insufficient, we had nae other choice then to "
"call some dwarves off the other defenses."
msgstr ""
"那次突袭太激烈了,我们只能选择派出全部兵力防守。但后来我们发现人手还是不足,"
"所以只能放弃一些防御工事。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:55
msgid ""
"It was a ploy. Nae sooner than we ha thinned the ranks of the northern "
"defenders, a small force of trolls smashed through the defenses and made "
"their way straight for your gold."
msgstr ""
"那是个调虎离山计。就在我们调走北边防线的人手之时,一小群巨魔突破了防线,直奔"
"你的金币而去。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:57
msgid ""
"We beat them back, but not before they made off with your entire stock of "
"gold."
msgstr "我们击退了他们,但那是在他们抢走了你所有的金币储备之后。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:59
msgid ""
"I am sorry, Tallin, we did all that we could. I would we could ha done more."
msgstr "对不起,塔林,我们尽了最大的努力。我们做了所有我们能做的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:61
msgid "Oh no! Rakshas will raise many troops with that gold!"
msgstr "噢,不!拉克夏斯会用那些金币扩充军力!"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:63
msgid "Aye. Well I ken it, Tallin."
msgstr "呃。这我知道,塔林。"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:70
msgid ""
"See, you wretched human! At least now you will appreciate the generosity of "
"the elves."
msgstr "看吧,可怜的人类!现在你们应该感谢精灵的慷慨了吧。"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:72
msgid ""
"Shut up, you little snot! If it wasnt for you we wouldnt have lost our "
"gold in the first place!"
msgstr "闭嘴,你这个讨厌的小鬼!如果不是为了你,我们的黄金怎么会丢!"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:74
msgid "I wasnt talking to you, lich! Learn to keep your mouth shut."
msgstr "我没跟你说话,巫妖!你给我闭上嘴巴。"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:76
msgid "Who is this annoying chit?"
msgstr "这讨厌的小孩是谁?"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:78
msgid ""
"This is the famous and benevolent Princess Eryssa, in whose rescue we "
"sacrificed many lives and <i>much</i> gold."
msgstr ""
"这就是著名的仁慈的伊蕊莎公主,为了救她我们牺牲了很多伙伴,还花费了<b>大量的</"
"b>金币。"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:80
msgid ""
"Thats it! I have had enough from you worthless rabble. I will soon send a "
"rider with the promised gold, and in the meantime, Im leaving!"
msgstr ""
"够了!我真是受够了你们这些卑微的乌合之众。等会儿我会派个骑兵送来应许的金币,"
"现在,我要走了!"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:82
msgid "Begone and good riddance, brat!"
msgstr "滚开,闪边去,小鬼!"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:84
msgid ""
"Back to the issue of the stolen gold, were you able to pursue the trolls?"
msgstr "回到黄金问题,你们有能力追巨魔吗?"
#. [case]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:89
msgid "Were you able to pursue them?"
msgstr "为什么不去追他们?"
#. [else]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:94
msgid ""
"This isnt looking good. Not only do we fail to get the Princess but now we "
"lost all of our gold! Seriously Hamel, I dont know if were gonna make it."
msgstr ""
"事情不太妙啊。我们不仅没有争取到公主,还弄丢了所有金币!说真的,哈梅尔,我不"
"知道我们能不能成功了。"
#. [else]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:96
msgid ""
"Dont give in to despair, Tallin. At least you prevented the orcs from "
"getting the ransom money."
msgstr "不要失望,塔林。起码你让兽人拿不到赎金了。"
#. [else]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:98
msgid "Yeah, they ran off with all the rest of our gold instead."
msgstr "是啊,然后他们带着我们的黄金逃走了。"
#. [else]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:100
msgid ""
"Snap out of it Tallin! We are not in control of fate. We will do all we can "
"to the best of our ability and leave the results to the gods."
msgstr "行了,塔林!我们无法掌控命运。我们尽了全力,结果就看天意了。"
#. [else]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:102
msgid "Youre right, Hamel, sorry. Were you able to pursue the trolls?"
msgstr "你说得对,哈梅尔,抱歉。你们去追巨魔了吗?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:106
msgid ""
"Och, we tried, Tallin, but with the orcs still pressing our southern "
"defenses and trolls trying to break through everywhere, we simply ha not "
"the power."
msgstr ""
"呀,我们试过了,塔林,但是兽人仍然对我们的南部防线进攻,巨魔则试图从各处突"
"破,我们实在抽不出人手来。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:108
msgid "How long ago did the trolls make off with the gold?"
msgstr "巨魔劫走金币多久了?"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:110
msgid "It couldna ha been more than a day now."
msgstr "我想还不到一天时间。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:112
msgid ""
"Then we shall pursue them. Even if we dont catch them then we might be able "
"to hit Rakshas before he has had a chance to put that gold to good use."
msgstr ""
"我们去追吧。如果我们追不上他们,我们就进攻拉克夏斯,让他来不及用掉这些金币。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:114
msgid ""
"Hamel, rally the dwarves and prepare to make an all-out offensive against "
"the orcs. Its time to give them some of their own."
msgstr "哈梅尔,集合矮人,准备对兽人展开全力进攻。让我们给他们一点教训。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:116
msgid ""
"We will follow the trail of the trolls; it should lead us back to Rakshas."
msgstr "我们要沿着巨魔的脚印走,他会带我们找到拉克夏斯。"
#. [then]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:124
msgid "Eryssa, what news of the elves?"
msgstr "伊蕊莎,精灵那边有什么消息吗?"
#. [then]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:126
msgid ""
"Our gryphons have reached them. They are no more than a few days march from "
"us."
msgstr "狮鹫已经找到了精灵的军队,他们不出几日就可以赶到这里了。"
#. [then]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:128
msgid ""
"I will send another message to them asking them to send out scouts to locate "
"the trolls who took your gold. Mayhap the elves will be able to get between "
"the trolls and their allies."
msgstr ""
"我会再发出命令,让他们派出侦察兵搜索偷走你们金币的巨魔。说不定精灵可以在巨魔"
"接触他们的盟友之前截住他们。"
#. [else]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:131
msgid "It is well thought. May the Bright Gods be with you."
msgstr "好计划,愿英明的神与你同在。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:135
msgid ""
"So it shall be. Hamel, when I make contact with the orcs Ill send you a "
"message. When you get it, come at all speed. It is near time for the battle "
"that will decide all."
msgstr ""
"就这么做吧。哈梅尔,当我遇到兽人时我会传信给你。你得到消息后,马上来接应我"
"们。打一场决定性战役的时候到了。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:137
msgid "The axes and hammers o every dwarf thirst for the blood of the orcs!"
msgstr "每个矮人的斧子和铁锤都渴望着兽人的鲜血!"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:139
msgid "All right, lets move out, people!"
msgstr "好的,伙计们,出发!"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:142
msgid "Thus the party set off to the northern tunnels to pursue the trolls."
msgstr "部队开拔,向北追击巨魔。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:145
msgid ""
"They met but light resistance all along the trail of the trolls, which they "
"quickly overcame."
msgstr "追击巨魔的途中只遇到了轻微的阻碍,他们很快就克服了。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:148
msgid ""
"Soon, the trail began to lead east, and then south. A few hours later the "
"party emerged from the tunnels into dawns early light."
msgstr ""
"不久以后,他们发现巨魔的足迹指向了东边,后来又转向南面。几小时后,他们走出了"
"隧道,出现在黎明的第一缕光线中。"
#. [side]: type=Troll Warrior, id=Tor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:203
msgid "Tor"
msgstr "托"
#. [side]: type=Troll Hero, id=Bor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:221
msgid "Bor"
msgstr "博"
#. [side]: type=Troll Rocklobber, id=Oof
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:238
msgid "Oof"
msgstr "沃"
#. [side]: type=Troll Hero, id=Glu
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:256
msgid "Glu"
msgstr "格鲁"
#. [side]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:280
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:141
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:261
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:293
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:79
msgid "Krash"
msgstr "克莱什"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:408
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:733
msgid "Turns run out"
msgstr "回合数耗尽"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:428
msgid "Upon emerging from the tunnels, the party found themselves surrounded."
msgstr "走出隧道后,他们发现自己被包围了。"
#. [message]: speaker=Tor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:433
msgid "Haha, suckers! We got you now!"
msgstr "哈哈,笨蛋!上当了吧!"
#. [message]: speaker=Bor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:438
msgid "Hahaha! They walked right into our trap."
msgstr "哈哈哈!他们进了我们的包围圈。"
#. [message]: speaker=Glu
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:443
msgid "And we have already sent the gold ahead to the Master!"
msgstr "我们已经把金币运走了!"
#. [message]: speaker=Oof
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:448
msgid "Now lets make mush out of these puny creatures!"
msgstr "现在让我们把这些可怜的生物砸碎吧!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:453
msgid "Oh no, we are surrounded!"
msgstr "噢,不,我们被包围了!"
#. [message]: speaker=Tallin
#. This is an approximate quote from an Anglo-Saxon heroic poem
#. the Lay of Beorthnoth. Translate appropriately.
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:460
msgid ""
"Courage shall be the harder, heart the keener, and our spirit greater as our "
"strength lessens. Kill them all!"
msgstr ""
"拿出更多的勇气,更强的决心。我们力量越小,我们的意志越要坚强。杀死他们!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:467
msgid "Yeeahhh! I like it!"
msgstr "耶耶耶!我喜欢!"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:482
msgid "(<i>Sniff sniff</i>)"
msgstr "<b>嗅嗅</b>"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:487
msgid "Whats up big guy?"
msgstr "大家伙,你怎么了?"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:492
msgid "(<i>Flap flap flap</i>)"
msgstr "<b>拍打翅膀</b>"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:517
msgid "Hey! Where is he going?"
msgstr "嘿!他要去哪?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:522
msgid "Krash man, youre gonna miss all the fun!"
msgstr "克莱什,你会错过所有乐趣的!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:527
msgid "I think he has decided that it is time to part ways with us."
msgstr "我想他已经决定离开我们了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:532
msgid "Such a fierce yet gentle creature. He will be sorely missed."
msgstr "多好的家伙。失去他真令人伤心。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:537
msgid "Farewell, Krash, may the Lords of Light guide your path."
msgstr "祝你好运,克莱什,愿光明之神引导你的道路。"
#. [unit]: type=Drake Burner, id=Singe
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:593
msgid "Singe"
msgstr "辛格"
#. [unit]: type=Drake Fighter, id=Bak'man
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:611
msgid "Bakman"
msgstr "贝克曼"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:622
msgid "Hey! Look whos back!"
msgstr "嘿!看谁回来了!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:627
msgid "And look, he brought his friends too!"
msgstr "看,他还带来了他的朋友!"
#. [message]: speaker=Bak'man
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:632
msgid "GRRRR!"
msgstr "啊啊啊啊!"
#. [message]: speaker=Singe
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:637
msgid "ROOAARRR!!"
msgstr "吼吼吼!!"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:642
msgid "Hurry, friends, lets set up camp!"
msgstr "快点,朋友们,建起营地!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:647
msgid "Yeah, man! I knew we could count on you!"
msgstr "呀,伙计!好样的!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:652
msgid ""
"Hmmm, he must have smelled the scent of other drakes and gone to them to "
"convince them to help us."
msgstr "他肯定是闻到了附近其他龙人的气味,然后说服他们来帮助我们。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:657
msgid "Awww, what a darling!"
msgstr "哇哇,太可爱了!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:662
msgid "Tell that to the trolls."
msgstr "让巨魔知道厉害。"
#. [message]: id=Oof,Tor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:667
msgid "What?! Drakes?! Fire! Aagghh!"
msgstr "什么!龙?!火!啊啊啊!"
#. [message]: id=Glu,Bor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:672
msgid "Shut your mouth, you coward!"
msgstr "闭嘴,你这个胆小鬼!"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:698
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:705
msgid "Help Tallin defeat the enemy leaders"
msgstr "帮助塔林打败敌方首领"
#. [unit]: id=Hidel, type=Elvish Marshal
#. [unit]: type=Elvish Marshal, id=Hidel
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:764
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1080
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:290
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:200
msgid "Hidel"
msgstr "海达尔"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:786
msgid "Your Highness! We have finally found you!"
msgstr "殿下!我们终于找到你了!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:791
msgid "Good work, Hidel! How do your forces march?"
msgstr "好样的,海达尔!你的人都来了吗?"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:796
msgid ""
"They are all here, my lady! Hand picked by your father — the finest and "
"bravest elvish troops in the entire Northlands. We will follow you to the "
"end of the world if need be."
msgstr ""
"他们都在这儿了,公主!他们是您的父亲亲自挑选的——是整个北陆最优秀最勇敢的精灵"
"部队。若是有必要,我们会追随您直到世界的尽头。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:801
msgid "Very good. Our first task is to give brave Tallin here full support."
msgstr "非常好。我们的第一个任务就是全力支持勇敢的塔林。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:806
msgid "With pleasure! Quickly, set up a base!"
msgstr "不胜荣幸!快点,建起营地!"
#. [message]: id=Oof,Glu,Tor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:822
msgid ""
"Oh no! Those blasted elves have joined forces with the humans! This is "
"hopeless! Flee! Flee!"
msgstr "不!那些勇猛的精灵也加入到人类的队伍当中了!我们没希望了!快跑吧!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:827
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:874
msgid "Hmmm, should we let the trolls run away or should we finish them now?"
msgstr "嗯,是让巨魔逃跑还是现在就解决他们?"
#. [option]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:829
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:876
msgid "Hey! Stand your ground, you cowards!"
msgstr "嘿!站在那别想跑,胆小鬼!"
#. [message]: speaker=Bor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:833
msgid "You are a fool, human! We shall crush and destroy you!"
msgstr "你太傻了,人类!我们完全能够摧毁你们!"
#. [option]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:842
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:889
msgid "Haha! Look at them run!"
msgstr "哈哈!看他们跑了!"
#. [message]: id=Oof,Glu,Tor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:869
msgid ""
"Oh no! The elves have given the humans a hoard of gold! This is hopeless! "
"Flee! Flee!"
msgstr "不!那些精灵给了人类一堆黄金!我们没希望了!快跑!快跑!"
#. [message]: speaker=Bor
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:880
msgid "You are a fool, human! We will crush and destroy you!"
msgstr "你太傻了,人类!我们完全能够摧毁你们!"
#. [unit]: id=Himadrin, type=Elvish Outrider
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:914
msgid "Himadrin"
msgstr "辛玛则林"
#. [message]: speaker=Himadrin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:921
msgid "Which one of you rabble is Tallin?"
msgstr "你们这些暴徒中,谁是塔林?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:926
msgid "I am."
msgstr "是我。"
#. [message]: speaker=Himadrin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:931
msgid ""
"Princess Eryssa sends you this gold along with the order to stay clear of "
"any Northern Elf if you know whats good for you."
msgstr ""
"伊蕊莎公主派我来送这些黄金,她警告你们:如果你们知道好歹的话,以后离北方精灵"
"远点。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:936
msgid "Why? What did I ever do to the Northern Elves?"
msgstr "为什么?我对北方精灵做了什么吗?"
#. [message]: speaker=Himadrin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:941
msgid ""
"The ill treatment that she received while in your care is an insult to every "
"Northern Elf. Consequently if you, or any of your henchmen show your face "
"around us ever again, you will be shot on sight."
msgstr ""
"你对她糟糕的待遇是对所有北方精灵的侮辱。只要再见到你,或者你的侍从的脸,见一"
"个杀一个。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:951
msgid ""
"Tell the Princess to get off her high horse and stop acting like such a "
"priss!"
msgstr "告诉公主,别摆什么臭架子,也别再这么娇气了!"
#. [message]: speaker=Himadrin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:956
msgid "You dare insult our princess!"
msgstr "你胆敢对公主无理!"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:961
msgid "You better get lost, elf, before we kill you."
msgstr "你们最好开溜,精灵,免得死在这里。"
#. [message]: speaker=Himadrin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:966
msgid ""
"This insult will forever be remembered by the Northern Elves! The day will "
"soon come when your race shall regret your folly!"
msgstr "北方精灵会永远记住这个侮辱的!你们很快就会为自己的行为感到后悔!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:983
msgid "Pff, elves. What a bunch of stuck-up snots!"
msgstr "呸,精灵。烦人的自命不凡的讨厌鬼!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1017
msgid "Phew, they are defeated at last."
msgstr "啊,终于打败他们了。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1022
msgid "Hidel, let me introduce to you my savior: Tallin."
msgstr "海达尔,让我介绍我的救命恩人:塔林。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1027
msgid "It is an honor to meet you, Tallin."
msgstr "非常荣幸见到你,塔林。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1032
msgid "The honor is mine, sir."
msgstr "我也非常荣幸,先生。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1037
msgid ""
"We have heard much of your intelligence and courage. The number of humans "
"over the centuries who have earned the respect and admiration of the "
"Northern Elves are extremely few, but let it be known that you are one of "
"them."
msgstr ""
"我们听到了很多关于你的勇敢和智慧的事。数百年来,很少有人类能获得北方精灵的尊"
"敬与欣赏,而你就是其中一个。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1042
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1134
msgid ""
"I am honored, sir, and I hope that I will live up to the trust that the "
"Northern Elves have bestowed upon me."
msgstr "我很荣幸,先生。我此生都会珍惜北方精灵的这份信任。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1047
msgid "I am sure you will, Tallin. The trust of the elves is seldom misplaced."
msgstr "我相信你会的,塔林。北方精灵不会信错人。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1052
msgid "If you lot are quite finished exchanging pleasantries..."
msgstr "要是你们已经打完招呼的话……"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1062
msgid ""
"... the road ahead is clear and I am eager to blast some more orcs. Shall we "
"proceed?"
msgstr "……前路已经清理完毕,我迫不及待想要多杀几个兽人。我们该前进吗?"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1067
msgid "Yeah, lets get on with it!"
msgstr "好的,我们继续吧!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1072
msgid "Right. Onward, men!"
msgstr "说得对,前进,战士们!"
#. [unit]: type=Elvish Avenger, id=Sisal, gender=female
#. [side]: type=Elvish Avenger, gender=female, id=Sisal
#. [modify_side]
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1092
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:141
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:449
msgid "Sisal"
msgstr "茜萨尔"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1109
msgid ""
"Your Highness! We have finally found you! Thank the Bright Gods you are "
"free! Your father had originally sent us to rescue you."
msgstr ""
"殿下!我们终于找到您了!感谢光明之神,您自由了!您的父亲原是派我们来救您的。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1114
msgid ""
"Yes, or so I have heard. You honor me, but this brave man reached the mark "
"before you."
msgstr "是的,我听说了。但是这个勇敢的人已经先行把我救出了。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1119
msgid "You must be the famous Tallin."
msgstr "您肯定是著名的塔林。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1124
msgid "At your service."
msgstr "您好。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1129
msgid ""
"We have heard much of your intelligence and courage. The number of humans "
"over the centuries who have earned the respect and admiration of the "
"Northern Elves are extremely few, but you are one of them."
msgstr ""
"我们听到了很多关于你的勇敢和智慧的事。数百年来,很少有人类能获得北方精灵的尊"
"敬与欣赏,而你就是其中一个。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1139
msgid ""
"I am sure you will, Tallin. The trust of the elves is seldom misplaced. Also "
"know that the Northern Enclaves will always be open to you."
msgstr ""
"我相信你会的,塔林。北方精灵很少信错人。我们在北方的领地永远向你敞开大门。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1144
msgid "Thank you, sir."
msgstr "谢谢,先生。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1149
msgid "What is the status of our troops, Hidel?"
msgstr "我们的部队怎样,海达尔?"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1154
msgid ""
"They are all here, my lady! Hand picked by your father — the finest and "
"bravest elvish troops in the entire Northlands."
msgstr ""
"他们都在这儿了,公主!他们是您的父亲亲自挑选的——是整个北陆最优秀最勇敢的精灵"
"部队。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1159
msgid ""
"Excellent! We shall assist Tallin to the fullest in crushing the orcish "
"host. Not only are we in debt to him but by doing so we will be serving our "
"cause as well as we serve his."
msgstr ""
"太棒了!我们会去尽全力去帮助塔林击败兽人。我们这样做不止是还他的人情,而且这"
"对我们和对他都一样重要。"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1164
msgid "As you wish, my lady."
msgstr "如您所愿,公主。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1169
msgid "Very well, people. The road ahead is clear, onward to victory!"
msgstr "很好,战士们。我们前路坦荡,向胜利进军!"
#. [scenario]: id=11a_The_Eastern_Flank
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:7
msgid "The Eastern Flank"
msgstr "东部战线"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:20
msgid ""
"After breaking out of their encirclement, the party continued in pursuit of "
"the trolls."
msgstr "在冲出了包围后,他们继续追赶巨魔。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:24
msgid ""
"Following the bank of a river, they soon entered a valley. At the mouth of "
"the valley there loomed the massive orcish fortress of Angthurim."
msgstr ""
"沿着河边,他们进入了一个河谷。在河谷的出口他们看到了一个宏大的兽人要塞——安格"
"瑟林。"
#. [side]: type=Troll Warrior, id=Gore
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:56
msgid "Gore"
msgstr "格尔"
#. [side]: type=Orcish Warlord, id=Carron
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:82
msgid "Carron"
msgstr "卡伦"
#. [side]: type=Orcish Warlord, id=Rash
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:98
msgid "Rash"
msgstr "拉什"
#. [side]: type=Orcish Warlord, id=Al'Mar
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:114
msgid "AlMar"
msgstr "沃莫"
#. [side]: type=Orcish Warlord, id=Ha'Tang
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:130
msgid "HaTang"
msgstr "哈唐"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:272
msgid ""
"Gods of Light, look at that fortress! The castle Angthurim is even grimmer "
"than its reputation!"
msgstr "光明之神,看看那个要塞!安格瑟林远比他的名气可怕!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:283
msgid ""
"I was not idle in my captivity; I watched, and listened, and learned. The "
"hints I got from my guards boastings and foul jests have been confirmed by "
"our scouts; Angthurim is the linchpin of their entire eastern flank. If we "
"could take it, their defense would be near to collapse."
msgstr ""
"我被关起来的那段时间也没白过。我观察,偷听,学习。我从我的看守的吹嘘和愚蠢的"
"玩笑里知道的情报已经被我们的侦察员所证实。安格瑟林是他们整个东线防御的关键。"
"如果我们拿下它,兽人的防御体系就会接近崩溃了。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:298
msgid ""
"Fitting. My gryphons tell me Angthurim is the keystone of their entire "
"eastern flank. If we can destroy it their defense will be near to collapse."
msgstr ""
"我的狮鹫回来报告安格瑟林是他们东部的重要军事重地。如果我们能摧毁它,他们的防"
"线就濒临崩溃了。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:305
msgid "Hey, look who is here!"
msgstr "看,谁在这!"
#. [message]: speaker=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:311
msgid "Where is my gold?!"
msgstr "我的金币呢?!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:316
msgid "Its Rakshas!"
msgstr "是拉克夏斯!"
#. [message]: speaker=Gore
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:321
msgid "Right here, Master."
msgstr "这呢,主人。"
#. [message]: speaker=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:326
msgid ""
"Ahhhhh, very good, my loyal servant. You will be richly rewarded for this! "
"Tell me, what news do you have on that human vermin that has so persistently "
"evaded my clutches?"
msgstr ""
"啊,非常好,我忠实的仆人。你会因此得到嘉奖!告诉我,那些人类臭虫有什么新消息"
"吗?"
#. [message]: speaker=Gore
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:331
msgid ""
"We trapped him and his pitiful band of followers. By now they will have been "
"mashed to paste and fed to the whelps."
msgstr "我们设立个圈套,他们中计了。他们现在应该已经成为一堆白骨了。"
#. [message]: speaker=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:336
msgid "Hahahaha! Very g—"
msgstr "哈哈哈哈!非常——"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:341
msgid "<big>RAKSHAS!!</big>"
msgstr "<big>拉克夏斯!!</big>"
#. [message]: speaker=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:346
msgid ""
"What?! YOU! YOU ANNOYING, DISGUSTING LITTLE VERMIN! DONT YOU KNOW HOW TO "
"DIE?!"
msgstr "什么?!是你!你这个烦人的,恶心的小臭虫!你怎么还不死?!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:351
msgid "Foul one, the only one who will be dying here is you. Stand and fight!"
msgstr "傻瓜,该死的是你。起身战斗!"
#. [message]: speaker=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:356
msgid ""
"Bah! I have better things to do than stamp out your insignificant life. "
"Generals, bring me his head!"
msgstr ""
"呸!比起你那毫无意义的生命我有更多重要的事要去做。各位将军,取下他的首级给"
"我!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:393
msgid ""
"Blast it! The coward has fled. Eryssa, your elves are good at moving quickly "
"through the forests. Do you think they can overtake him while we deal with "
"this fortress?"
msgstr ""
"该死!那个胆小鬼跑了。伊蕊莎,你们精灵擅长在森林中快速穿梭。你觉得在我们对付"
"这个要塞的时候,他们能追上他吗?"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:398
msgid "Hidel?"
msgstr "海达尔?"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:403
msgid ""
"Easily, Your Highness. We shall move unseen through the trees, overtake him, "
"and put an end to his flight."
msgstr "这不难,殿下。我们可以在树之间匿踪行进,追上他,给他的征程画上终止符。"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:408
msgid ""
"Then do it. I shall stay with Tallin and... um... because he could use my "
"assistance."
msgstr "去做吧。我会留下来和塔林在一起……嗯……他可能需要我的帮助。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:413
msgid "(<i>Blushes slightly</i>)"
msgstr "<b>面颊微微羞红</b>"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:418
msgid "(<i>Wink wink</i>)"
msgstr "<b>眨眼眨眼</b>"
#. [message]: speaker=Hidel
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:423
msgid "(<i>Raises eyebrow</i>) Very well, my lady."
msgstr "<b>挑了挑眉毛</b>)遵命,公主。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:455
msgid ""
"Blast it. The coward has fled. Quickly men, we must storm this fortress "
"before he can spend that gold."
msgstr "该死。那个胆小鬼跑了。快点,在他动用那笔金币之前我们必须攻下城堡。"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:461
msgid "Aye! Down wi the orcs!"
msgstr "没错!拿下兽人!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:468
msgid "RoArthian, send a message to Hamel. Tell him its time."
msgstr "若·艾瑟恩,给哈梅尔传信。让他行动。"
#. [message]: speaker=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:492
msgid "Its done."
msgstr "好了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:497
msgid "Very well. Forward! Victory or death!"
msgstr "很好。前进!取胜或战死沙场!"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:502
msgid "Come on boys, lets give it to em!"
msgstr "来吧,让他们去死!"
#. [message]: speaker=Gore
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:511
msgid "Move, you stupid orcs! I am trying to recruit here!"
msgstr "快点,你们这些傻瓜兽人!我要在此征募新兵!"
#. [message]: speaker=Rash
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:516
msgid "Suit yourself, you dumb troll!"
msgstr "管好你自己,多嘴的巨魔!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:521
msgid ""
"Awww, arent they the most loving, sharing bunch of orcs you have ever seen?"
msgstr "噢,他们是不是你们见过的最有爱,最喜欢分享的兽人?"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:536
msgid "We have torn the heart from their eastern defenses."
msgstr "我们已经从东部防线撕开了他们的心脏。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:546
msgid ""
"Now let us make haste to rescue Hidel. I am uneasy for him; some of those "
"bodyguards Rakshas keeps are fell fighters."
msgstr ""
"我们快去协助海达尔。我很担心他。拉克夏斯卫队中的一些人是十分勇猛的战士。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:557
msgid "Now to settle scores with Rakshas once and for all!"
msgstr "现在是以牙还牙报复拉克夏斯的时候了!"
#. [scenario]: id=12a_Get_the_Gold
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:12
msgid "Get the Gold"
msgstr "夺回金币"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:26
msgid ""
"After conquering Castle Angthurim, the party set off after Rakshas, hoping "
"that Hidels elves had been able to hold him."
msgstr "攻陷安格瑟林城堡后,部队继续追击拉克夏斯,希望海达尔的精灵能够抓住他。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:30
msgid ""
"Orcs are heavy-footed creatures; Rakshass trail was readily followed. But "
"an ominous silence, broken only by the cawing of ravens, brooded over the "
"road he had taken."
msgstr ""
"兽人都很重,拉克夏斯的足迹很容易被追踪。而四周死一般寂静,前进的道路上只有乌"
"鸦飞过,凄厉的叫声划破了这安静。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:33
msgid ""
"Soon they encountered the wrack of a great battle. Bodies of elves and orcs "
"lay everywhere. Broken weapons and smashed armor were strewn about and "
"elvish arrows and orcish bolts bristled from the nearby trees. The ground "
"was red with blood."
msgstr ""
"他们很快就看到了大战的残骸。精灵和兽人的尸体横七竖八的躺在地上。打坏的武器和"
"盔甲散落一地,精灵的箭和兽人的弩插在树上。大地被鲜血染红了。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:36
msgid ""
"There were some survivors. Father Morvin oversaw their healing, while Tallin "
"followed Eryssa as she anxiously walked among the dead."
msgstr ""
"有一些幸存者。莫文神父负责他们的治疗,而在伊蕊莎焦虑不安地在死者间走着时,塔"
"林跟随着她。"
# Translated by ollama with model glm4
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:39
msgid "Suddenly, Eryssa cried out. In front of her lay Hidel."
msgstr "突然,伊蕊莎尖叫起来。在她面前躺着海达尔。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:42
msgid ""
"Scattered around him were the bodies of at least three orcish warlords, and "
"nearly a score of grunts, warriors and crossbowmen. His weapons were notched "
"and broken; his armor dented and smashed. It was clear that his fall had "
"been a battle of valor and glory, worthy to be remembered in the songs of "
"all the kindred races until the end of days."
msgstr ""
"他身边散布着很多兽人的尸首,几个兽人军阀,一大群步兵和兽人武士和弩手。他的武"
"器折断了,盔甲也划满伤痕了。大家都看得出来他倒下时曾经历过怎样勇猛而荣耀的斗"
"争。他的勇敢值得同族人永远传诵。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:46
msgid ""
"With tears streaming down her face, Eryssa knelt and cradled his head in her "
"lap. As she stroked his face, his eyes fluttered open."
msgstr ""
"伊蕊莎泪流满面,跪下并扶起他的头枕在自己的膝上。她在抚摸他的脸的时候,他的眼"
"睛慢慢睁开了。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:49
msgid ""
"I am sorry, my lady... We held him for... as long as we could... but his "
"bodyguards... were... just too many and powerful... And then... the "
"orcish... reinforcements arrived..."
msgstr ""
"对不起,公主……我们尽量……拖住他了……但是他的卫队……太多太强了……然后……兽人的……增"
"援部队到了……"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:52
msgid ""
"Her face streaked with tears, Eryssa gazed imploringly at Father Morvin and "
"Sister Thera. They sighed and shook their heads. In a broken voice Eryssa "
"addressed him:"
msgstr ""
"伊蕊莎满脸泪痕,祈求地望着莫文神父和席拉修女。他们轻轻地叹口气,摇了摇头。伊"
"蕊莎哭着对他说:"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:55
msgid "Hidel, I am sorry. I have sent you to your death."
msgstr "海达尔,对不起,是我害死你的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:57
msgid ""
"... Dont tax yourself... Eryssa... I have died... a warriors death... You "
"should be proud..."
msgstr "……别责备自己……伊蕊莎……作为一名武士……我死得其所……您应该感到骄傲……"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:59
msgid ""
"... But... there is... one thing... we... could do. We... managed to... "
"recover the gold... Sisal... took it and... retreated south..."
msgstr ""
"……但是……有件事……我们做到了。我们……夺回了……金币。茜萨尔……带着它……撤到……南部去"
"了……"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:61
msgid ""
"I held out as... long as... I could... but they... defeated us... Rakshas "
"went... east and the... rest... went... after... Sisal..."
msgstr ""
"我……拖住……他们很久……但他们……打败了……我们……拉克夏斯……去了东部……余下的兽人……追"
"着……茜萨尔去了……"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:63
msgid ""
"Now... uphold the honor... of the Northern... Elves... Recover... the "
"gold... slay this monster... and bring peace... to the... Northlands... "
"Tallin?"
msgstr ""
"现在……举起……北方……精灵的……荣耀……去夺回……金币……杀死那个……怪物……把和平……带回……"
"北陆……塔林?"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:66
msgid ""
"At Hidels call Tallin approached. He knelt beside, bowing his head in "
"respect."
msgstr "听到海达尔的呼唤,塔林走了过去。他跪在旁边,尊敬地低下头。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:69
msgid "At your service, sir."
msgstr "愿意为你效劳,先生。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:71
msgid ""
"Eryssa has been... my charge ever... since she was born... I now return... "
"to the earth... from which... I sprang... Please take care... of her."
msgstr ""
"伊蕊莎……从她出生……就一直由我……保护……现在我要回到我出生的……大地去了……请照顾"
"好……她。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:73
msgid "I will."
msgstr "我会的。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:75
msgid ""
"Thank you... Tallin... Now I may rest... in... peace... May you... be "
"victorious..."
msgstr "谢谢你……塔林……我现在……要休息了……祝你……取得胜利……"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:78
msgid "Then Hidel closed his eyes and took one last breath."
msgstr "然后海达尔闭上眼睛,吸了最后一口气。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:82
msgid ""
"Slowly Tallin approached her. He hesitated before wrapping her gently in his "
"arms."
msgstr "慢慢地,塔林靠近她。他犹豫了一下,将她温柔地拥入怀中。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:86
msgid ""
"Sobbing against Tallins chest, Eryssa told him of the many ways Hidel had "
"cherished and warded her and her sister. How he had comforted their "
"childhood hurts; how in later years, he had guided them in the green paths "
"of the forest, and taught them the deep mysteries of elven-kind."
msgstr ""
"伊蕊莎在塔林胸前抽泣着,告诉他海达尔关心和保护她和她姐姐的种种故事。小时候他"
"如何安慰受伤的她们,后来他如何教他们在森林里穿梭,他如何给她们讲精灵族最神秘"
"的故事。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:89
msgid ""
"The torrent of childhood memories and the depth of her grief left her unable "
"to speak. She and Tallin sat together silently holding each-other for some "
"time."
msgstr ""
"童年的记忆滔滔不绝涌上心头,但悲伤让她无法开口,她和塔林静静的拥抱了一会儿。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:92
msgid ""
"As Tallin comforted Eryssa, the surviving elves gathered all of the fallen "
"warriors, and with the humans help, laid them to rest. For Hidel, the "
"dwarves raised a monument so that his heroic death would long be remembered. "
"Then, they came before Tallin and Eryssa."
msgstr ""
"当塔林安慰伊蕊莎时,幸存的精灵们聚集所有倒下的战士,并在人类帮助下安葬他们。"
"为了纪念海达尔,矮人们树立了一座纪念碑,以便他英勇的死亡被长久记住。随后,他"
"们来到塔林和伊蕊莎面前。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:95
msgid ""
"My lady... it is a hard thing, I know, but you must put your grief behind "
"you. Or at least, put it aside for a little while. We must go quickly to the "
"aid of Sisal and recover our gold."
msgstr ""
"公主……这是很痛苦的,我知道,但您必须放下悲伤。或者至少,暂时把它放在一边。我"
"们必须赶去帮助茜萨尔,并找回金币。"
#. [story]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:97
msgid ""
"Forge your sorrow into rage, girl, and visit it on the slayers of your "
"kinsmen. Teach them what happens to those who make an enemy of an elf."
msgstr "把悲伤忘掉吧,孩子,我们要去找杀人凶手报仇。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:100
msgid ""
"At these words, Eryssa arose and wiped away her tears. She took command of "
"the surviving elvish forces, for all knew she was a princess of high rank "
"and looked to Hidels ward as their leader. Scarcely a face among them was "
"less grim than her own as they took arms and started down Rakshass trail."
msgstr ""
"听到这些话,伊蕊莎抬起头擦干了泪水。她现在要领导起剩下的精灵部队,大家都知道"
"她是一位高贵的公主,而且受到海达尔的照顾,所以指挥权自然而然地落到了她的肩"
"上。周围的面庞上所显露的悲伤不比伊蕊莎少,大家都拿起了武器,开始追踪拉克夏斯"
"的足迹。"
#. [part]
#. "espied" is correct here, it's a deliberate archaism
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:105
msgid ""
"Moments later a gryphon swooped down from overhead and reported battle in a "
"forest just a few leagues south of their position. The remainder of the "
"elvish forces had been espied fighting a desperate battle with the orcs."
msgstr ""
"过了一会儿,一只狮鹫从空中落下来,报告说他们南边不远处发生了战斗。一队幸存的"
"精灵正在和兽人惨烈地战斗着。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:108
msgid ""
"It seemed to the gryphon that the elves were sore beset. The party quickly "
"turned south and plunged into the forest."
msgstr "看来那些精灵被围攻了。部队迅速转向南部,钻进了森林。"
#. [side]: type=Orcish Warlord, id=Ha'Tuil
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:187
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:110
msgid "HaTuil"
msgstr "哈图尔"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:424
msgid "Defeat the orcs"
msgstr "击败兽人"
#. [note]
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:443
msgid "You will not receive any gold if Sisal dies."
msgstr "如果茜萨尔死亡,你将不会得到任何金币。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:459
msgid ""
"After several hours of hard travel the party arrived at the battle scene."
msgstr "经过几个小时的艰苦跋涉,部队赶到了战场。"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:464
msgid "Sisal, how do you fare?"
msgstr "茜萨尔,进展如何?"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:469
msgid "Your Highness! You are here! How fares Hidel?"
msgstr "殿下!您来了!海达尔怎样了?"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:474
msgid "(<i>Sheds a tear</i>)"
msgstr "<b>流下了泪</b>"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:479
msgid "Hidel... died a heros death, one worthy to be sung forever."
msgstr "海达尔……牺牲了,他是个英雄,我们要永远地歌颂他。"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:484
msgid ""
"The dung-spawned bastards! Verily, had it not been for Hidel we would all be "
"dead and Rakshas would be gleefully counting his gold."
msgstr ""
"那些粪虫养的混蛋!我能肯定,要是没有海达尔的掩护,我们就全军覆没了,而拉克夏"
"斯现在正开心地数着金币。"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:489
msgid ""
"Hidel and a handful of elves held off the orcs for more than an hour. That "
"was enough time for us to make off with the gold and rally here at these "
"ruins."
msgstr "海达尔和他的部下拖住了兽人一个多小时,我们才得以带着金币逃到这里碰面。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:494
msgid "So you have the gold?"
msgstr "那就是说,你拿到金币了?"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:499
msgid ""
"We have the gold, and now we shall have the blood of these orcs! IN HIDELS "
"NAME!"
msgstr "我们拿到了金币,现在我们要向兽人索回血债!为海达尔报仇!"
#. [message]: id=Ha'Tuil
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:505
msgid ""
"Grrr, HaTuil has never failed in his mission. I will soon lay your severed "
"heads at the feet of the Master!"
msgstr "叽,哈图尔执行任务从未失败过。我很快就会把你们的头摆在主人脚边!"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:510
msgid ""
"You will eat cold steel and whimper your way to hell, foul wretch of an orc!"
msgstr "我们要杀死所有的兽人!"
#. [message]: id=Ha'Tuil
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:523
msgid "Argh! I have failed!"
msgstr "啊!我失败了!"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:528
msgid ""
"Cheer up — you wont have to live with your failure for long... (<i>Snicker</"
"i>)"
msgstr "高兴点儿——你那失败的人生就快要结束了……(<b>窃笑</b>"
#. [message]: id=Sisal
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:543
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1079
msgid "Ahhhh! Farewell, friends. I now go to join Hidel."
msgstr "啊!再见了,朋友们。我现在去见海达尔了。"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:548
msgid "Sisal! Noooo!"
msgstr "茜萨尔!不!"
#. [message]: speaker=second_unit
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:553
msgid "Haha! We got the gold now!"
msgstr "哈哈!我们现在得到了金币!"
#. [message]: id=Ha'Tuil
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:558
msgid ""
"Hahaha! Mission accomplished! Ill send a wolf to the Master to deliver the "
"gold. Now lets crush the rest of this scum!"
msgstr ""
"哈哈哈!任务完成!我会派一头狼把金币带回给主人。现在让我们把剩下的渣滓们碾碎"
"吧!"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:570
msgid ""
"I dont think so, you bastard orcs! That gold belongs to us. Besides, we now "
"have a few scores to settle with you. Take them, troops! I want no orc left "
"alive!"
msgstr ""
"我可不这样想,你们这些杂种兽人!那些金币是我们的。而且,我们现在和你们有一笔"
"账要算。干掉他们,战士们!一个活的兽人都不要留下!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:584
msgid ""
"Thanks to Hidel and the elves, we have recovered our gold. Now lets run "
"down Rakshas and end this once and for all."
msgstr ""
"感谢海达尔和精灵的帮助,我们终于夺回了金币。现在让我们去打倒拉克夏斯并彻底结"
"束这一切。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:590
msgid ""
"Hidels death was a grievous loss; our thirst for vengeance must do what the "
"stolen gold cannot. Now lets run down Rakshas and settle this once and for "
"all."
msgstr ""
"海达尔的死是个巨大的损失。比起失去的金币,我们更渴望复仇。现在我们去找拉克夏"
"斯算总账。"
#. [scenario]: id=13a_Showdown
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:10
msgid "Showdown"
msgstr "决战"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:28
msgid ""
"The party once again took up Rakshass trail. They soon received a report "
"from a scouting gryphon that in an enormous fortress a few leagues west from "
"them, Rakshas was assembling a massive orcish force, clearly intending to "
"crush their revolt once and for all."
msgstr ""
"部队继续沿着拉克夏斯的足迹追击。不久以后,他们收到了侦察狮鹫的报告,说在前方"
"西面发现了一个庞大的要塞,拉克夏斯在那里召集了一支庞大的兽人军队。很明显,是"
"想一举击溃他们的反攻。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:31
msgid ""
"The gryphon further reported that a few more leagues west was a large force "
"of dwarvish veterans, advancing steadily on the orcish fortress."
msgstr "狮鹫进一步报告说西边有一支矮人大军,正在向兽人要塞稳步推进中。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:34
msgid ""
"Battle plans were quickly made; the party split into three groups. Two of "
"the groups immediately set off northwest and southwest respectively while "
"the third group rested for an hour and then set off west."
msgstr ""
"作战计划确定了。部队分为三部分。其中两组立即分别向西北和西南进发,而第三组休"
"息一个小时,然后向西进发。"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:37
msgid ""
"The idea was to completely surround Rakshas, cutting off any chance of "
"escape or reinforcements."
msgstr "这个计划就是要完全包围拉克夏斯,切断他逃跑和获得增援的途径。"
#. [side]: type=Lieutenant, id=Tallin
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:46
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:23
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:6
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:152
msgid "Tallin"
msgstr "塔林"
#. [side]: type=Orcish Warlord, id=Ar'Muff
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:155
msgid "ArMuff"
msgstr "阿幕弗"
#. [side]: type=Orcish Warlord, id=Calter
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:200
msgid "Calter"
msgstr "阔特"
#. [side]: type=Orcish Warlord, id=Halter
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:245
msgid "Halter"
msgstr "霍特"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:620
msgid ""
"The group that went to the north was led by Krash and his drake friends."
msgstr "向北的一组由克莱什和他的火龙朋友领导。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:640
msgid ""
"The group that went to the north was led by RoArthian and was composed of "
"trolls, ogres and some selected mages."
msgstr "向北的一组由若·艾瑟恩领导,由巨魔,食人魔和一些法师组成。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:678
msgid ""
"Eryssa and the remaining elves, eager to avenge Hidel, went south, while "
"Tallin himself led the western group."
msgstr ""
"伊蕊莎和剩下的精灵们,一心想着为海达尔报仇,去往南边。而塔林自己则率部前往西"
"边。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:715
msgid ""
"Sisal and the remaining elves, eager to avenge Hidel and Eryssa, went south, "
"while Tallin himself led the western group."
msgstr ""
"茜萨尔和剩下的精灵们,一心想着为海达尔和伊蕊莎报仇,去往南边。而塔林自己则率"
"部前往西边。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:736
msgid ""
"RoArthians brother, RoSothian, went south with another crew of trolls, "
"ogres and mages. Tallin himself led the western group."
msgstr ""
"若·艾瑟恩的弟弟,若·索瑟恩带着另一些巨魔,食人魔和法师去往南边。塔林则率部前"
"往西边。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:787
msgid "A few short hours later all the groups converged on the fortress."
msgstr "几个小时后,所有的队伍都汇集在了要塞之外。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:825
msgid ""
"Rakshas! You have evaded me for the last time. Now come out and die like a "
"man!"
msgstr "拉克夏斯!上次你从我手上逃跑了。现在出来,像个男人一样死去吧!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:830
msgid "What the...? How did he get here?"
msgstr "什么……?他怎么能追到这来?"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:839
msgid ""
"We have crushed and scattered your entire eastern flank, and now its your "
"turn!"
msgstr "我们已经摧毁打散了你的整个东部防线,现在轮到收拾你了!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:843
msgid ""
"You slimy little elf! So you have joined hands with these humans, have you? "
"Very well, both of you shall soon be dead!"
msgstr "你们这些头脑简单的精灵!想和这些人类联手对付我?好的,你们全得死!"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:847
msgid ""
"Good luck, you monster. You are cut off and surrounded. We shall kill you "
"and feed your carcass to the vultures!"
msgstr ""
"祝你好运,怪物。你已经被包围了,孤立无援。我们要杀死你,把你的尸体喂给秃鹫吃"
"掉!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:851
msgid ""
"Hahahahah! You fools, do you not see that you are in the heart of orcish "
"territory? Youve surrounded yourselves! Why, at this very moment my entire "
"western army is marching this way. They will soon be here and will scatter "
"your forces like chaff!"
msgstr ""
"哈哈哈哈!傻瓜,你没发现你们处在兽人防御的中心吗,是你们自投罗网!很快,我的"
"西征大军就将赶往此处,很快你们的末日就来了!"
#. [message]: id=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:857
msgid ""
"We have crushed and scattered your entire eastern flank, buddy, and now its "
"your turn!"
msgstr "我们已经摧毁打散了你的整个东部防线,现在轮到收拾你了!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:861
msgid ""
"Argh, you frustrating little vermin! I am going to pluck your eyeballs out "
"and..."
msgstr "啊!你们这些讨厌的家伙!我要挖出你的双眼……"
#. [message]: id=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:865
msgid "We dont have any eyeballs, you idiot!"
msgstr "我们没有眼珠,白痴!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:870
msgid ""
"PAH! You fools, know that you shall soon be outnumbered and surrounded. At "
"this very moment my entire western army is marching this way. They will soon "
"be here and will scatter your puny forces!"
msgstr ""
"你才是傻瓜,你们很快就会被包围。很快,我的西部大军就将赶往此处,很快你们的末"
"日就来了!"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:924
msgid "Will they, now?"
msgstr "他们真的回来吗?"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:928
msgid "<i>What</i>?!"
msgstr "<b>什么</b>"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:932
msgid ""
"Your western army has been slaughtered, Rakshas, and <i>you</i> will soon "
"join them!"
msgstr "你的西部大军已经被消灭了,拉克夏斯,<b>你</b>很快就能和他们相见了!"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:936
msgid "But... but... how can this be?"
msgstr "这……这……怎么会这样?"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:940
msgid "Its called The End, foul orc. Forward! FOR KNALGA!!"
msgstr "这就叫“穷途末路”,笨兽人。进攻!<b>为了纳尔迦!!</b>"
#. [message]: id=Krash
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:944
msgid "FOR FRIENDSHIP!!"
msgstr "<b>为了友谊!!</b>"
#. [message]: id=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:948
msgid "FOR PEACE!!"
msgstr "<b>为了和平!!</b>"
#. [message]: id=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:953
msgid "FOR FUN!"
msgstr "<b>为了乐趣!</b>"
#. [message]: id=Eryssa,Sisal
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:957
msgid "FOR HIDEL!!"
msgstr "<b>为了海达尔!!</b>"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:961
msgid "FOR DWARVEN DOORS!!"
msgstr "<b>为了矮人之门!!</b>"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:965
msgid "FOR THE FREE PEOPLES OF THE NORTH! FALL ON THEM, MEN!!"
msgstr "<b>为了北方的自由的人民!兄弟们,打败他们!!</b>"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:974
msgid "Sweet gods, look at all those orcs pouring out of that fortress."
msgstr "老天爷啊,看看那些从要塞里倾巢而出的兽人。"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:978
msgid "Aye, and not just grunts either, those are all hardened veterans!"
msgstr "是啊,而且他们不只是咕噜兵,那些都是久经战阵的老兵!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:982
msgid ""
"Yeah. Obviously this is going to take some time. If necessary we can sit "
"tight in our fortifications and besiege them until they starve!"
msgstr ""
"是的。很显然这得花点儿时间。如果有必要,我们可以坚守在我们的防御工事里,围攻"
"他们,直到他们弹尽粮绝!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:994
msgid ""
"Die, you murderous beast! No longer shall you terrorize the people of the "
"North!"
msgstr "去死吧,你这个杀人不眨眼的野兽!你再也不能让北方的人民感到恐惧了!"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:998
msgid "Learn the fate of one who offends the Dwarves of Knalga."
msgstr "这就是你冒犯纳尔迦矮人的下场。"
#. [message]: id=Eryssa,Sisal,Elenia
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1003
msgid "Or the elves of the Northern Forests."
msgstr "还有北方森林中的精灵。"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1007
msgid "Or the humans of Dwarven Doors."
msgstr "还有矮人之门的人类。"
#. [message]: id=Rakshas
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1011
msgid "(<i>Gurgle</i>) No...! This... cannot... be... happening... to... me..."
msgstr "<b>汩汩</b>)不!这……不可能……发生……在……我身上……"
#. [message]: id=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1015
msgid "Such were the last words of Rakshas the great!"
msgstr "这就是拉克夏斯大帝的最后遗言!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1028
msgid ""
"At last! Rakshas has been slain, and the orcish host has been crushed. Peace "
"and prosperity will come to the Northlands once again!"
msgstr "最后!拉克夏斯被战胜了,兽人的据点也毁了。和平和繁荣将再次降临北陆!"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1032
msgid ""
"At these words all the allied forces gave out a combined and thunderous "
"cheer. The war was finally over."
msgstr "这句话引发了所有人的欢呼雀跃。战争终于结束了。"
#. [message]: id=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1037
msgid "(<i>Small voice lost in the uproar</i>) Awww, is it done already?"
msgstr "<b>喧嚣中有个微弱的声音</b>)噢,一切都结束了吗?"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1041
msgid ""
"Father Morvin and his wife saw to the wounded as the rest set about "
"preparing a victory feast."
msgstr "莫文神父和他的妻子照顾伤员,其他人则开始准备胜利盛宴。"
#. [message]: id=Hamel
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1058
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:494
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:506
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:530
msgid "Argh!"
msgstr "啊!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1062
msgid ""
"Hamel! Blast it, without the dwarves to hold the western flank we are as "
"good as defeated."
msgstr "哈梅尔!坚持住,没有矮人把守西面防线,我们几乎就算是被打败了。"
#. [message]: id=Eryssa,Elenia
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:1083
msgid "Sisal! Noooo! Not you too!"
msgstr "茜萨尔!不!你不能也——!"
#. [scenario]: id=14a_Epilogue
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:6
msgid "Epilogue"
msgstr "尾声"
#. [part]
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:16
msgid ""
"After the feast had wound down, everyone gathered in the conquered castle to "
"decide on their course of action."
msgstr "盛宴结束后,人们聚集在占领的城堡中商讨未来的路线。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:77
msgid ""
"So, Rakshas has been defeated and all the armies that he had gathered have "
"been crushed. This relieves a blight on our land — but if we do not address "
"the causes of the blight, we could be in for trouble later."
msgstr ""
"那么,拉克夏斯已经被打败了,他的军队都被摧毁了。这减轻了我们土地上的苦难,我"
"们必须找出引发这场灾难的原因,否则我们以后还会有麻烦。"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:81
msgid "How is that, Tallin?"
msgstr "原因是什么,塔林?"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:85
msgid ""
"Rakshas was but a symptom. The ill is the nature of the orcs themselves."
msgstr "拉克夏斯只是个典型。关键是兽人本身的天性。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:89
msgid ""
"The orcs are exceedingly numerous and warlike. While they squabble among "
"themselves, their warlike nature turns upon itself, and they are no threat; "
"but when a strong warlord like Rakshas arises among them, their battle-lust "
"becomes a plague upon their neighbors."
msgstr ""
"兽人的数量非常之多,而且英勇。他们经常互相争吵,这是他们好战天性的表现,这时"
"他们是没有威胁的。但一旦出现像拉克夏斯这样强大的领袖,他们就变得异常善战,成"
"为邻邦的祸害。"
#. [message]: id=Eryssa
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:98
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:104
msgid ""
"Our challenge is to ensure that the orcs do not unite under one strong, "
"warlike leader in the future."
msgstr "我们面临的挑战是要确保兽人无法联合在一个强大的领袖周围。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:110
msgid "Exactly."
msgstr "正是如此。"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:114
msgid ""
"Aye. And we dinna just want to keep the orcs from ruling the Northlands; we "
"want to make the Northlands a safe place for all the kindred races to trade, "
"travel and live in peace. We must also ensure that no isolated bands of "
"orcs, trolls, ogres or any other creatures will be roving around preying on "
"innocent people."
msgstr ""
"没错。我们不仅要让北陆脱离兽人的掌控,还要让北陆成为和平的地方,让所有的种族"
"自由交易,旅行,安宁地生活。我们还必须确保没有游荡的小股兽人,巨魔,食人魔或"
"是其他生物侵扰无辜的人民。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:118
msgid "A worthy and difficult task. Does anybody have any ideas?"
msgstr "艰巨而卓绝的任务。谁有办法?"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:122
msgid "I do have a suggestion."
msgstr "我有个建议。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:126
msgid ""
"The orcs are too hardy and fast-breeding to be exterminated, even if we "
"could bring ourselves to stomach an attempt at slaughtering them all. "
"Therefore, we must find a way to make them part of our solution."
msgstr ""
"兽人非常强悍,繁衍迅速,我们无法把它们全部消灭。那么,我们必须找到让它们成为"
"我们方案的一部分的办法。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:130
msgid ""
"I propose the creation of a neutral council of warders, composed of humans, "
"dwarves, elves, drakes, trolls or anyone else who wishes to join, no matter "
"what race they come from — even orcs."
msgstr ""
"我提议成立一个中立的守望者理事会,任何种族都可以加入,不论是人类,矮人,精"
"灵,龙人,巨魔还是别的什么人,我们不看出身,即使是兽人也可以。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:134
msgid ""
"This body would not claim sovereignty over any peoples or lands, but exist "
"only to suppress warfare and raiding in the lands south and east of the "
"Great Ocean, north of Wesnoth and west of the elvish forests."
msgstr ""
"这个机构不会对任何人或者土地宣称主权,其存在的唯一目的是制止泰洋的南面、东"
"面、韦诺北面、精灵森林西面的土地上的战争与掠夺。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:138
msgid ""
"The first task of the warders would be to go to each orcish tribe and make a "
"treaty with them that they will not be attacked if they refrain from "
"attacking others."
msgstr ""
"守望者理事会的第一个任务就是去各个兽人部落签订协议,如果他们不袭击别人,那我"
"们就不会去攻击他们。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:142
msgid ""
"The orcs have just experienced a crushing defeat; it shouldnt be too hard "
"to get them to agree. In the future, if they should renege on their "
"treaties, and threaten the peace of the North, then the army maintained by "
"the warders would crush them."
msgstr ""
"兽人刚刚遭到毁灭性的打击,让他们同意并不难。如果将来,他们要违背协议,威胁北"
"方的和平,那么守望者理事会的军队有权摧毁他们。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:146
msgid ""
"That is the basic outline of my proposal. Shall the Council of Warders "
"declare itself?"
msgstr "这就是我的提议,守望者理事会可以宣告成立了吗?"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:150
msgid ""
"Hearing the words of the wise mage, the whole assembly erupted with cries of "
"approval."
msgstr "听了睿智的法师的意见,全场被同意的欢呼撼动了。"
#. [message]: id=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:155
msgid "Fitting!"
msgstr "很恰当!"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:159
msgid "Great!"
msgstr "很好!"
#. [message]: id=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:163
msgid "Smart!"
msgstr "明智!"
#. [message]: id=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:167
msgid "Sounds like fun."
msgstr "听起来挺有趣。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:171
msgid ""
"Rising to his feet, Hamel raised his hands and waited for the clamor to die "
"down."
msgstr "哈梅尔站起来,举起手等待喧闹停下。"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:176
msgid ""
"Over time, Tallin has proved himself to be a wise, courageous and capable "
"leader. He is respected by humans, elves and dwarves alike. I therefore "
"propose that Tallin be made the first head of the Council of Warders."
msgstr ""
"一路走来,塔林证明了他的明智与勇敢,他是合格的领导者。人类、精灵和矮人等都尊"
"敬他。我提议选塔林作为守望者理事会的第一任首领。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:180
msgid ""
"Once again, all assembled erupted into thunderous approval. The tumult "
"lasted for some time and at long last Tallin rose to his feet and held up "
"his hands for quiet."
msgstr ""
"再一次,全体爆发雷鸣般掌声。喧闹持续了很久。最后塔林站起来,举起手示意大家安"
"静。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:185
msgid ""
"I thank everyone for the love and honor bestowed upon me. In honor of that "
"love I accept this responsibility."
msgstr "感谢大家给予我的爱与荣耀。为了这份爱,我会承担这份责任。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:189
msgid ""
"No one leader will make the Warders a success; we will need the help of all "
"of you."
msgstr "光有一个领导者是不能让理事会取得成功的,我们需要你们每一个人的支持。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:193
msgid ""
"Father Morvin, this whole plan is your idea. Would you and your wife be "
"willing to stand by my side and support me?"
msgstr "莫文神父,您提出了这个计划,您和您的妻子是否愿意站在我这边,支持我?"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:197
msgid ""
"Gladly, Tallin. We will stand with the Warders till the end of days if need "
"be."
msgstr "非常乐意,塔林。只要需要,我们就会和理事会同在。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:206
msgid "Stalrag?"
msgstr "斯托莱格?"
#. [message]: id=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:210
msgid "I am yours to command, my lord Tallin."
msgstr "唯你马首是瞻,我的塔林领主。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:214
msgid "Lord? Oh no!"
msgstr "“领主”?噢不!"
#. [message]: id=Sister Thera
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:218
msgid "(<i>Giggle</i>) Better get used to it."
msgstr "<b>格格的笑</b>)你最好适应这个称呼。"
#. [message]: id=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:222
msgid ""
"You have led myself and the Shinsplitters wisely. We will uphold the Council "
"of Warders."
msgstr "你曾英明地领导我和敢死队。我们会全力支持守望者理事会。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:233
msgid "Camerin?"
msgstr "卡梅林?"
#. [message]: id=Camerin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:237
msgid ""
"Heck, yeah! It has been a total blast being with you. I wouldnt even think "
"of leaving now!"
msgstr "见鬼,是啊!和你呆在一起过的日子太劲爆了。我现在一点也不想离开!"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:248
msgid "Elenia?"
msgstr "伊莱妮雅?"
#. [message]: id=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:252
msgid ""
"Tallin, as you know, I have been separated from my race and kinsmen — well, "
"except Eryssa — for many years now. I wish to go back to the elvish forests "
"and live among my kinsmen again. Perhaps I will return someday."
msgstr ""
"塔林,你知道,我离开亲戚族人已经很多年了,当然,和伊蕊莎还有联系。现在我想回"
"到精灵森林和族人们再次住在一起。或许以后某天我会回来。"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:261
msgid ""
"Knowing you and your spirit of adventure, Elenia, I am certain that you will "
"be back sooner or later."
msgstr "我了解你和你那热衷冒险的天性,伊莱妮雅,我坚信你迟早会回来的。"
#. [message]: id=Elenia
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:265
msgid "(<i>Smiles</i>) It is not unlikely..."
msgstr "<b>微笑</b>)这也不是不可能……"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:271
msgid ""
"You have been a valuable ally and a great friend, Elenia. Go with our "
"blessing, and convey to the elves our intentions and the hope of peace."
msgstr ""
"你是重要的盟友和伟大的友人,伊莱妮雅。带着我们的祝福去吧,向精灵传达我们的想"
"法与和平企盼。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:286
msgid "Krash?"
msgstr "克莱什?"
#. [message]: id=Krash
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:290
msgid ""
"Im sorry, Tallin, but me and my friends better be getting back to our "
"people."
msgstr "我很抱歉,塔林,但是我和我的朋友们得快点回到我们的人民那里去。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:294
msgid ""
"No need to apologize, Krash, for you and the valiant drakes of your band "
"have been of invaluable help to us. The entire Northlands are in your debt."
msgstr ""
"不需抱歉,克莱什,你和英勇的龙人对我们的帮助不可估量。整个北陆都欠你们人情。"
#. [message]: id=Krash
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:298
msgid ""
"As you said once before Tallin, let not talk of debts come between us. I "
"will spread the word among my people and if anyone wishes to join your "
"Council they will be free to. In addition to gaining the respect of the "
"elves and the dwarves you have also earned the respect of the drakes. I am "
"sure many will come to join your cause."
msgstr ""
"塔林,就像你以前说的那样,我们之间还谈什么欠不欠的。我会向我的人民宣传你们,"
"他们可以自愿加入你的理事会。除了矮人和精灵,你还得到了龙人的尊敬。我肯定会有"
"很多龙加入你们的。"
#. [message]: id=Krash
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:302
msgid ""
"If you are ever in desperate need of help then come to us. The gryphons will "
"show you the way."
msgstr "如果你需要帮助,就来找我们。狮鹫会为你带路的。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:306
msgid "Thanks, friend."
msgstr "谢谢你,朋友。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:318
msgid "Abhai, your assistance has also been a great help to us."
msgstr "安彼海,你的帮助对我们意义重大。"
#. [message]: id=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:323
msgid ""
"Pah, think nothing of it. It will sure make an interesting story to tell the "
"folks back home."
msgstr "不要放在心上。我想把这些当成有趣的故事讲给家乡的人听。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:327
msgid "So you would like to return to your home?"
msgstr "所以说你想要回家吗?"
#. [message]: id=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:331
msgid ""
"Yes. The dead should stay in the Land of the Dead. It is against the laws of "
"nature for it to be otherwise. There is just one problem; Malifor forced me "
"into this body and I dont know how to get out of it."
msgstr ""
"是的。死人就应该呆在黄泉之下。否则就违背了自然的法则。只有一个问题:玛利弗把"
"我禁锢在这个躯体里,我不知道怎样才能摆脱。"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:335
msgid ""
"I believe Thera and I can help you with that, Abhai. Have no worries, you "
"shall soon be home."
msgstr "我想席拉和我能帮助你,安彼海。不要担心,你很快就能回家了。"
#. [message]: id=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:339
msgid ""
"Thank you, Father, and thank you again, Tallin, for all that you have done, "
"both for the world of the living and the dead."
msgstr "谢谢你,神父。再次感谢你,塔林,谢谢你为生者和死者的世界所做的一切。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:343
msgid "My thanks to you as well, Abhai. May you rest in peace."
msgstr "我也感谢你,安彼海。愿你安息。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:349
msgid ""
"RoArthian and RoSothian, you two have also been of staunch allies. As per "
"our agreement, you may return to Highbrook Pass, and I will see to it that "
"guards are posted at both ends barring any who seek to enter without your "
"leave, on pain of death."
msgstr ""
"若·艾瑟恩和若·索瑟恩,你们俩也是忠实的伙伴。按照我们的协议,你们可以回到高溪"
"谷,我会在道路两端张贴告示阻止任何未经你们允许的人进入,擅入者将自寻死路。"
#. [message]: id=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:353
msgid ""
"Thank you, Tallin. Our old bones are weary of being animated long past their "
"time. Now we will finally be able to rest in peace. However, as we have "
"fought hard for this respite, we shall not allow our effort go to waste. "
"When the Northlands are in direst need of us, we shall rise once again."
msgstr ""
"谢谢你,塔林。我们老骨头最怕折腾,现在我们终于可以安静地休息了。但是,我们艰"
"辛至今,当然不会让自己的努力白费。如果北陆真的需要我们,我们就会再次站出来。"
#. [message]: id=Ro'Arthian
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:362
msgid ""
"Stalrag, for years now we have fought each other, but recent events have "
"made us allies. I go now to eternal sleep; may we part as friends."
msgstr ""
"斯托莱格,我们长年敌对,但最近的事件让我们成了同盟。现在我要永远睡去了,希望"
"我们还算朋友。"
#. [message]: id=Stalrag
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:366
msgid "May your rest be peaceful and undisturbed, RoArthian."
msgstr "愿你不受打扰地安息,若·艾瑟恩。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:377
msgid ""
"And Eryssa... I may be rash and bold to ask this but... (<i>Goes to his "
"knees in front of Eryssa and takes her hand</i>) Will you marry me?"
msgstr ""
"呃,伊蕊莎……我可能有些突然,也有些大胆,但是……(<b>跪在伊蕊莎面前,牵起她的手"
"</b>)你愿意嫁给我吗?"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:381
msgid "(<i>Struck speechless</i>)"
msgstr "<b>震惊得无言以对</b>"
#. [message]: id=Hamel
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:385
msgid ""
"Tallin, are you sure? Elves have a very long lifespan compared to humans. "
"She will live for at least another century and a half while you have hardly "
"seventy years ahead of you... at most."
msgstr ""
"塔林,你是认真的?和人类比起来,精灵的寿命很长,她至少能再活一个半世纪,而你"
"只能再活七十年……最多七十年。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:389
msgid ""
"(<i>Eyes on Eryssa</i>) I know, Hamel. Then may the coming seventy years be "
"the most happiest and fulfilling years in our lives. Should we deny "
"ourselves happiness out of the fear of loss?"
msgstr ""
"<b>注视着伊蕊莎</b>)我知道,哈梅尔。那就让接下来的七十年成为我们这一生中最"
"幸福最充实的日子吧。难道我们要仅仅因为害怕失去,就拒绝了自己的幸福吗?"
#. [message]: id=Father Morvin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:393
msgid "Well spoken!"
msgstr "说得好!"
#. [message]: id=Eryssa
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:397
msgid "I may be foolish to say this, Tallin, but... yes."
msgstr "我这样说可能很蠢,塔林,但是……我答应。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:401
msgid ""
"The joy of the multitude could not be contained, and the ensuing celebration "
"lasted for a full five days. At that time Tallin and Eryssa were duly "
"married by Father Morvin and Sister Thera."
msgstr ""
"大家的喜悦无法抑制,接下来的庆典足足持续了五天。这期间,塔林和伊蕊莎在莫文神"
"父和席拉修女的主持下成婚了。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:406
msgid ""
"After the wedding, Tallin and Eryssa went back to Dwarven Doors where they "
"founded the Council of Warders of the Northern Alliance, a body dedicated to "
"ensuring peace and justice in the Northlands. It was soon settled that the "
"main headquarters of the Northern Alliance would be the new city of Dwarven "
"Doors."
msgstr ""
"婚礼之后,塔林和伊蕊莎回到矮人之门,建立了北方联盟的守望者理事会,这个机构致"
"力于维护北陆的和平与公正。不久以后,北方联盟的总部选在了新的矮人之门城中。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:411
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:432
msgid ""
"On Father Morvins advice, the Council approached all the different orcish "
"tribes and made treaties with them. If a chieftain refused to cooperate with "
"the Alliance, he was forcibly removed and a more favorably-disposed leader "
"put in his place."
msgstr ""
"按莫文神父的建议,理事会前往各个兽人部落,和他们签订了协议。如果有哪个兽人首"
"领拒绝和理事会合作,那他就会被用武力赶下台,有个合作些的会被换上来代替他。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:416
msgid ""
"Although Tallin faced many challenges as the head of the Northern Alliance, "
"his marriage with Eryssa was serene and filled with happiness. Together they "
"had one son, about whom were written many legends."
msgstr ""
"尽管作为北方联盟的首领,塔林要面对许多挑战,但他和伊蕊莎的婚姻是恬淡而幸福"
"的。他们后来有了一个儿子,他们的儿子也书写了很多传奇。"
#. [message]: id=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:423
msgid ""
"Once again I thank all of you. For those of you who are leaving, may the "
"Lords of Light — or Darkness — guide you on your path. For those of you who "
"are staying — come, we have much to do."
msgstr ""
"我再一次感谢你们大家。对于你们之中要离开的朋友们,愿光明,或黑暗之神,指引你"
"们的道路。对于你们之中要留下来的伙计们,来吧,我们还有很多事情要做。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:427
msgid ""
"Thus, Tallin and his friends went back to Dwarven Doors where they founded "
"the Council of Warders of the Northern Alliance, a body dedicated to "
"ensuring peace and justice in the Northlands. It was soon settled that the "
"main headquarters of the Northern Alliance would be the new city of Dwarven "
"Doors."
msgstr ""
"这样,塔林和朋友回到矮人之门建立了北方联盟的守望者理事会,一个确保北陆的和平"
"与公正的机构。不久以后,北方联盟的总部选在了新的矮人之门城中。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:439
msgid ""
"In time, Knalgas caverns were restored and became a busy and prosperous "
"home to many dwarves. Under the protection of the Northern Alliance, people "
"of all races began coming, as they did before, from all corners of the known "
"— and unknown — world to trade with the Dwarves of Knalga."
msgstr ""
"后来,纳尔迦的洞穴复原了,变成了许多矮人忙碌繁盛的家园。在北方联盟的保护下,"
"各族人民开始来到这里,就像他们过去做的那样,从已知的或是未知的世界各地赶来,"
"和纳尔迦的矮人们进行贸易。"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg:444
msgid ""
"Thus, from a small, enslaved community, the people of Dwarven Doors — by "
"their fortitude, valor, and wisdom — brought the Northlands out of the "
"darkness and restored them to their former glory."
msgstr ""
"一个小小的,被奴役的小团体,矮人之门的人们,就这样用他们的坚韧不拔,英勇和智"
"慧,把北陆带出了黑暗,续写了他们先前的光荣。"
#. [unit_type]: id=Cave Serpent
#: data/campaigns/Northern_Rebirth/units/Cave_Serpent.cfg:7
msgid ""
"The Water Serpent is a foe dire enough when encountered in the rivers and "
"seas of the sunlit world, but his rare cave-dwelling kin are yet more "
"terrible. Though their eyes are of little use in the stygian darkness of the "
"deep caves where they dwell, they have become sensitive to even the tiniest "
"sound that might indicate unwary prey in their domain, and will home in on "
"it with remorseless efficiency."
msgstr ""
"在阳光下的世界中,在河里或是海里遇到深水巨蛇绝对是一个悲剧,而它们罕见的穴居"
"的亲戚则更为可怕。虽然它们的眼睛在它们居住的昏暗的深洞里面派不上什么用处,但"
"它们的感知力非常强,即使是领地里最微小的声音也能让它们感觉到冒失的猎物的到"
"来,然后它们会以极高的效率追踪上猎物。"
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:26
msgid "Camerin"
msgstr "卡梅林"
#. [part]
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:38
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:168
msgid "Father Morvin"
msgstr "莫文神父"
#. [part]
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:51
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:176
msgid "Sister Thera"
msgstr "席拉修女"
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:65
msgid "Elenia"
msgstr "伊莱妮雅"
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:91
msgid "Rakshas"
msgstr "拉克夏斯"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:16
msgid ""
"Argh! I am finished, but our campaign must... not end... crush... our... "
"enemies... and... save... our... people..."
msgstr ""
"哎呀!我要死了,但是我们的使命……并没有结束……打败……我们的敌人……挽救……我们……的"
"人民……"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:21
msgid "No, Tallin, we cant do it without you!"
msgstr "不,塔林,没有你我们做不到!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:42
msgid "What... how can this happen?"
msgstr "这……这怎么可能?"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:47
msgid "He was stark raving mad, but I am sure going to miss him."
msgstr "他真是个疯子,但是我一定会想他的。"
#. [message]: speaker=Krash
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:81
msgid "(<i>Roars in pain</i>)"
msgstr "<b>疼痛地咆哮</b>"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:86
msgid "Krash!"
msgstr "克莱什!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:100
msgid "Its no good, Tallin, he is gone."
msgstr "不好了,塔林,他走了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:105
msgid "You wretched monsters! You are going to pay for this!"
msgstr "可恶的怪兽!你们会为此付出代价!"
#. [message]: speaker=Camerin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:110
msgid "Awww, I liked that guy!"
msgstr "啊,我挺喜欢这个家伙!"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:127
msgid "Alas! My wanderings have come to an end."
msgstr "哎呀!我漂泊的一生结束了。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:132
msgid "Blast it! We have lost a valuable ally!"
msgstr "该死!我们失去了一个珍贵的盟友!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:137
msgid "Farewell Elenia. May you find peace in your final journey."
msgstr "亲爱的伊莱妮雅。愿你的灵魂得到安息。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:214
msgid "Ahhhh! Save me, my husband!"
msgstr "啊!夫君,保护我!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:219
msgid "(<i>Rolls eyes</i>) Dramatic as always."
msgstr "<b>转眼珠</b>)一如既往地夸张。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:226
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:238
msgid "Ahhhhhhh!"
msgstr "啊!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:231
msgid "You monsters think you are so tough dont you? Well check this out."
msgstr "你们这些怪物觉得自己很结实是不是?那就尝尝这个。"
#. [message]: speaker=Father Morvin
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:243
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:499
msgid "You incompetent fools, you think you can kill us? Good luck!"
msgstr "你们这些无能的白痴,你们以为可以杀死我们?祝各位好运!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:251
msgid "Ack! Stupid slobbering beast!"
msgstr "啊!愚蠢的流口水的畜生!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:256
msgid "Your efforts to destroy us are in vain, you foul creature."
msgstr "你们的攻击是徒劳的,白痴。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:268
msgid "Oh no, Morvin! We have failed in our mission to help Tallin!"
msgstr "哦,不,莫文!我们没有完成帮助塔林的任务!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:273
msgid "Failed? Never! The word failure is not in our dictionary."
msgstr "失败?不!我们的字典里就没这个词。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:282
msgid ""
"Alas! I am dying! Morvin darling, I wish you were beside me so that I may "
"die in your arms! So that I may feel the kiss of your lips on mine one last "
"time!"
msgstr ""
"呀!我要死了!亲爱的莫文,我希望你在我的身边,这样我就能在你的臂膀中死去了!"
"这样我就能在最后的时刻感觉到你双唇的亲吻了!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:291
msgid "(<i>Rolls eyes</i>) Thera, do you always have to be so dramatic?"
msgstr "<b>转动眼珠</b>)席拉,你一定要演得这么夸张吗?"
#. [message]: role=Supporter
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:296
msgid "Um... Father? Your wife just got killed..."
msgstr "呃……神父?你的妻子刚刚被杀了啊……"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:301
msgid "Oh right. I CALL UPON THE LORDS OF LIGHT TO GRANT YOU LIFE!"
msgstr "好的。我现在就请光明之神重新赐予你生命!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:310
msgid ""
"You cruel creature! How dare you use your brute strength against such a "
"frail creature as me."
msgstr "你们这些可恶的家伙!竟然用如此残暴的方式来对付柔弱的我。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:315
msgid ""
"Dont worry, Thera, you will have plenty of opportunities to set him "
"straight."
msgstr "别担心,席拉,你有大把的机会来让他走上正道。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:333
msgid ""
"Thera, when this is all over, you should paint your face and join a theater."
msgstr "席拉,等这一切结束了,你可以化个妆,然后加入剧团了。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:338
msgid "Hey, dont you always say that life is nothing but a drama?"
msgstr "嘿,不是你说的,生命就像一场戏吗?"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:343
msgid "Yes, it may be a drama, but thats no excuse for overacting!"
msgstr "是的,是像一场戏,但这不能是演得太夸张的理由啊!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:348
msgid "(<i>Giggle</i>) Who needs an excuse for overacting?"
msgstr "<b>咯咯笑</b>)夸张的表演需要理由吗?"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:357
msgid "Whoa! That trick is a bit hard on the constitution."
msgstr "哇!剧本上的这个骗术有点难啊。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:366
msgid "Well, be grateful that you are alive."
msgstr "谢天谢地,你还活着。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:371
msgid "(<i>Giggle</i>) Thank you, honey."
msgstr "<b>咯咯笑</b>)谢谢你,亲爱的。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:376
msgid "Thank the Lords of Light, not me!"
msgstr "谢谢光明之神吧,别谢我!"
#. [message]: speaker=Sister Thera
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:385
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:585
msgid "Ouch! That hurts. Lets try not to do that again, shall we?"
msgstr "噢!好痛。我们不要再这么做了,好吗?"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:392
msgid "There we go, payback time!"
msgstr "我们回来了,重新开始!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:399
msgid "There we go. Lets give this one more shot!"
msgstr "我们上。让我们给那家伙一些教训!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:404
msgid "Just try not to kill yourself again."
msgstr "别再弄伤自己了。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:417
msgid ""
"Thera, you should know by now that it is very unclerical to make such a "
"spectacle of yourself."
msgstr "席拉,你应该知道,你这么卖弄自己是很不淑女的。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:422
msgid "Come on, honey! Those were my dying words, after all!"
msgstr "拜托,亲爱的!这是我的临终遗言啊!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:427
msgid "(<i>Rolls eyes</i>) Women!"
msgstr "<b>转眼睛</b>)女人就是这样!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:441
msgid "Thats darned right!"
msgstr "你说对了!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:446
msgid ""
"Thera! Language like that coming from you! You should really stop hanging "
"around the dwarves so much."
msgstr "席拉!你别这样说话!你别到处闲逛。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:482
msgid "Alas! So... close."
msgstr "哎呀!很……近了。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:487
msgid ""
"Hey, thats not right. The good guys arent supposed to die. Oh well, Ill "
"fix that."
msgstr "嘿,这不对。好人是不该死的。哦来吧,我来搞定。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:511
msgid ""
"Oh dear. Did you just go and get yourself killed again, Morvin? Well, Ill "
"fix that."
msgstr "噢亲爱的。你是不是故意过去让自己被杀掉啊,莫文?好吧,我来搞定。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:518
msgid "The forces of good can never be defeated by the likes of you!"
msgstr "正义的力量是决不会被你这样的货色打败的!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:523
msgid ""
"Yeah, try taking a bath and you <i>might</i> be able to kill him for good "
"(<i>Wink wink</i>). But for the time being, abracadabra!"
msgstr ""
"耶,试试先洗个澡,然后你<b>可能</b>就能永远地杀死他了(<b>眨眼眨眼</b>)。不"
"过现在,阿布拉卡达布拉!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:535
msgid ""
"Stupid troll, maybe next time you should try killing someone who can be "
"killed."
msgstr "傻瓜巨魔,你们根本杀不了我们,下次找好了对象再攻击。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:542
msgid "Argh! Ill just come back and finish you in my next life."
msgstr "啊!等我复活之后再回来收拾你。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:547
msgid "Which might be sooner than you think."
msgstr "那可能比你想的更快。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:554
msgid "Ack! I have been brained!"
msgstr "啊!我的头被打破了!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:560
msgid "Eew! Gross! Ahh never mind, Ill get you cleaned up good."
msgstr "哟!冒失鬼!啊别介意,我会把你治好的。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:578
msgid "Ahh yes, thats better."
msgstr "啊没错,好多了。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:597
msgid "Morvin! You bad boy, always getting into trouble."
msgstr "莫文!你这坏孩子,总是惹麻烦。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:602
msgid "Sorry, wont do it again. Promise!"
msgstr "对不起,不会有下一次了。我保证!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:616
msgid "I heard that, Thera."
msgstr "这话我已经听腻了,席拉。"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:621
msgid "Hey, just trying to give him an incentive to drown himself."
msgstr "嘿,给他点鼓励让他得意一下。"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:639
msgid "Now where did he go?!"
msgstr "他去哪里了?!"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:651
msgid "Ahhh, Thera, you would make such a good housewife!"
msgstr "啊,席拉,你真是个贤妻!"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:657
msgid "Yes, if you would ever buy me a house! (<i>Pouty face</i>)"
msgstr "当然,如果你给我买套房子就更好了!(<b>撅起嘴</b>"
#. [message]: speaker=Father Morvin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:662
msgid ""
"Thera, dont you think that this isnt really a good time to talk about that?"
msgstr "席拉,难道你不觉得现在不是说这个的时候吗?"
#. [message]: speaker=Sister Thera
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:667
msgid "(<i>Giggle</i>) Sorry!"
msgstr "<b>咯咯笑</b>)对不起!"
#. [message]: speaker=unit
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:729
msgid "I have had enough! Come on brother, lets get outta here."
msgstr "我已经受够了!来吧兄弟!我们离开这里。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:743
msgid ""
"Dang it! Theyre gone, and the creatures they control are leaving too. "
"Without them, this is hopeless."
msgstr "糟糕!他们走了,他们控制的生物也要走了。没有他们,我们就没有希望了。"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:763
msgid "Farewell, my friends. I now go to join my fallen brothers."
msgstr "再见,我的朋友们。我要去见我死去的弟兄们了。"
#. [message]: role=Shinsplitter
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:783
msgid "No, Stalrag! Without you what will become of the Shinsplitters?"
msgstr "不,斯托莱格!没有你敢死队怎么办?"
#. [message]: speaker=Stalrag
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:788
msgid ""
"Shinsplitters... join Tallin... He is your new... leader... trust... and... "
"serve... him... as... you... have... served... me."
msgstr ""
"敢死队……加入塔林……他现在是你们的……新领导……你们要……相信他……服从他,就像对……"
"我……一样。"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:793
msgid "Your death shall not go unavenged, brave Stalrag. DEATH TO THE ORCS!!"
msgstr "你的仇我们一定会报,勇敢的斯托莱格。兽人去死吧!!"
#. [message]: role=Shinsplitter
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:798
msgid "DIE, YOU FOUL SCUM!!"
msgstr "去死吧,你这愚蠢的垃圾!!"
#. [message]: speaker=Eryssa
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:815
msgid "Alas, you must continue your mission without me!"
msgstr "呀,即使没有我你们也要坚持下去!"
#. [message]: speaker=Elenia
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:825
msgid "Eryssa, no! Please dont die!"
msgstr "伊蕊莎,不!别死!"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/utils/herodeaths.cfg:832
msgid "How could this happen? We cant possibly go on without her..."
msgstr "怎么会这样?没有她我们不可能继续前进了……"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid "Prose, Grammatical and WML Assistance"
#~ msgstr "散文语法和WML辅助"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid ""
#~ "The raids were mere probes, at first, and the orcs mere rabble. But they "
#~ "grew more numerous, and threatening, and the raiding parties became war-"
#~ "bands and then companies. Then there arose a great warlord among the "
#~ "Bloody Sword tribe, the chieftain called Khazg Black-Tusk; and he raised "
#~ "an army, and besieged Dwarven Doors."
#~ msgstr ""
#~ "袭击最初只是试探,奥克们只是一群乌合之众。但他们的数量越来越多,威胁也越来"
#~ "越大,劫掠队变成了战团,然后是军团。随后在血剑部族中涌现出一位伟大的战争首"
#~ "领,名叫哈兹格·黑牙的酋长;他召集了一支军队,围攻矮人城门。"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid "Good luck, my friend."
#~ msgstr "祝你好运,我的朋友。"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid "Then to arms, men! For Knalga and the Princess!"
#~ msgstr "然后,拿起武器,男人们!为了克拉加和公主!"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid "You are a fool, human! Watch how we will crush and destroy you!"
#~ msgstr "你是个傻瓜,人类!看我们怎么碾碎你,摧毁你!"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid ""
#~ "They paused for scant minutes to bind the wounds of a few surviving elves "
#~ "and leave them a small guard. Then they pressed onward to rescue Hidel — "
#~ "and they found him."
#~ msgstr ""
#~ "他们停留了极短的时间,为几个幸存的精灵包扎伤口并留下少量守卫。然后他们继续"
#~ "前进去营救希德尔——他们找到了他。"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid ""
#~ "Rest assured, sir, I will place myself between Eryssa and any ill that "
#~ "strength or love may counter."
#~ msgstr "放心吧,大人,我会在伊蕊莎与任何由力量或爱情带来的恶势力之间站岗。"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid ""
#~ "With these words Hidel closed his eyes and breathed his last. As Eryssa "
#~ "wept with Hidels head in her lap, Tallin approached her, hesitating, and "
#~ "then wrapped her gently in his arms."
#~ msgstr ""
#~ "用这些话,希德尔闭上眼睛,呼吸最后。艾瑞莎抱着希德尔的头哭泣,塔林犹豫地走"
#~ "近她,然后温柔地将她抱在怀里。"
# Translated by ollama with model glm4
#, fuzzy
#~ msgid ""
#~ "As Tallin comforted Eryssa, the rest of the party spread out and rallied "
#~ "the scattered elves, and tending to the wounded. This being done, they "
#~ "once again came before Tallin and Eryssa."
#~ msgstr ""
#~ "当塔林安慰伊蕊莎时,其余的队伍分散开来召集散落的精灵,并照顾受伤者。这件事"
#~ "完成后,他们再次来到塔林和伊蕊莎面前。"
#~ msgid "Arthian"
#~ msgstr "艾瑟恩"