wesnoth/po/wesnoth-httt/fr.po
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# vim:set encoding=utf-8:
# Traduction anglaise du package Battle for Wesnoth.
# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
# This file is distributed under the same license as the Battle for Wesnoth package.
# French Wesnoth translation team <wesnoth@ml.free.fr>, 2004.
# Guillaume Pascal <guillaume.pascal43@laposte.net>, 2011.
# Émile Enguehard <zerbugug@gmail.com>, 2014.
# Syll <syll-dev@laposte.net>, 2018, 2020.
# Mathieu Guilbaud <mathieu@guim.info>, 2018, 2019.
# Équipe de traduction française, 2023, 2024.
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-10-28 17:38 UTC\n"
"PO-Revision-Date: 2024-01-29 06:05-0500\n"
"Last-Translator: demario\n"
"Language-Team: French <wesnothfr@lists.tuxfamily.org>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Lokalize 2.0\n"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:9
msgid "Heir to the Throne"
msgstr "L'Héritier du trône"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:12
msgid "HttT"
msgstr "HdT"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:19
msgid ""
"Fight to regain the throne of Wesnoth, of which you are the legitimate "
"heir.\n"
"\n"
msgstr ""
"Battez-vous pour reconquérir le trône de Wesnoth qui vous revient "
"légitimement.\n"
"\n"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:21
msgid "(Novice level, 23 scenarios.)"
msgstr "(Niveau débutant, 23 scénarios.)"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:23
msgid "Easy"
msgstr "Facile"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:23
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
msgid "Fighter"
msgstr "Guerrier"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:24
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
msgid "Commander"
msgstr "Commandant"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:24
msgid "Normal"
msgstr "Normal"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:25
msgid "Challenging"
msgstr "Difficile"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:25
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
msgid "Lord"
msgstr "Seigneur"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:32
msgid "Campaign Design"
msgstr "Conception de la campagne"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:38
msgid "Campaign Maintenance"
msgstr "Maintenance de la campagne"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:51
msgid "Artwork and Graphics Design"
msgstr "Conception graphique"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:75
msgid "Miscellaneous"
msgstr "Divers"
#. [scenario]: id=01_The_Elves_Besieged
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:4
msgid "The Elves Besieged"
msgstr "Les Elfes assiégés"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:33
msgid "Move Konrad to the signpost in the northwest"
msgstr "Déplacer Konrad jusqu'au panneau au nord-ouest"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:45
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:301
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:96
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:75
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:31
msgid "Death of Konrad"
msgstr "Mort de Konrad"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:41
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:36
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:382
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:49
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:305
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:100
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:47
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:34
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:79
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:35
msgid "Death of Delfador"
msgstr "Mort de Delfador"
#. [side]: type=Fighter, id=Konrad
#. [side]: type=Commander, id=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:71
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:63
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:55
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:45
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:98
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:51
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:71
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:72
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:50
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:74
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:53
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:59
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:50
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:53
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:74
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:246
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:75
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:63
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:73
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:168
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:97
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
msgid "Konrad"
msgstr "Konrad"
#. [side]: type=Fighter, id=Konrad
#. [side]: type=Elvish Champion, id=Galdrad
#. [side]: type=Elvish Shyde, id=Chantal
#. [side]: type=Commander, id=Konrad
#. [side]: type=Grand Knight, id=Kaylan
#. [side]: id=Relgorn, type=Dwarvish Lord
#. [side]: id=Geldar, type=Dwarvish Lord
#. [side]
#. [side]: type=Ancient Wose, id=Haralamdum
#. [side]: type=Elvish Enchantress, id=Bona-Melodia
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:237
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:256
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:69
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:86
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:61
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:51
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:56
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:59
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:84
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:60
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:59
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:75
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:252
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:81
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:69
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:133
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:178
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:132
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:151
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:175
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:106
msgid "Rebels"
msgstr "Rebelles"
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:165
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:90
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: type=Orcish Warrior, id=Mokolo Qimur
#. [side]: type=Orcish Warrior, id=Usadar Q'kai
#. [side]: type=Orcish Warrior, id=Dwaba-Kukai
#. [side]: type=Orcish Warrior, id=Managa'Gwin
#. [side]: type=Orcish Warlord, id=Kojun Herolm
#. [side]: type=Orcish Warrior, id=Mokho Kimer
#. [side]: type=Orcish Warlord, id=Gaga-Breuk
#. [side]: type=Orcish Warrior, id=Halgar Du'nar
#. [side]: type=Orcish Warrior, id=Gorlak
#. [side]: type=Orcish Slurbow, id=Knafa-Telfar
#. [side]: type=Orcish Warlord, id=Urug-Tan
#. [side]: type=Orcish Sovereign, id=Shuuga-Mool
#. [side]: type=Goblin Rouser
#. [side]: type=Orcish Warlord
#. [side]: type=Troll Warrior
#. [side]: type=Orcish Warlord, id=Urag-Tifer
#. [side]: type=Orcish Warlord, id=Kior-Dal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:180
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:193
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:213
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:77
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:72
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:86
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:192
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:210
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:96
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:109
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:134
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:86
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:105
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:265
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:281
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:301
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:322
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:341
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:361
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:100
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:143
msgid "Orcs"
msgstr "Orcs"
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:187
msgid "Knafa-Tan"
msgstr "Knafa-Tan"
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:207
msgid "Maga-Knafa"
msgstr "Maga-Knafa"
#. [side]: type=Elvish Champion, id=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:228
msgid "Galdrad"
msgstr "Galdrad"
#. [side]: type=Elvish Shyde, id=Chantal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:244
msgid "Chantal"
msgstr "Chantal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:266
msgid ""
"Twenty years into her rule, Asheviere turned her attention to the wood elves "
"living in the great forest southwest of Wesnoth, whom she despised. Orcish "
"mercenaries were hired and dispatched to bring about their ruin."
msgstr ""
"Vingt années après le début de son règne, Asheviere porta son attention sur "
"les elfes qui vivaient dans la grande forêt au sud-ouest de Wesnoth, qu'elle "
"exécrait. Des mercenaires orcs furent enrôlés et envoyés pour les anéantir."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:270
msgid ""
"Master Delfador! Look, there are orcs coming from all directions! What shall "
"we do?"
msgstr ""
"Maître Delfador ! Regardez, des orcs arrivent de partout ! Qu'allons-nous "
"faire ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:274
msgid "There are too many to fight, far too many. We must escape!"
msgstr ""
"Ils sont très nombreux, bien trop nombreux pour que nous les combattions. "
"Nous devons nous enfuir !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:279
msgid "But to where? This is the only home we have! What about the elves?"
msgstr ""
"Mais pour aller où ? Nous avons toujours habité ici ! Et que vont devenir "
"les elfes ?"
#. [message]: speaker=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:283
msgid ""
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
"Nous les combattrons, mais vous devez vous enfuir, Konrad. Vous devez "
"impérativement vous enfuir !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:287
msgid ""
"We will go north. Perhaps we can reach the Isle of Alduin. If we can make it "
"there, surely we will be safe. Konrad, we must recruit some elves to help "
"us, and then you must make it to the sign post in the northwest. I will "
"protect you!"
msgstr ""
"Nous irons vers le nord, pour tenter de gagner l'île d'Alduin. Si nous y "
"parvenons, nous serons sûrement en sécurité. Konrad, nous devons recruter "
"des elfes pour nous seconder, et vous devez atteindre le panneau au nord-"
"ouest. Je vous protégerai !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:291
msgid "Very well, let us hurry!"
msgstr "Très bien, dépêchons-nous !"
#. [message]: speaker=Urug-Telfar
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:295
msgid ""
"Attack the elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
"Grognards, attaquez les elfes et pillez leurs villages. Conquérons cette "
"terre au nom de la reine !"
#. [message]: speaker=Knafa-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:302
msgid ""
"Remember, it is rumored that the filthy mage and one that he protects are in "
"these parts. They are the ones we want!"
msgstr ""
"N'oubliez pas, la rumeur veut que l'horrible mage et son protégé soient par "
"ici. Ce sont eux que nous recherchons !"
#. [message]: speaker=Knafa-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:307
msgid "Ha ha! We will rip the filthy elves to pieces!"
msgstr "Ha ha ! Nous allons tailler ces vils elfes en morceaux !"
#. [message]: speaker=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:312
msgid "Let them come. We will fight them with all we have!"
msgstr "Qu'ils viennent. Nous nous battrons de toutes nos forces !"
#. [message]: speaker=Chantal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:316
msgid "Be careful, Konrad! Guard him well, Delfador!"
msgstr "Soyez prudent, Konrad ! Veillez bien sur lui, Delfador !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:320
msgid ""
"Do not spend your life here, Chantal. Someone must warn the Northern Elves "
"that the war we so long feared has begun."
msgstr ""
"Ne gaspillez pas votre vie ici, Chantal. Quelqu'un doit prévenir les Elfes "
"du Nord que la guerre que nous redoutions depuis si longtemps a commencé."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:339
msgid "Very well, we have made it this far! But where do we go next?"
msgstr "Parfait, nous avons réussi ! Mais où allons-nous maintenant ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:343
msgid ""
"We must travel north, and try to make it to the Isle of Alduin. Hopefully we "
"will find refuge there."
msgstr ""
"Nous devons essayer d'atteindre l'île d'Alduin, au nord. J'ai bon espoir que "
"nous y trouverons refuge."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:347
msgid ""
"Of course you are right, Delfador. But what will become of the elves here?"
msgstr ""
"Vous avez certainement raison, Delfador. Mais que va-t-il advenir des "
"elfes qui resteront ici ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:351
msgid ""
"The elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
"Les elfes se battront. Il se peut même qu'ils l'emportent. Mais je crains "
"que tout cela n'augure rien de bon pour eux. Nous n'en parlerons point "
"maintenant. En avant !"
#. [message]: speaker=Chantal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:355
msgid "Good luck, Konrad! Dont worry about us, we will fight as best we can!"
msgstr ""
"Bonne chance, Konrad ! Ne vous souciez pas pour nous, nous nous battrons du "
"mieux que nous pourrons !"
# Damien : les interjections suivantes tentent d'éviter des variations masculin/féminin
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:372
msgid "I... I dont think I can make it anymore."
msgstr "Je... Je n'en peux plus."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:376
msgid "Prince... you must keep fighting! Nooooooo!"
msgstr "Prince... Vous devez continuer la lutte ! Noooooon !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:381
msgid "It is over. I am doomed..."
msgstr "C'est la fin, je me meurs...."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:395
msgid "I have... have failed in my duty to protect the Prince! I am defeated."
msgstr "Je... je n'ai pas su protéger le prince ! Tout est perdu."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:400
msgid "Dont die, Delfador! Please, you have to stay alive!"
msgstr "Ne mourrez pas, Delfador ! Je vous en prie, vous devez rester en vie !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:404
msgid "Ugh!"
msgstr "Argh !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:415
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr "Oh non ! Nous avons été trop lents, voici des renforts..."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:426
msgid "Die, villain, die!"
msgstr "Meurs, scélérat, meurs !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:438
msgid "Only the foolish oppose me!"
msgstr "Seuls les insensés s'opposent à moi !"
#. [message]: speaker=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:449
msgid "I am Galdrad. You will have to fight me to get any further!"
msgstr "Je m'appelle Galdrad. Vous ne passerez pas sans m'avoir combattu !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:461
msgid "Only a fool would dare to attack me!"
msgstr "Seul un fou oserait m'attaquer !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:473
msgid "I am Delfador the Great. Prepare to die!"
msgstr "Je suis Delfador le Grand, prépare-toi à mourir !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:485
msgid "Let me through, you rogue!"
msgstr "Laisse-moi passer, canaille !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:563
msgid "Oh no! They are destroying our home!"
msgstr "Oh non ! Ils détruisent notre maison !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:567
msgid "There can be no looking back. We must go quickly!"
msgstr ""
"Il est impossible de revenir en arrière. Nous devons partir rapidement !"
#. [scenario]: id=02_Blackwater_Port
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4
msgid "scenario name^Blackwater Port"
msgstr "Le Port d'Aiguenoire"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:21
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:21
msgid "Resist until the end of the turns"
msgstr "Résister jusqu'à la fin des tours"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35
msgid "(special bonus)"
msgstr "(bonus spécial)"
#. [objective]: condition=win
#. [objectives]
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:24
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:19
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:24
msgid "Defeat the enemy leader"
msgstr "Vaincre le chef ennemi"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:43
msgid "Death of Sir Kaylan"
msgstr "Mort de Sire Kaylan"
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:57
msgid "Blackwater Port"
msgstr "Le Port d'Aiguenoire"
#. [side]: type=Grand Knight, id=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:78
msgid "Sir Kaylan"
msgstr "Sire Kaylan"
#. [side]: type=Orcish Warrior, id=Mokolo Qimur
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:105
msgid "Mokolo Qimur"
msgstr "Mokolo Qimur"
#. [unit]: type=Swordsman, id=Veocyn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:130
msgid "Veocyn"
msgstr "Veocyn"
#. [unit]: type=Swordsman, id=Yran
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:142
msgid "Yran"
msgstr "Yran"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:157
msgid ""
"We should be able to board a ship at Blackwater Port, but it seems the orcs "
"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
msgstr ""
"Nous devrions pouvoir embarquer à Aiguenoire, mais il semble que les orcs "
"s'y dirigent également. Des rebelles qui haïssent Asheviere et restent "
"fidèles à la mémoire du roi tiennent désespérément le port, car celui-ci est "
"l'un des seuls points de ravitaillement en vivres et en armes dont ils "
"disposent."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:161
msgid "Delfador, some orcs are following us! We must make haste!"
msgstr "Delfador, des orcs nous poursuivent ! Faisons vite !"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:165
msgid ""
"Delfador, my old friend! We had heard of your coming, and of the attacks on "
"the elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
msgstr ""
"Delfador, mon vieil ami ! Nous avions appris votre venue et les attaques "
"qu'ont subies les elfes. Je suis content de vous revoir, même si j'eusse "
"aimé que les circonstances fussent autres."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:169
msgid ""
"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
"the few who is willing to oppose the Dark Crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
msgstr ""
"Konrad, voici Kaylan, un chevalier des plus puissants et l'un des rares à "
"oser s'opposer à la nouvelle couronne. On raconte que sa lance a occis "
"cinquante hommes et cent orcs."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:173
msgid ""
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
msgstr ""
"Les orcs semblent être venus ici aussi, pour tenter de nous arracher le "
"port. Nos défenses sont encore faibles, mais des renforts sont en chemin !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:177
msgid "We will help you fight them off until the reinforcements arrive."
msgstr "Nous vous aiderons à les contenir jusqu'à l'arrivée des renforts."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:181
msgid ""
"With your help, we have hope we can fend them off. But you must not tarry "
"here long, for your survival is even more important to our cause than the "
"strength of the port. A ship is due here in two days, surely it will be able "
"to take you to safety."
msgstr ""
"Nous pouvons espérer les repousser avec votre aide. Mais ne vous attardez "
"point : votre survie importe plus pour notre cause que la défense du port. "
"Un navire doit arriver dans deux jours, il pourra certainement vous amener "
"en lieu sûr."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:185
msgid "And the ship will take us to Alduin?"
msgstr "Le navire nous emmènera jusqu'à Alduin ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:189
msgid ""
"Yes, we will sail to the Isle of Alduin, my home, Konrad, and the home of "
"many magi."
msgstr ""
"Oui, Konrad, nous voguerons vers l'île d'Alduin, ma patrie, et celle de "
"maints mages."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:193
msgid ""
"I will send one of my horsemen to serve under you. I offer you my support, "
"Konrad, and the support of my men — from now on you will be able to recruit "
"horsemen."
msgstr ""
"Je mettrai un de mes cavaliers à votre service. Je vous offre mon aide et "
"celle de mes hommes, Konrad : vous pourrez désormais recruter des cavaliers."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:202
msgid ""
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from elves?"
msgstr ""
"Merci, messire. Mais comment les utiliser au mieux ? En quoi diffèrent-ils "
"des elfes ?"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:207
msgid ""
"Elves are a powerful race, Konrad, more powerful than my own people usually "
"acknowledge. But horsemen are powerful in a different way. They have no long "
"range attack, but can charge into combat, inflicting double normal damage, "
"though taking double damage in return. They are also lawful, meaning they "
"fight better by day, and worse at night. Horsemen are unmatched on open "
"land, though elves will serve you better in forests or rugged terrain."
msgstr ""
"Les elfes sont puissants, Konrad, bien plus que mon propre peuple n'est prêt "
"à le reconnaître ordinairement. Mais la puissance des cavaliers est "
"différente. Ils ne possèdent point d'attaque à distance, mais peuvent "
"charger, doublant les dégâts échangés lors du combat. Ils sont en outre "
"d'alignement loyal : ils combattent mieux le jour et moins bien la nuit. Les "
"cavaliers sont sans pareils en terrain plat, tandis que les elfes vous "
"seront plus utiles en forêt et en terrain accidenté."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:212
msgid ""
"Elves may be the lords of the forest, but horsemen are powerful as well. On "
"the plains under the midday sun they can fell the toughest foes with sharp "
"spears and under heavy hoofs!"
msgstr ""
"Les elfes sont certes les seigneurs de la forêt, mais les cavaliers n'en "
"sont pas moins puissants. Dans la plaine, sous le brillant astre de midi, "
"ils peuvent pourfendre de leur lance acérée les ennemis les plus coriaces et "
"les piétiner sous de lourds sabots !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:218
msgid ""
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
msgstr ""
"Recrutez vos troupes avec sagesse, Konrad, et pensez à rappeler des unités "
"aguerries des batailles précédentes, pour qu'elles combattent à nouveau à "
"vos côtés."
#. [unit]: id=Haldiel, type=Horseman
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:228
msgid "Haldiel"
msgstr "Haldiel"
#. [message]: speaker=Haldiel
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:241
msgid "Greetings, young master. I pledge myself to your service."
msgstr "Salutations, jeune maître. Je mets mes armes à votre service."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:246
msgid ""
"Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he "
"fights for us solely out of loyalty to our cause. Such units are extremely "
"valuable. Take care to use them cautiously in battle, lest they fall."
msgstr ""
"Konrad, notez qu'Haldiel ne coûte rien : cette unité fidèle combat pour nous "
"par pure loyauté envers notre cause. De telles unités sont extrêmement "
"précieuses. Engagez-les au combat avec précaution afin qu'elles ne "
"trépassent."
#. [unit]: type=Horseman, id=Yredd
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:263
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:374
msgid "Yredd"
msgstr "Yredd"
#. [unit]: type=Horseman, id=Tarcyn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:387
msgid "Tarcyn"
msgstr "Tarcyn"
#. [unit]: type=Horseman, id=Syryn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:289
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400
msgid "Syryn"
msgstr "Syryn"
#. [unit]: type=Knight, id=Cicyn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:302
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:413
msgid "Cicyn"
msgstr "Cicyn"
#. [unit]: type=Knight, id=Ginvan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:315
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:426
msgid "Ginvan"
msgstr "Ginvan"
#. [unit]: type=Knight, id=Simyr
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:439
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:472
msgid "Simyr"
msgstr "Simyr"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:341
msgid ""
"Reinforcements have arrived! Forward, men! I expect each of you to bring me "
"back the head of an orc!"
msgstr ""
"Voici les renforts ! En avant, soldats ! Que chacun d'entre vous me ramène "
"une tête d'orc !"
#. [message]: speaker=Mokolo Qimur
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:345
msgid ""
"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
msgstr ""
"Ces saletés d'hommes à cheval sont trop nombreux ! Nous ne parviendrons "
"jamais à les vaincre. Vite, fuyons !"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:454
msgid ""
"Reinforcements have arrived, but lo! Our allies have already destroyed the "
"orcish army menacing our fair port. In honor, I must reward your valor."
msgstr ""
"Les renforts sont arrivés, mais, le ciel en soit témoin, nos alliés ont déjà "
"anéanti l'armée orc qui menaçait notre beau port ! L'honneur exige que je "
"récompense votre bravoure."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:458
msgid ""
"You have risked your life to defend our city. In return, I place one of my "
"citys finest defenders in your service. Simyr, step forward. I place your "
"lance in the service of young Prince Konrad here. May you help him restore "
"order to the country."
msgstr ""
"Vous avez risqué votre vie pour défendre notre ville. Pour vous remercier, "
"je place l'un de ses meilleurs défenseurs à votre service. Simyr, approche ! "
"Ta lance sert désormais le jeune prince Konrad que voici. Puisses-tu l'aider "
"à restaurer la paix dans ce pays."
#. [message]: speaker=Simyr
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:484
msgid "It is my pleasure and honor to serve, my liege."
msgstr "Vous servir est mon plaisir et mon honneur, monseigneur."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:502
msgid ""
"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Alduin."
msgstr ""
"Merci pour votre aide, mes amis. Le navire accostera très bientôt, il vous "
"amènera à Alduin."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:520
msgid "We should embark now."
msgstr "Nous devrions embarquer à présent."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:524
msgid ""
"Safe voyage to you, friends. Rest assured that we will never surrender to "
"the forces of the Dark Queen."
msgstr ""
"Bon voyage, mes amis. Soyez certains que jamais nous ne nous rendrons aux "
"forces de la reine des ténèbres."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:538
msgid "I have failed in my duty to protect the Rightful Heir and the port."
msgstr "Je n'ai su protéger ni l'héritier légitime, ni le port."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:542
msgid ""
"Without his help, we will be unable to use the ships. There is no hope..."
msgstr ""
"Sans son aide, nous ne pourrons point embarquer. Il n'y a plus aucun "
"espoir..."
#. [scenario]: id=03_The_Isle_of_Alduin
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:4
msgid "The Isle of Alduin"
msgstr "L'Île d'Alduin"
#. [note]
#. a hint that the player has 3 scenarios before the first main test of their XP management
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:45
msgid "Youll need experienced troops at Elensefar."
msgstr "Vous aurez besoin de troupes expérimentées à Elensefar."
#. [side]: type=Orcish Warrior, id=Usadar Q'kai
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:72
msgid "Usadar Qkai"
msgstr "Usadar Q'kai"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:107
msgid ""
"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
"Ce n'est pas le moment de retourner au navire ! Nous devons prendre le "
"contrôle de l'île !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:195
msgid "And so the party landed on the Isle of Alduin."
msgstr "Et c'est ainsi que la troupe débarqua sur l'île d'Alduin..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:199
msgid "So this is Alduin. It looks a little... desolate."
msgstr "Voici donc Alduin. Cela semble un peu... désert."
#. [message]: speaker=Usadar Q'kai
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:203
msgid ""
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
msgstr ""
"Qui voilà ? Oh, un groupe d'elfes a débarqué. Nous allons les rejeter à la "
"mer !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:207
msgid ""
"If the orcs have come here, their forces at Elensefar must be even more "
"numerous than I feared."
msgstr ""
"Si les orcs sont arrivés jusqu'ici, les forces à Elensefar doivent être "
"encore plus nombreuses que je ne craignais."
#. [message]: speaker=Delfador
#. a hint for players who are expecting campaigns to have a steadily-rising difficulty curve.
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:212
msgid ""
"Konrad, training is important. If we only have inexperienced troops when we "
"reach Elensefar, then our journey is likely to end in sight of the citys "
"gates."
msgstr ""
"Konrad, l'entraînement est très important. Si nous arrivons à Elensefar avec "
"des troupes inexpérimentées, alors les portes de la ville seront en vue que "
"notre voyage se terminera déjà."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:216
msgid ""
"This island is the place where I was born, and where I learned magic; it "
"used to be so beautiful. We must recapture it! To arms!"
msgstr ""
"C'est sur cette île que je suis né et j'y ai appris la magie. Elle était "
"jadis si belle. Nous devons la reconquérir ! Aux armes !"
#. [unit]: id=Elrian, type=Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:229
msgid "Elrian"
msgstr "Elrian"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:242
msgid "I found someone hiding in the village!"
msgstr "J'ai trouvé quelqu'un caché dans ce village !"
#. [message]: speaker=Elrian
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:246
msgid ""
"My lords, I have been hiding in the village from the orcs, like many of the "
"other magi here. I pledge myself to your service; let us move swiftly to "
"recapture the island!"
msgstr ""
"Messeigneurs, je me cachais dans ce village pour échapper aux orcs, comme "
"nombre de mes confrères. Je me mets à votre service ; nous devons nous "
"presser de reconquérir l'île !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:250
msgid "Certainly, let us join together to fight the evil ones."
msgstr "Assurément, faisons cause commune contre ces créatures maléfiques."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:255
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:343
msgid "You can now recruit magi!"
msgstr "Vous pouvez maintenant recruter des mages !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:261
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:350
msgid ""
"Surely no orc can stand against us with magi in our ranks! Their magical "
"attacks almost always find their mark, even against well-defended troops."
msgstr ""
"Aucun orc ne pourra plus nous résister avec des mages dans nos rangs ! Leurs "
"attaques magiques atteignent presque toujours leurs cibles, même les mieux "
"protégées."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:355
msgid ""
"Caution, young prince. It is very difficult to train inexperienced magi in "
"combat. When they fight on the front lines of battle, you must protect magi "
"with stronger units, else the enemy would make short work of them."
msgstr ""
"Attention, jeune prince. Il est très difficile d'entraîner des mages "
"inexpérimentés. S'ils combattent parmi vos premières lignes, il faut que "
"vous les protégiez avec des unités plus résistantes, sans quoi vos ennemis "
"les occiront en bien peu de temps."
#. [unit]: type=Arch Mage, id=Seimus
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:284
msgid "Seimus"
msgstr "Seimus"
#. [message]: speaker=Seimus
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:300
msgid "Delfador, my old master! You have saved the island from the orcs!"
msgstr "Delfador, mon ancien maître ! Vous avez sauvé cette île des orcs !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:305
msgid "My apprentice! How did the island fall to such as these?"
msgstr "Mon apprenti ! Comment l'île est-elle tombée entre de telles mains ?"
#. [message]: speaker=Seimus
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:310
msgid ""
"You have not heard, master Delfador? Asheviere is trying to control the "
"entire western coast. She hired many orcs and sent them here. They were "
"holding me until a ship could arrive to take me to Weldyn where I am to "
"stand trial for treason for training magi!"
msgstr ""
"Ne le savez-vous point, maître Delfador ? Asheviere essaye de contrôler "
"toute la côte ouest. Elle a recruté un grand nombre d'orcs qu'elle a envoyés "
"ici. Ils me retenaient, attendant un bateau qui m'aurait emmené à Weldyn, où "
"j'aurais été jugé pour trahison, coupable d'avoir formé des mages !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:315
msgid ""
"We have come from fighting her forces at Blackwater. Where else has she "
"attacked?"
msgstr ""
"Nous venons d'affronter ses forces à Aiguenoire. En quels autres lieux a-t-"
"elle attaqué ?"
#. [message]: speaker=Seimus
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:320
msgid ""
"She has taken control of the Bay of Pearls, long held by the mer, and has "
"turned them into slaves. There they dive for pearls by which she grows "
"richer every day. There are even rumors that she may break the ancient "
"treaty and attack Elensefar!"
msgstr ""
"Elle a conquis la Baie-des-Perles, qui fut longtemps le domaine des ondins, "
"et a réduit ses habitants en esclavage. Ils plongent désormais pour ramasser "
"des perles qui l'enrichissent chaque jour un peu plus. Certaines rumeurs "
"disent même qu'elle pourrait rompre l'ancien traité et attaquer Elensefar !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:325
msgid ""
"Cant we strike back at her? How many forces does she have at the Bay of "
"Pearls? Can we take it back from her?"
msgstr ""
"Comment contrecarrer ses plans ? Quelles forces protègent la Baie-des-"
"Perles ? Pouvons-nous la reprendre ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:330
msgid ""
"We must indeed go there. Let us therefore rest here a little, and then set "
"sail for the Bay. Hopefully we will defeat her forces there!"
msgstr ""
"Nous devons sans aucun doute y aller. Reposons-nous un peu et embarquons "
"pour la Baie. Si la destinée nous sourit, nous vaincrons ses forces là-bas !"
#. [scenario]: id=04_The_Bay_of_Pearls
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:4
msgid "The Bay of Pearls"
msgstr "La Baie-des-Perles"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:23
msgid "Defeat one enemy leader, and resist the other until turns run out"
msgstr "Vaincre au moins un chef ennemi et résister jusqu'à la fin des tours"
#. [objectives]
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:24
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:34
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:26
msgid "Defeat all enemy leaders"
msgstr "Vaincre tous les chefs ennemis"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:32
msgid "Turns run out with both enemy leaders standing"
msgstr "Fin des tours atteinte avec les deux chefs ennemis en vie"
#. [side]: type=Orcish Warrior, id=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:63
msgid "Dwaba-Kukai"
msgstr "Dwaba-Kukai"
#. [side]: type=Orcish Warrior, id=Managa'Gwin
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:80
msgid "ManagaGwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer, id=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:136
msgid "Bugg"
msgstr "Bugg"
#. [unit]: type=Naga Fighter, type=Naga Warrior, id=Xnamas
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:154
msgid "Xnamas"
msgstr "Xnamas"
#. [unit]: type=Naga Warrior, type=Naga Fighter, id=Inalai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:170
msgid "Inalai"
msgstr "Inalai"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:203
msgid ""
"So this is the Bay of Pearls. It looks like they have those merfolk working "
"hard!"
msgstr ""
"Voici donc la Baie-des-Perles. Ces ondins ont l'air de travailler très dur !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:207
msgid ""
"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the "
"merfolk!"
msgstr ""
"En effet. Il semble également y avoir force garnisons. Je vais faire le tour "
"de la baie et en distraire une partie. Vous et les autres sauverez les "
"ondins !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:211
msgid "Very well. Be careful!"
msgstr "Très bien. Soyez prudent !"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:229
msgid "But boss, why are we only using bats and nagas?"
msgstr ""
"Mais chef, pourquoi est-ce qu'on utilise uniquement des chauves-souris et "
"des nagas ?"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:234
msgid ""
"Because we need to control the seas and the merfolk, and nagas and bats are "
"best for doing that!"
msgstr ""
"Parce que nous devons contrôler les mers et les ondins. Les nagas et les "
"chauves-souris sont ce qu'il y a de mieux pour cela !"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:239
msgid "But orcs are the most powerful race in all of..."
msgstr "Mais les orcs sont la race la plus puissante de toutes..."
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:244
msgid "Shut up, worm! Im the boss!"
msgstr "Tais-toi, lombric ! C'est moi le chef !"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:274
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ha ha ha ! Maintenant les orcs régneront sur terre et mer !"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:279
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Soupir) Quelqu'un pourrait-il tuer ce demeuré à ma place ?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:292
msgid "But... but... how can this be happening to me?"
msgstr "Mais... Mais... Comment cela a-t-il pu m'arriver ?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:296
msgid "Who was that idiot?"
msgstr "Qui était cet idiot ?"
#. [unit]: id=Gwaba, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:319
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: id=Nepba, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:331
msgid "Nepba"
msgstr "Nepba"
#. [unit]: id=Triram, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:343
msgid "Triram"
msgstr "Triram"
#. [unit]: id=Mriram, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:366
msgid "Free at last! Now, death to the orcs!"
msgstr "Enfin libre ! Maintenant, mort aux orcs !"
#. [unit]: id=Mabooa, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: id=Earooa, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:402
msgid "Earooa"
msgstr "Earooa"
#. [unit]: id=Nethuns, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:414
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: id=Gwoama, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:427
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
"Maintenant que nous sommes libres, nous pouvons vaincre nos oppresseurs !"
#. [unit]: id=Kaba, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:458
msgid "Kaba"
msgstr "Kaba"
#. [unit]: id=Kwaboo, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:482
msgid "Freedom! Now where are those orcs? Let me at em!"
msgstr "Enfin, la liberté ! Où sont-ils ces orcs ? Laissez-les-moi !"
#. [unit]: id=Gwimli, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: id=Jarla, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:516
msgid "Jarla"
msgstr "Jarla"
#. [unit]: id=Gwarloa, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:530
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:539
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the merfolk is in the northwest!"
msgstr ""
"Merci de nous avoir secourus ! Nous pouvons vous aider à combattre ces "
"cruels orcs ! La plupart des ondins sont enfermés dans une grande cage au "
"nord-ouest !"
#. [unit]: id=Heldaga, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:561
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: id=Apalala, type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:573
msgid "Apalala"
msgstr "Apalala"
#. [unit]: id=Oceania, type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:585
msgid "Oceania"
msgstr "Oceania"
#. [unit]: id=Elcmar, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:598
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: id=Aigaion, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:610
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: id=Tini, type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:623
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:633
msgid ""
"Death to the orcs! Come, my brethren, let us fight the orcs and drive them "
"from our shores!"
msgstr ""
"Mort aux orcs ! Allons ! Au combat, mes frères, chassons-les de nos rivages !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:643
msgid ""
"At last, we have freed the merfolk. Go back to the ocean and live in peace."
msgstr ""
"Finalement, nous avons libéré les ondins. Retournez vivre en paix dans "
"l'océan."
#. [message]: type=Merman Triton,Merman Hoplite,Merman Javelineer,Merman Entangler,Mermaid Diviner,Mermaid Siren,
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:650
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
msgstr ""
"Monseigneur ! Vous pourriez avoir besoin de nous autres qui sommes très "
"habiles en mer. Nous aimerions nous joindre à vous pour vous aider."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:657
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:865
msgid "You may now recruit the noble merfolk!"
msgstr "Vous pouvez maintenant recruter les nobles habitants des océans !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:665
msgid "Now where is Delfador? I hope hes safe!"
msgstr "Où est Delfador ? J'espère qu'il va bien !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "I am perfectly safe, friend!"
msgstr "Je suis en parfaite santé, mon ami !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:678
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"Vous voilà ! Je suis heureux de vous voir en pleine forme ! À présent, nous "
"allons pouvoir nous reposer un peu."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:682
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
"Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
"city-state. If the city falls, there is no telling how many other lands she "
"may swallow up!"
msgstr ""
"J'ai bien peur que le temps du repos ne soit pas venu, Konrad. Asheviere "
"assiège Elensefar, brisant le traité séculaire qui liait la cité-état à "
"Wesnoth. Si la ville devait tomber, nul ne sait de combien d'autres pays "
"l'avidité de la reine aura raison !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:688
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:810
msgid "Oh no! What shall we do?"
msgstr "Oh non ! Que faire ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:814
msgid ""
"You must lead your men to the city. Help defend it, or recapture it if it "
"falls before you arrive!"
msgstr ""
"Vous devez conduire vos hommes à la ville. Aidez à sa défense, ou tentez de "
"la reprendre si d'aventure elle était tombée avant votre arrivée !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:698
msgid ""
"I must do that? But what about you, Delfador? Youre coming with me, right?"
msgstr ""
"Je dois faire cela ? Mais... et vous, Delfador ? Vous venez avec moi, n'est-"
"ce pas ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:703
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
msgstr ""
"J'ai bien peur que non, Konrad. J'ai découvert des documents importants "
"qu'il me faut en toute hâte porter au Conseil Elfe. Le temps qu'il nous "
"reste pour arrêter Asheviere pourrait être plus bref que je ne le pensais."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:709
msgid "But Delfador! I cant do it on my own!"
msgstr "Mais Delfador ! Je ne peux pas réussir seul !"
#. [message]: type=Elvish Sylph,Great Mage,
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "Seul ? Monseigneur ! Vos fidèles soldats vous seconderont !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
msgstr ""
"Vous vaincrez. J'ai foi en vous. Allez vers le nord. Elensefar n'est qu'à "
"trois jours, en voyageant rapidement."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:725
msgid "Very well. But how do I get there?"
msgstr "Très bien. Mais comment s'y rendre ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:729
msgid ""
"There are two ways to go, by ship or on foot. Each has its own dangers. You "
"must choose between them."
msgstr ""
"Il y a deux manières pour y arriver, par mer ou par terre. Chaque chemin "
"comporte ses dangers. C'est à vous de choisir."
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
msgid "Ships? Ugh! I have been seasick for the last time. We shall walk!"
msgstr ""
"En bateau ? Argh ! La dernière fois, j'ai eu le mal de mer. Nous marcherons !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Bon voyage, Konrad. Nous nous reverrons bientôt !"
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:746
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
"Le bateau nous permettra au moins de nous reposer un peu. Cap sur l'océan !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:750
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Bon voyage, Konrad. Puisse le temps vous être favorable."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:784
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
"Après tant de jours, vous n'avez pu vaincre nos ennemis ? Ils ont appelé des "
"renforts. Notre fin est certainement proche à présent !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:796
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
"us!"
msgstr ""
"Konrad ! Nous ne pouvons plus traîner ici. Aussi agréable qu'il eût été de "
"triompher des orcs et libérer des prisonniers, des affaires plus pressantes "
"nous appellent !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:801
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
"Delfador, le ciel soit béni, vous êtes en vie ! Cette bataille a été rude, "
"mais pourquoi ne pas la terminer ? Pourquoi partir ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:805
msgid ""
"I bear ill tidings, Konrad. Asheviere has laid siege to Elensefar, breaking "
"the century-old treaty between Wesnoth and the Elense city-state. If the "
"city falls, there is no telling how many other lands she may swallow up!"
msgstr ""
"J'ai de mauvaises nouvelles, Konrad. Asheviere assiège Elensefar, brisant le "
"traité séculaire qui liait la cité-état à Wesnoth. Si la ville devait "
"tomber, nul ne sait de combien d'autres pays l'avidité de la reine aura "
"raison !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:818
msgid "I must do this? But you are coming with me, arent you, Delfador?"
msgstr ""
"C'est moi qui dois faire cela ? Mais... et vous, Delfador ? Vous venez avec "
"moi, n'est-ce pas ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:822
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
"you in Elensefar, after you have secured it."
msgstr ""
"J'ai bien peur que non, Konrad. J'ai découvert quelques documents importants "
"qui nécessitent mon attention. Je dois partir dès à présent pour le conseil "
"des elfes. Je vous retrouverai à Elensefar dès que vous en aurez le contrôle."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:826
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
"Je crains que ce ne soit difficile de réaliser cela seul... mais ce qui doit "
"être doit être. Comment me rendre à Elensefar ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:839
msgid ""
"Since you have broken the orcs hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
msgstr ""
"Maintenant que vous avez mis fin à l'hégémonie des orcs sur les mers, "
"prendre le bateau sera plus sûr. Naviguez le long de la côte et vous pourrez "
"débarquer à quelques milles d'Elensefar. Hâtez-vous !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:851
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days march up the coast. Make haste!"
msgstr ""
"Les orcs ont la maîtrise des mers, prendre le bateau ne serait donc point "
"sûr. Voyagez à pied, Elensefar n'est qu'à six jours de marche. Hâtez-vous !"
#. [scenario]: id=05a_Muff_Malals_Peninsula
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:4
msgid "Muff Malals Peninsula"
msgstr "La Péninsule de Muff Malal"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:23
msgid "Escape down the road to Elensefar"
msgstr "S'échapper par la route d'Elensefar"
#. [objectives]
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:26
msgid "Defeat Muff Malal"
msgstr "Vaincre Muff Malal"
#. [side]: type=Dark Sorcerer, id=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:60
msgid "Muff Malal"
msgstr "Muff Malal"
#. [side]: type=Dark Sorcerer, id=Muff Malal
#. [side]: id=Haf-Mal, type=Lich
#. [side]: id=Jarmal-Gorg, type=Lich
#. [side]: type=Lich, id=Galga
#. [side]: type=Lich, id=Na-alga
#. [side]: type=Lich, id=Selda-Mana
#. [side]: type=Death Knight, id=Unan-Ka'tall
#. [side]: type=Death Knight, id=Clarustus
#. [side]: type=Death Knight, id=Merlunius
#. [side]: type=Lich, id=Aimucasur
#. [side]: type=Death Knight, id=Secadius
#. [side]: type=Death Knight, id=Dafeis
#. [side]: type=Ancient Lich, id=Muff Argulak
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:121
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:122
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:161
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:178
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:113
msgid "Undead"
msgstr "Morts-vivants"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:122
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by a strong band of undead."
msgstr ""
"Mais la route vers Elensefar s'avéra dangereuse. Konrad et ses hommes se "
"trouvèrent confrontés à une forte troupe de morts-vivants."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:126
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
msgstr ""
"Aha, un groupe d'elfes approche. Bientôt, nous aurons des zombis elfes parmi "
"nos esclaves !"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:130
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr ""
"Monseigneur ! On dirait qu'il y a du mouvement, là-bas, sur la péninsule !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:134
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
"probably be grateful. But I do not know if we have the strength to defeat "
"such a foe, or the time to spare."
msgstr ""
"Cela ressemble à un fortin aux mains des morts-vivants ! Les vaincre nous "
"vaudrait très probablement la gratitude des autochtones. Mais j'ignore si "
"nous avons les moyens, et le temps, de combattre un tel ennemi."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:138
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
msgstr ""
"Débarrasser ce pays des morts-vivants ne semble pas difficile. Et ce serait "
"un bon entraînement pour ceux qui ne sont pas aguerris."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:142
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
msgstr ""
"Je vois. Des vétérans nous permettront de lever le siège d'Elensefar plus "
"facilement."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:146
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
"before they are upon us. If we are to fight, then... to arms!"
msgstr ""
"La décision vous appartient, messire. Si nous devons partir, je propose de "
"nous presser avant qu'ils ne soient sur nous. Si nous devons combattre "
"alors... aux armes !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:164
msgid "To Elensefar"
msgstr "Vers Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Nous n'avons pas de temps à perdre ici ! En route pour Elensefar !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:200
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr "Ne négligez pas votre devoir ! Je déciderai quand rejoindre Elensefar."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:213
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
"onward with haste!"
msgstr ""
"La victoire est à nous ! Espérons que ce contretemps n'aura pas de fâcheuses "
"conséquences pour Elensefar. Pour le moins, nous aurons libéré ces braves "
"gens. Hâtons-nous de partir à présent !"
#. [scenario]: id=05b_Isle_of_the_Damned
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:5
msgid "Isle of the Damned"
msgstr "L'Île des damnés"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:82
msgid ""
"But the voyage did not go as smoothly as had been hoped. A storm blew up and "
"bore down on the ship. Though all hands were on deck working desperately, a "
"sudden gust of wind flung Konrad overboard as he attempted to secure the "
"sails..."
msgstr ""
"Mais le voyage ne s'avéra pas de tout repos. Une furieuse tempête déferla "
"sur le navire. Tous les hommes s'activaient désespérément sur le pont quand "
"une soudaine rafale de vent précipita Konrad par-dessus bord alors qu'il "
"tentait d'attacher les voiles..."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:87
msgid ""
"The merfolk finally saved Konrad from the sea, but were unable to get him "
"back to the ship. By dint of great effort they reached a nearby island..."
msgstr ""
"Les ondins réussirent à sauver Konrad des eaux mais ne purent le ramener sur "
"le navire. Au prix de gros efforts, ils parvinrent à atteindre une île "
"proche..."
#. [side]: id=Haf-Mal, type=Lich
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:118
msgid "Haf-Mal"
msgstr "Haf-Mal"
#. [side]: id=Jarmal-Gorg, type=Lich
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:134
msgid "Jarmal-Gorg"
msgstr "Jarmal-Gorg"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:196
msgid "Kalba"
msgstr "Kalba"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:197
msgid "Gnaba"
msgstr "Gnaba"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:208
msgid "Whew, I survived. But now where am I? Is this island inhabited?"
msgstr ""
"Ouf, j'ai survécu. Mais où suis-je maintenant ? Cette île est-elle habitée ?"
#. [message]: speaker=Kalba
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:212
msgid ""
"We have heard only the worst things about this place, my lord. It is said "
"that the legions of the undead have come here in great numbers and "
"devastated the island into an ugly wasteland."
msgstr ""
"Nous avons entendu les pires horreurs sur ce lieu, monseigneur. On dit que "
"des morts-vivants sont venus en grand nombre répandre la désolation sur ces "
"terres."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:217
msgid ""
"Lets hope these rumors are not true! I have none of my men or gold with me! "
"How could I defend myself?"
msgstr ""
"Espérons que ces rumeurs sont fausses ! Je n'ai ni hommes ni or ! Comment "
"pourrais-je me défendre ?"
#. [message]: speaker=Kalba
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:221
msgid ""
"There are still some bands of humans hiding on the island, my lord. If you "
"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
msgstr ""
"Quelques bandes d'humains se cachent encore sur cette île, monseigneur. En "
"recruter nous permettrait peut-être de contenir les hordes de morts-vivants !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:224
msgid "Delurin"
msgstr "Delurin"
#. [message]: speaker=Delurin
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:245
msgid ""
"Maybe we can make a deal! Help us defeat those evil creatures! You may use "
"our gold reserves to lead us!"
msgstr ""
"Peut-être pouvons-nous parvenir à un arrangement ! Aidez-nous à vaincre ces "
"créatures maléfiques ! Vous pourrez vous servir de nos réserves d'or !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:255
msgid "You receive 100 pieces of gold!"
msgstr "Vous recevez 100 pièces d'or !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:264
msgid ""
"There are some ancient temples to the southwest; I wonder what might be "
"inside them!"
msgstr ""
"Il y a des temples très anciens au sud-ouest, qui sait ce qu'il pourrait y "
"avoir à l'intérieur !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:278
msgid "The temple seems to be empty."
msgstr "Ce temple a l'air désert."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:293
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:359
msgid "Looks like there is somebody hidden in the temple."
msgstr "Il semblerait que quelqu'un soit caché dans ce temple."
#. [unit]: id=Moremirmu, type=White Mage
#. [unit]: id=Moremirmu, type=Mage of Light
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:297
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:258
msgid "Moremirmu"
msgstr "Moremirmu"
#. [effect]
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:313
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:271
msgid "holy sword"
msgstr "épée sacrée"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:333
msgid ""
"I was hiding in this holy place, planning how to defeat the evil undead. Now "
"with your help, I can destroy them."
msgstr ""
"Je me cachais dans ce sanctuaire pour me préparer au combat contre les morts-"
"vivants. Maintenant, avec votre aide, je peux les détruire."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:337
msgid "Join us, wise one. We welcome your aid!"
msgstr "Joignez-vous à nous, vénérable sage. Votre aide est la bienvenue !"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:341
msgid ""
"If we eradicate the undead blight on these islands, I will surely go with "
"you. Otherwise, I plan to finish my task here before moving on."
msgstr ""
"Si nous anéantissons les morts-vivants de cette île, je vous accompagnerai . "
"Sinon, je devrai achever ma tâche ici avant toute chose."
#. [unit]: type=Revenant, id=Xakae
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:365
msgid "Xakae"
msgstr "Xakae"
#. [message]: speaker=Xakae
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:382
msgid "Surprise! Searching for magi, and all I get is these foul humans!"
msgstr ""
"Surprise ! Je cherche des mages et voilà que je tombe sur ces satanés "
"humains !"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:448
msgid "Fight on against the undead without me, friends!"
msgstr "Continuez le combat contre les morts-vivants sans moi, mes amis !"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:488
msgid ""
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
msgstr ""
"Le ciel soit loué, nous vous avons trouvé, messire ! Montez à bord, nous "
"vous emmenons loin de cette affreuse île !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:513
msgid ""
"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
msgstr ""
"Nous avons repris cette île à ces morts-vivants maléfiques ! Nous n'avons "
"plus qu'à attendre l'arrivée du bateau pour rejoindre Elensefar !"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:526
msgid ""
"Together we have vanquished the foul undead! Come, I will join you on your "
"noble quest."
msgstr ""
"Ensemble, nous avons écrasé ces immondes morts-vivants ! Je me joins à votre "
"noble quête."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:546
msgid ""
"Its a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
msgstr ""
"C'est une honte que nous n'eussions pu vaincre totalement mais, le ciel soit "
"loué, me voilà sauvé ! En route pour Elensefar !"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:556
msgid ""
"Thank you for your assistance here, brothers. I will stay to continue "
"resisting the foul undead. May fate be with you in your noble quest, and may "
"we meet again some day!"
msgstr ""
"Merci pour votre assistance, mes frères. Je vais rester pour continuer la "
"résistance contre les infâmes morts-vivants. Puisse la fortune vous sourire "
"dans votre noble quête, et puissent nos chemins se croiser à nouveau !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:571
msgid "You regain your lost troops and $isle_damned_starting_gold gold!"
msgstr ""
"Vous retrouvez les troupes perdues et $isle_damned_starting_gold pièces "
"d'or !"
#. [scenario]: id=06_The_Siege_of_Elensefar
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:4
msgid "The Siege of Elensefar"
msgstr "Le Siège d'Elensefar"
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:43
msgid "Elensefar"
msgstr "Elensefar"
#. [side]: type=Orcish Warlord, id=Agadla
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:68
msgid "Agadla"
msgstr "Agadla"
#. [side]: type=Orcish Warlord, id=Agadla
#. [side]: type=Dark Sorcerer, id=Muff Jaanal
#. [side]: id=Brugg, type=Troll Warrior
#. [side]: id=Lionel, type=Death Knight
#. [side]: type=Troll Warrior, id=Haaf-Garga
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:74
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:88
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:100
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:133
msgid "Evil"
msgstr "Méchants"
#. [side]: type=Dark Sorcerer, id=Muff Jaanal
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:106
msgid "Muff Jaanal"
msgstr "Muff Jaanal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:212
msgid ""
"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the savage orcs."
msgstr ""
"Le groupe arriva enfin à Elensefar, mais la ville était déjà tombée aux "
"mains des soudards orcs."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:216
msgid "My lord! It seems the city has already fallen!"
msgstr "Monseigneur ! On dirait que la ville a déjà été prise !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:220
msgid "This is terrible news! We must retake the city!"
msgstr "C'est terrible ! Nous devons la reprendre !"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:224
msgid ""
"There are so many of them. This will not be easy! And look to the north! It "
"seems that the undead are allied with the orcs!"
msgstr ""
"Ils sont si nombreux. Cela ne sera pas facile ! Et voyez au nord ! Les morts-"
"vivants semblent s'être alliés aux orcs !"
#. [message]: speaker=Muff Jaanal
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:228
msgid ""
"Here come the elves! Our newly forged alliance with the orcs will give us "
"the power to crush them with ease!"
msgstr ""
"Voici les elfes ! Notre nouvelle alliance avec les orcs nous permettra de "
"les écraser sans difficulté !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:232
msgid ""
"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
msgstr ""
"Nous devons prendre la ville et battre les morts-vivants avant que des "
"renforts n'arrivent !"
#. [unit]: id=Reglok, type=Rogue, gender=male
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:248
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:517
msgid "Reglok"
msgstr "Reglok"
#. [unit]: id=Gelgar, type=Thief, gender=male
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:263
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:418
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:532
msgid "Gelgar"
msgstr "Gelgar"
#. [unit]: id=Gamlel, type=Thief, gender=female
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:431
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:546
msgid "Gamlel"
msgstr "Gamlel"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:297
msgid "As night began to fall, three dark figures crept out of the forest."
msgstr "Alors que la nuit tombait, trois ombres émergèrent de la forêt."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:302
msgid "Halt! Who goes there, friend or foe?"
msgstr "Halte ! Qui va là ? Ami ou ennemi ?"
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:306
msgid ""
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like "
"to help you against the orcs!"
msgstr ""
"Salutations, ami. Nous sommes de la guilde des voleurs d'Elensefar. Nous "
"voudrions vous aider à combattre les orcs !"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:311
msgid "Thieves, hmmm? Who says we can trust such as you?"
msgstr ""
"Humm, des voleurs ? Quelle confiance pouvons-nous accorder à des gens de "
"votre espèce ?"
#. [message]: speaker=Gamlel
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:315
msgid ""
"We would understand if you didnt trust us, of course, but it is in our "
"mutual interest to rid the city of the orcs!"
msgstr ""
"Naturellement, nous comprenons bien que vous ne nous fassiez pas confiance. "
"Mais notre intérêt commun est de débarrasser la ville des orcs !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:319
msgid "Very well. You may join us."
msgstr "Très bien. Vous pouvez vous joindre à nous."
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:323
msgid ""
"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
msgstr ""
"Nous vous servirons loyalement, car nous apprécions l'aide que vous apportez "
"à la ville. Vous verrez que même les voleurs ont de l'honneur."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:327
msgid "Yes, but where is your fighting force? How can you help us?"
msgstr ""
"Oui, mais où se trouvent vos forces ? Comment comptez-vous nous aider ?"
#. [message]: speaker=Gelgar
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:331
msgid ""
"We survive by stealth. We can help you sneak into the city and surround the "
"orcs. Alternatively, we can lay in wait until you give us a signal then "
"ambush the orcs rear."
msgstr ""
"Nous survivons en nous montrant furtifs. Nous pouvons vous aider à vous "
"introduire dans la ville et à cerner les orcs. Nous pouvons également "
"attendre votre signal pour prendre les orcs à revers."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:335
msgid "Hmm... I have to consider this..."
msgstr "Hum... Je dois réfléchir..."
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:337
msgid "Help us infiltrate the city. We can do the rest."
msgstr "Aidez-nous à infiltrer la ville. Nous pouvons nous charger du reste."
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:341
msgid ""
"Excellent. Two hours past midnight meet us on the west bank of the river, "
"across from Elensefars docks."
msgstr ""
"Parfait. Rendez-vous à deux heures après minuit sur la rive ouest du fleuve, "
"en face du port d'Elensefar."
#. [label]
#. The party and an ally have agreed to meet at the location identified by this label.
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:351
msgid "Meeting point"
msgstr "Point de rassemblement"
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:358
msgid "I want you to reinforce us once we break through their line."
msgstr ""
"Je veux que vous nous renforciez dès que nous aurons percé leurs lignes."
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:362
msgid ""
"Very well. When you raise your red banner over any building in the city "
"proper, we will see the sign and attack from the citys northern gate."
msgstr ""
"Très bien. Dès que votre bannière rouge flottera sur un des bâtiments de la "
"cité, nous la verrons et attaquerons depuis la porte nord."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:366
msgid "Agreed. But, will you be able to see our flag if its dark?"
msgstr ""
"D'accord. Mais serez-vous capables de voir notre drapeau dans l'obscurité ?"
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:370
msgid ""
"Yes, we will see it. In fact, we prefer to fight at night. I pray you do not "
"lead us into slaughter."
msgstr ""
"Oui. En fait, nous préférons nous battre la nuit. Je prie pour que vous ne "
"nous conduisiez pas au massacre."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:374
msgid ""
"Do not fear, friends. There will be a slaughter here, but it will be orcish "
"blood staining the streets."
msgstr ""
"Ne craignez rien, mes amis. Il y aura un massacre, mais ce sera le sang des "
"orcs qui ruissellera dans les rues."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:396
msgid ""
"As the banner was raised, sounds of fighting could be heard from across the "
"city."
msgstr ""
"Les bruits de bataille se firent entendre dans toute la ville dès que la "
"bannière fut déployée."
#. [unit]: id=Darglen, type=Thief
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:444
msgid "Darglen"
msgstr "Darglen"
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:457
msgid "Lets expel these invaders! Today, the city is ours again!"
msgstr ""
"Chassons les envahisseurs ! Aujourd'hui, la ville est à nouveau nôtre !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:479
msgid "You can now recruit Thieves!"
msgstr "Vous pouvez maintenant recruter des voleurs !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:506
msgid ""
"On the banks of Elensefars port district, three shadowy figures appeared."
msgstr ""
"Trois silhouettes discrètes apparurent sur les quais du port d'Elensefar."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:511
msgid ""
"To Konrads surprise, they quickly made their way across the rivers mouth. "
"The turbulent waters hid a nearly invisible ford, wide enough for two "
"soldiers to march shoulder-to-shoulder."
msgstr ""
"À la surprise de Konrad, elles se frayèrent rapidement un chemin à travers "
"l'embouchure du fleuve. Les remous cachaient un gué presque invisible, assez "
"large pour permettre à deux soldats de marcher côte à côte."
#. [message]: speaker=Reglok
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:566
msgid ""
"Very few people know that the river can be forded here. The orcs have yet to "
"discover this place. Bring your forces into the city, quickly now, and you "
"can flank them."
msgstr ""
"Très peu de gens savent que le fleuve peut être traversé à gué ici. Les orcs "
"n'ont pas encore découvert cet endroit. Investissez la ville au plus vite et "
"vous les prendrez à revers."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:577
msgid "Finally, we have retaken the city! Let us rest here, friends."
msgstr "Enfin, nous avons repris la ville ! Reposons-nous ici, mes amis."
#. [message]: role=Thief
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:585
msgid "Victory! The thieves of Elensefar will be in your service, my lord."
msgstr ""
"Victoire ! Les voleurs d'Elensefar seront à votre service, monseigneur."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:590
msgid "The party rested for three days, after which an old friend returned."
msgstr ""
"La troupe se reposa durant trois jours, après quoi une vieille connaissance "
"revint."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:617
msgid ""
"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
msgstr ""
"Salutations, mes amis. Je constate que vous avez sauvé la ville ! Je savais "
"que vous en étiez capables."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:623
msgid "Delfador! So good to see you! Where have you been?"
msgstr "Delfador ! C'est si agréable de vous revoir ! Où étiez-vous ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:628
msgid ""
"I have been meeting with the Kalian, the Great Council of the Elves. This "
"is Kalenz, a great lord of the Northern Elves who came to the Council to "
"offer us the support of his people."
msgstr ""
"J'ai rencontré le Ka'lian, le Grand Conseil Elfe. Voici Kalenz, noble "
"seigneur des Elfes du Nord, qui est venu nous offrir le soutien de son "
"peuple."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:637
msgid "Greetings, friend."
msgstr "Salutations, mon ami."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:642
msgid ""
"Delfador, we have captured this city, but surely Ashevieres men will come "
"and attack us! What should we do?"
msgstr ""
"Delfador, nous avons capturé cette ville, mais les hommes d'Asheviere vont "
"sûrement nous attaquer ! Que devrions-nous faire ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:647
msgid "The Kalian has met and decided: we must capture the Sceptre of Fire."
msgstr ""
"Le Ka'lian s'est réuni et a pris une décision : nous devons nous emparer du "
"Sceptre de Feu."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:652
msgid "The Sceptre of Fire? Whats that?"
msgstr "Le Sceptre de Feu ? Qu'est-ce que c'est ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:658
msgid ""
"The Sceptre of Fire is the most ancient artifact of the realm of Wesnoth. It "
"was forged by the dwarves of Knalga at the request of King Haldric II. It "
"took their finest smiths years to make it, but soon after it was completed, "
"the makers were chased underground, attacked by the elves. None know exactly "
"what occurred, but the Sceptre was lost somewhere in the great caverns. "
"Years have passed, and the fortunes of the dwarves have waxed and waned, but "
"the Sceptre has never been found."
msgstr ""
"Le Sceptre de Feu est l'artefact le plus ancien du royaume de Wesnoth. À la "
"demande du roi Haldric II, les meilleurs des forgerons nains de Knalga ont "
"consacré des années à le fabriquer. Mais à peine fut-il terminé que ses "
"créateurs furent pourchassés par les elfes et durent se réfugier sous terre. "
"Nul ne sait exactement ce qui s'est passé, mais le sceptre fut égaré quelque "
"part dans ces immenses cavernes. Des années passèrent, les nains connurent "
"la prospérité et le malheur, mais le sceptre ne fut jamais retrouvé."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:663
msgid "But what has this to do with me?"
msgstr "Mais en quoi cela me concerne ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:668
msgid ""
"When Garard II, your uncle, was deciding upon a successor, he issued an "
"edict that whichever member of the royal family could retrieve the Sceptre "
"of Fire would rule the land."
msgstr ""
"Votre oncle Garard II, devant désigner un successeur, publia un édit "
"disposant que tout membre de la famille royale qui parviendrait à retrouver "
"le Sceptre de Feu régnerait sur ce pays."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:673
msgid "Oh, and you want me to get this Sceptre?"
msgstr "Oh, et il faut que je retrouve ce Sceptre ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:678
msgid "We will help you retrieve it, my lord."
msgstr "Nous vous aiderons à le retrouver, Monseigneur."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:683
msgid ""
"Time is short. We think that Asheviere is also searching for the Sceptre, to "
"help seal her place as ruler. But if you find the Sceptre first, the people "
"will support you as the king."
msgstr ""
"Le temps nous est compté. Nous pensons qu'Asheviere est aussi à la recherche "
"du sceptre afin de consolider son statut de souveraine. Mais le peuple vous "
"acceptera comme son roi si vous le trouvez en premier."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:688
msgid "Me? King?"
msgstr "Moi ? Le roi ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:693
msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
msgstr ""
"Oui, Konrad. Je pense qu'un jour vous serez roi. Maintenant, hâtons-nous !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:698
msgid ""
"We cannot go to Wesmere, for Ashevieres orcs have the approaches ringed "
"about with steel; Kalenz and I barely escaped, and Chantal cannot get out. "
"Until we are stronger, we must go where the orcs are not."
msgstr ""
"Nous ne pouvons rejoindre Wesmere, car les orcs d'Asheviere nous en "
"interdisent tous les accès comme par un mur d'acier ; Kalenz et moi avons "
"peiné à nous enfuir, et Chantal ne peut sortir. Dans l'état actuel de nos "
"forces, nous devons aller là où il n'y a point d'orcs."
#. [message]: speaker=Muff Jaanal
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:720
msgid "So you endeavor to fight me in my home. Foolish."
msgstr "Ainsi, vous vous proposez de m'affronter sur mon domaine. Insensés."
#. [scenario]: id=07_Crossroads
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:4
msgid "Crossroads"
msgstr "La Grande Croisée"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:21
msgid "Defeat Kojun Herolm"
msgstr "Vaincre Kojun Herolm"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:47
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:40
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:390
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:57
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:40
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:45
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:313
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:108
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:55
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:87
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:43
msgid "Death of Kalenz"
msgstr "Mort de Kalenz"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:48
msgid ""
"Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of "
"Wesnoth."
msgstr ""
"Konrad, Delfador et Kalenz chevauchèrent vers l'est avec hâte, à travers les "
"contrées sauvages de Wesnoth."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:53
msgid ""
"The Queens agents were still scouring the coastal regions, for news of "
"Elensefars rescue had not yet reached her."
msgstr ""
"Les agents de la Reine écumaient toujours les régions côtières car elle ne "
"savait encore rien de la libération d'Elensefar."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:58
msgid ""
"Small as it was, Konrads army avoided the notice of hostile eyes in the "
"sparsely populated western countryside for a time. However, their luck did "
"not hold."
msgstr ""
"Petite comme elle l'était, l'armée de Konrad parvint quelques temps à éviter "
"d'être remarquée par les espions ennemis dans cette province occidentale "
"faiblement peuplée. Leur chance n'allait néanmoins pas durer."
#. [side]: type=Orcish Warlord, id=Kojun Herolm
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:184
msgid "Kojun Herolm"
msgstr "Kojun Herolm"
#. [side]: type=Orcish Warrior, id=Mokho Kimer
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:202
msgid "Mokho Kimer"
msgstr "Mokho Kimer"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:229
msgid "Here we come to the great cross-roads. We should go northeast."
msgstr "Nous voici à la Grande Croisée. Nous devrions aller vers le nord-est."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:233
msgid ""
"Beware! These hills are not safe! The roads are important to Ashevieres "
"strategy, and she has hired orcs to guard them. We shall have to fight to "
"travel through."
msgstr ""
"Attention ! Ces collines ne sont pas sûres ! Asheviere a enrôlé des orcs "
"pour garder ces routes stratégiques. Il nous faudra combattre pour passer."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:237
msgid ""
"Then fight we shall. Fortunately, now that we have liberated Elensefar, they "
"are providing what gold they can spare to help us swell our ranks with new "
"recruits. Let it begin!"
msgstr ""
"Alors nous combattrons. Heureusement, depuis leur libération, les habitants "
"d'Elensefar nous fournissent tout l'or qu'ils peuvent épargner pour nous "
"permettre de grossir nos rangs. Allons-y !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:455
msgid "Niodien"
msgstr "Niodien"
#. [message]: speaker=Niodien
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:459
msgid "Stay on the path! The hills here are not safe!"
msgstr "Restez sur le chemin ! Les collines ne sont pas sûres !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:476
msgid "Loflar"
msgstr "Loflar"
#. [message]: speaker=Loflar
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:480
msgid ""
"Beware the hills! There are many orcs in hiding, preparing to ambush you!"
msgstr ""
"Prenez garde aux collines ! Quantité d'orcs s'y cachent, prêts à vous "
"surprendre !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:498
msgid ""
"NE — DanTonk\n"
"SE — Fort Tahn"
msgstr ""
"NE — Dan'Tonk\n"
"SE — Fort Tahn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:503
msgid "DanTonk, we are so close to Weldyn."
msgstr "Dan'Tonk, nous sommes si proches de Weldyn."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:507
msgid ""
"We dare not confront Asheviere yet. We must retrieve the Sceptre of Fire and "
"gather more allies in the north."
msgstr ""
"Nous ne pouvons pas encore nous permettre d'affronter Asheviere. Il nous "
"faut tout d'abord récupérer le Sceptre de Feu et trouver des alliés dans le "
"nord."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:518
msgid "Victory is ours, men. Let us proceed northeast!"
msgstr "La victoire nous appartient, soldats. Direction le nord-est !"
#. [scenario]: id=08_The_Princess_of_Wesnoth
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:4
msgid "The Princess of Wesnoth"
msgstr "La Princesse de Wesnoth"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23
msgid "(reduce her hitpoints to 0 or lower)"
msgstr "(réduire ses points de vie à 0 ou moins)"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23
msgid "Force Lisars surrender"
msgstr "Forcer Li'sar à se rendre"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:50
msgid ""
"...but one of the orcs survived long enough to send the news to the queen..."
msgstr ""
"... mais un des orcs survécut suffisamment longtemps pour informer la "
"reine..."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:53
msgid "...and she sent her most able commander."
msgstr "... qui envoya le plus capable de ses commandants."
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:61
msgid "Elmars Crossing"
msgstr "La Traversée d'Elmar"
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
msgid "Elbridge"
msgstr "Pont-Hochant"
#. [side]: type=Princess, id=Li'sar
#. [event]
#. [unit]: id=Li'sar, type=Princess
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:87
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:753
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:94
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:727
msgid "Lisar"
msgstr "Li'sar"
#. [side]: type=Princess, id=Li'sar
#. [side]: type=General, id=Robryn
#. [side]: type=General, id=Honber
#. [side]: type=General, id=Josephus
#. [side]: type=Orcish Warlord, id=Dwar-Ni
#. [side]: type=General, id=Malatus
#. [side]: type=Orcish Warlord, id=Haliel-Maga
#. [side]: type=General, id=Heford
#. [side]: type=Cavalier, id=Sir Kalm
#. [side]: type=Dark Queen, id=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:160
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:98
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:83
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:218
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:209
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:225
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:152
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:161
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:168
msgid "Asheviere"
msgstr "Asheviere"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:331
msgid ""
"On the road to Knalga, the party was opposed by the forces of Asheviere."
msgstr ""
"Sur la route de Knalga, la troupe fut arrêtée par les forces d'Asheviere."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:335
msgid "The Queen has sent me to stop you, impostor!"
msgstr "La reine m'a envoyée pour vous arrêter, imposteur !"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:339
msgid ""
"Thats the Princess, Lisar. The daughter of the Queen, and her successor!"
msgstr "C'est la princesse Li'sar, la fille de la reine et son héritière !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:343
msgid "Im no impostor. It seems that your mother has lied to you."
msgstr "Je ne suis pas un imposteur. Votre mère vous a menti."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:348
msgid "This is treason! Your lies will perish with you!"
msgstr "C'est de la trahison. Vos mensonges périront avec vous !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:352
msgid ""
"There is no use in reasoning. She will understand only one thing. To arms!"
msgstr ""
"Inutile d'essayer de la raisonner. Elle ne comprendra qu'une chose. Aux "
"armes !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:371
msgid "I surrender! Dont hurt me, impostor."
msgstr "Je me rends ! Ne me faites pas de mal, imposteur."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:375
msgid ""
"I said before Im not an impostor, but if you yield, I will spare your life."
msgstr ""
"Je vous le répète, je ne suis pas un imposteur, mais je vous épargnerai tout "
"de même si vous vous rendez."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:380
msgid "Let me go!"
msgstr "Laissez-moi partir !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:385
msgid "Think about the story of the old king. Ask somebody who knew of him."
msgstr ""
"Rappelez-vous l'histoire du vieux roi. Demandez à quelqu'un qui le "
"connaissait."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:390
msgid ""
"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
msgstr ""
"L'histoire du vieux roi ? J'en ai entendu parler, mais je sais que c'est "
"faux. Ma mère me l'a dit."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:394
msgid ""
"Your mother has lied to you, child. Now I suggest you reconsider, and either "
"join us, or flee as an exile. There will be a great battle soon, and if you "
"are on the wrong side of it, we may not have the opportunity to spare your "
"life a second time."
msgstr ""
"Votre mère vous a menti, mon enfant. Je vous recommande maintenant de "
"réfléchir de nouveau, et soit de vous joindre à nous, soit de partir en "
"exil. Il y aura une grande bataille avant peu, et si d'aventure vous vous y "
"trouviez du mauvais côté, ils se peut que nous ne puissions point vous "
"épargner une deuxième fois."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:399
msgid ""
"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
msgstr ""
"Je ne suis pas une enfant et je ne veux pas en parler ! Vous avez promis de "
"m'épargner, alors poursuivez votre chemin. La route du nord devrait être "
"sûre."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:403
msgid "Good day to you, then. Come, men, to the northern road!"
msgstr ""
"Eh bien bonne journée à vous. En avant, soldats, prenons la route du nord !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:408
msgid ""
"(Ha ha, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
msgstr ""
"(Hé hé, s'ils savaient combien de morts-vivants ont rôdé sur la route du "
"nord ces temps-ci. Leur fin ne fait aucun doute !)"
#. [scenario]: id=09_The_Valley_of_Death
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:4
msgid "The Valley of Death — The Princesss Revenge"
msgstr "La Vallée de la mort - La Revanche de la princesse"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:21
msgid "Survive for two days"
msgstr "Survivre deux jours"
#. [objectives]
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:25
msgid "Eradicate the liches"
msgstr "Éliminer les liches"
#. [side]: type=Lich, id=Galga
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:74
msgid "Galga"
msgstr "Galga"
#. [side]: type=Lich, id=Na-alga
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:118
msgid "Na-alga"
msgstr "Na-alga"
#. [side]: type=Lich, id=Selda-Mana
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:152
msgid "Selda-Mana"
msgstr "Selda-Mana"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:215
msgid ""
"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills — there are undead about!"
msgstr ""
"Monseigneur ! Cette route n'a pas l'air d'être aussi sûre que nous "
"l'espérions. Regardez sur les collines alentour, il y a des morts-vivants !"
#. [message]: speaker=Selda-Mana
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:219
msgid "Who are these who approach? Let us kill them all!"
msgstr "Qui sont ces gens qui approchent ? Nous les tuerons tous !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:223
msgid "To arms, men! The undead hordes approach!"
msgstr "Aux armes soldats ! Les hordes des morts-vivants approchent !"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:227
msgid ""
"There can be no surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
msgstr ""
"Ces immondes créatures n'acceptent aucune capitulation ! La victoire, ou la "
"mort pour chacun d'entre nous !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:236
msgid "There are just so many! What shall we do?"
msgstr "Ils sont si nombreux ! Qu'allons nous faire ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:240
msgid ""
"My people douse our weapons with holy water when fighting undead. It usually "
"lasts until the end of the battle, and they shrink in utter fear of our "
"blades... if that is possible for an undead minion."
msgstr ""
"Mon peuple trempe ses armes d'eau bénite lorsqu'il combat des morts-vivants. "
"Son effet dure en général le temps d'une bataille, et la simple vue de nos "
"lames fait alors se hérisser leur peau... ou du moins le ferait, en fussent-"
"ils dotés."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:244
msgid "Let us hold them off as long as we can!"
msgstr "Nous devons les contenir le plus longtemps possible !"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:300
msgid "I have come once again to aid you, friends!"
msgstr "Je suis revenu vous aider, mes amis !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:304
msgid "White magi? Come to help us? But what are they doing here?"
msgstr "Des mages blancs ? Venus pour nous aider ? Mais que font-ils ici ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:308
msgid ""
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
msgstr ""
"C'est Moremirmu ! Il nous a aidés à combattre les morts-vivants sur l'île "
"des damnés ! Espérons qu'il puisse nous aider encore !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:319
msgid ""
"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
msgstr ""
"L'aube paraît à l'est. Les morts-vivants n'auront certainement point la "
"force de continuer la bataille un jour de plus !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:323
msgid "Indeed not! I feel we have survived this battle."
msgstr "En effet ! Je pense que nous avons gagné cette bataille."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:328
msgid "Whew! That was a difficult battle, but they are retreating at last!"
msgstr "Ouf ! Ce fut éprouvant, mais enfin ils battent en retraite !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:369
msgid "Yes! We have fought them off!"
msgstr "Oui ! Nous les avons repoussés !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:387
msgid "Thank you for returning to help us, Moremirmu."
msgstr "Moremirmu, merci d'être revenu nous aider."
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:391
msgid ""
"It is both my duty and pleasure, my lord! We were dining with some royal "
"guards of the Princess, taking a rest from our pilgrimage, when they spoke "
"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
msgstr ""
"C'est autant mon devoir que mon plaisir, monseigneur ! Nous dînions avec des "
"gardes royaux de la Princesse, nous reposant de notre pèlerinage, quand ils "
"ont parlé de la façon dont ils vous avaient dupés en vous envoyant sur ces "
"terres dangereuses. Nous ne pouvions que venir vous aider !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:395
msgid ""
"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
msgstr ""
"Ainsi, c'était pure tromperie que ses conseils de passer par ici ! Où aller "
"maintenant ? Quel chemin sera le plus sûr ?"
#. [message]: speaker=Moremirmu
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:399
msgid ""
"You must escape the clutches of that vile queen, my lord. If you take a "
"course bearing north-east, on past the mountain of gryphons, you will be "
"able to ford the Great River at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
msgstr ""
"Vous devez échapper aux griffes de cette cruelle reine, monseigneur. Au nord-"
"est, passée la montagne aux griffons, vous pourriez traverser à gué le Grand "
"Fleuve, à Abez. Mais faites vite, car la traversée sera impossible l'hiver "
"venu !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:403
msgid ""
"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
msgstr ""
"Merci pour vos conseils, mon bon ami ! Puissent nos chemins se recroiser en "
"des temps meilleurs !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:419
msgid ""
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
msgstr ""
"La mort de Moremirmu m'afflige profondément. Il nous fut d'une si grande "
"aide."
#. [message]: type=White Mage,Mage of Light
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:423
msgid "May he rest peacefully!"
msgstr "Qu'il repose en paix !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:427
msgid ""
"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
msgstr ""
"Il est mort en combattant pour vous, prince, comme n'importe lequel d'entre "
"nous serait disposé à le faire."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:433
msgid ""
"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
msgstr ""
"Cet endroit me déplaît, malgré le retraite des morts-vivants. Où allons-nous "
"maintenant ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:437
msgid ""
"The land of Wesnoth is not safe for us. The Queens forces reach every "
"corner. We must make haste to the north lands, across the Great River. Let "
"us go quickly!"
msgstr ""
"Pour nous, le territoire de Wesnoth n'est pas sûr. Nul recoin n'en échappe "
"aux forces de la reine. Nous devons atteindre les terres du nord au plus "
"vite en traversant le Grand Fleuve. Partons rapidement !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:441
msgid "Indeed! Let us go from here!"
msgstr "En effet ! Partons d'ici !"
#. [scenario]: id=10_Gryphon_Mountain
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:4
msgid "Gryphon Mountain"
msgstr "La Montagne aux griffons"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35
msgid "Defeat the mother gryphon before the enemy does"
msgstr "Vaincre la mère griffon avant l'ennemi"
#. [side]: type=General, id=Robryn
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:89
msgid "Robryn"
msgstr "Robryn"
#. [side]: type=Gryphon, id=Mother Gryphon
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:107
msgid "Mother Gryphon"
msgstr "Mère griffon"
#. [side]: type=Gryphon, id=Mother Gryphon
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:110
msgid "Gryphons"
msgstr "Griffons"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:126
msgid "Graak"
msgstr "Graak"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:127
msgid "Grook"
msgstr "Grook"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:128
msgid "Gruak"
msgstr "Gruak"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:140
msgid "What is this place? That is one big mountain!"
msgstr "Comment s'appelle cet endroit ? Cette montagne est immense !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:144
msgid "That is the fabled Gryphon Mountain."
msgstr "C'est la légendaire montagne aux griffons."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:148
msgid ""
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
msgstr ""
"La montagne aux griffons ! Delfador, serait-il possible de voler quelques "
"œufs et d'élever les jeunes griffons comme montures volantes ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:152
msgid ""
"We can try to do that, but we must be careful. To disturb the gryphons could "
"prove dangerous... and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
msgstr ""
"Nous pouvons essayer, même si déranger les griffons pourrait s'avérer "
"périlleux... Mais de telles montures pourraient nous être d'une grande aide "
"plus tard. Quoi qu'il en soit, nous ne pouvons éviter cet endroit."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:156
msgid "Well, lets start climbing the mountain!"
msgstr "Bien, escaladons cette montagne !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:172
msgid "Here are the mother gryphons eggs!"
msgstr "Voici les œufs de la mère griffon !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:177
msgid "Excellent! We should be able to breed gryphons for our own uses now!"
msgstr ""
"Excellent ! Nous pouvons désormais élever des griffons pour notre propre "
"usage !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:189
msgid ""
"It appears that we are not the only ones interested in this mountain. Once "
"again the Queen opposes us!"
msgstr ""
"Nous ne sommes apparemment point les seuls que cette montagne intéresse. À "
"nouveau la reine vient contrarier nos vues !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:194
msgid "Quickly, men! Onward!"
msgstr "En avant, soldats ! Vite !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:209
msgid ""
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
msgstr ""
"Ha ha ! Nous avons tué cette sale bête des airs et privé les rebelles de ses "
"œufs !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:255
msgid "We have defeated them! Now what do we do?"
msgstr "Nous les avons vaincus ! Que faisons-nous maintenant ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:259
msgid ""
"We must continue north. It is too late to return to the safety of Elensefar "
"or Alduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the dwarves. Hurry, let us go!"
msgstr ""
"Nous devons continuer vers le nord. Il est trop tard pour se réfugier à "
"Elensefar ou à Alduin avant le début de l'hiver. Il nous faut par conséquent "
"traverser le Grand Fleuve et continuer vers le pays des nains. En marche !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:269
msgid ""
"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. When they are large enough to carry mounts, we can hire gryphon riders!"
msgstr ""
"Ces œufs devraient nous permettre d'élever des griffons pour notre usage. "
"Quand ils seront suffisamment forts, nous pourrons recruter des monteurs de "
"griffons !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:285
msgid ""
"It is a shame we could not get those gryphon eggs. I am glad we did not "
"slaughter any gryphons. They are magnificent animals (looks back at the "
"mountain). Still..."
msgstr ""
"Quel dommage de n'avoir pu prendre ces œufs de griffons. Mais je suis "
"heureux que nous n'en ayons pas tués. Ces animaux sont splendides (il se "
"retourne vers la montagne). Enfin..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:289
msgid "Whoa!!"
msgstr "Waouh !"
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:346
msgid "Graik"
msgstr "Graik"
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:347
msgid "Griak"
msgstr "Griak"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:354
msgid ""
"Indeed, the majestic beasts were now circling the mountains peak. Several "
"glared in Konrads direction, their eagle eyes fixed on him at an incredible "
"distance."
msgstr ""
"En effet, les bêtes majestueuses décrivaient à présent un cercle autour du "
"sommet de la montagne. Plusieurs d'entre elles regardaient Konrad, leurs "
"yeux de rapaces rivés sur lui malgré l'incroyable distance."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:394
msgid "Amazing! I have never before heard of such behavior in gryphons."
msgstr ""
"Incroyable ! Jamais je n'avais entendu parler d'un tel comportement chez les "
"griffons."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:398
msgid "What does it mean?"
msgstr "Qu'est-ce que cela signifie ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:402
msgid "I do not know. Come now, the show is over."
msgstr "Je n'en sais rien. Venez maintenant, le spectacle est terminé."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:410
msgid ""
"It is a shame we could not get those gryphon eggs — they would surely have "
"given us an advantage sometime. Still, we must continue."
msgstr ""
"Quel dommage de n'avoir pu emporter ces œufs de griffons. Ils nous auraient "
"certainement été utiles à un moment ou un autre. Quoi qu'il en soit, nous "
"devons continuer."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:416
msgid "Let us continue onward!"
msgstr "Continuons !"
#. [modify_unit]: type=Gryphon, id=Rampant Graak
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:454
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:503
msgid "Rampant Graak"
msgstr "Graak furieux"
#. [modify_unit]: type=Gryphon, id=Rampant Grook
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:469
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:518
msgid "Rampant Grook"
msgstr "Grook furieux"
#. [modify_unit]: type=Gryphon, id=Rampant Gruak
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:484
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:533
msgid "Rampant Gruak"
msgstr "Gruak furieux"
#. [scenario]: id=11_The_Ford_of_Abez
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:4
msgid "The Ford of Abez"
msgstr "Le Gué d'Abez"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:25
msgid "Move Konrad to the north side of the river"
msgstr "Amener Konrad sur la rive nord du fleuve"
#. [side]: type=Orcish Warlord, id=Gaga-Breuk
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:92
msgid "Gaga-Breuk"
msgstr "Gaga-Breuk"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:137
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:70
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:169
msgid "Monsters"
msgstr "Monstres"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:194
msgid ""
"This is the Ford of Abez. When we ford this river, we will be leaving "
"Wesnoth, and entering the lands of the North. The dwarves once ruled these "
"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost twenty-one years ago now, Konrad."
msgstr ""
"Voici le gué d'Abez. En traversant ce fleuve, nous quittons Wesnoth pour "
"entrer dans les territoires du Nord. Les nains contrôlaient jadis ces "
"terres, qui sont maintenant en proie au chaos. Konrad, votre père et votre "
"oncle furent trahis ici, il y a presque vingt-et-un ans maintenant."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:198
msgid "Really? So what happened, Delfador?"
msgstr "Vraiment ? Qu'est-il arrivé au juste, Delfador ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:202
msgid ""
"The forces of the King were encamped here, and the forces of the north were "
"on the north side of the river. For three days and three nights the armies "
"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
msgstr ""
"Les forces du roi campaient ici, les forces du nord sur la rive opposée. "
"Pendant trois jours et trois nuits, les armées se firent face, aucune "
"n'osant traverser le fleuve. Le quatrième jour, les armées du nord nous "
"assaillirent."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:206
msgid "And then... we were defeated?"
msgstr "Et alors... Nous avons été vaincus ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:210
msgid "We were winning the battle. We were repelling them..."
msgstr "Nous gagnions. Nous les repoussions..."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:214
msgid "And then the Kings son, in the heat of battle, turned upon the King!"
msgstr ""
"Jusqu'à ce que le fils du roi se retourne contre son père dans le feu de la "
"bataille !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:218
msgid "But you avenged the murder. You killed the Prince. Right, Delfador?"
msgstr ""
"Mais vous avez vengé ce meurtre. Vous avez tué le prince, n'est-ce pas "
"Delfador ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:222
msgid ""
"When I saw the King betrayed and his banner fallen, I fled the battle. I "
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
msgstr ""
"Quand je vis le roi trahi et sa bannière foulée aux pieds, je m'enfuis. Je "
"ne saurais dire si je fis preuve de sagesse ou de lâcheté, mais j'ai bien "
"fui, n'ayant plus aucune raison d'espérer en ce jour funeste."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:226
msgid ""
"Oh, but the elves always told me that you killed the Prince, Delfador, even "
"though you never talked about it."
msgstr ""
"Oh, mais les elfes m'ont toujours dit que vous aviez tué le prince, "
"Delfador. Même si vous ne m'en avez jamais parlé."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:230
msgid "That foolish boy killed himself."
msgstr "Ce jeune présomptueux fut seul responsable de sa mort."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:234
msgid "What do you mean?"
msgstr "Que voulez-vous dire ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:238
msgid ""
"I mustered men to fight against the traitor-king, and of course Asheviere "
"too, for she was behind it all. We met them; not here, but on the road from "
"Weldyn, at Tath. We were outnumbered, perhaps four to one. In the heat of "
"battle, that boy, fool that he was, came charging at me, slashing wildly. I "
"had little choice but to end his life."
msgstr ""
"Je rassemblai des hommes pour combattre le roi félon et Asheviere, qui se "
"trouvait bien entendu derrière tout ceci. Nous les affrontâmes ; non point "
"ici, mais à Tath, sur la route de Weldyn. Nous luttions à quatre contre un, "
"peut-être. Dans le feu de la bataille, ce jeune sot me chargea furieusement, "
"agitant son épée en tous sens. Je n'eus d'autre choix que de lui ôter la vie."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:242
msgid "So it is true, you did kill him?"
msgstr "C'est donc vrai, vous l'avez tué ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:246
msgid ""
"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
msgstr ""
"Il trouva bien la mort au cours de la bataille, par ma main. Cela m'afflige "
"que vos frères n'aient point connu une fin aussi honorable, Konrad."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:250
msgid ""
"With all respect, my lords, we must make haste. We have to ford the river "
"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
msgstr ""
"Si vous me permettez, messeigneurs, nous devons nous hâter. Il nous faut "
"traverser de toute urgence. Voyez ! Les tours de guet sur les rives "
"paraissent occupées !"
#. [message]: speaker=Gaga-Breuk
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:254
msgid ""
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the rivers edge!"
msgstr ""
"Regardez ! Des hommes du sud, de Wesnoth, tentent de pénétrer sur nos "
"terres ! Nous les massacrerons sur la berge !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:258
msgid "Isnt there somewhere else we can cross? Maybe upstream?"
msgstr "Ne pouvons-nous pas traverser ailleurs ? En amont peut-être ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:262
msgid ""
"Winter quickly bears down upon us. We have only a few days to make the "
"crossing, and the nearest bridge is far upstream. To be trapped south of the "
"river when winter arrives would be suicide. Asheviere would have us trapped "
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
msgstr ""
"L'hiver tombera bientôt sur nous. Nous n'avons que quelques jours pour "
"traverser et le pont le plus proche reste trop éloigné. Être piégés au sud "
"du fleuve au retour de l'hiver nous serait fatal : nous serions faits comme "
"des rats, à la merci d'Asheviere ! Et voyez à l'ouest : un fort de garde de "
"la reine, et rempli de soldats qui plus est ! Il nous faut à tout prix "
"traverser ici, sans tarder !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:267
msgid ""
"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We cant let them cross the river. After them, men!"
msgstr ""
"Ils sont là ! C'est donc vrai, ils ont su résister aux morts-vivants. Et "
"maintenant, ils tentent de quitter Wesnoth. Il ne faut pas qu'ils "
"traversent. Soldats, arrêtez-les !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:278
msgid ""
"Not her again! We must hurry! Do not forget to bring the gryphon eggs. They "
"must be allowed more time to hatch. Quickly!"
msgstr ""
"Oh non, encore elle ! Nous devons nous dépêcher ! N'oubliez pas les œufs de "
"griffon. Ils ont encore besoin de temps pour éclore. Vite !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:284
msgid "Not her again! Quickly! We must hurry!"
msgstr "Oh non, encore elle ! Vite, nous devons nous hâter !"
#. [message]: type=Royal Guard
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:315
msgid "Stop! You shall not pass!"
msgstr "Halte ! Vous ne passerez pas !"
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:357
msgid "Quick, reinforcements, protect the Princess!"
msgstr "Vite, appelez des renforts, il faut protéger la princesse !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:376
msgid "Quick, reinforcements!"
msgstr "Vite, appelez des renforts !"
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:396
msgid "Protect the Princess!"
msgstr "Protégez la princesse !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:417
msgid "You drive me from the field, but you have not vanquished me, impostor!"
msgstr ""
"Vous me contraignez à la fuite, mais vous ne m'avez pas encore vaincue, "
"imposteur !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:424
msgid "Water Serpent"
msgstr "Serpent d'eau"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:427
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:708
msgid "Cuttle Fish"
msgstr "Seiche géante"
#. [message]: type=Water Serpent
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:447
msgid "Ruaarrrrrrrr!"
msgstr "Roaarrrrrrrr !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:451
msgid "What is that?"
msgstr "Qu'est-ce que c'est ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:455
msgid ""
"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
"must get to the other side with all haste!"
msgstr ""
"Des créatures des profondeurs nous poursuivent ! Cela peut devenir très "
"périlleux ! Nous devons atteindre l'autre rive en toute hâte !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:475
msgid "We made it across the river safely! Where to now?"
msgstr ""
"Nous avons réussi à traverser le fleuve sans encombre ! Où allons-nous à "
"présent ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:480
msgid ""
"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the Dwarves of the Heart Mountains."
msgstr ""
"Notre seul espoir de pénétrer dans Knalga est de continuer vers le nord, "
"pour obtenir le secours des nains des Montagnes Centrales."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:490
msgid ""
"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul impostor."
msgstr ""
"Je ne peux le croire, ils ont réussi à passer ! Nous devons les prendre en "
"chasse. Traversons nous aussi ! Nous nous retrouverons, maudit imposteur."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:495
msgid "Do you think shes really going to chase us, Delfador?"
msgstr "Pensez-vous qu'elle va vraiment nous poursuivre, Delfador ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:500
msgid ""
"It surely looks like she will try. But many more creatures than we have "
"fought lurk in this river; that will make it difficult for her. We must "
"continue onward. If she makes it across before winter, then so be it!"
msgstr ""
"Elle y paraît déterminée, mais nombreuses sont les créatures qui peuplent "
"cette rivière ; nous n'en avons combattu que quelques unes. Elles lui "
"compliqueront la tâche. Quant à nous, nous devons continuer. Si elle doit "
"arriver à traverser avant l'hiver, qu'il en soit ainsi !"
#. [scenario]: id=12_Northern_Winter
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:4
msgid "Northern Winter"
msgstr "L'Hiver du Nord"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:62
msgid ""
"Across the river were lands few humans had ever visited. The occasional "
"distant thutter of orcish signal drums made the abundant pine forests "
"nestled in rolling foothills both breathtaking and ominous."
msgstr ""
"Sur l'autre rive s'étendaient des terres que bien peu d'hommes avaient "
"jamais foulées. Les roulements lointains des tambours orcs rendaient les "
"épaisses forêts de pins qui tapissaient les contreforts accidentés à la fois "
"étouffantes et menaçantes."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:67
msgid ""
"Swirling, snow-laden winds tore at Konrads army, signaling the final exit "
"of autumn and the onset of what would be a harsh winter."
msgstr ""
"Les bourrasques chargées de neige qui s'abattaient sur l'armée de Konrad "
"annonçaient la fin de l'automne et l'arrivée d'un hiver rude."
#. [side]: type=Orcish Warrior, id=Halgar Du'nar
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:93
msgid "Halgar Dunar"
msgstr "Halgar Du'nar"
#. [side]: type=Orcish Warrior, id=Gorlak
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:118
msgid "Gorlak"
msgstr "Gorlak"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:177
msgid ""
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
msgstr ""
"Ce froid est perçant ! Peut-être devrions-nous faire halte ici et nous "
"reposer un moment."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:181
msgid ""
"Stop and rest? My lord, we must go hard after the Sceptre of Fire, lest it "
"fall into the hands of our enemies!"
msgstr ""
"S'arrêter et se reposer ? Monseigneur, nous devons retrouver le Sceptre de "
"Feu au plus vite, sans quoi il tombera entre les mains de nos ennemis !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:185
msgid ""
"We have had a hard march ever since we were besieged by the undead in that "
"foul valley. Now winter bears down upon us, and we have spent most of our "
"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
msgstr ""
"Nous avons marché sans cesse depuis que nous avons été assiégés par les "
"morts-vivants de cette maudite vallée. À présent l'hiver s'installe et nous "
"avons dépensé la plus grande part de notre argent. Cette terre semble assez "
"fertile : nous pouvons sûrement hiverner ici !"
#. [message]: role=human-advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:189
msgid ""
"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
"do not think I could endure another like the fording of the river for many "
"days."
msgstr ""
"Oui, reposons-nous un moment ! De nombreux périls nous attendent et je pense "
"que bien des jours passeront avant que je ne sois capable de supporter à "
"nouveau une telle épreuve que la traversée d'Abez."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:193
msgid ""
"We are pursued by the forces of your arch-enemy, chasing the Sceptre of "
"Fire, the fate of the realm in our hands, and you humans want to stop and "
"rest? Onward, I say!"
msgstr ""
"Les forces de votre ennemi juré nous pourchassent, nous sommes en quête du "
"Sceptre de Feu, l'avenir du royaume est entre nos mains et vous autres "
"humains voulez faire halte pour vous reposer ? Il faut continuer !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:197
msgid ""
"They are right, Kalenz. I had wanted to acquire the Sceptre within a moon, "
"but it is not to be. Our soldiers will begin to desert if they do not rest "
"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
msgstr ""
"Ils ont raison, Kalenz. J'espérais récupérer le Sceptre avant la prochaine "
"lune, mais il n'en sera pas ainsi. Nos soldats se mettront à déserter s'ils "
"ne peuvent point se reposer. Mais même pour le repos, ces sauvages terres du "
"nord nous feront payer le prix du sang. Voyez, au nord ! Ces damnés orcs ne "
"nous laisseront jamais en paix !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:202
msgid "Then we shall wrest control of the land from them. To arms!"
msgstr "S'ils nous y obligent, nous leur ravirons cet endroit. Aux armes !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:211
msgid "More snow is falling. We must finish this battle quickly. Onward, men!"
msgstr "La neige s'épaissit. Nous devons en finir rapidement. En avant !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:312
msgid "We must make haste before the snow overwhelms us!"
msgstr "Nous devons nous presser avant d'être engloutis par la neige !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:320
msgid ""
"Victory is ours! We have secured the land from the orcs. Now we can rest "
"here while the cold winter passes."
msgstr ""
"La victoire est à nous ! Nous avons bouté les orcs hors de cette terre. Nous "
"pouvons nous abriter ici du froid de l'hiver."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:324
msgid ""
"Let us not rest for too long though, friends. We must still reach the "
"ancient dwarven lands before our foes do."
msgstr ""
"Mais ne nous reposons pas trop longtemps, mes amis : il nous faut toujours "
"gagner l'antique domaine des nains avant que nos ennemis ne nous devancent."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:336
msgid ""
"A camp was pitched in a secluded valley that protected its occupants from "
"the worst of the winter weather and roving orc patrols. During this time, "
"the valley walls echoed with the squeaks of gryphon hatchlings, who happily "
"frolicked across the camp."
msgstr ""
"Un campement fut installé dans une vallée isolée qui offrait à ses occupants "
"la protection de son relief contre les pires assauts de l'hiver et les "
"patrouilles orcs en maraude. Les parois de la vallée retentissaient des "
"glapissements des jeunes griffons qui sautillaient gaiement à travers le "
"campement."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:341
msgid ""
"Konrad set his shamans to the task of corralling the animals. The elvish "
"shamans had a natural rapport with the gryphlets, whose wings were still too "
"small to carry a mount."
msgstr ""
"Konrad confia aux chamanes la tâche de domestiquer les animaux. Les elfes "
"avaient des rapports faciles avec les jeunes griffons, dont les ailes "
"étaient encore trop frêles pour porter une charge."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:346
msgid ""
"Konrad finally decided he could not wait until the gryphons grew to maturity "
"— Delfadors insistence that the Sceptre must be recovered was too "
"compelling. And so after many days of rest, the party set out once again for "
"the dwarven kingdom..."
msgstr ""
"Konrad décida finalement qu'il ne pouvait attendre que les griffons eussent "
"grandi : Delfador n'avait de cesse de l'exhorter à se mettre en quête du "
"Sceptre au plus vite. Aussi la troupe se mit-elle à nouveau en chemin vers "
"le royaume des nains après une longue période de repos."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:353
msgid ""
"A camp was pitched in a secluded valley that protected its occupants from "
"the worst of the winter weather and roving orc patrols."
msgstr ""
"Un campement fut installé dans une vallée isolée qui offrait à ses occupants "
"la protection de son relief contre les pires assauts de l'hiver et les "
"patrouilles orcs en maraude."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:358
msgid ""
"Eventually Delfadors insistence that the Sceptre must be recovered proved "
"too compelling, even when it meant dismantling the camp without the spring "
"having yet fully arrived. And so after many days of rest, the party set out "
"once again for the dwarven kingdom..."
msgstr ""
"Delfador n'avait de cesse de faire valoir qu'il fallait au plus vite se "
"mettre en quête du Sceptre, même si cela impliquait d'abandonner le camp "
"avant l'arrivée du printemps. Aussi la troupe se mit-elle à nouveau en "
"chemin vers le royaume des nains après une longue période de repos."
#. [scenario]: id=13_The_Dwarven_Doors
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:4
msgid "The Dwarven Doors"
msgstr "Les Portes des Nains"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:28
msgid "Move Konrad to the entrance of the dwarven tunnels"
msgstr "Amener Konrad à l'entrée des tunnels nains"
#. [side]: type=Orcish Slurbow, id=Knafa-Telfar
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:74
msgid "Knafa-Telfar"
msgstr "Knafa-Telfar"
#. [side]: type=Orcish Warlord, id=Urug-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:93
msgid "Urug-Tan"
msgstr "Urug-Tan"
#. [side]: type=Orcish Sovereign, id=Shuuga-Mool
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:112
msgid "Shuuga-Mool"
msgstr "Shuuga-Mool"
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:141
msgid "Pillars of Thunedain"
msgstr "Les Colonnes de Thunedain"
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:146
msgid "The Great Doors"
msgstr "Les Grandes Portes"
#. [scenario]: id=13_The_Dwarven_Doors
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:150
msgid "Royal Guard"
msgstr "Garde royal"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:263
msgid "At last, this is the entrance to the dwarven tunnels."
msgstr "Enfin ! Voici l'entrée des tunnels nains."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:267
msgid "All I can see are ruins and poor villages."
msgstr "Je ne vois que des ruines et des taudis."
# Je ne suis pas sûr de bien comprendre "poor"... "malheureux" ou "modestes" ? (EE)
# Je pense "malheureux" convient parfaitement (LS)
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:271
msgid ""
"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
msgstr ""
"Les malheureux qui jadis vivaient ici et commerçaient avec les nains sont "
"maintenant esclaves des orcs."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:275
msgid "Slaves to the evil orcs? We must liberate them!"
msgstr "Esclaves des orcs ? Nous nous devons de les délivrer !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:280
msgid ""
"That would not be a wise choice, for our mission is to retrieve the Sceptre "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
msgstr ""
"Ce ne serait pas très avisé, car notre mission est de retrouver le Sceptre "
"de Feu. Attardons-nous ici et des hordes d'orcs auront tôt fait de nous "
"encercler."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:284
msgid ""
"Konrad, heed the words of Delfador. We shall return to wrest the grip of the "
"orcs from these lands. Look — orcs are already gathering. More are surely on "
"their way."
msgstr ""
"Konrad, écoutez les paroles de Delfador. Nous reviendrons soustraire ces "
"contrées à l'emprise des orcs. Voyez comme ils se rassemblent. Quantité "
"d'autres vont les rejoindre, soyez-en sûr."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:288
msgid "This does not please me, but I will listen to your advice."
msgstr "Cette décision me déplaît, mais j'écouterai votre conseil."
#. [message]: role=Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:292
msgid ""
"Sir, I should like to scout out the path ahead. It would be disaster for us "
"to find these doors sealed, leaving us as hunting fodder for the gathering "
"horde."
msgstr ""
"Messire, je suis volontaire pour partir en éclaireur. Cela serait désastreux "
"que des portes closes nous laissent à la merci de la horde qui se rassemble."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:296
msgid "Excellent. We must find a way underground before we are overwhelmed."
msgstr ""
"Parfait. Nous devons trouver un passage vers les souterrains avant d'être "
"submergés."
#. [message]: role=Outlaw_Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:321
msgid ""
"My uncle used to smuggle... err... I mean... trade food for the dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
msgstr ""
"Mon oncle a longtemps faire de la contreba... euh... enfin je veux dire... "
"du commerce de nourriture avec les nains. Il savait faire passer des "
"chariots de grain sous le nez de ces vermines d'orcs."
#. [message]: role=Outlaw_Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:325
msgid "He must be hiding in one of those villages."
msgstr "Il doit se cacher dans un de ces villages."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:339
msgid ""
"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
msgstr ""
"Les défenses des nains devaient être formidables. Regardez ces tours en "
"ruines !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:343
msgid ""
"The battle outside was fierce and lasted a full half-year. But, the battles "
"inside the tunnels were worse."
msgstr ""
"La bataille qui eut lieu au-dehors fut acharnée et dura six mois. Mais les "
"combats dans les galeries furent pires encore."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:358
msgid ""
"The pillars of Thunedain. He was a legendary dwarvish lord who made his last "
"stand here. May we triumph where he fell."
msgstr ""
"Les Colonnes de Thunedain. C'était un seigneur nain, dont la légende conte "
"qu'il périt ici. Puissions-nous triompher là où il tomba."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:362
msgid ""
"I would settle for escape, though I know not which I dread more: foul orcs "
"or fetid caves."
msgstr ""
"Je proposerais volontiers de rebrousser chemin, bien que j'ignore ce que je "
"redoute le plus, d'immondes orcs ou des grottes pestilentielles."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:383
msgid "Back to the abyss, spawn of filth!"
msgstr "Retourne dans l'abîme, déchet putride !"
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:402
msgid "Uncle Somf"
msgstr "Oncle Somf"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:406
msgid "Who... whos here?"
msgstr "Qui... Qui est là ?"
#. [message]: speaker=Uncle Somf
#. The addressed person is the speaker's niece or nephew.
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:422
msgid "$outlaw_name|! How have you been? I havent seen you in years."
msgstr ""
"$outlaw_name ! Mais qu'est-ce que tu faisais ? Je ne t'avais pas vu depuis "
"des années."
#. [message]: speaker=Uncle Somf
#. The mentioned person, $outlaw_name, is the speaker's niece or nephew.
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:430
msgid "Haw! Any friend of $outlaw_name is a friend of mine too."
msgstr "Ah ! Les amis de $outlaw_name sont mes amis."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:437
msgid "We need to make it into the caves of the dwarves."
msgstr "Nous devons entrer dans les cavernes des nains."
#. [message]: speaker=Uncle Somf
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:451
msgid ""
"The mine entrances were all collapsed intentionally during the fighting. The "
"doors, while heavily defended, remain accessible. The orcish hordes that "
"assault them are repulsed, but you may be able to sneak in unnoticed."
msgstr ""
"Les entrées des mines ont été délibérément effondrées durant la bataille. "
"Les portes sont bien fortifiées, mais restent accessibles. Les hordes orcs "
"qui les assaillent sont toujours repoussées ; quant à vous, vous devriez "
"pouvoir vous faufiler sans être repérés."
#. [message]: speaker=Uncle Somf
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:457
msgid ""
"The best way is through the mine tunnels. The orcs have never found all the "
"mine entrances, and many still lead deep underground."
msgstr ""
"Le mieux est d'emprunter les galeries de mine. Les orcs n'en ont jamais "
"découvert toutes les entrées et nombre d'entre elles permettent toujours de "
"rejoindre les souterrains."
#. [message]: speaker=Uncle Somf
#. The addressed person is the speaker's niece or nephew.
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:491
msgid "How are we doing, $outlaw_name|?"
msgstr "Comment vont les affaires, $outlaw_name| ?"
#. [message]: speaker=$outlaw_advisor_store.id
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:495
msgid "The same as always, Uncle!"
msgstr "Comme d'habitude, mon oncle !"
#. [message]: speaker=Uncle Somf
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:499
msgid "That bad, huh?"
msgstr "Si mal que ça ?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:530
msgid "The doors... they can be moved!"
msgstr "Les portes... elles bougent !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:534
msgid "Quickly, now, let us slip inside and hope the dwarves do not object..."
msgstr ""
"Vite maintenant, nous devons nous glisser à l'intérieur et espérer que les "
"nains n'y verront point d'objection..."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:538
msgid "... and that the orcs do not follow."
msgstr "... et que les orcs ne nous suivront point."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:544
msgid "The doors are closed and barred from the inside!"
msgstr "Les portes sont closes, et barrées de l'intérieur !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:549
msgid "We cant get in! What should we do now?"
msgstr "Nous ne pouvons pas entrer ! Que devons-nous faire maintenant ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:553
msgid ""
"It is said that the orcs used old mine tunnels to surprise the dwarves. "
"There appears to be one nearby, to the north-east."
msgstr ""
"On raconte que les orcs empruntèrent d'anciennes galeries de mines pour "
"surprendre les nains. Il y en a une non loin, au nord-est."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:557
msgid "Then we must make it to that tunnel!"
msgstr "Alors, nous devons y aller !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:581
msgid "This old mine seems to be connected to the main tunnels."
msgstr "Cette vieille mine semble reliée aux galeries principales."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:585
msgid "I am hesitant to enter. It will be so difficult in the darkness!"
msgstr "J'hésite à entrer. Tout va être si difficile dans cette obscurité !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:590
msgid "There is no time for idle chatter or delay of any kind. Onward!"
msgstr ""
"L'heure n'est point aux atermoiements, quelle qu'en soit la raison. Allons-"
"y !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:596
msgid ""
"I have reached the mine entrance, but there is no tunnel here. Rock and "
"rubble completely block the way."
msgstr ""
"Je suis à l'entrée de la mine, mais il n'y a pas d'accès ici. Le passage est "
"totalement obstrué par des rochers et des gravats."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:600
msgid "I hope we can make it through the main doors, then."
msgstr "J'espère que nous pourrons passer par les portes principales."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:604
msgid "It is our only choice now. Hurry!"
msgstr "C'est notre unique chance. Dépêchons !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:631
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:660
msgid "Pray that we live to see sunlight again."
msgstr "Je prie pour que nous puissions revoir la lueur du soleil."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:678
msgid ""
"We have defeated the foul orcs guarding this land, but we must continue "
"without rest. More will surely come!"
msgstr ""
"Nous avons défait les infâmes orcs qui surveillaient ce lieu, mais nous ne "
"pouvons nous attarder. Sans aucun doute, d'autres vont arriver !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:688
msgid ""
"Indeed we must not delay. Let us breach the great doors to the dwarven "
"kingdom."
msgstr ""
"En effet, aucun retard ne nous est permis. Nous devons franchir les "
"formidables portes qui protègent le royaume des nains."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:694
msgid ""
"Indeed we must not delay. The mines in the northeast are the best way to "
"enter."
msgstr ""
"En effet, aucun retard ne nous est permis. Les mines au nord-est sont sans "
"doute le meilleur moyen d'entrer."
#. [message]: speaker=Cuttle Fish
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:712
msgid "Ruarrrrr!!!"
msgstr "Roarrrrr !!!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:716
msgid "A monster was hiding in that lake!"
msgstr "Ce lac abritait un monstre !"
#. [message]: role=whiner
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:740
msgid ""
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the dwarven tunnels."
msgstr ""
"La légende est donc vraie ! Des créatures à tentacules se cachent toujours "
"dans les lacs près des tunnels des nains."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:750
msgid "But Konrads party was not alone in entering the caves..."
msgstr ""
"Mais la troupe de Konrad ne fut pas seule à pénétrer dans les cavernes..."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:765
msgid ""
"Whew! We made our way through the dangerous fog of the mountains, and now "
"there is all this chaos before us! Come on, men! We must make it to the "
"caves that lie ahead of us!"
msgstr ""
"Ouf ! Nous avons traversé ces montagnes au brouillard trompeur pour trouver "
"devant nous un tel chaos ! À moi, mes hommes ! Nous devons atteindre ces "
"cavernes devant nous !"
#. [scenario]: id=14_Plunging_into_the_Darkness
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:4
msgid "Plunging into the Darkness"
msgstr "Le Plongeon dans l'obscurité"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
msgid "Find the dwarves"
msgstr "Trouver les nains"
#. [unit]: type=Giant Spider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:105
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: id=Relgorn, type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:115
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:267
msgid "Its so dark in here I can hardly see!"
msgstr "Il fait si sombre ici ! J'ai peine à y voir !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:271
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
"carefully. It may be there are still dwarves down here who can aid us!"
msgstr ""
"Il fait sombre, en effet. Nous allons devoir allumer des flambeaux et "
"avancer lentement et avec prudence. Il se peut qu'il demeure ici des nains "
"qui pourront nous venir en aide !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:275
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Espérons-le. Nous autres elfes sommes peu à l'aise dans ces gouffres."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:292
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
"Qui êtes-vous qui avancez là ? Des gens d'en haut ! En garde, soldats !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:322
msgid "We come in peace, friends. We come in peace!"
msgstr "Nous venons en paix, mes amis. Nous venons en paix !"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:327
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
msgstr ""
"Oh, vraiment ? Je vois que vous amenez des elfes. Ces traîtres cesseront-ils "
"jamais de nous importuner, nous laisseront-ils un jour en paix ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:332
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr ""
"Pourquoi une telle rudesse, nain ? Jamais les elfes ne vous ont fait de mal."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:337
msgid ""
"Never done us any harm? Why, I was there myself, when the elves refused to "
"honor our alliance. Many dwarves were slaughtered, and you cowardly elves "
"did nothing to help!"
msgstr ""
 Jamais fait de mal ? » J'étais là, pourtant, quand les elfes refusèrent "
"d'honorer notre alliance. Bien des nains furent massacrés, sans que les "
"lâches que vous êtes ne réagissent !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:342
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
msgstr ""
"Vous allez trop loin ! Je suis Kalenz, puissant seigneur des Elfes ! Comment "
"cette créature geignant dans son tunnel ose-t-elle me traiter de lâche ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:347
msgid ""
"Peace, friends! Peace! We must not fight among ourselves, for the evil orcs "
"roam the lands above us."
msgstr ""
"Paix, mes amis ! Paix ! Nous nous devons de ne nous point quereller, les "
"orcs malfaisants sillonnent le pays dans les profondeurs duquel nous nous "
"trouvons."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:352
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
msgstr ""
"Très bien ! Alors expliquez-moi ce que vous faites ici, humain. Qui êtes-"
"vous ? Pourquoi risquer vos vies pour venir à Knalga, patrie des nains ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:357
msgid "Well, we... we..."
msgstr "Eh bien, nous… nous…"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:362
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Sceptre of Fire."
msgstr ""
"Nous sommes venus pour rendre à un héritier son bien, pour rendre à un roi "
"son trône. Nous sommes venus pour le Sceptre de Feu."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:367
msgid ""
"The Sceptre of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
"Le Sceptre de Feu ? Avez-vous perdu la tête ? Vous me moquez, n'est-ce pas ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:372
msgid ""
"We jest not, friend. We seek the Sceptre of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
"not."
msgstr ""
"Nul ne vous moque, mon ami. Nous sommes en quête du Sceptre de Feu et l'aide "
"des nains nous serait précieuse. Mais sachez que nous nous en passerons s'il "
"le faut."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:377
msgid ""
"You speak foolishness. No one even knows if the Sceptre of Fire still "
"exists. And who is this heir, this king that you speak of?"
msgstr ""
"Vos paroles sont celles d'un insensé. Personne ne sait seulement si le "
"Sceptre de Feu existe. Et qui est cet héritier, ce roi dont vous parlez ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:382
msgid "I am, sir."
msgstr "C'est moi, monsieur."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:387
msgid ""
"You? Ha ha! This boy that stands before me is the King of Wesnoth? Ha ha! I "
"havent had such a laugh in a long time. And who are you, old man?"
msgstr ""
"Vous ? Ha ha ! Ce jeunot devant moi est roi de Wesnoth ? Ha ha ! Je ne "
"m'avais pas autant ri depuis bien longtemps ! Et vous, qui êtes-vous, vieil "
"homme ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:392
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
"Je suis Delfador. Delfador le Grand, Archimage du roi Garard et Protecteur "
"de son héritier."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:397
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
msgstr ""
"Vous... vous êtes Delfador ? J'ai vu Delfador quand je n'étais qu'un jeune "
"nain, et je peux en témoigner, vieil homme : vous n'êtes pas Delfador. "
"Gardes ! Ôtez ces menteurs de ma vue. Delfador est mort il y a bien des "
"années."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:410
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Je suis Delfador le Grand. Tremblez devant mon courroux !"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:415
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
msgstr ""
"Vous... vous êtes vraiment Delfador ! Mais on nous a dit que vous étiez "
"mort, il y a des années !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:420
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Ils ont cru que j'étais mort. Ils l'ont surtout espéré. Mais je suis vivant."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:425
msgid "And you really think that you can find the Sceptre of Fire?"
msgstr "Et vous pensez vraiment trouver le Sceptre de Feu ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:430
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Sceptre. It will be dangerous. Make no mistake "
"about that: dwarves will be killed, perhaps many dwarves. But surely it is "
"better than hiding from the orcs like worms."
msgstr ""
"Oui. Mon ami, si vous nous venez en aide, tous les trésors de Knalga que "
"nous trouverons seront vôtres. Nous voulons seulement le Sceptre. Ce sera "
"périlleux. Ne vous faites pas d'illusions : des nains mourront, peut-être en "
"grand nombre. Mais cela sera sûrement mieux que de vous cacher comme des "
"vers par peur des orcs."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:435
msgid ""
"You are right, friend. I will put my best men at your disposal, though we "
"know naught of the Sceptres location. Legend says it is hidden in the "
"eastern tunnels."
msgstr ""
"Vous avez raison, mon ami. Je vais mettre mes meilleurs hommes à votre "
"disposition, bien que nous ignorions où se trouve le Sceptre. La légende "
"veut qu'il soit caché dans les galeries de l'est."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:440
msgid "Then to the eastern tunnels we shall go!"
msgstr "Alors nous explorerons les galeries de l'est !"
# Au féminin : c'est une chamane elfe.
#. [unit]: type=Elvish Shaman, id=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:506
msgid "Gryphon Tender"
msgstr "Éleveuse de griffons"
# Au féminin : c'est une chamane elfe.
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:519
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
msgstr ""
"Je suis désolée, prince Konrad. Les jeunes griffons brisent leurs attaches. "
"Ils deviennent trop grands et énergiques pour rester entravés !"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:554
msgid "Whats this? Gryphons in my castle? Remove the beasts!"
msgstr ""
"Qu'est-ce que c'est que ça ? Des griffons, dans mon château ? Débarrassez-"
"moi ces monstres !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:558
msgid "Beasts? We were planning to use them as mounts."
msgstr "Des monstres ? Nous avions l'intention d'en faire des montures."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:562
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "Ah ah ! Des montures ! Votre folie ne connaît donc pas de borne ?"
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:566
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:574
msgid "(looks miffed)"
msgstr "(a l'air vexé)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:570
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human — or worse, an elf — would never be able to "
"handle their violent instincts!"
msgstr ""
"Eh bien, au cas où vous persévéreriez dans votre extravagance, laissez-moi "
"au moins vous fournir des cavaliers ! Un humain, ou pire un elfe, serait "
"trop faible pour maîtriser leurs violents instincts !"
#. [message]: speaker=Delfador
#. Relgorn is a Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
msgid ""
"Temper your anger. Lord Relgorns manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
msgstr ""
"Calmez votre colère. Seigneur Relgorn est un peu fruste dans ses manières, "
"mais sa proposition semble honnête ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
msgid "Well, I suppose..."
msgstr "Oui, je suppose..."
#. [unit]: type=Gryphon Rider, id=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:608
msgid "Mounted Dwarf"
msgstr "Nain monté"
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:621
msgid "Whoa there... No need to be surly, now. Easy...easy... now GO!"
msgstr ""
"Ooooh là... Pas la peine de s'exciter. Voilà, doucement... maintenant... ON "
"Y VA !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:643
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Vous pouvez maintenant recruter les redoutables monteurs de griffon !"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:648
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
"again, they will dominate the skies. Best of luck, Allies-of-Knalga."
msgstr ""
"Les griffons empestent, mais ce sont de magnifiques animaux. Ils auront "
"probablement du mal à se frayer un chemin dans nos tortueuses cavernes, mais "
"ils domineront les cieux si jamais vous revoyez un jour la surface. Bonne "
"chance, Alliés-de-Knalga."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:692
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hum... on dirait qu'il y a un passage secret derrière ces rochers !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:716
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr "Ce coffre contient un gros trésor ! Pas moins de 200 pièces d'or !"
#. [scenario]: id=15_The_Lost_General
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:4
msgid "The Lost General"
msgstr "Le Général perdu"
#. [side]: id=Geldar, type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:68
msgid "Geldar"
msgstr "Geldar"
#. [side]: id=Brugg, type=Troll Warrior
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:81
msgid "Brugg"
msgstr "Brugg"
#. [side]: id=Lionel, type=Death Knight
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:93
msgid "Lionel"
msgstr "Lionel"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:130
msgid "We are now in the main dwarvish caverns."
msgstr "Nous voici maintenant dans les cavernes principales des nains."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:134
msgid ""
"Underground roads once led to the different parts of the complex, but now "
"everything lies in ruins."
msgstr ""
"Des routes souterraines reliaient jadis les différentes parties du complexe, "
"mais tout est en ruine à présent."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:148
msgid "The sign says Guest quarters."
msgstr "Le panneau indique « Quartier des invités »."
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:161
msgid "Burlin"
msgstr "Burlin"
#. [message]: speaker=Burlin
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:165
msgid "My uncles family drowned after the orcs flooded that cavern..."
msgstr ""
"La famille de mon oncle s'est noyée après que les orcs ont inondé ces "
"galeries..."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:180
msgid "A hidden whirlpool sucks you down into a subterranean current!"
msgstr ""
"Un tourbillon traître vous aspire soudainement dans une rivière souterraine !"
#. [unit]: id=Ulfdain, type=Dwarvish Ulfserker
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:186
msgid "Ulfdain"
msgstr "Ulfdain"
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:216
msgid "Whats this, more trolls? Aye, come to papa, little whelps."
msgstr "Quoi ? Encore des trolls ? Allez, venez voir papa, petits morveux."
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:220
msgid "Hello? Who is here?"
msgstr "Ohé ! Qui est là ?"
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:224
msgid ""
"What in the world are you? Some sort o monsters appendage set tae lure me "
"down to be yer watery meal, eh?"
msgstr ""
"Qu'est-ce que c'est qu'cette curieuse bestiole ? Un nouveau truc pour "
"m'attirer dans la flotte et m'bouffer, hein ?"
#. [message]
#. Comic relief
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:229
msgid ""
"I am a merman, dweller of the vast oceans! Do not ask me what I am doing in "
"a cave. My lord can be somewhat eccentric. We are fighting at the side of "
"your fellow cave-dwellers to drive back the orcs and trolls."
msgstr ""
"Je suis un ondin, du peuple des vastes océans ! Ne me demandez pas ce que je "
"fais dans une grotte, mon seigneur peut être parfois excentrique. Nous "
"combattons aux côtés de vos camarades du peuple des cavernes pour repousser "
"les orcs et les trolls."
#. [message]
#. Comic relief
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:231
msgid ""
"I am a mermaid, dweller of the vast oceans! Do not ask me what I am doing in "
"a cave. My lord can be somewhat eccentric. We are fighting at the side of "
"your fellow cave-dwellers to drive back the orcs and trolls."
msgstr ""
"Je suis une ondine, du peuple des vastes océans ! Ne me demandez pas ce que "
"je fais dans une grotte, mon seigneur peut être parfois excentrique. Nous "
"combattons aux côtés de vos camarades du peuple des cavernes pour repousser "
"les orcs et les trolls."
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:242
msgid ""
"(sniffs) A mer-mahn. Never heard of it. I doubt yer as tasty as my friends "
"here."
msgstr ""
"(reniflement) Un on-dinde. Jamais entendu parler. Je pense pas que tu aies "
"aussi bon goût que mes copains ici."
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:253
msgid ""
"(sniffs) A mer-mead. Never heard of it. I doubt yer as tasty as my friends "
"here."
msgstr ""
"(reniflement) Une on-dîne. Jamais entendu parler. Je pense pas que tu aies "
"aussi bon goût que mes copains ici."
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:257
msgid "Why are you down here? Are those... troll carcasses?"
msgstr "Que faites-vous ici ? Ce sont des... des carcasses de trolls ?"
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:261
msgid ""
"I was brawlin with these wee pups here defending my outpost. We got a "
"little carried away, fell in the water, and were sucked down intae this "
"grotto."
msgstr ""
"J'étais en train de rentrer dans l'lard de ces chiffes molles qui "
"attaquaient mon avant-poste. On s'est un peu emportés, on est tombés dans "
"l'eau et pis on a été aspirés dans c'te grotte, quoi."
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:265
msgid "How long have you been here?"
msgstr "Depuis combien de temps êtes-vous là ?"
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:269
msgid ""
"Och, several days at least. The troll meat is starting to stink, and Im a "
"little ravenous, if ye catch my drift. Canna swim past that current, and "
"no for lack o tryin."
msgstr ""
"Oh, depuis plusieurs jours, au moins. La viande des trolls commence à puer "
"et j'suis un brin affamé, si tu vois ce que je veux dire. J'sais pas comment "
"remonter ce courant, et pourtant j'ai beaucoup essayé."
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:273
msgid "I will rescue you. Hold onto my shoulders, sir dwarf."
msgstr "Je vais vous sauver. Accrochez-vous à mes épaules, messire nain."
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:277
msgid "Thanks. Nae need to wait around here. Lets go."
msgstr "Merci. Inutile d'traîner ici plus longtemps. Allons-y."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:300
msgid ""
"Better prepared this time to fight the current, you eventually manage to "
"emerge from the whirlpool."
msgstr ""
"Mieux préparé à affronter le courant cette fois, vous parvenez finalement à "
"émerger du tourbillon."
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:328
msgid ""
"Well, mer-mahn, we made it. I will fight for yer lord. He sounds like a "
"brave fellow."
msgstr ""
"Bien, on-dinde ! Nous avons réussi ! J'me battrai pour ton seigneur. Ça doit "
"être un brave gars."
#. [message]: speaker=Ulfdain
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:338
msgid ""
"Well, mer-mead, we made it. I will fight for yer lord. He sounds like a "
"brave fellow."
msgstr ""
"Bien, on-dîne ! Nous avons réussi ! J'me battrai pour ton seigneur. Ça doit "
"être un brave gars."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:365
msgid ""
"<i>(motions for silence)</i>\n"
"\n"
"<small>What was that raucous noise?</small>"
msgstr ""
"<i>(réclamant le silence)</i>\n"
"\n"
"<small>Quel était ce bruit rauque ?</small>"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:372
msgid ""
"That can only have been a dwarven thunderstick, Konrad. Our Knalgan allies "
"must be in the thick of battle."
msgstr ""
"Ce ne peut être qu'un bâton de feu nain, Konrad. Nos alliés Knalgans doivent "
"être au cœur de la bataille."
#. [message]: speaker=unit
#. speaker is a dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:384
msgid ""
"Thatll be Lord Geldars clan, my lords. Their scouting patrols shouldve "
"found us by now."
msgstr ""
"Ce doit être le clan de Seigneur Geldar, mes seigneurs. Leur patrouille "
"d'éclaireurs a dû nous découvrir à présent."
#. [message]: speaker=unit
#. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely.
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:391
msgid "We must hurry to assist them, my lords."
msgstr "Nous devons nous presser pour les aider, mes seigneurs."
#. [message]: speaker=unit
#. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely.
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:393
msgid "female^We must hurry to assist them, my lords."
msgstr "Nous devons nous presser pour les aider, mes seigneurs."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:423
msgid ""
"You emerge into a vast natural cathedral, the walls arching higher than you "
"can see in the darkness. Stretching across the gallery is a great chasm, "
"around which the cave floor appears to have been completely worn smooth. "
"This was once the center of a bustling dwarvish empire, the remnants of "
"which have since been driven into the upper caves of Knalga by the forces of "
"darkness."
msgstr ""
"Vous pénétrez dans une vaste cathédrale naturelle dont les murs se perdent "
"dans les ténèbres. Un gouffre immense s'étend à travers la cavité, dont le "
"sol a visiblement été poli par les pas de générations. Cet endroit fut un "
"temps le centre trépidant d'un empire prospère, dont les forces des ténèbres "
"ont refoulé les vestiges dans les souterrains les plus élevés de Knalga."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:438
msgid "There is a big cave-in south of here."
msgstr "Il y a une grande cavité au sud."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:451
msgid "The rocks are moving!"
msgstr "Les rochers bougent !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:513
msgid "Who goes there? Friend or foe?"
msgstr "Qui va là ? Ami ou ennemi ?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:517
msgid ""
"We are desperately trying to rid these tunnels of orcs and trolls! Please "
"help us in our quest."
msgstr ""
"Nous essayons désespérément de débarrasser ces galeries de ces orcs et ces "
"trolls ! Aidez-nous dans notre quête."
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:520
msgid ""
"The dwarves are your allies in this scenario. If you help their leader "
"survive the battle, he may provide you with useful information."
msgstr ""
"Les nains sont vos alliés lors de ce scénario. Si vous aidez leur chef à "
"survivre à la bataille, il pourrait vous fournir des informations précieuses."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:534
msgid "Vile creature! Let us rid these tunnels of its kind!"
msgstr "Ah, vile créature ! Débarrassons les galeries de ses semblables !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:548
msgid "I did not know that the undead were in these pits!"
msgstr "Je ne savais pas qu'il y avait des morts-vivants dans ces tunnels !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:562
msgid "Who is this foul enemy that we fight?"
msgstr "Qui est donc l'ennemi abominable que nous combattons ?"
#. [message]: speaker=Lionel
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:566
msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
msgstr ""
"Je suis Lionel. Je suis le général perdu. Je vais me venger de vous tous !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:570
msgid "Avenge? What have we done to you that you must avenge?"
msgstr "Vous venger ? Qu'avons-nous donc fait qui mérite vengeance ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:574
msgid "Lionel? A General? I remember that name..."
msgstr "Lionel ? Un général ? Je me rappelle ce nom..."
#. [message]: speaker=Lionel
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:578
msgid ""
"Remember me, do you? Aye. I was the kings finest general, sent down to "
"these pits to retrieve the Sceptre. But the orcs trapped me and my men in "
"this cavern, to starve to death. The dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
"Vous vous souvenez de moi ? Voyez-vous ça. J'étais le meilleur général du "
"roi, envoyé dans cette fosse rechercher le Sceptre. Mais les orcs nous "
"piégèrent dans cette caverne, mes hommes et moi, et nous y laissèrent mourir "
"de faim. Aucun secours ne vint des nains, et nous ne devions pas survivre "
"longtemps. Mais l'heure de la vengeance a sonné !"
#. [message]: speaker=Lionel
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:597
msgid ""
"Argh! I am vanquished! But at least by worthy foes, instead of those "
"disgusting orcs."
msgstr ""
"Argh ! Je suis vaincu ! Mais par des adversaires honorables, et non ces orcs "
"répugnants."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:601
msgid "Rest in peace, Lionel. The poor, lost general."
msgstr "Reposez en paix, Lionel, malheureux général perdu."
#. [message]: speaker=Lionel
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:605
msgid ""
"I am destroyed, but my mission must be completed. Though you are foes, you "
"are at least worthy ones, so I will tell you that the Sceptre is east from "
"here, the way you have come from, deep in the caverns. I made the mistake of "
"not asking for directions when I became lost. May you have better fortune in "
"your quest than I did!"
msgstr ""
"Je suis vaincu, mais ma mission demeure. Vous avez été de valeureux ennemis, "
"et je vais vous révéler où se cache le Sceptre. Il se trouve à l'est d'ici, "
"en repartant par le chemin d'où vous êtes venus, profondément caché dans les "
"cavernes. J'ai commis l'erreur de ne pas demander d'aide une fois perdu. Je "
"vous souhaite plus de chance que moi dans votre quête !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:619
msgid "The earth shakes."
msgstr "La terre tremble."
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:658
msgid ""
"Tall ones, I thank ye. Life has been nothing but a struggle recently. We are "
"the last outpost o civilization in these caves."
msgstr ""
"Grandes gens, je vous remercie. La vie n'a été qu'une lutte acharnée ces "
"derniers temps. Nous sommes le dernier bastion de la civilisation dans ces "
"sous-sols."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:663
msgid ""
"We have fared little better ourselves, friend. We have fled the Aethenwood "
"last spring and come to these caves to seek the Sceptre of Fire. With the "
"Sceptre, we hope to put the war to an end."
msgstr ""
"Nous nous en sortons un peu mieux, mon ami. Nous avons fui Aethenwood le "
"printemps dernier et venons dans ces grottes pour chercher le sceptre de "
"feu. Avec le sceptre, nous espérons mettre fin à la guerre."
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:668
msgid ""
"The Sceptre? Ah, the Sceptre ye seek. You surface dwellers are ambitious. "
"Beyond my citadel the spawn of the darkness hold complete sway. Youll no "
"survive without assistance."
msgstr ""
"Le Sceptre ? Ah, vous êtes en quête du Sceptre. Vous avez de l'ambition, "
"vous autres gens d'en haut. Au-delà de ma citadelle, la race des ténèbres "
"règne sans partage sur les souterrains. Vous ne survivrez pas sans aide."
#. [message]: speaker=Konrad
#. Relgorn is the dwarvish leader from the previous scenario
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:674
msgid "Lord Relgorns troops are fighting at our side, sir."
msgstr "Les troupes du Seigneur Relgorn se battent à vos côté, seigneur."
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:679
msgid ""
"And fine troops they are, Prince, but no dwarf can match a guardsmans "
"resolute defense. Please accept the service o my clans defenders, to "
"protect you and your quest."
msgstr ""
"Ce sont effectivement d'excellentes troupes, Prince, mais aucun nains ne "
"peut tenir la comparaison face à la défense résolue d'un gardien. Accepter, "
"s'il vous plaît, les services des défenseurs de mon clan, pour vous "
"protéger, vous et votre quête."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:684
msgid ""
"Your boon is most welcome, sir dwarf. Keeping the Sceptre out of the hands "
"of evil beasts is a common goal for us, and we will prevail with your help."
msgstr ""
"Votre secours est fort bienvenu, messire nain. C'est notre but à tous "
"d'empêcher que le sceptre tombe entre les mains de créatures maléfiques, et "
"grâce à votre aide nous y parviendrons."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:690
msgid "You may now recruit the legendary dwarvish guardsmen!"
msgstr "Vous pouvez désormais recruter les légendaires sentinelles naines !"
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:699
msgid ""
"Northeast o my keep, Delfador, the tunnels converge towards the deepest "
"reaches o the underground kingdom. The Sceptre can only be there."
msgstr ""
"Au nord-est de mon fort, Delfador, les galeries convergent vers les zones "
"les plus profondes du royaume souterrain. Le Sceptre ne peut être que là."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:705
msgid ""
"These caves are vast. If we are to find the Sceptre of Fire we must hurry. "
"We are not alone, and now that our foes have smelled our blood it will be "
"worse."
msgstr ""
"Ces cavernes sont vastes. Nous devons nous dépêcher de trouver le Sceptre de "
"Feu. Nous ne sommes pas seuls et cela ne peut qu'empirer maintenant que nos "
"ennemis ont reniflé l'odeur de notre sang."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:710
msgid "How will we make it?"
msgstr "Comment pourrons-nous y parvenir ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:715
msgid ""
"I do not know, Konrad, but I can sense our path only leads us downward. We "
"will continue to the northeast, to the deepest depths of these caverns."
msgstr ""
"Konrad, j'ai l'impression que notre itinéraire ne peut que nous mener plus "
"bas. Nous continuerons vers le nord-est, vers les profondeurs les plus "
"insondables de ces cavernes."
#. [scenario]: id=16_Hasty_Alliance
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:4
msgid "Hasty Alliance"
msgstr "Alliance à l'improviste"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:386
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:53
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:36
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:41
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:309
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:51
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:83
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:39
msgid "Death of Lisar"
msgstr "Mort de Li'sar"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:56
msgid ""
"The last dwarvish settlement far behind them, the party descended into the "
"deepest parts of the hewn caverns. Except for disturbances caused by the "
"occasional goblin, the air in the lower passages was still and tomblike."
msgstr ""
"Bien longtemps après avoir laissé le dernier village derrière eux, la troupe "
"s'enfonçait dans les galeries artificielles les plus profondes. À "
"l'exception de quelques perturbations dues à des gobelins de rencontre, "
"l'air de ces passages était d'un calme sépulcral."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:60
msgid ""
"Stepping through a low corridor, Konrad and Delfador emerged from the maze-"
"like catacombs into icy blackness. Darkness seemed to crush them. Lights "
"flickered and went out. Even the staff of the elder mage struggled to "
"produce enough light to see by."
msgstr ""
"Au détour d'un des nombreux conduits étroits de ces catacombes "
"labyrinthiques, Konrad et Delfador se trouvèrent plongés dans une obscurité "
"glaciale et écrasante. Les torches vacillèrent et s'éteignirent. Même le "
"bâton du vieux mage peinait à produire assez de lumière pour se repérer."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:64
msgid ""
"A cavernous void stretched out ahead, across which no ceiling or walls were "
"visible. Wind howled and whipped over narrow ledges bridging the depths, "
"almost as if animated by powerful nearby magic... and newly awoken evil."
msgstr ""
"Devant eux s'étendait un vide démesuré, qui ne semblait délimité par aucun "
"mur ni aucun plafond. Le vent hurlait, fouettant les étroits rebords qui "
"surplombaient les profondeurs, presque comme s'il témoignait du réveil "
"récent d'une puissante magie démoniaque à proximité."
#. [side]: type=Commander, id=Konrad
#. [side]: type=Princess, id=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:104
msgid "Humans"
msgstr "Humains"
#. [side]: type=Troll Warrior, id=Haaf-Garga
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:121
msgid "Haaf-Garga"
msgstr "Haaf-Garga"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:150
msgid "Where are we? Which way now? I am tired of this darkness!"
msgstr ""
"Où sommes-nous ? Où allons-nous maintenant ? Je n'en peux plus de cette "
"obscurité !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:155
msgid "I am not sure of the way. Let me think for a moment."
msgstr "Je ne suis pas sûr de la direction à suivre. Laissez-moi réfléchir."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:214
msgid "En garde!"
msgstr "En garde !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:218
msgid "What in the world are you doing here?"
msgstr "Mais qu'est-ce que vous faites ici ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:223
msgid "Tracking you down, of course! You have escaped me for the last time!"
msgstr ""
"Nous avons suivi votre piste, naturellement ! Vous vous êtes échappés pour "
"la dernière fois !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:228
msgid ""
"Foolish girl! We are in the deepest of caverns, probably surrounded by all "
"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
msgstr ""
"Stupide gamine ! Nous sommes au plus profond d'une caverne, entourés sans "
"doute par dieu sait quelles créatures, et vous voulez toujours nous "
"combattre ? Vous allez causer notre mort à tous !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:233
msgid ""
"Dont try to trick me! I know why you have come here! But I will put an end "
"to you and your treason here. Then I will get the Sceptre, and return to the "
"daylight again!"
msgstr ""
"N'essayez pas de me duper ! Je sais pourquoi vous êtes venus ici ! Mais je "
"vais en finir avec vous et votre félonie. Ensuite, je récupérerai le "
"Sceptre, puis je ressortirai !"
#. [message]: type=Goblin Knight
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:352
msgid "Surprise! Die, you sun-lovers!"
msgstr "Surprise ! Vous allez mourir, amoureux du Soleil !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:356
msgid ""
"Now we are surrounded! Do you still want to fight us, Lisar? Surely that "
"would lead to doom for us all!"
msgstr ""
"Nous sommes cernés ! Souhaitez-vous toujours nous combattre, Li'sar ? Cela "
"nous mènerait tout droit à la mort !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:360
msgid ""
"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
msgstr ""
"Je vois que nous n'avons d'autre choix que nous aider les uns les autres. "
"Combattons ensemble jusqu'à notre retour à la surface, si vous le voulez "
"bien ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:364
msgid ""
"Very well, I promise that you will reach the surface again, or we shall all "
"perish together."
msgstr ""
"Très bien, je promets que vous reverrez la surface ou que nous périrons "
"ensemble."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:368
msgid "But once we escape from this hole, I have a score to settle with you!"
msgstr "Mais nous réglerons nos comptes une fois sortis de ce trou !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:377
msgid ""
"Well, we have helped each other survive so far. Now lets continue together. "
"What do you say?"
msgstr ""
"Eh bien, notre entraide nous a permis de survivre jusqu'ici. Nous devrions "
"continuer ensemble. Qu'en dites-vous ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:381
msgid ""
"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. I pledge to you my gold."
msgstr ""
"Oui, en effet, nous avions convenu que nous nous aiderions l'un l'autre pour "
"sortir vivants de ces grottes. Nous mettrons nos ressources en commun. Voici "
"mon or."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:386
msgid "Thank you. Come, men. Let us find the Sceptre!"
msgstr "Merci à vous. Venez, soldats, il faut trouver le Sceptre !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:420
#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:24
msgid "I cant believe it should end like this!"
msgstr "Je ne peux pas croire que cela se termine ainsi !"
#. [scenario]: id=17_Sceptre_of_Fire
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:4
msgid "The Sceptre of Fire"
msgstr "Le Sceptre de Feu"
#. [generator]: id=cavegen
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:9
msgid "Sceptre of Fire Caves"
msgstr "Les grottes du Sceptre de Feu"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:208
msgid ""
"Across the chasm, the air almost crackled with magical energy. It also "
"became steadily warmer. The floor was smooth and glassy in places, and a "
"faint glow provided a small reprieve from the thick blackness. Volcanic "
"fumes drifted up from cracks in the floor."
msgstr ""
"À l'intérieur du gouffre, l'air était tellement chargé de magie qu'il "
"crépitait. La chaleur se faisait de plus en plus sentir. Le sol était lisse, "
"et même vitreux par endroits, et une lueur diffuse venait atténuer l'épaisse "
"obscurité. Des vapeurs volcaniques s'échappaient de fissures dans le sol."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:212
msgid ""
"Distant rumbles and earthquakes made it difficult to keep steady footing. "
"The very earth had come alive, heaving, struggling to be relieved of its "
"centuries-old burden..."
msgstr ""
"Des éboulements lointains et des tremblements de terre rendaient la marche "
"difficile. La terre elle-même avait pris vie et s'agitait, comme si elle "
"s'efforçait de se libérer d'un antique fardeau."
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:374
msgid "Capture the Sceptre of Fire with Konrad or Lisar"
msgstr "Récupérer le Sceptre de Feu avec Konrad ou Li'sar"
#. [note]
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:405
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:571
msgid ""
"If Delfador rests, he can concentrate on the location of the Sceptre of Fire."
msgstr ""
"Si Delfador se repose, il peut se concentrer sur la localisation du Sceptre "
"de Feu."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:483
msgid "The Sceptre must be getting close now! Where shall we go?"
msgstr "Le Sceptre doit être tout proche maintenant ! Par où allons-nous ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:487
msgid ""
"We cannot explore this much area by ourselves, especially if we are beset by "
"the denizens of these caves. We must ask our dwarven allies to help search "
"the caves with us."
msgstr ""
"Nous ne pouvons point explorer seuls une si grande zone, surtout si les "
"occupants de ces grottes nous harcèlent. Nous devons demander l'aide de nos "
"alliés nains pour fouiller ces grottes."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:491
msgid "Yes, I feel it is near here! We must search for it carefully."
msgstr "Oui, je sens qu'il est proche ! Nous devons le rechercher avec soin."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:497
msgid "An earthquake! Well be trapped!"
msgstr "Un tremblement de terre ! Nous allons être piégés !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:501
msgid ""
"No, not an earthquake, but I feel it too. Something is... aware... of us."
msgstr ""
"Non, point de tremblement de terre. Je l'ai senti aussi. Quelque chose "
"est... conscient... de notre présence."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:505
msgid "Aware? Who? Delfador, what does he mean?"
msgstr "Conscient ? Qui ? Delfador, que veut-il dire ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:509
msgid ""
"The Sceptre... the earth... the molten lava... the fire... the air around "
"us... everything. It calls out to the heir — I can barely hold it back in my "
"mind. It was forged here, not far north of where we now stand. The sheer "
"power of it!"
msgstr ""
"Le Sceptre... la terre... la lave en fusion... le feu... l'air qui nous "
"entoure... tout ! Le Sceptre appelle l'héritier ! J'ai peine à chasser ses "
"cris de mon esprit. Il fut forgé ici, non loin au nord de notre emplacement. "
"Un tel pouvoir !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:514
msgid "Where? Where is it?"
msgstr "Où ? Où est-il ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:518
msgid "North. More than that, I cannot tell."
msgstr "Au nord. Je suis incapable d'en dire davantage."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:522
msgid "Konrad, as promised, here is my purse, full of gold."
msgstr "Konrad, comme promis, voici ma bourse, pleine d'or."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:530
msgid "You receive 300 pieces of gold!"
msgstr "Vous obtenez 300 pièces d'or !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:566
msgid ""
"I think... I think if I were to concentrate a bit I could tell you where it "
"is."
msgstr ""
"Je pense... Je pense que je pourrais vous dire où il se trouve si je me "
"concentre un peu."
#. [floating_text]
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:595
msgid "Concentrating"
msgstr "Se concentre"
#. [message]: id=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:615
msgid ""
"That noise was made by no troll! What manner of beast makes its den in these "
"forsaken caves?"
msgstr ""
"Ce bruit n'a pas été fait par un troll ! Quelle genre de bête fait son nid "
"dans ces caves oubliées ?"
#. [message]: race=merman
#. Comic relief
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:620
msgid ""
"I wouldnt know, milord. Without a river running though it, such hot, dry "
"places are anathema to my kind. Whatever monsters may abide in these depths, "
"are known not to my kin."
msgstr ""
"Je ne saurais le dire, mon seigneur. Sans rivière qui y coule, un endroit "
"aussi chaud et sec est un anathème pour les miens. Quelque soit les monstres "
"cachés dans ces profondeurs, ils ne sont pas connus de mes semblables."
#. [message]: race=merman
#. Comic relief
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:625
msgid ""
"Nor do I know, my most eccentric lord, what I am doing in a cave. No mer has "
"yet entered the caves under the mountain and lived to tell the tale. I would "
"gladly die for you, milord, but I would that you didnt spend my life for "
"nothing, looking for another dwarf to rescue when there is none."
msgstr ""
"Pas plus que je ne sais, mon très excentrique seigneur, ce que je fais dans "
"une caverne. Aucun ondin n'est encore entré dans la caverne sous la montagne "
"ni ressorti pour le raconter. Je mourrais pour vous, mon seigneur, mais je "
"préférerais que vous ne mettiez pas ma vie en jeu pour rien, en cherchant un "
"autre nain à sauver alors qu'il n'y en a aucun."
#. [message]: race=dwarf
#. "sowl" is a rare word synonymous with "sully", meaning "contaminate".
#. "toiled" means "difficult, requires effort".
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:637
msgid ""
"Lord Konrad, yon rumble was made by nae living creature. Tis the echoes o "
"the very bedrock witherin and crumbling beneath us that we eard. Are ye "
"nae feeling the heat redoubling? Is yer breath nae toiled for the ashes "
"sowling the air? I beseech that we not tarry ere any more than we ha to, "
"lest the forming abysses claim us."
msgstr ""
"Seigneur Konrad, ce son ne fut fait par aucun créature vivante. C'est le "
"bruit de la roche seffritant et s'effondrant juste sous nos pieds. Ne "
"sentez-vous pas la chaleur qui augmente ? Votre respiration n'est-elle pas "
"peiné par la cendre qui emplie l'air ? Je vous prie de ne pas rester plus "
"longtemps que ce que nous devons faire, de peur que les abysses en formation "
"ne nous engloutissent."
#. [message]: type=Arch Mage,Great Mage,Silver Mage
#. "din" means "loud noise". It refers to an ambient sound of collapsing cave walls.
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:659
msgid ""
"Prince Konrad, that din was made by no living thing. It was the sound of the "
"very earth thats boiling around us, of the fire and lava that are breaching "
"this cave even now. We must tread with caution, for the very ground we stand "
"on may turn against us."
msgstr ""
"Prince Konrad, ce son n'a pas été provoqué par un être vivant. C'est le son "
"de la terre qui bouillonne autour de nous, de la lave qui s'échappe de cette "
"cave en ce moment même. Nous devons avancer avec prudence, le sol sur lequel "
"nous nous tenons pourrait bien s'écrouler."
#. [message]: id=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:668
msgid ""
"Konrad, that must have been the floor collapsing. I was warned of such "
"dangers when I prepared to journey here. We mustnt tarry here; let us fetch "
"the Sceptre and return to the surface with haste, before the lava under our "
"feet consumes us."
msgstr ""
"Konrad, ce devait être le sol s'effondrant. Je fus prévenu de tel dangers "
"lors de ma préparation de notre voyage en ces lieux. Nous devons nous "
"hâter ; prenons le Sceptre et filons à la surface, avant que la lave sous "
"nos pieds nous consume."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:684
msgid ""
"I sense we are quite near the Sceptre; in fact, we should be able to see it "
"right about now..."
msgstr ""
"Je sens que le Sceptre est tout proche ; nous devrions même parvenir à le "
"voir en regardant bien..."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:714
msgid "I sense the path to the Sceptre is to the east of me."
msgstr "Je sens que le Sceptre se trouve à l'est de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:715
msgid "I sense the path to the Sceptre is to the south-east of me."
msgstr "Je sens que le Sceptre se trouve au sud-est de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:716
msgid "I sense the path to the Sceptre is to the south of me."
msgstr "Je sens que le Sceptre se trouve au sud de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:717
msgid "I sense the path to the Sceptre is to the south-west of me."
msgstr "Je sens que le Sceptre se trouve au sud-ouest de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:718
msgid "I sense the path to the Sceptre is to the west of me."
msgstr "Je sens que le Sceptre se trouve à l'ouest de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:719
msgid "I sense the path to the Sceptre is to the north-west of me."
msgstr "Je sens que le Sceptre se trouve au nord-ouest de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:720
msgid "I sense the path to the Sceptre is to the north of me."
msgstr "Je sens que le Sceptre se trouve au nord de notre position."
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:721
msgid "I sense the path to the Sceptre is to the north-east of me."
msgstr "Je sens que le Sceptre se trouve au nord-est de notre position."
#. [scenario]: id=18_A_Choice_Must_Be_Made
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:4
msgid "A Choice Must Be Made"
msgstr "Un Choix crucial"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:21
msgid ""
"The Sceptre, initially dulled from decades of dust and debris, began to glow "
"from the rubys inner fire. Dwarvish runes on the golden handle lit up in "
"pulsating blue. The heat and light were comforting in the pitch-black."
msgstr ""
"Le Sceptre, qu'on trouva terni par des décennies de poussière et de "
"décombres, commença à luire du feu intérieur du rubis. Des runes naines sur "
"la poignée d'or se mirent lentement à rayonner de bleu. La chaleur et la "
"lumière étaient réconfortantes dans cette obscurité totale."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:25
msgid ""
"An early encounter with the Sceptre in the hands of its new owners left "
"several trolls as smoking husks. Sensing the awakening of a powerful magic, "
"the dwellers of the deep quickly scattered and remained out of sight."
msgstr ""
"Une première rencontre avec le Sceptre aux mains de ses nouveaux "
"propriétaires réduisit plusieurs trolls en tas de cendres fumantes. Prenant "
"conscience qu'une puissante magie s'éveillait, les habitants des profondeurs "
"s'éloignèrent en toute hâte et restèrent dorénavant hors de vue."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:29
msgid ""
"Delfador led his young charges through lonely corridors and abandoned "
"tunnels for four days. For the first time Konrad saw signs of fatigue in the "
"old wizards normally inscrutable face. Finally, fresh air greeted the "
"party..."
msgstr ""
"Delfador mena pendant quatre jours ses jeunes pupilles à travers les "
"couloirs déserts et les galeries abandonnées. Pour la première fois, Konrad "
"aperçut des signes de fatigue sur le visage d'ordinaire impénétrable du "
"vieux mage. Enfin, l'air frais de l'extérieur accueillit la troupe..."
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:41
msgid "Defeat either of the enemy leaders"
msgstr "Vaincre l'un des chefs ennemis"
#. [side]: type=Death Knight, id=Unan-Ka'tall
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:109
msgid "Unan-Katall"
msgstr "Unan-Ka'tall"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:172
msgid ""
"I thank you for helping me get back to the surface, but now I must take what "
"is mine!"
msgstr ""
"Je vous remercie de m'avoir aidé à retrouver la surface, mais maintenant je "
"dois reprendre ce qui m'appartient !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:176
msgid "You still want to fight me, do you, Lisar?"
msgstr "Vous souhaitez toujours me combattre, n'est-ce pas, Li'sar ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:180
msgid "Did you think I was just playing around? I need to take my inheritance!"
msgstr ""
"Avez-vous cru que je m'amusais ? Je dois reprendre ce qui me revient de "
"droit !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:184
msgid ""
"It is not so simple! We are back on the surface, but we are hardly safe. We "
"barely know where we are. Look to the north... there are orcs about! Look to "
"the south... there are hordes of undead!"
msgstr ""
"Ce n'est point si simple ! Nous sommes de retour à la surface, mais nous ne "
"sommes point pour autant en sécurité. Nous savons à peine où nous sommes et "
"voyez, il y a des orcs au nord et les hordes des morts-vivants au sud !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:188
msgid ""
"Indeed there are. We shall have to fight our way out. Are you with us or "
"against us?"
msgstr ""
"En effet, du monde nous attend. Il nous faudra combattre pour nous en "
"sortir. Êtes-vous avec ou contre nous ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:192
msgid ""
"Perhaps it is in both our best interests for us to remain allies for a "
"little longer... but I do want that Sceptre, and someday I shall have it!"
msgstr ""
"Il est sans doute dans notre intérêt mutuel de nous entraider. Mais il "
"demeure que je veux ce Sceptre et que je l'aurai un jour !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:196
msgid "Then let us devise a battle plan."
msgstr "Mettons au point une stratégie."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:204
msgid "We have escaped."
msgstr "Nous nous sommes échappés."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:208
msgid ""
"Yes, we have. Now I suppose you want to use the Sceptre against me, Lisar?"
msgstr ""
"Oui. Maintenant je suppose que vous voulez vous servir du Sceptre contre "
"moi, Li'sar ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:212
msgid ""
"No, I was thinking... I dont really want to kill you. I have what I came to "
"get. So if you promise never to come south of the Great River, I will spare "
"your life."
msgstr ""
"Non, je réfléchissais... Je n'ai pas vraiment l'intention de vous tuer, j'ai "
"ce pour quoi je suis venue. Je vous épargnerai si vous me promettez de ne "
"jamais revenir au sud du Grand Fleuve."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:216
msgid ""
"With all due respect, <i>Princess</i>, it is once again we who will spare "
"you, Sceptre or no Sceptre."
msgstr ""
"Avec tout le respect qui vous est dû, <i>Princesse</i>, c'est une fois de "
"plus nous qui vous épargnerons, Sceptre ou pas."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:220
msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
msgstr ""
"Vous osez vous adresser ainsi à une personne de sang royal ? Désirez-vous "
"rôtir vivant, elfe ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:224
msgid ""
"Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
"somewhere in the arid and wild north lands, that is all we know. Behold! To "
"the north, orcs, to the south, dark hordes. We must remain at peace with one "
"another, or else all perish!"
msgstr ""
"Paix, mes amis ! Même sortis des cavernes, nous sommes bien loin d'être en "
"sécurité. Tout ce que nous savons, c'est que nous sommes quelque part sur "
"les terres arides et sauvages du nord. Voyez ! Des orcs au nord et des "
"hordes de morts-vivants au sud. Nous devons rester unis ou nous périrons "
"tous !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:228
msgid ""
"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
msgstr ""
"S'entraider serait sans doute mieux pour tout le monde. Mais que devons-nous "
"faire ? Comment nous défendre ?"
#. [message]: speaker=Kalenz
#. "Longlier" <- English "long" + "lies"; translate accordingly
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:236
msgid ""
"I can tell where we are. That is the river that is known as Longlier to men, "
"called Arkan-thoria in my peoples ancient tongue. The home of my people "
"lies to the east."
msgstr ""
"Je sais où nous sommes. Ce fleuve est celui que les hommes appellent le "
"Longlit, dont le nom est Arkan-thoria dans l'ancienne langue de mon peuple. "
"Ma patrie se trouve à l'est."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:240
msgid ""
"Then perhaps we should head east along the river, and seek refuge and rest "
"there for a time?"
msgstr ""
"Alors peut-être que nous devrions nous diriger vers l'est, le long du "
"fleuve, pour y chercher refuge et repos pendant un certain temps ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:244
msgid ""
"We should indeed seek refuge there, my lord, but not by going east along the "
"river. Its name means The River of Bones. Great and evil creatures lurk "
"along its banks, its waters are not fit to drink, and it runs over the "
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
msgstr ""
"Nous devrions en effet chercher refuge là-bas, monseigneur, mais pas en "
"longeant le fleuve vers l'est. Son nom signifie « Le fleuve des ossements ». "
"Des bêtes géantes et dangereuses rôdent sur ses berges, son eau n'est pas "
"potable, et il débouche sur les Falaises de Thoria. Cela fait des siècles "
"que nul homme ou elfe n'a franchi les Falaises. Non, mon prince, nous devons "
"choisir une autre route."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:248
msgid "But which way, Kalenz?"
msgstr "Alors par où passer, Kalenz ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:252
msgid ""
"We may take two paths which avoid the river. North, through the ancient home "
"of my people, and then east to where they now live. Or we can go south, "
"passing through the swamps, before turning east and then north. We would "
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
msgstr ""
"Il y a deux chemins pour éviter le fleuve. Nous pouvons partir vers le nord, "
"vers l'ancien pays de mon peuple, et de là vers l'est où il vit à présent, "
"ou nous pouvons aller au sud et traverser les marais, avant de se diriger "
"vers l'est et puis vers le nord. Nous devrons traverser le fleuve une fois "
"de plus si nous choisissons cet itinéraire, mais je connais un endroit sûr "
"où nous pourrons le faire."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:256
msgid "And will you join us in seeking refuge with the North Elves, Lisar?"
msgstr ""
"Viendrez-vous avec nous pour chercher refuge chez les Elfes du Nord, Li'sar ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:260
msgid "If the elves will promise me refuge and safe passage, then I will go."
msgstr ""
"Je viendrai si les elfes me promettent de m'héberger et de me laisser partir."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:264
msgid ""
"That we will. Even though you are the daughter of the Queen, our enemy, we "
"shall not harm you on this encounter, for you have helped us."
msgstr ""
"Je vous le promets. Bien que vous soyez la fille de notre ennemie la Reine, "
"nous ne vous ferons aucun mal à cette occasion, car vous nous avez aidés."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:269
msgid ""
"So, we must choose. To the north past the orcs, where lie the ancient snow "
"plains of the elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
msgstr ""
"Nous devons choisir. Le nord, derrière les lignes orcs, où s'étendent les "
"plaines enneigées des anciens elfes, ou le sud, au-delà des armées des morts-"
"vivants, où de redoutables marais sont prêts à nous engloutir."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:288
msgid ""
"Prince Konrad, you need not avoid the Arkan-thoria. We merfolk can lead you "
"downstream; with our vanguard, your company will vanquish any foe, and reach "
"the home of the North Elves much sooner than by either of the land routes. I "
"can not promise a perilless journey, but it is an option for you to "
"consider, my lord."
msgstr ""
"Prince Konrad, vous n'êtes pas obligé d'éviter l'Arkan-thoria. Nous, ondins, "
"pouvons vous mener en aval ; nos soldats en avant-garde, votre compagnie "
"vaincra n'importe quel ennemi et atteindra le territoire des Elfes du Nord "
"beaucoup plus rapidement que par une route terrestre. Je ne peux vous "
"promettre un voyage sans péril, mais laissez-nous vous offrir cette "
"opportunité, monseigneur."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:298
msgid ""
"Loyal merfolk, you have served far beyond what your debt of gratitude "
"requires. I will trust your strength and loyalty through this tribulation "
"even as you trusted us to lead you through the heart of a volcano."
msgstr ""
"Fidèles ondins, vous nous avez remboursé mille fois la dette imposée par "
"votre gratitude. J'ai autant de confiance en votre force et en votre "
"fidélité que vous en avez eu en nous lorsque nous vous avons menés au cœur "
"d'un volcan."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:310
msgid ""
"Your people have already saved me once from a watery death, noble merman, "
"fighting by my side as undead horrors threatened to devour us. I entrust our "
"army to your strength and protection."
msgstr ""
"Votre peuple m'a déjà sauvé une fois de la noyade, noble ondine, et a "
"combattu à mes côtés alors que d'horribles morts-vivants voulaient nous "
"dévorer. Je confie mon armée à votre force et à votre garde."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:316
msgid ""
"Your people have already saved me once from a watery death, noble mermaid, "
"fighting by my side as undead horrors threatened to devour us. I entrust our "
"army to your strength and protection."
msgstr ""
"Votre peuple m'a déjà sauvé une fois de la noyade, noble ondine, et a "
"combattu à mes côtés alors que d'horribles morts-vivants voulaient nous "
"dévorer. Je confie mon armée à votre force et à votre garde."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:324
msgid ""
"If you are confident you can navigate these waters and guide our forces to "
"safety, then lead on."
msgstr ""
"Si vous êtes sûrs de pouvoir nous conduire en sécurité à travers ces eaux, "
"alors guidez-nous."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:328
msgid "I am, my liege. We press ahead. Stay close, noble masters."
msgstr ""
"Nous en sommes sûrs, monseigneur. Nous mènerons la marche. Ne vous éloignez "
"pas, nobles maîtres."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:332
msgid "I suspected you would attempt to lead us down the banks of Longlier..."
msgstr ""
"Je me doutais que vous voudriez nous faire suivre les rives du Longlit…"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:336
msgid "(shock) What!? Konrad, your folly is appalling! Do you flout my advice?"
msgstr ""
"(choqué) Quoi ? Konrad, votre folie est affligeante ! Vous moquez-vous donc "
"de mes conseils ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:340
msgid ""
"We are traveling east? Down the river? Konrad, I hope you know what you are "
"committing us to."
msgstr ""
"Nous allons vers l'est ? Le long du fleuve ? Konrad, j'espère que vous savez "
"ce vers quoi vous nous menez."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:344
msgid "Of course not, whelp, else he would have chosen a safer route."
msgstr ""
"Bien sûr que non, fillette, sinon il aurait choisi une route plus sûre."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:349
msgid ""
"Hold your tongue, Kalenz. The Princess is our ally and of royal blood. She "
"deserves not your disrespect."
msgstr ""
"Retenez votre langue, Kalenz. La Princesse est notre alliée, et elle est de "
"sang royal. Respectez-la."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:353
msgid "Delfador, you cannot allow this to happen! We march to our death!"
msgstr ""
"Delfador, vous ne pouvez pas laisser faire ça ! Nous courons à notre perte !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:357
msgid ""
"Lord elf, I am in command. I have held council with the merfolk, and they "
"believe they can find a path down the river and over the falls. We will take "
"the most direct route to your homeland and escape the grasp of the "
"Northerner armies that swarm the wilderness."
msgstr ""
"Messire elfe, c'est moi qui commande. J'ai consulté les ondins et ils "
"pensent pouvoir nous guider le long du fleuve et de ses cascades. C'est la "
"route la plus directe vers votre territoire et elle nous permet d'éviter les "
"armées qui rôdent dans ces étendues sauvages, au nord."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:362
msgid ""
"(sigh) I have been spoiled by years of genteel living among your kind, "
"Kalenz. An elfs capacity for introspection and serenity is exceeded only by "
"his ferocity and passion in battle."
msgstr ""
"(soupir) Les années que j'ai passées dans la société raffinée des tiens "
"m'ont amolli, Kalenz. Seules la fougue et l'ardeur au combat d'un elfe "
"surpassent sa sérénité et ses capacités d'introspection."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:367
msgid ""
"It offends your pride and wisdom to suffer the indignity of accepting the "
"will of humans, especially in such a harsh predicament. I urge you to "
"remember how far we have come under Konrads leadership, and how close we "
"are to bringing the hammer of destiny crashing down on Queen Ashevieres ill-"
"gotten throne. We will journey east."
msgstr ""
"Devoir obéir à des humains blesse votre sagesse et votre orgueil, surtout "
"dans des circonstances si difficiles. Mais rappelez-vous, s'il vous plaît, "
"jusqu'où nous a menés Konrad, et songez que nous n'avons jamais été aussi "
"proches d'écraser le règne usurpé de la reine Asheviere sous le choc brutal "
"du marteau du destin. Nous partons vers l'est."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:371
msgid ""
"I do not like this, old friend. There are legends of things dwelling on this "
"river that even I dare not speak of..."
msgstr ""
"Je n'aime pas cela, mon vieil ami. Je n'ose nommer les créatures qui vivent "
"le long de ce fleuve selon les légendes."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:379
msgid "Prince Konrad, are you sure you want to do this?"
msgstr "Prince Konrad, êtes-vous sûr de vouloir faire cela ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:383
msgid "I say that..."
msgstr "Je pense que..."
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:385
msgid ""
"Our need for speed outweighs the danger. With the merfolk to help us, we "
"will win through."
msgstr ""
"La vitesse importe plus que le danger. Avec les ondins pour nous épauler, "
"nous passerons."
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:401
msgid "On second thought, perhaps we should choose a safer way to go."
msgstr "À y réfléchir, nous devrions peut-être choisir une route plus sûre."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:405
msgid "As you say, my lord."
msgstr "Comme vous le désirez, monseigneur."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:410
msgid ""
"If you want to choose the river path later, move a merman to the right end "
"of the river again."
msgstr ""
"Si vous décidez de longer le fleuve, déplacez de nouveau un ondin jusqu'à "
"l'extrémité droite de la rivière."
#. [scenario]: id=19a_Snow_Plains
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:4
msgid "Snow Plains"
msgstr "Les Plaines enneigées"
#. [side]: type=Orcish Warlord, id=Urag-Tifer
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:73
msgid "Urag-Tifer"
msgstr "Urag-Tifer"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:112
msgid ""
"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
msgstr ""
"C'est ici, dans ces étendues de neige, que vivait jadis mon peuple. Nous "
"avons migré il y a des siècles. Les légendes racontent qu'une fabuleuse épée "
"de feu y est restée."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:116
msgid ""
"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
msgstr "Cette épée pourrait s'avérer utile. Où peut-elle bien être cachée ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:120
msgid "Who would discard such a wondrous artifact?"
msgstr "Qui donc abandonnerait une telle merveille ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:125
msgid ""
"I believe it belonged to Ilaalion, a mighty Marshal of the Wood. It was "
"enchanted as a boon to him by your elvish friends in the south. He was "
"visiting their home as an envoy from us North Elves and was called upon to "
"vanquish some beast or other."
msgstr ""
"Je crois qu'elle appartenait à Ila'alion, un puissant Maréchal de la Forêt. "
"Nous l'avions envoyé comme émissaire chez vos amis elfes du sud. Là, il "
"occit une espèce de bête féroce, il me semble, à la demande de ses hôtes et "
"ils lui offrirent cette lame en retour, qu'ils avaient enchantée pour "
"qu'elle lui porte chance."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:129
msgid "Some boon! All for a beast?"
msgstr "Un enchantement, pour avoir seulement tué un animal ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:133
msgid ""
"It must have been an infestation. Regardless, after returning to his own "
"people, the sword was nothing but an invitation to disaster."
msgstr ""
"C'était peut-être une vraie calamité. Quoi qu'il en soit, cette épée ne "
"provoqua qu'une suite de désastres après son retour parmi les siens."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:137
msgid ""
"His fellow marshals... well, one could say they were slow to come to "
"Ilaalions aid as he held this very plain against an orcish incursion. They "
"resented his arrogance as the bearer of the sword, and indignation is a "
"powerful force amongst my people at times. The sword has been lost in orcish "
"territory ever since."
msgstr ""
"Les autres maréchaux... Eh bien, disons qu'ils ne se pressèrent pas pour "
"venir au secours d'Ila'alion alors qu'il tenait tête à une attaque orc dans "
"cette même plaine où nous nous trouvons. Ils lui tenaient rigueur de son "
"arrogance en tant que porteur de l'épée, et la rancœur a parfois bien du "
"pouvoir chez les miens. L'épée est depuis perdue en territoire orc."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:141
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:185
msgid "He was just someone who couldnt handle the power given to him."
msgstr "Il a simplement été dépassé par le pouvoir qui lui avait été confié."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:145
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:189
msgid "You would do well to learn the lesson he did not."
msgstr "Vous feriez mieux de retenir cette leçon."
# Formule reprise à plusieurs endroits, avec des variantes concernant le lieu.
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:149
msgid ""
"Move along, elf, unless you enjoy making camp in this icy waste. I, for one, "
"do not!"
msgstr ""
"Avancez, elfe, à moins que vous ne désiriez camper sur ces étendues gelées. "
"Très peu pour moi en ce qui me concerne !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:396
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:197
msgid "Indeed..."
msgstr "En effet..."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:157
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:201
msgid ""
"Listen, you whose eyes are fair but hide a vacuum, do you think I do not "
"know what power can do to ones soul? What evils a person is capable of when "
"truth and righteousness are but scrolls that can be rewritten when a queen "
"grows tired of them?"
msgstr ""
"Écoutez, vous dont le beau regard est d'un vide impénétrable, pensez-vous "
"que j'ignore les effets du pouvoir sur l'âme, et tout le mal dont une "
"personne est capable quand la vérité et la vertu ne sont rien d'autre que "
"quelques gribouillis sur des parchemins que l'on peut effacer et réécrire "
"quand une reine le veut ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:161
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:404
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:205
msgid ""
"I spent my entire childhood listening to my mother give orders and command "
"armies around. I hid in the throne room as a little girl as she met with her "
"generals. I now know she was having people killed... entire towns of people "
"killed!"
msgstr ""
"J'ai passé toute mon enfance à écouter ma mère donner des ordres et "
"commander des armées. Petite, je me cachais dans la salle du trône "
"lorsqu'elle réunissait ses généraux. Je sais qu'elle assassinait des gens... "
"par villes entières !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:165
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:408
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:209
msgid ""
"I became my mothers most trusted aide-de-camp. I was sent to quiet the "
"worst of the rebellion. Of course they fought back. I never knew who these "
"people were or why they fought my mother. Konrad, you are lucky. You do not "
"know what Wesnoth has been like these past many years. There is no peace. I "
"have never known peace."
msgstr ""
"Je suis devenue son aide de camp la plus fidèle. J'étais envoyée pour mater "
"les pires des rébellions. Bien sûr, ils se défendaient. Je n'ai jamais su "
"qui étaient ces gens, ni pourquoi ils se battaient contre ma mère. Konrad, "
"vous avez de la chance. Vous ne savez pas à quoi ressemble Wesnoth depuis de "
"nombreuses années. La paix n'existe pas, je ne l'ai jamais connue."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:169
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:213
msgid ""
"I do know the cup of bitterness poured out on Wesnoth by your mother, child. "
"The land has been torn apart. The elves know this. The orcs know this. "
"Undead can feel it. Large armies of men march across the plains hunting each "
"other, and when no men remain, outsiders will claim Wesnoth as their home."
msgstr ""
"Pour ma part, je sais quel fiel votre mère a versé sur Wesnoth, mon enfant. "
"Le pays est déchiré. Les elfes le savent. Les orcs le savent. Les morts-"
"vivants peuvent le sentir. De grandes armées se poursuivent à travers les "
"plaines ; quand les hommes se seront anéantis jusqu'au dernier, des "
"étrangers viendront s'emparer de Wesnoth."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:174
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:417
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:218
msgid ""
"Enough! I can listen to no more of this. Lisar, you may want to end your "
"mothers rule, but I will end her life as she ended the life of my father "
"and my brothers. Ashevieres masterwork of treachery will end, and it will "
"end by my blade!"
msgstr ""
"Assez ! Je n'en veux pas entendre davantage. Li'sar, vous voulez peut-être "
"mettre fin au règne de votre mère, mais moi, c'est la vie que je lui ôterai "
"comme elle l'a ôtée à mon père et à mes frères. La trahison d'Asheviere va "
"prendre fin, et c'est mon épée qui en sonnera le glas !"
#. [scenario]: id=19b_Swamp_Of_Dread
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:4
msgid "Swamp Of Dread"
msgstr "Le Marais de la peur"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:24
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:297
msgid "Defeat the Lich-Lord Aimucasur"
msgstr "Vaincre le seigneur liche Aimucasur"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:29
msgid "Defeat all Death Knights first"
msgstr "Vaincre d'abord tous les chevaliers de la mort"
#. [side]: type=Death Knight, id=Clarustus
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:92
msgid "Clarustus"
msgstr "Clarustus"
#. [side]: type=Death Knight, id=Merlunius
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:113
msgid "Merlunius"
msgstr "Merlunius"
#. [side]: type=Lich, id=Aimucasur
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:131
msgid "Aimucasur"
msgstr "Aimucasur"
#. [side]: type=Death Knight, id=Secadius
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:149
msgid "Secadius"
msgstr "Secadius"
#. [side]: type=Death Knight, id=Dafeis
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:170
msgid "Dafeis"
msgstr "Dafeis"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:204
msgid ""
"This land is cursed. Liches have existed here for ages, luring adventurers "
"and soldiers to their deaths and amassing great armies and fortunes."
msgstr ""
"Cette terre est maudite. Des liches y vivent depuis des siècles, qui piègent "
"aventuriers et soldats pour grossir leurs armées et leur fortune."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:209
msgid ""
"Look there! The swamp is infested with all manner of skeletons, corpses, and "
"worse. I hope I have made a wise choice in taking this path."
msgstr ""
"Regardez ! Ce marais pullule de toutes sortes de zombis et de squelettes, "
"voire pire. J'espère avoir fait le bon choix en prenant ce chemin."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:213
msgid ""
"These Death Knights appear to be minions enslaved by the Lich-Lord. This one "
"must be particularly powerful, since Death Knights are usually strong-willed "
"spirits on their own."
msgstr ""
"Ces chevaliers de la mort semblent être des esclaves du seigneur liche. "
"Celle-ci doit être particulièrement puissante, car les chevaliers de la mort "
"sont des esprits forts qui se laissent rarement dicter leurs actes."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:217
msgid ""
"I believe we can destroy the master and release the minions. There is much "
"fighting to be done before we can pass through these swamps in peace. May "
"our bones not join these fallen warriors who now oppose us."
msgstr ""
"Je crois que nous pouvons détruire le maître et libérer ses esclaves. Nous "
"devrons beaucoup nous battre si nous voulons traverser ces marais en paix. "
"J'espère que nos dépouilles ne rejoindront pas celles de ces guerriers "
"tombés au champ d'honneur qui nous font face."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:231
msgid ""
"The Death Knight explodes into a cloud of dust as it is eradicated. Its "
"armor, however, drops to the ground and remains intact. The heavy black "
"steel is polished to a mirror shine."
msgstr ""
"Le chevalier de la mort s'effondre dans un nuage de poussière, mais son "
"armure retombe au sol, intacte. L'acier noir et lourd est aussi poli qu'un "
"miroir."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:235
msgid "Delfador... that breastplate... how did it end up here?"
msgstr "Delfador... ce plastron... Comment a-t-il pu arriver ici ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:239
msgid ""
"Its owner was surely a famous warrior in life. I wonder who it was. That "
"plate must have a powerful enchantment to have resisted centuries of decay. "
"Choose wisely who will bear it."
msgstr ""
"Son propriétaire était sûrement un célèbre guerrier de son vivant. Je me "
"demande qui cela pouvait bien être. Cette armure doit être protégée par un "
"puissant enchantement pour avoir résisté aux assauts des siècles. Choisissez "
"son porteur avec sagesse."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:281
msgid ""
"As the last of its generals falls, an ear-splitting screech escapes from the "
"lich. It is clear that controlling such powerful spirits has drained it "
"significantly, and it is seething in anger towards you."
msgstr ""
"Alors que le dernier de ses généraux tombe, la liche lâche un cri terrible "
"et strident. Asservir des esprits aussi puissants l'a visiblement épuisée et "
"elle écume de rage."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:345
msgid ""
"A final blow destroys the lich, releasing a small shock wave of energy "
"outwards. A giant cloud of dust billows out as the remnants of the lichs "
"once-mortal body disintegrate for the last time."
msgstr ""
"Un coup de grâce détruit la liche, libérant une petite vague d'énergie. Les "
"restes du corps autrefois mortel de la liche se désintègrent enfin, créant "
"un énorme nuage de poussière."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:357
msgid ""
"A final blow destroys the lich, releasing a small shock wave of energy "
"outwards. The last of his minions silently falls like a puppet with its "
"strings cut. A cloud of dust billows outwards as the remnants of the lichs "
"once-mortal body disintegrate for the last time."
msgstr ""
"Un coup de grâce détruit la liche, libérant une petite vague d'énergie. Le "
"dernier de ses laquais s'écroule en silence tel une marionnette dont on "
"aurait coupé les fils. Les restes du corps autrefois mortel de la liche se "
"désintègrent enfin, créant un énorme nuage de poussière."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:365
msgid ""
"A final blow destroys the lich, releasing a small shock wave of energy "
"outwards. His minions fall like puppets with their strings cut. A cloud of "
"dust billows out as the remnants of the lichs once-mortal body disintegrate "
"for the last time."
msgstr ""
"Un coup de grâce détruit la liche, libérant une petite vague d'énergie. Ses "
"laquais s'écroulent tels des marionnettes dont on aurait coupé les fils. Les "
"restes du corps autrefois mortel de la liche se désintègrent enfin, créant "
"un énorme nuage de poussière."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:371
msgid "Aimucasurs lordship over this cursed ground is broken."
msgstr "La domination d'Aimucasur sur ces terres damnées vient de s'achever."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:375
msgid ""
"Aimucasur? So you know of this Lich-Lord? Did you know him? Was he a "
"powerful mage?"
msgstr ""
"Aimucasur ? Vous connaissiez ce seigneur liche ? Personnellement ? Était-il "
"un mage puissant ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:380
msgid ""
"Yes, very powerful. I was not certain of his identity at first, but it is "
"certain now. He lived centuries ago... he appears in our histories, a former "
"headmaster on Alduin. He was reported to have disappeared, and now we know "
"what happened to him."
msgstr ""
"Oui, très puissant. J'ai douté d'abord de son identité, mais plus "
"maintenant. Il vécut il y a plusieurs siècles... nos archives font mention "
"de lui, c'était un ancien doyen d'Alduin qui aurait disparu un jour. Nous "
"savons ce qui lui arriva désormais."
# Formule reprise à plusieurs endroits, avec des variantes concernant le lieu.
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:392
msgid ""
"Move along, Elf, unless you enjoy making camp in this slimy bog. I, for one, "
"do not!"
msgstr ""
"Avancez, elfe, à moins que vous ne désiriez camper dans ce bourbier. Pour ma "
"part, très peu pour moi !"
# Je suppose que la différence avec le précédent n'est pas intentionnelle (EE)
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:400
msgid ""
"Listen, you whose eyes are fair but hide a vacuum, do you not think I know "
"what power does to ones soul? What evils a person is capable of when truth "
"and righteousness are but scrolls that can be rewritten when a queen grows "
"tired of them?"
msgstr ""
"Écoutez, vous dont le beau regard est d'un vide impénétrable, pensez-vous "
"que j'ignore les effets du pouvoir sur l'âme, et tout le mal dont une "
"personne est capable quand la vérité et la vertu ne sont rien d'autre que "
"quelques gribouillis sur des parchemins que l'on peut effacer et réécrire "
"selon le bon plaisir d'une reine ?"
#. [scenario]: id=19c_Cliffs_of_Thoria
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:4
msgid "The Cliffs of Thoria"
msgstr "Les Falaises de Thoria"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:77
msgid "Make it to the end of the river"
msgstr "Amener Konrad au bout du fleuve"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:84
msgid "Move Konrad to the cave"
msgstr "Amener Konrad à la caverne"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:92
msgid "Rescue the lieutenant"
msgstr "Sauver le lieutenant"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:154
msgid "Drakes"
msgstr "Dracans"
#. [unit]: type=Injured Lieutenant, id=Warven
#. [unit]: type=Lieutenant, id=Warven
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:222
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:824
msgid "Warven"
msgstr "Warven"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:240
msgid ""
"The party traveled down the river for days, sometimes walking through the "
"shallow water, sometimes swimming, helped by the merfolk."
msgstr ""
"La troupe voyagea pendant des jours le long du fleuve, tantôt pataugeant "
"dans de l'eau peu profonde, tantôt nageant avec l'aide des ondins."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:245
msgid ""
"One day they saw a gruesome sight — a fleet of boats and rafts sunk or "
"shattered among the river islands. Konrad sent some of the merfolk to "
"investigate."
msgstr ""
"Un jour, ils découvrirent un paysage sinistre : une flotte de navires "
"naufragés, coulés ou brisés sur les îlots du fleuve. Konrad envoya des "
"ondins enquêter."
#. [message]: role=merman-advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:249
msgid ""
"These are not proper ships, but shallow-draft boats built only recently; "
"much of their timber is green. They were sunk in battle, not by a storm. "
"Those that were not capsized have been burned. The battle must have taken "
"place not long ago, perhaps only a few weeks past. Weve found no survivors. "
"One more thing...all flew the banner of the Crown of Wesnoth."
msgstr ""
"Ces bateaux ne sont pas de vrais vaisseaux, mais des radeaux construits "
"récemment ; la plupart du bois utilisé pour leur confection est encore vert. "
"C'est lors d'une bataille qu'ils ont coulé, non lors d'une tempête. Ceux qui "
"n'ont pas chaviré ont été brûlés. L'affrontement a dû avoir lieu il y peu, "
"il y a quelques semaines peut-être. Nous n'avons pas trouvé de survivants. "
"Autre chose : tous les bateaux portaient les emblèmes de la couronne de "
"Wesnoth."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:253
msgid ""
"Havent you found any enemy boats, ones the Wesnothians were fighting "
"against?"
msgstr ""
"Vous n'avez trouvé aucun bateau adverse, de ceux que les Wesnothiens "
"combattaient ?"
#. [message]: role=merman-advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:257
msgid "No, we have not. If there were any, they are long gone."
msgstr "Non. S'il y en avait, ils sont partis depuis longtemps."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:261
msgid "Perhaps the monsters Lord Kalenz alluded to sunk the boats."
msgstr ""
"Peut-être sont-ce les monstres dont parlait Kalenz qui ont coulé ces navires."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:265
msgid ""
"That is possible. I would guess they were seeking a way east, just as we are."
msgstr ""
"C'est possible. Je dirais qu'ils devaient chercher un chemin vers l'est, "
"tout comme nous."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:269
msgid ""
"What do we do next? How much more of the river do we still have to travel?"
msgstr ""
"Que faisons-nous maintenant ? Quelle distance nous reste-t-il à parcourir le "
"long du fleuve ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:273
msgid "The mountains north and south of the river are impassable."
msgstr "Les montagnes au nord et au sud de la rivière sont infranchissables."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:277
msgid ""
"Then we have only two choices: to proceed down the river or to go back where "
"we came from and fight our way through the orcs or the undead."
msgstr ""
"Nous n'avons donc que deux solutions : continuer à suivre le fleuve ou bien "
"revenir d'où nous venons en combattant les orcs et les morts-vivants."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:281
msgid ""
"We certainly have no time to go back! We must hurry to the home of the North "
"Elves, to meet with our elven allies."
msgstr ""
"Nous n'avons en aucun cas le temps de revenir sur nos pas ! Il nous faut "
"nous hâter d'atteindre le territoire des Elfes du Nord pour y retrouver nos "
"alliés."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:285
msgid "Delfador is right. We must go on!"
msgstr "Delfador a raison. Nous devons avancer !"
#. [unit]: type=Armageddon Drake, id=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:304
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:410
msgid "Keh Ohn"
msgstr "Keh Ohn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:309
msgid "Oh my! A monster!"
msgstr "Oh là ! Un monstre !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:313
msgid "A dragon! A big one!"
msgstr "Un dragon ! Il est énorme !"
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:318
msgid ""
"I am Keh Ohn, leader of the drakes who have settled upon these cliffs. Who "
"are you?"
msgstr ""
"Je suis Keh Ohn, le chef des dracans qui peuplent ces falaises. Qui êtes-"
"vous ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:322
msgid "A talking dragon?"
msgstr "Un dragon qui parle ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:326
msgid ""
"I am beginning to understand why you were talking about monsters on our way "
"here, Lord Kalenz."
msgstr ""
"Je commence à comprendre pourquoi vous nous parliez de monstres le long du "
"fleuve, seigneur Kalenz."
#. [message]: role=merman-advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:330
msgid ""
"With all due respect, Your Highnesses, you are both wrong. This is not a "
"dragon. This is a drake."
msgstr ""
"Avec tout mon respect, Vos Altesses, vous avez tort. Ceci n'est pas un "
"dragon, c'est un dracan."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:334
msgid ""
"Here? But, drakes have never been seen in Wesnoth before... Are you certain "
"of this?"
msgstr ""
"Des dracans, ici ? Mais jamais on n'en a vu à Wesnoth auparavant... En êtes-"
"vous certains ?"
#. [message]: role=merman-advisor
#. Yes, "Eastern Shore" is correct. Merfolk are water-oriented;
#. it's the eastern shore of the Great Ocean.
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:340
msgid ""
"I was born in the Bay of Pearls and spent my entire life on the Eastern "
"Shore. But I have spoken with those who have traveled the Western Ocean and "
"met drakes on their journeys. Therefore, I am certain beyond doubt that the "
"creature flying in front of us is a drake, Delfador. Concerning the drakes "
"having never been seen in Wesnoth, must I remind you that we are not in "
"Wesnoth anymore? There are many unthinkable things and creatures which can "
"be found outside of Wesnoth."
msgstr ""
"Je suis né dans la Baie-des-Perles et j'ai passé toute ma vie sur la Rive de "
"l'Est. Mais j'ai rencontré ceux qui ont voyagé dans l'océan de l'Ouest et "
"ont croisé des dracans lors de leurs périples. Je suis absolument certain "
"que ce qui vole devant nous est un dracan, Delfador. Et si on n'en a jamais "
"aperçu à Wesnoth, dois-je vous rappeler que nous ne sommes plus à Wesnoth ? "
"Maintes créatures et maintes choses que vous ne pourriez pas même imaginer "
"existent en dehors de Wesnoth."
# Damien : la forme interrogative fait un peu "excusez-moi de vous demander pardon"...
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:345
msgid ""
"GRROAR!! Will you silly self-centered creatures show some manners and pay "
"some attention to me?"
msgstr ""
"GRROAR ! Espèces de bestioles vaniteuses, montrez-vous polis et prêtez-moi "
"attention !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:349
msgid ""
"Eh... well of course, Sir Drake. Let me introduce myself — I am Prince "
"Konrad, leader of the group and heir to the throne of Wesnoth."
msgstr ""
"Euh... Bien sûr, seigneur dracan. Laissez-moi me présenter. Je suis le "
"prince Konrad, chef de ce groupe et héritier du trône de Wesnoth."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:353
msgid ""
"And I am the Princess, Lisar, the only daughter of the late King Garard II "
"and Queen Asheviere. I, too, am an heir to the throne of Wesnoth!"
msgstr ""
"Et je suis la Princesse Li'sar, fille unique de feu le Roi Garard II et de "
"la Reine Asheviere. Je suis aussi héritière du trône de Wesnoth !"
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:358
msgid ""
"(releasing a torrent of fire towards Konrad and Lisar)\n"
"Soooo... It is you who sent your subordinates to attack us. Now when weve "
"destroyed them, you come to do the job yourselves."
msgstr ""
"(lâchant un torrent de feu en direction de Konrad et Li'sar...)\n"
"Aaaah... C'est donc vous qui avez envoyé vos larbins pour nous attaquer. Et "
"comme nous les avons anéantis, vous venez finir leur sale besogne."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:363
msgid ""
"No...There is an ongoing civil war amongst us humans. The boats were sent by "
"our enemies, not by us, even if they were Wesnothian boats."
msgstr ""
"Non... Une guerre civile déchire actuellement les humains. Ces navires ont "
"été envoyés par nos ennemis, et non par nous, même si l'étendard de Wesnoth "
"flotte en haut de leurs mâts."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:367
msgid "The Prince speaks the truth."
msgstr "Le prince dit la vérité."
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:371
msgid ""
"I dont know. Maybe you are telling the truth, maybe not. We drakes dont "
"trust you. Many of our warriors died in the battle and many more are still "
"healing their wounds, but we still have claws. Go back now and leave us in "
"peace. If you go further well be forced to show them."
msgstr ""
"Je ne sais pas. Peut-être que oui, peut-être que non. Nous autres dracans "
"n'avons pas confiance en vous. Beaucoup de nos guerriers sont morts dans la "
"bataille et beaucoup pansent encore leurs plaies, mais nous avons toujours "
"nos griffes. Maintenant, retournez-vous en et laissez-nous en paix, ou nous "
"serons contraints de vous les montrer."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:375
msgid "But we cannot go back. We are on an important mission."
msgstr ""
"Mais nous ne pouvons point rebrousser chemin. Notre mission est par trop "
"importante."
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:379
msgid "If you defy my warning — prepare for battle."
msgstr ""
"Si vous méprisez mon avertissement, eh bien, préparez-vous à combattre."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:383
msgid ""
"So be it. We have to go down the river; we have no choice. Well fight our "
"way through if necessary."
msgstr ""
"Ainsi soit-il. Nous devons longer le fleuve, nous n'avons pas le choix. Nous "
"nous ouvrirons un chemin à la pointe de l'épée s'il le faut."
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:387
msgid "You will regret challenging us. Drakes, to arms!"
msgstr "Vous allez regretter de nous avoir défiés. Dracans, aux armes !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:522
msgid "Weve found $random gold in the drake nest."
msgstr "Nous avons trouvé $random pièces d'or dans le nid des dracans."
#. [message]: speaker=Keh Ohn
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:560
msgid "GRRROOOOAAAAR!"
msgstr "GRRROOOOAAAAR !"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:564
msgid "Hurrah! Weve killed their leader!"
msgstr "Hourra ! Nous avons tué leur chef !"
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:569
msgid ""
"Our leader is dead, but it matters not! Time enough to appoint a new leader "
"after the battle is won! Fight on to the last, comrades!"
msgstr ""
"Notre chef est mort, mais peu importe ! Nous aurons largement le temps d'en "
"désigner un nouveau après notre victoire ! Camarades, battez-vous jusqu'au "
"dernier !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:574
msgid ""
"Keep on going down the river. While were at it, let us force as many drakes "
"as possible to pay with their lives. They defy us, and now they will meet "
"the same fate as their leader!"
msgstr ""
"Continuez le long du fleuve. Essayez de tuer le plus de dracans possible en "
"avançant. Ils nous défient, ils connaîtront le même sort que leur chef !"
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:591
msgid "We hear and obey, My Lord."
msgstr "À vos ordres, monseigneur."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:703
msgid "I see someone at the top of the furthermost cliff!"
msgstr "Je vois quelqu'un au loin, en haut de cette falaise !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:719
msgid ""
"It is a young human officer, barely more than a boy. He appears badly hurt "
"but still alive."
msgstr ""
"C'est un jeune officier, presque un gamin. Il a l'air sévèrement blessé, "
"mais toujours en vie."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:724
msgid ""
"I wonder why the drakes havent finished him by now? It is strange that "
"there are not any drakes in that area."
msgstr ""
"Je me demande pourquoi les dracans ne l'ont pas achevé ? C'est d'ailleurs "
"assez étrange qu'il n'y ait aucun dracan par ici."
#. [message]: type=Water Serpent
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:746
msgid "Grrroar"
msgstr "Grrroar"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:754
msgid "Well... that answers the question."
msgstr "Eh bien... ceci explique cela..."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:758
msgid "We should try to help the injured soldier."
msgstr "Nous devrions aider ce blessé."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:762
msgid ""
"Must I remind you that he, like all the others who died, was sent to kill "
"us!?"
msgstr ""
"Dois-je vous rappeler qu'il a été envoyé pour nous tuer, comme tous ceux qui "
"sont déjà morts d'ailleurs ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:766
msgid ""
"Perhaps he was sent after you, but not after me. I am sure that he is still "
"loyal to his princess — the heiress to the throne of Wesnoth!"
msgstr ""
"Il a peut-être été envoyé à votre poursuite, mais pas à la mienne. Je suis "
"sûre qu'il est toujours loyal envers sa princesse, l'héritière du trône de "
"Wesnoth !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:770
msgid ""
"Lisar, do I have to remind you again that it is Konrad, not you, who is the "
"rightful heir?"
msgstr ""
"Li'sar, faut-il qu'une fois encore je vous rappelle que Konrad, et non vous, "
"est l'héritier légitime ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:774
msgid ""
"Be that as it may, I still think we should make an effort to rescue him from "
"the unfortunate position he is in. If you help him, Ill do my best to "
"convince him that you are not his enemies but his friends."
msgstr ""
"Quoi qu'il en soit, je persiste à penser que nous devrions le tirer de sa "
"fâcheuse situation. Si vous l'aidez, je m'efforcerai de le convaincre que "
"vous n'êtes pas ses ennemis, mais ses amis..."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:778
msgid ""
"Very well. If you convince him not to raise his sword against us, the "
"Lintanir elves shall grant him safe passage."
msgstr ""
"Très bien. Si vous le convainquez de ne pas brandir son épée contre nous, "
"les elfes de Lintanir lui accorderons un sauf conduit."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:782
msgid ""
"Our main goal remains to survive ourselves, but if we can spare the troops, "
"we might try to rescue the officer stranded on the cliff. However, I make no "
"promises."
msgstr ""
"Notre but est avant tout de survivre, mais si nous disposons d'assez "
"d'hommes, nous tenterons de secourir cet officier isolé sur son piton. Mais "
"je ne veux rien promettre."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:786
msgid ""
"That I do understand, Konrad. I am no stranger to the burden of command."
msgstr "Je le comprends, Konrad. Le fardeau du pouvoir m'est familier."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:792
msgid "Im glad we agree, Lisar. Now, onward! We must reach the cave."
msgstr ""
"Je suis heureux que nous soyons d'accord, Li'sar. En route, maintenant ! "
"Nous devons rejoindre ces cavernes."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:798
msgid ""
"Im glad we agree, Lisar. Now, onward! We must continue downstream, past "
"these drakes."
msgstr ""
"Je suis heureux que nous soyons d'accord, Li'sar. En route, maintenant ! "
"Nous devons continuer en contrebas, après ces dracans."
#. [message]: speaker=Warven
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:838
msgid "Who...who are you? A friend or a foe?"
msgstr "Qui... qui va là ? Ami ou ennemi ?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:842
msgid ""
"We are friends. Dont worry about it and dont try to fight us — you are in "
"no condition to fight."
msgstr ""
"Des amis. Oubliez cela et n'essayez pas de vous battre contre nous, votre "
"état ne le vous permet pas."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:846
msgid ""
"I am the Princess, Lisar, and we are friends. Join us and wait for the "
"healers to help you, young lieutenant."
msgstr ""
"Je suis la Princesse Li'sar et nous ne vous voulons aucun mal. Accompagnez-"
"nous et nos guérisseurs s'occuperont de vous, jeune lieutenant."
#. [message]: speaker=Warven
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:850
msgid "Princess Lisar — here? Your Highness, I am yours to command!"
msgstr "Princesse Li'sar, vous ici ? Votre Altesse, je suis à vos ordres !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:854
msgid ""
"Follow us when you think you are capable and beware of monsters. We have "
"fought many already, and there are sure to be more ahead."
msgstr ""
"Suivez-nous dès que vous pensez en être capable. Et faites attention aux "
"monstres. Nous en avons déjà occis beaucoup et il y en a sûrement d'autres "
"plus loin."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:871
msgid ""
"There is a cataract ahead. By the thunder of the water and the height of the "
"spume, it must drop several hundred feet at least. We must leave the river "
"before we are swept into it, or we will surely perish!"
msgstr ""
"Il y a une cascade devant nous. Eu égard au vacarme et à la hauteur de "
"l'écume, la chute doit faire plus d'une centaine de mètres. Nous devons "
"quitter la rivière avant qu'elle ne nous emporte, ou nous périrons !"
#. [message]: role=merman-advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:888
msgid "Even we merfolk cannot swim that. The road east is blocked."
msgstr ""
"Même nous les ondins ne pouvons nager là-dedans. La route vers l'est est "
"bloquée."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:892
msgid ""
"Wait. What about the tributary which flows into the river from inside the "
"mountain? There seems to be a cave..."
msgstr ""
"Attendez. Et cet affluent qui sort de la montagne ? On dirait qu'il y a une "
"grotte..."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:897
msgid ""
"Legend says that that little river comes from the land of the North Elves. "
"It is said that it is an outflow of Everlore, which flows in the land of my "
"home and that there is a cave system in that area with several cave "
"entrances and springs which flow into the ground. I can say no more about "
"it, except that it is swarming with undead and other creatures which find "
"power in the darkness of the caves. We elves prefer not to venture into the "
"caves; instead we put guards near the entrances to kill any foul creature "
"foolish enough to wander outside. No elves have been inside for centuries "
"and that area is unknown to us. Truly, I dont recommend entering the cave "
"if we have any other options."
msgstr ""
"La légende dit que cette petite rivière vient du territoire des Elfes du "
"Nord. Elle serait issue de l'Everlore, qui traverse mon pays. Il y aurait "
"sous cette terre un réseau souterrain avec de multiples sources et plusieurs "
"entrées. Je ne peux en dire beaucoup plus, sinon que les morts-vivants, et "
"d'autres créatures attirées par les ténèbres pullulent dans ces cavernes. "
"Les elfes évitent de s'y aventurer ; des gardes près des issues tuent les "
"viles créatures assez folles pour se hasarder à l'extérieur. Aucun d'entre "
"nous n'a foulé le sol de ces grottes depuis des siècles et cet endroit nous "
"est complètement inconnu. En vérité, je n'avise point d'y entrer s'il y a "
"une autre possibilité."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:901
msgid "Unfortunately, we have no other options. Onward into the cave!"
msgstr ""
"Malheureusement, il n'y en a pas. Nous devons pénétrer dans cette caverne !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:917
msgid ""
"Ive reached the cave entrance. There seems to be a system of channels "
"running through the mountains. Follow me, and let us hope we somehow manage "
"to get out alive."
msgstr ""
"Me voici à l'entrée de la grotte. Il semble y avoir un réseau de canaux sous "
"la montagne. Suivez-moi, et espérons que par quelque miracle nous en "
"sortirons vivants."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:921
msgid "That is so very encouraging..."
msgstr "Voilà un bel encouragement..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:925
msgid "I wonder what kind of monsters await us inside."
msgstr "Je me demande quels monstres nous attendent à l'intérieur."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:929
msgid "We are soon going to find out."
msgstr "Nous allons vite le découvrir."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:933
msgid ""
"Well, there is no point in delaying any further. Let us go and find out."
msgstr "Bien, attendre ne sert à rien. Allons-y pour le savoir."
#. [message]: speaker=Warven
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:938
msgid "Yes, my lady!"
msgstr "Oui, madame !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:942
msgid "Everybody inside..."
msgstr "Tout le monde à l'intérieur..."
#. [scenario]: id=20a_North_Elves
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:4
msgid "Home of the North Elves"
msgstr "La terre des Elfes du Nord"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:21
msgid ""
"Konrad must reach the Lintanir Forest to the east and hold that position "
"until the turn is over"
msgstr ""
"Konrad doit atteindre la forêt de Lintanir, à l'est, et y rester pendant un "
"tour entier"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:41
msgid "Turns run out before reaching the forest"
msgstr "Fin des tours atteinte avant d'atteindre la forêt"
#. [note]
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:52
msgid "Your encampment will be dismantled after the first turn."
msgstr "Votre campement sera démantelé après le premier tour."
#. [side]: type=Commander, id=Konrad
#. [side]: type=Elvish Marshal, id=El'rien
#. [side]: type=Elvish Lord, id=Uradredia
#. [side]: type=Elvish Lady, id=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:61
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:224
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:41
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:51
msgid "Allies"
msgstr "Alliés"
#. [side]: type=Orcish Warlord, id=Kior-Dal
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:79
msgid "Kior-Dal"
msgstr "Kior-Dal"
#. [side]: type=General, id=Honber
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:150
msgid "Honber"
msgstr "Honber"
#. [side]: type=Elvish Marshal, id=El'rien
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:227
msgid "Elrien"
msgstr "El'rien"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:378
msgid ""
"At last, friends, we have almost reached the Lintanir Forest, the home of "
"the North Elves. I was born not far east of here...more years ago than I "
"care to remember."
msgstr ""
"Enfin, mes amis, nous voici presque à la forêt de Lintanir, résidence des "
"Elfes du Nord. Je suis né non loin, à l'est d'ici, il y a bien des années, "
"trop pour que je puisse me le rappeler."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:382
msgid ""
"After being in this wilderness for so long, it will be good to get some rest!"
msgstr ""
"Une halte nous fera du bien après avoir parcouru ces terres hostiles pendant "
"si longtemps !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:386
msgid ""
"But there is a great fog around us again! We dont know what dangers may lie "
"ahead!"
msgstr ""
"Mais de nouveau il y a un épais brouillard autour de nous. Nous ne savons "
"quels périls nous attendent encore !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:390
msgid ""
"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the elves."
msgstr ""
"Continuons à avancer, discrètement et prudemment. Je suis sûr que nous "
"parviendrons à nous réfugier chez les elfes."
#. [unit]: id=Telerandor, type=Elvish Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:406
msgid "Telerandor"
msgstr "Telerandor"
#. [message]: speaker=Telerandor
#. [message]: speaker=Glarilon
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:423
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:569
msgid "My lords! I have found you at last."
msgstr "Mes seigneurs ! Je vous trouve enfin."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:428
msgid ""
"Greetings, Telerandor, herald of Lintanir! Why have you been searching for "
"us?"
msgstr ""
"Salutations, Telerandor, héraut de Lintanir ! Pourquoi nous cherchiez-vous ?"
#. [message]: speaker=Telerandor
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:433
msgid ""
"When my lord learned of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
msgstr ""
"Mon seigneur a envoyé des cavaliers à votre rencontre dès qu'il a appris "
"votre venue ! De grands ennuis se préparent pour vous !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:438
msgid "Trouble? What kind of trouble?"
msgstr "Des ennuis ? Quel genre d'ennuis ?"
#. [message]: speaker=Telerandor
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:443
msgid ""
"We have sighted a great host to the south, a host of the men of Wesnoth. And "
"we believe they are looking for you! There is not a moment to lose. You must "
"make haste, east to Lintanir. Only there will you be safe!"
msgstr ""
"Nous avons aperçu un ost immense au sud, l'armée des hommes de Wesnoth. Nous "
"pensons qu'ils vous recherchent ! Il n'y a pas un instant à perdre : vous "
"devez vous rendre rapidement à Lintanir. Vous ne serez en sécurité qu'une "
"fois là-bas !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:448
msgid "I only hope we can avoid them. We will have to bear north-east."
msgstr ""
"J'espère seulement que nous pourrons les éviter. Nous allons devoir nous "
"diriger vers le nord-est."
#. [message]: speaker=Telerandor
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:452
msgid ""
"That is not all, my lord. The foul orcs have heard of the coming of these "
"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
msgstr ""
"Ce n'est pas tout, monseigneur. Les ignobles orcs ont appris la venue de ces "
"humains et rassemblent en ce moment même, au nord, une immense horde pour "
"les affronter ! Sans aucun doute, une grande bataille se prépare."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:456
msgid ""
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
msgstr ""
"Cela semble très dangereux. Peut-être devrions-nous nous retirer à l'ouest "
"et nous cacher jusqu'à ce que la bataille s'achève ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:460
msgid ""
"I think these wild lands are too dangerous for that! Anyhow... I expected "
"you to be on the side of Wesnoth, Lisar?"
msgstr ""
"Ces terres sauvages sont trop dangereuses pour cela ! Mais... Je pensais que "
"vous rejoindriez les rangs de Wesnoth, Li'sar ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:464
msgid ""
"I am an honorable princess, not an impostor like you! I promised that I "
"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
msgstr ""
"Je suis une princesse honorable, non un imposteur comme vous ! J'ai promis "
"d'être à vos côtés jusqu'à ce que nous sortions de ces terres ; je "
"respecterai ma promesse !"
#. [message]: speaker=Telerandor
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:468
msgid ""
"Sir, madam, there is no time to lose! You must make it east, to the home of "
"my people. Only there will you be safe!"
msgstr ""
"Messire, madame, il n'y a plus de temps à perdre ! Vous devez vous rendre à "
"l'est, sur les terres de mon peuple. Vous ne serez en sécurité qu'une fois "
"là-bas !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:472
msgid ""
"Rider, do not fool with us. You yourself say men and orcs wage war on this "
"plain that lies ahead. Do you propose we fly to the great woods of the east?"
msgstr ""
"Cavalier, n'essayez pas de nous duper. Vous venez de dire que les hommes et "
"les orcs allaient combattre dans cette plaine devant nous. Voulez-vous donc "
"que nous les survolions jusqu'aux bois, à l'est ?"
#. [message]: speaker=Telerandor
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:476
msgid ""
"My lord, you must rush across the field before the main host of each army "
"makes it to the battle. It is the only way to avoid this great calamity."
msgstr ""
"Monseigneur, vous devez traverser le champ de bataille au plus vite, avant "
"que le gros des troupes de chaque armée ne s'engage. C'est le seul moyen "
"d'éviter un désastre."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:480
msgid "I feared you would say that."
msgstr "Je craignais que vous ne disiez cela."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:484
msgid "Come then, Konrad, let us go. We will do what must be done."
msgstr "Venez, Konrad. Faisons ce qui doit être fait."
#. [message]: speaker=Telerandor
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:488
msgid ""
"My lord has begun assembling a party of elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
msgstr ""
"Mon seigneur est en train de réunir des elfes pour vous escorter à "
"l'intérieur de la forêt. Prenez garde, car nous sommes tous en grand danger !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:493
msgid ""
"Konrad, the encampment must be torn down. Any delay and these armies will "
"crush us. Any evidence of our passage through here, and they will chase us."
msgstr ""
"Konrad, le campement doit être démoli. Ces armées nous écraseront au moindre "
"retard. Et elles nous pourchasseront à la moindre trace de notre passage ici."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:516
msgid "So, Konrad, do you think we can simply trot across the battlefield?"
msgstr ""
"Eh bien, Konrad, pensez-vous que nous puissions simplement traverser le "
"champ de bataille ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:520
msgid ""
"Stop for a moment, Lisar. Look — you can barely see them in the distance "
"there, but the advance scouts have found each other. The Queens troops are "
"marching full speed for the orcs camp, and vice-versa. These armies are out "
"for blood."
msgstr ""
"Un petit instant, Li'sar. Voyez : à une telle distance ils sont "
"difficilement visibles, mais les éclaireurs des deux camps se sont trouvés. "
"Les troupes de la Reine marchent à pleine vitesse vers les campements orc et "
"réciproquement. Ces armées sont prêtes à faire couler le sang."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:524
msgid ""
"But they will not neglect to notice our presence in their midst! We are "
"walking into slaughter!"
msgstr ""
"Et ce serait bien admirable qu'elles ne remarquent pas notre présence ! Nous "
"allons droit au carnage !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:528
msgid ""
"(hushed) Our soldiers will defend us as we rush across the field. Sorry to "
"be blunt, but you and I are the only ones who need to make it across alive."
msgstr ""
"(étouffé) Nos soldats nous défendront quand nous traverserons. Désolé de ce "
"manque de tact, mais seuls vous et moi devons absolument parvenir en vie de "
"l'autre côté."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:532
msgid "..."
msgstr "..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:536
msgid "...and Delfador, of course. And Kalenz... and.."
msgstr "... et Delfador bien sûr. Et Kalenz... et..."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:541
msgid ""
"Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!"
msgstr ""
"Bah ! Je comprends, Konrad. Le fardeau du pouvoir m'est familier. En avant !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:566
msgid "Glarilon"
msgstr "Glarilon"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:578
msgid "Thalindil"
msgstr "Thalindil"
#. [message]: speaker=Thalindil
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:581
msgid "(exhausted) We have... (pant) finally found you!"
msgstr "(épuisé) Nous vous avons... (souffle) enfin trouvés !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:608
msgid "Rholandir"
msgstr "Rholandir"
#. [message]: speaker=Rholandir
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:611
msgid "Lord Kalenz, Lord Konrad, our forces are nigh! Do not lose hope!"
msgstr ""
"Seigneur Kalenz, seigneur Konrad, nos forces approchent ! Ne perdez pas "
"espoir !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:648
msgid ""
"There are some orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
msgstr ""
"Voilà des orcs ! Nous devons les laisser s'attaquer aux soldats de la reine "
"et éviter à tout prix le combat !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:662
msgid "There they are! Charge!"
msgstr "Les voilà ! Chargez !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:690
msgid "There you are! You must come quickly east to Lintanir!!"
msgstr "Vous voilà enfin ! Vous devez presser vers Lintanir, à l'est !"
#. [message]: speaker=El'rien
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:710
msgid ""
"Greetings, Elf-friend! Welcome to Emetria, my hold in Lintanir. You must "
"take shelter here until the battle passes. If you stay with me here for a "
"little while, we will all be safe."
msgstr ""
"Salutations, amis des elfes ! Bienvenus à Emetria, ma forteresse en "
"Lintanir. Vous devez vous abriter ici jusqu'à la fin de la bataille. "
"Patientez ici avec moi et nous serons tous en sécurité."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:714
msgid ""
"Thank you, Lord Elrien. The hospitality of the North Elves is as generous "
"as that of your kin in the south! My men will help you hold out against our "
"enemies."
msgstr ""
"Merci à vous, seigneur El'rien. L'hospitalité des Elfes du Nord est aussi "
"généreuse que celle de vos congénères du sud ! Mes troupes vous aideront à "
"repousser nos ennemis."
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:724
msgid ""
"Welcome to Emetria. You must take shelter here until the battle passes. If "
"you stay for a while, we will all be safe."
msgstr ""
"Bienvenus à Emetria. Vous devez vous abriter ici jusqu'à la fin de la "
"bataille. Patientez ici et nous serons tous en sécurité."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:728
msgid ""
"Thank you. The hospitality of the North Elves is as generous as that of your "
"kin in the south! My men will help you hold out against our enemies."
msgstr ""
"Merci à vous. L'hospitalité des Elfes du Nord est aussi généreuse que celle "
"de vos congénères du sud ! Mes troupes vous aideront à repousser nos ennemis."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:735
msgid ""
"There is nobody here! We can take shelter here, but must hold out against "
"our enemies alone."
msgstr ""
"Il n'y a personne ! Nous pouvons nous abriter ici, mais nous devrons tenir "
"seuls contre nos ennemis."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:751
msgid ""
"Konrad, you have made it to the domain of the North Elves. Continue moving "
"east and let the elves guard your rear."
msgstr ""
"Konrad, vous êtes parvenu au domaine des Elfes du Nord. Continuez vers l'est "
"et laissez les elfes couvrir vos arrières."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:814
msgid ""
"We have not yet reached the forest, and the battle still rages. We are "
"caught between two vast armies and cannot escape to safety! We are defeated!"
msgstr ""
"Nous sommes encore loin de la forêt et la bataille fait toujours rage. Nous "
"n'y arriverons jamais à présent, entre ces deux puissantes armées ! Nous "
"sommes perdus !"
#. [message]: speaker=El'rien
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:829
msgid "Elf-friends, you have made it to safety!"
msgstr "Amis des elfes, vous êtes maintenant en sécurité !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:833
msgid ""
"Elrien, we have the Sceptre of Fire with us! We must escort them to "
"Elensiria!"
msgstr ""
"El'rien, nous avons le Sceptre de Feu ! Il faut escorter ces humains jusqu'à "
"Elensiria !"
#. [message]: speaker=El'rien
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:837
msgid "Indeed. We will escort you to our capital, where we will make council."
msgstr ""
"Tout à fait. Nous vous mènerons à notre capitale. Là nous tiendrons conseil."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:847
msgid "Where is your leader? Where is Elrien?"
msgstr "Où est votre chef ? Où se trouve Elrien ?"
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:851
msgid ""
"Alas, he has fallen just this day! We were told of your coming, Lord Kalenz. "
"Council has already been called. You must hurry, but we cannot afford the "
"men to escort you."
msgstr ""
"Hélas, il est tombé ce jour ! Nous avons eu vent de votre venue, seigneur "
"Kalenz. Le Conseil est prévenu. Vous devez vous dépêcher, mais nous ne "
"pouvons nous permettre de détacher une troupe pour vous escorter."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:855
msgid ""
"This is grave news. We will carry word to Elensiria. Hold fast! We will send "
"reinforcements."
msgstr ""
"C'est une grave nouvelle. Nous la porterons à Elensiria. Tenez bon ! Nous "
"vous enverrons des renforts."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:862
msgid ""
"Where is Elrien? Where are his men? Things are moving quicker than we "
"feared. Hurry, we must reach Elensiria."
msgstr ""
"Où est Elrien ? Et où sont ses troupes ? La situation se dégrade plus "
"rapidement que nous ne le craignions. En route, nous devons atteindre "
"Elensiria au plus vite."
#. [scenario]: id=20b_Underground_Channels
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:4
msgid "Underground Channels"
msgstr "Canaux souterrains"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
msgid "Find the exit from the underground and move Konrad to it"
msgstr "Trouver la sortie des souterrains et y amener Konrad"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:39
msgid "Help the wose fend off the undead attack"
msgstr "Aider le wose à repousser l'attaque des morts-vivants"
#. [side]: type=Saurian Oracle, id=Szerkz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:92
msgid "Szerkz"
msgstr "Szerkz"
#. [side]: type=Saurian Oracle, id=Szerkz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:96
msgid "Saurians"
msgstr "Sauriens"
#. [side]: type=Ancient Lich, id=Muff Argulak
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:109
msgid "Muff Argulak"
msgstr "Muff Argulak"
#. [side]: type=Ancient Wose, id=Haralamdum
#. Haralamdum is ancient, and his mind does not work well any more. He takes things very slowly and carefully, even for a Wose. He halts and pauses, often searching for something in his memory, using meaningless syllables to fill the gap. The syllables of his name come from the phrase he uses to mean "that is all" or "I am done" which he says often, usually out of frustration with how hasty everyone seems. Nobody alive knows his real name, and he has likely forgotten as well. Feel free to add, move, or remove pauses to break up, or even scatter, his train of thought. For inspiration, think of Asperger Syndrome.
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:128
msgid "Haralamdum"
msgstr "Haralamdum"
#. [side]: type=Elvish Enchantress, id=Bona-Melodia
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:147
msgid "Bona-Melodia"
msgstr "Bona-Melodia"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:177
msgid "The party enters the mysterious cave, ready to face the unknown..."
msgstr ""
"La troupe pénètre dans la mystérieuse caverne, prête à faire face à "
"l'inconnu..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:181
msgid ""
"It is unfortunate that the drakes distrusted us. Keh Ohn seemed noble and "
"powerful, and under different circumstances, might have provided us with "
"some insights about these caves."
msgstr ""
"Il est regrettable que les dracans ne nous fissent point confiance. Keh Ohn "
"semblait noble et puissant, et en d'autres circonstances nous eût "
"certainement fourni quelque utile information sur ces grottes."
# Formule reprise à plusieurs endroits, avec des variantes concernant le lieu.
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:193
msgid ""
"Move along, elf, unless you enjoy making camp in this dank cave. I, for one, "
"do not!"
msgstr ""
"Avancez, elfe, à moins que vous ne désiriez camper dans cette grotte humide. "
"Très peu pour moi en ce qui me concerne !"
#. [message]: speaker=Bona-Melodia
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:237
msgid "Get that vile creature!"
msgstr "Prends ça, vile créature !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:242
msgid "Hold!"
msgstr "Arrêtez !"
#. [message]: speaker=Bona-Melodia
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:247
msgid ""
"Milord Kalenz! My apologies. I mistook you for one of those foul lizardmen. "
"How came you to be traveling such paths?"
msgstr ""
"Monseigneur Kalenz ! Toutes mes excuses. Je croyais avoir affaire à l'un de "
"ces immondes hommes-lézards. Quelles malheureuses circonstances vous ont "
"poussé à emprunter un tel chemin ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:252
msgid ""
"Change is coming to the human lands. We rush to Elensiria seeking "
"assistance, and the perils of the Arkan-thoria presented the quickest route."
msgstr ""
"De grands changements se préparent sur les terres des hommes. Nous nous "
"hâtons vers Elensiria pour y trouver assistance et nous n'avons trouvé de "
"voie plus directe que braver Arkan-thoria et ses dangers."
#. [message]: speaker=Bona-Melodia
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:257
msgid ""
"Uradredia has already called a meeting of the Council of Lintanir. You must "
"hurry, for they gather even now."
msgstr ""
"Uradredia a déjà appelé le Conseil de Lintanir à se réunir. Hâtez-vous, ils "
"sont encore assemblés."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:262
msgid "Then there is little time! Fare well."
msgstr "Il nous reste peu de temps ! Bonne route à vous."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:272
msgid "What is this? Where is your leader?"
msgstr "Que s'est-il passé ? Où se trouve votre chef ?"
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:277
msgid "We were beset by many foul lizardmen. Alas, Bona-Melodia has fallen."
msgstr ""
"Nous avons été assaillis par une multitude de ces immondes hommes-lézards. "
"Hélas, Bona-Melodia est tombée."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:282
msgid ""
"This bodes ill for Lintanir. We rush to Elensiria on other matters but will "
"carry word of what has transpired here."
msgstr ""
"Cela ne présage rien de bon pour Lintanir. Nous nous hâtons vers Elensiria "
"pour d'autres raisons, mais nous porterons la nouvelle de ce qui s'est passé "
"ici."
#. [message]
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:287
msgid ""
"Lord Uradredia has called a meeting of the Council of Lintanir. Rumor is "
"there are greater needs than ours."
msgstr ""
"Le seigneur Uradredia a appelé le Conseil de Lintanir à se réunir. Des "
"rumeurs font état de problèmes plus pressants que les nôtres."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:292
msgid "Then we must hurry. Stand fast! We shall send reinforcements."
msgstr ""
"Alors nous devons faire vite. Tenez bon, nous devrions vous envoyer des "
"renforts."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:299
msgid ""
"What is this? Where are the guardians? I see signs of battle everywhere: "
"saurian footprints, elvish blood. This bodes ill for Lintanir. We must hurry "
"onward to Elensiria. Quickly, before we, too, are beset."
msgstr ""
"Que s'est-il passé ? Où sont les gardiens ? Je vois des traces de lutte "
"partout : des empreintes sauriennes, du sang elfe. Cela ne présage rien de "
"bon pour Lintanir. Nous devons nous hâter vers Elensiria. Vite, avant d'être "
"assaillis à notre tour."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:351
msgid ""
"From far in the distance comes the sound of branches snapping, followed by a "
"long, hollow boom. The world goes silent for a moment."
msgstr ""
"Au loin, un bruit de branches cassées suivi d'un grand bruit sourd. Le "
"silence s'abat un moment sur le monde."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:356
msgid ""
"Can you feel it? It is as if the entire forest is stunned! Something has "
"happened and, I fear, not for the good."
msgstr ""
"Le sentez-vous aussi ? Toute la forêt semble pétrifiée ! Il vient de se "
"passer quelque chose, et je crains que ce soit un drame."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:369
msgid ""
"A hollow screech echoes throughout the caverns. The air suddenly seems "
"fresher and lighter."
msgstr ""
"L'écho d'un hurlement assourdi traverse les cavernes. L'air semble soudain "
"plus frais et plus lumineux."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:379
msgid "Whatever that was, the world rejoices."
msgstr "Quoi que ce fut, le monde peut s'en réjouir."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:407
msgid "Greetings, Sir Wose. We seek the exit to these caverns."
msgstr "Salutations, sire wose. Nous cherchons la sortie de ces cavernes."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:411
msgid ""
"If ... hmm dum ... you could help rid us of these ... alam hurum ... "
"infernal undead, I would be ... alam alam ... look to the north and east ... "
"hmm ... most grateful. Har alam dum."
msgstr ""
"Si ... hmm dum ... vous pouviez nous aider à nous défaire de ces ... alam "
"hurum ... odieux morts-vivants, je serais ... alam alam ... cherchez vers le "
"nord et l'est ... hmm ... extrêmement reconnaissant. Har alam dum."
#. [message]: speaker=unit
#. Intentionally courtly and formal here as a counter-point to the rough going when talking to Haralamdum.
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:420
msgid "Well met, stranger."
msgstr "Mes respects, étranger."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:424
msgid "Well met, indeed. We seek the exit to these caverns."
msgstr "Mes respects également, nous cherchons la sortie de ces cavernes."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:428
msgid ""
"Then you should look to the north and east. But, if you would, might we ask "
"your assistance?"
msgstr ""
"En ce cas vous devriez chercher vers le nord et l'est. Néanmoins, si je puis "
"me permettre, pourrions-nous requérir votre assistance ?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:432
msgid "What aid might we offer?"
msgstr "Quel secours pourrions-nous vous offrir ?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:436
msgid ""
"If you would help rid these caverns of those infernal undead, the Ancient "
"One would be most grateful."
msgstr ""
"Si vous pouviez aider à libérer nos cavernes de ces odieux morts-vivants, le "
"Grand Ancien vous en serait extrêmement reconnaissant."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:440
msgid "Ancient one?"
msgstr "Le Grand Ancien ?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:444
msgid "Our elder. Called, by some, Haralamdum."
msgstr "Notre doyen. Certains le nomment Haralamdum."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:493
msgid "Har hum har ... hmm ... well ... har alam dum ... good."
msgstr "Har hum har ... hmm ... bon ... har alam dum ... bien."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:498
msgid "Those undead will bother you no more, Sir Wose."
msgstr "Ces morts-vivants ne vous ennuieront plus, sire wose."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:507
msgid "We still must find the exit from these caverns, Konrad."
msgstr "Nous devons encore trouver la sortie de ces cavernes, Konrad."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:512
msgid "Yes, Delfador. Im afraid we must be going, Sir Wose."
msgstr "Oui, Delfador. Je crains que nous ne devions partir, sire wose."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:517
msgid ""
"Well, I say ... hmm dum har ... young Master Delfador? Harum-alam-alam. So "
"it is! Hmm hmm alam ... how is your head?"
msgstr ""
"Eh bien ... hmm dum har ... jeune Maître Delfador ? Harum-alam-alam. C'est "
"lui ! Hmm hmm alam ... comment va votre tête ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:522
msgid "My head?"
msgstr "Ma tête ?"
#. [message]: speaker=Haralamdum
#. "just the other day" probably means a few decades ago. To Haralamdum, Ur Thorodor is a very young wose … a small, young twig on the end of a new branch of an ancient tree, who has not yet earned the honorific 'Ur'
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:530
msgid ""
"Just the other day ... hmm ... I was speaking with that twig ... alam ... "
"alam dum ... Thorodor? Hmm ... yes ... hum ... he said you took a ... alam "
"har ... nasty blow to the head ... hmm ... and he feared you were dead."
msgstr ""
"L'autre jour ... hmm ... je parlais avec cette brindille ... alam ... alam "
"dum ... Thorodor? Hmm ... oui ... hum ... il dit que vous aviez pris un ... "
"alam har ... mauvais coup à la tête ... hmm ... et il craignait que vous ne "
"soyez mort."
#. [message]: speaker=Delfador
#. Over 50 years ago, probably 52, to be more precise.
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:538
msgid ""
"That was many years ago, Im afraid. Now, we really must be moving along ..."
msgstr ""
"C'était il y a bien longtemps, je le crains. À présent nous devons vraiment "
"poursuivre notre route..."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:543
msgid "So hasty ... hmm ... there was something ..."
msgstr "Si pressé ... hmm ... il y avait autre chose ..."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:548
msgid "Har dum ... oh, yes, the book."
msgstr "Har dum ... oh, oui, le livre."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:553
msgid "Book?"
msgstr "Un livre ?"
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:558
msgid ""
"When you asked Thorodor for ... harum ... assistance? Hmm ... hmm ... He "
"thought you meant the book ... har hmm ... but you had rushed off ... "
"alam ... alam dum ... and died before he could tell you I have it."
msgstr ""
"Lorsque vous avez demandé à Thorodor ... harum ... de l'aide ? Hmm ... "
"hmm ... Il a pensé que vous vouliez parler du livre ... har hmm ... mais "
"vous avez filé ... alam ... alam dum ... et il est mort avant qu'il puisse "
"vous dire que je l'avais."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:563
msgid "I remember no book."
msgstr "Je n'ai point souvenir d'un livre."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:568
msgid ""
"I am sure ... dum hum ... well, the head ... alam lum alam ... yes, it was "
"somewhere around here ... hum dum da dum ... Thorodor thought it ... hmm ... "
"quite important ... lum harum dum ... perhaps near my home stump?"
msgstr ""
"J'en suis sûr ... dum hum ... bon, la tête ... alam lum alam ... oui, il se "
"trouvait quelque part par là ... hum dum da dum ... Thorodor pensait "
"qu'il ... hmm ... assez important ... lum harum dum ... peut-être près de ma "
"souche ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:573
msgid "I am sorry, I remember no book. Now, we really must be off."
msgstr ""
"Je suis navré, je n'ai point souvenir d'un livre. Nous devons absolument "
"partir maintenant."
#. [message]: speaker=Haralamdum
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:578
msgid "So hasty. Har alam dum."
msgstr "Si pressé. Har alam dum."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:584
msgid "The wose silently fade into the forest."
msgstr "Le wose se fond silencieusement dans la forêt."
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:612
msgid "Should $unit.name| read the book?"
msgstr "Voulez-vous que $unit.name| lise le livre ?"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:613
msgid "female^Should $unit.name| read the book?"
msgstr "Voulez-vous que $unit.name| lise le livre ?"
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:615
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:122
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:208
msgid "Yes"
msgstr "Oui"
#. [object]: id=wose_lore
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:619
msgid "Wose Lore"
msgstr "Histoire des woses"
#. [object]: id=wose_lore
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:622
msgid ""
"This massive book is filled with the Lore and Legends of the Wose. Any who "
"read it learn deeply of the ways of the twig and leaf, the tree and the "
"forest."
msgstr ""
"Ce lourd volume conte les histoires et légendes du peuple wose. Quiconque le "
"lira acquerra de vastes connaissances sur les voies de la brindille et de la "
"feuille, l'arbre et la forêt."
#. [object]: id=wose_lore
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:623
msgid ""
"The book is filled with meaningless tales of sticks and leaves, and childish "
"stories about trees and forest creatures."
msgstr ""
"Le livre est rempli de contes dépourvus de sens parlant de bâtons et de "
"feuilles, ainsi que d'histoires pour enfants peuplées d'arbres et de "
"créatures des forêts."
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:639
msgid ""
"$unit.name| becomes entranced and greatly gains affinity with the forest, "
"its nature and ways, and all the creatures within it. He feels he will "
"quickly become more experienced once reaching the surface. Unfortunately, as "
"the last page was turned, the book crumbled to dust."
msgstr ""
"$unit.name| a été initié et a maintenant une plus grande affinité avec la "
"forêt, sa nature et ses usages, ainsi que ceux de toutes les créatures qui "
"l'habitent. Il en apprendra bien plus quand il reviendra à la surface. "
"Malheureusement, au moment où la dernière page est tournée, le livre tombe "
"en poussière."
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:640
msgid ""
"female^$unit.name| becomes entranced and greatly gains affinity with the "
"forest, its nature and ways, and all the creatures within it. She feels she "
"will quickly become more experienced once reaching the surface. "
"Unfortunately, as the last page was turned, the book crumbled to dust."
msgstr ""
"$unit.name| a été initiée et a maintenant une plus grande affinité avec la "
"forêt, sa nature et ses usages, ainsi que ceux de toutes les créatures qui "
"l'habitent. Elle en apprendra bien plus quand elle reviendra à la surface. "
"Malheureusement, au moment où la dernière page est tournée, le livre tombe "
"en poussière."
#. [option]
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:671
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:166
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:276
msgid "No"
msgstr "Non"
#. [scenario]: id=21_Elven_Council
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:4
msgid "The Elven Council"
msgstr "Le Conseil des elfes"
#. [side]: type=Elvish Lord, id=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:37
msgid "Uradredia"
msgstr "Uradredia"
#. [side]: type=Elvish Lady, id=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:47
msgid "Parandra"
msgstr "Parandra"
#. [unit]: type=Elvish Champion, id=Bellrok
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:73
msgid "Bellrok"
msgstr "Bellrok"
#. [unit]: type=Elvish Avenger, gender=female, id=Tindolean
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:82
msgid "Tindolean"
msgstr "Tindolean"
#. [unit]: type=Elvish Enchantress, id=Everlore
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:90
msgid "Everlore"
msgstr "Everlore"
# La VO compte 50 ans pour une génération pour les humains : on laisse comme ça, c'est sans doute fait exprès, pas tellement d'autre information pour se décider.
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:99
msgid ""
"Greetings, and welcome to our capital. You should feel honored. It has been "
"half a century — a generation in the way your race counts time — since any "
"man has been considered elf-friend enough to stand here in Elensiria."
msgstr ""
"Bienvenue dans notre capitale. Vous devriez vous estimer honorés. Cela fait "
"un demi-siècle, une génération selon votre manière de mesurer le temps, "
"qu'aucun homme fut jugé digne de fouler le sol d'Elensiria."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:103
msgid "We are indeed honored."
msgstr "C'est un honneur, en effet."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:107
msgid ""
"I might also say that it is you who are honored. It has been so long since "
"you have been graced by the presence of a princess of Wesnoth."
msgstr ""
"Je pourrais également prétendre que c'est vous qui êtes honorés. Il y a bien "
"longtemps qu'aucune princesse de Wesnoth vous fit la grâce de se présence."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:112
msgid ""
"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
msgstr ""
"Silence, idiote ! Avec cette arrogance, faut-il s'étonner de la manière dont "
"toutes les vieilles alliances de la famille royale de Wesnoth se sont "
"rompues ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:116
msgid ""
"Yes... you are right, sir. It is I who am honored to be here, and I "
"apologize for my discourtesy."
msgstr ""
"Je... vous avez raison. C'est moi qui suis honorée d'être ici et je vous "
"présente mes excuses pour mon manque de courtoisie."
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:120
msgid ""
"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
msgstr ""
"Delfador le Grand... Aussi sage par ses paroles que puissant lors du combat. "
"Ces deux qualités sont rarement associées, surtout parmi les humains."
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:124
msgid ""
"How quickly does the race of men mature! Only twenty-one winters have passed "
"since I last laid eyes on you, Konrad, yet you are now a grown man. A proven "
"warrior stands before me!"
msgstr ""
"Voyez avec quelle rapidité l'espèce humaine mûrit. Seulement vingt-et-un "
"hivers ont passé depuis la dernière fois que je vous ai vu, Konrad, et vous "
"voilà devenu un homme. Désormais, c'est un fier guerrier qui se dresse "
"devant moi !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:128
msgid "Forgive me, Elf, but Im afraid I do not recall meeting you before."
msgstr ""
"Pardonnez-moi, noble elfe, mais je crains de ne pas me rappeler notre "
"précédente rencontre."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:132
msgid ""
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
msgstr ""
"Konrad, voici Parandra. Elle m'a aidé à vous sauver des griffes d'Asheviere."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:136
msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
msgstr ""
"Ah, je ne le savais pas. Merci, madame. C'est un plaisir de vous rencontrer "
"à nouveau."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:140
msgid ""
"Rescued him from my mother? But twenty-one years ago Konrad would have been "
"an infant! What is this you are talking about?"
msgstr ""
"Le sauver de ma mère ? Mais il y a vingt-et-un ans, Konrad n'était qu'un "
"nourrisson ! De quoi parlez-vous donc ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:144
msgid ""
"Your mother has much blood upon her hands, child. She has had many killed "
"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could seize control."
msgstr ""
"Votre mère a beaucoup de sang sur les mains, mon enfant. Elle a fait tuer "
"maintes personnes injustement. Konrad venait de naître lorsqu'elle ordonna "
"le meurtre de tous les princes, de façon à s'assurer le trône."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:148
msgid ""
"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
msgstr ""
"Elle les a fait assassiner ? Il n'y avait pas que Konrad ? Vous mentez, j'en "
"suis certaine ! Parandra, que dites-vous ?"
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:152
msgid ""
"When Delfador the Great speaks of the Queen Dowager, Asheviere, ordering the "
"princes of Wesnoth to be put to death, he speaks the truth."
msgstr ""
"Quand Delfador le Grand accuse la reine douairière, Asheviere, d'avoir "
"ordonné la mort des princes de Wesnoth, il dit la vérité."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:156
msgid "And what say you, Elf-king?"
msgstr "Et vous, que dites-vous, roi des elfes ?"
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:160
msgid ""
"I did not see it myself, but I have heard many reliable reports. Asheviere "
"indeed has the blood of the princes on her hands. She has also allowed orcs "
"to desecrate the lands, abandoning all respect for the peoples around her."
msgstr ""
"Je ne l'ai pas vu de mes yeux, mais j'ai ouï beaucoup de témoignages dignes "
"de foi. Asheviere a le sang des princes sur les mains. Elle a également "
"permis aux orcs de profaner le pays et elle ne respecte plus les peuples "
"vivant autour d'elle."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:170
msgid ""
"Well, that is why I must take the Sceptre. I will return, and people will "
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Dowager. The throne is rightfully mine, and with the Sceptre I can prove it."
msgstr ""
"C'est pourquoi je dois obtenir le Sceptre. Je reviendrai et le peuple "
"m'acceptera comme reine. Mon règne sera juste et équitable. Ma mère est "
"seulement la reine douairière. Je suis l'héritière légitime du trône et je "
"pourrai le prouver avec le Sceptre."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:175
msgid ""
"Young lady, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Sceptre. He will take the throne."
msgstr ""
"Jeune femme, il y a du bon en vous, mais le trône n'est point pour vous. "
"Konrad possède le Sceptre, le trône lui reviendra."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:181
msgid ""
"Well, I have the Sceptre! I will return and the people will accept me as "
"Queen! My mother is only Queen Dowager. The Throne is rightfully mine, and I "
"will rule from it with justice and fairness. I may even accept you as my "
"adviser and counselor, Delfador."
msgstr ""
"Eh bien, j'ai le Sceptre ! Je vais revenir et le peuple m'acceptera comme "
"reine ! Ma mère est seulement la reine douairière : je suis l'héritière "
"légitime du trône. Mon règne sera juste et équitable. Vous pourriez même "
"devenir mon conseiller, Delfador."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:186
msgid ""
"Though you have the Sceptre, Lisar, it is rightfully Konrads. You have it "
"now only because we helped you get it."
msgstr ""
"Vous avez peut-être le Sceptre, Li'sar, mais il appartient légitimement à "
"Konrad. Si vous l'avez en ce moment, c'est seulement parce que nous vous "
"avons aidé à l'obtenir."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:190
msgid "And if I refuse to give it to him?"
msgstr "Et que se passera-t-il si je refuse de le lui donner ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:195
msgid "If it is necessary, I will ask Konrad to fight you in a duel for it."
msgstr "S'il le faut, je demanderai à Konrad de vous défier en duel."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:199
msgid ""
"Delfador! Lisar has become our friend. I dont want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
msgstr ""
"Delfador ! Li'sar est maintenant notre amie, je ne veux pas me battre contre "
"elle ! Si elle règne de façon juste, qu'importe qu'elle devienne reine ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:204
msgid "You are the rightful heir. You should be king, Konrad."
msgstr "Vous êtes l'héritier légitime, vous devez être roi, Konrad."
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:211
msgid ""
"Delfador, you have raised Konrad to be skillful and wise, honorable and "
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
msgstr ""
"Delfador, vous avez élevé Konrad pour qu'il soit habile et sage, honorable "
"et juste. C'est un guerrier digne de foi et qui apprécie la paix. Pourtant "
"le trône ne lui revient point. Vous savez ce que je veux dire, Delfador."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:215
msgid "But I do not! What is your meaning, Parandra?"
msgstr "Mais pas moi ! De quoi parlez-vous, Parandra ?"
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:219
msgid ""
"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
msgstr ""
"Tout sera révélé en temps utile, princesse. Pour l'instant, allez vous "
"emparer du trône de Wesnoth."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:223
msgid ""
"Parandra, what you say may seem right to some, but as long as you and I "
"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
msgstr ""
"Parandra, vos propos peuvent sembler justes, mais tant qu'aucun de nous ne "
"révèle ce que nous savons... je ne comprends point en quoi il ne serait "
"point préférable que le trône revienne à Konrad."
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:227
msgid ""
"In so many things you are right, Delfador, and your wisdom is unmatched in "
"the world of men. But in this, you are mistaken. Lisar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
msgstr ""
"Vous avez si souvent raison, et votre sagesse est sans pareille dans le "
"monde des hommes, Delfador. Mais pour cette fois, vous vous trompez. Li'sar "
"est l'héritière, elle doit obtenir le trône. J'en suis certaine maintenant "
"que je l'ai rencontrée."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:231
msgid "She will claim the throne, and not me? What should I do?"
msgstr ""
"C'est elle qui va revendiquer le trône, et non moi ? Que dois-je faire ?"
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:235
msgid ""
"Lisar should be Queen, but you will go with her. Indeed, I suspect we could "
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
msgstr ""
"Li'sar doit être reine, mais vous irez avec elle. De toute façon, je pense "
"bien que nous ne vous pourrions point convaincre du contraire. J'ai vu la "
"manière dont vous la regardez, Konrad. Je pense que vous la suivriez par-"
"delà les limites du monde."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:239
msgid ""
"With all due respect, my lady, she is my cousin! There is nothing between us!"
msgstr ""
"Madame, avec tout le respect que je vous dois, je vous rappelle qu'elle est "
"ma cousine ! Il n'y a rien entre nous !"
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:243
msgid ""
"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
"would surely be safer for you. The elves could show you things that would "
"amaze you, things that no man has seen before."
msgstr ""
"S'il en est ainsi, Konrad, peut-être devriez-vous rester ici avec nous. Vous "
"seriez sûrement plus en sécurité ici. Les elfes pourraient vous montrer des "
"choses qui vous stupéfieraient, des choses que nul homme n'a jamais "
"contemplées."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:247
msgid ""
"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Lisar."
msgstr ""
"C'est généreux de votre part, noble dame, mais vous avez raison, j'irai plus "
"volontiers avec Li'sar."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:251
msgid "And what say you, Uradredia?"
msgstr "Et vous, que dites-vous, Uradredia ?"
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:255
msgid ""
"Tell me, Lisar, are you willing to fight your own mother for the throne?"
msgstr "Dites-moi, Li'sar, êtes-vous prête à combattre votre propre mère ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:259
msgid ""
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
msgstr "Pour le bien du pays, je la combattrai si nécessaire, roi des elfes."
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:263
msgid ""
"I feel that this lady speaks the truth. Delfador, although I know that you "
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
msgstr ""
"Cette dame dit la vérité. Delfador, bien que, je le sais, vous ne soyez "
"point de cet avis, les paroles de Parandra, fille d'Elandria, sont sages. "
"Reposez-vous ici quelque temps, puis accompagnez-les."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:267
msgid ""
"And you who have been with us for a time, Kalenz son of Kliada, what say you?"
msgstr ""
"Et vous, Kalenz, fils de Kliada, qui fûtes à nos côtés pendant un certain "
"temps, que dites-vous ?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:271
msgid ""
"Wisdom has been spoken here today, Delfador. We have been with Lisar in the "
"most trying of times, and risked life and limb with her. Yet we still have "
"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good queen in time."
msgstr ""
"La sagesse a parlé, Delfador. Li'sar fut avec nous dans les périodes les "
"plus éprouvantes et nous risquâmes nos vies avec elle. Et nous sommes encore "
"en vie. Elle manque d'expérience et la fougue de la jeunesse ne l'a pas "
"encore quittée, mais elle fera une bonne reine."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:275
msgid ""
"So, the Elven Council has spoken. But which path should we take on our "
"journey? The Ford of Abez will not be passable, for surely it will be "
"watched and guarded by many men."
msgstr ""
"Le conseil elfe a donc parlé. Quelle route suivre maintenant ? Le gué d'Abez "
"nos est interdit car il sera certainement surveillé par une forte garnison."
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:279
msgid ""
"There is another way by which you can return to Wesnoth: past the mountains "
"of the dragons and through the dark valley, to the land of the East. From "
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off guard."
msgstr ""
"Il existe une autre route par laquelle vous pouvez rejoindre Wesnoth : par "
"la vallée sombre, par-delà les montagnes aux dragons. Vous pourrez retourner "
"à Wesnoth par les terres de l'est et surprendre ainsi la reine des ténèbres."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:283
msgid ""
"Mountains of the dragons? That sounds very dangerous! I didnt even think "
"there were such things as dragons!"
msgstr ""
"Les montagnes aux dragons ? Cela semble très dangereux ! Je ne savais même "
"pas que les dragons existaient réellement !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:287
msgid ""
"No dragon has been sighted in those mountains for many years, but they "
"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
msgstr ""
"Ce nom vient du fond des âges : aucun dragon n'y a été aperçu depuis maintes "
"années. Ce chemin sera néanmoins dangereux. N'y a-t-il pas une autre route ?"
#. [message]: speaker=Uradredia
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:291
msgid ""
"All routes are dangerous, though there is some hope along this path. Rest, "
"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
msgstr ""
"Tous les chemins sont dangereux, mais c'est dans celui-ci que je place le "
"plus d'espoir. Reposez-vous et puis partez, mes amis. La fortune vous a "
"souri jusqu'ici, en dépit de grands périls. Peut-être cela continuera-t-il "
"ainsi."
#. [message]: speaker=Parandra
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:295
msgid ""
"Yes, rest. Your soldiers will be tended to and refreshed. We have made sure "
"you will leave our protection with the resources to finish your journey."
msgstr ""
"Oui, reposez-vous. Nous nous occuperons de vos soldats. Soyez assurés que "
"vous nous quitterez avec assez de ressources pour achever votre voyage."
#. [scenario]: id=22_Return_to_Wesnoth
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:4
msgid "Return to Wesnoth"
msgstr "Retour à Wesnoth"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:68
msgid "The battlefield falls silent as a loud shriek fills the air."
msgstr "Un cri perçant plonge soudain le champ de bataille dans le silence."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:80
msgid "Look! In the distance! I have never before seen such a thing!"
msgstr ""
"Regardez, sur l'horizon ! Jamais je ne contemplai tel spectacle auparavant !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:102
msgid "What a surprise! This world never ceases to amaze me."
msgstr "Quelle surprise ! Ce monde ne cessera jamais de m'émerveiller."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
msgid ""
"Such wondrous beasts! It appears our aid in their mountain homeland is being "
"repaid."
msgstr ""
"Quelles bêtes magnifiques ! Il semblerait que l'aide que nous leur avons "
"apportée dans leur montagne soit sur le point d'être récompensée."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:112
msgid "Assault from the air? What an intriguing idea!"
msgstr "Un assaut depuis les airs ? Quelle idée fascinante !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:121
msgid "You can now recruit Gryphons!"
msgstr "Vous pouvez maintenant recruter des griffons !"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:132
msgid ""
"After many days enjoying the strange food and fine linen of his hosts, "
"restlessness overtook Konrad. The urgency nagged at him as he donned a new "
"tunic and fastened newly-oiled leather straps."
msgstr ""
"Les étranges mets et les vêtements raffinés que lui offraient ses hôtes "
"firent le délice de Konrad pendant nombre de jours, avant que l'impatience "
"ne s'empare de lui. L'urgence de la situation occupait tout son esprit alors "
"qu'il revêtait une nouvelle tunique et bouclait une ceinture au cuir "
"nouvellement huilé."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:137
msgid ""
"He strode the halls of the elven citadel, visiting and encouraging his "
"soldiers. Many were elves about to leave behind the comfort and peace of "
"their capital to make war on a vast human army — his war. The weight of that "
"thought bore on him."
msgstr ""
"Il parcourut les couloirs de la citadelle elfe, haranguant ses soldats. "
"Beaucoup étaient des elfes sur le point de quitter le confort et la paix de "
"leur capitale pour guerroyer avec une immense armée humaine, pour sa propre "
"guerre. Cette pensée lui pesait."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:142
msgid ""
"Konrad stood on the rampart staring out towards the horizon as his men "
"bustled below. He suddenly realized why he was uneasy: he had been staring "
"at thin streams of black smoke, merging into the clouds far in the distance. "
"He shouted orders to depart and was ardently obeyed."
msgstr ""
"Konrad observait l'horizon, debout sur le rempart, alors que ses hommes "
"s'affairaient plus bas. Il comprit soudain ce qui le rendait mal à l'aise : "
"là où son regard s'était arrêté s'élevaient de fines et noires colonnes de "
"fumée qui se mélangeaient aux lointains nuages. Il ordonna le départ ; les "
"soldats obéirent avec enthousiasme."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:147
msgid ""
"Kalenzs champion courtiers escorted Konrad and Delfador through their "
"forest, a near-invincible vanguard. War had spread to the Northlands, but by "
"taking long-deserted trails through the rugged eastern hills, it failed to "
"find the band of rebels. The high craggy peaks of the mountains of the "
"Dragons looked down on them in deserted desolation."
msgstr ""
"Les troupes d'élite de Kalenz escortèrent Konrad et Delfador à travers la "
"forêt, formant une avant-garde quasiment invincible. La guerre s'était "
"propagée aux terres du nord, mais les rebelles parvinrent à lui échapper en "
"empruntant les sentiers abandonnés depuis longtemps qui serpentaient à "
"travers les rudes collines de l'est. Les pics déchiquetés des montagnes des "
"dragons les contemplèrent de leur hauteur durant toute leur traversée de ces "
"terres désolées."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:152
msgid ""
"Konrads small band of elves had grown to a massive army. The occasional "
"hermit mage knew better than to interfere with its progress, and soon the "
"plains of northeastern Wesnoth lay before them."
msgstr ""
"La petite bande d'elfes de Konrad était devenue une armée importante. Les "
"quelques mages ermites qui peuplaient les lieux eurent la sagesse de ne pas "
"gêner son avancée, si bien qu'avant peu les plaines du nord-est de Wesnoth "
"furent en vue."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:157
msgid ""
"After spending the greater part of a year in remote, dangerous wastes, "
"Konrads heart leapt at the thought this journey was almost over. Though the "
"greatest danger lay ahead, he knew he was finally returning home."
msgstr ""
"Après une année passée dans des contrées lointaines et dangereuses, Konrad "
"sentit son cœur bondir à la pensée que son exil touchait à sa fin. Les "
"périls qui l'attendaient sur le chemin était considérables, mais il savait "
"qu'il rentrait enfin chez lui."
#. [side]: type=General, id=Josephus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord, id=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:202
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General, id=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:218
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:246
msgid "Halt! Who goes there?"
msgstr "Halte ! Qui va là ?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:250
msgid ""
"Look! It is the traitor Lisar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
msgstr ""
"Voyez, voilà Li'sar la traîtresse en compagnie du vieux mage et du vil "
"seigneur elfe. Vite, emparez-vous d'eux ! La reine veut qu'ils soient faits "
"prisonniers."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:254
msgid ""
"What? I, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Sceptre of Fire, so let us in!"
msgstr ""
"Comment ? Moi, une traîtresse ! C'est la reine qui s'est faite traîtresse en "
"bafouant les volontés du roi Garard II. Nous détenons le Sceptre de Feu, "
"laissez-nous passer !"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:258
msgid "You leave us no choice but to kill you."
msgstr "Vous ne nous laissez d'autre choix que de vous tuer."
#. [message]: speaker=Malatus
#. [message]: speaker=Josephus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:275
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:305
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr "Ces intrus sont plus forts que prévu. Appelez des renforts !"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:308
msgid "Dacayan"
msgstr "Dacayan"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:285
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:315
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "La reine nous a envoyés vous aider à capturer ces rebelles."
#. [message]: speaker=Malatus
#. [message]: speaker=Josephus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:289
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:319
msgid "We have changed the plan. Now we are killing them."
msgstr "Le plan a changé. Finalement, nous allons les tuer."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:327
msgid ""
"We must make haste! Far greater challenges lie before us. By tarrying here "
"were diminishing our resources."
msgstr ""
"Hâtons-nous ! Maintes difficultés nous attendent encore. Nous ne faisons que "
"gaspiller nos moyens en nous attardant ici."
#. [scenario]: id=23_Test_of_the_Clans
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:4
msgid "Test of the Clan"
msgstr "À l'Épreuve des clans"
#. [lua]: wesnoth.wml_actions.show_countdown
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:25
msgid "Defeat one more enemy unit"
msgid_plural "Defeat $units_to_slay enemy units"
msgstr[0] "Vaincre encore un ennemi"
msgstr[1] "Vaincre $units_to_slay ennemis"
#. [lua]: wesnoth.wml_actions.show_countdown
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:28
msgid "Still $units_to_slay clan member to defeat!"
msgid_plural "Still $units_to_slay clan members to defeat!"
msgstr[0] "Encore $units_to_slay membre du clan à vaincre !"
msgstr[1] "Encore $units_to_slay membres du clan à vaincre !"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:71
msgid "Defeat enemy leaders"
msgstr "Vaincre les chefs ennemis"
#. [side]: type=Grand Knight, id=Sir Alric
#. [side]: type=Grand Knight, id=Sir Ruga
#. [side]: type=Grand Knight, id=Sir Daryn
#. [side]: type=Grand Knight, id=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:147
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:175
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:203
msgid "Plainsmen"
msgstr "Les Clans"
#. [side]: type=Grand Knight, id=Sir Alric
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:122
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:211
msgid "Sir Alric"
msgstr "Sire Alric"
#. [side]: type=Grand Knight, id=Sir Ruga
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:202
msgid "Sir Ruga"
msgstr "Sire Ruga"
#. [side]: type=Grand Knight, id=Sir Daryn
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:178
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:193
msgid "Sir Daryn"
msgstr "Sire Daryn"
#. [side]: type=Grand Knight, id=Bayar
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:543
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:184
msgid "Lord Bayar"
msgstr "Seigneur Bayar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:234
msgid "Greetings, men of the plains."
msgstr "Salutations, hommes des plaines."
#. [message]: speaker=Sir Daryn
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:238
msgid ""
"What do these intruders want? We did not invite them here, that is certain."
msgstr "Que veulent ces intrus ? Nous ne les avons certainement point invités."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:242
msgid ""
"We come in peace! We wish for you to aid us in our struggle against "
"Asheviere, the evil queen."
msgstr ""
"Nous venons en paix ! Nous désirerions votre aide pour lutter contre "
"Asheviere, la reine maléfique."
#. [message]: speaker=Sir Alric
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:246
msgid "We will not join you. You who are led by these youths and this old man."
msgstr ""
"Nous ne nous joindrons pas à une armée menée par deux gamins et un vieil "
"homme."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:250
msgid ""
"You are for us or against us. If you do not join us to overthrow the evil "
"queen, we will strip you of your power, once the throne is rightfully "
"reclaimed."
msgstr ""
"Si vous n'êtes point avec nous, vous êtes contre nous. Apportez-nous votre "
"aide pour renverser la reine malfaisante, ou nous vous ôterons tout pouvoir "
"une fois que nous aurons ramené la justice au trône."
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:254
msgid ""
"Hah! You think you can seize the throne? Defeat us in battle and we will "
"join you, or leave now and never return!"
msgstr ""
"Ah ! Vous pensez pouvoir vous emparer du trône ? Triomphez de nous et nous "
"vous rallierons, ou disparaissez, et ne revenez point !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:258
msgid "Very well. We will fight you."
msgstr "Très bien. Nous combattrons."
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:262
msgid "Fools! We will run you down like dogs!"
msgstr "Imbéciles ! Vous périrez comme des chiens !"
#. [message]: speaker=Sir Alric
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:266
msgid "There is no turning back for you now. This is a fight to the death!"
msgstr "Vous ne pouvez plus reculer. Ce sera un combat à mort !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:274
msgid ""
"Delfador, this is sheer madness. We cannot afford to play games when we "
"should be marching against the Queen."
msgstr ""
"Delfador, c'est de la folie pure. Nous ne pouvons nous permettre de jouer "
"alors que nous devrions être en train de marcher contre la reine."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:278
msgid "Lord Bayar, halt this folly! I challenge you to a personal combat."
msgstr ""
"Seigneur Bayar, arrêtez cette folie ! Je vous défie en combat singulier."
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:282
msgid "Ho! You have amused me, young heir. Ho, ho, challenge indeed."
msgstr "Oh ! Vous êtes amusant, jeune héritier. Oh, oh, une joute."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:286
msgid "Young heir? Then you assent to my claim?"
msgstr "Jeune héritier ? Vous me reconnaissez-donc comme tel ?"
# J'ai beaucoup de mal à comprendre cette réplique. (EE)
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:290
msgid ""
"Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test "
"of your strength?"
msgstr ""
"Quelle impudence ! Bah ! Voyez-vous des orcs dans nos plaines ? Ne vous "
"avons-nous pas permis de prouver votre force ?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:294
msgid "I fail to see the purpose of this exercise. It only weakens us."
msgstr ""
"Je ne comprends pas le but de l'exercice. Cela ne fait que nous affaiblir "
"les uns et les autres."
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:298
msgid ""
"No, whelp. You may be weakened, but the horse clans are eternal. I will "
"promise you this, however. If you can defeat me in battle, I myself will "
"join your siege of Weldyn."
msgstr ""
"Non, blanc-bec. Vous vous affaiblissez peut-être, mais les clans des "
"dompteurs de chevaux sont éternels. Je vous veux bien jurer cependant que si "
"vous me pouvez vaincre au combat, j'assiégerai Weldyn à vos côtés."
#. [message]: speaker=Sir Ruga
#. [message]: speaker=Sir Daryn
#. [message]: speaker=Sir Alric
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:302
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:306
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:310
msgid "Aye."
msgstr "Moi de même."
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:313
msgid ""
"If you reduce Lord Bayar, Sir Ruga, Sir Daryn, or Sir Alric to 0HP, youll "
"receive a reward!"
msgstr ""
"Si vous réduisez les HP des Seigneurs Bayar, Ruga et Daryn à 0, vous "
"recevrez une récompense !"
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:336
msgid ""
"I cannot believe this! You have defeated me! You are now my liege, and I "
"leave the battlefield in shame. But the Clan shall fight on!"
msgstr ""
"Je ne peux pas le croire ! Vous m'avez défait ! Vous êtes désormais mon "
"suzerain et je quitte le champ de bataille couvert d'opprobre. Mais le clan "
"ne s'avouera pas vaincu !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:340
msgid "Their leader has fallen but still they fight!"
msgstr "Leur meneur est tombé mais ils combattent encore !"
#. [message]: speaker=Sir Daryn
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:364
msgid ""
"You can defeat me, but the Clan will never fall. Our numbers are endless!"
msgstr ""
"Vous pouvez me vaincre, mais jamais le clan ne tombera. Nous sommes "
"innombrables !"
#. [message]: speaker=Sir Ruga
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:388
msgid "Even as I pledge my lance to your service, my Clan fights on!"
msgstr ""
"Tandis même que je mets ma lance à votre service, mon clan continue le "
"combat !"
#. [message]: speaker=Sir Alric
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:412
msgid "A humiliating defeat, yet you are no match for the might of the Clan!"
msgstr ""
"Ma défaite est humiliante, mais vous n'êtes point si puissants que le clan "
"ne puisse me venger !"
#. [message]: role=clanboss
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:441
msgid ""
"Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
"worthy even to claim the throne. The clans will help you. We will fight with "
"you against the Queen."
msgstr ""
"Arrêtez ! J'ai peine à le croire ! Vous avez triomphé ! Votre valeur vous "
"rend assurément digne d'accéder au trône. Les clans vous aideront. Nous "
"combattrons à vos côtés et contre la reine."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:445
msgid "So you admit defeat! You will serve me in fighting the evil queen?"
msgstr ""
"Vous vous avouez donc vaincus ! Me servirez-vous contre cette "
"reine malfaisante ?"
#. [message]: role=clanboss
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:449
msgid "We will serve you, my lord. You will make a worthy king."
msgstr "Oui, monseigneur. Vous êtes digne d'être roi."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:455
msgid ""
"The mighty riders of the eastern plains, the Knights of the Clans, are now "
"yours to command!"
msgstr ""
"Les puissants cavaliers des plaines de l'est, les chevaliers des clans, sont "
"maintenant à vos ordres !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:464
msgid "I think you are mistaken! You will help me be queen."
msgstr "Vous vous trompez ! C'est moi que vous aiderez à devenir reine."
#. [message]: role=clanboss
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:468
msgid "Who then is your leader? Whom do we serve?"
msgstr "Qui donc est votre chef ? Qui devons-nous servir ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:472
msgid ""
"You will serve us. You will protect our flanks while we make way straight "
"for the Queen. With you on either flank, we can surely overcome her."
msgstr ""
"C'est nous tous que vous servirez. Vous protégerez nos flancs tandis que "
"nous progresserons vers la Reine. Votre soutien nous permettra sûrement de "
"l'emporter sur elle."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:476
msgid "Delfador, dont you think it is time we settled this?"
msgstr ""
"Delfador, ne pensez-vous point qu'il est grand temps de clarifier tout ceci ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:480
msgid ""
"Yes, it is time. It is time for the truth to be told. I had hoped to take "
"this secret to my grave, but it isnt to be. You elves live too long, and "
"though I have tried hard to understand, your wisdom is foreign to me."
msgstr ""
"Oui, le moment est venu. Le moment est venu de dire la vérité. J'avais "
"espéré emporter ce secret dans la tombe, mais il n'en sera pas ainsi. Vous "
"autres elfes vivez trop longtemps et votre sagesse me reste étrangère, bien "
"que ce ne soit pas faute d'efforts pour la comprendre."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:484
msgid "Secret? What secret, Delfador? What are you talking about?"
msgstr "Un secret ? Quel secret, Delfador ? De quoi s'agit-il ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:489
msgid ""
"We should not speak of it now. Instead come with me, Konrad and Lisar, to "
"the top of Mount Elnar. To look at Weldyn. To make plans for the battle, and "
"to talk."
msgstr ""
"Nous ne devrions pas évoquer cela tout de suite. Konrad et Li'sar, "
"accompagnez-moi au sommet du mont Elnar. Nous allons contempler Weldyn. Nous "
"allons élaborer notre plan de bataille... Et nous allons parler."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:522
msgid ""
"We are routing their forces! Lets see if the Clan has had enough. Their "
"help in guarding our flanks will be invaluable."
msgstr ""
"Leurs forces sont en déroute ! Voyons si le clan s'avoue vaincu. Leur aide "
"nous serait précieuse pour protéger nos flancs."
#. [scenario]: id=24_Battle_for_Wesnoth
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:4
msgid "The Battle for Wesnoth"
msgstr "La Bataille de Wesnoth"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:27
msgid "Defeat Asheviere"
msgstr "Vaincre Asheviere"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:54
msgid ""
"Here we overlook the city of Weldyn. The great city. The ancient city. The "
"city of evil. The city of good. The city of men."
msgstr ""
"D'ici, nous surplombons la cité de Weldyn, l'immense et antique Weldyn. La "
"cité du mal. La cité du bien. La cité des hommes."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:58
msgid ""
"I have not looked upon this city for twenty-one years. Twenty-one years ago, "
"when I should have been at the height of my power. But my strength failed "
"me. I failed, and I cannot atone for it."
msgstr ""
"Je n'ai pas contemplé cette ville depuis vingt-et-un ans. J'aurais dû être "
"alors au sommet de mon pouvoir. Mais mes forces m'ont abandonné. J'ai échoué "
"et je ne puis l'expier."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:62
msgid ""
"The battle had been long and hard. We had been defeated. Eldred was slain, "
"but I knew that Ashevieres wrath would be great. That many innocents would "
"be slain. I had to save the monarchy. I had to save the princes. I made "
"haste to Weldyn, before the guards of Asheviere could get there, to carry "
"out their evil orders."
msgstr ""
"Le combat avait été long et difficile. Nous étions vaincus. Eldred était "
"occis, et je savais que la fureur d'Asheviere serait grande, que de nombreux "
"innocents perdraient la vie. Je devais préserver la monarchie, je devais "
"sauver les princes. Je me hâtai vers Weldyn pour arriver avant que les "
"gardes d'Asheviere n'exécutassent leurs ordres funestes."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:66
msgid ""
"But I failed. I was too late. I entered the chambers of the youngest prince, "
"Prince Konrad, just as one of the evil ones ran him through. All was lost. "
"The heirs were slain. Only Asheviere and her daughter had any claim to the "
"throne."
msgstr ""
"Mais ce fut un échec. J'arrivai trop tard. Au moment même où j'entrai dans "
"la chambre du plus jeune des princes, le Prince Konrad, un de ces maléfiques "
"sbires se ruait sur lui. Tout était perdu. Les héritiers étaient des corps "
"sans vie. Asheviere et sa fille étaient les seules héritières restantes."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:70
msgid ""
"Of course, you are surprised by this, but it is the truth. In haste, I "
"vanquished the evil ones who had committed this foul deed. Then I took the "
"little princes broken body, and away I rode. Far away, to the land of the "
"elves."
msgstr ""
"Bien entendu, ces paroles vous surprennent, mais elles ne sont que la "
"vérité. Je me débarrassai en toute hâte des êtres abjects qui venaient "
"d'accomplir ce triste méfait, je m'emparai du petit corps désarticulé et je "
"partis. Très loin, vers les terres des elfes."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:75
msgid ""
"By strange and mysterious fortune, the Elf Lady Parandra had come across a "
"human child. She knew not where he had come from, only that the orcs would "
"have eaten him if it werent for her intervention. The elves felt that great "
"fortune smiled upon this man-child. Perhaps that is why this most truthful "
"of peoples agreed to my plan."
msgstr ""
"Par un curieux et mystérieux hasard, la dame elfe Parandra venait de "
"recueillir un enfant humain. Elle ne savait rien de son origine, seulement "
"qu'il aurait été dévoré par les orcs sans son intervention. Les elfes "
"pressentaient qu'une grande destinée s'annonçait pour ce petit d'homme. Cela "
"explique sans doute que ce peuple si honnête approuvât mon plan."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:79
msgid ""
"After burying the little prince, we agreed never to speak of him again. "
"Instead, this orphan child we would call Konrad, and he would be brought up "
"to be king. I would say that I had slain the guards before they had carried "
"out their evil deed, instead of after. No one would ever have to know. And "
"no one did know for certain, until now."
msgstr ""
"Après avoir enterré le petit prince, nous convînmes de ne jamais évoquer son "
"souvenir. Nous appellerions le petit orphelin Konrad et l'élèverions pour "
"qu'il devienne roi ; j'affirmerais avoir éliminé les gardes avant qu'ils "
"n'eussent eu le temps de perpétrer leur crime. Personne n'aurait jamais "
"besoin de connaître la vérité, et en tout cas personne ne la savait jusques "
"à maintenant."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:83
msgid ""
"I had thought that we could one day make you king, Konrad. But now I see "
"that fate has made a different choice. That despite all of Ashevieres evil, "
"this Lisar is fit for the throne. She is the rightful queen, from a long "
"line of kings, stretching all the way back to the seafarers of old from the "
"west."
msgstr ""
"J'avais pensé faire de vous un roi, Konrad. Mais maintenant, je constate que "
"le destin en a décidé autrement. Même si Asheviere est maléfique, Li'sar est "
"digne du trône. Elle est la reine légitime, issue d'une longue lignée de "
"rois remontant aux navigateurs de l'ouest d'antan."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:87
msgid ""
"Now, let us not tarry here any longer! The dawn breaks! The time has come "
"for the heir to the throne to claim it!"
msgstr ""
"Ne nous attardons pas plus ! Voici l'aube ! Le moment est venu où le trône "
"va revenir à son héritier !"
#. [side]: type=Orcish Warlord, id=Haliel-Maga
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:113
msgid "Haliel-Maga"
msgstr "Haliel-Maga"
#. [side]: type=General, id=Heford
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:130
msgid "Heford"
msgstr "Heford"
#. [side]: type=Cavalier, id=Sir Kalm
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:144
msgid "Sir Kalm"
msgstr "Messire Kalm"
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:230
msgid ""
"So, these rebels come at last to face me, while most of my army is off "
"fighting the fickle clans."
msgstr ""
"Ces rebelles viennent donc enfin m'affronter, alors que la plupart de mes "
"troupes sont au loin pour dompter les clan querelleurs."
#. [message]: role=clanboss
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:234
msgid ""
"Wretched wench. Your army is tasting death as we speak. The clans have "
"arrived to unseat you, pretender!"
msgstr ""
"Misérable catin. En ce moment même vos soldats rencontrent leur fin. Les "
"clans sont venus vous détrôner, usurpatrice !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:238
msgid ""
"Surrender, mother. The lands blood is spent. I have come to take my "
"rightful place."
msgstr ""
"Rendez-vous, mère. Le sang n'a que trop coulé sur cette terre. Je suis venue "
"prendre ma place légitime."
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:242
msgid ""
"Ahh. My own daughter, a turncoat. So it is true. Such treason my reign must "
"endure! But endure it will."
msgstr ""
"Ah. Ma propre fille se retourne contre moi. C'est donc vrai. Faut-il que mon "
"règne doive endurer une telle trahison ? Mais il l'endurera."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:246
msgid ""
"How long must the people endure your rule? Give the throne to your daughter. "
"She is the rightful heir. We even hold the Sceptre to prove it!"
msgstr ""
"Et combien de temps le peuple devra-t-il endurer le joug de votre tyrannie ? "
"Cédez le trône à votre fille : elle est l'héritière légitime. Nous détenons "
"même le Sceptre de Feu pour le prouver !"
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:251
msgid ""
"Delfador! My old tormentor! Treason! Men! Seize them! Kill them! Kill them "
"all!"
msgstr ""
"Delfador ! Une fois encore vous venez me tourmentez ! Trahison ! Soldats ! "
"Capturez-les ! Tuez-les ! Tuez-les tous !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:275
msgid "Take this, witch!"
msgstr "Prends ça, sorcière !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:322
msgid "Mother, I swore to end your reign of evil, and now I shall."
msgstr ""
"Mère, j'ai juré de mettre un terme à votre règne maléfique, et je le ferai."
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:327
msgid "Daughter, I built this kingdom for you. It has all been for you!"
msgstr ""
"Ma fille, j'ai construit ce royaume pour toi. Tout ce que j'ai fait, je l'ai "
"fait pour toi !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:332
msgid ""
"Even now, can you not tell the truth? Your greed has corrupted your soul. "
"You are a monster! A murderess! It pains me to kill you, mother, but you "
"have chosen your own fate. For Wesnoth!"
msgstr ""
"Vous ne pouvez donc pas avouer la vérité, même maintenant ? La cupidité a "
"avili votre âme... Vous êtes un monstre, une meurtrière ! Cela m'afflige de "
"vous tuer, mère, mais vous avez choisi votre propre destinée. Pour Wesnoth !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:337
msgid "Lisar strikes a killing blow!"
msgstr "Li'sar donne le coup de grâce !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:351
msgid ""
"You have hunted me across the countryside, indeed across the years. Here I "
"am, Dark Queen."
msgstr ""
"Vous m'avez pourchassé dans bien des contrées, et durant bien des années. Eh "
"bien me voici maintenant, reine infâme."
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:356
msgid ""
"I was sure I had killed you, yet you haunt me still. Be gone, demon! I "
"banish you, ghost!"
msgstr ""
"J'étais certaine de t'avoir tué et pourtant encore tu me hantes. Va-t'en, "
"démon ! Je te bannis, spectre !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:361
msgid ""
"Oh, wretched lady, I am very real. The land has suffered from your greed and "
"ambition. You will now be held to account for your misdeeds. For the young "
"Prince Konrad! For WESNOTH!"
msgstr ""
"Oh, misérable femme, je suis bien réel. Le pays a souffert de votre cupidité "
"et de votre ambition. Vous allez maintenant payer pour vos méfaits. Pour le "
"jeune Prince Konrad ! Pour WESNOTH !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:366
msgid "Konrad strikes a killing blow!"
msgstr "Konrad donne le coup de grâce !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:380
msgid "As I destroyed your son, I now destroy you."
msgstr "Comme jadis j'ai occis votre fils, je vais vous occire aujourd'hui."
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:385
msgid ""
"You were always defiant, wizard, and no one has thwarted my plans as "
"determinedly as you."
msgstr ""
"Vous m'avez toujours été hostile, sorcier. Personne ne s'est opposé à mes "
"plans avec autant de détermination."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:389
msgid ""
"I have always been a humble servant of the Crown, and remain such even now."
msgstr ""
"J'ai toujours été un humble serviteur la couronne, et je le suis toujours."
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:394
msgid ""
"Delfador! You utterly disgust me, you sniveling worm. How dare you confront "
"me, your queen?"
msgstr ""
"Delfador ! Vous me dégoûtez, espèce de ver pleurard. Comment osez-vous lever "
"la main sur moi, votre reine ?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:399
msgid "How dare I? I, High Provost of the Council of Archmagi..."
msgstr "Comme osé-je ? Moi, Grand Prévôt du Conseil des Archimages..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:404
msgid ""
"... bearer of the staff of An-Usrukhar, guardian of the Book of Crelanu ..."
msgstr "... porteur du bâton d'An-Usrukhar, gardien du livre de Crelanu..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:408
msgid ""
"... Mage Protector of The Kingdom Of The Peoples Of The West-North, Chief "
"Advisor to the <i>Crown</i>..."
msgstr ""
"... Mage Protecteur du Royaume des Peuples du Nord-Ouest, Conseiller "
"Principal de la <i>Couronne</i>..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:412
msgid ""
"... and personal counselor to my King and my <i>friend</i>, Garard the "
"Second, whom you most <i>foully</i> betrayed..."
msgstr ""
"... et conseiller personnel de mon Roi et de mon <i>ami</i>, Garard le "
"Second, que vous trahîtes si <i>bassement</i>..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:417
msgid "I am Delfador the Great and TODAY YOU MEET YOUR ATONEMENT!"
msgstr "Je suis Delfador le Grand et AUJOURD'HUI VOUS EXPIEZ !"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:422
msgid ""
"In a horrific inferno of magical rage, Asheviere is completely annihilated!"
msgstr "Asheviere est anéantie par un déluge infernal de fureur magique !"
#. [message]: speaker=Asheviere
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:493
msgid "Treason! The evil ones have slain me!"
msgstr "Trahison ! Ces maudits m'ont assassinée !"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:524
msgid "And so passes Asheviere, the dark queen of Wesnoth."
msgstr "Et c'est ainsi que meurt Asheviere, la reine des ténèbres de Wesnoth."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:528
msgid "We have won at last! Lisar! You will be queen!"
msgstr "Nous avons enfin gagné ! Li'sar ! Vous serez reine !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:532
msgid ""
"Yes, but I wont ever forget what you have done for me, Konrad, Delfador, "
"and Kalenz."
msgstr ""
"Oui, mais je n'oublierai jamais ce que vous avez fait pour moi, Konrad, "
"Delfador et Kalenz."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:536
msgid "So much blood. So much death. For what? A title?"
msgstr "Tant de sang. Tant de morts. Pour quoi ? Pour un titre ?"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:540
msgid ""
"For justice, Elf Lord. We fight because if we do not, evil would prevail. "
"But, I implore you to let the dead have their rest. We have taken victory. "
"Tomorrow is a new day, friends... let us build this kingdom anew."
msgstr ""
"Pour la justice, seigneur elfe. Nous nous battons pour éviter le triomphe du "
"mal. Mais je vous prie de laisser les morts se reposer. Nous avons vaincu. "
"Demain sera un nouveau jour, mes amis... nous construirons un nouveau "
"royaume."
#. [scenario]: id=25_HttT_Epilogue
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:4
msgid "Epilogue"
msgstr "Épilogue"
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:11
msgid ""
"And so the Dark Queens reign was ended. Lisar, daughter of Garard II and "
"Heir to the Throne of Wesnoth, was crowned Queen and Bearer of the Sceptre "
"of Fire, which she would pass on to all her successors."
msgstr ""
"Ainsi finit le règne de la reine des ténèbres. Li'sar, fille de Garard II et "
"héritière du trône, fut couronnée reine de Wesnoth et devint détentrice du "
"Sceptre de Feu, qu'elle allait transmettre à ses successeurs."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:15
msgid "Her reign was long, and she undid the evil deeds of her mother."
msgstr "Son règne fut long et elle répara les méfaits de sa mère."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:19
msgid ""
"Delfador became Lisars High Counselor, advising her in the most important "
"matters of state. He lived until a ripe old age and was granted a royal "
"funeral, after which he was buried in the Royal Crypt in Weldyn."
msgstr ""
"Delfador devint conseiller personnel de Li'sar, la secondant dans les "
"affaires les plus cruciales du royaume. Il vécut jusqu'à un âge avancé et "
"eut droit à des funérailles royales avant d'être enseveli dans la crypte des "
"rois de Weldyn."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:23
msgid ""
"Kalenz returned to his home in the North and never again returned to the "
"lands of men."
msgstr ""
"Kalenz repartit chez lui, dans le nord, et ne revint jamais dans les terres "
"des hommes."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:27
msgid ""
"Konrad became a noble in Lisars court. He married Lisar, and together "
"they had two sons and a daughter."
msgstr ""
"Konrad devint un noble de la cour. Il épousa Li'sar et ils eurent deux fils "
"et une fille."
#. [part]
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:31
msgid ""
"The bones of the young Prince Konrad were retrieved from the elves and "
"buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
"every week."
msgstr ""
"Les os du jeune prince posthume furent restitués par les elfes et enterrés "
"dans la crypte royale de Weldyn. Konrad venait s'y recueillir chaque semaine "
"pour lui rendre hommage."
#. [variation]: race=human
#. [unit_type]: id=Battle Princess, gender=female, race=human
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:4
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:103
msgid "female^Battle Princess"
msgstr "Princesse guerrière"
#. [variation]: race=human
#. [unit_type]: id=Battle Princess, gender=female, race=human
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:29
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:126
msgid ""
"A noble by birth, the Princess has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
"combatant and a leader. Now battle-hardened and strong of will, she can aid "
"those around her in the art of combat."
msgstr ""
"De noble lignée, la princesse a appris l'escrime auprès des meilleurs "
"généraux et la stratégie militaire avec les plus grands sages. Elle est de "
"ce fait capable de mener une armée et ne craint pas de combattre en "
"personne. Rompue à la bataille et possédant une forte volonté, elle peut "
"aider ceux qui se battent autour d'elle."
#. [variation]: race=human
#. [variation]
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:101
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:101
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:58
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:114
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:61
msgid "with sceptre"
msgstr "avec le sceptre"
#. [attack]: type=fire
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:142
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:109
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:65
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:132
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:102
msgid "sceptre of fire"
msgstr "sceptre de feu"
#. [variation]
#. [unit_type]: id=Commander
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:95
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:105
msgid ""
"The rank of Commander is held by those who lead battle groups into combat. "
"Possessing leadership skills, they give lower-level units in adjacent hexes "
"improved performance in combat. Commanders are best skilled with the sword, "
"although they also carry a bow to use when necessary. If the Commander is "
"lost, so is the battle."
msgstr ""
"Le grade de commandant est porté par ceux qui dirigent les groupes de "
"soldats dans les batailles. Grâce à leurs talents de commandement, ils "
"permettent aux unités adjacentes de plus faible niveau d'améliorer leurs "
"performances au combat. Les commandants sont habiles à l'épée et peuvent "
"également manier l'arc en cas de nécessité. Si le commandant est perdu, il "
"en est de même pour la bataille."
#. [unit_type]: id=Dark Queen, gender=female, race=human
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
msgid "female^Dark Queen"
msgstr "Reine des ténèbres"
#. [unit_type]: id=Dark Queen, gender=female, race=human
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:19
msgid ""
"The evil queen Asheviere has terrorized Wesnoth for many years. Her "
"knowledge of magic makes her a worthy foe in combat, although her power is "
"mostly derived from those she commands."
msgstr ""
"Asheviere, la reine diabolique, a terrorisé Wesnoth pendant de nombreuses "
"années. Ses connaissances de la magie en font un redoutable adversaire en "
"combat mais sa véritable puissance réside dans les troupes qu'elle commande."
#. [attack]: type=impact
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:24
msgid "scepter"
msgstr "sceptre"
#. [attack]: type=cold
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:33
msgid "raging blizzard"
msgstr "blizzard furieux"
# Concernant la reine
#. [variation]
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:94
msgid "defeated"
msgstr "vaincue"
#. [variation]
#. [unit_type]: id=Fighter
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:54
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:61
msgid ""
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
"seasoned enemies. However, they have the potential to become great warriors "
"one day."
msgstr ""
"Jeune et impétueux, le combattant se bat à l'épée et est vulnérable aux "
"attaques des ennemis plus aguerris. Néanmoins, il a le potentiel de devenir "
"un jour un grand guerrier."
#. [unit_type]: id=Injured Lieutenant
#: data/campaigns/Heir_To_The_Throne/units/Injured_Lieutenant.cfg:7
msgid "Injured Lieutenant"
msgstr "Lieutenant blessé"
#. [variation]
#. [unit_type]: id=Lord
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:109
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:118
msgid ""
"The noble leaders of many troops, Lords are especially strong in melee "
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
"leadership skills, and improve the fighting ability of all adjacent lower-"
"level units."
msgstr ""
"Nobles chefs de nombreuses troupes, les seigneurs sont particulièrement "
"forts en combat rapproché mais possèdent également des aptitudes à l'arc. "
"Comme les commandants, les seigneurs améliorent les capacités de combat de "
"toutes les unités adjacentes."
#. [variation]: race=human
#. [unit_type]: id=Princess, gender=female, race=human
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:4
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:63
msgid "female^Princess"
msgstr "Princesse"
#. [variation]: race=human
#. [unit_type]: id=Princess, gender=female, race=human
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:29
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:86
msgid ""
"A noble by birth, the Princess has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
"combatant and a leader. The units of lower level around the Princess will "
"fight better due to her presence."
msgstr ""
"De noble lignée, la princesse a appris l'escrime auprès des meilleurs "
"généraux et la stratégie militaire avec les plus grands sages. Elle est de "
"ce fait capable de mener une armée et ne craint pas de combattre en "
"personne. En sa présence, toutes les unités de niveau inférieur autour "
"d'elle combattront mieux."
#. [unit_type]: id=Sea Orc, race=orc
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:4
msgid "Sea Orc"
msgstr "Orc des mers"
#. [unit_type]: id=Sea Orc, race=orc
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:30
msgid ""
"While often viewed as inferior to their land-loving counterparts, Sea Orcs "
"represent a great leap for all goblins as they have adapted to aquatic "
"environments. With their curved swords they are competent fighters, although "
"their lack of a ranged attack and poor defense on land do represent "
"strategic weaknesses."
msgstr ""
"Bien que souvent considérés comme inférieurs à leurs cousins terrestres, les "
"orcs des mers se sont adaptés au milieu aquatique et représentent une "
"évolution majeure pour tous les gobelinoïdes. Ces guerriers manient "
"adroitement leur épée courbée, mais l'absence d'arme à distance et leur "
"maladresse sur la terre ferme sont des faiblesses stratégiques."
#. [unit_type]: id=Sleeping Gryphon, race=gryphon
#: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:4
msgid "Sleeping Gryphon"
msgstr "Griffon endormi"
#. [unit_type]: id=Sleeping Gryphon, race=gryphon
#: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:22
msgid "Shhhh! The gryphon is sleeping! Youd better not wake it up!"
msgstr "Chut ! Le griffon sommeille ! Ne le réveillez pas !"
#. [firststrike]: id=initiative
#: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:6
msgid "initiative"
msgstr "initiative"
#. [firststrike]: id=initiative
#: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:7
msgid ""
"All adjacent friendly units will strike first in melee combat, even when "
"defending."
msgstr ""
"Les unités alliées adjacentes frapperont en premier au corps à corps, même "
"en défense."
#. [firststrike]: id=initiative
#: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:8
msgid ""
"This units grasp of melee tactics allows adjacent allies to strike the "
"first blow even when defending."
msgstr ""
" Cette unité maîtrise les tactiques du corps à corps, ce qui permet aux "
"alliés adjacents de donner le premier coup même en défense."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:9
msgid "We are vanquished, for I have been defeated!"
msgstr "J'ai été défait, nous sommes vaincus !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:38
msgid "Argh! I am finished!"
msgstr "Argh ! Je suis fini !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:51
msgid "No! This is the end! We have been defeated!"
msgstr "Non ! C'est la fin ! Nous sommes vaincus !"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:65
msgid "At least I die an honorable death."
msgstr "Au moins, je meurs honorablement."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:76
msgid "Nearby is a clearing with a huge tree standing alone in the center."
msgstr ""
"Tout près se trouve une clairière, un arbre gigantesque se dresse en son "
"centre."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:92
msgid ""
"A large tree stands alone in a clearing. Driven into the trunk is a huge "
"sword with flames dancing along its blade. Strangely, while the trunk near "
"the sword is blackened and scorched, the tree seems otherwise unaffected by "
"the flames."
msgstr ""
"Un grand arbre se dresse seul au milieu d'une clairière. Une énorme épée est "
"plantée dans son tronc, des flammes dansent le long de la lame. "
"Curieusement, et alors même que le tronc près de l'épée est noirci et "
"calciné, l'arbre ne semble pas affecté par les flammes."
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:119
msgid "Should $unit.name| attempt to pick up the sword?"
msgstr "Voulez-vous que $unit.name| essaie de s'emparer de l'épée ?"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:120
msgid "female^Should $unit.name| attempt to pick up the sword?"
msgstr "Voulez-vous que $unit.name| essaie de s'emparer de l'épée ?"
#. [object]: id={ID}
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:126
msgid "Flaming Sword"
msgstr "Épée Ardente"
#. [object]: id={ID}
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:130
msgid ""
"This massive blade was created centuries ago by long-forgotten elvish "
"forgemasters, who imbued the bluish steel with an inner magical fire. "
"Tongues of flame dance on the surface, giving the metal a flawless mirrored "
"finish."
msgstr ""
"Cette lourde épée fut créée il y a maints siècles par des maîtres forgerons "
"elfes oubliés depuis longtemps. Ils dotèrent l'acier bleuté d'un feu "
"intérieur magique. Des langues de flamme dansent à sa surface, donnant au "
"métal le poli parfait d'un miroir."
#. [object]: id={ID}
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:131
msgid "Only the leader of an army can wield this sword!"
msgstr "Seul le chef d'une armée peut porter cette épée !"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:144
msgid ""
"As $unit.name| places his hand around the glittering leather hilt, the sword "
"roars to life! Strangely, he feels no heat once he picks it up, yet the "
"grass at his feet bursts into flame as he tests the heft of this mighty "
"weapon."
msgstr ""
"L'épée vibre de vie alors que $unit.name| place ses mains autour de la "
"scintillante garde de cuir ! Étrangement, il ne sent aucune chaleur alors "
"qu'il l'empoigne, pourtant l'herbe à ses pieds s'embrase quand il teste la "
"puissance de cette glorieuse arme."
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:145
msgid ""
"As $unit.name| places her hand around the glittering leather hilt, the sword "
"roars to life! Strangely, she feels no heat once she picks it up, yet the "
"grass at her feet bursts into flame as she tests the heft of this mighty "
"weapon."
msgstr ""
"L'épée vibre de vie alors que $unit.name| place ses mains autour de la "
"scintillante garde de cuir ! Étrangement, elle ne sent aucune chaleur alors "
"qu'elle l'empoigne, pourtant l'herbe à ses pieds s'embrase quand elle teste "
"la puissance de cette glorieuse arme."
#. [effect]
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:152
msgid "flaming sword"
msgstr "épée ardente"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:205
msgid "Should $unit.name| attempt to pick up the armor?"
msgstr "Voulez-vous que $unit.name| prenne l'armure ?"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:206
msgid "female^Should $unit.name| attempt to pick up the armor?"
msgstr "Voulez-vous que $unit.name| prenne l'armure ?"
#. [object]: id={ID}
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:212
msgid "Void Armor"
msgstr "Armure du néant"
#. [object]: id={ID}
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:214
msgid ""
"A beautiful chest plate crafted from shimmering black steel, the Void Armor "
"is virtually impenetrable to physical weapons!"
msgstr ""
"Magnifique armure créée à partir d'un acier noir luisant, l'armure du néant "
"est pratiquement impénétrable aux attaques physiques !"
#. [object]: id={ID}
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:215
msgid "Only a powerful warrior may don this armor!"
msgstr "Seul un puissant guerrier peut porter cette armure !"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:230
msgid ""
"$unit.name| struggles to lift and don the heavy plate. Once worn, however, "
"it is amazingly comfortable. He feels an increased resistance to all "
"physical damage!"
msgstr ""
"$unit.name| bataille pour soulever et passer la lourde armure. Cependant, "
"une fois mise, elle est incroyablement confortable. Il se sent plus "
"résistant à toute attaque physique !"
#. [message]: speaker=$unit.id|
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:231
msgid ""
"$unit.name| struggles to lift and don the heavy plate. Once worn, however, "
"it is amazingly comfortable. She feels an increased resistance to all "
"physical damage!"
msgstr ""
"$unit.name| bataille pour soulever et passer la lourde armure. Cependant, "
"une fois mise, elle est incroyablement confortable. Elle se sent plus "
"résistante à toute attaque physique !"
#. [trait]: id=void_armor
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:242
msgid "void armor"
msgstr "armure du néant"
#. [trait]: id=void_armor
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:243
msgid ""
"The Void Armor grants the following resistances:\n"
"blade: 50%\n"
"pierce: 40%\n"
"impact: 40%\n"
"fire: +10%"
msgstr ""
"L'armure du néant accorde les résistances suivantes :\n"
"tranchant : 50 %\n"
"perforant : 40 %\n"
"contondant : 40 %\n"
"feu : +10 %"
#. [object]: id=object_sceptre
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:348
msgid "Sceptre of Fire"
msgstr "Sceptre de Feu"
#. [object]: id=object_sceptre
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:351
msgid ""
"This ancient Sceptre was forged by the great Dwarves of the Heart Mountains. "
"A symbol of the kingship of Wesnoth, the Sceptre has the power to shoot "
"fireballs at enemies of the bearer!"
msgstr ""
"Cet antique sceptre fut forgé par les célèbres nains habitant les Montagnes "
"Centrales. Symbole de la royauté de Wesnoth, le Sceptre a le pouvoir "
"d'envoyer des boules de feu sur les ennemis de son porteur !"
#. [object]: id=object_sceptre
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:352
msgid ""
"This is the Sceptre of Fire. Only a true successor to the throne can "
"possibly dare to take this!"
msgstr ""
"Ceci est le Sceptre de Feu. Seul un véritable prétendant au trône peut oser "
"le prendre !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:383
msgid "Here it is at last, I have the Sceptre!"
msgstr "Le voici enfin, j'ai le Sceptre !"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:387
msgid "So it is in our hands! Now let us leave this stinking pit."
msgstr "Le voilà entre nos mains ! Quittons à présent ce trou puant."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:391
msgid ""
"I think that if we travel just a little north, we might be able to get out."
msgstr ""
"Je crois que nous devrions pouvoir sortir si nous allons un peu plus au nord."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:419
msgid "At last! I have the Sceptre!"
msgstr "Enfin ! J'ai le Sceptre !"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:423
msgid ""
"Indeed. You managed to reach it, Lisar. I hope you shall use it wisely."
msgstr ""
"En effet. Vous avez réussi à vous en saisir, Li'sar. J'espère que vous "
"l'emploierez avec sagesse."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:427
msgid ""
"My first use for it is going to be to help us get out of this hole! I hope "
"you consider that wise."
msgstr ""
"Eh bien, sa première utilisation va être de nous aider à sortir de ce trou ! "
"J'espère que vous considérez cela comme de la sagesse."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:432
msgid ""
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
msgstr ""
"Le Sceptre rend son possesseur puissant, et non immortel, mon enfant. "
"Employez-le prudemment. Maintenant venez, je crois qu'il y a une sortie au "
"nord !"
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:436
msgid "I think I know what Im doing. Come, let us go!"
msgstr "Je sais ce que je fais. En avant !"
#. [unit]: id=Delfador, type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:693
msgid "Delfador"
msgstr "Delfador"
#. [unit]: id=Kalenz, type=Elvish Lord
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:709
msgid "Kalenz"
msgstr "Kalenz"
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:7
msgid ""
"In the twenty-eighth year of the reign of Garard II, King of Wesnoth, the "
"kingdom was plunged into a bitter war with the Orcs of the North."
msgstr ""
"La vingt-huitième année du règne de Garard II, roi de Wesnoth, fut marquée "
"par une rude guerre du royaume contre les orcs du Nord."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:12
msgid ""
"The Northern host encamped at Galcadar, by the Ford of Abez, and the King "
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the Crown Prince Eldred, led the other."
msgstr ""
"Les hordes du Nord campaient à Galcadar, près du gué d'Abez, et le roi mena "
"ses forces à leur rencontre. Scindant son armée en deux, il en dirigeait une "
"moitié alors que son fils, le prince Eldred, héritier de la couronne, "
"conduisait l'autre."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:16
msgid ""
"Eldred was a brave and courageous warrior, able to lead his soldiers well. "
"Unfortunately for Garard, his son was also ambitious... and treacherous. In "
"the heat of battle, Eldreds men turned on the King. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
"Eldred était un guerrier brave et courageux et savait diriger ses soldats "
"d'une main de maître. Malheureusement pour Garard, il était également "
"ambitieux... et déloyal. Durant la bataille, les hommes d'Eldred se "
"retournèrent contre leur roi. Garard, son frère et ses autres fils furent "
"tous massacrés."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:20
msgid ""
"Garards queen, Asheviere, looked on with glee, having come to watch the "
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husbands had."
msgstr ""
"La femme de Garard, Asheviere, installée sur une colline voisine, regardait "
"gaîment ce spectacle. Le règne de son fils serait bien mieux à même de "
"satisfaire sa soif de pouvoir que celui de son mari."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:24
msgid ""
"In exchange for tribute, the warlord of the North happily made peace with "
"Eldred, who proclaimed himself king and led his army south towards Weldyn."
msgstr ""
"En échange d'un tribut, le seigneur de guerre du nord se fit peu prier pour "
"faire la paix avec Eldred, qui se proclama alors roi et mena son armée vers "
"Weldyn, au sud."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:28
msgid ""
"But Garards arch-mage, Delfador, had escaped the battle and, riding with "
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the Kings death. The loyalist army marched north to meet "
"Eldred."
msgstr ""
"Mais Delfador, l'archimage de Garard, s'était enfui de la bataille pour "
"chevaucher avec hâte vers Weldyn, où il parvint le premier. Il rassembla les "
"fidèles du roi pour combattre Eldred et venger la mort du souverain. Son "
"armée se dirigea vers le nord pour affronter Eldred."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:32
msgid ""
"Eldred made war upon Delfador and his forces with his mothers advice "
"ringing in his ears: <i>“Fight no one great or small except the old mage, "
"whose head should be severed from his shoulders.”</i>"
msgstr ""
"Eldred combattit Delfador et ses forces sans cesser de se répéter le conseil "
"de sa mère : <i>« N'affronte personne, grand ou petit, excepté le vieux "
"mage, et rapporte-moi sa tête. »</i>"
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:36
msgid ""
"And Eldred did indeed meet Delfador face-to-face in battle, in the "
"hinterlands near Tath. Sword clashed against staff, as the wise old mage "
"fought the brash young warrior."
msgstr ""
"Et en effet, Eldred se retrouva face à Delfador dans l'arrière-pays de Tath. "
"L'acier de l'épée et le bois du bâton résonnaient alors que le vieux mage "
"opposait sa sagesse à l'impétuosité du jeune guerrier."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:40
msgid ""
"In the end Delfadors men were defeated and routed, but Asheviere found her "
"sons lifeless body, fixed to the ground by the great mages staff."
msgstr ""
"Les hommes de Delfador perdirent finalement la bataille et furent mis en "
"déroute, mais Asheviere ne retrouva de son fils qu'un corps inanimé, "
"foudroyé par le puissant bâton du noble mage."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:44
msgid ""
"Asheviere herself then took command of the army and led it back to Weldyn. "
"Knowing that the Kings young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
"Asheviere prit alors le commandement de l'armée et retourna à Weldyn. "
"Sachant que les jeunes neveux du roi étaient les plus proches prétendants au "
"trône, elle ordonna leur mort et se proclama reine de Wesnoth."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:48
msgid ""
"Soon after news of Ashevieres orders reached Delfador, he secretly entered "
"the palace and stole away Konrad, the youngest of Garards nephews, thereby "
"saving him from death."
msgstr ""
"Dès qu'il apprit les instructions d'Asheviere, Delfador entra secrètement "
"dans le palais et enleva Konrad, le plus jeune des neveux de Garard, le "
"sauvant ainsi d'une mort certaine."
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:52
msgid ""
"Fleeing to the Aethenwood beyond the south-western border of Wesnoth, "
"Delfador raised the child Konrad under the protection of the elves, watching "
"sadly as Ashevieres reign of terror over the land began..."
msgstr ""
"Delfador emmena l'enfant dans la forêt d'Aethen, située aux limites sud-"
"ouest de Wesnoth, et éleva Konrad sous la protection des elfes. Le magicien "
"observa alors tristement les débuts du règne de terreur d'Asheviere..."
#~ msgid ""
#~ "I fear so, Konrad. It seems that the orcs have come even here. Here to "
#~ "the place where I was born, where I was trained."
#~ msgstr ""
#~ "Cela m'inquiète, Konrad. Il semblerait que les orcs soient venus "
#~ "jusqu'ici. Ici, où je naquis et où j'appris mon art."
#~ msgid "Beginner"
#~ msgstr "Débutant"
#~ msgid "Hero"
#~ msgstr "Héros"
#~ msgid "Champion"
#~ msgstr "Champion"
#~ msgid ""
#~ "Your people have already saved me once from a watery death, noble "
#~ "merfolk, fighting by my side as undead horrors threatened to devour us. I "
#~ "entrust our army to your strength and protection."
#~ msgstr ""
#~ "Votre peuple m'a déjà sauvé une fois de la noyade, noble ondin, et a "
#~ "combattu à mes côtés alors que d'horribles morts-vivants voulaient nous "
#~ "dévorer. Je confie mon armée à votre force et à votre garde."
#~ msgid "These passages seem to have been used recently."
#~ msgstr "Ces galeries semblent avoir été empruntées récemment."
#~ msgid "Fair enough!"
#~ msgstr "D'accord !"
#~ msgid "Fair enough."
#~ msgstr "D'accord."
#~ msgid "Fair enough..."
#~ msgstr "D'accord..."
#~ msgid "Reach the cave"
#~ msgstr "Atteindre les cavernes"
#~ msgid ""
#~ "A noble by birth, the Princess has learnt swordplay with the greatest "
#~ "generals, and battle tactics with the greatest sages, making her both a "
#~ "great combatant and a leader. Now battle-hardened and strong of will, she "
#~ "can aid those around her in the art of combat."
#~ msgstr ""
#~ "De noble lignée, la princesse a appris l'escrime auprès des meilleurs "
#~ "généraux et la stratégie militaire avec les plus grands sages. Elle est "
#~ "de ce fait capable de mener une armée et ne craint pas de combattre en "
#~ "personne. Rompue à la bataille et possédant une forte volonté, elle peut "
#~ "aider ceux qui se battent autour d'elle."
#~ msgid "Li'sar"
#~ msgstr "Li'sar"
#~ msgid ""
#~ "A noble by birth, the Princess has learnt swordplay with the greatest "
#~ "generals and battle tactics with the greatest sages, making her both a "
#~ "great combatant and a leader. Now battle-hardened and strong of will, she "
#~ "can now aid those around her in the art of combat."
#~ msgstr ""
#~ "De noble lignée, la princesse a appris l'escrime auprès des meilleurs "
#~ "généraux et la stratégie militaire avec les plus grands sages. Elle est "
#~ "de ce fait capable de mener une armée et ne craint pas de combattre en "
#~ "personne. Rompue à la bataille et possédant une forte volonté, elle peut "
#~ "aider ceux qui se battent autour d'elle."
#~ msgid "I was afraid thats what you were going to say."
#~ msgstr "Je craignais bien que vous alliez dire cela."
#~ msgid "This is taking too much time, I had best call some reinforcements!"
#~ msgstr ""
#~ "Cela dure depuis trop longtemps, je ferais mieux d'appeler des renforts !"
#~ msgid "Maybe I was not using enough forces..."
#~ msgstr "Peut-être n'ai-je pas utilisé assez de troupes..."
#~ msgid ""
#~ "I see that your forces draw near, impostor! Ill not be defeated in my "
#~ "own backyard so easily... Come forth and attack, my loyal duelist!"
#~ msgstr ""
#~ "Je vois vos forces s'approcher, imposteur ! Mais je ne me laisserai pas "
#~ "vaincre sur mon propre terrain aussi facilement... En avant, mon fidèle "
#~ "duelliste, passe à l'attaque !"
#~ msgid "Ronry"
#~ msgstr "Ronry"
#~ msgid "Ill seize their keep, my Lady!"
#~ msgstr "Je vais capturer leur donjon, madame !"
#~ msgid "It sounds like there is something in the mine shaft."
#~ msgstr "On dirait qu'il y a quelque chose dans ce puits de mine."
#~ msgid "Youve discovered my ploy! It doesnt matter, Ill still rout you!"
#~ msgstr ""
#~ "Vous avez découvert ma ruse ! Aucune importance, votre débâcle n'en est "
#~ "pas moins assurée !"
#~ msgid ""
#~ "The trap is foiled, but Ill still flush this rabble from their keep!"
#~ msgstr ""
#~ "Le piège a été dévoilé, mais cela ne saurait m'empêcher de bouter ces "
#~ "crapules hors de leur donjon !"
#~ msgid "saber"
#~ msgstr "sabre"
#~ msgid "sword"
#~ msgstr "épée"
#~ msgid "bow"
#~ msgstr "arc"
#~ msgid "claws"
#~ msgstr "griffes"
#~ msgid ""
#~ "I dont recommend it. Long ago, a lich who was at war with my people "
#~ "appointed some of his most powerful minions to guard the swamps. We must "
#~ "not go that way!"
#~ msgstr ""
#~ "Je ne vous le conseille pas. Il y a longtemps, une liche qui se battait "
#~ "contre mon peuple a placé quelques-unes de ses créatures les plus "
#~ "puissantes pour garder les marais. Nous ne devons pas aller par là !"
#~ msgid ""
#~ "I slew the undead monster but somehow it has revived! Dark magic is "
#~ "stirring around us!"
#~ msgstr ""
#~ "J'ai pourfendu ce monstre mort-vivant, mais par quelque diablerie il "
#~ "s'est relevé ! La magie noire est partout ici !"
#~ msgid ""
#~ "Those are some of the monsters I warned about. Such undead guardians are "
#~ "indestructible. We must find another way to go."
#~ msgstr ""
#~ "Voici les monstres contre lesquels je vous avais mis en garde. Ces "
#~ "gardiens morts-vivants sont indestructibles. Nous devons prendre un autre "
#~ "chemin."
#~ msgid "No gold carried over to the next scenario."
#~ msgstr "Pas d'or pour le prochain scénario."
#, fuzzy
#~ msgid ""
#~ "A final blow destroys the lich, releasing a small shock wave of energy "
#~ "outwards. The Death Knights silently fall to the ground, inanimate. A "
#~ "giant cloud of dust bellows out as the remnants of the lichs once-mortal "
#~ "skin and centuries of grime and gristle are dislodged for the last time."
#~ msgstr ""
#~ "Un coup de grâce détruit la liche, libérant une petite onde de choc. Les "
#~ "chevaliers de la mort s'écroulent en silence. Les lambeaux de chair et "
#~ "les cartilages patinés par les siècles se disloquent, libérant un énorme "
#~ "nuage de poussière qui s'échappe de cette enveloppe autrefois humaine."
#~ msgid "Herbert"
#~ msgstr "Herbert"
#~ msgid "Turns run out"
#~ msgstr "Fin des tours atteinte"
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='green'>Defeat the enemy leader</span> <small>(special "
#~ "bonus)</small>"
#~ msgstr ""
#~ "<span color='white'>Objectif alternatif :</span>\n"
#~ "<span color='green'>Vaincre le chef ennemi</span> <small>(bonus spécial)</"
#~ "small>"
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='green'>Defeat all enemy leaders</span> <small>(early finish "
#~ "bonus)</small>"
#~ msgstr ""
#~ "<span color='white'>Objectif alternatif :</span>\n"
#~ "<span color='green'>Vaincre tous les chefs ennemis</span> <small>(bonus "
#~ "de fin anticipée)</small>"
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='green'>Defeat Muff Malal</span> <small>(early finish bonus)</"
#~ "small>"
#~ msgstr ""
#~ "<span color='white'>Objectif alternatif :</span>\n"
#~ "<span color='green'>Vaincre Muff Malal</span> <small>(bonus de fin "
#~ "anticipée)</small>"
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='green'>Defeat all enemy leaders</span> <small>(special "
#~ "bonus)</small>"
#~ msgstr ""
#~ "<span color='white'>Objectif alternatif :</span>\n"
#~ "<span color='green'>Vaincre tous les chefs ennemis</span> <small>(bonus "
#~ "spécial)</small>"
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='green'>Eradicate the liches</span> <small>(early finish "
#~ "bonus)</small>"
#~ msgstr ""
#~ "<span color='white'>Objectif alternatif :</span>\n"
#~ "<span color='green'>Éradiquer les liches</span> <small>(bonus de fin "
#~ "anticipée)</small>"
#~ msgid ""
#~ "<span color='white'>Bonus objective:</span>\n"
#~ "<span color='green'>Defeat all Death Knights first</span>"
#~ msgstr ""
#~ "<span color='white'>Bonus :</span>\n"
#~ "<span color='green'>Vaincre d'abord tous les chevaliers de la mort</span>"
#~ msgid ""
#~ "<span color='white'>Optional objective:</span>\n"
#~ "<span color='green'>Rescue the sergeant</span>"
#~ msgstr ""
#~ "<span color='white'>Objectif optionnel :</span>\n"
#~ "<span color='green'>Sauver le sergent</span>"
#~ msgid ""
#~ "<span color='white'>Optional objective:</span>\n"
#~ "<span color='green'>Help the Wose fend off the undead attack</span>"
#~ msgstr ""
#~ "<span color='white'>Objective facultatif :</span>\n"
#~ "<span color='green'>Aider le wose à résister à l'attaque des morts-"
#~ "vivants</span>"
#~ msgid "Turns expire"
#~ msgstr "Fin des tours atteinte"
#~ msgid ""
#~ "<span color='white'>Bonus objective:</span>\n"
#~ "<span color='green'>Defeat all enemy leaders</span>"
#~ msgstr ""
#~ "<span color='white'>Objectif bonus :</span>\n"
#~ "<span color='green'>Vaincre les chefs ennemis</span>"
#~ msgid "Troll"
#~ msgstr "Troll"
#~ msgid "Robert"
#~ msgstr "Robert"
#~ msgid "The Queen is Dead"
#~ msgstr "La reine est morte"
#~ msgid ""
#~ "Young and brash, Fighters fight with a sword, and are vulnerable to "
#~ "attack from enemies. However they have the potential to become great "
#~ "warriors one day."
#~ msgstr ""
#~ "Jeune et impétueux, le combattant se bat à l'épée et est vulnérable aux "
#~ "attaques de ses ennemis. Néanmoins il a le potentiel de devenir un jour "
#~ "un grand guerrier."
#~ msgid "That is possible..."
#~ msgstr "C'est possible..."
#, fuzzy
#~ msgid ""
#~ "There is a waterfall ahead. It is so high I can barely see the top of it! "
#~ "Neither the merfolk, even less the land dwellers can swim up the "
#~ "waterfall. Even gryphons might have trouble flying up so far! I am "
#~ "afraid, Your Highness, that we are stuck."
#~ msgstr ""
#~ "Il y a une cascade plus loin. Elle est si haute qu'on voit à peine le "
#~ "début ! Impossible de la remonter en nageant comme un ondin et encore "
#~ "plus impossible en marchant comme nous pourrions le faire. Même les "
#~ "gryphons auraient du mal à voler au-dessus ! J'ai peur que nous ne soyons "
#~ "bloqués, votre altesse."
#~ msgid "And so it has begun!"
#~ msgstr "C'est maintenant que tout commence !"
#~ msgid ""
#~ "<255,255,255>Alternative objective:\n"
#~ "@Defeat Muff Malal\n"
#~ "`(early finish bonus)"
#~ msgstr ""
#~ "<255,255,255>Objectif alternatif :\n"
#~ "@Vaincre Muff Malal\n"
#~ "`(bonus de fin anticipée)"
#~ msgid ""
#~ "<255,255,255>Bonus objective:\n"
#~ "@Defeat all Death Knights first"
#~ msgstr ""
#~ "<255,255,255>Bonus :\n"
#~ "@Vaincre d'abord tous les chevaliers de la mort"
#~ msgid ""
#~ "<255,255,255>Optional objective:\n"
#~ "@Rescue the sergeant"
#~ msgstr ""
#~ "<255,255,255>Objectif facultatif :\n"
#~ "@Secourir le sergent"
#~ msgid ""
#~ "<255,255,255>Bonus objective:\n"
#~ "@Defeat all enemy leaders"
#~ msgstr ""
#~ "<255,255,255>Bonus :\n"
#~ "@Vaincre tous les chefs ennemis"
#~ msgid "Clan Member Defeated"
#~ msgstr "Membre du clan vaincu"
#~ msgid "Clan Members Defeated"
#~ msgstr "Membres du clan vaincus"
#~ msgid ""
#~ "... AND PERSONAL COUNSELOR TO MY FRIEND AND KING, GARARD THE SECOND! "
#~ "TODAY YOU MEET YOUR ATONEMENT!"
#~ msgstr ""
#~ "... ET CONSEILLER PERSONNEL DE MON AMI ET ROI, GARARD LE SECOND ! "
#~ "AUJOURD'HUI, VOUS PAIEREZ POUR VOS CRIMES !"
#~ msgid "Princess"
#~ msgstr "Princesse"
#~ msgid "Jibb"
#~ msgstr "Jibb"
#~ msgid "Monry"
#~ msgstr "Monry"
#~ msgid "Gleran"
#~ msgstr "Gleran"
#~ msgid "Rogerus"
#~ msgstr "Rogerus"
#~ msgid "Rurcyn"
#~ msgstr "Rurcyn"
#~ msgid "Blyr"
#~ msgstr "Blyr"
#~ msgid "Ligwyn"
#~ msgstr "Ligwyn"
#~ msgid "Owaryn"
#~ msgstr "Owaryn"
#~ msgid "Heldra"
#~ msgstr "Heldra"
#~ msgid "Marcus"
#~ msgstr "Marcus"
#~ msgid "Haldar"
#~ msgstr "Haldar"
#~ msgid "Goblin Knight"
#~ msgstr "Chevalier gobelin"
#~ msgid "Ceomyr"
#~ msgstr "Ceomyr"
#~ msgid "Gwellyn"
#~ msgstr "Gwellyn"
#~ msgid "cold"
#~ msgstr "froid"
#~ msgid "Eonihar"
#~ msgstr "Eonihar"
#~ msgid ""
#~ "At last, friends, we have almost reached the home of my people, the North "
#~ "Elves."
#~ msgstr ""
#~ "Enfin, mes amis, nous avons presque atteint les demeures de mon peuple, "
#~ "les Elfes du Nord."
#~ msgid "Elder Mage"
#~ msgstr "Mage vénérable"
#~ msgid ""
#~ "Once great, Elder Magi have seen their power a little diminished from "
#~ "wearying years of battle. Nevertheless they remain feared on the "
#~ "battlefield on account of their powerful lightning bolts."
#~ msgstr ""
#~ "Bien qu'affaiblis par le poids des ans, les mages vénérables ont conservé "
#~ "la majeure partie de leur puissance. Utilisant de puissants éclairs, ils "
#~ "demeurent craints de tous leurs ennemis sur un champ de bataille."
#~ msgid "staff"
#~ msgstr "bâton"
#~ msgid "lightning"
#~ msgstr "éclair"
#~ msgid "Defeat the enemy leader (Bonus)"
#~ msgstr "Vaincre le chef ennemi (Bonus)"
#~ msgid "Defeat all enemy leaders (Bonus)"
#~ msgstr "Vaincre tous les chefs ennemis (Bonus)"
#~ msgid "<0,0,255>Rescue the sergeant ( Optional objective )"
#~ msgstr "<0,0,255>Secourir le sergent (Objectif facultatif)"
#~ msgid "Defeat Enemy Leaders (Bonus)"
#~ msgstr "Vaincre tous les chefs ennemis (Bonus)"
#~ msgid ""
#~ "This ancient Scepter was forged by the Dwarves. A symbol of the kingship "
#~ "of Wesnoth, the Scepter has the power to shoot fireballs at enemies of "
#~ "the bearer!"
#~ msgstr ""
#~ "Cet antique sceptre fut forgé par les nains. Symbole de la Royauté de "
#~ "Wesnoth, le Sceptre a le pouvoir d'envoyer des boules de feu sur les "
#~ "ennemis de son porteur !"
#~ msgid "Youth"
#~ msgstr "Jeune homme"
#~ msgid ""
#~ "Today almost a boy, by his devotion to the crown he is seeking to become "
#~ "a Lord -- to join the elite of human fighters."
#~ msgstr ""
#~ "Pas encore tout à fait un homme, il aspire à devenir un seigneur par sa "
#~ "dévotion à la couronne -- pour rejoindre l'élite des combattants humains."
#~ msgid "training sword"
#~ msgstr "Épée d'entraînement"
#~ msgid "Elvish High Lord"
#~ msgstr "Haut seigneur elfe"
#~ msgid ""
#~ "The leaders of the elves do not fall sallow and frail with age. Rather, "
#~ "it is then that they grow to their true potential. Quiet and "
#~ "contemplative in times of peace, a High Lord in the full of his wrath is "
#~ "an awesome sight indeed."
#~ msgstr ""
#~ "Les chefs des elfes ne deviennent pas gâteux en vieillissant. Ils "
#~ "atteignent au contraire leur vrai potentiel. Calme et contemplatif en "
#~ "temps de paix, un haut seigneur elfe en pleine colère est impressionnant."
#~ msgid "faerie fire"
#~ msgstr "feu féérique"
#~ msgid "female^Elvish Lady"
#~ msgstr "Dame elfe"
#~ msgid ""
#~ "Elves choose their leaders for their power and wisdom; foresight is what "
#~ "has protected them in times of uncertainty. Their just reign is rewarded "
#~ "by the unflagging fealty of their people, which is the greatest gift any "
#~ "ruler could ask for."
#~ msgstr ""
#~ "Les elfes choisissent leurs chefs pour leur puissance et leur sagesse ; "
#~ "la prévoyance est ce qui les a protégés dans les temps incertains. Leur "
#~ "règne juste est récompensé par la fidélité inébranlable de leur peuple, "
#~ "ce qui est le plus grand cadeau qu'un souverain puisse demander."
#~ msgid "Elvish Lord"
#~ msgstr "Seigneur elfe"