684 lines
17 KiB
Text
684 lines
17 KiB
Text
# translation of en_GB.po to English (British)
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# Steven Panek <Majora700@gmail.com>, 2011.
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# Wedge009 <wedge009@wedge009.net>, 2015.
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-10-28 12:38-0500\n"
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"PO-Revision-Date: 2024-10-30 09:23+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 3.4.2\n"
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#. [brush]: id=brush-1
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#: data/core/editor/brushes.cfg:6
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msgid "Single Hex"
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msgstr "Single Hex"
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#. [brush]: id=brush-2
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#: data/core/editor/brushes.cfg:16
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msgid "Radius 1 Hex"
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msgstr "Radius 1 Hex"
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#. [brush]: id=brush-3
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#: data/core/editor/brushes.cfg:26
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msgid "Radius 2 Hex"
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msgstr "Radius 2 Hex"
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# TODO: hyphen-minus to en dash in the original
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#. [brush]: id=brush-nw-se
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#: data/core/editor/brushes.cfg:47
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msgid "Hex Line NW-SE"
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msgstr "Hex Line NW–SE"
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# TODO: hyphen-minus to en dash
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#. [brush]: id=brush-sw-ne
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#: data/core/editor/brushes.cfg:63
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msgid "Hex Line SW-NE"
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msgstr "Hex Line SW-NE"
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#. [editor_group]: id=all
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#: data/core/editor/terrain-groups.cfg:11
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msgid "all"
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msgstr "all"
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#. [editor_group]: id=water
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#: data/core/editor/terrain-groups.cfg:17
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msgid "water"
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msgstr "water"
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#. [editor_group]: id=flat
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#: data/core/editor/terrain-groups.cfg:24
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msgid "flat"
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msgstr "flat"
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#. [editor_group]: id=desert
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#: data/core/editor/terrain-groups.cfg:31
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msgid "desert"
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msgstr "desert"
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#. [editor_group]: id=embellishments
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#: data/core/editor/terrain-groups.cfg:38
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msgid "embellishments"
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msgstr "embellishments"
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#. [editor_group]: id=forest
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#: data/core/editor/terrain-groups.cfg:45
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msgid "forest"
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msgstr "forest"
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#. [editor_group]: id=fall
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#: data/core/editor/terrain-groups.cfg:52
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msgid "fall"
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msgstr "autumn"
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#. [editor_group]: id=frozen
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#: data/core/editor/terrain-groups.cfg:59
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msgid "frozen"
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msgstr "frozen"
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#. [editor_group]: id=rough
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#: data/core/editor/terrain-groups.cfg:66
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msgid "rough"
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msgstr "rough"
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#. [editor_group]: id=cave
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#: data/core/editor/terrain-groups.cfg:73
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msgid "cave"
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msgstr "cave"
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#. [editor_group]: id=obstacle
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#: data/core/editor/terrain-groups.cfg:80
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msgid "obstacle"
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msgstr "obstacle"
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#. [editor_group]: id=village
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#: data/core/editor/terrain-groups.cfg:87
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msgid "village"
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msgstr "village"
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#. [editor_group]: id=castle
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#: data/core/editor/terrain-groups.cfg:94
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msgid "castle"
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msgstr "castle"
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#. [editor_group]: id=bridge
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#: data/core/editor/terrain-groups.cfg:101
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msgid "bridge"
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msgstr "bridge"
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#. [editor_group]: id=special
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#: data/core/editor/terrain-groups.cfg:108
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msgid "special"
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msgstr "special"
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#. [editor_group]: id=elevation
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#: data/core/editor/terrain-groups.cfg:115
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msgid "elevation"
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msgstr "elevation"
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#. [editor_times]: id=empty
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#. Describes a scenario in the editor that has not set a time of day schedule
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#: data/core/editor/time-of-day.cfg:6
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msgid "time of day^None"
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msgstr "None"
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#. [editor_times]: id=test
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#: data/core/editor/time-of-day.cfg:11
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msgid "Test"
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msgstr "Test"
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#. [editor_times]: id=default
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#: data/core/editor/time-of-day.cfg:22
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msgid "Default"
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msgstr "Default"
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#. [editor_times]: id=summer
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#: data/core/editor/time-of-day.cfg:28
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msgid "Summer"
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msgstr "Summer"
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#. [editor_times]: id=winter
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#: data/core/editor/time-of-day.cfg:34
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msgid "Winter"
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msgstr "Winter"
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#. [editor_times]: id=24
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#: data/core/editor/time-of-day.cfg:60
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msgid "24 Hour Schedule"
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msgstr "24-Hour Schedule"
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#. [editor_times]: id=after_the_fall
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#: data/core/editor/time-of-day.cfg:66
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msgid "After the Fall"
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msgstr "After the Fall"
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#. [theme]: id=editor
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#: data/themes/editor.cfg:11
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msgid "theme^Editor"
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msgstr "Editor"
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#. [menu]: id=menu-editor-file, type=turbo
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#: data/themes/editor.cfg:61
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msgid "File"
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msgstr "File"
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#. [menu]: id=menu-editor-recent
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#: data/themes/editor.cfg:72
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msgid "Load Recent"
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msgstr "Load Recent"
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#. [menu]: id=menu-editor-map
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#: data/themes/editor.cfg:80
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msgid "Map"
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msgstr "Map"
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#. [menu]: id=menu-unit-facing
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#: data/themes/editor.cfg:88
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msgid "Unit Facing"
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msgstr "Unit Facing"
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#. [menu]: id=menu-editor-transitions
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#: data/themes/editor.cfg:94
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msgid "Transition Update"
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msgstr "Transition Update"
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#. [menu]: id=menu-editor-window
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#: data/themes/editor.cfg:101
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msgid "Window"
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msgstr "Window"
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#. [menu]: id=menu-editor-addon
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#: data/themes/editor.cfg:110
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msgid "Add-on"
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msgstr "Add-on"
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#. [menu]: id=menu-editor-areas
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#: data/themes/editor.cfg:119
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msgid "Areas"
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msgstr "Areas"
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#. [menu]: id=menu-editor-local-time
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#: data/themes/editor.cfg:127
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msgid "Assign Local Time"
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msgstr "Assign Local Time"
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#. [menu]: id=menu-editor-local-schedule
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#: data/themes/editor.cfg:133
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msgid "Assign Local Time Schedule"
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msgstr "Assign Local Time Schedule"
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#. [menu]: id=menu-editor-side
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#: data/themes/editor.cfg:141
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msgid "Side"
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msgstr "Side"
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#. [label]: id=villages-icon
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#: data/themes/editor.cfg:158
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msgid "villages"
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msgstr "villages"
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#. [label]: id=units-icon
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#: data/themes/editor.cfg:174
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msgid "units"
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msgstr "units"
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#. [menu]: id=switch_time
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#: data/themes/editor.cfg:469
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msgid "Time Schedule Menu"
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msgstr "Time Schedule Menu"
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#. [menu]: id=menu-playlist
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#: data/themes/editor.cfg:480
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msgid "Playlist"
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msgstr "Playlist"
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#. [menu]: id=menu-editor-schedule
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#: data/themes/editor.cfg:486
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msgid "Assign Time Schedule"
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msgstr "Assign Time Schedule"
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#: src/editor/action/mouse/mouse_action_unit.cpp:64
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msgid "Identifier: "
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msgstr "Identifier: "
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#: src/editor/action/mouse/mouse_action_unit.cpp:66
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msgid "Name: "
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msgstr "Name: "
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#: src/editor/action/mouse/mouse_action_unit.cpp:68
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msgid "Type: "
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msgstr "Type: "
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#: src/editor/action/mouse/mouse_action_unit.cpp:69
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msgid "Level: "
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msgstr "Level: "
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#: src/editor/action/mouse/mouse_action_unit.cpp:70
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msgid "Cost: "
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msgstr "Cost: "
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#: src/editor/controller/editor_controller.cpp:188
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msgid "Fatal error"
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msgstr "Fatal error"
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#: src/editor/controller/editor_controller.cpp:218
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msgid "Do you really want to quit?"
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msgstr "Do you really want to quit?"
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#: src/editor/controller/editor_controller.cpp:220
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msgid ""
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"Do you really want to quit? Changes to this map since the last save will be "
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"lost."
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msgstr ""
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"Do you really want to quit? Changes to this map since the last save will be "
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"lost."
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#: src/editor/controller/editor_controller.cpp:222
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msgid ""
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"Do you really want to quit? The following maps were modified and all changes "
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"since the last save will be lost:"
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msgstr ""
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"Do you really want to quit? The following maps were modified and all changes "
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"since the last save will be lost:"
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#: src/editor/controller/editor_controller.cpp:231
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msgid "No editor time-of-day found."
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msgstr "No editor time-of-day found."
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#: src/editor/controller/editor_controller.cpp:1270
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msgid "Change Unit ID"
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msgstr "Change Unit ID"
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#: src/editor/controller/editor_controller.cpp:1271
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msgid "ID:"
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msgstr "ID:"
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#: src/editor/controller/editor_controller.cpp:1287
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msgid "Rename Unit"
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msgstr "Rename Unit"
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#: src/editor/controller/editor_controller.cpp:1288
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msgid "Name:"
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msgstr "Name:"
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#: src/editor/map/context_manager.cpp:222
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msgid "Load Map"
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msgstr "Load Map"
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#: src/editor/map/context_manager.cpp:318 src/editor/map/map_context.cpp:1112
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msgid "New Map"
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msgstr "New Map"
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#: src/editor/map/context_manager.cpp:331 src/editor/map/map_context.cpp:1112
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msgid "New Scenario"
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msgstr "New Scenario"
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#: src/editor/map/context_manager.cpp:387
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msgid "No Recent Files"
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msgstr "No Recent Files"
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#: src/editor/map/context_manager.cpp:425
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msgid "Unnamed Area"
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msgstr "Unnamed Area"
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#: src/editor/map/context_manager.cpp:456
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msgid "New Side"
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msgstr "New Side"
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#: src/editor/map/context_manager.cpp:512
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msgid "Apply Mask"
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msgstr "Apply Mask"
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#: src/editor/map/context_manager.cpp:521
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msgid "Error loading mask"
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msgstr "Error loading mask"
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#: src/editor/map/context_manager.cpp:541
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msgid "Identifier:"
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msgstr "Identifier:"
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#: src/editor/map/context_manager.cpp:541
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msgid "Rename Area"
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msgstr "Rename Area"
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#: src/editor/map/context_manager.cpp:555
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msgid "Choose Target Map"
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msgstr "Choose Target Map"
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#: src/editor/map/context_manager.cpp:564
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#: src/editor/map/context_manager.cpp:996
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msgid "Error loading map"
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msgstr "Error loading map"
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#: src/editor/map/context_manager.cpp:696
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msgid "Save Map As"
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msgstr "Save Map As"
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#: src/editor/map/context_manager.cpp:712
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#: src/editor/map/context_manager.cpp:761 src/editor/map/map_context.cpp:266
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#: src/editor/palette/location_palette.cpp:265
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msgid "Error"
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msgstr "Error"
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#: src/editor/map/context_manager.cpp:713
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#: src/editor/map/context_manager.cpp:762
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msgid "Do you really want to save $type1 in $type2 folder?"
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msgstr "Do you really want to save $type1 in $type2 folder?"
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#: src/editor/map/context_manager.cpp:721
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#: src/editor/map/context_manager.cpp:939
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msgid "This map is already open."
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msgstr "This map is already open."
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#: src/editor/map/context_manager.cpp:744
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msgid "Save Scenario As"
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msgstr "Save Scenario As"
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#: src/editor/map/context_manager.cpp:770
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msgid "This scenario is already open."
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msgstr "This scenario is already open."
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#: src/editor/map/context_manager.cpp:804
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msgid "No random map generators found."
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msgstr "No random map generators found."
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#: src/editor/map/context_manager.cpp:817
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#: src/editor/map/context_manager.cpp:822
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msgid "Map creation failed."
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msgstr "Map creation failed."
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#: src/editor/map/context_manager.cpp:837
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msgid "Unsaved Changes"
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msgstr "Unsaved Changes"
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#: src/editor/map/context_manager.cpp:838
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msgid "Do you want to discard all changes made to the map since the last save?"
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msgstr ""
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"Do you want to discard all changes made to the map since the last save?"
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#: src/editor/map/context_manager.cpp:900
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msgid "Scenario saved."
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msgstr "Scenario saved."
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#: src/editor/map/context_manager.cpp:915
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msgid "Map saved."
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msgstr "Map saved."
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#: src/editor/map/context_manager.cpp:988
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msgid "Loaded embedded map data"
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msgstr "Loaded embedded map data"
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#: src/editor/map/context_manager.cpp:989
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#: src/editor/map/context_manager.cpp:992
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msgid "Map loaded from scenario"
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msgstr "Map loaded from scenario"
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#: src/editor/map/context_manager.cpp:992
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msgid "Loaded referenced map file:"
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msgstr "Loaded referenced map file:"
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#: src/editor/map/editor_map.cpp:146
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#: src/editor/palette/location_palette.cpp:119
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msgid "Player $side_num"
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msgstr "Player $side_num"
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#: src/editor/map/editor_map.cpp:281
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msgid "The size of the target map is different from the current map"
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msgstr "The size of the target map is different from the current map"
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#: src/editor/map/map_context.cpp:183
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msgid "File not found"
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msgstr "File not found"
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#: src/editor/map/map_context.cpp:190
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msgid "Empty file"
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msgstr "Empty file"
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#: src/editor/map/map_context.cpp:196
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msgid "File does not have .map or .cfg extension"
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msgstr "File does not have .map or .cfg extension"
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#: src/editor/map/map_context.cpp:242
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msgid ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"an existing file"
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msgstr ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"an existing file"
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#: src/editor/map/map_context.cpp:261
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msgid "Found the characters '<<' indicating inline lua is present - aborting"
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msgstr "Found the characters '<<' indicating inline lua is present - aborting"
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#: src/editor/map/map_context.cpp:266
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msgid "Failed to load the scenario, attempting to load only the map."
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msgstr "Failed to load the scenario, attempting to load only the map."
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#: src/editor/map/map_context.cpp:273
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msgid ""
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"The map file looks like a scenario, but the map_file value does not point to "
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"an existing file"
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msgstr ""
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"The map file looks like a scenario, but the map_file value does not point to "
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"an existing file"
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#: src/editor/map/map_context.cpp:288
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msgid "Unable to parse file to find map data"
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msgstr "Unable to parse file to find map data"
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#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
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#: src/editor/map/map_context.cpp:886
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msgid "Could not save the scenario: $msg"
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msgstr "Could not save the scenario: $msg"
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#: src/editor/map/map_context.cpp:917
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msgid "Could not save into scenario"
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msgstr "Could not save into scenario"
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#: src/editor/map/map_context.cpp:927
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msgid "Could not save the map: $msg"
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msgstr "Could not save the map: $msg"
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#: src/editor/palette/editor_palettes.cpp:52
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msgid "(Unknown Group)"
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msgstr "(Unknown Group)"
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#: src/editor/palette/editor_palettes.cpp:311
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msgid "(non-core)"
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msgstr "(non-core)"
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#: src/editor/palette/editor_palettes.cpp:312
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msgid "Will not work in game without extra care."
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msgstr "Will not work in game without extra care."
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#: src/editor/palette/item_palette.cpp:32
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msgid " | Right-click to remove"
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msgstr " | Right-click to remove"
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#: src/editor/palette/item_palette.cpp:32
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msgid "Left-click: Place item "
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msgstr "Left-click: Place item "
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#: src/editor/palette/location_palette.cpp:249
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msgid "Go To"
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msgstr "Go To"
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#: src/editor/palette/location_palette.cpp:256
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msgid "Add"
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msgstr "Add"
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#: src/editor/palette/location_palette.cpp:258
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msgid "New Location Identifier"
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msgstr "New Location Identifier"
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#: src/editor/palette/location_palette.cpp:266
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msgid "Invalid location id"
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msgstr "Invalid location id"
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#: src/editor/palette/location_palette.cpp:273
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msgid "Delete"
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msgstr "Delete"
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#: src/editor/palette/terrain_palettes.cpp:224
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msgid "Left-click: "
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msgstr "Left-click: "
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#: src/editor/palette/terrain_palettes.cpp:225
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msgid "Right-click: "
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msgstr "Right-click: "
|
||
|
||
#. TRANSLATORS: Similar behavior applies to shift + right-click. This message specifies left-click
|
||
#. because the logic of whether to show the "overlay only" or "base only" version depends on the
|
||
#. terrain currently selected for the left button.
|
||
#: src/editor/palette/terrain_palettes.cpp:230
|
||
msgid "Shift + left-click: paint overlay layer only"
|
||
msgstr "Shift + left-click: paint overlay layer only"
|
||
|
||
#: src/editor/palette/terrain_palettes.cpp:232
|
||
msgid "Shift + left-click: paint base layer only"
|
||
msgstr "Shift + left-click: paint base layer only"
|
||
|
||
#: src/editor/palette/terrain_palettes.cpp:235
|
||
msgid "Cmd + click: copy terrain"
|
||
msgstr "Cmd + click: copy terrain"
|
||
|
||
#: src/editor/palette/terrain_palettes.cpp:237
|
||
msgid "Ctrl + click: copy terrain"
|
||
msgstr "Ctrl + click: copy terrain"
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:95
|
||
msgid "Clipboard support not found, contact your packager"
|
||
msgstr "Clipboard support not found, contact your packager"
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:163
|
||
msgid "Choose File"
|
||
msgstr "Choose File"
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:164
|
||
msgid "Select"
|
||
msgstr "Select"
|
||
|
||
#~ msgid "player^None"
|
||
#~ msgstr "None"
|
||
|
||
#~ msgid "Player $player_number"
|
||
#~ msgstr "Player $player_number"
|
||
|
||
#~ msgid "(Unknown unit type: $type)"
|
||
#~ msgstr "(Unknown unit type: $type)"
|
||
|
||
#~ msgid "Recruit: "
|
||
#~ msgstr "Recruit: "
|
||
|
||
#~ msgid "FG: "
|
||
#~ msgstr "FG: "
|
||
|
||
#~ msgid "BG: "
|
||
#~ msgstr "BG: "
|
||
|
||
#~ msgid "Underground"
|
||
#~ msgstr "Underground"
|
||
|
||
#~ msgid "Deep Underground"
|
||
#~ msgstr "Deep Underground"
|
||
|
||
#~ msgid "Indoors"
|
||
#~ msgstr "Indoors"
|
||
|
||
#~ msgid "None"
|
||
#~ msgstr "None"
|
||
|
||
#~ msgid "(New Map)"
|
||
#~ msgstr "(New Map)"
|
||
|
||
#~ msgid "(New Scenario)"
|
||
#~ msgstr "(New Scenario)"
|
||
|
||
#~ msgid "Choose a File to Open"
|
||
#~ msgstr "Choose a File to Open"
|
||
|
||
#~ msgid "Choose a Mask to Apply"
|
||
#~ msgstr "Choose a Mask to Apply"
|
||
|
||
#~ msgid "The file already exists. Do you want to overwrite it?"
|
||
#~ msgstr "The file already exists. Do you want to overwrite it?"
|
||
|
||
#~ msgid "Player"
|
||
#~ msgstr "Player"
|
||
|
||
#~ msgid "Quit"
|
||
#~ msgstr "Quit"
|
||
|
||
#~ msgid "The Battle for Wesnoth"
|
||
#~ msgstr "The Battle for Wesnoth"
|
||
|
||
#~ msgid ""
|
||
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
|
||
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
|
||
#~ msgstr ""
|
||
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
|
||
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
|
||
|
||
#~ msgid ""
|
||
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
|
||
#~ "selection of tiles with same terrain."
|
||
#~ msgstr ""
|
||
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
|
||
#~ "selection of tiles with same terrain."
|
||
|
||
#~ msgid ""
|
||
#~ "Left mouse button displays player selection, right clears. Number keys "
|
||
#~ "scroll to the starting position, alt+number sets respective starting "
|
||
#~ "position under cursor, delete clears."
|
||
#~ msgstr ""
|
||
#~ "Left mouse button displays player selection, right clears. Number keys "
|
||
#~ "scroll to the starting position, alt+number sets respective starting "
|
||
#~ "position under cursor, delete clears."
|
||
|
||
#~ msgid ""
|
||
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
|
||
#~ "the edit menu to transform the clipboard (rotate, mirror)."
|
||
#~ msgstr ""
|
||
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
|
||
#~ "the edit menu to transform the clipboard (rotate, mirror)."
|
||
|
||
#~ msgid "Empty map file"
|
||
#~ msgstr "Empty map file"
|
||
|
||
#~ msgid "Custom setting"
|
||
#~ msgstr "Custom setting"
|
||
|
||
#~ msgid "Edit"
|
||
#~ msgstr "Edit"
|
||
|
||
#~ msgid "Group"
|
||
#~ msgstr "Group"
|
||
|
||
#~ msgid "Undo"
|
||
#~ msgstr "Undo"
|
||
|
||
#~ msgid "Can’t Undo"
|
||
#~ msgstr "Can’t Undo"
|
||
|
||
#~ msgid "Redo"
|
||
#~ msgstr "Redo"
|
||
|
||
#~ msgid "Can’t Redo"
|
||
#~ msgstr "Can’t Redo"
|
||
|
||
#~ msgid "Auto-update Terrain Transitions: Yes"
|
||
#~ msgstr "Auto-update Terrain Transitions: Yes"
|
||
|
||
#~ msgid "Auto-update Terrain Transitions: Partial"
|
||
#~ msgstr "Auto-update Terrain Transitions: Partial"
|
||
|
||
#~ msgid "Auto-update Terrain Transitions: No"
|
||
#~ msgstr "Auto-update Terrain Transitions: No"
|