854 lines
30 KiB
Text
854 lines
30 KiB
Text
# The Battle for Wesnoth - Traditional Chinese Translations
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# Copyright (C) 2005-2024 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# YP_Lin <yenpinlin@gmail.com>, 2010
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# 楊綮銘 <steven2880@gmail.com>, 2018
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: wesnoth-1.18\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-03-18 00:07 UTC\n"
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"PO-Revision-Date: 2024-03-03 23:02+0800\n"
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"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
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"Language-Team: Wesnoth Traditional Chinese Team\n"
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"Language: zh_TW\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n>1);\n"
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"X-Generator: Poedit 3.4.2\n"
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"X-Poedit-SourceCharset: UTF-8\n"
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# 原本的翻譯是「新大陸」,但實際上並不是到一個新大陸,而是到一個沒什麼人去過的山谷。
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p — A New Land"
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msgstr "4p — 新天地"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land.\n"
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"\n"
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"For experienced players, it’s recommended to lower the starting gold to 75."
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msgstr ""
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"這個4人生存章節允許你建造村莊和改變地形。\n"
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"\n"
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"對於有經驗的玩家,建議調低起始金幣至75。"
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# resistance不能用「反抗軍」來翻譯,後者對應的英文是rebel那類的字才對。
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:28
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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"大戰之後,活下來的人類逃至一個鮮為人知且與世隔絕的幽谷。雖然他們很清楚他們躲"
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"不開那些毀了他們家鄉的強大軍隊,但抵抗軍的領袖們只希望他們有足夠的時間來重建"
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"軍力。"
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:48
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:72
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:93
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:114
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msgid "teamname^Settlers"
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msgstr "移居者"
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:139
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:205
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:238
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msgid "teamname^Enemies"
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msgstr "敵人"
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#. [side]: type=Death Knight
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:148
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msgid "Mal Sevu"
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msgstr "馬爾‧賽福"
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:181
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msgid "Gol Goroth"
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msgstr "哥爾‧格羅斯"
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:214
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msgid "Greg"
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msgstr "格雷格"
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#. [side]: type=Death Knight
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:247
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msgid "Mal Shiki"
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msgstr "馬爾‧史奇"
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:275
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msgid "teamname^Prisoners"
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msgstr "囚犯"
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:299
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msgid "teamname^Monsters"
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msgstr "怪獸"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:500
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr "你摧毀了蘑菇礦井。西北方的不死族現在減少了10枚金幣的收入。"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:538
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr "你摧毀了蘑菇礦井。東北方的半獸人現在減少了10枚金幣的收入。"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:576
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr "你摧毀了蘑菇礦井。西南方的半獸人現在減少了10枚金幣的收入。"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr "你摧毀了蘑菇礦井。東南方的半獸人現在減少了10枚金幣的收入。"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:744
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msgid ""
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"One of your peasants has happened upon some spiders’ nests in the north and "
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"south."
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msgstr "你有一個農夫意外發現一些蜘蛛網。"
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:750
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msgid ""
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"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
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"him?"
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msgstr "我能肯定我看到有人被蜘蛛網困住了。也許我們應該要將他救出來?"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:772
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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"將任一個單位移動到這些俘虜附近,他們就會加入你的陣營。看守俘虜的蜘蛛目前受傷"
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"了,你愈快到達那邊就愈有機會殺死牠們。"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:784
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr "你的人回報說有奇怪的聲響從東方和西方的洞穴傳來。"
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:790
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn’t nearly be so slim."
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msgstr ""
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"看來敵人在附近建立了一些蘑菇礦井──那裡必定是他們主要的資源生產地。如果我們可"
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"以摧毀那些礦井,我們的勝算就不會只有現在這麼一點點了。"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:812
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy’s income by 10."
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msgstr ""
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"將任一個單位移動到這些村莊來摧毀礦井。每摧毀一個就會減少敵人10枚金幣的收入。"
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:825
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr "戰鬥快要結束了。勝利就在眼前!"
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# 最後那句的意思其實就是「戰況逆轉,獲勝了」,但翻譯還是儘量把原文本身的意思翻出來比較好,儘管會繞一大圈。
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:837
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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"我們成功在這場猛攻中生存下來了!戰爭的浪潮已經轉向,勝利現在無法逃離我們了!"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:841
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msgid "You have won the game, but you may continue if you wish..."
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msgstr "你已經贏了這場遊戲,但如果你希望,也可以繼續……"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:863
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msgid "I have fallen, but all is not lost!"
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msgstr "我雖然倒下了,但尚未全盤皆輸!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:876
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr "我雖然被擊敗,但我們還沒輸掉這場戰鬥!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:889
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msgid "Comrades, avenge me!"
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msgstr "同胞們,幫我報仇!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:902
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msgid "Do not fear, there is hope for us still!"
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msgstr "不要害怕,我們仍有希望!"
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr "返回選單"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:14
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:105
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msgid "Peasants"
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msgstr "農夫"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:17
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msgid ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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"農夫是你的工人。依據其所處的地形,對著民兵按下滑鼠右鍵可以讓你改變地形和/或建"
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"造城堡、礦場、農田、村莊和大學。"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:24
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
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msgid "Mages"
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msgstr "法師"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:26
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msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr "法師是你的智者。他們可以在大學中研究,以增加採礦、農耕和招募的效果。"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:33
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:119
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msgid "Farms"
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msgstr "農田"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:35
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msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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"農田只能種在草地上。移動一個農夫到一個農田上,然後他就會自動地開始收穫經濟作"
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"物。"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:42
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:126
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msgid "Villages"
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msgstr "村莊"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:44
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msgid ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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"村莊只能被建在草原上。它們就像一般存在於地圖上的村莊,能提供收入和治療。對著"
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"村莊中的農夫按下滑鼠右鍵,你便可以設立大學。"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:51
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:133
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msgid "Mines"
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msgstr "礦場"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:53
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msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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"礦場可以被建在丘陵和山嶺上。在礦場上的農夫會自動地在你的回合開始時挖掘黃金。"
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:60
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:140
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msgid "Universities"
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msgstr "大學"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:62
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msgid ""
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"Any of the ‘Elvish’ style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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"「精靈」風格的村莊表示它是一所大學。在你的回合開始時,待在大學的法師會自動增"
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"加你所選擇的研究目標的進度。對著大學中的法師按下滑鼠右鍵可以改變研究目標。"
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#. [message]: speaker=narrator
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#. [option]
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#. [set_menu_item]: id=anl_diplomacy
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:147
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:217
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msgid "Diplomacy"
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msgstr "外交"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:71
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msgid ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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msgstr "當你的首領在大學中時,對他按下滑鼠右鍵可以讓你選擇特殊的外交事務。"
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#. [set_menu_item]: id=anl_help
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
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msgid "Help"
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msgstr "幫助"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:94
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msgid "A New Land — Help"
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msgstr "新天地 — 幫助"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:95
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msgid "Select a topic:"
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msgstr "選擇一個主題:"
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:98
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msgid "Done"
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msgstr "結束"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:52
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msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
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msgstr "我特此捐贈20枚金幣給$df_player_name|作為資金。"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:111
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msgid ""
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"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
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"scholars to further your understanding of agriculture."
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msgstr ""
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"$sf_player_name|,因為我們知道你們所不知的,所以我已經派了我的學者去增進你們"
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"對農業的了解了。"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:155
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msgid ""
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"$sm_player_name|, since the wisdom of my people exceeds yours I have "
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"instructed my scholars to aid you in your efforts to learn the science of "
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"mining."
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msgstr ""
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"$sm_player_name|,因為我們知道你們所不知的,所以我已經派了我的學者去幫助你們"
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"學習採礦的技術了。"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
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msgid ""
|
||
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
|
||
"an obligation to instruct you in this vital matter."
|
||
msgstr ""
|
||
"你們令人擔憂地對兵法了解非常不足,$sw_player_name|。我覺得我有義務要在這個至"
|
||
"關重要的事情上指導你們。"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:266
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of agriculture"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"分享農業知識"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:273
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of mining"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"分享採礦知識"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:280
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of warfare"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"分享作戰知識"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:310
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:346
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:391
|
||
msgid "Diplomatic Options"
|
||
msgstr "外交事務"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:312
|
||
msgid "What shall I do?"
|
||
msgstr "我該做什麼?"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:317
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:48
|
||
msgid "Nothing"
|
||
msgstr "不做任何事"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
|
||
msgid ""
|
||
"<span color='green'>Donate Funds</span>\n"
|
||
"Give 20 gold to another player"
|
||
msgstr ""
|
||
"<span color='green'>捐獻資金</span>\n"
|
||
"給予另一個玩家20枚金幣"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:349
|
||
msgid "Who will you donate funds to?"
|
||
msgstr "您想捐獻金幣給誰?"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:352
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:397
|
||
msgid "Back"
|
||
msgstr "返回"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:375
|
||
msgid ""
|
||
"<span color='green'>Share Knowledge</span>\n"
|
||
"Help an ally with their research"
|
||
msgstr ""
|
||
"<span color='green'>分享知識</span>\n"
|
||
"協助一位盟友進行他們的研究"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:394
|
||
msgid "Who will you share knowledge with?"
|
||
msgstr "你想將知識分享給誰?"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:433
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Dwarves</span>\n"
|
||
"Lets you recruit a Dwarvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
msgstr ""
|
||
"<span color='green'>和矮人協商</span>\n"
|
||
"讓你得以招募一個矮人單位\n"
|
||
"協商進度:$player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:489
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Elves</span>\n"
|
||
"Lets you recruit an Elvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
msgstr ""
|
||
"<span color='green'>和精靈協商</span>\n"
|
||
"讓你得以招募一個精靈單位\n"
|
||
"協商進度:$player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:557
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:587
|
||
msgid "Negotiation Complete"
|
||
msgstr "協商完成"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:559
|
||
msgid ""
|
||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||
"of our brethren do you want to recruit?"
|
||
msgstr "我們的會談結束了──矮人們將與你的陣營並肩作戰。你想招募我們哪位弟兄?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:589
|
||
msgid ""
|
||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||
"of kin do you wish to recruit?"
|
||
msgstr "我們的會談結束了──精靈們將與你的陣營並肩作戰。你想招募我們哪位親族?"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:5
|
||
msgid "In this scenario you build up an economy"
|
||
msgstr "在這個章節你要建立一個經濟體系"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:9
|
||
msgid "Move any unit next to captives and they will join your side"
|
||
msgstr "將任一個單位移動到俘虜附近,他們將會加入你的陣營"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:13
|
||
msgid "Right-click on a leader to read about the game mechanics"
|
||
msgstr "用滑鼠右鍵點擊一個首領來閱讀關於這個遊戲的機制"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:17
|
||
msgid "Rules:"
|
||
msgstr "規則:"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:21
|
||
msgid "Goal:"
|
||
msgstr "目標:"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:25
|
||
msgid "Hint:"
|
||
msgstr "提示:"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:29
|
||
msgid "Hints:"
|
||
msgstr "提示:"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:33
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "擊敗所有敵方首領"
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:37
|
||
msgid "You must survive until turn 25"
|
||
msgstr "你必須生存到第25個回合"
|
||
|
||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:45
|
||
msgid "Choose New Recruit"
|
||
msgstr "選擇要招募的新兵"
|
||
|
||
#. [message]: speaker=unit
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:205
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:264
|
||
msgid "Study Complete"
|
||
msgstr "研究完成"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:70
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr "哪種類型的單位是你想招募的?"
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
|
||
msgid "Oversee Research"
|
||
msgstr "監督研究"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:124
|
||
msgid "Research"
|
||
msgstr "研究"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
"我們正在研究$player_$side_number|.research.target_language_name|。你想讓我們"
|
||
"的學者專攻哪一項?\n"
|
||
"\n"
|
||
"農產量:$player_$side_number|.farming.gold|枚金幣\n"
|
||
"礦產量:$player_$side_number|.mining.gold|枚金幣\n"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:132
|
||
msgid "Continue as before"
|
||
msgstr "像以前一樣繼續"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:142
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/"
|
||
"$player_$side_number|.farming.target"
|
||
msgstr ""
|
||
"<span color='green'>農業</span>\n"
|
||
"農夫產量 +1 枚金幣\n"
|
||
"研究進度:$player_$side_number|.farming.progress|/$player_$side_number|."
|
||
"farming.target"
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:146
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:99
|
||
msgid "agriculture"
|
||
msgstr "農業"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:154
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
"<span color='green'>礦業</span>\n"
|
||
"礦工產量 +1 枚金幣\n"
|
||
"研究進度:$player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:158
|
||
msgid "mining"
|
||
msgstr "礦業"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:166
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/"
|
||
"$player_$side_number|.warfare.target"
|
||
msgstr ""
|
||
"<span color='green'>作戰</span>\n"
|
||
"使你得以招募新的單位類型\n"
|
||
"研究進度:$player_$side_number|.warfare.progress|/$player_$side_number|."
|
||
"warfare.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:177
|
||
msgid "warfare"
|
||
msgstr "作戰"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:207
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name|的農田現在可以生產$player_$side_number|.farming."
|
||
"gold|枚金幣了。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:239
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name|的礦場現在可以生產$player_$side_number|.mining."
|
||
"gold|枚金幣。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:266
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
"$player_$side_number|.name|,我們已經完成作戰方面的研究。對著大學中的法師點擊"
|
||
"滑鼠右鍵來選擇要招募的單位。"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:196
|
||
msgid "Let’s cut you free!"
|
||
msgstr "我們來解救你了!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr "你釋放了一個被網子困住的生物,而牠答應幫助你。"
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr "認真幹活!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
|
||
msgid "What shall I do my liege?"
|
||
msgstr "我該做什麼,大人?"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:64
|
||
msgid "Convert to Grassland"
|
||
msgstr "變成草原"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:65
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:369
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:582
|
||
msgid "Cost: 0g"
|
||
msgstr "花費:0枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:83
|
||
msgid "Plant Farm"
|
||
msgstr "種植農地"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:99
|
||
msgid "Build Village"
|
||
msgstr "建造村莊"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr "花費:15枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
|
||
msgid "Build Castle"
|
||
msgstr "建造城堡"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:124
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:529
|
||
msgid "Cost: 6g"
|
||
msgstr "花費:6枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:146
|
||
msgid "Flood the Field"
|
||
msgstr "淹沒農田"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:147
|
||
msgid "Cost: 4g"
|
||
msgstr "花費:4枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:171
|
||
msgid "Plant Saplings"
|
||
msgstr "栽種樹苗"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:172
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:394
|
||
msgid "Cost: 1g"
|
||
msgstr "花費:1枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:199
|
||
msgid "Chop Down Forest"
|
||
msgstr "砍除森林"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:200
|
||
msgid "Earns: 1g"
|
||
msgstr "收入:1枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:255
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
|
||
msgid "Build Mine"
|
||
msgstr "開立礦場"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:256
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:283
|
||
msgid "Cost: 25g"
|
||
msgstr "花費:25枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:309
|
||
msgid "Make a Ford"
|
||
msgstr "建造淺灘"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:310
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Cost: 3g"
|
||
msgstr "花費:3枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:393
|
||
msgid "Landfill"
|
||
msgstr "造陸"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:338
|
||
msgid "Cost: 5g"
|
||
msgstr "花費:5枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:368
|
||
msgid "Destroy the Ford"
|
||
msgstr "摧毀淺灘"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:424
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:449
|
||
msgid "Smash Cave Floor"
|
||
msgstr "擊碎洞穴地面"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:425
|
||
msgid "Cost: 2g"
|
||
msgstr "花費:2枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:474
|
||
msgid "Harvest Mushrooms"
|
||
msgstr "採集蘑菇"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:475
|
||
msgid "Earns: 3g"
|
||
msgstr "收入:3枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:528
|
||
msgid "Build a Keep"
|
||
msgstr "建造主堡"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:554
|
||
msgid "Establish University"
|
||
msgstr "設立大學"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:555
|
||
msgid "Cost: 7g"
|
||
msgstr "花費:7枚金幣"
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:581
|
||
msgid "Clear the Ground"
|
||
msgstr "清出空地"
|