
This whole textdomain is dedicated to localized strings revolving around the game's AI engine and the AI demos/test scenarios, with around 370 strings in it. Other than a few strings near the start of the catalogue template, none of these have any value for regular players since they are sourced from AI demos and test scenarios in data/ai/micro_ais/ and data/ai/scenarios/. None of them will be displayed to people who aren't tinkering with WML or contributing to AI development as part of the Wesnoth dev team, and some of the language used in them is very technical in nature. This commit leaves the "#textdomain wesnoth-ai" lines in the AI demos, but drops the .po and .pot catalogues for wesnoth-ai. The few strings that are seen by regular players move to the wesnoth-lib textdomain.
11 lines
349 B
INI
11 lines
349 B
INI
#textdomain wesnoth-lib
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[ai]
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id=idle_ai
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description=_"Multiplayer_AI^Dev AI: Idle AI" # wmllint: no spellcheck
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hidden=yes
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# Needs to define at least one stage; otherwise, the default AI will be injected
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# when used with [modify_side]switch_ai or when loading a mid-scenario save
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[stage]
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name=empty
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[/stage]
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[/ai]
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