7464 lines
430 KiB
Text
7464 lines
430 KiB
Text
# #-#-#-#-# wesnoth-trow.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-#
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# Shavian English translations for Battle for Wesnoth package.
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# Copyright (C) 2009 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package
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#
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# Contributors:
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# Arc Riley <arcriley@ubuntu.com>
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# Thomas Thurman <thomas@thurman.org.uk>
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: en@shaw\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2016-05-09 21:24-0300\n"
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"PO-Revision-Date: 2009-10-13 02:35-0400\n"
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"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
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"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#. [scenario]: id=22_The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:10
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:4
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msgid "The Rise of Wesnoth"
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msgstr "𐑞 ·𐑮𐑲𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:11
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msgid "TRoW"
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msgstr "TRoW"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:16
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msgid "(Easy)"
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msgstr "(𐑰𐑟𐑦)"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:16
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msgid "Fighter"
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msgstr "𐑓𐑲𐑑𐑼"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:17
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msgid "(Normal)"
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msgstr "(𐑯𐑹𐑥𐑩𐑤)"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:17
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msgid "Commander"
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msgstr "𐑒𐑩𐑥𐑭𐑯𐑛𐑼"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑙)"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:18
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msgid "Lord"
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msgstr "𐑤𐑹𐑛"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:20
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msgid ""
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"Lead Prince Haldric through the destruction of the Green Isle and across the "
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"Ocean to establish the very kingdom of Wesnoth itself. The confrontation "
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"with Lich-Lord Jevyan awaits...\n"
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"\n"
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msgstr ""
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"𐑤𐑰𐑛 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑔𐑮𐑵 𐑞 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑯 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑴𐑖𐑩𐑯 𐑑 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑞 "
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"𐑝𐑧𐑮𐑦 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑑𐑕𐑧𐑤𐑓. 𐑞 𐑒𐑭𐑯𐑓𐑮𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑢𐑦𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑩𐑢𐑱𐑑𐑕...\n"
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"\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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#, fuzzy
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msgid "(Expert level, 24 scenarios.)"
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msgstr "(𐑧𐑒𐑕𐑐𐑼𐑑 𐑤𐑧𐑝𐑩𐑤, 25 𐑕𐑦𐑯𐑺𐑰𐑴𐑟.)"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:26
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msgid "Campaign Design"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑛𐑩𐑟𐑲𐑯"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:32
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msgid "Campaign Maintenance"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑥𐑱𐑯𐑑𐑩𐑯𐑩𐑯𐑕"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:45
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msgid "Artwork and Graphics Design"
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msgstr "𐑸𐑑𐑢𐑻𐑒 𐑯 𐑜𐑮𐑨𐑓𐑦𐑒𐑕 𐑛𐑩𐑟𐑲𐑯"
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:70
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msgid "WML Contributors"
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msgstr "WML 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑘𐑩𐑑𐑻𐑟"
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#. [scenario]: id=01_A_Summer_of_Storms
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:4
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msgid "A Summer of Storms"
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msgstr "𐑩 ·𐑕𐑳𐑥𐑼 𐑝 ·𐑕𐑑𐑹𐑥𐑟"
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:15
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msgid ""
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"In the days before Haldric the First saved our people and founded the "
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"country of Wesnoth, we came from an island kingdom far to the west..."
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msgstr ""
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"𐑦𐑯 𐑞 𐑛𐑱𐑟 𐑚𐑦𐑓𐑹 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑓𐑻𐑕𐑑 𐑕𐑱𐑝𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑯 𐑓𐑬𐑯𐑛𐑩𐑛 𐑞 𐑒𐑳𐑯𐑑𐑮𐑰 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑰 "
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"𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑩𐑯 𐑲𐑤𐑩𐑯𐑛 𐑒𐑦𐑙𐑛𐑩𐑥 𐑓𐑸 𐑑 𐑞 𐑢𐑧𐑕𐑑..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:19
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#, fuzzy
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msgid ""
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"We were prosperous, strong, and numerous. We lived in a rich land with many "
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"kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and "
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"dirty lot."
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msgstr ""
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"𐑢𐑰 𐑢𐑻 𐑐𐑮𐑪𐑕𐑐𐑼𐑩𐑕, 𐑕𐑑𐑮𐑪𐑙, 𐑯 𐑯𐑿𐑥𐑼𐑩𐑕. 𐑢𐑰 𐑤𐑦𐑝𐑛 𐑦𐑯 𐑩 𐑮𐑦𐑗 𐑤𐑨𐑯𐑛 𐑢𐑦𐑞 𐑥𐑧𐑯𐑦 𐑒𐑦𐑙𐑟. 𐑞𐑧𐑯 𐑞𐑱 "
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"𐑒𐑱𐑥, 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒. 𐑞𐑱 𐑢𐑻 𐑩 𐑢𐑦𐑒𐑩𐑛, 𐑚𐑮𐑵𐑑𐑩𐑤, 𐑯 𐑛𐑻𐑑𐑦 𐑤𐑪𐑑."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:23
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msgid ""
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"They were the vanquished refugees of some war, fleeing from their homes in a "
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"land even farther off into the west. The Wesfolk were not numerous, but they "
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"used dark magic, commanding vengeful spirits and legions of walking dead..."
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msgstr ""
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"𐑞𐑱 𐑢𐑻 𐑞 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑝 𐑕𐑳𐑥 𐑢𐑹, 𐑓𐑤𐑰𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑣𐑴𐑥𐑟 𐑦𐑯 𐑩 𐑤𐑨𐑯𐑛 𐑰𐑝𐑩𐑯 𐑓𐑸𐑞𐑼 𐑪𐑓 "
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"𐑦𐑯𐑑𐑫 𐑞 𐑢𐑧𐑕𐑑. 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑻 𐑯𐑪𐑑 𐑯𐑿𐑥𐑼𐑩𐑕, 𐑚𐑳𐑑 𐑞𐑱 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑛𐑸𐑒 𐑥𐑨𐑡𐑦𐑒, 𐑒𐑩𐑥𐑭𐑯𐑛𐑦𐑙 "
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"𐑝𐑧𐑯𐑡𐑓𐑩𐑤 𐑕𐑐𐑦𐑮𐑦𐑑𐑕 𐑯 𐑤𐑰𐑡𐑩𐑯𐑟 𐑝 𐑢𐑷𐑒𐑦𐑙 𐑛𐑧𐑛..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:27
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msgid ""
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"After a time of great struggle, a peace was reached. We came to dominate "
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"most of the Isle, with the Wesfolk pushed onto the most marginal of lands. "
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"In confronting their vile legions, we grew strong. Indeed, it was from this "
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"war we gleaned our first shards of knowledge about magic."
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msgstr ""
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"𐑭𐑓𐑑𐑼 𐑩 𐑑𐑲𐑥 𐑝 𐑜𐑮𐑱𐑑 𐑕𐑑𐑮𐑳𐑜𐑩𐑤, 𐑩 𐑐𐑰𐑕 𐑢𐑪𐑟 𐑮𐑰𐑗𐑑. 𐑢𐑰 𐑒𐑱𐑥 𐑑 𐑛𐑪𐑥𐑦𐑯𐑱𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑲𐑤, 𐑢𐑦𐑞 "
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"𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑐𐑫𐑖𐑑 𐑪𐑯𐑑𐑵 𐑞 𐑥𐑴𐑕𐑑 𐑥𐑸𐑡𐑦𐑯𐑩𐑤 𐑝 𐑤𐑨𐑯𐑛𐑟. 𐑦𐑯 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑𐑦𐑙 𐑞𐑺 𐑝𐑲𐑤 𐑤𐑰𐑡𐑩𐑯𐑟, 𐑢𐑰 "
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"𐑜𐑮𐑵 𐑕𐑑𐑮𐑪𐑙. 𐑦𐑯𐑛𐑰𐑛, 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑢𐑹 𐑢𐑰 𐑜𐑤𐑰𐑯𐑛 𐑬𐑼 𐑓𐑻𐑕𐑑 𐑖𐑸𐑛𐑟 𐑝 𐑯𐑪𐑤𐑦𐑡 𐑩𐑚𐑬𐑑 "
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"𐑥𐑨𐑡𐑦𐑒."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:31
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msgid ""
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"You must recall that the route from the western continent to our Green Isle "
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"was perilous at the best of times — so perilous that a stable trading "
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"relationship between the mainland and the Isle could never be maintained."
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msgstr ""
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"𐑿 𐑥𐑳𐑕𐑑 𐑮𐑰𐑒𐑷𐑤 𐑞𐑨𐑑 𐑞 𐑮𐑵𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑑 𐑬𐑼 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑢𐑪𐑟 𐑐𐑺𐑩𐑤𐑩𐑕 𐑨𐑑 𐑞 "
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"𐑚𐑧𐑕𐑑 𐑝 𐑑𐑲𐑥𐑟 - 𐑕𐑴 𐑐𐑺𐑩𐑤𐑩𐑕 𐑞𐑨𐑑 𐑩 𐑕𐑑𐑨𐑚𐑩𐑤 𐑑𐑮𐑱𐑛𐑦𐑙 𐑮𐑦𐑤𐑱𐑖𐑩𐑯𐑖𐑦𐑐 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑥𐑱𐑯𐑤𐑨𐑯𐑛 𐑯 𐑞 "
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"𐑲𐑤 𐑒𐑫𐑛 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑥𐑱𐑯𐑑𐑱𐑯𐑛."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:35
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msgid ""
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"Things were worse still when sailing to the east. A strong, cold ocean "
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"current swept down from the north in the Eastern Ocean, pushing all ships "
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"horribly off course. Ships that traveled east and returned reported nothing "
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"but open ocean and vile sea monsters..."
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msgstr ""
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"𐑔𐑦𐑙𐑟 𐑢𐑻 𐑢𐑻𐑕 𐑕𐑑𐑦𐑤 𐑢𐑧𐑯 𐑕𐑱𐑤𐑦𐑙 𐑑 𐑞 𐑰𐑕𐑑. 𐑩 𐑕𐑑𐑮𐑪𐑙, 𐑒𐑴𐑤𐑛 𐑴𐑖𐑩𐑯 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑢𐑧𐑐𐑑 𐑛𐑬𐑯 𐑓𐑮𐑪𐑥 "
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"𐑞 𐑯𐑹𐑔 𐑦𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑴𐑖𐑩𐑯, 𐑐𐑫𐑖𐑦𐑙 𐑷𐑤 𐑖𐑦𐑐𐑕 𐑣𐑹𐑩𐑚𐑤𐑰 𐑪𐑓 𐑒𐑹𐑕. 𐑖𐑦𐑐𐑕 𐑞𐑨𐑑 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑰𐑕𐑑 𐑯 "
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"𐑮𐑦𐑑𐑻𐑯𐑛 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑴𐑐𐑩𐑯 𐑴𐑖𐑩𐑯 𐑯 𐑝𐑲𐑤 𐑕𐑰 𐑥𐑪𐑯𐑕𐑑𐑼𐑟..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:39
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msgid ""
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"Over time our skills as navigators grew. Then, one day, the strong-hearted "
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"Crown Prince of Southbay returned home from a long voyage with a fabulous "
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"tale. He said that there were lands to the east that could be reached by "
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"aggressively sailing to the east and north, to compensate for southern pull "
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"of the ocean."
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msgstr ""
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"𐑴𐑝𐑼 𐑑𐑲𐑥 𐑬𐑼 𐑕𐑒𐑦𐑤𐑟 𐑨𐑟 𐑯𐑨𐑝𐑩𐑜𐑱𐑑𐑻𐑟 𐑜𐑮𐑵. 𐑞𐑧𐑯, 𐑢𐑳𐑯 𐑛𐑱, 𐑞 𐑕𐑑𐑮𐑪𐑙-𐑣𐑸𐑑𐑦𐑛 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑝 "
|
||
"·𐑕𐑬𐑔𐑚𐑱 𐑮𐑦𐑑𐑻𐑯𐑛 𐑣𐑴𐑥 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑪𐑙 𐑝𐑶𐑦𐑡 𐑢𐑦𐑞 𐑩 𐑓𐑨𐑚𐑘𐑩𐑤𐑩𐑕 𐑑𐑱𐑤. 𐑣𐑰 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑞𐑺 𐑢𐑻 𐑤𐑨𐑯𐑛𐑟 "
|
||
"𐑑 𐑞 𐑰𐑕𐑑 𐑞𐑨𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑮𐑰𐑗𐑑 𐑚𐑲 𐑩𐑜𐑮𐑧𐑕𐑦𐑝𐑤𐑰 𐑕𐑱𐑤𐑦𐑙 𐑑 𐑞 𐑰𐑕𐑑 𐑯 𐑯𐑹𐑔, 𐑑 𐑒𐑭𐑥𐑐𐑩𐑯𐑕𐑱𐑑 𐑓𐑹 "
|
||
"𐑕𐑳𐑞𐑼𐑯 𐑐𐑫𐑤 𐑝 𐑞 𐑴𐑖𐑩𐑯."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:43
|
||
msgid ""
|
||
"It wasn’t long after he returned that the very Crown Prince who discovered "
|
||
"the land to the east fell ill and died under mysterious circumstances. His "
|
||
"younger brother, the next in line for the throne, chafed at the eye of "
|
||
"suspicion cast upon him. He conspired to start a war of distraction with the "
|
||
"poor Wesfolk kingdoms and their Lich-Lords."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑢𐑪𐑟𐑯𐑑 𐑤𐑪𐑙 𐑭𐑓𐑑𐑼 𐑣𐑰 𐑮𐑦𐑑𐑻𐑯𐑛 𐑞𐑨𐑑 𐑞 𐑝𐑧𐑮𐑦 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑣𐑵 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑛 𐑞 𐑤𐑨𐑯𐑛 𐑑 𐑞 𐑰𐑕𐑑 "
|
||
"𐑓𐑧𐑤 𐑦𐑤 𐑯 𐑛𐑲𐑛 𐑳𐑯𐑛𐑼 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑕𐑻𐑒𐑩𐑥𐑕𐑑𐑩𐑯𐑕𐑩𐑟. 𐑣𐑦𐑟 𐑘𐑳𐑙𐑼 𐑚𐑮𐑳𐑞𐑼, 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑦𐑯 𐑤𐑲𐑯 𐑓𐑹 𐑞 "
|
||
"𐑔𐑮𐑴𐑯, 𐑗𐑱𐑓𐑑 𐑨𐑑 𐑞 𐑲 𐑝 𐑕𐑩𐑕𐑐𐑦𐑖𐑩𐑯 𐑒𐑭𐑕𐑑 𐑩𐑐𐑪𐑯 𐑣𐑦𐑥. 𐑣𐑰 𐑒𐑩𐑯𐑕𐑐𐑲𐑼𐑛 𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑢𐑹 𐑝 "
|
||
"𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑖𐑩𐑯 𐑢𐑦𐑞 𐑞 𐑐𐑫𐑼 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑒𐑦𐑙𐑛𐑩𐑥𐑟 𐑯 𐑞𐑺 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:47
|
||
msgid ""
|
||
"The new Crown Prince departed with the largest army ever assembled on the "
|
||
"Isle to make war with the Wesfolk. This is where our story begins..."
|
||
msgstr ""
|
||
"𐑞 𐑯𐑿 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞 𐑤𐑸𐑡𐑩𐑕𐑑 𐑸𐑥𐑦 𐑧𐑝𐑼 𐑨𐑕𐑧𐑥𐑚𐑩𐑤𐑛 𐑪𐑯 𐑞 𐑲𐑤 𐑑 𐑥𐑱𐑒 𐑢𐑹 𐑢𐑦𐑞 𐑞 "
|
||
"·𐑢𐑧𐑕𐑓𐑴𐑒. 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑺 𐑬𐑼 𐑕𐑑𐑹𐑦 𐑚𐑩𐑜𐑦𐑯𐑟..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:51
|
||
#, fuzzy
|
||
msgid "... with the plight of a different prince on the same Isle..."
|
||
msgstr "...𐑢𐑦𐑞 𐑞 𐑐𐑤𐑲𐑑 𐑝 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑐𐑮𐑦𐑯𐑕 𐑪𐑯 𐑞 𐑕𐑱𐑥 𐑲𐑤..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:55
|
||
msgid "For this is the story of Haldric the First and the Rise of Wesnoth..."
|
||
msgstr "𐑓𐑹 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑕𐑑𐑹𐑦 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑓𐑻𐑕𐑑 𐑯 𐑞 𐑮𐑲𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔..."
|
||
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#. [side]: type=Noble Fighter, id=Prince Haldric
|
||
#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:77
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:21
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:23
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:20
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:25
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:24
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:20
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:23
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:34
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:20
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:25
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:23
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:24
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:20
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:24
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:24
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:19
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:24
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:19
|
||
msgid "Prince Haldric"
|
||
msgstr "𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒"
|
||
|
||
#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:86
|
||
msgid "Haldric"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒"
|
||
|
||
#. [side]: type=Wesfolk Outcast, id=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:96
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:44
|
||
msgid "Wesfolk Leader"
|
||
msgstr "·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [side]: type=Wesfolk Outcast, id=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:60
|
||
msgid "Wesfolk"
|
||
msgstr "·𐑢𐑧𐑕𐑓𐑴𐑒"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:118
|
||
msgid "King Eldaric IV"
|
||
msgstr "·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:123
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:163
|
||
msgid "Defeat the Wesfolk Leader"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:167
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:115
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:166
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:155
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:185
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:105
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:249
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:191
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:134
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:268
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:417
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:172
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:167
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:193
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:228
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:245
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:313
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:465
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:215
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:184
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:276
|
||
msgid "Death of Prince Haldric"
|
||
msgstr "𐑛𐑧𐑔 𐑝 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:131
|
||
msgid "Death of King Eldaric"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:148
|
||
msgid ""
|
||
"The trouble seems to have finally reached to the heart of the Isle, to the "
|
||
"isolated lands of King Eldaric IV."
|
||
msgstr ""
|
||
"𐑞 𐑑𐑮𐑳𐑚𐑩𐑤 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑝 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 𐑑 𐑞 𐑣𐑸𐑑 𐑝 𐑞 𐑲𐑤, 𐑑 𐑞 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑤𐑨𐑯𐑛𐑟 𐑝 ·𐑒𐑦𐑙 "
|
||
"·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:153
|
||
msgid ""
|
||
"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||
"battle, Haldric!"
|
||
msgstr ""
|
||
"𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑮𐑨𐑚𐑩𐑤 𐑣𐑨𐑝 𐑕𐑰𐑟𐑛 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑒𐑰𐑐! 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:157
|
||
msgid "Father, I am of age now. May I lead our forces in battle?"
|
||
msgstr "𐑓𐑭𐑞𐑼, 𐑲 𐑨𐑥 𐑝 𐑱𐑡 𐑯𐑬. 𐑥𐑱 𐑲 𐑤𐑰𐑛 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:161
|
||
msgid ""
|
||
"You’re showing initiative, son! I’m proud of you! Yes, you may lead our "
|
||
"forces to battle, it is time — but I’ll stay near to keep an eye on you. "
|
||
"There is more to this raid than meets the eye, I think."
|
||
msgstr ""
|
||
"𐑿'𐑼 𐑖𐑴𐑦𐑙 𐑦𐑯𐑦𐑖𐑩𐑑𐑦𐑝, 𐑕𐑳𐑯! 𐑲'𐑧𐑥 𐑐𐑮𐑬𐑛 𐑝 𐑿! 𐑘𐑧𐑕, 𐑿 𐑥𐑱 𐑤𐑰𐑛 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑑 𐑚𐑨𐑑𐑩𐑤, 𐑦𐑑 𐑦𐑟 "
|
||
"𐑑𐑲𐑥 - 𐑚𐑳𐑑 𐑲'𐑤 𐑕𐑑𐑱 𐑯𐑽 𐑑 𐑒𐑰𐑐 𐑩𐑯 𐑲 𐑪𐑯 𐑿. 𐑞𐑺 𐑦𐑟 𐑥𐑹 𐑑 𐑞𐑦𐑕 𐑮𐑱𐑛 𐑞𐑨𐑯 𐑥𐑰𐑑𐑕 𐑞 𐑲, 𐑲 "
|
||
"𐑔𐑦𐑙𐑒."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:166
|
||
#, fuzzy
|
||
msgid ""
|
||
"They’re Wesfolk, reavers and thieves by nature; rare is the summer they do "
|
||
"not raid us. What mystery is in it now?"
|
||
msgstr ""
|
||
"𐑞𐑱'𐑼 ·𐑢𐑧𐑕𐑓𐑴𐑒, reavers 𐑯 𐑔𐑰𐑝𐑟 𐑚𐑲 𐑯𐑱𐑗𐑼; 𐑮𐑺 𐑦𐑟 𐑞 𐑕𐑳𐑥𐑼 𐑞𐑱 𐑛𐑵 𐑯𐑪𐑑 𐑮𐑱𐑛 𐑳𐑕. 𐑢𐑪𐑑 "
|
||
"𐑥𐑦𐑕𐑑𐑼𐑦 𐑦𐑟 𐑦𐑯 𐑦𐑑 𐑯𐑬?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:171
|
||
msgid ""
|
||
"These are not normal times. When the Prince of Southbay has raised a host "
|
||
"that could utterly destroy them, why would they compound their troubles by "
|
||
"raising a quarrel with another king?"
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑸 𐑯𐑪𐑑 𐑯𐑹𐑥𐑩𐑤 𐑑𐑲𐑥𐑟. 𐑢𐑧𐑯 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑣𐑨𐑟 𐑮𐑱𐑟𐑛 𐑩 𐑣𐑴𐑕𐑑 𐑞𐑨𐑑 𐑒𐑫𐑛 𐑳𐑑𐑼𐑐𐑦 "
|
||
"𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥, 𐑢𐑲 𐑢𐑫𐑛 𐑞𐑱 𐑒𐑩𐑥𐑐𐑬𐑯𐑛 𐑞𐑺 𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑚𐑲 𐑮𐑱𐑟𐑦𐑙 𐑩 𐑒𐑢𐑪𐑮𐑩𐑤 𐑢𐑦𐑞 𐑩𐑯𐑳𐑞𐑼 𐑒𐑦𐑙?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:175
|
||
msgid "Perhaps these are refugees fleeing his advance?"
|
||
msgstr "𐑐𐑼𐑣𐑨𐑐𐑕 𐑞𐑰𐑟 𐑸 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑓𐑤𐑰𐑦𐑙 𐑣𐑦𐑟 𐑩𐑛𐑝𐑭𐑯𐑕?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:179
|
||
msgid ""
|
||
"Unlikely. The Prince they might evade in the wild country; south and east of "
|
||
"here is more thickly settled with our folk, and a greater danger to them. "
|
||
"Even supposing they could win through us, why court the wrath of the greater "
|
||
"kingdoms?"
|
||
msgstr ""
|
||
"𐑩𐑯𐑤𐑲𐑒𐑤𐑰. 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑞𐑱 𐑥𐑲𐑑 𐑦𐑝𐑱𐑛 𐑦𐑯 𐑞 𐑢𐑲𐑤𐑛 𐑒𐑳𐑯𐑑𐑮𐑰; 𐑕𐑬𐑔 𐑯 𐑰𐑕𐑑 𐑝 𐑣𐑽 𐑦𐑟 𐑥𐑹 𐑔𐑦𐑒𐑤𐑰 "
|
||
"𐑕𐑧𐑑𐑩𐑤𐑛 𐑢𐑦𐑞 𐑬𐑼 𐑓𐑴𐑒, 𐑯 𐑩 𐑜𐑮𐑱𐑑𐑼 𐑛𐑱𐑯𐑡𐑼 𐑑 𐑞𐑧𐑥. 𐑰𐑝𐑩𐑯 𐑕𐑩𐑐𐑴𐑟𐑦𐑙 𐑞𐑱 𐑒𐑫𐑛 𐑢𐑦𐑯 𐑔𐑮𐑵 𐑳𐑕, 𐑢𐑲 "
|
||
"𐑒𐑹𐑑 𐑞 𐑮𐑪𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑𐑼 𐑒𐑦𐑙𐑛𐑩𐑥𐑟?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:184
|
||
msgid ""
|
||
"We must inquire of the survivors after we defeat them. Onward to victory!"
|
||
msgstr "𐑢𐑰 𐑥𐑳𐑕𐑑 𐑩𐑯𐑒𐑢𐑲𐑼 𐑝 𐑞 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 𐑭𐑓𐑑𐑼 𐑢𐑰 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑪𐑯𐑢𐑼𐑛 𐑑 𐑝𐑦𐑒𐑑𐑼𐑦!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:188
|
||
#, fuzzy
|
||
msgid ""
|
||
"Look, a little princeling and his merry men! We’ll teach you a lesson for "
|
||
"what your kind did to us!"
|
||
msgstr ""
|
||
"𐑤𐑫𐑒, 𐑩 𐑤𐑦𐑑𐑩𐑤 princeling 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑮𐑦 𐑥𐑧𐑯! 𐑢𐑰'𐑤 𐑑𐑰𐑡 𐑿 𐑩 𐑤𐑧𐑕𐑩𐑯 𐑓𐑹 𐑢𐑪𐑑 𐑿𐑼 𐑒𐑲𐑯𐑛 "
|
||
"𐑛𐑦𐑛 𐑑 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:203
|
||
msgid ""
|
||
"Don’t forget about some of the more isolated villages, we’ll need the gold!"
|
||
msgstr "𐑛𐑴𐑯𐑑 𐑓𐑼𐑜𐑧𐑑 𐑩𐑚𐑬𐑑 𐑕𐑳𐑥 𐑝 𐑞 𐑥𐑹 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑝𐑦𐑤𐑦𐑡𐑦𐑟, 𐑢𐑰'𐑤 𐑯𐑰𐑛 𐑞 𐑜𐑴𐑤𐑛!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:211
|
||
msgid "Make haste, son! We must win before the summer crop is in ruin."
|
||
msgstr "𐑥𐑱𐑒 𐑣𐑱𐑕𐑑, 𐑕𐑳𐑯! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑢𐑦𐑯 𐑚𐑦𐑓𐑹 𐑞 𐑕𐑳𐑥𐑼 𐑒𐑮𐑪𐑐 𐑦𐑟 𐑦𐑯 𐑮𐑵𐑦𐑯."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:222
|
||
msgid "I invoke the right of surrender! Don’t kill me..."
|
||
msgstr "𐑲 𐑦𐑯𐑝𐑴𐑒 𐑞 𐑮𐑲𐑑 𐑝 𐑕𐑻𐑧𐑯𐑛𐑻! 𐑛𐑴𐑯𐑑 𐑒𐑦𐑤 𐑥𐑰..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:226
|
||
msgid "Why have you come to trouble our lands?"
|
||
msgstr "𐑢𐑲 𐑣𐑨𐑝 𐑿 𐑒𐑳𐑥 𐑑 𐑑𐑮𐑳𐑚𐑩𐑤 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:230
|
||
msgid ""
|
||
"Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
|
||
"lands. The Lich-Lords had no choice... They opened a gate... and..."
|
||
msgstr ""
|
||
"𐑑𐑮𐑳𐑚𐑩𐑤 𐑿𐑼 𐑤𐑨𐑯𐑛𐑟! 𐑚𐑭! 𐑿𐑼 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑣𐑨𐑟 𐑩𐑑𐑨𐑒𐑑 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟. 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 "
|
||
"𐑣𐑨𐑛 𐑯𐑴 𐑗𐑶𐑕... 𐑞𐑱 𐑴𐑐𐑩𐑯𐑛 𐑩 𐑜𐑱𐑑... 𐑯..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:234
|
||
msgid "And what?"
|
||
msgstr "𐑯 𐑢𐑪𐑑?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:238
|
||
#, fuzzy
|
||
msgid ""
|
||
"They pledged to visit all of the terrors of the hells upon the Isle. They "
|
||
"built a great stone gate to the heart of the homeland of the orcs in the "
|
||
"distant west! Now even we Wesfolk must flee or be slaves."
|
||
msgstr ""
|
||
"𐑞𐑱 𐑐𐑤𐑧𐑡𐑛 𐑑 𐑝𐑦𐑟𐑦𐑑 𐑷𐑤 𐑝 𐑞 𐑑𐑧𐑮𐑼𐑟 𐑝 𐑞 hells 𐑩𐑐𐑪𐑯 𐑞 𐑲𐑤. 𐑞𐑱 𐑚𐑦𐑤𐑑 𐑩 𐑜𐑮𐑱𐑑 𐑕𐑑𐑴𐑯 𐑜𐑱𐑑 𐑑 "
|
||
"𐑞 𐑣𐑸𐑑 𐑝 𐑞 𐑣𐑴𐑥𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑹𐑒𐑕 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑑 𐑢𐑧𐑕𐑑! 𐑯𐑬 𐑰𐑝𐑩𐑯 𐑢𐑰 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰 𐑹 "
|
||
"𐑚𐑰 𐑕𐑤𐑱𐑝𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:242
|
||
msgid "Orcs are just creatures of tall tales!"
|
||
msgstr "𐑹𐑒𐑕 𐑸 𐑡𐑳𐑕𐑑 𐑒𐑮𐑰𐑗𐑼𐑟 𐑝 𐑑𐑷𐑤 𐑑𐑱𐑤𐑟!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:246
|
||
msgid ""
|
||
"You’ve been on this island too long. I assure you that orcs exist. By now "
|
||
"there are probably a half dozen gates to the orcish homeland. There is no "
|
||
"hope."
|
||
msgstr ""
|
||
"𐑿'𐑝 𐑚𐑰𐑯 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑑𐑵 𐑤𐑪𐑙. 𐑲 𐑩𐑖𐑫𐑼 𐑿 𐑞𐑨𐑑 𐑹𐑒𐑕 𐑧𐑒𐑟𐑦𐑕𐑑. 𐑚𐑲 𐑯𐑬 𐑞𐑺 𐑸 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑩 "
|
||
"𐑣𐑭𐑓 𐑛𐑳𐑟𐑩𐑯 𐑜𐑱𐑑𐑕 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑣𐑴𐑥𐑤𐑨𐑯𐑛. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑣𐑴𐑐."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:250
|
||
msgid ""
|
||
"We must prepare the defenses! Haldric, stay at the keep. I must go and "
|
||
"fortify our frontier."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑮𐑰𐑐𐑺 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟! ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑕𐑑𐑱 𐑨𐑑 𐑞 𐑒𐑰𐑐. 𐑲 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑯 𐑓𐑹𐑑𐑩𐑓𐑲 𐑬𐑼 "
|
||
"𐑓𐑮𐑪𐑯𐑑𐑽."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:254
|
||
msgid "My forces are defeated, under your customs of surrender I will go now."
|
||
msgstr "𐑥𐑲 𐑓𐑹𐑕𐑩𐑟 𐑸 𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑳𐑯𐑛𐑼 𐑿𐑼 𐑒𐑳𐑕𐑑𐑩𐑥𐑟 𐑝 𐑕𐑻𐑧𐑯𐑛𐑻 𐑲 𐑢𐑦𐑤 𐑜𐑴 𐑯𐑬."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:258
|
||
msgid ""
|
||
"You may go. See to it that you trouble us no more, for the custom states "
|
||
"that you may invoke surrender but once. If we meet again, I won’t be so "
|
||
"merciful."
|
||
msgstr ""
|
||
"𐑿 𐑥𐑱 𐑜𐑴. 𐑕𐑰 𐑑 𐑦𐑑 𐑞𐑨𐑑 𐑿 𐑑𐑮𐑳𐑚𐑩𐑤 𐑳𐑕 𐑯𐑴 𐑥𐑹, 𐑓𐑹 𐑞 𐑒𐑳𐑕𐑑𐑩𐑥 𐑕𐑑𐑱𐑑𐑕 𐑞𐑨𐑑 𐑿 𐑥𐑱 𐑦𐑯𐑝𐑴𐑒 "
|
||
"𐑕𐑻𐑧𐑯𐑛𐑻 𐑚𐑳𐑑 𐑢𐑳𐑯𐑕. 𐑦𐑓 𐑢𐑰 𐑥𐑰𐑑 𐑩𐑜𐑱𐑯, 𐑲 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑕𐑴 𐑥𐑻𐑕𐑦𐑓𐑩𐑤."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:278
|
||
msgid "We have run out of time... The crops shall spoil, we’ll starve!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑞 𐑒𐑮𐑪𐑐𐑕 𐑖𐑨𐑤 𐑕𐑐𐑶𐑤, 𐑢𐑰'𐑤 𐑕𐑑𐑸𐑝!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:294
|
||
msgid "Die, Wesfolk scum!"
|
||
msgstr "𐑛𐑲, ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑕𐑒𐑩𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:307
|
||
msgid "Feel my wrath, you fiend!"
|
||
msgstr "𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔, 𐑿 𐑓𐑰𐑯𐑛!"
|
||
|
||
#. [scenario]: id=02_The_Fall
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:4
|
||
msgid "The Fall"
|
||
msgstr "𐑞 ·𐑓𐑷𐑤"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:15
|
||
msgid ""
|
||
"Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
|
||
"long before the first orcish scouts are spotted. War has come to the valley."
|
||
msgstr ""
|
||
"𐑕𐑳𐑥𐑼 𐑐𐑭𐑕𐑩𐑟 𐑦𐑯𐑑𐑫 𐑓𐑷𐑤, 𐑯 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑓𐑹𐑑𐑩𐑓𐑲𐑟 𐑣𐑦𐑟 𐑓𐑮𐑩𐑯𐑑𐑽𐑟. 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑤𐑪𐑙 𐑚𐑦𐑓𐑹 "
|
||
"𐑞 𐑓𐑻𐑕𐑑 𐑹𐑒𐑦𐑖 𐑕𐑒𐑬𐑑𐑕 𐑸 𐑕𐑐𐑭𐑑𐑩𐑛. 𐑢𐑹 𐑣𐑨𐑟 𐑒𐑳𐑥 𐑑 𐑞 𐑝𐑨𐑤𐑰."
|
||
|
||
#. [side]: type=Noble Fighter, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:34
|
||
#, fuzzy
|
||
msgid "Stormvale"
|
||
msgstr "Stormvale"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:69
|
||
#, fuzzy
|
||
msgid "Tan-Rarbag"
|
||
msgstr "𐑑𐑨𐑯-Rarbag"
|
||
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vrodis
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:76
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:100
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:67
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:61
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:97
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:65
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:98
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:87
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:123
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:161
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:53
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:90
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:81
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:56
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:94
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:46
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:95
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:133
|
||
msgid "Orcs"
|
||
msgstr "𐑹𐑒𐑕"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:94
|
||
#, fuzzy
|
||
msgid "Tan-Erang"
|
||
msgstr "𐑑𐑨𐑯-Erang"
|
||
|
||
#. [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:156
|
||
#, fuzzy
|
||
msgid "Thegwyn"
|
||
msgstr "Thegwyn"
|
||
|
||
#. [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:157
|
||
#, fuzzy
|
||
msgid "Galdred"
|
||
msgstr "Galdred"
|
||
|
||
#. [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:158
|
||
#, fuzzy
|
||
msgid "Tromas"
|
||
msgstr "Tromas"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:171
|
||
msgid "Death of King Eldaric IV"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:175
|
||
msgid "Orcs kill the Wesfolk Leader"
|
||
msgstr "𐑹𐑒𐑕 𐑒𐑦𐑤 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:193
|
||
msgid ""
|
||
"Haldric, things have not gone well! The orcs have arrived. We met them at "
|
||
"the north keep but they were just too many. They have flanked us to the east "
|
||
"in the mountains. I have my personal guards holding the pass to the north, "
|
||
"but they won’t be able to last long... We must evacuate our home."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑔𐑦𐑙𐑟 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑜𐑪𐑯 𐑢𐑧𐑤! 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛. 𐑢𐑰 𐑥𐑧𐑑 𐑞𐑧𐑥 𐑨𐑑 𐑞 𐑯𐑹𐑔 𐑒𐑰𐑐 𐑚𐑳𐑑 "
|
||
"𐑞𐑱 𐑢𐑻 𐑡𐑳𐑕𐑑 𐑑𐑵 𐑥𐑧𐑯𐑦. 𐑞𐑱 𐑣𐑨𐑝 𐑓𐑤𐑨𐑙𐑒𐑑 𐑳𐑕 𐑑 𐑞 𐑰𐑕𐑑 𐑦𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑲 𐑣𐑨𐑝 𐑥𐑲 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 "
|
||
"𐑜𐑸𐑛𐑟 𐑣𐑴𐑤𐑛𐑦𐑙 𐑞 𐑐𐑭𐑕 𐑑 𐑞 𐑯𐑹𐑔, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑤𐑭𐑕𐑑 𐑤𐑪𐑙... 𐑢𐑰 𐑥𐑳𐑕𐑑 "
|
||
"𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑 𐑬𐑼 𐑣𐑴𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:198
|
||
#, fuzzy
|
||
msgid ""
|
||
"That’s awful! And it only gets worse. That Wesfolk rabble has set up shop "
|
||
"again in the south pass..."
|
||
msgstr ""
|
||
"𐑞𐑨𐑔'𐑕 𐑷𐑓𐑩𐑤! 𐑯 𐑦𐑑 𐑴𐑯𐑤𐑦 𐑜𐑧𐑑𐑕 𐑢𐑻𐑕. 𐑞𐑨𐑑 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑮𐑨𐑚𐑩𐑤 𐑣𐑨𐑟 𐑕𐑧𐑑 𐑳𐑐 𐑖𐑪𐑐 𐑩𐑜𐑱𐑯 𐑦𐑯 𐑞 "
|
||
"𐑕𐑬𐑔 𐑐𐑭𐑕..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:204
|
||
#, fuzzy
|
||
msgid ""
|
||
"That’s the only way out of the valley! This is a disaster! We must defeat "
|
||
"that Wesfolk scum and flee to the south. Our home is lost... We must make "
|
||
"haste."
|
||
msgstr ""
|
||
"𐑞𐑨𐑔'𐑕 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑱 𐑬𐑑 𐑝 𐑞 𐑝𐑨𐑤𐑰! 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑛𐑦𐑟𐑨𐑕𐑑𐑻! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑨𐑑 ·𐑢𐑧𐑕𐑓𐑴𐑒 "
|
||
"𐑕𐑒𐑩𐑥 𐑯 𐑓𐑤𐑰 𐑑 𐑞 𐑕𐑬𐑔. 𐑬𐑼 𐑣𐑴𐑥 𐑦𐑟 𐑤𐑪𐑕𐑑... 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑."
|
||
|
||
#. [message]: speaker=Tan-Rarbag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:209
|
||
#, fuzzy
|
||
msgid "So, <i>human</i>, care to make your final stand?"
|
||
msgstr "𐑕𐑴 𐑣𐑿𐑥𐑩𐑯, 𐑒𐑺 𐑑 𐑥𐑱𐑒 𐑿𐑼 𐑓𐑲𐑯𐑩𐑤 𐑕𐑑𐑨𐑯𐑛?"
|
||
|
||
#. [message]: speaker=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:214
|
||
msgid "Die! Die! Die!"
|
||
msgstr "𐑛𐑲! 𐑛𐑲! 𐑛𐑲!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:219
|
||
msgid "This is going to get ugly..."
|
||
msgstr "𐑞𐑦𐑕 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑜𐑧𐑑 𐑳𐑜𐑤𐑦..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:227
|
||
msgid "Hurry! Only death awaits in this valley!"
|
||
msgstr "𐑣𐑳𐑮𐑦! 𐑴𐑯𐑤𐑦 𐑛𐑧𐑔 𐑩𐑢𐑱𐑑𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑨𐑤𐑰!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:271
|
||
#, fuzzy
|
||
msgid "Umm, I invoke the right of surren..."
|
||
msgstr "𐑩𐑥, 𐑲 𐑦𐑯𐑝𐑴𐑒 𐑞 𐑮𐑲𐑑 𐑝 surren..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:276
|
||
#, fuzzy
|
||
msgid "Nay! Off with your hea—"
|
||
msgstr "𐑯𐑱! 𐑪𐑓 𐑢𐑦𐑞 𐑿𐑼 hea- - -"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"But I can help! Really! You could use me and my men’s skills on the long "
|
||
"road ahead!"
|
||
msgstr "𐑚𐑳𐑑 𐑲 𐑒𐑨𐑯 𐑣𐑧𐑤𐑐! 𐑮𐑾𐑤𐑦! 𐑿 𐑒𐑫𐑛 𐑿𐑕 𐑥𐑰 𐑯 𐑥𐑲 𐑥𐑧𐑯𐑟 𐑕𐑒𐑦𐑤𐑟 𐑪𐑯 𐑞 𐑤𐑪𐑙 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:286
|
||
msgid "Haldric, what say you on this matter?"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑪𐑑 𐑕𐑱 𐑿 𐑪𐑯 𐑞𐑦𐑕 𐑥𐑨𐑑𐑼?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:291
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:360
|
||
msgid "Hmm... after some thought..."
|
||
msgstr "𐑣𐑥... 𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑔𐑷𐑑..."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:295
|
||
msgid "I think that your skills may be useful. You may join us."
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑿𐑼 𐑕𐑒𐑦𐑤𐑟 𐑥𐑱 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤. 𐑿 𐑥𐑱 𐑡𐑶𐑯 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:299
|
||
msgid "Let there be peace between us, our survival depends on it."
|
||
msgstr "𐑤𐑧𐑑 𐑞𐑺 𐑚𐑰 𐑐𐑰𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑳𐑕, 𐑬𐑼 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑛𐑦𐑐𐑧𐑯𐑛𐑟 𐑪𐑯 𐑦𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:307
|
||
msgid "So what shall I call you?"
|
||
msgstr "𐑕𐑴 𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑒𐑷𐑤 𐑿?"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:311
|
||
msgid "The Lady Outlaw will do."
|
||
msgstr "𐑞 𐑤𐑱𐑛𐑦 𐑬𐑑𐑤𐑷 𐑢𐑦𐑤 𐑛𐑵."
|
||
|
||
#. [command]: (id=Lady Outlaw)}
|
||
#. [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:324
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:366
|
||
msgid "Lady Outlaw"
|
||
msgstr "𐑤𐑱𐑛𐑦 𐑬𐑑𐑤𐑷"
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:347
|
||
msgid "Your word can’t be trusted. Prepare to meet your gods!"
|
||
msgstr "𐑿𐑼 𐑢𐑻𐑛 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑑𐑮𐑳𐑕𐑑𐑩𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑿𐑼 𐑜𐑪𐑛𐑟!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:351
|
||
#, fuzzy
|
||
msgid "Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!"
|
||
msgstr "𐑺𐑩𐑜𐑩𐑯𐑑 𐑓𐑵𐑤𐑟! (𐑮𐑰𐑗𐑩𐑟 𐑦𐑯𐑑𐑫 𐑐𐑪𐑒𐑩𐑑) 𐑐𐑵𐑓!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:377
|
||
#, fuzzy
|
||
msgid "Argh, she’s gone. Next time, more sword, less chat."
|
||
msgstr "𐑸𐑜, 𐑖𐑰'𐑟 𐑜𐑪𐑯. 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥, 𐑥𐑹 𐑕𐑹𐑛, 𐑤𐑧𐑕 𐑗𐑨𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:382
|
||
msgid ""
|
||
"She’s clever! Maybe I made the wrong choice. Well, at least she left some of "
|
||
"her gold behind..."
|
||
msgstr ""
|
||
"𐑖𐑰'𐑟 𐑒𐑤𐑧𐑝𐑼! 𐑥𐑱𐑚𐑰 𐑲 𐑥𐑱𐑛 𐑞 𐑮𐑪𐑙 𐑗𐑶𐑕. 𐑢𐑧𐑤, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑖𐑰 𐑤𐑧𐑓𐑑 𐑕𐑳𐑥 𐑝 𐑣𐑻 𐑜𐑴𐑤𐑛 "
|
||
"𐑚𐑦𐑣𐑲𐑯𐑛..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:401
|
||
msgid ""
|
||
"Son, you must lead our people through the south pass. I will remain behind "
|
||
"to hold off these vile monsters for as long as I can."
|
||
msgstr ""
|
||
"𐑕𐑳𐑯, 𐑿 𐑥𐑳𐑕𐑑 𐑤𐑧𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑔𐑮𐑵 𐑞 𐑕𐑬𐑔 𐑐𐑭𐑕. 𐑲 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑚𐑦𐑣𐑲𐑯𐑛 𐑑 𐑣𐑴𐑤𐑛 𐑪𐑓 𐑞𐑰𐑟 𐑝𐑲𐑤 "
|
||
"𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑓𐑹 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑲 𐑒𐑨𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:405
|
||
msgid "But, Father!"
|
||
msgstr "𐑚𐑳𐑑, 𐑓𐑭𐑞𐑼!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:409
|
||
msgid "It’s the only way. Go now, and don’t look back! Luck be with you!"
|
||
msgstr "𐑦𐑑'𐑕 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑱. 𐑜𐑴 𐑯𐑬, 𐑯 𐑛𐑴𐑯𐑑 𐑤𐑫𐑒 𐑚𐑨𐑒! 𐑤𐑳𐑒 𐑚𐑰 𐑢𐑦𐑞 𐑿!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:431
|
||
msgid "We’re surrounded! The orcs have taken the southern pass! All is lost!"
|
||
msgstr "𐑢𐑰'𐑼 𐑕𐑼𐑬𐑯𐑛𐑩𐑛! 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑐𐑭𐑕! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:443
|
||
msgid "We’re surrounded! I can see their reinforcements! All is lost!"
|
||
msgstr "𐑢𐑰'𐑼 𐑕𐑼𐑬𐑯𐑛𐑩𐑛! 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑞𐑺 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:456
|
||
msgid "Our home! Where shall we go!"
|
||
msgstr "𐑬𐑼 𐑣𐑴𐑥! 𐑢𐑺 𐑖𐑨𐑤 𐑢𐑰 𐑜𐑴!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:460
|
||
msgid "There can be no looking back! We must go south."
|
||
msgstr "𐑞𐑺 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑴 𐑤𐑫𐑒𐑦𐑙 𐑚𐑨𐑒! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑕𐑬𐑔."
|
||
|
||
#. [scenario]: id=03_A_Harrowing_Escape
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:4
|
||
msgid "A Harrowing Escape"
|
||
msgstr "𐑩 ·𐑣𐑨𐑮𐑴𐑦𐑙 ·𐑦𐑕𐑒𐑱𐑐"
|
||
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:113
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:34
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:26
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:26
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:25
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:32
|
||
msgid "Refugees"
|
||
msgstr "𐑮𐑧𐑓𐑿𐑡𐑰𐑟"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:35
|
||
#, fuzzy
|
||
msgid "Tan-Schmog"
|
||
msgstr "𐑑𐑨𐑯-Schmog"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:61
|
||
#, fuzzy
|
||
msgid "Tan-NauVong"
|
||
msgstr "𐑑𐑨𐑯-NauVong"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:90
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:94
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:99
|
||
#, fuzzy
|
||
msgid "Snagakhan"
|
||
msgstr "Snagakhan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:91
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:95
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:100
|
||
#, fuzzy
|
||
msgid "Knafakhan"
|
||
msgstr "Knafakhan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:101
|
||
#, fuzzy
|
||
msgid "Hoshnak"
|
||
msgstr "Hoshnak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:102
|
||
#, fuzzy
|
||
msgid "Gruumogth"
|
||
msgstr "Gruumogth"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:111
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:162
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:151
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:181
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:245
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:187
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:264
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:413
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:168
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:163
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:112
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:241
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:309
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:211
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:180
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:132
|
||
msgid ""
|
||
"Argh, the orcish vanguard must have flanked us even further to the east! "
|
||
"They’re already holding the mouth of the pass. We have to get out of the "
|
||
"mountain pass before winter comes or we’re all dead meat!"
|
||
msgstr ""
|
||
"𐑸𐑜, 𐑞 𐑹𐑒𐑦𐑖 𐑝𐑨𐑯𐑜𐑸𐑛 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑓𐑤𐑨𐑙𐑒𐑑 𐑳𐑕 𐑰𐑝𐑩𐑯 𐑓𐑻𐑞𐑼 𐑑 𐑞 𐑰𐑕𐑑! 𐑞𐑱'𐑼 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑴𐑤𐑛𐑦𐑙 𐑞 "
|
||
"𐑥𐑬𐑔 𐑝 𐑞 𐑐𐑭𐑕. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑐𐑭𐑕 𐑚𐑦𐑓𐑹 𐑢𐑦𐑯𐑑𐑼 𐑒𐑳𐑥𐑟 𐑹 𐑢𐑰'𐑼 𐑷𐑤 𐑛𐑧𐑛 "
|
||
"𐑥𐑰𐑑!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:138
|
||
msgid "Father, I wish you were here..."
|
||
msgstr "𐑓𐑭𐑞𐑼, 𐑲 𐑢𐑦𐑖 𐑿 𐑢𐑻 𐑣𐑽..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:143
|
||
msgid ""
|
||
"I’d drop the sentiment and pick up your sword. There’s plenty of fighting "
|
||
"ahead of us!"
|
||
msgstr "𐑲'𐑛𐑰 𐑛𐑮𐑪𐑐 𐑞 𐑕𐑧𐑯𐑑𐑦𐑥𐑩𐑯𐑑 𐑯 𐑐𐑦𐑒 𐑳𐑐 𐑿𐑼 𐑕𐑹𐑛. 𐑞𐑺'𐑟 𐑐𐑤𐑧𐑯𐑑𐑰 𐑝 𐑓𐑲𐑑𐑦𐑙 𐑩𐑣𐑧𐑛 𐑝 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:149
|
||
#, fuzzy
|
||
msgid "You won’t get much further boy. Grrrr!"
|
||
msgstr "𐑿 𐑢𐑴𐑯𐑑 𐑜𐑧𐑑 𐑥𐑳𐑗 𐑓𐑻𐑞𐑼 𐑚𐑶. Grrrr!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:163
|
||
msgid "Who goes there?"
|
||
msgstr "𐑣𐑵 𐑜𐑴𐑟 𐑞𐑺?"
|
||
|
||
#. [unit]: id=Burin the Lost, type=Dwarvish Steelclad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:168
|
||
msgid "Burin the Lost"
|
||
msgstr "·𐑚𐑻𐑦𐑯 𐑞 𐑤𐑪𐑕𐑑"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:184
|
||
msgid "Burin, Burin the Lost. Who be ye?"
|
||
msgstr "·𐑚𐑻𐑦𐑯, ·𐑚𐑻𐑦𐑯 𐑞 𐑤𐑪𐑕𐑑. 𐑣𐑵 𐑚𐑰 𐑘𐑰?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:190
|
||
msgid ""
|
||
"I’m Prince Haldric, we have little time to talk. We must make haste through "
|
||
"the pass... What are you?"
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑑𐑲𐑥 𐑑 𐑑𐑷𐑒. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑐𐑭𐑕... "
|
||
"𐑢𐑪𐑑 𐑸 𐑿?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:195
|
||
msgid ""
|
||
"I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, "
|
||
"almost a century ago. I’ve never found my way home. But it seems nice enough "
|
||
"here."
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 𐑩 𐑛𐑢𐑹𐑓, 𐑿 𐑓𐑵𐑤 𐑝 𐑩 𐑚𐑶! 𐑲 𐑜𐑪𐑑 𐑤𐑪𐑕𐑑 𐑢𐑲𐑤 𐑦𐑒𐑕𐑐𐑤𐑹𐑦𐑙 𐑛𐑰𐑐 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛, 𐑷𐑤𐑥𐑴𐑕𐑑 𐑩 "
|
||
"𐑕𐑧𐑯𐑑𐑘𐑼𐑦 𐑩𐑜𐑴. 𐑲'𐑝 𐑯𐑧𐑝𐑼 𐑓𐑬𐑯𐑛 𐑥𐑲 𐑢𐑱 𐑣𐑴𐑥. 𐑚𐑳𐑑 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑯𐑲𐑕 𐑦𐑯𐑳𐑓 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:201
|
||
msgid "Nice? The orcs have come, and we must flee!"
|
||
msgstr "𐑯𐑲𐑕? 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑒𐑳𐑥, 𐑯 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:206
|
||
msgid ""
|
||
"Orcs! It’s been a long time since I felt the satisfying crunch of one of "
|
||
"those under my axe. Time for a fight!"
|
||
msgstr ""
|
||
"𐑹𐑒𐑕! 𐑦𐑑'𐑕 𐑚𐑰𐑯 𐑩 𐑤𐑪𐑙 𐑑𐑲𐑥 𐑕𐑦𐑯𐑕 𐑲 𐑓𐑧𐑤𐑑 𐑞 𐑕𐑨𐑑𐑦𐑕𐑓𐑲𐑦𐑙 𐑒𐑮𐑩𐑯𐑗 𐑝 𐑢𐑳𐑯 𐑝 𐑞𐑴𐑟 𐑳𐑯𐑛𐑼 𐑥𐑲 "
|
||
"𐑨𐑒𐑕. 𐑑𐑲𐑥 𐑓𐑹 𐑩 𐑓𐑲𐑑!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:211
|
||
msgid "You’ve fought orcs before?"
|
||
msgstr "𐑿'𐑝 𐑓𐑷𐑑 𐑹𐑒𐑕 𐑚𐑦𐑓𐑹?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:216
|
||
msgid ""
|
||
"Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!"
|
||
msgstr "𐑓𐑵𐑤 𐑚𐑶! 𐑢𐑺 𐑛𐑦𐑛 𐑿 𐑜𐑮𐑴 𐑳𐑐? 𐑦𐑯𐑳𐑓 𐑝 𐑞𐑦𐑕, 𐑤𐑧𐑑'𐑕 𐑜𐑴 𐑜𐑧𐑑 𐑕𐑳𐑥 𐑹𐑒𐑕!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:224
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re trapped in the pass! I can see their reinforcements! All is lost! Is "
|
||
"that... Is that snow...? We’re doomed!"
|
||
msgstr ""
|
||
"𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞 𐑐𐑭𐑕! 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑞𐑺 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑! 𐑦𐑟 𐑞𐑨𐑑... 𐑦𐑟 𐑞𐑨𐑑 "
|
||
"𐑕𐑯𐑴?... 𐑢𐑰'𐑼 𐑛𐑵𐑥𐑛!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:245
|
||
msgid ""
|
||
"SE — The River Road.\n"
|
||
"SW — The Midlands."
|
||
msgstr ""
|
||
"𐑕𐑬𐑔𐑰𐑕𐑑 - 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛.\n"
|
||
"SW - 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:268
|
||
#, fuzzy
|
||
msgid "GO HOME! AIN’T NUTTIN TO SEE HEER!"
|
||
msgstr "𐑜𐑴 𐑣𐑴𐑥! 𐑱𐑯𐑑 NUTTIN 𐑑 𐑕𐑰 𐑣𐑰𐑻!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:278
|
||
#, fuzzy
|
||
msgid ""
|
||
"Now, should I go southeast on the river road, or southwest through the "
|
||
"midlands? The river road crosses the Swamp of Esten, so I doubt that even "
|
||
"orcs would go there. The Midlands were nice, but who knows what’s going on "
|
||
"there now."
|
||
msgstr ""
|
||
"𐑯𐑬, 𐑖𐑫𐑛 𐑲 𐑜𐑴 𐑕𐑬𐑔𐑰𐑕𐑑 𐑪𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛, 𐑹 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟? 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛 "
|
||
"𐑒𐑮𐑪𐑕𐑦𐑟 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯, 𐑕𐑴 𐑲 𐑛𐑬𐑑 𐑞𐑨𐑑 𐑰𐑝𐑩𐑯 𐑹𐑒𐑕 𐑢𐑫𐑛 𐑜𐑴 𐑞𐑺. 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑢𐑻 𐑯𐑲𐑕, "
|
||
"𐑚𐑳𐑑 𐑣𐑵 𐑯𐑴𐑟 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑞𐑺 𐑯𐑬."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:281
|
||
#, fuzzy
|
||
msgid "I think I’ll take the river road..."
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑑𐑱𐑒 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:285
|
||
msgid "Good. The Midlands are probably an orc-infested ruin by now."
|
||
msgstr "𐑜𐑫𐑛. 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑸 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑩𐑯 𐑹𐑒-𐑦𐑯𐑓𐑧𐑕𐑑𐑩𐑛 𐑮𐑵𐑦𐑯 𐑚𐑲 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:290
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have "
|
||
"it your way."
|
||
msgstr "𐑕𐑢𐑭𐑥𐑐! 𐑲'𐑧𐑥 𐑳𐑯𐑛𐑼 5 𐑓𐑰𐑑 𐑑𐑷𐑤, 𐑯 𐑲 𐑛𐑴𐑯𐑑 𐑓𐑤𐑴𐑑! 𐑸𐑜, 𐑣𐑨𐑝 𐑦𐑑 𐑿𐑼 𐑢𐑱."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:303
|
||
msgid "We’ll go through the Midlands..."
|
||
msgstr "𐑢𐑰'𐑤 𐑜𐑴 𐑔𐑮𐑵 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:307
|
||
msgid "I suspect that the Midlands might be in ruins by now."
|
||
msgstr "𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑞𐑨𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑥𐑲𐑑 𐑚𐑰 𐑦𐑯 𐑮𐑵𐑦𐑯𐑟 𐑚𐑲 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:312
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s better than the swamp. I’m under five feet tall, and I don’t float! "
|
||
"Besides, I’d rather enjoy meeting more orcs."
|
||
msgstr ""
|
||
"𐑦𐑑'𐑕 𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐. 𐑲'𐑧𐑥 𐑳𐑯𐑛𐑼 5 𐑓𐑰𐑑 𐑑𐑷𐑤, 𐑯 𐑲 𐑛𐑴𐑯𐑑 𐑓𐑤𐑴𐑑! 𐑚𐑦𐑕𐑲𐑛𐑟, 𐑲'𐑛𐑰 𐑮𐑭𐑞𐑼 "
|
||
"𐑦𐑯𐑡𐑶 𐑥𐑰𐑑𐑦𐑙 𐑥𐑹 𐑹𐑒𐑕."
|
||
|
||
#. [message]: speaker=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:348
|
||
msgid "Come and get it!"
|
||
msgstr "𐑒𐑳𐑥 𐑯 𐑜𐑧𐑑 𐑦𐑑!"
|
||
|
||
#. [message]: type=Orcish Slayer
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:358
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:406
|
||
msgid "Die, human."
|
||
msgstr "𐑛𐑲, 𐑣𐑿𐑥𐑩𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:363
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:411
|
||
msgid "Uh-oh!"
|
||
msgstr "𐑩-𐑴!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:396
|
||
msgid "I’ll not go so easily!"
|
||
msgstr "𐑲'𐑤 𐑯𐑪𐑑 𐑜𐑴 𐑕𐑴 𐑰𐑟𐑦𐑤𐑦!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:426
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve escaped the pass. Well, at least I know that the orcs can be beaten. "
|
||
"Hmm, I guess that this is the last I’ll see of my home... and my father. "
|
||
"(<i>Sigh</i>)"
|
||
msgstr ""
|
||
"𐑢𐑰'𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑞 𐑐𐑭𐑕. 𐑢𐑧𐑤, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑲 𐑯𐑴 𐑞𐑨𐑑 𐑞 𐑹𐑒𐑕 𐑒𐑨𐑯 𐑚𐑰 𐑚𐑰𐑑𐑩𐑯. 𐑣𐑥, 𐑲 𐑜𐑧𐑕 𐑞𐑨𐑑 "
|
||
"𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑤𐑭𐑕𐑑 𐑲'𐑤 𐑕𐑰 𐑝 𐑥𐑲 𐑣𐑴𐑥... 𐑯 𐑥𐑲 𐑓𐑭𐑞𐑼. (𐑕𐑲)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:430
|
||
msgid ""
|
||
"We should make our way to Southbay. It is the largest city on the Isle. We "
|
||
"should be able to make a stand there. Failing that, there’s always "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑖𐑫𐑛 𐑥𐑱𐑒 𐑬𐑼 𐑢𐑱 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑦𐑑 𐑦𐑟 𐑞 𐑤𐑸𐑡𐑩𐑕𐑑 𐑕𐑦𐑑𐑦 𐑪𐑯 𐑞 𐑲𐑤. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑥𐑱𐑒 "
|
||
"𐑩 𐑕𐑑𐑨𐑯𐑛 𐑞𐑺. 𐑓𐑱𐑤𐑦𐑙 𐑞𐑨𐑑, 𐑞𐑺'𐑟 𐑷𐑤𐑢𐑱𐑟 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑."
|
||
|
||
#. [scenario]: id=04a_The_Swamp_of_Esten
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:4
|
||
msgid "The Swamp of Esten"
|
||
msgstr "𐑞 ·𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:17
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:17
|
||
#, fuzzy
|
||
msgid ""
|
||
"So it came to pass that Prince Haldric was forced from his home, never to "
|
||
"return. With the help of his father’s noble sacrifice he has escaped through "
|
||
"the southern pass. Haldric has left the lands of his home, and before him "
|
||
"stretches the vast expanse of the southern kingdoms of his people."
|
||
msgstr ""
|
||
"𐑕𐑴 𐑦𐑑 𐑒𐑱𐑥 𐑑 𐑐𐑭𐑕 𐑞𐑨𐑑 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑢𐑪𐑟 𐑓𐑹𐑕𐑑 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑣𐑴𐑥, 𐑯𐑧𐑝𐑼 𐑑 𐑮𐑦𐑑𐑻𐑯. 𐑢𐑦𐑞 "
|
||
"𐑞 𐑣𐑧𐑤𐑐 𐑝 𐑣𐑦𐑟 𐑓𐑭𐑞𐑼'𐑟 𐑯𐑴𐑚𐑤 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑣𐑰 𐑣𐑨𐑟 𐑦𐑕𐑒𐑱𐑐𐑑 𐑔𐑮𐑵 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑐𐑭𐑕. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 "
|
||
"𐑣𐑨𐑟 𐑤𐑧𐑓𐑑 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑣𐑦𐑟 𐑣𐑴𐑥, 𐑯 𐑚𐑦𐑓𐑹 𐑣𐑦𐑥 𐑕𐑑𐑮𐑧𐑗𐑩𐑟 𐑞 𐑝𐑭𐑕𐑑 𐑧𐑒𐑕𐑐𐑨𐑯𐑕 𐑝 𐑞 𐑕𐑳𐑞𐑼𐑯 "
|
||
"𐑒𐑦𐑙𐑛𐑩𐑥𐑟 𐑝 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"The river road follows the Isle’s greatest river to the southeast. This road "
|
||
"leads to the Isle’s second largest city, Clearwater Port. It would likely "
|
||
"have been the Isle’s largest city save for the events of the Wesfolk War. "
|
||
"The Lich-Lords befouled much of the land around the river during the course "
|
||
"of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
|
||
msgstr ""
|
||
"𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛 𐑓𐑪𐑤𐑴𐑟 𐑞 𐑲𐑤𐑕 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑮𐑦𐑝𐑼 𐑑 𐑞 𐑕𐑬𐑔𐑰𐑕𐑑. 𐑞𐑦𐑕 𐑮𐑴𐑛 𐑤𐑰𐑛𐑟 𐑑 𐑞 𐑲𐑤𐑕 𐑕𐑧𐑒𐑩𐑯𐑛 "
|
||
"𐑤𐑸𐑡𐑩𐑕𐑑 𐑕𐑦𐑑𐑦, 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑. 𐑦𐑑 𐑢𐑫𐑛 𐑤𐑲𐑒𐑤𐑦 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑞 𐑲𐑤𐑕 𐑤𐑸𐑡𐑩𐑕𐑑 𐑕𐑦𐑑𐑦 𐑕𐑱𐑝 𐑓𐑹 𐑞 "
|
||
"𐑦𐑝𐑧𐑯𐑑𐑕 𐑝 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑹. 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 befouled 𐑥𐑳𐑗 𐑝 𐑞 𐑤𐑨𐑯𐑛 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑮𐑦𐑝𐑼 𐑛𐑘𐑫𐑼𐑦𐑙 "
|
||
"𐑞 𐑒𐑹𐑕 𐑝 𐑩 𐑜𐑮𐑱𐑑 𐑚𐑨𐑑𐑩𐑤. 𐑯𐑬 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑦𐑟 𐑣𐑴𐑥 𐑑 𐑩 ·𐑢𐑧𐑕𐑓𐑴𐑒-𐑦𐑥𐑦𐑑𐑱𐑑𐑦𐑙 𐑒𐑩𐑤𐑑."
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:50
|
||
#, fuzzy
|
||
msgid "Cleon"
|
||
msgstr "Cleon"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#. [side]: type=Dark Sorcerer, id=Clurka
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:64
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:92
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:121
|
||
msgid "Cultists"
|
||
msgstr "𐑒𐑩𐑤𐑑𐑦𐑕𐑑𐑕"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:71
|
||
#, fuzzy
|
||
msgid "Lollyra"
|
||
msgstr "Lollyra"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Clurka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:99
|
||
#, fuzzy
|
||
msgid "Clurka"
|
||
msgstr "Clurka"
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:135
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:136
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:137
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:139
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:140
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:144
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:145
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:146
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:147
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:148
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:149
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:369
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:102
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:104
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:106
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:107
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:108
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:109
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:110
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:114
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:115
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:117
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:118
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:119
|
||
msgid "Scorpion"
|
||
msgstr "𐑕𐑒𐑹𐑐𐑰𐑩𐑯"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:183
|
||
msgid ""
|
||
"With great trepidation, Prince Haldric leads his refugee band into the Swamp "
|
||
"of Esten. In the center of that very swamp a shroud of fog descends over "
|
||
"young Prince Haldric."
|
||
msgstr ""
|
||
"𐑢𐑦𐑞 𐑜𐑮𐑱𐑑 𐑑𐑮𐑧𐑐𐑦𐑛𐑱𐑖𐑩𐑯, 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑤𐑰𐑛𐑟 𐑣𐑦𐑟 𐑮𐑧𐑓𐑿𐑡𐑰 𐑚𐑨𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 "
|
||
"·𐑧𐑕𐑑𐑧𐑯. 𐑦𐑯 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞𐑨𐑑 𐑝𐑧𐑮𐑦 𐑕𐑢𐑭𐑥𐑐 𐑩 𐑖𐑮𐑬𐑛 𐑝 𐑓𐑪𐑜 𐑛𐑦𐑕𐑧𐑯𐑛𐑟 𐑴𐑝𐑼 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕 "
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:189
|
||
msgid ""
|
||
"I have a very bad feeling about this. This awful swamp and its crazy cult... "
|
||
"Before these troubles started we used to have to clear the swamp every "
|
||
"spring and fall."
|
||
msgstr ""
|
||
"𐑲 𐑣𐑨𐑝 𐑩 𐑝𐑧𐑮𐑦 𐑚𐑨𐑛 𐑓𐑰𐑤𐑦𐑙 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕. 𐑞𐑦𐑕 𐑷𐑓𐑩𐑤 𐑕𐑢𐑭𐑥𐑐 𐑯 𐑦𐑑𐑕 𐑒𐑮𐑱𐑟𐑦 𐑒𐑩𐑤𐑑... 𐑚𐑦𐑓𐑹 𐑞𐑰𐑟 "
|
||
"𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑕𐑑𐑸𐑑𐑩𐑛 𐑢𐑰 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑣𐑨𐑝 𐑑 𐑒𐑤𐑽 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑧𐑝𐑮𐑦 𐑕𐑐𐑮𐑦𐑙 𐑯 𐑓𐑷𐑤."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:194
|
||
msgid ""
|
||
"I suppose with the rampaging bands of murderous orcs roaming about that "
|
||
"hasn’t been done in a while."
|
||
msgstr ""
|
||
"𐑲 𐑕𐑩𐑐𐑴𐑟 𐑢𐑦𐑞 𐑞 𐑮𐑨𐑥𐑐𐑱𐑡𐑦𐑙 𐑚𐑨𐑯𐑛𐑟 𐑝 𐑥𐑻𐑛𐑼𐑩𐑕 𐑹𐑒𐑕 𐑮𐑴𐑥𐑦𐑙 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑣𐑨𐑟𐑯𐑑 𐑚𐑰𐑯 𐑛𐑳𐑯 𐑦𐑯 𐑩 "
|
||
"𐑢𐑲𐑤."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:199
|
||
#, fuzzy
|
||
msgid ""
|
||
"I miss the orcs... We go all this way, and (<i>sniff</i>) what a lovely "
|
||
"smell we have discovered."
|
||
msgstr ""
|
||
"𐑲 𐑥𐑦𐑕 𐑞 𐑹𐑒𐑕... 𐑢𐑰 𐑜𐑴 𐑷𐑤 𐑞𐑦𐑕 𐑢𐑱, 𐑯 (𐑕𐑯𐑦𐑓) 𐑢𐑪𐑑 𐑩 𐑤𐑳𐑝𐑤𐑰 𐑕𐑥𐑧𐑤 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑛."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:205
|
||
#, fuzzy
|
||
msgid "This is too quiet. I don’t like this one bit, not one bit at all."
|
||
msgstr "𐑞𐑦𐑕 𐑦𐑟 𐑑𐑵 𐑒𐑢𐑲𐑧𐑑. 𐑲 𐑛𐑴𐑯𐑑 𐑤𐑲𐑒 𐑞𐑦𐑕 𐑢𐑳𐑯 𐑚𐑦𐑑, 𐑯𐑪𐑑 𐑢𐑳𐑯 𐑚𐑦𐑑 𐑨𐑑 𐑷𐑤."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:210
|
||
msgid "Wait, I think I hear something... To arms!"
|
||
msgstr "𐑢𐑱𐑑, 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑣𐑽 𐑕𐑳𐑥𐑔𐑦𐑙... 𐑑 𐑸𐑥𐑟!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:396
|
||
msgid "Careful, you don’t know what’s lurking in there!"
|
||
msgstr "𐑒𐑺𐑓𐑩𐑤, 𐑿 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑'𐑕 𐑤𐑻𐑒𐑦𐑙 𐑦𐑯 𐑞𐑺!"
|
||
|
||
#. [unit]: type=White Mage, id=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:402
|
||
#, fuzzy
|
||
msgid "Minister Edren"
|
||
msgstr "𐑥𐑦𐑯𐑩𐑕𐑑𐑼 Edren"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:414
|
||
#, fuzzy
|
||
msgid ""
|
||
"Back you vile— Oh, sorry I thought you were undead. When are those goofs in "
|
||
"Clearwater Port going to clear the swamp again?"
|
||
msgstr ""
|
||
"𐑚𐑨𐑒 𐑿 𐑝𐑲𐑤--- 𐑴, 𐑕𐑪𐑮𐑦 𐑲 𐑔𐑷𐑑 𐑿 𐑢𐑻 𐑳𐑯𐑛𐑧𐑛. 𐑢𐑧𐑯 𐑸 𐑞𐑴𐑟 𐑜𐑵𐑓𐑕 𐑦𐑯 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑜𐑴𐑦𐑙 𐑑 "
|
||
"𐑒𐑤𐑽 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑩𐑜𐑱𐑯?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:418
|
||
msgid "Maybe they’ll clear it some time after the APOCALYPSE is OVER!"
|
||
msgstr "𐑥𐑱𐑚𐑰 𐑞𐑱𐑤 𐑒𐑤𐑽 𐑦𐑑 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑭𐑓𐑑𐑼 𐑞 𐑩𐑐𐑭𐑒𐑩𐑤𐑦𐑐𐑕 𐑦𐑟 𐑴𐑝𐑼!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:423
|
||
msgid "Oooh! I take it you wouldn’t mind if I helped out?"
|
||
msgstr "𐑵! 𐑲 𐑑𐑱𐑒 𐑦𐑑 𐑿 𐑢𐑫𐑛𐑯𐑑 𐑥𐑲𐑯𐑛 𐑦𐑓 𐑲 𐑣𐑧𐑤𐑐𐑑 𐑬𐑑?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:438
|
||
msgid "Hey, there’s somebody hidden in the temple. Ack! Hold there!"
|
||
msgstr "𐑣𐑱, 𐑞𐑺'𐑟 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑣𐑦𐑛𐑩𐑯 𐑦𐑯 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤. 𐑨𐑒! 𐑣𐑴𐑤𐑛 𐑞𐑺!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:522
|
||
msgid ""
|
||
"SW — The Oldwood Forest.\n"
|
||
"Enter at Your Own Risk!"
|
||
msgstr ""
|
||
"SW - 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑.\n"
|
||
"𐑧𐑯𐑑𐑼 𐑨𐑑 𐑿𐑼 𐑴𐑯 𐑮𐑦𐑕𐑒!"
|
||
|
||
#. [message]: speaker=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:539
|
||
msgid "May I live forever in Un-death!"
|
||
msgstr "𐑥𐑱 𐑲 𐑤𐑦𐑝 𐑓𐑹𐑧𐑝𐑼 𐑦𐑯 𐑩𐑯-𐑛𐑧𐑔!"
|
||
|
||
#. [message]: speaker=Clurka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:550
|
||
msgid "Ohh! To be risen again!"
|
||
msgstr "𐑴𐑴! 𐑑 𐑚𐑰 𐑮𐑦𐑟𐑩𐑯 𐑩𐑜𐑱𐑯!"
|
||
|
||
#. [message]: speaker=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:561
|
||
msgid "A prayer for life immortal!"
|
||
msgstr "𐑩 𐑐𐑮𐑺 𐑓𐑹 𐑤𐑲𐑓 𐑦𐑥𐑹𐑑𐑩𐑤!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:576
|
||
#, fuzzy
|
||
msgid "Sir Ruddry"
|
||
msgstr "𐑕𐑻 Ruddry"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:595
|
||
msgid ""
|
||
"I don’t know who you are, but you can’t continue down this road! There is a "
|
||
"horde of those orcs bigger than any army I’ve ever seen just down the road!"
|
||
msgstr ""
|
||
"𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑣𐑵 𐑿 𐑸, 𐑚𐑳𐑑 𐑿 𐑒𐑭𐑯𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑮𐑴𐑛! 𐑞𐑺 𐑦𐑟 𐑩 𐑣𐑹𐑛 𐑝 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑚𐑦𐑜𐑻 "
|
||
"𐑞𐑨𐑯 𐑧𐑯𐑦 𐑸𐑥𐑦 𐑲'𐑝 𐑧𐑝𐑼 𐑕𐑰𐑯 𐑡𐑳𐑕𐑑 𐑛𐑬𐑯 𐑞 𐑮𐑴𐑛!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:600
|
||
msgid ""
|
||
"I’m Haldric; my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, have you deserted your post?"
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒; 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑝 𐑣𐑽. "
|
||
"𐑕𐑴𐑤𐑡𐑼, 𐑣𐑨𐑝 𐑿 𐑛𐑩𐑟𐑻𐑑𐑩𐑛 𐑿𐑼 𐑐𐑴𐑕𐑑?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:605
|
||
msgid ""
|
||
"No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. "
|
||
"Trust me, you can’t continue down this road, Sir. Especially with the "
|
||
"refugees, you’ll be slaughtered."
|
||
msgstr ""
|
||
"𐑯𐑴, 𐑕𐑻! 𐑲'𐑧𐑥 𐑞 𐑕𐑴𐑤 𐑕𐑻𐑝𐑲𐑝𐑻 𐑝 𐑞 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑧𐑒𐑕𐑐𐑩𐑛𐑦𐑖𐑩𐑯𐑺𐑰 𐑓𐑹𐑕. 𐑑𐑮𐑳𐑕𐑑 𐑥𐑰, 𐑿 𐑒𐑭𐑯𐑑 "
|
||
"𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑮𐑴𐑛, 𐑕𐑻. 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟, 𐑿'𐑤 𐑚𐑰 𐑕𐑤𐑪𐑑𐑻𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:610
|
||
msgid "Tell me, does Clearwater Port still stand? Is the port free?"
|
||
msgstr "𐑑𐑧𐑤 𐑥𐑰, 𐑛𐑳𐑟 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑕𐑑𐑦𐑤 𐑕𐑑𐑨𐑯𐑛? 𐑦𐑟 𐑞 𐑐𐑹𐑑 𐑓𐑮𐑰?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:615
|
||
msgid ""
|
||
"As far as I know, Sir. We have a large army, and they were pressing all able "
|
||
"bodied men and boys into service when I left. That orcish army is huge, but "
|
||
"they haven’t met the main body of our forces yet."
|
||
msgstr ""
|
||
"𐑨𐑟 𐑓𐑸 𐑨𐑟 𐑲 𐑯𐑴, 𐑕𐑻. 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑤𐑸𐑡 𐑸𐑥𐑦, 𐑯 𐑞𐑱 𐑢𐑻 𐑐𐑮𐑧𐑕𐑦𐑙 𐑷𐑤 𐑱𐑚𐑩𐑤 𐑚𐑭𐑛𐑰𐑛 𐑥𐑧𐑯 𐑯 𐑚𐑶𐑟 "
|
||
"𐑦𐑯𐑑𐑫 𐑕𐑻𐑝𐑦𐑕 𐑢𐑧𐑯 𐑲 𐑤𐑧𐑓𐑑. 𐑞𐑨𐑑 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦 𐑦𐑟 𐑣𐑿𐑡, 𐑚𐑳𐑑 𐑞𐑱 𐑣𐑨𐑝𐑯𐑑 𐑥𐑧𐑑 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 𐑬𐑼 "
|
||
"𐑓𐑹𐑕𐑩𐑟 𐑘𐑧𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:620
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to "
|
||
"risk it and go through the Oldwood forest, then make a break for Clearwater "
|
||
"Port or Southbay."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑚𐑨𐑒, 𐑯 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑. 𐑲 𐑜𐑧𐑕 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑕𐑒 𐑦𐑑 𐑯 𐑜𐑴 "
|
||
"𐑔𐑮𐑵 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑, 𐑞𐑧𐑯 𐑥𐑱𐑒 𐑩 𐑚𐑮𐑱𐑒 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑹 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:625
|
||
msgid ""
|
||
"Oh great, now a forest... I should have stayed at home and took my chances "
|
||
"with the orcs!"
|
||
msgstr "𐑴 𐑜𐑮𐑱𐑑, 𐑯𐑬 𐑩 𐑓𐑹𐑦𐑕𐑑... 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑕𐑑𐑱𐑛 𐑨𐑑 𐑣𐑴𐑥 𐑯 𐑑𐑫𐑒 𐑥𐑲 𐑗𐑭𐑯𐑕𐑩𐑟 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:631
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:420
|
||
msgid "Sir, if you don’t mind, I’ll go with you."
|
||
msgstr "𐑕𐑻, 𐑦𐑓 𐑿 𐑛𐑴𐑯𐑑 𐑥𐑲𐑯𐑛, 𐑲'𐑤 𐑜𐑴 𐑢𐑦𐑞 𐑿."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:636
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:425
|
||
msgid "On we go..."
|
||
msgstr "𐑪𐑯 𐑢𐑰 𐑜𐑴..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:657
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in this swamp when winter "
|
||
"arrives!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑢𐑭𐑥𐑐 𐑢𐑧𐑯 𐑢𐑦𐑯𐑑𐑼 𐑼𐑲𐑝𐑟!"
|
||
|
||
#. [scenario]: id=04b_The_Midlands
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:4
|
||
msgid "The Midlands"
|
||
msgstr "𐑞 ·𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:23
|
||
msgid ""
|
||
"To the southwest lay the Midlands. These were prosperous kingdoms, nestled "
|
||
"between hill and forest. These had been the breadbasket of the Green Isle, "
|
||
"exporting lumber and gemstones as well. The Midland kingdoms fed the city of "
|
||
"Southbay, the largest city on the Isle. The coming of the Orcs threatened to "
|
||
"lay waste to all this."
|
||
msgstr ""
|
||
"𐑑 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑤𐑱 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟. 𐑞𐑰𐑟 𐑢𐑻 𐑐𐑮𐑪𐑕𐑐𐑼𐑩𐑕 𐑒𐑦𐑙𐑛𐑩𐑥𐑟, 𐑯𐑧𐑕𐑩𐑤𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑣𐑦𐑤 𐑯 "
|
||
"𐑓𐑹𐑦𐑕𐑑. 𐑞𐑰𐑟 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑞 𐑚𐑮𐑧𐑛𐑚𐑨𐑕𐑒𐑩𐑑 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤, 𐑧𐑒𐑕𐑐𐑹𐑑𐑦𐑙 𐑤𐑩𐑥𐑚𐑻 𐑯 𐑡𐑧𐑥𐑕𐑑𐑴𐑯𐑟 𐑨𐑟 "
|
||
"𐑢𐑧𐑤. 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛 𐑒𐑦𐑙𐑛𐑩𐑥𐑟 𐑓𐑧𐑛 𐑞 𐑕𐑦𐑑𐑦 𐑝 ·𐑕𐑬𐑔𐑚𐑱, 𐑞 𐑤𐑸𐑡𐑩𐑕𐑑 𐑕𐑦𐑑𐑦 𐑪𐑯 𐑞 𐑲𐑤. 𐑞 𐑒𐑳𐑥𐑦𐑙 𐑝 "
|
||
"𐑞 𐑹𐑒𐑕 𐑔𐑮𐑧𐑑𐑩𐑯𐑛 𐑑 𐑤𐑱 𐑢𐑱𐑕𐑑 𐑑 𐑷𐑤 𐑞𐑦𐑕."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:49
|
||
#, fuzzy
|
||
msgid "Tan-Vrodis"
|
||
msgstr "𐑑𐑨𐑯-Vrodis"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:68
|
||
msgid "Tan-Bok"
|
||
msgstr "𐑑𐑨𐑯-𐑚𐑭𐑒"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:103
|
||
msgid "Tan-Hogar"
|
||
msgstr "𐑑𐑨𐑯-𐑣𐑴𐑜𐑸"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:172
|
||
msgid ""
|
||
"Prince Haldric leads his refugee band into the Midlands and smoke is in the "
|
||
"air."
|
||
msgstr "𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑤𐑰𐑛𐑟 𐑣𐑦𐑟 𐑮𐑧𐑓𐑿𐑡𐑰 𐑚𐑨𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑯 𐑕𐑥𐑴𐑒 𐑦𐑟 𐑦𐑯 𐑞 𐑺."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:178
|
||
msgid ""
|
||
"It is as we suspected, the orcs have sacked the Midlands. This is not a "
|
||
"civilized way to fight a war! Look there, there are still orcs about... To "
|
||
"arms!"
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟 𐑨𐑟 𐑢𐑰 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛, 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑕𐑨𐑒𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑕𐑦𐑝𐑦𐑤𐑲𐑟𐑛 𐑢𐑱 𐑑 "
|
||
"𐑓𐑲𐑑 𐑩 𐑢𐑹! 𐑤𐑫𐑒 𐑞𐑺, 𐑞𐑺 𐑸 𐑕𐑑𐑦𐑤 𐑹𐑒𐑕 𐑩𐑚𐑬𐑑... 𐑑 𐑸𐑥𐑟!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:184
|
||
msgid "All right! Charge!"
|
||
msgstr "𐑷𐑤 𐑮𐑲𐑑! 𐑗𐑸𐑡!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:189
|
||
msgid "Feel my wrath, you orcish scum!"
|
||
msgstr "𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔, 𐑿 𐑹𐑒𐑦𐑖 𐑕𐑒𐑩𐑥!"
|
||
|
||
#. [message]: speaker=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:194
|
||
msgid "HUMANS... I see humans!"
|
||
msgstr "𐑣𐑿𐑥𐑩𐑯𐑟... 𐑲 𐑕𐑰 𐑣𐑿𐑥𐑩𐑯𐑟!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:200
|
||
msgid ""
|
||
"Ha, Hogar! You said we wouldn’t see any action this far back from the front."
|
||
msgstr "𐑣𐑭, 𐑣𐑴𐑜𐑸! 𐑿 𐑕𐑧𐑛 𐑢𐑰 𐑢𐑫𐑛𐑯𐑑 𐑕𐑰 𐑧𐑯𐑦 𐑨𐑒𐑖𐑩𐑯 𐑞𐑦𐑕 𐑓𐑸 𐑚𐑨𐑒 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑮𐑳𐑯𐑑."
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:205
|
||
msgid "Shut yer mouth! Let’s just get ’em."
|
||
msgstr "𐑖𐑳𐑑 𐑘𐑻 𐑥𐑬𐑔! 𐑤𐑧𐑑'𐑕 𐑡𐑳𐑕𐑑 𐑜𐑧𐑑 '𐑧𐑥."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:223
|
||
#, fuzzy
|
||
msgid "SE — The Oldwood. Enter at Your Own Risk!"
|
||
msgstr "𐑕𐑬𐑔𐑰𐑕𐑑 - 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛. 𐑧𐑯𐑑𐑼 𐑨𐑑 𐑿𐑼 𐑴𐑯 𐑮𐑦𐑕𐑒!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:244
|
||
msgid "SW — Southbay."
|
||
msgstr "SW - ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:268
|
||
msgid "Grilg"
|
||
msgstr "·𐑜𐑮𐑦𐑤𐑜"
|
||
|
||
#. [message]: speaker=Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:278
|
||
msgid "What? More humans here? Get them!"
|
||
msgstr "𐑢𐑪𐑑? 𐑥𐑹 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑽? 𐑜𐑧𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:300
|
||
#, fuzzy
|
||
msgid "Vrogar"
|
||
msgstr "Vrogar"
|
||
|
||
#. [message]: speaker=Vrogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:314
|
||
msgid "How’d they get behind us? I hate to miss such tasty meat."
|
||
msgstr "𐑣𐑬𐑛 𐑞𐑱 𐑜𐑧𐑑 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕? 𐑲 𐑣𐑱𐑑 𐑑 𐑥𐑦𐑕 𐑕𐑳𐑗 𐑑𐑱𐑕𐑑𐑰 𐑥𐑰𐑑."
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:327
|
||
msgid "Better him than me! Reserves!"
|
||
msgstr "𐑚𐑧𐑑𐑼 𐑣𐑦𐑥 𐑞𐑨𐑯 𐑥𐑰! 𐑮𐑦𐑟𐑻𐑝𐑟!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:344
|
||
msgid "Hogar was a fool! Reserves!"
|
||
msgstr "𐑣𐑴𐑜𐑸 𐑢𐑪𐑟 𐑩 𐑓𐑵𐑤! 𐑮𐑦𐑟𐑻𐑝𐑟!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:364
|
||
#, fuzzy
|
||
msgid "Sir Ladoc"
|
||
msgstr "𐑕𐑻 Ladoc"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:384
|
||
msgid ""
|
||
"Hold there! You can not pass. You’ve already stumbled on the orcish rear "
|
||
"guard. The main body of their forces is on the road to Southbay. It is an "
|
||
"army of nightmarish size."
|
||
msgstr ""
|
||
"𐑣𐑴𐑤𐑛 𐑞𐑺! 𐑿 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑐𐑭𐑕. 𐑿'𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑕𐑑𐑩𐑥𐑚𐑩𐑤𐑛 𐑪𐑯 𐑞 𐑹𐑒𐑦𐑖 𐑮𐑽 𐑜𐑸𐑛. 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 "
|
||
"𐑞𐑺 𐑓𐑹𐑕𐑩𐑟 𐑦𐑟 𐑪𐑯 𐑞 𐑮𐑴𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑦𐑑 𐑦𐑟 𐑩𐑯 𐑸𐑥𐑦 𐑝 𐑯𐑲𐑑𐑥𐑺𐑦𐑖 𐑕𐑲𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:389
|
||
msgid ""
|
||
"I’m Haldric, my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, aren’t you on the wrong side of the lines?"
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑝 𐑣𐑽. "
|
||
"𐑕𐑴𐑤𐑡𐑼, 𐑸𐑯𐑑 𐑿 𐑪𐑯 𐑞 𐑮𐑪𐑙 𐑕𐑲𐑛 𐑝 𐑞 𐑤𐑲𐑯𐑟?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:394
|
||
msgid ""
|
||
"They overran my post. I got hit on the head pretty good. When I came to the "
|
||
"orcish army had already passed my position."
|
||
msgstr ""
|
||
"𐑞𐑱 𐑴𐑝𐑻𐑮𐑨𐑯 𐑥𐑲 𐑐𐑴𐑕𐑑. 𐑲 𐑜𐑪𐑑 𐑣𐑦𐑑 𐑪𐑯 𐑞 𐑣𐑧𐑛 𐑐𐑮𐑦𐑑𐑦 𐑜𐑫𐑛. 𐑢𐑧𐑯 𐑲 𐑒𐑱𐑥 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦 𐑣𐑨𐑛 "
|
||
"𐑷𐑤𐑮𐑧𐑛𐑦 𐑐𐑭𐑕𐑑 𐑥𐑲 𐑐𐑩𐑟𐑦𐑖𐑩𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:399
|
||
msgid "Tell me, how fares Southbay?"
|
||
msgstr "𐑑𐑧𐑤 𐑥𐑰, 𐑣𐑬 𐑓𐑺𐑟 ·𐑕𐑬𐑔𐑚𐑱?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:404
|
||
msgid ""
|
||
"Southbay won’t fall without one hell of a fight, sir. They’ll stand to the "
|
||
"last! I only wish I was there!"
|
||
msgstr ""
|
||
"·𐑕𐑬𐑔𐑚𐑱 𐑢𐑴𐑯𐑑 𐑓𐑷𐑤 𐑢𐑦𐑞𐑬𐑑 𐑢𐑳𐑯 𐑣𐑧𐑤 𐑝 𐑩 𐑓𐑲𐑑, 𐑕𐑻. 𐑞𐑱𐑤 𐑕𐑑𐑨𐑯𐑛 𐑑 𐑞 𐑤𐑭𐑕𐑑! 𐑲 𐑴𐑯𐑤𐑦 𐑢𐑦𐑖 𐑲 "
|
||
"𐑢𐑪𐑟 𐑞𐑺!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:409
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked... I guess we’ll have "
|
||
"to risk it and go through the Oldwood forest, then make a break for "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑚𐑨𐑒, 𐑯 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑... 𐑲 𐑜𐑧𐑕 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑕𐑒 𐑦𐑑 𐑯 𐑜𐑴 "
|
||
"𐑔𐑮𐑵 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑, 𐑞𐑧𐑯 𐑥𐑱𐑒 𐑩 𐑚𐑮𐑱𐑒 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:414
|
||
msgid ""
|
||
"Oh great, now a forest. I should have stayed at home and took my chances "
|
||
"with the orcs!"
|
||
msgstr "𐑴 𐑜𐑮𐑱𐑑, 𐑯𐑬 𐑩 𐑓𐑹𐑦𐑕𐑑. 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑕𐑑𐑱𐑛 𐑨𐑑 𐑣𐑴𐑥 𐑯 𐑑𐑫𐑒 𐑥𐑲 𐑗𐑭𐑯𐑕𐑩𐑟 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:443
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in the midlands when winter "
|
||
"comes!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑢𐑧𐑯 𐑢𐑦𐑯𐑑𐑼 𐑒𐑳𐑥𐑟!"
|
||
|
||
#. [scenario]: id=05_The_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:4
|
||
msgid "The Oldwood"
|
||
msgstr "𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:37
|
||
#, fuzzy
|
||
msgid "Tan-Gralg"
|
||
msgstr "𐑑𐑨𐑯-Gralg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:71
|
||
#, fuzzy
|
||
msgid "Tan-Rugar"
|
||
msgstr "𐑑𐑨𐑯-Rugar"
|
||
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:106
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:55
|
||
msgid "Elilmaldur-Rithrandil"
|
||
msgstr "·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:160
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:168
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:174
|
||
#, fuzzy
|
||
msgid "Muldondindal"
|
||
msgstr "Muldondindal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:161
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:169
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:175
|
||
#, fuzzy
|
||
msgid "Landunwonbam"
|
||
msgstr "Landunwonbam"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:162
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:88
|
||
#, fuzzy
|
||
msgid "Bolwuldelman"
|
||
msgstr "Bolwuldelman"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:163
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:171
|
||
#, fuzzy
|
||
msgid "Laffalialomdium"
|
||
msgstr "Laffalialomdium"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:164
|
||
#, fuzzy
|
||
msgid "Wonrunmaldin"
|
||
msgstr "Wonrunmaldin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:165
|
||
#, fuzzy
|
||
msgid "Lassemista"
|
||
msgstr "Lassemista"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:189
|
||
msgid "Death of Elilmaldur-Rithrandil"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:206
|
||
msgid ""
|
||
"Haldric’s band finds itself at the heart of the Oldwood Forest. The road "
|
||
"quickly narrows and becomes little more than a path. Branches reach high "
|
||
"overhead, blocking almost all of the light... The ominous noises of the deep "
|
||
"woods echo all around."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑚𐑨𐑯𐑛 𐑓𐑲𐑯𐑛𐑟 𐑦𐑑𐑕𐑧𐑤𐑓 𐑨𐑑 𐑞 𐑣𐑸𐑑 𐑝 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑. 𐑞 𐑮𐑴𐑛 𐑒𐑢𐑦𐑒𐑤𐑦 𐑯𐑺𐑴𐑟 𐑯 "
|
||
"𐑚𐑦𐑒𐑳𐑥𐑟 𐑤𐑦𐑑𐑩𐑤 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑐𐑭𐑔. 𐑚𐑮𐑭𐑯𐑗𐑩𐑟 𐑮𐑰𐑗 𐑣𐑲 𐑴𐑝𐑼𐑣𐑧𐑛, 𐑚𐑤𐑪𐑒𐑦𐑙 𐑷𐑤𐑥𐑴𐑕𐑑 𐑷𐑤 𐑝 𐑞 "
|
||
"𐑤𐑲𐑑... 𐑞 𐑭𐑥𐑩𐑯𐑩𐑕 𐑯𐑶𐑟𐑩𐑟 𐑝 𐑞 𐑛𐑰𐑐 𐑢𐑫𐑛𐑟 𐑧𐑒𐑴 𐑷𐑤 𐑩𐑮𐑬𐑯𐑛."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:211
|
||
msgid ""
|
||
"Will this evil forest ever end! There are mosquitoes as big as my fist in "
|
||
"here, and these nasty old trees are giving me the creeps."
|
||
msgstr ""
|
||
"𐑢𐑦𐑤 𐑞𐑦𐑕 𐑰𐑝𐑩𐑤 𐑓𐑹𐑦𐑕𐑑 𐑧𐑝𐑼 𐑧𐑯𐑛! 𐑞𐑺 𐑸 𐑥𐑩𐑕𐑒𐑰𐑑𐑴𐑟 𐑨𐑟 𐑚𐑦𐑜 𐑨𐑟 𐑥𐑲 𐑓𐑦𐑕𐑑 𐑦𐑯 𐑣𐑽, 𐑯 𐑞𐑰𐑟 "
|
||
"𐑯𐑭𐑕𐑑𐑦 𐑴𐑤𐑛 𐑑𐑮𐑰𐑟 𐑸 𐑜𐑦𐑝𐑦𐑙 𐑥𐑰 𐑞 𐑒𐑮𐑰𐑐𐑕."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:216
|
||
#, fuzzy
|
||
msgid ""
|
||
"This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to "
|
||
"these sorts of things."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑦𐑟𐑯𐑑 𐑕𐑴 𐑚𐑨𐑛. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑒𐑲𐑯𐑛 𐑸 𐑕𐑳𐑗 𐑩 𐑕𐑩𐑕𐑐𐑦𐑖𐑩𐑕 𐑤𐑪𐑑 𐑢𐑧𐑯 𐑦𐑑 𐑒𐑳𐑥𐑟 𐑑 𐑞𐑰𐑟 𐑕𐑹𐑑𐑕 "
|
||
"𐑝 𐑔𐑦𐑙𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:220
|
||
msgid "Quiet. Listen, I think I hear something."
|
||
msgstr "𐑒𐑢𐑲𐑧𐑑. 𐑤𐑦𐑕𐑩𐑯, 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑣𐑽 𐑕𐑳𐑥𐑔𐑦𐑙."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:227
|
||
msgid "All I hear are more tree-foes!"
|
||
msgstr "𐑷𐑤 𐑲 𐑣𐑽 𐑸 𐑥𐑹 𐑑𐑮𐑰-𐑓𐑴𐑟!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:231
|
||
msgid "That tree, it speaks! No— No— We are tree-friends, really!"
|
||
msgstr "𐑞𐑨𐑑 𐑑𐑮𐑰, 𐑦𐑑 𐑕𐑐𐑰𐑒𐑕! 𐑯𐑴- 𐑯𐑴- 𐑢𐑰 𐑸 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛𐑟, 𐑮𐑾𐑤𐑦!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:236
|
||
msgid ""
|
||
"Your kind has long come with your axes, some tree-friends you are. Still, "
|
||
"you seem less of a menace than these new monsters that have come to plague "
|
||
"us. They cut the trees, and burn the trees for no reason at all!"
|
||
msgstr ""
|
||
"𐑿𐑼 𐑒𐑲𐑯𐑛 𐑣𐑨𐑟 𐑤𐑪𐑙 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑿𐑼 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑕𐑳𐑥 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛𐑟 𐑿 𐑸. 𐑕𐑑𐑦𐑤, 𐑿 𐑕𐑰𐑥 𐑤𐑧𐑕 𐑝 𐑩 "
|
||
"𐑥𐑧𐑯𐑩𐑕 𐑞𐑨𐑯 𐑞𐑰𐑟 𐑯𐑿 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑐𐑤𐑱𐑜 𐑳𐑕. 𐑞𐑱 𐑒𐑳𐑑 𐑞 𐑑𐑮𐑰𐑟, 𐑯 𐑚𐑻𐑯 𐑞 𐑑𐑮𐑰𐑟 "
|
||
"𐑓𐑹 𐑯𐑴 𐑮𐑰𐑟𐑩𐑯 𐑨𐑑 𐑷𐑤!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:240
|
||
msgid ""
|
||
"You claim to be a tree-friend; show it to be true. For we are in dire need, "
|
||
"or you may meet your fate with the rest of these monsters."
|
||
msgstr ""
|
||
"𐑿 𐑒𐑤𐑱𐑥 𐑑 𐑚𐑰 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛; 𐑖𐑴 𐑦𐑑 𐑑 𐑚𐑰 𐑑𐑮𐑵. 𐑓𐑹 𐑢𐑰 𐑸 𐑦𐑯 𐑛𐑲𐑮 𐑯𐑰𐑛, 𐑹 𐑿 𐑥𐑱 𐑥𐑰𐑑 𐑿𐑼 "
|
||
"𐑓𐑱𐑑 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:244
|
||
msgid "We will help. "
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:244
|
||
#, fuzzy
|
||
msgid "quietly^Be careful with the trees."
|
||
msgstr "𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐. (𐑒𐑢𐑲𐑧𐑑𐑤𐑦) 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤 𐑢𐑦𐑞 𐑞 𐑑𐑮𐑰𐑟."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:248
|
||
#, fuzzy
|
||
msgid "What? What are you looking at me for?"
|
||
msgstr "𐑢𐑪𐑑! 𐑢𐑪𐑑 𐑸 𐑿 𐑤𐑫𐑒𐑦𐑙 𐑨𐑑 𐑥𐑰 𐑓𐑹?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:263
|
||
msgid ""
|
||
"The temple has already been looted, but the entrance to its catacombs seems "
|
||
"to be blocked by a wall of magical energy."
|
||
msgstr ""
|
||
"𐑞 𐑑𐑧𐑥𐑐𐑩𐑤 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑤𐑵𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕 𐑑 𐑦𐑑𐑕 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑕𐑰𐑥𐑟 𐑑 𐑚𐑰 𐑚𐑤𐑪𐑒𐑑 "
|
||
"𐑚𐑲 𐑩 𐑢𐑷𐑤 𐑝 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑧𐑯𐑼𐑡𐑦."
|
||
|
||
#. [message]: speaker=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:274
|
||
msgid "Stupid stinking trees, we’ll show you!"
|
||
msgstr "𐑕𐑑𐑵𐑐𐑦𐑛 𐑕𐑑𐑦𐑙𐑒𐑦𐑙 𐑑𐑮𐑰𐑟, 𐑢𐑰'𐑤 𐑖𐑴 𐑿!"
|
||
|
||
#. [message]: speaker=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:282
|
||
msgid "Chop ’em down. It’s cool in these woods, I think we need a fire!"
|
||
msgstr "𐑗𐑪𐑐 '𐑧𐑥 𐑛𐑬𐑯. 𐑦𐑑'𐑕 𐑒𐑵𐑤 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟, 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑯𐑰𐑛 𐑩 𐑓𐑲𐑼!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:293
|
||
msgid ""
|
||
"Without the help of these tree-folk we’ll be trapped in these woods till we "
|
||
"die! There will be nothing to hold the orcs back!"
|
||
msgstr ""
|
||
"𐑢𐑦𐑞𐑬𐑑 𐑞 𐑣𐑧𐑤𐑐 𐑝 𐑞𐑰𐑟 𐑑𐑮𐑰-𐑓𐑴𐑒 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟 𐑑𐑦𐑤 𐑢𐑰 𐑛𐑲! 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 "
|
||
"𐑯𐑳𐑔𐑦𐑙 𐑑 𐑣𐑴𐑤𐑛 𐑞 𐑹𐑒𐑕 𐑚𐑨𐑒!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:298
|
||
msgid "Stupid tree-folk."
|
||
msgstr "𐑕𐑑𐑵𐑐𐑦𐑛 𐑑𐑮𐑰-𐑓𐑴𐑒."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:311
|
||
#, fuzzy
|
||
msgid "We’ve defeated the orcs!"
|
||
msgstr "𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑹𐑒𐑕!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:329
|
||
msgid ""
|
||
"On this day you have proved yourself to be a tree-friend. For so long your "
|
||
"kind has only come with sharp blades to harm my kind. You come to build "
|
||
"these buildings of stone. Our roots may be slow, but they are strong. We "
|
||
"will eventually claim all of the stones back for the earth."
|
||
msgstr ""
|
||
"𐑪𐑯 𐑞𐑦𐑕 𐑛𐑱 𐑿 𐑣𐑨𐑝 𐑐𐑮𐑵𐑝𐑛 𐑿𐑼𐑕𐑧𐑤𐑓 𐑑 𐑚𐑰 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛. 𐑓𐑹 𐑕𐑴 𐑤𐑪𐑙 𐑿𐑼 𐑒𐑲𐑯𐑛 𐑣𐑨𐑟 𐑴𐑯𐑤𐑦 "
|
||
"𐑒𐑳𐑥 𐑢𐑦𐑞 𐑖𐑸𐑐 𐑚𐑤𐑱𐑛𐑟 𐑑 𐑣𐑸𐑥 𐑥𐑲 𐑒𐑲𐑯𐑛. 𐑿 𐑒𐑳𐑥 𐑑 𐑚𐑦𐑤𐑛 𐑞𐑰𐑟 𐑚𐑦𐑤𐑛𐑦𐑙𐑟 𐑝 𐑕𐑑𐑴𐑯. 𐑬𐑼 𐑮𐑵𐑑𐑕 𐑥𐑱 "
|
||
"𐑚𐑰 𐑕𐑤𐑴, 𐑚𐑳𐑑 𐑞𐑱 𐑸 𐑕𐑑𐑮𐑪𐑙. 𐑢𐑰 𐑢𐑦𐑤 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑒𐑤𐑱𐑥 𐑷𐑤 𐑝 𐑞 𐑕𐑑𐑴𐑯𐑟 𐑚𐑨𐑒 𐑓𐑹 𐑞 𐑻𐑔."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:333
|
||
msgid ""
|
||
"Well, I suspect you won’t have to worry about my kind for much longer. The "
|
||
"orcs have come, and they are taking this Isle!"
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑿 𐑢𐑴𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑥𐑲 𐑒𐑲𐑯𐑛 𐑓𐑹 𐑥𐑳𐑗 𐑤𐑪𐑙𐑜𐑼. 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑒𐑳𐑥, 𐑯 "
|
||
"𐑞𐑱 𐑸 𐑑𐑱𐑒𐑦𐑙 𐑞𐑦𐑕 𐑲𐑤!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:337
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmmmm— my kind were here before your kind, and we will be here after the "
|
||
"orcs are gone as well. We were here before all others, and I suspect that we "
|
||
"will be here in the end."
|
||
msgstr ""
|
||
"Hmmmm- 𐑥𐑲 𐑒𐑲𐑯𐑛 𐑢𐑻 𐑣𐑽 𐑚𐑦𐑓𐑹 𐑿𐑼 𐑒𐑲𐑯𐑛, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑣𐑽 𐑭𐑓𐑑𐑼 𐑞 𐑹𐑒𐑕 𐑸 𐑜𐑪𐑯 𐑨𐑟 𐑢𐑧𐑤. "
|
||
"𐑢𐑰 𐑢𐑻 𐑣𐑽 𐑚𐑦𐑓𐑹 𐑷𐑤 𐑳𐑞𐑼𐑟, 𐑯 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑣𐑽 𐑦𐑯 𐑞 𐑧𐑯𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:341
|
||
msgid "Can you help us fight the orcs?"
|
||
msgstr "𐑒𐑨𐑯 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:345
|
||
msgid ""
|
||
"My kind are bound to the forest, we would be of little help to you beyond "
|
||
"our borders. Maybe we could still be of some aid to you. In a war of your "
|
||
"people some time ago one of your kings trapped an evil lich in the catacombs "
|
||
"of the temple at the heart of the wood. We were there, we were watching."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑒𐑲𐑯𐑛 𐑸 𐑚𐑬𐑯𐑛 𐑑 𐑞 𐑓𐑹𐑦𐑕𐑑, 𐑢𐑰 𐑢𐑫𐑛 𐑚𐑰 𐑝 𐑤𐑦𐑑𐑩𐑤 𐑣𐑧𐑤𐑐 𐑑 𐑿 𐑚𐑦𐑘𐑪𐑯𐑛 𐑬𐑼 𐑚𐑹𐑛𐑼𐑟. 𐑥𐑱𐑚𐑰 "
|
||
"𐑢𐑰 𐑒𐑫𐑛 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑝 𐑕𐑳𐑥 𐑲𐑛 𐑑 𐑿. 𐑦𐑯 𐑩 𐑢𐑹 𐑝 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑩𐑜𐑴 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑒𐑦𐑙𐑟 "
|
||
"𐑑𐑮𐑨𐑐𐑑 𐑩𐑯 𐑰𐑝𐑩𐑤 𐑤𐑦𐑗 𐑦𐑯 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑝 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤 𐑨𐑑 𐑞 𐑣𐑸𐑑 𐑝 𐑞 𐑢𐑫𐑛. 𐑢𐑰 𐑢𐑻 𐑞𐑺, 𐑢𐑰 𐑢𐑻 "
|
||
"𐑢𐑪𐑗𐑦𐑙."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:349
|
||
msgid ""
|
||
"After we drove your kind off we figured out how to break the spell that "
|
||
"holds the Evil in the catacombs, and keeps others from entering them."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑢𐑰 𐑛𐑮𐑴𐑝 𐑿𐑼 𐑒𐑲𐑯𐑛 𐑪𐑓 𐑢𐑰 𐑓𐑦𐑜𐑘𐑻𐑛 𐑬𐑑 𐑣𐑬 𐑑 𐑚𐑮𐑱𐑒 𐑞 𐑕𐑐𐑧𐑤 𐑞𐑨𐑑 𐑣𐑴𐑤𐑛𐑟 𐑞 𐑰𐑝𐑩𐑤 𐑦𐑯 𐑞 "
|
||
"𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟, 𐑯 𐑒𐑰𐑐𐑕 𐑳𐑞𐑼𐑟 𐑓𐑮𐑪𐑥 𐑧𐑯𐑑𐑼𐑦𐑙 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:353
|
||
msgid "This helps us how?"
|
||
msgstr "𐑞𐑦𐑕 𐑣𐑧𐑤𐑐𐑕 𐑳𐑕 𐑣𐑬?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:357
|
||
msgid ""
|
||
"The lich was carrying a powerful artifact. We know, we can feel it. This "
|
||
"artifact may aid you in your quest."
|
||
msgstr ""
|
||
"𐑞 𐑤𐑦𐑗 𐑢𐑪𐑟 𐑒𐑨𐑮𐑦𐑦𐑙 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑸𐑑𐑩𐑓𐑨𐑒𐑑. 𐑢𐑰 𐑯𐑴, 𐑢𐑰 𐑒𐑨𐑯 𐑓𐑰𐑤 𐑦𐑑. 𐑞𐑦𐑕 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑥𐑱 𐑲𐑛 𐑿 "
|
||
"𐑦𐑯 𐑿𐑼 𐑒𐑢𐑧𐑕𐑑."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:362
|
||
#, fuzzy
|
||
msgid ""
|
||
"He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
|
||
"it with us from the Old Continent, long ago. We thought it was lost in the "
|
||
"war with your people, when Lich-Lord Lenvan fell!"
|
||
msgstr ""
|
||
"𐑣𐑰 𐑥𐑳𐑕𐑑 𐑥𐑰𐑯 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑦𐑑 𐑢𐑪𐑟 𐑬𐑼 𐑥𐑴𐑕𐑑 𐑐𐑬𐑼𐑓𐑩𐑤 𐑸𐑑𐑩𐑓𐑨𐑒𐑑. 𐑢𐑰 𐑚𐑮𐑷𐑑 𐑦𐑑 𐑢𐑦𐑞 𐑳𐑕 "
|
||
"𐑓𐑮𐑪𐑥 𐑞 𐑰𐑕𐑑. 𐑢𐑰 𐑔𐑷𐑑 𐑦𐑑 𐑢𐑪𐑟 𐑤𐑪𐑕𐑑 𐑦𐑯 𐑞 𐑢𐑹 𐑢𐑦𐑞 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑢𐑧𐑯 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑤𐑧𐑯𐑝𐑨𐑯 𐑓𐑧𐑤!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:366
|
||
msgid "At this point we need all of the help we can get!"
|
||
msgstr "𐑨𐑑 𐑞𐑦𐑕 𐑐𐑶𐑯𐑑 𐑢𐑰 𐑯𐑰𐑛 𐑷𐑤 𐑝 𐑞 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:370
|
||
msgid "Then I will open the catacombs for you..."
|
||
msgstr "𐑞𐑧𐑯 𐑲 𐑢𐑦𐑤 𐑴𐑐𐑩𐑯 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑓𐑹 𐑿..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:380
|
||
msgid ""
|
||
"Young Prince, while the lich-lords have betrayed us by allying themselves "
|
||
"with that orcish scum, I can’t bring myself to fight against one of the "
|
||
"greatest leaders of my people."
|
||
msgstr ""
|
||
"𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕, 𐑢𐑲𐑤 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑣𐑨𐑝 𐑚𐑦𐑑𐑮𐑱𐑛 𐑳𐑕 𐑚𐑲 𐑨𐑤𐑲𐑦𐑙 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑹𐑒𐑦𐑖 𐑕𐑒𐑩𐑥, "
|
||
"𐑲 𐑒𐑭𐑯𐑑 𐑚𐑮𐑦𐑙 𐑥𐑲𐑕𐑧𐑤𐑓 𐑑 𐑓𐑲𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑢𐑳𐑯 𐑝 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:384
|
||
msgid "Lady, why would you let those monsters lead your people?"
|
||
msgstr "𐑤𐑱𐑛𐑦, 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑤𐑧𐑑 𐑞𐑴𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑤𐑰𐑛 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:388
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:222
|
||
msgid ""
|
||
"Haldric, we are an ancient people who lived in a land filled with all manner "
|
||
"of man and beast. We needed vision that extended beyond the meager span of "
|
||
"human years. The art of necromancy allowed our best and brightest to live "
|
||
"forever, and our worst got to serve as mindless slaves."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑸 𐑩𐑯 𐑱𐑯𐑖𐑩𐑯𐑑 𐑐𐑰𐑐𐑩𐑤 𐑣𐑵 𐑤𐑦𐑝𐑛 𐑦𐑯 𐑩 𐑤𐑨𐑯𐑛 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑷𐑤 𐑥𐑨𐑯𐑼 𐑝 𐑥𐑨𐑯 𐑯 "
|
||
"𐑚𐑰𐑕𐑑. 𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑝𐑦𐑠𐑩𐑯 𐑞𐑨𐑑 𐑦𐑒𐑕𐑑𐑧𐑯𐑛𐑩𐑛 𐑚𐑦𐑘𐑪𐑯𐑛 𐑞 𐑥𐑰𐑜𐑻 𐑕𐑐𐑨𐑯 𐑝 𐑣𐑿𐑥𐑩𐑯 𐑘𐑽𐑟. 𐑞 𐑸𐑑 𐑝 "
|
||
"𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑰 𐑩𐑤𐑬𐑛 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 𐑑 𐑤𐑲𐑝 𐑓𐑹𐑧𐑝𐑼, 𐑯 𐑬𐑼 𐑢𐑻𐑕𐑑 𐑜𐑪𐑑 𐑑 𐑕𐑻𐑝 𐑨𐑟 "
|
||
"𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑕𐑤𐑱𐑝𐑟."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:392
|
||
#, fuzzy
|
||
msgid ""
|
||
"Other than losing our war in the far West, then our refugee war to your "
|
||
"people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was "
|
||
"one of our greatest leaders. He led our escape to this land. Albeit, after "
|
||
"being down in that hole for so long I don’t imagine he’s too happy."
|
||
msgstr ""
|
||
"𐑳𐑞𐑼 𐑞𐑨𐑯 𐑤𐑵𐑟𐑦𐑙 𐑬𐑼 𐑢𐑹 𐑚𐑨𐑒 𐑢𐑧𐑕𐑑, 𐑞𐑧𐑯 𐑬𐑼 𐑮𐑧𐑓𐑿𐑡𐑰 𐑢𐑹 𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑯 𐑞𐑦𐑕 𐑹𐑒 𐑔𐑦𐑙, 𐑦𐑑 "
|
||
"𐑢𐑪𐑟𐑯𐑑 𐑕𐑳𐑗 𐑩 𐑚𐑨𐑛 𐑛𐑰𐑤. 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑤𐑧𐑯𐑝𐑨𐑯 𐑢𐑪𐑟 𐑢𐑳𐑯 𐑝 𐑬𐑼 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑤𐑰𐑛𐑼𐑟. 𐑣𐑰 𐑤𐑧𐑛 𐑬𐑼 "
|
||
"𐑦𐑕𐑒𐑱𐑐 𐑑 𐑞 𐑢𐑧𐑕𐑑. 𐑪𐑤𐑚𐑰𐑦𐑑, 𐑭𐑓𐑑𐑼 𐑚𐑰𐑦𐑙 𐑛𐑬𐑯 𐑦𐑯 𐑞𐑨𐑑 𐑣𐑴𐑤 𐑓𐑹 𐑕𐑴 𐑤𐑪𐑙 𐑲 𐑛𐑴𐑯𐑑 𐑦𐑥𐑨𐑡𐑦𐑯 "
|
||
"𐑣𐑰'𐑟 𐑑𐑵 𐑣𐑨𐑐𐑦."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:396
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what causes them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"𐑩-𐑣𐑩. 𐑣𐑨𐑝 𐑿 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑞 𐑐𐑪𐑕𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑞𐑨𐑑 𐑞 𐑩𐑯𐑣𐑴𐑤𐑰 𐑨𐑒𐑑 𐑝 𐑑𐑻𐑯𐑦𐑙 𐑿𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 "
|
||
"𐑦𐑯𐑑𐑫 𐑳𐑯𐑛𐑧𐑛 𐑦𐑟 𐑢𐑪𐑑 𐑒𐑷𐑟𐑩𐑟 𐑞𐑧𐑥 𐑑 𐑓𐑷𐑤 𐑦𐑯𐑑𐑫 𐑛𐑸𐑒𐑯𐑩𐑕?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:400
|
||
msgid ""
|
||
"We should save the debate for later. I can still be of use to you. I shall "
|
||
"scout the road ahead. We need to know if we can make it to Southbay. I’ll "
|
||
"return in a few days."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑖𐑫𐑛 𐑕𐑱𐑝 𐑞 𐑛𐑩𐑚𐑱𐑑 𐑓𐑹 𐑤𐑱𐑑𐑼. 𐑲 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑝 𐑿𐑕 𐑑 𐑿. 𐑲 𐑖𐑨𐑤 𐑕𐑒𐑬𐑑 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛. "
|
||
"𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑯𐑴 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑦𐑑 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑲'𐑤 𐑮𐑦𐑑𐑻𐑯 𐑦𐑯 𐑩 𐑓𐑿 𐑛𐑱𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:423
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in these woods until we die!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑛𐑲!"
|
||
|
||
#. [scenario]: id=06_Temple_in_the_Deep
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:4
|
||
msgid "Temple in the Deep"
|
||
msgstr "·𐑑𐑧𐑥𐑐𐑩𐑤 𐑦𐑯 𐑞 ·𐑛𐑰𐑐"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:38
|
||
msgid "Lich-Lord Lenvan"
|
||
msgstr "𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑤𐑧𐑯𐑝𐑨𐑯"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:44
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:121
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:45
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:86
|
||
msgid "Undead"
|
||
msgstr "𐑳𐑯𐑛𐑧𐑛"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:97
|
||
#, fuzzy
|
||
msgid "Defeat the Lich-Lord"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:101
|
||
msgid "Retrieve the Fire Ruby (with Prince Haldric)"
|
||
msgstr "𐑮𐑦𐑑𐑮𐑰𐑝 𐑞 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰 (𐑢𐑦𐑞 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒)"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:123
|
||
msgid ""
|
||
"Prince Haldric and his company, grim and watchful, descend into catacombs "
|
||
"below the temple, buried deep in the bedrock, in the very roots of the world "
|
||
"itself. In the distance Haldric hears a booming voice."
|
||
msgstr ""
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑳𐑥𐑐𐑩𐑯𐑦, 𐑜𐑮𐑦𐑥 𐑯 𐑢𐑪𐑗𐑓𐑩𐑤, 𐑛𐑦𐑕𐑧𐑯𐑛 𐑦𐑯𐑑𐑫 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑚𐑩𐑤𐑴 𐑞 "
|
||
"𐑑𐑧𐑥𐑐𐑩𐑤, 𐑚𐑧𐑮𐑦𐑛 𐑛𐑰𐑐 𐑦𐑯 𐑞 𐑚𐑧𐑛𐑮𐑭𐑒, 𐑦𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑮𐑵𐑑𐑕 𐑝 𐑞 𐑢𐑻𐑤𐑛 𐑦𐑑𐑕𐑧𐑤𐑓. 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 "
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑽𐑟 𐑩 𐑚𐑵𐑥𐑦𐑙 𐑝𐑶𐑕."
|
||
|
||
#. [message]: speaker=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:128
|
||
msgid ""
|
||
"Free! I’m free at last! No mere magi could seal me in here forever! Rise, my "
|
||
"soldiers of darkness, the world will be ours once more!"
|
||
msgstr ""
|
||
"𐑓𐑮𐑰! 𐑲'𐑧𐑥 𐑓𐑮𐑰 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑯𐑴 𐑥𐑽 𐑥𐑱𐑡𐑲 𐑒𐑫𐑛 𐑕𐑰𐑤 𐑥𐑰 𐑦𐑯 𐑣𐑽 𐑓𐑹𐑧𐑝𐑼! 𐑮𐑲𐑟, 𐑥𐑲 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 "
|
||
"𐑛𐑸𐑒𐑯𐑩𐑕, 𐑞 𐑢𐑻𐑤𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑬𐑼𐑟 𐑢𐑳𐑯𐑕 𐑥𐑹!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:132
|
||
msgid ""
|
||
"Back underground... Och. this feels much better! As for the current "
|
||
"residents, ugh!"
|
||
msgstr "𐑚𐑨𐑒 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛... 𐑭𐑒. 𐑞𐑦𐑕 𐑓𐑰𐑤𐑟 𐑥𐑳𐑗 𐑚𐑧𐑑𐑼! 𐑨𐑟 𐑓𐑹 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑮𐑧𐑟𐑦𐑛𐑩𐑯𐑑𐑕, 𐑳𐑜!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:136
|
||
msgid "Let’s send these monsters to their final rest."
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑕𐑧𐑯𐑛 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑑 𐑞𐑺 𐑓𐑲𐑯𐑩𐑤 𐑮𐑧𐑕𐑑."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:148
|
||
msgid "All my days are ended."
|
||
msgstr "𐑷𐑤 𐑥𐑲 𐑛𐑱𐑟 𐑸 𐑧𐑯𐑛𐑩𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:152
|
||
msgid "The world won’t miss him one bit."
|
||
msgstr "𐑞 𐑢𐑻𐑤𐑛 𐑢𐑴𐑯𐑑 𐑥𐑦𐑕 𐑣𐑦𐑥 𐑢𐑳𐑯 𐑚𐑦𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:173
|
||
msgid ""
|
||
"What’s that! No! The tree-folk are sealing us back in here. They must think "
|
||
"that we’ve failed. We’re trapped."
|
||
msgstr ""
|
||
"𐑢𐑪𐑑'𐑕 𐑞𐑨𐑑! 𐑯𐑴! 𐑞 𐑑𐑮𐑰-𐑓𐑴𐑒 𐑸 𐑕𐑰𐑤𐑦𐑙 𐑳𐑕 𐑚𐑨𐑒 𐑦𐑯 𐑣𐑽. 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑢𐑰'𐑝 𐑓𐑱𐑤𐑛. "
|
||
"𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:188
|
||
#, fuzzy
|
||
msgid "I don’t like the look of that pool at all."
|
||
msgstr "𐑲 𐑛𐑴𐑯𐑑 𐑤𐑲𐑒 𐑞 𐑤𐑫𐑒 𐑝 𐑞𐑨𐑑 𐑐𐑵𐑤 𐑨𐑑 𐑷𐑤."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:208
|
||
msgid "You already have the Fire Ruby."
|
||
msgstr "𐑿 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑝 𐑞 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:232
|
||
#, fuzzy
|
||
msgid ""
|
||
"As you open the chest you see it, the Ruby of Fire. It is the size of an "
|
||
"apple, and burns with an internal fire, which is refracted through its "
|
||
"faces. You can feel the power flowing from it..."
|
||
msgstr ""
|
||
"𐑨𐑟 𐑿 𐑴𐑐𐑩𐑯 𐑞 𐑗𐑧𐑕𐑑 𐑿 𐑕𐑰 𐑦𐑑, 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑦𐑑 𐑦𐑟 𐑞 𐑕𐑲𐑟 𐑝 𐑩𐑯 𐑨𐑐𐑤, 𐑯 𐑚𐑻𐑯𐑟 𐑢𐑦𐑞 𐑩𐑯 "
|
||
"𐑦𐑯𐑑𐑻𐑯𐑩𐑤 𐑓𐑲𐑼, 𐑢𐑦𐑗 𐑦𐑟 refracted 𐑔𐑮𐑵 𐑦𐑑𐑕 𐑓𐑱𐑕𐑩𐑟. 𐑿 𐑒𐑨𐑯 𐑓𐑰𐑤 𐑞 𐑐𐑬𐑼 𐑓𐑤𐑴𐑦𐑙 𐑓𐑮𐑪𐑥 𐑦𐑑..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:238
|
||
msgid ""
|
||
"It’s funny that the lich-lord didn’t have this on his person. Since I don’t "
|
||
"actually know what this thing does, I’ll just put it in the bottom of my "
|
||
"pack for right now."
|
||
msgstr ""
|
||
"𐑦𐑑'𐑕 𐑓𐑳𐑯𐑦 𐑞𐑨𐑑 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑛𐑦𐑛𐑯𐑑 𐑣𐑨𐑝 𐑞𐑦𐑕 𐑪𐑯 𐑣𐑦𐑟 𐑐𐑻𐑕𐑩𐑯. 𐑕𐑦𐑯𐑕 𐑲 𐑛𐑴𐑯𐑑 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑯𐑴 "
|
||
"𐑢𐑪𐑑 𐑞𐑦𐑕 𐑔𐑦𐑙 𐑛𐑳𐑟, 𐑲'𐑤 𐑡𐑳𐑕𐑑 𐑐𐑫𐑑 𐑦𐑑 𐑦𐑯 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑝 𐑥𐑲 𐑐𐑨𐑒 𐑓𐑹 𐑮𐑲𐑑 𐑯𐑬."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:264
|
||
msgid "Maybe you should move somebody else to the chest."
|
||
msgstr "𐑥𐑱𐑚𐑰 𐑿 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑧𐑤𐑕 𐑑 𐑞 𐑗𐑧𐑕𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:279
|
||
msgid ""
|
||
"I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a "
|
||
"pile of dust, let’s get out of these catacombs!"
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 𐑜𐑤𐑨𐑛 𐑞𐑨𐑔'𐑕 𐑴𐑝𐑼! 𐑢𐑰 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑯 𐑞𐑨𐑑 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑦𐑟 𐑯𐑬 𐑩 𐑐𐑲𐑤 𐑝 𐑛𐑳𐑕𐑑, "
|
||
"𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑰𐑟 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:297
|
||
msgid "He’s raising our dead!"
|
||
msgstr "𐑣𐑰'𐑟 𐑮𐑱𐑟𐑦𐑙 𐑬𐑼 𐑛𐑧𐑛!"
|
||
|
||
#. [scenario]: id=07_Return_to_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:6
|
||
msgid "Return to Oldwood"
|
||
msgstr "·𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑴𐑤𐑛𐑢𐑫𐑛"
|
||
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:34
|
||
msgid "Talodulborentan"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:48
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:59
|
||
#, fuzzy
|
||
msgid "Treefolk"
|
||
msgstr "Treefolk"
|
||
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:44
|
||
msgid "Gullatendronnorbum"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:87
|
||
msgid "Orofarnië"
|
||
msgstr "Orofarnië"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:89
|
||
#, fuzzy
|
||
msgid "Bregalad"
|
||
msgstr "Bregalad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:90
|
||
#, fuzzy
|
||
msgid "Dolmannumbil"
|
||
msgstr "Dolmannumbil"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:110
|
||
msgid ""
|
||
"Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. "
|
||
"The forest seems particularly bright this day, but there is a cold breeze. "
|
||
"It is late into the fall, and the first snows should fall any day. Prince "
|
||
"Haldric has returned to his forest keep, and is pondering what to do next..."
|
||
msgstr ""
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑑𐑵𐑥, 𐑢𐑦𐑞 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑕𐑰𐑥𐑟 "
|
||
"𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑚𐑮𐑲𐑑 𐑞𐑦𐑕 𐑛𐑱, 𐑚𐑳𐑑 𐑞𐑺 𐑦𐑟 𐑩 𐑒𐑴𐑤𐑛 𐑚𐑮𐑰𐑟. 𐑦𐑑 𐑦𐑟 𐑤𐑱𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑷𐑤, 𐑯 𐑞 "
|
||
"𐑓𐑻𐑕𐑑 𐑕𐑯𐑴𐑟 𐑖𐑫𐑛 𐑓𐑷𐑤 𐑧𐑯𐑦 𐑛𐑱. 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑣𐑦𐑟 𐑓𐑹𐑦𐑕𐑑 𐑒𐑰𐑐, 𐑯 𐑦𐑟 "
|
||
"𐑐𐑪𐑯𐑛𐑼𐑦𐑙 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑯𐑧𐑒𐑕𐑑..."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:115
|
||
msgid ""
|
||
"So, you have defeated the lich and returned with his jewel of power. The "
|
||
"earth feels happy beneath my toes."
|
||
msgstr ""
|
||
"𐑕𐑴, 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑤𐑦𐑗 𐑯 𐑮𐑦𐑑𐑻𐑯𐑛 𐑢𐑦𐑞 𐑣𐑦𐑟 𐑡𐑵𐑩𐑤 𐑝 𐑐𐑬𐑼. 𐑞 𐑻𐑔 𐑓𐑰𐑤𐑟 𐑣𐑨𐑐𐑦 𐑚𐑦𐑯𐑰𐑔 𐑥𐑲 "
|
||
"𐑑𐑴𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:119
|
||
msgid ""
|
||
"Yes, it was a tough battle, but we prevailed. Now, I’m having a problem. I "
|
||
"know not what I should do next."
|
||
msgstr ""
|
||
"𐑘𐑧𐑕, 𐑦𐑑 𐑢𐑪𐑟 𐑩 𐑑𐑳𐑓 𐑚𐑨𐑑𐑩𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑐𐑮𐑦𐑝𐑱𐑤𐑛. 𐑯𐑬, 𐑲'𐑧𐑥 𐑣𐑨𐑝𐑦𐑙 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥. 𐑲 𐑯𐑴 𐑯𐑪𐑑 "
|
||
"𐑢𐑪𐑑 𐑲 𐑖𐑫𐑛 𐑛𐑵 𐑯𐑧𐑒𐑕𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:123
|
||
msgid ""
|
||
"I have the jewel, but I have no idea what it does. To make matters worse, I "
|
||
"have no idea what’s going on outside this forest. The number of refugees is "
|
||
"growing daily. We need to get to Southbay, but I dare not lead us onto the "
|
||
"plains and risk a slaughter."
|
||
msgstr ""
|
||
"𐑲 𐑣𐑨𐑝 𐑞 𐑡𐑵𐑩𐑤, 𐑚𐑳𐑑 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 𐑢𐑪𐑑 𐑦𐑑 𐑛𐑳𐑟. 𐑑 𐑥𐑱𐑒 𐑥𐑨𐑑𐑼𐑟 𐑢𐑻𐑕, 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 "
|
||
"𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑬𐑑𐑕𐑲𐑛 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑. 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑦𐑟 𐑜𐑮𐑴𐑦𐑙 𐑛𐑱𐑤𐑦. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑜𐑧𐑑 "
|
||
"𐑑 ·𐑕𐑬𐑔𐑚𐑱, 𐑚𐑳𐑑 𐑲 𐑛𐑺 𐑯𐑪𐑑 𐑤𐑰𐑛 𐑳𐑕 𐑪𐑯𐑑𐑵 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑯 𐑮𐑦𐑕𐑒 𐑩 𐑕𐑤𐑷𐑑𐑼."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:127
|
||
msgid ""
|
||
"My eyes do not extend beyond the forest. You have indeed shown yourself a "
|
||
"tree-friend, I would there were more I could do to help you."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑲𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑒𐑕𐑑𐑧𐑯𐑛 𐑚𐑦𐑘𐑪𐑯𐑛 𐑞 𐑓𐑹𐑦𐑕𐑑. 𐑿 𐑣𐑨𐑝 𐑦𐑯𐑛𐑰𐑛 𐑖𐑴𐑯 𐑿𐑼𐑕𐑧𐑤𐑓 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛, 𐑲 "
|
||
"𐑢𐑫𐑛 𐑞𐑺 𐑢𐑻 𐑥𐑹 𐑲 𐑒𐑫𐑛 𐑛𐑵 𐑑 𐑣𐑧𐑤𐑐 𐑿."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:131
|
||
msgid ""
|
||
"We can’t all stay here for the winter; we would starve, or freeze. Your "
|
||
"hospitality, though generously meant, has barely sufficed. Hold — I see "
|
||
"somebody!"
|
||
msgstr ""
|
||
"𐑢𐑰 𐑒𐑭𐑯𐑑 𐑷𐑤 𐑕𐑑𐑱 𐑣𐑽 𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼; 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑑𐑸𐑝, 𐑹 𐑓𐑮𐑰𐑟. 𐑿𐑼 𐑣𐑭𐑕𐑐𐑩𐑑𐑨𐑤𐑩𐑑𐑰, 𐑞𐑴 "
|
||
"𐑡𐑧𐑯𐑼𐑩𐑕𐑤𐑦 𐑥𐑧𐑯𐑑, 𐑣𐑨𐑟 𐑚𐑺𐑤𐑦 𐑕𐑩𐑓𐑲𐑕𐑑. 𐑣𐑴𐑤𐑛 - 𐑲 𐑕𐑰 𐑕𐑳𐑥𐑚𐑪𐑛𐑦!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:159
|
||
msgid "You thought that I ran away, didn’t you?"
|
||
msgstr "𐑿 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑲 𐑮𐑨𐑯 𐑩𐑢𐑱, 𐑛𐑦𐑛𐑯𐑑 𐑿?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:163
|
||
msgid "The thought had crossed my mind."
|
||
msgstr "𐑞 𐑔𐑷𐑑 𐑣𐑨𐑛 𐑒𐑮𐑪𐑕𐑛 𐑥𐑲 𐑥𐑲𐑯𐑛."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:167
|
||
msgid "Well, I come bearing news of the road to Southbay!"
|
||
msgstr "𐑢𐑧𐑤, 𐑲 𐑒𐑳𐑥 𐑚𐑺𐑦𐑙 𐑯𐑿𐑟 𐑝 𐑞 𐑮𐑴𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:171
|
||
msgid "Really!"
|
||
msgstr "𐑮𐑾𐑤𐑦!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:175
|
||
msgid ""
|
||
"The news is not good. The main host of orcs is between the forest and "
|
||
"Southbay. We clearly can’t go that way. However, the road to Clearwater Port "
|
||
"is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"𐑞 𐑯𐑿𐑟 𐑦𐑟 𐑯𐑪𐑑 𐑜𐑫𐑛. 𐑞 𐑥𐑱𐑯 𐑣𐑴𐑕𐑑 𐑝 𐑹𐑒𐑕 𐑦𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑯 ·𐑕𐑬𐑔𐑚𐑱. 𐑢𐑰 𐑒𐑤𐑽𐑤𐑰 𐑒𐑭𐑯𐑑 "
|
||
"𐑜𐑴 𐑞𐑨𐑑 𐑢𐑱. 𐑣𐑬𐑧𐑝𐑼, 𐑞 𐑮𐑴𐑛 𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑦𐑟 𐑓𐑮𐑰 𐑝 𐑹𐑒𐑕. 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦 𐑞𐑱'𐑼 𐑚𐑭𐑜𐑛 𐑛𐑬𐑯 "
|
||
"𐑦𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:179
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, one question remains."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑲 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑛𐑴𐑯𐑑 𐑥𐑲𐑯𐑛 𐑞 𐑔𐑷𐑑 𐑝 𐑞 𐑹𐑒𐑕 𐑓𐑤𐑬𐑯𐑛𐑻𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑞𐑨𐑑 𐑦𐑯𐑓𐑼𐑯𐑩𐑤 𐑕𐑢𐑭𐑥𐑐. "
|
||
"𐑚𐑳𐑑, 𐑢𐑳𐑯 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑮𐑦𐑥𐑱𐑯𐑟."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:183
|
||
msgid "What?"
|
||
msgstr "𐑢𐑪𐑑?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:187
|
||
msgid "Can I trust you, and your information? I don’t even know your name."
|
||
msgstr "𐑒𐑨𐑯 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿, 𐑯 𐑿𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯? 𐑲 𐑛𐑴𐑯𐑑 𐑰𐑝𐑩𐑯 𐑯𐑴 𐑿𐑼 𐑯𐑱𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:193
|
||
msgid "You again!"
|
||
msgstr "𐑿 𐑩𐑜𐑱𐑯!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:197
|
||
msgid "I come bearing news of the road to Southbay!"
|
||
msgstr "𐑲 𐑒𐑳𐑥 𐑚𐑺𐑦𐑙 𐑯𐑿𐑟 𐑝 𐑞 𐑮𐑴𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:201
|
||
msgid "Humph! Your words mean very little to me."
|
||
msgstr "𐑣𐑩𐑥𐑓! 𐑿𐑼 𐑢𐑻𐑛𐑟 𐑥𐑰𐑯 𐑝𐑧𐑮𐑦 𐑤𐑦𐑑𐑩𐑤 𐑑 𐑥𐑰."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:206
|
||
msgid ""
|
||
"It is important, and not good. The main host of orcs is between the forest "
|
||
"and Southbay. You clearly can’t go that way. However, the road to Clearwater "
|
||
"Port is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑, 𐑯 𐑯𐑪𐑑 𐑜𐑫𐑛. 𐑞 𐑥𐑱𐑯 𐑣𐑴𐑕𐑑 𐑝 𐑹𐑒𐑕 𐑦𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑯 ·𐑕𐑬𐑔𐑚𐑱. 𐑿 "
|
||
"𐑒𐑤𐑽𐑤𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑞𐑨𐑑 𐑢𐑱. 𐑣𐑬𐑧𐑝𐑼, 𐑞 𐑮𐑴𐑛 𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑦𐑟 𐑓𐑮𐑰 𐑝 𐑹𐑒𐑕. 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦 "
|
||
"𐑞𐑱'𐑼 𐑚𐑭𐑜𐑛 𐑛𐑬𐑯 𐑦𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:210
|
||
msgid "I propose we join forces, and make a break for Clearwater Port."
|
||
msgstr "𐑲 𐑐𐑮𐑩𐑐𐑴𐑟 𐑢𐑰 𐑡𐑶𐑯 𐑓𐑹𐑕𐑩𐑟, 𐑯 𐑥𐑱𐑒 𐑩 𐑚𐑮𐑱𐑒 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:214
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, some questions remain."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑲 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑛𐑴𐑯𐑑 𐑥𐑲𐑯𐑛 𐑞 𐑔𐑷𐑑 𐑝 𐑞 𐑹𐑒𐑕 𐑓𐑤𐑬𐑯𐑛𐑻𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑞𐑨𐑑 𐑦𐑯𐑓𐑼𐑯𐑩𐑤 𐑕𐑢𐑭𐑥𐑐. "
|
||
"𐑚𐑳𐑑, 𐑕𐑳𐑥 𐑒𐑢𐑧𐑕𐑗𐑩𐑯𐑟 𐑮𐑦𐑥𐑱𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:218
|
||
msgid "Lady, why would you let those undead monsters lead your people?"
|
||
msgstr "𐑤𐑱𐑛𐑦, 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑤𐑧𐑑 𐑞𐑴𐑟 𐑳𐑯𐑛𐑧𐑛 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑤𐑰𐑛 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:226
|
||
msgid ""
|
||
"Other than losing our war back west, then our refugee war to your people, "
|
||
"and this orc thing, it wasn’t such a bad deal."
|
||
msgstr ""
|
||
"𐑳𐑞𐑼 𐑞𐑨𐑯 𐑤𐑵𐑟𐑦𐑙 𐑬𐑼 𐑢𐑹 𐑚𐑨𐑒 𐑢𐑧𐑕𐑑, 𐑞𐑧𐑯 𐑬𐑼 𐑮𐑧𐑓𐑿𐑡𐑰 𐑢𐑹 𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑯 𐑞𐑦𐑕 𐑹𐑒 𐑔𐑦𐑙, 𐑦𐑑 "
|
||
"𐑢𐑪𐑟𐑯𐑑 𐑕𐑳𐑗 𐑩 𐑚𐑨𐑛 𐑛𐑰𐑤."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:230
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what caused them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"𐑩-𐑣𐑩. 𐑣𐑨𐑝 𐑿 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑞 𐑐𐑪𐑕𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑞𐑨𐑑 𐑞 𐑩𐑯𐑣𐑴𐑤𐑰 𐑨𐑒𐑑 𐑝 𐑑𐑻𐑯𐑦𐑙 𐑿𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 "
|
||
"𐑦𐑯𐑑𐑫 𐑳𐑯𐑛𐑧𐑛 𐑦𐑟 𐑢𐑪𐑑 𐑒𐑷𐑟𐑛 𐑞𐑧𐑥 𐑑 𐑓𐑷𐑤 𐑦𐑯𐑑𐑫 𐑛𐑸𐑒𐑯𐑩𐑕?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:234
|
||
msgid "We should save this pointless debate for later. Anything else?"
|
||
msgstr "𐑢𐑰 𐑖𐑫𐑛 𐑕𐑱𐑝 𐑞𐑦𐑕 𐑐𐑶𐑯𐑑𐑤𐑩𐑕 𐑛𐑩𐑚𐑱𐑑 𐑓𐑹 𐑤𐑱𐑑𐑼. 𐑧𐑯𐑦𐑔𐑦𐑙 𐑧𐑤𐑕?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:238
|
||
msgid ""
|
||
"Why should I trust you, or your information? I don’t even know your name, "
|
||
"and you have this nasty habit of mysteriously vanishing!"
|
||
msgstr ""
|
||
"𐑢𐑲 𐑖𐑫𐑛 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿, 𐑹 𐑿𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯? 𐑲 𐑛𐑴𐑯𐑑 𐑰𐑝𐑩𐑯 𐑯𐑴 𐑿𐑼 𐑯𐑱𐑥, 𐑯 𐑿 𐑣𐑨𐑝 𐑞𐑦𐑕 "
|
||
"𐑯𐑭𐑕𐑑𐑦 𐑣𐑨𐑚𐑦𐑑 𐑝 𐑥𐑦𐑕𐑑𐑽𐑰𐑩𐑕𐑤𐑰 𐑝𐑨𐑯𐑦𐑖𐑦𐑙!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:248
|
||
msgid "Bah, have it your way!"
|
||
msgstr "𐑚𐑭, 𐑣𐑨𐑝 𐑦𐑑 𐑿𐑼 𐑢𐑱!"
|
||
|
||
#. [unit]: id=Lady Jessene, type=$lady_store.type
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:258
|
||
msgid "Lady Jessene"
|
||
msgstr "𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:288
|
||
msgid ""
|
||
"I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by "
|
||
"the Lich-Lords’ dark pact with the orcs, in no small part because your fool "
|
||
"Prince of Southbay convinced them that their immortal un-lives were over!"
|
||
msgstr ""
|
||
"𐑲 𐑨𐑥 𐑞 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯, 𐑩 𐑯𐑴𐑚𐑤, 𐑩 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 𐑝 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒! 𐑲 𐑢𐑪𐑟 𐑚𐑦𐑑𐑮𐑱𐑛 𐑚𐑲 𐑞 𐑤𐑦𐑗-"
|
||
"𐑤𐑹𐑛𐑟' 𐑛𐑸𐑒 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕, 𐑦𐑯 𐑯𐑴 𐑕𐑥𐑷𐑤 𐑐𐑸𐑑 𐑚𐑦𐑒𐑪𐑟 𐑿𐑼 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 "
|
||
"𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑞𐑧𐑥 𐑞𐑨𐑑 𐑞𐑺 𐑦𐑥𐑹𐑑𐑩𐑤 𐑩𐑯-𐑤𐑦𐑝𐑟 𐑢𐑻 𐑴𐑝𐑼!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:292
|
||
msgid ""
|
||
"And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||
"Lords are working with the orcs or not. The orcs may have gotten rid of the "
|
||
"Lich-Lords, or they may not have, but I do know that the orcs are not going "
|
||
"to tolerate living humans outside of the slave mines or stew pot!"
|
||
msgstr ""
|
||
"𐑯 𐑯𐑬, 𐑲'𐑧𐑥 𐑨𐑟 𐑥𐑳𐑗 𐑩 𐑮𐑧𐑓𐑿𐑡𐑰 𐑨𐑟 𐑿. 𐑦𐑯 𐑑𐑮𐑵𐑔, 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑦𐑓 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑸 𐑢𐑻𐑒𐑦𐑙 "
|
||
"𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑹 𐑯𐑪𐑑. 𐑞 𐑹𐑒𐑕 𐑥𐑱 𐑣𐑨𐑝 𐑜𐑪𐑑𐑩𐑯 𐑮𐑦𐑛 𐑝 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟, 𐑹 𐑞𐑱 𐑥𐑱 𐑯𐑪𐑑 𐑣𐑨𐑝, 𐑚𐑳𐑑 𐑲 "
|
||
"𐑛𐑵 𐑯𐑴 𐑞𐑨𐑑 𐑞 𐑹𐑒𐑕 𐑸 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑 𐑑𐑭𐑤𐑻𐑱𐑑 𐑤𐑦𐑝𐑦𐑙 𐑣𐑿𐑥𐑩𐑯𐑟 𐑬𐑑𐑕𐑲𐑛 𐑝 𐑞 𐑕𐑤𐑱𐑝 𐑥𐑲𐑯𐑟 𐑹 𐑕𐑑𐑵 "
|
||
"𐑐𐑪𐑑!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:296
|
||
msgid "Young prince, it is time to go! We must flee before the winter snow!"
|
||
msgstr "𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕, 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑜𐑴! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰 𐑚𐑦𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑕𐑯𐑴!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:300
|
||
msgid ""
|
||
"Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-"
|
||
"Rithrandil, I will remember your hospitality!"
|
||
msgstr ""
|
||
"𐑓𐑺 𐑦𐑯𐑳𐑓. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑛 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑. 𐑔𐑨𐑙𐑒 𐑿, ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤, 𐑲 𐑢𐑦𐑤 "
|
||
"𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑿𐑼 𐑣𐑭𐑕𐑐𐑩𐑑𐑨𐑤𐑩𐑑𐑰!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:304
|
||
msgid ""
|
||
"Always happy to help a tree-friend. May the Powers of Light guide you on "
|
||
"your way!"
|
||
msgstr "𐑷𐑤𐑢𐑱𐑟 𐑣𐑨𐑐𐑦 𐑑 𐑣𐑧𐑤𐑐 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛. 𐑥𐑱 𐑞 𐑐𐑬𐑼𐑟 𐑝 𐑤𐑲𐑑 𐑜𐑲𐑛 𐑿 𐑪𐑯 𐑿𐑼 𐑢𐑱!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:308
|
||
msgid "Finally, we’re getting out of this forest!"
|
||
msgstr "𐑓𐑲𐑯𐑩𐑤𐑦, 𐑢𐑰'𐑼 𐑜𐑧𐑑𐑦𐑙 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [scenario]: id=08_Clearwater_Port
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:4
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:484
|
||
msgid "Clearwater Port"
|
||
msgstr "·𐑒𐑤𐑽𐑢𐑪𐑑𐑻 ·𐑐𐑹𐑑"
|
||
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:59
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:40
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:46
|
||
msgid "Humans"
|
||
msgstr "𐑣𐑿𐑥𐑩𐑯𐑟"
|
||
|
||
#. [case]
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:528
|
||
msgid "Commander Aethyr"
|
||
msgstr "𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:70
|
||
msgid "Tan-Vragar"
|
||
msgstr "𐑑𐑨𐑯-𐑝𐑮𐑩𐑡𐑼"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:106
|
||
msgid "Tan-Burg"
|
||
msgstr "𐑑𐑨𐑯-𐑚𐑻𐑜"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:143
|
||
#, fuzzy
|
||
msgid "Ut’Tan-Vrork"
|
||
msgstr "·𐑵𐑑'𐑑𐑨𐑯-Vrork"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:222
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:223
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:224
|
||
msgid "Angry Farmer"
|
||
msgstr "𐑨𐑙𐑜𐑮𐑦 𐑓𐑸𐑥𐑼"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:229
|
||
msgid "Cowardly:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:230
|
||
#, fuzzy
|
||
msgid "Flee on the First Ship"
|
||
msgstr "𐑒𐑬𐑻𐑛𐑤𐑰: 𐑓𐑤𐑰 𐑪𐑯 𐑞 𐑓𐑻𐑕𐑑 𐑖𐑦𐑐"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:234
|
||
#, fuzzy
|
||
msgid "Normal:"
|
||
msgstr "(𐑯𐑹𐑥𐑩𐑤)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:235
|
||
#, fuzzy
|
||
msgid "Flee on the Second Ship"
|
||
msgstr "𐑯𐑹𐑥𐑩𐑤: 𐑓𐑤𐑰 𐑪𐑯 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:239
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:244
|
||
msgid "Heroic:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:240
|
||
#, fuzzy
|
||
msgid "Flee on the Third Ship"
|
||
msgstr "𐑣𐑽𐑴𐑦𐑒: 𐑓𐑤𐑰 𐑪𐑯 𐑞 𐑔𐑻𐑛 𐑖𐑦𐑐"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:253
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:195
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:138
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:272
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:421
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:176
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:171
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:197
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:232
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:120
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:249
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:186
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:317
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:469
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:188
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:280
|
||
msgid "Death of Lady Jessene"
|
||
msgstr "𐑛𐑧𐑔 𐑝 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:257
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:219
|
||
msgid "Death of Commander Aethyr"
|
||
msgstr "𐑛𐑧𐑔 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:261
|
||
msgid "Miss the Last Ship"
|
||
msgstr "𐑥𐑦𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:278
|
||
msgid ""
|
||
"Our Prince has arrived at Clearwater Port, with the orcs on his heels. While "
|
||
"the orcs haven’t caught up with him yet, the winter snow has, and the ships "
|
||
"seem to be missing from the port."
|
||
msgstr ""
|
||
"𐑬𐑼 𐑐𐑮𐑦𐑯𐑕 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑, 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑪𐑯 𐑣𐑦𐑟 𐑣𐑰𐑤𐑟. 𐑢𐑲𐑤 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝𐑯𐑑 "
|
||
"𐑒𐑷𐑑 𐑳𐑐 𐑢𐑦𐑞 𐑣𐑦𐑥 𐑘𐑧𐑑, 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑕𐑯𐑴 𐑣𐑨𐑟, 𐑯 𐑞 𐑖𐑦𐑐𐑕 𐑕𐑰𐑥 𐑑 𐑚𐑰 𐑥𐑦𐑕𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑹𐑑."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:284
|
||
msgid "Ha! Clearwater Port still stands!"
|
||
msgstr "𐑣𐑭! 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑕𐑑𐑦𐑤 𐑕𐑑𐑨𐑯𐑛𐑟!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:289
|
||
msgid ""
|
||
"Lieutenant, who is in command here? And where are the ships? We risk being "
|
||
"trapped in this city for the winter if the port freezes over."
|
||
msgstr ""
|
||
"𐑤𐑿𐑑𐑧𐑯𐑩𐑯𐑑, 𐑣𐑵 𐑦𐑟 𐑦𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑣𐑽? 𐑯 𐑢𐑺 𐑸 𐑞 𐑖𐑦𐑐𐑕? 𐑢𐑰 𐑮𐑦𐑕𐑒 𐑚𐑰𐑦𐑙 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑑𐑦 "
|
||
"𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑦𐑓 𐑞 𐑐𐑹𐑑 𐑓𐑮𐑰𐑟𐑦𐑟 𐑴𐑝𐑼."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:294
|
||
msgid ""
|
||
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
|
||
"evacuating people to Southbay as we speak. The ships should be back in a few "
|
||
"days. Our forces engaged the orcs as they exited the Swamp of Esten. At "
|
||
"first, we prevailed, and pushed them back into the swamp!"
|
||
msgstr ""
|
||
"𐑲 𐑨𐑥, 𐑥𐑲 𐑤𐑹𐑛, 𐑲 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞 𐑤𐑴𐑒𐑩𐑤 𐑜𐑨𐑮𐑦𐑕𐑩𐑯. 𐑬𐑼 𐑣𐑴𐑤 𐑓𐑦𐑖𐑦𐑙 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑙 "
|
||
"𐑐𐑰𐑐𐑩𐑤 𐑑 ·𐑕𐑬𐑔𐑚𐑱 𐑨𐑟 𐑢𐑰 𐑕𐑐𐑰𐑒. 𐑞 𐑖𐑦𐑐𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑚𐑨𐑒 𐑦𐑯 𐑩 𐑓𐑿 𐑛𐑱𐑟. 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑧𐑯𐑜𐑱𐑡𐑛 𐑞 "
|
||
"𐑹𐑒𐑕 𐑨𐑟 𐑞𐑱 𐑧𐑜𐑟𐑦𐑑𐑩𐑛 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯. 𐑨𐑑 𐑓𐑻𐑕𐑑, 𐑢𐑰 𐑐𐑮𐑦𐑝𐑱𐑤𐑛, 𐑯 𐑐𐑫𐑖𐑑 𐑞𐑧𐑥 𐑚𐑨𐑒 𐑦𐑯𐑑𐑫 "
|
||
"𐑞 𐑕𐑢𐑭𐑥𐑐!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:299
|
||
msgid ""
|
||
"But our victory did not hold; orc reinforcements quickly overran our "
|
||
"positions. We lost most of our forces, my lord, including the King of "
|
||
"Clearwater, who died bravely leading a charge."
|
||
msgstr ""
|
||
"𐑚𐑳𐑑 𐑬𐑼 𐑝𐑦𐑒𐑑𐑼𐑦 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑣𐑴𐑤𐑛; 𐑹𐑒 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑒𐑢𐑦𐑒𐑤𐑦 𐑴𐑝𐑻𐑮𐑨𐑯 𐑬𐑼 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟. 𐑢𐑰 "
|
||
"𐑤𐑪𐑕𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟, 𐑥𐑲 𐑤𐑹𐑛, 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑞 𐑒𐑦𐑙 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻, 𐑣𐑵 𐑛𐑲𐑛 𐑚𐑮𐑱𐑝𐑤𐑦 𐑤𐑰𐑛𐑦𐑙 "
|
||
"𐑩 𐑗𐑸𐑡."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:304
|
||
#, fuzzy
|
||
msgid "That’s horrible!"
|
||
msgstr "𐑞𐑨𐑔'𐑕 𐑣𐑪𐑮𐑩𐑚𐑩𐑤!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:310
|
||
msgid ""
|
||
"The blood of many good soldiers stained the frozen field that day. And still "
|
||
"the orcs press on. The king left no heir, but the other nobles have fled to "
|
||
"Southbay. We’ve been busy evacuating the rest of the populace. The army "
|
||
"bought us enough time to evacuate almost all our people, and most of the "
|
||
"winter stores. They’ve gone to Southbay, which is brimming with refugees "
|
||
"from all over."
|
||
msgstr ""
|
||
"𐑞 𐑚𐑤𐑳𐑛 𐑝 𐑥𐑧𐑯𐑦 𐑜𐑫𐑛 𐑕𐑴𐑤𐑡𐑼𐑟 𐑕𐑑𐑱𐑯𐑛 𐑞 𐑓𐑮𐑴𐑟𐑩𐑯 𐑓𐑰𐑤𐑛 𐑞𐑨𐑑 𐑛𐑱. 𐑯 𐑕𐑑𐑦𐑤 𐑞 𐑹𐑒𐑕 𐑐𐑮𐑧𐑕 𐑪𐑯. 𐑞 "
|
||
"𐑒𐑦𐑙 𐑤𐑧𐑓𐑑 𐑯𐑴 𐑺, 𐑚𐑳𐑑 𐑞 𐑳𐑞𐑼 𐑯𐑴𐑚𐑤𐑟 𐑣𐑨𐑝 𐑓𐑤𐑧𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑢𐑰'𐑝 𐑚𐑰𐑯 𐑚𐑦𐑟𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑙 "
|
||
"𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑐𐑭𐑐𐑘𐑩𐑤𐑩𐑕. 𐑞 𐑸𐑥𐑦 𐑚𐑷𐑑 𐑳𐑕 𐑦𐑯𐑳𐑓 𐑑𐑲𐑥 𐑑 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑 𐑷𐑤𐑥𐑴𐑕𐑑 𐑷𐑤 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑯 "
|
||
"𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑕𐑑𐑹𐑟. 𐑞𐑱'𐑝 𐑜𐑪𐑯 𐑑 ·𐑕𐑬𐑔𐑚𐑱, 𐑢𐑦𐑗 𐑦𐑟 𐑚𐑮𐑦𐑥𐑦𐑙 𐑢𐑦𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤 "
|
||
"𐑴𐑝𐑼."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:315
|
||
msgid ""
|
||
"We’re only holding the city until the last of the refugees are gone. You, my "
|
||
"lord, are free to retreat to safety when the next ship comes. But, if I may "
|
||
"be frank, my lord, our defenses are stretched thin and we could use all the "
|
||
"help we can get to hold our walls. Otherwise I fear that we will be overrun "
|
||
"before the last of the people can be evacuated."
|
||
msgstr ""
|
||
"𐑢𐑰'𐑼 𐑴𐑯𐑤𐑦 𐑣𐑴𐑤𐑛𐑦𐑙 𐑞 𐑕𐑦𐑑𐑦 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑸 𐑜𐑪𐑯. 𐑿, 𐑥𐑲 𐑤𐑹𐑛, 𐑸 𐑓𐑮𐑰 𐑑 "
|
||
"𐑮𐑦𐑑𐑮𐑰𐑑 𐑑 𐑕𐑱𐑓𐑑𐑦 𐑢𐑧𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑖𐑦𐑐 𐑒𐑳𐑥𐑟. 𐑚𐑳𐑑, 𐑦𐑓 𐑲 𐑥𐑱 𐑚𐑰 𐑓𐑮𐑨𐑙𐑒, 𐑥𐑲 𐑤𐑹𐑛, 𐑬𐑼 "
|
||
"𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟 𐑸 𐑕𐑑𐑮𐑧𐑗𐑑 𐑔𐑦𐑯 𐑯 𐑢𐑰 𐑒𐑫𐑛 𐑿𐑕 𐑷𐑤 𐑞 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑑 𐑣𐑴𐑤𐑛 𐑬𐑼 𐑢𐑷𐑤𐑟. "
|
||
"𐑳𐑞𐑼𐑢𐑲𐑟 𐑲 𐑓𐑽 𐑞𐑨𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑴𐑝𐑼𐑮𐑳𐑯 𐑚𐑦𐑓𐑹 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑒𐑨𐑯 𐑚𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:320
|
||
msgid ""
|
||
"Well, we are the last of the refugees from our lands, for the orcs are right "
|
||
"on our heels! We have Wesfolk with us. They have been of service. They are "
|
||
"to be evacuated as well. We have traveled far and bear many wounded, but we "
|
||
"will help you defend these walls as long as we can."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑢𐑰 𐑸 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟, 𐑓𐑹 𐑞 𐑹𐑒𐑕 𐑸 𐑮𐑲𐑑 𐑪𐑯 𐑬𐑼 𐑣𐑰𐑤𐑟! 𐑢𐑰 "
|
||
"𐑣𐑨𐑝 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑦𐑞 𐑳𐑕. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑝 𐑕𐑻𐑝𐑦𐑕. 𐑞𐑱 𐑸 𐑑 𐑚𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑛 𐑨𐑟 𐑢𐑧𐑤. 𐑢𐑰 𐑣𐑨𐑝 "
|
||
"𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑓𐑸 𐑯 𐑚𐑺 𐑥𐑧𐑯𐑦 𐑢𐑵𐑯𐑛𐑩𐑛, 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞𐑰𐑟 𐑢𐑷𐑤𐑟 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑢𐑰 "
|
||
"𐑒𐑨𐑯."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:325
|
||
#, fuzzy
|
||
msgid ""
|
||
"I thank you, my lord. But we are to bring these Wesfolk too? It would be... "
|
||
"highly irregular. Are you sure, my lord?"
|
||
msgstr ""
|
||
"𐑲 𐑔𐑨𐑙𐑒 𐑿, 𐑥𐑲 𐑤𐑹𐑛. 𐑚𐑳𐑑 𐑢𐑰 𐑸 𐑑 𐑚𐑮𐑦𐑙 𐑞𐑰𐑟 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑑𐑵? 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰...𐑣𐑲𐑤𐑦 𐑽𐑧𐑜𐑘𐑩𐑤𐑻. "
|
||
"𐑸 𐑿 𐑖𐑫𐑼, 𐑥𐑲 𐑤𐑹𐑛?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:330
|
||
msgid ""
|
||
"Yes. Be sure that it is understood that these are our allies and friends."
|
||
msgstr "𐑘𐑧𐑕. 𐑚𐑰 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑳𐑯𐑛𐑼𐑕𐑑𐑫𐑛 𐑞𐑨𐑑 𐑞𐑰𐑟 𐑸 𐑬𐑼 𐑨𐑤𐑲𐑟 𐑯 𐑓𐑮𐑧𐑯𐑛𐑟."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:335
|
||
msgid "Yes, sir!"
|
||
msgstr "𐑘𐑧𐑕, 𐑕𐑻!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:340
|
||
msgid "Yes sir, indeed! You need us to help hold out until the ships arrive."
|
||
msgstr "𐑘𐑧𐑕 𐑕𐑻, 𐑦𐑯𐑛𐑰𐑛! 𐑿 𐑯𐑰𐑛 𐑳𐑕 𐑑 𐑣𐑧𐑤𐑐 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑖𐑦𐑐𐑕 𐑩𐑮𐑲𐑝."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:345
|
||
msgid ""
|
||
"Ships! Nobody said anything about ships. Will this torture ever end! Ahh, "
|
||
"the orcs will help take my mind off things."
|
||
msgstr ""
|
||
"𐑖𐑦𐑐𐑕! 𐑯𐑴𐑚𐑪𐑛𐑦 𐑕𐑧𐑛 𐑧𐑯𐑦𐑔𐑦𐑙 𐑩𐑚𐑬𐑑 𐑖𐑦𐑐𐑕. 𐑢𐑦𐑤 𐑞𐑦𐑕 𐑑𐑹𐑗𐑻 𐑧𐑝𐑼 𐑧𐑯𐑛! 𐑭, 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 "
|
||
"𐑑𐑱𐑒 𐑥𐑲 𐑥𐑲𐑯𐑛 𐑪𐑓 𐑔𐑦𐑙𐑟."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:351
|
||
msgid ""
|
||
"To your posts, men! We should be able to evacuate everyone in three more "
|
||
"boatloads. Until then, let us make those orcs pay dearly for every inch of "
|
||
"our land. For our homes, for our people, for our fallen king!"
|
||
msgstr ""
|
||
"𐑑 𐑿𐑼 𐑐𐑴𐑕𐑑𐑕, 𐑥𐑧𐑯! 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑦𐑯 𐑔𐑮𐑰 𐑥𐑹 𐑚𐑴𐑑𐑤𐑴𐑛𐑟. 𐑳𐑯𐑑𐑦𐑤 "
|
||
"𐑞𐑧𐑯, 𐑤𐑧𐑑 𐑳𐑕 𐑥𐑱𐑒 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑐𐑱 𐑛𐑽𐑤𐑦 𐑓𐑹 𐑧𐑝𐑮𐑦 𐑦𐑯𐑗 𐑝 𐑬𐑼 𐑤𐑨𐑯𐑛. 𐑓𐑹 𐑬𐑼 𐑣𐑴𐑥𐑟, 𐑓𐑹 𐑬𐑼 "
|
||
"𐑐𐑰𐑐𐑩𐑤, 𐑓𐑹 𐑬𐑼 𐑓𐑷𐑤𐑩𐑯 𐑒𐑦𐑙!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:362
|
||
msgid "You killed my family! Die!"
|
||
msgstr "𐑿 𐑒𐑦𐑤𐑛 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦! 𐑛𐑲!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:373
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll "
|
||
"show you irregular..."
|
||
msgstr ""
|
||
"'𐑚𐑮𐑦𐑙 𐑞𐑰𐑟 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑑𐑵? 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰...𐑣𐑲𐑤𐑦 𐑽𐑧𐑜𐑘𐑩𐑤𐑻.' 𐑚𐑭! 𐑲'𐑤 𐑖𐑴 𐑿 𐑽𐑧𐑜𐑘𐑩𐑤𐑻..."
|
||
|
||
#. [message]: speaker=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:381
|
||
msgid ""
|
||
"Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m "
|
||
"sure they will enjoy your little surprise!"
|
||
msgstr ""
|
||
"𐑐𐑫𐑖 '𐑧𐑥 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑰! 𐑞𐑱'𐑼 𐑦𐑯 𐑬𐑼 𐑢𐑦𐑯𐑑𐑼 𐑣𐑴𐑥𐑟! 𐑣𐑧...𐑑𐑨𐑯-𐑝𐑮𐑩𐑡𐑼, 𐑲 '𐑧𐑥 𐑖𐑫𐑼 𐑞𐑱 𐑢𐑦𐑤 "
|
||
"𐑦𐑯𐑡𐑶 𐑿𐑼 𐑤𐑦𐑑𐑩𐑤 𐑕𐑼𐑐𐑮𐑲𐑟!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:421
|
||
msgid "An ode to ye, on yer way, I hope you have a brighter day!"
|
||
msgstr "𐑩𐑯 𐑴𐑛 𐑑 𐑘𐑰, 𐑪𐑯 𐑘𐑻 𐑢𐑱, 𐑲 𐑣𐑴𐑐 𐑿 𐑣𐑨𐑝 𐑩 𐑚𐑮𐑲𐑑𐑻 𐑛𐑱!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:442
|
||
msgid "Dead-Man’s Ford"
|
||
msgstr "𐑛𐑧𐑛-𐑥𐑨𐑯'𐑟 𐑓𐑹𐑛"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:463
|
||
msgid "The River Road — To the Swamp of Esten."
|
||
msgstr "𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛 - 𐑑 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:561
|
||
msgid ""
|
||
"My lord, the first ship has arrived! Prince Haldric, if you and your men "
|
||
"must leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑓𐑻𐑕𐑑 𐑖𐑦𐑐 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛! 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑓 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑓𐑹 "
|
||
"·𐑕𐑬𐑔𐑚𐑱 𐑡𐑳𐑕𐑑 𐑜𐑴 𐑑 𐑞 𐑐𐑽 𐑑 𐑚𐑹𐑛 𐑞 𐑖𐑦𐑐."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:579
|
||
msgid ""
|
||
"My lord, the first ship is departing. But the second ship should arrive "
|
||
"shortly."
|
||
msgstr "𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑓𐑻𐑕𐑑 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑦𐑐𐑸𐑑𐑦𐑙. 𐑚𐑳𐑑 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐 𐑖𐑫𐑛 𐑩𐑮𐑲𐑝 𐑖𐑹𐑑𐑤𐑦."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:620
|
||
msgid ""
|
||
"My lord, the second ship has arrived! Prince Haldric, if you and your men "
|
||
"want to leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛! 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑓 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑢𐑪𐑯𐑑 𐑑 𐑤𐑰𐑝 𐑓𐑹 "
|
||
"·𐑕𐑬𐑔𐑚𐑱 𐑡𐑳𐑕𐑑 𐑜𐑴 𐑑 𐑞 𐑐𐑽 𐑑 𐑚𐑹𐑛 𐑞 𐑖𐑦𐑐."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:638
|
||
msgid ""
|
||
"My lord, the second ship is departing. But the last ship will be here before "
|
||
"long. With your help we can hold on just a while longer."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑦𐑐𐑸𐑑𐑦𐑙. 𐑚𐑳𐑑 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐 𐑢𐑦𐑤 𐑚𐑰 𐑣𐑽 𐑚𐑦𐑓𐑹 𐑤𐑪𐑙. 𐑢𐑦𐑞 𐑿𐑼 "
|
||
"𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑪𐑯 𐑡𐑳𐑕𐑑 𐑩 𐑢𐑲𐑤 𐑤𐑪𐑙𐑜𐑼."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:679
|
||
msgid ""
|
||
"My lord, the last ship has arrived! Finally the last of our people can flee "
|
||
"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
|
||
"board the ship for Southbay."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛! 𐑓𐑲𐑯𐑩𐑤𐑦 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑒𐑨𐑯 𐑓𐑤𐑰 𐑑 𐑕𐑱𐑓𐑑𐑦. "
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑯𐑬! 𐑜𐑴 𐑑 𐑞 𐑐𐑽 𐑑 𐑚𐑹𐑛 𐑞 𐑖𐑦𐑐 𐑓𐑹 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:697
|
||
msgid "My lord, the last ship is departing. We’re trapped!"
|
||
msgstr "𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑦𐑐𐑸𐑑𐑦𐑙. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:756
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:810
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:865
|
||
msgid "My lord, the ship isn’t here yet. Come help us defend against the orcs."
|
||
msgstr "𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑖𐑦𐑐 𐑦𐑟𐑯𐑑 𐑣𐑽 𐑘𐑧𐑑. 𐑒𐑳𐑥 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑕."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:768
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:822
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:877
|
||
msgid ""
|
||
"Shirk not your duty, soldier. When the boat arrives, this is where Prince "
|
||
"Haldric must go to lead you to the ship. Until then, help us defend against "
|
||
"the orcs."
|
||
msgstr ""
|
||
"𐑖𐑻𐑒 𐑯𐑪𐑑 𐑿𐑼 𐑛𐑿𐑑𐑦, 𐑕𐑴𐑤𐑡𐑼. 𐑢𐑧𐑯 𐑞 𐑚𐑴𐑑 𐑼𐑲𐑝𐑟, 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑺 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑑 "
|
||
"𐑤𐑧𐑛 𐑿 𐑑 𐑞 𐑖𐑦𐑐. 𐑳𐑯𐑑𐑦𐑤 𐑞𐑧𐑯, 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑕."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:895
|
||
#, fuzzy
|
||
msgid "Let me have peace in Death! My love, I’ll be there soon—"
|
||
msgstr "𐑤𐑧𐑑 𐑥𐑰 𐑣𐑨𐑝 𐑐𐑰𐑕 𐑦𐑯 𐑛𐑧𐑔! 𐑥𐑲 𐑤𐑳𐑝, 𐑲'𐑤 𐑚𐑰 𐑞𐑺 𐑕𐑵𐑯--"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:900
|
||
msgid "We needed him to get out of here. We’re trapped!"
|
||
msgstr "𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑣𐑦𐑥 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:913
|
||
msgid ""
|
||
"We’ve escaped from the orcs before we were trapped by the ice! Now, on to "
|
||
"Southbay."
|
||
msgstr "𐑢𐑰'𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑕 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑢𐑻 𐑑𐑮𐑨𐑐𐑑 𐑚𐑲 𐑞 𐑲𐑕! 𐑯𐑬, 𐑪𐑯 𐑑 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:918
|
||
msgid "I know I mentioned I can’t float."
|
||
msgstr "𐑲 𐑯𐑴 𐑲 𐑥𐑧𐑯𐑖𐑩𐑯𐑛 𐑲 𐑒𐑭𐑯𐑑 𐑓𐑤𐑴𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:924
|
||
msgid "Might I suggest a bit of a detour?"
|
||
msgstr "𐑥𐑲𐑑 𐑲 𐑕𐑩𐑡𐑧𐑕𐑑 𐑩 𐑚𐑦𐑑 𐑝 𐑩 𐑛𐑦𐑑𐑫𐑮?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:929
|
||
msgid "Why?"
|
||
msgstr "𐑢𐑲?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:934
|
||
msgid ""
|
||
"You have the Ruby of Fire, but you have no idea what it does, correct? You "
|
||
"know that lich you have petrified just outside of Southbay—"
|
||
msgstr ""
|
||
"𐑿 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑚𐑳𐑑 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 𐑢𐑪𐑑 𐑦𐑑 𐑛𐑳𐑟, 𐑒𐑩𐑮𐑧𐑒𐑑? 𐑿 𐑯𐑴 𐑞𐑨𐑑 𐑤𐑦𐑗 𐑿 𐑣𐑨𐑝 "
|
||
"𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛 𐑡𐑳𐑕𐑑 𐑬𐑑𐑕𐑲𐑛 𐑝 ·𐑕𐑬𐑔𐑚𐑱-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:939
|
||
msgid ""
|
||
"Yes, Lich Point! Where we first used our magi in battle, and turned the tide "
|
||
"of war against your people."
|
||
msgstr ""
|
||
"𐑘𐑧𐑕, 𐑤𐑦𐑗 𐑐𐑶𐑯𐑑! 𐑢𐑺 𐑢𐑰 𐑓𐑻𐑕𐑑 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑬𐑼 𐑥𐑱𐑡𐑲 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤, 𐑯 𐑑𐑻𐑯𐑛 𐑞 𐑑𐑲𐑛 𐑝 𐑢𐑹 "
|
||
"𐑩𐑜𐑱𐑯𐑕𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:945
|
||
msgid ""
|
||
"Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord "
|
||
"Lenvan. He coveted the ruby, and was studying it. The only copy of his "
|
||
"study, the Book of Fire and Darkness, was petrified along with him."
|
||
msgstr ""
|
||
"𐑧𐑮𐑥, 𐑘𐑧𐑕... 𐑣𐑰 𐑢𐑪𐑟 ·𐑒𐑸𐑹, 𐑞 𐑸𐑗 𐑮𐑲𐑝𐑩𐑤 𐑝 𐑬𐑼 𐑛𐑽𐑤𐑦 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑤𐑧𐑯𐑝𐑨𐑯. 𐑣𐑰 "
|
||
"𐑒𐑳𐑝𐑩𐑑𐑩𐑛 𐑞 𐑮𐑵𐑚𐑰, 𐑯 𐑢𐑪𐑟 𐑕𐑑𐑳𐑛𐑦𐑦𐑙 𐑦𐑑. 𐑞 𐑴𐑯𐑤𐑦 𐑒𐑪𐑐𐑦 𐑝 𐑣𐑦𐑟 𐑕𐑑𐑳𐑛𐑦, 𐑞 𐑚𐑫𐑒 𐑝 𐑓𐑲𐑼 𐑯 "
|
||
"𐑛𐑸𐑒𐑯𐑩𐑕, 𐑢𐑪𐑟 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑣𐑦𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:950
|
||
msgid ""
|
||
"If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!"
|
||
msgstr "𐑦𐑓 𐑢𐑰 𐑥𐑱𐑒 𐑤𐑨𐑯𐑛𐑓𐑪𐑤 𐑬𐑑𐑕𐑲𐑛 𐑝 ·𐑕𐑬𐑔𐑚𐑱, 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑. 𐑝 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑖𐑫𐑼!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:955
|
||
msgid ""
|
||
"My family was from Southbay. My father was a soldier there. The city’s sewer "
|
||
"entrance is near that fossil of a lich."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦 𐑢𐑪𐑟 𐑓𐑮𐑪𐑥 ·𐑕𐑬𐑔𐑚𐑱. 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 𐑩 𐑕𐑴𐑤𐑡𐑼 𐑞𐑺. 𐑞 𐑕𐑦𐑑𐑰𐑟 𐑰𐑹𐑱𐑕𐑿𐑼 𐑩𐑯𐑑𐑮𐑭𐑯𐑕 𐑦𐑟 "
|
||
"𐑯𐑽 𐑞𐑨𐑑 𐑓𐑭𐑕𐑩𐑤 𐑝 𐑩 𐑤𐑦𐑗."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:960
|
||
msgid ""
|
||
"Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, "
|
||
"will you join us?"
|
||
msgstr ""
|
||
"𐑢𐑬𐑢, 𐑞𐑦𐑕 𐑦𐑟 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑑 𐑕𐑬𐑯𐑛 𐑛𐑱𐑯𐑡𐑼𐑩𐑕𐑤𐑦 𐑤𐑲𐑒 𐑩 𐑐𐑤𐑨𐑯. 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑢𐑦𐑤 𐑿 𐑡𐑶𐑯 𐑳𐑕?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:965
|
||
msgid ""
|
||
"No. These monsters killed my family. My wife, my daughters. There is nothing "
|
||
"left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away "
|
||
"from me there’ll be nothing but rubble left!"
|
||
msgstr ""
|
||
"𐑯𐑴. 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑒𐑦𐑤𐑛 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦. 𐑥𐑲 𐑢𐑲𐑓, 𐑥𐑲 𐑛𐑹𐑑𐑻𐑟. 𐑞𐑺 𐑦𐑟 𐑯𐑳𐑔𐑦𐑙 𐑤𐑧𐑓𐑑 𐑓𐑹 𐑥𐑰. "
|
||
"𐑲'𐑤 𐑕𐑑𐑱. 𐑚𐑲 𐑞 𐑑𐑲𐑥 𐑞 𐑹𐑒𐑕 𐑮𐑧𐑕𐑩𐑤 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑥𐑰 𐑞𐑺𐑩𐑤 𐑚𐑰 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 "
|
||
"𐑮𐑩𐑚𐑩𐑤 𐑤𐑧𐑓𐑑!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:970
|
||
msgid ""
|
||
"The peasant farmers seem to like you. Who knows, maybe they’ll be of some "
|
||
"help."
|
||
msgstr "𐑞 𐑐𐑧𐑟𐑩𐑯𐑑 𐑓𐑸𐑥𐑼𐑟 𐑕𐑰𐑥 𐑑 𐑤𐑲𐑒 𐑿. 𐑣𐑵 𐑯𐑴𐑟, 𐑥𐑱𐑚𐑰 𐑞𐑱𐑤 𐑚𐑰 𐑝 𐑕𐑳𐑥 𐑣𐑧𐑤𐑐."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:975
|
||
msgid ""
|
||
"Resources are scarce, we need all of the help we can get. Be brave and fight "
|
||
"hard, my friend!"
|
||
msgstr ""
|
||
"𐑮𐑦𐑟𐑹𐑕𐑩𐑟 𐑸 𐑕𐑒𐑺𐑕, 𐑢𐑰 𐑯𐑰𐑛 𐑷𐑤 𐑝 𐑞 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑. 𐑚𐑰 𐑚𐑮𐑱𐑝 𐑯 𐑓𐑲𐑑 𐑣𐑸𐑛, 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛!"
|
||
|
||
#. [scenario]: id=09_Fallen_Lich_Point
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:4
|
||
msgid "Fallen Lich Point"
|
||
msgstr "·𐑓𐑷𐑤𐑩𐑯 ·𐑤𐑦𐑗 ·𐑐𐑶𐑯𐑑"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:36
|
||
msgid "Ut’Tan-Grilg"
|
||
msgstr "·𐑵𐑑'𐑑𐑨𐑯-𐑜𐑮𐑦𐑤𐑜"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:72
|
||
#, fuzzy
|
||
msgid "Tan-Pulk"
|
||
msgstr "𐑑𐑨𐑯-Pulk"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:116
|
||
msgid "Lich-Lord Caror"
|
||
msgstr "𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:178
|
||
#, fuzzy
|
||
msgid "Kill the lich to get his book"
|
||
msgstr "𐑒𐑦𐑤 𐑞 𐑤𐑦𐑗 𐑑 𐑜𐑧𐑑 𐑣𐑦𐑟 𐑚𐑫𐑒 𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:182
|
||
msgid "Haldric enters Southbay’s sewer"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑧𐑯𐑑𐑼𐑟 ·𐑕𐑬𐑔𐑚𐑱𐑟 𐑰𐑹𐑱𐑕𐑿𐑼"
|
||
|
||
#. [message]: speaker=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:212
|
||
#, fuzzy
|
||
msgid ""
|
||
"Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms "
|
||
"still there, and I’m a tinkin—"
|
||
msgstr ""
|
||
"𐑛𐑭 𐑚𐑦𐑜 𐑚𐑪𐑕𐑦𐑟 𐑕𐑧𐑛 𐑢𐑰𐑛 𐑚𐑰 𐑦𐑯 𐑛𐑭 𐑕𐑦𐑑𐑦 𐑚𐑲 𐑢𐑦𐑯𐑑𐑼. 𐑚𐑪𐑕𐑦𐑟 𐑮𐑪𐑙, 𐑣𐑿𐑥𐑩𐑯-𐑢𐑻𐑥𐑟 𐑕𐑑𐑦𐑤 𐑞𐑺, "
|
||
"𐑯 𐑲'𐑧𐑥 𐑩 tinkin- -"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:216
|
||
msgid "Wait! I see a ship! Humans is coming! Smash ’em good!"
|
||
msgstr "𐑢𐑱𐑑! 𐑲 𐑕𐑰 𐑩 𐑖𐑦𐑐! 𐑣𐑿𐑥𐑩𐑯𐑟 𐑦𐑟 𐑒𐑳𐑥𐑦𐑙! 𐑕𐑥𐑨𐑖 '𐑧𐑥 𐑜𐑫𐑛!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:239
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich-Lord "
|
||
"Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay."
|
||
msgstr ""
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑓𐑷𐑤𐑩𐑯 𐑤𐑦𐑗 𐑐𐑶𐑯𐑑, 𐑑 𐑮𐑦𐑑𐑮𐑰𐑝 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹𐑕 𐑚𐑫𐑒 𐑝 "
|
||
"𐑓𐑲𐑼 𐑯 𐑛𐑸𐑒𐑯𐑩𐑕, 𐑯 𐑓𐑤𐑰 𐑦𐑯𐑑𐑫 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:264
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Okay. Let’s un-petrify that lich and take his book, then get into the "
|
||
#| "sewers. Umm, what language would that book be in?"
|
||
msgid ""
|
||
"Well, let’s un-petrify that lich and take his book, then get into the "
|
||
"sewers. Umm, what language would that book be in?"
|
||
msgstr ""
|
||
"𐑴𐑒𐑱. 𐑤𐑧𐑑'𐑕 𐑩𐑯-𐑐𐑧𐑑𐑮𐑩𐑓𐑲 𐑞𐑨𐑑 𐑤𐑦𐑗 𐑯 𐑑𐑱𐑒 𐑣𐑦𐑟 𐑚𐑫𐑒, 𐑞𐑧𐑯 𐑜𐑧𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟. 𐑩𐑥, "
|
||
"𐑢𐑪𐑑 𐑤𐑨𐑙𐑜𐑢𐑩𐑡 𐑢𐑫𐑛 𐑞𐑨𐑑 𐑚𐑫𐑒 𐑚𐑰 𐑦𐑯?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:268
|
||
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
|
||
msgstr "𐑕𐑳𐑥 𐑐𐑧𐑐 𐑑𐑷𐑒. 𐑞 𐑚𐑫𐑒 𐑢𐑦𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑚𐑰 𐑦𐑯 𐑞 𐑴𐑤𐑛 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑑𐑳𐑙."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:272
|
||
msgid "Ohh."
|
||
msgstr "𐑴𐑴."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:276
|
||
msgid "Just get the book, I think I should be able to translate it."
|
||
msgstr "𐑡𐑳𐑕𐑑 𐑜𐑧𐑑 𐑞 𐑚𐑫𐑒, 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑑 𐑦𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:280
|
||
msgid "Then, into Southbay’s sewer."
|
||
msgstr "𐑞𐑧𐑯, 𐑦𐑯𐑑𐑫 ·𐑕𐑬𐑔𐑚𐑱𐑟 𐑰𐑹𐑱𐑕𐑿𐑼."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:284
|
||
msgid "Right."
|
||
msgstr "𐑮𐑲𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:308
|
||
#, fuzzy
|
||
msgid ""
|
||
"There’s an odd monolith standing near here. Maybe it has something to do "
|
||
"with the Lich-Lord... I should investigate more closely."
|
||
msgstr ""
|
||
"𐑞𐑺'𐑟 𐑩𐑯 𐑪𐑛 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑯𐑽 𐑣𐑽. 𐑥𐑱𐑚𐑰 𐑦𐑑 𐑣𐑨𐑟 𐑕𐑳𐑥𐑔𐑦𐑙 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛...𐑲 "
|
||
"𐑖𐑫𐑛 𐑦𐑯𐑝𐑧𐑕𐑑𐑦𐑜𐑱𐑑 𐑥𐑹 𐑒𐑤𐑴𐑕𐑤𐑦."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:315
|
||
msgid "There’s an odd monolith standing near here."
|
||
msgstr "𐑞𐑺'𐑟 𐑩𐑯 𐑪𐑛 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑯𐑽 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:320
|
||
msgid ""
|
||
"Haldric, this looks like a job for you, probably something to do with the "
|
||
"lich. Maybe you should get yourself over here."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞𐑦𐑕 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑡𐑪𐑚 𐑓𐑹 𐑿, 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑕𐑳𐑥𐑔𐑦𐑙 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑞 𐑤𐑦𐑗. 𐑥𐑱𐑚𐑰 𐑿 "
|
||
"𐑖𐑫𐑛 𐑜𐑧𐑑 𐑿𐑼𐑕𐑧𐑤𐑓 𐑴𐑝𐑼 𐑣𐑽."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:339
|
||
#, fuzzy
|
||
msgid ""
|
||
"This monolith was erected by me, ― (<i>chipped away</i>), first Mage of the "
|
||
"good people of the Green Isle. By its power the Lich-Lord is bound in stone. "
|
||
"To end the spell a noble of the line of Kings should utter the following...."
|
||
msgstr ""
|
||
"𐑦𐑯𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯: 𐑞𐑦𐑕 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑢𐑪𐑟 𐑽𐑧𐑒𐑑𐑩𐑛 𐑚𐑲 𐑥𐑰, &·𐑤𐑿𐑑𐑧𐑯𐑩𐑯𐑑;𐑗𐑦𐑐𐑑 𐑩𐑢𐑱>, 𐑓𐑻𐑕𐑑 𐑥𐑱𐑡 "
|
||
"𐑝 𐑞 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤. 𐑚𐑲 𐑦𐑑𐑕 𐑐𐑬𐑼 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑦𐑟 𐑚𐑬𐑯𐑛 𐑦𐑯 𐑕𐑑𐑴𐑯. 𐑑 𐑧𐑯𐑛 𐑞 "
|
||
"𐑕𐑐𐑧𐑤 𐑩 𐑯𐑴𐑚𐑤 𐑝 𐑞 𐑤𐑲𐑯 𐑝 𐑒𐑦𐑙𐑟 𐑖𐑫𐑛 𐑳𐑑𐑼 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙..."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:364
|
||
msgid "I think I’ll say that magic phrase."
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑕𐑱 𐑞𐑨𐑑 𐑥𐑨𐑡𐑦𐑒 𐑓𐑮𐑱𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:383
|
||
msgid ""
|
||
"The lich is free! Let’s bash him and grab that book. That sounds like a job "
|
||
"for you, Lady Jessene!"
|
||
msgstr ""
|
||
"𐑞 𐑤𐑦𐑗 𐑦𐑟 𐑓𐑮𐑰! 𐑤𐑧𐑑'𐑕 𐑚𐑨𐑖 𐑣𐑦𐑥 𐑯 𐑜𐑮𐑨𐑚 𐑞𐑨𐑑 𐑚𐑫𐑒. 𐑞𐑨𐑑 𐑕𐑬𐑯𐑛𐑟 𐑤𐑲𐑒 𐑩 𐑡𐑪𐑚 𐑓𐑹 𐑿, 𐑤𐑱𐑛𐑦 "
|
||
"·𐑡𐑧𐑕𐑰𐑯!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:387
|
||
msgid "Hmph! You’re just happy because that monolith proves your paternity!"
|
||
msgstr "𐑣𐑥𐑝! 𐑿'𐑼 𐑡𐑳𐑕𐑑 𐑣𐑨𐑐𐑦 𐑚𐑦𐑒𐑪𐑟 𐑞𐑨𐑑 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑐𐑮𐑵𐑝𐑟 𐑿𐑼 𐑐𐑩𐑑𐑻𐑯𐑦𐑑𐑰!"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:391
|
||
msgid "Free, I’m free, and I feel the Ruby of Fire! It will be mine."
|
||
msgstr "𐑓𐑮𐑰, 𐑲'𐑧𐑥 𐑓𐑮𐑰, 𐑯 𐑲 𐑓𐑰𐑤 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼! 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑲𐑯."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:395
|
||
msgid "No you won’t, you soldier of darkness!"
|
||
msgstr "𐑯𐑴 𐑿 𐑢𐑴𐑯𐑑, 𐑿 𐑕𐑴𐑤𐑡𐑼 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕!"
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:401
|
||
msgid "I think I’ll wait a while before uttering any magic phrases."
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑢𐑱𐑑 𐑩 𐑢𐑲𐑤 𐑚𐑦𐑓𐑹 𐑳𐑑𐑼𐑦𐑙 𐑧𐑯𐑦 𐑥𐑨𐑡𐑦𐑒 𐑓𐑮𐑱𐑟𐑩𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:406
|
||
msgid "We have more pressing matters to deal with before we free that lich."
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑥𐑹 𐑐𐑮𐑧𐑕𐑦𐑙 𐑥𐑨𐑑𐑼𐑟 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑓𐑮𐑰 𐑞𐑨𐑑 𐑤𐑦𐑗."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:411
|
||
msgid "Afraid you’ll find out you’re not of the line of Kings?"
|
||
msgstr "𐑩𐑓𐑮𐑱𐑛 𐑿'𐑤 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑿'𐑼 𐑯𐑪𐑑 𐑝 𐑞 𐑤𐑲𐑯 𐑝 𐑒𐑦𐑙𐑟?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:421
|
||
msgid "This sounds like a job for Prince Haldric, hopefully."
|
||
msgstr "𐑞𐑦𐑕 𐑕𐑬𐑯𐑛𐑟 𐑤𐑲𐑒 𐑩 𐑡𐑪𐑚 𐑓𐑹 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑣𐑴𐑐𐑓𐑩𐑤𐑰."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:434
|
||
msgid "The Lich-Lord is already free."
|
||
msgstr "𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑓𐑮𐑰."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:457
|
||
msgid "NW — Southbay."
|
||
msgstr "NW - ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:462
|
||
#, fuzzy
|
||
msgid "More like ‘NW — Every orc on the Isle’. Hmph!"
|
||
msgstr "𐑥𐑹 𐑤𐑲𐑒 NW - 𐑧𐑝𐑮𐑦 𐑹𐑒 𐑪𐑯 𐑞 𐑲𐑤. 𐑣𐑥𐑝!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:493
|
||
#, fuzzy
|
||
msgid "We have the book! Let’s get out of here!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑞 𐑚𐑫𐑒, 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:498
|
||
msgid "Sounds good to me."
|
||
msgstr "𐑕𐑬𐑯𐑛𐑟 𐑜𐑫𐑛 𐑑 𐑥𐑰."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:511
|
||
msgid "I feel like I’m forgetting something. Ohh, the book!"
|
||
msgstr "𐑲 𐑓𐑰𐑤 𐑤𐑲𐑒 𐑲'𐑧𐑥 𐑓𐑼𐑜𐑧𐑑𐑦𐑙 𐑕𐑳𐑥𐑔𐑦𐑙. 𐑴𐑴, 𐑞 𐑚𐑫𐑒!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:521
|
||
msgid "Prince Haldric must be the first into the sewers of Southbay."
|
||
msgstr "𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑞 𐑓𐑻𐑕𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:545
|
||
msgid "Rarlg"
|
||
msgstr "𐑮𐑸𐑤𐑜"
|
||
|
||
#. [message]: speaker=Rarlg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:549
|
||
msgid "Rarlg — argh, a raul-rarlg!"
|
||
msgstr "𐑮𐑸𐑤𐑜 - 𐑸𐑜, 𐑩 𐑮𐑪𐑤-𐑮𐑸𐑤𐑜!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#. [message]: speaker=Tan-Pulk
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:553
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:558
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:562
|
||
msgid "Oh my!"
|
||
msgstr "𐑴 𐑥𐑲!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:566
|
||
msgid "And he brought a friend."
|
||
msgstr "𐑯 𐑣𐑰 𐑚𐑮𐑷𐑑 𐑩 𐑓𐑮𐑧𐑯𐑛."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:573
|
||
msgid "Raul-Rarlg"
|
||
msgstr "𐑮𐑪𐑤-𐑮𐑸𐑤𐑜"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:584
|
||
msgid "So close. So close."
|
||
msgstr "𐑕𐑴 𐑒𐑤𐑴𐑟. 𐑕𐑴 𐑒𐑤𐑴𐑟."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:589
|
||
msgid "I found the book in what was left of his robes! Let’s get out of here!"
|
||
msgstr "𐑲 𐑓𐑬𐑯𐑛 𐑞 𐑚𐑫𐑒 𐑦𐑯 𐑢𐑪𐑑 𐑢𐑪𐑟 𐑤𐑧𐑓𐑑 𐑝 𐑣𐑦𐑟 𐑮𐑴𐑚𐑟! 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:603
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have the book and the orcs are out of our way. Let’s get out of here!"
|
||
msgstr "𐑲 𐑓𐑬𐑯𐑛 𐑞 𐑚𐑫𐑒 𐑦𐑯 𐑢𐑪𐑑 𐑢𐑪𐑟 𐑤𐑧𐑓𐑑 𐑝 𐑣𐑦𐑟 𐑮𐑴𐑚𐑟! 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:625
|
||
msgid "I can hear their reinforcements coming! We’re trapped! All is lost!"
|
||
msgstr "𐑲 𐑒𐑨𐑯 𐑣𐑽 𐑞𐑺 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑒𐑳𐑥𐑦𐑙! 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:643
|
||
msgid "Sewer — Danger Keep Out!"
|
||
msgstr "𐑰𐑹𐑱𐑕𐑿𐑼 - 𐑛𐑱𐑯𐑡𐑼 𐑒𐑰𐑐 𐑬𐑑!"
|
||
|
||
#. [scenario]: id=10_Sewer_of_Southbay
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:5
|
||
msgid "Sewer of Southbay"
|
||
msgstr "·𐑰𐑹𐑱𐑕𐑿𐑼 𐑝 ·𐑕𐑬𐑔𐑚𐑱"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:39
|
||
#, fuzzy
|
||
msgid "Daellyn the Red"
|
||
msgstr "Daellyn 𐑞 𐑮𐑧𐑛"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:69
|
||
msgid "Red Wizards"
|
||
msgstr "𐑮𐑧𐑛 𐑢𐑦𐑟𐑼𐑛𐑟"
|
||
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:61
|
||
#, fuzzy
|
||
msgid "Tinry the Red"
|
||
msgstr "Tinry 𐑞 𐑮𐑧𐑛"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:101
|
||
msgid "Spider"
|
||
msgstr "𐑕𐑐𐑲𐑛𐑻"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:125
|
||
msgid "Prince Haldric exits the sewer"
|
||
msgstr "𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑧𐑜𐑟𐑦𐑑𐑕 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:130
|
||
#, fuzzy
|
||
msgid "Defeat both wizards and Prince Haldric exits the sewer"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟 𐑯 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑧𐑜𐑟𐑦𐑑𐑕 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:154
|
||
msgid ""
|
||
"In the last leg of their journey to Southbay, Haldric and his companions "
|
||
"find themselves in the Sewers of Southbay."
|
||
msgstr ""
|
||
"𐑦𐑯 𐑞 𐑤𐑭𐑕𐑑 𐑤𐑧𐑜 𐑝 𐑞𐑺 𐑡𐑻𐑯𐑰 𐑑 ·𐑕𐑬𐑔𐑚𐑱, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑦𐑯 "
|
||
"𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:159
|
||
msgid ""
|
||
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
|
||
"Hey, is that a pair of boots?"
|
||
msgstr ""
|
||
"𐑴𐑯𐑤𐑦 𐑩 𐑣𐑿𐑥𐑩𐑯 𐑒𐑫𐑛 𐑑𐑱𐑒 𐑕𐑳𐑗 𐑩 𐑤𐑳𐑝𐑤𐑰 𐑒𐑱𐑝 𐑯 𐑓𐑦𐑤 𐑦𐑑 𐑢𐑦𐑞 𐑮𐑧𐑓𐑿𐑕. 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑣𐑱, 𐑦𐑟 𐑞𐑨𐑑 "
|
||
"𐑩 𐑐𐑺 𐑝 𐑚𐑵𐑑𐑕?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:164
|
||
msgid ""
|
||
"We should be cautious down here. This isn’t an old maid’s drain pipe, this "
|
||
"is the sewer of Southbay. It is said that the city diverted an underground "
|
||
"river for its own use, and let their own effluent run down the old river bed."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑒𐑷𐑖𐑩𐑕 𐑛𐑬𐑯 𐑣𐑽. 𐑞𐑦𐑕 𐑦𐑟𐑯𐑑 𐑩𐑯 𐑴𐑤𐑛 𐑥𐑱𐑛𐑟 𐑛𐑮𐑱𐑯 𐑐𐑲𐑐, 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼 𐑝 "
|
||
"·𐑕𐑬𐑔𐑚𐑱. 𐑦𐑑 𐑦𐑟 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑛𐑲𐑝𐑻𐑑𐑦𐑛 𐑩𐑯 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑮𐑦𐑝𐑼 𐑓𐑹 𐑦𐑑𐑕 𐑴𐑯 𐑿𐑕, 𐑯 𐑤𐑧𐑑 "
|
||
"𐑞𐑺 𐑴𐑯 𐑧𐑓𐑤𐑵𐑩𐑯𐑑 𐑮𐑳𐑯 𐑛𐑬𐑯 𐑞 𐑴𐑤𐑛 𐑮𐑦𐑝𐑼 𐑚𐑧𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:168
|
||
msgid "This is the far end of that river bed. Legend has it—"
|
||
msgstr "𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑓𐑸 𐑧𐑯𐑛 𐑝 𐑞𐑨𐑑 𐑮𐑦𐑝𐑼 𐑚𐑧𐑛. 𐑤𐑧𐑜𐑧𐑯𐑛 𐑣𐑨𐑟 𐑦𐑑- -"
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:172
|
||
msgid ""
|
||
"That a King banished a pair of twin Magi and their devoted followers down "
|
||
"here after the Wesfolk war!"
|
||
msgstr ""
|
||
"𐑞𐑨𐑑 𐑩 𐑒𐑦𐑙 𐑚𐑨𐑯𐑦𐑖𐑑 𐑩 𐑐𐑺 𐑝 𐑑𐑢𐑦𐑯 𐑥𐑱𐑡𐑲 𐑯 𐑞𐑺 𐑛𐑦𐑝𐑴𐑑𐑩𐑛 𐑓𐑪𐑤𐑴𐑼𐑟 𐑛𐑬𐑯 𐑣𐑽 𐑭𐑓𐑑𐑼 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 "
|
||
"𐑢𐑹!"
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:176
|
||
msgid ""
|
||
"Can you feel it, brother? This one bears the Ruby of Fire. After all our "
|
||
"time searching, it has come to us!"
|
||
msgstr ""
|
||
"𐑒𐑨𐑯 𐑿 𐑓𐑰𐑤 𐑦𐑑, 𐑚𐑮𐑳𐑞𐑼? 𐑞𐑦𐑕 𐑢𐑳𐑯 𐑚𐑺𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑭𐑓𐑑𐑼 𐑷𐑤 𐑬𐑼 𐑑𐑲𐑥 𐑕𐑻𐑗𐑦𐑙, 𐑦𐑑 𐑣𐑨𐑟 "
|
||
"𐑒𐑳𐑥 𐑑 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:180
|
||
msgid ""
|
||
"The brothers Red will finally ascend to power. We must have it. Get them!"
|
||
msgstr "𐑞 𐑚𐑮𐑳𐑞𐑼𐑟 𐑮𐑧𐑛 𐑢𐑦𐑤 𐑓𐑲𐑯𐑩𐑤𐑦 𐑩𐑕𐑧𐑯𐑛 𐑑 𐑐𐑬𐑼. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑦𐑑. 𐑜𐑧𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:188
|
||
#, fuzzy
|
||
msgid "Nooo! The wizards are flooding the sewer. We’re doomed!"
|
||
msgstr "Nooo! 𐑞 𐑢𐑦𐑟𐑼𐑛𐑟 𐑸 𐑓𐑤𐑳𐑛𐑦𐑙 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼. 𐑢𐑰'𐑼 𐑛𐑵𐑥𐑛!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:197
|
||
msgid ""
|
||
"Haldric, I feel a strong foreboding. Have you noticed that anything that "
|
||
"happens to be strong in the ways of magic can sense that ruby? Elilmaldur-"
|
||
"Rithrandil felt it, and so did Lich-Lord Caror, now these two."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑲 𐑓𐑰𐑤 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑓𐑹𐑚𐑴𐑛𐑦𐑙. 𐑣𐑨𐑝 𐑿 𐑯𐑴𐑑𐑦𐑕𐑑 𐑞𐑨𐑑 𐑧𐑯𐑦𐑔𐑦𐑙 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑟 𐑑 𐑚𐑰 "
|
||
"𐑕𐑑𐑮𐑪𐑙 𐑦𐑯 𐑞 𐑢𐑱𐑟 𐑝 𐑥𐑨𐑡𐑦𐑒 𐑒𐑨𐑯 𐑕𐑧𐑯𐑕 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰? ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤 𐑓𐑧𐑤𐑑 𐑦𐑑, 𐑯 𐑕𐑴 "
|
||
"𐑛𐑦𐑛 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹, 𐑯𐑬 𐑞𐑰𐑟 𐑑𐑵."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:202
|
||
msgid ""
|
||
"We retrieved the Lich-Lord’s book, and I can literally feel the power of the "
|
||
"ruby, even with it in my pack. Let’s work out what it does, before we decide "
|
||
"what to do with it."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑮𐑦𐑑𐑮𐑰𐑝𐑛 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑚𐑫𐑒, 𐑯 𐑲 𐑒𐑨𐑯 𐑤𐑰𐑑𐑼𐑨𐑤𐑲 𐑓𐑰𐑤 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑮𐑵𐑚𐑰, 𐑰𐑝𐑩𐑯 𐑢𐑦𐑞 𐑦𐑑 "
|
||
"𐑦𐑯 𐑥𐑲 𐑐𐑨𐑒. 𐑤𐑧𐑑'𐑕 𐑢𐑻𐑒 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑑 𐑛𐑳𐑟, 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑛𐑦𐑕𐑲𐑛 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑦𐑑."
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:220
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:260
|
||
msgid "Brother!"
|
||
msgstr "𐑚𐑮𐑳𐑞𐑼!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:232
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:272
|
||
msgid "Hmm. He seems to have had a map, and some gold!"
|
||
msgstr "𐑣𐑥. 𐑣𐑰 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑩 𐑥𐑨𐑐, 𐑯 𐑕𐑳𐑥 𐑜𐑴𐑤𐑛!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:296
|
||
msgid ""
|
||
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
|
||
"We’ll have to go around."
|
||
msgstr ""
|
||
"𐑸𐑜, 𐑞 𐑕𐑑𐑮𐑰𐑥 𐑚𐑧𐑛 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑! 𐑴𐑯𐑤𐑦 𐑩 𐑐𐑲𐑯𐑑 𐑝 𐑜𐑵 𐑦𐑟 𐑜𐑧𐑑𐑦𐑙 𐑔𐑮𐑵. 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑜𐑴 𐑩𐑮𐑬𐑯𐑛."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:313
|
||
msgid "To Southbay"
|
||
msgstr "𐑑 ·𐑕𐑬𐑔𐑚𐑱"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:335
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s not very heroic if Prince Haldric isn’t the one to lead his band from "
|
||
"the Sewers of Southbay."
|
||
msgstr ""
|
||
"𐑦𐑑'𐑕 𐑯𐑪𐑑 𐑝𐑧𐑮𐑦 𐑣𐑽𐑴𐑦𐑒 𐑦𐑓 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑦𐑟𐑯𐑑 𐑞 𐑢𐑳𐑯 𐑑 𐑤𐑧𐑛 𐑣𐑦𐑟 𐑚𐑨𐑯𐑛 𐑓𐑮𐑪𐑥 𐑞 "
|
||
"𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:385
|
||
msgid "Danger Ahead!"
|
||
msgstr "𐑛𐑱𐑯𐑡𐑼 𐑩𐑣𐑧𐑛!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:391
|
||
#, fuzzy
|
||
msgid "‘Ahead’? So far it’s been danger everywhere."
|
||
msgstr "𐑩𐑣𐑧𐑛, 𐑕𐑴 𐑓𐑸 𐑦𐑑'𐑕 𐑚𐑰𐑯 𐑛𐑱𐑯𐑡𐑼 𐑧𐑝𐑮𐑰𐑢𐑺."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:403
|
||
msgid "Finally, on to Southbay!"
|
||
msgstr "𐑓𐑲𐑯𐑩𐑤𐑦, 𐑪𐑯 𐑑 ·𐑕𐑬𐑔𐑚𐑱!"
|
||
|
||
#. [scenario]: id=11_Southbay_in_Winter
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:4
|
||
msgid "Southbay in Winter"
|
||
msgstr "·𐑕𐑬𐑔𐑚𐑱 𐑦𐑯 ·𐑢𐑦𐑯𐑑𐑼"
|
||
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:41
|
||
msgid "King Addroran IX"
|
||
msgstr "·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯 𐑞 ·𐑯𐑲𐑯𐑔"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:94
|
||
msgid ""
|
||
"Prince Haldric has emerged from the sewers of Southbay in the very heart of "
|
||
"the city. After some commotion, he gains an audience with the King of "
|
||
"Southbay."
|
||
msgstr ""
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑦𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑣𐑸𐑑 𐑝 𐑞 𐑕𐑦𐑑𐑦. "
|
||
"𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑒𐑪𐑥𐑴𐑖𐑩𐑯, 𐑣𐑰 𐑜𐑱𐑯𐑟 𐑩𐑯 𐑷𐑛𐑦𐑩𐑯𐑕 𐑢𐑦𐑞 𐑞 𐑒𐑦𐑙 𐑝 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:99
|
||
msgid "So, Prince, you bring refugees, but do you bring swords as well?"
|
||
msgstr "𐑕𐑴, 𐑐𐑮𐑦𐑯𐑕, 𐑿 𐑚𐑮𐑦𐑙 𐑮𐑧𐑓𐑿𐑡𐑰𐑟, 𐑚𐑳𐑑 𐑛𐑵 𐑿 𐑚𐑮𐑦𐑙 𐑕𐑹𐑛𐑟 𐑨𐑟 𐑢𐑧𐑤?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:103
|
||
msgid "I bear both, and all are loyal to the King of Southbay!"
|
||
msgstr "𐑲 𐑚𐑺 𐑚𐑴𐑔, 𐑯 𐑷𐑤 𐑸 𐑤𐑶𐑩𐑤 𐑑 𐑞 𐑒𐑦𐑙 𐑝 ·𐑕𐑬𐑔𐑚𐑱!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:107
|
||
msgid ""
|
||
"I knew you as a boy, and your people have preceded you. Your father was an "
|
||
"honorable man, and so are you. Aren’t you the king now?"
|
||
msgstr ""
|
||
"𐑲 𐑯𐑿 𐑿 𐑨𐑟 𐑩 𐑚𐑶, 𐑯 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑐𐑮𐑦𐑕𐑰𐑛𐑩𐑛 𐑿. 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 𐑩𐑯 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑥𐑨𐑯, 𐑯 𐑕𐑴 "
|
||
"𐑸 𐑿. 𐑸𐑯𐑑 𐑿 𐑞 𐑒𐑦𐑙 𐑯𐑬?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:111
|
||
msgid "A king with no land and no crown is no king, my Lord."
|
||
msgstr "𐑩 𐑒𐑦𐑙 𐑢𐑦𐑞 𐑯𐑴 𐑤𐑨𐑯𐑛 𐑯 𐑯𐑴 𐑒𐑮𐑬𐑯 𐑦𐑟 𐑯𐑴 𐑒𐑦𐑙, 𐑥𐑲 𐑤𐑹𐑛."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:115
|
||
msgid ""
|
||
"It is so. These are dark days to live through, my young prince. You’ve done "
|
||
"your father proud. Far better than my legacy, a dead adventurer and a "
|
||
"missing fool! It is fitting that my line should end with my kingdom."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟 𐑕𐑴. 𐑞𐑰𐑟 𐑸 𐑛𐑸𐑒 𐑛𐑱𐑟 𐑑 𐑤𐑲𐑝 𐑔𐑮𐑵, 𐑥𐑲 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕. 𐑿'𐑝 𐑛𐑳𐑯 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑐𐑮𐑬𐑛. 𐑓𐑸 "
|
||
"𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑥𐑲 𐑤𐑧𐑜𐑩𐑕𐑰, 𐑩 𐑛𐑧𐑛 𐑩𐑛𐑝𐑧𐑯𐑑𐑿𐑮𐑼 𐑯 𐑩 𐑥𐑦𐑕𐑦𐑙 𐑓𐑵𐑤! 𐑦𐑑 𐑦𐑟 𐑓𐑦𐑑𐑦𐑙 𐑞𐑨𐑑 𐑥𐑲 𐑤𐑲𐑯 "
|
||
"𐑖𐑫𐑛 𐑧𐑯𐑛 𐑢𐑦𐑞 𐑥𐑲 𐑒𐑦𐑙𐑛𐑩𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:119
|
||
msgid "You should not say such things!"
|
||
msgstr "𐑿 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱 𐑕𐑳𐑗 𐑔𐑦𐑙𐑟!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:124
|
||
msgid ""
|
||
"Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. "
|
||
"Put her out with the others!"
|
||
msgstr ""
|
||
"𐑣𐑥𐑝! 𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑤𐑦𐑑𐑩𐑤 𐑯𐑬. 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑿 𐑚𐑮𐑦𐑙 𐑩 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑱𐑓 𐑢𐑦𐑞 𐑿. 𐑐𐑫𐑑 𐑣𐑻 𐑬𐑑 𐑢𐑦𐑞 "
|
||
"𐑞 𐑳𐑞𐑼𐑟!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:128
|
||
msgid "You’ve put my people out in the snow? Prepare to meet your fate you—"
|
||
msgstr "𐑿'𐑝 𐑐𐑫𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑬𐑑 𐑦𐑯 𐑞 𐑕𐑯𐑴? 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑿𐑼 𐑓𐑱𐑑 𐑿- -"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:132
|
||
msgid ""
|
||
"She and her people have been of great service to me. Open the gates, let "
|
||
"them in."
|
||
msgstr "𐑖𐑰 𐑯 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑝 𐑜𐑮𐑱𐑑 𐑕𐑻𐑝𐑦𐑕 𐑑 𐑥𐑰. 𐑴𐑐𐑩𐑯 𐑞 𐑜𐑱𐑑𐑕, 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑦𐑯."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:136
|
||
msgid ""
|
||
"What? On your word alone, boy? And what of the other Wesfolk that have "
|
||
"drifted to our gate?"
|
||
msgstr ""
|
||
"𐑢𐑪𐑑? 𐑪𐑯 𐑿𐑼 𐑢𐑻𐑛 𐑩𐑤𐑴𐑯, 𐑚𐑶? 𐑯 𐑢𐑪𐑑 𐑝 𐑞 𐑳𐑞𐑼 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑛𐑮𐑦𐑓𐑑𐑩𐑛 𐑑 𐑬𐑼 𐑜𐑱𐑑?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:140
|
||
msgid "Let them all in! For the sake of humanity on this isle!"
|
||
msgstr "𐑤𐑧𐑑 𐑞𐑧𐑥 𐑷𐑤 𐑦𐑯! 𐑓𐑹 𐑞 𐑕𐑱𐑒 𐑝 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:144
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "And because I can sweeten the deal. I can save the lives of all of the "
|
||
#| "people left on this isle. I will reveal all, if you swear on the soul of "
|
||
#| "your eldest son that you will let all of the Wesfolk who may come into "
|
||
#| "the city, and to allow them to participate in what must happen next."
|
||
msgid ""
|
||
"And because I can sweeten the deal. I can save the lives of all of the "
|
||
"people left on this isle. I will reveal all, if you swear on the soul of "
|
||
"your eldest son that you let all of the Wesfolk who may come into the city, "
|
||
"and allow them to participate in what must happen next."
|
||
msgstr ""
|
||
"𐑯 𐑚𐑦𐑒𐑪𐑟 𐑲 𐑒𐑨𐑯 𐑕𐑢𐑰𐑑𐑩𐑯 𐑞 𐑛𐑰𐑤. 𐑲 𐑒𐑨𐑯 𐑕𐑱𐑝 𐑞 𐑤𐑲𐑝𐑟 𐑝 𐑷𐑤 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑤𐑧𐑓𐑑 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤. "
|
||
"𐑲 𐑢𐑦𐑤 𐑮𐑦𐑝𐑰𐑤 𐑷𐑤, 𐑦𐑓 𐑿 𐑕𐑢𐑺 𐑪𐑯 𐑞 𐑕𐑴𐑤 𐑝 𐑿𐑼 𐑧𐑤𐑛𐑩𐑕𐑑 𐑕𐑳𐑯 𐑞𐑨𐑑 𐑿 𐑢𐑦𐑤 𐑤𐑧𐑑 𐑷𐑤 𐑝 𐑞 "
|
||
"·𐑢𐑧𐑕𐑓𐑴𐑒 𐑣𐑵 𐑥𐑱 𐑒𐑳𐑥 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑦𐑑𐑦, 𐑯 𐑑 𐑩𐑤𐑬 𐑞𐑧𐑥 𐑑 𐑐𐑼𐑑𐑦𐑕𐑦𐑐𐑱𐑑 𐑦𐑯 𐑢𐑪𐑑 𐑥𐑳𐑕𐑑 𐑣𐑨𐑐𐑩𐑯 "
|
||
"𐑯𐑧𐑒𐑕𐑑."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:148
|
||
msgid "Hmm... Very well. I so swear. Speak."
|
||
msgstr "𐑣𐑥... 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲 𐑕𐑴 𐑕𐑢𐑺. 𐑕𐑐𐑰𐑒."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:152
|
||
#, fuzzy
|
||
msgid ""
|
||
"First, I <i>can</i> translate the book that will allow Haldric to use the "
|
||
"Ruby of Fire. The artifact should help with what must come."
|
||
msgstr ""
|
||
"𐑓𐑻𐑕𐑑, 𐑲 𐑒𐑨𐑯 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑑 𐑞 𐑚𐑫𐑒 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑩𐑤𐑬 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑑 𐑿𐑕 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑞 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 "
|
||
"𐑖𐑫𐑛 𐑣𐑧𐑤𐑐 𐑢𐑦𐑞 𐑢𐑪𐑑 𐑥𐑳𐑕𐑑 𐑒𐑳𐑥."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:156
|
||
msgid ""
|
||
"Second, I know the way to the mysterious lands of the east. Addroran, I was "
|
||
"your son’s navigator and companion. Believe me, you must go east."
|
||
msgstr ""
|
||
"𐑕𐑧𐑒𐑩𐑯𐑛, 𐑲 𐑯𐑴 𐑞 𐑢𐑱 𐑑 𐑞 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑰𐑕𐑑. ·𐑨𐑛𐑮𐑹𐑨𐑯, 𐑲 𐑢𐑪𐑟 𐑿𐑼 𐑕𐑩𐑯𐑟 "
|
||
"𐑯𐑨𐑝𐑩𐑜𐑱𐑑𐑻 𐑯 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯. 𐑚𐑦𐑤𐑰𐑝 𐑥𐑰, 𐑿 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑰𐑕𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:160
|
||
#, fuzzy
|
||
msgid "Compan— What?"
|
||
msgstr "Compan- - 𐑢𐑪𐑑?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:165
|
||
msgid "She’s just full of surprises."
|
||
msgstr "𐑖𐑰'𐑟 𐑡𐑳𐑕𐑑 𐑓𐑫𐑤 𐑝 𐑕𐑻𐑐𐑮𐑲𐑟𐑦𐑟."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:169
|
||
msgid ""
|
||
"I was the navigator. Haldric, your people simply washed up here long ago, "
|
||
"but my people came here on purpose. You’d all still be herding sheep and "
|
||
"living in grass huts if it wasn’t for my people."
|
||
msgstr ""
|
||
"𐑲 𐑢𐑪𐑟 𐑞 𐑯𐑨𐑝𐑩𐑜𐑱𐑑𐑻. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑕𐑦𐑥𐑐𐑤𐑦 𐑢𐑪𐑖𐑑 𐑳𐑐 𐑣𐑽 𐑤𐑪𐑙 𐑩𐑜𐑴, 𐑚𐑳𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 "
|
||
"𐑒𐑱𐑥 𐑣𐑽 𐑪𐑯 𐑐𐑻𐑐𐑩𐑕. 𐑿'𐑛 𐑷𐑤 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑣𐑻𐑛𐑦𐑙 𐑖𐑰𐑐 𐑯 𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑜𐑮𐑨𐑕 𐑣𐑳𐑑𐑕 𐑦𐑓 𐑦𐑑 𐑢𐑪𐑟𐑯𐑑 "
|
||
"𐑓𐑹 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:173
|
||
msgid ""
|
||
"Some favor your people did for us. Why flee at all? And why east? We’ve "
|
||
"already repelled one orcish assault. We should be working toward taking back "
|
||
"the Isle."
|
||
msgstr ""
|
||
"𐑕𐑳𐑥 𐑓𐑱𐑝𐑼 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑛𐑦𐑛 𐑓𐑹 𐑳𐑕. 𐑢𐑲 𐑓𐑤𐑰 𐑨𐑑 𐑷𐑤? 𐑯 𐑢𐑲 𐑰𐑕𐑑? 𐑢𐑰'𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑮𐑩𐑐𐑧𐑤𐑛 𐑢𐑳𐑯 "
|
||
"𐑹𐑒𐑦𐑖 𐑩𐑕𐑪𐑤𐑑. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑢𐑻𐑒𐑦𐑙 𐑑𐑫𐑢𐑹𐑛 𐑑𐑱𐑒𐑦𐑙 𐑚𐑨𐑒 𐑞 𐑲𐑤."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:177
|
||
msgid ""
|
||
"This is no time for bravado. You must head east because my people came from "
|
||
"the west, which is teeming with every form of enemy and monster imaginable. "
|
||
"There is literally no room there. If you thought we were bad, you should see "
|
||
"what else comes behind us. You’d be slaves, or you’d be dead."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑦𐑟 𐑯𐑴 𐑑𐑲𐑥 𐑓𐑹 𐑚𐑮𐑩𐑝𐑭𐑛𐑴. 𐑿 𐑥𐑳𐑕𐑑 𐑣𐑧𐑛 𐑰𐑕𐑑 𐑚𐑦𐑒𐑪𐑟 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑕𐑑, 𐑢𐑦𐑗 "
|
||
"𐑦𐑟 𐑑𐑰𐑥𐑦𐑙 𐑢𐑦𐑞 𐑧𐑝𐑮𐑦 𐑓𐑹𐑥 𐑝 𐑧𐑯𐑩𐑥𐑦 𐑯 𐑥𐑪𐑯𐑕𐑑𐑼 𐑦𐑥𐑨𐑡𐑦𐑯𐑩𐑚𐑩𐑤. 𐑞𐑺 𐑦𐑟 𐑤𐑰𐑑𐑼𐑨𐑤𐑲 𐑯𐑴 𐑮𐑵𐑥 𐑞𐑺. "
|
||
"𐑦𐑓 𐑿 𐑔𐑷𐑑 𐑢𐑰 𐑢𐑻 𐑚𐑨𐑛, 𐑿 𐑖𐑫𐑛 𐑕𐑰 𐑢𐑪𐑑 𐑧𐑤𐑕 𐑒𐑳𐑥𐑟 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕. 𐑿'𐑛 𐑚𐑰 𐑕𐑤𐑱𐑝𐑟, 𐑹 𐑿'𐑛 𐑚𐑰 "
|
||
"𐑛𐑧𐑛."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:181
|
||
msgid ""
|
||
"Learn the lesson of my people. If we had fled here while even one of our "
|
||
"great cities still stood we could have taken this Isle with ease. But we "
|
||
"fought on until the bitter end. There can be no compromise with the orcs, "
|
||
"their numbers are limitless, and you have no way to stop more orcs from "
|
||
"coming."
|
||
msgstr ""
|
||
"𐑤𐑻𐑯 𐑞 𐑤𐑧𐑕𐑩𐑯 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑛 𐑓𐑤𐑧𐑛 𐑣𐑽 𐑢𐑲𐑤 𐑰𐑝𐑩𐑯 𐑢𐑳𐑯 𐑝 𐑬𐑼 𐑜𐑮𐑱𐑑 𐑕𐑦𐑑𐑦𐑟 𐑕𐑑𐑦𐑤 "
|
||
"𐑕𐑑𐑫𐑛 𐑢𐑰 𐑒𐑫𐑛 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑞𐑦𐑕 𐑲𐑤 𐑢𐑦𐑞 𐑰𐑟. 𐑚𐑳𐑑 𐑢𐑰 𐑓𐑷𐑑 𐑪𐑯 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑚𐑦𐑑𐑼 𐑧𐑯𐑛. 𐑞𐑺 𐑒𐑨𐑯 "
|
||
"𐑚𐑰 𐑯𐑴 𐑒𐑪𐑥𐑐𐑮𐑪𐑥𐑦𐑕 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕, 𐑞𐑺 𐑯𐑳𐑥𐑚𐑼𐑟 𐑸 𐑤𐑦𐑥𐑩𐑑𐑤𐑩𐑕, 𐑯 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑢𐑱 𐑑 𐑕𐑑𐑪𐑐 𐑥𐑹 𐑹𐑒𐑕 "
|
||
"𐑓𐑮𐑪𐑥 𐑒𐑳𐑥𐑦𐑙."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:185
|
||
msgid ""
|
||
"Hmm. There is wisdom in your words, and my end should be in this place. We "
|
||
"can hold out for the rest of the winter here. When the orcs last came it was "
|
||
"fall and the harvest was in. We can hunt the great schools of fish that live "
|
||
"under the ice. You might even be able to depart in well provisioned ships!"
|
||
msgstr ""
|
||
"𐑣𐑥. 𐑞𐑺 𐑦𐑟 𐑢𐑦𐑟𐑛𐑩𐑥 𐑦𐑯 𐑿𐑼 𐑢𐑻𐑛𐑟, 𐑯 𐑥𐑲 𐑧𐑯𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕. 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑓𐑹 "
|
||
"𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑣𐑽. 𐑢𐑧𐑯 𐑞 𐑹𐑒𐑕 𐑤𐑭𐑕𐑑 𐑒𐑱𐑥 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑷𐑤 𐑯 𐑞 𐑣𐑸𐑝𐑧𐑕𐑑 𐑢𐑪𐑟 𐑦𐑯. 𐑢𐑰 𐑒𐑨𐑯 "
|
||
"𐑣𐑳𐑯𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑕𐑒𐑵𐑤𐑟 𐑝 𐑓𐑦𐑖 𐑞𐑨𐑑 𐑤𐑲𐑝 𐑳𐑯𐑛𐑼 𐑞 𐑲𐑕. 𐑿 𐑥𐑲𐑑 𐑰𐑝𐑩𐑯 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑛𐑦𐑐𐑸𐑑 𐑦𐑯 𐑢𐑧𐑤 "
|
||
"𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯𐑛 𐑖𐑦𐑐𐑕!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:189
|
||
msgid "Don’t you intend to come with us?"
|
||
msgstr "𐑛𐑴𐑯𐑑 𐑿 𐑦𐑯𐑑𐑧𐑯𐑛 𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑳𐑕?"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:193
|
||
msgid ""
|
||
"No. Flee, and flee east. It is my duty to hold this city as long as I can "
|
||
"for the sake of all who can be evacuated. That means that it shall fall on "
|
||
"Haldric and you to lead the evacuation."
|
||
msgstr ""
|
||
"𐑯𐑴. 𐑓𐑤𐑰, 𐑯 𐑓𐑤𐑰 𐑰𐑕𐑑. 𐑦𐑑 𐑦𐑟 𐑥𐑲 𐑛𐑿𐑑𐑦 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑦𐑕 𐑕𐑦𐑑𐑦 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑲 𐑒𐑨𐑯 𐑓𐑹 𐑞 𐑕𐑱𐑒 𐑝 "
|
||
"𐑷𐑤 𐑣𐑵 𐑒𐑨𐑯 𐑚𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑛. 𐑞𐑨𐑑 𐑥𐑰𐑯𐑟 𐑞𐑨𐑑 𐑦𐑑 𐑖𐑨𐑤 𐑓𐑷𐑤 𐑪𐑯 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑿 𐑑 𐑤𐑧𐑛 𐑞 "
|
||
"𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑖𐑩𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:197
|
||
msgid ""
|
||
"King, there will be a new kingdom in the east, and the bulk of the fleet "
|
||
"will bear the flag of Southbay. A new throne and new lands await you in the "
|
||
"east."
|
||
msgstr ""
|
||
"𐑒𐑦𐑙, 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥 𐑦𐑯 𐑞 𐑰𐑕𐑑, 𐑯 𐑞 𐑚𐑩𐑤𐑒 𐑝 𐑞 𐑓𐑤𐑰𐑑 𐑢𐑦𐑤 𐑚𐑺 𐑞 𐑓𐑤𐑨𐑜 𐑝 "
|
||
"·𐑕𐑬𐑔𐑚𐑱. 𐑩 𐑯𐑿 𐑔𐑮𐑴𐑯 𐑯 𐑯𐑿 𐑤𐑨𐑯𐑛𐑟 𐑩𐑢𐑱𐑑 𐑿 𐑦𐑯 𐑞 𐑰𐑕𐑑."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:201
|
||
msgid ""
|
||
"My bloodline has ended with my sons, and I am old. Let the ships take the "
|
||
"women, children, and young men first. A new kingdom must be born of vital "
|
||
"blood. We old men are still of some value. We will make the orcs pay dearly "
|
||
"when they come to take this place!"
|
||
msgstr ""
|
||
"𐑥𐑲 𐑚𐑤𐑩𐑛𐑤𐑲𐑯 𐑣𐑨𐑟 𐑧𐑯𐑛𐑩𐑛 𐑢𐑦𐑞 𐑥𐑲 𐑕𐑳𐑯𐑟, 𐑯 𐑲 𐑨𐑥 𐑴𐑤𐑛. 𐑤𐑧𐑑 𐑞 𐑖𐑦𐑐𐑕 𐑑𐑱𐑒 𐑞 𐑢𐑦𐑥𐑦𐑯, "
|
||
"𐑗𐑦𐑤𐑛𐑮𐑩𐑯, 𐑯 𐑘𐑳𐑙 𐑥𐑧𐑯 𐑓𐑻𐑕𐑑. 𐑩 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑚𐑹𐑯 𐑝 𐑝𐑲𐑑𐑩𐑤 𐑚𐑤𐑳𐑛. 𐑢𐑰 𐑴𐑤𐑛 𐑥𐑧𐑯 𐑸 "
|
||
"𐑕𐑑𐑦𐑤 𐑝 𐑕𐑳𐑥 𐑝𐑨𐑤𐑿. 𐑢𐑰 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑞 𐑹𐑒𐑕 𐑐𐑱 𐑛𐑽𐑤𐑦 𐑢𐑧𐑯 𐑞𐑱 𐑒𐑳𐑥 𐑑 𐑑𐑱𐑒 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:205
|
||
msgid ""
|
||
"If there is no other way. May the bards forever sing of the valor of the "
|
||
"Kings of Southbay! Jessene, about that book?"
|
||
msgstr ""
|
||
"𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑳𐑞𐑼 𐑢𐑱. 𐑥𐑱 𐑞 𐑚𐑸𐑛𐑕 𐑓𐑹𐑧𐑝𐑼 𐑕𐑦𐑙 𐑝 𐑞 𐑝𐑨𐑤𐑼 𐑝 𐑞 𐑒𐑦𐑙𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱! ·𐑡𐑧𐑕𐑰𐑯, "
|
||
"𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑚𐑫𐑒?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:209
|
||
msgid ""
|
||
"I’ll begin my translation. Oh, and you should seal up the sewer entrance."
|
||
msgstr "𐑲'𐑤 𐑚𐑩𐑜𐑦𐑯 𐑥𐑲 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯. 𐑴, 𐑯 𐑿 𐑖𐑫𐑛 𐑕𐑰𐑤 𐑳𐑐 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼 𐑩𐑯𐑑𐑮𐑭𐑯𐑕."
|
||
|
||
#. [scenario]: id=12_A_Final_Spring
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:4
|
||
msgid "A Final Spring"
|
||
msgstr "𐑩 ·𐑓𐑲𐑯𐑩𐑤 ·𐑕𐑐𐑮𐑦𐑙"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:65
|
||
#, fuzzy
|
||
msgid "Tan-Harak"
|
||
msgstr "𐑑𐑨𐑯-Harak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:100
|
||
#, fuzzy
|
||
msgid "Tan-Hork"
|
||
msgstr "𐑑𐑨𐑯-Hork"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:135
|
||
#, fuzzy
|
||
msgid "Tan-Gulo"
|
||
msgstr "𐑑𐑨𐑯-Gulo"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:217
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:218
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:219
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:220
|
||
msgid "Southbay Guard"
|
||
msgstr "·𐑕𐑬𐑔𐑚𐑱 𐑜𐑸𐑛"
|
||
|
||
#. [object]: id=ruby_of_fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:225
|
||
msgid ""
|
||
"The Ruby of Fire was imbued with magic in the distant west, and can be used "
|
||
"to scorch enemies into submission."
|
||
msgstr ""
|
||
"𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑢𐑪𐑟 𐑦𐑥𐑚𐑿𐑛 𐑢𐑦𐑞 𐑥𐑨𐑡𐑦𐑒 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑑 𐑢𐑧𐑕𐑑, 𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑑 "
|
||
"𐑕𐑒𐑹𐑗 𐑧𐑯𐑦𐑥𐑦𐑟 𐑦𐑯𐑑𐑫 𐑕𐑩𐑚𐑥𐑦𐑖𐑩𐑯."
|
||
|
||
#. [effect]: type=fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:234
|
||
msgid "ruby of fire"
|
||
msgstr "𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:276
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:425
|
||
msgid "Death of King Addroran IX"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯 𐑞 ·𐑯𐑲𐑯𐑔"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:295
|
||
msgid ""
|
||
"Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire "
|
||
"and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire."
|
||
msgstr ""
|
||
"𐑕𐑧𐑝𐑼𐑩𐑤 𐑥𐑳𐑯𐑔𐑕 𐑐𐑭𐑕. ·𐑡𐑧𐑕𐑰𐑯 𐑣𐑨𐑟 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑑𐑩𐑛 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹𐑕 𐑚𐑫𐑒 𐑝 𐑓𐑲𐑼 𐑯 𐑛𐑸𐑒𐑯𐑩𐑕. "
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑦𐑟 𐑚𐑦𐑟𐑰 𐑐𐑮𐑴𐑚𐑦𐑙 𐑞 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:300
|
||
msgid "I think I’ve figured something out. Look."
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑝 𐑓𐑦𐑜𐑘𐑻𐑛 𐑕𐑳𐑥𐑔𐑦𐑙 𐑬𐑑. 𐑤𐑫𐑒."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:324
|
||
msgid ""
|
||
"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
|
||
"scepter or something! I think I’ll save it for closer-ranged combat for now."
|
||
msgstr ""
|
||
"𐑬𐑗! 𐑣𐑪𐑑, 𐑣𐑪𐑑, 𐑣𐑪𐑑! 𐑡𐑰, 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑖𐑫𐑛 𐑮𐑾𐑤𐑦 𐑩𐑑𐑨𐑗 𐑞𐑦𐑕 𐑔𐑦𐑙 𐑑 𐑩 𐑕𐑧𐑐𐑑𐑻 𐑹 𐑕𐑳𐑥𐑔𐑦𐑙! 𐑲 "
|
||
"𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑕𐑱𐑝 𐑦𐑑 𐑓𐑹 𐑒𐑤𐑴𐑕𐑼-𐑮𐑱𐑯𐑡𐑛 𐑒𐑪𐑥𐑚𐑨𐑑 𐑓𐑹 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:329
|
||
msgid "Watch it! Well, at least you’re improving."
|
||
msgstr "𐑢𐑪𐑡 𐑦𐑑! 𐑢𐑧𐑤, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑿'𐑼 𐑦𐑥𐑐𐑮𐑵𐑝𐑦𐑙."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:333
|
||
msgid ""
|
||
"Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at "
|
||
"being wizards."
|
||
msgstr ""
|
||
"𐑣𐑩𐑥𐑓. 𐑓𐑵𐑤 𐑝 𐑩 𐑚𐑶'𐑟 𐑡𐑳𐑕𐑑 𐑜𐑭𐑯𐑩 𐑚𐑻𐑯 𐑳𐑕 𐑷𐑤 𐑳𐑐. 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑷𐑤𐑢𐑱𐑟 𐑐𐑤𐑱𐑦𐑙 𐑨𐑑 𐑚𐑰𐑦𐑙 "
|
||
"𐑢𐑦𐑟𐑼𐑛𐑟."
|
||
|
||
#. [message]: speaker=Southbay Guard 1
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:338
|
||
msgid "Orcs sighted! They’ve seized the frontier! To arms! To arms!"
|
||
msgstr "𐑹𐑒𐑕 𐑕𐑲𐑑𐑩𐑛! 𐑞𐑱'𐑝 𐑕𐑰𐑟𐑛 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽! 𐑑 𐑸𐑥𐑟! 𐑑 𐑸𐑥𐑟!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:342
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:770
|
||
msgid "For the glory of Southbay!"
|
||
msgstr "𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 ·𐑕𐑬𐑔𐑚𐑱!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:346
|
||
msgid ""
|
||
"Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the "
|
||
"orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us "
|
||
"more time. Try not to kill us all with that ruby!"
|
||
msgstr ""
|
||
"𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑲'𐑤 𐑒𐑭𐑯𐑕𐑩𐑯𐑑𐑮𐑱𐑑 𐑪𐑯 𐑣𐑴𐑤𐑛𐑦𐑙 ·𐑕𐑬𐑔𐑚𐑱. 𐑿 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑹𐑒𐑕. 𐑞 𐑖𐑦𐑐𐑕 "
|
||
"𐑸𐑯𐑑 𐑮𐑧𐑛𐑦 𐑘𐑧𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑦𐑕 𐑸𐑥𐑦 𐑝 𐑹𐑒𐑕 𐑑 𐑚𐑲 𐑳𐑕 𐑥𐑹 𐑑𐑲𐑥. 𐑑𐑮𐑲 𐑯𐑪𐑑 𐑑 𐑒𐑦𐑤 𐑳𐑕 "
|
||
"𐑷𐑤 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:350
|
||
msgid "Very well. I’ll do my best."
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲'𐑤 𐑛𐑵 𐑥𐑲 𐑚𐑧𐑕𐑑."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:363
|
||
msgid "Lord Typhon"
|
||
msgstr "𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:369
|
||
msgid "I come seeking the Crown Prince!"
|
||
msgstr "𐑲 𐑒𐑳𐑥 𐑕𐑰𐑒𐑦𐑙 𐑞 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:373
|
||
msgid "Who is this fish man?"
|
||
msgstr "𐑣𐑵 𐑦𐑟 𐑞𐑦𐑕 𐑓𐑦𐑖 𐑥𐑨𐑯?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:377
|
||
#, fuzzy
|
||
msgid ""
|
||
"He’s a large part of the reason your son made it to the lands of the east. "
|
||
"Lord Typhon provided us with pearls and an escort for our voyages in "
|
||
"exchange for steel trident points and fishhooks. It’s difficult to be a "
|
||
"blacksmith when you live underwater."
|
||
msgstr ""
|
||
"𐑣𐑰'𐑟 𐑩 𐑤𐑸𐑡 𐑐𐑸𐑑 𐑝 𐑞 𐑮𐑰𐑟𐑩𐑯 𐑿𐑼 𐑕𐑳𐑯 𐑥𐑱𐑛 𐑦𐑑 𐑑 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑰𐑕𐑑. 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯 "
|
||
"𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑳𐑕 𐑢𐑦𐑞 𐑐𐑻𐑤𐑟 𐑯 𐑩𐑯 𐑧𐑕𐑒𐑹𐑑 𐑓𐑹 𐑬𐑼 𐑝𐑶𐑦𐑡𐑩𐑟 𐑦𐑯 𐑧𐑒𐑕𐑗𐑱𐑯𐑡 𐑓𐑹 𐑕𐑑𐑰𐑤 𐑑𐑮𐑲𐑛𐑩𐑯𐑑 "
|
||
"𐑐𐑶𐑯𐑑𐑕 𐑯 fishhooks. 𐑦𐑑'𐑕 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑑 𐑚𐑰 𐑩 𐑚𐑤𐑨𐑒𐑕𐑥𐑦𐑔 𐑢𐑧𐑯 𐑿 𐑤𐑦𐑝 𐑩𐑯𐑛𐑻𐑢𐑪𐑑𐑻."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:381
|
||
msgid "Indeed it is. But where is the Prince?"
|
||
msgstr "𐑦𐑯𐑛𐑰𐑛 𐑦𐑑 𐑦𐑟. 𐑚𐑳𐑑 𐑢𐑺 𐑦𐑟 𐑞 𐑐𐑮𐑦𐑯𐑕?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:385
|
||
msgid "The Crown Prince is dead. But we have need of your services again—"
|
||
msgstr "𐑞 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑦𐑟 𐑛𐑧𐑛. 𐑚𐑳𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑰𐑛 𐑝 𐑿𐑼 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑩𐑜𐑱𐑯- -"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:389
|
||
msgid "Under the same terms?"
|
||
msgstr "𐑳𐑯𐑛𐑼 𐑞 𐑕𐑱𐑥 𐑑𐑻𐑥𐑟?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#. [message]: speaker=Lady Jessene
|
||
#. [message]: speaker=Lord Aryad
|
||
#. [message]: speaker=Lord El’Isomithir
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:393
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:422
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:426
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:142
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:150
|
||
msgid "Agreed."
|
||
msgstr "𐑩𐑜𐑮𐑰𐑛."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:397
|
||
msgid ""
|
||
"Good. We need the steel for our own war in the deep. I formally place the "
|
||
"might of the Merfolk at your disposal!"
|
||
msgstr ""
|
||
"𐑜𐑫𐑛. 𐑢𐑰 𐑯𐑰𐑛 𐑞 𐑕𐑑𐑰𐑤 𐑓𐑹 𐑬𐑼 𐑴𐑯 𐑢𐑹 𐑦𐑯 𐑞 𐑛𐑰𐑐. 𐑲 𐑓𐑹𐑥𐑩𐑤𐑦 𐑐𐑤𐑱𐑕 𐑞 𐑥𐑲𐑑 𐑝 𐑞 𐑥𐑻𐑓𐑴𐑒 𐑨𐑑 𐑿𐑼 "
|
||
"𐑛𐑦𐑕𐑐𐑴𐑟𐑩𐑤!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:402
|
||
msgid "You can now recruit merfolk!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:429
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:180
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:175
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:201
|
||
msgid "Death of Lord Typhon"
|
||
msgstr "𐑛𐑧𐑔 𐑝 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:446
|
||
msgid "Make haste. We must secure the frontier or it’s all over!"
|
||
msgstr "𐑥𐑱𐑒 𐑣𐑱𐑕𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑦𐑒𐑘𐑫𐑼 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽 𐑹 𐑦𐑑'𐑕 𐑷𐑤 𐑴𐑝𐑼!"
|
||
|
||
#. [event]
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:301
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:376
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:424
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:258
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:258
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:4
|
||
msgid "Familiar"
|
||
msgstr "𐑓𐑩𐑥𐑦𐑤𐑦𐑼"
|
||
|
||
#. [event]
|
||
#. [side]: type=Ancient Lich, id=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:474
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:267
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:45
|
||
msgid "Lich-Lord Jevyan"
|
||
msgstr "𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:481
|
||
msgid ""
|
||
"King Addroran, your day is done. Prepare to be ground to dust. If you’re "
|
||
"lucky I may raise you from death for my own amusement. Oh, and what’s this? "
|
||
"I sense, I sense the Ruby of Fire."
|
||
msgstr ""
|
||
"·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯, 𐑿𐑼 𐑛𐑱 𐑦𐑟 𐑛𐑳𐑯. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑚𐑰 𐑜𐑮𐑬𐑯𐑛 𐑑 𐑛𐑳𐑕𐑑. 𐑦𐑓 𐑿'𐑼 𐑤𐑳𐑒𐑦 𐑲 𐑥𐑱 𐑮𐑱𐑟 𐑿 "
|
||
"𐑓𐑮𐑪𐑥 𐑛𐑧𐑔 𐑓𐑹 𐑥𐑲 𐑴𐑯 𐑨𐑥𐑿𐑟𐑥𐑩𐑯𐑑. 𐑴, 𐑯 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑲 𐑕𐑧𐑯𐑕, 𐑲 𐑕𐑧𐑯𐑕 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:485
|
||
msgid ""
|
||
"You monster! You’ve betrayed our people — to ally yourself with these orcs?!"
|
||
msgstr "𐑿 𐑥𐑪𐑯𐑕𐑑𐑼! 𐑿'𐑝 𐑚𐑦𐑑𐑮𐑱𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 - 𐑑 𐑨𐑤𐑲 𐑿𐑼𐑕𐑧𐑤𐑓 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑹𐑒𐑕?!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:488
|
||
msgid "Fool Prince"
|
||
msgstr "𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:492
|
||
msgid ""
|
||
"Fool girl! My ambition is boundless; I will survive to rule the orcs and all "
|
||
"else. That is more than can be said for you. King Addroran, meet your son — "
|
||
"you’ll be joining him soon enough."
|
||
msgstr ""
|
||
"𐑓𐑵𐑤 𐑜𐑻𐑤! 𐑥𐑲 𐑨𐑥𐑚𐑦𐑖𐑩𐑯 𐑦𐑟 𐑚𐑬𐑯𐑛𐑤𐑩𐑕; 𐑲 𐑢𐑦𐑤 𐑕𐑻𐑝𐑲𐑝 𐑑 𐑮𐑵𐑤 𐑞 𐑹𐑒𐑕 𐑯 𐑷𐑤 𐑧𐑤𐑕. 𐑞𐑨𐑑 𐑦𐑟 𐑥𐑹 "
|
||
"𐑞𐑨𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑧𐑛 𐑓𐑹 𐑿. ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯, 𐑥𐑰𐑑 𐑿𐑼 𐑕𐑳𐑯 - 𐑿'𐑤 𐑚𐑰 𐑡𐑶𐑯𐑦𐑙 𐑣𐑦𐑥 𐑕𐑵𐑯 𐑦𐑯𐑳𐑓."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:496
|
||
msgid "NO!"
|
||
msgstr "𐑯𐑴!"
|
||
|
||
#. [message]: speaker=Fool Prince
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:500
|
||
msgid "Fath-er! Join... us..."
|
||
msgstr "𐑓𐑨𐑔-𐑩𐑩! 𐑡𐑶𐑯... 𐑳𐑕..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:504
|
||
msgid "His older brother was more attractive..."
|
||
msgstr "𐑣𐑦𐑟 𐑴𐑤𐑛𐑼 𐑚𐑮𐑳𐑞𐑼 𐑢𐑪𐑟 𐑥𐑹 𐑩𐑑𐑮𐑨𐑒𐑑𐑦𐑝..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:547
|
||
msgid ""
|
||
"Their reserves are arriving, and we haven’t secured the frontier! We’re dead!"
|
||
msgstr "𐑞𐑺 𐑮𐑦𐑟𐑻𐑝𐑟 𐑸 𐑻𐑲𐑝𐑦𐑙, 𐑯 𐑢𐑰 𐑣𐑨𐑝𐑯𐑑 𐑕𐑦𐑒𐑘𐑫𐑼𐑛 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽! 𐑢𐑰'𐑼 𐑛𐑧𐑛!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:564
|
||
msgid "Southbay"
|
||
msgstr "·𐑕𐑬𐑔𐑚𐑱"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:584
|
||
msgid "To Clearwater Port"
|
||
msgstr "𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:604
|
||
msgid "To the Midlands & Oldwood"
|
||
msgstr "𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 &𐑨𐑥𐑐; ·𐑴𐑤𐑛𐑢𐑫𐑛"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:624
|
||
#, fuzzy
|
||
msgid "To the Northrun"
|
||
msgstr "𐑑 𐑞 Northrun"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:644
|
||
msgid "To the Midlands"
|
||
msgstr "𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:664
|
||
msgid "New Southbay"
|
||
msgstr "𐑯𐑿 ·𐑕𐑬𐑔𐑚𐑱"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:684
|
||
msgid "They sealed it, there is no escape for you!"
|
||
msgstr "𐑞𐑱 𐑕𐑰𐑤𐑛 𐑦𐑑, 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑦𐑕𐑒𐑱𐑐 𐑓𐑹 𐑿!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:698
|
||
msgid "I am finished."
|
||
msgstr "𐑲 𐑨𐑥 𐑓𐑦𐑯𐑦𐑖𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:702
|
||
msgid "We needed him to hold Southbay. We’re done for!"
|
||
msgstr "𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑣𐑦𐑥 𐑑 𐑣𐑴𐑤𐑛 ·𐑕𐑬𐑔𐑚𐑱. 𐑢𐑰'𐑼 𐑛𐑳𐑯 𐑓𐑹!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:715
|
||
msgid "We’ve defeated the orcs. Let’s rig the ships and get out of here."
|
||
msgstr "𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑹𐑒𐑕. 𐑤𐑧𐑑'𐑕 𐑮𐑦𐑜 𐑞 𐑖𐑦𐑐𐑕 𐑯 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:719
|
||
msgid ""
|
||
"Oh, for my sons... — As we agreed. I will hold Southbay until my last breath."
|
||
msgstr "𐑴, 𐑓𐑹 𐑥𐑲 𐑕𐑳𐑯𐑟... - 𐑨𐑟 𐑢𐑰 𐑩𐑜𐑮𐑰𐑛. 𐑲 𐑢𐑦𐑤 𐑣𐑴𐑤𐑛 ·𐑕𐑬𐑔𐑚𐑱 𐑳𐑯𐑑𐑦𐑤 𐑥𐑲 𐑤𐑭𐑕𐑑 𐑚𐑮𐑧𐑔."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:723
|
||
msgid ""
|
||
"With the help of the Merfolk, and my knowledge of an island that will make a "
|
||
"good re-provisioning point, we should be able to embark for the great lands "
|
||
"that are to the east."
|
||
msgstr ""
|
||
"𐑢𐑦𐑞 𐑞 𐑣𐑧𐑤𐑐 𐑝 𐑞 𐑥𐑻𐑓𐑴𐑒, 𐑯 𐑥𐑲 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑩𐑯 𐑲𐑤𐑩𐑯𐑛 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑩 𐑜𐑫𐑛 𐑮𐑰-𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯𐑦𐑙 "
|
||
"𐑐𐑶𐑯𐑑, 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑧𐑥𐑚𐑸𐑒 𐑓𐑹 𐑞 𐑜𐑮𐑱𐑑 𐑤𐑨𐑯𐑛𐑟 𐑞𐑨𐑑 𐑸 𐑑 𐑞 𐑰𐑕𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:727
|
||
#, fuzzy
|
||
msgid ""
|
||
"What I don’t like is the fact that Lich-Lord Jevyan, after whom our very "
|
||
"capital is named, betrayed my people. To make matters worse, he knows that "
|
||
"you have that ruby."
|
||
msgstr ""
|
||
"𐑢𐑪𐑑 𐑲 𐑛𐑴𐑯𐑑 𐑤𐑲𐑒 𐑦𐑟 𐑞 𐑓𐑨𐑒𐑑 𐑞𐑨𐑑 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯, 𐑭𐑓𐑑𐑼 𐑣𐑵𐑥 𐑬𐑼 𐑝𐑧𐑮𐑦 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑦𐑟 "
|
||
"𐑯𐑱𐑥𐑛, 𐑚𐑦𐑑𐑮𐑱𐑛 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑑 𐑥𐑱𐑒 𐑥𐑨𐑑𐑼𐑟 𐑢𐑻𐑕, 𐑣𐑰 𐑯𐑴𐑟 𐑞𐑨𐑑 𐑿 𐑣𐑨𐑝 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:731
|
||
msgid ""
|
||
"There’s not much we can do about that now. I dub this fine ship the Eldaric, "
|
||
"in honor of my father. About that island..."
|
||
msgstr ""
|
||
"𐑞𐑺'𐑟 𐑯𐑪𐑑 𐑥𐑳𐑗 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑵 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑯𐑬. 𐑲 𐑛𐑩𐑚 𐑞𐑦𐑕 𐑓𐑲𐑯 𐑖𐑦𐑐 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒, 𐑦𐑯 𐑪𐑯𐑼 𐑝 𐑥𐑲 "
|
||
"𐑓𐑭𐑞𐑼. 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑲𐑤𐑩𐑯𐑛..."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:735
|
||
msgid "Great, more boats, and now an ocean!"
|
||
msgstr "𐑜𐑮𐑱𐑑, 𐑥𐑹 𐑚𐑴𐑑𐑕, 𐑯 𐑯𐑬 𐑩𐑯 𐑴𐑖𐑩𐑯!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:739
|
||
msgid ""
|
||
"After you make it to this new land, send some of the ships back, for there "
|
||
"may still be survivors in Southbay."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑿 𐑥𐑱𐑒 𐑦𐑑 𐑑 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛, 𐑕𐑧𐑯𐑛 𐑕𐑳𐑥 𐑝 𐑞 𐑖𐑦𐑐𐑕 𐑚𐑨𐑒, 𐑓𐑹 𐑞𐑺 𐑥𐑱 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 "
|
||
"𐑦𐑯 ·𐑕𐑬𐑔𐑚𐑱."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:757
|
||
msgid "My son!"
|
||
msgstr "𐑥𐑲 𐑕𐑳𐑯!"
|
||
|
||
#. [scenario]: id=13_Peoples_in_Decline
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:4
|
||
msgid "Peoples in Decline"
|
||
msgstr "·𐑐𐑰𐑐𐑩𐑤𐑟 𐑦𐑯 ·𐑛𐑦𐑒𐑤𐑲𐑯"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:17
|
||
msgid ""
|
||
"Several days later Prince Haldric departs in his ship, the Eldaric, his home "
|
||
"and the Green Isle lost to him forever. Before him lay a vast expanse of "
|
||
"stormy seas, and the mysterious island that Lady Jessene has mentioned, and "
|
||
"even more exotic lands even further to the East."
|
||
msgstr ""
|
||
"𐑕𐑧𐑝𐑼𐑩𐑤 𐑛𐑱𐑟 𐑤𐑱𐑑𐑼 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑛𐑦𐑐𐑸𐑑𐑕 𐑦𐑯 𐑣𐑦𐑟 𐑖𐑦𐑐, 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒, 𐑣𐑦𐑟 𐑣𐑴𐑥 𐑯 𐑞 "
|
||
"𐑜𐑮𐑰𐑯 𐑲𐑤 𐑤𐑪𐑕𐑑 𐑑 𐑣𐑦𐑥 𐑓𐑹𐑧𐑝𐑼. 𐑚𐑦𐑓𐑹 𐑣𐑦𐑥 𐑤𐑱 𐑩 𐑝𐑭𐑕𐑑 𐑧𐑒𐑕𐑐𐑨𐑯𐑕 𐑝 𐑕𐑑𐑹𐑥𐑰 𐑕𐑰𐑟, 𐑯 𐑞 "
|
||
"𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑲𐑤𐑩𐑯𐑛 𐑞𐑨𐑑 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑣𐑨𐑟 𐑥𐑧𐑯𐑖𐑩𐑯𐑛, 𐑯 𐑰𐑝𐑩𐑯 𐑥𐑹 𐑦𐑜𐑟𐑭𐑑𐑦𐑒 𐑤𐑨𐑯𐑛𐑟 𐑰𐑝𐑩𐑯 "
|
||
"𐑓𐑻𐑞𐑼 𐑑 𐑞 𐑰𐑕𐑑."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:22
|
||
msgid ""
|
||
"The island that King Haldric and his crew are approaching was at one time a "
|
||
"volcano that is now slowly sinking into the sea. The elder Crown Prince of "
|
||
"Southbay had managed to establish a foothold on this Island, despite the "
|
||
"belligerent nature of its reptilian inhabitants. There will be little left "
|
||
"of that foothold by now."
|
||
msgstr ""
|
||
"𐑞 𐑲𐑤𐑩𐑯𐑛 𐑞𐑨𐑑 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑮𐑵 𐑸 𐑩𐑐𐑮𐑴𐑗𐑦𐑙 𐑢𐑪𐑟 𐑨𐑑 𐑢𐑳𐑯 𐑑𐑲𐑥 𐑩 𐑝𐑭𐑤𐑒𐑱𐑯𐑴 𐑞𐑨𐑑 "
|
||
"𐑦𐑟 𐑯𐑬 𐑕𐑤𐑴𐑤𐑦 𐑕𐑦𐑙𐑒𐑦𐑙 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑰. 𐑞 𐑧𐑤𐑛𐑼 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑣𐑨𐑛 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 "
|
||
"𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑩 𐑓𐑫𐑑𐑣𐑴𐑤𐑛 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛, 𐑛𐑦𐑕𐑐𐑲𐑑 𐑞 𐑚𐑩𐑤𐑦𐑡𐑻𐑩𐑯𐑑 𐑯𐑱𐑗𐑼 𐑝 𐑦𐑑𐑕 𐑮𐑧𐑐𐑑𐑦𐑤𐑘𐑩𐑯 "
|
||
"𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕. 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑦𐑑𐑩𐑤 𐑤𐑧𐑓𐑑 𐑝 𐑞𐑨𐑑 𐑓𐑫𐑑𐑣𐑴𐑤𐑛 𐑚𐑲 𐑯𐑬."
|
||
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:48
|
||
#, fuzzy
|
||
msgid "Kegrid"
|
||
msgstr "Kegrid"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:54
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:78
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:108
|
||
msgid "Drakes"
|
||
msgstr "𐑛𐑮𐑱𐑒𐑕"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:72
|
||
msgid "Gerrick"
|
||
msgstr "𐑡𐑺𐑦𐑒"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:102
|
||
#, fuzzy
|
||
msgid "Merkush"
|
||
msgstr "Merkush"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:209
|
||
msgid ""
|
||
"After some time at sea an island is spotted. The Eldaric docks at a crude "
|
||
"port that appears to be deserted."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑨𐑑 𐑕𐑰 𐑩𐑯 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑕𐑐𐑭𐑑𐑩𐑛. 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑛𐑭𐑒𐑕 𐑨𐑑 𐑩 𐑒𐑮𐑵𐑛 𐑐𐑹𐑑 𐑞𐑨𐑑 𐑩𐑐𐑽𐑟 "
|
||
"𐑑 𐑚𐑰 𐑛𐑩𐑟𐑻𐑑𐑩𐑛."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:214
|
||
msgid "Land! Land! Bless the Lords of Light!"
|
||
msgstr "𐑤𐑨𐑯𐑛! 𐑤𐑨𐑯𐑛! 𐑚𐑤𐑧𐑕 𐑞 𐑤𐑹𐑛𐑟 𐑝 𐑤𐑲𐑑!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:218
|
||
#, fuzzy
|
||
msgid ""
|
||
"This is the Elder Prince’s island all right. We had a heck of a time "
|
||
"pacifying the Drakes who live here. Oh my, it looks like they’ve rearmed!"
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑧𐑤𐑛𐑼 𐑐𐑮𐑦𐑯𐑕𐑦𐑟 𐑲𐑤𐑩𐑯𐑛 𐑷𐑤 𐑮𐑲𐑑. 𐑢𐑰 𐑣𐑨𐑛 𐑩 𐑣𐑧𐑒 𐑝 𐑩 𐑑𐑲𐑥 pacifying 𐑞 𐑛𐑮𐑱𐑒𐑕 "
|
||
"𐑣𐑵 𐑤𐑲𐑝 𐑣𐑽. 𐑴 𐑥𐑲, 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑞𐑱'𐑝 rearmed!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:222
|
||
msgid "We come in peace. We only seek to re-provision our ships."
|
||
msgstr "𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑢𐑰 𐑴𐑯𐑤𐑦 𐑕𐑰𐑒 𐑑 𐑮𐑰-𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯 𐑬𐑼 𐑖𐑦𐑐𐑕."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:226
|
||
msgid "I don’t think diplomacy is going to work."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:231
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the "
|
||
"glory of the Lords of Morogor!"
|
||
msgstr ""
|
||
"Ssso humansss, 𐑿'𐑝 𐑒𐑳𐑥 𐑑 𐑑𐑮𐑳𐑚𐑩𐑤 usss 𐑩𐑜𐑱𐑯. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲! 𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 𐑞 𐑤𐑹𐑛𐑟 𐑝 "
|
||
"Morogor!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:235
|
||
#, fuzzy
|
||
msgid "Do I need to say, <i>“I told you so”</i>?"
|
||
msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑛𐑵 𐑲 𐑯𐑰𐑛 𐑑 𐑕𐑱, '𐑲 𐑑𐑴𐑤𐑛 𐑿 𐑕𐑴'?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:253
|
||
#, fuzzy
|
||
msgid "Bitey the Serpent"
|
||
msgstr "Bitey 𐑞 𐑕𐑻𐑐𐑩𐑯𐑑"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:261
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:343
|
||
msgid "Look out, a serpent has emerged from the deep."
|
||
msgstr "𐑤𐑫𐑒 𐑬𐑑, 𐑩 𐑕𐑻𐑐𐑩𐑯𐑑 𐑣𐑨𐑟 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑰𐑐."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:276
|
||
msgid ""
|
||
"Well, it looks like their warriors have given up the fight. We should be "
|
||
"able to re-provision the ships now."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑞𐑺 𐑢𐑪𐑮𐑦𐑼𐑟 𐑣𐑨𐑝 𐑜𐑦𐑝𐑩𐑯 𐑳𐑐 𐑞 𐑓𐑲𐑑. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰-𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯 "
|
||
"𐑞 𐑖𐑦𐑐𐑕 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:280
|
||
msgid ""
|
||
"The nice thing is, they’ll go back to guarding this island after we’re gone "
|
||
"for a while. It’ll make a good way of preventing others from following us."
|
||
msgstr ""
|
||
"𐑞 𐑯𐑲𐑕 𐑔𐑦𐑙 𐑦𐑟, 𐑞𐑱𐑤 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑜𐑸𐑛𐑦𐑙 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑭𐑓𐑑𐑼 𐑢𐑰'𐑼 𐑜𐑪𐑯 𐑓𐑹 𐑩 𐑢𐑲𐑤. 𐑦𐑑'𐑤 𐑥𐑱𐑒 "
|
||
"𐑩 𐑜𐑫𐑛 𐑢𐑱 𐑝 𐑐𐑮𐑦𐑝𐑧𐑯𐑑𐑦𐑙 𐑳𐑞𐑼𐑟 𐑓𐑮𐑪𐑥 𐑓𐑪𐑤𐑴𐑦𐑙 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:284
|
||
msgid ""
|
||
"This island is slowly sinking. Hmm, I wonder what they’ll do when it gets "
|
||
"too small for them?"
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑕𐑤𐑴𐑤𐑦 𐑕𐑦𐑙𐑒𐑦𐑙. 𐑣𐑥, 𐑲 𐑢𐑳𐑯𐑛𐑼 𐑢𐑪𐑑 𐑞𐑱𐑤 𐑛𐑵 𐑢𐑧𐑯 𐑦𐑑 𐑜𐑧𐑑𐑕 𐑑𐑵 𐑕𐑥𐑷𐑤 𐑓𐑹 𐑞𐑧𐑥?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:288
|
||
msgid ""
|
||
"They seem rather intelligent. They’re certainly belligerent and numerous. "
|
||
"I’m sure they’ll eventually evacuate. Just like us right now."
|
||
msgstr ""
|
||
"𐑞𐑱 𐑕𐑰𐑥 𐑮𐑭𐑞𐑼 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑑. 𐑞𐑱'𐑼 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑚𐑩𐑤𐑦𐑡𐑻𐑩𐑯𐑑 𐑯 𐑯𐑿𐑥𐑼𐑩𐑕. 𐑲'𐑧𐑥 𐑖𐑫𐑼 𐑞𐑱𐑤 "
|
||
"𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑. 𐑡𐑳𐑕𐑑 𐑤𐑲𐑒 𐑳𐑕 𐑮𐑲𐑑 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:292
|
||
msgid "I don’t find that thought very comforting."
|
||
msgstr "𐑲 𐑛𐑴𐑯𐑑 𐑓𐑲𐑯𐑛 𐑞𐑨𐑑 𐑔𐑷𐑑 𐑝𐑧𐑮𐑦 𐑒𐑳𐑥𐑓𐑼𐑑𐑦𐑙."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:305
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:380
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:310
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:373
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:476
|
||
msgid "<i>Clack</i>! <i>Clack!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:330
|
||
msgid ""
|
||
"The fleet is starving, we’ll never pacify this island before we all die!"
|
||
msgstr "𐑞 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑕𐑑𐑸𐑝𐑦𐑙, 𐑢𐑰'𐑤 𐑯𐑧𐑝𐑼 𐑐𐑨𐑕𐑩𐑓𐑲 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑷𐑤 𐑛𐑲!"
|
||
|
||
#. [scenario]: id=14_Rough_Landing
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:4
|
||
msgid "Rough Landing"
|
||
msgstr "·𐑮𐑳𐑓 ·𐑤𐑨𐑯𐑛𐑦𐑙"
|
||
|
||
#. [event]
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1303
|
||
msgid "Abraxas"
|
||
msgstr "𐑩𐑚𐑮𐑨𐑒𐑕𐑩𐑟"
|
||
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:75
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:103
|
||
msgid "Naga"
|
||
msgstr "𐑯𐑭𐑜𐑩"
|
||
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:69
|
||
#, fuzzy
|
||
msgid "Xamalia"
|
||
msgstr "Xamalia"
|
||
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:97
|
||
#, fuzzy
|
||
msgid "Gaxmail"
|
||
msgstr "Gaxmail"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:192
|
||
msgid ""
|
||
"After a particularly bad series of storms the Eldaric has taken on water, "
|
||
"and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
|
||
"group of small windswept islands to regroup."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑚𐑨𐑛 𐑕𐑽𐑦𐑟 𐑝 𐑕𐑑𐑹𐑥𐑟 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑣𐑨𐑟 𐑑𐑱𐑒𐑩𐑯 𐑪𐑯 𐑢𐑷𐑑𐑼, 𐑯 𐑥𐑳𐑗 𐑝 𐑞 "
|
||
"𐑓𐑤𐑰𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑒𐑨𐑑𐑼𐑛. 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯 𐑕𐑩𐑡𐑧𐑕𐑑𐑕 𐑕𐑑𐑪𐑐𐑦𐑙 𐑨𐑑 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑕𐑥𐑷𐑤 𐑢𐑦𐑯𐑕𐑢𐑧𐑐𐑑 "
|
||
"𐑲𐑤𐑩𐑯𐑛𐑟 𐑑 𐑮𐑰𐑜𐑮𐑵𐑐."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:198
|
||
msgid "I don’t think I can take much more of this. I’m feeling ill!"
|
||
msgstr "𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑲 𐑒𐑨𐑯 𐑑𐑱𐑒 𐑥𐑳𐑗 𐑥𐑹 𐑝 𐑞𐑦𐑕. 𐑲'𐑧𐑥 𐑓𐑰𐑤𐑦𐑙 𐑦𐑤!"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:204
|
||
msgid ""
|
||
"Be careful, these islands aren’t safe. We’re in Naga territory. But this is "
|
||
"the only place to stop with soft sand beaches to make landfall... The Nagas "
|
||
"like to scavenge metal from ships that they capture here."
|
||
msgstr ""
|
||
"𐑚𐑰 𐑒𐑺𐑓𐑩𐑤, 𐑞𐑰𐑟 𐑲𐑤𐑩𐑯𐑛𐑟 𐑸𐑯𐑑 𐑕𐑱𐑓. 𐑢𐑰'𐑼 𐑦𐑯 𐑯𐑭𐑜𐑩 𐑑𐑧𐑮𐑦𐑑𐑼𐑦. 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑴𐑯𐑤𐑦 𐑐𐑤𐑱𐑕 𐑑 "
|
||
"𐑕𐑑𐑪𐑐 𐑢𐑦𐑞 𐑕𐑪𐑓𐑑 𐑕𐑭𐑯𐑛 𐑚𐑰𐑗𐑩𐑟 𐑑 𐑥𐑱𐑒 𐑤𐑨𐑯𐑛𐑓𐑪𐑤... 𐑞 𐑯𐑭𐑜𐑩𐑟 𐑤𐑲𐑒 𐑑 𐑕𐑒𐑨𐑝𐑩𐑯𐑡 𐑥𐑧𐑑𐑩𐑤 𐑓𐑮𐑪𐑥 "
|
||
"𐑖𐑦𐑐𐑕 𐑞𐑨𐑑 𐑞𐑱 𐑒𐑨𐑐𐑗𐑻 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:209
|
||
msgid "Prey! Get them!"
|
||
msgstr "𐑐𐑮𐑱! 𐑜𐑧𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:214
|
||
msgid "The fleet must regroup here. We have to defeat these monsters."
|
||
msgstr "𐑞 𐑓𐑤𐑰𐑑 𐑥𐑳𐑕𐑑 𐑮𐑰𐑜𐑮𐑵𐑐 𐑣𐑽. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:246
|
||
#, fuzzy
|
||
msgid "Chompey the Serpent"
|
||
msgstr "Chompey 𐑞 𐑕𐑻𐑐𐑩𐑯𐑑"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:247
|
||
msgid "Graarrrrrr!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:253
|
||
msgid "Scaly the Serpent"
|
||
msgstr "𐑕𐑒𐑱𐑤𐑦 𐑞 𐑕𐑻𐑐𐑩𐑯𐑑"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:254
|
||
msgid "Roarrrrrr!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:260
|
||
#, fuzzy
|
||
msgid "Toothey the Serpent"
|
||
msgstr "Toothey 𐑞 𐑕𐑻𐑐𐑩𐑯𐑑"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:261
|
||
msgid "Hissssss!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:356
|
||
#, fuzzy
|
||
msgid "We’ve defeated the nagas. The fleet should be able to regroup here."
|
||
msgstr "𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑯𐑭𐑜𐑩𐑟. 𐑞 𐑓𐑤𐑰𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑜𐑮𐑵𐑐 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:361
|
||
msgid ""
|
||
"The next time we see land, it should be the great continent to the east."
|
||
msgstr "𐑞 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥 𐑢𐑰 𐑕𐑰 𐑤𐑨𐑯𐑛, 𐑦𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑑 𐑞 𐑰𐑕𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:366
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll be glad when this voyage is over. We’re almost there. Almost there."
|
||
msgstr "𐑲'𐑤 𐑚𐑰 𐑜𐑤𐑨𐑛 𐑢𐑧𐑯 𐑞𐑦𐑕 𐑝𐑶𐑦𐑡 𐑦𐑟 𐑴𐑝𐑼. 𐑢𐑰'𐑼 𐑷𐑤𐑥𐑴𐑕𐑑 𐑞𐑺. 𐑷𐑤𐑥𐑴𐑕𐑑 𐑞𐑺."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:396
|
||
msgid "I think we’re being followed..."
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑓𐑪𐑤𐑴𐑛..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:412
|
||
msgid ""
|
||
"We were too slow... The fleet will be scattered to the four corners of the "
|
||
"world!"
|
||
msgstr "𐑢𐑰 𐑢𐑻 𐑑𐑵 𐑕𐑤𐑴... 𐑞 𐑓𐑤𐑰𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑒𐑨𐑑𐑼𐑛 𐑑 𐑞 𐑓𐑹 𐑒𐑹𐑯𐑼𐑟 𐑝 𐑞 𐑢𐑻𐑤𐑛!"
|
||
|
||
#. [scenario]: id=15_A_New_Land
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:4
|
||
msgid "A New Land"
|
||
msgstr "𐑩 ·𐑯𐑿 ·𐑤𐑨𐑯𐑛"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:17
|
||
msgid ""
|
||
"After the defeat of the Nagas, Haldric’s refugees take on fresh water and "
|
||
"hunt small game, relieved to have land beneath their feet. When they depart, "
|
||
"even the sea-weather is milder."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑞 𐑛𐑦𐑓𐑰𐑑 𐑝 𐑞 𐑯𐑭𐑜𐑩𐑟, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑑𐑱𐑒 𐑪𐑯 𐑓𐑮𐑧𐑖 𐑢𐑷𐑑𐑼 𐑯 𐑣𐑳𐑯𐑑 𐑕𐑥𐑷𐑤 𐑜𐑱𐑥, "
|
||
"𐑮𐑦𐑤𐑰𐑝𐑛 𐑑 𐑣𐑨𐑝 𐑤𐑨𐑯𐑛 𐑚𐑦𐑯𐑰𐑔 𐑞𐑺 𐑓𐑰𐑑. 𐑢𐑧𐑯 𐑞𐑱 𐑛𐑦𐑐𐑸𐑑, 𐑰𐑝𐑩𐑯 𐑞 𐑕𐑰-𐑢𐑧𐑞𐑼 𐑦𐑟 𐑥𐑲𐑤𐑛𐑻."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:20
|
||
msgid ""
|
||
"After a week’s steady sailing eastward, they begin to hear the cries of "
|
||
"gulls and feel the loom of the land. The Great Continent appears before them "
|
||
"over the summer-lit seas."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑩 𐑢𐑰𐑒𐑕 𐑕𐑑𐑧𐑛𐑦 𐑕𐑱𐑤𐑦𐑙 𐑰𐑕𐑑𐑢𐑼𐑛, 𐑞𐑱 𐑚𐑩𐑜𐑦𐑯 𐑑 𐑣𐑽 𐑞 𐑒𐑮𐑲𐑟 𐑝 𐑜𐑩𐑤𐑟 𐑯 𐑓𐑰𐑤 𐑞 𐑤𐑵𐑥 𐑝 𐑞 "
|
||
"𐑤𐑨𐑯𐑛. 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑩𐑐𐑽𐑟 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥 𐑴𐑝𐑼 𐑞 𐑕𐑳𐑥𐑼-𐑤𐑦𐑑 𐑕𐑰𐑟."
|
||
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:46
|
||
msgid "Glimir"
|
||
msgstr "·𐑜𐑤𐑦𐑥𐑽"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:51
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:94
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:136
|
||
msgid "Continentals"
|
||
msgstr "𐑒𐑭𐑯𐑑𐑩𐑯𐑧𐑯𐑑𐑩𐑤𐑟"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:89
|
||
#, fuzzy
|
||
msgid "Dursil"
|
||
msgstr "Dursil"
|
||
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:131
|
||
#, fuzzy
|
||
msgid "Eowarar"
|
||
msgstr "Eowarar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:189
|
||
msgid "(the scenario ends when any unit perishes)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:189
|
||
#, fuzzy
|
||
#| msgid "Avoid engagement for as long as possible"
|
||
msgid "Avoid deaths for as long as possible"
|
||
msgstr "𐑩𐑝𐑶𐑛 𐑦𐑯𐑜𐑱𐑡𐑥𐑩𐑯𐑑 𐑓𐑹 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:209
|
||
msgid ""
|
||
"You will receive a finish bonus — equal to an early finish bonus — for the "
|
||
"number of turns you lasted."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:213
|
||
msgid "20% of finishing gold carried over to the next scenario."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:220
|
||
msgid "Enemies will not initiate an attack if there is a risk of them dying."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:230
|
||
msgid ""
|
||
"Alas, the shore of the Great Continent was not so tranquil a place as it had "
|
||
"appeared from at sea."
|
||
msgstr ""
|
||
"𐑩𐑤𐑨𐑕, 𐑞 𐑖𐑹 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑕𐑴 𐑑𐑮𐑨𐑙𐑒𐑢𐑩𐑤 𐑩 𐑐𐑤𐑱𐑕 𐑨𐑟 𐑦𐑑 𐑣𐑨𐑛 𐑩𐑐𐑽𐑛 𐑓𐑮𐑪𐑥 "
|
||
"𐑨𐑑 𐑕𐑰."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:235
|
||
msgid ""
|
||
"Go home, you vile dwarves! By treaty you are pledged to only the hills and "
|
||
"mountains to the north of the Great River. This is not your land."
|
||
msgstr ""
|
||
"𐑜𐑴 𐑣𐑴𐑥, 𐑿 𐑝𐑲𐑤 𐑛𐑢𐑹𐑝𐑟! 𐑚𐑲 𐑑𐑮𐑰𐑑𐑦 𐑿 𐑸 𐑐𐑤𐑧𐑡𐑛 𐑑 𐑴𐑯𐑤𐑦 𐑞 𐑣𐑦𐑤𐑟 𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑑 𐑞 𐑯𐑹𐑔 𐑝 𐑞 "
|
||
"𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑿𐑼 𐑤𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:239
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our lands are become full, and our mines go to the bottom of the world. We "
|
||
"have won our war against those things that live in the dark. By what right "
|
||
"do you claim all of the forests of the world, and all of the land south of "
|
||
"the Great River, and force us onto only the hills and mountains of the "
|
||
"north? There are hills and mountains as good as any here in the south!"
|
||
msgstr ""
|
||
"𐑬𐑼 𐑤𐑨𐑯𐑛𐑟 𐑸 𐑚𐑦𐑒𐑳𐑥 𐑓𐑫𐑤, 𐑯 𐑬𐑼 𐑥𐑲𐑯𐑟 𐑜𐑴 𐑑 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑝 𐑞 𐑢𐑻𐑤𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑬𐑼 𐑢𐑹 "
|
||
"𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑴𐑟 𐑔𐑦𐑙𐑟 𐑞𐑨𐑑 𐑤𐑲𐑝 𐑦𐑯 𐑞 𐑛𐑸𐑒. 𐑚𐑲 𐑢𐑪𐑑 𐑮𐑲𐑑 𐑛𐑵 𐑿 𐑒𐑤𐑱𐑥 𐑷𐑤 𐑝 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑝 𐑞 "
|
||
"𐑢𐑻𐑤𐑛, 𐑯 𐑷𐑤 𐑝 𐑞 𐑤𐑨𐑯𐑛 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑯 𐑓𐑹𐑕 𐑳𐑕 𐑪𐑯𐑑𐑵 𐑴𐑯𐑤𐑦 𐑞 𐑣𐑦𐑤𐑟 𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 "
|
||
"𐑞 𐑯𐑹𐑔? 𐑞𐑺 𐑸 𐑣𐑦𐑤𐑟 𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑨𐑟 𐑜𐑫𐑛 𐑨𐑟 𐑧𐑯𐑦 𐑣𐑽 𐑦𐑯 𐑞 𐑕𐑬𐑔!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:243
|
||
#, fuzzy
|
||
msgid "By the right of treaty, ancient but still true—"
|
||
msgstr "𐑚𐑲 𐑞 𐑮𐑲𐑑 𐑝 𐑑𐑮𐑰𐑑𐑦, 𐑱𐑯𐑖𐑩𐑯𐑑 𐑚𐑳𐑑 𐑕𐑑𐑦𐑤 𐑑𐑮𐑵- "
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:248
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the "
|
||
"forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge "
|
||
"half of what your people do, and still be rich, and I’m not the first to "
|
||
"have the thought!"
|
||
msgstr ""
|
||
"𐑣𐑥𐑝! 𐑿 namby-𐑐𐑨𐑥𐑚𐑰 𐑧𐑤𐑝𐑟: '𐑢𐑰 𐑛𐑴𐑯𐑑 𐑒𐑳𐑑 𐑞 𐑑𐑮𐑰𐑟, 𐑢𐑰 𐑜𐑮𐑵𐑥 𐑞 𐑓𐑹𐑦𐑕𐑑.' 𐑬𐑼 𐑺𐑱𐑩𐑒𐑕𐑩𐑟 "
|
||
"𐑒𐑨𐑯 𐑜𐑧𐑑 𐑞 𐑢𐑫𐑛 𐑓𐑹 𐑩 𐑓𐑦𐑓𐑔 𐑝 𐑞 𐑒𐑪𐑕𐑑! 𐑲 𐑒𐑨𐑯 𐑗𐑸𐑡 𐑣𐑭𐑓 𐑝 𐑢𐑪𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑛𐑵, 𐑯 𐑕𐑑𐑦𐑤 𐑚𐑰 "
|
||
"𐑮𐑦𐑗, 𐑯 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑞 𐑓𐑻𐑕𐑑 𐑑 𐑣𐑨𐑝 𐑞 𐑔𐑷𐑑!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:252
|
||
msgid "Wait, I see a ship. Many ships. We’re being invaded!"
|
||
msgstr "𐑢𐑱𐑑, 𐑲 𐑕𐑰 𐑩 𐑖𐑦𐑐. 𐑥𐑧𐑯𐑦 𐑖𐑦𐑐𐑕. 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛!"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:256
|
||
#, fuzzy
|
||
msgid ""
|
||
"Umm, we’re being invaded? Fine, we’ll sort out our differences later. Let’s "
|
||
"get them first."
|
||
msgstr ""
|
||
"𐑩𐑥, 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛? 𐑴𐑒𐑱, 𐑢𐑰'𐑤 𐑕𐑹𐑑 𐑬𐑑 𐑬𐑼 𐑛𐑦𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑤𐑱𐑑𐑼. 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑞𐑧𐑥 "
|
||
"𐑓𐑻𐑕𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:320
|
||
msgid "We come in peace. May our peoples—"
|
||
msgstr "𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑥𐑱 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟-"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:324
|
||
msgid "Get them!"
|
||
msgstr "𐑜𐑧𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:328
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Gee, and you were practicing that speech for days. I guess that’s it for "
|
||
#| "diplomacy then. Haldric, we should avoid calling upon too many units, and "
|
||
#| "avoid fighting them. There has to be a peaceful resolution to this."
|
||
msgid ""
|
||
"Gee, and you were practicing that speech for days. I guess that’s it for "
|
||
"diplomacy then. Haldric, we should avoid bloodshed even if we have to ward "
|
||
"them off. There has to be a peaceful resolution to this."
|
||
msgstr ""
|
||
"𐑡𐑰, 𐑯 𐑿 𐑢𐑻 𐑐𐑮𐑨𐑒𐑑𐑦𐑕𐑦𐑙 𐑞𐑨𐑑 𐑕𐑐𐑰𐑗 𐑓𐑹 𐑛𐑱𐑟. 𐑲 𐑜𐑧𐑕 𐑞𐑨𐑔'𐑕 𐑦𐑑 𐑓𐑹 𐑛𐑦𐑐𐑤𐑴𐑥𐑩𐑕𐑰 𐑞𐑧𐑯. "
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑖𐑫𐑛 𐑩𐑝𐑶𐑛 𐑒𐑷𐑤𐑦𐑙 𐑩𐑐𐑪𐑯 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑿𐑯𐑦𐑑𐑕, 𐑯 𐑩𐑝𐑶𐑛 𐑓𐑲𐑑𐑦𐑙 𐑞𐑧𐑥. 𐑞𐑺 𐑣𐑨𐑟 𐑑 "
|
||
"𐑚𐑰 𐑩 𐑐𐑰𐑕𐑓𐑩𐑤 𐑮𐑧𐑟𐑩𐑤𐑵𐑖𐑩𐑯 𐑑 𐑞𐑦𐑕."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:332
|
||
msgid ""
|
||
"In the name of... This is the continent of my home. But I set out east. I "
|
||
"must have traveled clear around the world."
|
||
msgstr ""
|
||
"𐑦𐑯 𐑞 𐑯𐑱𐑥 𐑝... 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑝 𐑥𐑲 𐑣𐑴𐑥. 𐑚𐑳𐑑 𐑲 𐑕𐑧𐑑 𐑬𐑑 𐑰𐑕𐑑. 𐑲 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 "
|
||
"𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑒𐑤𐑽 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑢𐑻𐑤𐑛."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:336
|
||
msgid ""
|
||
"My people are too far south. I don’t know what’s going on here. I’ll stick "
|
||
"with you until the end. You’ve been a good friend. Just no more sea voyages."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑑𐑵 𐑓𐑸 𐑕𐑬𐑔. 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽. 𐑲'𐑤 𐑕𐑑𐑦𐑒 𐑢𐑦𐑞 𐑿 𐑳𐑯𐑑𐑦𐑤 𐑞 "
|
||
"𐑧𐑯𐑛. 𐑿'𐑝 𐑚𐑰𐑯 𐑩 𐑜𐑫𐑛 𐑓𐑮𐑧𐑯𐑛. 𐑡𐑳𐑕𐑑 𐑯𐑴 𐑥𐑹 𐑕𐑰 𐑝𐑶𐑦𐑡𐑩𐑟."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:346
|
||
msgid "I bet this wasn’t the welcome you were expecting."
|
||
msgstr "𐑲 𐑚𐑧𐑑 𐑞𐑦𐑕 𐑢𐑪𐑟𐑯𐑑 𐑞 𐑢𐑧𐑤𐑒𐑩𐑥 𐑿 𐑢𐑻 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑙."
|
||
|
||
#. [event]
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:374
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:34
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:34
|
||
msgid "Lady Dionli"
|
||
msgstr "𐑤𐑱𐑛𐑦 ·𐑛𐑾𐑯𐑤𐑰"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:381
|
||
msgid "What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me."
|
||
msgstr "𐑢𐑪𐑑? 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽? 𐑛𐑢𐑹𐑝𐑟? 𐑣𐑿𐑥𐑩𐑯𐑟? 𐑖𐑦𐑐𐑕? ·𐑜𐑤𐑦𐑥𐑽, 𐑑𐑧𐑤 𐑥𐑰."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:385
|
||
msgid ""
|
||
"The stories are true. There must be dwarven colonists in the Brown Hills. We "
|
||
"caught this band chopping wood near the bay. Then we saw lots of ships. Not "
|
||
"like before, with that fellow from Southbay and his lone ship. It was always "
|
||
"interesting when he stopped by."
|
||
msgstr ""
|
||
"𐑞 𐑕𐑑𐑹𐑦𐑟 𐑸 𐑑𐑮𐑵. 𐑞𐑺 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑛𐑢𐑹𐑝𐑧𐑯 𐑒𐑭𐑤𐑩𐑯𐑦𐑕𐑑𐑕 𐑦𐑯 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑢𐑰 𐑒𐑷𐑑 𐑞𐑦𐑕 𐑚𐑨𐑯𐑛 "
|
||
"𐑗𐑭𐑐𐑦𐑙 𐑢𐑫𐑛 𐑯𐑽 𐑞 𐑚𐑱. 𐑞𐑧𐑯 𐑢𐑰 𐑕𐑷 𐑤𐑪𐑑𐑕 𐑝 𐑖𐑦𐑐𐑕. 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑚𐑦𐑓𐑹, 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑓𐑧𐑤𐑴 𐑓𐑮𐑪𐑥 "
|
||
"·𐑕𐑬𐑔𐑚𐑱 𐑯 𐑣𐑦𐑟 𐑤𐑴𐑯 𐑖𐑦𐑐. 𐑦𐑑 𐑢𐑪𐑟 𐑷𐑤𐑢𐑱𐑟 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑦𐑙 𐑢𐑧𐑯 𐑣𐑰 𐑕𐑑𐑪𐑐𐑑 𐑚𐑲."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:390
|
||
msgid ""
|
||
"We thought we were being invaded. We, erm, put our differences aside with "
|
||
"the dwarves, for the moment, and decided to deal with this first."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑔𐑷𐑑 𐑢𐑰 𐑢𐑻 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛. 𐑢𐑰, 𐑧𐑮𐑥, 𐑐𐑫𐑑 𐑬𐑼 𐑛𐑦𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑩𐑕𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑛𐑢𐑹𐑝𐑟, 𐑓𐑹 𐑞 "
|
||
"𐑥𐑴𐑥𐑩𐑯𐑑, 𐑯 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑓𐑻𐑕𐑑."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:394
|
||
msgid ""
|
||
"These are disturbing trends. Human, it is by luck alone that I am here to "
|
||
"spare you. For on this day the Council of Lords is meeting in a forest not "
|
||
"far from here."
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑸 𐑛𐑦𐑕𐑑𐑻𐑚𐑦𐑙 𐑑𐑮𐑧𐑯𐑛𐑟. 𐑣𐑿𐑥𐑩𐑯, 𐑦𐑑 𐑦𐑟 𐑚𐑲 𐑤𐑳𐑒 𐑩𐑤𐑴𐑯 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑣𐑽 𐑑 𐑕𐑐𐑺 𐑿. 𐑓𐑹 𐑪𐑯 "
|
||
"𐑞𐑦𐑕 𐑛𐑱 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑤𐑹𐑛𐑟 𐑦𐑟 𐑥𐑰𐑑𐑦𐑙 𐑦𐑯 𐑩 𐑓𐑹𐑦𐑕𐑑 𐑯𐑪𐑑 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:398
|
||
msgid "I am Prince Haldric. We come in peace. May our peoples—"
|
||
msgstr "𐑲 𐑨𐑥 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒. 𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑥𐑱 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:402
|
||
msgid "Haldric."
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:406
|
||
msgid ""
|
||
"As for you, dwarf, return to the Brown Hills. Then tell your people to "
|
||
"prepare to return to the north."
|
||
msgstr ""
|
||
"𐑨𐑟 𐑓𐑹 𐑿, 𐑛𐑢𐑹𐑓, 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑞𐑧𐑯 𐑑𐑧𐑤 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑑 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑯𐑹𐑔."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:410
|
||
msgid ""
|
||
"I’ll return to the hills, but I can’t promise that my people will go. Hmph!"
|
||
msgstr "𐑲'𐑤 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑣𐑦𐑤𐑟, 𐑚𐑳𐑑 𐑲 𐑒𐑭𐑯𐑑 𐑐𐑮𐑪𐑥𐑦𐑕 𐑞𐑨𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑢𐑦𐑤 𐑜𐑴. 𐑣𐑥𐑝!"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:414
|
||
msgid ""
|
||
"Haldric, is it? You are their leader? You and your advisers are to come with "
|
||
"me. It will be safe for your passengers to disembark here."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑟 𐑦𐑑? 𐑿 𐑸 𐑞𐑺 𐑤𐑰𐑛𐑻? 𐑿 𐑯 𐑿𐑼 𐑨𐑛𐑝𐑲𐑟𐑻𐑟 𐑸 𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑥𐑰. 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑱𐑓 "
|
||
"𐑓𐑹 𐑿𐑼 𐑐𐑨𐑕𐑩𐑯𐑡𐑼𐑟 𐑑 𐑛𐑦𐑕𐑧𐑥𐑚𐑸𐑒 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:439
|
||
#, fuzzy
|
||
msgid ""
|
||
"Maybe it’d be best if you didn’t mention our little friend following us..."
|
||
msgstr ""
|
||
"(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑥𐑱𐑚𐑰 𐑦𐑑𐑩𐑛 𐑚𐑰 𐑚𐑧𐑕𐑑 𐑦𐑓 𐑿 𐑛𐑦𐑛𐑯𐑑 𐑥𐑧𐑯𐑖𐑩𐑯 𐑬𐑼 𐑤𐑦𐑑𐑩𐑤 𐑓𐑮𐑧𐑯𐑛 𐑓𐑪𐑤𐑴𐑦𐑙 𐑳𐑕..."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:445
|
||
msgid ""
|
||
"I must return to my people. You have kept your word, you may avail of my "
|
||
"services in the future. The services of my people will remain at your "
|
||
"disposal."
|
||
msgstr ""
|
||
"𐑲 𐑥𐑳𐑕𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑿 𐑣𐑨𐑝 𐑒𐑧𐑐𐑑 𐑿𐑼 𐑢𐑻𐑛, 𐑿 𐑥𐑱 𐑩𐑝𐑱𐑤 𐑝 𐑥𐑲 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑦𐑯 𐑞 "
|
||
"𐑓𐑿𐑗𐑼. 𐑞 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑨𐑑 𐑿𐑼 𐑛𐑦𐑕𐑐𐑴𐑟𐑩𐑤."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:455
|
||
msgid ""
|
||
"I must return to my people. My warriors that fought by your side wish to "
|
||
"remain with you. You have kept your word, and you may avail of my services "
|
||
"in the future."
|
||
msgstr ""
|
||
"𐑲 𐑥𐑳𐑕𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑥𐑲 𐑢𐑪𐑮𐑦𐑼𐑟 𐑞𐑨𐑑 𐑓𐑷𐑑 𐑚𐑲 𐑿𐑼 𐑕𐑲𐑛 𐑢𐑦𐑖 𐑑 𐑮𐑦𐑥𐑱𐑯 𐑢𐑦𐑞 𐑿. 𐑿 "
|
||
"𐑣𐑨𐑝 𐑒𐑧𐑐𐑑 𐑿𐑼 𐑢𐑻𐑛, 𐑯 𐑿 𐑥𐑱 𐑩𐑝𐑱𐑤 𐑝 𐑥𐑲 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:465
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jessene, send word that a third of the fleet is to return to the Green Isle, "
|
||
"to look for more survivors. If they return tell them to keep returning until "
|
||
"no more survivors are found."
|
||
msgstr ""
|
||
"𐑥𐑱 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑕 𐑒𐑨𐑮𐑦 𐑿 𐑕𐑢𐑦𐑓𐑑𐑤𐑦, 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛. (𐑢𐑦𐑕𐑐𐑻𐑛) ·𐑡𐑧𐑕𐑰𐑯, 𐑕𐑧𐑯𐑛 𐑢𐑻𐑛 𐑞𐑨𐑑 𐑩 𐑔𐑻𐑛 𐑝 "
|
||
"𐑞 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤, 𐑑 𐑤𐑫𐑒 𐑓𐑹 𐑥𐑹 𐑕𐑻𐑝𐑲𐑝𐑻𐑟. 𐑦𐑓 𐑞𐑱 𐑮𐑦𐑑𐑻𐑯 𐑑𐑧𐑤 𐑞𐑧𐑥 𐑑 "
|
||
"𐑒𐑰𐑐 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑳𐑯𐑑𐑦𐑤 𐑯𐑴 𐑥𐑹 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 𐑸 𐑓𐑬𐑯𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:465
|
||
msgid "May the currents carry you swiftly, my friend. "
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:469
|
||
#, fuzzy
|
||
msgid ""
|
||
"Man the ships with skeleton crews, and give them the remaining supplies. "
|
||
"Pass the word to Lord Typhon. Make sure that no more than a third of the "
|
||
"fleet is sent. We must not provide the orcs with a ready-made fleet. Make "
|
||
"haste, return before it is time to meet with these, what are they? Ahh, "
|
||
"elves."
|
||
msgstr ""
|
||
"(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑥𐑨𐑯 𐑞 𐑖𐑦𐑐𐑕 𐑢𐑦𐑞 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯 𐑒𐑮𐑵𐑟, 𐑯 𐑜𐑦𐑝 𐑞𐑧𐑥 𐑞 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑕𐑩𐑐𐑤𐑲𐑟. 𐑐𐑭𐑕 𐑞 𐑢𐑻𐑛 "
|
||
"𐑑 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯. 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑯𐑴 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑔𐑻𐑛 𐑝 𐑞 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑕𐑧𐑯𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 "
|
||
"𐑐𐑮𐑩𐑝𐑲𐑛 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑞 𐑩 𐑮𐑧𐑛𐑦-𐑥𐑱𐑛 𐑓𐑤𐑰𐑑. 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑, 𐑮𐑦𐑑𐑻𐑯 𐑚𐑦𐑓𐑹 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑥𐑰𐑑 𐑢𐑦𐑞 "
|
||
"𐑞𐑰𐑟, 𐑢𐑪𐑑 𐑸 𐑞𐑱? 𐑭, 𐑧𐑤𐑝𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:473
|
||
msgid ""
|
||
"This is the second Eldaric I get to say goodbye to. At least this time it is "
|
||
"easier than the first."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑲 𐑜𐑧𐑑 𐑑 𐑕𐑱 𐑜𐑫𐑛𐑚𐑲 𐑑. 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑞𐑦𐑕 𐑑𐑲𐑥 𐑦𐑑 𐑦𐑟 𐑰𐑟𐑦𐑼 𐑞𐑨𐑯 𐑞 "
|
||
"𐑓𐑻𐑕𐑑."
|
||
|
||
#. [scenario]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:4
|
||
msgid "The Ka’lian"
|
||
msgstr "𐑞 ·𐑒𐑱𐑤𐑾𐑯"
|
||
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:62
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:63
|
||
msgid "Elves"
|
||
msgstr "𐑧𐑤𐑝𐑟"
|
||
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:46
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:46
|
||
msgid "Lord Logalmier"
|
||
msgstr "𐑤𐑹𐑛 ·𐑤𐑪𐑜𐑨𐑤𐑥𐑰𐑮"
|
||
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:58
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:59
|
||
msgid "Lord Aryad"
|
||
msgstr "𐑤𐑹𐑛 ·𐑺𐑰𐑨𐑛"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:139
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:104
|
||
#, fuzzy
|
||
msgid "Lord El’Isomithir"
|
||
msgstr "𐑤𐑹𐑛 El'Isomithir"
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:146
|
||
msgid "I think I’ll fight the dragon!"
|
||
msgstr "𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑓𐑲𐑑 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:158
|
||
msgid "Lord Logalmier, I shall defeat your dragon."
|
||
msgstr "𐑤𐑹𐑛 ·𐑤𐑪𐑜𐑨𐑤𐑥𐑰𐑮, 𐑲 𐑖𐑨𐑤 𐑛𐑦𐑓𐑰𐑑 𐑿𐑼 𐑛𐑮𐑨𐑜𐑩𐑯."
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:175
|
||
msgid "Let’s get those saurians and nagas on that beach!"
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑞𐑴𐑟 𐑕𐑸𐑾𐑯𐑟 𐑯 𐑯𐑭𐑜𐑩𐑟 𐑪𐑯 𐑞𐑨𐑑 𐑚𐑰𐑗!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:187
|
||
msgid "Those cold blooded monsters will feel my wrath!"
|
||
msgstr "𐑞𐑴𐑟 𐑒𐑴𐑤𐑛 𐑚𐑤𐑩𐑛𐑦𐑛 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑢𐑦𐑤 𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔!"
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:204
|
||
msgid "Let’s clear out that troll hole!"
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑒𐑤𐑽 𐑬𐑑 𐑞𐑨𐑑 𐑑𐑮𐑴𐑤 𐑣𐑴𐑤!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:216
|
||
msgid "So what exactly is a troll?"
|
||
msgstr "𐑕𐑴 𐑢𐑪𐑑 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦 𐑦𐑟 𐑩 𐑑𐑮𐑴𐑤?"
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:232
|
||
msgid "Let’s put those souls to rest on the cursed isle!"
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑐𐑫𐑑 𐑞𐑴𐑟 𐑕𐑴𐑤𐑟 𐑑 𐑮𐑧𐑕𐑑 𐑪𐑯 𐑞 𐑒𐑻𐑕𐑛 𐑲𐑤!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:244
|
||
msgid "Undead. Bah! We’re pros at fighting them."
|
||
msgstr "𐑳𐑯𐑛𐑧𐑛. 𐑚𐑭! 𐑢𐑰'𐑼 𐑐𐑮𐑴𐑟 𐑨𐑑 𐑓𐑲𐑑𐑦𐑙 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:262
|
||
msgid "In the name of peace between our peoples:"
|
||
msgstr "𐑦𐑯 𐑞 𐑯𐑱𐑥 𐑝 𐑐𐑰𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟:"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:279
|
||
msgid ""
|
||
"I fear my kin are too easy on you. I decree that you should be made to fight "
|
||
"the Dragon of the Green Swamp and its saurian minions. If you can defeat "
|
||
"him, you will have truly earned your place in this land."
|
||
msgstr ""
|
||
"𐑲 𐑓𐑽 𐑥𐑲 𐑒𐑦𐑯 𐑸 𐑑𐑵 𐑰𐑟𐑦 𐑪𐑯 𐑿. 𐑲 𐑛𐑩𐑒𐑮𐑰 𐑞𐑨𐑑 𐑿 𐑖𐑫𐑛 𐑚𐑰 𐑥𐑱𐑛 𐑑 𐑓𐑲𐑑 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 𐑝 𐑞 𐑜𐑮𐑰𐑯 "
|
||
"𐑕𐑢𐑭𐑥𐑐 𐑯 𐑦𐑑𐑕 𐑕𐑸𐑾𐑯 𐑥𐑦𐑯𐑘𐑩𐑯𐑟. 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑓𐑰𐑑 𐑣𐑦𐑥, 𐑿 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑𐑮𐑵𐑤𐑰 𐑻𐑯𐑛 𐑿𐑼 𐑐𐑤𐑱𐑕 𐑦𐑯 "
|
||
"𐑞𐑦𐑕 𐑤𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:292
|
||
msgid ""
|
||
"There is a group of saurians, friends of the dragon I’m sure, who are "
|
||
"trading metal with the nagas of the sea. We should put a stop to this. They "
|
||
"are located on a beach near here."
|
||
msgstr ""
|
||
"𐑞𐑺 𐑦𐑟 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑕𐑸𐑾𐑯𐑟, 𐑓𐑮𐑧𐑯𐑛𐑟 𐑝 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 𐑲'𐑧𐑥 𐑖𐑫𐑼, 𐑣𐑵 𐑸 𐑑𐑮𐑱𐑛𐑦𐑙 𐑥𐑧𐑑𐑩𐑤 𐑢𐑦𐑞 𐑞 "
|
||
"𐑯𐑭𐑜𐑩𐑟 𐑝 𐑞 𐑕𐑰. 𐑢𐑰 𐑖𐑫𐑛 𐑐𐑫𐑑 𐑩 𐑕𐑑𐑪𐑐 𐑑 𐑞𐑦𐑕. 𐑞𐑱 𐑸 𐑤𐑴𐑒𐑱𐑑𐑩𐑛 𐑪𐑯 𐑩 𐑚𐑰𐑗 𐑯𐑽 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:305
|
||
msgid ""
|
||
"We are having a problem with a troll-hole in the Brown Hills. While I find "
|
||
"the thought of those dwarves stumbling on the trolls vaguely amusing, this "
|
||
"should make an adequate quest for you."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑸 𐑣𐑨𐑝𐑦𐑙 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑢𐑦𐑞 𐑩 𐑑𐑮𐑴𐑤-𐑣𐑴𐑤 𐑦𐑯 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑢𐑲𐑤 𐑲 𐑓𐑲𐑯𐑛 𐑞 𐑔𐑷𐑑 𐑝 𐑞𐑴𐑟 "
|
||
"𐑛𐑢𐑹𐑝𐑟 𐑕𐑑𐑳𐑥𐑚𐑤𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑝𐑱𐑜𐑤𐑦 𐑩𐑥𐑿𐑟𐑦𐑙, 𐑞𐑦𐑕 𐑖𐑫𐑛 𐑥𐑱𐑒 𐑩𐑯 𐑨𐑛𐑩𐑒𐑢𐑩𐑑 𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑿."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:318
|
||
msgid ""
|
||
"Long ago a clan of elves on the Isle of Tears fell under the sway of a dark "
|
||
"curse. Their souls still haunt that place and no elf will go there. You "
|
||
"should clear this isle, and put their souls to rest."
|
||
msgstr ""
|
||
"𐑤𐑪𐑙 𐑩𐑜𐑴 𐑩 𐑒𐑤𐑨𐑯 𐑝 𐑧𐑤𐑝𐑟 𐑪𐑯 𐑞 𐑲𐑤 𐑝 𐑑𐑽𐑟 𐑓𐑧𐑤 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑢𐑱 𐑝 𐑩 𐑛𐑸𐑒 𐑒𐑻𐑕. 𐑞𐑺 𐑕𐑴𐑤𐑟 𐑕𐑑𐑦𐑤 "
|
||
"𐑣𐑪𐑯𐑑 𐑞𐑨𐑑 𐑐𐑤𐑱𐑕 𐑯 𐑯𐑴 𐑧𐑤𐑓 𐑢𐑦𐑤 𐑜𐑴 𐑞𐑺. 𐑿 𐑖𐑫𐑛 𐑒𐑤𐑽 𐑞𐑦𐑕 𐑲𐑤, 𐑯 𐑐𐑫𐑑 𐑞𐑺 𐑕𐑴𐑤𐑟 𐑑 𐑮𐑧𐑕𐑑."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:332
|
||
msgid ""
|
||
"Ahh, you have defeated the dragon, man of the west-north, you are truly "
|
||
"impressive for a human."
|
||
msgstr ""
|
||
"𐑭, 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯, 𐑥𐑨𐑯 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑿 𐑸 𐑑𐑮𐑵𐑤𐑰 𐑦𐑥𐑐𐑮𐑧𐑕𐑦𐑝 𐑓𐑹 𐑩 𐑣𐑿𐑥𐑩𐑯."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:339
|
||
msgid "So, you have defeated the trolls. Welcome back, Haldric."
|
||
msgstr "𐑕𐑴, 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑑𐑮𐑴𐑤𐑟. 𐑢𐑧𐑤𐑒𐑩𐑥 𐑚𐑨𐑒, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:346
|
||
msgid "Finally the souls of our poor kin may rest. Thank you."
|
||
msgstr "𐑓𐑲𐑯𐑩𐑤𐑦 𐑞 𐑕𐑴𐑤𐑟 𐑝 𐑬𐑼 𐑐𐑫𐑼 𐑒𐑦𐑯 𐑥𐑱 𐑮𐑧𐑕𐑑. 𐑔𐑨𐑙𐑒 𐑿."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:353
|
||
msgid "Our beaches are free again. I knew I could trust you, Haldric."
|
||
msgstr "𐑬𐑼 𐑚𐑰𐑗𐑩𐑟 𐑸 𐑓𐑮𐑰 𐑩𐑜𐑱𐑯. 𐑲 𐑯𐑿 𐑲 𐑒𐑫𐑛 𐑑𐑮𐑳𐑕𐑑 𐑿, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:363
|
||
msgid ""
|
||
"Haldric and his companions find themselves before the Ka’lian, or the "
|
||
"Council of Elven Lords."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑚𐑦𐑓𐑹 𐑞 ·𐑒𐑱𐑤𐑾𐑯, 𐑹 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑧𐑤𐑝𐑧𐑯 "
|
||
"𐑤𐑹𐑛𐑟."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:373
|
||
msgid "Dionli, why have you brought these humans before us?"
|
||
msgstr "·𐑛𐑾𐑯𐑤𐑰, 𐑢𐑲 𐑣𐑨𐑝 𐑿 𐑚𐑮𐑷𐑑 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑚𐑦𐑓𐑹 𐑳𐑕?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:377
|
||
msgid ""
|
||
"They are of the same people as the Prince of Southbay. They come as "
|
||
"refugees. I can see a use for them."
|
||
msgstr ""
|
||
"𐑞𐑱 𐑸 𐑝 𐑞 𐑕𐑱𐑥 𐑐𐑰𐑐𐑩𐑤 𐑨𐑟 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱. 𐑞𐑱 𐑒𐑳𐑥 𐑨𐑟 𐑮𐑧𐑓𐑿𐑡𐑰𐑟. 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑩 𐑿𐑕 𐑓𐑹 "
|
||
"𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:382
|
||
#, fuzzy
|
||
msgid ""
|
||
"What use would that be? What need could we have for the shortliveds here?"
|
||
msgstr "𐑢𐑪𐑑 𐑿𐑕 𐑢𐑫𐑛 𐑞𐑨𐑑 𐑚𐑰? 𐑢𐑪𐑑 𐑯𐑰𐑛 𐑒𐑫𐑛 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑹 𐑞 shortliveds 𐑣𐑽?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:386
|
||
msgid ""
|
||
"The dwarves have come to the Brown Hills. While they live long, even they "
|
||
"grow like weeds when in an empty field. There is trouble brewing."
|
||
msgstr ""
|
||
"𐑞 𐑛𐑢𐑹𐑝𐑟 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑢𐑲𐑤 𐑞𐑱 𐑤𐑦𐑝 𐑤𐑪𐑙, 𐑰𐑝𐑩𐑯 𐑞𐑱 𐑜𐑮𐑴 𐑤𐑲𐑒 𐑢𐑰𐑛𐑟 𐑢𐑧𐑯 𐑦𐑯 "
|
||
"𐑩𐑯 𐑧𐑥𐑐𐑑𐑦 𐑓𐑰𐑤𐑛. 𐑞𐑺 𐑦𐑟 𐑑𐑮𐑳𐑚𐑩𐑤 𐑚𐑮𐑵𐑦𐑙."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:390
|
||
msgid ""
|
||
"It is better to be the greater of three than the lesser of two. The Prince "
|
||
"of Southbay was good, he was a credit to his people. Maybe these ones are "
|
||
"made of the same stuff."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟 𐑚𐑧𐑑𐑼 𐑑 𐑚𐑰 𐑞 𐑜𐑮𐑱𐑑𐑼 𐑝 𐑔𐑮𐑰 𐑞𐑨𐑯 𐑞 𐑤𐑧𐑕𐑼 𐑝 𐑑𐑵. 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑢𐑪𐑟 𐑜𐑫𐑛, 𐑣𐑰 "
|
||
"𐑢𐑪𐑟 𐑩 𐑒𐑮𐑧𐑛𐑦𐑑 𐑑 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤. 𐑥𐑱𐑚𐑰 𐑞𐑰𐑟 𐑢𐑳𐑯𐑟 𐑸 𐑥𐑱𐑛 𐑝 𐑞 𐑕𐑱𐑥 𐑕𐑑𐑳𐑓."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:394
|
||
msgid "But why then do they come as refugees? Speak, human."
|
||
msgstr "𐑚𐑳𐑑 𐑢𐑲 𐑞𐑧𐑯 𐑛𐑵 𐑞𐑱 𐑒𐑳𐑥 𐑨𐑟 𐑮𐑧𐑓𐑿𐑡𐑰𐑟? 𐑕𐑐𐑰𐑒, 𐑣𐑿𐑥𐑩𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:398
|
||
msgid ""
|
||
"Our people come in peace. There was a war in our homeland. We are refugees. "
|
||
"We come seeking a new home, since our island to the west and north is now "
|
||
"forfeit."
|
||
msgstr ""
|
||
"𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑢𐑹 𐑦𐑯 𐑬𐑼 𐑣𐑴𐑥𐑤𐑨𐑯𐑛. 𐑢𐑰 𐑸 𐑮𐑧𐑓𐑿𐑡𐑰𐑟. 𐑢𐑰 𐑒𐑳𐑥 𐑕𐑰𐑒𐑦𐑙 𐑩 "
|
||
"𐑯𐑿 𐑣𐑴𐑥, 𐑕𐑦𐑯𐑕 𐑬𐑼 𐑲𐑤𐑩𐑯𐑛 𐑑 𐑞 𐑢𐑧𐑕𐑑 𐑯 𐑯𐑹𐑔 𐑦𐑟 𐑯𐑬 𐑓𐑹𐑓𐑦𐑑."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:402
|
||
msgid ""
|
||
"So you come to steal our land? We know your kind, humans of the west-north."
|
||
msgstr "𐑕𐑴 𐑿 𐑒𐑳𐑥 𐑑 𐑕𐑑𐑰𐑤 𐑬𐑼 𐑤𐑨𐑯𐑛? 𐑢𐑰 𐑯𐑴 𐑿𐑼 𐑒𐑲𐑯𐑛, 𐑣𐑿𐑥𐑩𐑯𐑟 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:406
|
||
msgid ""
|
||
"We only wish to live in peace. The dwarves are peoples of mountain and hill, "
|
||
"the elves are people of the forests, we only seek some of the space in "
|
||
"between."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑴𐑯𐑤𐑦 𐑢𐑦𐑖 𐑑 𐑤𐑲𐑝 𐑦𐑯 𐑐𐑰𐑕. 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑐𐑰𐑐𐑩𐑤𐑟 𐑝 𐑥𐑬𐑯𐑑𐑩𐑯 𐑯 𐑣𐑦𐑤, 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑐𐑰𐑐𐑩𐑤 𐑝 "
|
||
"𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕, 𐑢𐑰 𐑴𐑯𐑤𐑦 𐑕𐑰𐑒 𐑕𐑳𐑥 𐑝 𐑞 𐑕𐑐𐑱𐑕 𐑦𐑯 𐑚𐑦𐑑𐑢𐑰𐑯."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:410
|
||
msgid ""
|
||
"I suggest that we grant these humans the plains to the north and south of "
|
||
"the Great River."
|
||
msgstr "𐑲 𐑕𐑩𐑡𐑧𐑕𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑜𐑮𐑭𐑯𐑑 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑑 𐑞 𐑯𐑹𐑔 𐑯 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:414
|
||
msgid "They should be put to the test before such a grant is made."
|
||
msgstr "𐑞𐑱 𐑖𐑫𐑛 𐑚𐑰 𐑐𐑫𐑑 𐑑 𐑞 𐑑𐑧𐑕𐑑 𐑚𐑦𐑓𐑹 𐑕𐑳𐑗 𐑩 𐑜𐑮𐑭𐑯𐑑 𐑦𐑟 𐑥𐑱𐑛."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:418
|
||
msgid "A quest for each of us then?"
|
||
msgstr "𐑩 𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑰𐑗 𐑝 𐑳𐑕 𐑞𐑧𐑯?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:430
|
||
#, fuzzy
|
||
msgid "Agreed. (<i>Sigh</i>)"
|
||
msgstr "𐑩𐑜𐑮𐑰𐑛. (𐑕𐑲)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:434
|
||
msgid "Umm, agreed."
|
||
msgstr "𐑩𐑥, 𐑩𐑜𐑮𐑰𐑛."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:438
|
||
msgid ""
|
||
"Well then, human. Each of us lords has a specific quest for you. If you "
|
||
"complete them all you will be granted all of the plains in our domain and "
|
||
"the hills south of the Great River, if not you will be forced to depart. So "
|
||
"which quest do you wish to undertake first?"
|
||
msgstr ""
|
||
"𐑢𐑧𐑤 𐑞𐑧𐑯, 𐑣𐑿𐑥𐑩𐑯. 𐑰𐑗 𐑝 𐑳𐑕 𐑤𐑹𐑛𐑟 𐑣𐑨𐑟 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑿. 𐑦𐑓 𐑿 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑞𐑧𐑥 𐑷𐑤 "
|
||
"𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑜𐑮𐑭𐑯𐑑𐑧𐑛 𐑷𐑤 𐑝 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑦𐑯 𐑬𐑼 𐑛𐑴𐑥𐑱𐑯 𐑯 𐑞 𐑣𐑦𐑤𐑟 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑦𐑓 𐑯𐑪𐑑 "
|
||
"𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑓𐑹𐑕𐑑 𐑑 𐑛𐑦𐑐𐑸𐑑. 𐑕𐑴 𐑢𐑦𐑗 𐑒𐑢𐑧𐑕𐑑 𐑛𐑵 𐑿 𐑢𐑦𐑖 𐑑 𐑳𐑯𐑛𐑼𐑑𐑱𐑒 𐑓𐑻𐑕𐑑?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:450
|
||
msgid ""
|
||
"Very good, but this is just the start, human. There is still much more for "
|
||
"you to do."
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑜𐑫𐑛, 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑡𐑳𐑕𐑑 𐑞 𐑕𐑑𐑸𐑑, 𐑣𐑿𐑥𐑩𐑯. 𐑞𐑺 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑥𐑳𐑗 𐑥𐑹 𐑓𐑹 𐑿 𐑑 𐑛𐑵."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:463
|
||
msgid "You are victorious again. You may yet earn your place in this land."
|
||
msgstr "𐑿 𐑸 𐑝𐑦𐑒𐑑𐑹𐑦𐑩𐑕 𐑩𐑜𐑱𐑯. 𐑿 𐑥𐑱 𐑘𐑧𐑑 𐑻𐑯 𐑿𐑼 𐑐𐑤𐑱𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:476
|
||
msgid "Ahh, my young prince, you’re not as soft as I thought."
|
||
msgstr "𐑭, 𐑥𐑲 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕, 𐑿'𐑼 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑪𐑓𐑑 𐑨𐑟 𐑲 𐑔𐑷𐑑."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:488
|
||
msgid "You were successful, Prince Haldric. I knew you could do it."
|
||
msgstr "𐑿 𐑢𐑻 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤, 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒. 𐑲 𐑯𐑿 𐑿 𐑒𐑫𐑛 𐑛𐑵 𐑦𐑑."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:493
|
||
msgid ""
|
||
"Man of the west-north, you have earned your place on this great continent."
|
||
msgstr "𐑥𐑨𐑯 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑿 𐑣𐑨𐑝 𐑻𐑯𐑛 𐑿𐑼 𐑐𐑤𐑱𐑕 𐑪𐑯 𐑞𐑦𐑕 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:498
|
||
#, fuzzy
|
||
msgid "As per our agreement, you and your people—"
|
||
msgstr "𐑨𐑟 𐑐𐑻 𐑬𐑼 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑, 𐑿 𐑯 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 -"
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:503
|
||
#, fuzzy
|
||
msgid "—may stay."
|
||
msgstr "𐑥𐑱 𐑕𐑑𐑱."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:508
|
||
msgid ""
|
||
"We hereby grant you the plains to the north of the Great River, and the "
|
||
"plains and hills to the south of the Great River. Be kind to the land. In a "
|
||
"time of need we may call upon you, remember our generosity."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑣𐑽𐑚𐑲 𐑜𐑮𐑭𐑯𐑑 𐑿 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑑 𐑞 𐑯𐑹𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑯 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑯 𐑣𐑦𐑤𐑟 𐑑 𐑞 𐑕𐑬𐑔 𐑝 𐑞 "
|
||
"𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑚𐑰 𐑒𐑲𐑯𐑛 𐑑 𐑞 𐑤𐑨𐑯𐑛. 𐑦𐑯 𐑩 𐑑𐑲𐑥 𐑝 𐑯𐑰𐑛 𐑢𐑰 𐑥𐑱 𐑒𐑷𐑤 𐑩𐑐𐑪𐑯 𐑿, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑬𐑼 "
|
||
"𐑡𐑧𐑯𐑻𐑭𐑕𐑩𐑑𐑰."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:513
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— "
|
||
"aren’t you setting us in conflict with the Dwarves?"
|
||
msgstr ""
|
||
"𐑓𐑺 𐑦𐑯𐑳𐑓. 𐑲 𐑛𐑩𐑒𐑮𐑰 𐑩 '𐑐𐑨𐑒𐑑 𐑝 𐑥𐑿𐑗𐑫𐑩𐑤 𐑲𐑛' 𐑚𐑦𐑑𐑢𐑰𐑯 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟. 𐑚𐑳𐑑, 𐑸𐑯𐑑 𐑿 𐑕𐑧𐑑𐑦𐑙 𐑳𐑕 "
|
||
"𐑦𐑯 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑛𐑢𐑹𐑝𐑟?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:518
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. The Dwarves have returned to the north. But humans mine as well, no? "
|
||
"They are your resources to guard now. In the future we would be willing to "
|
||
"trade with you."
|
||
msgstr ""
|
||
"𐑯𐑴. 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑣𐑨𐑝 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑞 𐑯𐑹𐑔. 𐑚𐑳𐑑 𐑣𐑿𐑥𐑩𐑯𐑟 𐑥𐑲𐑯 𐑨𐑟 𐑢𐑧𐑤. 𐑯𐑴? 𐑞𐑱 𐑸 𐑿𐑼 𐑮𐑦𐑟𐑹𐑕𐑩𐑟 𐑑 "
|
||
"𐑜𐑸𐑛 𐑯𐑬. 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼 𐑢𐑰 𐑢𐑫𐑛 𐑚𐑰 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑑𐑮𐑱𐑛 𐑢𐑦𐑞 𐑿."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:536
|
||
msgid "Who is this?"
|
||
msgstr "𐑣𐑵 𐑦𐑟 𐑞𐑦𐑕?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:541
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the "
|
||
"fighting there."
|
||
msgstr "𐑦𐑑'𐑕 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑. 𐑲 𐑢𐑪𐑟 𐑖𐑫𐑼 𐑿 𐑐𐑧𐑮𐑦𐑖𐑑 𐑦𐑯 𐑞 𐑓𐑲𐑑𐑦𐑙 𐑞𐑺?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:546
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, sir. I was leading the final survivors of Clearwater Port. We were "
|
||
"making our last stand at the lighthouse when one of your ships came. One of "
|
||
"my men conked me on the head, then I woke up at sea."
|
||
msgstr ""
|
||
"𐑯𐑴, 𐑕𐑻. 𐑲 𐑢𐑪𐑟 𐑤𐑰𐑛𐑦𐑙 𐑞 𐑓𐑲𐑯𐑩𐑤 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑. 𐑢𐑰 𐑢𐑻 𐑥𐑱𐑒𐑦𐑙 𐑬𐑼 𐑤𐑭𐑕𐑑 𐑕𐑑𐑨𐑯𐑛 "
|
||
"𐑨𐑑 𐑞 𐑤𐑲𐑑𐑣𐑬𐑕 𐑢𐑧𐑯 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑖𐑦𐑐𐑕 𐑒𐑱𐑥. 𐑢𐑳𐑯 𐑝 𐑥𐑲 𐑥𐑧𐑯 conked 𐑥𐑰 𐑪𐑯 𐑞 𐑣𐑧𐑛, 𐑞𐑧𐑯 𐑲 "
|
||
"𐑢𐑴𐑒 𐑳𐑐 𐑨𐑑 𐑕𐑰."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:551
|
||
#, fuzzy
|
||
msgid ""
|
||
"I come bearing news. Some ‘old friends’ have decided to make an appearance. "
|
||
"You should go ‘greet’ them."
|
||
msgstr ""
|
||
"𐑲 𐑒𐑳𐑥 𐑚𐑺𐑦𐑙 𐑯𐑿𐑟. 𐑕𐑳𐑥 '𐑴𐑤𐑛 𐑓𐑮𐑧𐑯𐑛𐑟' 𐑣𐑨𐑝 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑥𐑱𐑒 𐑩𐑯 𐑩𐑐𐑽𐑩𐑯𐑕. 𐑿 𐑖𐑫𐑛 𐑜𐑴 "
|
||
"'𐑜𐑮𐑰𐑑' 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:556
|
||
#, fuzzy
|
||
msgid ""
|
||
"I fear our friend has said too much. You go on ahead, I’ll catch up with you."
|
||
msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑲 𐑓𐑽 𐑬𐑼 𐑓𐑮𐑧𐑯𐑛 𐑣𐑨𐑟 𐑕𐑧𐑛 𐑑𐑵 𐑥𐑳𐑗. 𐑿 𐑜𐑴 𐑪𐑯 𐑩𐑣𐑧𐑛, 𐑲'𐑤 𐑒𐑨𐑗 𐑳𐑐 𐑢𐑦𐑞 𐑿."
|
||
|
||
#. [scenario]: id=17a_The_Dragon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:4
|
||
msgid "The Dragon"
|
||
msgstr "𐑞 ·𐑛𐑮𐑨𐑜𐑩𐑯"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:39
|
||
#, fuzzy
|
||
msgid "Irix"
|
||
msgstr "Irix"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:45
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:80
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:115
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:151
|
||
msgid "Saurians"
|
||
msgstr "𐑕𐑸𐑾𐑯𐑟"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:74
|
||
#, fuzzy
|
||
msgid "Vriss"
|
||
msgstr "Vriss"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:109
|
||
#, fuzzy
|
||
msgid "Axiz"
|
||
msgstr "Axiz"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:145
|
||
#, fuzzy
|
||
msgid "Satras"
|
||
msgstr "Satras"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:219
|
||
msgid "Slay the Dragon"
|
||
msgstr "𐑕𐑤𐑱 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:224
|
||
#, fuzzy
|
||
msgid "Slay the Dragon and defeat all enemy leaders"
|
||
msgstr "𐑣𐑽𐑴𐑦𐑒: 𐑕𐑤𐑱 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 𐑯 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑦𐑥𐑦𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:248
|
||
msgid ""
|
||
"After some days of travel Haldric finds himself confronted by a vast expanse "
|
||
"of swamp. A small island with a mountain dominates the view. That can only "
|
||
"be the home of the dragon."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑛𐑱𐑟 𐑝 𐑑𐑮𐑨𐑝𐑩𐑤 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑓𐑲𐑯𐑛𐑟 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑𐑩𐑛 𐑚𐑲 𐑩 𐑝𐑭𐑕𐑑 𐑧𐑒𐑕𐑐𐑨𐑯𐑕 𐑝 "
|
||
"𐑕𐑢𐑭𐑥𐑐. 𐑩 𐑕𐑥𐑷𐑤 𐑲𐑤𐑩𐑯𐑛 𐑢𐑦𐑞 𐑩 𐑥𐑬𐑯𐑑𐑩𐑯 𐑛𐑪𐑥𐑦𐑯𐑱𐑑𐑕 𐑞 𐑝𐑿. 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑞 𐑣𐑴𐑥 𐑝 𐑞 "
|
||
"𐑛𐑮𐑨𐑜𐑩𐑯."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:262
|
||
msgid "Flies, flies, everywhere! Ack!"
|
||
msgstr "𐑓𐑤𐑲𐑟, 𐑓𐑤𐑲𐑟, 𐑧𐑝𐑮𐑰𐑢𐑺! 𐑨𐑒!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:269
|
||
msgid "‘Prince Haldric the Dragonbane’ sounds rather nice."
|
||
msgstr "'𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯' 𐑕𐑬𐑯𐑛𐑟 𐑮𐑭𐑞𐑼 𐑯𐑲𐑕."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:274
|
||
msgid "We’ll see..."
|
||
msgstr "𐑢𐑰'𐑤 𐑕𐑰..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:282
|
||
msgid ""
|
||
"I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s "
|
||
"a miracle any of us are alive at all."
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 𐑜𐑤𐑨𐑛 𐑞𐑨𐑔'𐑕 𐑴𐑝𐑼. 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑸𐑯𐑑 𐑑𐑱𐑒𐑦𐑙 𐑦𐑑 𐑰𐑟𐑦 𐑪𐑯 𐑳𐑕. 𐑦𐑑'𐑕 𐑩 𐑥𐑦𐑮𐑩𐑒𐑩𐑤 "
|
||
"𐑧𐑯𐑦 𐑝 𐑳𐑕 𐑸 𐑩𐑤𐑲𐑝 𐑨𐑑 𐑷𐑤."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:287
|
||
msgid "I’m still not calling you ‘the Dragonbane’."
|
||
msgstr "𐑲'𐑧𐑥 𐑕𐑑𐑦𐑤 𐑯𐑪𐑑 𐑒𐑷𐑤𐑦𐑙 𐑿 '𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯'."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:326
|
||
msgid "Watch for the big mudcrawlers. They divide when you kill them."
|
||
msgstr "𐑢𐑪𐑡 𐑓𐑹 𐑞 𐑚𐑦𐑜 𐑥𐑳𐑛𐑒𐑮𐑪𐑤𐑻𐑟. 𐑞𐑱 𐑛𐑦𐑝𐑲𐑛 𐑢𐑧𐑯 𐑿 𐑒𐑦𐑤 𐑞𐑧𐑥."
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:365
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:400
|
||
msgid "Shek’kahan"
|
||
msgstr "𐑖𐑧𐑒'𐑒𐑨𐑣𐑱𐑯"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:376
|
||
msgid "It is unwise to trifle with dragons, boy!"
|
||
msgstr "𐑦𐑑 𐑦𐑟 𐑩𐑯𐑢𐑲𐑟 𐑑 𐑑𐑮𐑲𐑓𐑩𐑤 𐑢𐑦𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑟, 𐑚𐑶!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:380
|
||
msgid "We shall see."
|
||
msgstr "𐑢𐑰 𐑖𐑨𐑤 𐑕𐑰."
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:408
|
||
msgid "Who dares disturb Shek’kahan the Terrible?"
|
||
msgstr "𐑣𐑵 𐑛𐑺𐑟 𐑛𐑦𐑕𐑑𐑻𐑚 𐑖𐑧𐑒'𐑒𐑨𐑣𐑱𐑯 𐑞 𐑑𐑧𐑮𐑩𐑚𐑩𐑤?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:412
|
||
msgid "I do, you fiend!"
|
||
msgstr "𐑲 𐑛𐑵, 𐑿 𐑓𐑰𐑯𐑛!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:446
|
||
msgid "We still have to slay the dragon!"
|
||
msgstr "𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑕𐑤𐑱 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:458
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:526
|
||
msgid "The dragon’s cave has yielded some treasure!"
|
||
msgstr "𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑟 𐑒𐑱𐑝 𐑣𐑨𐑟 𐑘𐑰𐑤𐑛𐑧𐑛 𐑕𐑳𐑥 𐑑𐑮𐑧𐑠𐑼!"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:483
|
||
msgid "No!"
|
||
msgstr "𐑯𐑴!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:497
|
||
msgid "We’ve slain the dragon: "
|
||
msgstr "𐑢𐑰'𐑝 𐑕𐑤𐑱𐑯 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯: "
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:501
|
||
msgid "Let’s get out of here!"
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!"
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:513
|
||
msgid "Let’s finish off the rest of these monsters!"
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑓𐑦𐑯𐑦𐑖 𐑪𐑓 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:545
|
||
msgid "More saurians are arriving. They’ve surrounded us! We’re doomed."
|
||
msgstr "𐑥𐑹 𐑕𐑸𐑾𐑯𐑟 𐑸 𐑻𐑲𐑝𐑦𐑙. 𐑞𐑱'𐑝 𐑕𐑼𐑬𐑯𐑛𐑩𐑛 𐑳𐑕! 𐑢𐑰'𐑼 𐑛𐑵𐑥𐑛."
|
||
|
||
#. [scenario]: id=17b_Lizard_Beach
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:4
|
||
msgid "Lizard Beach"
|
||
msgstr "·𐑤𐑦𐑟𐑼𐑛 ·𐑚𐑰𐑗"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:37
|
||
#, fuzzy
|
||
msgid "Tirasch"
|
||
msgstr "Tirasch"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:69
|
||
msgid "Monsters"
|
||
msgstr "𐑥𐑪𐑯𐑕𐑑𐑼𐑟"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:63
|
||
#, fuzzy
|
||
msgid "Ssirk"
|
||
msgstr "Ssirk"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:137
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After a long trek Prince Haldric, and his companions find themselves on a "
|
||
#| "sunny beach. While normally this would be a pleasant occurrence, they "
|
||
#| "find the saurians hard at work there."
|
||
msgid ""
|
||
"After a long trek, Prince Haldric and his companions find themselves on a "
|
||
"sunny beach. While normally this would be a pleasant occurrence, they find "
|
||
"the saurians hard at work there."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑩 𐑤𐑪𐑙 𐑑𐑮𐑧𐑒 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑪𐑯 𐑩 𐑕𐑩𐑯𐑰 "
|
||
"𐑚𐑰𐑗. 𐑢𐑲𐑤 𐑯𐑹𐑥𐑩𐑤𐑦 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑚𐑰 𐑩 𐑐𐑤𐑧𐑟𐑩𐑯𐑑 𐑪𐑒𐑻𐑩𐑯𐑕, 𐑞𐑱 𐑓𐑲𐑯𐑛 𐑞 𐑕𐑸𐑾𐑯𐑟 𐑣𐑸𐑛 𐑨𐑑 𐑢𐑻𐑒 𐑞𐑺."
|
||
|
||
#. [message]: speaker=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:143
|
||
msgid "Monsters! We’re being invaded by monsters."
|
||
msgstr "𐑥𐑪𐑯𐑕𐑑𐑼𐑟! 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛 𐑚𐑲 𐑥𐑪𐑯𐑕𐑑𐑼𐑟."
|
||
|
||
#. [message]: speaker=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:148
|
||
msgid "We must hold the beach until we can call our naga friends."
|
||
msgstr "𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑴𐑤𐑛 𐑞 𐑚𐑰𐑗 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑷𐑤 𐑬𐑼 𐑯𐑭𐑜𐑩 𐑓𐑮𐑧𐑯𐑛𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:153
|
||
msgid "Us, monsters? Hmph... prepare to meet our blades."
|
||
msgstr "𐑳𐑕, 𐑥𐑪𐑯𐑕𐑑𐑼𐑟? 𐑣𐑥𐑝... 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑬𐑼 𐑚𐑤𐑱𐑛𐑟."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:159
|
||
#, fuzzy
|
||
msgid "(<i>Sigh</i>) I bet he sees none of the irony in that."
|
||
msgstr "(𐑕𐑲) 𐑲 𐑚𐑧𐑑 𐑣𐑰 𐑕𐑰𐑟 𐑯𐑳𐑯 𐑝 𐑞 𐑲𐑮𐑩𐑯𐑰 𐑦𐑯 𐑞𐑨𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:167
|
||
msgid "We were too slow... Every naga in the sea will be upon us!"
|
||
msgstr "𐑢𐑰 𐑢𐑻 𐑑𐑵 𐑕𐑤𐑴... 𐑧𐑝𐑮𐑦 𐑯𐑭𐑜𐑩 𐑦𐑯 𐑞 𐑕𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑩𐑐𐑪𐑯 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:191
|
||
#, fuzzy
|
||
msgid "Ick! When you kill them they divide."
|
||
msgstr "Ick! 𐑢𐑧𐑯 𐑿 𐑒𐑦𐑤 𐑞𐑧𐑥 𐑞𐑱 𐑛𐑦𐑝𐑲𐑛."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:235
|
||
#, fuzzy
|
||
msgid "Riaa"
|
||
msgstr "Riaa"
|
||
|
||
#. [message]: speaker=Riaa
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:239
|
||
msgid "We must protect the saurians. We need the metal!"
|
||
msgstr "𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑕𐑸𐑾𐑯𐑟. 𐑢𐑰 𐑯𐑰𐑛 𐑞 𐑥𐑧𐑑𐑩𐑤!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:262
|
||
msgid "We’ve cleared the beach. Let’s return to the elves."
|
||
msgstr "𐑢𐑰'𐑝 𐑒𐑤𐑽𐑛 𐑞 𐑚𐑰𐑗. 𐑤𐑧𐑑'𐑕 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑧𐑤𐑝𐑟."
|
||
|
||
#. [scenario]: id=17c_Troll_Hole
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:4
|
||
msgid "Troll Hole"
|
||
msgstr "·𐑑𐑮𐑴𐑤 ·𐑣𐑴𐑤"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:38
|
||
#, fuzzy
|
||
msgid "Erart"
|
||
msgstr "Erart"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:44
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:66
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:88
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:110
|
||
msgid "Trolls"
|
||
msgstr "𐑑𐑮𐑴𐑤𐑟"
|
||
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:60
|
||
#, fuzzy
|
||
msgid "Raol"
|
||
msgstr "Raol"
|
||
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:82
|
||
#, fuzzy
|
||
msgid "Rilg"
|
||
msgstr "Rilg"
|
||
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:104
|
||
#, fuzzy
|
||
msgid "Gulg"
|
||
msgstr "Gulg"
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:166
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:186
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:198
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:202
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:214
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:218
|
||
msgid "Fang"
|
||
msgstr "𐑓𐑨𐑙"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:266
|
||
msgid ""
|
||
"It isn’t long before Haldric and his companions enter the Brown Hills. An "
|
||
"elven guide leads them to a gaping cave mouth, and they descend into the "
|
||
"darkness."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟𐑯𐑑 𐑤𐑪𐑙 𐑚𐑦𐑓𐑹 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑧𐑯𐑑𐑼 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑩𐑯 𐑧𐑤𐑝𐑧𐑯 𐑜𐑲𐑛 "
|
||
"𐑤𐑰𐑛𐑟 𐑞𐑧𐑥 𐑑 𐑩 𐑜𐑱𐑐𐑦𐑙 𐑒𐑱𐑝 𐑥𐑬𐑔, 𐑯 𐑞𐑱 𐑛𐑦𐑕𐑧𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑛𐑸𐑒𐑯𐑩𐑕."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:272
|
||
#, fuzzy
|
||
msgid "Does anybody actually know anything about Trolls?"
|
||
msgstr "𐑛𐑳𐑟 𐑧𐑯𐑦𐑚𐑪𐑛𐑦 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑯𐑴 𐑧𐑯𐑦𐑔𐑦𐑙 𐑩𐑚𐑬𐑑 𐑑𐑮𐑴𐑤𐑟?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:277
|
||
msgid ""
|
||
"I indeed do. They are green, and mean, and will try to crush you like a bug. "
|
||
"They heal very quickly."
|
||
msgstr ""
|
||
"𐑲 𐑦𐑯𐑛𐑰𐑛 𐑛𐑵. 𐑞𐑱 𐑸 𐑜𐑮𐑰𐑯, 𐑯 𐑥𐑰𐑯, 𐑯 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 𐑒𐑮𐑳𐑖 𐑿 𐑤𐑲𐑒 𐑩 𐑚𐑳𐑜. 𐑞𐑱 𐑣𐑰𐑤 𐑝𐑧𐑮𐑦 "
|
||
"𐑒𐑢𐑦𐑒𐑤𐑦."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:282
|
||
msgid ""
|
||
"Hmm... Do we really need to know that much about the trolls? I think it’s "
|
||
"safe to say that the elves wouldn’t have sent us down here if they were at "
|
||
"all friendly."
|
||
msgstr ""
|
||
"𐑣𐑥... 𐑛𐑵 𐑢𐑰 𐑮𐑾𐑤𐑦 𐑯𐑰𐑛 𐑑 𐑯𐑴 𐑞𐑨𐑑 𐑥𐑳𐑗 𐑩𐑚𐑬𐑑 𐑞 𐑑𐑮𐑴𐑤𐑟? 𐑲 𐑔𐑦𐑙𐑒 𐑦𐑑'𐑕 𐑕𐑱𐑓 𐑑 𐑕𐑱 𐑞𐑨𐑑 𐑞 "
|
||
"𐑧𐑤𐑝𐑟 𐑢𐑫𐑛𐑯𐑑 𐑣𐑨𐑝 𐑕𐑧𐑯𐑑 𐑳𐑕 𐑛𐑬𐑯 𐑣𐑽 𐑦𐑓 𐑞𐑱 𐑢𐑻 𐑨𐑑 𐑷𐑤 𐑓𐑮𐑧𐑯𐑛𐑤𐑦."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:287
|
||
msgid "Fair enough. Well, let’s get them!"
|
||
msgstr "𐑓𐑺 𐑦𐑯𐑳𐑓. 𐑢𐑧𐑤, 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:296
|
||
msgid ""
|
||
"We have failed... More of the trolls’ kin are arriving through the entrance."
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛... 𐑥𐑹 𐑝 𐑞 𐑑𐑮𐑴𐑤𐑟' 𐑒𐑦𐑯 𐑸 𐑻𐑲𐑝𐑦𐑙 𐑔𐑮𐑵 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:337
|
||
msgid ""
|
||
"The trolls are beaten, but they were no easy opponents. It is no wonder why "
|
||
"the elves pressed us to do their dirty work."
|
||
msgstr ""
|
||
"𐑞 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑚𐑰𐑑𐑩𐑯, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑻 𐑯𐑴 𐑰𐑟𐑦 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕. 𐑦𐑑 𐑦𐑟 𐑯𐑴 𐑢𐑳𐑯𐑛𐑼 𐑢𐑲 𐑞 𐑧𐑤𐑝𐑟 𐑐𐑮𐑧𐑕𐑑 "
|
||
"𐑳𐑕 𐑑 𐑛𐑵 𐑞𐑺 𐑛𐑻𐑑𐑦 𐑢𐑻𐑒."
|
||
|
||
#. [scenario]: id=17d_Cursed_Isle
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:4
|
||
msgid "Cursed Isle"
|
||
msgstr "·𐑒𐑻𐑕𐑛 ·𐑲𐑤"
|
||
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:39
|
||
#, fuzzy
|
||
msgid "Isorfilad"
|
||
msgstr "Isorfilad"
|
||
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:80
|
||
#, fuzzy
|
||
msgid "Tinoldor"
|
||
msgstr "Tinoldor"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:144
|
||
msgid "She’s... She’s beautiful."
|
||
msgstr "𐑖𐑰'𐑟... 𐑖𐑰'𐑟 𐑚𐑿𐑑𐑦𐑓𐑩𐑤."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:147
|
||
msgid "Midnight Queen"
|
||
msgstr "𐑥𐑦𐑛𐑯𐑲𐑑 𐑒𐑢𐑰𐑯"
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:159
|
||
msgid "You will be made to serve... Come admire me. Feel my love."
|
||
msgstr "𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑱𐑛 𐑑 𐑕𐑻𐑝... 𐑒𐑳𐑥 𐑩𐑛𐑥𐑲𐑼 𐑥𐑰. 𐑓𐑰𐑤 𐑥𐑲 𐑤𐑳𐑝."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:163
|
||
msgid "She is so..."
|
||
msgstr "𐑖𐑰 𐑦𐑟 𐑕𐑴..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:168
|
||
msgid "Haldric, think with your brain!"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑔𐑦𐑙𐑒 𐑢𐑦𐑞 𐑿𐑼 𐑚𐑮𐑱𐑯!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:172
|
||
#, fuzzy
|
||
msgid "Get her before she ensorcels us all!"
|
||
msgstr "𐑜𐑧𐑑 𐑣𐑻 𐑚𐑦𐑓𐑹 𐑖𐑰 ensorcels 𐑳𐑕 𐑷𐑤!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:178
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:461
|
||
msgid "Defeat the Vampire Queen"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑞 𐑝𐑨𐑥𐑐𐑲𐑮 𐑒𐑢𐑰𐑯"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:215
|
||
msgid "The temple is quite empty."
|
||
msgstr "𐑞 𐑑𐑧𐑥𐑐𐑩𐑤 𐑦𐑟 𐑒𐑢𐑲𐑑 𐑧𐑥𐑐𐑑𐑦."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:334
|
||
msgid ""
|
||
"After a short trip by sea, Haldric arrives on the elves’ cursed Isle of "
|
||
"Tears. A fog hangs in the air."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑩 𐑖𐑹𐑑 𐑑𐑮𐑦𐑐 𐑚𐑲 𐑕𐑰, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑼𐑲𐑝𐑟 𐑪𐑯 𐑞 𐑧𐑤𐑝𐑟' 𐑒𐑻𐑕𐑛 𐑲𐑤 𐑝 𐑑𐑽𐑟. 𐑩 𐑓𐑪𐑜 𐑣𐑨𐑙𐑟 𐑦𐑯 "
|
||
"𐑞 𐑺."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:340
|
||
#, fuzzy
|
||
msgid ""
|
||
"I said no more ships. Double-crossing humans! Ahh, I’ve been with you this "
|
||
"far. Who’d have thought, a nautical dwarf."
|
||
msgstr ""
|
||
"𐑲 𐑕𐑧𐑛 𐑯𐑴 𐑥𐑹 𐑖𐑦𐑐𐑕. 𐑛𐑳𐑚𐑩𐑤 𐑒𐑮𐑪𐑕𐑦𐑙 𐑣𐑿𐑥𐑩𐑯𐑟! 𐑭, 𐑲'𐑝 𐑚𐑰𐑯 𐑢𐑦𐑞 𐑿 𐑞𐑦𐑕 𐑓𐑸. 𐑣𐑵𐑛 𐑣𐑨𐑝 𐑔𐑷𐑑, "
|
||
"𐑩 𐑯𐑪𐑑𐑩𐑒𐑩𐑤 𐑛𐑢𐑹𐑓."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:346
|
||
msgid "I expect we’ll be facing more undead. Be careful."
|
||
msgstr "𐑲 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑢𐑰'𐑤 𐑚𐑰 𐑓𐑱𐑕𐑦𐑙 𐑥𐑹 𐑳𐑯𐑛𐑧𐑛. 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:351
|
||
msgid ""
|
||
"These will be the long dead. Not like the undead that my people used, and "
|
||
"they are elf-dead. Be careful indeed."
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑞 𐑤𐑪𐑙 𐑛𐑧𐑛. 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑞𐑨𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑, 𐑯 𐑞𐑱 𐑸 𐑧𐑤𐑓-𐑛𐑧𐑛. "
|
||
"𐑚𐑰 𐑒𐑺𐑓𐑩𐑤 𐑦𐑯𐑛𐑰𐑛."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:356
|
||
msgid "All soldiers of darkness will meet the same fate by my hand."
|
||
msgstr "𐑷𐑤 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑢𐑦𐑤 𐑥𐑰𐑑 𐑞 𐑕𐑱𐑥 𐑓𐑱𐑑 𐑚𐑲 𐑥𐑲 𐑣𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:364
|
||
msgid ""
|
||
"Those elves are finally at rest. I hope that the curses they laid upon us "
|
||
"hold no weight."
|
||
msgstr ""
|
||
"𐑞𐑴𐑟 𐑧𐑤𐑝𐑟 𐑸 𐑓𐑲𐑯𐑩𐑤𐑦 𐑨𐑑 𐑮𐑧𐑕𐑑. 𐑲 𐑣𐑴𐑐 𐑞𐑨𐑑 𐑞 𐑒𐑻𐑕𐑦𐑟 𐑞𐑱 𐑤𐑱𐑛 𐑩𐑐𐑪𐑯 𐑳𐑕 𐑣𐑴𐑤𐑛 𐑯𐑴 𐑢𐑱𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:369
|
||
msgid "Haldric, you’re too paranoid."
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑿'𐑼 𐑑𐑵 𐑐𐑺𐑩𐑯𐑶𐑛."
|
||
|
||
#. [message]: speaker=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:392
|
||
msgid "A curse upon all of your kin that visit this isle."
|
||
msgstr "𐑩 𐑒𐑻𐑕 𐑩𐑐𐑪𐑯 𐑷𐑤 𐑝 𐑿𐑼 𐑒𐑦𐑯 𐑞𐑨𐑑 𐑝𐑦𐑟𐑦𐑑 𐑞𐑦𐑕 𐑲𐑤."
|
||
|
||
#. [message]: speaker=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:403
|
||
msgid "I wish a blight upon you and yours. May you never see peace."
|
||
msgstr "𐑲 𐑢𐑦𐑖 𐑩 𐑚𐑤𐑲𐑑 𐑩𐑐𐑪𐑯 𐑿 𐑯 𐑿𐑼𐑟. 𐑥𐑱 𐑿 𐑯𐑧𐑝𐑼 𐑕𐑰 𐑐𐑰𐑕."
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:414
|
||
msgid "My soul will haunt this place until the end of time! A curse upon you!"
|
||
msgstr "𐑥𐑲 𐑕𐑴𐑤 𐑢𐑦𐑤 𐑣𐑪𐑯𐑑 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑧𐑯𐑛 𐑝 𐑑𐑲𐑥! 𐑩 𐑒𐑻𐑕 𐑩𐑐𐑪𐑯 𐑿!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:422
|
||
msgid "Without their queen the undead are simply fading away!"
|
||
msgstr "𐑢𐑦𐑞𐑬𐑑 𐑞𐑺 𐑒𐑢𐑰𐑯 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑕𐑦𐑥𐑐𐑤𐑦 𐑓𐑱𐑛𐑦𐑙 𐑩𐑢𐑱!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:442
|
||
msgid "Back, back to the grave with you!"
|
||
msgstr "𐑚𐑨𐑒, 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑱𐑝 𐑢𐑦𐑞 𐑿!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:456
|
||
msgid "We still have to defeat that vampire queen!"
|
||
msgstr "𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑨𐑑 𐑝𐑨𐑥𐑐𐑲𐑮 𐑒𐑢𐑰𐑯!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:496
|
||
msgid ""
|
||
"No! The ship that was supposed to pick us up sees that there’s still "
|
||
"fighting. It’s not stopping. We’re trapped."
|
||
msgstr ""
|
||
"𐑯𐑴! 𐑞 𐑖𐑦𐑐 𐑞𐑨𐑑 𐑢𐑪𐑟 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑐𐑦𐑒 𐑳𐑕 𐑳𐑐 𐑕𐑰𐑟 𐑞𐑨𐑑 𐑞𐑺'𐑟 𐑕𐑑𐑦𐑤 𐑓𐑲𐑑𐑦𐑙. 𐑦𐑑'𐑕 𐑯𐑪𐑑 "
|
||
"𐑕𐑑𐑪𐑐𐑦𐑙. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑."
|
||
|
||
#. [scenario]: id=18_A_Spy_in_the_Woods
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:4
|
||
msgid "A Spy in the Woods"
|
||
msgstr "𐑩 ·𐑕𐑐𐑲 𐑦𐑯 𐑞 ·𐑢𐑫𐑛𐑟"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:96
|
||
msgid "Jessene in Hiding"
|
||
msgstr "·𐑡𐑧𐑕𐑰𐑯 𐑦𐑯 𐑣𐑲𐑛𐑦𐑙"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:121
|
||
msgid ""
|
||
"So a doom has followed them here from their old home. My Outriders have "
|
||
"reported that orcs have made landfall. Orcs! The tree-killers of our most "
|
||
"ancient legends. Some thought them only a nightmare to frighten children, "
|
||
"and never real at all."
|
||
msgstr ""
|
||
"𐑕𐑴 𐑩 𐑛𐑵𐑥 𐑣𐑨𐑟 𐑓𐑪𐑤𐑴𐑛 𐑞𐑧𐑥 𐑣𐑽 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑴𐑤𐑛 𐑣𐑴𐑥. 𐑥𐑲 𐑬𐑑𐑮𐑲𐑛𐑻𐑟 𐑣𐑨𐑝 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑞𐑨𐑑 𐑹𐑒𐑕 "
|
||
"𐑣𐑨𐑝 𐑥𐑱𐑛 𐑤𐑨𐑯𐑛𐑓𐑪𐑤. 𐑹𐑒𐑕! 𐑞 𐑑𐑮𐑰-𐑒𐑦𐑤𐑻𐑟 𐑝 𐑬𐑼 𐑥𐑴𐑕𐑑 𐑱𐑯𐑖𐑩𐑯𐑑 𐑤𐑧𐑜𐑧𐑯𐑛𐑟. 𐑕𐑳𐑥 𐑔𐑷𐑑 𐑞𐑧𐑥 𐑴𐑯𐑤𐑦 "
|
||
"𐑩 𐑯𐑲𐑑𐑥𐑺 𐑑 𐑓𐑮𐑲𐑑𐑩𐑯 𐑗𐑦𐑤𐑛𐑮𐑩𐑯, 𐑯 𐑯𐑧𐑝𐑼 𐑮𐑾𐑤 𐑨𐑑 𐑷𐑤."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:125
|
||
msgid ""
|
||
"And he bears an artifact of some power. The orcs would not be able to sense "
|
||
"that. There is some hand we cannot see at work here."
|
||
msgstr ""
|
||
"𐑯 𐑣𐑰 𐑚𐑺𐑟 𐑩𐑯 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑝 𐑕𐑳𐑥 𐑐𐑬𐑼. 𐑞 𐑹𐑒𐑕 𐑢𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑧𐑯𐑕 𐑞𐑨𐑑. 𐑞𐑺 𐑦𐑟 𐑕𐑳𐑥 "
|
||
"𐑣𐑨𐑯𐑛 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑨𐑑 𐑢𐑻𐑒 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:129
|
||
msgid ""
|
||
"We may have decided wrongly. If the humans drive the orcs off we should "
|
||
"honor our pledge. If more trouble follows them here we should let them fight "
|
||
"it out, then we should ‘deal’ with the survivors, and make a compromise with "
|
||
"the Dwarves."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑥𐑱 𐑣𐑨𐑝 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑮𐑪𐑙𐑤𐑰. 𐑦𐑓 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑛𐑮𐑲𐑝 𐑞 𐑹𐑒𐑕 𐑪𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑪𐑯𐑼 𐑬𐑼 𐑐𐑤𐑧𐑡. 𐑦𐑓 𐑥𐑹 "
|
||
"𐑑𐑮𐑳𐑚𐑩𐑤 𐑓𐑪𐑤𐑴𐑟 𐑞𐑧𐑥 𐑣𐑽 𐑢𐑰 𐑖𐑫𐑛 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑓𐑲𐑑 𐑦𐑑 𐑬𐑑, 𐑞𐑧𐑯 𐑢𐑰 𐑖𐑫𐑛 '𐑛𐑰𐑤' 𐑢𐑦𐑞 𐑞 "
|
||
"𐑕𐑻𐑝𐑲𐑝𐑻𐑟, 𐑯 𐑥𐑱𐑒 𐑩 𐑒𐑪𐑥𐑐𐑮𐑪𐑥𐑦𐑕 𐑢𐑦𐑞 𐑞 𐑛𐑢𐑹𐑝𐑟."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:133
|
||
msgid ""
|
||
"But we spoke a Pact with this Haldric and these men of the west-north..."
|
||
msgstr "𐑚𐑳𐑑 𐑢𐑰 𐑕𐑐𐑴𐑒 𐑩 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞𐑦𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑞𐑰𐑟 𐑥𐑧𐑯 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔..."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:138
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are the people of the forest, you know that all words spoken to these un-"
|
||
"people are of secondary importance to our own needs. As Lord Aryad said, "
|
||
"<i>“If more trouble follows them here we should let them fight it out, then "
|
||
"we should ‘deal’ with the survivors, and make a compromise with the "
|
||
"Dwarves.”</i>"
|
||
msgstr ""
|
||
"𐑢𐑰 𐑸 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑓𐑹𐑦𐑕𐑑, 𐑿 𐑯𐑴 𐑞𐑨𐑑 𐑷𐑤 𐑢𐑻𐑛𐑟 𐑕𐑐𐑴𐑒𐑧𐑯 𐑑 𐑞𐑰𐑟 𐑩𐑯-𐑐𐑰𐑐𐑩𐑤 𐑸 𐑝 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 "
|
||
"𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑕 𐑑 𐑬𐑼 𐑴𐑯 𐑯𐑰𐑛𐑟. 𐑨𐑟 𐑤𐑹𐑛 ·𐑺𐑰𐑨𐑛 𐑕𐑧𐑛, '𐑦𐑓 𐑥𐑹 𐑑𐑮𐑳𐑚𐑩𐑤 𐑓𐑪𐑤𐑴𐑟 𐑞𐑧𐑥 𐑣𐑽 𐑢𐑰 𐑖𐑫𐑛 "
|
||
"𐑤𐑧𐑑 𐑞𐑧𐑥 𐑓𐑲𐑑 𐑦𐑑 𐑬𐑑, 𐑞𐑧𐑯 𐑢𐑰 𐑖𐑫𐑛 '𐑛𐑰𐑤' 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑝𐑲𐑝𐑻𐑟, 𐑯 𐑥𐑱𐑒 𐑩 𐑒𐑪𐑥𐑐𐑮𐑪𐑥𐑦𐑕 𐑢𐑦𐑞 𐑞 "
|
||
"𐑛𐑢𐑹𐑝𐑟.'"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:146
|
||
#, fuzzy
|
||
msgid "(<i>Sigh</i>) Agreed."
|
||
msgstr "(𐑕𐑲) 𐑩𐑜𐑮𐑰𐑛."
|
||
|
||
#. [message]: speaker=Jessene in Hiding
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:155
|
||
#, fuzzy
|
||
msgid "Some friends. I must tell Haldric."
|
||
msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑕𐑳𐑥 𐑓𐑮𐑧𐑯𐑛𐑟. 𐑲 𐑥𐑳𐑕𐑑 𐑑𐑧𐑤 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒."
|
||
|
||
#. [scenario]: id=19_The_Vanguard
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:4
|
||
msgid "The Vanguard"
|
||
msgstr "𐑞 ·𐑝𐑨𐑯𐑜𐑸𐑛"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:40
|
||
#, fuzzy
|
||
msgid "Tan-Erirt"
|
||
msgstr "𐑑𐑨𐑯-Erirt"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:77
|
||
#, fuzzy
|
||
msgid "Tan-Gagar"
|
||
msgstr "𐑑𐑨𐑯-Gagar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:115
|
||
#, fuzzy
|
||
msgid "Thruf"
|
||
msgstr "Thruf"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:236
|
||
msgid ""
|
||
"Haldric and his companions race across the plains to confront the resurgent "
|
||
"orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on "
|
||
"a fog-covered plain."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑮𐑱𐑕 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑑 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑 𐑞 𐑮𐑦𐑕𐑻𐑡𐑩𐑯𐑑 𐑹𐑒𐑦𐑖 𐑔𐑮𐑧𐑑. "
|
||
"𐑪𐑯 𐑞 ·𐑰𐑝 𐑝 𐑚𐑨𐑑𐑩𐑤, 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑒𐑨𐑗𐑩𐑟 𐑳𐑐 𐑢𐑦𐑞 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑪𐑯 𐑩 𐑓𐑪𐑜-𐑒𐑳𐑝𐑼𐑛 𐑐𐑤𐑱𐑯."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:241
|
||
msgid "Haldric, the elves, we can’t trust them!"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞 𐑧𐑤𐑝𐑟, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑑𐑮𐑳𐑕𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:246
|
||
msgid "I could have told you that."
|
||
msgstr "𐑲 𐑒𐑫𐑛 𐑣𐑨𐑝 𐑑𐑴𐑤𐑛 𐑿 𐑞𐑨𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:250
|
||
msgid ""
|
||
"Haldric, it’s bad. The elves are having second thoughts. They think we might "
|
||
"be more trouble than we’re worth. We have to defeat these orcs decisively."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑑'𐑕 𐑚𐑨𐑛. 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑣𐑨𐑝𐑦𐑙 𐑕𐑧𐑒𐑩𐑯𐑛 𐑔𐑷𐑑𐑕. 𐑞𐑱 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑥𐑲𐑑 𐑚𐑰 𐑥𐑹 𐑑𐑮𐑳𐑚𐑩𐑤 "
|
||
"𐑞𐑨𐑯 𐑢𐑰'𐑼 𐑢𐑻𐑔. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑛𐑦𐑕𐑲𐑕𐑦𐑝𐑤𐑦."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:254
|
||
msgid "That does not sound unreasonable."
|
||
msgstr "𐑞𐑨𐑑 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑕𐑬𐑯𐑛 𐑩𐑯𐑮𐑰𐑟𐑯𐑩𐑚𐑩𐑤."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:258
|
||
msgid ""
|
||
"More orcs will follow after these. That ruby guarantees it. If more orcs "
|
||
"follow us here, the elves seem content to let us fight it out. Then they "
|
||
"said they would ‘deal with the survivors’."
|
||
msgstr ""
|
||
"𐑥𐑹 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑭𐑓𐑑𐑼 𐑞𐑰𐑟. 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰 𐑜𐑨𐑮𐑩𐑯𐑑𐑰𐑟 𐑦𐑑. 𐑦𐑓 𐑥𐑹 𐑹𐑒𐑕 𐑓𐑪𐑤𐑴 𐑳𐑕 𐑣𐑽, 𐑞 𐑧𐑤𐑝𐑟 "
|
||
"𐑕𐑰𐑥 𐑒𐑩𐑯𐑑𐑧𐑯𐑑 𐑑 𐑤𐑧𐑑 𐑳𐑕 𐑓𐑲𐑑 𐑦𐑑 𐑬𐑑. 𐑞𐑧𐑯 𐑞𐑱 𐑕𐑧𐑛 𐑞𐑱 𐑢𐑫𐑛 '𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑝𐑲𐑝𐑻𐑟'."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:262
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
|
||
"prize as the Ruby of Fire just slip away. Especially when he sees that he "
|
||
"has the advantage."
|
||
msgstr ""
|
||
"·𐑡𐑧𐑝𐑾𐑯 𐑦𐑟 𐑣𐑽... 𐑣𐑦𐑟 𐑓𐑩𐑥𐑦𐑤𐑦𐑼, 𐑞𐑨𐑑 𐑚𐑨𐑑. 𐑣𐑰 𐑢𐑴𐑯𐑑 𐑤𐑧𐑑 𐑕𐑳𐑗 𐑩 𐑤𐑵𐑒𐑮𐑩𐑑𐑦𐑝 𐑐𐑮𐑲𐑟 𐑨𐑟 𐑞 "
|
||
"𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑡𐑳𐑕𐑑 𐑕𐑤𐑦𐑐 𐑩𐑢𐑱. 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑢𐑧𐑯 𐑣𐑰 𐑕𐑰𐑟 𐑞𐑨𐑑 𐑣𐑰 𐑣𐑨𐑟 𐑞 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:266
|
||
msgid ""
|
||
"I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of "
|
||
"Fire, hide it in the hole."
|
||
msgstr ""
|
||
"𐑲 𐑣𐑨𐑝 𐑩 𐑐𐑤𐑨𐑯. ·𐑡𐑧𐑕𐑰𐑯, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑨𐑑 𐑑𐑮𐑴𐑤-𐑣𐑴𐑤? 𐑣𐑽, 𐑑𐑱𐑒 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑣𐑲𐑛 𐑦𐑑 𐑦𐑯 "
|
||
"𐑞 𐑣𐑴𐑤."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:270
|
||
msgid "Haldric! What! Why?"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒! 𐑢𐑪𐑑! 𐑢𐑲?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:274
|
||
msgid "Just do it."
|
||
msgstr "𐑡𐑳𐑕𐑑 𐑛𐑵 𐑦𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:278
|
||
msgid ""
|
||
"Commander Aethyr, did these orcs come on our ships? Did they capture the "
|
||
"fleet we sent out?"
|
||
msgstr ""
|
||
"𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑛𐑦𐑛 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑒𐑳𐑥 𐑪𐑯 𐑬𐑼 𐑖𐑦𐑐𐑕? 𐑛𐑦𐑛 𐑞𐑱 𐑒𐑨𐑐𐑗𐑻 𐑞 𐑓𐑤𐑰𐑑 𐑢𐑰 𐑕𐑧𐑯𐑑 𐑬𐑑?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:282
|
||
msgid ""
|
||
"No, sir! They must have seized all remaining boats on the Green Isle. Our "
|
||
"fleet should be returning any day now."
|
||
msgstr ""
|
||
"𐑯𐑴, 𐑕𐑻! 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑕𐑰𐑟𐑛 𐑷𐑤 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑚𐑴𐑑𐑕 𐑪𐑯 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤. 𐑬𐑼 𐑓𐑤𐑰𐑑 𐑖𐑫𐑛 𐑚𐑰 "
|
||
"𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑧𐑯𐑦 𐑛𐑱 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:286
|
||
msgid ""
|
||
"We are a refugee people. We must push back their vanguard, and secure our "
|
||
"beachhead. If they capture our ships all is lost. We will be crushed under a "
|
||
"tide of orcs."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑸 𐑩 𐑮𐑧𐑓𐑿𐑡𐑰 𐑐𐑰𐑐𐑩𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑫𐑖 𐑚𐑨𐑒 𐑞𐑺 𐑝𐑨𐑯𐑜𐑸𐑛, 𐑯 𐑕𐑦𐑒𐑘𐑫𐑼 𐑬𐑼 𐑚𐑰𐑗𐑣𐑧𐑛. 𐑦𐑓 𐑞𐑱 "
|
||
"𐑒𐑨𐑐𐑗𐑻 𐑬𐑼 𐑖𐑦𐑐𐑕 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑. 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑮𐑳𐑖𐑑 𐑳𐑯𐑛𐑼 𐑩 𐑑𐑲𐑛 𐑝 𐑹𐑒𐑕."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:313
|
||
msgid "Lady Jessene soon departs. In the distance a voice booms:"
|
||
msgstr "𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑕𐑵𐑯 𐑛𐑦𐑐𐑸𐑑𐑕. 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑩 𐑝𐑶𐑕 𐑚𐑵𐑥𐑟:"
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:319
|
||
msgid ""
|
||
"Drop the gold where it is! We’ve paid our friends enough. There are humans "
|
||
"about, I can smell ’em!"
|
||
msgstr ""
|
||
"𐑛𐑮𐑪𐑐 𐑞 𐑜𐑴𐑤𐑛 𐑢𐑺 𐑦𐑑 𐑦𐑟! 𐑢𐑰'𐑝 𐑐𐑱𐑛 𐑬𐑼 𐑓𐑮𐑧𐑯𐑛𐑟 𐑦𐑯𐑳𐑓. 𐑞𐑺 𐑸 𐑣𐑿𐑥𐑩𐑯𐑟 𐑩𐑚𐑬𐑑, 𐑲 𐑒𐑨𐑯 𐑕𐑥𐑧𐑤 "
|
||
"'𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:327
|
||
msgid "We have run out of time... We’ll never beat the orcs to the beach."
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑯𐑧𐑝𐑼 𐑚𐑰𐑑 𐑞 𐑹𐑒𐑕 𐑑 𐑞 𐑚𐑰𐑗."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:346
|
||
msgid "I’ve found the orcs’ chest! It’s filled with gold."
|
||
msgstr "𐑲'𐑝 𐑓𐑬𐑯𐑛 𐑞 𐑹𐑒𐑕' 𐑗𐑧𐑕𐑑! 𐑦𐑑'𐑕 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:525
|
||
msgid "Norte"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Norte
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:536
|
||
#, fuzzy
|
||
msgid "You will be felled by my hand, useless fleshbags!"
|
||
msgstr "𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑓𐑧𐑤𐑛 𐑚𐑲 𐑥𐑲 𐑣𐑨𐑯𐑛, 𐑿𐑕𐑤𐑩𐑕 fleshbags!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:543
|
||
#, fuzzy
|
||
msgid "Rabbin"
|
||
msgstr "Rabbin"
|
||
|
||
#. [message]: speaker=Rabbin
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:555
|
||
#, fuzzy
|
||
msgid "Embrace your end, mortals!"
|
||
msgstr "𐑩 𐑐𐑮𐑺 𐑓𐑹 𐑤𐑲𐑓 𐑦𐑥𐑹𐑑𐑩𐑤!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:560
|
||
msgid "These monsters seem like they want to be embraced by my hammer!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:567
|
||
msgid "General Kafka"
|
||
msgstr "𐑡𐑧𐑯𐑼𐑩𐑤 𐑒𐑭𐑓𐑒𐑩"
|
||
|
||
#. [message]: speaker=General Kafka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:580
|
||
msgid ""
|
||
"Never trust the living to do the job of the undead. Prepare to meet the "
|
||
"inevitable!"
|
||
msgstr "𐑯𐑧𐑝𐑼 𐑑𐑮𐑳𐑕𐑑 𐑞 𐑤𐑦𐑝𐑦𐑙 𐑑 𐑛𐑵 𐑞 𐑡𐑪𐑚 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑞 𐑦𐑯𐑧𐑝𐑦𐑑𐑩𐑚𐑩𐑤!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:585
|
||
msgid ""
|
||
"The only job of the dead is to remain dead. Prepare to be reunited with the "
|
||
"ground."
|
||
msgstr "𐑞 𐑴𐑯𐑤𐑦 𐑡𐑪𐑚 𐑝 𐑞 𐑛𐑧𐑛 𐑦𐑟 𐑑 𐑮𐑦𐑥𐑱𐑯 𐑛𐑧𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑚𐑰 𐑮𐑰𐑵𐑯𐑲𐑑𐑦𐑛 𐑢𐑦𐑞 𐑞 𐑜𐑮𐑬𐑯𐑛."
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:626
|
||
msgid "We must block the human advance!"
|
||
msgstr "𐑢𐑰 𐑥𐑳𐑕𐑑 𐑚𐑤𐑪𐑒 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑩𐑛𐑝𐑭𐑯𐑕!"
|
||
|
||
#. [message]: speaker=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:647
|
||
msgid "Reserves! We can’t let them get to their landing site."
|
||
msgstr "𐑮𐑦𐑟𐑻𐑝𐑟! 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑜𐑧𐑑 𐑑 𐑞𐑺 𐑤𐑨𐑯𐑛𐑦𐑙 𐑕𐑲𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:661
|
||
msgid ""
|
||
"We’ve defeated their vanguard. We have to meet the fleet before Jevyan "
|
||
"destroys them and captures the ships. I hope Jessene makes it back soon."
|
||
msgstr ""
|
||
"𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞𐑺 𐑝𐑨𐑯𐑜𐑸𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑥𐑰𐑑 𐑞 𐑓𐑤𐑰𐑑 𐑚𐑦𐑓𐑹 ·𐑡𐑧𐑝𐑾𐑯 𐑛𐑩𐑕𐑑𐑮𐑶𐑟 𐑞𐑧𐑥 𐑯 𐑒𐑨𐑐𐑗𐑻𐑟 "
|
||
"𐑞 𐑖𐑦𐑐𐑕. 𐑲 𐑣𐑴𐑐 ·𐑡𐑧𐑕𐑰𐑯 𐑥𐑱𐑒𐑕 𐑦𐑑 𐑚𐑨𐑒 𐑕𐑵𐑯."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:681
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:527
|
||
msgid "Oh, to join my family again! Do not mourn my passing."
|
||
msgstr "𐑴, 𐑑 𐑡𐑶𐑯 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦 𐑩𐑜𐑱𐑯! 𐑛𐑵 𐑯𐑪𐑑 𐑥𐑹𐑯 𐑥𐑲 𐑐𐑭𐑕𐑦𐑙."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:697
|
||
msgid ""
|
||
"Ahh, it’s great to be home! I’m not much for the politics, but it’s great to "
|
||
"be home!"
|
||
msgstr ""
|
||
"𐑭, 𐑦𐑑'𐑕 𐑜𐑮𐑱𐑑 𐑑 𐑚𐑰 𐑣𐑴𐑥! 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑥𐑳𐑗 𐑓𐑹 𐑞 𐑐𐑪𐑤𐑦𐑑𐑦𐑒𐑕, 𐑚𐑳𐑑 𐑦𐑑'𐑕 𐑜𐑮𐑱𐑑 𐑑 𐑚𐑰 𐑣𐑴𐑥!"
|
||
|
||
#. [scenario]: id=20_Return_of_the_Fleet
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:4
|
||
msgid "Return of the Fleet"
|
||
msgstr "·𐑮𐑦𐑑𐑻𐑯 𐑝 𐑞 ·𐑓𐑤𐑰𐑑"
|
||
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:41
|
||
#, fuzzy
|
||
msgid "General Heravan"
|
||
msgstr "𐑡𐑧𐑯𐑼𐑩𐑤 Heravan"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:79
|
||
#, fuzzy
|
||
msgid "Tan-Halg"
|
||
msgstr "𐑑𐑨𐑯-Halg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:116
|
||
#, fuzzy
|
||
msgid "Tan-Rinak"
|
||
msgstr "𐑑𐑨𐑯-Rinak"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:192
|
||
msgid "Death of Aethyr"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑱𐑔𐑽"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:209
|
||
msgid ""
|
||
"Haldric reaches the site where the fleet is due to return. Several ships "
|
||
"have already docked. The orcs are on the frontier."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑮𐑰𐑗𐑩𐑟 𐑞 𐑕𐑲𐑑 𐑢𐑺 𐑞 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑛𐑿 𐑑 𐑮𐑦𐑑𐑻𐑯. 𐑕𐑧𐑝𐑼𐑩𐑤 𐑖𐑦𐑐𐑕 𐑣𐑨𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑛𐑭𐑒𐑑. 𐑞 "
|
||
"𐑹𐑒𐑕 𐑸 𐑪𐑯 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:214
|
||
msgid ""
|
||
"Sir, some ships have landed... They look like they’ve been damaged by the "
|
||
"voyage. Hmm, it seems that most of the ships are staying at sea."
|
||
msgstr ""
|
||
"𐑕𐑻, 𐑕𐑳𐑥 𐑖𐑦𐑐𐑕 𐑣𐑨𐑝 𐑤𐑨𐑯𐑛𐑩𐑛... 𐑞𐑱 𐑤𐑫𐑒 𐑤𐑲𐑒 𐑞𐑱'𐑝 𐑚𐑰𐑯 𐑛𐑨𐑥𐑦𐑡𐑛 𐑚𐑲 𐑞 𐑝𐑶𐑦𐑡. 𐑣𐑥, 𐑦𐑑 𐑕𐑰𐑥𐑟 "
|
||
"𐑞𐑨𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑖𐑦𐑐𐑕 𐑸 𐑕𐑑𐑱𐑦𐑙 𐑨𐑑 𐑕𐑰."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:218
|
||
#, fuzzy
|
||
msgid ""
|
||
"They’ve undoubtedly spotted the smoke from the orcish fires. We have to "
|
||
"defeat these monsters before everybody starves at sea, or before Jevyan "
|
||
"launches an attack with his fleet."
|
||
msgstr ""
|
||
"𐑞𐑱'𐑝 𐑩𐑯𐑛𐑬𐑑𐑦𐑛𐑤𐑰 𐑕𐑐𐑭𐑑𐑩𐑛 𐑞 𐑕𐑥𐑴𐑒 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑦𐑖 𐑓𐑲𐑼𐑟. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 "
|
||
"𐑚𐑦𐑓𐑹 𐑧𐑝𐑮𐑦𐑚𐑪𐑛𐑦 starves 𐑨𐑑 𐑕𐑰, 𐑹 𐑚𐑦𐑓𐑹 ·𐑡𐑧𐑝𐑾𐑯 𐑤𐑷𐑯𐑗𐑩𐑟 𐑩𐑯 𐑩𐑑𐑨𐑒 𐑢𐑦𐑞 𐑣𐑦𐑟 𐑓𐑤𐑰𐑑."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:223
|
||
msgid ""
|
||
"Yes sir! The rest of the refugees have fled south, to our initial landing "
|
||
"site. But if we fail here they’ll doubtless be slaughtered."
|
||
msgstr ""
|
||
"𐑘𐑧𐑕 𐑕𐑻! 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑣𐑨𐑝 𐑓𐑤𐑧𐑛 𐑕𐑬𐑔, 𐑑 𐑬𐑼 𐑦𐑯𐑦𐑖𐑩𐑤 𐑤𐑨𐑯𐑛𐑦𐑙 𐑕𐑲𐑑. 𐑚𐑳𐑑 𐑦𐑓 𐑢𐑰 "
|
||
"𐑓𐑱𐑤 𐑣𐑽 𐑞𐑱𐑤 𐑛𐑬𐑑𐑤𐑩𐑕 𐑚𐑰 𐑕𐑤𐑪𐑑𐑻𐑛."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:227
|
||
msgid "Well, that settles it. Enough talking, time to fight!"
|
||
msgstr "𐑢𐑧𐑤, 𐑞𐑨𐑑 𐑕𐑧𐑑𐑩𐑤𐑟 𐑦𐑑. 𐑦𐑯𐑳𐑓 𐑑𐑷𐑒𐑦𐑙, 𐑑𐑲𐑥 𐑑 𐑓𐑲𐑑!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:231
|
||
msgid "For the glory of the men of the Green Isle!"
|
||
msgstr "𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 𐑞 𐑥𐑧𐑯 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:235
|
||
msgid "No, for the glory of all of the people of the west-north! Charge!"
|
||
msgstr "𐑯𐑴, 𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 𐑷𐑤 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔! 𐑗𐑸𐑡!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:240
|
||
msgid "Bah! Puny human-worm, we will stomp you under our heels!"
|
||
msgstr "𐑚𐑭! 𐑐𐑿𐑯𐑰 𐑣𐑿𐑥𐑩𐑯-𐑢𐑻𐑥, 𐑢𐑰 𐑢𐑦𐑤 𐑕𐑑𐑭𐑥𐑐 𐑿 𐑳𐑯𐑛𐑼 𐑬𐑼 𐑣𐑰𐑤𐑟!"
|
||
|
||
#. [message]: speaker=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:244
|
||
#, fuzzy
|
||
msgid "—And raise your dead to serve us forever!"
|
||
msgstr "...𐑯 𐑮𐑱𐑟 𐑿𐑼 𐑛𐑧𐑛 𐑑 𐑕𐑻𐑝 𐑳𐑕 𐑓𐑹𐑧𐑝𐑼!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:272
|
||
#, fuzzy
|
||
msgid ""
|
||
"Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to "
|
||
"conceal the power of the Ruby of Fire. It makes little difference, your "
|
||
"undead corpse will lay it at my feet."
|
||
msgstr ""
|
||
"𐑜𐑦𐑝 𐑳𐑐, 𐑚𐑶! 𐑿 𐑒𐑭𐑯𐑑 𐑛𐑦𐑓𐑰𐑑 𐑥𐑰- 𐑣𐑥, 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑿'𐑝 𐑤𐑻𐑯𐑛 𐑑 𐑒𐑩𐑯𐑕𐑰𐑤 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑮𐑵𐑚𐑰 "
|
||
"𐑝 𐑓𐑲𐑼. 𐑦𐑑 𐑥𐑱𐑒𐑕 𐑤𐑦𐑑𐑩𐑤 𐑛𐑦𐑓𐑼𐑩𐑯𐑕, 𐑿𐑼 𐑳𐑯𐑛𐑧𐑛 𐑒𐑹𐑐𐑕 𐑢𐑦𐑤 𐑤𐑱 𐑦𐑑 𐑨𐑑 𐑥𐑲 𐑓𐑰𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:277
|
||
msgid ""
|
||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||
"war, but you’re the real monster! You sacrificed your own people to preserve "
|
||
"your immortal un-life."
|
||
msgstr ""
|
||
"𐑢𐑰'𐑤 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑. 𐑞 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑢𐑪𐑟 𐑮𐑪𐑙 𐑑 𐑕𐑑𐑸𐑑 𐑞𐑦𐑕 𐑢𐑹, 𐑚𐑳𐑑 𐑿'𐑼 𐑞 𐑮𐑾𐑤 "
|
||
"𐑥𐑪𐑯𐑕𐑑𐑼! 𐑿 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕𐑑 𐑿𐑼 𐑴𐑯 𐑐𐑰𐑐𐑩𐑤 𐑑 𐑐𐑮𐑦𐑟𐑻𐑝 𐑿𐑼 𐑦𐑥𐑹𐑑𐑩𐑤 𐑩𐑯-𐑤𐑲𐑓."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:282
|
||
msgid "Enough of this. A curse of darkness upon you, young prince."
|
||
msgstr "𐑦𐑯𐑳𐑓 𐑝 𐑞𐑦𐑕. 𐑩 𐑒𐑻𐑕 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑩𐑐𐑪𐑯 𐑿, 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:342
|
||
msgid "I see masts on the horizon. Jevyan’s fleet is here! It’s all over."
|
||
msgstr "𐑲 𐑕𐑰 𐑥𐑭𐑕𐑑𐑕 𐑪𐑯 𐑞 𐑣𐑼𐑲𐑟𐑩𐑯. ·𐑡𐑧𐑝𐑾𐑯𐑕 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑣𐑽! 𐑦𐑑'𐑕 𐑷𐑤 𐑴𐑝𐑼."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:359
|
||
msgid "Please Disembark in an Orderly Fashion and Proceed South"
|
||
msgstr "𐑐𐑤𐑰𐑟 𐑛𐑦𐑕𐑧𐑥𐑚𐑸𐑒 𐑦𐑯 𐑩𐑯 𐑹𐑛𐑻𐑤𐑰 𐑓𐑨𐑖𐑩𐑯 𐑯 𐑐𐑮𐑩𐑕𐑰𐑛 𐑕𐑬𐑔"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:364
|
||
msgid "Hmm, they left off the ‘or the orcs will eat you’ part."
|
||
msgstr "𐑣𐑥, 𐑞𐑱 𐑤𐑧𐑓𐑑 𐑪𐑓 𐑞 '𐑹 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑰𐑑 𐑿' 𐑐𐑸𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:391
|
||
msgid ""
|
||
"I’m back, things went well! Haldric, I sure hope you know what you’re doing."
|
||
msgstr "𐑲'𐑧𐑥 𐑚𐑨𐑒, 𐑔𐑦𐑙𐑟 𐑢𐑧𐑯𐑑 𐑢𐑧𐑤! ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑲 𐑖𐑫𐑼 𐑣𐑴𐑐 𐑿 𐑯𐑴 𐑢𐑪𐑑 𐑿'𐑼 𐑛𐑵𐑦𐑙."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:395
|
||
msgid ""
|
||
"Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m "
|
||
"glad you made it back in one piece."
|
||
msgstr ""
|
||
"𐑩𐑥, 𐑢𐑰'𐑤 𐑑𐑷𐑒 𐑩𐑚𐑬𐑑 𐑦𐑑 𐑤𐑱𐑑𐑼. 𐑲'𐑧𐑥 𐑡𐑳𐑕𐑑 𐑩 𐑤𐑦𐑑𐑩𐑤 𐑚𐑦𐑟𐑰 𐑨𐑑 𐑞 𐑥𐑴𐑥𐑩𐑯𐑑. 𐑲'𐑧𐑥 𐑜𐑤𐑨𐑛 𐑿 "
|
||
"𐑥𐑱𐑛 𐑦𐑑 𐑚𐑨𐑒 𐑦𐑯 𐑢𐑳𐑯 𐑐𐑰𐑕."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:399
|
||
msgid "Yes, it looks like you could use all of the help you can get."
|
||
msgstr "𐑘𐑧𐑕, 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑿 𐑒𐑫𐑛 𐑿𐑕 𐑷𐑤 𐑝 𐑞 𐑣𐑧𐑤𐑐 𐑿 𐑒𐑨𐑯 𐑜𐑧𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:407
|
||
msgid ""
|
||
"We’ve defeated Jevyan’s forces. The ships must disembark their passengers "
|
||
"quickly—"
|
||
msgstr "𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 ·𐑡𐑧𐑝𐑾𐑯𐑕 𐑓𐑹𐑕𐑩𐑟. 𐑞 𐑖𐑦𐑐𐑕 𐑥𐑳𐑕𐑑 𐑛𐑦𐑕𐑧𐑥𐑚𐑸𐑒 𐑞𐑺 𐑐𐑨𐑕𐑩𐑯𐑡𐑼𐑟 𐑒𐑢𐑦𐑒𐑤𐑦-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:411
|
||
msgid "Haldric, what’s going on? What’s the plan?"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯? 𐑢𐑪𐑑'𐑕 𐑞 𐑐𐑤𐑨𐑯?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:415
|
||
#, fuzzy
|
||
msgid "We’re going to confront Jevyan and destroy him."
|
||
msgstr "𐑢𐑰'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑 ·𐑡𐑧𐑝𐑾𐑯 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑣𐑦𐑥."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:419
|
||
msgid ""
|
||
"That will be easier said than done. Even if we defeat him, the other Lich-"
|
||
"Lords will follow. It’s because of that ruby. If I were paranoid I’d say "
|
||
"that our dear old ‘tree-friend’ might have known as much."
|
||
msgstr ""
|
||
"𐑞𐑨𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑰𐑟𐑦𐑼 𐑕𐑧𐑛 𐑞𐑨𐑯 𐑛𐑳𐑯. 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑢𐑰 𐑛𐑦𐑓𐑰𐑑 𐑣𐑦𐑥, 𐑞 𐑳𐑞𐑼 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴. "
|
||
"𐑦𐑑'𐑕 𐑚𐑦𐑒𐑪𐑟 𐑝 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰. 𐑦𐑓 𐑲 𐑢𐑻 𐑐𐑺𐑩𐑯𐑶𐑛 𐑲'𐑛𐑰 𐑕𐑱 𐑞𐑨𐑑 𐑬𐑼 𐑛𐑽 𐑴𐑤𐑛 '𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛' 𐑥𐑲𐑑 "
|
||
"𐑣𐑨𐑝 𐑯𐑴𐑯 𐑨𐑟 𐑥𐑳𐑗."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:423
|
||
msgid "We should discuss this in private. Here, come with me."
|
||
msgstr "𐑢𐑰 𐑖𐑫𐑛 𐑛𐑦𐑕𐑒𐑳𐑕 𐑞𐑦𐑕 𐑦𐑯 𐑐𐑮𐑲𐑝𐑩𐑑. 𐑣𐑽, 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑥𐑰."
|
||
|
||
#. [message]: type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:460
|
||
#, fuzzy
|
||
msgid "<i>Slurp, click, click, click!</i>"
|
||
msgstr "𐑕𐑤𐑻𐑐, 𐑒𐑤𐑦𐑒, 𐑒𐑤𐑦𐑒, 𐑒𐑤𐑦𐑒!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:464
|
||
#, fuzzy
|
||
msgid "I don’t know what that is, but it doesn’t sound friendly."
|
||
msgstr "𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑞𐑨𐑑 𐑦𐑟, 𐑚𐑳𐑑 𐑦𐑑 𐑛𐑳𐑟𐑯𐑑 𐑕𐑬𐑯𐑛 𐑓𐑮𐑧𐑯𐑛𐑤𐑦."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:482
|
||
#, fuzzy
|
||
msgid "Flixta"
|
||
msgstr "Flixta"
|
||
|
||
#. [message]: speaker=Flixta
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:500
|
||
#, fuzzy
|
||
msgid ""
|
||
"You again! You will sssuffer for your attack against my people! Shek’kahan, "
|
||
"our Naga friendsss— You’ll pay! We have new friends now."
|
||
msgstr ""
|
||
"𐑿 𐑩𐑜𐑱𐑯. 𐑿 𐑢𐑦𐑤 sssuffer 𐑓𐑹 𐑿𐑼 𐑩𐑑𐑨𐑒 𐑩𐑜𐑱𐑯𐑕𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤! 𐑖𐑧𐑒'𐑒𐑨𐑣𐑱𐑯, 𐑬𐑼 𐑯𐑭𐑜𐑩 "
|
||
"friendsss- 𐑿'𐑤 𐑐𐑱! 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑿 𐑓𐑮𐑧𐑯𐑛𐑟 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:547
|
||
#, fuzzy
|
||
msgid ""
|
||
"My people are like a rock slide, you can run, but we will crush you... Ahhck!"
|
||
msgstr "𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑤𐑲𐑒 𐑩 𐑮𐑪𐑒 𐑕𐑤𐑲𐑛, 𐑿 𐑒𐑨𐑯 𐑮𐑳𐑯, 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑒𐑮𐑳𐑖 𐑿...Ahhck!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:568
|
||
msgid "I— I die?"
|
||
msgstr "𐑲- 𐑲 𐑛𐑲?"
|
||
|
||
#. [scenario]: id=21_The_Plan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:4
|
||
msgid "The Plan"
|
||
msgstr "𐑞 ·𐑐𐑤𐑨𐑯"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:110
|
||
msgid "So what is your plan?"
|
||
msgstr "𐑕𐑴 𐑢𐑪𐑑 𐑦𐑟 𐑿𐑼 𐑐𐑤𐑨𐑯?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:114
|
||
msgid ""
|
||
"We’re going to convince Jevyan that we gave the elves the Ruby of Fire to "
|
||
"secure our place in this new land. Then if the orcs return, hopefully "
|
||
"they’ll go looking for our not-so-loyal elven allies first."
|
||
msgstr ""
|
||
"𐑢𐑰'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 ·𐑡𐑧𐑝𐑾𐑯 𐑞𐑨𐑑 𐑢𐑰 𐑜𐑱𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑑 𐑕𐑦𐑒𐑘𐑫𐑼 𐑬𐑼 𐑐𐑤𐑱𐑕 "
|
||
"𐑦𐑯 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛. 𐑞𐑧𐑯 𐑦𐑓 𐑞 𐑹𐑒𐑕 𐑮𐑦𐑑𐑻𐑯, 𐑣𐑴𐑐𐑓𐑩𐑤𐑰 𐑞𐑱𐑤 𐑜𐑴 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑬𐑼 𐑯𐑪𐑑-𐑕𐑴-𐑤𐑶𐑩𐑤 "
|
||
"𐑧𐑤𐑝𐑧𐑯 𐑨𐑤𐑲𐑟 𐑓𐑻𐑕𐑑."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:118
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, that’s devious. I kind of like this plan. But you spoke a pact with "
|
||
"the elves. You’ll be expected to come to their aid."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞𐑨𐑔'𐑕 𐑛𐑰𐑝𐑰𐑩𐑕. 𐑲 𐑒𐑲𐑯𐑛 𐑝 𐑤𐑲𐑒 𐑞𐑦𐑕 𐑐𐑤𐑨𐑯. 𐑚𐑳𐑑 𐑿 𐑕𐑐𐑴𐑒 𐑩 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟. "
|
||
"𐑿'𐑤 𐑚𐑰 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑑 𐑒𐑳𐑥 𐑑 𐑞𐑺 𐑲𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:122
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes, and we may come to their aid. We’ll have to weigh our options when and "
|
||
"if the time comes. If the orcs return in great numbers, the brunt of their "
|
||
"assault must fall on somebody else or we will not survive it. Who knows, "
|
||
"maybe I won’t even come to their aid at all—"
|
||
msgstr ""
|
||
"𐑘𐑧𐑕, 𐑯 𐑢𐑰 𐑥𐑱 𐑒𐑳𐑥 𐑑 𐑞𐑺 𐑲𐑛. 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑢𐑱 𐑬𐑼 𐑪𐑐𐑖𐑩𐑯𐑟 𐑢𐑧𐑯 𐑯 𐑦𐑓 𐑞 𐑑𐑲𐑥 𐑒𐑳𐑥𐑟. 𐑦𐑓 𐑞 "
|
||
"𐑹𐑒𐑕 𐑮𐑦𐑑𐑻𐑯 𐑦𐑯 𐑜𐑮𐑱𐑑 𐑯𐑳𐑥𐑚𐑼𐑟, 𐑞 𐑚𐑮𐑩𐑯𐑑 𐑝 𐑞𐑺 𐑩𐑕𐑪𐑤𐑑 𐑥𐑳𐑕𐑑 𐑓𐑷𐑤 𐑪𐑯 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑧𐑤𐑕 𐑹 𐑢𐑰 "
|
||
"𐑢𐑦𐑤 𐑯𐑪𐑑 𐑕𐑻𐑝𐑲𐑝 𐑦𐑑. 𐑣𐑵 𐑯𐑴𐑟, 𐑥𐑱𐑚𐑰 𐑲 𐑢𐑴𐑯𐑑 𐑰𐑝𐑩𐑯 𐑒𐑳𐑥 𐑑 𐑞𐑺 𐑲𐑛 𐑨𐑑 𐑷𐑤 -"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:126
|
||
msgid ""
|
||
"Many people would call you a coward if you did not. They would say that you "
|
||
"turned your back on your pact with the elves. It’s not like you can tell "
|
||
"people what I overheard."
|
||
msgstr ""
|
||
"𐑥𐑧𐑯𐑦 𐑐𐑰𐑐𐑩𐑤 𐑢𐑫𐑛 𐑒𐑷𐑤 𐑿 𐑩 𐑒𐑬𐑼𐑛 𐑦𐑓 𐑿 𐑛𐑦𐑛 𐑯𐑪𐑑. 𐑞𐑱 𐑢𐑫𐑛 𐑕𐑱 𐑞𐑨𐑑 𐑿 𐑑𐑻𐑯𐑛 𐑿𐑼 𐑚𐑨𐑒 𐑪𐑯 𐑿𐑼 "
|
||
"𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟. 𐑦𐑑'𐑕 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑿 𐑒𐑨𐑯 𐑑𐑧𐑤 𐑐𐑰𐑐𐑩𐑤 𐑢𐑪𐑑 𐑲 𐑴𐑝𐑻𐑣𐑻𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:130
|
||
msgid ""
|
||
"Recent events have taught me one thing: that survival trumps honor. Besides, "
|
||
"they won’t be screaming at me — I’ll be dead."
|
||
msgstr ""
|
||
"𐑮𐑰𐑕𐑩𐑯𐑑 𐑦𐑝𐑧𐑯𐑑𐑕 𐑣𐑨𐑝 𐑑𐑷𐑑 𐑥𐑰 𐑢𐑳𐑯 𐑔𐑦𐑙: 𐑞𐑨𐑑 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑑𐑮𐑩𐑥𐑐𐑕 𐑪𐑯𐑼. 𐑚𐑦𐑕𐑲𐑛𐑟, 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑚𐑰 "
|
||
"𐑕𐑒𐑮𐑰𐑥𐑦𐑙 𐑨𐑑 𐑥𐑰 - 𐑲'𐑤 𐑚𐑰 𐑛𐑧𐑛."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:135
|
||
msgid "<i>What?!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:139
|
||
msgid ""
|
||
"I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, "
|
||
"or send Jevyan a letter. Well, we are going to say it — but that’s not the "
|
||
"point. Jessene, you’re going to forge a very official looking treaty, in "
|
||
"which we give the elves the Ruby of Fire, in return for our place here."
|
||
msgstr ""
|
||
"𐑲'𐑤 𐑚𐑰 𐑛𐑧𐑛. 𐑲 𐑥𐑰𐑯 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑡𐑳𐑕𐑑 𐑕𐑱 𐑞𐑨𐑑 𐑢𐑰 𐑜𐑱𐑝 𐑩𐑢𐑱 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑹 𐑕𐑧𐑯𐑛 ·𐑡𐑧𐑝𐑾𐑯 "
|
||
"𐑩 𐑤𐑧𐑑𐑼. 𐑢𐑧𐑤, 𐑢𐑰 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑕𐑱 𐑦𐑑 - 𐑚𐑳𐑑 𐑞𐑨𐑔'𐑕 𐑯𐑪𐑑 𐑞 𐑐𐑶𐑯𐑑. ·𐑡𐑧𐑕𐑰𐑯, 𐑿'𐑼 𐑜𐑴𐑦𐑙 𐑑 "
|
||
"𐑓𐑹𐑡 𐑩 𐑝𐑧𐑮𐑦 𐑪𐑓𐑦𐑖𐑩𐑤 𐑤𐑫𐑒𐑦𐑙 𐑑𐑮𐑰𐑑𐑦, 𐑦𐑯 𐑢𐑦𐑗 𐑢𐑰 𐑜𐑦𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑦𐑯 𐑮𐑦𐑑𐑻𐑯 "
|
||
"𐑓𐑹 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:143
|
||
msgid ""
|
||
"I’m going to face Jevyan, and if rumors of his power are true he’s going to "
|
||
"pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan "
|
||
"after word of the treaty has spread to the orcs, but before he has a chance "
|
||
"to read my undead mind..."
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 𐑜𐑴𐑦𐑙 𐑑 𐑓𐑱𐑕 ·𐑡𐑧𐑝𐑾𐑯, 𐑯 𐑦𐑓 𐑮𐑵𐑥𐑼𐑟 𐑝 𐑣𐑦𐑟 𐑐𐑬𐑼 𐑸 𐑑𐑮𐑵 𐑣𐑰'𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑐𐑦𐑒 𐑞𐑨𐑑 𐑑𐑮𐑰𐑑𐑦 "
|
||
"𐑪𐑓 𐑥𐑲 𐑥𐑨𐑙𐑜𐑩𐑤𐑛 𐑒𐑹𐑐𐑕. 𐑞𐑧𐑯, 𐑿'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 ·𐑡𐑧𐑝𐑾𐑯 𐑭𐑓𐑑𐑼 𐑢𐑻𐑛 𐑝 𐑞 𐑑𐑮𐑰𐑑𐑦 𐑣𐑨𐑟 "
|
||
"𐑕𐑐𐑮𐑧𐑛 𐑑 𐑞 𐑹𐑒𐑕, 𐑚𐑳𐑑 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑣𐑨𐑟 𐑩 𐑗𐑭𐑯𐑕 𐑑 𐑸𐑱𐑖𐑱𐑙𐑔𐑮𐑰𐑛 𐑥𐑲 𐑳𐑯𐑛𐑧𐑛 𐑥𐑲𐑯𐑛..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:147
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric! I won’t do it... I won’t help. What is it with your kind, always "
|
||
"rushing to a fool’s death? Who’ll lead these people? I... <i>we</i> need you "
|
||
"alive"
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒! 𐑲 𐑢𐑴𐑯𐑑 𐑛𐑵 𐑦𐑑... 𐑲 𐑢𐑴𐑯𐑑 𐑣𐑧𐑤𐑐. 𐑢𐑪𐑑 𐑦𐑟 𐑦𐑑 𐑢𐑦𐑞 𐑿𐑼 𐑒𐑲𐑯𐑛, 𐑷𐑤𐑢𐑱𐑟 𐑮𐑳𐑖𐑦𐑙 𐑑 "
|
||
"𐑩 𐑓𐑵𐑤'𐑟 𐑛𐑧𐑔? 𐑣𐑵𐑤 𐑤𐑰𐑛 𐑞𐑰𐑟 𐑐𐑰𐑐𐑩𐑤? 𐑲...<𐑲>𐑢𐑰</𐑲> 𐑯𐑰𐑛 𐑿 𐑩𐑤𐑲𐑝"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:151
|
||
#, fuzzy
|
||
msgid ""
|
||
"You will. I wouldn’t have made it this far without you, Jessene. But "
|
||
"everything turns on convincing Jevyan, it’s the only way we can possibly "
|
||
"keep the orc hordes off our necks."
|
||
msgstr ""
|
||
"𐑿 𐑢𐑦𐑤. 𐑲 𐑢𐑫𐑛𐑯𐑑 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑦𐑑 𐑞𐑦𐑕 𐑓𐑸 𐑢𐑦𐑞𐑬𐑑 𐑿, ·𐑡𐑧𐑕𐑰𐑯. 𐑚𐑳𐑑 𐑧𐑝𐑮𐑦𐑔𐑦𐑙 𐑑𐑻𐑯𐑟 𐑪𐑯 "
|
||
"𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑦𐑙 ·𐑡𐑧𐑝𐑾𐑯, 𐑦𐑑'𐑕 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑱 𐑢𐑰 𐑒𐑨𐑯 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦 𐑒𐑰𐑐 𐑞 𐑹𐑒 𐑣𐑹𐑛𐑟 𐑪𐑓 𐑬𐑼 𐑯𐑧𐑒𐑕."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:155
|
||
#, fuzzy
|
||
msgid "Haldric, this is ridiculous! I—"
|
||
msgstr "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞𐑦𐑕 𐑦𐑟 𐑮𐑦𐑛𐑦𐑒𐑿𐑤𐑩𐑕! 𐑲 -"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:188
|
||
msgid ""
|
||
"There is no way I’m letting you go through with this, sir! Over our dead "
|
||
"bodies, right Jessene?"
|
||
msgstr ""
|
||
"𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑲'𐑧𐑥 𐑤𐑧𐑑𐑦𐑙 𐑿 𐑜𐑴 𐑔𐑮𐑵 𐑢𐑦𐑞 𐑞𐑦𐑕, 𐑕𐑻! 𐑴𐑝𐑼 𐑬𐑼 𐑛𐑧𐑛 𐑚𐑪𐑛𐑦𐑟, 𐑮𐑲𐑑 ·𐑡𐑧𐑕𐑰𐑯?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:192
|
||
msgid "Right!"
|
||
msgstr "𐑮𐑲𐑑!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:196
|
||
msgid "I’ll do it, sir. I’ll sacrifice myself to plant the false treaty."
|
||
msgstr "𐑲'𐑤 𐑛𐑵 𐑦𐑑, 𐑕𐑻. 𐑲'𐑤 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑥𐑲𐑕𐑧𐑤𐑓 𐑑 𐑐𐑤𐑭𐑯𐑑 𐑞 𐑓𐑷𐑤𐑕 𐑑𐑮𐑰𐑑𐑦."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:200
|
||
msgid "No. I can’t ask you to do this."
|
||
msgstr "𐑯𐑴. 𐑲 𐑒𐑭𐑯𐑑 𐑭𐑕𐑒 𐑿 𐑑 𐑛𐑵 𐑞𐑦𐑕."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:204
|
||
msgid ""
|
||
"You’ve denied me honorable death twice already. Once when you arrived at "
|
||
"Clearwater Port, and once again when your ships rescued me. I’ll not be "
|
||
"denied in this a third time!"
|
||
msgstr ""
|
||
"𐑿'𐑝 𐑛𐑦𐑯𐑲𐑛 𐑥𐑰 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔 𐑑𐑢𐑲𐑕 𐑷𐑤𐑮𐑧𐑛𐑦. 𐑢𐑳𐑯𐑕 𐑢𐑧𐑯 𐑿 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑, 𐑯 "
|
||
"𐑢𐑳𐑯𐑕 𐑩𐑜𐑱𐑯 𐑢𐑧𐑯 𐑿𐑼 𐑖𐑦𐑐𐑕 𐑮𐑧𐑕𐑒𐑿𐑛 𐑥𐑰. 𐑲'𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑯𐑲𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑩 𐑔𐑻𐑛 𐑑𐑲𐑥!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:208
|
||
msgid "No, this is my sacrifice to make!"
|
||
msgstr "𐑯𐑴, 𐑞𐑦𐑕 𐑦𐑟 𐑥𐑲 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑑 𐑥𐑱𐑒!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:214
|
||
msgid ""
|
||
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
|
||
"join them. Give me this honorable death... Please, Sir! I beg you!"
|
||
msgstr ""
|
||
"𐑕𐑻, 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑤𐑪𐑑𐑻𐑛, 𐑯 𐑥𐑲 𐑣𐑴𐑥 𐑤𐑪𐑕𐑑. 𐑷𐑤 𐑲 𐑤𐑪𐑙 𐑓𐑹 𐑦𐑟 𐑑 𐑡𐑶𐑯 𐑞𐑧𐑥. 𐑜𐑦𐑝 "
|
||
"𐑥𐑰 𐑞𐑦𐑕 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔... 𐑐𐑤𐑰𐑟, 𐑕𐑻! 𐑲 𐑚𐑧𐑜 𐑿!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:218
|
||
msgid ""
|
||
"After this conflict is over I’ll have to suffer through the long years "
|
||
"alone, with no honorable way of joining them. I want to look that monster "
|
||
"Jevyan in the eye before I go! I won’t be denied!"
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑞𐑦𐑕 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑦𐑟 𐑴𐑝𐑼 𐑲'𐑤 𐑣𐑨𐑝 𐑑 𐑕𐑳𐑓𐑼 𐑔𐑮𐑵 𐑞 𐑤𐑪𐑙 𐑘𐑽𐑟 𐑩𐑤𐑴𐑯, 𐑢𐑦𐑞 𐑯𐑴 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 "
|
||
"𐑢𐑱 𐑝 𐑡𐑶𐑯𐑦𐑙 𐑞𐑧𐑥. 𐑲 𐑢𐑪𐑯𐑑 𐑑 𐑤𐑫𐑒 𐑞𐑨𐑑 𐑥𐑪𐑯𐑕𐑑𐑼 ·𐑡𐑧𐑝𐑾𐑯 𐑦𐑯 𐑞 𐑲 𐑚𐑦𐑓𐑹 𐑲 𐑜𐑴! 𐑲 𐑢𐑴𐑯𐑑 𐑚𐑰 "
|
||
"𐑛𐑦𐑯𐑲𐑛!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:222
|
||
msgid ""
|
||
"Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by "
|
||
"the hand of Jevyan himself. We can’t have an illiterate orc or mindless "
|
||
"skeleton getting the treaty. We will honor your sacrifice."
|
||
msgstr ""
|
||
"𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑦𐑓 𐑿 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑛𐑦𐑑𐑻𐑛. 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑿 <i>must</i> 𐑚𐑰 𐑕𐑤𐑱𐑯 𐑚𐑲 𐑞 𐑣𐑨𐑯𐑛 𐑝 "
|
||
"·𐑡𐑧𐑝𐑾𐑯 𐑣𐑦𐑥𐑕𐑧𐑤𐑓. 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑣𐑨𐑝 𐑩𐑯 𐑦𐑤𐑦𐑑𐑻𐑩𐑑 𐑹𐑒 𐑹 𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯 𐑜𐑧𐑑𐑦𐑙 𐑞 𐑑𐑮𐑰𐑑𐑦. "
|
||
"𐑢𐑰 𐑢𐑦𐑤 𐑪𐑯𐑼 𐑿𐑼 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:226
|
||
msgid ""
|
||
"Honor me by destroying Jevyan! Preferably before he can do unnatural things "
|
||
"to me. I want to rest in the ground, not be some mindless undead slave for "
|
||
"all eternity!"
|
||
msgstr ""
|
||
"𐑪𐑯𐑼 𐑥𐑰 𐑚𐑲 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 ·𐑡𐑧𐑝𐑾𐑯! 𐑐𐑮𐑧𐑓𐑻𐑩𐑚𐑤𐑰 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑒𐑨𐑯 𐑛𐑵 𐑳𐑯𐑯𐑨𐑗𐑼𐑩𐑤 𐑔𐑦𐑙𐑟 𐑑 𐑥𐑰. 𐑲 "
|
||
"𐑢𐑪𐑯𐑑 𐑑 𐑮𐑧𐑕𐑑 𐑦𐑯 𐑞 𐑜𐑮𐑬𐑯𐑛, 𐑯𐑪𐑑 𐑚𐑰 𐑕𐑳𐑥 𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑳𐑯𐑛𐑧𐑛 𐑕𐑤𐑱𐑝 𐑓𐑹 𐑷𐑤 𐑦𐑑𐑻𐑯𐑦𐑑𐑦!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:230
|
||
msgid "We’ll make sure. I promise."
|
||
msgstr "𐑢𐑰'𐑤 𐑥𐑱𐑒 𐑖𐑫𐑼. 𐑲 𐑐𐑮𐑪𐑥𐑦𐑕."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:235
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ll have to be careful to let one of the orcish leaders escape back to the "
|
||
"Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. "
|
||
"Sheesh... What is your kind’s infatuation with rushing to an ‘honorable "
|
||
"death’?"
|
||
msgstr ""
|
||
"𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤 𐑑 𐑤𐑧𐑑 𐑢𐑳𐑯 𐑝 𐑞 𐑹𐑒𐑦𐑖 𐑤𐑰𐑛𐑼𐑟 𐑦𐑕𐑒𐑱𐑐 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑢𐑦𐑞 𐑞 "
|
||
"𐑯𐑪𐑤𐑦𐑡 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 '𐑣𐑨𐑝' 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑖𐑰𐑖... 𐑢𐑪𐑑 𐑦𐑟 𐑿𐑼 kind's 𐑦𐑯𐑓𐑨𐑗𐑵𐑱𐑖𐑩𐑯 𐑢𐑦𐑞 "
|
||
"𐑮𐑳𐑖𐑦𐑙 𐑑 𐑩𐑯 '𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔'?"
|
||
|
||
#. [side]: type=Ancient Lich, id=Lich-Lord Jevyan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:51
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:165
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:204
|
||
msgid "Evil"
|
||
msgstr "𐑰𐑝𐑩𐑤"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:83
|
||
#, fuzzy
|
||
msgid "Tan-Vragish"
|
||
msgstr "𐑑𐑨𐑯-Vragish"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:110
|
||
#, fuzzy
|
||
msgid "Ut’Tan-Grorag"
|
||
msgstr "·𐑵𐑑'𐑑𐑨𐑯-Grorag"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:148
|
||
#, fuzzy
|
||
msgid "Tan-Erinak"
|
||
msgstr "𐑑𐑨𐑯-Erinak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:187
|
||
#, fuzzy
|
||
msgid "Tan-Prodash"
|
||
msgstr "𐑑𐑨𐑯-Prodash"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:264
|
||
msgid "Commander Aethyr sacrifices himself to Lich-Lord Jevyan and"
|
||
msgstr "𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕𐑩𐑟 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑑 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:268
|
||
msgid "Destroy Lich-Lord Jevyan and"
|
||
msgstr "𐑛𐑩𐑕𐑑𐑮𐑶 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:272
|
||
msgid "Defeat all enemy leaders except for one"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑹 𐑢𐑳𐑯"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:284
|
||
msgid "Death of Commander Aethyr by somebody other than Jevyan"
|
||
msgstr "𐑛𐑧𐑔 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑚𐑲 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑳𐑞𐑼 𐑞𐑨𐑯 ·𐑡𐑧𐑝𐑾𐑯"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:288
|
||
msgid "Fail to leave one enemy leader behind"
|
||
msgstr "𐑓𐑱𐑤 𐑑 𐑤𐑰𐑝 𐑢𐑳𐑯 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻 𐑚𐑦𐑣𐑲𐑯𐑛"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:301
|
||
msgid ""
|
||
"Haldric approaches the place where Lich-Lord Jevyan has made landfall. The "
|
||
"final confrontation looms before him."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑩𐑐𐑮𐑴𐑗𐑩𐑟 𐑞 𐑐𐑤𐑱𐑕 𐑢𐑺 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑣𐑨𐑟 𐑥𐑱𐑛 𐑤𐑨𐑯𐑛𐑓𐑪𐑤. 𐑞 𐑓𐑲𐑯𐑩𐑤 "
|
||
"𐑒𐑭𐑯𐑓𐑮𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑤𐑵𐑥𐑟 𐑚𐑦𐑓𐑹 𐑣𐑦𐑥."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:306
|
||
msgid "You cannot win. Give me the Ruby of Fire and I will go in peace."
|
||
msgstr "𐑿 𐑒𐑨𐑯𐑪𐑑 𐑢𐑦𐑯. 𐑜𐑦𐑝 𐑥𐑰 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑯 𐑲 𐑢𐑦𐑤 𐑜𐑴 𐑦𐑯 𐑐𐑰𐑕."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:310
|
||
#, fuzzy
|
||
msgid ""
|
||
"This ends here, Jevyan. Even if I believed your words I couldn’t give you "
|
||
"the Ruby of Fire."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑧𐑯𐑛𐑟 𐑣𐑽, ·𐑡𐑧𐑝𐑾𐑯. 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑲 𐑚𐑦𐑤𐑰𐑝𐑛 𐑿𐑼 𐑢𐑻𐑛𐑟 𐑲 𐑒𐑫𐑛𐑯𐑑 𐑜𐑦𐑝 𐑿 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:314
|
||
msgid ""
|
||
"Bah! Even if you have learned to conceal the power of the Ruby of Fire you "
|
||
"will deliver it unto me in death!"
|
||
msgstr ""
|
||
"𐑚𐑭! 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑤𐑻𐑯𐑛 𐑑 𐑒𐑩𐑯𐑕𐑰𐑤 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑿 𐑢𐑦𐑤 𐑛𐑦𐑤𐑦𐑝𐑼 𐑦𐑑 𐑳𐑯𐑑𐑵 𐑥𐑰 "
|
||
"𐑦𐑯 𐑛𐑧𐑔!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:318
|
||
msgid ""
|
||
"You’re a fool, Jevyan. How do you think we secured our place here? We had to "
|
||
"give the elves the Ruby of Fire. We just signed a treaty with the elves "
|
||
"ensuring our place here."
|
||
msgstr ""
|
||
"𐑿'𐑼 𐑩 𐑓𐑵𐑤, ·𐑡𐑧𐑝𐑾𐑯. 𐑣𐑬 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑕𐑦𐑒𐑘𐑫𐑼𐑛 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑣𐑽? 𐑢𐑰 𐑣𐑨𐑛 𐑑 𐑜𐑦𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 "
|
||
"𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑢𐑰 𐑡𐑳𐑕𐑑 𐑕𐑲𐑯𐑛 𐑩 𐑑𐑮𐑰𐑑𐑦 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑯𐑖𐑫𐑼𐑦𐑙 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:322
|
||
msgid ""
|
||
"No! I don’t believe it. Only a fool would give away an artifact of such "
|
||
"power."
|
||
msgstr "𐑯𐑴! 𐑲 𐑛𐑴𐑯𐑑 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑. 𐑴𐑯𐑤𐑦 𐑩 𐑓𐑵𐑤 𐑢𐑫𐑛 𐑜𐑦𐑝 𐑩𐑢𐑱 𐑩𐑯 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑝 𐑕𐑳𐑗 𐑐𐑬𐑼."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:326
|
||
msgid "A fool, or a desperate band of refugees!"
|
||
msgstr "𐑩 𐑓𐑵𐑤, 𐑹 𐑩 𐑛𐑧𐑕𐑐𐑼𐑩𐑑 𐑚𐑨𐑯𐑛 𐑝 𐑮𐑧𐑓𐑿𐑡𐑰𐑟!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:331
|
||
msgid ""
|
||
"Casting fire is the least of the Ruby’s abilities. You are twice a fool, for "
|
||
"having failed to plumb more than its most trivial use and for having given "
|
||
"it away."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:335
|
||
#, fuzzy
|
||
msgid ""
|
||
"You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no "
|
||
"wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, "
|
||
"orcish scum!"
|
||
msgstr ""
|
||
"𐑓𐑵𐑤 𐑣𐑿𐑥𐑩𐑯, 𐑿 𐑖𐑫𐑛𐑯𐑑 𐑜𐑦𐑝 𐑕𐑳𐑗 𐑑𐑶𐑟 𐑑 𐑧𐑤𐑝𐑟! 𐑚𐑭! 𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑤𐑦𐑑𐑩𐑤 𐑑 𐑥𐑰. 𐑲'𐑧𐑥 𐑯𐑴 "
|
||
"𐑢𐑦𐑟𐑼𐑛. 𐑷𐑤 𐑲 𐑜𐑪𐑑 𐑦𐑟 𐑥𐑲 𐑨𐑒𐑕. 𐑣𐑧, 𐑣𐑧. 𐑦𐑑'𐑕 𐑷𐑤 𐑲 𐑯𐑰𐑛 - 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲, 𐑹𐑒𐑦𐑖 𐑕𐑒𐑩𐑥!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:339
|
||
msgid "Ha. Let all of the minions of Darkness be cast down!"
|
||
msgstr "𐑣𐑭. 𐑤𐑧𐑑 𐑷𐑤 𐑝 𐑞 𐑥𐑦𐑯𐑘𐑩𐑯𐑟 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑚𐑰 𐑒𐑭𐑕𐑑 𐑛𐑬𐑯!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:343
|
||
msgid "It matters little, because here you fall!"
|
||
msgstr "𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑤𐑦𐑑𐑩𐑤, 𐑚𐑦𐑒𐑪𐑟 𐑣𐑽 𐑿 𐑓𐑷𐑤!"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:348
|
||
msgid "For all of the good people of Clearwater Port!"
|
||
msgstr "𐑓𐑹 𐑷𐑤 𐑝 𐑞 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:352
|
||
msgid "For the honor of Southbay!"
|
||
msgstr "𐑓𐑹 𐑞 𐑪𐑯𐑼 𐑝 ·𐑕𐑬𐑔𐑚𐑱!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:356
|
||
msgid ""
|
||
"We don’t need some magic trinket to beat you! Prepare to meet your fate, you "
|
||
"decrepit sack of bones! For the honor of all of the people of the west-north!"
|
||
msgstr ""
|
||
"𐑢𐑰 𐑛𐑴𐑯𐑑 𐑯𐑰𐑛 𐑕𐑳𐑥 𐑥𐑨𐑡𐑦𐑒 𐑑𐑮𐑦𐑙𐑒𐑩𐑑 𐑑 𐑚𐑰𐑑 𐑿! 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑿𐑼 𐑓𐑱𐑑, 𐑿 𐑛𐑩𐑒𐑮𐑧𐑐𐑦𐑑 𐑕𐑨𐑒 𐑝 "
|
||
"𐑚𐑴𐑯𐑟! 𐑓𐑹 𐑞 𐑪𐑯𐑼 𐑝 𐑷𐑤 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:360
|
||
msgid "Charge!"
|
||
msgstr "𐑗𐑸𐑡!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:365
|
||
msgid ""
|
||
"I hate it when my prey gets chatty! Get them, it’s a long boat ride back "
|
||
"home!"
|
||
msgstr "𐑲 𐑣𐑱𐑑 𐑦𐑑 𐑢𐑧𐑯 𐑥𐑲 𐑐𐑮𐑱 𐑜𐑧𐑑𐑕 𐑗𐑨𐑑𐑰! 𐑜𐑧𐑑 𐑞𐑧𐑥, 𐑦𐑑'𐑕 𐑩 𐑤𐑪𐑙 𐑚𐑴𐑑 𐑮𐑲𐑛 𐑚𐑨𐑒 𐑣𐑴𐑥!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:369
|
||
msgid "We shall soon see if you have the Ruby of Fire!"
|
||
msgstr "𐑢𐑰 𐑖𐑨𐑤 𐑕𐑵𐑯 𐑕𐑰 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:377
|
||
#, fuzzy
|
||
msgid "Commander, you remember the plan right?"
|
||
msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑒𐑩𐑥𐑭𐑯𐑛𐑼, 𐑿 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑐𐑤𐑨𐑯 𐑮𐑲𐑑?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:381
|
||
#, fuzzy
|
||
msgid "Yes, sir. I am ready."
|
||
msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑘𐑧𐑕, 𐑕𐑻. 𐑲 𐑨𐑥 𐑮𐑧𐑛𐑦."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:392
|
||
msgid "He’s raising our dead! Be careful!"
|
||
msgstr "𐑣𐑰'𐑟 𐑮𐑱𐑟𐑦𐑙 𐑬𐑼 𐑛𐑧𐑛! 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:425
|
||
msgid ""
|
||
"Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is "
|
||
"going to stop me from destroying you. For my family! For the people of "
|
||
"Clearwater Port!"
|
||
msgstr ""
|
||
"𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔, ·𐑡𐑧𐑝𐑾𐑯, 𐑲'𐑧𐑥 𐑒𐑳𐑥𐑦𐑙 𐑓𐑹 𐑿! 𐑯𐑴 𐑐𐑰𐑕 𐑝 𐑐𐑱𐑐𐑼 𐑦𐑯 𐑥𐑲 𐑐𐑪𐑒𐑩𐑑 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 "
|
||
"𐑕𐑑𐑪𐑐 𐑥𐑰 𐑓𐑮𐑪𐑥 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑿. 𐑓𐑹 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦! 𐑓𐑹 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:429
|
||
msgid "All life is finite; you will be made to serve along with the rest."
|
||
msgstr "𐑷𐑤 𐑤𐑲𐑓 𐑦𐑟 𐑓𐑲𐑯𐑲𐑑; 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑱𐑛 𐑑 𐑕𐑻𐑝 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:440
|
||
msgid "Come on, stay still, just for a second..."
|
||
msgstr "𐑒𐑳𐑥 𐑪𐑯, 𐑕𐑑𐑱 𐑕𐑑𐑦𐑤, 𐑡𐑳𐑕𐑑 𐑓𐑹 𐑩 𐑕𐑧𐑒𐑩𐑯𐑛..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:451
|
||
msgid "For the Wesfolk!"
|
||
msgstr "𐑓𐑹 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:465
|
||
msgid "Be careful, Commander!"
|
||
msgstr "𐑚𐑰 𐑒𐑺𐑓𐑩𐑤, 𐑒𐑩𐑥𐑭𐑯𐑛𐑼!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:520
|
||
msgid ""
|
||
"You deny me my honorable death? Our foes are not yet convinced that the "
|
||
"elves have the ruby."
|
||
msgstr ""
|
||
"𐑿 𐑛𐑦𐑯𐑲 𐑥𐑰 𐑥𐑲 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔? 𐑬𐑼 𐑓𐑴𐑟 𐑸 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰."
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:547
|
||
#, fuzzy
|
||
msgid "Da old bag o’ bones is gone, but you haven’t beat us yet!"
|
||
msgstr "𐑛𐑭 𐑴𐑤𐑛 𐑚𐑨𐑜 '𐑴 𐑚𐑴𐑯𐑟 𐑦𐑟 𐑜𐑪𐑯, 𐑚𐑳𐑑 𐑿 𐑣𐑨𐑝𐑯𐑑 𐑚𐑰𐑑 𐑳𐑕 𐑘𐑧𐑑!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:551
|
||
msgid "We took yer home, now we’ll take yer lives!"
|
||
msgstr "𐑢𐑰 𐑑𐑫𐑒 𐑘𐑻 𐑣𐑴𐑥, 𐑯𐑬 𐑢𐑰'𐑤 𐑑𐑱𐑒 𐑘𐑻 𐑤𐑦𐑝𐑟!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:555
|
||
msgid "The elfses have da fire ruby, and you have nothing!"
|
||
msgstr "𐑞 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑛𐑭 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰, 𐑯 𐑿 𐑣𐑨𐑝 𐑯𐑳𐑔𐑦𐑙!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:559
|
||
msgid "We will suck the marrow from your bones human!"
|
||
msgstr "𐑢𐑰 𐑢𐑦𐑤 𐑕𐑳𐑒 𐑞 𐑥𐑺𐑴 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑚𐑴𐑯𐑟 𐑣𐑿𐑥𐑩𐑯!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:594
|
||
msgid "The battle is going against us!"
|
||
msgstr "𐑞 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:598
|
||
msgid "Our forces are being routed! We should flee back to the Green Isle!"
|
||
msgstr "𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑸 𐑚𐑰𐑦𐑙 𐑮𐑵𐑑𐑩𐑛! 𐑢𐑰 𐑖𐑫𐑛 𐑓𐑤𐑰 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:602
|
||
msgid "It goes poorly for us!"
|
||
msgstr "𐑦𐑑 𐑜𐑴𐑟 𐑐𐑫𐑼𐑤𐑦 𐑓𐑹 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:606
|
||
msgid "Defeated, by humans?"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑚𐑲 𐑣𐑿𐑥𐑩𐑯𐑟?"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:610
|
||
msgid "Fight on, you cowardly orcish worms!"
|
||
msgstr "𐑓𐑲𐑑 𐑪𐑯, 𐑿 𐑒𐑬𐑻𐑛𐑤𐑰 𐑹𐑒𐑦𐑖 𐑢𐑻𐑥𐑟!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:659
|
||
msgid ""
|
||
"Da old bag of bones has been crushed, and our cause is lost. We know da "
|
||
"elfses have da fire ruby. Retreat!"
|
||
msgstr ""
|
||
"𐑛𐑭 𐑴𐑤𐑛 𐑚𐑨𐑜 𐑝 𐑚𐑴𐑯𐑟 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑒𐑮𐑳𐑖𐑑, 𐑯 𐑬𐑼 𐑒𐑷𐑟 𐑦𐑟 𐑤𐑪𐑕𐑑. 𐑢𐑰 𐑯𐑴 𐑛𐑭 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑛𐑭 "
|
||
"𐑓𐑲𐑼 𐑮𐑵𐑚𐑰. 𐑮𐑦𐑑𐑮𐑰𐑑!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:677
|
||
msgid "Da elfses have the fire ruby, we must flee. To da ships!"
|
||
msgstr "𐑛𐑭 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑞 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰. 𐑑 𐑛𐑭 𐑖𐑦𐑐𐑕!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:695
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑥𐑧𐑯𐑦 kinsmen 𐑪𐑯 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤- 𐑢𐑰 𐑢𐑦𐑤 𐑮𐑦𐑑𐑻𐑯 𐑓𐑹 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:713
|
||
msgid ""
|
||
"We must get back to the Green Isle. The elfses have the Ruby of Fire and our "
|
||
"assault has been stopped."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤. 𐑞 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑯 𐑬𐑼 𐑩𐑕𐑪𐑤𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 "
|
||
"𐑕𐑑𐑪𐑐𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:787
|
||
msgid ""
|
||
"The plan revolved around some orcs making it back to the Green Isle to tell "
|
||
"their kin that the elves have the Ruby of Fire so we wouldn’t have to bear "
|
||
"the brunt of the next invasion."
|
||
msgstr ""
|
||
"𐑞 𐑐𐑤𐑨𐑯 𐑮𐑰𐑝𐑭𐑤𐑝𐑛 𐑩𐑮𐑬𐑯𐑛 𐑕𐑳𐑥 𐑹𐑒𐑕 𐑥𐑱𐑒𐑦𐑙 𐑦𐑑 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑑 𐑑𐑧𐑤 𐑞𐑺 𐑒𐑦𐑯 𐑞𐑨𐑑 𐑞 "
|
||
"𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑕𐑴 𐑢𐑰 𐑢𐑫𐑛𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑚𐑺 𐑞 𐑚𐑮𐑩𐑯𐑑 𐑝 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑦𐑯𐑝𐑱𐑠𐑩𐑯."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:792
|
||
msgid "What have we done?"
|
||
msgstr "𐑢𐑪𐑑 𐑣𐑨𐑝 𐑢𐑰 𐑛𐑳𐑯?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:828
|
||
msgid "My love, my family, I’ll be there soo—"
|
||
msgstr "𐑥𐑲 𐑤𐑳𐑝, 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦, 𐑲'𐑤 𐑚𐑰 𐑞𐑺 𐑕𐑵-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:833
|
||
msgid ""
|
||
"Aethyr! No! He was critical for convincing Jevyan that the elves have the "
|
||
"Ruby of Fire."
|
||
msgstr ""
|
||
"·𐑱𐑔𐑽! 𐑯𐑴! 𐑣𐑰 𐑢𐑪𐑟 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑓𐑹 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑦𐑙 ·𐑡𐑧𐑝𐑾𐑯 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:855
|
||
msgid ""
|
||
"Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there "
|
||
"soo—"
|
||
msgstr "·𐑡𐑧𐑝𐑾𐑯- 𐑲 𐑕𐑐𐑦𐑑 𐑩𐑐𐑪𐑯 𐑞𐑰. 𐑿𐑼 𐑧𐑯𐑛 𐑩𐑢𐑱𐑑𐑕. 𐑥𐑲 𐑤𐑳𐑝, 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦, 𐑲'𐑤 𐑚𐑰 𐑞𐑺 𐑕𐑵-"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:872
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool. You are no match for my power. What! What’s this? A treaty. That’s elf "
|
||
"script."
|
||
msgstr "𐑓𐑵𐑤. 𐑿 𐑸 𐑯𐑴 𐑥𐑨𐑗 𐑓𐑹 𐑥𐑲 𐑐𐑬𐑼. 𐑢𐑪𐑑! 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑩 𐑑𐑮𐑰𐑑𐑦. 𐑞𐑨𐑔'𐑕 𐑧𐑤𐑓 𐑕𐑒𐑮𐑦𐑐𐑑."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:877
|
||
msgid ""
|
||
"No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t "
|
||
"save you from me. I will destroy you, then I will deal with the elves."
|
||
msgstr ""
|
||
"𐑯𐑴. 𐑢𐑲? 𐑿 𐑓𐑵𐑤𐑟, 𐑿 𐑜𐑱𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑑 𐑞 𐑧𐑤𐑝𐑟. 𐑚𐑳𐑑 𐑞𐑨𐑑 𐑢𐑴𐑯𐑑 𐑕𐑱𐑝 𐑿 𐑓𐑮𐑪𐑥 𐑥𐑰. 𐑲 "
|
||
"𐑢𐑦𐑤 𐑛𐑩𐑕𐑑𐑮𐑶 𐑿, 𐑞𐑧𐑯 𐑲 𐑢𐑦𐑤 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:882
|
||
msgid "We’ll see about that. For the honor of Commander Aethyr, forward!"
|
||
msgstr "𐑢𐑰'𐑤 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑. 𐑓𐑹 𐑞 𐑪𐑯𐑼 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑓𐑹𐑢𐑼𐑛!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:894
|
||
msgid ""
|
||
"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
|
||
"may you and your descendants know nothing but strife!"
|
||
msgstr ""
|
||
"𐑲 𐑨𐑥 𐑓𐑷𐑤𐑩𐑯 𐑚𐑦𐑓𐑹 𐑥𐑲 𐑐𐑤𐑨𐑯𐑟 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑓𐑮𐑵𐑦𐑖𐑩𐑯. 𐑩 𐑒𐑻𐑕 𐑩𐑐𐑪𐑯 𐑿 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑥𐑱 𐑿 𐑯 𐑿𐑼 "
|
||
"𐑛𐑩𐑕𐑧𐑯𐑛𐑩𐑯𐑑𐑕 𐑯𐑴 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑕𐑑𐑮𐑲𐑓!"
|
||
|
||
#. [unit]: id=Squiddy, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:951
|
||
#, fuzzy
|
||
msgid "Squiddy"
|
||
msgstr "Squiddy"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:969
|
||
msgid "Ack. One of those monsters is destroying the bridge."
|
||
msgstr "𐑨𐑒. 𐑢𐑳𐑯 𐑝 𐑞𐑴𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑞 𐑚𐑮𐑦𐑡."
|
||
|
||
#. [unit]: id=Inky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1080
|
||
msgid "Inky"
|
||
msgstr "𐑦𐑙𐑒𐑦"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1098
|
||
msgid "The bridge!"
|
||
msgstr "𐑞 𐑚𐑮𐑦𐑡!"
|
||
|
||
#. [unit]: id=Beaky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1209
|
||
#, fuzzy
|
||
msgid "Beaky"
|
||
msgstr "Beaky"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1284
|
||
msgid "Our advance is thwarted, that monster has destroyed the bridge!"
|
||
msgstr "𐑬𐑼 𐑩𐑛𐑝𐑭𐑯𐑕 𐑦𐑟 𐑔𐑢𐑹𐑑𐑩𐑛, 𐑞𐑨𐑑 𐑥𐑪𐑯𐑕𐑑𐑼 𐑣𐑨𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑞 𐑚𐑮𐑦𐑡!"
|
||
|
||
#. [message]: speaker=Abraxas
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1311
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s the Prince Haldric! Jevyan, you never said you came to destroy this "
|
||
"monster. We will help you."
|
||
msgstr ""
|
||
"𐑦𐑑'𐑕 𐑞 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒! ·𐑡𐑧𐑝𐑾𐑯, 𐑿 𐑯𐑧𐑝𐑼 𐑕𐑧𐑛 𐑿 𐑒𐑱𐑥 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑦𐑕 𐑥𐑪𐑯𐑕𐑑𐑼. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1342
|
||
msgid "<i>Clack</i>! <i>Splat</i>!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1355
|
||
msgid "Ahh... That almost makes it all worth while!"
|
||
msgstr "𐑭... 𐑞𐑨𐑑 𐑷𐑤𐑥𐑴𐑕𐑑 𐑥𐑱𐑒𐑕 𐑦𐑑 𐑷𐑤 𐑢𐑻𐑔 𐑢𐑲𐑤!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1366
|
||
#, fuzzy
|
||
msgid "You’ll pay for that!"
|
||
msgstr "𐑿'𐑤 𐑐𐑱 𐑓𐑹 𐑞𐑨𐑑!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1380
|
||
msgid "Strike down these fools."
|
||
msgstr "𐑕𐑑𐑮𐑲𐑒 𐑛𐑬𐑯 𐑞𐑰𐑟 𐑓𐑵𐑤𐑟."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1393
|
||
msgid "Rise, rise from the ground!"
|
||
msgstr "𐑮𐑲𐑟, 𐑮𐑲𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑬𐑯𐑛!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1453
|
||
msgid "Come in from the deep my loyal soldiers!"
|
||
msgstr "𐑒𐑳𐑥 𐑦𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑰𐑐 𐑥𐑲 𐑤𐑶𐑩𐑤 𐑕𐑴𐑤𐑡𐑼𐑟!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1656
|
||
msgid "We did it! We won!"
|
||
msgstr "𐑢𐑰 𐑛𐑦𐑛 𐑦𐑑! 𐑢𐑰 𐑢𐑳𐑯!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1660
|
||
msgid ""
|
||
"Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to "
|
||
"rest and discuss what is to come in the following days."
|
||
msgstr ""
|
||
"·𐑡𐑧𐑝𐑾𐑯 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛, 𐑚𐑳𐑑 𐑨𐑑 𐑩 𐑑𐑧𐑮𐑩𐑚𐑩𐑤 𐑐𐑮𐑲𐑕. 𐑤𐑧𐑑'𐑕 𐑐𐑫𐑑 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑑 𐑮𐑧𐑕𐑑 𐑯 "
|
||
"𐑛𐑦𐑕𐑒𐑳𐑕 𐑢𐑪𐑑 𐑦𐑟 𐑑 𐑒𐑳𐑥 𐑦𐑯 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑛𐑱𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1668
|
||
msgid ""
|
||
"Our strength is waning, and our foes grow stronger by the hour. The battle "
|
||
"is lost!"
|
||
msgstr "𐑬𐑼 𐑕𐑑𐑮𐑧𐑙𐑔 𐑦𐑟 𐑢𐑱𐑯𐑦𐑙, 𐑯 𐑬𐑼 𐑓𐑴𐑟 𐑜𐑮𐑴 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑚𐑲 𐑞 𐑬𐑼. 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!"
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "·𐑧𐑐𐑩𐑤𐑪𐑜"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:24
|
||
msgid "Wesnothians"
|
||
msgstr "·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:141
|
||
msgid ""
|
||
"May Commander Aethyr have a peaceful journey into the next world, where he "
|
||
"has been preceded by his wife and loving daughters. For his heroism in the "
|
||
"face of adversity a place of glory is assured to him in the Halls of Light..."
|
||
msgstr ""
|
||
"𐑥𐑱 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑣𐑨𐑝 𐑩 𐑐𐑰𐑕𐑓𐑩𐑤 𐑡𐑻𐑯𐑰 𐑦𐑯𐑑𐑫 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑢𐑻𐑤𐑛, 𐑢𐑺 𐑣𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑐𐑮𐑦𐑕𐑰𐑛𐑩𐑛 "
|
||
"𐑚𐑲 𐑣𐑦𐑟 𐑢𐑲𐑓 𐑯 𐑤𐑳𐑝𐑦𐑙 𐑛𐑹𐑑𐑻𐑟. 𐑓𐑹 𐑣𐑦𐑟 𐑣𐑺𐑴𐑦𐑟𐑩𐑥 𐑦𐑯 𐑞 𐑓𐑱𐑕 𐑝 𐑨𐑛𐑝𐑻𐑕𐑦𐑑𐑰 𐑩 𐑐𐑤𐑱𐑕 𐑝 𐑜𐑤𐑹𐑦 "
|
||
"𐑦𐑟 𐑩𐑖𐑫𐑼𐑛 𐑑 𐑣𐑦𐑥 𐑦𐑯 𐑞 𐑣𐑪𐑤𐑟 𐑝 𐑤𐑲𐑑..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:145
|
||
msgid ""
|
||
"Without the Commander’s noble sacrifice we would have never carried the day. "
|
||
"We have won a great victory here today but much has been lost. My father "
|
||
"Eldaric and King Addroran have fallen, and with them many other good people. "
|
||
"However, there is hope, and a new land is open before us!"
|
||
msgstr ""
|
||
"𐑢𐑦𐑞𐑬𐑑 𐑞 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑯𐑴𐑚𐑤 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑢𐑰 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑯𐑧𐑝𐑼 𐑒𐑨𐑮𐑦𐑛 𐑞 𐑛𐑱. 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑩 𐑜𐑮𐑱𐑑 "
|
||
"𐑝𐑦𐑒𐑑𐑼𐑦 𐑣𐑽 𐑑𐑫𐑛𐑱 𐑚𐑳𐑑 𐑥𐑳𐑗 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑤𐑪𐑕𐑑. 𐑥𐑲 𐑓𐑭𐑞𐑼 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑯 ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯 𐑣𐑨𐑝 "
|
||
"𐑓𐑷𐑤𐑩𐑯, 𐑯 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤. 𐑣𐑬𐑧𐑝𐑼, 𐑞𐑺 𐑦𐑟 𐑣𐑴𐑐, 𐑯 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛 𐑦𐑟 𐑴𐑐𐑩𐑯 "
|
||
"𐑚𐑦𐑓𐑹 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:164
|
||
msgid ""
|
||
"But dark deeds have been done on all sides. There is now a secret that only "
|
||
"Jessene and I share. I must have your word that what I say will never be "
|
||
"uttered again."
|
||
msgstr ""
|
||
"𐑚𐑳𐑑 𐑛𐑸𐑒 𐑛𐑰𐑛𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑛𐑳𐑯 𐑪𐑯 𐑷𐑤 𐑕𐑲𐑛𐑟. 𐑞𐑺 𐑦𐑟 𐑯𐑬 𐑩 𐑕𐑰𐑒𐑮𐑩𐑑 𐑞𐑨𐑑 𐑴𐑯𐑤𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑯 𐑲 "
|
||
"𐑖𐑺. 𐑲 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑿𐑼 𐑢𐑻𐑛 𐑞𐑨𐑑 𐑢𐑪𐑑 𐑲 𐑕𐑱 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑳𐑑𐑼𐑛 𐑩𐑜𐑱𐑯."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:168
|
||
msgid "I have followed you this far, I will keep your secret. I pledge."
|
||
msgstr "𐑲 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑿 𐑞𐑦𐑕 𐑓𐑸, 𐑲 𐑢𐑦𐑤 𐑒𐑰𐑐 𐑿𐑼 𐑕𐑰𐑒𐑮𐑩𐑑. 𐑲 𐑐𐑤𐑧𐑡."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:172
|
||
msgid "Lord, I shall guard your secret until the day of my death."
|
||
msgstr "𐑤𐑹𐑛, 𐑲 𐑖𐑨𐑤 𐑜𐑸𐑛 𐑿𐑼 𐑕𐑰𐑒𐑮𐑩𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑝 𐑥𐑲 𐑛𐑧𐑔."
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:176
|
||
msgid "I will take it with me to my grave."
|
||
msgstr "𐑲 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑦𐑑 𐑢𐑦𐑞 𐑥𐑰 𐑑 𐑥𐑲 𐑜𐑮𐑱𐑝."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:180
|
||
msgid ""
|
||
"I agree, but misfortune may follow you depending on the nature of your "
|
||
"misdeed."
|
||
msgstr "𐑲 𐑩𐑜𐑮𐑰, 𐑚𐑳𐑑 𐑥𐑦𐑕𐑓𐑹𐑗𐑵𐑯 𐑥𐑱 𐑓𐑪𐑤𐑴 𐑿 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑯𐑱𐑗𐑼 𐑝 𐑿𐑼 𐑥𐑦𐑕𐑛𐑰𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:184
|
||
msgid ""
|
||
"The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If "
|
||
"they return they will come looking for the elves."
|
||
msgstr ""
|
||
"𐑞 𐑧𐑤𐑝𐑟 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑢𐑰 𐑐𐑻𐑐𐑩𐑑𐑮𐑱𐑑𐑦𐑛 𐑩 𐑮𐑵𐑟 𐑪𐑯 𐑞 𐑹𐑒𐑕. 𐑦𐑓 𐑞𐑱 𐑮𐑦𐑑𐑻𐑯 𐑞𐑱 "
|
||
"𐑢𐑦𐑤 𐑒𐑳𐑥 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑞 𐑧𐑤𐑝𐑟."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:188
|
||
msgid ""
|
||
"To be fair to you, Haldric, the elves were considering betraying their pact "
|
||
"with us."
|
||
msgstr "𐑑 𐑚𐑰 𐑓𐑺 𐑑 𐑿, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑻 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑦𐑙 𐑚𐑦𐑑𐑮𐑱𐑦𐑙 𐑞𐑺 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:192
|
||
msgid ""
|
||
"Humph. I suspected as much — from both the elves and you. Humans and elves "
|
||
"always think they’re so clever!"
|
||
msgstr ""
|
||
"𐑣𐑩𐑥𐑓. 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑨𐑟 𐑥𐑳𐑗 -- 𐑓𐑮𐑪𐑥 𐑚𐑴𐑔 𐑞 𐑧𐑤𐑝𐑟 𐑯 𐑿. 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑧𐑤𐑝𐑟 𐑷𐑤𐑢𐑱𐑟 𐑔𐑦𐑙𐑒 "
|
||
"𐑞𐑱'𐑼 𐑕𐑴 𐑒𐑤𐑧𐑝𐑼!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:196
|
||
msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
|
||
msgstr "𐑥𐑱 𐑞 𐑤𐑹𐑛𐑟 𐑝 𐑤𐑲𐑑 𐑣𐑨𐑝 𐑥𐑻𐑕𐑦 𐑪𐑯 𐑿. 𐑚𐑳𐑑, 𐑲 𐑨𐑥 𐑚𐑬𐑯𐑛 𐑚𐑲 𐑥𐑲 𐑢𐑻𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:203
|
||
#, fuzzy
|
||
msgid "Jessene, you hid the ruby away in that vile troll hole? Didn’t you?"
|
||
msgstr "·𐑡𐑧𐑕𐑰𐑯, 𐑿 𐑣𐑦𐑛 𐑞 𐑮𐑵𐑚𐑰 𐑩𐑢𐑱 𐑦𐑯 𐑞𐑨𐑑 𐑝𐑲𐑤 𐑑𐑮𐑴𐑤 𐑣𐑴𐑤? 𐑛𐑦𐑛𐑯𐑑 𐑿?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:207
|
||
msgid "What? Why would you doubt me?"
|
||
msgstr "𐑢𐑪𐑑? 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑛𐑬𐑑 𐑥𐑰?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:211
|
||
msgid ""
|
||
"The orcs that didn’t escape in the ships have regrouped. They are preparing "
|
||
"to march on the elves. We should come to the aid of our new friends."
|
||
msgstr ""
|
||
"𐑞 𐑹𐑒𐑕 𐑞𐑨𐑑 𐑛𐑦𐑛𐑯𐑑 𐑦𐑕𐑒𐑱𐑐 𐑦𐑯 𐑞 𐑖𐑦𐑐𐑕 𐑣𐑨𐑝 𐑮𐑰𐑜𐑮𐑵𐑐𐑑. 𐑞𐑱 𐑸 𐑐𐑮𐑰𐑐𐑺𐑦𐑙 𐑑 𐑥𐑸𐑗 𐑪𐑯 𐑞 𐑧𐑤𐑝𐑟. "
|
||
"𐑢𐑰 𐑖𐑫𐑛 𐑒𐑳𐑥 𐑑 𐑞 𐑲𐑛 𐑝 𐑬𐑼 𐑯𐑿 𐑓𐑮𐑧𐑯𐑛𐑟."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:215
|
||
msgid ""
|
||
"These orcs are few, but the elves aren’t accustomed to war. Besides we will "
|
||
"have to rely on elven charity if we are to survive this first winter."
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑹𐑒𐑕 𐑸 𐑓𐑿, 𐑚𐑳𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑸𐑯𐑑 𐑩𐑒𐑳𐑕𐑑𐑩𐑥𐑛 𐑑 𐑢𐑹. 𐑚𐑦𐑕𐑲𐑛𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑤𐑲 𐑪𐑯 "
|
||
"𐑧𐑤𐑝𐑧𐑯 𐑗𐑨𐑮𐑦𐑑𐑦 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑞𐑦𐑕 𐑓𐑻𐑕𐑑 𐑢𐑦𐑯𐑑𐑼."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:219
|
||
msgid ""
|
||
"After that, we should build towns in all of the regions that the elves have "
|
||
"given us. We should move our capital inland, away from the coast. I hope the "
|
||
"children of the good people of the west-north, of the Green Isle, find "
|
||
"prosperity in this new land."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑞𐑨𐑑, 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑦𐑤𐑛 𐑑𐑬𐑯𐑟 𐑦𐑯 𐑷𐑤 𐑝 𐑞 𐑮𐑰𐑗𐑩𐑯𐑟 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑜𐑦𐑝𐑩𐑯 𐑳𐑕. 𐑢𐑰 𐑖𐑫𐑛 "
|
||
"𐑥𐑵𐑝 𐑬𐑼 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑦𐑯𐑤𐑩𐑯𐑛, 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑴𐑕𐑑. 𐑲 𐑣𐑴𐑐 𐑞 𐑗𐑦𐑤𐑛𐑮𐑩𐑯 𐑝 𐑞 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 "
|
||
"𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤, 𐑓𐑲𐑯𐑛 𐑐𐑮𐑪𐑕𐑐𐑧𐑮𐑦𐑑𐑦 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:237
|
||
msgid "So what of the rest of you?"
|
||
msgstr "𐑕𐑴 𐑢𐑪𐑑 𐑝 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑿?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:242
|
||
#, fuzzy
|
||
msgid ""
|
||
"I shall go back to my people. It seems we have grown many and strong in the "
|
||
"time I was gone. I will try to convince them of the wisdom of using the "
|
||
"underways to settle new lands."
|
||
msgstr ""
|
||
"𐑲 𐑖𐑨𐑤 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑜𐑮𐑴𐑯 𐑥𐑧𐑯𐑦 𐑯 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯 𐑞 𐑑𐑲𐑥 𐑲 𐑢𐑪𐑟 "
|
||
"𐑜𐑪𐑯. 𐑲 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑞𐑧𐑥 𐑝 𐑞 𐑢𐑦𐑟𐑛𐑩𐑥 𐑝 𐑿𐑟𐑦𐑙 𐑞 underways 𐑑 𐑕𐑧𐑑𐑩𐑤 𐑯𐑿 𐑤𐑨𐑯𐑛𐑟."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:246
|
||
msgid ""
|
||
"I know the way to many places, I think. I want to find out if there are "
|
||
"dwarves in other lands. It’s a big world with lots of good mountains. Of "
|
||
"that much I am sure."
|
||
msgstr ""
|
||
"𐑲 𐑯𐑴 𐑞 𐑢𐑱 𐑑 𐑥𐑧𐑯𐑦 𐑐𐑤𐑱𐑕𐑩𐑟, 𐑲 𐑔𐑦𐑙𐑒. 𐑲 𐑢𐑪𐑯𐑑 𐑑 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑦𐑓 𐑞𐑺 𐑸 𐑛𐑢𐑹𐑝𐑟 𐑦𐑯 𐑳𐑞𐑼 "
|
||
"𐑤𐑨𐑯𐑛𐑟. 𐑦𐑑'𐑕 𐑩 𐑚𐑦𐑜 𐑢𐑻𐑤𐑛 𐑢𐑦𐑞 𐑤𐑪𐑑𐑕 𐑝 𐑜𐑫𐑛 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑝 𐑞𐑨𐑑 𐑥𐑳𐑗 𐑲 𐑨𐑥 𐑖𐑫𐑼."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:250
|
||
msgid ""
|
||
"We have lost much in the last few months, but we should not lose all of our "
|
||
"knowledge. I will go forth amongst the people and spread wisdom, and see "
|
||
"about establishing a new order of Magi in this new land."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑣𐑨𐑝 𐑤𐑪𐑕𐑑 𐑥𐑳𐑗 𐑦𐑯 𐑞 𐑤𐑭𐑕𐑑 𐑓𐑿 𐑥𐑳𐑯𐑔𐑕, 𐑚𐑳𐑑 𐑢𐑰 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑤𐑵𐑟 𐑷𐑤 𐑝 𐑬𐑼 𐑯𐑪𐑤𐑦𐑡. 𐑲 𐑢𐑦𐑤 "
|
||
"𐑜𐑴 𐑓𐑹𐑔 𐑩𐑥𐑳𐑙𐑕𐑑 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑯 𐑕𐑐𐑮𐑧𐑛 𐑢𐑦𐑟𐑛𐑩𐑥, 𐑯 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖𐑦𐑙 𐑩 𐑯𐑿 𐑹𐑛𐑼 𐑝 𐑥𐑱𐑡𐑲 "
|
||
"𐑦𐑯 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:254
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:258
|
||
msgid ""
|
||
"I am but a humble servant of the Crown. I will establish a new order of "
|
||
"knights for a new land. For a new King, if you will allow me to serve under "
|
||
"your banner."
|
||
msgstr ""
|
||
"𐑲 𐑨𐑥 𐑚𐑳𐑑 𐑩 𐑣𐑳𐑥𐑚𐑩𐑤 𐑕𐑻𐑝𐑩𐑯𐑑 𐑝 𐑞 𐑒𐑮𐑬𐑯. 𐑲 𐑢𐑦𐑤 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑩 𐑯𐑿 𐑹𐑛𐑼 𐑝 𐑯𐑲𐑑𐑕 𐑓𐑹 𐑩 𐑯𐑿 "
|
||
"𐑤𐑨𐑯𐑛. 𐑓𐑹 𐑩 𐑯𐑿 𐑒𐑦𐑙, 𐑦𐑓 𐑿 𐑢𐑦𐑤 𐑩𐑤𐑬 𐑥𐑰 𐑑 𐑕𐑻𐑝 𐑳𐑯𐑛𐑼 𐑿𐑼 𐑚𐑨𐑯𐑻."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:262
|
||
msgid "Excellent."
|
||
msgstr "𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:268
|
||
msgid ""
|
||
"I suppose I am King Haldric now. Hmm... but what to call this new kingdom?"
|
||
msgstr "𐑲 𐑕𐑩𐑐𐑴𐑟 𐑲 𐑨𐑥 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯𐑬. 𐑣𐑥... 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑑 𐑒𐑷𐑤 𐑞𐑦𐑕 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:272
|
||
msgid "May I make a suggestion?"
|
||
msgstr "𐑥𐑱 𐑲 𐑥𐑱𐑒 𐑩 𐑕𐑩𐑡𐑧𐑕𐑗𐑩𐑯?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:276
|
||
msgid "Sure."
|
||
msgstr "𐑖𐑫𐑼."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. "
|
||
"The elves call us the people of the west-north. Under the same old tongue "
|
||
"that would be ‘Wes Noth’. So I suggest that the new kingdom be called "
|
||
"‘Wesnoth’, in honor of our old home."
|
||
msgstr ""
|
||
"𐑞 𐑢𐑻𐑛 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑦𐑟 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑴𐑤𐑛 𐑑𐑳𐑙. 𐑦𐑑 𐑥𐑰𐑯𐑟 '𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑'. 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑷𐑤 𐑳𐑕 𐑞 "
|
||
"𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔. 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑱𐑥 𐑴𐑤𐑛 𐑑𐑳𐑙 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑚𐑰 '𐑢𐑧𐑕 𐑯𐑭𐑔'. 𐑕𐑴 𐑲 𐑕𐑩𐑡𐑧𐑕𐑑 𐑞𐑨𐑑 "
|
||
"𐑞 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥 𐑚𐑰 𐑒𐑷𐑤𐑛 '·𐑢𐑧𐑕𐑯𐑷𐑔', 𐑦𐑯 𐑪𐑯𐑼 𐑝 𐑬𐑼 𐑴𐑤𐑛 𐑣𐑴𐑥."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:285
|
||
msgid ""
|
||
"Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first "
|
||
"King of Wesnoth!"
|
||
msgstr ""
|
||
"𐑣𐑥. '·𐑢𐑧𐑕𐑯𐑷𐑔'. 𐑲 𐑤𐑲𐑒 𐑦𐑑. 𐑘𐑧𐑕, '·𐑢𐑧𐑕𐑯𐑷𐑔' 𐑢𐑫𐑛 𐑚𐑰 𐑓𐑲𐑯. 𐑕𐑴 𐑲 𐑨𐑥 𐑞 𐑓𐑻𐑕𐑑 𐑒𐑦𐑙 𐑝 "
|
||
"·𐑢𐑧𐑕𐑯𐑷𐑔!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:289
|
||
msgid "So, what is to become of me?"
|
||
msgstr "𐑕𐑴, 𐑢𐑪𐑑 𐑦𐑟 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑝 𐑥𐑰?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:293
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are many Wesfolk amongst the remains of my people. We must stay united "
|
||
"under one banner. I will need you by my side if there is any hope of "
|
||
"building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit "
|
||
"well upon that flame-colored hair of yours, Jessene."
|
||
msgstr ""
|
||
"𐑞𐑺 𐑸 𐑥𐑧𐑯𐑦 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑩𐑥𐑳𐑙𐑕𐑑 𐑞 𐑮𐑦𐑥𐑱𐑯𐑟 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑱 𐑿𐑯𐑲𐑑𐑩𐑛 𐑳𐑯𐑛𐑼 𐑢𐑳𐑯 "
|
||
"𐑚𐑨𐑯𐑻. 𐑲 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑿 𐑚𐑲 𐑥𐑲 𐑕𐑲𐑛 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑧𐑯𐑦 𐑣𐑴𐑐 𐑝 𐑚𐑦𐑤𐑛𐑦𐑙 𐑩 𐑑𐑮𐑵 '𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 "
|
||
"·𐑢𐑧𐑕𐑯𐑷𐑔'. 𐑲..𐑲 𐑔𐑦𐑙𐑒 𐑩 𐑒𐑢𐑰𐑯'𐑟 𐑒𐑮𐑬𐑯 𐑢𐑫𐑛 𐑕𐑦𐑑 𐑢𐑧𐑤 𐑩𐑐𐑪𐑯 𐑞𐑨𐑑 𐑓𐑤𐑱𐑥-𐑒𐑳𐑤𐑼𐑛 𐑣𐑺 𐑝 𐑿𐑼𐑟, "
|
||
"·𐑡𐑧𐑕𐑰𐑯."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:297
|
||
msgid "I am not to be bought with trinkets, Haldric."
|
||
msgstr "𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑑 𐑚𐑰 𐑚𐑷𐑑 𐑢𐑦𐑞 𐑑𐑮𐑦𐑙𐑒𐑩𐑑𐑕, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:301
|
||
msgid ""
|
||
"Then take my hand, Jessene, if you won’t accept crown or kingdom. You have "
|
||
"earned both. We can’t make this work without your people... and I don’t "
|
||
"think I can make it work without <i>you</i>."
|
||
msgstr ""
|
||
"𐑞𐑧𐑯 𐑑𐑱𐑒 𐑥𐑲 𐑣𐑨𐑯𐑛, ·𐑡𐑧𐑕𐑰𐑯, 𐑦𐑓 𐑿 𐑢𐑴𐑯𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑒𐑮𐑬𐑯 𐑹 𐑒𐑦𐑙𐑛𐑩𐑥. 𐑿 𐑣𐑨𐑝 𐑻𐑯𐑛 𐑚𐑴𐑔. 𐑢𐑰 "
|
||
"𐑒𐑭𐑯𐑑 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑢𐑻𐑒 𐑢𐑦𐑞𐑬𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤...𐑯 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑲 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑦𐑑 𐑢𐑻𐑒 𐑢𐑦𐑞𐑬𐑑 "
|
||
"<i>you</i>."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:306
|
||
#, fuzzy
|
||
msgid ""
|
||
"Probably not. And, if nothing else, the hero-king of Wesnoth, Haldric "
|
||
"Dragonbane, will need someone to remind him that he does not eat lightning "
|
||
"and belch thunder. I... accept."
|
||
msgstr ""
|
||
"𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑯𐑪𐑑. 𐑯, 𐑦𐑓 𐑯𐑳𐑔𐑦𐑙 𐑧𐑤𐑕, 𐑞 𐑣𐑽𐑴-𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯, 𐑢𐑦𐑤 "
|
||
"𐑯𐑰𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑑 𐑮𐑦𐑥𐑲𐑯𐑛 𐑣𐑦𐑥 𐑞𐑨𐑑 𐑣𐑰 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑰𐑑 𐑤𐑲𐑑𐑦𐑙 𐑯 𐑓𐑸𐑑 𐑔𐑳𐑯𐑛𐑼. 𐑲...𐑨𐑒𐑕𐑧𐑐𐑑."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:310
|
||
#, fuzzy
|
||
msgid ""
|
||
"It was never said afterwards that the marriage of Haldric and Jessene was "
|
||
"exactly tranquil. But it was also said that neither could long stand to be "
|
||
"separated from the other, and she bore him strong children that mingled the "
|
||
"blood of their diverse ancestries. Many followed their example, and the two "
|
||
"refugee peoples from the Green Isles became fused into one in the new "
|
||
"kingdom."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑢𐑪𐑟 𐑯𐑧𐑝𐑼 𐑕𐑧𐑛 𐑭𐑓𐑑𐑼𐑢𐑼𐑛𐑟 𐑞𐑨𐑑 𐑞 𐑥𐑨𐑮𐑦𐑡 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 ·𐑡𐑧𐑕𐑰𐑯 𐑢𐑪𐑟 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦 "
|
||
"𐑑𐑮𐑨𐑙𐑒𐑢𐑩𐑤. 𐑚𐑳𐑑 𐑦𐑑 𐑢𐑪𐑟 𐑷𐑤𐑕𐑴 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑯𐑲𐑞𐑼 𐑒𐑫𐑛 𐑕𐑑𐑨𐑯𐑛 𐑚𐑰 𐑤𐑪𐑙 𐑕𐑧𐑐𐑼𐑱𐑑𐑩𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑳𐑞𐑼, "
|
||
"𐑯 𐑖𐑰 𐑚𐑹 𐑣𐑦𐑥 𐑕𐑑𐑮𐑪𐑙 𐑗𐑦𐑤𐑛𐑮𐑩𐑯 𐑞𐑨𐑑 𐑥𐑦𐑙𐑜𐑩𐑤𐑛 𐑞 𐑚𐑤𐑳𐑛 𐑝 𐑞𐑺 𐑛𐑲𐑝𐑻𐑕 ancestries. 𐑥𐑧𐑯𐑦 "
|
||
"𐑓𐑪𐑤𐑴𐑛 𐑞𐑺 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑯 𐑞 𐑑𐑵 𐑮𐑧𐑓𐑿𐑡𐑰 𐑐𐑰𐑐𐑩𐑤𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤𐑟 𐑚𐑦𐑒𐑱𐑥 𐑓𐑿𐑟𐑛 𐑦𐑯𐑑𐑫 𐑢𐑳𐑯 "
|
||
"𐑦𐑯 𐑞 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:315
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In later ages the bards would sing the ‘The Breaking of the Pact’, an "
|
||
#| "epic tale of Haldric’s betrayal of the elves. They would whisper of the "
|
||
#| "price he and his descendants would pay for that betrayal without knowing "
|
||
#| "the whole truth."
|
||
msgid ""
|
||
"In later ages the bards would sing ‘The Breaking of the Pact’, an epic tale "
|
||
"of Haldric’s betrayal of the elves. They would whisper of the price he and "
|
||
"his descendants would pay for that betrayal without knowing the whole truth."
|
||
msgstr ""
|
||
"𐑦𐑯 𐑤𐑱𐑑𐑼 𐑱𐑡𐑩𐑟 𐑞 𐑚𐑸𐑛𐑕 𐑢𐑫𐑛 𐑕𐑦𐑙 𐑞 '𐑞 𐑚𐑮𐑱𐑒𐑦𐑙 𐑝 𐑞 𐑐𐑨𐑒𐑑', 𐑩𐑯 𐑧𐑐𐑦𐑒 𐑑𐑱𐑤 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 "
|
||
"𐑚𐑦𐑑𐑮𐑱𐑩𐑤 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑞𐑱 𐑢𐑫𐑛 𐑢𐑦𐑕𐑐𐑻 𐑝 𐑞 𐑐𐑮𐑲𐑕 𐑣𐑰 𐑯 𐑣𐑦𐑟 𐑛𐑩𐑕𐑧𐑯𐑛𐑩𐑯𐑑𐑕 𐑢𐑫𐑛 𐑐𐑱 𐑓𐑹 𐑞𐑨𐑑 "
|
||
"𐑚𐑦𐑑𐑮𐑱𐑩𐑤 𐑢𐑦𐑞𐑬𐑑 𐑯𐑴𐑦𐑙 𐑞 𐑣𐑴𐑤 𐑑𐑮𐑵𐑔."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:320
|
||
msgid ""
|
||
"But some of us have remembered the true story of our arrival on this great "
|
||
"continent. The true story of the Rise of Wesnoth."
|
||
msgstr ""
|
||
"𐑚𐑳𐑑 𐑕𐑳𐑥 𐑝 𐑳𐑕 𐑣𐑨𐑝 𐑮𐑦𐑥𐑧𐑥𐑚𐑼𐑛 𐑞 𐑑𐑮𐑵 𐑕𐑑𐑹𐑦 𐑝 𐑬𐑼 𐑨𐑮𐑲𐑝𐑩𐑤 𐑪𐑯 𐑞𐑦𐑕 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑. 𐑞 "
|
||
"𐑑𐑮𐑵 𐑕𐑑𐑹𐑦 𐑝 𐑞 𐑮𐑲𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔."
|
||
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:17
|
||
msgid ""
|
||
"Powerful magic users sometimes have familiars, creatures which have had a "
|
||
"spirit or minor demon drawn into them. A familiar may act as a spy or "
|
||
"messenger for its master."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:32
|
||
msgid "bite"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:4
|
||
msgid "Noble Commander"
|
||
msgstr "𐑯𐑴𐑚𐑤 𐑒𐑩𐑥𐑭𐑯𐑛𐑼"
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:20
|
||
msgid ""
|
||
"The rank of a noble Commander is held by those who lead battle groups into "
|
||
"combat. Possessing leadership skills, they give lower-level units in "
|
||
"adjacent hexes improved performance in combat. Commanders are best skilled "
|
||
"with the sword, although they also carry a bow to use when necessary. If the "
|
||
"Commander is lost, so is the battle."
|
||
msgstr ""
|
||
"𐑞 𐑮𐑨𐑙𐑒 𐑝 𐑩 𐑯𐑴𐑚𐑤 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑦𐑟 𐑣𐑧𐑤𐑛 𐑚𐑲 𐑞𐑴𐑟 𐑣𐑵 𐑤𐑧𐑛 𐑚𐑨𐑑𐑩𐑤 𐑜𐑮𐑵𐑐𐑕 𐑦𐑯𐑑𐑫 𐑒𐑪𐑥𐑚𐑨𐑑. "
|
||
"𐑐𐑩𐑟𐑧𐑕𐑦𐑙 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑕𐑒𐑦𐑤𐑟, 𐑞𐑱 𐑜𐑦𐑝 𐑤𐑴𐑼-𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑣𐑧𐑒𐑕𐑧𐑟 𐑦𐑥𐑐𐑮𐑵𐑝𐑛 "
|
||
"𐑐𐑼𐑓𐑹𐑥𐑩𐑯𐑕 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑸 𐑚𐑧𐑕𐑑 𐑕𐑒𐑦𐑤𐑛 𐑢𐑦𐑞 𐑞 𐑕𐑹𐑛, 𐑷𐑤𐑞𐑴 𐑞𐑱 𐑷𐑤𐑕𐑴 𐑒𐑨𐑮𐑦 𐑩 𐑚𐑴 "
|
||
"𐑑 𐑿𐑕 𐑢𐑧𐑯 𐑯𐑧𐑕𐑩𐑕𐑼𐑦. 𐑦𐑓 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑦𐑟 𐑤𐑪𐑕𐑑, 𐑕𐑴 𐑦𐑟 𐑞 𐑚𐑨𐑑𐑩𐑤."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:26
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:27
|
||
msgid "sword"
|
||
msgstr "𐑕𐑹𐑛"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:36
|
||
msgid "bow"
|
||
msgstr "𐑚𐑴"
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:4
|
||
msgid "Noble Fighter"
|
||
msgstr "𐑯𐑴𐑚𐑤 𐑓𐑲𐑑𐑼"
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:18
|
||
msgid ""
|
||
"Young and brash, Fighters fight with a sword, and are vulnerable to ranged "
|
||
"attacks from enemies. However they have the potential to become great "
|
||
"Commanders one day."
|
||
msgstr ""
|
||
"𐑘𐑳𐑙 𐑯 𐑚𐑮𐑨𐑖, 𐑓𐑲𐑑𐑻𐑟 𐑓𐑲𐑑 𐑢𐑦𐑞 𐑩 𐑕𐑹𐑛, 𐑯 𐑸 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒𐑕 𐑓𐑮𐑪𐑥 𐑧𐑯𐑦𐑥𐑦𐑟. "
|
||
"𐑣𐑬𐑧𐑝𐑼 𐑞𐑱 𐑣𐑨𐑝 𐑞 𐑐𐑩𐑑𐑧𐑯𐑖𐑩𐑤 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑜𐑮𐑱𐑑 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑢𐑳𐑯 𐑛𐑱."
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:4
|
||
msgid "Noble Lord"
|
||
msgstr "𐑯𐑴𐑚𐑤 𐑤𐑹𐑛"
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:21
|
||
msgid ""
|
||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||
"leadership skills, and improve the fighting ability of all adjacent lower-"
|
||
"level units."
|
||
msgstr ""
|
||
"𐑞 𐑯𐑴𐑚𐑤 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑥𐑧𐑯𐑦 𐑑𐑮𐑵𐑐𐑕, 𐑤𐑹𐑛𐑟 𐑸 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯 𐑥𐑱𐑤𐑱 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑯 𐑷𐑤𐑕𐑴 "
|
||
"𐑐𐑩𐑟𐑧𐑕 𐑕𐑒𐑦𐑤 𐑢𐑦𐑞 𐑞 𐑚𐑴. 𐑤𐑲𐑒 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟, 𐑤𐑹𐑛𐑟 𐑐𐑩𐑟𐑧𐑕 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑕𐑒𐑦𐑤𐑟, 𐑯 𐑦𐑥𐑐𐑮𐑵𐑝 𐑞 "
|
||
"𐑓𐑲𐑑𐑦𐑙 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑷𐑤 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑤𐑴𐑼-𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕."
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:4
|
||
msgid "Noble Youth"
|
||
msgstr "𐑯𐑴𐑚𐑤 𐑿𐑔"
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:18
|
||
msgid ""
|
||
"Today he is a young man, by his devotion to the crown he is seeking to "
|
||
"become a Lord — to join the elite of humanity."
|
||
msgstr ""
|
||
"𐑑𐑫𐑛𐑱 𐑣𐑰 𐑦𐑟 𐑩 𐑘𐑳𐑙 𐑥𐑨𐑯, 𐑚𐑲 𐑣𐑦𐑟 𐑛𐑦𐑝𐑴𐑖𐑩𐑯 𐑑 𐑞 𐑒𐑮𐑬𐑯 𐑣𐑰 𐑦𐑟 𐑕𐑰𐑒𐑦𐑙 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑤𐑹𐑛 -- 𐑑 "
|
||
"𐑡𐑶𐑯 𐑞 𐑦𐑤𐑰𐑑 𐑝 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:22
|
||
msgid "training sword"
|
||
msgstr "𐑑𐑮𐑱𐑯𐑦𐑙 𐑕𐑹𐑛"
|
||
|
||
#. [unit_type]: id=Vampire Lady, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:4
|
||
msgid "female^Vampire Lady"
|
||
msgstr "𐑝𐑨𐑥𐑐𐑲𐑮 𐑤𐑱𐑛𐑦"
|
||
|
||
#. [unit_type]: id=Vampire Lady, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:20
|
||
msgid ""
|
||
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
|
||
"the blood of the living."
|
||
msgstr ""
|
||
"𐑒𐑴𐑤𐑛 𐑯 𐑚𐑿𐑑𐑦𐑓𐑩𐑤, 𐑖𐑰 𐑥𐑱𐑯𐑑𐑱𐑯𐑟 𐑣𐑻 𐑰𐑑𐑻𐑯𐑩𐑤 𐑿𐑔𐑓𐑩𐑤 𐑩𐑐𐑽𐑩𐑯𐑕 𐑛𐑮𐑦𐑙𐑒𐑦𐑙 𐑞 𐑚𐑤𐑳𐑛 𐑝 𐑞 𐑤𐑦𐑝𐑦𐑙."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:24
|
||
msgid "blood kiss"
|
||
msgstr "𐑚𐑤𐑳𐑛 𐑒𐑦𐑕"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:36
|
||
msgid "curse"
|
||
msgstr "𐑒𐑻𐑕"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:7
|
||
msgid "Warrior King"
|
||
msgstr "𐑢𐑪𐑮𐑦𐑼 𐑒𐑦𐑙"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:11
|
||
msgid ""
|
||
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
|
||
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
|
||
"units, thereby increasing their fighting efficiency."
|
||
msgstr ""
|
||
"𐑨𐑟 𐑞 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑒𐑦𐑙𐑛𐑩𐑥𐑟, 𐑒𐑦𐑙𐑟 𐑸 𐑮𐑦𐑕𐑐𐑪𐑯𐑕𐑦𐑚𐑩𐑤 𐑓𐑹 𐑮𐑵𐑤𐑦𐑙 𐑯 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑦𐑙 𐑞𐑺 "
|
||
"𐑕𐑩𐑚𐑡𐑧𐑒𐑑𐑕. 𐑒𐑦𐑙𐑟 𐑒𐑨𐑯 𐑒𐑴𐑹𐑛𐑩𐑯𐑩𐑑 𐑞 𐑩𐑑𐑨𐑒𐑕 𐑝 𐑤𐑧𐑝𐑩𐑤 1 𐑯 2 𐑿𐑯𐑦𐑑𐑕, 𐑞𐑺𐑚𐑲 𐑦𐑯𐑒𐑮𐑰𐑕𐑦𐑙 𐑞𐑺 "
|
||
"𐑓𐑲𐑑𐑦𐑙 𐑩𐑓𐑦𐑖𐑩𐑯𐑕𐑦."
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:4
|
||
msgid "female^Wesfolk Lady"
|
||
msgstr "·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑱𐑛𐑦"
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human
|
||
#. [unit_type]: id=Wesfolk Leader, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:23
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
#| "society by their lords, who betrayed their loyalty when a war against "
|
||
#| "Haldric’s people was being lost. This outcast still conserves her "
|
||
#| "nobleness in her veins and in the battlefield she has earned valuable "
|
||
#| "experience, which continues increasing with time, as does her natural "
|
||
#| "leadership."
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins and on the battlefield she has earned valuable experience, "
|
||
"which continues increasing with time, as does her natural leadership."
|
||
msgstr ""
|
||
"𐑚𐑹𐑯 𐑦𐑯 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑺𐑩𐑕𐑑𐑭𐑒𐑮𐑩𐑕𐑰, 𐑖𐑰 𐑯 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑢𐑻 𐑧𐑒𐑕𐑒𐑤𐑵𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑩𐑕𐑲𐑩𐑑𐑦 𐑚𐑲 𐑞𐑺 "
|
||
"𐑤𐑹𐑛𐑟, 𐑣𐑵 𐑚𐑦𐑑𐑮𐑱𐑛 𐑞𐑺 𐑤𐑶𐑩𐑤𐑑𐑦 𐑢𐑧𐑯 𐑩 𐑢𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑐𐑰𐑐𐑩𐑤 𐑢𐑪𐑟 𐑚𐑰𐑦𐑙 𐑤𐑪𐑕𐑑. 𐑞𐑦𐑕 "
|
||
"𐑬𐑑𐑒𐑨𐑕𐑑 𐑕𐑑𐑦𐑤 𐑒𐑩𐑯𐑕𐑻𐑝𐑟 𐑣𐑻 𐑯𐑴𐑚𐑤𐑯𐑧𐑕 𐑦𐑯 𐑣𐑻 𐑝𐑱𐑯𐑟 𐑯 𐑦𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛 𐑖𐑰 𐑣𐑨𐑟 𐑻𐑯𐑛 "
|
||
"𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑢𐑦𐑗 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑟 𐑦𐑯𐑒𐑮𐑰𐑕𐑦𐑙 𐑢𐑦𐑞 𐑑𐑲𐑥, 𐑨𐑟 𐑛𐑴𐑟 𐑣𐑻 𐑯𐑨𐑗𐑼𐑩𐑤 𐑤𐑰𐑛𐑼𐑖𐑦𐑐."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:64
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:65
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:64
|
||
msgid "staff"
|
||
msgstr "𐑕𐑑𐑭𐑓"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:73
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:74
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:73
|
||
msgid "sling"
|
||
msgstr "𐑕𐑤𐑦𐑙"
|
||
|
||
#. [unit_type]: id=Wesfolk Leader, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:4
|
||
msgid "female^Wesfolk Leader"
|
||
msgstr "·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:4
|
||
msgid "female^Wesfolk Outcast"
|
||
msgstr "·𐑢𐑧𐑕𐑓𐑴𐑒 𐑬𐑑𐑒𐑨𐑕𐑑"
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:22
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
#| "society by their lords, who betrayed their loyalty when a war against "
|
||
#| "Haldric’s people was being lost. This outcast still conserves her "
|
||
#| "nobleness in her veins and in the battlefield she has earned valuable "
|
||
#| "experience, which she can lend to her people for turning a fight in their "
|
||
#| "favor."
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins and on the battlefield she has earned valuable experience, "
|
||
"which she can lend to her people for turning a fight in their favor."
|
||
msgstr ""
|
||
"𐑚𐑹𐑯 𐑦𐑯 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑺𐑩𐑕𐑑𐑭𐑒𐑮𐑩𐑕𐑰, 𐑖𐑰 𐑯 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑢𐑻 𐑧𐑒𐑕𐑒𐑤𐑵𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑩𐑕𐑲𐑩𐑑𐑦 𐑚𐑲 𐑞𐑺 "
|
||
"𐑤𐑹𐑛𐑟, 𐑣𐑵 𐑚𐑦𐑑𐑮𐑱𐑛 𐑞𐑺 𐑤𐑶𐑩𐑤𐑑𐑦 𐑢𐑧𐑯 𐑩 𐑢𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑐𐑰𐑐𐑩𐑤 𐑢𐑪𐑟 𐑚𐑰𐑦𐑙 𐑤𐑪𐑕𐑑. 𐑞𐑦𐑕 "
|
||
"𐑬𐑑𐑒𐑨𐑕𐑑 𐑕𐑑𐑦𐑤 𐑒𐑩𐑯𐑕𐑻𐑝𐑟 𐑣𐑻 𐑯𐑴𐑚𐑤𐑯𐑧𐑕 𐑦𐑯 𐑣𐑻 𐑝𐑱𐑯𐑟 𐑯 𐑦𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛 𐑖𐑰 𐑣𐑨𐑟 𐑻𐑯𐑛 "
|
||
"𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑢𐑦𐑗 𐑖𐑰 𐑒𐑨𐑯 𐑤𐑧𐑯𐑛 𐑑 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑓𐑹 𐑑𐑻𐑯𐑦𐑙 𐑩 𐑓𐑲𐑑 𐑦𐑯 𐑞𐑺 𐑓𐑱𐑝𐑼."
|
||
|
||
#. [unit_type]: id=Wose Sapling
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wose_Sapling.cfg:7
|
||
msgid "Wose Sapling"
|
||
msgstr "𐑢𐑴𐑟 𐑕𐑨𐑐𐑤𐑦𐑙"
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:6
|
||
msgid "distract"
|
||
msgstr "𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑"
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:7
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Distract:\n"
|
||
#| "This unit negates enemy Zones of Control around itself for allied units "
|
||
#| "(but not for itself)."
|
||
msgid ""
|
||
"This unit negates enemy Zones of Control around itself for allied units (but "
|
||
"not for itself)."
|
||
msgstr ""
|
||
"𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑:\n"
|
||
"𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑯𐑦𐑜𐑱𐑑𐑕 𐑧𐑯𐑩𐑥𐑦 𐑟𐑴𐑯𐑟 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑩𐑮𐑬𐑯𐑛 𐑦𐑑𐑕𐑧𐑤𐑓 𐑓𐑹 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑𐑕 (𐑚𐑳𐑑 𐑯𐑪𐑑 𐑓𐑹 "
|
||
"𐑦𐑑𐑕𐑧𐑤𐑓)."
|
||
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:17
|
||
msgid ""
|
||
"This unit is capable of distracting opponents, allowing allied units to "
|
||
"trespass their Zones of Control and move unhindered around them."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕, 𐑩𐑤𐑬𐑦𐑙 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑑𐑮𐑧𐑕𐑐𐑩𐑕 𐑞𐑺 "
|
||
"𐑟𐑴𐑯𐑟 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑯 𐑥𐑵𐑝 𐑩𐑯𐑣𐑦𐑯𐑛𐑻𐑛 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:12
|
||
msgid "I can’t be finished yet... I still have so much more to do."
|
||
msgstr "𐑲 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑓𐑦𐑯𐑦𐑖𐑑 𐑘𐑧𐑑... 𐑲 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑕𐑴 𐑥𐑳𐑗 𐑥𐑹 𐑑 𐑛𐑵."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:27
|
||
msgid "It is not yet my time! No!"
|
||
msgstr "𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑥𐑲 𐑑𐑲𐑥! 𐑯𐑴!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:42
|
||
#, fuzzy
|
||
msgid "No! I’ll not go so easil—"
|
||
msgstr "𐑯𐑴! 𐑲'𐑤 𐑯𐑪𐑑 𐑜𐑴 𐑕𐑴 easil--"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:56
|
||
#, fuzzy
|
||
msgid ""
|
||
"Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a "
|
||
"puff of smoke.</i>)"
|
||
msgstr "𐑚𐑭! 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑛𐑲𐑦𐑙 𐑑𐑫𐑛𐑱! (𐑐𐑵𐑓! 𐑞 𐑤𐑱𐑛𐑦 𐑬𐑑𐑤𐑷 𐑝𐑨𐑯𐑦𐑖𐑩𐑟 𐑦𐑯 𐑩 𐑐𐑩𐑓 𐑝 𐑕𐑥𐑴𐑒.)"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:78
|
||
msgid "Fool of a boy. I never should have followed him."
|
||
msgstr "𐑓𐑵𐑤 𐑝 𐑩 𐑚𐑶. 𐑲 𐑯𐑧𐑝𐑼 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑣𐑦𐑥."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:90
|
||
msgid "Hail the Kings, may their bloodlines continue beyond my time!"
|
||
msgstr "𐑣𐑱𐑤 𐑞 𐑒𐑦𐑙𐑟, 𐑥𐑱 𐑞𐑺 𐑚𐑤𐑩𐑛𐑤𐑲𐑯𐑟 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑚𐑦𐑘𐑪𐑯𐑛 𐑥𐑲 𐑑𐑲𐑥!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:101
|
||
msgid "For Land and Lord, I sacrifice all!"
|
||
msgstr "𐑓𐑹 𐑤𐑨𐑯𐑛 𐑯 𐑤𐑹𐑛, 𐑲 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑷𐑤!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:112
|
||
msgid "May the Lords of Light protect us all."
|
||
msgstr "𐑥𐑱 𐑞 𐑤𐑹𐑛𐑟 𐑝 𐑤𐑲𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑳𐑕 𐑷𐑤."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:123
|
||
msgid "Without him the bottoms of our ships will be completely vulnerable..."
|
||
msgstr "𐑢𐑦𐑞𐑬𐑑 𐑣𐑦𐑥 𐑞 𐑚𐑭𐑑𐑩𐑥𐑟 𐑝 𐑬𐑼 𐑖𐑦𐑐𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤..."
|
||
|
||
#. [unit]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:84
|
||
msgid "A Former Friend"
|
||
msgstr "𐑩 𐑓𐑹𐑥𐑼 𐑓𐑮𐑧𐑯𐑛"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:13
|
||
msgid "I still think I should be called ‘Dragonbane’."
|
||
msgstr "𐑲 𐑕𐑑𐑦𐑤 𐑔𐑦𐑙𐑒 𐑲 𐑖𐑫𐑛 𐑚𐑰 𐑒𐑷𐑤𐑛 '𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯'."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:17
|
||
msgid "Not in my lifetime."
|
||
msgstr "𐑯𐑪𐑑 𐑦𐑯 𐑥𐑲 𐑤𐑲𐑓𐑑𐑲𐑥."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:33
|
||
#, fuzzy
|
||
msgid "It could be worse. We could be back in that troll hole!"
|
||
msgstr "𐑦𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑢𐑻𐑕. 𐑢𐑰 𐑒𐑫𐑛 𐑚𐑰 𐑚𐑨𐑒 𐑦𐑯 𐑞𐑨𐑑 𐑑𐑮𐑴𐑤 𐑣𐑴𐑤!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:38
|
||
#, fuzzy
|
||
msgid "Hey, disparage the trolls, <i>not</i> the holes!"
|
||
msgstr "𐑣𐑱, 𐑛𐑦𐑕𐑐𐑺𐑦𐑡 𐑞 𐑑𐑮𐑴𐑤𐑟, 𐑯𐑪𐑑 𐑞 𐑣𐑴𐑤𐑟!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:54
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, at least we don’t have to contend with the undead. No offense, Jessene."
|
||
msgstr "𐑢𐑧𐑤, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑒𐑩𐑯𐑑𐑧𐑯𐑛 𐑢𐑦𐑞 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑯𐑴 𐑩𐑓𐑧𐑯𐑕 ·𐑡𐑧𐑕𐑰𐑯."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:58
|
||
msgid "Don’t worry about it."
|
||
msgstr "𐑛𐑴𐑯𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑦𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:74
|
||
msgid "Too bad that this isn’t going as well as the beach... I miss the beach."
|
||
msgstr "𐑑𐑵 𐑚𐑨𐑛 𐑞𐑨𐑑 𐑞𐑦𐑕 𐑦𐑟𐑯𐑑 𐑜𐑴𐑦𐑙 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑞 𐑚𐑰𐑗... 𐑲 𐑥𐑦𐑕 𐑞 𐑚𐑰𐑗."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:90
|
||
msgid ""
|
||
"Haldric, just before we arrived here I got word that the your ‘third of a "
|
||
"fleet’ has departed for our old home, the Green Isle."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑡𐑳𐑕𐑑 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑩𐑮𐑲𐑝𐑛 𐑣𐑽 𐑲 𐑜𐑪𐑑 𐑢𐑻𐑛 𐑞𐑨𐑑 𐑞 𐑿𐑼 '𐑔𐑻𐑛 𐑝 𐑩 𐑓𐑤𐑰𐑑' 𐑣𐑨𐑟 "
|
||
"𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑓𐑹 𐑬𐑼 𐑴𐑤𐑛 𐑣𐑴𐑥, 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:94
|
||
msgid "You were planning on sharing this with me when?"
|
||
msgstr "𐑿 𐑢𐑻 𐑐𐑤𐑨𐑯𐑦𐑙 𐑪𐑯 𐑖𐑺𐑦𐑙 𐑞𐑦𐑕 𐑢𐑦𐑞 𐑥𐑰 𐑢𐑧𐑯?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:110
|
||
msgid ""
|
||
"Haldric, messengers just informed me that the fleet has returned from our "
|
||
"old home. They came back with as nearly as large a fleet as we initially set "
|
||
"out with, and Southbay still stands. This is excellent news. As per your "
|
||
"orders a third of the fleet has headed back out."
|
||
msgstr ""
|
||
"·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑥𐑧𐑕𐑩𐑯𐑡𐑼𐑟 𐑡𐑳𐑕𐑑 𐑦𐑯𐑓𐑹𐑥𐑛 𐑥𐑰 𐑞𐑨𐑑 𐑞 𐑓𐑤𐑰𐑑 𐑣𐑨𐑟 𐑮𐑦𐑑𐑻𐑯𐑛 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑴𐑤𐑛 𐑣𐑴𐑥. 𐑞𐑱 "
|
||
"𐑒𐑱𐑥 𐑚𐑨𐑒 𐑢𐑦𐑞 𐑨𐑟 𐑯𐑽𐑤𐑦 𐑨𐑟 𐑤𐑸𐑡 𐑩 𐑓𐑤𐑰𐑑 𐑨𐑟 𐑢𐑰 𐑦𐑯𐑦𐑖𐑩𐑤𐑦 𐑕𐑧𐑑 𐑬𐑑 𐑢𐑦𐑞, 𐑯 ·𐑕𐑬𐑔𐑚𐑱 𐑕𐑑𐑦𐑤 "
|
||
"𐑕𐑑𐑨𐑯𐑛𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑 𐑯𐑿𐑟. 𐑨𐑟 𐑐𐑻 𐑿𐑼 𐑹𐑛𐑼𐑟 𐑩 𐑔𐑻𐑛 𐑝 𐑞 𐑓𐑤𐑰𐑑 𐑣𐑨𐑟 𐑣𐑧𐑛𐑩𐑛 𐑚𐑨𐑒 𐑬𐑑."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:114
|
||
msgid ""
|
||
"That is excellent news indeed. Our numbers have doubled. Now on to the "
|
||
"business at hand."
|
||
msgstr ""
|
||
"𐑞𐑨𐑑 𐑦𐑟 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑 𐑯𐑿𐑟 𐑦𐑯𐑛𐑰𐑛. 𐑬𐑼 𐑯𐑳𐑥𐑚𐑼𐑟 𐑣𐑨𐑝 𐑛𐑳𐑚𐑩𐑤𐑛. 𐑯𐑬 𐑪𐑯 𐑑 𐑞 𐑚𐑦𐑟𐑯𐑩𐑕 𐑨𐑑 𐑣𐑨𐑯𐑛."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Rarely seen, even by Elves, a Wose is an order of creature about which "
|
||
#~ "little is known. The Elves are the source of most of this knowledge; they "
|
||
#~ "know that these beings are not descended from trees, despite the "
|
||
#~ "similarity in form, and they know that a Wose is more closely tied to the "
|
||
#~ "faerie world than the Elves themselves, though in a different way. The "
|
||
#~ "motives and workings of their kind are unknown, though most posit the "
|
||
#~ "obvious idea that woses are wardens of the natural world.\n"
|
||
#~ "\n"
|
||
#~ "Woses are utterly unwarlike, but possess a great strength. They are, "
|
||
#~ "however, neither used to, nor quick at moving around."
|
||
#~ msgstr ""
|
||
#~ "𐑮𐑺𐑤𐑦 𐑕𐑰𐑯, 𐑰𐑝𐑩𐑯 𐑚𐑲 𐑧𐑤𐑝𐑟, 𐑩 𐑢𐑴𐑟 𐑦𐑟 𐑩𐑯 𐑹𐑛𐑼 𐑝 𐑒𐑮𐑰𐑗𐑼 𐑩𐑚𐑬𐑑 𐑢𐑦𐑗 𐑤𐑦𐑑𐑩𐑤 𐑦𐑟 𐑯𐑴𐑯. 𐑞 "
|
||
#~ "𐑧𐑤𐑝𐑟 𐑸 𐑞 𐑕𐑹𐑕 𐑝 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑦𐑕 𐑯𐑪𐑤𐑦𐑡; 𐑞𐑱 𐑯𐑴 𐑞𐑨𐑑 𐑞𐑰𐑟 𐑚𐑰𐑦𐑙𐑟 𐑸 𐑯𐑪𐑑 𐑛𐑦𐑕𐑧𐑯𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 "
|
||
#~ "𐑑𐑮𐑰𐑟, 𐑛𐑦𐑕𐑐𐑲𐑑 𐑞 𐑕𐑦𐑥𐑦𐑤𐑨𐑮𐑦𐑑𐑦 𐑦𐑯 𐑓𐑹𐑥, 𐑯 𐑞𐑱 𐑯𐑴 𐑞𐑨𐑑 𐑩 𐑢𐑴𐑟 𐑦𐑟 𐑥𐑹 𐑒𐑤𐑴𐑕𐑤𐑦 𐑑𐑲𐑛 𐑑 𐑞 "
|
||
#~ "𐑓𐑺𐑦 𐑢𐑻𐑤𐑛 𐑞𐑨𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟, 𐑞𐑴 𐑦𐑯 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑢𐑱. 𐑞 𐑥𐑴𐑑𐑦𐑝𐑟 𐑯 𐑢𐑻𐑒𐑦𐑙𐑟 𐑝 𐑞𐑺 "
|
||
#~ "𐑒𐑲𐑯𐑛 𐑸 𐑳𐑯𐑯𐑴𐑯, 𐑞𐑴 𐑥𐑴𐑕𐑑 𐑐𐑭𐑟𐑩𐑑 𐑞 𐑪𐑚𐑝𐑦𐑩𐑕 𐑲𐑛𐑾 𐑞𐑨𐑑 𐑢𐑴𐑟𐑧𐑟 𐑸 𐑢𐑹𐑛𐑩𐑯𐑟 𐑝 𐑞 𐑯𐑨𐑗𐑼𐑩𐑤 "
|
||
#~ "𐑢𐑻𐑤𐑛.\n"
|
||
#~ "\n"
|
||
#~ "𐑢𐑴𐑟𐑧𐑟 𐑸 𐑳𐑑𐑼𐑐𐑦 𐑩𐑯𐑢𐑹𐑤𐑲𐑒, 𐑚𐑳𐑑 𐑐𐑩𐑟𐑧𐑕 𐑩 𐑜𐑮𐑱𐑑 𐑕𐑑𐑮𐑧𐑙𐑔. 𐑞𐑱 𐑸, 𐑣𐑬𐑧𐑝𐑼, 𐑯𐑲𐑞𐑼 "
|
||
#~ "𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑, 𐑯𐑹 𐑒𐑢𐑦𐑒 𐑨𐑑 𐑥𐑵𐑝𐑦𐑙 𐑩𐑮𐑬𐑯𐑛."
|
||
|
||
#~ msgid "crush"
|
||
#~ msgstr "𐑒𐑮𐑳𐑖"
|
||
|
||
#~ msgid "You retrieve $amount_gold pieces of gold."
|
||
#~ msgstr "𐑿 𐑮𐑦𐑑𐑮𐑰𐑝 $amount_gold 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛."
|
||
|
||
#~ msgid "No. It can’t be!"
|
||
#~ msgstr "𐑯𐑴. 𐑦𐑑 𐑒𐑭𐑯𐑑 𐑚𐑰!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Surprisingly-Treelike"
|
||
#~ msgstr "𐑕𐑻𐑐𐑮𐑲𐑟𐑦𐑙𐑤𐑰-Treelike"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Theylook-Thesame-Toyou"
|
||
#~ msgstr "Theylook-Thesame-Toyou"
|
||
|
||
#~ msgid "Neep! Neep!"
|
||
#~ msgstr "𐑯𐑰𐑐! 𐑯𐑰𐑐!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "𐑑𐑻𐑯𐑟 𐑮𐑳𐑯 𐑬𐑑"
|
||
|
||
#~ msgid ""
|
||
#~ "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
|
||
#~ msgstr "𐑦𐑯𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯: 𐑦𐑥𐑚𐑮𐑱𐑕 𐑞 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑑 𐑚𐑰 𐑒𐑘𐑫𐑼𐑛 𐑚𐑲 𐑞 𐑐𐑬𐑼𐑟 𐑝 𐑤𐑲𐑑."
|
||
|
||
#~ msgid "It looks scary, but it's good for you."
|
||
#~ msgstr "𐑦𐑑 𐑤𐑫𐑒𐑕 𐑕𐑒𐑺𐑰, 𐑚𐑳𐑑 𐑦𐑑'𐑕 𐑜𐑫𐑛 𐑓𐑹 𐑿."
|
||
|
||
#~ msgid ""
|
||
#~ "Haldric, we are an ancient people who lived in a land filled with all "
|
||
#~ "manner of man and beast. We needed vision that extended beyond the meager "
|
||
#~ "span of human years. The art of Necromancy allowed our best and brightest "
|
||
#~ "to live forever, and our worst got to serve as mindless slaves."
|
||
#~ msgstr ""
|
||
#~ "·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑸 𐑩𐑯 𐑱𐑯𐑖𐑩𐑯𐑑 𐑐𐑰𐑐𐑩𐑤 𐑣𐑵 𐑤𐑦𐑝𐑛 𐑦𐑯 𐑩 𐑤𐑨𐑯𐑛 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑷𐑤 𐑥𐑨𐑯𐑼 𐑝 𐑥𐑨𐑯 𐑯 "
|
||
#~ "𐑚𐑰𐑕𐑑. 𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑝𐑦𐑠𐑩𐑯 𐑞𐑨𐑑 𐑦𐑒𐑕𐑑𐑧𐑯𐑛𐑩𐑛 𐑚𐑦𐑘𐑪𐑯𐑛 𐑞 𐑥𐑰𐑜𐑻 𐑕𐑐𐑨𐑯 𐑝 𐑣𐑿𐑥𐑩𐑯 𐑘𐑽𐑟. 𐑞 𐑸𐑑 𐑝 "
|
||
#~ "𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑰 𐑩𐑤𐑬𐑛 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 𐑑 𐑤𐑲𐑝 𐑓𐑹𐑧𐑝𐑼, 𐑯 𐑬𐑼 𐑢𐑻𐑕𐑑 𐑜𐑪𐑑 𐑑 𐑕𐑻𐑝 𐑨𐑟 "
|
||
#~ "𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑕𐑤𐑱𐑝𐑟."
|
||
|
||
#~ msgid "Heroic: Defeat all enemy leaders"
|
||
#~ msgstr "𐑣𐑽𐑴𐑦𐑒: 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟"
|
||
|
||
#~ msgid "Heroic: In addition to above, kill all enemy leaders"
|
||
#~ msgstr "𐑣𐑽𐑴𐑦𐑒: 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯 𐑑 𐑩𐑚𐑳𐑝, 𐑒𐑦𐑤 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟"
|
||
|
||
#~ msgid "Hmm. He seems to have had a map."
|
||
#~ msgstr "𐑣𐑥. 𐑣𐑰 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑩 𐑥𐑨𐑐."
|
||
|
||
#~ msgid "WHAT!"
|
||
#~ msgstr "𐑢𐑪𐑑!"
|
||
|
||
#~ msgid "Neep! SPLAT!"
|
||
#~ msgstr "𐑯𐑰𐑐! 𐑕𐑐𐑤𐑨𐑑!"
|
||
|
||
#~ msgid "Fireball"
|
||
#~ msgstr "𐑓𐑲𐑻𐑚𐑪𐑤"
|
||
|
||
#~ msgid ""
|
||
#~ "A Fireball. This is not to be used for anything else than a "
|
||
#~ "'Move_Unit_Fake'!"
|
||
#~ msgstr ""
|
||
#~ "𐑩 𐑓𐑲𐑻𐑚𐑪𐑤. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑑 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑓𐑹 𐑧𐑯𐑦𐑔𐑦𐑙 𐑧𐑤𐑕 𐑞𐑨𐑯 𐑩 'Move_Unit_Fake'!"
|
||
|
||
#~ msgid "fire"
|
||
#~ msgstr "𐑓𐑲𐑼"
|
||
|
||
#~ msgid "Thomas"
|
||
#~ msgstr "·𐑑𐑪𐑥𐑩𐑕"
|
||
|
||
#~ msgid "Richard"
|
||
#~ msgstr "·𐑮𐑦𐑗𐑼𐑛"
|
||
|
||
#~ msgid "Henry"
|
||
#~ msgstr "·𐑣𐑧𐑯𐑮𐑦"
|
||
|
||
#~ msgid "Robert"
|
||
#~ msgstr "·𐑮𐑪𐑚𐑼𐑑"
|