8010 lines
316 KiB
Text
8010 lines
316 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2016-05-09 21:24-0300\n"
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"PO-Revision-Date: 2005-12-14 12:26+0200\n"
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"Last-Translator: \n"
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"Language-Team: Afrikaans\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#. [scenario]: id=22_The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:10
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:4
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msgid "The Rise of Wesnoth"
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msgstr "Die Opkoms van Wesnoth"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:11
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msgid "TRoW"
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msgstr ""
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:16
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msgid "(Easy)"
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msgstr ""
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:16
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msgid "Fighter"
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msgstr "Vegter"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:17
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msgid "(Normal)"
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msgstr ""
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:17
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msgid "Commander"
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msgstr "Bevelvoerder"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:18
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msgid "(Challenging)"
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msgstr ""
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:18
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msgid "Lord"
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msgstr "Heer"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:20
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#, fuzzy
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msgid ""
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"Lead Prince Haldric through the destruction of the Green Isle and across the "
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"Ocean to establish the very kingdom of Wesnoth itself. The confrontation "
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"with Lich-Lord Jevyan awaits...\n"
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"\n"
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msgstr ""
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"Lei Prins Haldric deur die vernietiging van die Groen Eiland en oor die "
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"oseaan om die einste koningkryk van Wesnoth te stig. Die konfrontasie met "
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"Sielsuig Heer Jevyan wag..."
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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msgid "(Expert level, 24 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:26
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msgid "Campaign Design"
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msgstr ""
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:32
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msgid "Campaign Maintenance"
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msgstr ""
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:45
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msgid "Artwork and Graphics Design"
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msgstr ""
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#. [about]
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:70
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msgid "WML Contributors"
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msgstr ""
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#. [scenario]: id=01_A_Summer_of_Storms
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:4
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msgid "A Summer of Storms"
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msgstr "'n Somer van Storms"
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:15
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#, fuzzy
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msgid ""
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"In the days before Haldric the First saved our people and founded the "
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"country of Wesnoth, we came from an island kingdom far to the west..."
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msgstr ""
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"In die dae voor Haldric die Eerste ons mense gered het, en die koningkryk "
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"van Wesnoth gevestig het, het ons van 'n eiland ver van die Weste gekom..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:19
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msgid ""
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"We were prosperous, strong, and numerous. We lived in a rich land with many "
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"kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and "
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"dirty lot."
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msgstr ""
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:23
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#, fuzzy
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msgid ""
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"They were the vanquished refugees of some war, fleeing from their homes in a "
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"land even farther off into the west. The Wesfolk were not numerous, but they "
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"used dark magic, commanding vengeful spirits and legions of walking dead..."
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msgstr ""
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"Ons was vooruitstaande, en volop. Ons het in 'n ryk land gewoon, met baie "
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"Konings. En toe kom HULLE, die Wesvolk. Hulle was 'n bose, brutale, en vuil "
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"spul. Hulle is gedurende een of ander oorlog uit hulle huise verban in 'n "
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"land selfs verder in die Weste. Die Wesvolk was nie veeltallig nie, maar "
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"hulle het van swart kuns gebruik gemaak, en legioene van die wandelende "
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"dode..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:27
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#, fuzzy
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msgid ""
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"After a time of great struggle, a peace was reached. We came to dominate "
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"most of the Isle, with the Wesfolk pushed onto the most marginal of lands. "
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"In confronting their vile legions, we grew strong. Indeed, it was from this "
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"war we gleaned our first shards of knowledge about magic."
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msgstr ""
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"Na 'n tydperk van groot gesukkel is vrede uiteindelik gemaak. Ons domineer "
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"die meeste van die eiland met Wesvolk wat ons grense bewoon. In ons stryd om "
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"hierdie onheilslëer te beveg, het ons sterk geword, en uit hierdie oorlog "
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"het ons die eerste skerwe van die toorkuns gekry."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:31
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#, fuzzy
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msgid ""
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"You must recall that the route from the western continent to our Green Isle "
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"was perilous at the best of times — so perilous that a stable trading "
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"relationship between the mainland and the Isle could never be maintained."
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msgstr ""
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"So het die geskeidenis aangegaan vir verskeie eeue. Jy moet onthou dat die "
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"pad vanuit die Westlike Eilande baie gevaarlik was meeste van die tyd. So "
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"gevaarlik dat 'n stabiele handels-verhouding tussen die vasteland en die "
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"eiland nooit kon onderhou word nie."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:35
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#, fuzzy
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msgid ""
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"Things were worse still when sailing to the east. A strong, cold ocean "
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"current swept down from the north in the Eastern Ocean, pushing all ships "
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"horribly off course. Ships that traveled east and returned reported nothing "
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"but open ocean and vile sea monsters..."
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msgstr ""
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"Dinge het net slegter geword as ons na die Ooste ky. 'n Sterk, koue oseaan-"
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"stroom vloei vanuit die Noorde, en dit dryf alle skepe van koers af. Skepe "
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"wat na die Ooste gevaar het, en terug gekom het, rapporteer niks meer as 'n "
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"wye oseaan nie, en vieslike see-monsters..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:39
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#, fuzzy
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msgid ""
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"Over time our skills as navigators grew. Then, one day, the strong-hearted "
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"Crown Prince of Southbay returned home from a long voyage with a fabulous "
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"tale. He said that there were lands to the east that could be reached by "
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"aggressively sailing to the east and north, to compensate for southern pull "
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"of the ocean."
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msgstr ""
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"Na 'n ruk het ons navigasie beter geword. Toe skielik, eendag, het die "
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"kroonprins van Suidbaai teruggekeer na 'n lang see-reis met goeie nuus. Hy "
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"het vertel dat die Oostelike lande bereik kon word deur brawe manne wat Oos "
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"en Noord te vaar om te kompenseer vir die sterk seestroom."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:43
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#, fuzzy
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msgid ""
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"It wasn’t long after he returned that the very Crown Prince who discovered "
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"the land to the east fell ill and died under mysterious circumstances. His "
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"younger brother, the next in line for the throne, chafed at the eye of "
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"suspicion cast upon him. He conspired to start a war of distraction with the "
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"poor Wesfolk kingdoms and their Lich-Lords."
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msgstr ""
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"Dit was nie lank na die Kroonprins wat die Oostelike Lande ontdek het, "
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"teruggekeer het nie, dat hy beswyk aan 'n misterieuse siekte. Sy jonger "
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"broer, die troon-opvolger, het saamgesweer om 'n oorlog van afleiding te "
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"begin met die arm Wesvolk koningkryke, en hul Sielsuig Here."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:47
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#, fuzzy
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msgid ""
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"The new Crown Prince departed with the largest army ever assembled on the "
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"Isle to make war with the Wesfolk. This is where our story begins..."
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msgstr ""
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"Die nuwe Kroonprins het vertrek met die grootse lëer wat nog ooit bymekaar "
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"gemaak is op die eiland om oorlog te maak teen die Wesvolk. Dit is waar ons "
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"storie begin..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:51
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#, fuzzy
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msgid "... with the plight of a different prince on the same Isle..."
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msgstr "Ons het teen 'n verskillende Prins op dieslfde eiland geveg..."
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:55
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#, fuzzy
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msgid "For this is the story of Haldric the First and the Rise of Wesnoth..."
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msgstr ""
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"Want dit is die verhaal van Haldric die Eerste, en die Opkoms van Wesnoth..."
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#. [side]: id=Prince Haldric, type=Noble Commander
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#. [side]: type=Noble Commander, id=Prince Haldric
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#. [side]: type=Noble Fighter, id=Prince Haldric
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#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:77
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:27
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:21
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:35
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:35
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:20
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:25
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:20
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:27
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:32
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:20
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:25
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:23
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:22
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:20
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:19
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:24
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:19
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msgid "Prince Haldric"
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msgstr "Prins Haldric"
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#. [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:86
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#, fuzzy
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msgid "Haldric"
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msgstr "Haldric."
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#. [side]: type=Wesfolk Outcast, id=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:96
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:44
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msgid "Wesfolk Leader"
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msgstr "Wesvolk Leier"
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||
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#. [side]: type=Wesfolk Outcast, id=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:103
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:60
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msgid "Wesfolk"
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msgstr "Wesvolk"
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#. [event]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:118
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msgid "King Eldaric IV"
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msgstr "Koning Eldaric IV"
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#. [objective]: condition=win
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:123
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:163
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msgid "Defeat the Wesfolk Leader"
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msgstr "Verslaan die Wesvolk Leier"
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||
#. [objective]: condition=lose
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:127
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:167
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:115
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:166
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:155
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||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:185
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:105
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:249
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:191
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:134
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:268
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:417
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:172
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:167
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:193
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:228
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:245
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:313
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:465
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:215
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:184
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:276
|
||
msgid "Death of Prince Haldric"
|
||
msgstr "Dood van Prins Haldric"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:131
|
||
msgid "Death of King Eldaric"
|
||
msgstr "Dood van Koning Eldaric"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:148
|
||
msgid ""
|
||
"The trouble seems to have finally reached to the heart of the Isle, to the "
|
||
"isolated lands of King Eldaric IV."
|
||
msgstr ""
|
||
"Die probleme lyk asof dit uiteindelik die hart van die Eiland bereik het, "
|
||
"die afgeleë lande van Koning Eldaric IV."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:153
|
||
#, fuzzy
|
||
msgid ""
|
||
"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||
"battle, Haldric!"
|
||
msgstr ""
|
||
"Dit lyk asof die Wesvolk gespuis die Noordelike vesting ingeneem het! Maak "
|
||
"reg om te veg Haldric!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:157
|
||
#, fuzzy
|
||
msgid "Father, I am of age now. May I lead our forces in battle?"
|
||
msgstr "Vader, ek is oud genoeg, mag ek ons magte in die geveg lei?"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:161
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’re showing initiative, son! I’m proud of you! Yes, you may lead our "
|
||
"forces to battle, it is time — but I’ll stay near to keep an eye on you. "
|
||
"There is more to this raid than meets the eye, I think."
|
||
msgstr ""
|
||
"Jy toon inisiatief seun! Ek is trots op jou! Jy mag my magte na die gevegte "
|
||
"lei, maar ek sal naby bly om 'n ogie op jou te hou."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:166
|
||
msgid ""
|
||
"They’re Wesfolk, reavers and thieves by nature; rare is the summer they do "
|
||
"not raid us. What mystery is in it now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:171
|
||
msgid ""
|
||
"These are not normal times. When the Prince of Southbay has raised a host "
|
||
"that could utterly destroy them, why would they compound their troubles by "
|
||
"raising a quarrel with another king?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:175
|
||
msgid "Perhaps these are refugees fleeing his advance?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:179
|
||
msgid ""
|
||
"Unlikely. The Prince they might evade in the wild country; south and east of "
|
||
"here is more thickly settled with our folk, and a greater danger to them. "
|
||
"Even supposing they could win through us, why court the wrath of the greater "
|
||
"kingdoms?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:184
|
||
msgid ""
|
||
"We must inquire of the survivors after we defeat them. Onward to victory!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:188
|
||
#, fuzzy
|
||
msgid ""
|
||
"Look, a little princeling and his merry men! We’ll teach you a lesson for "
|
||
"what your kind did to us!"
|
||
msgstr ""
|
||
"Kyk 'n klein prinsie en sy vrolike manne! Ons sal jou 'n les leer vir al die "
|
||
"dinge wat julle soort ons aangedoen het!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:203
|
||
msgid ""
|
||
"Don’t forget about some of the more isolated villages, we’ll need the gold!"
|
||
msgstr ""
|
||
"Moenie van die meer afgeleë dorpe vergeet nie, ons gaan die goud nodig kry!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:211
|
||
#, fuzzy
|
||
msgid "Make haste, son! We must win before the summer crop is in ruin."
|
||
msgstr "Maak vinnig seun! Ons moet wen voordat die somer-oes vergaan."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:222
|
||
#, fuzzy
|
||
msgid "I invoke the right of surrender! Don’t kill me..."
|
||
msgstr "Ek roep oorgawe! Moenie my doodmaak nie..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:226
|
||
msgid "Why have you come to trouble our lands?"
|
||
msgstr "Waarom het julle na hierdie ons land gekom om probleme te veroorsaak?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:230
|
||
msgid ""
|
||
"Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
|
||
"lands. The Lich-Lords had no choice... They opened a gate... and..."
|
||
msgstr ""
|
||
"Probleme in julle land veroorsaak! Bah! Julle onnosel Prins van Suidbaai het "
|
||
"ons land aangeval. Die Sielsuig Here het geen keuse gehad nie... Hulle het "
|
||
"'n hek oopgemaak... en..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:234
|
||
msgid "And what?"
|
||
msgstr "En wat?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:238
|
||
#, fuzzy
|
||
msgid ""
|
||
"They pledged to visit all of the terrors of the hells upon the Isle. They "
|
||
"built a great stone gate to the heart of the homeland of the orcs in the "
|
||
"distant west! Now even we Wesfolk must flee or be slaves."
|
||
msgstr ""
|
||
"Hulle het belowe om al die verskrikkings uit die hel op hierdie eiland los "
|
||
"te laat. Hulle het 'n groot kliphek na die hart van die Orke se tuisland "
|
||
"gebou in verre Weste! Nou moet selfs die Wesvolk vlug of slawe wees."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:242
|
||
msgid "Orcs are just creatures of tall tales!"
|
||
msgstr "Orke is maar net wesens uit ouvroustories!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:246
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’ve been on this island too long. I assure you that orcs exist. By now "
|
||
"there are probably a half dozen gates to the orcish homeland. There is no "
|
||
"hope."
|
||
msgstr ""
|
||
"Jy was waarskynlik te lank op hierdie eiland gewees. Ek kan jou verseker "
|
||
"Orke bestaan wel. Teen hierdie tyd is daar waarskynlik 'n half dosyn hekke "
|
||
"na die Orke-tuisland. Daar is geen hoop nie."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:250
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must prepare the defenses! Haldric, stay at the keep. I must go and "
|
||
"fortify our frontier."
|
||
msgstr ""
|
||
"Ons moet ons voorberei om te verdedig! Haldric bly by die vesting, ek moet "
|
||
"ons grens gaan versterk."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:254
|
||
msgid "My forces are defeated, under your customs of surrender I will go now."
|
||
msgstr ""
|
||
"My magte is verslaan, volgens julle gewoonlik optree met oorgawe sal ek nou "
|
||
"gaan."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:258
|
||
#, fuzzy
|
||
msgid ""
|
||
"You may go. See to it that you trouble us no more, for the custom states "
|
||
"that you may invoke surrender but once. If we meet again, I won’t be so "
|
||
"merciful."
|
||
msgstr ""
|
||
"Jy mag gaan. Sorg net dat julle ons nie meer probleme verskaf nie, want die "
|
||
"tradisie is dat jy slegs eenmaal oorgawe mag uitroep. As ons weer ontmoet, "
|
||
"sal ek nie so genadig wees nie."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:278
|
||
msgid "We have run out of time... The crops shall spoil, we’ll starve!"
|
||
msgstr ""
|
||
"Ons tyd het opgeraak... Die oes gaan verderf, ons gaan van honger omkom!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:294
|
||
#, fuzzy
|
||
msgid "Die, Wesfolk scum!"
|
||
msgstr "Sterf, Wesvolk Skuim!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:307
|
||
#, fuzzy
|
||
msgid "Feel my wrath, you fiend!"
|
||
msgstr "Voel my wraak jou duiwel!"
|
||
|
||
#. [scenario]: id=02_The_Fall
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:4
|
||
msgid "The Fall"
|
||
msgstr "Die Val"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:15
|
||
msgid ""
|
||
"Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
|
||
"long before the first orcish scouts are spotted. War has come to the valley."
|
||
msgstr ""
|
||
"Somer slaan oor na herfs en Koning Eldaric versterk sy grense. Dit neem nie "
|
||
"lank voordat die eerste Orkse verkenners raakgesien word nie. Oorlog het na "
|
||
"die vallei gekom."
|
||
|
||
#. [side]: type=Noble Fighter, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:34
|
||
msgid "Stormvale"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:69
|
||
msgid "Tan-Rarbag"
|
||
msgstr "Tan-Rarbag"
|
||
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rarbag
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vrodis
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:76
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:100
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:67
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:61
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:97
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:65
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:98
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:87
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:123
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:161
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:53
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:90
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:81
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:56
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:94
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:132
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:46
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:95
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:133
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:94
|
||
msgid "Tan-Erang"
|
||
msgstr "Tan-Erang"
|
||
|
||
#. [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:156
|
||
msgid "Thegwyn"
|
||
msgstr ""
|
||
|
||
#. [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:157
|
||
msgid "Galdred"
|
||
msgstr ""
|
||
|
||
#. [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:158
|
||
#, fuzzy
|
||
msgid "Tromas"
|
||
msgstr "Tirasch"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:171
|
||
msgid "Death of King Eldaric IV"
|
||
msgstr "Eldaric sterf"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:175
|
||
msgid "Orcs kill the Wesfolk Leader"
|
||
msgstr "Orke maak die Wesvolk Leier dood"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:193
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, things have not gone well! The orcs have arrived. We met them at "
|
||
"the north keep but they were just too many. They have flanked us to the east "
|
||
"in the mountains. I have my personal guards holding the pass to the north, "
|
||
"but they won’t be able to last long... We must evacuate our home."
|
||
msgstr ""
|
||
"Haldric, dinge het skeef geloop! Die Orke is hier. Ons het hulle by die "
|
||
"noordelike vesting raakgeloop maar hulle was net te veel. Hulle het reeds "
|
||
"ons flank aan die Ooste verbygesteek en dreig om ons te omsingel. My "
|
||
"persoonlike wag hou die pas na die Noorde, maar hulle sal nie te lank kan "
|
||
"uithou nie... Ons moet ons huise ontruim."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:198
|
||
#, fuzzy
|
||
msgid ""
|
||
"That’s awful! And it only gets worse. That Wesfolk rabble has set up shop "
|
||
"again in the south pass..."
|
||
msgstr ""
|
||
"Dis verskriklik! En dit raak net al hoe erger. Daardie Wesvolk gespuis het "
|
||
"hulself alweer tuisgemaak in die Suidelike pas..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:204
|
||
#, fuzzy
|
||
msgid ""
|
||
"That’s the only way out of the valley! This is a disaster! We must defeat "
|
||
"that Wesfolk scum and flee to the south. Our home is lost... We must make "
|
||
"haste."
|
||
msgstr ""
|
||
"Dit is die enigste uitweg uit hierdie vallei! Dis 'n ramp! Ons sal die "
|
||
"Wesvolk skuim moet verslaan en dan na die Suide vlug. Ons tuiste is "
|
||
"verlore... Ons moet vinnig maak."
|
||
|
||
#. [message]: speaker=Tan-Rarbag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:209
|
||
#, fuzzy
|
||
msgid "So, <i>human</i>, care to make your final stand?"
|
||
msgstr "So MENS, dink jy nie dis tyd vir jou laaste verset nie?"
|
||
|
||
#. [message]: speaker=Tan-Erang
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:214
|
||
msgid "Die! Die! Die!"
|
||
msgstr "Vrek! Vrek! Vrek!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:219
|
||
msgid "This is going to get ugly..."
|
||
msgstr "Hierdie ding gaan nog lelik raak..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:227
|
||
msgid "Hurry! Only death awaits in this valley!"
|
||
msgstr "Maak vinnig! Net die dood wag vir ons hier in die vallei!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:271
|
||
#, fuzzy
|
||
msgid "Umm, I invoke the right of surren..."
|
||
msgstr "Umm, ek gee oor..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:276
|
||
msgid "Nay! Off with your hea—"
|
||
msgstr "Nee! Af met jou ko---"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"But I can help! Really! You could use me and my men’s skills on the long "
|
||
"road ahead!"
|
||
msgstr ""
|
||
"Maar ek kan help! Regtig! Julle kan my en my manne se vaardighede gebruik op "
|
||
"die lang pad vorentoe!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:286
|
||
msgid "Haldric, what say you on this matter?"
|
||
msgstr "Haldric, wat dink jy daarvan?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:291
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:360
|
||
msgid "Hmm... after some thought..."
|
||
msgstr "Hmmm... na 'n bietjie dink..."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:295
|
||
msgid "I think that your skills may be useful. You may join us."
|
||
msgstr "Ek dink julle vaardighede kan nuttig wees. Julle mag by ons aansluit."
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:299
|
||
msgid "Let there be peace between us, our survival depends on it."
|
||
msgstr "Laat ons vrede maak, ons oorlewing hang daarvan af."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:307
|
||
msgid "So what shall I call you?"
|
||
msgstr "So wat sal ek jou noem?"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:311
|
||
msgid "The Lady Outlaw will do."
|
||
msgstr "Die Misdaad Dame sal doen."
|
||
|
||
#. [command]: (id=Lady Outlaw)}
|
||
#. [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:324
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:366
|
||
msgid "Lady Outlaw"
|
||
msgstr "Misdaad Dame"
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:347
|
||
#, fuzzy
|
||
msgid "Your word can’t be trusted. Prepare to meet your gods!"
|
||
msgstr ""
|
||
"Jou woorde kan nie vertrou word nie. Maak gereed om jou skepper te ontmoet!"
|
||
|
||
#. [message]: speaker=Wesfolk Leader
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:351
|
||
#, fuzzy
|
||
msgid "Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!"
|
||
msgstr "Verwaande dwase! (Sit hand in sak) POEF!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:377
|
||
#, fuzzy
|
||
msgid "Argh, she’s gone. Next time, more sword, less chat."
|
||
msgstr ""
|
||
"Argh, sy's weg. Volgende keer praat die swaard meer en die mond minder."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:382
|
||
msgid ""
|
||
"She’s clever! Maybe I made the wrong choice. Well, at least she left some of "
|
||
"her gold behind..."
|
||
msgstr ""
|
||
"Sy's slim! Miskien het ek tog 'n fout gemaak. Wel, ten minste het sy van "
|
||
"haar goud agtergelaat..."
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:401
|
||
#, fuzzy
|
||
msgid ""
|
||
"Son, you must lead our people through the south pass. I will remain behind "
|
||
"to hold off these vile monsters for as long as I can."
|
||
msgstr ""
|
||
"Seun, jy moet ons mense deur die Suiderpas lei. Ek sal agterbly om hierdie "
|
||
"vieslike monsters terug te hou vir so lank as wat ek kan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:405
|
||
#, fuzzy
|
||
msgid "But, Father!"
|
||
msgstr "Maar Vader!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:409
|
||
msgid "It’s the only way. Go now, and don’t look back! Luck be with you!"
|
||
msgstr ""
|
||
"Dis die enigste uitweg. Gaan nou en moenie terugkyk nie! Mag die geluk met "
|
||
"jou wees!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:431
|
||
#, fuzzy
|
||
msgid "We’re surrounded! The orcs have taken the southern pass! All is lost!"
|
||
msgstr ""
|
||
"Ons is omsingel! Die Orke het die Suiderpas in besit geneem! Alles is "
|
||
"verlore!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:443
|
||
msgid "We’re surrounded! I can see their reinforcements! All is lost!"
|
||
msgstr ""
|
||
"Ons is in die pas vasgekeer! Ek kan hulle versterkings sien aankom! Alles is "
|
||
"verlore!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:456
|
||
#, fuzzy
|
||
msgid "Our home! Where shall we go!"
|
||
msgstr "Ons Huis! Waar sal ons heengaan!"
|
||
|
||
#. [message]: speaker=King Eldaric IV
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:460
|
||
#, fuzzy
|
||
msgid "There can be no looking back! We must go south."
|
||
msgstr "Ons kan nie terugkyk nie! Ons moet Suid gaan."
|
||
|
||
#. [scenario]: id=03_A_Harrowing_Escape
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:4
|
||
msgid "A Harrowing Escape"
|
||
msgstr "'n Noue Ontkoming"
|
||
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:28
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:42
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:113
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:29
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:34
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:39
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:26
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:30
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:26
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:32
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:25
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:32
|
||
msgid "Refugees"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:35
|
||
msgid "Tan-Schmog"
|
||
msgstr "Tan-Schmog"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:61
|
||
msgid "Tan-NauVong"
|
||
msgstr "Tan-NauVong"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:90
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:94
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:99
|
||
msgid "Snagakhan"
|
||
msgstr "Snagakhan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:91
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:95
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:100
|
||
msgid "Knafakhan"
|
||
msgstr "Knafakhan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:101
|
||
msgid "Hoshnak"
|
||
msgstr "Hoshnak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:102
|
||
msgid "Gruumogth"
|
||
msgstr "Gruumogth"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:111
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:162
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:151
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:181
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:245
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:187
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:264
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:413
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:168
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:163
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:112
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:241
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:309
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:211
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:180
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Verslaan alle vyandige leiers"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"Argh, the orcish vanguard must have flanked us even further to the east! "
|
||
"They’re already holding the mouth of the pass. We have to get out of the "
|
||
"mountain pass before winter comes or we’re all dead meat!"
|
||
msgstr ""
|
||
"Argh die Orkse voorhoede moes ons flank selfs verder Oos verbygesteek het! "
|
||
"Hulle is alreeds in beheer van die ingang tot die pas. Ons moet uit hierdie "
|
||
"bergpas uitkom voordat die winter kom anders is ons vrek!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:138
|
||
msgid "Father, I wish you were here..."
|
||
msgstr "Vader, ek wens jy was hier..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:143
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’d drop the sentiment and pick up your sword. There’s plenty of fighting "
|
||
"ahead of us!"
|
||
msgstr ""
|
||
"Los die sentiment en tel op jou swaard. Daar's heelwat bakleiery wat voorlê!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:149
|
||
msgid "You won’t get much further boy. Grrrr!"
|
||
msgstr "Jy sal nie veel verder kom nie seun. Grrr!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:163
|
||
msgid "Who goes there?"
|
||
msgstr "Wie's daar?"
|
||
|
||
#. [unit]: id=Burin the Lost, type=Dwarvish Steelclad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:168
|
||
msgid "Burin the Lost"
|
||
msgstr "Burin die Verlorene"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:184
|
||
msgid "Burin, Burin the Lost. Who be ye?"
|
||
msgstr "Burin, Burin die Verlorene. Wie sal jy wees?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:190
|
||
msgid ""
|
||
"I’m Prince Haldric, we have little time to talk. We must make haste through "
|
||
"the pass... What are you?"
|
||
msgstr ""
|
||
"Ek is Prins Haldric, ons het so 'n bietjie tyd om te praat. Ons moet vinnig "
|
||
"deur die pas gaan... Wat is jy?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:195
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, "
|
||
"almost a century ago. I’ve never found my way home. But it seems nice enough "
|
||
"here."
|
||
msgstr ""
|
||
"Ek is 'n dwerg! Verdomde dwaas van 'n seun! Ek het verdwaal op 'n "
|
||
"ontdekkingstog diep onder die grond, amper 'n eeu gelede. Ek kon nog nooit "
|
||
"my pad huis toe kry nie. Maar dit lyk lekker genoeg hier."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:201
|
||
#, fuzzy
|
||
msgid "Nice? The orcs have come, and we must flee!"
|
||
msgstr "Lekker? Die Orke is hier en ons moet vlug!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:206
|
||
#, fuzzy
|
||
msgid ""
|
||
"Orcs! It’s been a long time since I felt the satisfying crunch of one of "
|
||
"those under my axe. Time for a fight!"
|
||
msgstr ""
|
||
"Orke! Ek het lanklaas die lekker kraak van een van hulle onder my byl "
|
||
"gevoel. Dis tyd vir oorlog!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:211
|
||
#, fuzzy
|
||
msgid "You’ve fought orcs before?"
|
||
msgstr "Jy het al teen Orke geveg?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:216
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!"
|
||
msgstr ""
|
||
"Dwase Seun! Waar het jy grootgeword? Genoeg hiervan, kom ons gaan kry 'n "
|
||
"paar Orke!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:224
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re trapped in the pass! I can see their reinforcements! All is lost! Is "
|
||
"that... Is that snow...? We’re doomed!"
|
||
msgstr ""
|
||
"Ons is in die pas vasgekeer! Ek kan hulle versterkings sien aankom! Alles is "
|
||
"verlore! Is dit... is dit sneeu... Ons is verlore!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:245
|
||
msgid ""
|
||
"SE — The River Road.\n"
|
||
"SW — The Midlands."
|
||
msgstr ""
|
||
"SE - Die Rivierpad\n"
|
||
"SW - Die Middelande."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:268
|
||
msgid "GO HOME! AIN’T NUTTIN TO SEE HEER!"
|
||
msgstr "GAAN HUIS TOE! HIER'S NIKS TE SIEN HIER NIE!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:278
|
||
#, fuzzy
|
||
msgid ""
|
||
"Now, should I go southeast on the river road, or southwest through the "
|
||
"midlands? The river road crosses the Swamp of Esten, so I doubt that even "
|
||
"orcs would go there. The Midlands were nice, but who knows what’s going on "
|
||
"there now."
|
||
msgstr ""
|
||
"Nou moet ek Suid-oos op die rivierpad gaan of Suid-wes deur die middelande? "
|
||
"Die rivierpad gaan oor die moeras van Esten, dus twyfel ek of selfs die Orke "
|
||
"soontoe sal gaan. Die middelande is lekker, maar wie weet wat nou daar aan "
|
||
"die gang is."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:281
|
||
#, fuzzy
|
||
msgid "I think I’ll take the river road..."
|
||
msgstr "Ek dink ek gaan die Rivierpad neem..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:285
|
||
#, fuzzy
|
||
msgid "Good. The Midlands are probably an orc-infested ruin by now."
|
||
msgstr ""
|
||
"Goed. Die Middelande is in ieder geval waarskynlik nou al net bouvalle wat "
|
||
"wemel van die Orke."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:290
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have "
|
||
"it your way."
|
||
msgstr ""
|
||
"MOERAS! Ek is 5 voet lank en ek kan nie dryf nie! Argh, nou goed dan net "
|
||
"soos jy wil."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:303
|
||
msgid "We’ll go through the Midlands..."
|
||
msgstr "Ons sal deur die Middelande gaan..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:307
|
||
msgid "I suspect that the Midlands might be in ruins by now."
|
||
msgstr ""
|
||
"Ek vermoed dat daar teen hierdie tyd net murasies in die Middelande oor is."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:312
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s better than the swamp. I’m under five feet tall, and I don’t float! "
|
||
"Besides, I’d rather enjoy meeting more orcs."
|
||
msgstr ""
|
||
"Dis beter as die moeras, ek is korter as 5 voet en ek dryf nie! Buitendien "
|
||
"sal ek dit geniet om meer Orke teen te kom."
|
||
|
||
#. [message]: speaker=Tan-NauVong
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:348
|
||
msgid "Come and get it!"
|
||
msgstr "Kom kry dit!"
|
||
|
||
#. [message]: type=Orcish Slayer
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:358
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:406
|
||
#, fuzzy
|
||
msgid "Die, human."
|
||
msgstr "Sterf, mens."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:363
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:411
|
||
msgid "Uh-oh!"
|
||
msgstr "Ô - Ô!"
|
||
|
||
#. [message]: speaker=Tan-Schmog
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:396
|
||
msgid "I’ll not go so easily!"
|
||
msgstr "Ek sal nie so maklik gaan nie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:426
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve escaped the pass. Well, at least I know that the orcs can be beaten. "
|
||
"Hmm, I guess that this is the last I’ll see of my home... and my father. "
|
||
"(<i>Sigh</i>)"
|
||
msgstr ""
|
||
"Ons het uit die pas ontsnap. Wel ten minste weet ek nou dat die Orke "
|
||
"verslaan kan word. Mmm, ek reken dit is die laaste keer wat ek my huis "
|
||
"sien... en my Pa. (Sja)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:430
|
||
msgid ""
|
||
"We should make our way to Southbay. It is the largest city on the Isle. We "
|
||
"should be able to make a stand there. Failing that, there’s always "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"Ons moet koers kies na Suidbaai. Dit is die grootste stad op die Eiland. Ons "
|
||
"behoort daar stelling te kan inneem. As ons dit nie kan doen nie, is daar "
|
||
"altyd Helderwater Hawe."
|
||
|
||
#. [scenario]: id=04a_The_Swamp_of_Esten
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:4
|
||
msgid "The Swamp of Esten"
|
||
msgstr "Die Swamp van Esten"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:17
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:17
|
||
#, fuzzy
|
||
msgid ""
|
||
"So it came to pass that Prince Haldric was forced from his home, never to "
|
||
"return. With the help of his father’s noble sacrifice he has escaped through "
|
||
"the southern pass. Haldric has left the lands of his home, and before him "
|
||
"stretches the vast expanse of the southern kingdoms of his people."
|
||
msgstr ""
|
||
"So het dit dan gebeur dat Haldric uit sy geboorteland geforseer was, en het "
|
||
"nooit terug gekeer nie. Met die hulp van sy vader se eerbare opoffering het "
|
||
"hy die Suidpas ontvlug. Haldric het sy geboorteland agtergelos en voor hom "
|
||
"strek die massiewe suidelike koningkryke van sy mense."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"The river road follows the Isle’s greatest river to the southeast. This road "
|
||
"leads to the Isle’s second largest city, Clearwater Port. It would likely "
|
||
"have been the Isle’s largest city save for the events of the Wesfolk War. "
|
||
"The Lich-Lords befouled much of the land around the river during the course "
|
||
"of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
|
||
msgstr ""
|
||
"Die rivierpad volg die Eiland se grootste rivier na die Suid-Ooste. Hierdie "
|
||
"pad lei na die Eiland se tweede grootse stad, Helderwater Hawe. Dit kon dalk "
|
||
"die grootste stad gewees het as dit nie vir die Wesvolk Oorlog was nie. Die "
|
||
"Sielsuig Here het meeste van die land rondom die rivier besmet gedurende die "
|
||
"oorlog. Nou is die moeras die tuiste van 'n kultus wat die Wesvolk navolg."
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:50
|
||
msgid "Cleon"
|
||
msgstr "Cleon"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Cleon
|
||
#. [side]: type=Dark Sorcerer, id=Clurka
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:64
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:92
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:121
|
||
msgid "Cultists"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:71
|
||
msgid "Lollyra"
|
||
msgstr "Lollyra"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Clurka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:99
|
||
msgid "Clurka"
|
||
msgstr "Clurka"
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:135
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:136
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:137
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:139
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:140
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:141
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:144
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:145
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:146
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:147
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:148
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:149
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:369
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:102
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:103
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:104
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:106
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:107
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:108
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:109
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:110
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:114
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:115
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:116
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:117
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:118
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:119
|
||
msgid "Scorpion"
|
||
msgstr "Skerpioen"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:183
|
||
#, fuzzy
|
||
msgid ""
|
||
"With great trepidation, Prince Haldric leads his refugee band into the Swamp "
|
||
"of Esten. In the center of that very swamp a shroud of fog descends over "
|
||
"young Prince Haldric."
|
||
msgstr ""
|
||
"Met groot angs lei Prins Haldric sy vlugteling groep in die Moeras van Esten "
|
||
"in. In die middel van die moeras sak 'n miskombers oor die jong Prins "
|
||
"Haldric."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:189
|
||
msgid ""
|
||
"I have a very bad feeling about this. This awful swamp and its crazy cult... "
|
||
"Before these troubles started we used to have to clear the swamp every "
|
||
"spring and fall."
|
||
msgstr ""
|
||
"Ek het 'n baie slegte gevoel hieroor. Die aaklige moeras en sy mal sekte... "
|
||
"Voor die moeilikheid begin het moes ons die moeras ontruim, elke lente en "
|
||
"herfs."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:194
|
||
#, fuzzy
|
||
msgid ""
|
||
"I suppose with the rampaging bands of murderous orcs roaming about that "
|
||
"hasn’t been done in a while."
|
||
msgstr "Ek reken met al die Ork bendes rond was dit lanklaas gedoen."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:199
|
||
#, fuzzy
|
||
msgid ""
|
||
"I miss the orcs... We go all this way, and (<i>sniff</i>) what a lovely "
|
||
"smell we have discovered."
|
||
msgstr ""
|
||
"Ek mis die Orke... Ons kom al die pad, en (SNUIF) wat 'n lieflike reuk het "
|
||
"ons ontdek."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:205
|
||
#, fuzzy
|
||
msgid "This is too quiet. I don’t like this one bit, not one bit at all."
|
||
msgstr "Dit is te stil. Ek hou glad nie hiervan nie, nie eers 'n bietjie nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:210
|
||
#, fuzzy
|
||
msgid "Wait, I think I hear something... To arms!"
|
||
msgstr "Wag, ek dink ek hoor Iets... Neem op julle Wapens!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:396
|
||
msgid "Careful, you don’t know what’s lurking in there!"
|
||
msgstr "Versigtig, jy weet nie wat daarbinne rondsluip nie!"
|
||
|
||
#. [unit]: type=White Mage, id=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:402
|
||
msgid "Minister Edren"
|
||
msgstr "Minister Edren"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:414
|
||
#, fuzzy
|
||
msgid ""
|
||
"Back you vile— Oh, sorry I thought you were undead. When are those goofs in "
|
||
"Clearwater Port going to clear the swamp again?"
|
||
msgstr ""
|
||
"Terug gou vies--- O, jammer, ek het gedog jy is 'n wandelende dooie. Wanneer "
|
||
"gaan daai gekke in Helderwater Hawe weer die moeras ontruim?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:418
|
||
#, fuzzy
|
||
msgid "Maybe they’ll clear it some time after the APOCALYPSE is OVER!"
|
||
msgstr "Miskien ontruim hulle dit NADAT DIE AARDE VERGAAN het!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:423
|
||
msgid "Oooh! I take it you wouldn’t mind if I helped out?"
|
||
msgstr "Ooo! Ek neem aan jy sal nie omgee as ek jou help nie?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:438
|
||
msgid "Hey, there’s somebody hidden in the temple. Ack! Hold there!"
|
||
msgstr "Haai daar is iemand versteek in die tempen. Hei! Wag daar!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:522
|
||
msgid ""
|
||
"SW — The Oldwood Forest.\n"
|
||
"Enter at Your Own Risk!"
|
||
msgstr ""
|
||
"SW - Die Ouhout Woud:\n"
|
||
"Gaan binnie op jou Eie Risiko!"
|
||
|
||
#. [message]: speaker=Lollyra
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:539
|
||
msgid "May I live forever in Un-death!"
|
||
msgstr "Mag ek vir altyd in On-dood leef!"
|
||
|
||
#. [message]: speaker=Clurka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:550
|
||
msgid "Ohh! To be risen again!"
|
||
msgstr "Ooo! Om weer op te staan!"
|
||
|
||
#. [message]: speaker=Cleon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:561
|
||
msgid "A prayer for life immortal!"
|
||
msgstr "'n Gebed vir 'n onsterflike lewe!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:576
|
||
msgid "Sir Ruddry"
|
||
msgstr "Seur Ruddry"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:595
|
||
#, fuzzy
|
||
msgid ""
|
||
"I don’t know who you are, but you can’t continue down this road! There is a "
|
||
"horde of those orcs bigger than any army I’ve ever seen just down the road!"
|
||
msgstr ""
|
||
"Ek weet nie wie jy is nie, maar jy kan nie die pad verder volg nie! Daar is "
|
||
"die grootste mag van Orke wat ek al ooit gesien het, net verder af in die "
|
||
"pad!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:600
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m Haldric; my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, have you deserted your post?"
|
||
msgstr ""
|
||
"Ek is Haldric, my vader was Koning Eldaric die Vierde van die lane Noord-Wes "
|
||
"van hier. Soldaat, het jy van jou pos af gedros?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:605
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. "
|
||
"Trust me, you can’t continue down this road, Sir. Especially with the "
|
||
"refugees, you’ll be slaughtered."
|
||
msgstr ""
|
||
"Nee Meneer, ek is die enigste oorlewende van die Helderwater Hawe "
|
||
"verkenningsmag. Glo my meneer, jy kan nie langs die pad af gaan nie. Veral "
|
||
"met die vlugtelinge, jy sal vermorsel word."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:610
|
||
msgid "Tell me, does Clearwater Port still stand? Is the port free?"
|
||
msgstr "Sê my, is Helderwater Hawe nog daar? Is die hawe vry?"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:615
|
||
#, fuzzy
|
||
msgid ""
|
||
"As far as I know, Sir. We have a large army, and they were pressing all able "
|
||
"bodied men and boys into service when I left. That orcish army is huge, but "
|
||
"they haven’t met the main body of our forces yet."
|
||
msgstr ""
|
||
"So ver as wat ek weet Meneer. Ons het 'n groot lëer, en hulle het al die "
|
||
"manne en jong seuns wat kan vreg, ingelyf. Die Orkse lëer is groot, maar "
|
||
"hulle het nog nie ons hoofmag die stryd aangesê nie"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:620
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to "
|
||
"risk it and go through the Oldwood forest, then make a break for Clearwater "
|
||
"Port or Southbay."
|
||
msgstr ""
|
||
"Wel, ons kan nie terug gaan nie, en die pad vorentoe is ge-blokkeer. Ek skat "
|
||
"ons sal die risiko loop en deur die Ouhout woud gaan en dan haastig probeer "
|
||
"om by Helderwater Hawe of Suibaai uit te kom."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:625
|
||
#, fuzzy
|
||
msgid ""
|
||
"Oh great, now a forest... I should have stayed at home and took my chances "
|
||
"with the orcs!"
|
||
msgstr ""
|
||
"O fantasties, nou 'n Woud... Ek moes by die huis gebly en my kanse met die "
|
||
"Orke gevat het!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:631
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:420
|
||
msgid "Sir, if you don’t mind, I’ll go with you."
|
||
msgstr "Meneer, as jy nie omgee nie, sal ek saam met jou gaan."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:636
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:425
|
||
msgid "On we go..."
|
||
msgstr "Weg is ons..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:657
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in this swamp when winter "
|
||
"arrives!"
|
||
msgstr ""
|
||
"Ons tyd het opgeraak...Nou gaan ons in die swamp vasgeval wees to winter kom!"
|
||
|
||
#. [scenario]: id=04b_The_Midlands
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:4
|
||
msgid "The Midlands"
|
||
msgstr "Die Middelande"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"To the southwest lay the Midlands. These were prosperous kingdoms, nestled "
|
||
"between hill and forest. These had been the breadbasket of the Green Isle, "
|
||
"exporting lumber and gemstones as well. The Midland kingdoms fed the city of "
|
||
"Southbay, the largest city on the Isle. The coming of the Orcs threatened to "
|
||
"lay waste to all this."
|
||
msgstr ""
|
||
"In 'n Suid-Westelike rigtign lê die Middel Lande. Hierdie was "
|
||
"vooruistrewende koningkryke, snoesig tussen berge en woude. Hulle was die "
|
||
"broodmandjie van die mense, en was ryk aan edelgesteentes en hout. Hierdie "
|
||
"koningkryke het Suidbaai, die grootste stad op die eiland, gevoed. Alhoewel, "
|
||
"met die opmars van die Orke is dit hoogs waarskynlik net 'n dorre "
|
||
"woestynland nou."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:49
|
||
msgid "Tan-Vrodis"
|
||
msgstr "Tan-Vrodis"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:68
|
||
msgid "Tan-Bok"
|
||
msgstr "Tan-Bok"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:103
|
||
msgid "Tan-Hogar"
|
||
msgstr "Tan-Hogar"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:172
|
||
msgid ""
|
||
"Prince Haldric leads his refugee band into the Midlands and smoke is in the "
|
||
"air."
|
||
msgstr ""
|
||
"Prins Haldric lei sy bende vlugtelinge na die Middelande en daar is rook in "
|
||
"die lug."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:178
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is as we suspected, the orcs have sacked the Midlands. This is not a "
|
||
"civilized way to fight a war! Look there, there are still orcs about... To "
|
||
"arms!"
|
||
msgstr ""
|
||
"Net soos ons gedink het, die Orke het die Middelande ook ingeval. Dit is nie "
|
||
"'n beskaafde manier om oorlog te maak nie! Kyk daar, daar is nog steeds Orke "
|
||
"hier... Neem op die wapen!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:184
|
||
msgid "All right! Charge!"
|
||
msgstr "Regso! Storm!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:189
|
||
#, fuzzy
|
||
msgid "Feel my wrath, you orcish scum!"
|
||
msgstr "Voel my wraak jou Orkse gemors!"
|
||
|
||
#. [message]: speaker=Tan-Vrodis
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:194
|
||
msgid "HUMANS... I see humans!"
|
||
msgstr "MENSE... ek sien mense!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:200
|
||
msgid ""
|
||
"Ha, Hogar! You said we wouldn’t see any action this far back from the front."
|
||
msgstr ""
|
||
"Ha, Hogar! Jy het gesê ons sou nooit enige aksie so ver weg van die front "
|
||
"sien nie."
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:205
|
||
msgid "Shut yer mouth! Let’s just get ’em."
|
||
msgstr "Hou jou smoel! Kom ons kry hulle."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:223
|
||
#, fuzzy
|
||
msgid "SE — The Oldwood. Enter at Your Own Risk!"
|
||
msgstr "SE - Die Oubos. Gaan binne op Jou Eie Verantwoordelikheid!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:244
|
||
msgid "SW — Southbay."
|
||
msgstr "SW - Suidbaai."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:268
|
||
msgid "Grilg"
|
||
msgstr "Grilg"
|
||
|
||
#. [message]: speaker=Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:278
|
||
msgid "What? More humans here? Get them!"
|
||
msgstr "Wat? Nog meer mense hier? Kry hulle!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:300
|
||
msgid "Vrogar"
|
||
msgstr "Vrogar"
|
||
|
||
#. [message]: speaker=Vrogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:314
|
||
msgid "How’d they get behind us? I hate to miss such tasty meat."
|
||
msgstr ""
|
||
"Hoe het hulle agter ons gekom? Ek haat dit om sulke sappige vleis te laat "
|
||
"wegkom."
|
||
|
||
#. [message]: speaker=Tan-Hogar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:327
|
||
msgid "Better him than me! Reserves!"
|
||
msgstr "Eerder hom as ek! Reserwes!"
|
||
|
||
#. [message]: speaker=Tan-Bok
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:344
|
||
#, fuzzy
|
||
msgid "Hogar was a fool! Reserves!"
|
||
msgstr "Holgar was 'n dwaas! Reserwes!"
|
||
|
||
#. [unit]: type=Knight, id=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:364
|
||
msgid "Sir Ladoc"
|
||
msgstr "Sir Ladoc"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:384
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hold there! You can not pass. You’ve already stumbled on the orcish rear "
|
||
"guard. The main body of their forces is on the road to Southbay. It is an "
|
||
"army of nightmarish size."
|
||
msgstr ""
|
||
"Staan daar! Jy kan nie verbygaan nie. Jy het alreeds oor die Orkse "
|
||
"agterhoede gestruikel. Hulle hoofmag is op die pad na Suidbaai. Dit is 'n "
|
||
"skrikwekkend groot leër."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:389
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m Haldric, my father was King Eldaric IV in the lands northwest of here. "
|
||
"Soldier, aren’t you on the wrong side of the lines?"
|
||
msgstr ""
|
||
"Ek is Haldric, my pa was Koning Eldaric IV in die lande Noordwes van hier. "
|
||
"Soldaat, is jy nie aan die verkeerde kant van die linies nie?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:394
|
||
#, fuzzy
|
||
msgid ""
|
||
"They overran my post. I got hit on the head pretty good. When I came to the "
|
||
"orcish army had already passed my position."
|
||
msgstr ""
|
||
"Hulle het my stelling oorval. Ek is behoorlik hard oor die kop gemoker, toe "
|
||
"ek daar aankom was die Orke al reeds by my verby."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:399
|
||
msgid "Tell me, how fares Southbay?"
|
||
msgstr "Sê my, hoe gaan dit met Suidbaai?"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:404
|
||
msgid ""
|
||
"Southbay won’t fall without one hell of a fight, sir. They’ll stand to the "
|
||
"last! I only wish I was there!"
|
||
msgstr ""
|
||
"Suidbaai sal nie sonder 'n hengse geveg val nie, meneer. Hulle sal tot die "
|
||
"laaste man staan! Ek wens net ek kon ook daar wees!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:409
|
||
msgid ""
|
||
"Well, we can’t go back, and the road ahead is blocked... I guess we’ll have "
|
||
"to risk it and go through the Oldwood forest, then make a break for "
|
||
"Clearwater Port."
|
||
msgstr ""
|
||
"Wel ons kan nie terug gaan nie en die pad vorentoe is geblokkeer... Ek reken "
|
||
"ons sal maar die kans moet vat en deur die Oubos woud gaan en dan koers kies "
|
||
"na Helderwater Hawe."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:414
|
||
#, fuzzy
|
||
msgid ""
|
||
"Oh great, now a forest. I should have stayed at home and took my chances "
|
||
"with the orcs!"
|
||
msgstr ""
|
||
"Dis nou mooi, nou 'n woud! Ek moes by die huis gebly het en my kanse met die "
|
||
"Orke gewaag het!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:443
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in the midlands when winter "
|
||
"comes!"
|
||
msgstr ""
|
||
"Ons tyd het opgeraak... Ons is in die Middelande vasgekeer en die winter kom!"
|
||
|
||
#. [scenario]: id=05_The_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:4
|
||
msgid "The Oldwood"
|
||
msgstr "Die Ouhout"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:37
|
||
msgid "Tan-Gralg"
|
||
msgstr "Tan-Gralg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:71
|
||
msgid "Tan-Rugar"
|
||
msgstr "Tan-Rugar"
|
||
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:106
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:55
|
||
msgid "Elilmaldur-Rithrandil"
|
||
msgstr "Elilmaldur-Rithrandil"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:160
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:168
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:174
|
||
msgid "Muldondindal"
|
||
msgstr "Muldondindal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:161
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:169
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:175
|
||
msgid "Landunwonbam"
|
||
msgstr "Landunwonbam"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:162
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:88
|
||
msgid "Bolwuldelman"
|
||
msgstr "Bolwuldelman"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:163
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:171
|
||
msgid "Laffalialomdium"
|
||
msgstr "Laffalialomdium"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:164
|
||
msgid "Wonrunmaldin"
|
||
msgstr "Wonrunmaldin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:165
|
||
msgid "Lassemista"
|
||
msgstr "Lassemista"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:189
|
||
msgid "Death of Elilmaldur-Rithrandil"
|
||
msgstr "Elilmaldur-Rithrandil sterf"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:206
|
||
msgid ""
|
||
"Haldric’s band finds itself at the heart of the Oldwood Forest. The road "
|
||
"quickly narrows and becomes little more than a path. Branches reach high "
|
||
"overhead, blocking almost all of the light... The ominous noises of the deep "
|
||
"woods echo all around."
|
||
msgstr ""
|
||
"Haldric se geselskap bevind hulle in die hartjie van die Ouhout Woud. Die "
|
||
"pad raak vinnig nouer en word niks minder as 'n voetpaadjie nie. Takke hoog "
|
||
"bo-oor keer dat die sonlig deurdring... Die angswekkende klanke van die "
|
||
"donker bos weergalm oral rondom hulle."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:211
|
||
msgid ""
|
||
"Will this evil forest ever end! There are mosquitoes as big as my fist in "
|
||
"here, and these nasty old trees are giving me the creeps."
|
||
msgstr ""
|
||
"Sal hierdie boosheid dan nooit einde kry nie! Daar is muskiete so groot soos "
|
||
"my vuis hier en daardie nare ou bome gee my die ritteltits."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:216
|
||
#, fuzzy
|
||
msgid ""
|
||
"This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to "
|
||
"these sorts of things."
|
||
msgstr ""
|
||
"Dit is nie so erg nie. Haldric se soort is so 'n wantrouerige spul wanneer "
|
||
"dit by die soort ding kom."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:220
|
||
msgid "Quiet. Listen, I think I hear something."
|
||
msgstr "Stil. Luister, Ek dink ek hoor iets."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:227
|
||
msgid "All I hear are more tree-foes!"
|
||
msgstr "Al wat ek hoor is meer boomvyande!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:231
|
||
msgid "That tree, it speaks! No— No— We are tree-friends, really!"
|
||
msgstr "Daai boom, dit praat! Nee- Nee- Ons is boomvriende, rêrig!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:236
|
||
#, fuzzy
|
||
msgid ""
|
||
"Your kind has long come with your axes, some tree-friends you are. Still, "
|
||
"you seem less of a menace than these new monsters that have come to plague "
|
||
"us. They cut the trees, and burn the trees for no reason at all!"
|
||
msgstr ""
|
||
"Julle het al lank met julle byle hier aangekom, watse soort boom-vriende is "
|
||
"julle. Maar, julle kan seker nie slegter wees as hierdie nuwe monsters wat "
|
||
"ons kom pla nie. Hulle kap die bome af en verbrand die bome sonder enige "
|
||
"rede!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:240
|
||
#, fuzzy
|
||
msgid ""
|
||
"You claim to be a tree-friend; show it to be true. For we are in dire need, "
|
||
"or you may meet your fate with the rest of these monsters."
|
||
msgstr ""
|
||
"Julle sê julle is boomvriende, so bewys dit nou. Want ons het dringend hulp "
|
||
"nodig of julle kan hierdie monsters se lot deel."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:244
|
||
msgid "We will help. "
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:244
|
||
#, fuzzy
|
||
msgid "quietly^Be careful with the trees."
|
||
msgstr "Ons sal help. (Saggies) Wees versigtig met die bome."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:248
|
||
#, fuzzy
|
||
msgid "What? What are you looking at me for?"
|
||
msgstr "Wat! Waarom kyk julle na my?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:263
|
||
#, fuzzy
|
||
msgid ""
|
||
"The temple has already been looted, but the entrance to its catacombs seems "
|
||
"to be blocked by a wall of magical energy."
|
||
msgstr ""
|
||
"Die tempel is alreeds geplunder, maar die ingang na die grafkelders lyk "
|
||
"egter of dit met 'n towermuur toegemaak is."
|
||
|
||
#. [message]: speaker=Tan-Rugar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:274
|
||
msgid "Stupid stinking trees, we’ll show you!"
|
||
msgstr "Onnosel stinkende bome, ons sal julle wys!"
|
||
|
||
#. [message]: speaker=Tan-Gralg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:282
|
||
msgid "Chop ’em down. It’s cool in these woods, I think we need a fire!"
|
||
msgstr ""
|
||
"Kap hulle af. Dis koud hier in die bos, ek dink ons het 'n vuurtjie nodig!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:293
|
||
#, fuzzy
|
||
msgid ""
|
||
"Without the help of these tree-folk we’ll be trapped in these woods till we "
|
||
"die! There will be nothing to hold the orcs back!"
|
||
msgstr ""
|
||
"Sonder die hulp van hierdie boomvolk sal ons hier in die woude vasgekeer bly "
|
||
"tot ons sterf! Daar sal niks wees om die Orke terug te hou nie!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:298
|
||
msgid "Stupid tree-folk."
|
||
msgstr "Onnosele boomvolk."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:311
|
||
#, fuzzy
|
||
msgid "We’ve defeated the orcs!"
|
||
msgstr "Ons het die Orke verslaan."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:329
|
||
#, fuzzy
|
||
msgid ""
|
||
"On this day you have proved yourself to be a tree-friend. For so long your "
|
||
"kind has only come with sharp blades to harm my kind. You come to build "
|
||
"these buildings of stone. Our roots may be slow, but they are strong. We "
|
||
"will eventually claim all of the stones back for the earth."
|
||
msgstr ""
|
||
"Vandag het julle bewys dat julle ware boomvriende is. Vir so lank het julle "
|
||
"soort net hierheen met skerp lemme gekom om my soort leed aan te doen. Julle "
|
||
"het gekom om geboue met ons klippe op te rig. Ons wortels mag stadig wees, "
|
||
"maar hulle is sterk en ons sal uiteindelik al die klippe vir die aarde terug-"
|
||
"eis."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:333
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I suspect you won’t have to worry about my kind for much longer. The "
|
||
"orcs have come, and they are taking this Isle!"
|
||
msgstr ""
|
||
"Wel ek vermoed julle hoef julle nie meer vir lank oor my soort te kwel nie. "
|
||
"Die Orke het gekom en hulle gaan die Eiland oorvat"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:337
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmmmm— my kind were here before your kind, and we will be here after the "
|
||
"orcs are gone as well. We were here before all others, and I suspect that we "
|
||
"will be here in the end."
|
||
msgstr ""
|
||
"Hmmmm- my soort was hier voor julle soort en ons sal hier wees na die Orke "
|
||
"ook al weg is. Ons was hier voor al die ander en ek vermoed ons sal hier "
|
||
"wees tot die einde toe."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:341
|
||
#, fuzzy
|
||
msgid "Can you help us fight the orcs?"
|
||
msgstr "Kan julle ons help om teen die Orke te veg?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:345
|
||
msgid ""
|
||
"My kind are bound to the forest, we would be of little help to you beyond "
|
||
"our borders. Maybe we could still be of some aid to you. In a war of your "
|
||
"people some time ago one of your kings trapped an evil lich in the catacombs "
|
||
"of the temple at the heart of the wood. We were there, we were watching."
|
||
msgstr ""
|
||
"My soort is tot die woud gebonde, ons sou van min nut vir julle wees buite "
|
||
"ons grense. Miskien kan ons tog van hulp vir julle wees. In 'n oorlog van "
|
||
"julle mense, 'n tydjie gelede, het een van julle konings 'n bose Sielsuiger "
|
||
"hier in die grafkelders van die tempel in die hartjie van die woud "
|
||
"vasgekeer. Ons was daar, ons het dit gesien."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:349
|
||
msgid ""
|
||
"After we drove your kind off we figured out how to break the spell that "
|
||
"holds the Evil in the catacombs, and keeps others from entering them."
|
||
msgstr ""
|
||
"Nadat ons julle soort verdryf het, het ons uitgewerk hoe om die toorkrag te "
|
||
"verbreek wat die Boosheid in die grafkelder gevange hou en keer dat ander "
|
||
"daar ingaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:353
|
||
msgid "This helps us how?"
|
||
msgstr "Dit help ons hoe?"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:357
|
||
msgid ""
|
||
"The lich was carrying a powerful artifact. We know, we can feel it. This "
|
||
"artifact may aid you in your quest."
|
||
msgstr ""
|
||
"Die Sielsuiger het 'n juweel met baie toorkrag gedra. Ons weet, ons kan dit "
|
||
"voel. Die juweel mag dalk van hulp wees in julle strewe."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:362
|
||
#, fuzzy
|
||
msgid ""
|
||
"He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
|
||
"it with us from the Old Continent, long ago. We thought it was lost in the "
|
||
"war with your people, when Lich-Lord Lenvan fell!"
|
||
msgstr ""
|
||
"Hy moet van die Robyn van Vuur praat. Dit was ons kragtigste juweel. Ons het "
|
||
"dit saamgebring uit die Ooste. Ons het gedink dit het verlore geraak tydens "
|
||
"die oorlog met julle mense, toe die Sielsuig Heer Lenvan gesneuwel het!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:366
|
||
msgid "At this point we need all of the help we can get!"
|
||
msgstr "Ons het nou elke greintjie hulp nodig wat ons kan kry!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:370
|
||
msgid "Then I will open the catacombs for you..."
|
||
msgstr "Dan sal ek die grafkelders vir julle oopmaak..."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:380
|
||
#, fuzzy
|
||
msgid ""
|
||
"Young Prince, while the lich-lords have betrayed us by allying themselves "
|
||
"with that orcish scum, I can’t bring myself to fight against one of the "
|
||
"greatest leaders of my people."
|
||
msgstr ""
|
||
"Jong Prins, al het die Sielguig Here ons verraai deur die Orkse skuim se "
|
||
"bondgenote te word, sal ek steeds nie teen een van die grootste leiers van "
|
||
"my mense kan veg nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:384
|
||
msgid "Lady, why would you let those monsters lead your people?"
|
||
msgstr "Lady, hoekom sou jy daardie monsters toelaat om jou mense te lei?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:388
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:222
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, we are an ancient people who lived in a land filled with all manner "
|
||
"of man and beast. We needed vision that extended beyond the meager span of "
|
||
"human years. The art of necromancy allowed our best and brightest to live "
|
||
"forever, and our worst got to serve as mindless slaves."
|
||
msgstr ""
|
||
"Haldric ons is 'n antieke beskawing wat die land bewoon het met allerhande "
|
||
"soorte mense en gediertes. Ons het 'n visie benodig wat verder strek as die "
|
||
"kort strekking van mense jare. Die kuns van Geestesbeswering het ons beste "
|
||
"en slimste toegelaat om vir ewig te lewe en ons slegtes om as breinlose "
|
||
"slawe te dien."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:392
|
||
#, fuzzy
|
||
msgid ""
|
||
"Other than losing our war in the far West, then our refugee war to your "
|
||
"people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was "
|
||
"one of our greatest leaders. He led our escape to this land. Albeit, after "
|
||
"being down in that hole for so long I don’t imagine he’s too happy."
|
||
msgstr ""
|
||
"Nadat ons, ons oorlog in die Weste verloor het en toe ons vlugteling-oorlog "
|
||
"met julle mense en nou hierdie Ork ding was dit nie so 'n slegte ooreenkoms "
|
||
"nie. Sielsuig Heer Lenvan was een van ons grootste leiers, hy het ons "
|
||
"ontsnapping uit die Weste gelei. Ek dink egter nie hy gaan so gelukkig wees "
|
||
"oor hy so lank in daardie gat moes deurbring nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:396
|
||
#, fuzzy
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what causes them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"O O. Het julle al daaraan gedink dat julle onheilige daad om julle bestes en "
|
||
"slimstes in wandelende dooies te verander dalk die rede is dat hulle in "
|
||
"duisternis verval?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:400
|
||
msgid ""
|
||
"We should save the debate for later. I can still be of use to you. I shall "
|
||
"scout the road ahead. We need to know if we can make it to Southbay. I’ll "
|
||
"return in a few days."
|
||
msgstr ""
|
||
"Ons kan later hieroor verder redekawel. Ek kan nog steeds vir julle van hulp "
|
||
"wees. Ek sal die pad vorentoe verken. Ons moet weet of ons dit tot in "
|
||
"Suidbaai kan maak. Ek sal oor 'n paar dae terug wees."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:423
|
||
msgid ""
|
||
"We have run out of time... We’ll be trapped in these woods until we die!"
|
||
msgstr ""
|
||
"Ons tyd het opgeraak... Ons gaan in hierdie woud vasgekeer word totdat ons "
|
||
"doodgaan!"
|
||
|
||
#. [scenario]: id=06_Temple_in_the_Deep
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:4
|
||
msgid "Temple in the Deep"
|
||
msgstr "Tempel van die Dieptes"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:38
|
||
msgid "Lich-Lord Lenvan"
|
||
msgstr "Sielsuig Heer Lenvan"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#. [side]: type=Lich, id=Lich-Lord Lenvan
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:44
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:121
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:45
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:86
|
||
msgid "Undead"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:97
|
||
#, fuzzy
|
||
msgid "Defeat the Lich-Lord"
|
||
msgstr "Verslaan die Sielsuig Heer en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:101
|
||
#, fuzzy
|
||
msgid "Retrieve the Fire Ruby (with Prince Haldric)"
|
||
msgstr "Kry die Vuurrobyn"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:123
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric and his company, grim and watchful, descend into catacombs "
|
||
"below the temple, buried deep in the bedrock, in the very roots of the world "
|
||
"itself. In the distance Haldric hears a booming voice."
|
||
msgstr ""
|
||
"Skrikkerig maar tog nuuskierig het Prins Haldric en sy geselskap in die "
|
||
"Grafkelders, onder die tempel, afgedaal, diep onder die rots begrawe, tot by "
|
||
"die wortels van die aarde self. Op 'n afstand hoor Haldric 'n bulderende "
|
||
"stem."
|
||
|
||
#. [message]: speaker=Lich-Lord Lenvan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:128
|
||
#, fuzzy
|
||
msgid ""
|
||
"Free! I’m free at last! No mere magi could seal me in here forever! Rise, my "
|
||
"soldiers of darkness, the world will be ours once more!"
|
||
msgstr ""
|
||
"Vry! Ek is uiteindelik vry! Ek het geweet hierdie towenaartjies sou my nie "
|
||
"vir ewig hier kan vasvang nie! Staan op my soldate van Duisternis, die "
|
||
"wêreld gaan weereens aan ons behoort!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:132
|
||
#, fuzzy
|
||
msgid ""
|
||
"Back underground... Och. this feels much better! As for the current "
|
||
"residents, ugh!"
|
||
msgstr ""
|
||
"Terug ondergronds... Dit voel baie beter! Maar kyk die huidige bewoners, jig!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:136
|
||
#, fuzzy
|
||
msgid "Let’s send these monsters to their final rest."
|
||
msgstr "Kom ons laat hierdie monsters hulle finale rusplek vind."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:148
|
||
msgid "All my days are ended."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:152
|
||
msgid "The world won’t miss him one bit."
|
||
msgstr "Die wêreld sal hom glad nie mis nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:173
|
||
msgid ""
|
||
"What’s that! No! The tree-folk are sealing us back in here. They must think "
|
||
"that we’ve failed. We’re trapped."
|
||
msgstr ""
|
||
"Wat's dit! Nee! Die boomvolk is besig om ons weer hier toe te maak. Hulle "
|
||
"moet dink dat ons misluk het. Ons is vasgekeer."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:188
|
||
#, fuzzy
|
||
msgid "I don’t like the look of that pool at all."
|
||
msgstr "Ek hou glad nie van hoe daardie poel lyk nie."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:208
|
||
msgid "You already have the Fire Ruby."
|
||
msgstr "Jy het alreeds die Vuurrobyn."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:232
|
||
msgid ""
|
||
"As you open the chest you see it, the Ruby of Fire. It is the size of an "
|
||
"apple, and burns with an internal fire, which is refracted through its "
|
||
"faces. You can feel the power flowing from it..."
|
||
msgstr ""
|
||
"Terwyl jy die kis oopmaak sien jy dit, die Robyn van Vuur. Dit is so groot "
|
||
"soos 'n appel en brand met 'n vuur van binne, wat weerkaats word deur die "
|
||
"vlakke daarvan. Jy kan voel hoe die krag daaruit vloei..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:238
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s funny that the lich-lord didn’t have this on his person. Since I don’t "
|
||
"actually know what this thing does, I’ll just put it in the bottom of my "
|
||
"pack for right now."
|
||
msgstr ""
|
||
"Dis nogal snaaks dat die Sielsuig Heer dit nie aan sy lyf gedra het nie. "
|
||
"Aangesien ek nie eintlik weet wat die ding doen nie sal ek dit maar vir eers "
|
||
"onder in my sak bêre."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:264
|
||
msgid "Maybe you should move somebody else to the chest."
|
||
msgstr "Miskien moet jy iemand anders na die kis toe laat beweeg."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:279
|
||
msgid ""
|
||
"I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a "
|
||
"pile of dust, let’s get out of these catacombs!"
|
||
msgstr ""
|
||
"Ek is bly dit is oor! Ons het die Robyn van Vuur en daardie Sielsuig Heer is "
|
||
"nou net 'n hopie stof, kom ons gee uit hierdie grafkelders pad!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:297
|
||
msgid "He’s raising our dead!"
|
||
msgstr "Hy is besig om ons dodes op te wek!"
|
||
|
||
#. [scenario]: id=07_Return_to_Oldwood
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:6
|
||
msgid "Return to Oldwood"
|
||
msgstr "Terugkeer na Ouhout"
|
||
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:34
|
||
msgid "Talodulborentan"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#. [side]: type=Wose, id=Talodulborentan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:48
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:59
|
||
#, fuzzy
|
||
msgid "Treefolk"
|
||
msgstr "Wesvolk"
|
||
|
||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:44
|
||
msgid "Gullatendronnorbum"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:87
|
||
msgid "Orofarnië"
|
||
msgstr "Orofarnië"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:89
|
||
msgid "Bregalad"
|
||
msgstr "Bregalad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:90
|
||
msgid "Dolmannumbil"
|
||
msgstr "Dolmannumbil"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:110
|
||
msgid ""
|
||
"Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. "
|
||
"The forest seems particularly bright this day, but there is a cold breeze. "
|
||
"It is late into the fall, and the first snows should fall any day. Prince "
|
||
"Haldric has returned to his forest keep, and is pondering what to do next..."
|
||
msgstr ""
|
||
"Prins Haldric het uit die Sielsuig Heer se grafkelder gekom met die Robyn "
|
||
"van Vuur. Die woud lyk vandag veral baie helder, maar daar is 'n koue "
|
||
"briesie. Dit is al laat herfs en die eerste sneeu kan nou enige dag begin "
|
||
"val. Prins Haldric het na die woudvesting teruggekeer en dink oor wat om "
|
||
"volgende te doen..."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:115
|
||
#, fuzzy
|
||
msgid ""
|
||
"So, you have defeated the lich and returned with his jewel of power. The "
|
||
"earth feels happy beneath my toes."
|
||
msgstr ""
|
||
"So jy het die Sielsuiger verslaan en met hierdie juweel teruggekeer. Die "
|
||
"grond jubel onder my tone."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:119
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes, it was a tough battle, but we prevailed. Now, I’m having a problem. I "
|
||
"know not what I should do next."
|
||
msgstr ""
|
||
"Ja dit was 'n taai stryd, maar ons het uiteindelik geseëvier. Nou het ek 'n "
|
||
"probleem. Ek weet nie wat ek volgende moet doen nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:123
|
||
#, fuzzy
|
||
msgid ""
|
||
"I have the jewel, but I have no idea what it does. To make matters worse, I "
|
||
"have no idea what’s going on outside this forest. The number of refugees is "
|
||
"growing daily. We need to get to Southbay, but I dare not lead us onto the "
|
||
"plains and risk a slaughter."
|
||
msgstr ""
|
||
"Ek het hierdie juweel, maar ek het geen idee wat dit doen nie. Om dinge te "
|
||
"vererger het ek ook geen idee wat buite die woud aangaan nie. Die aantal "
|
||
"vlugtelinge word daagliks meer. Ons moet by Suidbaai uitkom, maar ek durf "
|
||
"ons nie na die vlaktes lei nie want dit sal 'n grootskaalse slagting wees."
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:127
|
||
#, fuzzy
|
||
msgid ""
|
||
"My eyes do not extend beyond the forest. You have indeed shown yourself a "
|
||
"tree-friend, I would there were more I could do to help you."
|
||
msgstr ""
|
||
"My oë kan nie buite die woud sien nie. Jy was 'n boom-vriend, ek wens daar "
|
||
"was meer wat ek vir jou kon doen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:131
|
||
#, fuzzy
|
||
msgid ""
|
||
"We can’t all stay here for the winter; we would starve, or freeze. Your "
|
||
"hospitality, though generously meant, has barely sufficed. Hold — I see "
|
||
"somebody!"
|
||
msgstr ""
|
||
"Ons kan nie die hele winter hier bly nie want ons gaan verhonger of vries. "
|
||
"Jou gasvryheid was alreeds beswaarlik genoeg gewees. Wag 'n oomblik, ek sien "
|
||
"iemand!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:159
|
||
msgid "You thought that I ran away, didn’t you?"
|
||
msgstr "Julle het gedink ek het weggehardloop nè, nie waar nie?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:163
|
||
msgid "The thought had crossed my mind."
|
||
msgstr "Die gedagte het by my opgekom."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:167
|
||
msgid "Well, I come bearing news of the road to Southbay!"
|
||
msgstr "Wel ek bring nuus oor die pad na Suidbaai!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:171
|
||
msgid "Really!"
|
||
msgstr "Regtig!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:175
|
||
#, fuzzy
|
||
msgid ""
|
||
"The news is not good. The main host of orcs is between the forest and "
|
||
"Southbay. We clearly can’t go that way. However, the road to Clearwater Port "
|
||
"is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"Die nuus is nie goed nie. Die menigte Orke is hoofsaaklik tussen die woud en "
|
||
"Suidbaai, ons kan duidelik nie in daardie rigting gaan nie. Maar, die pad na "
|
||
"Helderwater Hawe is vry van Orke. Hulle het klaarblyklik in die Moeras van "
|
||
"Esten vasgeval."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:179
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, one question remains."
|
||
msgstr ""
|
||
"Wel, die gedagte aan Orke wat deur die ellendige moerasse stoei verskaf my "
|
||
"nogal plesier. Maar 'n vraag bly staan."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:183
|
||
msgid "What?"
|
||
msgstr "Wat?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:187
|
||
msgid "Can I trust you, and your information? I don’t even know your name."
|
||
msgstr "Kan ek jou en jou inligting vertrou? Ek ken nie eens jou naam nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:193
|
||
msgid "You again!"
|
||
msgstr "Alweer jy!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:197
|
||
msgid "I come bearing news of the road to Southbay!"
|
||
msgstr "Ek kom met nuus oor die pad na Suidbaai!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:201
|
||
msgid "Humph! Your words mean very little to me."
|
||
msgstr "Humf! Jou woorde beteken vir my baie min."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:206
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is important, and not good. The main host of orcs is between the forest "
|
||
"and Southbay. You clearly can’t go that way. However, the road to Clearwater "
|
||
"Port is free of orcs. Apparently they’re bogged down in the swamp of Esten."
|
||
msgstr ""
|
||
"Dit is belangrik en nie goed nie. Die menigte Orke is hoofsaaklik tussen die "
|
||
"woud en Suidbaai, jy kan duidelik nie daarheen gaan nie. Die pad na "
|
||
"Helderwater Hawe is egter vry van Orke. Hulle het klaarblyklik in die Moeras "
|
||
"van Esten vasgeval."
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:210
|
||
msgid "I propose we join forces, and make a break for Clearwater Port."
|
||
msgstr ""
|
||
"Ek stel voor ons span ons magte saam en kies koers na Helderwater Hawe."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:214
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I certainly don’t mind the thought of the orcs floundering around that "
|
||
"infernal swamp. But, some questions remain."
|
||
msgstr ""
|
||
"Wel, die gedagte aan Orke wat sukkel in daardie ellendige moeras verskaf my "
|
||
"plesier. Maar een vraag bly egter staan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:218
|
||
msgid "Lady, why would you let those undead monsters lead your people?"
|
||
msgstr ""
|
||
"Lady, hoekom sou jy daardie wandelende monsters toelaat om jou mense te lei?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:226
|
||
#, fuzzy
|
||
msgid ""
|
||
"Other than losing our war back west, then our refugee war to your people, "
|
||
"and this orc thing, it wasn’t such a bad deal."
|
||
msgstr ""
|
||
"Behalwe dat ons op pad Weste toe verdwaal het, toe ons vlugteling oorlog met "
|
||
"julle mense, en hierdie Ork ding, was dit glad nie so sleg nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:230
|
||
#, fuzzy
|
||
msgid ""
|
||
"Uh-huh. Have you considered the possibility that the unholy act of turning "
|
||
"your best and brightest into undead is what caused them to fall into "
|
||
"darkness?"
|
||
msgstr ""
|
||
"O O. Het julle al daaraan gedink dat julle onheilige daad om julle bestes en "
|
||
"slimstes in wandelende dooies te verander dalk die rede is dat hulle in "
|
||
"duisternis verval?"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:234
|
||
msgid "We should save this pointless debate for later. Anything else?"
|
||
msgstr ""
|
||
"Ons moet hierdie sinnelose debat vir later laat staan. Enigiets anders?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:238
|
||
#, fuzzy
|
||
msgid ""
|
||
"Why should I trust you, or your information? I don’t even know your name, "
|
||
"and you have this nasty habit of mysteriously vanishing!"
|
||
msgstr ""
|
||
"Hoekom moet ek jou en jou inligting vertrou? Ek ken nie eens jou naam nie en "
|
||
"jy het hierdie lelike gewoonte om heeltyd jou verskyning te maak!"
|
||
|
||
#. [message]: speaker=Lady Outlaw
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:248
|
||
msgid "Bah, have it your way!"
|
||
msgstr "Bah, goed dan nes jy wil!"
|
||
|
||
#. [unit]: id=Lady Jessene, type=$lady_store.type
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:258
|
||
#, fuzzy
|
||
msgid "Lady Jessene"
|
||
msgstr "Dame Jessica"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:288
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by "
|
||
"the Lich-Lords’ dark pact with the orcs, in no small part because your fool "
|
||
"Prince of Southbay convinced them that their immortal un-lives were over!"
|
||
msgstr ""
|
||
"Ek is Dame Jessica, 'n Koninklike, 'n Prinses van die Wesvolk! Deur die "
|
||
"Sielsuig Here se verdrag met die Orke verraai. In groot mate te danke "
|
||
"daaraan dat julle onnosel Prins van Suidbaai hulle oortuig het dat hulle "
|
||
"onsterflike onlewes oor was!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:292
|
||
#, fuzzy
|
||
msgid ""
|
||
"And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||
"Lords are working with the orcs or not. The orcs may have gotten rid of the "
|
||
"Lich-Lords, or they may not have, but I do know that the orcs are not going "
|
||
"to tolerate living humans outside of the slave mines or stew pot!"
|
||
msgstr ""
|
||
"En nou, is ek net soveel van 'n vlugteling as jy. Om die waarheid te sê, ek "
|
||
"weet nie of die Sielsuig Here saam met die Orke werk of nie. Die Orke mag "
|
||
"dalk van die Sielsuig Here ontslae geraak het, of miskien nie, maar ek weet "
|
||
"wel dat die Orke beslis nie lewende mense buite die slawe-myne of kookpotte "
|
||
"sal duld nie!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:296
|
||
#, fuzzy
|
||
msgid "Young prince, it is time to go! We must flee before the winter snow!"
|
||
msgstr ""
|
||
"Jong Prins, dis tyd om te gaan! Ons moet vlug voordat die winter sneeu kom!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:300
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-"
|
||
"Rithrandil, I will remember your hospitality!"
|
||
msgstr ""
|
||
"Goed dan, ons sal na Helderwater Hawe gaan. Dankie Elilmadur-Rithrandil, ek "
|
||
"sal jou gasvryheid onthou!"
|
||
|
||
#. [message]: speaker=Elilmaldur-Rithrandil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:304
|
||
msgid ""
|
||
"Always happy to help a tree-friend. May the Powers of Light guide you on "
|
||
"your way!"
|
||
msgstr ""
|
||
"Altyd bly om 'n boomvriend te kan help. Mag die Krag van Lig jou op jou weg "
|
||
"begelei."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:308
|
||
msgid "Finally, we’re getting out of this forest!"
|
||
msgstr "Uiteindelik kom ons uit die woude uit!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [scenario]: id=08_Clearwater_Port
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:4
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:484
|
||
msgid "Clearwater Port"
|
||
msgstr "Helderwater Hawe"
|
||
|
||
#. [side]: id=Prince Haldric, type=Noble Commander
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:59
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:27
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:40
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:31
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:46
|
||
msgid "Humans"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#. [side]: type=Lieutenant, id=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:528
|
||
#, fuzzy
|
||
msgid "Commander Aethyr"
|
||
msgstr "Bevelvoerder"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:70
|
||
msgid "Tan-Vragar"
|
||
msgstr "Tan-Vragar"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Burg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:106
|
||
msgid "Tan-Burg"
|
||
msgstr "Tan-Burg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:143
|
||
msgid "Ut’Tan-Vrork"
|
||
msgstr "Ut’Tan-Vrork"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:222
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:223
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:224
|
||
msgid "Angry Farmer"
|
||
msgstr "Kwaai Boer"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:229
|
||
msgid "Cowardly:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:230
|
||
#, fuzzy
|
||
msgid "Flee on the First Ship"
|
||
msgstr "Lafhartig: Vlug om die Eerste Skip"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:234
|
||
msgid "Normal:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:235
|
||
#, fuzzy
|
||
msgid "Flee on the Second Ship"
|
||
msgstr "Normaal: Vlug op die Tweede Skip"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:239
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:244
|
||
msgid "Heroic:"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:240
|
||
#, fuzzy
|
||
msgid "Flee on the Third Ship"
|
||
msgstr "Heldhaftig: Vlug op die Derde Skip"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:253
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:195
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:138
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:272
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:421
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:176
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:171
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:197
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:232
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:120
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:249
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:186
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:317
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:469
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:188
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:280
|
||
#, fuzzy
|
||
msgid "Death of Lady Jessene"
|
||
msgstr "Dood van Dame Jessica"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:257
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:219
|
||
#, fuzzy
|
||
msgid "Death of Commander Aethyr"
|
||
msgstr "Dood van Lt. Aethyr"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:261
|
||
msgid "Miss the Last Ship"
|
||
msgstr "Verpas die Laaste Skip"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:278
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our Prince has arrived at Clearwater Port, with the orcs on his heels. While "
|
||
"the orcs haven’t caught up with him yet, the winter snow has, and the ships "
|
||
"seem to be missing from the port."
|
||
msgstr ""
|
||
"Ons Prins het daarin geslaag om Helderwater Hawe te bereik met die Orke kort "
|
||
"op sy hakke. Die Orke het hom nog nie ingehaal nie maar die wintersneeu het "
|
||
"en die skepe is nêrens in die hawe te vinde nie."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:284
|
||
msgid "Ha! Clearwater Port still stands!"
|
||
msgstr "Ha! Helderwater Hawe staan nog!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:289
|
||
msgid ""
|
||
"Lieutenant, who is in command here? And where are the ships? We risk being "
|
||
"trapped in this city for the winter if the port freezes over."
|
||
msgstr ""
|
||
"Luitenant, wie is hier in bevel? En waar is die skepe? Ons staan 'n kans om "
|
||
"die hele winter in die stad vasgekeer te word as die hawe vries."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:294
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
|
||
"evacuating people to Southbay as we speak. The ships should be back in a few "
|
||
"days. Our forces engaged the orcs as they exited the Swamp of Esten. At "
|
||
"first, we prevailed, and pushed them back into the swamp!"
|
||
msgstr ""
|
||
"Ek is meester, ek is die bevelvoerder van die plaaslike garnisoen. Ons hele "
|
||
"visvloot is, soos ons hier praat, besig om mense na Suidbaai te ontruim. Die "
|
||
"skepe behoort in oor 'n paar dae terug te wees. Ons magte het die Orke "
|
||
"aangeval soos hulle by die Moeras van Esten uitgekom het en hulle selfs in "
|
||
"die moeras in teruggedryf!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:299
|
||
#, fuzzy
|
||
msgid ""
|
||
"But our victory did not hold; orc reinforcements quickly overran our "
|
||
"positions. We lost most of our forces, my lord, including the King of "
|
||
"Clearwater, who died bravely leading a charge."
|
||
msgstr ""
|
||
"Ongelukkig was dit slegs 'n skynaanval en het Ork-versterkings ons posisies "
|
||
"vinnig oorrompel. Ons het die meeste van ons magte verloor, meester, "
|
||
"insluitend die Koning van Helderwater, wat die stormaanval dapper gelei het."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:304
|
||
#, fuzzy
|
||
msgid "That’s horrible!"
|
||
msgstr "Dis verskriklik!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:310
|
||
#, fuzzy
|
||
msgid ""
|
||
"The blood of many good soldiers stained the frozen field that day. And still "
|
||
"the orcs press on. The king left no heir, but the other nobles have fled to "
|
||
"Southbay. We’ve been busy evacuating the rest of the populace. The army "
|
||
"bought us enough time to evacuate almost all our people, and most of the "
|
||
"winter stores. They’ve gone to Southbay, which is brimming with refugees "
|
||
"from all over."
|
||
msgstr ""
|
||
"Die bloed van baie goeie soldate het op daardie dag, die bevrore slagveld "
|
||
"gevlek. En steeds kom hulle. Die koning het nie 'n erfgenaam agtergelaat "
|
||
"nie, maar die ander koninklikes het na Suidbaai gevlug. Ons was besig om die "
|
||
"res van die bevolking te ontruim. Die leër het vir ons genoeg tyd gekoop om "
|
||
"byna almal te ontruim, asook die meeste wintervoorrade. Hulle het na "
|
||
"Suidbaai gegaan, klaarblyklik is die stad tot oorlopens toe vol van "
|
||
"vlugtelinge van oral oor."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:315
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re only holding the city until the last of the refugees are gone. You, my "
|
||
"lord, are free to retreat to safety when the next ship comes. But, if I may "
|
||
"be frank, my lord, our defenses are stretched thin and we could use all the "
|
||
"help we can get to hold our walls. Otherwise I fear that we will be overrun "
|
||
"before the last of the people can be evacuated."
|
||
msgstr ""
|
||
"Ons hou slegs die stad totdat die laaste vlugtelinge weg is. My meester, jy "
|
||
"is vry om na veiligheid te gaan as die volgende skip kom. Maar as ek vrylik "
|
||
"kan praat meester, ons verdediginglinies is maar dun en ons kan doen met al "
|
||
"die hulp wat ons kan kry om ons te help om die mure te hou. Andersins is ek "
|
||
"bevrees gaan ons oorrompel word voordat die laaste mense ontruim kan word."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:320
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, we are the last of the refugees from our lands, for the orcs are right "
|
||
"on our heels! We have Wesfolk with us. They have been of service. They are "
|
||
"to be evacuated as well. We have traveled far and bear many wounded, but we "
|
||
"will help you defend these walls as long as we can."
|
||
msgstr ""
|
||
"Wel, ons is die laaste vlugtelinge uit ons lande, want die Orke is kort op "
|
||
"ons hakke! Ons het van die Wesvolk met on, hulle het gehelp en moet ook "
|
||
"ontruim word. Ons het ver gereis en het baie gewondes by ons, maar ons sal "
|
||
"jou help om die mure so lank as moontlik te verdedig."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:325
|
||
#, fuzzy
|
||
msgid ""
|
||
"I thank you, my lord. But we are to bring these Wesfolk too? It would be... "
|
||
"highly irregular. Are you sure, my lord?"
|
||
msgstr ""
|
||
"Ek dank jou, meester. Maar waarheen moet ons die Wesvolk neem? Dit sou..."
|
||
"uiters ongeoorloof wees. Is jy seker, meester?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:330
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes. Be sure that it is understood that these are our allies and friends."
|
||
msgstr ""
|
||
"Ja. Maak seker dat dit duidelik verstaan word dat hierdie ons vriende is."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:335
|
||
#, fuzzy
|
||
msgid "Yes, sir!"
|
||
msgstr "Goed meester!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:340
|
||
#, fuzzy
|
||
msgid "Yes sir, indeed! You need us to help hold out until the ships arrive."
|
||
msgstr ""
|
||
"Ja meester, inderdaad! Jy moet ons help om uit te hou totdat die skepe kom."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:345
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ships! Nobody said anything about ships. Will this torture ever end! Ahh, "
|
||
"the orcs will help take my mind off things."
|
||
msgstr ""
|
||
"Skepe! Niemand het iets gesê van skepe nie. Gaan hierdie foltering dan nooit "
|
||
"einde kry nie! Ahh, die Orke sal help om my gedagtes af te lei."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:351
|
||
#, fuzzy
|
||
msgid ""
|
||
"To your posts, men! We should be able to evacuate everyone in three more "
|
||
"boatloads. Until then, let us make those orcs pay dearly for every inch of "
|
||
"our land. For our homes, for our people, for our fallen king!"
|
||
msgstr ""
|
||
"Na julle poste manne! Ons behoort almal met nog drie bootvragte te kan "
|
||
"ontruim. Laat ons hierdie orke tot dan duur laat betaal vir elke duim van "
|
||
"ons land. Vir ons huise, vir ons mense, vir ons gevalle Koning!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:362
|
||
msgid "You killed my family! Die!"
|
||
msgstr "Julle het my familie vermoor! Vrek!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:373
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll "
|
||
"show you irregular..."
|
||
msgstr ""
|
||
"(Mompelend) 'Bring die Wesvolk ook?' Bah! 'Dit sou...uiters ongeoorloof "
|
||
"wees.' Ek sal jou ongeoorloof wys..."
|
||
|
||
#. [message]: speaker=Ut'Tan-Vrork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:381
|
||
#, fuzzy
|
||
msgid ""
|
||
"Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m "
|
||
"sure they will enjoy your little surprise!"
|
||
msgstr ""
|
||
"Jaag hulle die see in! Hulle is in ons wintertuistes! O en Tan-Vragar, ek "
|
||
"hoop hulle gaan van jou verassinkie hou!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:421
|
||
#, fuzzy
|
||
msgid "An ode to ye, on yer way, I hope you have a brighter day!"
|
||
msgstr "Sterkte vir julle op julle pad, ek hoop julle het 'n beter dag!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:442
|
||
#, fuzzy
|
||
msgid "Dead-Man’s Ford"
|
||
msgstr "Dooiemansdrif"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:463
|
||
msgid "The River Road — To the Swamp of Esten."
|
||
msgstr "Die Riverpad - Die Moeras van Esten."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:561
|
||
msgid ""
|
||
"My lord, the first ship has arrived! Prince Haldric, if you and your men "
|
||
"must leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"Meester, die eerste skip is hier! Prins Haldric, as jy en jou manne na "
|
||
"Suidbaai wil gaan moet julle net na die pier gaan sodat julle aanboord kan "
|
||
"gaan."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:579
|
||
msgid ""
|
||
"My lord, the first ship is departing. But the second ship should arrive "
|
||
"shortly."
|
||
msgstr ""
|
||
"Meester die eerste skip is besig om te vertrek. Maar die tweede skip sal "
|
||
"binnekort aankom."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:620
|
||
msgid ""
|
||
"My lord, the second ship has arrived! Prince Haldric, if you and your men "
|
||
"want to leave for Southbay just go to the pier to board the ship."
|
||
msgstr ""
|
||
"Meester, die tweede skip is hier! Prins Haldric, as jy en jou manne na "
|
||
"Suidbaai wil gaan moet julle net na die pier gaan sodat julle aanboord kan "
|
||
"gaan."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:638
|
||
msgid ""
|
||
"My lord, the second ship is departing. But the last ship will be here before "
|
||
"long. With your help we can hold on just a while longer."
|
||
msgstr ""
|
||
"Meester die tweede skip is besig om te vertrek. Maar die laaste skip sal "
|
||
"kort voor lank hier wees. Met jou hulp sal ons nog so 'n bietjie langer kan "
|
||
"uithou."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:679
|
||
msgid ""
|
||
"My lord, the last ship has arrived! Finally the last of our people can flee "
|
||
"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
|
||
"board the ship for Southbay."
|
||
msgstr ""
|
||
"Meester, die laaste skip is hier! Uiteindelik kan die laaste van ons mense "
|
||
"na veiligheid vlug. Prins Haldric, jy en jou manne moet nou gaan! Gaan na "
|
||
"die pier om aanboord die skip na Suidbaai te gaan."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:697
|
||
msgid "My lord, the last ship is departing. We’re trapped!"
|
||
msgstr "Meester, die laaste skip is besig om te vertrek. Ons is vasgekeer!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:756
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:810
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:865
|
||
msgid "My lord, the ship isn’t here yet. Come help us defend against the orcs."
|
||
msgstr ""
|
||
"Meester, die skip is nog nie hier nie. Kom help ons om ons teen die Orke te "
|
||
"verdedig."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:768
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:822
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:877
|
||
#, fuzzy
|
||
msgid ""
|
||
"Shirk not your duty, soldier. When the boat arrives, this is where Prince "
|
||
"Haldric must go to lead you to the ship. Until then, help us defend against "
|
||
"the orcs."
|
||
msgstr ""
|
||
"Moenie jou plig versuim nie soldaat. Wanneer die skip aankom, is dit waar "
|
||
"Prins Haldric moet gaan om jou na die skip te lei. Tot dan, help ons om ons "
|
||
"teen die Orke te verdedig."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:895
|
||
#, fuzzy
|
||
msgid "Let me have peace in Death! My love, I’ll be there soon—"
|
||
msgstr "Laat my in vrede Sterf! My liefling, ek is binnekort da-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:900
|
||
msgid "We needed him to get out of here. We’re trapped!"
|
||
msgstr "Hy moes hier uitgekom het. Nou's ons vasgekeer!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:913
|
||
msgid ""
|
||
"We’ve escaped from the orcs before we were trapped by the ice! Now, on to "
|
||
"Southbay."
|
||
msgstr ""
|
||
"Ons het van die Orke ontsnap voordat ons deur die ys vasgekeer is! Nou moet "
|
||
"ons verder na Suidbaai."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:918
|
||
msgid "I know I mentioned I can’t float."
|
||
msgstr "Ek is seker ek het genoem dat ek nie kan dryf nie."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:924
|
||
msgid "Might I suggest a bit of a detour?"
|
||
msgstr "Mag ek 'n klein ompad voorstel?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:929
|
||
msgid "Why?"
|
||
msgstr "Hoekom?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:934
|
||
msgid ""
|
||
"You have the Ruby of Fire, but you have no idea what it does, correct? You "
|
||
"know that lich you have petrified just outside of Southbay—"
|
||
msgstr ""
|
||
"Jy het die Robyn van Vuur, maar jy het geen idee wat dit doen nie, reg? Jy "
|
||
"onthou nog daai Sielsuiger wat jy versteen het net buitekant Suidbaai-"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:939
|
||
msgid ""
|
||
"Yes, Lich Point! Where we first used our magi in battle, and turned the tide "
|
||
"of war against your people."
|
||
msgstr ""
|
||
"Ja, Sielsuig Punt! Waar ons, ons towenaars vir die eerste keer in 'n geveg "
|
||
"gebruik het en die gety van die oorlog teen julle mense laat draai het."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:945
|
||
#, fuzzy
|
||
msgid ""
|
||
"Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord "
|
||
"Lenvan. He coveted the ruby, and was studying it. The only copy of his "
|
||
"study, the Book of Fire and Darkness, was petrified along with him."
|
||
msgstr ""
|
||
"Erm, jaaa... Hy was die aartsvyand van ons geliefde oorlede Sielsuig Heer "
|
||
"Lenvan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:950
|
||
msgid ""
|
||
"If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!"
|
||
msgstr ""
|
||
"As ons buite Suidbaai aan wal gaan, sal ons vasgekeer word. Daarvan is ek "
|
||
"seker!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:955
|
||
#, fuzzy
|
||
msgid ""
|
||
"My family was from Southbay. My father was a soldier there. The city’s sewer "
|
||
"entrance is near that fossil of a lich."
|
||
msgstr ""
|
||
"My familie kom van Suidbaai af, my pa was 'n soldaat daar gewees. Die stad "
|
||
"ingang van die stad se riool is naby die fossiel van 'n Sielsuiger."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:960
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, "
|
||
"will you join us?"
|
||
msgstr ""
|
||
"Wow, dit begin na 'n gevaarlike plan klink. Luitenant Aethyr sal jy by ons "
|
||
"aansluit?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:965
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. These monsters killed my family. My wife, my daughters. There is nothing "
|
||
"left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away "
|
||
"from me there’ll be nothing but rubble left!"
|
||
msgstr ""
|
||
"Nee. Hierdie monsters het my familie vermoor. My vrou, my dogters. Daar is "
|
||
"niks meer vir my oor nie. Ek gaan bly, teen die tyd dat die Orke Helderwater "
|
||
"hawe by my afneem sal daar niks buiten rommel oorwees nie."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:970
|
||
msgid ""
|
||
"The peasant farmers seem to like you. Who knows, maybe they’ll be of some "
|
||
"help."
|
||
msgstr ""
|
||
"Dit lyk asof die boeremense van jou hou. Wie weet, miskien sal hulle kan "
|
||
"help."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:975
|
||
#, fuzzy
|
||
msgid ""
|
||
"Resources are scarce, we need all of the help we can get. Be brave and fight "
|
||
"hard, my friend!"
|
||
msgstr ""
|
||
"Hulpbronne is skaars, ons het al die hulp nodig wat ons kan kry. Wees dapper "
|
||
"en veg hard my vriend!"
|
||
|
||
#. [scenario]: id=09_Fallen_Lich_Point
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:4
|
||
msgid "Fallen Lich Point"
|
||
msgstr "Gevalle Sielsuig Punt"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:36
|
||
msgid "Ut’Tan-Grilg"
|
||
msgstr "Ut’Tan-Grilg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:72
|
||
msgid "Tan-Pulk"
|
||
msgstr "Tan-Pulk"
|
||
|
||
#. [side]: type=Lich, id=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:116
|
||
msgid "Lich-Lord Caror"
|
||
msgstr "Sielsuig Heer Caror"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:178
|
||
#, fuzzy
|
||
msgid "Kill the lich to get his book"
|
||
msgstr "Maad die Sielsuiger dood om sy boek te kry en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:182
|
||
msgid "Haldric enters Southbay’s sewer"
|
||
msgstr "Haldric gaan Suidbaai se riool binne"
|
||
|
||
#. [message]: speaker=Tan-Pulk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:212
|
||
#, fuzzy
|
||
msgid ""
|
||
"Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms "
|
||
"still there, and I’m a tinkin—"
|
||
msgstr ""
|
||
"Die grootbase het gesê ons sal voor winter in die stad wees. Base verkeerd, "
|
||
"stinkende mense steeds daar, en ek dênk--"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:216
|
||
msgid "Wait! I see a ship! Humans is coming! Smash ’em good!"
|
||
msgstr "Wag! Ek sien 'n skip! Mense kom! Vermorsel hulle!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:239
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich-Lord "
|
||
"Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay."
|
||
msgstr ""
|
||
"Prins Haldric het by die Gevalle Sielsuig Punt aangekom om die Sielsuiger se "
|
||
"Boek te kry en dan na die Riole van Suidbaai te vlug."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:264
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, let’s un-petrify that lich and take his book, then get into the "
|
||
"sewers. Umm, what language would that book be in?"
|
||
msgstr ""
|
||
"Reg. Kom ons verander daai Sielsuiger weer terug vanuit klip en kry sy boek, "
|
||
"dan gaan ons na die riole. Um, watter taal sou daai boek in geskryf wees?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:268
|
||
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
|
||
msgstr ""
|
||
"So 'n bietjie van 'n les. Die boek sal waarskynlik in die ou taal van die "
|
||
"Wesvolk wees."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:272
|
||
msgid "Ohh."
|
||
msgstr "Oooo"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:276
|
||
msgid "Just get the book, I think I should be able to translate it."
|
||
msgstr "Kry net die boek, ek dink ek behoort dit te kan vertaal."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:280
|
||
#, fuzzy
|
||
msgid "Then, into Southbay’s sewer."
|
||
msgstr "Nou ja in Suidbaai se riole in."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:284
|
||
msgid "Right."
|
||
msgstr "Reg."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:308
|
||
msgid ""
|
||
"There’s an odd monolith standing near here. Maybe it has something to do "
|
||
"with the Lich-Lord... I should investigate more closely."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:315
|
||
msgid "There’s an odd monolith standing near here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:320
|
||
msgid ""
|
||
"Haldric, this looks like a job for you, probably something to do with the "
|
||
"lich. Maybe you should get yourself over here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:339
|
||
#, fuzzy
|
||
msgid ""
|
||
"This monolith was erected by me, ― (<i>chipped away</i>), first Mage of the "
|
||
"good people of the Green Isle. By its power the Lich-Lord is bound in stone. "
|
||
"To end the spell a noble of the line of Kings should utter the following...."
|
||
msgstr ""
|
||
"INSKRIPSIE: Hierde gedenksteen is deur my, <WEGGEKAP>, die eerste Towenaar "
|
||
"van die goeie mense van die Groen-eiland. Deur die krag daarvan is die "
|
||
"Sielsuiger versteen. Om die towerkrag te verbreek moet 'n edelman uit die "
|
||
"Koningsgeslag die volgende woorde uiter..."
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:364
|
||
msgid "I think I’ll say that magic phrase."
|
||
msgstr "Ek dink ek sal daardie towerwoorde spreek."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:383
|
||
#, fuzzy
|
||
msgid ""
|
||
"The lich is free! Let’s bash him and grab that book. That sounds like a job "
|
||
"for you, Lady Jessene!"
|
||
msgstr ""
|
||
"Die Sielsuiger is vry! Laat ons sy kop inslaan en daai boek gryp. Dit klink "
|
||
"soos 'n werkie vir jou, Jessica!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:387
|
||
msgid "Hmph! You’re just happy because that monolith proves your paternity!"
|
||
msgstr "Hmf! Jy is net bly omdat daardie gedenksteen jou vaderskap bewys!"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:391
|
||
msgid "Free, I’m free, and I feel the Ruby of Fire! It will be mine."
|
||
msgstr "Vry, ek is vry en ek voel die Robyn van Vuur! Dit sal myne wees."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:395
|
||
#, fuzzy
|
||
msgid "No you won’t, you soldier of darkness!"
|
||
msgstr "Nee jy gaan nie jou soldaat van die duisternis!"
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:401
|
||
msgid "I think I’ll wait a while before uttering any magic phrases."
|
||
msgstr "Ek dink ek sal wag voor ek enige towerwoorde gaan spreek."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:406
|
||
msgid "We have more pressing matters to deal with before we free that lich."
|
||
msgstr ""
|
||
"Ons het meer dringende sake om aan te spreek voordat ons daardie Sielsuiger "
|
||
"bevry."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:411
|
||
msgid "Afraid you’ll find out you’re not of the line of Kings?"
|
||
msgstr "Is jy bang om uit te vind dat jy nie uit die Koningsgeslag kom nie?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:421
|
||
msgid "This sounds like a job for Prince Haldric, hopefully."
|
||
msgstr "Dit klink vir my soos 'n werk vir Prins Haldric, hopelik."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:434
|
||
msgid "The Lich-Lord is already free."
|
||
msgstr "Die Sielsuig Heer is reeds vry."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:457
|
||
msgid "NW — Southbay."
|
||
msgstr "NW - Suidbaai."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:462
|
||
#, fuzzy
|
||
msgid "More like ‘NW — Every orc on the Isle’. Hmph!"
|
||
msgstr "Nader aan NW - Elke Ork op hierdie eiland. Hmf!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:493
|
||
#, fuzzy
|
||
msgid "We have the book! Let’s get out of here!"
|
||
msgstr "Ons het die boek, laat ons hier padgee!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:498
|
||
msgid "Sounds good to me."
|
||
msgstr "Klink goed vir my."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:511
|
||
#, fuzzy
|
||
msgid "I feel like I’m forgetting something. Ohh, the book!"
|
||
msgstr "Verbeel ek my of vergeet ek iets. Ooo, die boek!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:521
|
||
msgid "Prince Haldric must be the first into the sewers of Southbay."
|
||
msgstr "Prins Haldric moet eers in die riole van Suidbaai wees."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:545
|
||
msgid "Rarlg"
|
||
msgstr "Rarlg"
|
||
|
||
#. [message]: speaker=Rarlg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:549
|
||
msgid "Rarlg — argh, a raul-rarlg!"
|
||
msgstr "Rarlg — argh, 'n raul-rarlg!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#. [message]: speaker=Tan-Pulk
|
||
#. [message]: speaker=Ut'Tan-Grilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:553
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:558
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:562
|
||
msgid "Oh my!"
|
||
msgstr "O gaats!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:566
|
||
msgid "And he brought a friend."
|
||
msgstr "En hy het 'n vriend saamgebring."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:573
|
||
msgid "Raul-Rarlg"
|
||
msgstr "Raul-Rarlg"
|
||
|
||
#. [message]: speaker=Lich-Lord Caror
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:584
|
||
msgid "So close. So close."
|
||
msgstr "So naby. Tog so naby."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:589
|
||
msgid "I found the book in what was left of his robes! Let’s get out of here!"
|
||
msgstr ""
|
||
"Ek het die boek gekry in wat van sy kleed oorgebly het! Laat ons hier padgee!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:603
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have the book and the orcs are out of our way. Let’s get out of here!"
|
||
msgstr ""
|
||
"Ek het die boek gekry in wat van sy kleed oorgebly het! Laat ons hier padgee!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:625
|
||
msgid "I can hear their reinforcements coming! We’re trapped! All is lost!"
|
||
msgstr ""
|
||
"Ek kan hulle versterkings hoor aankom! Ons is vasgekeer! Alles is verlore!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:643
|
||
msgid "Sewer — Danger Keep Out!"
|
||
msgstr "Riool - Gevaar Bly Uit!"
|
||
|
||
#. [scenario]: id=10_Sewer_of_Southbay
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:5
|
||
msgid "Sewer of Southbay"
|
||
msgstr "Riool van Suidbaai"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:39
|
||
msgid "Daellyn the Red"
|
||
msgstr "Daellyn die Rooie"
|
||
|
||
#. [side]: type=Arch Mage, id=Daellyn the Red
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:69
|
||
msgid "Red Wizards"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Arch Mage, id=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:61
|
||
msgid "Tinry the Red"
|
||
msgstr "Tinry die Rooie"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:101
|
||
msgid "Spider"
|
||
msgstr "Spinnekop"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:125
|
||
msgid "Prince Haldric exits the sewer"
|
||
msgstr "Prins Haldric verlaat die riool"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:130
|
||
#, fuzzy
|
||
msgid "Defeat both wizards and Prince Haldric exits the sewer"
|
||
msgstr "Prins Haldric verlaat die riool"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:154
|
||
msgid ""
|
||
"In the last leg of their journey to Southbay, Haldric and his companions "
|
||
"find themselves in the Sewers of Southbay."
|
||
msgstr ""
|
||
"Tydens die laaste skof van hul reis na Suidbaai, het Haldric en sy geselskap "
|
||
"hulself in die Riool van Suidbaai bevind."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:159
|
||
msgid ""
|
||
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
|
||
"Hey, is that a pair of boots?"
|
||
msgstr ""
|
||
"Net 'n mens kan so 'n lieflike grot vat en dit met vullis volmaak. Mense. "
|
||
"Haai, is dit 'n paar stewels?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:164
|
||
msgid ""
|
||
"We should be cautious down here. This isn’t an old maid’s drain pipe, this "
|
||
"is the sewer of Southbay. It is said that the city diverted an underground "
|
||
"river for its own use, and let their own effluent run down the old river bed."
|
||
msgstr ""
|
||
"Ons moet versigtig wees hier onder. Dit is nie 'n ou vrou se dreineerpyp "
|
||
"nie, dit is die riool van Suidbaai. Daar word vertel dat hulle 'n "
|
||
"ondergrondse rivier verlê het vir hulle gebruik en hulle uitvloeisels in die "
|
||
"ou rivierbedding laat afloop het."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:168
|
||
msgid "This is the far end of that river bed. Legend has it—"
|
||
msgstr ""
|
||
"Ons moet versigtig hieronder wees. Dit is nie 'n ou vrou se dreineerpyp dié "
|
||
"nie, dis die riool van Suidbaai. Daar word vertel dat die stad 'n "
|
||
"ondergrondse rivier vir hulle eie gebruik herlei het en hulle uitvloeisels "
|
||
"in die ou rivierbedding laat afloop het."
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:172
|
||
msgid ""
|
||
"That a King banished a pair of twin Magi and their devoted followers down "
|
||
"here after the Wesfolk war!"
|
||
msgstr ""
|
||
"Dat 'n Koning 'n tweeling Towenaars en hulle lojale volgelinge verban het na "
|
||
"hier onder net na die Wesvolk oorlog!"
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:176
|
||
#, fuzzy
|
||
msgid ""
|
||
"Can you feel it, brother? This one bears the Ruby of Fire. After all our "
|
||
"time searching, it has come to us!"
|
||
msgstr ""
|
||
"Kan jy dit voel broer? Hierdie een dra die Robyn van Vuur. Na al die tyd kom "
|
||
"dit sommer na ons aangeloop!"
|
||
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:180
|
||
msgid ""
|
||
"The brothers Red will finally ascend to power. We must have it. Get them!"
|
||
msgstr "Die Rooi-broers gaan uiteindelik mag hê. Ons moet dit kry. Vang hulle!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:188
|
||
#, fuzzy
|
||
msgid "Nooo! The wizards are flooding the sewer. We’re doomed!"
|
||
msgstr "Neee! Die towenaars is besig om die riool te oorstroom ons is verlore!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, I feel a strong foreboding. Have you noticed that anything that "
|
||
"happens to be strong in the ways of magic can sense that ruby? Elilmaldur-"
|
||
"Rithrandil felt it, and so did Lich-Lord Caror, now these two."
|
||
msgstr ""
|
||
"Haldric, daar is iets wat my 'n slegte voorgevoel laat kry. Daai Robyn, het "
|
||
"jy al agtergekom dat enigiets met sterk towerkrag dit kan aanvoel. "
|
||
"Elilmaldur-Rithrandil het dit gevoel en ook die Sielsuig Heer Caror en nou "
|
||
"hierdie twee."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:202
|
||
#, fuzzy
|
||
msgid ""
|
||
"We retrieved the Lich-Lord’s book, and I can literally feel the power of the "
|
||
"ruby, even with it in my pack. Let’s work out what it does, before we decide "
|
||
"what to do with it."
|
||
msgstr ""
|
||
"Ons het nou die Sielsuiger se boek en ek kan letterlik die krag van die "
|
||
"Robyn aanvoel selfs al is dit in my sak. Kom ons probeer agterkom wat dit "
|
||
"kan doen, voordat ons besluit wat om daarmee te maak."
|
||
|
||
#. [message]: speaker=Daellyn the Red
|
||
#. [message]: speaker=Tinry the Red
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:220
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:260
|
||
msgid "Brother!"
|
||
msgstr "Broer!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:232
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:272
|
||
msgid "Hmm. He seems to have had a map, and some gold!"
|
||
msgstr "Hmm. Dit lyk asof hy 'n kaart en 'n bietjie goud gehad het!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:296
|
||
msgid ""
|
||
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
|
||
"We’ll have to go around."
|
||
msgstr ""
|
||
"Ag nee, die stroompie se bedding is verstop! Net 'n klein bietjie modder kom "
|
||
"deur. Ons sal om moet loop."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:313
|
||
msgid "To Southbay"
|
||
msgstr "Na Suidbaai"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:335
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s not very heroic if Prince Haldric isn’t the one to lead his band from "
|
||
"the Sewers of Southbay."
|
||
msgstr ""
|
||
"Dis nie baie heldhaftig as Prins Haldric nie die een is wat sy groep uit die "
|
||
"Riole van Suidbaai uit lei nie."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:385
|
||
msgid "Danger Ahead!"
|
||
msgstr "Gevaar Daarvoor!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:391
|
||
#, fuzzy
|
||
msgid "‘Ahead’? So far it’s been danger everywhere."
|
||
msgstr "Daarvoor, tot dusver was daar oral oor gevaar."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer_of_Southbay.cfg:403
|
||
#, fuzzy
|
||
msgid "Finally, on to Southbay!"
|
||
msgstr "Uiteindelik na Suidbaai!"
|
||
|
||
#. [scenario]: id=11_Southbay_in_Winter
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:4
|
||
msgid "Southbay in Winter"
|
||
msgstr "Suidbaai in Winter"
|
||
|
||
#. [side]: type=Grand Knight, id=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:41
|
||
msgid "King Addroran IX"
|
||
msgstr "Koning Addroran IX"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:94
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric has emerged from the sewers of Southbay in the very heart of "
|
||
"the city. After some commotion, he gains an audience with the King of "
|
||
"Southbay."
|
||
msgstr ""
|
||
"Prins Haldric het reg in die hartjie van die stad uit die riole van Suidbaai "
|
||
"uitgekom. Na 'n mate van oproer word hy 'n toegelaat om die Koning van "
|
||
"Suidbaai toe te spreek."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:99
|
||
#, fuzzy
|
||
msgid "So, Prince, you bring refugees, but do you bring swords as well?"
|
||
msgstr "So Prins, jy bring vlugtelinge, maar bring jy swaarde ook?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:103
|
||
msgid "I bear both, and all are loyal to the King of Southbay!"
|
||
msgstr "Ek bring beide en almal is getrou aan die Koning van Suidbaai!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:107
|
||
#, fuzzy
|
||
msgid ""
|
||
"I knew you as a boy, and your people have preceded you. Your father was an "
|
||
"honorable man, and so are you. Aren’t you the king now?"
|
||
msgstr ""
|
||
"Ek het jou as seun geken en jou voorgangers. Jou vader was 'n eerbare man en "
|
||
"jy ook. Is jy nie nou die Koning nie?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:111
|
||
#, fuzzy
|
||
msgid "A king with no land and no crown is no king, my Lord."
|
||
msgstr "'n Koning sonder land en kroon is geen Koning nie, my Meester."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:115
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is so. These are dark days to live through, my young prince. You’ve done "
|
||
"your father proud. Far better than my legacy, a dead adventurer and a "
|
||
"missing fool! It is fitting that my line should end with my kingdom."
|
||
msgstr ""
|
||
"Nou maar goed, onthou net, hierdie is donker dae om in te leef my jong "
|
||
"Prins. Jy het jou vader trots gemaak. Dit is baie beter as my nagedagtenis, "
|
||
"'n dooie avonturier en 'n vermiste dwaas! Dit is goed dat my lewensbloed "
|
||
"moet eindig saam met my koningkryk."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:119
|
||
msgid "You should not say such things!"
|
||
msgstr "Jy behoort nie sulke goet te sê nie!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:124
|
||
msgid ""
|
||
"Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. "
|
||
"Put her out with the others!"
|
||
msgstr ""
|
||
"Hmph! Dit maak nou eintlik saak nie. Wat gaan hier aan? Bring jy 'n Wesvolk "
|
||
"viswuif saam met jou? Smyt haar uit saam met die ander."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:128
|
||
#, fuzzy
|
||
msgid "You’ve put my people out in the snow? Prepare to meet your fate you—"
|
||
msgstr ""
|
||
"Jy het my mense uitgesmyt en in die sneeu gelos! Maak gereed om jou dood "
|
||
"gemoet te kom jou--"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:132
|
||
msgid ""
|
||
"She and her people have been of great service to me. Open the gates, let "
|
||
"them in."
|
||
msgstr ""
|
||
"Sy en haar mense het my baie gehelp. Maak oop die hekke en laat hulle in kom."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:136
|
||
#, fuzzy
|
||
msgid ""
|
||
"What? On your word alone, boy? And what of the other Wesfolk that have "
|
||
"drifted to our gate?"
|
||
msgstr ""
|
||
"Wat? Moet ek jou woord vertrou? En wat van al die ander Wesvolk wat na ons "
|
||
"hekke aangedrentel het?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:140
|
||
msgid "Let them all in! For the sake of humanity on this isle!"
|
||
msgstr "Laat hulle almal in! Vir die mense op die eiland se ontwil!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:144
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "And because I can sweeten the deal. I can save the lives of all of the "
|
||
#| "people left on this isle. I will reveal all, if you swear on the soul of "
|
||
#| "your eldest son that you will let all of the Wesfolk who may come into "
|
||
#| "the city, and to allow them to participate in what must happen next."
|
||
msgid ""
|
||
"And because I can sweeten the deal. I can save the lives of all of the "
|
||
"people left on this isle. I will reveal all, if you swear on the soul of "
|
||
"your eldest son that you let all of the Wesfolk who may come into the city, "
|
||
"and allow them to participate in what must happen next."
|
||
msgstr ""
|
||
"En omdat ek die transaksie vir jou voordelig kan maak. Ek kan die lewens van "
|
||
"al die mense wat op die eiland oorbly red. Ek sal alles vertel, as jy op die "
|
||
"siel van jou oudste seun sweer dat jy al die Wesvolk mense wat wil in die "
|
||
"stad sal laat inkom en hulle toelaat om deel te neem in wat mag volg."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:148
|
||
msgid "Hmm... Very well. I so swear. Speak."
|
||
msgstr "Hmmm.... Nou goed. Ek sweer so. Praat."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:152
|
||
#, fuzzy
|
||
msgid ""
|
||
"First, I <i>can</i> translate the book that will allow Haldric to use the "
|
||
"Ruby of Fire. The artifact should help with what must come."
|
||
msgstr ""
|
||
"Eerstens, ek KAN die boek vertaal wat Haldric sal toelaat om die Robyn van "
|
||
"Vuur te gebruik. Die juweel behoort van hulp te wees met dit wat voorlê."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:156
|
||
#, fuzzy
|
||
msgid ""
|
||
"Second, I know the way to the mysterious lands of the east. Addroran, I was "
|
||
"your son’s navigator and companion. Believe me, you must go east."
|
||
msgstr ""
|
||
"Tweedens, ek ken die pad na die geheimsinnige lande van die Ooste. Addroran, "
|
||
"ek was jou seun se navigator en metgesel. Glo my jy moet Oos gaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:160
|
||
msgid "Compan— What?"
|
||
msgstr "Metge -- wat?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:165
|
||
msgid "She’s just full of surprises."
|
||
msgstr "Sy's vol verrassings."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:169
|
||
#, fuzzy
|
||
msgid ""
|
||
"I was the navigator. Haldric, your people simply washed up here long ago, "
|
||
"but my people came here on purpose. You’d all still be herding sheep and "
|
||
"living in grass huts if it wasn’t for my people."
|
||
msgstr ""
|
||
"Ek was die navigator. Haldric, jou mense het eenvoudig lank gelede hier "
|
||
"uitgespoel. My mense het eintlik met 'n doel hierheen gekom. Julle sou almal "
|
||
"skaapwagters gewees het en in grashutte gebly het as dit nie vir my mense "
|
||
"was nie."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:173
|
||
#, fuzzy
|
||
msgid ""
|
||
"Some favor your people did for us. Why flee at all? And why east? We’ve "
|
||
"already repelled one orcish assault. We should be working toward taking back "
|
||
"the Isle."
|
||
msgstr ""
|
||
"Dis nou vir jou 'n guns wat julle mense vir ons gedoen het? Hoekom enigsins "
|
||
"vlug? En hoekom Oos? Ons het reeds 'n Orkse aanslag net voor die winter "
|
||
"teruggedryf. Ons behoort daaraan te werk om die eiland terug te neem."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:177
|
||
#, fuzzy
|
||
msgid ""
|
||
"This is no time for bravado. You must head east because my people came from "
|
||
"the west, which is teeming with every form of enemy and monster imaginable. "
|
||
"There is literally no room there. If you thought we were bad, you should see "
|
||
"what else comes behind us. You’d be slaves, or you’d be dead."
|
||
msgstr ""
|
||
"Daar is nie tyd vir grootpraat nie. Julle moet Oos gaan want my mense kom "
|
||
"uit die Weste, wat krioel met elke denkbare vorm van mens en monster. Daar "
|
||
"is letterlik geen plek oor nie. As julle dink ons is sleg, dan moet julle "
|
||
"sien wie nog daar lewe. Julle sou slawe of dood wees."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:181
|
||
#, fuzzy
|
||
msgid ""
|
||
"Learn the lesson of my people. If we had fled here while even one of our "
|
||
"great cities still stood we could have taken this Isle with ease. But we "
|
||
"fought on until the bitter end. There can be no compromise with the orcs, "
|
||
"their numbers are limitless, and you have no way to stop more orcs from "
|
||
"coming."
|
||
msgstr ""
|
||
"Leer by my mense. As ons hierheen gevlug het selfs toe nog net een van ons "
|
||
"groot stede nog gestaan het, sou ons die eiland met gemak kon oorneem. Maar "
|
||
"ons het tot die bitter einde geveg. Daar kan geen ooreenkoms met die Orke "
|
||
"wees nie, hulle getalle is oneindig en julle sal moet keer dat meer Orke kom."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:185
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm. There is wisdom in your words, and my end should be in this place. We "
|
||
"can hold out for the rest of the winter here. When the orcs last came it was "
|
||
"fall and the harvest was in. We can hunt the great schools of fish that live "
|
||
"under the ice. You might even be able to depart in well provisioned ships!"
|
||
msgstr ""
|
||
"Hmm. Daar is wysheid in jou woorde en my einde hoort op hierdie plek te kom. "
|
||
"Ons kan hier uithou vir die res van die winter. Toe die Orke laas gekom het "
|
||
"was dit herfs en die oes was reeds in. Ons kan jag maak op die groot skole "
|
||
"vis wat onder die ys lewe. Jy mag dalk selfs met skepe vol voorrade kan "
|
||
"vertrek."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:189
|
||
msgid "Don’t you intend to come with us?"
|
||
msgstr "Is jy nie van plan om saam te kom nie?"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:193
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. Flee, and flee east. It is my duty to hold this city as long as I can "
|
||
"for the sake of all who can be evacuated. That means that it shall fall on "
|
||
"Haldric and you to lead the evacuation."
|
||
msgstr ""
|
||
"Nee, Vlug en vlug Oos. Dit is my plig om die stad so lank as moontlik te "
|
||
"hou. Vir almal wat ontruim kan word se onthalwe. Dit beteken dat dit jou en "
|
||
"Haldric se plig gaan wees om die ontruiming te lei."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"King, there will be a new kingdom in the east, and the bulk of the fleet "
|
||
"will bear the flag of Southbay. A new throne and new lands await you in the "
|
||
"east."
|
||
msgstr ""
|
||
"My Koning, daar sal 'n nuwe Koninkryk in die Ooste verrys en die meerderheid "
|
||
"van die vloot sal Suidbaai se vlag laat wapper. 'n Nuwe troon en nuwe lande "
|
||
"wag op jou in die Ooste."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:201
|
||
#, fuzzy
|
||
msgid ""
|
||
"My bloodline has ended with my sons, and I am old. Let the ships take the "
|
||
"women, children, and young men first. A new kingdom must be born of vital "
|
||
"blood. We old men are still of some value. We will make the orcs pay dearly "
|
||
"when they come to take this place!"
|
||
msgstr ""
|
||
"My bloedlyn het met my seuns tot 'n einde gekom en ek is oud. Laat die skepe "
|
||
"die vrouens, kinders en jong manne eerste wegneem. 'n Nuwe Koninkryk moet "
|
||
"uit lewenskragtige bloed gebore word. Ons ou manne het steeds waarde. Ons "
|
||
"sal die Orke duur laat betaal wanneer hulle kom om hierdie plek in te neem!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:205
|
||
#, fuzzy
|
||
msgid ""
|
||
"If there is no other way. May the bards forever sing of the valor of the "
|
||
"Kings of Southbay! Jessene, about that book?"
|
||
msgstr ""
|
||
"Wel as daar dan geen ander uitweg is nie. Mag die storievertellers vir altyd "
|
||
"die dapperheid van die Konings van Suidbaai besing! Jessica, omtrent daai "
|
||
"boek?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:209
|
||
msgid ""
|
||
"I’ll begin my translation. Oh, and you should seal up the sewer entrance."
|
||
msgstr ""
|
||
"Ek sal met die vertaling begin. O en jy moet daardie riool se ingang verseël."
|
||
|
||
#. [scenario]: id=12_A_Final_Spring
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:4
|
||
msgid "A Final Spring"
|
||
msgstr "'n Laaste Lente"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Harak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:65
|
||
msgid "Tan-Harak"
|
||
msgstr "Tan-Harak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Hork
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:100
|
||
msgid "Tan-Hork"
|
||
msgstr "Tan-Hork"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gulo
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:135
|
||
msgid "Tan-Gulo"
|
||
msgstr "Tan-Gulo"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:217
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:218
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:219
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:220
|
||
msgid "Southbay Guard"
|
||
msgstr "Suidbaai Wag"
|
||
|
||
#. [object]: id=ruby_of_fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:225
|
||
#, fuzzy
|
||
msgid ""
|
||
"The Ruby of Fire was imbued with magic in the distant west, and can be used "
|
||
"to scorch enemies into submission."
|
||
msgstr ""
|
||
"Die Robyn van Vuur is gevul met die towerkrag van die verre Weste en kan "
|
||
"gebruik word om vyande te verskroei tot oorgawe."
|
||
|
||
#. [effect]: type=fire
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:234
|
||
#, fuzzy
|
||
msgid "ruby of fire"
|
||
msgstr "Robyn van Vuur"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:276
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:425
|
||
msgid "Death of King Addroran IX"
|
||
msgstr "Dood van Koning Addroran IX"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:295
|
||
#, fuzzy
|
||
msgid ""
|
||
"Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire "
|
||
"and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire."
|
||
msgstr ""
|
||
"Verskeie maande het verbygegaan. Jessica het Sielsuig Heer Caror se Boek "
|
||
"vertaal. Prins Haldric probeer om die geheime van die Robyn van Vuur te "
|
||
"verstaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:300
|
||
msgid "I think I’ve figured something out. Look."
|
||
msgstr "Ek dink ek het 'n oplossing. Kyk."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:324
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
|
||
"scepter or something! I think I’ll save it for closer-ranged combat for now."
|
||
msgstr ""
|
||
"Eina! Warm, warm, warm! Mapstieks, iemand moet regtig die ding in 'n septer "
|
||
"sit of iets! Ek dink ek sal dit spaar vir die naby-gevegte vir eers."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:329
|
||
msgid "Watch it! Well, at least you’re improving."
|
||
msgstr "Pasop! Wel, ten minste verbeter jy."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:333
|
||
#, fuzzy
|
||
msgid ""
|
||
"Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at "
|
||
"being wizards."
|
||
msgstr ""
|
||
"Gmf. Simpel seun gaan ons almal laat uitbrand. Mense, dink hulle kan "
|
||
"towenaars wees."
|
||
|
||
#. [message]: speaker=Southbay Guard 1
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:338
|
||
#, fuzzy
|
||
msgid "Orcs sighted! They’ve seized the frontier! To arms! To arms!"
|
||
msgstr "Orke gewaar! Hulle het die front oorgeneem! Neem op jul wapens!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:342
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:770
|
||
msgid "For the glory of Southbay!"
|
||
msgstr "Vir die glorie van Suidbaai!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:346
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the "
|
||
"orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us "
|
||
"more time. Try not to kill us all with that ruby!"
|
||
msgstr ""
|
||
"Prins Haldric, ek sal konsentreer om Suidbaai te hou. Jy moet hierdie Orke "
|
||
"verslaan. Die skepe is nog nie gereed nie. Ons moet hierdie mag van Orke "
|
||
"verslaan om vir ons meer tyd te koop. Probeer om ons nie almal met daai "
|
||
"robyn dood te maak nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:350
|
||
msgid "Very well. I’ll do my best."
|
||
msgstr "Doodreg. Ek sal my bes probeer."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:363
|
||
msgid "Lord Typhon"
|
||
msgstr "Heer Typhon"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:369
|
||
msgid "I come seeking the Crown Prince!"
|
||
msgstr "Ek is opsoek na die Kroonprins!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:373
|
||
msgid "Who is this fish man?"
|
||
msgstr "Wie is hierdie visman?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:377
|
||
#, fuzzy
|
||
msgid ""
|
||
"He’s a large part of the reason your son made it to the lands of the east. "
|
||
"Lord Typhon provided us with pearls and an escort for our voyages in "
|
||
"exchange for steel trident points and fishhooks. It’s difficult to be a "
|
||
"blacksmith when you live underwater."
|
||
msgstr ""
|
||
"Die feit dat jou seun die lande van die ooste bereik het is in 'n groot mate "
|
||
"aan hom te danke. Meester Typhon het ons van pêrels voorsien en ons tydens "
|
||
"ons reise vergesel, in ruil vir staalpunte vir sy vurk en vishoeke. Dit is "
|
||
"moeilik om 'n ystersmid te wees as jy onderwater lewe."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:381
|
||
msgid "Indeed it is. But where is the Prince?"
|
||
msgstr "Dit is so. Maar waar is die Prins?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:385
|
||
msgid "The Crown Prince is dead. But we have need of your services again—"
|
||
msgstr "Die Kroonprins is dood. Maar ons het weer jou dienste nodig--"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:389
|
||
msgid "Under the same terms?"
|
||
msgstr "Op dieselfde voorwaardes?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#. [message]: speaker=Lady Jessene
|
||
#. [message]: speaker=Lord Aryad
|
||
#. [message]: speaker=Lord El’Isomithir
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:393
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:422
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:426
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:142
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:150
|
||
msgid "Agreed."
|
||
msgstr "Akkoord."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:397
|
||
msgid ""
|
||
"Good. We need the steel for our own war in the deep. I formally place the "
|
||
"might of the Merfolk at your disposal!"
|
||
msgstr ""
|
||
"Goed. Ons benodig die staal vir ons eie oorlog in die dieptes. Ek plaas "
|
||
"formeel die mag van die Meermense tot jou beskikking!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:402
|
||
msgid "You can now recruit merfolk!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:429
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:180
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:175
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:201
|
||
msgid "Death of Lord Typhon"
|
||
msgstr "Dood van Heer Typhon"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:446
|
||
msgid "Make haste. We must secure the frontier or it’s all over!"
|
||
msgstr ""
|
||
"Maak vinnig. Ons moet die front beveilig of dit is neusie verby met ons!"
|
||
|
||
#. [event]
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:461
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:301
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:376
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:424
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:258
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:258
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:4
|
||
msgid "Familiar"
|
||
msgstr "Toorkneg"
|
||
|
||
#. [event]
|
||
#. [side]: type=Ancient Lich, id=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:474
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:267
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:45
|
||
msgid "Lich-Lord Jevyan"
|
||
msgstr "Sielsuig Heer Jevyan"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:481
|
||
#, fuzzy
|
||
msgid ""
|
||
"King Addroran, your day is done. Prepare to be ground to dust. If you’re "
|
||
"lucky I may raise you from death for my own amusement. Oh, and what’s this? "
|
||
"I sense, I sense the Ruby of Fire."
|
||
msgstr ""
|
||
"Koning Addroran jou dag is oor. Berei jou voor om begrawe te word. As jy "
|
||
"gelukkig is mag ek jou dalk uit die dood opwek net vir my eie vermaak. O, en "
|
||
"wat is dit? Ek voel, ek voel die Robyn van vuur."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:485
|
||
#, fuzzy
|
||
msgid ""
|
||
"You monster! You’ve betrayed our people — to ally yourself with these orcs?!"
|
||
msgstr "Jou monster! Jy't ons mense verraai--om saam met die Orke te span?!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:488
|
||
msgid "Fool Prince"
|
||
msgstr "Dwase Prins"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:492
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool girl! My ambition is boundless; I will survive to rule the orcs and all "
|
||
"else. That is more than can be said for you. King Addroran, meet your son — "
|
||
"you’ll be joining him soon enough."
|
||
msgstr ""
|
||
"Dwase meisie! My ambisie het nie grense nie. Ek sal oorleef. Dit is meer as "
|
||
"wat van jou gesê kan word. Koning Addroran, ontmoet jou seun, jy sal "
|
||
"binnekort saam met hom wees."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:496
|
||
msgid "NO!"
|
||
msgstr "NEE!"
|
||
|
||
#. [message]: speaker=Fool Prince
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:500
|
||
msgid "Fath-er! Join... us..."
|
||
msgstr "Pa! Kom... saam..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:504
|
||
msgid "His older brother was more attractive..."
|
||
msgstr "Sy ouer broer was aantrekliker..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:547
|
||
#, fuzzy
|
||
msgid ""
|
||
"Their reserves are arriving, and we haven’t secured the frontier! We’re dead!"
|
||
msgstr ""
|
||
"Hulle reserwes kom al aan en ons het nog nie die front beveilig nie! Ons is "
|
||
"dood!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:564
|
||
msgid "Southbay"
|
||
msgstr "Suidbaai"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:584
|
||
msgid "To Clearwater Port"
|
||
msgstr "Na Helderwater Hawe"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:604
|
||
#, fuzzy
|
||
msgid "To the Midlands & Oldwood"
|
||
msgstr "Na die Middelande & Ouhout"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:624
|
||
msgid "To the Northrun"
|
||
msgstr "Na die Noordloop"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:644
|
||
msgid "To the Midlands"
|
||
msgstr "Na die Middelande"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:664
|
||
msgid "New Southbay"
|
||
msgstr "Nuwe Suidbaai"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:684
|
||
msgid "They sealed it, there is no escape for you!"
|
||
msgstr "Hulle het dit geseel. Daar is vir jou geen manier om te ontsnap nie!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:698
|
||
msgid "I am finished."
|
||
msgstr "Dis klaarpraat met my."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:702
|
||
msgid "We needed him to hold Southbay. We’re done for!"
|
||
msgstr "Ons het hom nodig gehad om Suidbaai te hou. Dis klaarpraat met ons!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:715
|
||
#, fuzzy
|
||
msgid "We’ve defeated the orcs. Let’s rig the ships and get out of here."
|
||
msgstr "Ons het die Orke verslaan. Kom ons span die seile en gee hier pad."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:719
|
||
#, fuzzy
|
||
msgid ""
|
||
"Oh, for my sons... — As we agreed. I will hold Southbay until my last breath."
|
||
msgstr ""
|
||
"My seuns -- Soos ons ooreengekom het. Ek sal Suidbaai verdedig tot my laaste "
|
||
"asemteug."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:723
|
||
#, fuzzy
|
||
msgid ""
|
||
"With the help of the Merfolk, and my knowledge of an island that will make a "
|
||
"good re-provisioning point, we should be able to embark for the great lands "
|
||
"that are to the east."
|
||
msgstr ""
|
||
"Met die hulp van die Meermense en my kennis van 'n eiland sal dit 'n goeie "
|
||
"plek wees om voorrade aan te vul, en ons behoort na die groot lande in die "
|
||
"Ooste te kan vertrek."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:727
|
||
#, fuzzy
|
||
msgid ""
|
||
"What I don’t like is the fact that Lich-Lord Jevyan, after whom our very "
|
||
"capital is named, betrayed my people. To make matters worse, he knows that "
|
||
"you have that ruby."
|
||
msgstr ""
|
||
"Waarvan ek nie hou nie is die feit dat Sielsuig Heer Jevyan, waarna ons "
|
||
"hoofstad vernoem is, my mense verraai het. Om sake te vererger weet hy dat "
|
||
"jy die robyn het."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:731
|
||
msgid ""
|
||
"There’s not much we can do about that now. I dub this fine ship the Eldaric, "
|
||
"in honor of my father. About that island..."
|
||
msgstr ""
|
||
"Daars nie veel wat ons nou daaromtrent kan doen nie. Ek doop hierdie skip "
|
||
"die Eldaric, ter ere van my vader. Omtrent daardie eiland..."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:735
|
||
#, fuzzy
|
||
msgid "Great, more boats, and now an ocean!"
|
||
msgstr "Wonderlik, nog bote, en nou 'n see!"
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:739
|
||
msgid ""
|
||
"After you make it to this new land, send some of the ships back, for there "
|
||
"may still be survivors in Southbay."
|
||
msgstr ""
|
||
"As jy dit gemaak het tot by hierdie nuwe land, stuur van die skepe terug, "
|
||
"want daar mag nog oorlewendes wees in Suidbaai."
|
||
|
||
#. [message]: speaker=King Addroran IX
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:757
|
||
#, fuzzy
|
||
msgid "My son!"
|
||
msgstr "My Seun!"
|
||
|
||
#. [scenario]: id=13_Peoples_in_Decline
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:4
|
||
msgid "Peoples in Decline"
|
||
msgstr "'n Beskawing in Verval"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:17
|
||
#, fuzzy
|
||
msgid ""
|
||
"Several days later Prince Haldric departs in his ship, the Eldaric, his home "
|
||
"and the Green Isle lost to him forever. Before him lay a vast expanse of "
|
||
"stormy seas, and the mysterious island that Lady Jessene has mentioned, and "
|
||
"even more exotic lands even further to the East."
|
||
msgstr ""
|
||
"Verskeie dae later vertrek Prins Haldric in sy skip die Eldaric, sy tuiste "
|
||
"en sy eiland virewig aan hom verlore. In sy hart weet hy dat hy nooit weer "
|
||
"sy afgesonderde vallei sal sien nie. Voorhom lê 'n uitgestrekte wêreld van "
|
||
"stormagtige seë, en die misterieuse eiland wat Dame Jessica genoem het, en "
|
||
"die selfs meer eksotiese lande na die Ooste."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:22
|
||
#, fuzzy
|
||
msgid ""
|
||
"The island that King Haldric and his crew are approaching was at one time a "
|
||
"volcano that is now slowly sinking into the sea. The elder Crown Prince of "
|
||
"Southbay had managed to establish a foothold on this Island, despite the "
|
||
"belligerent nature of its reptilian inhabitants. There will be little left "
|
||
"of that foothold by now."
|
||
msgstr ""
|
||
"Blykbaar was die eiland wat Koning Haldric en sy bemanning nou nader, eers "
|
||
"'n vulkaan, en dit is nou besig om stadig in die see in te sink. Die Oudste "
|
||
"Kroonprins van Suidbaai het dit reggekry om vastrapplek te kry op die "
|
||
"eiland, ten spyte van die oorlogsugtige reptiel-inwoners. Daar is seker baie "
|
||
"min van die vastrap-plek nou oor."
|
||
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:48
|
||
msgid "Kegrid"
|
||
msgstr "Kegrid"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#. [side]: type=Drake Flameheart, id=Kegrid
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:54
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:78
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:108
|
||
msgid "Drakes"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Drake Flameheart, id=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:72
|
||
msgid "Gerrick"
|
||
msgstr "Gerrick"
|
||
|
||
#. [side]: type=Drake Flameheart, id=Merkush
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:102
|
||
msgid "Merkush"
|
||
msgstr "Merkush"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:209
|
||
msgid ""
|
||
"After some time at sea an island is spotted. The Eldaric docks at a crude "
|
||
"port that appears to be deserted."
|
||
msgstr ""
|
||
"Na 'n tyd ter see word 'n eiland waargeneem. Die Eldaric dokke by 'n ruwe "
|
||
"hawe wat verlate lyk."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:214
|
||
msgid "Land! Land! Bless the Lords of Light!"
|
||
msgstr "Land! Land! Geseënd is die Meesters van Lig?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:218
|
||
msgid ""
|
||
"This is the Elder Prince’s island all right. We had a heck of a time "
|
||
"pacifying the Drakes who live here. Oh my, it looks like they’ve rearmed!"
|
||
msgstr ""
|
||
"Dit is wel die Oudste Prins se eiland. Ons het baie gesukkel om die Drakiane "
|
||
"wat hier geleef het te onderdruk. O gaats, dit lyk my hulle het herbewapen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:222
|
||
msgid "We come in peace. We only seek to re-provision our ships."
|
||
msgstr "Ons kom in vrede. Ons wil net ons skip se voorrade aanvul."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:226
|
||
#, fuzzy
|
||
msgid "I don’t think diplomacy is going to work."
|
||
msgstr "<Fluister> Ek dink nie diplomasie gaan werk nie."
|
||
|
||
#. [message]: speaker=Gerrick
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:231
|
||
msgid ""
|
||
"Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the "
|
||
"glory of the Lords of Morogor!"
|
||
msgstr ""
|
||
"Ssso Mensssse, julle kom weer om ons russs te verssssteur. Maak reg om te "
|
||
"sterf! Vir die glorie van die Meesters van Morogor!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:235
|
||
#, fuzzy
|
||
msgid "Do I need to say, <i>“I told you so”</i>?"
|
||
msgstr "<Fluister> Is dit vir my nodig om te sê, 'Ek het jou gesê'?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:253
|
||
msgid "Bitey the Serpent"
|
||
msgstr "Byter die Slang"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:261
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:343
|
||
#, fuzzy
|
||
msgid "Look out, a serpent has emerged from the deep."
|
||
msgstr "Pasop, 'n Slang het uit die dieptes te voorskyn gekom."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:276
|
||
msgid ""
|
||
"Well, it looks like their warriors have given up the fight. We should be "
|
||
"able to re-provision the ships now."
|
||
msgstr ""
|
||
"Wel dit lyk asof hulle vegters moed opgegee het. Ons behoort nou ons skip se "
|
||
"voorrade te kan aanvul."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:280
|
||
msgid ""
|
||
"The nice thing is, they’ll go back to guarding this island after we’re gone "
|
||
"for a while. It’ll make a good way of preventing others from following us."
|
||
msgstr ""
|
||
"Wat nog beter is, is dat hulle nou sal weer die eiland begin bewaak nadat "
|
||
"ons weg is. Dit sal dit moeiliker maak vir ander wat ons wil volg."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:284
|
||
msgid ""
|
||
"This island is slowly sinking. Hmm, I wonder what they’ll do when it gets "
|
||
"too small for them?"
|
||
msgstr ""
|
||
"Die eiland is stadig besig om te sink. Hmm, ek wonder wat hulle gaan doen "
|
||
"wanneer dit te klein vir hulle gaan word?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:288
|
||
#, fuzzy
|
||
msgid ""
|
||
"They seem rather intelligent. They’re certainly belligerent and numerous. "
|
||
"I’m sure they’ll eventually evacuate. Just like us right now."
|
||
msgstr ""
|
||
"Wel hulle lyk nogal intelligent. Hulle is verseker hardkoppig en baie. Ek is "
|
||
"seker hulle sal uiteindelik die eiland ontruim. Net soos ons nou doen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:292
|
||
msgid "I don’t find that thought very comforting."
|
||
msgstr "Dit stel my nie baie gerus nie."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:305
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:380
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:310
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:373
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:476
|
||
msgid "<i>Clack</i>! <i>Clack!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:330
|
||
#, fuzzy
|
||
msgid ""
|
||
"The fleet is starving, we’ll never pacify this island before we all die!"
|
||
msgstr ""
|
||
"Die vloot is besig om van honger om te kom, ons gaan nooit hierdie Eiland "
|
||
"kan onderdruk voordat ons almal dood is nie!"
|
||
|
||
#. [scenario]: id=14_Rough_Landing
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:4
|
||
msgid "Rough Landing"
|
||
msgstr "Rowwe Landing"
|
||
|
||
#. [event]
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:41
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1303
|
||
msgid "Abraxas"
|
||
msgstr "Abraxas"
|
||
|
||
#. [side]: type=Naga Warrior, id=Abraxas
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:47
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:75
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:103
|
||
msgid "Naga"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Naga Warrior, id=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:69
|
||
msgid "Xamalia"
|
||
msgstr "Xamalia"
|
||
|
||
#. [side]: type=Naga Warrior, id=Gaxmail
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:97
|
||
msgid "Gaxmail"
|
||
msgstr "Gaxmail"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:192
|
||
msgid ""
|
||
"After a particularly bad series of storms the Eldaric has taken on water, "
|
||
"and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
|
||
"group of small windswept islands to regroup."
|
||
msgstr ""
|
||
"Na 'n besondere slegte reeks storms het die Eldaric begin water inneem en is "
|
||
"die vloot versprei. Meester Typhon stel voor dat daar by 'n klein groepie "
|
||
"windgeteisterde eilandtjies aangedoen word om te hergroepeer."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:198
|
||
#, fuzzy
|
||
msgid "I don’t think I can take much more of this. I’m feeling ill!"
|
||
msgstr "Ek dink nie ek kan veel meer hiervan verduur nie. Ek voel siek!"
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:204
|
||
msgid ""
|
||
"Be careful, these islands aren’t safe. We’re in Naga territory. But this is "
|
||
"the only place to stop with soft sand beaches to make landfall... The Nagas "
|
||
"like to scavenge metal from ships that they capture here."
|
||
msgstr ""
|
||
"Wees versigtig, hierdie eilande is nie veilig nie. Ons is in Naga gebied. "
|
||
"Maar dit is die enigste plek met sagte strande waar ons kan land... Die "
|
||
"Nagas hou daarvan om metaal te aas van die skepe wat hulle hier vang."
|
||
|
||
#. [message]: speaker=Xamalia
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:209
|
||
msgid "Prey! Get them!"
|
||
msgstr "Prooi! Kry hulle!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:214
|
||
msgid "The fleet must regroup here. We have to defeat these monsters."
|
||
msgstr "Die vloot moet hier hergroepeer. Ons moet die monsters hier verslaan."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:246
|
||
msgid "Chompey the Serpent"
|
||
msgstr "Tjompie die Seeslang"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:247
|
||
msgid "Graarrrrrr!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:253
|
||
msgid "Scaly the Serpent"
|
||
msgstr "Sluwes die Seeslang"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:254
|
||
msgid "Roarrrrrr!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:260
|
||
msgid "Toothey the Serpent"
|
||
msgstr "Tandjie die Seeslang"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:261
|
||
msgid "Hissssss!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:356
|
||
#, fuzzy
|
||
msgid "We’ve defeated the nagas. The fleet should be able to regroup here."
|
||
msgstr ""
|
||
"Ons het die Nagas verslaan. Die vloot behoort nou hier te kan hergroepeer."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:361
|
||
#, fuzzy
|
||
msgid ""
|
||
"The next time we see land, it should be the great continent to the east."
|
||
msgstr ""
|
||
"Die volgende keer as ons land sien, behoort dit die groot kontinent in die "
|
||
"Ooste te wees."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:366
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll be glad when this voyage is over. We’re almost there. Almost there."
|
||
msgstr "Ek sal bly wees as hierde reis oor is. Ons is amper daar. Amper daar."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:396
|
||
msgid "I think we’re being followed..."
|
||
msgstr "Ek dink ons word agtervolg..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:412
|
||
msgid ""
|
||
"We were too slow... The fleet will be scattered to the four corners of the "
|
||
"world!"
|
||
msgstr ""
|
||
"Ons was te stadig... Die vloot sal oor die vier uithoeke van die wêreld "
|
||
"versprei word!"
|
||
|
||
#. [scenario]: id=15_A_New_Land
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:4
|
||
msgid "A New Land"
|
||
msgstr "'n Nuwe Land"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:17
|
||
msgid ""
|
||
"After the defeat of the Nagas, Haldric’s refugees take on fresh water and "
|
||
"hunt small game, relieved to have land beneath their feet. When they depart, "
|
||
"even the sea-weather is milder."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:20
|
||
msgid ""
|
||
"After a week’s steady sailing eastward, they begin to hear the cries of "
|
||
"gulls and feel the loom of the land. The Great Continent appears before them "
|
||
"over the summer-lit seas."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:46
|
||
msgid "Glimir"
|
||
msgstr "Glimir"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#. [side]: type=Elvish Marshal, id=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:51
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:94
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:136
|
||
msgid "Continentals"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:89
|
||
msgid "Dursil"
|
||
msgstr "Dursil"
|
||
|
||
#. [side]: type=Elvish Champion, id=Eowarar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:131
|
||
msgid "Eowarar"
|
||
msgstr "Eowarar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:189
|
||
msgid "(the scenario ends when any unit perishes)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:189
|
||
#, fuzzy
|
||
#| msgid "Avoid engagement for as long as possible"
|
||
msgid "Avoid deaths for as long as possible"
|
||
msgstr "Vermy kontak met die vyand vir so lank as moontlik."
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:209
|
||
msgid ""
|
||
"You will receive a finish bonus — equal to an early finish bonus — for the "
|
||
"number of turns you lasted."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:213
|
||
msgid "20% of finishing gold carried over to the next scenario."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:220
|
||
msgid "Enemies will not initiate an attack if there is a risk of them dying."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:230
|
||
msgid ""
|
||
"Alas, the shore of the Great Continent was not so tranquil a place as it had "
|
||
"appeared from at sea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:235
|
||
#, fuzzy
|
||
msgid ""
|
||
"Go home, you vile dwarves! By treaty you are pledged to only the hills and "
|
||
"mountains to the north of the Great River. This is not your land."
|
||
msgstr ""
|
||
"Gaan huis toe julle walglike dwerge! Volgens verdrag is julle slegs die "
|
||
"heuwels en berge Noord van die Groot Rivier belowe. Dit is nie julle land "
|
||
"nie."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:239
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our lands are become full, and our mines go to the bottom of the world. We "
|
||
"have won our war against those things that live in the dark. By what right "
|
||
"do you claim all of the forests of the world, and all of the land south of "
|
||
"the Great River, and force us onto only the hills and mountains of the "
|
||
"north? There are hills and mountains as good as any here in the south!"
|
||
msgstr ""
|
||
"Ons lande het vol geword en ons myne gaan na die bodem van die wêreld. Ons "
|
||
"het ons stryd teen diegene wat in die donker lewe gewen. Volgens watter reg "
|
||
"eis julle al die woude van die wêreld op en AL die lande Suid van die Groot "
|
||
"Rivier en dwing ons om slegs op die heuwels en berge van die Noorde te bly? "
|
||
"Daar is heuwels en berge hier in die Suide net so goed soos enige ander!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:243
|
||
#, fuzzy
|
||
msgid "By the right of treaty, ancient but still true—"
|
||
msgstr "Volgens die reg van verdrag, antiek maar steeds geldig -"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:248
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the "
|
||
"forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge "
|
||
"half of what your people do, and still be rich, and I’m not the first to "
|
||
"have the thought!"
|
||
msgstr ""
|
||
"Hmf! Julle soetsappige elwe: 'Ons sny nie die bome af nie ons snoei die "
|
||
"woude.' Ons byle kan hout teen 'n vyfde van die koste kry! Ek kan die helfte "
|
||
"vra as wat julle mense doen en nog steeds ryk word en ek is nie die eerste "
|
||
"een met so 'n gedagte nie!"
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:252
|
||
msgid "Wait, I see a ship. Many ships. We’re being invaded!"
|
||
msgstr "Wag, ek sien 'n skip. Baie skepe. Ons word ingeval!"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:256
|
||
#, fuzzy
|
||
msgid ""
|
||
"Umm, we’re being invaded? Fine, we’ll sort out our differences later. Let’s "
|
||
"get them first."
|
||
msgstr ""
|
||
"Umm, ons word ingeval? Goed, ons sal ons verskille later uitsorteer. Kom ons "
|
||
"kry hulle eers."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:320
|
||
#, fuzzy
|
||
msgid "We come in peace. May our peoples—"
|
||
msgstr "Ons kom in vrede. Mag ons mense-"
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:324
|
||
msgid "Get them!"
|
||
msgstr "Kry hulle!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:328
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Gee, and you were practicing that speech for days. I guess that’s it for "
|
||
#| "diplomacy then. Haldric, we should avoid calling upon too many units, and "
|
||
#| "avoid fighting them. There has to be a peaceful resolution to this."
|
||
msgid ""
|
||
"Gee, and you were practicing that speech for days. I guess that’s it for "
|
||
"diplomacy then. Haldric, we should avoid bloodshed even if we have to ward "
|
||
"them off. There has to be a peaceful resolution to this."
|
||
msgstr ""
|
||
"Gits en jy het jou toespraak dae lank geoefen. Soveel vir diplomasie dan. "
|
||
"Haldric, ons moet probeer om nie te veel eenhede te betrek nie en om nie "
|
||
"teen hulle te veg nie. Daar moet 'n vreedsame manier wees om hierdie "
|
||
"probleem op te los."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:332
|
||
#, fuzzy
|
||
msgid ""
|
||
"In the name of... This is the continent of my home. But I set out east. I "
|
||
"must have traveled clear around the world."
|
||
msgstr ""
|
||
"In die naam van... Dit is die kontinent waar my tuiste is. Maar ek het Oos "
|
||
"gegaan. Ek moes reg rondom die wêreld gevaar het."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:336
|
||
#, fuzzy
|
||
msgid ""
|
||
"My people are too far south. I don’t know what’s going on here. I’ll stick "
|
||
"with you until the end. You’ve been a good friend. Just no more sea voyages."
|
||
msgstr ""
|
||
"My mense is te ver Suid. Ek weet nie wat hier aangaan nie. Ek sal by jou "
|
||
"staan tot aan die einde. Jy was 'n goeie vriend gewees. Net asseblief nie "
|
||
"weer enige seevaarte nie."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:346
|
||
msgid "I bet this wasn’t the welcome you were expecting."
|
||
msgstr ""
|
||
"Ek is seker daarvan dit was nie die verwelkoming wat jy verwag het nie."
|
||
|
||
#. [event]
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:374
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:34
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:34
|
||
#, fuzzy
|
||
msgid "Lady Dionli"
|
||
msgstr "Heer Dionli"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:381
|
||
#, fuzzy
|
||
msgid "What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me."
|
||
msgstr "Wat? Wat gaan hier aan? Dwerge? Mense? Skepe? Glimir vertel my."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:385
|
||
msgid ""
|
||
"The stories are true. There must be dwarven colonists in the Brown Hills. We "
|
||
"caught this band chopping wood near the bay. Then we saw lots of ships. Not "
|
||
"like before, with that fellow from Southbay and his lone ship. It was always "
|
||
"interesting when he stopped by."
|
||
msgstr ""
|
||
"Die stories is waar. Daar moet dwergkoloniste in die Bruin Heuwels wees. Ons "
|
||
"het hierdie bende gevang terwyl hulle hout naby die baai gekap het. Ons het "
|
||
"ook baie skepe gesien. Nie soos voorheen nie toe daai kêrel van Suidbaai met "
|
||
"sy enkele skip hier aangekom het nie. Dit was altyd interresant as hy hier "
|
||
"aangedoen het."
|
||
|
||
#. [message]: speaker=Glimir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:390
|
||
msgid ""
|
||
"We thought we were being invaded. We, erm, put our differences aside with "
|
||
"the dwarves, for the moment, and decided to deal with this first."
|
||
msgstr ""
|
||
"Ons het gedink ons word ingeval. Ons, uhm, het die strydbyl tussen ons en "
|
||
"die dwerge begrawe, vir die oomblik ten minste en besluit om eers hierdie "
|
||
"aan te spreek."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:394
|
||
msgid ""
|
||
"These are disturbing trends. Human, it is by luck alone that I am here to "
|
||
"spare you. For on this day the Council of Lords is meeting in a forest not "
|
||
"far from here."
|
||
msgstr ""
|
||
"Dit is onrusbarende verwikkelinge. Mens, dit is alleenlik per geluk dat ek "
|
||
"hier is om jou te red. Op hierdie einste dag is die Raad van Meesters besig "
|
||
"om te vergader in 'n woud nie te ver van hier nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:398
|
||
#, fuzzy
|
||
msgid "I am Prince Haldric. We come in peace. May our peoples—"
|
||
msgstr "Ek is Prins Haldric. Ons kom in vrede. Mag ons mense-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:402
|
||
msgid "Haldric."
|
||
msgstr "Haldric."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:406
|
||
#, fuzzy
|
||
msgid ""
|
||
"As for you, dwarf, return to the Brown Hills. Then tell your people to "
|
||
"prepare to return to the north."
|
||
msgstr ""
|
||
"Jy dwerg, gaan terug na die Bruin Heuwels. Sê dan vir jou mense om reg te "
|
||
"maak om terug te gaan na die Noorde."
|
||
|
||
#. [message]: speaker=Dursil
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:410
|
||
msgid ""
|
||
"I’ll return to the hills, but I can’t promise that my people will go. Hmph!"
|
||
msgstr ""
|
||
"Ek sal teruggaan na die heuwels, maar ek kan nie belowe dat my mense sal "
|
||
"gaan nie. Gmf!"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:414
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, is it? You are their leader? You and your advisers are to come with "
|
||
"me. It will be safe for your passengers to disembark here."
|
||
msgstr ""
|
||
"Haldric is dit? Jy is hulle leier? Jy en jou raadgewers moet saam met my "
|
||
"kom. Dit sal vir vir jou passasiers veilig wees om hier aan wal te gaan."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:439
|
||
#, fuzzy
|
||
msgid ""
|
||
"Maybe it’d be best if you didn’t mention our little friend following us..."
|
||
msgstr ""
|
||
"(Fluister) Miskien sal dit beter wees as jy niks sê van ons klein vriendjie "
|
||
"wat ons volg nie..."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:445
|
||
msgid ""
|
||
"I must return to my people. You have kept your word, you may avail of my "
|
||
"services in the future. The services of my people will remain at your "
|
||
"disposal."
|
||
msgstr ""
|
||
"Ek moet na my mense terugkeer. Jy het jou woord gestand gedoen, jy mag van "
|
||
"my dienste gebruik maak in die toekoms. Die dienste van my mense sal in die "
|
||
"toekoms ook tot jou beskikking wees."
|
||
|
||
#. [message]: speaker=Lord Typhon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:455
|
||
#, fuzzy
|
||
msgid ""
|
||
"I must return to my people. My warriors that fought by your side wish to "
|
||
"remain with you. You have kept your word, and you may avail of my services "
|
||
"in the future."
|
||
msgstr ""
|
||
"Ek moet na my mense terugkeer. My vegters wat aan jou sy geveg het wil by "
|
||
"jou bly. Jy het jou woord gehou, jy mag in die toekoms ook van dienste "
|
||
"gebruik maak."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:465
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jessene, send word that a third of the fleet is to return to the Green Isle, "
|
||
"to look for more survivors. If they return tell them to keep returning until "
|
||
"no more survivors are found."
|
||
msgstr ""
|
||
"Mag die strome jou vinnig dra my vriend. (Fluister) Jessica, stuur 'n "
|
||
"boodskap dat 'n derde van die vloot na die Groen Eiland moet terugkeer om na "
|
||
"meer oorlewendes te soek. As hulle dan terugkeer sê vir hulle om aan te hou "
|
||
"om terug te gaan totdat daar geen meer oorlewendes gevind kan word nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:465
|
||
msgid "May the currents carry you swiftly, my friend. "
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:469
|
||
#, fuzzy
|
||
msgid ""
|
||
"Man the ships with skeleton crews, and give them the remaining supplies. "
|
||
"Pass the word to Lord Typhon. Make sure that no more than a third of the "
|
||
"fleet is sent. We must not provide the orcs with a ready-made fleet. Make "
|
||
"haste, return before it is time to meet with these, what are they? Ahh, "
|
||
"elves."
|
||
msgstr ""
|
||
"(Steeds Fluisterend) Beman die skepe met die kleinste moontlike bemanning en "
|
||
"gee hulle die oorblywende voorrade. Stuur die boodskap aan Meester Typhon "
|
||
"aan. Maak seker dat nie meer as 'n derde van die vloot gestuur word nie. Ons "
|
||
"wil nie die Orke van 'n volledige vloot verskaf nie. Maak vinnig, kom terug "
|
||
"voordat dit tyd is om met hierdies te ontmoet, wat is hulle nou weer? O ja, "
|
||
"Elwe."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:473
|
||
msgid ""
|
||
"This is the second Eldaric I get to say goodbye to. At least this time it is "
|
||
"easier than the first."
|
||
msgstr ""
|
||
"Dit is die tweede Eldaric vir wie ek totsiens sê. Ten minste is dit hierdie "
|
||
"keer makliker as voorheen."
|
||
|
||
#. [scenario]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:4
|
||
msgid "The Ka’lian"
|
||
msgstr "Die Ka'lian"
|
||
|
||
#. [side]: type=Autumn Shyde, id=Lady Dionli
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:62
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:38
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:50
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:63
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Champion, id=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:46
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:46
|
||
msgid "Lord Logalmier"
|
||
msgstr "Heer Logalmier"
|
||
|
||
#. [side]: type=Elvish Sharpshooter, id=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:58
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:59
|
||
msgid "Lord Aryad"
|
||
msgstr "Heer Aryad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:139
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:104
|
||
msgid "Lord El’Isomithir"
|
||
msgstr "Heer El'lsomithir"
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:146
|
||
#, fuzzy
|
||
msgid "I think I’ll fight the dragon!"
|
||
msgstr "Ek dink ek sal teen die Draak veg!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:158
|
||
#, fuzzy
|
||
msgid "Lord Logalmier, I shall defeat your dragon."
|
||
msgstr "Heer Logalmier, ek sal jou Draak verslaan."
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:175
|
||
#, fuzzy
|
||
msgid "Let’s get those saurians and nagas on that beach!"
|
||
msgstr "Kom ons kry daardie Sauriane en Nagas op die strand!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:187
|
||
msgid "Those cold blooded monsters will feel my wrath!"
|
||
msgstr "Daai koudbloedige monsters gaan my wraak voel!"
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:204
|
||
#, fuzzy
|
||
msgid "Let’s clear out that troll hole!"
|
||
msgstr "Kom ons maak daai Trol Grot skoon!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:216
|
||
#, fuzzy
|
||
msgid "So what exactly is a troll?"
|
||
msgstr "Nou wat presies is 'n Trol eintlik?"
|
||
|
||
#. [option]: id=16_The_Kalian
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:232
|
||
#, fuzzy
|
||
msgid "Let’s put those souls to rest on the cursed isle!"
|
||
msgstr "Kom ons gee daardie Siele op die Vervloekte Eiland 'n bietjie rus!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:244
|
||
msgid "Undead. Bah! We’re pros at fighting them."
|
||
msgstr "Wandelende Dooies. Bah! Ons is meesters daarin om teen hulle te veg."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:262
|
||
#, fuzzy
|
||
msgid "In the name of peace between our peoples:"
|
||
msgstr "In die naam van Vrede tussen ons mense:"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:279
|
||
#, fuzzy
|
||
msgid ""
|
||
"I fear my kin are too easy on you. I decree that you should be made to fight "
|
||
"the Dragon of the Green Swamp and its saurian minions. If you can defeat "
|
||
"him, you will have truly earned your place in this land."
|
||
msgstr ""
|
||
"Ek is bevres my soort is te goed vir julle. Ek beveel dat julle gedwing word "
|
||
"om teen die Draak van die Moeras en sy Sauriaanse volgelinge te veg. As "
|
||
"julle hom kan verslaan, het julle jul plek in hierdie land verdien."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:292
|
||
#, fuzzy
|
||
msgid ""
|
||
"There is a group of saurians, friends of the dragon I’m sure, who are "
|
||
"trading metal with the nagas of the sea. We should put a stop to this. They "
|
||
"are located on a beach near here."
|
||
msgstr ""
|
||
"Daar is 'n groep Sauriane, verseker vriende van die Draak, wat in metaal met "
|
||
"die Nagas van die see handel dryf. Ons moet dit stop sit. Hulle is hier naby "
|
||
"op 'n strand."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:305
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are having a problem with a troll-hole in the Brown Hills. While I find "
|
||
"the thought of those dwarves stumbling on the trolls vaguely amusing, this "
|
||
"should make an adequate quest for you."
|
||
msgstr ""
|
||
"Ons sukkel met 'n Trol Grot in die Bruin Heuwels. Terwyl ek die gedagte dat "
|
||
"daardie dwerge op die Trolle mag afkom heel amusant vind, sal hierdie tog 'n "
|
||
"geskikte takie vir jou wees."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:318
|
||
#, fuzzy
|
||
msgid ""
|
||
"Long ago a clan of elves on the Isle of Tears fell under the sway of a dark "
|
||
"curse. Their souls still haunt that place and no elf will go there. You "
|
||
"should clear this isle, and put their souls to rest."
|
||
msgstr ""
|
||
"Lank gelede het 'n stam Elwe op 'n eiland onder die donker vloek verval. "
|
||
"Hulle siele spook nog steeds op dié plek en sedertdien wil geen elf meer "
|
||
"soontoe gaan. Jy moet die eiland skoonvee en hulle siele tot rus laat kom."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:332
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ahh, you have defeated the dragon, man of the west-north, you are truly "
|
||
"impressive for a human."
|
||
msgstr ""
|
||
"Ahh, jy het die draak verslaan man van Wes-Noord, jy is waaragtig 'n "
|
||
"indrukwekkende mens."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:339
|
||
#, fuzzy
|
||
msgid "So, you have defeated the trolls. Welcome back, Haldric."
|
||
msgstr "So, jy het die Trolle verslaan. Welkom terug Haldric."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:346
|
||
msgid "Finally the souls of our poor kin may rest. Thank you."
|
||
msgstr "Uiteindelik kan die arme siele van ons soort rus kry. Dankie."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:353
|
||
#, fuzzy
|
||
msgid "Our beaches are free again. I knew I could trust you, Haldric."
|
||
msgstr ""
|
||
"Ons strande is weer vry. Ek het geweet ek kan op jou staatmaak, Haldric."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:363
|
||
msgid ""
|
||
"Haldric and his companions find themselves before the Ka’lian, or the "
|
||
"Council of Elven Lords."
|
||
msgstr ""
|
||
"Haldric en sy geselskap het hulself voor die Ka'lian of Raad van Elwe-"
|
||
"meesters bevind."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:373
|
||
msgid "Dionli, why have you brought these humans before us?"
|
||
msgstr "Dionli, hoekom het jy hierdie mense gebring om voor ons te verskyn?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:377
|
||
msgid ""
|
||
"They are of the same people as the Prince of Southbay. They come as "
|
||
"refugees. I can see a use for them."
|
||
msgstr ""
|
||
"Hulle is dieselfde mense as die Prins van Suidbaai. Hulle kom hierheen as "
|
||
"vlugtelinge. Ek het 'n idee hoe ons hulle kan gebruik."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:382
|
||
msgid ""
|
||
"What use would that be? What need could we have for the shortliveds here?"
|
||
msgstr "Hoe sal dit wees? Watter nut kan ons hier vir kortlewendes hier hê?"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:386
|
||
msgid ""
|
||
"The dwarves have come to the Brown Hills. While they live long, even they "
|
||
"grow like weeds when in an empty field. There is trouble brewing."
|
||
msgstr ""
|
||
"Die dwerge het na die Bruin Heuwels gekom. Selfs al lewe hulle lank, "
|
||
"versprei hulle soos onkruid op 'n leë land. Daar is probleme aan't kom."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:390
|
||
#, fuzzy
|
||
msgid ""
|
||
"It is better to be the greater of three than the lesser of two. The Prince "
|
||
"of Southbay was good, he was a credit to his people. Maybe these ones are "
|
||
"made of the same stuff."
|
||
msgstr ""
|
||
"Dit is beter om die meerdere van drie as die mindere van twee te wees. Die "
|
||
"Prins van Suidbaai was goed, hy was 'n aanwins vir sy mense, miskien is "
|
||
"hierdies uit die selfde stoffasie."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:394
|
||
#, fuzzy
|
||
msgid "But why then do they come as refugees? Speak, human."
|
||
msgstr "Maar waarom kom hulle as vlugtelinge? Praat mens."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:398
|
||
#, fuzzy
|
||
msgid ""
|
||
"Our people come in peace. There was a war in our homeland. We are refugees. "
|
||
"We come seeking a new home, since our island to the west and north is now "
|
||
"forfeit."
|
||
msgstr ""
|
||
"Ons mense kom in vrede. Daar was 'n oorlog in ons vaderland. Ons is "
|
||
"vlugtelinge. Ons kom soek 'n nuwe tuiste, aangesien ons eiland nou in die "
|
||
"Weste en die Noorde verbeur is."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:402
|
||
#, fuzzy
|
||
msgid ""
|
||
"So you come to steal our land? We know your kind, humans of the west-north."
|
||
msgstr ""
|
||
"So nou kom julle om ons land te steel? Ons ken julle soort, mense van Wes-"
|
||
"Noord."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:406
|
||
msgid ""
|
||
"We only wish to live in peace. The dwarves are peoples of mountain and hill, "
|
||
"the elves are people of the forests, we only seek some of the space in "
|
||
"between."
|
||
msgstr ""
|
||
"Ons begeer slegs om in vrede te lewe. Die dwerge is mense van berge en "
|
||
"heuwels, die elwe is mense van die woude, ons soek net so 'n bietjie ruimte "
|
||
"tussenin."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:410
|
||
#, fuzzy
|
||
msgid ""
|
||
"I suggest that we grant these humans the plains to the north and south of "
|
||
"the Great River."
|
||
msgstr ""
|
||
"Ek stel voor ons gee die mense die vlaktes ten Noorde en Suide van die groot "
|
||
"rivier."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:414
|
||
msgid "They should be put to the test before such a grant is made."
|
||
msgstr "Hulle behoort eers 'n toets te deurstaan voordat ons so iets toestaan."
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:418
|
||
msgid "A quest for each of us then?"
|
||
msgstr "'n Taak vir elkeen van ons dan?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:430
|
||
#, fuzzy
|
||
msgid "Agreed. (<i>Sigh</i>)"
|
||
msgstr "Akkoord. (Sug)"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:434
|
||
msgid "Umm, agreed."
|
||
msgstr "Umm, dis reg so."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:438
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well then, human. Each of us lords has a specific quest for you. If you "
|
||
"complete them all you will be granted all of the plains in our domain and "
|
||
"the hills south of the Great River, if not you will be forced to depart. So "
|
||
"which quest do you wish to undertake first?"
|
||
msgstr ""
|
||
"Goed dan mens. Elkeen van ons meesters het 'n spesifieke taak vir julle. As "
|
||
"julle almal voltooi, sal ons die vlaktes in ons domein en die heuwels suid "
|
||
"van die Groot Rivier aan julle toestaan, indien nie sal julle gedwing word "
|
||
"om die land te verlaat. So watter taak wil julle eerste onderneem? "
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:450
|
||
#, fuzzy
|
||
msgid ""
|
||
"Very good, but this is just the start, human. There is still much more for "
|
||
"you to do."
|
||
msgstr ""
|
||
"Goed so, maar dit is maar slegs die begin mens. Daar is nog veel meer vir "
|
||
"julle om te doen."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:463
|
||
msgid "You are victorious again. You may yet earn your place in this land."
|
||
msgstr ""
|
||
"Jy het weereens die oorwinning behaal. Jy mag dalk nog net jou plek in die "
|
||
"land verdien."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:476
|
||
#, fuzzy
|
||
msgid "Ahh, my young prince, you’re not as soft as I thought."
|
||
msgstr "Ahh, my jong Prins, jy is nie so sag as wat ek geding het nie."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:488
|
||
#, fuzzy
|
||
msgid "You were successful, Prince Haldric. I knew you could do it."
|
||
msgstr "Jy was suksesvol Prins Haldric. Ek het geweet jy kan dit doen."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:493
|
||
#, fuzzy
|
||
msgid ""
|
||
"Man of the west-north, you have earned your place on this great continent."
|
||
msgstr "Man van die Wes-Noorde jy het jou plek op ons groot kontinent verdien."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:498
|
||
#, fuzzy
|
||
msgid "As per our agreement, you and your people—"
|
||
msgstr "Soos ons afgespreek het, jy en jou mense-"
|
||
|
||
#. [message]: speaker=Lord El'Isomithir
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:503
|
||
#, fuzzy
|
||
msgid "—may stay."
|
||
msgstr "mag bly."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:508
|
||
#, fuzzy
|
||
msgid ""
|
||
"We hereby grant you the plains to the north of the Great River, and the "
|
||
"plains and hills to the south of the Great River. Be kind to the land. In a "
|
||
"time of need we may call upon you, remember our generosity."
|
||
msgstr ""
|
||
"Ons staan hiermee die vlaktes Noord van die Grootrivier en die vlaktes en "
|
||
"heuwels aan die Suide van die Grootrivier aan julle toe. Wees goed vir die "
|
||
"land. In tye van nood mag ons ons dalk op julle beroep, onthou dan ons "
|
||
"vrygewigheid."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:513
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— "
|
||
"aren’t you setting us in conflict with the Dwarves?"
|
||
msgstr ""
|
||
"Dis billik genoeg. Ek beveel dat 'n 'Samewerkingsooreenkoms' tussen ons "
|
||
"mense aangegaan word. Maar, veroorsaak julle nie nou dat ons in konflik kom "
|
||
"met die Dwerge nie?"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:518
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. The Dwarves have returned to the north. But humans mine as well, no? "
|
||
"They are your resources to guard now. In the future we would be willing to "
|
||
"trade with you."
|
||
msgstr ""
|
||
"Nee. Die dwerge het na die Noorde teruggekeer. Maar mense myn ook dan nie? "
|
||
"Dit is nou julle hulpbronne om op te pas. In die toekoms sal ons bereid wees "
|
||
"om met julle handel te dryf."
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:536
|
||
msgid "Who is this?"
|
||
msgstr "Wie is dit?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:541
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the "
|
||
"fighting there."
|
||
msgstr ""
|
||
"Dit is Luitenant Aethyr van Helderwater Hawe. Ek was dan seker jy het in die "
|
||
"gevegte daar omgekom?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:546
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, sir. I was leading the final survivors of Clearwater Port. We were "
|
||
"making our last stand at the lighthouse when one of your ships came. One of "
|
||
"my men conked me on the head, then I woke up at sea."
|
||
msgstr ""
|
||
"Nee meester. Ek het die laaste oorlewendes uit Helderwater Hawe uitgelei, "
|
||
"ons het ons laaste verset by die ligtoring gedoen toe een van julle skepe "
|
||
"daar aankom. Een van my manne het my oor die kop geslaan en toe ek weer sien "
|
||
"was ek op die see."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:551
|
||
#, fuzzy
|
||
msgid ""
|
||
"I come bearing news. Some ‘old friends’ have decided to make an appearance. "
|
||
"You should go ‘greet’ them."
|
||
msgstr ""
|
||
"Ek bring nuus. Van ons 'ou vriende' het besluit om te kom kuier. Jy moet "
|
||
"hulle gaan 'groet'."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:556
|
||
#, fuzzy
|
||
msgid ""
|
||
"I fear our friend has said too much. You go on ahead, I’ll catch up with you."
|
||
msgstr ""
|
||
"(Fluister) Ek is bevrees ons vriend het te veel gesê. Gaan jy solank voort "
|
||
"dan haal ek jou later in."
|
||
|
||
#. [scenario]: id=17a_The_Dragon
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:4
|
||
msgid "The Dragon"
|
||
msgstr "Die Draak"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:39
|
||
msgid "Irix"
|
||
msgstr "Irix"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#. [side]: type=Saurian Flanker, id=Irix
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:45
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:80
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:115
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:151
|
||
#, fuzzy
|
||
msgid "Saurians"
|
||
msgstr "Satras"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Vriss
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:74
|
||
msgid "Vriss"
|
||
msgstr "Vriss"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Axiz
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:109
|
||
msgid "Axiz"
|
||
msgstr "Axiz"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Satras
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:145
|
||
msgid "Satras"
|
||
msgstr "Satras"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:219
|
||
msgid "Slay the Dragon"
|
||
msgstr "Maak dood die Draak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:224
|
||
#, fuzzy
|
||
msgid "Slay the Dragon and defeat all enemy leaders"
|
||
msgstr "Heldhaftig: Maak die Draak dood en verslaan al die vyande"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:248
|
||
msgid ""
|
||
"After some days of travel Haldric finds himself confronted by a vast expanse "
|
||
"of swamp. A small island with a mountain dominates the view. That can only "
|
||
"be the home of the dragon."
|
||
msgstr ""
|
||
"Na etlike dae se reis bevind Haldric hom voor 'n wyd uitgestrekte moeras. 'n "
|
||
"Klein eiland met 'n berg daarop oorheers die uitsig. Dit kan net die tuiste "
|
||
"van die draak wees."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:262
|
||
msgid "Flies, flies, everywhere! Ack!"
|
||
msgstr "Vlieë, oral vlieë! Jig!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:269
|
||
msgid "‘Prince Haldric the Dragonbane’ sounds rather nice."
|
||
msgstr "'Prins Haldric verskrikker van die Drake' klink nogal goed."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:274
|
||
msgid "We’ll see..."
|
||
msgstr "Ons sal sien..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:282
|
||
msgid ""
|
||
"I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s "
|
||
"a miracle any of us are alive at all."
|
||
msgstr ""
|
||
"Ek is bly dit is oor. Die elwe maak dit verseker nie vir ons maklik nie. Dis "
|
||
"'n wonder dat enigeen van ons nog lewe."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:287
|
||
msgid "I’m still not calling you ‘the Dragonbane’."
|
||
msgstr "Ek noem jou nog steeds nie 'Die Draakverskrikker' nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:326
|
||
#, fuzzy
|
||
msgid "Watch for the big mudcrawlers. They divide when you kill them."
|
||
msgstr "Pasop vir die groot Modderkruipers hulle verdeel as jy hulle doodmaak."
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:365
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:400
|
||
msgid "Shek’kahan"
|
||
msgstr "Shek’kahan"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:376
|
||
#, fuzzy
|
||
msgid "It is unwise to trifle with dragons, boy!"
|
||
msgstr "Dis nie wys om met drake te speel nie seunie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:380
|
||
msgid "We shall see."
|
||
msgstr "Ons sal sien."
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:408
|
||
#, fuzzy
|
||
msgid "Who dares disturb Shek’kahan the Terrible?"
|
||
msgstr "Wie durf Shek'kahan die verskriklike se rus versteur?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:412
|
||
msgid "I do, you fiend!"
|
||
msgstr "Ekke jou uitvaagsel!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:446
|
||
msgid "We still have to slay the dragon!"
|
||
msgstr "Ons moet nog die draak doodmaak!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:458
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:526
|
||
#, fuzzy
|
||
msgid "The dragon’s cave has yielded some treasure!"
|
||
msgstr "Daar is 'n skat in die Draak se Grot!"
|
||
|
||
#. [message]: speaker=Shek'kahan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:483
|
||
msgid "No!"
|
||
msgstr "Nee!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:497
|
||
#, fuzzy
|
||
msgid "We’ve slain the dragon: "
|
||
msgstr "Ons het die Draak gedood: "
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:501
|
||
msgid "Let’s get out of here!"
|
||
msgstr "Kom ons gee hier pad!"
|
||
|
||
#. [option]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:513
|
||
msgid "Let’s finish off the rest of these monsters!"
|
||
msgstr "Kom ons maak die res van hierdie monsters vrek!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:545
|
||
#, fuzzy
|
||
msgid "More saurians are arriving. They’ve surrounded us! We’re doomed."
|
||
msgstr "Meer Sauriane is op pad. Hulle het ons omsingel! Ons is verlore."
|
||
|
||
#. [scenario]: id=17b_Lizard_Beach
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:4
|
||
msgid "Lizard Beach"
|
||
msgstr "Akkedis Strand"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:37
|
||
msgid "Tirasch"
|
||
msgstr "Tirasch"
|
||
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#. [side]: type=Saurian Flanker, id=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:43
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:69
|
||
msgid "Monsters"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Saurian Flanker, id=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:63
|
||
msgid "Ssirk"
|
||
msgstr "Ssirk"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:137
|
||
#, fuzzy
|
||
msgid ""
|
||
"After a long trek, Prince Haldric and his companions find themselves on a "
|
||
"sunny beach. While normally this would be a pleasant occurrence, they find "
|
||
"the saurians hard at work there."
|
||
msgstr ""
|
||
"Na 'n lang trek het Prins Haldric en sy geselskap hulself op 'n sonnige "
|
||
"strand bevind. Alhoewel dit normaalweg 'n aangename gebeurtenis sou wees, "
|
||
"het hulle binnekort die Sauriane hard aan die werk teëgekom."
|
||
|
||
#. [message]: speaker=Ssirk
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:143
|
||
msgid "Monsters! We’re being invaded by monsters."
|
||
msgstr "Monsters! Ons word binnegeval deur monsters."
|
||
|
||
#. [message]: speaker=Tirasch
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:148
|
||
#, fuzzy
|
||
msgid "We must hold the beach until we can call our naga friends."
|
||
msgstr "Ons moet die strand verdedig totdat ons, ons Naga vriende kan roep."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:153
|
||
#, fuzzy
|
||
msgid "Us, monsters? Hmph... prepare to meet our blades."
|
||
msgstr "Ons monsters? Hmf... maak reg om met ons lemme kennis te maak."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:159
|
||
#, fuzzy
|
||
msgid "(<i>Sigh</i>) I bet he sees none of the irony in that."
|
||
msgstr "(Sug) Ek wed jou hy sien nie eers die ironie daarin raak nie."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:167
|
||
#, fuzzy
|
||
msgid "We were too slow... Every naga in the sea will be upon us!"
|
||
msgstr "Ons was te stadig... Elke Naga in die See gaan binnekort op ons wees!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:191
|
||
msgid "Ick! When you kill them they divide."
|
||
msgstr "Jik! Wanneer jy hulle doodmaak verdeel hulle."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:235
|
||
msgid "Riaa"
|
||
msgstr "Riaa"
|
||
|
||
#. [message]: speaker=Riaa
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:239
|
||
#, fuzzy
|
||
msgid "We must protect the saurians. We need the metal!"
|
||
msgstr "Ons moet die Sauriane beskerm ons het die metaal nodig!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:262
|
||
msgid "We’ve cleared the beach. Let’s return to the elves."
|
||
msgstr ""
|
||
"Ons het die strand suksesvol verdedig. Kom ons keer terug na die elwe toe."
|
||
|
||
#. [scenario]: id=17c_Troll_Hole
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:4
|
||
msgid "Troll Hole"
|
||
msgstr "Trol Grot"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:38
|
||
msgid "Erart"
|
||
msgstr "Erart"
|
||
|
||
#. [side]: type=Troll Warrior, id=Erart
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:44
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:66
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:88
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:110
|
||
#, fuzzy
|
||
msgid "Trolls"
|
||
msgstr "Tirasch"
|
||
|
||
#. [side]: type=Troll Warrior, id=Raol
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:60
|
||
msgid "Raol"
|
||
msgstr "Raol"
|
||
|
||
#. [side]: type=Troll Warrior, id=Rilg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:82
|
||
msgid "Rilg"
|
||
msgstr "Rilg"
|
||
|
||
#. [side]: type=Troll Warrior, id=Gulg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:104
|
||
msgid "Gulg"
|
||
msgstr "Gulg"
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:166
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:170
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:182
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:186
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:198
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:202
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:214
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:218
|
||
msgid "Fang"
|
||
msgstr "Slag-tand"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:266
|
||
msgid ""
|
||
"It isn’t long before Haldric and his companions enter the Brown Hills. An "
|
||
"elven guide leads them to a gaping cave mouth, and they descend into the "
|
||
"darkness."
|
||
msgstr ""
|
||
"Dit is nie lank voor Haldric en sy metgeselle die Bruin Heuwels binnegaan "
|
||
"nie. 'n Elf gids lei hulle tot by 'n gapende rots mond, en hulle daal af in "
|
||
"die duisternis."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:272
|
||
#, fuzzy
|
||
msgid "Does anybody actually know anything about Trolls?"
|
||
msgstr "So, weet enige iemand iets van trolle af?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:277
|
||
msgid ""
|
||
"I indeed do. They are green, and mean, and will try to crush you like a bug. "
|
||
"They heal very quickly."
|
||
msgstr ""
|
||
"Ek weet inderdaad. Hulle is groen, en gemeen, en sal probeer om jou soos 'n "
|
||
"insek te vermorsel. Hulle word baie vinnig genees."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:282
|
||
msgid ""
|
||
"Hmm... Do we really need to know that much about the trolls? I think it’s "
|
||
"safe to say that the elves wouldn’t have sent us down here if they were at "
|
||
"all friendly."
|
||
msgstr ""
|
||
"Hmm... Is dit regtig nodig dat ons so baie van trolle af weet? Ek dink dis "
|
||
"veilig om te se dat die elwe ons nie hier na onder sou gestuur het as hulle "
|
||
"enigsins vriendelik was nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:287
|
||
msgid "Fair enough. Well, let’s get them!"
|
||
msgstr "Regverdig genoeg. Wel, kom ons gaan kry hulle!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:296
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have failed... More of the trolls’ kin are arriving through the entrance."
|
||
msgstr ""
|
||
"Ons het gefaal... Meer van die trolle se familielede kom al deur die ingang."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:337
|
||
#, fuzzy
|
||
msgid ""
|
||
"The trolls are beaten, but they were no easy opponents. It is no wonder why "
|
||
"the elves pressed us to do their dirty work."
|
||
msgstr ""
|
||
"Die trolle is verslaan. Geen wonderb die elwe gebruik ons om hul vuil werk "
|
||
"vir hulle te doen nie."
|
||
|
||
#. [scenario]: id=17d_Cursed_Isle
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:4
|
||
msgid "Cursed Isle"
|
||
msgstr "Vervloekte Eiland"
|
||
|
||
#. [side]: type=Spectre, id=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:39
|
||
msgid "Isorfilad"
|
||
msgstr "Isorfilad"
|
||
|
||
#. [side]: type=Spectre, id=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:80
|
||
msgid "Tinoldor"
|
||
msgstr "Tinoldor"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:144
|
||
msgid "She’s... She’s beautiful."
|
||
msgstr "Sy's... sy's pragtig."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:147
|
||
msgid "Midnight Queen"
|
||
msgstr "Middernag Koningin"
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:159
|
||
msgid "You will be made to serve... Come admire me. Feel my love."
|
||
msgstr "Jy sal gedwing word om my te dien... Kom bewonder my. Voel my liefde."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:163
|
||
msgid "She is so..."
|
||
msgstr "Sy is so..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:168
|
||
#, fuzzy
|
||
msgid "Haldric, think with your brain!"
|
||
msgstr "Haldric dink met jou brein!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:172
|
||
#, fuzzy
|
||
msgid "Get her before she ensorcels us all!"
|
||
msgstr "Kry haar voordat sy te veel probleme veroorsaak!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:178
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:461
|
||
#, fuzzy
|
||
msgid "Defeat the Vampire Queen"
|
||
msgstr "Ons sal die Vampier Koningin moet verslaan!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:215
|
||
msgid "The temple is quite empty."
|
||
msgstr "Die tempel is heel leeg."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:334
|
||
#, fuzzy
|
||
msgid ""
|
||
"After a short trip by sea, Haldric arrives on the elves’ cursed Isle of "
|
||
"Tears. A fog hangs in the air."
|
||
msgstr ""
|
||
"Na 'n kort reis ter see kom Haldric by die Elwe se vervloekte eiland uit. 'n "
|
||
"Mis hang in die lug."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:340
|
||
#, fuzzy
|
||
msgid ""
|
||
"I said no more ships. Double-crossing humans! Ahh, I’ve been with you this "
|
||
"far. Who’d have thought, a nautical dwarf."
|
||
msgstr ""
|
||
"Ek het gesê geen meer skepe nie. Julle verneukspul! Ahh, ek het sover saam "
|
||
"met julle gekom. Wie sou dit kon raai, 'n dwerge seeman."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:346
|
||
#, fuzzy
|
||
msgid "I expect we’ll be facing more undead. Be careful."
|
||
msgstr "Ek vermoed ons gaan nog wandelende dooies teëkom. Wees versigtig."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:351
|
||
msgid ""
|
||
"These will be the long dead. Not like the undead that my people used, and "
|
||
"they are elf-dead. Be careful indeed."
|
||
msgstr ""
|
||
"Hierdie sal die wees wat al lank dood is. Nie soos die wandelende dooies "
|
||
"waaraan my mense gewoond is nie en hulle is Elwe-dooies. Wees baie versigtig."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:356
|
||
#, fuzzy
|
||
msgid "All soldiers of darkness will meet the same fate by my hand."
|
||
msgstr ""
|
||
"Alle Soldate van Duisternis sal die selfde lot deur my toedoen ontvang."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:364
|
||
msgid ""
|
||
"Those elves are finally at rest. I hope that the curses they laid upon us "
|
||
"hold no weight."
|
||
msgstr ""
|
||
"Daardie elwe kan uiteindelik rus. Ek hoop dat die vloek wat hulle op ons "
|
||
"gelê het niks beteken nie."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:369
|
||
msgid "Haldric, you’re too paranoid."
|
||
msgstr "Haldric, jy is te paranoïes."
|
||
|
||
#. [message]: speaker=Isorfilad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:392
|
||
msgid "A curse upon all of your kin that visit this isle."
|
||
msgstr "'n Vloek op al jou soort wat hierdie eiland besoek."
|
||
|
||
#. [message]: speaker=Tinoldor
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:403
|
||
msgid "I wish a blight upon you and yours. May you never see peace."
|
||
msgstr "Ek wens jou en jou soort teëspoed toe. Mag jy nooit vrede ken nie."
|
||
|
||
#. [message]: speaker=Midnight Queen
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:414
|
||
msgid "My soul will haunt this place until the end of time! A curse upon you!"
|
||
msgstr "My gees sal hier spook tot aan einde van dae! Vervloek is julle!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:422
|
||
#, fuzzy
|
||
msgid "Without their queen the undead are simply fading away!"
|
||
msgstr ""
|
||
"Sonder hulle Koningin is die wandelende dooies besig om eenvoudig weg te "
|
||
"kwyn!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:442
|
||
msgid "Back, back to the grave with you!"
|
||
msgstr "Terug, terug na julle grafte toe!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:456
|
||
#, fuzzy
|
||
msgid "We still have to defeat that vampire queen!"
|
||
msgstr "Ons sal die Vampier Koningin moet verslaan!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:496
|
||
msgid ""
|
||
"No! The ship that was supposed to pick us up sees that there’s still "
|
||
"fighting. It’s not stopping. We’re trapped."
|
||
msgstr ""
|
||
"Nee! Die skip wat veronderstel was om ons op te tel sien dat daar nog steeds "
|
||
"gevegte aan die gang is. Dit stop nie. Ons is vasgekeer."
|
||
|
||
#. [scenario]: id=18_A_Spy_in_the_Woods
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:4
|
||
msgid "A Spy in the Woods"
|
||
msgstr "'n Spioen in die bos"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:96
|
||
#, fuzzy
|
||
msgid "Jessene in Hiding"
|
||
msgstr "Jessica Skuil"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:121
|
||
#, fuzzy
|
||
msgid ""
|
||
"So a doom has followed them here from their old home. My Outriders have "
|
||
"reported that orcs have made landfall. Orcs! The tree-killers of our most "
|
||
"ancient legends. Some thought them only a nightmare to frighten children, "
|
||
"and never real at all."
|
||
msgstr ""
|
||
"So 'n plaag het hulle hierheen gevolg vanuit hulle ou tuiste. My Verkenners "
|
||
"het gerapporteer dat Orke ook aan wal gekom het. Orke hier, vir die eerste "
|
||
"keer in eeue."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:125
|
||
#, fuzzy
|
||
msgid ""
|
||
"And he bears an artifact of some power. The orcs would not be able to sense "
|
||
"that. There is some hand we cannot see at work here."
|
||
msgstr ""
|
||
"En hy dra 'n juweel met towerkragte. Die Orke sal dit nie kan agterkom nie. "
|
||
"Daar is 'n groter krag hier aan't werk."
|
||
|
||
#. [message]: speaker=Lord Aryad
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:129
|
||
#, fuzzy
|
||
msgid ""
|
||
"We may have decided wrongly. If the humans drive the orcs off we should "
|
||
"honor our pledge. If more trouble follows them here we should let them fight "
|
||
"it out, then we should ‘deal’ with the survivors, and make a compromise with "
|
||
"the Dwarves."
|
||
msgstr ""
|
||
"Ons het dalk die verkeerde besluit geneem. As die mense die Orke verdryf "
|
||
"behoort ons, ons belofte na te kom. As meer probleme hulle hierheen "
|
||
"agtervolg moet ons dat hulle dit beveg en ons sal dan met die oorlewendes "
|
||
"afreken en 'n kompromie met die Dwerge bereik."
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:133
|
||
#, fuzzy
|
||
msgid ""
|
||
"But we spoke a Pact with this Haldric and these men of the west-north..."
|
||
msgstr ""
|
||
"Maar ons het 'n verdrag met hierdie Haldric en hierdie manne van die Wes "
|
||
"Noorde-"
|
||
|
||
#. [message]: speaker=Lord Logalmier
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:138
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are the people of the forest, you know that all words spoken to these un-"
|
||
"people are of secondary importance to our own needs. As Lord Aryad said, "
|
||
"<i>“If more trouble follows them here we should let them fight it out, then "
|
||
"we should ‘deal’ with the survivors, and make a compromise with the "
|
||
"Dwarves.”</i>"
|
||
msgstr ""
|
||
"Ons is die mense van die woude, jy weet dat al hierdie woorde wat ons met "
|
||
"hierdie onmense spreek van mindere belang is in soverre dit ons eie "
|
||
"behoeftes betref. Soos Heer Aryad gesê het, 'As meer probleme hulle hierheen "
|
||
"agtervolg laat hulle dit uitbaklei, ons sal met die oorlewendes afreken en "
|
||
"'n kompromie met die Dwerge bereik.'"
|
||
|
||
#. [message]: speaker=Lady Dionli
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:146
|
||
#, fuzzy
|
||
msgid "(<i>Sigh</i>) Agreed."
|
||
msgstr "(Sug) Akkoord."
|
||
|
||
#. [message]: speaker=Jessene in Hiding
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:155
|
||
#, fuzzy
|
||
msgid "Some friends. I must tell Haldric."
|
||
msgstr "(Fluister) Met sulke vriende. Ek moet Haldric hiervan vertel."
|
||
|
||
#. [scenario]: id=19_The_Vanguard
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:4
|
||
msgid "The Vanguard"
|
||
msgstr "Die Voorhoede"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:40
|
||
msgid "Tan-Erirt"
|
||
msgstr "Tan-Erirt"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:77
|
||
msgid "Tan-Gagar"
|
||
msgstr "Tan-Gagar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Thruf
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:115
|
||
msgid "Thruf"
|
||
msgstr "Thruf"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:236
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric and his companions race across the plains to confront the resurgent "
|
||
"orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on "
|
||
"a fog-covered plain."
|
||
msgstr ""
|
||
"Halric en sy geselskap haas hulself oor die pleine om die herlewende Orkse "
|
||
"bedreiging die stryd aan te sê. Op die voor-aand van die oorlog kry Dame "
|
||
"Jessica dit reg om by hulle aan te sluit op 'n mistige plein."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:241
|
||
#, fuzzy
|
||
msgid "Haldric, the elves, we can’t trust them!"
|
||
msgstr "Haldric, die Elwe, ons kan hulle nie vertrou nie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:246
|
||
msgid "I could have told you that."
|
||
msgstr "Ek kon jou dit vertel het."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:250
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, it’s bad. The elves are having second thoughts. They think we might "
|
||
"be more trouble than we’re worth. We have to defeat these orcs decisively."
|
||
msgstr ""
|
||
"Haldric, slegte nuus. Die Elwe kry hond se gedagtes. Hulle dink die kool is "
|
||
"nie die sous werd nie. Ons sal hierde Orke beslissend moet verslaan om 'n "
|
||
"indruk te maak."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:254
|
||
#, fuzzy
|
||
msgid "That does not sound unreasonable."
|
||
msgstr "Goed, dit klink redelik"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:258
|
||
#, fuzzy
|
||
msgid ""
|
||
"More orcs will follow after these. That ruby guarantees it. If more orcs "
|
||
"follow us here, the elves seem content to let us fight it out. Then they "
|
||
"said they would ‘deal with the survivors’."
|
||
msgstr ""
|
||
"Baie meer Orke sal hierna volg, daai Robyn waarborg dit. As meer Orke ons "
|
||
"hiernatoe volg, dan blykbaar is die Elwe tevrede as ons dit uitbaklei. Die "
|
||
"Elwe het aangedui dat hulle met die 'oorlewendes sal afreken.'"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:262
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
|
||
"prize as the Ruby of Fire just slip away. Especially when he sees that he "
|
||
"has the advantage."
|
||
msgstr ""
|
||
"Jevyan us hier... Sy toorkneg, daai vlêrmuis. Hy sal nie dat so 'n kosbare "
|
||
"prys soos die Robyn van Vuur deur sy hande glip nie. Veral as hy sien hy het "
|
||
"die voordeel."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:266
|
||
#, fuzzy
|
||
msgid ""
|
||
"I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of "
|
||
"Fire, hide it in the hole."
|
||
msgstr ""
|
||
"Ek het 'n plan. Jessica, onthou jy daardie Trol Grot? Hier, vat die Robyn "
|
||
"van Vuur, en steek dit in die grot weg."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:270
|
||
msgid "Haldric! What! Why?"
|
||
msgstr "Haldric! Wat! Hoekom?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:274
|
||
msgid "Just do it."
|
||
msgstr "Doen dit net."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:278
|
||
#, fuzzy
|
||
msgid ""
|
||
"Commander Aethyr, did these orcs come on our ships? Did they capture the "
|
||
"fleet we sent out?"
|
||
msgstr ""
|
||
"Lt. Aethyr, het die Orke op ons skepe gekom, het hulle die vloot gevang wat "
|
||
"ons uitgestuur het?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:282
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, sir! They must have seized all remaining boats on the Green Isle. Our "
|
||
"fleet should be returning any day now."
|
||
msgstr ""
|
||
"Nee Seur! Hulle moes seker al die oorblywende skepe van die Groen Eiland ge-"
|
||
"kommandeer het. Ons vloot sal een van die dae terug wees."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:286
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are a refugee people. We must push back their vanguard, and secure our "
|
||
"beachhead. If they capture our ships all is lost. We will be crushed under a "
|
||
"tide of orcs."
|
||
msgstr ""
|
||
"Ons is die vlugtelinge, ons moed hulle voorhoede terug dwing en die strand "
|
||
"beveilig. As hulle ons skepe buitmaak is alles verlore. Ons sal deur 'n "
|
||
"magdom Orke vermorsel word."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:313
|
||
#, fuzzy
|
||
msgid "Lady Jessene soon departs. In the distance a voice booms:"
|
||
msgstr "Dame Jessica vertrek binnekort. In die verte weergalm 'n stem:"
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:319
|
||
msgid ""
|
||
"Drop the gold where it is! We’ve paid our friends enough. There are humans "
|
||
"about, I can smell ’em!"
|
||
msgstr ""
|
||
"Lat val die goud waar dit is. Ons het ons vriende genoeg betaal. Daar is "
|
||
"mense hier iewers, ek kan hulle ruik!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:327
|
||
#, fuzzy
|
||
msgid "We have run out of time... We’ll never beat the orcs to the beach."
|
||
msgstr "Ons tyd is op... Ons san nooit voor die Orke op die strand wees nie."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:346
|
||
#, fuzzy
|
||
msgid "I’ve found the orcs’ chest! It’s filled with gold."
|
||
msgstr "Ek het die Orke se kis gevind. Dit is gevul met goud."
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:525
|
||
msgid "Norte"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Norte
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:536
|
||
#, fuzzy
|
||
msgid "You will be felled by my hand, useless fleshbags!"
|
||
msgstr "Julle sal sterf aan my hand, julle nuttelose vleis-sakke!"
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:543
|
||
msgid "Rabbin"
|
||
msgstr "Rabbin"
|
||
|
||
#. [message]: speaker=Rabbin
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:555
|
||
#, fuzzy
|
||
msgid "Embrace your end, mortals!"
|
||
msgstr "'n Gebed vir 'n onsterflike lewe!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:560
|
||
msgid "These monsters seem like they want to be embraced by my hammer!"
|
||
msgstr ""
|
||
|
||
#. [case]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:567
|
||
msgid "General Kafka"
|
||
msgstr "Generaal Kafka"
|
||
|
||
#. [message]: speaker=General Kafka
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:580
|
||
msgid ""
|
||
"Never trust the living to do the job of the undead. Prepare to meet the "
|
||
"inevitable!"
|
||
msgstr ""
|
||
"Moet nooit die lewendes vertrou on die werk van die wandelende dooies te "
|
||
"doen nie. Maak reg on die onvermydelike te ontmoet!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:585
|
||
msgid ""
|
||
"The only job of the dead is to remain dead. Prepare to be reunited with the "
|
||
"ground."
|
||
msgstr ""
|
||
"Die enigste werk van die wandelende dooies is om dood te wees. Maag reg om "
|
||
"met die grond versoen te word."
|
||
|
||
#. [message]: speaker=Tan-Gagar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:626
|
||
msgid "We must block the human advance!"
|
||
msgstr "Ons moet die mense-aanval afweer!"
|
||
|
||
#. [message]: speaker=Tan-Erirt
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:647
|
||
msgid "Reserves! We can’t let them get to their landing site."
|
||
msgstr ""
|
||
"Reserwes! Ons kan nie toelaat dat hulle by hulle landings-punt uitkom nie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:661
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ve defeated their vanguard. We have to meet the fleet before Jevyan "
|
||
"destroys them and captures the ships. I hope Jessene makes it back soon."
|
||
msgstr ""
|
||
"Ons het hulle voorhoede verslaan. Ons moet ons vloot ontmoet voordat Jevyan "
|
||
"hulle vernietig en die skepe buitmaak. Ek hoop Jessica is gou terug."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:681
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:527
|
||
msgid "Oh, to join my family again! Do not mourn my passing."
|
||
msgstr ""
|
||
"Ag as om weer by my familie te kan wees! Moenie oor my heengaan treur nie."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:697
|
||
msgid ""
|
||
"Ahh, it’s great to be home! I’m not much for the politics, but it’s great to "
|
||
"be home!"
|
||
msgstr ""
|
||
"Aaa, dit is goet om weer tuis te wees. Ek is nie eintlik een vir politiek "
|
||
"nie, maar dit is goed om weer tuis te wees!"
|
||
|
||
#. [scenario]: id=20_Return_of_the_Fleet
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:4
|
||
msgid "Return of the Fleet"
|
||
msgstr "Terugkeer van die Vloot"
|
||
|
||
#. [side]: type=Draug, id=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:41
|
||
msgid "General Heravan"
|
||
msgstr "Generaal Heravan"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:79
|
||
msgid "Tan-Halg"
|
||
msgstr "Tan-Halg"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:116
|
||
msgid "Tan-Rinak"
|
||
msgstr "Tan-Rinak"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:192
|
||
#, fuzzy
|
||
msgid "Death of Aethyr"
|
||
msgstr "Dood van Lt. Aethyr"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:209
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric reaches the site where the fleet is due to return. Several ships "
|
||
"have already docked. The orcs are on the frontier."
|
||
msgstr ""
|
||
"Haldric bereik die plek waar die vloot moet terugkeer. Verskeie skepe het "
|
||
"reeds vasgemeer. Die Orke is op die grens."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:214
|
||
msgid ""
|
||
"Sir, some ships have landed... They look like they’ve been damaged by the "
|
||
"voyage. Hmm, it seems that most of the ships are staying at sea."
|
||
msgstr ""
|
||
"Myn heer, van die skepe het geland... Dit lyk asof hulle deur die reis "
|
||
"beskadig is. Hmm, dit wil lyk asof die meeste skepe op see bly."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:218
|
||
#, fuzzy
|
||
msgid ""
|
||
"They’ve undoubtedly spotted the smoke from the orcish fires. We have to "
|
||
"defeat these monsters before everybody starves at sea, or before Jevyan "
|
||
"launches an attack with his fleet."
|
||
msgstr ""
|
||
"Hulle het ongetwyfeld die rook van die Orke-vure gesien. Ons moet hierdie "
|
||
"monsters verslaan voordat almal op see sterf, of voordat Jevyan 'n aanval "
|
||
"met sy vloot loods."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:223
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes sir! The rest of the refugees have fled south, to our initial landing "
|
||
"site. But if we fail here they’ll doubtless be slaughtered."
|
||
msgstr ""
|
||
"Ja Meneer! Die res van die vlugtelinge het Suid gevlug na die plek waar ons "
|
||
"oorspronklik aan wal gegaan het. As ons hier misluk sal hulle doodgemaak "
|
||
"word."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:227
|
||
msgid "Well, that settles it. Enough talking, time to fight!"
|
||
msgstr "Wel dis dan 'n uitgemaakte saak. Genoeg gepraat, tyd om te veg!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:231
|
||
#, fuzzy
|
||
msgid "For the glory of the men of the Green Isle!"
|
||
msgstr "Vir die glorie van die manne van Die Groen-eiland!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:235
|
||
#, fuzzy
|
||
msgid "No, for the glory of all of the people of the west-north! Charge!"
|
||
msgstr "Nee, vir die Glorie van al die mense van die Wes-Noorde! Storm!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:240
|
||
#, fuzzy
|
||
msgid "Bah! Puny human-worm, we will stomp you under our heels!"
|
||
msgstr "Bah! Mens- ons sal jou onder ons hakke vertrap!"
|
||
|
||
#. [message]: speaker=General Heravan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:244
|
||
#, fuzzy
|
||
msgid "—And raise your dead to serve us forever!"
|
||
msgstr "...En julle dooies laat herrys om ons vir altyd te dien!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:272
|
||
#, fuzzy
|
||
msgid ""
|
||
"Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to "
|
||
"conceal the power of the Ruby of Fire. It makes little difference, your "
|
||
"undead corpse will lay it at my feet."
|
||
msgstr ""
|
||
"Gee oor seun! Jy kan my nie verslaan nie- Hmm, wat's dit? Jy het geleer hoe "
|
||
"om die krag van die Robyn van Vuur weg te steek. Dit maak min verskil, jou "
|
||
"wandelende lyk sal aan my voete kom lê."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:277
|
||
msgid ""
|
||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||
"war, but you’re the real monster! You sacrificed your own people to preserve "
|
||
"your immortal un-life."
|
||
msgstr ""
|
||
"Ons sal sien. Die onnosel Prins van Suidbaai het 'n fout gemaak om hierdie "
|
||
"oorlog te begin, maar jy is die ware monster! Jy het jou eie mense opgeoffer "
|
||
"om jou onsterflike onlewe te bewaar."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:282
|
||
#, fuzzy
|
||
msgid "Enough of this. A curse of darkness upon you, young prince."
|
||
msgstr "Genoeg hiervan. 'n Donker vloek op jou jong prins."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:342
|
||
msgid "I see masts on the horizon. Jevyan’s fleet is here! It’s all over."
|
||
msgstr ""
|
||
"Ek sien maste op die horison. Jevyan se vloot is hier! Dit is alles oor."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:359
|
||
msgid "Please Disembark in an Orderly Fashion and Proceed South"
|
||
msgstr "Gaan asseblief ordelik aan wal en gaan dan Suid."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:364
|
||
#, fuzzy
|
||
msgid "Hmm, they left off the ‘or the orcs will eat you’ part."
|
||
msgstr "Hmm, hulle het die 'of die Orke gaan julle eet' deel uitgelaat."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:391
|
||
msgid ""
|
||
"I’m back, things went well! Haldric, I sure hope you know what you’re doing."
|
||
msgstr ""
|
||
"Ek's terug, dinge het goed gegaan! Haldric, ek hoop regtig jy weet wat jy "
|
||
"doen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:395
|
||
msgid ""
|
||
"Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m "
|
||
"glad you made it back in one piece."
|
||
msgstr ""
|
||
"Umm, ons praat later daaroor. Ek's net op die oomblik 'n bietjie besig. Ek "
|
||
"is bly jy is in een stuk terug."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:399
|
||
msgid "Yes, it looks like you could use all of the help you can get."
|
||
msgstr "Ja wat, dit lyk asof jy al die hulp wat jy kan kry gaan nodig hê."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:407
|
||
msgid ""
|
||
"We’ve defeated Jevyan’s forces. The ships must disembark their passengers "
|
||
"quickly—"
|
||
msgstr ""
|
||
"Ons het die Jevyan se magte verslaan. Die skepe moet vinnig hulle passasiers "
|
||
"laat afklim-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:411
|
||
msgid "Haldric, what’s going on? What’s the plan?"
|
||
msgstr "Haldric, wat gaan aan? Wat is die plan?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:415
|
||
#, fuzzy
|
||
msgid "We’re going to confront Jevyan and destroy him."
|
||
msgstr "Wel, ons gaan Jevyan konfronteer en hom vernietig."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:419
|
||
#, fuzzy
|
||
msgid ""
|
||
"That will be easier said than done. Even if we defeat him, the other Lich-"
|
||
"Lords will follow. It’s because of that ruby. If I were paranoid I’d say "
|
||
"that our dear old ‘tree-friend’ might have known as much."
|
||
msgstr ""
|
||
"Dit is makliker gesê as gedaan. Selfs al verslaan ons hom, gaan die ander "
|
||
"Sielsuig Here volg. Dit is oor daardie Robyn. As ek paranoïes was sou ek sê "
|
||
"dat ons liewe ou 'boom-vriend' dit geweet het."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:423
|
||
msgid "We should discuss this in private. Here, come with me."
|
||
msgstr "Ons moet dit privaat bespreek. Hier, kom saam met my."
|
||
|
||
#. [message]: type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:460
|
||
#, fuzzy
|
||
msgid "<i>Slurp, click, click, click!</i>"
|
||
msgstr "Slurp, kliek, kliek, kliek!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:464
|
||
#, fuzzy
|
||
msgid "I don’t know what that is, but it doesn’t sound friendly."
|
||
msgstr "Ek weet nie wat dit is nie, maar dit klink nie baie vriendelik nie."
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:482
|
||
msgid "Flixta"
|
||
msgstr "Flixta"
|
||
|
||
#. [message]: speaker=Flixta
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:500
|
||
#, fuzzy
|
||
msgid ""
|
||
"You again! You will sssuffer for your attack against my people! Shek’kahan, "
|
||
"our Naga friendsss— You’ll pay! We have new friends now."
|
||
msgstr ""
|
||
"Alweer jy. Jy sssal betaal vir jou aanval teen my mense! Shek'kahan, ons "
|
||
"Naga vriende - Julle sal betaal! Ons het nou nuwe vriende."
|
||
|
||
#. [message]: speaker=Tan-Halg
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:547
|
||
#, fuzzy
|
||
msgid ""
|
||
"My people are like a rock slide, you can run, but we will crush you... Ahhck!"
|
||
msgstr ""
|
||
"My mense is soos 'n rots-storting, jy kan hardloop, maar ons sal jou "
|
||
"verpletter - Ahhck!"
|
||
|
||
#. [message]: speaker=Tan-Rinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:568
|
||
msgid "I— I die?"
|
||
msgstr "Ek- ek sterf?"
|
||
|
||
#. [scenario]: id=21_The_Plan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:4
|
||
msgid "The Plan"
|
||
msgstr "Die Plan"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:110
|
||
msgid "So what is your plan?"
|
||
msgstr "En wat is jou plan?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:114
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re going to convince Jevyan that we gave the elves the Ruby of Fire to "
|
||
"secure our place in this new land. Then if the orcs return, hopefully "
|
||
"they’ll go looking for our not-so-loyal elven allies first."
|
||
msgstr ""
|
||
"Ons gaan Jenvyan daarvan oortuig dat ons die Robyn van Vuur vir die Elwe "
|
||
"gegee het in ruil vir ons plek in hierdie nuwe land. As die Orke dan "
|
||
"terugkeer, sal hulle dan hopelik eerste vir ons nie so lojale Elf bondgenote "
|
||
"gaan soek."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:118
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, that’s devious. I kind of like this plan. But you spoke a pact with "
|
||
"the elves. You’ll be expected to come to their aid."
|
||
msgstr ""
|
||
"Haldric, dis agterbaks. Ek hou nogal van die plan. Maar julle het 'n verbond "
|
||
"met die Elwe gesluit, daar gaan van julle verwag word om hulle te gaan help."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:122
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes, and we may come to their aid. We’ll have to weigh our options when and "
|
||
"if the time comes. If the orcs return in great numbers, the brunt of their "
|
||
"assault must fall on somebody else or we will not survive it. Who knows, "
|
||
"maybe I won’t even come to their aid at all—"
|
||
msgstr ""
|
||
"Ja, en ons mag hulle dalk selfs help. Ons moet maar die kat uit die boom "
|
||
"bekyk wanneer die tyd kom. As die Orke in groot getalle terugkeer moet die "
|
||
"grootste slag op iemand anders val. Wie weet, miskien hoef ons hulle nie "
|
||
"eers te help nie-"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:126
|
||
#, fuzzy
|
||
msgid ""
|
||
"Many people would call you a coward if you did not. They would say that you "
|
||
"turned your back on your pact with the elves. It’s not like you can tell "
|
||
"people what I overheard."
|
||
msgstr ""
|
||
"Baie mense sal jou 'n lafaard noem. Hulle sal sê dat jy jou rug op jou "
|
||
"verbond met die Elwe gedraai het. Dit is nie asof jy ander mense kan vertel "
|
||
"van wat ek gehoor het nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:130
|
||
#, fuzzy
|
||
msgid ""
|
||
"Recent events have taught me one thing: that survival trumps honor. Besides, "
|
||
"they won’t be screaming at me — I’ll be dead."
|
||
msgstr ""
|
||
"Onlangse gebeure het my een ding geleer: dat oorlewing belangriker is as "
|
||
"eer. In elk geval gaan hulle nie op my skree nie - Ek sal dood wees."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:135
|
||
msgid "<i>What?!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:139
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, "
|
||
"or send Jevyan a letter. Well, we are going to say it — but that’s not the "
|
||
"point. Jessene, you’re going to forge a very official looking treaty, in "
|
||
"which we give the elves the Ruby of Fire, in return for our place here."
|
||
msgstr ""
|
||
"Ek sal dood wees. Ek bedoel ons kan nie net eenvoudig sê dat ons die Robyn "
|
||
"van Vuur weggegee het nie of vir Jenvyan 'n briefie stuur nie. Ons gaan dit "
|
||
"sê - maar nie nou al nie. Jessica jy gaan vir ons 'n vals verdrag wat baie "
|
||
"amptelik lyk opstel, waarin ons ooreenkom om die Elwe die Robyn van Vuur te "
|
||
"gee in ruil vir ons plek hier."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:143
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m going to face Jevyan, and if rumors of his power are true he’s going to "
|
||
"pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan "
|
||
"after word of the treaty has spread to the orcs, but before he has a chance "
|
||
"to read my undead mind..."
|
||
msgstr ""
|
||
"Ek gaan dan teen Jevyan veg en as die gerugte van sy mag waar is gaan hy die "
|
||
"verdrag van my vermorselde lyk af kry. Dan gaan julle Jevyan vernietig nadat "
|
||
"hy die Orke van die verdrag vertel het, voordat hy 'n kans kry om my "
|
||
"wandelende gees te lees..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:147
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric! I won’t do it... I won’t help. What is it with your kind, always "
|
||
"rushing to a fool’s death? Who’ll lead these people? I... <i>we</i> need you "
|
||
"alive"
|
||
msgstr ""
|
||
"Haldric! Ek sal dit nie doen nie... Dit sal nie help nie. Wat is dit met "
|
||
"julle soort, wil altyd soos 'n dwaas die dood tegemoet hardloop. Wie gaan "
|
||
"dan hierdie mense lei?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:151
|
||
msgid ""
|
||
"You will. I wouldn’t have made it this far without you, Jessene. But "
|
||
"everything turns on convincing Jevyan, it’s the only way we can possibly "
|
||
"keep the orc hordes off our necks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:155
|
||
#, fuzzy
|
||
msgid "Haldric, this is ridiculous! I—"
|
||
msgstr "Haldric, dit is malligheid! Ek- -"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:188
|
||
#, fuzzy
|
||
msgid ""
|
||
"There is no way I’m letting you go through with this, sir! Over our dead "
|
||
"bodies, right Jessene?"
|
||
msgstr ""
|
||
"Daar is geen manier wat ek dit gaan toelaat nie Seur! Oor ons dooie "
|
||
"liggaame, reg Jessica?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:192
|
||
msgid "Right!"
|
||
msgstr "Reg!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:196
|
||
msgid "I’ll do it, sir. I’ll sacrifice myself to plant the false treaty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:200
|
||
msgid "No. I can’t ask you to do this."
|
||
msgstr "Nee, ek kan jou nie vra om dit te doen nie."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:204
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’ve denied me honorable death twice already. Once when you arrived at "
|
||
"Clearwater Port, and once again when your ships rescued me. I’ll not be "
|
||
"denied in this a third time!"
|
||
msgstr ""
|
||
"Jy het my alreeds tweekeer 'n eerbare dood ontneem. Eerstens toe jy by "
|
||
"Helderwater Hawe aangekom het, en toe weer, toe jou skepe my gered het. Dit "
|
||
"sal nie 'n derde keer gebeur nie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:208
|
||
msgid "No, this is my sacrifice to make!"
|
||
msgstr "Nee, dit is my opoffering om te maak!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:214
|
||
#, fuzzy
|
||
msgid ""
|
||
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
|
||
"join them. Give me this honorable death... Please, Sir! I beg you!"
|
||
msgstr ""
|
||
"Seur my familie is almal dood, en my tuiste verlore. Al wat ek begeer is om "
|
||
"my self by hulle aan te sluit. Gee my hierdie eerbare dood... Asseblief "
|
||
"seur! Ek smeek dit!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:218
|
||
msgid ""
|
||
"After this conflict is over I’ll have to suffer through the long years "
|
||
"alone, with no honorable way of joining them. I want to look that monster "
|
||
"Jevyan in the eye before I go! I won’t be denied!"
|
||
msgstr ""
|
||
"Na hierdie konflik oor is wil ek nie alleen deur die jare sukkel sonder 'n "
|
||
"eerbare manier waarmee ek myself by my familie kan aansluit nie. Ek wil daai "
|
||
"monster Jevyan in die oog kyk voor ek sterf! Ek sal nie van hierdie "
|
||
"geleentheid ontneem word nie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:222
|
||
#, fuzzy
|
||
msgid ""
|
||
"Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by "
|
||
"the hand of Jevyan himself. We can’t have an illiterate orc or mindless "
|
||
"skeleton getting the treaty. We will honor your sacrifice."
|
||
msgstr ""
|
||
"Goed dan, as jy vasbeslote is. Onthou, jy MOET verslaan word deur Jevyan "
|
||
"homself. Ons kan nie toelaat dat 'n ongeskoolde Ork of breindood Geraamte "
|
||
"die ooreenkoms bekom nie. Ons sal jou opoffering eer."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:226
|
||
msgid ""
|
||
"Honor me by destroying Jevyan! Preferably before he can do unnatural things "
|
||
"to me. I want to rest in the ground, not be some mindless undead slave for "
|
||
"all eternity!"
|
||
msgstr ""
|
||
"Eer my deur vir Jevyan te vermorsel! Verkieslik voor hy enige onnatuurlikke "
|
||
"dinge aan my kan doen. Ek wil rus in die grond. Ek wil nie verewig een of "
|
||
"ander breindood lewende dooie slaaf wees nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:230
|
||
msgid "We’ll make sure. I promise."
|
||
msgstr "Ons sal seker maak. Ek beloof."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:235
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’ll have to be careful to let one of the orcish leaders escape back to the "
|
||
"Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. "
|
||
"Sheesh... What is your kind’s infatuation with rushing to an ‘honorable "
|
||
"death’?"
|
||
msgstr ""
|
||
"Ons moet versigtig wees dat een van die Orkse leiers nie kan ontsnap terug "
|
||
"na die Groen Eiland sonder die nuus dat die Elwe die Robyn van Vuur in 'hul "
|
||
"besit' het nie. Sjoe... Wat is dit met julle soort dat julle so versot is om "
|
||
"'n 'eerbare dood' te sterf?"
|
||
|
||
#. [side]: type=Ancient Lich, id=Lich-Lord Jevyan
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:51
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:89
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:127
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:165
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:204
|
||
#, fuzzy
|
||
msgid "Evil"
|
||
msgstr "Eriol"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:83
|
||
msgid "Tan-Vragish"
|
||
msgstr "Tan-Vragish"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:110
|
||
msgid "Ut’Tan-Grorag"
|
||
msgstr "Ut’Tan-Grorag"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:148
|
||
msgid "Tan-Erinak"
|
||
msgstr "Tan-Erinak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:187
|
||
msgid "Tan-Prodash"
|
||
msgstr "Tan-Prodash"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:264
|
||
#, fuzzy
|
||
msgid "Commander Aethyr sacrifices himself to Lich-Lord Jevyan and"
|
||
msgstr "Lt. Aethyr offer homself aan die Sielsuig Heer Jevyan en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:268
|
||
msgid "Destroy Lich-Lord Jevyan and"
|
||
msgstr "Vernietig Sielsuig Heer Jevyan en"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:272
|
||
msgid "Defeat all enemy leaders except for one"
|
||
msgstr "Verslaan al die vyandige leiers buiten een"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:284
|
||
#, fuzzy
|
||
msgid "Death of Commander Aethyr by somebody other than Jevyan"
|
||
msgstr "Dood van Lt. Aethyr deur iemand anders as Jevyan"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:288
|
||
msgid "Fail to leave one enemy leader behind"
|
||
msgstr "Vergeet om een vyandige leier oor te los"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:301
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric approaches the place where Lich-Lord Jevyan has made landfall. The "
|
||
"final confrontation looms before him."
|
||
msgstr ""
|
||
"Haldric bereik vinnig die plek waar Sielsuig Heer Jevyan aan wal gegaan het. "
|
||
"Die finale konfrontasie wag op hom."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:306
|
||
#, fuzzy
|
||
msgid "You cannot win. Give me the Ruby of Fire and I will go in peace."
|
||
msgstr ""
|
||
"Jy kan nie wen nie. Gee my die Robyn van Vuur en ek sal jou in vrede laat "
|
||
"gaan."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:310
|
||
#, fuzzy
|
||
msgid ""
|
||
"This ends here, Jevyan. Even if I believed your words I couldn’t give you "
|
||
"the Ruby of Fire."
|
||
msgstr ""
|
||
"Dit eindig hier Jevyan. Selfs al het ek jou woorde geglo sou ek nie die "
|
||
"Robyn van Vuur vir jou kon gee nie."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:314
|
||
msgid ""
|
||
"Bah! Even if you have learned to conceal the power of the Ruby of Fire you "
|
||
"will deliver it unto me in death!"
|
||
msgstr ""
|
||
"Bah! Selfs al het jy geleer om die krag van die Robyn van Vuur te versteek "
|
||
"sal jy dit in jou dood na my bring!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:318
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’re a fool, Jevyan. How do you think we secured our place here? We had to "
|
||
"give the elves the Ruby of Fire. We just signed a treaty with the elves "
|
||
"ensuring our place here."
|
||
msgstr ""
|
||
"Jy's 'n dwaas Jevyan. Hoe dink jy het ons hierdie plek gekry? Ons moes die "
|
||
"Robyn van Vuur aan die Elwe gee. Ons het sopas 'n verdrag met die Elwe "
|
||
"gesluit om ons plek hier te verseker."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:322
|
||
msgid ""
|
||
"No! I don’t believe it. Only a fool would give away an artifact of such "
|
||
"power."
|
||
msgstr ""
|
||
"Nee! Ek glo dit nie. Net 'n dwaas sal so 'n juweel met soveel krag weggee."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:326
|
||
msgid "A fool, or a desperate band of refugees!"
|
||
msgstr "'n Dwaas of 'n desperate groep vlugtelinge!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:331
|
||
msgid ""
|
||
"Casting fire is the least of the Ruby’s abilities. You are twice a fool, for "
|
||
"having failed to plumb more than its most trivial use and for having given "
|
||
"it away."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:335
|
||
#, fuzzy
|
||
msgid ""
|
||
"You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no "
|
||
"wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, "
|
||
"orcish scum!"
|
||
msgstr ""
|
||
"Onnosele mens, jy moenie sulke speelgoed vir elwe gee nie! Bah! Dit traak my "
|
||
"egter nie. Ek is nie 'n towenaar nie. Al wat ek het is my byl. He, he. Dis "
|
||
"al wat ek nodig het-Maak reg om te vrek Orkskuim!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:339
|
||
#, fuzzy
|
||
msgid "Ha. Let all of the minions of Darkness be cast down!"
|
||
msgstr "Ha. Laat al die voetsoldate van die duisternis neergefel word!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:343
|
||
msgid "It matters little, because here you fall!"
|
||
msgstr "Dit maak min saak, want hier gaan jy val!"
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:348
|
||
msgid "For all of the good people of Clearwater Port!"
|
||
msgstr "Vir al die goeie mense van Helderwater Hawe!"
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:352
|
||
#, fuzzy
|
||
msgid "For the honor of Southbay!"
|
||
msgstr "Vir die eer van Suidbaai!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:356
|
||
#, fuzzy
|
||
msgid ""
|
||
"We don’t need some magic trinket to beat you! Prepare to meet your fate, you "
|
||
"decrepit sack of bones! For the honor of all of the people of the west-north!"
|
||
msgstr ""
|
||
"Ons het nie die een of ander towerjuweeltjie nodig om julle te wen nie! Maak "
|
||
"reg om jul lot tegemoet te gaan julle verrottende sak bene! Vir die eer van "
|
||
"al die mense van die Wes-Noorde!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:360
|
||
msgid "Charge!"
|
||
msgstr "Storm!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:365
|
||
msgid ""
|
||
"I hate it when my prey gets chatty! Get them, it’s a long boat ride back "
|
||
"home!"
|
||
msgstr ""
|
||
"Ek haat dit wanneer my prooi so babbel! Kry hulle, dis 'n lang bootrit terug "
|
||
"huis toe!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:369
|
||
msgid "We shall soon see if you have the Ruby of Fire!"
|
||
msgstr "Ons sal binnekort sien of jy die Robyn van Vuur het!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:377
|
||
#, fuzzy
|
||
msgid "Commander, you remember the plan right?"
|
||
msgstr "<Fluisterend> Luitenant, jy onthou nog ons plan nè?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:381
|
||
#, fuzzy
|
||
msgid "Yes, sir. I am ready."
|
||
msgstr "<Fluisterend> Ja Meneer. Ek is reg."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:392
|
||
msgid "He’s raising our dead! Be careful!"
|
||
msgstr "Hy is besig om ons dooies op te roep! Wees versigtig!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:425
|
||
#, fuzzy
|
||
msgid ""
|
||
"Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is "
|
||
"going to stop me from destroying you. For my family! For the people of "
|
||
"Clearwater Port!"
|
||
msgstr ""
|
||
"Voel my wraak, Jevyan ek gaan jou kom haal! Geen stukkie papier in my sak "
|
||
"gaan my keer om jou te vernietig nie. Vir my gesin! Vir die mense van "
|
||
"Helderwater Hawe!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:429
|
||
#, fuzzy
|
||
msgid "All life is finite; you will be made to serve along with the rest."
|
||
msgstr ""
|
||
"Alle lewe kom tot 'n einde, jy sal gedwing word om saam met die res te dien."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:440
|
||
msgid "Come on, stay still, just for a second..."
|
||
msgstr "Komaan, staan stil, net vir 'n sekonde..."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:451
|
||
msgid "For the Wesfolk!"
|
||
msgstr "Vir die Wesvolk!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:465
|
||
#, fuzzy
|
||
msgid "Be careful, Commander!"
|
||
msgstr "Wees versigtig Luitenant!"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:520
|
||
#, fuzzy
|
||
msgid ""
|
||
"You deny me my honorable death? Our foes are not yet convinced that the "
|
||
"elves have the ruby."
|
||
msgstr ""
|
||
"Jy ontneem my van 'n eerbare dood? Ons vyande is nog nie oortuig dat die "
|
||
"Elwe die Robyn het nie."
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:547
|
||
#, fuzzy
|
||
msgid "Da old bag o’ bones is gone, but you haven’t beat us yet!"
|
||
msgstr "Die ou sak bene is weg, maar jy het ons nog nie verslaan nie!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:551
|
||
#, fuzzy
|
||
msgid "We took yer home, now we’ll take yer lives!"
|
||
msgstr "Ons het julle huise gevat en nou gaan ons julle lewens neem!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:555
|
||
#, fuzzy
|
||
msgid "The elfses have da fire ruby, and you have nothing!"
|
||
msgstr "Die Elwe hette die Vuurrobyn en jy hette niks!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:559
|
||
msgid "We will suck the marrow from your bones human!"
|
||
msgstr "Ons sal die murg uit jou bene suig mens!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:594
|
||
msgid "The battle is going against us!"
|
||
msgstr "Die geveg is besig om teen ons te draai!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:598
|
||
msgid "Our forces are being routed! We should flee back to the Green Isle!"
|
||
msgstr "Ons magte word verjaag! Ons moet terug na die Groen Eiland toe vlug!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:602
|
||
msgid "It goes poorly for us!"
|
||
msgstr "Dit gaan sleg met ons!"
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:606
|
||
msgid "Defeated, by humans?"
|
||
msgstr "Verslaan, deur mense?"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:610
|
||
#, fuzzy
|
||
msgid "Fight on, you cowardly orcish worms!"
|
||
msgstr "Veg voort julle lafhartige Orkse skuim!"
|
||
|
||
#. [message]: speaker=Tan-Vragish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:659
|
||
#, fuzzy
|
||
msgid ""
|
||
"Da old bag of bones has been crushed, and our cause is lost. We know da "
|
||
"elfses have da fire ruby. Retreat!"
|
||
msgstr ""
|
||
"Dhie ou shak bene is vergruis en ons veg 'n verlore stryd. Ons wiet die Elwe "
|
||
"het die Vuur-robyn. Val terug!"
|
||
|
||
#. [message]: speaker=Ut'Tan-Grorag
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:677
|
||
#, fuzzy
|
||
msgid "Da elfses have the fire ruby, we must flee. To da ships!"
|
||
msgstr "Daai Elfse het die Vuur-robyn, ons moet vlug. Gat na die Skippe!"
|
||
|
||
#. [message]: speaker=Tan-Erinak
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:695
|
||
msgid ""
|
||
"We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!"
|
||
msgstr ""
|
||
"Ons het baie volksgenote op die Groen Eiland - ons sal terugkeer om die "
|
||
"Robyn van Vuur te kom kry."
|
||
|
||
#. [message]: speaker=Tan-Prodash
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:713
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must get back to the Green Isle. The elfses have the Ruby of Fire and our "
|
||
"assault has been stopped."
|
||
msgstr ""
|
||
"Ons moet terugkeer na die Groen Eiland. Die Elwe het die Robyn van Vuur en "
|
||
"ons aanval is gestuit."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:787
|
||
#, fuzzy
|
||
msgid ""
|
||
"The plan revolved around some orcs making it back to the Green Isle to tell "
|
||
"their kin that the elves have the Ruby of Fire so we wouldn’t have to bear "
|
||
"the brunt of the next invasion."
|
||
msgstr ""
|
||
"Die plan het gedraai rondom 'n paar Orke wat hul pad terug na die Groen "
|
||
"Eiland vind om hulle rasgenote te vertel dat die Elwe die Robyn van Vuur "
|
||
"het. Sodat ons nie die volle skok van die volgende aanval hoef te verduur "
|
||
"nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:792
|
||
msgid "What have we done?"
|
||
msgstr "Wat het ons gedoen?"
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:828
|
||
msgid "My love, my family, I’ll be there soo—"
|
||
msgstr "My liefde, my gesin, Ek is binnekort by j--"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:833
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aethyr! No! He was critical for convincing Jevyan that the elves have the "
|
||
"Ruby of Fire."
|
||
msgstr ""
|
||
"Luitenant Aethyr! Nee! Umm, hy was effe krities daaroor dat ons Jevyan "
|
||
"oortuig het dat die Elwe die Robyn van Vuur het."
|
||
|
||
#. [message]: speaker=Commander Aethyr
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:855
|
||
msgid ""
|
||
"Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there "
|
||
"soo—"
|
||
msgstr ""
|
||
"Jevyan - ek spoeg op jou. Jou einde is naby. My liefde, my gesin, ek is "
|
||
"binnekort by j--"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:872
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fool. You are no match for my power. What! What’s this? A treaty. That’s elf "
|
||
"script."
|
||
msgstr ""
|
||
"Dwaas. Jy is nie opgewasse teen my mag nie. Wat! Wat is dit? 'n Verdrag. Dit "
|
||
"is elwe skrif."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:877
|
||
#, fuzzy
|
||
msgid ""
|
||
"No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t "
|
||
"save you from me. I will destroy you, then I will deal with the elves."
|
||
msgstr ""
|
||
"Nee. Hoekom? Julle dwase, julle het die Robyn van Vuur vir die Elwe gegee. "
|
||
"Maar dit sal julle nie van my red nie. Ek sal jul eerste vernietig en dan "
|
||
"sal ek met die Elwe afreken."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:882
|
||
#, fuzzy
|
||
msgid "We’ll see about that. For the honor of Commander Aethyr, forward!"
|
||
msgstr "Dit sal die dag wees. Vir die eer van Luitenant Aethyr, voorwaarts!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:894
|
||
msgid ""
|
||
"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
|
||
"may you and your descendants know nothing but strife!"
|
||
msgstr ""
|
||
"Ek het gesneuwel voor my planne vrugte afgewerp het. 'Verloek is jy Haldric, "
|
||
"mag jy en jou afstammelinge niks behalwe swaarkry ken nie!"
|
||
|
||
#. [unit]: id=Squiddy, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:951
|
||
#, fuzzy
|
||
msgid "Squiddy"
|
||
msgstr "Squidy"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:969
|
||
msgid "Ack. One of those monsters is destroying the bridge."
|
||
msgstr "Ack. Een van daai monsters is besig om die brug te vernietig."
|
||
|
||
#. [unit]: id=Inky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1080
|
||
msgid "Inky"
|
||
msgstr "Inky"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1098
|
||
msgid "The bridge!"
|
||
msgstr "Die brug!"
|
||
|
||
#. [unit]: id=Beaky, type=Cuttle Fish
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1209
|
||
msgid "Beaky"
|
||
msgstr "Bekkie"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1284
|
||
msgid "Our advance is thwarted, that monster has destroyed the bridge!"
|
||
msgstr "Ons opmars is gedwarsboom, daai monsters het die brug vernietig!"
|
||
|
||
#. [message]: speaker=Abraxas
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1311
|
||
#, fuzzy
|
||
msgid ""
|
||
"It’s the Prince Haldric! Jevyan, you never said you came to destroy this "
|
||
"monster. We will help you."
|
||
msgstr ""
|
||
"Dis die Haldric! Jevyan jy het nooit gesê dat jy hierheen gekom het om die "
|
||
"monster te vernietig nie. Ons sal jou help."
|
||
|
||
#. [message]: speaker=Familiar
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1342
|
||
msgid "<i>Clack</i>! <i>Splat</i>!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1355
|
||
msgid "Ahh... That almost makes it all worth while!"
|
||
msgstr "Ahh... Dit maak alles amper die moeite werd!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1366
|
||
#, fuzzy
|
||
msgid "You’ll pay for that!"
|
||
msgstr "Jy sal daarvoor betaal!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1380
|
||
msgid "Strike down these fools."
|
||
msgstr "Slag hierdie onnosele vente."
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1393
|
||
msgid "Rise, rise from the ground!"
|
||
msgstr "Verrys, verrys uit die grond!"
|
||
|
||
#. [message]: speaker=Lich-Lord Jevyan
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1453
|
||
msgid "Come in from the deep my loyal soldiers!"
|
||
msgstr "Verrys uit die dieptes uit my lojale soldate!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1656
|
||
msgid "We did it! We won!"
|
||
msgstr "Ons het dit reggekry! Ons het gewen!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1660
|
||
#, fuzzy
|
||
msgid ""
|
||
"Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to "
|
||
"rest and discuss what is to come in the following days."
|
||
msgstr ""
|
||
"Jevyan is vernietig, maar teen 'n verskriklike prys. Kom ons lê Luitenant "
|
||
"Aethyr ter ruste en dan bespreek ons wat om in die komende dae te doen."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1668
|
||
msgid ""
|
||
"Our strength is waning, and our foes grow stronger by the hour. The battle "
|
||
"is lost!"
|
||
msgstr ""
|
||
"Ons krag is besig om te kwyn en ons vyande word by die uur sterker. Die "
|
||
"stryd is verlore!"
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Slotrede"
|
||
|
||
#. [side]: type=Noble Commander, id=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:24
|
||
msgid "Wesnothians"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:141
|
||
#, fuzzy
|
||
msgid ""
|
||
"May Commander Aethyr have a peaceful journey into the next world, where he "
|
||
"has been preceded by his wife and loving daughters. For his heroism in the "
|
||
"face of adversity a place of glory is assured to him in the Halls of Light..."
|
||
msgstr ""
|
||
"Mag Luitenant Aethyr 'n vreedsame reis na die hiernamaals hê, waar sy vrou "
|
||
"en liewe dogters reeds is. Want sy heldhaftigheid in die aangesig van "
|
||
"teenspoed verseker vir hom 'n glorieryke plek in die Saal van Ligte..."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:145
|
||
#, fuzzy
|
||
msgid ""
|
||
"Without the Commander’s noble sacrifice we would have never carried the day. "
|
||
"We have won a great victory here today but much has been lost. My father "
|
||
"Eldaric and King Addroran have fallen, and with them many other good people. "
|
||
"However, there is hope, and a new land is open before us!"
|
||
msgstr ""
|
||
"Sonder die Luitenant se edele opoffering sou ons nooit vandag gewen het nie. "
|
||
"Ons het 'n groot oorwinning vandag hier behaal maar so baie is ook verloor, "
|
||
"baie goeie mense - My pa - Eldaric, Koning Addroran. Daar is egter hoop en "
|
||
"'n nuwe land lê wag op ons."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:164
|
||
#, fuzzy
|
||
msgid ""
|
||
"But dark deeds have been done on all sides. There is now a secret that only "
|
||
"Jessene and I share. I must have your word that what I say will never be "
|
||
"uttered again."
|
||
msgstr ""
|
||
"Maar duistere dade is deur albei kante gepleeg. Daar is nou 'n geheim wat "
|
||
"net ek en Jessica deel. Jy moet belowe dat daar oor wat ek nou sê, nooit "
|
||
"weer gepraat sal word nie."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:168
|
||
msgid "I have followed you this far, I will keep your secret. I pledge."
|
||
msgstr "Ek het jou so ver gevolg, ek sal jou geheim bewaar. Ek belowe."
|
||
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:172
|
||
#, fuzzy
|
||
msgid "Lord, I shall guard your secret until the day of my death."
|
||
msgstr "Meester, ek sal jou geheim tot my dood toe bewaar."
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:176
|
||
msgid "I will take it with me to my grave."
|
||
msgstr "Ek sal dit saam met my graf toe neem."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:180
|
||
msgid ""
|
||
"I agree, but misfortune may follow you depending on the nature of your "
|
||
"misdeed."
|
||
msgstr ""
|
||
"Ek stem, maar teëspoed mag jou agtervolg afhangende van die aard van jou "
|
||
"misdaad."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:184
|
||
#, fuzzy
|
||
msgid ""
|
||
"The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If "
|
||
"they return they will come looking for the elves."
|
||
msgstr ""
|
||
"Die Elwe het nie die Robyn van Vuur nie. Ons het die Orke geflous. As hulle "
|
||
"terugkeer gaan hulle na die Elwe kom soek."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:188
|
||
#, fuzzy
|
||
msgid ""
|
||
"To be fair to you, Haldric, the elves were considering betraying their pact "
|
||
"with us."
|
||
msgstr ""
|
||
"Om billik te wees Haldric, die Elwe hét hulle verdrag met ons heroorweeg."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:192
|
||
#, fuzzy
|
||
msgid ""
|
||
"Humph. I suspected as much — from both the elves and you. Humans and elves "
|
||
"always think they’re so clever!"
|
||
msgstr ""
|
||
"Humf. Ek het so vermoed--van beide die Elwe en van julle. Mense en Elwe dink "
|
||
"altyd hulle is so slim!"
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:196
|
||
msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
|
||
msgstr ""
|
||
"Mag die Heer van die Ligte jou genadig wees. Maar, ek is deur my belofte "
|
||
"gebind."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:203
|
||
#, fuzzy
|
||
msgid "Jessene, you hid the ruby away in that vile troll hole? Didn’t you?"
|
||
msgstr ""
|
||
"Jessica, jy het die Robyn in daardie aaklige Trol Grot versteek? Jy het, het "
|
||
"jy nie?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:207
|
||
msgid "What? Why would you doubt me?"
|
||
msgstr "Wat? Jy trek my woord in twyfel?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:211
|
||
#, fuzzy
|
||
msgid ""
|
||
"The orcs that didn’t escape in the ships have regrouped. They are preparing "
|
||
"to march on the elves. We should come to the aid of our new friends."
|
||
msgstr ""
|
||
"Die Orke wat nie in die skepe ontsnap het nie het hergroepeer. Hulle maak "
|
||
"reg om die Elwe aan te val. Ons moet ons nuwe vriende te hulp snel."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:215
|
||
#, fuzzy
|
||
msgid ""
|
||
"These orcs are few, but the elves aren’t accustomed to war. Besides we will "
|
||
"have to rely on elven charity if we are to survive this first winter."
|
||
msgstr ""
|
||
"Hierdie Orke is min, maar die Elwe is nie aan oorlog gewoond nie. Buitendien "
|
||
"sal ons op die Elwe se goedhartigheid moet staatmaak as ons die eerste "
|
||
"winter wil oorleef."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:219
|
||
#, fuzzy
|
||
msgid ""
|
||
"After that, we should build towns in all of the regions that the elves have "
|
||
"given us. We should move our capital inland, away from the coast. I hope the "
|
||
"children of the good people of the west-north, of the Green Isle, find "
|
||
"prosperity in this new land."
|
||
msgstr ""
|
||
"Daarna moet ons dorpe bou in al die streke wat die Elwe aan ons gegee het. "
|
||
"Ons moet ons hoofstad na die binneland , weg van die kus af, skuif. Ek hoop "
|
||
"die kinders van die goeie mense van die Wes-Noorde, van die Groen-eiland sal "
|
||
"voorspoed in hierdie nuwe land geniet."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:237
|
||
msgid "So what of the rest of you?"
|
||
msgstr "So wat van die res van julle?"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:242
|
||
msgid ""
|
||
"I shall go back to my people. It seems we have grown many and strong in the "
|
||
"time I was gone. I will try to convince them of the wisdom of using the "
|
||
"underways to settle new lands."
|
||
msgstr ""
|
||
"Ek sal na my mense terugkeer. Dit lyk asof ons baie en sterk geword het in "
|
||
"die tyd dat ek weg was. Ek sal probeer om hulle daarvan te oortuig dat dit "
|
||
"wys sal wees om die onderste weë te gebruik om nuwe lande te koloniseer."
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:246
|
||
msgid ""
|
||
"I know the way to many places, I think. I want to find out if there are "
|
||
"dwarves in other lands. It’s a big world with lots of good mountains. Of "
|
||
"that much I am sure."
|
||
msgstr ""
|
||
"Ek ken die paai na baie plekke - ek dink. Ek wil uitvind of daar dwerge in "
|
||
"ander lande is. Dit is 'n groot wêreld met baie goeie berge. Daarvan is ek "
|
||
"seker."
|
||
|
||
#. [message]: speaker=Minister Edren
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:250
|
||
msgid ""
|
||
"We have lost much in the last few months, but we should not lose all of our "
|
||
"knowledge. I will go forth amongst the people and spread wisdom, and see "
|
||
"about establishing a new order of Magi in this new land."
|
||
msgstr ""
|
||
"Ons het baie in die laaste paar maande verloor, maar ons moet nie al ons "
|
||
"kennis laat verlore gaan nie. Ek sal na die mense gaan en wysheid versprei "
|
||
"en kyk of ek 'n nuwe orde van Towenaars in hierdie nuwe land kan stig."
|
||
|
||
#. [message]: speaker=Sir Ladoc
|
||
#. [message]: speaker=Sir Ruddry
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:254
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:258
|
||
msgid ""
|
||
"I am but a humble servant of the Crown. I will establish a new order of "
|
||
"knights for a new land. For a new King, if you will allow me to serve under "
|
||
"your banner."
|
||
msgstr ""
|
||
"Ek is maar 'n nederige dienaar van die Kroon. Ek sal 'n nuwe Ridder-orde in "
|
||
"die nuwe land vestig. Vir 'n nuwe Koning as u my sal toelaat om onder u "
|
||
"vaandel te dien."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:262
|
||
msgid "Excellent."
|
||
msgstr "Uitstekend."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:268
|
||
msgid ""
|
||
"I suppose I am King Haldric now. Hmm... but what to call this new kingdom?"
|
||
msgstr ""
|
||
"Ek veronderstel ek is nou Koning Haldric. Hmm... maar wat noem ons hierdie "
|
||
"nuwe koninkryk?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:272
|
||
msgid "May I make a suggestion?"
|
||
msgstr "Mag ek 'n voorstel maak?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:276
|
||
msgid "Sure."
|
||
msgstr "Sekerlik."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. "
|
||
"The elves call us the people of the west-north. Under the same old tongue "
|
||
"that would be ‘Wes Noth’. So I suggest that the new kingdom be called "
|
||
"‘Wesnoth’, in honor of our old home."
|
||
msgstr ""
|
||
"Die woord Wesvolk kom uit die ou taal. Dit beteken 'Mense uit die Weste'. "
|
||
"Die Elwe noem ons mense van die Wes-Noorde. In die ou taal sou dit 'WesNoth' "
|
||
"wees. Dus stel ek voor dat die nuwe koninkryk 'Wesnoth' ter ere van ons "
|
||
"vorige vaderland genoem word."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:285
|
||
msgid ""
|
||
"Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first "
|
||
"King of Wesnoth!"
|
||
msgstr ""
|
||
"Hmm- 'Wesnoth'. Ek hou daarvan. Ja, 'Wesnoth' sal piekfyn wees. Dus is ek "
|
||
"die eerste Koning van Wesnoth!"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:289
|
||
msgid "So, what is to become of me?"
|
||
msgstr "So, wat gaan van my word?"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:293
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are many Wesfolk amongst the remains of my people. We must stay united "
|
||
"under one banner. I will need you by my side if there is any hope of "
|
||
"building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit "
|
||
"well upon that flame-colored hair of yours, Jessene."
|
||
msgstr ""
|
||
"Daar is baie van die Wesvolk tussen die oorblyfsels van my mense. Ons moet "
|
||
"verenig onder een vaandel bly. Ek sal jou aan my sy nodig hê as ons enigsens "
|
||
"'n kans wil staan om 'n ware 'Koninkryk van Wesnoth' te bou. Kom, ons het "
|
||
"baie werk om te doen."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:297
|
||
msgid "I am not to be bought with trinkets, Haldric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:301
|
||
msgid ""
|
||
"Then take my hand, Jessene, if you won’t accept crown or kingdom. You have "
|
||
"earned both. We can’t make this work without your people... and I don’t "
|
||
"think I can make it work without <i>you</i>."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:306
|
||
msgid ""
|
||
"Probably not. And, if nothing else, the hero-king of Wesnoth, Haldric "
|
||
"Dragonbane, will need someone to remind him that he does not eat lightning "
|
||
"and belch thunder. I... accept."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:310
|
||
msgid ""
|
||
"It was never said afterwards that the marriage of Haldric and Jessene was "
|
||
"exactly tranquil. But it was also said that neither could long stand to be "
|
||
"separated from the other, and she bore him strong children that mingled the "
|
||
"blood of their diverse ancestries. Many followed their example, and the two "
|
||
"refugee peoples from the Green Isles became fused into one in the new "
|
||
"kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:315
|
||
#, fuzzy
|
||
msgid ""
|
||
"In later ages the bards would sing ‘The Breaking of the Pact’, an epic tale "
|
||
"of Haldric’s betrayal of the elves. They would whisper of the price he and "
|
||
"his descendants would pay for that betrayal without knowing the whole truth."
|
||
msgstr ""
|
||
"Later sou die die lofsangers die 'Verbreking van die Verdrag' sing, 'n "
|
||
"epiese verhaal oor hoe Haldric die Elwe verraai het. Hulle sou fluister oor "
|
||
"die prys wat hy en sy nageslag sou betaal vir daardie verraad sonder dat "
|
||
"hulle die volle waarheid geken het."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:320
|
||
msgid ""
|
||
"But some of us have remembered the true story of our arrival on this great "
|
||
"continent. The true story of the Rise of Wesnoth."
|
||
msgstr ""
|
||
"Maar sommige van ons het die ware verhaal oor hoe ons by die groot kontinent "
|
||
"aangekom het, onthou. Die ware verhaal oor die Opkoms van Wesnoth."
|
||
|
||
#. [unit_type]: id=Familiar, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:17
|
||
msgid ""
|
||
"Powerful magic users sometimes have familiars, creatures which have had a "
|
||
"spirit or minor demon drawn into them. A familiar may act as a spy or "
|
||
"messenger for its master."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:32
|
||
msgid "bite"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:4
|
||
msgid "Noble Commander"
|
||
msgstr "Edele Kommandeur"
|
||
|
||
#. [unit_type]: id=Noble Commander, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:20
|
||
msgid ""
|
||
"The rank of a noble Commander is held by those who lead battle groups into "
|
||
"combat. Possessing leadership skills, they give lower-level units in "
|
||
"adjacent hexes improved performance in combat. Commanders are best skilled "
|
||
"with the sword, although they also carry a bow to use when necessary. If the "
|
||
"Commander is lost, so is the battle."
|
||
msgstr ""
|
||
"Die rang van Kommandeur word gehou deur die wat manskappe in 'n veldslag "
|
||
"lei. Hulle besit leierskaps-vernuf en gee aan die manskappe wat langs hulle "
|
||
"is, en wat 'n laer rang beklee, beter werkverrigting gedurende 'n geveg. "
|
||
"Kommandeurs is baie vernuftig met 'n swaard maar dra ook 'n boog wanneer dit "
|
||
"nodig is. As 'n Kommandeur doodgaan, is die stryd verlore."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:26
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:27
|
||
msgid "sword"
|
||
msgstr "swaard"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:35
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:36
|
||
msgid "bow"
|
||
msgstr "boog"
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:4
|
||
msgid "Noble Fighter"
|
||
msgstr "Edele Vegter"
|
||
|
||
#. [unit_type]: id=Noble Fighter, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:18
|
||
msgid ""
|
||
"Young and brash, Fighters fight with a sword, and are vulnerable to ranged "
|
||
"attacks from enemies. However they have the potential to become great "
|
||
"Commanders one day."
|
||
msgstr ""
|
||
"Jonk en onverskrokke, Vegters veg met 'n swaard, en is kwesbaar vir afstands-"
|
||
"aanvalle, soos byvoorbeeld 'n boog. Nieteenstaande dit, het hulle die "
|
||
"potensiaal om eendag groot Kommandeurs te word."
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:4
|
||
msgid "Noble Lord"
|
||
msgstr "Edele Heer"
|
||
|
||
#. [unit_type]: id=Noble Lord, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:21
|
||
msgid ""
|
||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||
"leadership skills, and improve the fighting ability of all adjacent lower-"
|
||
"level units."
|
||
msgstr ""
|
||
"Die adelike leiers van baie troepe, is die Here baie sterk in binne-gevegte "
|
||
"en kan ook goed skiet met 'n boog. Soos Bevelvoerders, besit Here leierskap "
|
||
"vaardighede, wat die eenhede om hul op 'n laer vlak beter laat veg."
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:4
|
||
msgid "Noble Youth"
|
||
msgstr "Edele Jeug"
|
||
|
||
#. [unit_type]: id=Noble Youth, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:18
|
||
msgid ""
|
||
"Today he is a young man, by his devotion to the crown he is seeking to "
|
||
"become a Lord — to join the elite of humanity."
|
||
msgstr ""
|
||
"Vandag is hy 'n jong man, en deur sy lojalitiet aan die kroon wil hy graag "
|
||
"'n heer word, om sodoende by die beste aan te sluit."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Youth.cfg:22
|
||
msgid "training sword"
|
||
msgstr "oefen swaard"
|
||
|
||
#. [unit_type]: id=Vampire Lady, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:4
|
||
msgid "female^Vampire Lady"
|
||
msgstr "Vampier Dame"
|
||
|
||
#. [unit_type]: id=Vampire Lady, race=undead
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:20
|
||
msgid ""
|
||
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
|
||
"the blood of the living."
|
||
msgstr ""
|
||
"Koud en pragtig, sy handhaaf haar ewige jeudige voorkoms om die bloed te "
|
||
"drink van lewendiges"
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:24
|
||
msgid "blood kiss"
|
||
msgstr "bloedsoen"
|
||
|
||
#. [attack]: type=pierce
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:36
|
||
msgid "curse"
|
||
msgstr "vloek"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:7
|
||
msgid "Warrior King"
|
||
msgstr "Vegter Koning"
|
||
|
||
#. [unit_type]: id=Warrior King
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Warrior_King.cfg:11
|
||
msgid ""
|
||
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
|
||
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
|
||
"units, thereby increasing their fighting efficiency."
|
||
msgstr ""
|
||
"As leiers van die mense-koningkryk, is die Konings verantwoordelik vir die "
|
||
"heerskappy en die beskerming van die mense. Konings kan die aanvalle van "
|
||
"vlak 1 en vlak 2 eenhede koördineer, en sodiende hul slaankrag verbeter."
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:4
|
||
#, fuzzy
|
||
msgid "female^Wesfolk Lady"
|
||
msgstr "Vampier Dame"
|
||
|
||
#. [unit_type]: id=Wesfolk Lady, race=human
|
||
#. [unit_type]: id=Wesfolk Leader, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:22
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:23
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins and on the battlefield she has earned valuable experience, "
|
||
"which continues increasing with time, as does her natural leadership."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:64
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:65
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:64
|
||
msgid "staff"
|
||
msgstr "staf"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:73
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:74
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:73
|
||
msgid "sling"
|
||
msgstr "slinger"
|
||
|
||
#. [unit_type]: id=Wesfolk Leader, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:4
|
||
#, fuzzy
|
||
msgid "female^Wesfolk Leader"
|
||
msgstr "Vampier Dame"
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:4
|
||
msgid "female^Wesfolk Outcast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wesfolk Outcast, race=human
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:22
|
||
msgid ""
|
||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||
"society by their lords, who betrayed their loyalty when a war against "
|
||
"Haldric’s people was being lost. This outcast still conserves her nobleness "
|
||
"in her veins and on the battlefield she has earned valuable experience, "
|
||
"which she can lend to her people for turning a fight in their favor."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Wose Sapling
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wose_Sapling.cfg:7
|
||
msgid "Wose Sapling"
|
||
msgstr ""
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:6
|
||
msgid "distract"
|
||
msgstr ""
|
||
|
||
#. [skirmisher]: id=distract
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:7
|
||
msgid ""
|
||
"This unit negates enemy Zones of Control around itself for allied units (but "
|
||
"not for itself)."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg:17
|
||
msgid ""
|
||
"This unit is capable of distracting opponents, allowing allied units to "
|
||
"trespass their Zones of Control and move unhindered around them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:12
|
||
msgid "I can’t be finished yet... I still have so much more to do."
|
||
msgstr "Ek kan nog nie klaar wees nie... Ek het nog so baie oor om te doen."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:27
|
||
msgid "It is not yet my time! No!"
|
||
msgstr "Dit is nog nie my tyd nie! Nee!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:42
|
||
#, fuzzy
|
||
msgid "No! I’ll not go so easil—"
|
||
msgstr "Nee! Ek sal nie so maklik gaa.."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:56
|
||
#, fuzzy
|
||
msgid ""
|
||
"Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a "
|
||
"puff of smoke.</i>)"
|
||
msgstr ""
|
||
"Bah! Ek gaan nie vandag sterf nie! (POEF! Die Misdaad Dame verdwyn in 'n "
|
||
"rook wolk.)"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:78
|
||
msgid "Fool of a boy. I never should have followed him."
|
||
msgstr "Die dwaas van 'n seun. Ek moes hom nooit gevolg het nie."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:90
|
||
msgid "Hail the Kings, may their bloodlines continue beyond my time!"
|
||
msgstr "Heil die Konings, mag hulle stambome voortbestaan na my tyd!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:101
|
||
msgid "For Land and Lord, I sacrifice all!"
|
||
msgstr "Vir Land en Heer, offer ek alles op!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:112
|
||
msgid "May the Lords of Light protect us all."
|
||
msgstr "Mag die Here van die Lig ons almal beskerm."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:123
|
||
msgid "Without him the bottoms of our ships will be completely vulnerable..."
|
||
msgstr ""
|
||
"Sonder hom sal die onder kante van ons skepe totaal blootgestel wees..."
|
||
|
||
#. [unit]
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:84
|
||
msgid "A Former Friend"
|
||
msgstr "'n Voormalige Vriend"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:13
|
||
msgid "I still think I should be called ‘Dragonbane’."
|
||
msgstr "Ek dink ek behoort 'die Drake se Vloek' genoem te word."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:17
|
||
msgid "Not in my lifetime."
|
||
msgstr "Nie in my leeftyd nie."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:33
|
||
#, fuzzy
|
||
msgid "It could be worse. We could be back in that troll hole!"
|
||
msgstr "Dit kan erger gewees het. Ons kon terug gewees het in daai Trol Grot!"
|
||
|
||
#. [message]: speaker=Burin the Lost
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:38
|
||
#, fuzzy
|
||
msgid "Hey, disparage the trolls, <i>not</i> the holes!"
|
||
msgstr "Om die Trolle af te sit, nie die grotte nie!"
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:54
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, at least we don’t have to contend with the undead. No offense, Jessene."
|
||
msgstr ""
|
||
"Wel, ten minste hoef ons nie met die lewende dooies deurmekaar te raak nie. "
|
||
"Ek hoop nie jy neem aanstoot nie, Jessica.."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:58
|
||
msgid "Don’t worry about it."
|
||
msgstr "Moenie bekommerd wees nie."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:74
|
||
msgid "Too bad that this isn’t going as well as the beach... I miss the beach."
|
||
msgstr ""
|
||
"Dit is jammer dat dit nie so goed gaan op die strand nie... Ek verlang na "
|
||
"die strand."
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:90
|
||
msgid ""
|
||
"Haldric, just before we arrived here I got word that the your ‘third of a "
|
||
"fleet’ has departed for our old home, the Green Isle."
|
||
msgstr ""
|
||
"Haldric, net voor ons aankoms het ek tyding ontvang dat 'n 'derde van 'n "
|
||
"vloot' uit ons ou tuiste , die Groen Eiland, vertrek het."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:94
|
||
msgid "You were planning on sharing this with me when?"
|
||
msgstr "En waneer wou jy dit aan ons vertel?"
|
||
|
||
#. [message]: speaker=Lady Jessene
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:110
|
||
#, fuzzy
|
||
msgid ""
|
||
"Haldric, messengers just informed me that the fleet has returned from our "
|
||
"old home. They came back with as nearly as large a fleet as we initially set "
|
||
"out with, and Southbay still stands. This is excellent news. As per your "
|
||
"orders a third of the fleet has headed back out."
|
||
msgstr ""
|
||
"Haldric, boodskappers het my so pas meegedeel dat 'n vloot van ons ou tuiste "
|
||
"terug gekeer het. Hulle het terug gekom met omtrent helfte van hulle "
|
||
"manskappe en Suidbaai behoort nog steeds aan ons. Dit is goeie nuus, soos jy "
|
||
"beveel het, het 'n derde van die vloot weer geseil."
|
||
|
||
#. [message]: speaker=Prince Haldric
|
||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:114
|
||
msgid ""
|
||
"That is excellent news indeed. Our numbers have doubled. Now on to the "
|
||
"business at hand."
|
||
msgstr ""
|
||
"Dit is inderdaad briljante nuus. Ons mag het verdubbel. Laat ons aangaan met "
|
||
"ons besigheid."
|
||
|
||
#~ msgid "crush"
|
||
#~ msgstr "verpletter"
|
||
|
||
#, fuzzy
|
||
#~ msgid "You retrieve $amount_gold pieces of gold."
|
||
#~ msgstr "Jy vind {AMOUNT} stukke goud."
|
||
|
||
#~ msgid "No. It can’t be!"
|
||
#~ msgstr "Nee. Dit kan nie wees nie!"
|
||
|
||
#~ msgid "Surprisingly-Treelike"
|
||
#~ msgstr "Verbasend- Boomagtig"
|
||
|
||
#~ msgid "Theylook-Thesame-Toyou"
|
||
#~ msgstr "Hullelyk-Dieselfde-Virjou"
|
||
|
||
#~ msgid "Neep! Neep!"
|
||
#~ msgstr "Neep! Neep!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Beurte raak op"
|
||
|
||
#~ msgid ""
|
||
#~ "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
|
||
#~ msgstr ""
|
||
#~ "INSKRIPSIE: Omhels die gedenksteen om deur die Mag van die Lig genees te "
|
||
#~ "word."
|
||
|
||
#~ msgid "It looks scary, but it's good for you."
|
||
#~ msgstr "Dit lyk skrikwekkend, maar dit is goed vir jou."
|
||
|
||
#~ msgid ""
|
||
#~ "Haldric, we are an ancient people who lived in a land filled with all "
|
||
#~ "manner of man and beast. We needed vision that extended beyond the meager "
|
||
#~ "span of human years. The art of Necromancy allowed our best and brightest "
|
||
#~ "to live forever, and our worst got to serve as mindless slaves."
|
||
#~ msgstr ""
|
||
#~ "Haldric ons is 'n antieke beskawing wat die land bewoon het met "
|
||
#~ "allerhande soorte mense en gediertes. Ons het 'n visie benodig wat verder "
|
||
#~ "strek as die kort strekking van mense jare. Die kuns van Geestesbeswering "
|
||
#~ "het ons beste en slimste toegelaat om vir ewig te lewe en ons slegtes om "
|
||
#~ "as breinlose slawe te dien."
|
||
|
||
#~ msgid "Heroic: Defeat all enemy leaders"
|
||
#~ msgstr "Heldhaftig: Verslaan al die vyandige leiers"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Heroic: In addition to above, kill all enemy leaders"
|
||
#~ msgstr "Heldhaftig: Soos hierbo en maak Al die vyandige leiers dood"
|
||
|
||
#~ msgid "Hmm. He seems to have had a map."
|
||
#~ msgstr "Hmm. Dit wil lyk asof hy 'n kaart gehad het."
|
||
|
||
#~ msgid "WHAT!"
|
||
#~ msgstr "WAT!"
|
||
|
||
#~ msgid "Neep! SPLAT!"
|
||
#~ msgstr "Neep! SPLAT!"
|
||
|
||
#~ msgid "Fireball"
|
||
#~ msgstr "Vuurbal"
|
||
|
||
#~ msgid ""
|
||
#~ "A Fireball. This is not to be used for anything else than a "
|
||
#~ "'Move_Unit_Fake'!"
|
||
#~ msgstr ""
|
||
#~ "'n Vuurbal. Hiedie moet nie gebruik word vir enigiets anders as 'n "
|
||
#~ "'Move_Unit_Fake' nie!"
|
||
|
||
#~ msgid "fire"
|
||
#~ msgstr "vuur"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Umm, you already beat the dragon, Haldric."
|
||
#~ msgstr "Umm, jy het alreeds die draak oorwin Haldric"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Umm, you already cleared the beach."
|
||
#~ msgstr "Umm, jy het reeds die Strand skoongemaak."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Haldric, the trolls, scales and fangs - you don't remember?"
|
||
#~ msgstr "Haldric, die Trolle, skubbe en slagtande, onthou jy nie?"
|
||
|
||
#, fuzzy
|
||
#~ msgid "How could you possibly forget the horror of the Isle of Tears?"
|
||
#~ msgstr "Hoe is dit moontlik dat jy daardie verskriklike eiland vergeet het?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You will. I wouldn't have made it this far without you. We really have to "
|
||
#~ "convince Jevyan -"
|
||
#~ msgstr ""
|
||
#~ "Jy sal. Ek sou dit nooit so vêr sonder jou hulp gevorder het nie. Ons "
|
||
#~ "moet regtig vir Jevyan oortuig-"
|
||
|
||
#~ msgid "We!?"
|
||
#~ msgstr "Ons?!"
|
||
|
||
#~ msgid "Onward to victory!"
|
||
#~ msgstr "Voorwaarts na oorwinning!"
|
||
|
||
#~ msgid "Hashnak"
|
||
#~ msgstr "Hashnak"
|
||
|
||
#~ msgid "Grork"
|
||
#~ msgstr "Grork"
|
||
|
||
#~ msgid "Vigdish"
|
||
#~ msgstr "Vigdish"
|
||
|
||
#~ msgid "Rider"
|
||
#~ msgstr "Ruiter"
|
||
|
||
#~ msgid "Assassin"
|
||
#~ msgstr "Moordenaar"
|
||
|
||
#~ msgid "Crossbow"
|
||
#~ msgstr "Kruisboog"
|
||
|
||
#~ msgid "Tentacle"
|
||
#~ msgstr "Tentakel"
|
||
|
||
#~ msgid "Porbag"
|
||
#~ msgstr "Porbag"
|
||
|
||
#~ msgid "Eriol"
|
||
#~ msgstr "Eriol"
|
||
|
||
#~ msgid ""
|
||
#~ "At last the distant shores of a great continent are spotted. The time for "
|
||
#~ "landfall has arrived."
|
||
#~ msgstr ""
|
||
#~ "Uiteindelik word die verre kuslyn van die groot kontinent waargeneem. Die "
|
||
#~ "tyd om aan land te gaan het aangebreek."
|
||
|
||
#~ msgid "Liabra"
|
||
#~ msgstr "Liabra"
|
||
|
||
#~ msgid "Brissal"
|
||
#~ msgstr "Brissal"
|
||
|
||
#~ msgid "Griama"
|
||
#~ msgstr "Griama"
|
||
|
||
#~ msgid "Saxiala"
|
||
#~ msgstr "Saxiala"
|
||
|
||
#~ msgid "Cuttle Fish"
|
||
#~ msgstr "Inkvis"
|
||
|
||
#~ msgid "Bzz'Kza"
|
||
#~ msgstr "Bzz'Kza"
|
||
|
||
#~ msgid "Kersezz"
|
||
#~ msgstr "Kersezz"
|
||
|
||
#~ msgid "Tarex"
|
||
#~ msgstr "Tarex"
|
||
|
||
#~ msgid "Zzalkz"
|
||
#~ msgstr "Zzalkz"
|
||
|
||
#~ msgid "Amprixta"
|
||
#~ msgstr "Amprixta"
|
||
|
||
#~ msgid "Anexir"
|
||
#~ msgstr "Anexir"
|
||
|
||
#~ msgid "mace"
|
||
#~ msgstr "knuppel"
|
||
|
||
#~ msgid "female^Outlaw Princess"
|
||
#~ msgstr "Misdadiger Prinses"
|
||
|
||
#~ msgid ""
|
||
#~ "A noble by birth, the Outlaw Princess has learnt swordplay with the "
|
||
#~ "greatest generals, but she is the product of a failed aristocracy who has "
|
||
#~ "opted for the life of an Outlaw. She dreams of founding her own Queendom "
|
||
#~ "with the plunder she finds on the road."
|
||
#~ msgstr ""
|
||
#~ "Die Prinses, 'n koninklike met geboorte, het die swaardkuns by die beste "
|
||
#~ "generaals aangeleer en gevegstaktieke by die grootste wysgere, wat haar "
|
||
#~ "beide 'n gedugte vegter en leier maak. Sy droom van haar eie Koninginkryk "
|
||
#~ "met die buit wat sy langs die pad kry."
|
||
|
||
#~ msgid "female^Outlaw Queen"
|
||
#~ msgstr "Misdadiger Koningin"
|
||
|
||
#~ msgid ""
|
||
#~ "A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
|
||
#~ "generals and battle tactics with the greatest sages, making her both a "
|
||
#~ "great combatant and leader. However, she is the product of a failed "
|
||
#~ "aristocracy who has opted for the life of an Outlaw. She dreams of "
|
||
#~ "founding her own Queendom with the plunder she finds on the road, and she "
|
||
#~ "is ever so close to that goal."
|
||
#~ msgstr ""
|
||
#~ "Die Prinses, 'n koninklike met geboorte, het die swaardkuns by die beste "
|
||
#~ "generaals aangeleer en gevegstaktieke by die grootste wysgere, wat haar "
|
||
#~ "beide 'n gedugte vegter en leier maak. Ongelukkig is sy egter die produk "
|
||
#~ "van 'n mislukte aristrokrasie wat die lewe van 'n Misdadiger volg. Sy "
|
||
#~ "droom van haar eie Koninginkryk met die buit wat sy langs die pad kry en "
|
||
#~ "sy is naby aan haar doelwit."
|
||
|
||
#~ msgid "Heroic: As above and defeat all enemy leaders"
|
||
#~ msgstr "Heldhaftig: Soos hierbo en vernietig al die vyandige leiers"
|
||
|
||
#~ msgid "The Dragon's Cave has yielded some treasure!"
|
||
#~ msgstr "Daar is 'n skat in die Draak se Grot!"
|
||
|
||
#~ msgid "Eldaric's Guard"
|
||
#~ msgstr "Eldaric se Wag"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "lem"
|
||
|
||
#~ msgid "pierce"
|
||
#~ msgstr "steek"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "impak"
|