1601 lines
60 KiB
Text
1601 lines
60 KiB
Text
# Turkish translations for Battle for Wesnoth package.
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# Copyright (C) 2008 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# İhsan Haluk AKIN <ihsan_akin@yahoo.com>, 2006.
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# Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>, 2008, 2009.
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msgid ""
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msgstr ""
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"Project-Id-Version: wesnoth-tb\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2015-04-05 03:22-0300\n"
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"PO-Revision-Date: 2009-02-23 19:45+0200\n"
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"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
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"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
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"Language: tr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: KBabel 1.11.4\n"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale of Two Brothers"
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msgstr "İki Kardeşin Hikayesi"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr "İKH"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr "(Acemi)"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "Binici"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(Tecrübeli)"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "Şövalye"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:19
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#, fuzzy
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msgid ""
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"An evil mage is threatening the small village of Maghre and its inhabitants. "
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"The village’s mage sends to his warrior brother for help, but not all goes "
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"as planned. Can you help?\n"
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"\n"
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msgstr ""
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"Kötü bir büyücü küçük Magre kentini ve ahalisini tehdit ediyor. Kent meclisi "
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"büyücü Biyarn’ı kardeşinden yardım istemeye gönderdi, fakat işler yolunda "
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"gitmedi. Ona yardım edebilir misin?\n"
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"\n"
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"(Acemi seviyesi, 4 senaryo; ‘Zor’ sürüm daha deneyimli oyuncular içindir.)"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid "(Novice level, 4 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:28
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msgid "Campaign Design"
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msgstr "Seferberlik Tasarımı"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:37
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msgid "Prose and Story Edits"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:46
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msgid "Campaign Maintenance"
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msgstr "Seferberlik Sürdürücü"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:52
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msgid "Artwork and Graphics Design"
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msgstr "Sanatsal ve Çizgesel Tasarım"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:68
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msgid "Miscellaneous"
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msgstr "Muhtelif"
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#. [entry]
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#: data/campaigns/Two_Brothers/_main.cfg:82
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr "Bahsetmeyi unuttuğun herkese özellikle teşekkür ederim."
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#. [scenario]: id=01_Rooting_Out_a_Mage
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:4
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msgid "Rooting Out a Mage"
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msgstr "Büyücüyü Defetmek"
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50
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msgid ""
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"The remote freehold of Maghre in the western reaches of the kingdom of "
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"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
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"comings and goings of the wider world. Wars and the rumor of wars touched "
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"them not, until the day a dark mage settled in the region and began seeking "
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"sacrifices for his evil summonings."
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msgstr ""
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"Wesnoth krallığının iyice doğusunda kalan Magre kenti ahalisi huzur içinde "
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"yaşar, kente dışardan pek gelen giden olmazdı. Savaşlardan ve savaş "
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"söylentilerinden de haberleri olmazdı. Taa ki, bir kara büyücünün şeytani "
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"emellerine ulaşmak amacıyla yeni kurbanlar aramak için bölgelerine gelişine "
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"kadar."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54
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#, fuzzy
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msgid ""
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"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
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"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
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"deeds. People vanished from isolated farmsteads. Men and women began to fear "
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"the night, and their children even the bright day. But the nearest lord was "
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"more than a day’s ride distant, and messengers sent to seek his help did not "
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"return."
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msgstr ""
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"İskeletler ve zombiler çığlık çığlığa 'Büyücü Mordak’tan korkun ve ona itaat "
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"edin' diye bağırarak sürüleri katledip tarlaları ateşe verdiler. "
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"Çiftliklerde insan kalmadı. Anna babalar geceleri korkarken çocukları gündüz "
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"de korkar oldu. En yakın karakol bir günlük uzaklıktaydı. Yardım istemek "
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"için gönderdikleri adamlar bir daha geri dönmedi."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58
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#, fuzzy
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#| msgid ""
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#| "There was a man named Bjarn who had shown talent as a mage when he was "
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#| "young, gone to the great Academy on the Isle of Alduin, and returned to "
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#| "work his magic in the land where he was born. The people looked to him "
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#| "for help and leadership. He found weapons half-forgotten from the times "
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#| "of their sires and grandsires hanging in many houses, and bade the "
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#| "villagers to take them down and clean and oil them. He set the smiths of "
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#| "Maghre to making spearheads and ax-blades for the rest."
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msgid ""
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"There was a man named Baran who had shown talent as a mage when he was "
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"young, gone to the great Academy on the Isle of Alduin, and returned to work "
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"his magic in the land where he was born. The people looked to him for help "
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"and leadership. He found weapons half-forgotten from the times of their "
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"sires and grandsires hanging in many houses, and bade the villagers to take "
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"them down and clean and oil them. He set the smiths of Maghre to making "
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"spearheads and ax-blades for the rest."
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msgstr ""
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"Biyarn adında bir adam vardı. Gençken bir büyücü gibi hünerler "
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"sergilediğinden Alduin Adasındaki büyük akademiye gönderilmişti. Döndüğünde "
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"büyülerini doğduğu topraklar için kullanmak istemiş, halk büyük yardımlarını "
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"görünce onu lider yapmışlardı. Biyarn, bir çok evde duvarlara asılmış olarak "
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"babadan dededen kalma unutulmuş silahlar bulmuş ve ahaliden onları ortaya "
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"çıkarmalarını, temizleyip yağlamalarını istemişti. Ayrıca, Magre "
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"demircilerinden boş zamanlarında mızrak uçları ve keskin baltalar "
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"yapmalarını istemişti."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62
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#, fuzzy
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#| msgid ""
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#| "Now Bjarn had a brother named Arne who had also left Maghre to seek his "
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#| "fortune, and had become the leader of a small band of horsemen who hired "
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#| "out as guards to merchant caravans. Fortunate it was for all that when "
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#| "Bjarn was but an apprentice mage, he had made a pair of amulets for "
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#| "himself and his brother, with which they might call to each other when in "
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#| "dire need. Bjarn sent out that call."
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msgid ""
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"Now Baran had a brother named Arvith who had also left Maghre to seek his "
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"fortune, and had become the leader of a small band of horsemen who hired out "
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"as guards to merchant caravans. Fortunate it was for all that when Baran was "
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"but an apprentice mage, he had made a pair of amulets for himself and his "
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"brother, with which they might call to each other when in dire need. Baran "
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"sent out that call."
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msgstr ""
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"Biyarn’ın bir de kardeşi vardı, fakat o Magre’de kalmak istememiş, macera "
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"aramaya gitmişti. Zamanla atlılardan oluşan bir ekip kurmuş, kervanlara "
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"ücret karşılığı muhafızlık yapar olmuştu. Biyarn daha bir büyücü çırağıyken "
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"kendisi ve abisi için birer tılsım hazırlamıştı. Bunlar sayesinde ihtiyaç "
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"duyduklarında birbirlerini yardıma çağırabiliyorlardı. Biyarn bir gün böyle "
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"bir çağrı gönderdi."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66
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msgid ""
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"12 V, 363 YW\n"
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"Excerpt from the journal of Baran of Maghre\n"
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"\n"
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"If I could but face this ‘Mordak’! I think my magic might prove stronger "
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"than his. But he bides in the hills, well-guarded by his servants, and I "
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"muster frightened peasants to fight his minions with blades and sticks. I "
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"need my brother; he always had a better head for battle than I.\n"
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"\n"
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"Will he heed the call? I do not know if he has kept the amulet; we have not "
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"spoken since that evil day at Toen Caric. If he will not come for me, "
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"perhaps he will return to aid our village in its hour of desperate need."
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msgstr ""
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75
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#, fuzzy
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#| msgid ""
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#| "Heeding the call of his amulet, Arne gathered such men as he could and "
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#| "hurried to Maghre to help Bjarn."
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msgid ""
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"Heeding the call of his amulet, Arvith gathered such men as he could and "
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"hurried to Maghre to help Baran."
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msgstr ""
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"Tılsımında çağrı beliren Arne, adamlarını toplayıp Magre’ye Biyarn’ın "
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"yardımına koştu."
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#. [objective]: condition=win
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:87
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msgid "Slay Mordak, the evil mage"
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msgstr "Kara Büyücü Mordak’ı öldür"
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:91
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#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:82
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#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:354
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#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:558
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:199
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:573
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:699
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:56
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
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#, fuzzy
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#| msgid "Death of Arne"
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msgid "Death of Arvith"
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msgstr "Arne’nin ölümü"
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114
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#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:112
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:57
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:85
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#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:52
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msgid "Arvith"
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msgstr ""
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#. [unit]: id=Baran, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:124
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:639
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msgid "Baran"
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msgstr ""
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:144
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msgid "Alwyn"
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msgstr "Alvin"
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:145
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msgid "Brent"
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msgstr "Brent"
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146
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msgid "Cadell"
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msgstr "Kadel"
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147
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msgid "Dannen"
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msgstr "Dannen"
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148
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msgid "Efran"
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msgstr "Efran"
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149
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msgid "Faren"
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msgstr ""
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:152
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msgid "Tarek"
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msgstr ""
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:153
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msgid "Hann"
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msgstr ""
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#. [side]: type=Knight, id=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
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msgid "Magrid"
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msgstr ""
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#. [side]: type=Knight, id=Arvith
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#. [side]: type=Longbowman, id=Reeve Hoban
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:158
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#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:120
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:66
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:93
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:136
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msgid "Humans"
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msgstr "İnsanlar"
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#. [side]: type=Dark Sorcerer, id=Mordak
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:171
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msgid "Mordak"
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msgstr "Mordak"
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#. [side]
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#. [side]: type=Dark Sorcerer, id=Mordak
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#. [side]: type=Dark Sorcerer, id=Rotharik
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#. [side]: type=Orcish Warlord, id=Tairach
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:185
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:99
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#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:141
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:123
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msgid "Enemies"
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msgstr "Düşmanlar"
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#. [message]: speaker=Baran
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:204
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msgid "Greetings, brother, and welcome home."
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msgstr ""
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#. [message]: speaker=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:208
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msgid "Hail."
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msgstr ""
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#. [message]: speaker=Baran
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:212
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msgid "Is that all, Arvith? I understand, but..."
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msgstr ""
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#. [message]: speaker=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216
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msgid "You called, and I came; be content with that. What ails Maghre?"
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msgstr ""
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#. [message]: speaker=Baran
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:220
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msgid ""
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"A dark mage has come upon us; his creatures call him Mordak. They have been "
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"terrorizing outlying farms, and we fear they may soon attack the village "
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"itself! The villagers of Maghre have taken up weapons but they are not "
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"trained fighters; but we need your men, and you to lead them."
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msgstr ""
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"Bir kara büyücü ile başımız dertte; yaratıklar ona Mordak diyor. Kent "
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"civarındaki çiftliklerde terör estiriyorlar. Kente de saldıracaklarından "
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"korkuyoruz. Magre ahalisini silahlandırdım, fakat savaş tecrübeleri yok. "
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"Adamlarının ve senin onlara liderlik etmesini istiyorum."
|
||
|
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#. [message]: speaker=Baran
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:224
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#, fuzzy
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msgid ""
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"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
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"He is somewhere due north of here, I would say not more than two days’ ride."
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msgstr ""
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"Mordak’ın topraktaki ve havadaki gizli akımlara dokunuşlarını "
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"hissedebiliyorum. Kentin kuzeyinde süvari hızıyla iki günlük mesafede "
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||
"olmalı; başka bir şey söyleyemeyeceğim."
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#. [message]: speaker=Arvith
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:228
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msgid ""
|
||
"All right. I will do this for the village. Can you keep the mage off our "
|
||
"backs?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:232
|
||
#, fuzzy
|
||
msgid ""
|
||
"I will go stealthily with a handful of our best scouts and woodsmen. While "
|
||
"you demonstrate against him and kill his creatures, I will try to defeat "
|
||
"Mordak himself with magic at an unguarded moment. You shall be the right "
|
||
"hand, I the left... aye, brother?"
|
||
msgstr ""
|
||
"İyi ki senin gibi bir kardeşim var. En iyi gözcülerimizi avcılarımızın "
|
||
"yardımıyla gizlice gideceğim. Sen onun yaratıklarını meşgul ederken ben "
|
||
"korunmasız bir anını kollayıp büyüyle Mordak’ı yenmeye çalışacağım. Tek "
|
||
"başımıza yapamayacağımız şeylerin birlikte üstesinden gelebiliriz."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:236
|
||
msgid "... Aye. Just make sure you’re there when we need you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:247
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Bjarn should be in position by now. Press them, distract the adept so "
|
||
#| "Bjarn can spring his trap!"
|
||
msgid ""
|
||
"Baran should be in position by now. Press them, distract the adept so Baran "
|
||
"can spring his trap!"
|
||
msgstr ""
|
||
"Biyarn şu sıralar yerini almış olmalı. Hepsini gebertin, yalnız liderlerine "
|
||
"yaklaşmayın. Biyarn’ın tuzağını bozmayalım!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:255
|
||
msgid "Baran has not made his attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:259
|
||
msgid "Could he have abandoned us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:263
|
||
#, fuzzy
|
||
msgid ""
|
||
"No... No. This is something else. I’m worried about him... but right now it "
|
||
"means we have to deal with this Mordak ourselves."
|
||
msgstr ""
|
||
"Biyarn saldırısını yapmadı! Onun için endişeleniyorum... Bu Mordak’la "
|
||
"kendimiz ilgileneceğiz anlaşılan!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:274
|
||
msgid "Argh!"
|
||
msgstr "Aahhh!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:278
|
||
msgid "Good work, men! But what has become of my brother?"
|
||
msgstr "İyi işti, adamlarım! Fakat kardeşime ne oldu?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:282
|
||
#, fuzzy
|
||
msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
|
||
msgstr "Onun için endişelisin, değil mi? A-haha..ahh...garrrk..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There’s nothing more to be had from this one; we will have to search for "
|
||
#| "Bjarn ourselves!"
|
||
msgid ""
|
||
"There’s nothing more to be had from this one; we will have to search for "
|
||
"Baran ourselves!"
|
||
msgstr ""
|
||
"Bundan daha kötüsünü düşünemiyorum; Biyarn’ı kendimiz aramak zorundayız!"
|
||
|
||
#. [message]: role=Reporter
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:298
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sir, our scouts report that Bjarn was seen captured and carried away "
|
||
#| "further north!"
|
||
msgid ""
|
||
"Sir, our scouts report that Baran was seen captured and carried away further "
|
||
"north!"
|
||
msgstr ""
|
||
"Efendim, gözcülerimizin bildirdiğine göre Biyarn yakalanmış ve onu kuzeye "
|
||
"götürmüşler!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:302
|
||
msgid "That they should dare this! We will give chase at once."
|
||
msgstr "Buna nasıl cüret ederler! Hemen peşlerine düşelim."
|
||
|
||
#. [message]: speaker=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:316
|
||
#, fuzzy
|
||
msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
|
||
msgstr "Kardeşinin pusu planı başarısız oldu. Şimdi benim esirim."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:320
|
||
#, fuzzy
|
||
msgid ""
|
||
"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
|
||
"forces descend upon the village!"
|
||
msgstr ""
|
||
"Kardeşim kaçırıldı mı? Ben de başaramadım Biyarn! Kenti Mordak’ın elinden "
|
||
"kurtarma şansımız kalmadı."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:335
|
||
msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
|
||
msgstr ""
|
||
"Bu yaratıkların bizim silahlara karşı nerede ise bağışıklığı olduğunu "
|
||
"duymuştum, haydi görelim!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:350
|
||
msgid "That was not so hard!"
|
||
msgstr "Pek zor olmadı!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:361
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:578
|
||
msgid "All is lost now that I am dead..."
|
||
msgstr "Artık her şey bitti ve ben ölüyorum..."
|
||
|
||
#. [scenario]: id=02_The_Chase
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:4
|
||
msgid "The Chase"
|
||
msgstr "Kovalama"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:25
|
||
msgid "Arvith and his band rode north in search of his missing brother."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:31
|
||
msgid ""
|
||
"16 V, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"We’ve been searching three days for Baran, and turned up nothing. My best "
|
||
"hunch was to head north into the borderlands, where the necromancer’s "
|
||
"minions could safely hide; everywhere else is more farmland. At first I "
|
||
"thought the search might be useless, but late in the first day we found a "
|
||
"set of tracks. Some of them had been made by skeletal feet.\n"
|
||
"\n"
|
||
"We’re close enough to be certain now: those tracks are heading into the Grey "
|
||
"Woods. No one from Maghre or any of the other villages has gone into that "
|
||
"forest in living memory. Stories have been passed down for generations "
|
||
"warning against it. Supposedly the place is haunted by lost souls who hunger "
|
||
"for the living, and anyone who dies there is doomed to join them."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:40
|
||
msgid ""
|
||
"16 V, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"But I’m past superstitions now; I’ve seen enough of the world to guess at "
|
||
"the truth behind these sorts of tales. The forest is home to elves — "
|
||
"unfriendly ones, if the stories have any basis at all. I worry for my men; "
|
||
"horses don’t fight well in forests, and the elves will be more dangerous in "
|
||
"their own territory. But there are things that need done and questions that "
|
||
"need answered. Something bigger is happening. One necromancer terrorizing "
|
||
"townsfolk is nothing new, but why didn’t his servants scatter when he was "
|
||
"killed? Where are they headed now? And most importantly, why did they take "
|
||
"Baran with them?\n"
|
||
"\n"
|
||
"Besides... I want my brother back."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:78
|
||
msgid "Fight your way through the woods before the kidnappers escape"
|
||
msgstr "Biyarn’ı kaçıranlar kaçamadan ormandan çıkış yolunu bul"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:136
|
||
msgid "Nil-Galion"
|
||
msgstr "Nil-Galyon"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:143
|
||
msgid "Elves"
|
||
msgstr "Elfler"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:254
|
||
msgid ""
|
||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||
msgstr ""
|
||
"İleri adamlarım. Böyle yemyeşil güzel bir ormanda dolaşmak gibisi var mı?"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:258
|
||
msgid "You there! Halt and explain yourself."
|
||
msgstr "Hey sen! Dur ve kendini tanıt."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:262
|
||
#, fuzzy
|
||
msgid "We’re chasing after some men who kidnapped my brother!"
|
||
msgstr "Kardeşimi kaçıran adamların peşinden gidiyoruz!"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:266
|
||
msgid ""
|
||
"Those men told me their prisoner had attempted to murder their master, and "
|
||
"warned that evil men would follow him. Advance no further, or you will die."
|
||
msgstr ""
|
||
"Bana efendilerini öldürmeye çalışan bir mahkumu götürdüklerini ve kötü "
|
||
"adamların peşlerinde olduğunu söylediler. Buradan öteye geçemezsin yoksa "
|
||
"sizi öldürürüz."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:270
|
||
#, fuzzy
|
||
msgid ""
|
||
"So much for those ghost stories. Mere elves will not stop me from freeing "
|
||
"Baran!"
|
||
msgstr ""
|
||
"Bu hayalet hikayeleri de fazla oldu. Hiçbir elf kardeşimi kurtarmaktan beni "
|
||
"alıkoyamaz!"
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:274
|
||
msgid ""
|
||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||
"trees."
|
||
msgstr ""
|
||
"En azından hayalet değilmişler. Fakat ağaçlar arasında atlarımız iyi manevra "
|
||
"yapamadığından burada elfler üstün durumda."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278
|
||
msgid ""
|
||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||
"woods. We have faced and won through greater perils than those amateurs can "
|
||
"offer."
|
||
msgstr ""
|
||
"Peh, sadece yollarına çıktık; mızrakçılarımız ve okçularımız ormanın "
|
||
"derinlerinde gayet iyi savaşır. Bu amatörlerden çok daha iyileriyle "
|
||
"karşılaştık ve hep üstün geldik."
|
||
|
||
#. [unit]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:293
|
||
msgid "Muff Toras"
|
||
msgstr "Muf Toras"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:341
|
||
msgid "I see them! There they are!"
|
||
msgstr "Onları görüyorum! İşte oradalar!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:345
|
||
#, fuzzy
|
||
msgid ""
|
||
"Curses! If they had been an hour slower our master’s reinforcements would "
|
||
"already be here to meet us."
|
||
msgstr ""
|
||
"Hay lanet! Bir saat daha geç kalsalar n'olurdu? Hiç olmaza destek kuvvetleri "
|
||
"gelmiş olurdu."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:350
|
||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||
msgstr "Destek gelmeden Kara Üstadı öldür"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:371
|
||
#, fuzzy
|
||
msgid "Come on, men, let’s catch those kidnappers!"
|
||
msgstr "Haydi askerlerim, şu adam kaçıranları yakalayalım!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:382
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||
"precious brother the mage north with half my men a day since; he will be "
|
||
"safely locked away in our master’s dungeons by now."
|
||
msgstr ""
|
||
"Hah! Beni yakalamış olmanın size bir faydası olmaz. Zavallı büyücü kardeşini "
|
||
"dün adamlarımın yarısıyla kuzeye gönderdim. Şimdi efendimin zindanına "
|
||
"atılmıştır bile."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:386
|
||
msgid ""
|
||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||
"spill your wretched blood on the ground."
|
||
msgstr ""
|
||
"Kardeşimi nasıl bulacağımızı söyle yoksa gırtlağına dayadığım şu kılıcı daha "
|
||
"fazla zaptedemeyeceğim!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:389
|
||
msgid "Sithrak"
|
||
msgstr "Sitrak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390
|
||
msgid "Eleben"
|
||
msgstr "Eleben"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:391
|
||
msgid "Jarlom"
|
||
msgstr "Jarlom"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:392
|
||
msgid "Hamik"
|
||
msgstr "Hamik"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395
|
||
msgid "Akranbral"
|
||
msgstr "Akranbal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:396
|
||
msgid "Drakanal"
|
||
msgstr "Darkanal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:397
|
||
msgid "Xaskanat"
|
||
msgstr "Kazkanat"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:398
|
||
msgid "Katklagad"
|
||
msgstr "Katkalag"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:421
|
||
msgid ""
|
||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||
"guards are $first_password_$first_password_number and $second_password_"
|
||
"$second_password_number|."
|
||
msgstr ""
|
||
"Kuzeydoğuda iki günlük at sürüşü mesafesinde, metruk bir kalede. "
|
||
"Koruyuculara verilecek parolalar $first_password_$first_password_number ve "
|
||
"$second_password_$second_password_number|."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:425
|
||
msgid "Bind him and take him with us. If he has played us false, he will die."
|
||
msgstr ""
|
||
"Bağlayın şunu! Bizimle gelecek. Eğer bize yalan söylemişse bunu canıyla öder."
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:429
|
||
msgid ""
|
||
"Captain, what are we riding into? I thought you wanted nothing to do with "
|
||
"Baran any more, not since Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:433
|
||
msgid ""
|
||
"I’m no longer sure. What’s between us remains, but knowing someone else has "
|
||
"lain hands on him changes things. Mount up, and let’s get moving."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:443
|
||
msgid "Brena"
|
||
msgstr "Brenan"
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452
|
||
msgid ""
|
||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||
"foul undead. Are there more of them to be destroyed?"
|
||
msgstr ""
|
||
"Saygılarımı sunarım, ben Brenan, maceraperest bir şövalyeyim. Yarı ölüleri "
|
||
"takip ettiğinizi ve onlarla döğüştüğünüzü gördüm. Onlardan başka var mı?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:456
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
|
||
"brother."
|
||
msgstr ""
|
||
"Elbette. Buranın kuzeydoğusunda sürüyle var sanırım. Kardeşimi kaçırdılar."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:460
|
||
msgid ""
|
||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||
"you, if you permit."
|
||
msgstr ""
|
||
"Onlara duyduğum öfke sonsuz. Eğer izin verirseniz, sizinle gelmek ve "
|
||
"yanınızda döğüşmek istiyorum."
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:464
|
||
msgid "He would only slow us down!"
|
||
msgstr "O bizi sadece yavaşlatır!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:468
|
||
msgid "It is my place to decide this."
|
||
msgstr "Burada karar verecek olan benim."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:470
|
||
msgid "Oh, all right then. Come along with us."
|
||
msgstr "Pekala, bizimle gel."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474
|
||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||
msgstr ""
|
||
"Teşekkürler. Arkadaşlarım ve ben asil maceranızda size yardım edeceğiz."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483
|
||
msgid "I am sorry. We have not the time to spare."
|
||
msgstr "Üzgünüm. Fazla size ayıracak vaktimiz yok."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:487
|
||
msgid ""
|
||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||
"you whenever you call for them."
|
||
msgstr ""
|
||
"O zaman bunu alın, sizin bir şey aradığınızı görüyorum. Arkadaşlarıma ne "
|
||
"zaman ihtiyaç duyarsanız çağırmanız yeter, hemen yardıma gelirler."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:505
|
||
msgid "You receive 70 pieces of gold!"
|
||
msgstr "70 altın aldınız!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:526
|
||
msgid "My reinforcements are here!"
|
||
msgstr "Destek kuvvetleri geldi!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530
|
||
msgid "He escaped us..."
|
||
msgstr "Bizden kaçmayı başardı..."
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:541
|
||
msgid ""
|
||
"Foolish human, you have killed me but you will not catch the undead in time. "
|
||
"I have fulfilled my contract, and will be reanimated soon to become a lord "
|
||
"of their armies."
|
||
msgstr ""
|
||
"Aptal insan beni öldürdün ama yarı ölülere zamanında yetişemeyeceksin. "
|
||
"Onlarla bir anlaşma imzaladım. Yakında mezarımdan kaldırılacak ve onların "
|
||
"ordusunun bir komutanı olacağım."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:549
|
||
msgid "Follow their back trail!"
|
||
msgstr "Peşlerini bırakmayın!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:554
|
||
msgid "Catch the kidnappers"
|
||
msgstr "Adam kaçıranları yakalayın"
|
||
|
||
#. [scenario]: id=03_Guarded_Castle
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:6
|
||
msgid "Guarded Castle"
|
||
msgstr "Korunmuş Kale"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:30
|
||
msgid ""
|
||
"19 IV, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"The last of Mordak’s servants arrived this morning bearing the news of his "
|
||
"death, as well as a bundle so well-bound it was barely recognizable as a "
|
||
"man. Mordak was always reckless. This whole desperate scheme was his, and I "
|
||
"suppose I could blame him for everything that we have suffered through if it "
|
||
"still mattered. It was he who brought the wrath of the orcs down on us, too. "
|
||
"But all the same, he managed to accomplish what he set out to do. I still "
|
||
"cannot believe the finality of what has happened; until now we had always "
|
||
"managed to make it through somehow.\n"
|
||
"\n"
|
||
"We had hoped to deliver the mage to Tairach in return for our lives. I do "
|
||
"not know what the warlord wants with this man, but he matches the "
|
||
"description. I suppose that Mordak’s plan would have worked perfectly if not "
|
||
"for the appearance of the horse warriors. Now they are coming here, led by a "
|
||
"man rumored to be this mage’s brother. If that is true, he will stop at "
|
||
"nothing, no more than would I if they held Mordak."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:38
|
||
msgid ""
|
||
"19 IV, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"I have done what I can to fortify this dilapidated castle. The orcs who came "
|
||
"with us stand guard at the gates, and I am gathering all of my servants to "
|
||
"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
|
||
"warrior or no, the orcs will still come for me; they have been scouring the "
|
||
"borderlands and raiding the northern farm country in search of us.\n"
|
||
"\n"
|
||
"Yet for some reason I fear these brothers more. If Mordak were here it would "
|
||
"be different, but we are broken... and these two men are whole. In each "
|
||
"other, in the ties that bind them, they have strength."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
|
||
msgid "Rotharik"
|
||
msgstr "Roterik"
|
||
|
||
#. [unit]: id=Guard2_leader, type=Rogue
|
||
#. [unit]: id=Guard_leader, type=Assassin
|
||
#. [unit]: role=Guard, type=Bandit
|
||
#. [unit]: role=Guard2, type=Bandit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:103
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:120
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:128
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:442
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:459
|
||
msgid "Guard"
|
||
msgstr "Muhafız"
|
||
|
||
#. [unit]: id=Knago-Brek, type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:147
|
||
msgid "Knago-Brek"
|
||
msgstr "Nago-Brek"
|
||
|
||
#. [unit]: type=Orcish Grunt
|
||
#. [unit]: type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:156
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:164
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:173
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:181
|
||
msgid "Castle Guard"
|
||
msgstr "Kale Muhafızı"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:195
|
||
#, fuzzy
|
||
#| msgid "Rescue Bjarn"
|
||
msgid "Rescue Baran"
|
||
msgstr "Biyarn'ı kurtar"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:285
|
||
msgid ""
|
||
"Arvith and his men halt outside of the castle, gazing for a moment at the "
|
||
"hulking mass of stone looming in the fog. There is movement in the mist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:289
|
||
msgid "Halt! Friend or foe? Give the password."
|
||
msgstr "Dur! Dost musun Düşman mı? Parolayı söyle."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:294
|
||
msgid "The password is"
|
||
msgstr "Parola..."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:296
|
||
msgid "$first_password_1|!"
|
||
msgstr "$first_password_1|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:302
|
||
msgid "$first_password_2|!"
|
||
msgstr "$first_password_2|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308
|
||
msgid "$first_password_3|!"
|
||
msgstr "$first_password_3|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:314
|
||
msgid "$first_password_4|!"
|
||
msgstr "$first_password_4|!"
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:330
|
||
msgid "Pass, friend."
|
||
msgstr "Doğru, geçin."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:345
|
||
msgid ""
|
||
"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
|
||
"it may be; cut him loose, and let’s be rid of him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:356
|
||
msgid "Wrong! Die!"
|
||
msgstr "Yanlış! Geber!"
|
||
|
||
#. [message]: speaker=Knago-Brek
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:373
|
||
msgid ""
|
||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
"humans!!"
|
||
msgstr ""
|
||
"Haha! Uzun zamandır insan öldürmemişdik. Silahlar kan istiyor. Artık insan "
|
||
"öldüreceğiz!!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:377
|
||
#, fuzzy
|
||
msgid ""
|
||
"My sword-arm has a say in who will do the dying. Come on, men, let’s kill "
|
||
"some orcs."
|
||
msgstr ""
|
||
"Kimin ölüp kimin kalacağına adamlarım karar verecek. Haydi askerlerim, biraz "
|
||
"ork öldürelim."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:388
|
||
msgid "One less braggart orc in the world."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:396
|
||
msgid "Captain, what are <i>orcs</i> doing this far south?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:400
|
||
msgid "Good question. Perhaps my brother will have found out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:467
|
||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||
msgstr ""
|
||
"Nöbeti devralmaya mı geldiniz? Herşey tamam mı? Buradan gidebilir miyiz?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:471
|
||
msgid "Um, yes. Fine. You can go."
|
||
msgstr "Hımm, evet. Herşey yolunda görünüyor, gidebilirsiniz."
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:475
|
||
#, fuzzy
|
||
msgid "Um, you’re supposed to give the password."
|
||
msgstr "Hımm, parola vermen gerekiyordu."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:479
|
||
msgid "Oh, of course. I had nearly forgotten."
|
||
msgstr "Ah, elbette. Neredeyse unutuyordum."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:481
|
||
msgid "$second_password_1|!"
|
||
msgstr "$second_password_1|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:487
|
||
msgid "$second_password_2|!"
|
||
msgstr "$second_password_2|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:493
|
||
msgid "$second_password_3|!"
|
||
msgstr "$second_password_3|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499
|
||
msgid "$second_password_4|!"
|
||
msgstr "$second_password_4|!"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:514
|
||
#, fuzzy
|
||
msgid "Thanks! Irritating little formality, isn’t it?"
|
||
msgstr "Teşekkürler! Rahatsızlık veren ufak bir formalite değil mi?"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:527
|
||
#, fuzzy
|
||
msgid "That’s the wrong password! These aren’t our relief! Get them!"
|
||
msgstr ""
|
||
"Bu yanlış parola! Bunlar nöbeti devredeceğimiz kişiler değil! Haklayın "
|
||
"şunları!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:533
|
||
msgid ""
|
||
"I think I should better support my men at the front to make sure we can free "
|
||
"my brother."
|
||
msgstr "Kardeşimi kurtarmak için adamlarımla birlikte önden gitsem iyi olacak."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:544
|
||
msgid "Your hand or Tairach’s, death is still death... (argh)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:552
|
||
msgid "‘Tairach’? Who or what is Tairach?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:556
|
||
msgid "There’s a key in his robes."
|
||
msgstr "Pelerininde bir anahtar var."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:560
|
||
#, fuzzy
|
||
msgid ""
|
||
"That may well be the key to the cell they’re holding Baran in! I will take "
|
||
"it."
|
||
msgstr ""
|
||
"Bu Biyarn’ı tuttukları hücrenin anahtarı olmalı! Ben anahtarı alıyorum."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:569
|
||
#, fuzzy
|
||
#| msgid "Move Arne to the cell with his brother to free him"
|
||
msgid "Move Arvith to the cell with his brother to free him"
|
||
msgstr "Arne’yi kardeşinin bulunduğu hücreye götür"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:599
|
||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||
msgstr "Bakın burada ne buldum! Sayamayacağım kadar çok altın."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
|
||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||
msgstr "Bakın burada ne buldum! Elli altın saydım."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:658
|
||
#, fuzzy
|
||
#| msgid "I found Bjarn. He is in this cell."
|
||
msgid "I found Baran. He is in this cell."
|
||
msgstr "Biyarn’ı buldum. Bir hücrede."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:668
|
||
#, fuzzy
|
||
msgid "It’s good to see you, Arvith."
|
||
msgstr "Sağ salim döndüğüne sevindim."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:672
|
||
msgid "And you too, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:678
|
||
#, fuzzy
|
||
msgid ""
|
||
"You must be one of Arvith’s men. Please help me get out of this dungeon."
|
||
msgstr ""
|
||
"Sen Arne’nin adamlarından biri olmalısın. Lütfen bu zindandan çıkmama yardım "
|
||
"et."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:684
|
||
msgid ""
|
||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||
"it from him to free me."
|
||
msgstr ""
|
||
"Kahrolası Kara Büyücü Rotarik bu sihirli demir kapıyı üzerime kilitledi. "
|
||
"Kapı sadece ondaki anahtarla açılıyor. Ondan anahtarı almalısın."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
|
||
msgid "Kill the dark sorcerer to get the cell key"
|
||
msgstr "Hücre anahtarını almak için kara büyücüyü öldür"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:741
|
||
#, fuzzy
|
||
msgid "Thank you for saving me. I... was not certain you would come."
|
||
msgstr "Beni kurtardığın için sağol. Nerede ise kurtulma ümidimi yitiriyordum."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:745
|
||
msgid "Have you no faith in your brother, Baran?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:749
|
||
msgid ""
|
||
"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
|
||
"again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:753
|
||
msgid ""
|
||
"That is as may be. But you are my brother still. And... I never doubted you "
|
||
"would have come for me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:757
|
||
#, fuzzy
|
||
msgid ""
|
||
"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
|
||
"gang of orcs and some undead. Really just a day’s work for the company."
|
||
msgstr ""
|
||
"Rica ederim, bir kaç elf, bir-iki tane kara büyücü, bir avuç ork ve biraz da "
|
||
"yarı ölü. Bizim gibi işi bilenler için çocuk oyuncağı."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:761
|
||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||
msgstr "Yardımıma geldiğin için teşekkürler. Haydi köyümüze geri dönelim."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:782
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:314
|
||
msgid "Everything is lost now that I am dead..."
|
||
msgstr "Artık her şey bitti ve ben ölüyorum..."
|
||
|
||
#. [message]: speaker=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:794
|
||
#, fuzzy
|
||
msgid "You are too late! Your brother is already dead! Muahahaha...!"
|
||
msgstr "Çok geç kaldın! Kardeşin çoktan öldü! Muhahahha..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:798
|
||
#, fuzzy
|
||
msgid "Argh!!"
|
||
msgstr "Aaah!!!"
|
||
|
||
#. [scenario]: id=04_Return_to_the_Village
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:4
|
||
msgid "Return to the Village"
|
||
msgstr "Köye Dönüş"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:27
|
||
msgid ""
|
||
"27 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Almost home now. The last week has been full of mixed feelings for me — "
|
||
"blissful and difficult by turns. It was wonderful to be out of that dungeon "
|
||
"cell and in the sunlight again without the threat of death or worse hanging "
|
||
"over my head... but with that behind me, I turned to the almost equally "
|
||
"daunting task of making amends with my brother.\n"
|
||
"\n"
|
||
"Arvith had largely forgiven me by the time he freed me from my cell. All the "
|
||
"same, it has taken all of the past week for us to rebuild the sense of "
|
||
"comfort in each other we once had. It is fortunate that we have been able to "
|
||
"take our time getting back — we gave the Grey Woods a wide berth, and on our "
|
||
"way around it we traveled through some truly beautiful countryside. It has "
|
||
"given us plenty of time to talk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:35
|
||
msgid ""
|
||
"27 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
|
||
"should have been able to repel the orcs without great loss — the pincer "
|
||
"attack Arvith devised would surely have carried the day but for me. It was "
|
||
"reckless of me to leave my men behind — I wounded the warlord and forced him "
|
||
"to flee the field, but the cost far outweighed the gain. Those under my "
|
||
"command could have been saved if I had remained with them.\n"
|
||
"\n"
|
||
"I can hardly blame Arvith for having taken their deaths ill, and I can never "
|
||
"undo the wrong that I have done, but I suppose that time heals some things. "
|
||
"We return to the village as brothers once more.\n"
|
||
"\n"
|
||
"But I am still troubled. I wonder... is this sense of foreboding I feel "
|
||
"merely a remnant of my time locked away in that dungeon, or is it a sign of "
|
||
"something real?"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:52
|
||
msgid "Find out what is happening in the village"
|
||
msgstr "Köyde neler olup bittiğine bak"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:60
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:264
|
||
#, fuzzy
|
||
#| msgid "Death of Bjarn"
|
||
msgid "Death of Baran"
|
||
msgstr "Biyarn’ın ölümü"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:101
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:63
|
||
msgid "Tairach"
|
||
msgstr "Tayrak"
|
||
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:130
|
||
msgid "Reeve Hoban"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:161
|
||
#, fuzzy
|
||
msgid ""
|
||
"There. The village is just across those hills, and already I see men coming "
|
||
"to greet us!"
|
||
msgstr ""
|
||
"Orada. Köyün şu tepelerin arkasında... Hey, bizi karşılamaya gelenler var!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:165
|
||
msgid ""
|
||
"No, they are fleeing from something. We must find out what is happening over "
|
||
"there!"
|
||
msgstr ""
|
||
"Hayır, bir şeylerden kaçıyorlar. Orada neler olup bittiğine bakmalıyız!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:169
|
||
#, fuzzy
|
||
msgid "Men! Ready your arms!"
|
||
msgstr "Adamlarım! Silah başına!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:173
|
||
#, fuzzy
|
||
msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
|
||
msgstr ""
|
||
"Oraya gidip Vekil Hoban’la konuşmalıyız. Belki burada neler olup bittiğini "
|
||
"biliyordur."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:187
|
||
msgid "We’re almost there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:191
|
||
msgid "That warlord! It’s..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:195
|
||
msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:199
|
||
msgid "The warlord from Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:203
|
||
msgid "You! The mage who scarred me with fire! KILL THEM!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:207
|
||
msgid "Let’s finish what we started, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
|
||
msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:228
|
||
msgid "I am glad to see you returned."
|
||
msgstr "Sağ salim döndüğüne sevindim."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:232
|
||
msgid "No gladder than I am to be here. But what has happened to Maghre?"
|
||
msgstr "Ben burada olmaktan mutlu olmadım. Magre’ye ne oldu?"
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:236
|
||
msgid ""
|
||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||
"gone, we could not stop them."
|
||
msgstr ""
|
||
"Siz ayrıldıktan hemen sonra orklar tarafından kuşatıldık. Magre’lilerin "
|
||
"yarısı öldü. Onları durduramadık."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:240
|
||
msgid ""
|
||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||
"much longer."
|
||
msgstr ""
|
||
"Bir Ork Savaş Lordu bizi esir almak istiyor. Uzun süre dayanamayacağız."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:244
|
||
msgid ""
|
||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||
"who can bear arms, but I will send them to aid you in battle."
|
||
msgstr ""
|
||
"Dikkatli ol. Bir çoğumuzun ölümünden o sorumlu. Silah kullanabilen çok az "
|
||
"kişi kaldı, yine de onları yanında savaşmaları için göndereceğim."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:256
|
||
msgid "Slay the Orcish Warlord to free the village"
|
||
msgstr "Ork Savaş Lordunu öldür ve kasabayı kurtar"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:277
|
||
msgid ""
|
||
"It is finished. We’ve defeated him at last. It was good to have you at my "
|
||
"side, Baran."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:281
|
||
msgid ""
|
||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||
"and undead have wrecked. And they could come again."
|
||
msgstr ""
|
||
"Çok fazla kayıp verdik. Orkların ve yarı ölülerin verdiği zararı telafi "
|
||
"etmek zor olacak. İnşallah bu bir daha olmaz."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:285
|
||
msgid ""
|
||
"I must go back to earning my living. But we have our amulets, little "
|
||
"brother. If you are beset again, I will come."
|
||
msgstr ""
|
||
"Kendi hayatıma geri dönmeliyim. Fakat tılsımlarımız var, küçük kardeşim. "
|
||
"Tekrar ihtiyacın olursa haber ver yeter."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
|
||
msgid "It is over, I am vanquished."
|
||
msgstr "Bittim, ölüyorum."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:325
|
||
#, fuzzy
|
||
msgid "I don’t think we can rescue anyone from these villages. It is too late."
|
||
msgstr "Bu köylerden kimseyi kurtarabileceğimizi sanmıyorum. Artık çok geç."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:329
|
||
#, fuzzy
|
||
msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
|
||
msgstr "İnsanları yeterince koruyamadım. Ah nedir bu başıma gelen?!?"
|
||
|
||
#. [scenario]: id=05_Epilogue
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:4
|
||
#, fuzzy
|
||
msgid "A Tale of Two Brothers — Epilogue"
|
||
msgstr "İki Kardeşin Hikayesi - Sonsöz"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:20
|
||
msgid ""
|
||
"22 IX, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"Maghre is looking much better than the last time I saw it. Baran has done "
|
||
"wonders in two years. The village is rebuilt, and the surrounding farmlands "
|
||
"are restored and reoccupied. Despite my brother’s worries, our people have "
|
||
"faced no new threats in that time.\n"
|
||
"\n"
|
||
"It has been more difficult to stay away in those two years, but I have my "
|
||
"calling and Baran has his, and we have had little opportunity to meet again. "
|
||
"But as the company and I are passing through this part of the kingdom with a "
|
||
"new patron, I have asked leave of him to visit my brother and he gave it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:29
|
||
msgid ""
|
||
"22 IX, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"This patron is, of all things, an elf. I never thought I’d befriend one, but "
|
||
"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
|
||
"much; I can tell that just by meeting his eyes. I think we will have to work "
|
||
"for our pay soon.\n"
|
||
"\n"
|
||
"In the meantime, though, it’s good to relax and enjoy the peace."
|
||
msgstr ""
|
||
|
||
#~ msgid "Irongate"
|
||
#~ msgstr "Demirkapı"
|
||
|
||
#~ msgid "Arne"
|
||
#~ msgstr "Arne"
|
||
|
||
#~ msgid "Bjarn"
|
||
#~ msgstr "Biyarn"
|
||
|
||
#~ msgid "Fargus"
|
||
#~ msgstr "Fargus"
|
||
|
||
#~ msgid "Erik"
|
||
#~ msgstr "Erik"
|
||
|
||
#~ msgid "Heine"
|
||
#~ msgstr "Hayne"
|
||
|
||
#~ msgid "Magnus"
|
||
#~ msgstr "Magnus"
|
||
|
||
#~ msgid "Councillor Hoban"
|
||
#~ msgstr "Vekil Hoban"
|
||
|
||
#~ msgid "Greetings, my brother! How may my men and I be of aid?"
|
||
#~ msgstr "Merhaba, kardeşim! Adamlarım ve ben sana nasıl yardım edebiliriz?"
|
||
|
||
#~ msgid ""
|
||
#~ "I will lead my men, and such villagers as can keep up with us, north to "
|
||
#~ "slay this Mordak! What will you do?"
|
||
#~ msgstr ""
|
||
#~ "Adamlarımla birlikte eli silah tutan herkese liderlik edeceğim. Kuzeye "
|
||
#~ "gidip şu Mordak’ı öldüreceğim! Sen ne yapacaksın?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "The pursuit had already run for several days when the pursuers came to "
|
||
#~ "the bounds of the huge forest known as the Grey Woods. Ancient tales "
|
||
#~ "warned of lost souls haunting the wood, hunting and killing anyone brave "
|
||
#~ "enough to enter it."
|
||
#~ msgstr ""
|
||
#~ "Kaçıranlar büyük bir ormanın kıyısına gelene kadar takip günlerce sürdü. "
|
||
#~ "Eskilerin anlattıklarına göre orman kayıp ruhlarla doluymuş ve girmeye "
|
||
#~ "cesaret eden herkes avlanıp öldürülüyormuş."
|
||
|
||
#~ msgid ""
|
||
#~ "Heedless of those rumors, Arne followed them. His only worry was that his "
|
||
#~ "horsemen would be at disadvantage if attacked in the forest."
|
||
#~ msgstr ""
|
||
#~ "Atlıları ormanda iyi yol alamasa da hatta ormanda saldırıya uğradığında "
|
||
#~ "üstün gelemeyecek olsa da Arne söylentilerden bihaber kardeşini "
|
||
#~ "kaçıranların peşinden ormana daldı."
|
||
|
||
#~ msgid "Sounds of a scuffle were heard from the forest."
|
||
#~ msgstr "Ormandan birtakım itiş-kakış sesleri geliyordu."
|
||
|
||
#~ msgid ""
|
||
#~ "It is whispered that hungry ghosts rule this forest, and kill everyone "
|
||
#~ "who dares to enter."
|
||
#~ msgstr ""
|
||
#~ "Onlar ormanda dolaşan öfkeli hayaletlerin sesleri. Ormana girmeye cesaret "
|
||
#~ "eden herkesi öldürüyorlar."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Arne’s men arrived at the castle and were immediately challenged by some "
|
||
#~ "guards."
|
||
#~ msgstr ""
|
||
#~ "Arne’nin adamları kaleye varır varmaz parola sormak için kale muhafızları "
|
||
#~ "tarafından durduruldu."
|
||
|
||
#~ msgid "Nooo! This is the end..."
|
||
#~ msgstr "Hayırrr! Bu sonummuş..."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Good to see you, Arne. Now can you get me out of this dungeon, please?"
|
||
#~ msgstr ""
|
||
#~ "Seni gördüğüme sevindim, Arne. Lütfen bu zindandan çıkmama yardım et."
|
||
|
||
#~ msgid "Finally the warlord is killed. Now you can go back to Maghre."
|
||
#~ msgstr "Sonunda ork geberdi. Artık Magre’ye dönebilirsin."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "It took years to rebuild the village and restore the surrounding farms. "
|
||
#~ "The people of Maghre had to work very hard, but felt better knowing "
|
||
#~ "Arne’s men would be their firm allies in troubled times."
|
||
#~ msgstr ""
|
||
#~ "Kenti yeniden inşa etmek ve çiflikleri ayağa kaldırmak yıllar sürdü. "
|
||
#~ "Magre’liler çok zor şartlarda çalıştılar fakat bir sorunla "
|
||
#~ "karşılaştıklarında Arne’nin adamlarıyla yardıma koşacağını bildikleri "
|
||
#~ "için içleri rahattı."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Arne and his men left the village assured that it would be well guided by "
|
||
#~ "Bjarn. On their journeys they faced many challenges and battles. Some "
|
||
#~ "tales even mention Arne’s name together with that of the famous elvish "
|
||
#~ "lord Kalenz, but this is a different story..."
|
||
#~ msgstr ""
|
||
#~ "Arne ve adamları kenti Biyarn’ın artık daha iyi yönetebileceğinden emin "
|
||
#~ "olarak oradan ayrıldılar. Yolculukları esnasında bir çok meydan okumayla "
|
||
#~ "ve çarpışmayla karşılaştılar. Bazı hikayelerde Arne’nin ismi Elf beyi "
|
||
#~ "Kalenz ile birlikte anılır, fakat bu başka bir hikayenin konusu..."
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Ellerin Bitimi"
|