1658 lines
58 KiB
Text
1658 lines
58 KiB
Text
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: wescamp-i 18n\n"
|
||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||
"POT-Creation-Date: 2015-04-05 03:22-0300\n"
|
||
"PO-Revision-Date: 2006-12-22 21:40+0100\n"
|
||
"Last-Translator: YbeRn00b <asgeiraakre@gmail.com>\n"
|
||
"Language-Team: none <gauteamus AT gmail DOT com>\n"
|
||
"Language: \n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
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||
"Content-Transfer-Encoding: 8bit\n"
|
||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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||
"X-Poedit-Language: Norwegian Bokmal\n"
|
||
"X-Poedit-Country: NORWAY\n"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:12
|
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#, fuzzy
|
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msgid "A Tale of Two Brothers"
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msgstr "En Saga om To Brødre"
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|
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#. [campaign]: id=Two_Brothers
|
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:17
|
||
msgid "(Beginner)"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
|
||
msgstr "Rytter"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:18
|
||
msgid "(Challenging)"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
|
||
msgstr "Ridder"
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||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:19
|
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#, fuzzy
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||
msgid ""
|
||
"An evil mage is threatening the small village of Maghre and its inhabitants. "
|
||
"The village’s mage sends to his warrior brother for help, but not all goes "
|
||
"as planned. Can you help?\n"
|
||
"\n"
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||
msgstr ""
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||
"Den fredelige landsbyen og innbyggerne der er truet av en Sort Magiker. "
|
||
"Høvedsmannen Bjarn sender bud etter hjelp fra sin bror Arne, men blir selv "
|
||
"tatt til fange etter en seierrik trefning. Kan du utfri ham?\n"
|
||
"Et kort felttog laget for begynnere, men utfordrer også erfarne på "
|
||
"innstillingen vanskelig. "
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid "(Novice level, 4 scenarios.)"
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||
msgstr ""
|
||
|
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#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:28
|
||
msgid "Campaign Design"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:37
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msgid "Prose and Story Edits"
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||
msgstr ""
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||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:46
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msgid "Campaign Maintenance"
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||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:52
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msgid "Artwork and Graphics Design"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:68
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||
msgid "Miscellaneous"
|
||
msgstr ""
|
||
|
||
#. [entry]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:82
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||
msgid "And special thanks to everyone else who I forgot to mention."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=01_Rooting_Out_a_Mage
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:4
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msgid "Rooting Out a Mage"
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msgstr "Rykk opp den Sorte Roten"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50
|
||
msgid ""
|
||
"The remote freehold of Maghre in the western reaches of the kingdom of "
|
||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||
"comings and goings of the wider world. Wars and the rumor of wars touched "
|
||
"them not, until the day a dark mage settled in the region and began seeking "
|
||
"sacrifices for his evil summonings."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54
|
||
msgid ""
|
||
"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
|
||
"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
|
||
"deeds. People vanished from isolated farmsteads. Men and women began to fear "
|
||
"the night, and their children even the bright day. But the nearest lord was "
|
||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||
"return."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58
|
||
msgid ""
|
||
"There was a man named Baran who had shown talent as a mage when he was "
|
||
"young, gone to the great Academy on the Isle of Alduin, and returned to work "
|
||
"his magic in the land where he was born. The people looked to him for help "
|
||
"and leadership. He found weapons half-forgotten from the times of their "
|
||
"sires and grandsires hanging in many houses, and bade the villagers to take "
|
||
"them down and clean and oil them. He set the smiths of Maghre to making "
|
||
"spearheads and ax-blades for the rest."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62
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||
msgid ""
|
||
"Now Baran had a brother named Arvith who had also left Maghre to seek his "
|
||
"fortune, and had become the leader of a small band of horsemen who hired out "
|
||
"as guards to merchant caravans. Fortunate it was for all that when Baran was "
|
||
"but an apprentice mage, he had made a pair of amulets for himself and his "
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||
"brother, with which they might call to each other when in dire need. Baran "
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||
"sent out that call."
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||
msgstr ""
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||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66
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||
msgid ""
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||
"12 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
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||
"If I could but face this ‘Mordak’! I think my magic might prove stronger "
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||
"than his. But he bides in the hills, well-guarded by his servants, and I "
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||
"muster frightened peasants to fight his minions with blades and sticks. I "
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||
"need my brother; he always had a better head for battle than I.\n"
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||
"\n"
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||
"Will he heed the call? I do not know if he has kept the amulet; we have not "
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||
"spoken since that evil day at Toen Caric. If he will not come for me, "
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||
"perhaps he will return to aid our village in its hour of desperate need."
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||
msgstr ""
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||
|
||
#. [part]
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75
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msgid ""
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||
"Heeding the call of his amulet, Arvith gathered such men as he could and "
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||
"hurried to Maghre to help Baran."
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||
msgstr ""
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||
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||
#. [objective]: condition=win
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:87
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#, fuzzy
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||
msgid "Slay Mordak, the evil mage"
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msgstr "Fell den Sorte Magikeren"
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||
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||
#. [objective]: condition=lose
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:91
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:82
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:354
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:558
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:199
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:573
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:699
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:56
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
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||
#, fuzzy
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||
#| msgid "Death of Arne"
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||
msgid "Death of Arvith"
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||
msgstr "Arnes Død"
|
||
|
||
#. [side]: type=Knight, id=Arvith
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114
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||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:112
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||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:57
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||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:85
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||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:52
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||
msgid "Arvith"
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||
msgstr ""
|
||
|
||
#. [unit]: id=Baran, type=Red Mage
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:124
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||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:639
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msgid "Baran"
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||
msgstr ""
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||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:144
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||
msgid "Alwyn"
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||
msgstr ""
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||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:145
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#, fuzzy
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||
msgid "Brent"
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||
msgstr "Brena"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146
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||
msgid "Cadell"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147
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||
msgid "Dannen"
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||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148
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||
msgid "Efran"
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||
msgstr ""
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||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149
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msgid "Faren"
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||
msgstr ""
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||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:152
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||
msgid "Tarek"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:153
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msgid "Hann"
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||
msgstr ""
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||
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||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
|
||
msgid "Magrid"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:158
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:120
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:66
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:93
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:136
|
||
msgid "Humans"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:171
|
||
msgid "Mordak"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. [side]: type=Dark Sorcerer, id=Mordak
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:185
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:99
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:141
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:123
|
||
msgid "Enemies"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:204
|
||
msgid "Greetings, brother, and welcome home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:208
|
||
msgid "Hail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:212
|
||
msgid "Is that all, Arvith? I understand, but..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216
|
||
msgid "You called, and I came; be content with that. What ails Maghre?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:220
|
||
msgid ""
|
||
"A dark mage has come upon us; his creatures call him Mordak. They have been "
|
||
"terrorizing outlying farms, and we fear they may soon attack the village "
|
||
"itself! The villagers of Maghre have taken up weapons but they are not "
|
||
"trained fighters; but we need your men, and you to lead them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:224
|
||
msgid ""
|
||
"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
|
||
"He is somewhere due north of here, I would say not more than two days’ ride."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:228
|
||
msgid ""
|
||
"All right. I will do this for the village. Can you keep the mage off our "
|
||
"backs?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:232
|
||
msgid ""
|
||
"I will go stealthily with a handful of our best scouts and woodsmen. While "
|
||
"you demonstrate against him and kill his creatures, I will try to defeat "
|
||
"Mordak himself with magic at an unguarded moment. You shall be the right "
|
||
"hand, I the left... aye, brother?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:236
|
||
msgid "... Aye. Just make sure you’re there when we need you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:247
|
||
#, fuzzy
|
||
msgid ""
|
||
"Baran should be in position by now. Press them, distract the adept so Baran "
|
||
"can spring his trap!"
|
||
msgstr "Bjarn burde være fremme nå. Jeg undres om noe kan ha hendt ham?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:255
|
||
msgid "Baran has not made his attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:259
|
||
msgid "Could he have abandoned us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:263
|
||
msgid ""
|
||
"No... No. This is something else. I’m worried about him... but right now it "
|
||
"means we have to deal with this Mordak ourselves."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:274
|
||
msgid "Argh!"
|
||
msgstr "Argh!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:278
|
||
msgid "Good work, men! But what has become of my brother?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:282
|
||
#, fuzzy
|
||
msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
|
||
msgstr "Du er bekymret for ham, ikke? E-he-he..hergh...gaargh. . ."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290
|
||
msgid ""
|
||
"There’s nothing more to be had from this one; we will have to search for "
|
||
"Baran ourselves!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Reporter
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:298
|
||
msgid ""
|
||
"Sir, our scouts report that Baran was seen captured and carried away further "
|
||
"north!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:302
|
||
msgid "That they should dare this! We will give chase at once."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:316
|
||
msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:320
|
||
msgid ""
|
||
"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
|
||
"forces descend upon the village!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:335
|
||
#, fuzzy
|
||
msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
|
||
msgstr ""
|
||
"Rykter sier at disse skapningene er nær immune mot våpnene våre. La oss nå "
|
||
"se på det!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:350
|
||
#, fuzzy
|
||
msgid "That was not so hard!"
|
||
msgstr "Det var ikke så vanskelig"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:361
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:578
|
||
#, fuzzy
|
||
msgid "All is lost now that I am dead..."
|
||
msgstr "Alt er forbi, nå da jeg er falt..."
|
||
|
||
#. [scenario]: id=02_The_Chase
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:4
|
||
msgid "The Chase"
|
||
msgstr "Jakten"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:25
|
||
msgid "Arvith and his band rode north in search of his missing brother."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:31
|
||
msgid ""
|
||
"16 V, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"We’ve been searching three days for Baran, and turned up nothing. My best "
|
||
"hunch was to head north into the borderlands, where the necromancer’s "
|
||
"minions could safely hide; everywhere else is more farmland. At first I "
|
||
"thought the search might be useless, but late in the first day we found a "
|
||
"set of tracks. Some of them had been made by skeletal feet.\n"
|
||
"\n"
|
||
"We’re close enough to be certain now: those tracks are heading into the Grey "
|
||
"Woods. No one from Maghre or any of the other villages has gone into that "
|
||
"forest in living memory. Stories have been passed down for generations "
|
||
"warning against it. Supposedly the place is haunted by lost souls who hunger "
|
||
"for the living, and anyone who dies there is doomed to join them."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:40
|
||
msgid ""
|
||
"16 V, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"But I’m past superstitions now; I’ve seen enough of the world to guess at "
|
||
"the truth behind these sorts of tales. The forest is home to elves — "
|
||
"unfriendly ones, if the stories have any basis at all. I worry for my men; "
|
||
"horses don’t fight well in forests, and the elves will be more dangerous in "
|
||
"their own territory. But there are things that need done and questions that "
|
||
"need answered. Something bigger is happening. One necromancer terrorizing "
|
||
"townsfolk is nothing new, but why didn’t his servants scatter when he was "
|
||
"killed? Where are they headed now? And most importantly, why did they take "
|
||
"Baran with them?\n"
|
||
"\n"
|
||
"Besides... I want my brother back."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:78
|
||
msgid "Fight your way through the woods before the kidnappers escape"
|
||
msgstr "Kjemp deg vei gjennom Nordskogen før fangetransporten unnslipper"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:136
|
||
msgid "Nil-Galion"
|
||
msgstr "Nil-Galion"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:143
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:254
|
||
msgid ""
|
||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:258
|
||
msgid "You there! Halt and explain yourself."
|
||
msgstr "Derover! Gjør holdt og fortell hvem dere er."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:262
|
||
#, fuzzy
|
||
msgid "We’re chasing after some men who kidnapped my brother!"
|
||
msgstr "Vi jakter på noen menn som har tatt min bror til fange!"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:266
|
||
msgid ""
|
||
"Those men told me their prisoner had attempted to murder their master, and "
|
||
"warned that evil men would follow him. Advance no further, or you will die."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:270
|
||
msgid ""
|
||
"So much for those ghost stories. Mere elves will not stop me from freeing "
|
||
"Baran!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:274
|
||
msgid ""
|
||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||
"trees."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278
|
||
msgid ""
|
||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||
"woods. We have faced and won through greater perils than those amateurs can "
|
||
"offer."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:293
|
||
msgid "Muff Toras"
|
||
msgstr "Muff Toras"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:341
|
||
msgid "I see them! There they are!"
|
||
msgstr "Jeg ser dem! Der er de!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:345
|
||
msgid ""
|
||
"Curses! If they had been an hour slower our master’s reinforcements would "
|
||
"already be here to meet us."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:350
|
||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||
msgstr "Drep Mørkekunstneren før forsterkningene hans ankommer."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:371
|
||
#, fuzzy
|
||
msgid "Come on, men, let’s catch those kidnappers!"
|
||
msgstr "Frem mine ryttere! La oss fange disse illgjerningsmennene."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:382
|
||
msgid ""
|
||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||
"precious brother the mage north with half my men a day since; he will be "
|
||
"safely locked away in our master’s dungeons by now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:386
|
||
msgid ""
|
||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||
"spill your wretched blood on the ground."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:389
|
||
#, fuzzy
|
||
msgid "Sithrak"
|
||
msgstr "Sithrak!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390
|
||
#, fuzzy
|
||
msgid "Eleben"
|
||
msgstr "Eleben."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:391
|
||
msgid "Jarlom"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:392
|
||
msgid "Hamik"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395
|
||
msgid "Akranbral"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:396
|
||
msgid "Drakanal"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:397
|
||
#, fuzzy
|
||
msgid "Xaskanat"
|
||
msgstr "Jordbruker"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:398
|
||
msgid "Katklagad"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:421
|
||
#, fuzzy
|
||
msgid ""
|
||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||
"guards are $first_password_$first_password_number and $second_password_"
|
||
"$second_password_number|."
|
||
msgstr ""
|
||
"Tre dagers ritt mot nordøst, i et forlatt kastell. Passordene vaktene venter "
|
||
"er Sithrak og Eleben."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:425
|
||
msgid "Bind him and take him with us. If he has played us false, he will die."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:429
|
||
msgid ""
|
||
"Captain, what are we riding into? I thought you wanted nothing to do with "
|
||
"Baran any more, not since Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:433
|
||
msgid ""
|
||
"I’m no longer sure. What’s between us remains, but knowing someone else has "
|
||
"lain hands on him changes things. Mount up, and let’s get moving."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:443
|
||
msgid "Brena"
|
||
msgstr "Brena"
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452
|
||
msgid ""
|
||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||
"foul undead. Are there more of them to be destroyed?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:456
|
||
msgid ""
|
||
"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
|
||
"brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:460
|
||
msgid ""
|
||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||
"you, if you permit."
|
||
msgstr ""
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:464
|
||
#, fuzzy
|
||
msgid "He would only slow us down!"
|
||
msgstr "De vil bare komme til å sinke oss!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:468
|
||
#, fuzzy
|
||
msgid "It is my place to decide this."
|
||
msgstr "Det er jeg som bestemmer."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:470
|
||
msgid "Oh, all right then. Come along with us."
|
||
msgstr "Vel, så la det bli slik. Kom, følg med oss."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474
|
||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||
msgstr ""
|
||
"Takk for tilliten. Mine følgesvenner og jeg vil hjelpe deg i dine edle "
|
||
"bestrebelser."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483
|
||
msgid "I am sorry. We have not the time to spare."
|
||
msgstr "Jeg beklager. Vi har ingen tid å miste."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:487
|
||
msgid ""
|
||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||
"you whenever you call for them."
|
||
msgstr ""
|
||
"Så ta i det minste imot denne fattige gaven til hjelp i din edle sak. Mine "
|
||
"frender vil være deg til hjelp om du tilkaller dem."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:505
|
||
msgid "You receive 70 pieces of gold!"
|
||
msgstr "Du mottar 70 gullstykker!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:526
|
||
msgid "My reinforcements are here!"
|
||
msgstr "Ahh. Forsterkningene mine er her!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530
|
||
msgid "He escaped us..."
|
||
msgstr "Han unnslapp oss.."
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:541
|
||
#, fuzzy
|
||
msgid ""
|
||
"Foolish human, you have killed me but you will not catch the undead in time. "
|
||
"I have fulfilled my contract, and will be reanimated soon to become a lord "
|
||
"of their armies."
|
||
msgstr ""
|
||
"Dere tåpelige mennesker felte meg, men dere når ikke de vandøde igjen! Jeg "
|
||
"oppfylte pakten og vil få nytt liv som fører over vandøde skarer."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:549
|
||
msgid "Follow their back trail!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:554
|
||
#, fuzzy
|
||
msgid "Catch the kidnappers"
|
||
msgstr "Frem mine ryttere! La oss fange disse illgjerningsmennene."
|
||
|
||
#. [scenario]: id=03_Guarded_Castle
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:6
|
||
msgid "Guarded Castle"
|
||
msgstr "Et Bevoktet Kastell"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:30
|
||
msgid ""
|
||
"19 IV, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"The last of Mordak’s servants arrived this morning bearing the news of his "
|
||
"death, as well as a bundle so well-bound it was barely recognizable as a "
|
||
"man. Mordak was always reckless. This whole desperate scheme was his, and I "
|
||
"suppose I could blame him for everything that we have suffered through if it "
|
||
"still mattered. It was he who brought the wrath of the orcs down on us, too. "
|
||
"But all the same, he managed to accomplish what he set out to do. I still "
|
||
"cannot believe the finality of what has happened; until now we had always "
|
||
"managed to make it through somehow.\n"
|
||
"\n"
|
||
"We had hoped to deliver the mage to Tairach in return for our lives. I do "
|
||
"not know what the warlord wants with this man, but he matches the "
|
||
"description. I suppose that Mordak’s plan would have worked perfectly if not "
|
||
"for the appearance of the horse warriors. Now they are coming here, led by a "
|
||
"man rumored to be this mage’s brother. If that is true, he will stop at "
|
||
"nothing, no more than would I if they held Mordak."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:38
|
||
msgid ""
|
||
"19 IV, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"I have done what I can to fortify this dilapidated castle. The orcs who came "
|
||
"with us stand guard at the gates, and I am gathering all of my servants to "
|
||
"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
|
||
"warrior or no, the orcs will still come for me; they have been scouring the "
|
||
"borderlands and raiding the northern farm country in search of us.\n"
|
||
"\n"
|
||
"Yet for some reason I fear these brothers more. If Mordak were here it would "
|
||
"be different, but we are broken... and these two men are whole. In each "
|
||
"other, in the ties that bind them, they have strength."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
|
||
msgid "Rotharik"
|
||
msgstr "Rotharik"
|
||
|
||
#. [unit]: id=Guard2_leader, type=Rogue
|
||
#. [unit]: id=Guard_leader, type=Assassin
|
||
#. [unit]: role=Guard, type=Bandit
|
||
#. [unit]: role=Guard2, type=Bandit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:103
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:120
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:128
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:442
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:459
|
||
msgid "Guard"
|
||
msgstr "Vakt"
|
||
|
||
#. [unit]: id=Knago-Brek, type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:147
|
||
msgid "Knago-Brek"
|
||
msgstr "Knago-Brek"
|
||
|
||
#. [unit]: type=Orcish Grunt
|
||
#. [unit]: type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:156
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:164
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:173
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:181
|
||
msgid "Castle Guard"
|
||
msgstr "Portvakt"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:195
|
||
#, fuzzy
|
||
#| msgid "Rescue Bjarn"
|
||
msgid "Rescue Baran"
|
||
msgstr "Utfri Bjarn"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:285
|
||
msgid ""
|
||
"Arvith and his men halt outside of the castle, gazing for a moment at the "
|
||
"hulking mass of stone looming in the fog. There is movement in the mist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:289
|
||
msgid "Halt! Friend or foe? Give the password."
|
||
msgstr "Holdt der! Venn eller fiende? Oppgi passordet straks!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:294
|
||
msgid "The password is"
|
||
msgstr "Passordet er såvisst.."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:296
|
||
msgid "$first_password_1|!"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:302
|
||
msgid "$first_password_2|!"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308
|
||
msgid "$first_password_3|!"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:314
|
||
msgid "$first_password_4|!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:330
|
||
msgid "Pass, friend."
|
||
msgstr "Passér, venn."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:345
|
||
msgid ""
|
||
"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
|
||
"it may be; cut him loose, and let’s be rid of him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:356
|
||
msgid "Wrong! Die!"
|
||
msgstr "Galt! Du må dø!"
|
||
|
||
#. [message]: speaker=Knago-Brek
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:373
|
||
msgid ""
|
||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
"humans!!"
|
||
msgstr ""
|
||
"Haha! Vi ikke drept mann lang tid nå. Klubbe og spyd smake blod. Vi nå drepe "
|
||
"hest og mann!!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:377
|
||
#, fuzzy
|
||
msgid ""
|
||
"My sword-arm has a say in who will do the dying. Come on, men, let’s kill "
|
||
"some orcs."
|
||
msgstr ""
|
||
"Jeg visste vi ville måtte sloss for å utfri min bror! Frem mine ryttere, la "
|
||
"oss spidde noen orker."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:388
|
||
msgid "One less braggart orc in the world."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:396
|
||
msgid "Captain, what are <i>orcs</i> doing this far south?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:400
|
||
msgid "Good question. Perhaps my brother will have found out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:467
|
||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||
msgstr "Er det du som kommer for å avløse oss? Betyr dette at vi kan dra hjem?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:471
|
||
msgid "Um, yes. Fine. You can go."
|
||
msgstr "Ehm, ja. Det stemmer. Tred av!"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:475
|
||
#, fuzzy
|
||
msgid "Um, you’re supposed to give the password."
|
||
msgstr "Um, skal det ikke være et passord før 'Tred av!'?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:479
|
||
msgid "Oh, of course. I had nearly forgotten."
|
||
msgstr "Ahh, selvsagt. Det hadde jeg nær glemt."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:481
|
||
msgid "$second_password_1|!"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:487
|
||
msgid "$second_password_2|!"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:493
|
||
msgid "$second_password_3|!"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499
|
||
msgid "$second_password_4|!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:514
|
||
#, fuzzy
|
||
msgid "Thanks! Irritating little formality, isn’t it?"
|
||
msgstr "Takk mester! Irriterende liten formalitet, ikke?"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:527
|
||
#, fuzzy
|
||
msgid "That’s the wrong password! These aren’t our relief! Get them!"
|
||
msgstr "Det er feil passord! Dette er ikke avløsningen vår, grip dem! "
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:533
|
||
msgid ""
|
||
"I think I should better support my men at the front to make sure we can free "
|
||
"my brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:544
|
||
msgid "Your hand or Tairach’s, death is still death... (argh)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:552
|
||
msgid "‘Tairach’? Who or what is Tairach?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:556
|
||
msgid "There’s a key in his robes."
|
||
msgstr "Jeg fant en nøkkel gjemt i kjortelen hans."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:560
|
||
#, fuzzy
|
||
msgid ""
|
||
"That may well be the key to the cell they’re holding Baran in! I will take "
|
||
"it."
|
||
msgstr ""
|
||
"Det må være nøkkelen til cellen der Bjarn vansmekter! Jeg tar den. Kom la "
|
||
"oss fri ham, jeg kan ikke vente til jeg får se ham!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:569
|
||
#, fuzzy
|
||
#| msgid "Move Arne to the cell with his brother to free him"
|
||
msgid "Move Arvith to the cell with his brother to free him"
|
||
msgstr "Flytt Arne til brorens celle for å slippe ham fri."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:599
|
||
#, fuzzy
|
||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||
msgstr "Se hva jeg fant her inne! Jeg kan telle hundre gullstykker."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
|
||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||
msgstr "Se hva jeg fant her inne! Jeg kan telle femti gullstykker."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:658
|
||
#, fuzzy
|
||
#| msgid "I found Bjarn. He is in this cell."
|
||
msgid "I found Baran. He is in this cell."
|
||
msgstr "Jeg fant Bjarn. Han er i denne cellen."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:668
|
||
#, fuzzy
|
||
msgid "It’s good to see you, Arvith."
|
||
msgstr "Jeg er glad for å se deg tilbake i god behold."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:672
|
||
msgid "And you too, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:678
|
||
#, fuzzy
|
||
msgid ""
|
||
"You must be one of Arvith’s men. Please help me get out of this dungeon."
|
||
msgstr ""
|
||
"Du må være en av Arnes folk. Vær så snill å hjelp meg ut av dette hullet."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:684
|
||
#, fuzzy
|
||
msgid ""
|
||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||
"it from him to free me."
|
||
msgstr ""
|
||
"Den Mørke Seidmannen Rotharik har bundet meg med en magisk barriere! Den kan "
|
||
"bare brytes med nøkkelen han alltid bærer på kroppen. Finn nøkkelen først og "
|
||
"kom hit etterpå. "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
|
||
#, fuzzy
|
||
msgid "Kill the dark sorcerer to get the cell key"
|
||
msgstr "Drep den mørke seidmannen for å få tak i cellenøkkelen."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:741
|
||
#, fuzzy
|
||
msgid "Thank you for saving me. I... was not certain you would come."
|
||
msgstr ""
|
||
"Takk for at dere reddet meg. Jeg hadde nær gitt opp håpet om å få friheten "
|
||
"igjen."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:745
|
||
msgid "Have you no faith in your brother, Baran?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:749
|
||
msgid ""
|
||
"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
|
||
"again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:753
|
||
msgid ""
|
||
"That is as may be. But you are my brother still. And... I never doubted you "
|
||
"would have come for me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:757
|
||
#, fuzzy
|
||
msgid ""
|
||
"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
|
||
"gang of orcs and some undead. Really just a day’s work for the company."
|
||
msgstr ""
|
||
"Å, det var da så lite. En håndfull alver, etpar mørkekunstnere, et "
|
||
"fantefølge av noen orker og vandøde. Et vanlig dagsverk for oss leieknekter."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:761
|
||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||
msgstr ""
|
||
"Takk for at du kommer til min redning.! La oss dra tilbake til landsbyen."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:782
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:314
|
||
msgid "Everything is lost now that I am dead..."
|
||
msgstr "Alt er forbi, nå da jeg er falt..."
|
||
|
||
#. [message]: speaker=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:794
|
||
#, fuzzy
|
||
msgid "You are too late! Your brother is already dead! Muahahaha...!"
|
||
msgstr "Du kommer for sent! Din bror er allerede død! Muhaha haha..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:798
|
||
#, fuzzy
|
||
msgid "Argh!!"
|
||
msgstr "Argh!!"
|
||
|
||
#. [scenario]: id=04_Return_to_the_Village
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:4
|
||
msgid "Return to the Village"
|
||
msgstr "Vend tilbake til landsbyen"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:27
|
||
msgid ""
|
||
"27 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Almost home now. The last week has been full of mixed feelings for me — "
|
||
"blissful and difficult by turns. It was wonderful to be out of that dungeon "
|
||
"cell and in the sunlight again without the threat of death or worse hanging "
|
||
"over my head... but with that behind me, I turned to the almost equally "
|
||
"daunting task of making amends with my brother.\n"
|
||
"\n"
|
||
"Arvith had largely forgiven me by the time he freed me from my cell. All the "
|
||
"same, it has taken all of the past week for us to rebuild the sense of "
|
||
"comfort in each other we once had. It is fortunate that we have been able to "
|
||
"take our time getting back — we gave the Grey Woods a wide berth, and on our "
|
||
"way around it we traveled through some truly beautiful countryside. It has "
|
||
"given us plenty of time to talk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:35
|
||
msgid ""
|
||
"27 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
|
||
"should have been able to repel the orcs without great loss — the pincer "
|
||
"attack Arvith devised would surely have carried the day but for me. It was "
|
||
"reckless of me to leave my men behind — I wounded the warlord and forced him "
|
||
"to flee the field, but the cost far outweighed the gain. Those under my "
|
||
"command could have been saved if I had remained with them.\n"
|
||
"\n"
|
||
"I can hardly blame Arvith for having taken their deaths ill, and I can never "
|
||
"undo the wrong that I have done, but I suppose that time heals some things. "
|
||
"We return to the village as brothers once more.\n"
|
||
"\n"
|
||
"But I am still troubled. I wonder... is this sense of foreboding I feel "
|
||
"merely a remnant of my time locked away in that dungeon, or is it a sign of "
|
||
"something real?"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:52
|
||
msgid "Find out what is happening in the village"
|
||
msgstr "Finn ut hva som skjer i landsbyen."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:60
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:264
|
||
#, fuzzy
|
||
#| msgid "Death of Bjarn"
|
||
msgid "Death of Baran"
|
||
msgstr "Bjarns Død"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:101
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:63
|
||
msgid "Tairach"
|
||
msgstr "Tairach"
|
||
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:130
|
||
msgid "Reeve Hoban"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:161
|
||
#, fuzzy
|
||
msgid ""
|
||
"There. The village is just across those hills, and already I see men coming "
|
||
"to greet us!"
|
||
msgstr ""
|
||
"Der. Landsbyen deres er rett over åsene der borte, jeg ser alt folk komme "
|
||
"for å ta imot oss."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:165
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, they are fleeing from something. We must find out what is happening over "
|
||
"there!"
|
||
msgstr ""
|
||
"Nei. Snarere er det noe de flykter fra. Vi må finne ut hva som skjer der "
|
||
"fremme!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:169
|
||
msgid "Men! Ready your arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:173
|
||
#, fuzzy
|
||
msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
|
||
msgstr ""
|
||
"Vi burde snarest dra dit og snakke med borgermester Hoban. Han vet, om noen, "
|
||
"hva det er som foregår."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:187
|
||
msgid "We’re almost there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:191
|
||
msgid "That warlord! It’s..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:195
|
||
msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:199
|
||
msgid "The warlord from Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:203
|
||
msgid "You! The mage who scarred me with fire! KILL THEM!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:207
|
||
msgid "Let’s finish what we started, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
|
||
msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:228
|
||
#, fuzzy
|
||
msgid "I am glad to see you returned."
|
||
msgstr "Jeg er glad for å se deg tilbake i god behold."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:232
|
||
msgid "No gladder than I am to be here. But what has happened to Maghre?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:236
|
||
msgid ""
|
||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||
"gone, we could not stop them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:240
|
||
#, fuzzy
|
||
msgid ""
|
||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||
"much longer."
|
||
msgstr ""
|
||
"Den orkiske feltherren ønsker å slavebinde oss. Vi vil ikke kunne motstå "
|
||
"lenge."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:244
|
||
#, fuzzy
|
||
msgid ""
|
||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||
"who can bear arms, but I will send them to aid you in battle."
|
||
msgstr ""
|
||
"Vær forsiktig, han svarer for mange døde blandt oss. Svært få kyndige i "
|
||
"våpenbruk er igjen, men vi sender med deg i slaget de få som ennå står."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:256
|
||
#, fuzzy
|
||
msgid "Slay the Orcish Warlord to free the village"
|
||
msgstr "Fell den orkiske Feltherren for å frelse landsbyen"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:277
|
||
msgid ""
|
||
"It is finished. We’ve defeated him at last. It was good to have you at my "
|
||
"side, Baran."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:281
|
||
#, fuzzy
|
||
msgid ""
|
||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||
"and undead have wrecked. And they could come again."
|
||
msgstr ""
|
||
"Så mye lagt i ruiner! Vi vil få en strevsom og tung tid med å lege sårene "
|
||
"etter orkene og de vandøde. Jeg håper dette ikke skjer igjen."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:285
|
||
msgid ""
|
||
"I must go back to earning my living. But we have our amulets, little "
|
||
"brother. If you are beset again, I will come."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
|
||
msgid "It is over, I am vanquished."
|
||
msgstr "Det er forbi, jeg er utslettet."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:325
|
||
#, fuzzy
|
||
msgid "I don’t think we can rescue anyone from these villages. It is too late."
|
||
msgstr ""
|
||
"Jeg tror ikke lenger det er noen å redde i disse landsbyene. Det er for sent."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:329
|
||
#, fuzzy
|
||
msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
|
||
msgstr ""
|
||
"Jeg var for svak til å redde disse folkene. Akk, at dette skulle hende meg!?!"
|
||
|
||
#. [scenario]: id=05_Epilogue
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:4
|
||
#, fuzzy
|
||
msgid "A Tale of Two Brothers — Epilogue"
|
||
msgstr "En Saga om To Brødre"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:20
|
||
msgid ""
|
||
"22 IX, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"Maghre is looking much better than the last time I saw it. Baran has done "
|
||
"wonders in two years. The village is rebuilt, and the surrounding farmlands "
|
||
"are restored and reoccupied. Despite my brother’s worries, our people have "
|
||
"faced no new threats in that time.\n"
|
||
"\n"
|
||
"It has been more difficult to stay away in those two years, but I have my "
|
||
"calling and Baran has his, and we have had little opportunity to meet again. "
|
||
"But as the company and I are passing through this part of the kingdom with a "
|
||
"new patron, I have asked leave of him to visit my brother and he gave it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:29
|
||
msgid ""
|
||
"22 IX, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"This patron is, of all things, an elf. I never thought I’d befriend one, but "
|
||
"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
|
||
"much; I can tell that just by meeting his eyes. I think we will have to work "
|
||
"for our pay soon.\n"
|
||
"\n"
|
||
"In the meantime, though, it’s good to relax and enjoy the peace."
|
||
msgstr ""
|
||
|
||
#~ msgid "Arne"
|
||
#~ msgstr "Arne"
|
||
|
||
#~ msgid "Bjarn"
|
||
#~ msgstr "Bjarn"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Fargus"
|
||
#~ msgstr "Magnus"
|
||
|
||
#~ msgid "Erik"
|
||
#~ msgstr "Erik"
|
||
|
||
#~ msgid "Heine"
|
||
#~ msgstr "Heine"
|
||
|
||
#~ msgid "Magnus"
|
||
#~ msgstr "Magnus"
|
||
|
||
#~ msgid "Councillor Hoban"
|
||
#~ msgstr "Borgermester Hoban"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Greetings, my brother! How may my men and I be of aid?"
|
||
#~ msgstr "Hei der, Bjarn! Hva er alt dette oppstyret?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Heedless of those rumors, Arne followed them. His only worry was that his "
|
||
#~ "horsemen would be at disadvantage if attacked in the forest."
|
||
#~ msgstr ""
|
||
#~ "Fangevokterne flyktet nordover gjennom skogen, og Arne bestemte seg for å "
|
||
#~ "følge etter, skjønt rytterne hans ville møte vansker i kratt og kjerr."
|
||
|
||
#~ msgid "Sounds of a scuffle were heard from the forest."
|
||
#~ msgstr "Lyder som fra et håndgemeng hørtes fra mørke skogen."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Arne’s men arrived at the castle and were immediately challenged by some "
|
||
#~ "guards."
|
||
#~ msgstr "Arne ankom kastellet og ble umiddelbart anholdt av noen vaktmenn."
|
||
|
||
#~ msgid "Nooo! This is the end..."
|
||
#~ msgstr "Neeei! Dette er enden..."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Good to see you, Arne. Now can you get me out of this dungeon, please?"
|
||
#~ msgstr "Godt å se deg, Arne. Vær så snill å hjelp meg ut av dette hullet!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Finally the warlord is killed. Now you can go back to Maghre."
|
||
#~ msgstr "Endelig er orkene historie. Nå kan dere dra tilbake til landsbyen."
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Rundene tar slutt"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Hurry, we have to track them down. Maybe we can still get them. They have "
|
||
#~ "to be in the north!"
|
||
#~ msgstr ""
|
||
#~ "Fort, vi må spore dem opp. Kanskje kan vi ennå ta dem igjen, de er nødt "
|
||
#~ "til å befinne seg i nord!"
|
||
|
||
#~ msgid "Hurry to the north and stop the kidnappers"
|
||
#~ msgstr "Skynd deg mot nord, og stopp overfallsmennene."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
|
||
#~ msgstr ""
|
||
#~ "Frem mine ryttere. Litt grønske skadet aldri noen, etter hva jeg har hørt."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Those men had some great arguments persuading me to stop you and let them "
|
||
#~ "pass my forest. Any further, and you will die."
|
||
#~ msgstr ""
|
||
#~ "Disse mennene hadde noen overbevisende argumenter, som tilsa meg at dere "
|
||
#~ "aldri får sette fot i denne skogen i levende live. "
|
||
|
||
#, fuzzy
|
||
#~ msgid "Curses! I hope the reinforcements get here to aid our escape."
|
||
#~ msgstr ""
|
||
#~ "Forbannet! Jeg håper forsterkningene ankommer snart så jeg kan slippe "
|
||
#~ "unna."
|
||
|
||
#~ msgid ""
|
||
#~ "Hah! You got me alright, but what does that help? No harm telling you "
|
||
#~ "now, I suppose. Your precious mage is safely locked away in our dungeons. "
|
||
#~ "I was set up to be a decoy."
|
||
#~ msgstr ""
|
||
#~ "Hah! Så fikk du meg altså, men hva hjelper det deg? Ingen skade gjort om "
|
||
#~ "jeg forteller deg det nå.. Din kostelige vismann er trygt forvart i vår "
|
||
#~ "dypeste fangekjeller. Jeg skulle bare være en lokkedue."
|
||
|
||
#~ msgid ""
|
||
#~ "Nooo! Tricked again. Tell us where he is and we shall spare your "
|
||
#~ "miserable life."
|
||
#~ msgstr ""
|
||
#~ "Neeei! Lurt igjen. Fortell nå hvor han er og du skal spare ditt miserable "
|
||
#~ "liv."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Thank you. Leave him, men, we ride east."
|
||
#~ msgstr "Jeg tror deg. La ham gå, vi rider mot Øst."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
||
#~ "better than smashing those foul skeletons and their ilk. Though I came "
|
||
#~ "too late to help in this fight, I would like to aid you in your "
|
||
#~ "forthcoming endeavors."
|
||
#~ msgstr ""
|
||
#~ "Vær hilset, jeg er Brena. Jeg så dere kjempe mot de skitne vandøde. Det "
|
||
#~ "er ingeting jeg heller vil enn å knuse disse skjelettene og deres frender "
|
||
#~ "til benmel. Skjønt jeg kom for sent til å bistå i denne striden, vil jeg "
|
||
#~ "gjerne støtte dere i de kommende prøvelsene."
|
||
|
||
#~ msgid "I think your village is protected well, though."
|
||
#~ msgstr "Landsbyen skulle dog være godt nok beskyttet."
|
||
|
||
#~ msgid "So am I. But what is happening to our village?"
|
||
#~ msgstr "Det samme er jeg, men hva er det som skjer med landsbyen vår?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "In the time you have been away a looting band of orcs took over this "
|
||
#~ "region. There was noone here to stop them."
|
||
#~ msgstr ""
|
||
#~ "Mens dere var borte fór en herjende og plyndrende skare orker over "
|
||
#~ "landet. Det var ingen her til å stoppe dem."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I have to leave you now. My men and I are needed by others, too. But "
|
||
#~ "should you ever face another grim foe, send me a messenger. I'll come as "
|
||
#~ "fast as I can, little brother."
|
||
#~ msgstr ""
|
||
#~ "Jeg må forlate dere nå. Mine menn og jeg er sårt trengt også av andre, "
|
||
#~ "men hvis du noensinne skulle møte en annen hård fiende, send bud etter "
|
||
#~ "meg. Jeg skal komme hastig som vinden, lille bror."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "In a remote part of Wesnoth, people lived their lives working hard and "
|
||
#~ "caring for each other, but not knowing much about the world outside. But "
|
||
#~ "there came a day when their peaceful world was shattered, as an evil mage "
|
||
#~ "came to the region, spreading havoc and despair."
|
||
#~ msgstr ""
|
||
#~ "I en avsides del av Wesnoth levde et arbeidsomt og kjærlig folkeferd, for "
|
||
#~ "det meste uvitende om stormene i verden utenfor. Men en dag rant da deres "
|
||
#~ "fredlige samfunn ble knust ved en ondsinnet magikers komme. Fortvilelse "
|
||
#~ "og ødeleggelse fulgte i hans fotefár."
|
||
|
||
#~ msgid ""
|
||
#~ "Bjarn, the local mage of the village, was the man who saw best how to "
|
||
#~ "deal with this threat. He asked the help of his brother Arne, leader of a "
|
||
#~ "mercenary band of horsemen, and outfitted several of the villagers with "
|
||
#~ "gear from the armory."
|
||
#~ msgstr ""
|
||
#~ "Bjarn, landsbyens Vismann var den best skikkede til å reise motstandmot "
|
||
#~ "denne trusselen. Han utstyrte flere landsbyboere med enkle våpen fra "
|
||
#~ "rustkammeret, og sendte bud etter sin bror Arne, som var leder av et "
|
||
#~ "fritt og vilt korps av stridsmenn til hests."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Mordak, an evil mage, threatens our lives and livelihoods. He is "
|
||
#~ "terrorizing our countryside. I've already called the village to arms and "
|
||
#~ "now it's up to you to lead them. You'll find him about two days' ride "
|
||
#~ "north of here."
|
||
#~ msgstr ""
|
||
#~ "En magiker med ondt i sinne, to dagers ritt nordover, er en trussel mot "
|
||
#~ "livene våre. Han terroriserer godtfolk i sysselet vårt. Jeg har allerede "
|
||
#~ "kalt landsbyen til våpen, nå er det opp til deg å lede dem!"
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. We will go there and slay this source of evil. Charge, men!"
|
||
#~ msgstr ""
|
||
#~ "Nok! Vi rider dit opp og utrydder denne kilden til ulykke. Frem mine "
|
||
#~ "ryttere!"
|
||
|
||
#~ msgid ""
|
||
#~ "I will attempt to sneak through the forest. If I can slay the evil one "
|
||
#~ "while he is off his guard, the battle will be over in one stroke!"
|
||
#~ msgstr ""
|
||
#~ "Jeg vil forsøke å snike meg usett gjennom skogen. Hvis jeg kan legge hånd "
|
||
#~ "på magikeren mens han er ubevoktet vil kampen være over med et slag."
|
||
|
||
#~ msgid ""
|
||
#~ "This is worrying. What's happened to Bjarn? I suppose we must slay the "
|
||
#~ "dark sorcerer ourselves."
|
||
#~ msgstr ""
|
||
#~ "Dette bekymrer meg. Hva er hendt med Bjarn? Jeg antar vi må felle den "
|
||
#~ "onde seidsmeden selv."
|
||
|
||
#~ msgid "Good work, men. Now, where is Bjarn?"
|
||
#~ msgstr "Godt kjempet, venner. Nå, hvor er Bjarn?"
|
||
|
||
#~ msgid "Nothing more to be had from him."
|
||
#~ msgstr "Får ikke noe mer ut av ham."
|
||
|
||
#~ msgid ""
|
||
#~ "Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||
#~ "looked like friends of this one."
|
||
#~ msgstr ""
|
||
#~ "Mester, han er blitt bortført! Jeg så nettopp noen menn haste av sted med "
|
||
#~ "ham. De kunne godt gå for venner av dette vesenet her."
|
||
|
||
#~ msgid "Damn! I suppose we have to go after him, then."
|
||
#~ msgstr "Utgjort! Vi må sette etter ham, straks."
|
||
|
||
#~ msgid ""
|
||
#~ "Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||
#~ "have news for you. We've kidnapped him!"
|
||
#~ msgstr ""
|
||
#~ "Ha, så du tenkte å sende en vismann for å dolke meg i ryggen? Vel, jeg "
|
||
#~ "har nytt å bringe deg. Vi har bortført ham!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
|
||
#~ msgstr ""
|
||
#~ "Hva? Bjarn tatt til fange? Og den Sorte Magikeren herjer fortsatt landet! "
|
||
#~ "Neeeei!"
|
||
|
||
#~ msgid "A glorious combat at last, against mounted enemies!"
|
||
#~ msgstr "Endelig en ærerik kamp mot fiender til hests!"
|
||
|
||
#~ msgid "Alrek!"
|
||
#~ msgstr "Alrek!"
|
||
|
||
#~ msgid "Argol!"
|
||
#~ msgstr "Argol!"
|
||
|
||
#~ msgid "Oh dear, that's wrong. Any last words?"
|
||
#~ msgstr "Kjære vene, så galt. Noen siste ord?"
|
||
|
||
#~ msgid "Elbrethil."
|
||
#~ msgstr "Elbrethil."
|
||
|
||
#~ msgid "Toras."
|
||
#~ msgstr "Toras."
|
||
|
||
#~ msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
|
||
#~ msgstr "Galt! Så du trodde vi var så lette å lure? Dø for våre våpen!"
|
||
|
||
#~ msgid "Villager"
|
||
#~ msgstr "Landsbyboer"
|
||
|
||
#~ msgid "The Black Mage"
|
||
#~ msgstr "Den Sorte Magikeren"
|
||
|
||
#~ msgid ""
|
||
#~ "After a short journey the small band of troops is close to the hideout of "
|
||
#~ "the evil mage."
|
||
#~ msgstr "Etter en kort reise er den lille troppen nær magikerens skjulested."
|