1567 lines
75 KiB
Text
1567 lines
75 KiB
Text
# #-#-#-#-# wesnoth-tb.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-#
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# Shavian English translations for Battle for Wesnoth package.
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# Copyright (C) 2009 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package
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#
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# Contributors:
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# Arc Riley <arcriley@ubuntu.com>
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# Thomas Thurman <thomas@thurman.org.uk>
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: en@shaw\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2015-04-05 03:22-0300\n"
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"PO-Revision-Date: 2009-10-10 23:40-0400\n"
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"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
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"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale of Two Brothers"
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msgstr "𐑩 𐑑𐑱𐑤 𐑝 𐑑𐑵 𐑚𐑮𐑳𐑞𐑼𐑟"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr "AToTB"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr "(𐑚𐑦𐑜𐑦𐑯𐑻)"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr "𐑣𐑹𐑕𐑥𐑩𐑯"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑙)"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr "𐑯𐑲𐑑"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:19
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#, fuzzy
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msgid ""
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"An evil mage is threatening the small village of Maghre and its inhabitants. "
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"The village’s mage sends to his warrior brother for help, but not all goes "
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"as planned. Can you help?\n"
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"\n"
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msgstr ""
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"𐑩𐑯 𐑰𐑝𐑩𐑤 𐑥𐑱𐑡 𐑦𐑟 𐑔𐑮𐑧𐑑𐑩𐑯𐑦𐑙 𐑞 𐑕𐑥𐑷𐑤 𐑝𐑦𐑤𐑦𐑡 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑯 𐑦𐑑𐑕 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕. 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 "
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"𐑥𐑱𐑡 ·𐑚𐑿𐑸𐑥 𐑕𐑧𐑯𐑛𐑟 𐑓𐑹 𐑣𐑦𐑟 𐑚𐑮𐑳𐑞𐑼 𐑑 𐑣𐑧𐑤𐑐, 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑷𐑤 𐑜𐑴𐑟 𐑨𐑟 𐑐𐑤𐑨𐑯𐑛. 𐑒𐑨𐑯 𐑿 𐑣𐑧𐑤𐑐?\n"
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"\n"
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#. [campaign]: id=Two_Brothers
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid "(Novice level, 4 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:28
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msgid "Campaign Design"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑛𐑩𐑟𐑲𐑯"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:37
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msgid "Prose and Story Edits"
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msgstr ""
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:46
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msgid "Campaign Maintenance"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑥𐑱𐑯𐑑𐑩𐑯𐑩𐑯𐑕"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:52
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msgid "Artwork and Graphics Design"
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msgstr "𐑸𐑑𐑢𐑻𐑒 𐑯 𐑜𐑮𐑨𐑓𐑦𐑒𐑕 𐑛𐑩𐑟𐑲𐑯"
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#. [about]
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#: data/campaigns/Two_Brothers/_main.cfg:68
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msgid "Miscellaneous"
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msgstr "𐑥𐑦𐑕𐑩𐑤𐑱𐑯𐑰𐑩𐑕"
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#. [entry]
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#: data/campaigns/Two_Brothers/_main.cfg:82
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr "𐑯 𐑕𐑐𐑧𐑖𐑩𐑤 𐑔𐑨𐑙𐑒𐑕 𐑑 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑧𐑤𐑕 𐑣𐑵 𐑲 𐑓𐑼𐑜𐑪𐑑 𐑑 𐑥𐑧𐑯𐑖𐑩𐑯."
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#. [scenario]: id=01_Rooting_Out_a_Mage
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:4
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msgid "Rooting Out a Mage"
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msgstr "𐑮𐑵𐑑𐑦𐑙 𐑬𐑑 𐑩 𐑥𐑱𐑡"
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50
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msgid ""
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"The remote freehold of Maghre in the western reaches of the kingdom of "
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"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
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"comings and goings of the wider world. Wars and the rumor of wars touched "
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"them not, until the day a dark mage settled in the region and began seeking "
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"sacrifices for his evil summonings."
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msgstr ""
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"𐑞 𐑮𐑦𐑥𐑴𐑑 𐑓𐑮𐑰𐑣𐑴𐑤𐑛 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑦𐑯 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑮𐑰𐑗𐑩𐑟 𐑝 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑪𐑟 𐑢𐑳𐑯𐑕 𐑩 "
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"𐑐𐑰𐑕𐑓𐑩𐑤 𐑐𐑤𐑱𐑕, 𐑦𐑑𐑕 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕 𐑤𐑸𐑡𐑤𐑦 𐑩𐑯𐑩𐑢𐑺 𐑝 𐑞 𐑒𐑩𐑥𐑦𐑙𐑟 𐑯 𐑜𐑴𐑦𐑙𐑟 𐑝 𐑞 𐑢𐑲𐑛𐑼 𐑢𐑻𐑤𐑛. "
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"𐑢𐑹𐑟 𐑯 𐑞 𐑮𐑵𐑥𐑻 𐑝 𐑢𐑹𐑟 𐑑𐑳𐑗𐑑 𐑞𐑧𐑥 𐑯𐑪𐑑, 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑩 𐑛𐑸𐑒 𐑥𐑱𐑡 𐑕𐑧𐑑𐑩𐑤𐑛 𐑦𐑯 𐑞 𐑮𐑰𐑗𐑩𐑯 𐑯 "
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"𐑚𐑩𐑜𐑨𐑯 𐑕𐑰𐑒𐑦𐑙 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕𐑩𐑟 𐑓𐑹 𐑣𐑦𐑟 𐑰𐑝𐑩𐑤 𐑕𐑳𐑥𐑪𐑯𐑦𐑙𐑕."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54
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#, fuzzy
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msgid ""
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"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
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"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
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"deeds. People vanished from isolated farmsteads. Men and women began to fear "
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"the night, and their children even the bright day. But the nearest lord was "
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"more than a day’s ride distant, and messengers sent to seek his help did not "
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"return."
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msgstr ""
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"𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯𐑟 𐑯 𐑟𐑭𐑥𐑚𐑰𐑟 𐑒𐑦𐑤𐑛 𐑒𐑨𐑑𐑩𐑤 𐑯 𐑓𐑲𐑼𐑛 𐑓𐑰𐑤𐑛𐑟. '𐑓𐑽 𐑯 𐑪𐑚𐑱 ·𐑥𐑹𐑛𐑭𐑒 𐑞 𐑥𐑱𐑡!' 𐑞𐑱 𐑒𐑮𐑲𐑛 "
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"𐑦𐑯 𐑓𐑧𐑤 𐑝𐑶𐑕𐑩𐑟 𐑨𐑟 𐑞𐑱 𐑛𐑦𐑛 𐑞𐑺 𐑓𐑬𐑤 𐑛𐑰𐑛𐑟. 𐑐𐑰𐑐𐑩𐑤 𐑝𐑨𐑯𐑦𐑖𐑑 𐑓𐑮𐑪𐑥 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑓𐑸𐑥𐑕𐑑𐑧𐑛𐑕. 𐑥𐑧𐑯 "
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"𐑯 𐑢𐑦𐑥𐑦𐑯 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑓𐑽 𐑞 𐑯𐑲𐑑, 𐑯 𐑞𐑺 𐑗𐑦𐑤𐑛𐑮𐑩𐑯 𐑰𐑝𐑩𐑯 𐑞 𐑚𐑮𐑲𐑑 𐑛𐑱. 𐑚𐑳𐑑 𐑞 𐑯𐑽𐑩𐑕𐑑 𐑤𐑹𐑛 𐑢𐑪𐑟 "
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"𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑛𐑱'𐑟 𐑮𐑲𐑛 𐑛𐑦𐑕𐑑𐑩𐑯𐑑, 𐑯 𐑥𐑧𐑕𐑩𐑯𐑡𐑼𐑟 𐑕𐑧𐑯𐑑 𐑑 𐑕𐑰𐑒 𐑣𐑦𐑟 𐑣𐑧𐑤𐑐 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑮𐑦𐑑𐑻𐑯."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58
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#, fuzzy
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#| msgid ""
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#| "There was a man named Bjarn who had shown talent as a mage when he was "
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#| "young, gone to the great Academy on the Isle of Alduin, and returned to "
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#| "work his magic in the land where he was born. The people looked to him "
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#| "for help and leadership. He found weapons half-forgotten from the times "
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#| "of their sires and grandsires hanging in many houses, and bade the "
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#| "villagers to take them down and clean and oil them. He set the smiths of "
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#| "Maghre to making spearheads and ax-blades for the rest."
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msgid ""
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"There was a man named Baran who had shown talent as a mage when he was "
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"young, gone to the great Academy on the Isle of Alduin, and returned to work "
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"his magic in the land where he was born. The people looked to him for help "
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"and leadership. He found weapons half-forgotten from the times of their "
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"sires and grandsires hanging in many houses, and bade the villagers to take "
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"them down and clean and oil them. He set the smiths of Maghre to making "
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"spearheads and ax-blades for the rest."
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msgstr ""
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"𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑥𐑨𐑯 𐑯𐑱𐑥𐑛 ·𐑚𐑿𐑸𐑥 𐑣𐑵 𐑣𐑨𐑛 𐑖𐑴𐑯 𐑑𐑨𐑤𐑩𐑯𐑑 𐑨𐑟 𐑩 𐑥𐑱𐑡 𐑢𐑧𐑯 𐑣𐑰 𐑢𐑪𐑟 𐑘𐑳𐑙, 𐑜𐑪𐑯 𐑑 𐑞 "
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"𐑜𐑮𐑱𐑑 𐑩𐑒𐑨𐑛𐑩𐑥𐑰 𐑪𐑯 𐑞 𐑲𐑤 𐑝 ·𐑭𐑤𐑛𐑵𐑦𐑯, 𐑯 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑢𐑻𐑒 𐑣𐑦𐑟 𐑥𐑨𐑡𐑦𐑒 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛 𐑢𐑺 𐑣𐑰 𐑢𐑪𐑟 "
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"𐑚𐑹𐑯. 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑤𐑫𐑒𐑑 𐑑 𐑣𐑦𐑥 𐑓𐑹 𐑣𐑧𐑤𐑐 𐑯 𐑤𐑰𐑛𐑼𐑖𐑦𐑐. 𐑣𐑰 𐑓𐑬𐑯𐑛 𐑢𐑧𐑐𐑩𐑯𐑟 𐑣𐑭𐑓-𐑓𐑼𐑜𐑪𐑑𐑩𐑯 𐑓𐑮𐑪𐑥 𐑞 "
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"𐑑𐑲𐑥𐑟 𐑝 𐑞𐑺 𐑕𐑲𐑼𐑟 𐑯 𐑜𐑮𐑨𐑯𐑛𐑕𐑲𐑮𐑕 𐑣𐑨𐑙𐑦𐑙 𐑦𐑯 𐑥𐑧𐑯𐑦 𐑣𐑬𐑟𐑩𐑟, 𐑯 𐑚𐑨𐑛 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑑 𐑑𐑱𐑒 𐑞𐑧𐑥 "
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"𐑛𐑬𐑯 𐑯 𐑒𐑤𐑰𐑯 𐑯 𐑶𐑤 𐑞𐑧𐑥. 𐑣𐑰 𐑕𐑧𐑑 𐑞 𐑕𐑥𐑦𐑔𐑕 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑑 𐑥𐑱𐑒𐑦𐑙 𐑕𐑐𐑽𐑣𐑧𐑛𐑕 𐑯 𐑨𐑒𐑕-𐑚𐑤𐑱𐑛𐑟 𐑓𐑹 "
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"𐑞 𐑮𐑧𐑕𐑑."
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#. [part]
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62
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#, fuzzy
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#| msgid ""
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#| "Now Bjarn had a brother named Arne who had also left Maghre to seek his "
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#| "fortune, and had become the leader of a small band of horsemen who hired "
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#| "out as guards to merchant caravans. Fortunate it was for all that when "
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#| "Bjarn was but an apprentice mage, he had made a pair of amulets for "
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#| "himself and his brother, with which they might call to each other when in "
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#| "dire need. Bjarn sent out that call."
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msgid ""
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"Now Baran had a brother named Arvith who had also left Maghre to seek his "
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"fortune, and had become the leader of a small band of horsemen who hired out "
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"as guards to merchant caravans. Fortunate it was for all that when Baran was "
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"but an apprentice mage, he had made a pair of amulets for himself and his "
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"brother, with which they might call to each other when in dire need. Baran "
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"sent out that call."
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msgstr ""
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"𐑯𐑬 ·𐑚𐑿𐑸𐑥 𐑣𐑨𐑛 𐑩 𐑚𐑮𐑳𐑞𐑼 𐑯𐑱𐑥𐑛 ·𐑸𐑯𐑰 𐑣𐑵 𐑣𐑨𐑛 𐑷𐑤𐑕𐑴 𐑤𐑧𐑓𐑑 ·𐑥𐑨𐑜𐑮𐑰 𐑑 𐑕𐑰𐑒 𐑣𐑦𐑟 𐑓𐑹𐑑𐑿𐑯, 𐑯 "
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"𐑣𐑨𐑛 𐑚𐑦𐑒𐑳𐑥 𐑞 𐑤𐑰𐑛𐑻 𐑝 𐑩 𐑕𐑥𐑷𐑤 𐑚𐑨𐑯𐑛 𐑝 𐑣𐑹𐑕𐑥𐑩𐑯 𐑣𐑵 𐑣𐑲𐑼𐑛 𐑬𐑑 𐑨𐑟 𐑜𐑸𐑛𐑟 𐑑 𐑥𐑻𐑗𐑩𐑯𐑑 "
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"𐑒𐑨𐑮𐑩𐑝𐑨𐑯𐑟. 𐑓𐑹𐑑𐑿𐑯𐑩𐑑 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑹 𐑷𐑤 𐑞𐑨𐑑 𐑢𐑧𐑯 ·𐑚𐑿𐑸𐑥 𐑢𐑪𐑟 𐑚𐑳𐑑 𐑩𐑯 𐑩𐑐𐑮𐑧𐑯𐑑𐑩𐑕 𐑥𐑱𐑡, 𐑣𐑰 𐑣𐑨𐑛 "
|
||
"𐑥𐑱𐑛 𐑩 𐑐𐑺 𐑝 𐑨𐑥𐑘𐑩𐑤𐑩𐑑𐑕 𐑓𐑹 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑯 𐑣𐑦𐑟 𐑚𐑮𐑳𐑞𐑼, 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑞𐑱 𐑥𐑲𐑑 𐑒𐑷𐑤 𐑑 𐑰𐑗 𐑳𐑞𐑼 𐑢𐑧𐑯 "
|
||
"𐑦𐑯 𐑛𐑲𐑮 𐑯𐑰𐑛. ·𐑚𐑿𐑸𐑥 𐑕𐑧𐑯𐑑 𐑬𐑑 𐑞𐑨𐑑 𐑒𐑷𐑤."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66
|
||
msgid ""
|
||
"12 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"If I could but face this ‘Mordak’! I think my magic might prove stronger "
|
||
"than his. But he bides in the hills, well-guarded by his servants, and I "
|
||
"muster frightened peasants to fight his minions with blades and sticks. I "
|
||
"need my brother; he always had a better head for battle than I.\n"
|
||
"\n"
|
||
"Will he heed the call? I do not know if he has kept the amulet; we have not "
|
||
"spoken since that evil day at Toen Caric. If he will not come for me, "
|
||
"perhaps he will return to aid our village in its hour of desperate need."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Heeding the call of his amulet, Arne gathered such men as he could and "
|
||
#| "hurried to Maghre to help Bjarn."
|
||
msgid ""
|
||
"Heeding the call of his amulet, Arvith gathered such men as he could and "
|
||
"hurried to Maghre to help Baran."
|
||
msgstr ""
|
||
"𐑣𐑰𐑛𐑦𐑙 𐑞 𐑒𐑷𐑤 𐑝 𐑣𐑦𐑟 𐑨𐑥𐑘𐑩𐑤𐑩𐑑, ·𐑸𐑯𐑰 𐑜𐑨𐑞𐑼𐑛 𐑕𐑳𐑗 𐑥𐑧𐑯 𐑨𐑟 𐑣𐑰 𐑒𐑫𐑛 𐑯 𐑣𐑳𐑮𐑦𐑛 𐑑 ·𐑥𐑨𐑜𐑮𐑰 𐑑 "
|
||
"𐑣𐑧𐑤𐑐 ·𐑚𐑿𐑸𐑥."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:87
|
||
msgid "Slay Mordak, the evil mage"
|
||
msgstr "𐑕𐑤𐑱 ·𐑥𐑹𐑛𐑭𐑒, 𐑞 𐑰𐑝𐑩𐑤 𐑥𐑱𐑡"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:91
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:82
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:354
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:558
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:199
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:573
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:699
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:56
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
|
||
#, fuzzy
|
||
#| msgid "Death of Arne"
|
||
msgid "Death of Arvith"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑸𐑯𐑰"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:112
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:57
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:85
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:52
|
||
msgid "Arvith"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=Baran, type=Red Mage
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:124
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:639
|
||
msgid "Baran"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:144
|
||
msgid "Alwyn"
|
||
msgstr "·𐑨𐑤𐑢𐑦𐑯"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:145
|
||
msgid "Brent"
|
||
msgstr "·𐑚𐑮𐑧𐑯𐑑"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146
|
||
msgid "Cadell"
|
||
msgstr "·𐑒𐑭𐑛𐑱𐑤"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147
|
||
msgid "Dannen"
|
||
msgstr "·𐑛𐑨𐑯𐑩𐑯"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148
|
||
msgid "Efran"
|
||
msgstr "·𐑰𐑓𐑮𐑨𐑯"
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149
|
||
msgid "Faren"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:152
|
||
msgid "Tarek"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:153
|
||
msgid "Hann"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
|
||
msgid "Magrid"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Knight, id=Arvith
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:158
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:120
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:66
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:93
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:136
|
||
msgid "Humans"
|
||
msgstr "𐑣𐑿𐑥𐑩𐑯𐑟"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:171
|
||
msgid "Mordak"
|
||
msgstr "·𐑥𐑹𐑛𐑭𐑒"
|
||
|
||
#. [side]
|
||
#. [side]: type=Dark Sorcerer, id=Mordak
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:185
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:99
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:141
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:123
|
||
msgid "Enemies"
|
||
msgstr "𐑧𐑯𐑦𐑥𐑦𐑟"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:204
|
||
msgid "Greetings, brother, and welcome home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:208
|
||
msgid "Hail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:212
|
||
msgid "Is that all, Arvith? I understand, but..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216
|
||
msgid "You called, and I came; be content with that. What ails Maghre?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:220
|
||
msgid ""
|
||
"A dark mage has come upon us; his creatures call him Mordak. They have been "
|
||
"terrorizing outlying farms, and we fear they may soon attack the village "
|
||
"itself! The villagers of Maghre have taken up weapons but they are not "
|
||
"trained fighters; but we need your men, and you to lead them."
|
||
msgstr ""
|
||
"𐑩 𐑛𐑸𐑒 𐑥𐑱𐑡 𐑣𐑨𐑟 𐑒𐑳𐑥 𐑩𐑐𐑪𐑯 𐑳𐑕; 𐑣𐑦𐑟 𐑒𐑮𐑰𐑗𐑼𐑟 𐑒𐑷𐑤 𐑣𐑦𐑥 ·𐑥𐑹𐑛𐑭𐑒. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑺𐑻𐑲𐑟𐑦𐑙 "
|
||
"𐑬𐑑𐑤𐑲𐑦𐑙 𐑓𐑸𐑥𐑟, 𐑯 𐑢𐑰 𐑓𐑽 𐑞𐑱 𐑥𐑱 𐑕𐑵𐑯 𐑩𐑑𐑨𐑒 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑦𐑑𐑕𐑧𐑤𐑓! 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑣𐑨𐑝 "
|
||
"𐑑𐑱𐑒𐑩𐑯 𐑳𐑐 𐑢𐑧𐑐𐑩𐑯𐑟 𐑚𐑳𐑑 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑑𐑮𐑱𐑯𐑛 𐑓𐑲𐑑𐑻𐑟; 𐑚𐑳𐑑 𐑢𐑰 𐑯𐑰𐑛 𐑿𐑼 𐑥𐑧𐑯, 𐑯 𐑿 𐑑 𐑤𐑧𐑛 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:224
|
||
#, fuzzy
|
||
msgid ""
|
||
"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
|
||
"He is somewhere due north of here, I would say not more than two days’ ride."
|
||
msgstr ""
|
||
"𐑲 𐑒𐑨𐑯 𐑓𐑰𐑤 ·𐑥𐑹𐑛𐑭𐑒𐑕 𐑓𐑬𐑤 𐑑𐑳𐑗 𐑪𐑯 𐑞 𐑣𐑦𐑛𐑩𐑯 𐑒𐑳𐑮𐑩𐑯𐑑𐑕 𐑝 𐑞 𐑻𐑔 𐑯 𐑺. 𐑣𐑰 𐑦𐑟 𐑕𐑳𐑥𐑢𐑺 𐑛𐑿 𐑯𐑹𐑔 "
|
||
"𐑝 𐑣𐑽, 𐑲 𐑢𐑫𐑛 𐑕𐑱 𐑯𐑪𐑑 𐑥𐑹 𐑞𐑨𐑯 𐑑𐑵 𐑛𐑱𐑟' 𐑮𐑲𐑛."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:228
|
||
msgid ""
|
||
"All right. I will do this for the village. Can you keep the mage off our "
|
||
"backs?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:232
|
||
#, fuzzy
|
||
msgid ""
|
||
"I will go stealthily with a handful of our best scouts and woodsmen. While "
|
||
"you demonstrate against him and kill his creatures, I will try to defeat "
|
||
"Mordak himself with magic at an unguarded moment. You shall be the right "
|
||
"hand, I the left... aye, brother?"
|
||
msgstr ""
|
||
"𐑿 𐑖𐑨𐑤 𐑚𐑰 𐑞 𐑮𐑲𐑑 𐑣𐑨𐑯𐑛, 𐑲 𐑞 𐑤𐑧𐑓𐑑. 𐑲 𐑢𐑦𐑤 𐑜𐑴 𐑕𐑑𐑧𐑤𐑔𐑦𐑤𐑰 𐑢𐑦𐑞 𐑩 𐑣𐑨𐑯𐑛𐑓𐑫𐑤 𐑝 𐑬𐑼 𐑚𐑧𐑕𐑑 "
|
||
"𐑕𐑒𐑬𐑑𐑕 𐑯 𐑢𐑫𐑛𐑟𐑥𐑩𐑯. 𐑢𐑲𐑤 𐑿 𐑛𐑧𐑥𐑩𐑯𐑕𐑑𐑮𐑱𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑣𐑦𐑥 𐑯 𐑒𐑦𐑤 𐑣𐑦𐑟 𐑒𐑮𐑰𐑗𐑼𐑟, 𐑲 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 "
|
||
"𐑛𐑦𐑓𐑰𐑑 ·𐑥𐑹𐑛𐑭𐑒 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑢𐑦𐑞 𐑥𐑨𐑡𐑦𐑒 𐑨𐑑 𐑩𐑯 𐑩𐑯𐑜𐑸𐑛𐑦𐑛 𐑥𐑴𐑥𐑩𐑯𐑑. 𐑑𐑫𐑜𐑧𐑞𐑼 𐑢𐑰 𐑥𐑱 𐑩𐑒𐑳𐑥𐑐𐑤𐑦𐑖 "
|
||
"𐑢𐑪𐑑 𐑲𐑞𐑼 𐑩𐑤𐑴𐑯 𐑥𐑱 𐑯𐑪𐑑."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:236
|
||
msgid "... Aye. Just make sure you’re there when we need you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:247
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Bjarn should be in position by now. Press them, distract the adept so "
|
||
#| "Bjarn can spring his trap!"
|
||
msgid ""
|
||
"Baran should be in position by now. Press them, distract the adept so Baran "
|
||
"can spring his trap!"
|
||
msgstr ""
|
||
"·𐑚𐑿𐑸𐑥 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑚𐑲 𐑯𐑬. 𐑐𐑮𐑧𐑕 𐑞𐑧𐑥, 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑 𐑞 𐑩𐑛𐑧𐑐𐑑 𐑕𐑴 ·𐑚𐑿𐑸𐑥 𐑒𐑨𐑯 𐑕𐑐𐑮𐑦𐑙 "
|
||
"𐑣𐑦𐑟 𐑑𐑮𐑨𐑐!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:255
|
||
msgid "Baran has not made his attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:259
|
||
msgid "Could he have abandoned us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:263
|
||
#, fuzzy
|
||
msgid ""
|
||
"No... No. This is something else. I’m worried about him... but right now it "
|
||
"means we have to deal with this Mordak ourselves."
|
||
msgstr ""
|
||
"·𐑚𐑿𐑸𐑥 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑥𐑱𐑛 𐑣𐑦𐑟 𐑩𐑑𐑨𐑒! 𐑲 𐑚𐑩𐑜𐑦𐑯 𐑑 𐑓𐑽 𐑓𐑹 𐑣𐑦𐑥... 𐑯 𐑦𐑑 𐑥𐑰𐑯𐑟 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 "
|
||
"𐑞𐑦𐑕 ·𐑥𐑹𐑛𐑭𐑒 𐑬𐑼𐑕𐑧𐑤𐑝𐑟!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:274
|
||
msgid "Argh!"
|
||
msgstr "𐑸𐑜!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:278
|
||
msgid "Good work, men! But what has become of my brother?"
|
||
msgstr "𐑜𐑫𐑛 𐑢𐑻𐑒, 𐑥𐑧𐑯! 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑣𐑨𐑟 𐑚𐑦𐑒𐑳𐑥 𐑝 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:282
|
||
#, fuzzy
|
||
msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
|
||
msgstr "𐑢𐑳𐑮𐑦𐑛 𐑩𐑚𐑬𐑑 𐑣𐑦𐑥, 𐑸 𐑿? 𐑰-𐑣𐑰-𐑣𐑰..𐑣𐑧𐑮𐑜...𐑜𐑱𐑮𐑜..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There’s nothing more to be had from this one; we will have to search for "
|
||
#| "Bjarn ourselves!"
|
||
msgid ""
|
||
"There’s nothing more to be had from this one; we will have to search for "
|
||
"Baran ourselves!"
|
||
msgstr ""
|
||
"𐑞𐑺'𐑟 𐑯𐑳𐑔𐑦𐑙 𐑥𐑹 𐑑 𐑚𐑰 𐑣𐑨𐑛 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑢𐑳𐑯; 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑕𐑻𐑗 𐑓𐑹 ·𐑚𐑿𐑸𐑥 𐑬𐑼𐑕𐑧𐑤𐑝𐑟!"
|
||
|
||
#. [message]: role=Reporter
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:298
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sir, our scouts report that Bjarn was seen captured and carried away "
|
||
#| "further north!"
|
||
msgid ""
|
||
"Sir, our scouts report that Baran was seen captured and carried away further "
|
||
"north!"
|
||
msgstr "𐑕𐑻, 𐑬𐑼 𐑕𐑒𐑬𐑑𐑕 𐑮𐑩𐑐𐑹𐑑 𐑞𐑨𐑑 ·𐑚𐑿𐑸𐑥 𐑢𐑪𐑟 𐑕𐑰𐑯 𐑒𐑨𐑐𐑗𐑻𐑛 𐑯 𐑒𐑨𐑮𐑦𐑛 𐑩𐑢𐑱 𐑓𐑻𐑞𐑼 𐑯𐑹𐑔!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:302
|
||
msgid "That they should dare this! We will give chase at once."
|
||
msgstr "𐑞𐑨𐑑 𐑞𐑱 𐑖𐑫𐑛 𐑛𐑺 𐑞𐑦𐑕! 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑗𐑱𐑕 𐑨𐑑 𐑢𐑳𐑯𐑕."
|
||
|
||
#. [message]: speaker=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:316
|
||
#, fuzzy
|
||
msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
|
||
msgstr "𐑿𐑼 𐑚𐑮𐑳𐑞𐑼'𐑟 𐑐𐑤𐑨𐑯 𐑑 𐑨𐑥𐑚𐑫𐑖 𐑥𐑰 𐑣𐑨𐑟 𐑓𐑱𐑤𐑛. 𐑣𐑰 𐑦𐑟 𐑬𐑼 𐑐𐑮𐑦𐑟𐑩𐑯𐑼 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:320
|
||
#, fuzzy
|
||
msgid ""
|
||
"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
|
||
"forces descend upon the village!"
|
||
msgstr ""
|
||
"𐑥𐑲 𐑚𐑮𐑳𐑞𐑼, 𐑒𐑦𐑛𐑯𐑨𐑐𐑑? 𐑲 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑿, ·𐑚𐑿𐑸𐑥! 𐑯 𐑰𐑝𐑩𐑯 𐑯𐑬 ·𐑥𐑹𐑛𐑭𐑒𐑕 𐑓𐑹𐑕𐑩𐑟 𐑛𐑦𐑕𐑧𐑯𐑛 𐑩𐑐𐑪𐑯 "
|
||
"𐑞 𐑝𐑦𐑤𐑦𐑡!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:335
|
||
msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
|
||
msgstr "𐑲 𐑣𐑽 𐑞𐑰𐑟 𐑒𐑮𐑰𐑗𐑼𐑟 𐑸 𐑯𐑲-𐑦𐑥𐑿𐑯 𐑑 𐑬𐑼 𐑢𐑧𐑐𐑩𐑯𐑟, 𐑤𐑧𐑑 𐑳𐑕 𐑕𐑰!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:350
|
||
msgid "That was not so hard!"
|
||
msgstr "𐑞𐑨𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑕𐑴 𐑣𐑸𐑛!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:361
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:578
|
||
msgid "All is lost now that I am dead..."
|
||
msgstr "𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑 𐑯𐑬 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑛𐑧𐑛..."
|
||
|
||
#. [scenario]: id=02_The_Chase
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:4
|
||
msgid "The Chase"
|
||
msgstr "𐑞 𐑗𐑱𐑕"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:25
|
||
msgid "Arvith and his band rode north in search of his missing brother."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:31
|
||
msgid ""
|
||
"16 V, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"We’ve been searching three days for Baran, and turned up nothing. My best "
|
||
"hunch was to head north into the borderlands, where the necromancer’s "
|
||
"minions could safely hide; everywhere else is more farmland. At first I "
|
||
"thought the search might be useless, but late in the first day we found a "
|
||
"set of tracks. Some of them had been made by skeletal feet.\n"
|
||
"\n"
|
||
"We’re close enough to be certain now: those tracks are heading into the Grey "
|
||
"Woods. No one from Maghre or any of the other villages has gone into that "
|
||
"forest in living memory. Stories have been passed down for generations "
|
||
"warning against it. Supposedly the place is haunted by lost souls who hunger "
|
||
"for the living, and anyone who dies there is doomed to join them."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:40
|
||
msgid ""
|
||
"16 V, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"But I’m past superstitions now; I’ve seen enough of the world to guess at "
|
||
"the truth behind these sorts of tales. The forest is home to elves — "
|
||
"unfriendly ones, if the stories have any basis at all. I worry for my men; "
|
||
"horses don’t fight well in forests, and the elves will be more dangerous in "
|
||
"their own territory. But there are things that need done and questions that "
|
||
"need answered. Something bigger is happening. One necromancer terrorizing "
|
||
"townsfolk is nothing new, but why didn’t his servants scatter when he was "
|
||
"killed? Where are they headed now? And most importantly, why did they take "
|
||
"Baran with them?\n"
|
||
"\n"
|
||
"Besides... I want my brother back."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:78
|
||
msgid "Fight your way through the woods before the kidnappers escape"
|
||
msgstr "𐑓𐑲𐑑 𐑿𐑼 𐑢𐑱 𐑔𐑮𐑵 𐑞 𐑢𐑫𐑛𐑟 𐑚𐑦𐑓𐑹 𐑞 𐑒𐑦𐑛𐑯𐑨𐑐𐑻𐑟 𐑦𐑕𐑒𐑱𐑐"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:136
|
||
msgid "Nil-Galion"
|
||
msgstr "·𐑯𐑦𐑤-𐑜𐑨𐑤𐑲𐑪𐑯"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:143
|
||
msgid "Elves"
|
||
msgstr "𐑧𐑤𐑝𐑟"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:254
|
||
msgid ""
|
||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||
msgstr "𐑒𐑳𐑥 𐑪𐑯, 𐑥𐑧𐑯. 𐑩 𐑕𐑑𐑮𐑴𐑤 𐑔𐑮𐑵 𐑕𐑳𐑗 𐑤𐑳𐑝𐑤𐑰 𐑜𐑮𐑰𐑯 𐑢𐑫𐑛𐑟, 𐑢𐑪𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑓𐑦𐑯𐑼?"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:258
|
||
msgid "You there! Halt and explain yourself."
|
||
msgstr "𐑿 𐑞𐑺! 𐑣𐑷𐑤𐑑 𐑯 𐑦𐑒𐑕𐑐𐑤𐑱𐑯 𐑿𐑼𐑕𐑧𐑤𐑓."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:262
|
||
#, fuzzy
|
||
msgid "We’re chasing after some men who kidnapped my brother!"
|
||
msgstr "𐑢𐑰'𐑼 𐑗𐑱𐑕𐑦𐑙 𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑥𐑧𐑯 𐑣𐑵 𐑒𐑦𐑛𐑯𐑨𐑐𐑑 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼!"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:266
|
||
msgid ""
|
||
"Those men told me their prisoner had attempted to murder their master, and "
|
||
"warned that evil men would follow him. Advance no further, or you will die."
|
||
msgstr ""
|
||
"𐑞𐑴𐑟 𐑥𐑧𐑯 𐑑𐑴𐑤𐑛 𐑥𐑰 𐑞𐑺 𐑐𐑮𐑦𐑟𐑩𐑯𐑼 𐑣𐑨𐑛 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑑 𐑥𐑻𐑛𐑼 𐑞𐑺 𐑥𐑭𐑕𐑑𐑼, 𐑯 𐑢𐑹𐑯𐑛 𐑞𐑨𐑑 𐑰𐑝𐑩𐑤 𐑥𐑧𐑯 "
|
||
"𐑢𐑫𐑛 𐑓𐑪𐑤𐑴 𐑣𐑦𐑥. 𐑩𐑛𐑝𐑭𐑯𐑕 𐑯𐑴 𐑓𐑻𐑞𐑼, 𐑹 𐑿 𐑢𐑦𐑤 𐑛𐑲."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:270
|
||
#, fuzzy
|
||
msgid ""
|
||
"So much for those ghost stories. Mere elves will not stop me from freeing "
|
||
"Baran!"
|
||
msgstr "𐑕𐑴 𐑥𐑳𐑗 𐑓𐑹 𐑞𐑴𐑟 𐑜𐑴𐑕𐑑 𐑕𐑑𐑹𐑦𐑟. 𐑥𐑽 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑕𐑑𐑪𐑐 𐑥𐑰 𐑓𐑮𐑪𐑥 𐑓𐑮𐑰𐑦𐑙 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼!"
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:274
|
||
msgid ""
|
||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||
"trees."
|
||
msgstr ""
|
||
"𐑲 𐑨𐑥 𐑜𐑤𐑨𐑛 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑑 𐑓𐑱𐑕 𐑜𐑴𐑕𐑑𐑕. 𐑚𐑳𐑑 𐑞𐑴𐑟 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑳𐑕 𐑨𐑑 "
|
||
"𐑩 𐑛𐑦𐑕𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡; 𐑬𐑼 𐑣𐑹𐑕𐑩𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑥𐑩𐑯𐑵𐑝𐑻 𐑢𐑧𐑤 𐑦𐑯 𐑞 𐑑𐑮𐑰𐑟."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278
|
||
msgid ""
|
||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||
"woods. We have faced and won through greater perils than those amateurs can "
|
||
"offer."
|
||
msgstr ""
|
||
"𐑚𐑭, 𐑡𐑳𐑕𐑑 𐑕𐑑𐑱 𐑪𐑯 𐑞 𐑐𐑭𐑞𐑟; 𐑬𐑼 𐑕𐑐𐑽𐑥𐑧𐑯 𐑯 𐑚𐑴𐑥𐑩𐑯 𐑒𐑨𐑯 𐑓𐑲𐑑 𐑦𐑯 𐑞 𐑛𐑰𐑐𐑼 𐑢𐑫𐑛𐑟. 𐑢𐑰 𐑣𐑨𐑝 "
|
||
"𐑓𐑱𐑕𐑑 𐑯 𐑢𐑳𐑯 𐑔𐑮𐑵 𐑜𐑮𐑱𐑑𐑼 𐑐𐑺𐑩𐑤𐑟 𐑞𐑨𐑯 𐑞𐑴𐑟 𐑨𐑥𐑩𐑑𐑻𐑟 𐑒𐑨𐑯 𐑪𐑓𐑼."
|
||
|
||
#. [unit]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:293
|
||
msgid "Muff Toras"
|
||
msgstr "·𐑥𐑩𐑓 ·𐑑𐑹𐑨𐑕"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:341
|
||
msgid "I see them! There they are!"
|
||
msgstr "𐑲 𐑕𐑰 𐑞𐑧𐑥! 𐑞𐑺 𐑞𐑱 𐑸!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:345
|
||
#, fuzzy
|
||
msgid ""
|
||
"Curses! If they had been an hour slower our master’s reinforcements would "
|
||
"already be here to meet us."
|
||
msgstr ""
|
||
"𐑒𐑻𐑕𐑦𐑟! 𐑦𐑓 𐑞𐑱 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑩𐑯 𐑬𐑼 𐑕𐑤𐑴𐑻 𐑬𐑼 𐑥𐑭𐑕𐑑𐑼'𐑟 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑢𐑫𐑛 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰 𐑣𐑽 𐑑 "
|
||
"𐑥𐑰𐑑 𐑳𐑕."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:350
|
||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||
msgstr "𐑒𐑦𐑤 𐑞 𐑛𐑸𐑒 𐑩𐑛𐑧𐑐𐑑 𐑚𐑦𐑓𐑹 𐑣𐑦𐑟 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:371
|
||
#, fuzzy
|
||
msgid "Come on, men, let’s catch those kidnappers!"
|
||
msgstr "𐑒𐑳𐑥 𐑪𐑯, 𐑥𐑧𐑯, 𐑤𐑧𐑑'𐑕 𐑒𐑨𐑗 𐑞𐑴𐑟 𐑒𐑦𐑛𐑯𐑨𐑐𐑻𐑟!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:382
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||
"precious brother the mage north with half my men a day since; he will be "
|
||
"safely locked away in our master’s dungeons by now."
|
||
msgstr ""
|
||
"𐑣𐑭! 𐑿 𐑣𐑨𐑝 𐑒𐑨𐑐𐑗𐑻𐑛 𐑥𐑰, 𐑚𐑳𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑩𐑝𐑱𐑤 𐑿 𐑯𐑳𐑔𐑦𐑙. 𐑲 𐑕𐑧𐑯𐑑 𐑿𐑼 𐑐𐑮𐑧𐑖𐑩𐑕 𐑚𐑮𐑳𐑞𐑼 𐑞 𐑥𐑱𐑡 "
|
||
"𐑯𐑹𐑔 𐑢𐑦𐑞 𐑣𐑭𐑓 𐑥𐑲 𐑥𐑧𐑯 𐑩 𐑛𐑱 𐑕𐑦𐑯𐑕; 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑱𐑓𐑤𐑦 𐑤𐑪𐑒𐑑 𐑩𐑢𐑱 𐑦𐑯 𐑬𐑼 𐑥𐑭𐑕𐑑𐑼'𐑟 𐑛𐑩𐑯𐑡𐑩𐑯𐑟 "
|
||
"𐑚𐑲 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:386
|
||
msgid ""
|
||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||
"spill your wretched blood on the ground."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑚𐑤𐑱𐑛 𐑦𐑟 𐑨𐑑 𐑿𐑼 𐑔𐑮𐑴𐑑. 𐑜𐑦𐑝 𐑳𐑕 𐑞 𐑢𐑱 𐑑 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼 𐑯𐑬, 𐑹 𐑲 𐑢𐑦𐑤 𐑕𐑐𐑦𐑤 𐑿𐑼 𐑮𐑧𐑗𐑑 𐑚𐑤𐑳𐑛 "
|
||
"𐑪𐑯 𐑞 𐑜𐑮𐑬𐑯𐑛."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:389
|
||
msgid "Sithrak"
|
||
msgstr "·𐑕𐑦𐑔𐑮𐑨𐑒"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390
|
||
msgid "Eleben"
|
||
msgstr "·𐑧𐑤𐑧𐑚𐑧𐑯"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:391
|
||
msgid "Jarlom"
|
||
msgstr "·𐑡𐑸𐑤𐑭𐑥"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:392
|
||
msgid "Hamik"
|
||
msgstr "·𐑣𐑨𐑥𐑦𐑒"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395
|
||
msgid "Akranbral"
|
||
msgstr "·𐑨𐑒𐑮𐑨𐑯𐑚𐑮𐑩𐑤"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:396
|
||
msgid "Drakanal"
|
||
msgstr "·𐑛𐑮𐑨𐑒𐑨𐑥𐑩𐑤"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:397
|
||
msgid "Xaskanat"
|
||
msgstr "·𐑟𐑨𐑕𐑒𐑨𐑯𐑩𐑑"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:398
|
||
msgid "Katklagad"
|
||
msgstr "·𐑒𐑨𐑑𐑒𐑤𐑨𐑜𐑭𐑛"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:421
|
||
msgid ""
|
||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||
"guards are $first_password_$first_password_number and $second_password_"
|
||
"$second_password_number|."
|
||
msgstr ""
|
||
"𐑔𐑮𐑰 𐑛𐑱𐑟 𐑮𐑲𐑛 𐑑 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑, 𐑦𐑯 𐑩 𐑛𐑩𐑟𐑻𐑑𐑩𐑛 𐑒𐑨𐑕𐑩𐑤. 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛𐑟 𐑑 𐑞 𐑜𐑸𐑛𐑟 𐑸 "
|
||
"$first_password_$first_password_number 𐑯 $second_password_"
|
||
"$second_password_number|."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:425
|
||
msgid "Bind him and take him with us. If he has played us false, he will die."
|
||
msgstr "𐑚𐑲𐑯𐑛 𐑣𐑦𐑥 𐑯 𐑑𐑱𐑒 𐑣𐑦𐑥 𐑢𐑦𐑞 𐑳𐑕. 𐑦𐑓 𐑣𐑰 𐑣𐑨𐑟 𐑐𐑤𐑱𐑛 𐑳𐑕 𐑓𐑷𐑤𐑕, 𐑣𐑰 𐑢𐑦𐑤 𐑛𐑲."
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:429
|
||
msgid ""
|
||
"Captain, what are we riding into? I thought you wanted nothing to do with "
|
||
"Baran any more, not since Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:433
|
||
msgid ""
|
||
"I’m no longer sure. What’s between us remains, but knowing someone else has "
|
||
"lain hands on him changes things. Mount up, and let’s get moving."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:443
|
||
msgid "Brena"
|
||
msgstr "·𐑚𐑮𐑰𐑯𐑩"
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452
|
||
msgid ""
|
||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||
"foul undead. Are there more of them to be destroyed?"
|
||
msgstr ""
|
||
"𐑜𐑮𐑰𐑑𐑦𐑙𐑟. 𐑲 𐑨𐑥 ·𐑚𐑮𐑰𐑯𐑩, 𐑩 𐑯𐑲𐑑 𐑺𐑩𐑯𐑑. 𐑲 𐑕𐑷 𐑿 𐑐𐑼𐑕𐑿𐑦𐑙 𐑯 𐑓𐑲𐑑𐑦𐑙 𐑞 𐑓𐑬𐑤 𐑳𐑯𐑛𐑧𐑛. 𐑸 𐑞𐑺 𐑥𐑹 "
|
||
"𐑝 𐑞𐑧𐑥 𐑑 𐑚𐑰 𐑛𐑩𐑕𐑑𐑮𐑶𐑛?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:456
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
|
||
"brother."
|
||
msgstr "𐑲. 𐑢𐑰 𐑔𐑦𐑙𐑒 𐑞𐑺'𐑟 𐑩 𐑯𐑧𐑕𐑑 𐑝 𐑞𐑧𐑥 𐑯𐑹𐑔-𐑰𐑕𐑑 𐑝 𐑣𐑽. 𐑞𐑱'𐑝 𐑒𐑨𐑐𐑗𐑻𐑛 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:460
|
||
msgid ""
|
||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||
"you, if you permit."
|
||
msgstr ""
|
||
"𐑲 𐑚𐑺 𐑩 𐑜𐑮𐑱𐑑 𐑣𐑱𐑑𐑮𐑩𐑛 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞𐑺 𐑒𐑲𐑯𐑛. 𐑲 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑯 𐑓𐑲𐑑 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑿, 𐑦𐑓 𐑿 𐑐𐑼𐑥𐑦𐑑."
|
||
|
||
#. [message]: role=speaker
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:464
|
||
msgid "He would only slow us down!"
|
||
msgstr "𐑣𐑰 𐑢𐑫𐑛 𐑴𐑯𐑤𐑦 𐑕𐑤𐑴 𐑳𐑕 𐑛𐑬𐑯!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:468
|
||
msgid "It is my place to decide this."
|
||
msgstr "𐑦𐑑 𐑦𐑟 𐑥𐑲 𐑐𐑤𐑱𐑕 𐑑 𐑛𐑦𐑕𐑲𐑛 𐑞𐑦𐑕."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:470
|
||
msgid "Oh, all right then. Come along with us."
|
||
msgstr "𐑴, 𐑷𐑤 𐑮𐑲𐑑 𐑞𐑧𐑯. 𐑒𐑳𐑥 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474
|
||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||
msgstr "𐑔𐑨𐑙𐑒 𐑿. 𐑥𐑲 𐑒𐑪𐑥𐑮𐑩𐑛𐑟 𐑯 𐑲 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑪𐑯 𐑿𐑼 𐑯𐑴𐑚𐑤 𐑒𐑢𐑧𐑕𐑑."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483
|
||
msgid "I am sorry. We have not the time to spare."
|
||
msgstr "𐑲 𐑨𐑥 𐑕𐑪𐑮𐑦. 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑞 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:487
|
||
msgid ""
|
||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||
"you whenever you call for them."
|
||
msgstr ""
|
||
"𐑑𐑱𐑒 𐑞𐑦𐑕, 𐑞𐑧𐑯, 𐑓𐑹 𐑲 𐑕𐑰 𐑞𐑨𐑑 𐑿 𐑸 𐑪𐑯 𐑩 𐑒𐑢𐑧𐑕𐑑. 𐑥𐑲 𐑒𐑪𐑥𐑮𐑩𐑛𐑟 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑢𐑧𐑯𐑧𐑝𐑼 𐑿 𐑒𐑷𐑤 "
|
||
"𐑓𐑹 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:505
|
||
msgid "You receive 70 pieces of gold!"
|
||
msgstr "𐑿 𐑮𐑦𐑕𐑰𐑝 70 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:526
|
||
msgid "My reinforcements are here!"
|
||
msgstr "𐑥𐑲 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑸 𐑣𐑽!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530
|
||
msgid "He escaped us..."
|
||
msgstr "𐑣𐑰 𐑦𐑕𐑒𐑱𐑐𐑑 𐑳𐑕..."
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:541
|
||
msgid ""
|
||
"Foolish human, you have killed me but you will not catch the undead in time. "
|
||
"I have fulfilled my contract, and will be reanimated soon to become a lord "
|
||
"of their armies."
|
||
msgstr ""
|
||
"𐑓𐑵𐑤𐑦𐑖 𐑣𐑿𐑥𐑩𐑯, 𐑿 𐑣𐑨𐑝 𐑒𐑦𐑤𐑛 𐑥𐑰 𐑚𐑳𐑑 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑒𐑨𐑗 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 𐑑𐑲𐑥. 𐑲 𐑣𐑨𐑝 𐑓𐑫𐑤𐑓𐑦𐑤𐑛 "
|
||
"𐑥𐑲 𐑒𐑩𐑯𐑑𐑮𐑨𐑒𐑑, 𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑰𐑨𐑯𐑦𐑥𐑱𐑑𐑧𐑛 𐑕𐑵𐑯 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑤𐑹𐑛 𐑝 𐑞𐑺 𐑸𐑥𐑰𐑟."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:549
|
||
msgid "Follow their back trail!"
|
||
msgstr "𐑓𐑪𐑤𐑴 𐑞𐑺 𐑚𐑨𐑒 𐑑𐑮𐑱𐑤!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:554
|
||
msgid "Catch the kidnappers"
|
||
msgstr "𐑒𐑨𐑗 𐑞 𐑒𐑦𐑛𐑯𐑨𐑐𐑻𐑟"
|
||
|
||
#. [scenario]: id=03_Guarded_Castle
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:6
|
||
msgid "Guarded Castle"
|
||
msgstr "𐑜𐑸𐑛𐑩𐑛 𐑒𐑨𐑕𐑩𐑤"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:30
|
||
msgid ""
|
||
"19 IV, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"The last of Mordak’s servants arrived this morning bearing the news of his "
|
||
"death, as well as a bundle so well-bound it was barely recognizable as a "
|
||
"man. Mordak was always reckless. This whole desperate scheme was his, and I "
|
||
"suppose I could blame him for everything that we have suffered through if it "
|
||
"still mattered. It was he who brought the wrath of the orcs down on us, too. "
|
||
"But all the same, he managed to accomplish what he set out to do. I still "
|
||
"cannot believe the finality of what has happened; until now we had always "
|
||
"managed to make it through somehow.\n"
|
||
"\n"
|
||
"We had hoped to deliver the mage to Tairach in return for our lives. I do "
|
||
"not know what the warlord wants with this man, but he matches the "
|
||
"description. I suppose that Mordak’s plan would have worked perfectly if not "
|
||
"for the appearance of the horse warriors. Now they are coming here, led by a "
|
||
"man rumored to be this mage’s brother. If that is true, he will stop at "
|
||
"nothing, no more than would I if they held Mordak."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:38
|
||
msgid ""
|
||
"19 IV, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"I have done what I can to fortify this dilapidated castle. The orcs who came "
|
||
"with us stand guard at the gates, and I am gathering all of my servants to "
|
||
"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
|
||
"warrior or no, the orcs will still come for me; they have been scouring the "
|
||
"borderlands and raiding the northern farm country in search of us.\n"
|
||
"\n"
|
||
"Yet for some reason I fear these brothers more. If Mordak were here it would "
|
||
"be different, but we are broken... and these two men are whole. In each "
|
||
"other, in the ties that bind them, they have strength."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
|
||
msgid "Rotharik"
|
||
msgstr "·𐑮𐑴𐑞𐑺𐑦𐑒"
|
||
|
||
#. [unit]: id=Guard2_leader, type=Rogue
|
||
#. [unit]: id=Guard_leader, type=Assassin
|
||
#. [unit]: role=Guard, type=Bandit
|
||
#. [unit]: role=Guard2, type=Bandit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:103
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:120
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:128
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:442
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:459
|
||
msgid "Guard"
|
||
msgstr "𐑜𐑸𐑛"
|
||
|
||
#. [unit]: id=Knago-Brek, type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:147
|
||
msgid "Knago-Brek"
|
||
msgstr "·𐑒𐑥𐑭𐑜𐑴-𐑚𐑮𐑧𐑒"
|
||
|
||
#. [unit]: type=Orcish Grunt
|
||
#. [unit]: type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:156
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:164
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:173
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:181
|
||
msgid "Castle Guard"
|
||
msgstr "𐑒𐑨𐑕𐑩𐑤 𐑜𐑸𐑛"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:195
|
||
#, fuzzy
|
||
#| msgid "Rescue Bjarn"
|
||
msgid "Rescue Baran"
|
||
msgstr "𐑮𐑧𐑕𐑒𐑿 ·𐑚𐑿𐑸𐑥"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:285
|
||
msgid ""
|
||
"Arvith and his men halt outside of the castle, gazing for a moment at the "
|
||
"hulking mass of stone looming in the fog. There is movement in the mist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:289
|
||
msgid "Halt! Friend or foe? Give the password."
|
||
msgstr "𐑣𐑷𐑤𐑑! 𐑓𐑮𐑧𐑯𐑛 𐑹 𐑓𐑴? 𐑜𐑦𐑝 𐑞 𐑐𐑭𐑕𐑢𐑻𐑛."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:294
|
||
msgid "The password is"
|
||
msgstr "𐑞 𐑐𐑭𐑕𐑢𐑻𐑛 𐑦𐑟"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:296
|
||
msgid "$first_password_1|!"
|
||
msgstr "$first_password_1|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:302
|
||
msgid "$first_password_2|!"
|
||
msgstr "$first_password_2|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308
|
||
msgid "$first_password_3|!"
|
||
msgstr "$first_password_3|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:314
|
||
msgid "$first_password_4|!"
|
||
msgstr "$first_password_4|!"
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:330
|
||
msgid "Pass, friend."
|
||
msgstr "𐑐𐑭𐑕, 𐑓𐑮𐑧𐑯𐑛."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:345
|
||
msgid ""
|
||
"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
|
||
"it may be; cut him loose, and let’s be rid of him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:356
|
||
msgid "Wrong! Die!"
|
||
msgstr "𐑮𐑪𐑙! 𐑛𐑲!"
|
||
|
||
#. [message]: speaker=Knago-Brek
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:373
|
||
msgid ""
|
||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
"humans!!"
|
||
msgstr ""
|
||
"𐑣𐑭𐑣𐑭! 𐑢𐑰 𐑯𐑪𐑑 𐑒𐑦𐑤 𐑐𐑰𐑐𐑩𐑤 𐑓𐑹 𐑤𐑪𐑙 𐑑𐑲𐑥. 𐑢𐑧𐑐𐑩𐑯 𐑢𐑪𐑯𐑑𐑕 𐑚𐑤𐑳𐑛. 𐑢𐑰 𐑯𐑬 𐑒𐑦𐑤 𐑣𐑿𐑥𐑩𐑯𐑟!!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:377
|
||
#, fuzzy
|
||
msgid ""
|
||
"My sword-arm has a say in who will do the dying. Come on, men, let’s kill "
|
||
"some orcs."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑕𐑹𐑛-𐑸𐑥 𐑣𐑨𐑟 𐑩 𐑕𐑱 𐑦𐑯 𐑣𐑵 𐑢𐑦𐑤 𐑛𐑵 𐑞 𐑛𐑲𐑦𐑙. 𐑒𐑳𐑥 𐑪𐑯, 𐑥𐑧𐑯, 𐑤𐑧𐑑'𐑕 𐑒𐑦𐑤 𐑕𐑳𐑥 𐑹𐑒𐑕."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:388
|
||
msgid "One less braggart orc in the world."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:396
|
||
msgid "Captain, what are <i>orcs</i> doing this far south?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:400
|
||
msgid "Good question. Perhaps my brother will have found out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:467
|
||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||
msgstr "𐑸 𐑿 𐑬𐑼 𐑮𐑦𐑤𐑰𐑓 𐑻𐑲𐑝𐑦𐑙? 𐑛𐑳𐑟 𐑞𐑦𐑕 𐑥𐑰𐑯 𐑢𐑰 𐑜𐑧𐑑 𐑑 𐑤𐑰𐑝 𐑣𐑽 𐑯𐑬?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:471
|
||
msgid "Um, yes. Fine. You can go."
|
||
msgstr "𐑩𐑥, 𐑘𐑧𐑕. 𐑓𐑲𐑯. 𐑿 𐑒𐑨𐑯 𐑜𐑴."
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:475
|
||
#, fuzzy
|
||
msgid "Um, you’re supposed to give the password."
|
||
msgstr "𐑩𐑥, 𐑿'𐑼 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑜𐑦𐑝 𐑞 𐑐𐑭𐑕𐑢𐑻𐑛."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:479
|
||
msgid "Oh, of course. I had nearly forgotten."
|
||
msgstr "𐑴, 𐑝 𐑒𐑹𐑕. 𐑲 𐑣𐑨𐑛 𐑯𐑽𐑤𐑦 𐑓𐑼𐑜𐑪𐑑𐑩𐑯."
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:481
|
||
msgid "$second_password_1|!"
|
||
msgstr "$second_password_1|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:487
|
||
msgid "$second_password_2|!"
|
||
msgstr "$second_password_2|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:493
|
||
msgid "$second_password_3|!"
|
||
msgstr "$second_password_3|!"
|
||
|
||
#. [option]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499
|
||
msgid "$second_password_4|!"
|
||
msgstr "$second_password_4|!"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:514
|
||
#, fuzzy
|
||
msgid "Thanks! Irritating little formality, isn’t it?"
|
||
msgstr "𐑔𐑨𐑙𐑒𐑕! 𐑽𐑩𐑑𐑱𐑑𐑦𐑙 𐑤𐑦𐑑𐑩𐑤 𐑓𐑹𐑥𐑨𐑤𐑩𐑑𐑰, 𐑦𐑟𐑯𐑑 𐑦𐑑?"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:527
|
||
#, fuzzy
|
||
msgid "That’s the wrong password! These aren’t our relief! Get them!"
|
||
msgstr "𐑞𐑨𐑔'𐑕 𐑞 𐑮𐑪𐑙 𐑐𐑭𐑕𐑢𐑻𐑛! 𐑞𐑰𐑟 𐑸𐑯𐑑 𐑬𐑼 𐑮𐑦𐑤𐑰𐑓! 𐑜𐑧𐑑 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:533
|
||
msgid ""
|
||
"I think I should better support my men at the front to make sure we can free "
|
||
"my brother."
|
||
msgstr ""
|
||
"𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑖𐑫𐑛 𐑚𐑧𐑑𐑼 𐑕𐑩𐑐𐑹𐑑 𐑥𐑲 𐑥𐑧𐑯 𐑨𐑑 𐑞 𐑓𐑮𐑳𐑯𐑑 𐑑 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑢𐑰 𐑒𐑨𐑯 𐑓𐑮𐑰 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:544
|
||
msgid "Your hand or Tairach’s, death is still death... (argh)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:552
|
||
msgid "‘Tairach’? Who or what is Tairach?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:556
|
||
msgid "There’s a key in his robes."
|
||
msgstr "𐑞𐑺'𐑟 𐑩 𐑒𐑰 𐑦𐑯 𐑣𐑦𐑟 𐑮𐑴𐑚𐑟."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:560
|
||
#, fuzzy
|
||
msgid ""
|
||
"That may well be the key to the cell they’re holding Baran in! I will take "
|
||
"it."
|
||
msgstr "𐑞𐑨𐑑 𐑥𐑱 𐑢𐑧𐑤 𐑚𐑰 𐑞 𐑒𐑰 𐑑 𐑞 𐑕𐑧𐑤 𐑞𐑱'𐑼 𐑣𐑴𐑤𐑛𐑦𐑙 ·𐑚𐑿𐑸𐑥 𐑦𐑯! 𐑲 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑦𐑑."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:569
|
||
#, fuzzy
|
||
#| msgid "Move Arne to the cell with his brother to free him"
|
||
msgid "Move Arvith to the cell with his brother to free him"
|
||
msgstr "𐑥𐑵𐑝 ·𐑸𐑯𐑰 𐑑 𐑞 𐑕𐑧𐑤 𐑢𐑦𐑞 𐑣𐑦𐑟 𐑚𐑮𐑳𐑞𐑼 𐑑 𐑓𐑮𐑰 𐑣𐑦𐑥"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:599
|
||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||
msgstr "𐑤𐑫𐑒 𐑢𐑪𐑑 𐑲 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑣𐑽! 𐑲 𐑒𐑨𐑯 𐑒𐑬𐑯𐑑 𐑩 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
|
||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||
msgstr "𐑤𐑫𐑒 𐑢𐑪𐑑 𐑲 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑣𐑽! 𐑲 𐑒𐑨𐑯 𐑒𐑬𐑯𐑑 𐑓𐑦𐑓𐑑𐑦 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:658
|
||
#, fuzzy
|
||
#| msgid "I found Bjarn. He is in this cell."
|
||
msgid "I found Baran. He is in this cell."
|
||
msgstr "𐑲 𐑓𐑬𐑯𐑛 ·𐑚𐑿𐑸𐑥. 𐑣𐑰 𐑦𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑧𐑤."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:668
|
||
#, fuzzy
|
||
msgid "It’s good to see you, Arvith."
|
||
msgstr "𐑲 𐑨𐑥 𐑜𐑤𐑨𐑛 𐑑 𐑕𐑰 𐑿 𐑮𐑦𐑑𐑻𐑯𐑛."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:672
|
||
msgid "And you too, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:678
|
||
#, fuzzy
|
||
msgid ""
|
||
"You must be one of Arvith’s men. Please help me get out of this dungeon."
|
||
msgstr "𐑿 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑳𐑯 𐑝 ·𐑸𐑯𐑰𐑟 𐑥𐑧𐑯. 𐑐𐑤𐑰𐑟 𐑣𐑧𐑤𐑐 𐑥𐑰 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑛𐑩𐑯𐑡𐑩𐑯."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:684
|
||
msgid ""
|
||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||
"it from him to free me."
|
||
msgstr ""
|
||
"𐑞 𐑩𐑒𐑻𐑕𐑑 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼 ·𐑮𐑴𐑞𐑺𐑦𐑒 𐑣𐑨𐑟 𐑦𐑥𐑐𐑮𐑦𐑟𐑩𐑯𐑛 𐑥𐑰 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞𐑦𐑕 𐑥𐑨𐑡𐑦𐑒𐑩𐑤𐑦 𐑧𐑯𐑣𐑨𐑯𐑕𐑑 𐑲𐑼𐑯 "
|
||
"𐑜𐑱𐑑. 𐑦𐑑 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑞 𐑞 𐑒𐑩𐑮𐑧𐑒𐑑 𐑒𐑰. 𐑿 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑣𐑦𐑥 𐑑 𐑓𐑮𐑰 𐑥𐑰."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
|
||
msgid "Kill the dark sorcerer to get the cell key"
|
||
msgstr "𐑒𐑦𐑤 𐑞 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼 𐑑 𐑜𐑧𐑑 𐑞 𐑕𐑧𐑤 𐑒𐑰"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:741
|
||
#, fuzzy
|
||
msgid "Thank you for saving me. I... was not certain you would come."
|
||
msgstr "𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑕𐑱𐑝𐑦𐑙 𐑥𐑰. 𐑲 𐑣𐑨𐑛 𐑷𐑤𐑥𐑴𐑕𐑑 𐑜𐑦𐑝𐑩𐑯 𐑳𐑐 𐑣𐑴𐑐 𐑿 𐑢𐑫𐑛 𐑓𐑮𐑰 𐑥𐑰."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:745
|
||
msgid "Have you no faith in your brother, Baran?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:749
|
||
msgid ""
|
||
"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
|
||
"again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:753
|
||
msgid ""
|
||
"That is as may be. But you are my brother still. And... I never doubted you "
|
||
"would have come for me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:757
|
||
#, fuzzy
|
||
msgid ""
|
||
"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
|
||
"gang of orcs and some undead. Really just a day’s work for the company."
|
||
msgstr ""
|
||
"𐑴 𐑦𐑑 𐑢𐑪𐑟 𐑯𐑳𐑔𐑦𐑙, 𐑩 𐑓𐑿 𐑧𐑤𐑝𐑟, 𐑢𐑳𐑯 𐑹 𐑑𐑵 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟, 𐑩 𐑚𐑳𐑯𐑗 𐑝 𐑹𐑒𐑕 𐑯 𐑕𐑳𐑥 𐑳𐑯𐑛𐑧𐑛. "
|
||
"𐑮𐑾𐑤𐑦 𐑡𐑳𐑕𐑑 𐑩 𐑛𐑱'𐑟 𐑢𐑻𐑒 𐑓𐑹 𐑳𐑕 𐑥𐑻𐑕𐑩𐑯𐑺𐑰𐑟."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:761
|
||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||
msgstr "𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑒𐑳𐑥𐑦𐑙 𐑑 𐑥𐑲 𐑲𐑛. 𐑤𐑧𐑑 𐑳𐑕 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:782
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:314
|
||
msgid "Everything is lost now that I am dead..."
|
||
msgstr "𐑧𐑝𐑮𐑦𐑔𐑦𐑙 𐑦𐑟 𐑤𐑪𐑕𐑑 𐑯𐑬 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑛𐑧𐑛..."
|
||
|
||
#. [message]: speaker=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:794
|
||
#, fuzzy
|
||
msgid "You are too late! Your brother is already dead! Muahahaha...!"
|
||
msgstr "𐑿 𐑸 𐑑𐑵 𐑤𐑱𐑑! 𐑿𐑼 𐑚𐑮𐑳𐑞𐑼 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑛𐑧𐑛! 𐑥𐑵𐑣𐑭𐑣𐑭𐑣𐑭𐑣𐑭𐑣𐑭..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:798
|
||
#, fuzzy
|
||
msgid "Argh!!"
|
||
msgstr "𐑸𐑜!!!"
|
||
|
||
#. [scenario]: id=04_Return_to_the_Village
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:4
|
||
msgid "Return to the Village"
|
||
msgstr "𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:27
|
||
msgid ""
|
||
"27 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Almost home now. The last week has been full of mixed feelings for me — "
|
||
"blissful and difficult by turns. It was wonderful to be out of that dungeon "
|
||
"cell and in the sunlight again without the threat of death or worse hanging "
|
||
"over my head... but with that behind me, I turned to the almost equally "
|
||
"daunting task of making amends with my brother.\n"
|
||
"\n"
|
||
"Arvith had largely forgiven me by the time he freed me from my cell. All the "
|
||
"same, it has taken all of the past week for us to rebuild the sense of "
|
||
"comfort in each other we once had. It is fortunate that we have been able to "
|
||
"take our time getting back — we gave the Grey Woods a wide berth, and on our "
|
||
"way around it we traveled through some truly beautiful countryside. It has "
|
||
"given us plenty of time to talk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:35
|
||
msgid ""
|
||
"27 V, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
|
||
"should have been able to repel the orcs without great loss — the pincer "
|
||
"attack Arvith devised would surely have carried the day but for me. It was "
|
||
"reckless of me to leave my men behind — I wounded the warlord and forced him "
|
||
"to flee the field, but the cost far outweighed the gain. Those under my "
|
||
"command could have been saved if I had remained with them.\n"
|
||
"\n"
|
||
"I can hardly blame Arvith for having taken their deaths ill, and I can never "
|
||
"undo the wrong that I have done, but I suppose that time heals some things. "
|
||
"We return to the village as brothers once more.\n"
|
||
"\n"
|
||
"But I am still troubled. I wonder... is this sense of foreboding I feel "
|
||
"merely a remnant of my time locked away in that dungeon, or is it a sign of "
|
||
"something real?"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:52
|
||
msgid "Find out what is happening in the village"
|
||
msgstr "𐑓𐑲𐑯𐑛 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑟 𐑣𐑨𐑐𐑩𐑯𐑦𐑙 𐑦𐑯 𐑞 𐑝𐑦𐑤𐑦𐑡"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:60
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:264
|
||
#, fuzzy
|
||
#| msgid "Death of Bjarn"
|
||
msgid "Death of Baran"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑚𐑿𐑸𐑥"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:101
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:63
|
||
msgid "Tairach"
|
||
msgstr "·𐑑𐑺𐑱𐑗"
|
||
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:130
|
||
msgid "Reeve Hoban"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:161
|
||
#, fuzzy
|
||
msgid ""
|
||
"There. The village is just across those hills, and already I see men coming "
|
||
"to greet us!"
|
||
msgstr ""
|
||
"𐑞𐑺. 𐑿𐑼 𐑝𐑦𐑤𐑦𐑡 𐑦𐑟 𐑡𐑳𐑕𐑑 𐑩𐑒𐑮𐑪𐑕 𐑞𐑴𐑟 𐑣𐑦𐑤𐑟, 𐑯 𐑷𐑤𐑮𐑧𐑛𐑦 𐑲 𐑕𐑰 𐑥𐑧𐑯 𐑒𐑳𐑥𐑦𐑙 𐑑 𐑜𐑮𐑰𐑑 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:165
|
||
msgid ""
|
||
"No, they are fleeing from something. We must find out what is happening over "
|
||
"there!"
|
||
msgstr "𐑯𐑴, 𐑞𐑱 𐑸 𐑓𐑤𐑰𐑦𐑙 𐑓𐑮𐑪𐑥 𐑕𐑳𐑥𐑔𐑦𐑙. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑟 𐑣𐑨𐑐𐑩𐑯𐑦𐑙 𐑴𐑝𐑼 𐑞𐑺!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:169
|
||
#, fuzzy
|
||
msgid "Men! Ready your arms!"
|
||
msgstr "𐑥𐑧𐑯! 𐑮𐑧𐑛𐑦 𐑿𐑼 𐑢𐑧𐑐𐑩𐑯𐑟!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:173
|
||
#, fuzzy
|
||
msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
|
||
msgstr "𐑢𐑰 𐑖𐑫𐑛 𐑜𐑴 𐑞𐑺 𐑯 𐑑𐑷𐑒 𐑑 𐑒𐑬𐑯𐑕𐑩𐑤𐑼 ·𐑣𐑴𐑚𐑩𐑯. 𐑥𐑱𐑚𐑰 𐑣𐑰 𐑯𐑴𐑟 𐑢𐑪𐑑 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:187
|
||
msgid "We’re almost there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:191
|
||
msgid "That warlord! It’s..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:195
|
||
msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:199
|
||
msgid "The warlord from Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:203
|
||
msgid "You! The mage who scarred me with fire! KILL THEM!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:207
|
||
msgid "Let’s finish what we started, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
|
||
msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:228
|
||
msgid "I am glad to see you returned."
|
||
msgstr "𐑲 𐑨𐑥 𐑜𐑤𐑨𐑛 𐑑 𐑕𐑰 𐑿 𐑮𐑦𐑑𐑻𐑯𐑛."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:232
|
||
msgid "No gladder than I am to be here. But what has happened to Maghre?"
|
||
msgstr "𐑯𐑴 𐑜𐑮𐑨𐑛𐑻 𐑞𐑨𐑯 𐑲 𐑨𐑥 𐑑 𐑚𐑰 𐑣𐑽. 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑣𐑨𐑟 𐑣𐑨𐑐𐑩𐑯𐑛 𐑑 ·𐑥𐑨𐑜𐑮𐑰?"
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:236
|
||
msgid ""
|
||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||
"gone, we could not stop them."
|
||
msgstr ""
|
||
"𐑕𐑵𐑯 𐑭𐑓𐑑𐑼 𐑿 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑢𐑰 𐑢𐑻 𐑚𐑦𐑕𐑧𐑑 𐑚𐑲 𐑹𐑒𐑕. 𐑢𐑦𐑞 𐑣𐑭𐑓 𐑞 𐑥𐑧𐑯 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑜𐑪𐑯, 𐑢𐑰 𐑒𐑫𐑛 "
|
||
"𐑯𐑪𐑑 𐑕𐑑𐑪𐑐 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:240
|
||
msgid ""
|
||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||
"much longer."
|
||
msgstr ""
|
||
"𐑞 𐑹𐑒𐑦𐑖 𐑢𐑹𐑤𐑹𐑛 𐑱𐑥𐑟 𐑑 𐑧𐑯𐑕𐑤𐑱𐑝 𐑳𐑕. 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑓𐑹 𐑥𐑳𐑗 𐑤𐑪𐑙𐑜𐑼."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:244
|
||
msgid ""
|
||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||
"who can bear arms, but I will send them to aid you in battle."
|
||
msgstr ""
|
||
"𐑣𐑨𐑝 𐑩 𐑒𐑺, 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑸 𐑓𐑧𐑤 𐑓𐑲𐑑𐑻𐑟 𐑯 𐑣𐑨𐑝 𐑒𐑦𐑤𐑛 𐑥𐑧𐑯𐑦. 𐑝𐑧𐑮𐑦 𐑓𐑿 𐑮𐑦𐑥𐑱𐑯 𐑣𐑵 𐑒𐑨𐑯 𐑚𐑺 𐑸𐑥𐑟, "
|
||
"𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑞𐑧𐑥 𐑑 𐑲𐑛 𐑿 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:256
|
||
msgid "Slay the Orcish Warlord to free the village"
|
||
msgstr "𐑕𐑤𐑱 𐑞 𐑹𐑒𐑦𐑖 𐑢𐑹𐑤𐑹𐑛 𐑑 𐑓𐑮𐑰 𐑞 𐑝𐑦𐑤𐑦𐑡"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:277
|
||
msgid ""
|
||
"It is finished. We’ve defeated him at last. It was good to have you at my "
|
||
"side, Baran."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:281
|
||
msgid ""
|
||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||
"and undead have wrecked. And they could come again."
|
||
msgstr ""
|
||
"𐑕𐑴 𐑥𐑳𐑗 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑩𐑕𐑑𐑮𐑶𐑛. 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑑 𐑮𐑦𐑐𐑺 𐑷𐑤 𐑞𐑨𐑑 𐑞 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 "
|
||
"𐑮𐑧𐑒𐑑. 𐑯 𐑞𐑱 𐑒𐑫𐑛 𐑒𐑳𐑥 𐑩𐑜𐑱𐑯."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:285
|
||
msgid ""
|
||
"I must go back to earning my living. But we have our amulets, little "
|
||
"brother. If you are beset again, I will come."
|
||
msgstr ""
|
||
"𐑲 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑻𐑯𐑦𐑙 𐑥𐑲 𐑤𐑦𐑝𐑦𐑙. 𐑚𐑳𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑬𐑼 𐑨𐑥𐑘𐑩𐑤𐑩𐑑𐑕, 𐑤𐑦𐑑𐑩𐑤 𐑚𐑮𐑳𐑞𐑼. 𐑦𐑓 𐑿 𐑸 "
|
||
"𐑚𐑦𐑕𐑧𐑑 𐑩𐑜𐑱𐑯, 𐑲 𐑢𐑦𐑤 𐑒𐑳𐑥."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
|
||
msgid "It is over, I am vanquished."
|
||
msgstr "𐑦𐑑 𐑦𐑟 𐑴𐑝𐑼, 𐑲 𐑨𐑥 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:325
|
||
#, fuzzy
|
||
msgid "I don’t think we can rescue anyone from these villages. It is too late."
|
||
msgstr "𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑒𐑨𐑯 𐑮𐑧𐑕𐑒𐑿 𐑧𐑯𐑦𐑢𐑳𐑯 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑦𐑑 𐑦𐑟 𐑑𐑵 𐑤𐑱𐑑."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:329
|
||
#, fuzzy
|
||
msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
|
||
msgstr "𐑲 𐑢𐑪𐑟 𐑑𐑵 𐑢𐑰𐑒 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞𐑰𐑟 𐑐𐑰𐑐𐑩𐑤. 𐑴 𐑢𐑲 𐑛𐑦𐑛 𐑞𐑦𐑕 𐑣𐑨𐑐𐑩𐑯 𐑑 𐑥𐑰?!?"
|
||
|
||
#. [scenario]: id=05_Epilogue
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:4
|
||
#, fuzzy
|
||
msgid "A Tale of Two Brothers — Epilogue"
|
||
msgstr "𐑩 𐑑𐑱𐑤 𐑝 𐑑𐑵 𐑚𐑮𐑳𐑞𐑼𐑟 - 𐑧𐑐𐑩𐑤𐑪𐑜"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:20
|
||
msgid ""
|
||
"22 IX, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"Maghre is looking much better than the last time I saw it. Baran has done "
|
||
"wonders in two years. The village is rebuilt, and the surrounding farmlands "
|
||
"are restored and reoccupied. Despite my brother’s worries, our people have "
|
||
"faced no new threats in that time.\n"
|
||
"\n"
|
||
"It has been more difficult to stay away in those two years, but I have my "
|
||
"calling and Baran has his, and we have had little opportunity to meet again. "
|
||
"But as the company and I are passing through this part of the kingdom with a "
|
||
"new patron, I have asked leave of him to visit my brother and he gave it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:29
|
||
msgid ""
|
||
"22 IX, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"This patron is, of all things, an elf. I never thought I’d befriend one, but "
|
||
"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
|
||
"much; I can tell that just by meeting his eyes. I think we will have to work "
|
||
"for our pay soon.\n"
|
||
"\n"
|
||
"In the meantime, though, it’s good to relax and enjoy the peace."
|
||
msgstr ""
|
||
|
||
#~ msgid "Irongate"
|
||
#~ msgstr "·𐑲𐑮𐑪𐑯𐑜𐑱𐑑"
|
||
|
||
#~ msgid "Arne"
|
||
#~ msgstr "·𐑸𐑯𐑰"
|
||
|
||
#~ msgid "Bjarn"
|
||
#~ msgstr "·𐑚𐑿𐑸𐑥"
|
||
|
||
#~ msgid "Fargus"
|
||
#~ msgstr "·𐑓𐑸𐑜𐑳𐑕"
|
||
|
||
#~ msgid "Erik"
|
||
#~ msgstr "·𐑺𐑦𐑒"
|
||
|
||
#~ msgid "Heine"
|
||
#~ msgstr "·𐑣𐑲𐑯"
|
||
|
||
#~ msgid "Magnus"
|
||
#~ msgstr "·𐑥𐑨𐑜𐑯𐑩𐑕"
|
||
|
||
#~ msgid "Councillor Hoban"
|
||
#~ msgstr "𐑒𐑬𐑯𐑕𐑩𐑤𐑼 ·𐑣𐑴𐑚𐑩𐑯"
|
||
|
||
#~ msgid "Greetings, my brother! How may my men and I be of aid?"
|
||
#~ msgstr "𐑜𐑮𐑰𐑑𐑦𐑙𐑟, 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼! 𐑣𐑬 𐑥𐑱 𐑥𐑲 𐑥𐑧𐑯 𐑯 𐑲 𐑚𐑰 𐑝 𐑲𐑛?"
|
||
|
||
#~ msgid ""
|
||
#~ "I will lead my men, and such villagers as can keep up with us, north to "
|
||
#~ "slay this Mordak! What will you do?"
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑢𐑦𐑤 𐑤𐑧𐑛 𐑥𐑲 𐑥𐑧𐑯, 𐑯 𐑕𐑳𐑗 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑨𐑟 𐑒𐑨𐑯 𐑒𐑰𐑐 𐑳𐑐 𐑢𐑦𐑞 𐑳𐑕, 𐑯𐑹𐑔 𐑑 𐑕𐑤𐑱 𐑞𐑦𐑕 "
|
||
#~ "·𐑥𐑹𐑛𐑭𐑒! 𐑢𐑪𐑑 𐑢𐑦𐑤 𐑿 𐑛𐑵?"
|
||
|
||
#~ msgid ""
|
||
#~ "The pursuit had already run for several days when the pursuers came to "
|
||
#~ "the bounds of the huge forest known as the Grey Woods. Ancient tales "
|
||
#~ "warned of lost souls haunting the wood, hunting and killing anyone brave "
|
||
#~ "enough to enter it."
|
||
#~ msgstr ""
|
||
#~ "𐑞 𐑐𐑼𐑕𐑿𐑑 𐑣𐑨𐑛 𐑷𐑤𐑮𐑧𐑛𐑦 𐑮𐑳𐑯 𐑓𐑹 𐑕𐑧𐑝𐑼𐑩𐑤 𐑛𐑱𐑟 𐑢𐑧𐑯 𐑞 𐑐𐑻𐑕𐑵𐑻𐑟 𐑒𐑱𐑥 𐑑 𐑞 𐑚𐑬𐑯𐑛𐑟 𐑝 𐑞 𐑣𐑿𐑡 "
|
||
#~ "𐑓𐑹𐑦𐑕𐑑 𐑯𐑴𐑯 𐑨𐑟 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟. 𐑱𐑯𐑖𐑩𐑯𐑑 𐑑𐑱𐑤𐑟 𐑢𐑹𐑯𐑛 𐑝 𐑤𐑪𐑕𐑑 𐑕𐑴𐑤𐑟 𐑣𐑪𐑯𐑑𐑦𐑙 𐑞 𐑢𐑫𐑛, "
|
||
#~ "𐑣𐑳𐑯𐑑𐑦𐑙 𐑯 𐑒𐑦𐑤𐑦𐑙 𐑧𐑯𐑦𐑢𐑳𐑯 𐑚𐑮𐑱𐑝 𐑦𐑯𐑳𐑓 𐑑 𐑧𐑯𐑑𐑼 𐑦𐑑."
|
||
|
||
#~ msgid ""
|
||
#~ "Heedless of those rumors, Arne followed them. His only worry was that his "
|
||
#~ "horsemen would be at disadvantage if attacked in the forest."
|
||
#~ msgstr ""
|
||
#~ "𐑣𐑰𐑛𐑤𐑩𐑕 𐑝 𐑞𐑴𐑟 𐑮𐑵𐑥𐑼𐑟, ·𐑸𐑯𐑰 𐑓𐑪𐑤𐑴𐑛 𐑞𐑧𐑥. 𐑣𐑦𐑟 𐑴𐑯𐑤𐑦 𐑢𐑳𐑮𐑦 𐑢𐑪𐑟 𐑞𐑨𐑑 𐑣𐑦𐑟 𐑣𐑹𐑕𐑥𐑩𐑯 𐑢𐑫𐑛 "
|
||
#~ "𐑚𐑰 𐑨𐑑 𐑛𐑦𐑕𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑦𐑓 𐑩𐑑𐑨𐑒𐑑 𐑦𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑."
|
||
|
||
#~ msgid "Sounds of a scuffle were heard from the forest."
|
||
#~ msgstr "𐑕𐑬𐑯𐑛𐑟 𐑝 𐑩 𐑕𐑒𐑩𐑓𐑩𐑤 𐑢𐑻 𐑣𐑻𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑹𐑦𐑕𐑑."
|
||
|
||
#~ msgid ""
|
||
#~ "It is whispered that hungry ghosts rule this forest, and kill everyone "
|
||
#~ "who dares to enter."
|
||
#~ msgstr ""
|
||
#~ "𐑦𐑑 𐑦𐑟 𐑢𐑦𐑕𐑐𐑻𐑛 𐑞𐑨𐑑 𐑣𐑳𐑙𐑜𐑮𐑦 𐑜𐑴𐑕𐑑𐑕 𐑮𐑵𐑤 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑, 𐑯 𐑒𐑦𐑤 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑣𐑵 𐑛𐑺𐑟 𐑑 𐑧𐑯𐑑𐑼."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Arne’s men arrived at the castle and were immediately challenged by some "
|
||
#~ "guards."
|
||
#~ msgstr "·𐑸𐑯𐑰𐑟 𐑥𐑧𐑯 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑞 𐑒𐑨𐑕𐑩𐑤 𐑯 𐑢𐑻 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑗𐑨𐑤𐑩𐑡𐑛 𐑚𐑲 𐑕𐑳𐑥 𐑜𐑸𐑛𐑟."
|
||
|
||
#~ msgid "Nooo! This is the end..."
|
||
#~ msgstr "𐑯𐑴𐑴𐑴! 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑧𐑯𐑛..."
|
||
|
||
#~ msgid ""
|
||
#~ "Good to see you, Arne. Now can you get me out of this dungeon, please?"
|
||
#~ msgstr "𐑜𐑫𐑛 𐑑 𐑕𐑰 𐑿, ·𐑸𐑯𐑰. 𐑯𐑬 𐑒𐑨𐑯 𐑿 𐑜𐑧𐑑 𐑥𐑰 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑛𐑩𐑯𐑡𐑩𐑯, 𐑐𐑤𐑰𐑟?"
|
||
|
||
#~ msgid "Finally the warlord is killed. Now you can go back to Maghre."
|
||
#~ msgstr "𐑓𐑲𐑯𐑩𐑤𐑦 𐑞 𐑢𐑹𐑤𐑹𐑛 𐑦𐑟 𐑒𐑦𐑤𐑛. 𐑯𐑬 𐑿 𐑒𐑨𐑯 𐑜𐑴 𐑚𐑨𐑒 𐑑 ·𐑥𐑨𐑜𐑮𐑰."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "It took years to rebuild the village and restore the surrounding farms. "
|
||
#~ "The people of Maghre had to work very hard, but felt better knowing "
|
||
#~ "Arne’s men would be their firm allies in troubled times."
|
||
#~ msgstr ""
|
||
#~ "𐑦𐑑 𐑑𐑫𐑒 𐑘𐑽𐑟 𐑑 𐑮𐑰𐑚𐑦𐑤𐑛 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑯 𐑮𐑩𐑕𐑑𐑹 𐑞 𐑕𐑼𐑬𐑯𐑛𐑦𐑙 𐑓𐑸𐑥𐑟. 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑣𐑨𐑛 "
|
||
#~ "𐑑 𐑢𐑻𐑒 𐑝𐑧𐑮𐑦 𐑣𐑸𐑛, 𐑚𐑳𐑑 𐑓𐑧𐑤𐑑 𐑚𐑧𐑑𐑼 𐑯𐑴𐑦𐑙 ·𐑸𐑯𐑰𐑟 𐑥𐑧𐑯 𐑢𐑫𐑛 𐑚𐑰 𐑞𐑺 𐑓𐑻𐑥 𐑨𐑤𐑲𐑟 𐑦𐑯 "
|
||
#~ "𐑑𐑮𐑳𐑚𐑩𐑤𐑛 𐑑𐑲𐑥𐑟."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Arne and his men left the village assured that it would be well guided by "
|
||
#~ "Bjarn. On their journeys they faced many challenges and battles. Some "
|
||
#~ "tales even mention Arne’s name together with that of the famous elvish "
|
||
#~ "lord Kalenz, but this is a different story..."
|
||
#~ msgstr ""
|
||
#~ "·𐑸𐑯𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑤𐑧𐑓𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑩𐑖𐑫𐑼𐑛 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑢𐑧𐑤 𐑜𐑲𐑛𐑩𐑛 𐑚𐑲 ·𐑚𐑿𐑸𐑥. 𐑪𐑯 𐑞𐑺 "
|
||
#~ "𐑡𐑻𐑯𐑰𐑟 𐑞𐑱 𐑓𐑱𐑕𐑑 𐑥𐑧𐑯𐑦 𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑟 𐑯 𐑚𐑨𐑑𐑩𐑤𐑟. 𐑕𐑳𐑥 𐑑𐑱𐑤𐑟 𐑰𐑝𐑩𐑯 𐑥𐑧𐑯𐑖𐑩𐑯 ·𐑸𐑯𐑰𐑟 𐑯𐑱𐑥 "
|
||
#~ "𐑑𐑫𐑜𐑧𐑞𐑼 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑝 𐑞 𐑓𐑱𐑥𐑩𐑕 𐑧𐑤𐑝𐑦𐑖 𐑤𐑹𐑛 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑕𐑑𐑹𐑦..."
|
||
|
||
#~ msgid ""
|
||
#~ "(Novice level, 4 scenarios; the ‘Hard’ version may challenge more "
|
||
#~ "experienced players.)"
|
||
#~ msgstr ""
|
||
#~ "(𐑯𐑭𐑝𐑩𐑕 𐑤𐑧𐑝𐑩𐑤, 4 𐑕𐑦𐑯𐑺𐑰𐑴𐑟; 𐑞 '𐑣𐑸𐑛' 𐑝𐑻𐑠𐑩𐑯 𐑥𐑱 𐑗𐑨𐑤𐑩𐑯𐑡 𐑥𐑹 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑐𐑤𐑱𐑼𐑟.)"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "𐑑𐑻𐑯𐑟 𐑮𐑳𐑯 𐑬𐑑"
|