wesnoth/po/wesnoth-sotbe/en_GB.po
2016-05-09 21:28:32 -03:00

4841 lines
204 KiB
Text
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# translation of en_GB.po to English (British)
# Steven Panek <Majora700@gmail.com>, 2011.
# Wedge009 <wedge009@wedge009.net>, 2015.
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2016-05-09 21:24-0300\n"
"PO-Revision-Date: 2015-10-31 18:27+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.8.6\n"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9
msgid "Son of the Black-Eye"
msgstr "Son of the Black-Eye"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:10
msgid "SotBE"
msgstr "SotBE"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:15
msgid "(Challenging)"
msgstr "(Challenging)"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:15
msgid "Grunt"
msgstr "Grunt"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "(Difficult)"
msgstr "(Difficult)"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "Warrior"
msgstr "Warrior"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17
msgid "(Nightmare)"
msgstr "(Nightmare)"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17
msgid "Warlord"
msgstr "Warlord"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:20
msgid ""
"Your father Karun Black-Eye was the greatest orcish leader that ever lived. "
"Now, as his son, its up to you to thwart the selfish designs of the humans "
"who have broken the old agreements with the orcs and are bent upon taking "
"your lands. Unite the warring orcish tribes, bring together the Orcish "
"Council and call up the Great Horde to send the human-worms and their wose-"
"born allies to the land of the dead!\n"
"\n"
msgstr ""
"Your father Karun Black-Eye was the greatest orcish leader that ever lived. "
"Now, as his son, its up to you to thwart the selfish designs of the humans "
"who have broken the old agreements with the orcs and are bent upon taking "
"your lands. Unite the warring orcish tribes, bring together the Orcish "
"Council and call up the Great Horde to send the human-worms and their wose-"
"born allies to the land of the dead!\n"
"\n"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:22
msgid "(Expert level, 18 scenarios.)"
msgstr "(Expert level, 18 scenarios.)"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:27
msgid "Campaign Design"
msgstr "Campaign Design"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:38
msgid "Campaign Maintenance"
msgstr "Campaign Maintenance"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:48
msgid "Prose, Grammatical and WML Assistance"
msgstr "Prose, Grammatical and WML Assistance"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:54
msgid "Artwork and Graphics"
msgstr "Artwork and Graphics"
#. [scenario]: id=01_End_of_Peace
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:4
msgid "End of Peace"
msgstr "End of Peace"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:22
msgid "Defeat Alber"
msgstr "Defeat Alber"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:227
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:283
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:39
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:326
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:46
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:125
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:24
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:427
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:24
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:30
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:49
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:29
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:25
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:25
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:32
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:396
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:30
msgid "Death of Kapoue"
msgstr "Death of Kapoue"
#. [side]
#. [side]: id=Grüü, type=Great Troll
#. [side]: id=Kapou'e, type=Orcish Leader
#. [side]: type=General, id=Howgarth III
#. [side]: type=Orcish Leader, id=Kapou'e
#. [side]: type=Orcish Slayer, id=Rugh
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:56
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:64
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:43
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:67
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:121
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:57
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:88
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:72
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:81
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:76
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:61
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:54
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:74
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:50
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:60
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:58
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:60
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:86
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:56
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:52
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:66
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:55
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:161
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:19
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:84
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:98
msgid "Kapoue"
msgstr "Kapoue"
#. [side]: type=Lieutenant, id=Alber
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:72
msgid "Alber"
msgstr "Alber"
#. [side]
#. [side]: type=General, id=Harman
#. [side]: type=General, id=Lanbec'h
#. [side]: type=General, id=Slowhand
#. [side]: type=Lieutenant, id=Alber
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:82
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:61
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:34
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:47
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:68
msgid "Humans"
msgstr "Humans"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:98
msgid ""
"Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy "
"orcs during the fourth year of his leadership. He ended a 15-year war with "
"Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the "
"Alliance and the orcs settled their territorial disputes."
msgstr ""
"Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy "
"orcs during the fourth year of his leadership. He ended a 15-year war with "
"Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the "
"Alliance and the orcs settled their territorial disputes."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:103
msgid ""
"So impressed was Rahul with the intelligence, prowess and leadership of "
"Black-Eye Karun that he invited him to become a Lord Companion of the "
"Northern Alliance. After much deliberation Black-Eye Karun decided to accept "
"the offer. However, on the way to the city of Dwarven Doors — the "
"headquarters of the Northern Alliance — Karun and his small group of "
"bodyguards were attacked and slain to the last man. There were no survivors "
"to confirm the incident, but it soon became believed among the orcs that the "
"Northern Alliance had deliberately set up this ambush in order to break the "
"unity of the orcs by slaying their strongest leader."
msgstr ""
"So impressed was Rahul with the intelligence, prowess and leadership of "
"Black-Eye Karun that he invited him to become a Lord Companion of the "
"Northern Alliance. After much deliberation Black-Eye Karun decided to accept "
"the offer. However, on the way to the city of Dwarven Doors — the "
"headquarters of the Northern Alliance — Karun and his small group of "
"bodyguards were attacked and slain to the last man. There were no survivors "
"to confirm the incident, but it soon became believed among the orcs that the "
"Northern Alliance had deliberately set up this ambush in order to break the "
"unity of the orcs by slaying their strongest leader."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:108
msgid ""
"The peace treaty still held however, partially because the treaty — although "
"arranged by the Northern Alliance — was between the local earls and the "
"orcish tribes and didnt have any direct connection with the Northern "
"Alliance. The other — and perhaps the main — reason why the treaty held was "
"that with the death of the Black Eye, the unity of the orcs was shattered "
"and they once again descended into inner squabbling. Thus the years that "
"followed were relatively peaceful and prosperous — at least for the humans."
msgstr ""
"The peace treaty still held however, partially because the treaty — although "
"arranged by the Northern Alliance — was between the local earls and the "
"orcish tribes and didnt have any direct connection with the Northern "
"Alliance. The other — and perhaps the main — reason why the treaty held was "
"that with the death of the Black-Eye, the unity of the orcs was shattered "
"and they once again descended into inner squabbling. Thus the years that "
"followed were relatively peaceful and prosperous — at least for the humans."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:114
msgid ""
"In the thirteenth year of the Lord Protectorship of Howgarth III — the "
"successor of Rahul I — tension began to rise between orcish tribes and human "
"earldoms in the Northlands. Famine led humans to colonize some orcish lands "
"and push orcs into desolated hill country. The few orcish tribes who had "
"remained part of the Alliance, feeling the pressure, either left Alliance "
"territory or revolted and were destroyed."
msgstr ""
"In the thirteenth year of the Lord Protectorship of Howgarth III — the "
"successor of Rahul I — tension began to rise between orcish tribes and human "
"earldoms in the Northlands. Famine led humans to colonize some orcish lands "
"and push orcs into desolated hill country. The few orcish tribes who had "
"remained part of the Alliance, feeling the pressure, either left Alliance "
"territory or revolted and were destroyed."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:119
msgid ""
"Retaliating, the orcs systematically slaughtered human colonies and villages "
"on their lands. Then, Earl Lanbech — the most powerful human warlord of the "
"North — determined to abolish the orcish menace raised an army and conferred "
"leadership of it to his son-in-law Baron Alber."
msgstr ""
"Retaliating, the orcs systematically slaughtered human colonies and villages "
"on their lands. Then, Earl Lanbech — the most powerful human warlord of the "
"North — determined to abolish the orcish menace raised an army and conferred "
"leadership of it to his son-in-law Baron Alber."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:124
msgid ""
"Baron Alber personally led a small vanguard with the mission to establish a "
"base inside orcish lands."
msgstr ""
"Baron Alber personally led a small vanguard with the mission to establish a "
"base inside orcish lands."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:129
msgid ""
"By nightfall his troops reached a mountainous region under the authority of "
"orcish leader Kapoue, the son of the Black-Eye."
msgstr ""
"By nightfall his troops reached a mountainous region under the authority of "
"orcish leader Kapoue, the son of the Black-Eye."
#. [message]: speaker=Alber
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:140
msgid ""
"Look, friends! Those orcs dont imagine they are living their last day. "
"Lets slay them and claim this land back to our people!"
msgstr ""
"Look, friends! Those orcs dont imagine they are living their last day. "
"Lets slay them and claim this land back to our people!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:144
msgid "Who is this unlicked whelp? Grunts — kill him and bring me his head!"
msgstr "Who is this unlicked whelp? Grunts — kill him and bring me his head!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:155
msgid "Argh! I die! But other humans will come to avenge me, filthy orcs!"
msgstr "Argh! I die! But other humans will come to avenge me, filthy orcs!"
#. [message]: role=second
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:164
msgid "Victory!"
msgstr "Victory!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:169
msgid "Oh, just die, human-worm."
msgstr "Oh, just die, human-worm."
#. [unit]: type=Wolf Rider, id=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:188
msgid "Vrag"
msgstr "Vrag"
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:198
msgid "(<i>Pant</i>) Chief! Chief!"
msgstr "(<i>Pant</i>) Chief! Chief!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:203
msgid "Speak, rider."
msgstr "Speak, rider."
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:208
msgid ""
"There is a huge human army marching on us! They cant be more than one or "
"two days march from here."
msgstr ""
"There is a huge human army marching on us! They cant be more than one or "
"two days march from here."
#. [message]: role=second
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:213
msgid "Uh oh! What should we do, Chief?"
msgstr "Uh oh! What should we do, Chief?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:218
msgid ""
"Dont be afraid. If any more of these pathetic humans come, well deal with "
"them the way we did with this trash!"
msgstr ""
"Dont be afraid. If any more of these pathetic humans come, well deal with "
"them the way we did with this rubbish!"
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:223
msgid ""
"Uh, Chief, with all respect that army is huge! Not only that, but most of "
"them look like tough old soldiers. It would be foolish to confront them with "
"the forces we have on hand."
msgstr ""
"Uh, Chief, with all respect that army is huge! Not only that, but most of "
"them look like tough old soldiers. It would be foolish to confront them with "
"the forces we have on hand."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:228
msgid "Hmmm..."
msgstr "Hmmm......"
#. [option]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:231
msgid ""
"If what you say is true, then there is no way our tribe can face such an "
"army alone."
msgstr ""
"If what you say is true, then there is no way our tribe can face such an "
"army alone."
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:236
msgid ""
"Wise decision, Kapoue. By the size of that army, this is no mere raid — it "
"seems to me that the humans have decided to declare war on us."
msgstr ""
"Wise decision, Kapoue. By the size of that army, this is no mere raid — it "
"seems to me that the humans have decided to declare war on us."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:241
msgid "If they want war, then they shall get war!"
msgstr "If they want war, then they shall get war!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:246
msgid ""
"Well head for Barag Gór in the lands of the free tribes and demand "
"assistance from the Great Council. With their help, we can raise troops from "
"the free tribes and crush these humans."
msgstr ""
"Well head for Barag Gór in the lands of the free tribes and demand "
"assistance from the Great Council. With their help, we can raise troops from "
"the free tribes and crush these humans."
#. [message]: role=second
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:251
msgid ""
"But the free tribes are beyond the Mountains of Haag. These mountains are "
"infested with dwarves and wild trolls."
msgstr ""
"But the free tribes are beyond the Mountains of Haag. These mountains are "
"infested with dwarves and wild trolls."
# TODO: put space around the dash in the original
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:256
msgid ""
"Dont be so cowardly. The trolls have been our allies in the past — maybe "
"they will help us. And what true orc has ever feared dwarvish dirt-grubbers? "
"Move it! We leave within the hour. If youre not ready by then, stay and die."
msgstr ""
"Dont be so cowardly. The trolls have been our allies in the past — maybe "
"they will help us. And what true orc has ever feared dwarvish dirt-grubbers? "
"Move it! We leave within the hour. If youre not ready by then, stay and die."
#. [option]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:268
msgid "Bah, humans? No better than goblins. Well break them!"
msgstr "Bah, humans? No better than goblins. Well break them!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:273
msgid ""
"Prepare for battle, my grunts! Well show these humans what happens when you "
"try to steal from Kapoue, Son of the Black-Eye!"
msgstr ""
"Prepare for battle, my grunts! Well show these humans what happens when you "
"try to steal from Kapoue, Son of the Black-Eye!"
#. [scenario]: id=02_The_Human_Army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:4
msgid "The Human Army"
msgstr "The Human Army"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:22
msgid "Defeat Lanbech"
msgstr "Defeat Lanbech"
#. [side]: type=General, id=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:54
msgid "Lanbech"
msgstr "Lanbech"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:68
msgid ""
"Refusing to yield to fear, Kapoue rallied his warriors in preparation for "
"the upcoming battle."
msgstr ""
"Refusing to yield to fear, Kapoue rallied his warriors in preparation for "
"the upcoming battle."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:74
msgid ""
"He was not disappointed. A few days later the main body of the human army "
"arrived. Driven to a desperate rage by the death of his son-in-law, Earl "
"Lanbech led the army himself."
msgstr ""
"He was not disappointed. A few days later the main body of the human army "
"arrived. Driven to a desperate rage by the death of his son-in-law, Earl "
"Lanbech led the army himself."
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:91
msgid "So this is the bold orc who has dared kill my son-in-law."
msgstr "So this is the bold orc who has dared kill my son-in-law."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:95
msgid ""
"And this is that stupid human who dares march against Kapoue — Son of the "
"Black-Eye!"
msgstr ""
"And this is that stupid human who dares march against Kapoue — Son of the "
"Black-Eye!"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:104
msgid ""
"As Kapoue saw the hardened troops pour out of the human encampment, he "
"began to have second thoughts."
msgstr ""
"As Kapoue saw the hardened troops pour out of the human encampment, he "
"began to have second thoughts."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:110
msgid "They are too many and too tough. The few here dont stand a chance."
msgstr "They are too many and too tough. The few here dont stand a chance."
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:142
msgid "I told you so!"
msgstr "I told you so!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:147
msgid ""
"Insolence! But you make a good point all the same. I should have paid "
"attention to my supporters before. But what should we do now?"
msgstr ""
"Insolence! But you make a good point all the same. I should have paid "
"attention to my supporters before. But what should we do now?"
#. [message]: role=Helper
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:152
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:158
msgid "We must flee! There is no way we can stand up against such a force."
msgstr "We must flee! There is no way we can stand up against such a force."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:165
msgid ""
"The Son of the Black-Eye will never flee. But making a strategic "
"withdrawal is another matter."
msgstr ""
"The Son of the Black-Eye will never flee. But making a strategic "
"withdrawal is another matter."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:170
msgid ""
"My father often spoke of the shamans of the Great Council who live in Barag "
"Gór in the lands of the free tribes. We shall ask them for support. With "
"their help, perhaps we can unite the orcish tribes and crush these humans."
msgstr ""
"My father often spoke of the shamans of the Great Council who live in Barag "
"Gór in the lands of the free tribes. We shall ask them for support. With "
"their help, perhaps we can unite the orcish tribes and crush these humans."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:183
msgid "$stored_helper.name|!"
msgstr "$stored_helper.name|!"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:188
msgid "Yeah, Chief?"
msgstr "Yeah, Chief?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:193
msgid ""
"You, gather up our people and assemble them on the road some distance north "
"of here. We will hold back the humans here until you are finished."
msgstr ""
"You, gather up our people and assemble them on the road some distance north "
"of here. We will hold back the humans here until you are finished."
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:198
msgid "Done."
msgstr "Done."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:212
msgid "Resist until your people are ready to go (Turn 12)"
msgstr "Resist until your people are ready to go (Turn 12)"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:215
msgid "Resist until your people are ready to go (Turn 13)"
msgstr "Resist until your people are ready to go (Turn 13)"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:218
msgid "Resist until your people are ready to go (Turn 14)"
msgstr "Resist until your people are ready to go (Turn 14)"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:223
msgid "Then move Kapoue to the signpost in the Northeast"
msgstr "Then move Kapoue to the signpost in the north-east"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:263
msgid ""
"Chief, we have all our people ready to go. Come on, this way. We managed to "
"gather the last of the gold from the treasury as well."
msgstr ""
"Chief, we have all our people ready to go. Come on, this way. We managed to "
"gather the last of the gold from the treasury as well."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:273
msgid "Took you long enough. Lets go!"
msgstr "Took you long enough. Lets go!"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:279
msgid "Move Kapoue to the signpost in the Northeast"
msgstr "Move Kapoue to the signpost in the north-east"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:329
msgid "Well be back, you foul mud-sucking humans!"
msgstr "Well be back, you foul mud-sucking humans!"
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:334
msgid "Thats right, flee, you cowardly orcs! This land is mine!"
msgstr "Thats right, flee, you cowardly orcs! This land is mine!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:339
msgid ""
"In your dreams, worm. When the time comes you will pay for all this with "
"your life!"
msgstr ""
"In your dreams, worm. When the time comes you will pay for all this with "
"your life!"
#. [scenario]: id=03_Toward_Mountains_of_Haag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:4
msgid "Toward Mountains of Haag"
msgstr "Toward Mountains of Haag"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:318
msgid "Move Kapoue to the end of the mountains or"
msgstr "Move Kapoue to the end of the mountains or"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:322
msgid "Defeat the enemy leader"
msgstr "Defeat the enemy leader"
#. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:81
msgid "Kwili"
msgstr "Kwili"
#. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:88
msgid "Dwarves"
msgstr "Dwarves"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:152
msgid ""
"We have almost crossed the mountains. Were close to the lands of the free "
"tribes. So far so good."
msgstr ""
"We have almost crossed the mountains. Were close to the lands of the free "
"tribes. So far so good."
#. [message]: speaker=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:156
msgid "Halt! Who goes there?"
msgstr "Halt! Who goes there?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:161
msgid "It is I, Kapoue, son of the Black-Eye Karun. What do you want, dwarf?"
msgstr "It is I, Kapoue, son of the Black-Eye Karun. What do you want, dwarf?"
#. [message]: speaker=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:167
msgid ""
"Oh, so its another group o stinkin orcs, eh. Begone, or we shall wash our "
"axes in yer blood."
msgstr ""
"Oh, so its another group o stinkin orcs, eh. Begone, or we shall wash our "
"axes in yer blood."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:172
msgid ""
"Look, you pint-sized idiot, we arent out to kill you so why dont you just "
"scamper away and hide in a cave or something. Well be through here in a few "
"hours."
msgstr ""
"Look, you pint-sized idiot, we arent out to kill you so why dont you just "
"scamper away and hide in a cave or something. Well be through here in a few "
"hours."
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:177
msgid "(<i>Snicker</i>)"
msgstr "(<i>Snicker</i>)"
#. [message]: speaker=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:182
msgid ""
"Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this "
"way alive!"
msgstr ""
"Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this "
"way alive!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:187
msgid "It looks like we might have to fight them after all."
msgstr "It looks like we might have to fight them after all."
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:192
msgid ""
"Hey, Chief, I was thinking — dwarves are pretty slow; why dont we just "
"bypass them?"
msgstr ""
"Hey, Chief, I was thinking — dwarves are pretty slow; why dont we just "
"bypass them?"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:197
msgid "I mean, we could defeat them easily but it would just slow us down."
msgstr "I mean, we could defeat them easily but it would just slow us down."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:202
msgid ""
"We could, but then again, if we crush them then we can loot their treasury "
"and their dwellings. The gold will be useful."
msgstr ""
"We could, but then again, if we crush them then we can loot their treasury "
"and their dwellings. The gold will be useful."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:207
msgid ""
"Whatever else happens, we have to pass through these mountains and I dislike "
"leaving enemies in our rear. Stab, smite, and slay!"
msgstr ""
"Whatever else happens, we have to pass through these mountains and I dislike "
"leaving enemies in our rear. Stab, smite, and slay!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:223
msgid ""
"Ive never pushed so far. We are crossing the border of the Black-Eye lands."
msgstr ""
"Ive never pushed so far. We are crossing the border of the Black-Eye lands."
#. [unit]: id=Blemaker, type=Troll Warrior
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:242
msgid "Blemaker"
msgstr "Blemaker"
#. [unit]: id=Grüü, type=Troll Hero
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:251
msgid "Grüü"
msgstr "Grüü"
#. [unit]: id=Toughkon, type=Troll Whelp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:274
msgid "Toughkon"
msgstr "Toughkon"
#. [unit]: id=Pe, type=Troll Whelp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:283
msgid "Pe"
msgstr "Pe"
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:295
msgid "Look! Dwarves are fighting orcs!"
msgstr "Look! Dwarves are fighting orcs!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:299
msgid "Father, we should help them. Orcs are our allies."
msgstr "Father, we should help them. Orcs are our allies."
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:303
msgid ""
"I dont know. Orcs have been our allies in the past, but they treat us as "
"fools."
msgstr ""
"I dont know. Orcs have been our allies in the past, but they treat us as "
"fools."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:307
msgid ""
"But, Father, we dont know what they are seeking there. Between us, we could "
"squash these dwarves."
msgstr ""
"But, Father, we dont know what they are seeking there. Between us, we could "
"squash these dwarves."
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:311
msgid ""
"Right, my son. We help our orcish friends. But you take care... I would be "
"desperate if something happened to you."
msgstr ""
"Right, my son. We help our orcish friends. But you take care... I would be "
"desperate if something happened to you."
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:330
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:50
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:129
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:28
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:431
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:28
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:34
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:53
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:33
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:29
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:29
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:36
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:400
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:47
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:33
msgid "Death of Grüü"
msgstr "Death of Grüü"
#. [note]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:339
msgid ""
"In this scenario, you may ask Grüü to move to any hex by right-clicking on "
"that hex."
msgstr ""
"In this scenario, you may ask Grüü to move to any hex by right-clicking on "
"that hex."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:351
msgid "Father! Oh no!"
msgstr "Father! Oh no!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:355
msgid "Filthy dwarves! Now Ill kill you to the last!"
msgstr "Filthy dwarves! Now Ill kill you to the last!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:366
msgid "Oh no, Im defeated."
msgstr "Oh no, Im defeated."
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:375
msgid ""
"My son! I should have never brought him to this fight. Now we return to our "
"caverns, and we never return."
msgstr ""
"My son! I should have never brought him to this fight. Now we return to our "
"caverns, and we never return."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:384
msgid ""
"The trolls are done. We will desperately need their help in the coming "
"battles. Without them there is no hope."
msgstr ""
"The trolls are done. We will desperately need their help in the coming "
"battles. Without them there is no hope."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:398
msgid "Argh! I die!"
msgstr "Argh! I die!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:403
msgid ""
"You were warned, dwarf. Riders, spread out of the area and collect what you "
"can from each of these houses. If anyone refuses to pay, tie them up and "
"take it anyway. Let them know that they live only on my good graces. Ill "
"take the army to Barag Gór. Catch up when youre done."
msgstr ""
"You were warned, dwarf. Riders, spread out of the area and collect what you "
"can from each of these houses. If anyone refuses to pay, tie them up and "
"take it anyway. Let them know that they live only on my good graces. Ill "
"take the army to Barag Gór. Catch up when youre done."
#. [message]: role=doggie
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:413
msgid "Sounds like fun. All right boys, lets go!"
msgstr "Sounds like fun. All right boys, lets go!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:438
msgid ""
"Weve succeeded! Weve passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls of "
"Barag Gór in the distance."
msgstr ""
"Weve succeeded! Weve passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls of "
"Barag Gór in the distance."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:458
msgid ""
"Blemaker, many thanks for your help in this fight. Would you like to join us "
"in our journey with your son? You are a powerful warrior, and you would be "
"of great help."
msgstr ""
"Blemaker, many thanks for your help in this fight. Would you like to join us "
"in our journey with your son? You are a powerful warrior, and you would be "
"of great help."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:463
msgid "Father, Id like to join them. Would you mind it?"
msgstr "Father, Id like to join them. Would you mind it?"
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:467
msgid ""
"My son, youre old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are clever and merciless."
msgstr ""
"My son, youre old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are clever and merciless."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:471
msgid "Thanks, father. Dont worry, Ill take care of myself."
msgstr "Thanks, father. Dont worry, Ill take care of myself."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:477
msgid ""
"Grüü, many thanks for your help in this fight. Im sorry for the loss of "
"your father. Would you like to join us in our journey? Your help would be "
"useful to me."
msgstr ""
"Grüü, many thanks for your help in this fight. Im sorry for the loss of "
"your father. Would you like to join us in our journey? Your help would be "
"useful to me."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:481
msgid ""
"My father would have come to help you. I would insult his memory not to help "
"you. I come!"
msgstr ""
"My father would have come to help you. I would insult his memory not to help "
"you. I come!"
#. [scenario]: id=04_The_Siege_of_Barag_Gor
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:4
msgid "The Siege of Barag Gór"
msgstr "The Siege of Barag Gór"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:42
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:21
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:19
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:21
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:23
msgid "Defeat all enemy leaders"
msgstr "Defeat all enemy leaders"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:54
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:32
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:435
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:32
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:38
msgid "Death of a Shaman"
msgstr "Death of a Shaman"
#. [note]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:45
msgid ""
"Except for the shamans, the Barag Gór defenders will not follow you into the "
"next scenario"
msgstr ""
"Except for the shamans, the Barag Gór defenders will not follow you into the "
"next scenario"
#. [side]: type=Elvish Marshal, id=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:65
msgid "Etheliel"
msgstr "Etheliel"
#. [side]: type=Elvish Captain, id=Raceme
#. [side]: type=Elvish Marshal, id=Ammon
#. [side]: type=Elvish Marshal, id=Etheliel
#. [side]: type=Elvish Marshal, id=Hida'tul
#. [side]: type=Elvish Marshal, id=Sammual
#. [side]: type=Elvish Shyde, id=Lucile
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:68
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:102
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:118
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:145
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:78
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:97
msgid "Elves"
msgstr "Elves"
#. [side]: type=Orcish Slayer, id=Rugh
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:84
msgid "Rugh"
msgstr "Rugh"
#. [side]: type=Elvish Marshal, id=Hida'tul
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:99
msgid "Hidatul"
msgstr "Hidatul"
#. [side]: type=Elvish Marshal, id=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:115
msgid "Ammon"
msgstr "Ammon"
#. [side]: type=Elvish Marshal, id=Sammual
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:142
msgid "Sammual"
msgstr "Sammual"
#. [event]
#. [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2}
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:191
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1138
msgid "Pirk"
msgstr "Pirk"
#. [event]
#. [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2}
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:193
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1139
msgid "Gork"
msgstr "Gork"
#. [event]
#. [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2}
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:195
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1140
msgid "Vraurk"
msgstr "Vraurk"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:257
msgid ""
"When the party finally reached Barag Gór, they were met with a most "
"startling sight."
msgstr ""
"When the party finally reached Barag Gór, they were met with a most "
"startling sight."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:267
msgid ""
"What the—! Barag Gór is besieged by elves! The wose-born weaklings have "
"always been jealous of our power, but what reason do they have to attack the "
"city?"
msgstr ""
"What the—! Barag Gór is besieged by elves! The wose-born weaklings have "
"always been jealous of our power, but what reason do they have to attack the "
"city?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:273
msgid "What can you expect, Chief? Theyre elves after all."
msgstr "What can you expect, Chief? Theyre elves after all."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:278
msgid "Hmmm. $scout.name, go find out what they are up to."
msgstr "Hmmm. $scout.name, go and find out what they are up to."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:283
msgid "Sure."
msgstr "Sure."
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:313
msgid ""
"One more step and you are dead, flea-bag. Better run if you value your life."
msgstr ""
"One more step and you are dead, flea-bag. Better run if you value your life."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:318
msgid ""
"Quit your boasting, mule-ears. The chief wants to know why youre here, "
"instead of cowering in your dung-spattered forests."
msgstr ""
"Quit your boasting, mule-ears. The chief wants to know why youre here, "
"instead of cowering in your dung-spattered forests."
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:323
msgid ""
"Watch your mouth around your betters, goblin! And you can tell your chief to "
"hand the shamans over to us if he wants to be alive by sundown."
msgstr ""
"Watch your mouth around your betters, goblin! And you can tell your chief to "
"hand the shamans over to us if he wants to be alive by sundown."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:328
msgid "What business do you high-and-mighty elves have with our shamans?"
msgstr "What business do you high-and-mighty elves have with our shamans?"
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:333
msgid "Our business with them is none of your concern."
msgstr "Our business with them is none of your concern."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:338
msgid ""
"Oh, yes, it is. The shamans keep our ancient knowledge and our sacred "
"things; they are not for the likes of you. Why do you want them anyway?"
msgstr ""
"Oh, yes, it is. The shamans keep our ancient knowledge and our sacred "
"things; they are not for the likes of you. Why do you want them anyway?"
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:343
msgid "Well... the humans want to... meet with them."
msgstr "Well... the humans want to... meet with them."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:348
msgid "Oh, so they paid you to come and get them, have they?"
msgstr "Oh, so they paid you to come and get them, have they?"
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:353
msgid "Well..."
msgstr "Well..."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:358
msgid ""
"So the great and mighty elves are now nothing but a bunch of mercenaries."
msgstr ""
"So the great and mighty elves are now nothing but a bunch of mercenaries."
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:363
msgid "KILL HIM!!"
msgstr "KILL HIM!!"
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:386
msgid "Hahaha! If you can!"
msgstr "Ha ha ha! If you can!"
#. [message]: speaker=Ammon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:416
msgid "Blast it, he got away."
msgstr "Blast it, he got away."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:421
msgid "So, what news do you bring, $scout.name?"
msgstr "So, what news do you bring, $scout.name?"
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:426
msgid ""
"The elves have been bribed by the humans to capture and deliver the shamans "
"to them."
msgstr ""
"The elves have been bribed by the humans to capture and deliver the shamans "
"to them."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:431
msgid ""
"Over my dead body! The shamans of the Great Council are the only people who "
"can call up the Great Horde. If they are captured then all the orcs on this "
"continent would surely be doomed."
msgstr ""
"Over my dead body! The shamans of the Great Council are the only people who "
"can call up the Great Horde. If they are captured then all the orcs on this "
"continent would surely be doomed."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:436
msgid "I have a subtle plan, Chief."
msgstr "I have a subtle plan, Chief."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:441
msgid "Go on, Grüü."
msgstr "Go on, Grüü."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:446
msgid "We go and we kill all of them. What do you think?"
msgstr "We go and we kill all of them. What do you think?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:451
msgid "..."
msgstr "..."
#. [message]: speaker=narrator
#. [unit]: id=Jetto, type=Orcish Assassin
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:471
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:585
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:601
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:621
msgid "Jetto"
msgstr "Jetto"
#. [message]: speaker=Jetto
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:491
msgid ""
"Freedom! Many thanks, Son of the Black-Eye. Im Jetto, master of assassins, "
"now you can count on the assassins guild to help you in your quest!"
msgstr ""
"Freedom! Many thanks, Son of the Black-Eye. Im Jetto, master of assassins, "
"now you can count on the assassins guild to help you in your quest!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:496
msgid "Jetto, how did you get captured by the likes of these?"
msgstr "Jetto, how did you get captured by the likes of these?"
#. [message]: speaker=Jetto
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:501
msgid ""
"The Barag Gór council sent me to assassinate the elvish leaders. "
"Unfortunately, I was captured. But now I am free and the elves shall feel my "
"wrath!"
msgstr ""
"The Barag Gór council sent me to assassinate the elvish leaders. "
"Unfortunately, I was captured. But now I am free and the elves shall feel my "
"wrath!"
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:512
msgid "At last! The siege has been broken."
msgstr "At last! The siege has been broken."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:517
msgid ""
"Thank you, Son of the Black-Eye. If you hadnt arrived when you did, I dont "
"know what would have happened to us."
msgstr ""
"Thank you, Son of the Black-Eye. If you hadnt arrived when you did, I dont "
"know what would have happened to us."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:522
msgid "No problem! It was fun, wasnt it, Grüü?"
msgstr "No problem! It was fun, wasnt it, Grüü?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:527
msgid "Hahaha! Yeah!"
msgstr "Ha ha ha! Yeah!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:532
msgid ""
"But, actually, we have come all the way from our lands to get your help."
msgstr ""
"But, actually, we have come all the way from our lands to get your help."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:537
msgid "Why? Whats wrong?"
msgstr "Why? Whats wrong?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:542
msgid ""
"Those insolent humans have massed a huge army and attacked us. We defeated "
"their vanguard but in the end we were forced to retreat."
msgstr ""
"Those insolent humans have massed a huge army and attacked us. We defeated "
"their vanguard but in the end we were forced to retreat."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:547
msgid ""
"Hmmmm, this situation is very serious. As you know by now, they have also "
"hired these elves to attack us here."
msgstr ""
"Hmmmm, this situation is very serious. As you know by now, they have also "
"hired these elves to attack us here."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:552
msgid "Yes. It seems to me that the humans are declaring all-out war on us."
msgstr "Yes. It seems to me that the humans are declaring all-out war on us."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:557
msgid ""
"We must give this matter careful consideration. Come inside the city, and "
"well discuss it."
msgstr ""
"We must give this matter careful consideration. Come inside the city, and "
"well discuss it."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:587
msgid ""
"Son of the Black-Eye! Could I ask for my release from this blighted cage?"
msgstr ""
"Son of the Black-Eye! Could I ask for my release from this blighted cage?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:592
msgid "How did you get captured by the likes of these?"
msgstr "How did you get captured by the likes of these?"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:603
msgid ""
"The Barag Gór council sent me to assassinate the elvish leaders. "
"Unfortunately, I was captured."
msgstr ""
"The Barag Gór council sent me to assassinate the elvish leaders. "
"Unfortunately, I was captured."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:608
msgid "Fine, someone go release him."
msgstr "Fine, someone go and release him."
#. [message]: speaker=Jetto
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:641
msgid ""
"Freedom! Many thanks, Son of the Black-Eye. Im Jetto, master of assassins, "
"now you can count on my assassins to help you in your quest!"
msgstr ""
"Freedom! Many thanks, Son of the Black-Eye. Im Jetto, master of assassins, "
"now you can count on my assassins to help you in your quest!"
#. [scenario]: id=05_To_the_Harbor_of_Tirigaz
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:4
msgid "To the Harbor of Tirigaz"
msgstr "To the Harbour of Tirigaz"
#. [side]: type=Lich, id=Na-Mana
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:80
msgid "Na-Mana"
msgstr "Na-Mana"
#. [side]: type=Death Knight, id=Ma-Rana
#. [side]: type=Lich, id=Na-Mana
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:83
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:112
msgid "Undead"
msgstr "Undead"
#. [side]: type=Death Knight, id=Ma-Rana
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:109
msgid "Ma-Rana"
msgstr "Ma-Rana"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:126
msgid ""
"Kapoue and the shamans rested and discussed the matter for three days. It "
"was finally decided that it might be necessary to call up the Great Horde to "
"deal with this massive human incursion. However, in order to do that the "
"entire Great Council would have to gather."
msgstr ""
"Kapoue and the shamans rested and discussed the matter for three days. It "
"was finally decided that it might be necessary to call up the Great Horde to "
"deal with this massive human incursion. However, in order to do that the "
"entire Great Council would have to gather."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:132
msgid ""
"Since it was now obvious that the humans were going to try their best to "
"prevent that by capturing or killing the shamans, Kapoue was requested to "
"escort the shamans to the Harbor of Tirigaz where the rest of the council "
"was residing."
msgstr ""
"Since it was now obvious that the humans were going to try their best to "
"prevent that by capturing or killing the shamans, Kapoue was requested to "
"escort the shamans to the Harbour of Tirigaz where the rest of the council "
"was residing."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:138
msgid ""
"Leaving most of his people at Barag Gór, Kapoue, accompanied by the shamans "
"and his warriors set off to Tirigaz."
msgstr ""
"Leaving most of his people at Barag Gór, Kapoue, accompanied by the shamans "
"and his warriors, set off to Tirigaz."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:186
msgid ""
"A couple of days into their journey, the party halted to rest for the night."
msgstr ""
"A couple of days into their journey, the party halted to rest for the night."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:192
msgid "Ahhh, Im so tired. It was a good idea to halt in such a quiet place."
msgstr "Ahhh, Im so tired. It was a good idea to halt in such a quiet place."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:196
msgid "It is too quiet. Just plain boring."
msgstr "It is too quiet. Just plain boring."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:200
msgid "Shut up, I just heard something."
msgstr "Shut up, I just heard something."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:204
msgid ""
"Youre right. I can see something is moving in these hills. Looks like there "
"are undead there."
msgstr ""
"Youre right. I can see something is moving in these hills. Looks like there "
"are undead there."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:225
msgid "Excellent! It is time for exercise!"
msgstr "Excellent! It is time for exercise!"
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:230
msgid "Uh... I dont think so. Lets get out of here!"
msgstr "Uh... I dont think so. Lets get out of here!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:235
msgid "No way! Grüü want to crush some undead."
msgstr "No way! Grüü want to crush some undead."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:240
msgid ""
"Grüü is right. It is not wise to let these undead remain here cutting off "
"our supply lines and path of retreat. In these days of turmoil, we dont "
"know what lies ahead, so it is best not to leave any threats in our rear."
msgstr ""
"Grüü is right. It is not wise to let these undead remain here cutting off "
"our supply lines and path of retreat. In these days of turmoil, we dont "
"know what lies ahead, so it is best not to leave any threats in our rear."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:245
msgid "But..."
msgstr "But..."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:250
msgid ""
"Hush, Vraurk, we must trust the Son of the Black-Eye in these matters, for "
"he is far more cunning in them than we are."
msgstr ""
"Hush, Vraurk, we must trust the Son of the Black-Eye in these matters, for "
"he is far more cunning in them than we are."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:255
msgid "Thats right, lets go!"
msgstr "Thats right, lets go!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:269
msgid "Hmmm, what a neat bottle! What is it?"
msgstr "Hmmm, what a nice bottle! What is it?"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:273
msgid "It is written H.O.L.Y W.A.T.E.R"
msgstr "It is written H.O.L.Y W.A.T.E.R"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:277
msgid "Im thirsty... <i>Gulp gulp</i>"
msgstr "Im thirsty... <i>Gulp gulp</i>"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:282
msgid "Ahhh, that was yummy!"
msgstr "Ahhh, that was yummy!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:296
msgid "The day is coming, these night creatures will soon return to the pit."
msgstr "The day is coming, these night creatures will soon return to the pit."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:300
msgid "Grüü, are you forgetting we are also night creatures?"
msgstr "Grüü, are you forgetting we are also night creatures?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:304
msgid "Err... well..."
msgstr "Err... well..."
#. [scenario]: id=06_Black_Flag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:5
msgid "Black Flag"
msgstr "Black Flag"
#. [side]: type=General, id=Slowhand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:31
msgid "Slowhand"
msgstr "Slowhand"
#. [side]: type=General, id=Harman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:65
msgid "Harman"
msgstr "Harman"
#. [unit]: type=Orcish Warrior, type=Orcish Grunt, id=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:113
msgid "Affman"
msgstr "Affman"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:121
msgid "Defeat Slowhand and Harman"
msgstr "Defeat Slowhand and Harman"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:173
msgid "So, here is Tirigaz. But whats going on?"
msgstr "So, here is Tirigaz. But whats going on?"
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:177
msgid ""
"Looks like humans have attacked here too. You were right, Kapoue, the "
"humans have declared all-out war on us."
msgstr ""
"Looks like humans have attacked here too. You were right, Kapoue, the "
"humans have declared all-out war on us."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:181
msgid ""
"Listen, if we are to meet with the rest of the Great Council, we have to "
"repel this attack. You shamans hide here in the forest until we defeat them. "
"It will be faster and easier for us if we dont have to worry about "
"protecting you."
msgstr ""
"Listen, if we are to meet with the rest of the Great Council, we have to "
"repel this attack. You shamans hide here in the forest until we defeat them. "
"It will be faster and easier for us if we dont have to worry about "
"protecting you."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:185
msgid "This is a wise choice. Good luck, Son of the Black-Eye."
msgstr "This is a wise choice. Good luck, Son of the Black-Eye."
#. [message]: speaker=Slowhand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:190
msgid ""
"Haha! Our plan is going well, lets surround them on land while our allies "
"attack them from sea!"
msgstr ""
"Ha ha! Our plan is going well, lets surround them on land while our allies "
"attack them from sea!"
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:207
msgid "Look, a party of our kind approaches from the North."
msgstr "Look, a party of our kind approaches from the north."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:212
msgid "Greetings from Kapoue, Son of the Black-Eye Karun."
msgstr "Greetings from Kapoue, Son of the Black-Eye Karun."
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:217
msgid "Son of the great Black-Eye Karun?! You do us honor, Chief."
msgstr "Son of the great Black-Eye Karun?! You do us honour, Chief."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:222
msgid "Do not grovel like humans, just tell me whats going on here."
msgstr "Do not grovel like humans, just tell me whats going on here."
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:227
msgid ""
"I dont really know, one day all was calm and peaceful and the next day a "
"fleet of human ships showed up and began spewing out troops. Did our best to "
"hold them off, but they captured the northern keep. And then human "
"reinforcements arrived from their settlements to the South."
msgstr ""
"I dont really know, one day all was calm and peaceful and the next day a "
"fleet of human ships showed up and began spewing out troops. Did our best to "
"hold them off, but they captured the northern keep. And then human "
"reinforcements arrived from their settlements to the south."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:232
msgid "Are the shamans safe?"
msgstr "Are the shamans safe?"
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:237
msgid ""
"When we realized that there was no way we could hold the humans off, we sent "
"them east to a place near the Mourned Hills along with most of our women and "
"children. The rest of us remained here to buy them some time."
msgstr ""
"When we realized that there was no way we could hold off the humans, we sent "
"them east to a place near the Mourned Hills along with most of our women and "
"children. The rest of us remained here to buy them some time."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:242
msgid ""
"Wise decision. We have actually come to speak to the shamans, but while we "
"are here we must help you out of this scrape. Grüü, hold them while I run to "
"the keep and organize our forces to counterattack. We cant defeat them by "
"sea without ships, but we can destroy the foothold they have gained on the "
"land."
msgstr ""
"Wise decision. We have actually come to speak to the shamans, but while we "
"are here we must help you out of this scrape. Grüü, hold them while I run to "
"the keep and organize our forces to counter-attack. We cant defeat them by "
"sea without ships, but we can destroy the foothold they have gained on the "
"land."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:247
msgid "I love this strategy, Chief!"
msgstr "I love this strategy, Chief!"
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:331
msgid "Lets get those orcs!"
msgstr "Lets get those orcs!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:356
msgid "Aaaargh! I die!"
msgstr "Aaaargh! I die!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:360
msgid "Finally, you pay for what you did to my orc brothers!"
msgstr "Finally, you pay for what you did to my orc brothers!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:370
msgid ""
"We are victorious at last. Someone go tell the shamans that they can come "
"out now."
msgstr ""
"We are victorious at last. Someone go and tell the shamans that they can "
"come out now."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:383
msgid ""
"Congratulations on your victory, Kapoue. You do honor to the memory of your "
"father."
msgstr ""
"Congratulations on your victory, Kapoue. You do honour to the memory of "
"your father."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:387
msgid ""
"Thanks, but I have news. Since the forces here were certain they were going "
"to be defeated, they sent the shamans to the Mourned Hills. If we want to "
"meet them, we must go after them."
msgstr ""
"Thanks, but I have news. Since the forces here were certain they were going "
"to be defeated, they sent the shamans to the Mourned Hills. If we want to "
"meet them, we must go after them."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:391
msgid ""
"Oh, great. That means we have to cross the Desert of Death which is full of "
"poisonous giant scorpions and human outlaws. And bypassing it would take too "
"long! Not to mention after this desert, well have to cross the Silent "
"Forest!"
msgstr ""
"Oh, great. That means we have to cross the Desert of Death which is full of "
"poisonous giant scorpions and human outlaws. And bypassing it would take too "
"long! Not to mention after this desert, well have to cross the Silent "
"Forest!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:395
msgid ""
"Well, we have no choice... Ive never tasted scorpions but I am sure they "
"are good. This journey will be fun."
msgstr ""
"Well, we have no choice... Ive never tasted scorpions but I am sure they "
"are good. This journey will be fun."
#. [scenario]: id=07_The_Desert_of_Death
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:4
msgid "The Desert of Death"
msgstr "The Desert of Death"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:20
msgid "Reach the Oasis"
msgstr "Reach the Oasis"
#. [side]: type=Assassin, type=Rogue, id=Ar-Dant
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:89
msgid "Ar-Dant"
msgstr "Ar-Dant"
#. [side]
#. [side]: type=Assassin, type=Rogue, id=Ar-Dant
#. [side]: type=Bandit, id=Sagmar
#. [side]: type=Dwarvish Steelclad, id=Darstang
#. [side]: type=Elvish Champion, id=Thelarion
#. [side]: type=General, id=Arthain
#. [side]: type=General, id=Earl Lanbec'h
#. [side]: type=General, id=Fredor
#. [side]: type=General, id=Georan
#. [side]: type=General, id=Telthys
#. [side]: type=Giant Scorpion
#. [side]: type=Grand Marshal, id=Earl Lanbec'h
#. [side]: type=Lieutenant, id=Hanak
#. [side]: type=Orcish Warlord, id=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:92
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:103
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:104
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:131
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:74
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:132
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:156
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:172
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:88
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:108
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:83
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:96
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:123
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:142
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:160
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:178
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:98
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:88
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:133
msgid "Villains"
msgstr "Villains"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:119
msgid ""
"Resting during the day and doing most of their marching by night, the party "
"moved steadily through the sand for two days."
msgstr ""
"Resting during the day and doing most of their marching by night, the party "
"moved steadily through the sand for two days."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:125
msgid ""
"The heat of the day and the chill of the night wore heavily on the orcs. "
"Fortunately, they didnt encounter any giant scorpions, but neither did they "
"discover any source of food or water."
msgstr ""
"The heat of the day and the chill of the night wore heavily on the orcs. "
"Fortunately, they didnt encounter any giant scorpions, but neither did they "
"discover any source of food or water."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:131
msgid ""
"By the dawn of the third day the party was hungry, tired and weary, but "
"according to their map, a good-sized oasis was not far away."
msgstr ""
"By the dawn of the third day the party was hungry, tired and weary, but "
"according to their map, a good-sized oasis was not far away."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:137
msgid ""
"Just then, however, a strong wind began to blow. It rapidly increased in "
"fury, whipping hot sand up all around them. They could see little further "
"than the reach of their hands and it began to seem they would be buried "
"alive by smothering sand."
msgstr ""
"Just then, however, a strong wind began to blow. It rapidly increased in "
"fury, whipping hot sand up all around them. They could see little further "
"than the reach of their hands and it began to seem they would be buried "
"alive by smothering sand."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:166
msgid "Ack! This blasted sand!"
msgstr "Ack! This blasted sand!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:171
msgid ""
"Im hungry and we found no giant scorpion yet. Im sure it would be tasty."
msgstr ""
"Im hungry and we found no giant scorpion yet. Im sure it would be tasty."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:175
msgid ""
"I hope we wont find one! They are terrible armored beasts; your hammer "
"would be useless against their heavy shells."
msgstr ""
"I hope we wont find one! They are terrible armoured beasts; your hammer "
"would be useless against their heavy shells."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:179
msgid ""
"Ive been told the best way to defeat them is to attack their eyes with "
"sharp blades, set them afire, or pierce them with arrows. But I hope too we "
"wont meet them."
msgstr ""
"Ive been told the best way to defeat them is to attack their eyes with "
"sharp blades, set them afire, or pierce them with arrows. But I hope too we "
"wont meet them."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:183
msgid ""
"I wouldnt worry about the scorpions right now, I would worry about getting "
"out of this sandstorm! These things can last for weeks, and if we arent "
"buried alive by all the sand we will die of hunger and thirst."
msgstr ""
"I wouldnt worry about the scorpions right now, I would worry about getting "
"out of this sandstorm! These things can last for weeks, and if we arent "
"buried alive by all the sand we will die of hunger and thirst."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:187
msgid "Hurry then, break camp, we must get to the oasis!"
msgstr "Hurry then, break camp, we must get to the oasis!"
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:192
msgid "What?! Through all this chaos?!"
msgstr "What?! Through all this chaos?!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:197
msgid "We dont have any other choice. If we remain here well die."
msgstr "We dont have any other choice. If we remain here well die."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:221
msgid ""
"Finally weve done it! Now lets wait out this sandstorm, resupply and get "
"some rest before we continue on our journey."
msgstr ""
"Finally weve done it! Now lets wait out this sandstorm, resupply and get "
"some rest before we continue on our journey."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:285
msgid "There you go, Grüü, there is your giant scorpion!"
msgstr "There you go, Grüü, there is your giant scorpion!"
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:290
msgid "Oh great, perfect timing."
msgstr "Oh great, perfect timing."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:295
msgid "Yeah, I am really hungry."
msgstr "Yeah, I am really hungry."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:300
msgid "That is not what I meant!"
msgstr "That is not what I meant!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:317
msgid "Ahh, finally! Lunchtime!"
msgstr "Ahh, finally! Lunchtime!"
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:322
msgid "You trolls are just sick!"
msgstr "You trolls are just sick!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:327
msgid "<i>Yuck</i>! Disgusting! These things taste horrible!"
msgstr "<i>Yuck</i>! Disgusting! These things taste horrible!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:332
msgid ""
"I dont know if you should have eaten that, Grüü, you dont look so good."
msgstr ""
"I dont know if you should have eaten that, Grüü, you dont look so good."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:337
msgid "Ugh... I feel sick."
msgstr "Ugh... I feel sick."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:342
msgid "Hmmm, it seems that scorpions are poisonous."
msgstr "Hmmm, it seems that scorpions are poisonous."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:347
msgid "But what about Grüü?"
msgstr "But what about Grüü?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:352
msgid ""
"Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?"
msgstr ""
"Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:357
msgid "(<i>Puke</i>)"
msgstr "(<i>Puke</i>)"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:397
msgid ""
"Hold it right there! This oasis is ours! Begone or you all will be killed!"
msgstr ""
"Hold it right there! This oasis is ours! Begone or you all will be killed!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:402
msgid ""
"Look, fool, we are in the middle of a sandstorm, and we are almost "
"completely out of food and water. There is no way we can keep going without "
"stopping at this oasis."
msgstr ""
"Look, fool, we are in the middle of a sandstorm, and we are almost "
"completely out of food and water. There is no way we can keep going without "
"stopping at this oasis."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:407
msgid "I dont care, get lost!"
msgstr "I dont care, get lost!"
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:412
msgid "Its no use reasoning with them, Kapoue, they arent going to listen."
msgstr "Its no use reasoning with them, Kapoue, they arent going to listen."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:417
msgid ""
"Yeah, I can see that. Well, I guess we have to clean these rabble out of "
"here."
msgstr ""
"Yeah, I can see that. Well, I suppose we have to clean these rabble out of "
"here."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:423
msgid "Defeat Ar-Dant"
msgstr "Defeat Ar-Dant"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:453
msgid "... Food...!"
msgstr "... Food...!"
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:458
msgid "... Water...!"
msgstr "... Water...!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:463
msgid "... Come... on..., people...! We have... to... keep... going..."
msgstr "... Come... on... people...! We have... to... keep... going..."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:468
msgid "... Cant... The... heat... is... too... much..."
msgstr "... Cant... The... heat... is... too... much..."
#. [scenario]: id=08_Silent_Forest
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:4
msgid "Silent Forest"
msgstr "Silent Forest"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:20
msgid "Defeat the elves"
msgstr "Defeat the elves"
#. [side]: type=Elvish Shyde, id=Lucile
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:75
msgid "Lucile"
msgstr "Lucile"
#. [side]: type=Elvish Captain, id=Raceme
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:94
msgid "Raceme"
msgstr "Raceme"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:113
msgid ""
"As soon as the sandstorm died down, Kapoue and his men — eager to escape "
"the searing heat — left the oasis and continued on their trek."
msgstr ""
"As soon as the sandstorm died down, Kapoue and his men — eager to escape "
"the searing heat — left the oasis and continued on their trek."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:119
msgid ""
"It was with great relief that they finally spotted the Silent Forest on the "
"evening of their second day. They quickly made camp in the hope of getting "
"some much needed rest. However, as dawn approached, a thick fog rolled in "
"and all the natural sounds of the forest died away — leaving everything "
"deathly quiet."
msgstr ""
"It was with great relief that they finally spotted the Silent Forest on the "
"evening of their second day. They quickly made camp in the hope of getting "
"some much needed rest. However, as dawn approached, a thick fog rolled in "
"and all the natural sounds of the forest died away — leaving everything "
"deathly quiet."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:147
msgid ""
"This fog and the silence are starting to unsettle me. What is this place, "
"anyway?"
msgstr ""
"This fog and the silence are starting to unsettle me. What is this place, "
"anyway?"
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:151
msgid ""
"It has not always been like this. A lot of hunters from the tribes used to "
"hunt here and fish in the River Bork. But that all changed a few years ago. "
"Now, few would enter here unless forced."
msgstr ""
"It has not always been like this. A lot of hunters from the tribes used to "
"hunt here and fish in the River Bork. But that all changed a few years ago. "
"Now, few would enter here unless forced."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:155
msgid "What happened? Why did people stop coming here?"
msgstr "What happened? Why did people stop coming here?"
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:159
msgid ""
"The fact is that few people entered this forest and returned home safe. I am "
"not sure, but most likely, this forest is full of elvish renegades."
msgstr ""
"The fact is that few people entered this forest and returned home safely. I "
"am not sure, but most likely, this forest is full of elvish renegades."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:163
msgid ""
"What would elves be doing so far into orcish territory? Anyway, we need some "
"rest. We are sufficiently armed to cope with a bunch of elvish poachers. If "
"we meet any, well cut them to pieces."
msgstr ""
"What would elves be doing so far into orcish territory? Anyway, we need some "
"rest. We are sufficiently armed to cope with a bunch of elvish poachers. If "
"we meet any, well cut them to pieces."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:186
msgid ""
"Elves! You were right, Gork, this place is infested with the skinny "
"weaklings."
msgstr ""
"Elves! You were right, Gork, this place is infested with the skinny "
"weaklings."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:191
msgid "Blast it, the orcs have discovered us."
msgstr "Blast it, the orcs have discovered us."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:196
msgid "What is your purpose for trespassing on orcish territory?"
msgstr "What is your purpose for trespassing on orcish territory?"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:201
msgid "Fool, do you really think we are going to tell you?"
msgstr "Fool, do you really think we are going to tell you?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:206
msgid ""
"Men, capture one of these elves and interrogate him. I am sure that will get "
"us some answers."
msgstr ""
"Men, capture one of these elves and interrogate him. I am sure that will get "
"us some answers."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:218
msgid "Now were going to have some answers out of you."
msgstr "Now were going to have some answers out of you."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:223
msgid "You might as well go ahead and kill me, Im not telling you anything."
msgstr "You might as well go ahead and kill me, Im not telling you anything."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:228
msgid "Very well then..."
msgstr "Very well then..."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:233
msgid "Some time later..."
msgstr "Some time later..."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:239
msgid "So you elves have set up an enclave here have you. Why is that?"
msgstr "So you elves have set up an enclave here have you. Why is that?"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:244
msgid ""
"We made an agreement with the humans some time ago. They were planning a "
"major assault on you war-mongers, and the humans pledged that if we assisted "
"them they would give us a large chunk of your territory once the battle was "
"over."
msgstr ""
"We made an agreement with the humans some time ago. They were planning a "
"major assault on you warmongers, and the humans pledged that if we assisted "
"them they would give us a large chunk of your territory once the battle was "
"over."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:249
msgid ""
"Why would you elves want still more territory? You guys already have the "
"undisputed rule of the whole elvish forest."
msgstr ""
"Why would you elves want still more territory? You already have the "
"undisputed rule of the whole elvish forest."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:254
msgid ""
"Yes, but our prince has been banished from those lands for collaborating "
"with humans. He now seeks to carve out an empire for himself."
msgstr ""
"Yes, but our prince has been banished from those lands for collaborating "
"with humans. He now seeks to carve out an empire for himself."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:259
msgid ""
"Hmmm, interesting. So you set up a base here to launch your attacks on us. "
"Is that right?"
msgstr ""
"Hmmm, interesting. So you set up a base here to launch your attacks on us. "
"Is that right?"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:264
msgid "Yes, that is correct."
msgstr "Yes, that is correct."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:269
msgid ""
"Well folks, it looks like we have our work cut out for us. We must destroy "
"this enclave."
msgstr ""
"Well folks, it looks like we have our work cut out for us. We must destroy "
"this enclave."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:288
msgid "As for this weakling, Ill personally behead her."
msgstr "As for this weakling, Ill personally behead her."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:295
msgid "As for this weakling, Ill personally behead him."
msgstr "As for this weakling, Ill personally behead him."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:311
msgid "female^With pleasure. But what should I do with this weakling?"
msgstr "With pleasure. But what should I do with this weakling?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:316
msgid "Behead her."
msgstr "Behead her."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:323
msgid "With pleasure. But what should I do with this weakling?"
msgstr "With pleasure. But what should I do with this weakling?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:328
msgid "Behead him."
msgstr "Behead him."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:337
msgid "Ahhhhh!"
msgstr "Ahhhhh!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:346
msgid ""
"Good work, men, weve done it! Now we dont have to worry about these elves "
"attacking us. Lets get some rest and continue our journey."
msgstr ""
"Good work, men, weve done it! Now we dont have to worry about these elves "
"attacking us. Lets get some rest and continue our journey."
#. [message]: speaker=Lucile
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:364
msgid ""
"Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed."
msgstr ""
"Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed."
#. [unit]: type=Elvish Scout, id=Linduilas
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:373
msgid "Linduilas"
msgstr "Linduilas"
#. [message]: speaker=Linduilas
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:378
msgid "As you command, my lady."
msgstr "As you command, my lady."
#. [scenario]: id=09_Shan_Taum_the_Smug
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:4
msgid "Shan Taum the Smug"
msgstr "Shan Taum the Smug"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:20
msgid "Survive the Shan Taum menace for 20 turns"
msgstr "Survive the Shan Taum menace for 20 turns"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:26
msgid "Defeat Shan Taum"
msgstr "Defeat Shan Taum"
#. [side]: type=Orcish Warlord, id=Shan Taum
#. [unit]: type=Orcish Warlord, id=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:64
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:143
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:126
msgid "Shan Taum"
msgstr "Shan Taum"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:82
msgid ""
"After clearing out the elves from the Silent Forest, Kapoue and his party "
"set out on the last leg of their journey. Within a few days they finally "
"reached the city of Lmarig in the Mourned Hills, which was then ruled by "
"Shan Taum the Smug."
msgstr ""
"After clearing the elves from the Silent Forest, Kapoue and his party set "
"out on the last leg of their journey. Within a few days they finally reached "
"the city of Lmarig in the Mourned Hills, which was then ruled by Shan Taum "
"the Smug."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:111
msgid "At last, here are the Mourned Hills! We can only hope for the best."
msgstr "At last, here are the Mourned Hills! We can only hope for the best."
#. [message]: role=cannonfodder
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:116
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:293
msgid "Why?"
msgstr "Why?"
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:121
msgid ""
"You are a troll, so you dont know. These lands are ruled by Shan Taum the "
"Smug, who was a rival of Black-Eye Karun."
msgstr ""
"You are a troll, so you dont know. These lands are ruled by Shan Taum the "
"Smug, who was a rival of Black-Eye Karun."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:126
msgid "I doubt he would welcome the son of the Black-Eye."
msgstr "I doubt he would welcome the son of the Black-Eye."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:130
msgid ""
"Who is that? Kapoue! What are you doing in my lands, you weakling runt?"
msgstr ""
"Who is that? Kapoue! What are you doing in my lands you weakling runt?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:135
msgid "Hold on, Shan Taum. We seek the Great Council, not a quarrel with you."
msgstr "Hold on, Shan Taum. We seek the Great Council, not a quarrel with you."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:140
msgid ""
"Bwahaha! You are nothing! Where is your land? You became a beggar. You are "
"as pathetic as your father!"
msgstr ""
"Bwa ha ha! You are nothing! Where is your land? You became a beggar. You are "
"as pathetic as your father!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:145
msgid ""
"How can you talk that way about my father, you miserable coward?! Ill make "
"a mug from your skull!"
msgstr ""
"How can you talk that way about my father, you miserable coward?! Ill make "
"a mug from your skull!"
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:149
msgid "Really? What would you drink with it? Mint cordial?"
msgstr "Really? What would you drink with it? Mint cordial?"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:154
msgid ""
"Exasperated, Kapoue launched an attack on his fellow orc Shan Taum the Smug."
msgstr ""
"Exasperated, Kapoue launched an attack on his fellow orc Shan Taum the Smug."
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:161
msgid "Fabstep"
msgstr "Fabstep"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:162
msgid "Klebar"
msgstr "Klebar"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:163
msgid "Echarp"
msgstr "Echarp"
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:166
msgid ""
"What is this? Are you mad?! Humans are to besiege our fortress at Prestim "
"and you are fighting each other?!"
msgstr ""
"What is this? Are you mad?! Humans are to besiege our fortress at Prestim "
"and you are fighting each other?!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:171
msgid "Well, ermmm..."
msgstr "Well, ermmm..."
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:175
msgid ""
"Kapoue, rumors tell of you making a long trip to seek assistance from us, "
"and escorting Pirk, Gork and Vraurk. The council is grateful for that."
msgstr ""
"Kapoue, rumours tell of you making a long trip to seek assistance from us, "
"and escorting Pirk, Gork and Vraurk. The council is grateful for that."
#. [message]: speaker=Fabstep
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:179
msgid "I know what you want from us but Im afraid we cant help you."
msgstr "I know what you want from us but Im afraid we cant help you."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:183
msgid "But my people..."
msgstr "But my people..."
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:187
msgid ""
"You dont understand. Orcs have been divided for ages. The only one who gave "
"us some unity was your father, Black-Eye Karun. Hearing rumors of your "
"exploits, we understood you are a worthy son of your father."
msgstr ""
"You dont understand. Orcs have been divided for ages. The only one who gave "
"us some unity was your father, Black-Eye Karun. Hearing rumours of your "
"exploits, we understood you are a worthy son of your father."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:191
msgid ""
"This is true. Now we are pressed from all sides by humans and elves; we need "
"a leader that can unite all banners. This one is <i>you</i>!"
msgstr ""
"This is true. Now we are pressed from all sides by humans and elves; we need "
"a leader that can unite all banners. This one is <i>you</i>!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:195
msgid "Thank you."
msgstr "Thank you."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:199
msgid "Did you hear? There is a battle waiting for us at Prestim!"
msgstr "Did you hear? There is a battle waiting for us at Prestim!"
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:203
msgid ""
"Kapoue, if Prestim falls, humans will have a strong bridgehead on this side "
"of the river and your people wont be safe. You are the only one that can "
"help us defend Prestim!"
msgstr ""
"Kapoue, if Prestim falls, humans will have a strong bridgehead on this side "
"of the river and your people wont be safe. You are the only one that can "
"help us defend Prestim!"
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:207
msgid ""
"Leave your people here Kapoue — they are safe for the moment — and go "
"defend Prestim. In the meantime, now that the council is complete again, we "
"will decide. We may have to form the Great Horde again, and give you the "
"leadership on it."
msgstr ""
"Leave your people here Kapoue — they are safe for the moment — and defend "
"Prestim. In the meantime, now that the council is complete again, we will "
"decide. We may have to form the Great Horde again, and give you the "
"leadership of it."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:252
msgid "Nooo! Dont kill me, I surrender to you little earthworm."
msgstr "Nooo! Dont kill me, I surrender to you little earthworm."
#. [scenario]: id=10_Saving_Inarix
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:12
msgid "Saving Inarix"
msgstr "Saving Inarix"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:31
msgid "Wait for Inarixs arrival from the south on turn 4"
msgstr "Wait for Inarixs arrival from the south on turn 4"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:41
msgid "Destroy the southern part of the bridge"
msgstr "Destroy the southern part of the bridge"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:45
msgid ""
"In order to recruit saurians later on, bring Inarix and at least four "
"saurians to safety"
msgstr ""
"In order to recruit saurians later on, bring Inarix and at least four "
"saurians to safety"
#. [objectives]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:64
msgid "Note: whoever detonates the bridge will die."
msgstr "Note: whoever detonates the bridge will die."
#. [side]: type=Elvish Champion, id=Thelarion
#. [unit]: type=Elvish Champion, id=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:86
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:62
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:189
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:136
msgid "Thelarion"
msgstr "Thelarion"
#. [side]: type=Dwarvish Steelclad, id=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:114
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:84
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:78
msgid "Darstang"
msgstr "Darstang"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:142
msgid "Plonk"
msgstr "Plonk"
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:188
msgid ""
"Reinforcements, at last! Whoever you are, you are welcome in Prestim! The "
"fortified bridge over the River Bork was taken this morning by a small "
"commando of elves, we have already tried to assault it twice without success."
msgstr ""
"Reinforcements, at last! Whoever you are, you are welcome in Prestim! The "
"fortified bridge over the River Bork was taken this morning by a small "
"commando of elves, we have already tried to assault it twice without success."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:192
msgid "Ah! They are no match against my hammer."
msgstr "Ah! They are no match against my hammer."
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:196
msgid ""
"There is worse; our scouts report that our saurian allies led by Inarix are "
"still trapped on the other side of the river some miles away. They wont be "
"able to cross the river."
msgstr ""
"There is worse; our scouts report that our saurian allies led by Inarix are "
"still trapped on the other side of the river some miles away. They wont be "
"able to cross the river."
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:200
msgid ""
"Elves and dwarves have joined humans against us and have set up camp nearby. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
msgstr ""
"Elves and dwarves have joined humans against us and have set up camp nearby. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:204
msgid ""
"If Inarix falls prey to those humans then we wont be able to count on their "
"help in this struggle. We must do something!"
msgstr ""
"If Inarix falls prey to those humans then we wont be able to count on their "
"help in this struggle. We must do something!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:209
msgid "I know what we must do. Kill elves and help Inarix cross."
msgstr "I know what we must do. Kill elves and help Inarix cross."
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:213
msgid "It wont be that easy! Our enemies are well entrenched."
msgstr "It wont be that easy! Our enemies are well entrenched."
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:217
msgid ""
"We can sabotage the southern bridge to slow them down. When the bulk of the "
"saurians have crossed, someone needs to go and light the barrel of oil we "
"have set up beside the bridge to destroy it. Any warriors trapped on the "
"bridge or on the other side of the river will perish!"
msgstr ""
"We can sabotage the southern bridge to slow them down. When the bulk of the "
"saurians have crossed, someone needs to go and light the barrel of oil we "
"have set up beside the bridge to destroy it. Any warriors trapped on the "
"bridge or on the other side of the river will perish!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:224
msgid ""
"Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest "
"have reinforced Prestim. It is time to avenge the death of our fallen kin my "
"friends — get them!"
msgstr ""
"Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest "
"have reinforced Prestim. It is time to avenge the death of our fallen kin my "
"friends — get them!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:228
msgid ""
"Ahhh, its the Prince from the Silent Forest. Unfortunately, I dont think "
"we can deal with him now, we have to focus on saving Inarix."
msgstr ""
"Ahhh, its the Prince from the Silent Forest. Unfortunately, I dont think "
"we can deal with him now, we have to focus on saving Inarix."
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:235
msgid "Inarix"
msgstr "Inarix"
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:254
msgid ""
"Hurry-hurry, friends. Lanbech and his kind are right on our tails, we must "
"reach Prestim quickly."
msgstr ""
"Hurry-hurry, friends. Lanbech and his kind are right on our tails, we must "
"reach Prestim quickly."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:334
msgid "Bah! Im not going to blow myself to bits!"
msgstr "Bah! Im not going to blow myself to bits!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:352
msgid "Grüü, stay away from that thing! I still have a use for you!"
msgstr "Grüü, stay away from that thing! I still have a use for you!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:358
msgid "Uh... Fine, Chief!"
msgstr "Uh... Fine, Chief!"
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:376
msgid "Im not going to do it!"
msgstr "Im not going to do it!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:405
msgid "Get away from there you idiot, Im still over here!"
msgstr "Get away from there you idiot, Im still over here!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:420
msgid "Hey, dont light it up, Im not safe!"
msgstr "Hey, dont light it up, Im not safe!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:443
msgid "Chief, we cant be blowing the bridge before Inarix is here, can we?"
msgstr "Chief, we cant be blowing the bridge before Inarix is here, can we?"
#. [then]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:455
msgid ""
"Chief, Inarix hasnt yet made it across! Are you really sure you want to do "
"this?"
msgstr ""
"Chief, Inarix hasnt yet made it across! Are you really sure you want to do "
"this?"
#. [else]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:459
msgid "Im ready, Chief!"
msgstr "Im ready, Chief!"
#. [option]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:468
msgid "Let her blow!"
msgstr "Let her blow!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:473
msgid "Bye bye, $unit.name|!"
msgstr "Bye bye, $unit.name|!"
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:485
msgid "Damn you, Son of the Black-Eye! Youll pay for this!"
msgstr "Damn you, Son of the Black-Eye! Youll pay for this!"
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:499
msgid "No, wait!"
msgstr "No, wait!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:506
msgid "Aaaaaaaargh!"
msgstr "Aaaaaaaargh!"
#. [option]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:522
msgid "Wait a moment."
msgstr "Wait a moment."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:527
msgid "<i>Phew!</i>"
msgstr "<i>Phew!</i>"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:584
msgid ""
"Blast it! The saurians have had too many casualties in order for them to be "
"of any real help to us. We wont be able to recruit them in the future."
msgstr ""
"Blast it! The saurians have had too many casualties in order for them to be "
"of any real help to us. We wont be able to recruit them in the future."
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:630
msgid ""
"This isnt working. Mobilize all our troops and send these creatures back to "
"hell."
msgstr ""
"This isnt working. Mobilize all our troops and send these creatures back to "
"hell."
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:634
msgid "It wont be said that Elves were braver than us, everyone attack!"
msgstr "It wont be said that Elves were braver than us, everyone attack!"
#. [side]: type=General, id=Earl Lanbec'h
#. [side]: type=Grand Marshal, id=Earl Lanbec'h
#. [unit]: type=General, id=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:653
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:143
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:92
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:82
msgid "Earl Lanbech"
msgstr "Earl Lanbech"
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:669
msgid "At them! Rip them to the last!"
msgstr "At them! Rip them to the last!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:673
msgid "It is too late, we are defeated."
msgstr "It is too late, we are defeated."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:719
msgid "The green earth will curse you for this..."
msgstr "The green earth will curse you for this..."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:731
msgid "Curse you, foul orc!"
msgstr "Curse you, foul orc!"
#. [scenario]: id=11_Clash_of_Armies
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:4
msgid "Clash of Armies"
msgstr "Clash of Armies"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:20
msgid "Defend Prestim successfully for four days"
msgstr "Defend Prestim successfully for four days"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:25
msgid ""
"Enemies control any villages on the north side of the river when turns run "
"out"
msgstr ""
"Enemies control any villages on the north side of the river when turns run "
"out"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:236
msgid "Telamir"
msgstr "Telamir"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:237
msgid "Angthur"
msgstr "Angthur"
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:258
msgid "So here we are, and they are preparing to assault."
msgstr "So here we are, and they are preparing to assault."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:263
msgid "Prestims walls are rock-hard, theyll waste themselves on them."
msgstr "Prestims walls are rock-hard, theyll waste themselves on them."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:268
msgid ""
"Im not that sure. Every fortress has its own weakness. Prestims walls are "
"strong but long and it is difficult to defend them from many directions at "
"once. This Earl Lanbech must know they cant break through by only fording "
"the river where the bridge previously stood so he must have a better plan "
"than that."
msgstr ""
"Im not that sure. Every fortress has its own weakness. Prestims walls are "
"strong but long and it is difficult to defend them from many directions at "
"once. This Earl Lanbech must know they cant break through by only fording "
"the river where the bridge previously stood so he must have a better plan "
"than that."
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:273
msgid ""
"Weve received messengers from the Council, saying that they are gathering "
"tribes into the Great Horde."
msgstr ""
"Weve received messengers from the Council, saying that they are gathering "
"tribes into the Great Horde."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:278
msgid "Great! When do they arrive?"
msgstr "Great! When do they arrive?"
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:283
msgid "In four days. I fear it will be too late."
msgstr "In four days. I fear it will be too late."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:288
msgid ""
"Fool! We can hold that long. But we have to have Prestim firmly in control "
"when the shamans arrive with the Great Horde. We cant let the humans "
"establish a foothold on this side of the river."
msgstr ""
"Fool! We can hold that long. But we must have Prestim firmly in control when "
"the shamans arrive with the Great Horde. We cant let the humans establish a "
"foothold on this side of the river."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:298
msgid ""
"Because if we cannot decisively beat these humans, the other tribes wont "
"think us strong enough to lead them. Each chieftain will try to claim the "
"leadership of the horde for themselves and the humans will be able to break "
"through our defenses."
msgstr ""
"Because if we cannot decisively beat these humans, the other tribes wont "
"think us strong enough to lead them. Each chieftain will try to claim the "
"leadership of the horde for themselves and the humans will be able to break "
"through our defences."
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:303
msgid "Great."
msgstr "Great."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:384
msgid "Look, the humans are boarding a ship!"
msgstr "Look, the humans are boarding a ship!"
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:893
msgid "Charge!"
msgstr "Charge!"
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:902
msgid "Get them!"
msgstr "Get them!"
#. [unit]: type=Merman Warrior, id=Plouf
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1032
msgid "Plouf"
msgstr "Plouf"
#. [message]: speaker=Plouf
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1043
msgid "We arrive to honor our alliance, Earl Lanbech."
msgstr "We arrive to honour our alliance, Earl Lanbech."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1048
msgid "Curses! They have fish-men on their side."
msgstr "Curses! They have fish-men on their side."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1131
msgid ""
"The Great Horde is almost here! Drive them out of our villages <b>now</b>!"
msgstr ""
"The Great Horde is almost here! Drive them out of our villages <b>now</b>!"
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1168
msgid "Here we are!"
msgstr "Here we are!"
#. [message]: role=greathordewarlord1
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1173
msgid ""
"Whats this? This weakling has let humans enter Prestim? I will lead the "
"horde and push them to the river!"
msgstr ""
"Whats this? This weakling has let humans enter Prestim? I will lead the "
"horde and push them to the river!"
#. [message]: role=greathordewarlord2
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1179
msgid ""
"Bah! Im the only one strong enough to drive out the humans! The Great Horde "
"follows me!"
msgstr ""
"Bah! Im the only one strong enough to drive out the humans! The Great Horde "
"follows me!"
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1185
msgid ""
"Look at that, the stupid orcs are starting to fight amongst themselves! "
"Nows our chance, everyone attack!"
msgstr ""
"Look at that, the stupid orcs are starting to fight amongst themselves! "
"Nows our chance, everyone attack!"
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1196
msgid "Here we are! Hold on Prestim, we arrive to push them to the river!"
msgstr "Here we are! Hold on Prestim, we arrive to push them to the river!"
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1201
msgid "They are too numerous now, RETREAT!"
msgstr "They are too numerous now, RETREAT!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1223
msgid ""
"The Great Horde at last! I was beginning to think they would never come."
msgstr ""
"The Great Horde at last! I was beginning to think they would never come."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1228
msgid ""
"Your defense of Prestim was heroic, facing such opposition surely undermined "
"the morale of the humans. Now they are retreating to their fortresses and "
"will not venture out again anytime soon."
msgstr ""
"Your defence of Prestim was heroic, facing such opposition surely undermined "
"the morale of the humans. Now they are retreating to their fortresses and "
"will not venture out again any time soon."
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1233
msgid ""
"It is now time to show them who we are and to lead the Great Horde in "
"pursuit. We will not rest until we destroy Earl Lanbech. Smite, stab, slay!"
msgstr ""
"It is now time to show them who we are and to lead the Great Horde in "
"pursuit. We will not rest until we destroy Earl Lanbech. Smite, stab, slay!"
#. [scenario]: id=12_Giving_Some_Back
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:5
msgid "Giving Some Back"
msgstr "Giving Some Back"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:33
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:33
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:38
msgid "Death of AlBrock"
msgstr "Death of AlBrock"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:37
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:37
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:42
msgid "Death of FlarTar"
msgstr "Death of FlarTar"
#. [side]: type=General, id=Arthain
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:82
msgid "Arthain"
msgstr "Arthain"
#. [side]: type=Lieutenant, id=Hanak
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:103
msgid "Hanak"
msgstr "Hanak"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:122
msgid ""
"With the arrival of the Great Horde, and the humans having retreated, the "
"united orcish forces held a council of war."
msgstr ""
"With the arrival of the Great Horde, and the humans having retreated, the "
"united orcish forces held a council of war."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:128
msgid ""
"After a fair amount of squabbling — for some of the older warlords were "
"reluctant to let this young upstart lead them — and a few consequent "
"executions, the leadership of the horde was formally bestowed upon Kapoue."
msgstr ""
"After a fair amount of squabbling — for some of the older warlords were "
"reluctant to let this young upstart lead them — and a few consequent "
"executions, the leadership of the horde was formally bestowed upon Kapoue."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:134
msgid ""
"Riders were dispatched in all directions to gather intelligence and to "
"pinpoint the exact location of the hostile forces."
msgstr ""
"Riders were dispatched in all directions to gather intelligence and to "
"pinpoint the exact location of the hostile forces."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:140
msgid ""
"The horde was then split into two forces. On the advice of the shamans, "
"Kapoue placed one force under the leadership of Shan Taum the Smug, who — "
"despite his obnoxious nature — was a fierce and capable leader. He was sent "
"to Bitok, the most southwestern orcish city, to cut off the humans already "
"invading the harbor of Tirigaz, and to stop any further human incursion into "
"orcish territory."
msgstr ""
"The horde was then split into two forces. On the advice of the shamans, "
"Kapoue placed one force under the leadership of Shan Taum the Smug, who — "
"despite his obnoxious nature — was a fierce and capable leader. He was sent "
"to Bitok, the most south-western orcish city, to cut off the humans already "
"invading the harbour of Tirigaz, and to stop any further human incursion "
"into orcish territory."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:147
msgid ""
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just "
"north of the Mourned Hills — to organize any remaining orcish forces as well "
"as create an arms and supply depot."
msgstr ""
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just "
"north of the Mourned Hills — to organize any remaining orcish forces as well "
"as create an arms and supply depot."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:153
msgid ""
"Kapoue himself — desiring to settle this business once and for all — led "
"his remaining forces to Dorest, the human city due southeast of Prestim, to "
"which Earl Lanbech had retreated."
msgstr ""
"Kapoue himself — desiring to settle this business once and for all — led "
"his remaining forces to Dorest, the human city due south-east of Prestim, to "
"which Earl Lanbech had retreated."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:228
msgid ""
"Earl Lanbech, you slimy coward, come out and face me if you have the guts!"
msgstr ""
"Earl Lanbech, you slimy coward, come out and face me if you have the guts!"
#. [message]: speaker=Arthain
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:234
msgid ""
"Sorry there, old chap. Youre deemed too insignificant for the likes of the "
"Earl to deal with. Hes left that pleasure to me instead."
msgstr ""
"Sorry, old chap. Youre deemed too insignificant for the likes of the Earl "
"to deal with. Hes left that pleasure to me instead."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:239
msgid ""
"Foolish human. Attack, men, I want that city to be orcish territory within "
"the week. Smite, stab, and slay!"
msgstr ""
"Foolish human. Attack, men, I want that city to be orcish territory within "
"the week. Smite, stab, and slay!"
#. [message]: speaker=Al'Brock
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:246
msgid ""
"Easier said than done, Chief. There are many humans in that city. And they "
"are well armed, too."
msgstr ""
"Easier said than done, Chief. There are many humans in that city. And they "
"are well armed, too."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:251
msgid "No matter. Horde smash!"
msgstr "No matter. Horde smash!"
#. [scenario]: id=13_The_Dwarvish_Stand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:4
msgid "The Dwarvish Stand"
msgstr "The Dwarvish Stand"
#. [side]: type=Bandit, id=Sagmar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:91
msgid "Sagmar"
msgstr "Sagmar"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:103
msgid ""
"After conquering and occupying Dorest, Kapoue and his men set themselves to "
"stabilizing the area and bringing it firmly under the iron-hard orcish rule."
msgstr ""
"After conquering and occupying Dorest, Kapoue and his men set themselves to "
"stabilizing the area and bringing it firmly under the iron-hard orcish rule."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:109
msgid ""
"After a few weeks of putting down minor rebellions and clearing out the last "
"human strongholds, the first snows of the long northern winter began to "
"fall. A few days after the first snowfall a goblin rider — half dead from "
"exhaustion — raced into Dorest with the news that Borstep was under siege by "
"a large force of dwarves, outlaws and elves."
msgstr ""
"After a few weeks of putting down minor rebellions and clearing out the last "
"human strongholds, the first snows of the long northern winter began to "
"fall. A few days after the first snowfall a goblin rider — half dead from "
"exhaustion — raced into Dorest with the news that Borstep was under siege by "
"a large force of dwarves, outlaws and elves."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:115
msgid ""
"The orcish commanders were stunned. How had such a large enemy force "
"penetrated so deep and so far into orcish territory, especially without "
"their knowledge? How also had their enemies known to strike at Borstep, "
"which was the rally point for orcish forces as well as their main arms and "
"supply depot?"
msgstr ""
"The orcish commanders were stunned. How had such a large enemy force "
"penetrated so deep and so far into orcish territory, especially without "
"their knowledge? How also had their enemies known to strike at Borstep, "
"which was the rally point for orcish forces as well as their main arms and "
"supply depot?"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:121
msgid ""
"Kapoue suspected some sort of treachery. Under the assumption that human "
"attacks would be minimal due to the harsh weather, he left only a small "
"force to defend Dorest while he and the main horde of orcs sped to the aid "
"of Borstep."
msgstr ""
"Kapoue suspected some sort of treachery. Under the assumption that human "
"attacks would be minimal due to the harsh weather, he left only a small "
"force to defend Dorest while he and the main horde of orcs sped to the aid "
"of Borstep."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:127
msgid ""
"Rushing to reach Borstep before the river froze up for the winter, the orcs "
"sailed up the River Bork. Paddling day and night the horde barely managed to "
"get through the Silent Forest before the river froze solid. Beaching their "
"crafts, they marched the last leg of their journey through the deepening "
"snow of the Mourned Hills."
msgstr ""
"Rushing to reach Borstep before the river froze for the winter, the orcs "
"sailed up the River Bork. Paddling day and night the horde barely managed to "
"get through the Silent Forest before the river froze solid. Beaching their "
"crafts, they marched the last leg of their journey through the deepening "
"snow of the Mourned Hills."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:133
msgid ""
"As they crested the last hill before the city, the sight before them cast "
"them into gloom; there was nothing left of Borstep. The walls had been "
"smashed, houses burnt and its inhabitants driven out or slaughtered. Of the "
"orcish shamans there was no sign."
msgstr ""
"As they crested the last hill before the city, the sight before them cast "
"them into gloom; there was nothing left of Borstep. The walls had been "
"smashed, houses burnt and its inhabitants driven out or slaughtered. Of the "
"orcish shamans there was no sign."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:139
msgid ""
"With eyes burning with apprehension and rage, Kapoue sent his riders out to "
"scour the land in all directions for the culprits while he made camp with "
"the rest of the horde. A few hours later a rider reported back that he had "
"picked up a trail of a large body of dwarves, elves and humans heading east "
"through the mountains."
msgstr ""
"With eyes burning with apprehension and rage, Kapoue sent his riders out to "
"scour the land in all directions for the culprits while he made camp with "
"the rest of the horde. A few hours later a rider reported back that he had "
"picked up a trail of a large body of dwarves, elves and humans heading east "
"through the mountains."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:145
msgid ""
"Breaking camp the following dusk, the horde set out in hot pursuit. By the "
"third day, they caught up with their enemies."
msgstr ""
"Breaking camp the following dusk, the horde set out in hot pursuit. By the "
"third day, they caught up with their enemies."
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:195
msgid "Pelondras"
msgstr "Pelondras"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:196
msgid "Trithalsul"
msgstr "Trithalsul"
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:200
msgid ""
"My my, look at this, two abandoned keeps. Probably built by those orcs in "
"one of their pointless wars against each other."
msgstr ""
"My my, look at this, two abandoned keeps. Probably built by those orcs in "
"one of their pointless wars against each other."
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:250
msgid "Blast it, the orcs have caught up to us."
msgstr "Blast it, the orcs have caught up to us."
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:255
msgid ""
"Elf, our kind can move and fight far better and faster in these conditions "
"than your kind can. Take the orcish prisoners and hurry to Melmog. The "
"dwarves shall stop this orcish menace!"
msgstr ""
"Elf, our kind can move and fight far better and faster in these conditions "
"than your kind can. Take the orcish prisoners and hurry to Melmog. The "
"dwarves shall stop this orcish menace!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:260
msgid ""
"Very well, but our human allies will also stay behind and help you. After "
"all, we are dealing with the Son of the Black-Eye here."
msgstr ""
"Very well, but our human allies will also stay behind and help you. After "
"all, we are dealing with the Son of the Black-Eye here."
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:265
msgid "Bah, have it your way then. Now, hurry on your way elf."
msgstr "Bah, have it your way then. Now, hurry on your way elf."
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:281
msgid ""
"Bah, cowardly little elves. No dwarf would have ever agreed to such a "
"proposal. Good riddance too, those elves just get in the way. Come on men, "
"its time to show those orcs our steel!"
msgstr ""
"Bah, cowardly little elves. No dwarf would have ever agreed to such a "
"proposal. Good riddance too, those elves just get in the way. Come on men, "
"its time to show those orcs our steel!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:287
msgid "Ahhh, nice. I finally get chance to squash dwarves again."
msgstr "Ahhh, nice. I finally get chance to squash dwarves again."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:293
msgid "Lets make them pay for what they did to our people. Blood and steel!"
msgstr "Lets make them pay for what they did to our people. Blood and steel!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:302
msgid "Victory! ... Grüü, what <i>is</i> that you are eating?"
msgstr "Victory! ... Grüü, what <i>is</i> that you are eating?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:307
msgid ""
"A human-worms dog. Animal meat very tasty. When we fight humans again, can "
"I have a pony?"
msgstr ""
"A human-worms dog. Animal meat very tasty. When we fight humans again, can "
"I have a pony?"
#. [scenario]: id=14_Back_Home
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:4
msgid "Back Home"
msgstr "Back Home"
#. [side]: type=General, id=Telthys
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:117
msgid "Telthys"
msgstr "Telthys"
#. [side]: type=General, id=Fredor
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:154
msgid "Fredor"
msgstr "Fredor"
#. [side]: type=General, id=Georan
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:172
msgid "Georan"
msgstr "Georan"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:189
msgid ""
"Having broken the dwarvish blockade, the horde continued on through the "
"mountain pass. Kapoue began to recognize the lands about them and sure "
"enough, they soon found themselves back in the tribes homeland."
msgstr ""
"Having broken the dwarvish blockade, the horde continued through the "
"mountain pass. Kapoue began to recognize the lands about them and sure "
"enough, they soon found themselves back in the tribes homeland."
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:200
msgid "Valan"
msgstr "Valan"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:270
msgid "Well, boys, were home. I told you we would return one day."
msgstr "Well, boys, were home. I told you we would return one day."
#. [message]: role=army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:277
msgid "Boy, have they ever built this place up."
msgstr "Boy, have they ever built this place up."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:283
msgid ""
"Listen up, orcs. Our main objective is to rescue the shamans. It wont work "
"to take the human runts head-on while they sneak the shamans out the back "
"door."
msgstr ""
"Listen up, orcs. Our main objective is to rescue the shamans. It wont work "
"to take the human runts head-on while they sneak the shamans out the back "
"door."
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:289
msgid "What are you thinking, Chief?"
msgstr "What are you thinking, Chief?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:295
msgid ""
"My men know the land well. FlarTar and AlBrock, both of you take a scout "
"and circle around to the Northeast and Southeast respectively. Grüü, you "
"take your trolls and circle around to the Northwest. If all goes well we "
"shall surround them."
msgstr ""
"My men know the land well. FlarTar and AlBrock, both of you take a scout "
"and circle around to the north-east and south-east respectively. Grüü, you "
"take your trolls and circle around to the north-west. If all goes well we "
"shall surround them."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:301
msgid "I like this plan, Chief!"
msgstr "I like this plan, Chief!"
#. [message]: role=army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:307
msgid "You always like his plans, Grüü."
msgstr "You always like his plans, Grüü."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:313
msgid ""
"Of course. Squash elves, squash undead, squash dwarves, squash humans. "
"Squash them all, very good plan!"
msgstr ""
"Of course. Squash elves, squash undead, squash dwarves, squash humans. "
"Squash them all, very good plan!"
#. [message]: role=army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:319
msgid "Well, he has the right idea, anyway."
msgstr "Well, he has the right idea, anyway."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:326
msgid ""
"Good, everyone move out. I will begin the attack from here. I want everyone "
"to be in position by first watch at the latest. Is that clear?"
msgstr ""
"Good, everyone move out. I will begin the attack from here. I want everyone "
"to be in position by first watch at the latest. Is that clear?"
#. [message]: speaker=Flar'Tar
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:332
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:700
msgid "Yes, Chief."
msgstr "Yes, Chief."
#. [message]: speaker=Al'Brock
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:338
msgid "Understood."
msgstr "Understood."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:360
msgid "Uh, Chief..."
msgstr "Uh, Chief..."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:366
msgid "... Yes, Grüü?"
msgstr "... Yes, Grüü?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:372
msgid "Can I get some gold with me?"
msgstr "Can I get some gold with me?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:378
msgid "Fine, take a hundred. Dont lose it."
msgstr "Fine, take a hundred. Dont lose it."
#. [message]: speaker=Al'Brock
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:445
msgid "I am in position, Chief."
msgstr "I am in position, Chief."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:451
msgid "Excellent. Now, where are the others?"
msgstr "Excellent. Now, where are the others?"
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:495
msgid "We made it."
msgstr "We made it."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:501
msgid "Good, but where is Grüü?"
msgstr "Good, but where is Grüü?"
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:506
msgid "Dumb trolls, you can never rely on them."
msgstr "Dumb trolls, you can never rely on them."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:565
msgid "Im here, Chief!"
msgstr "Im here, Chief!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:571
msgid ""
"Blood and stone, Grüü! You were supposed to be in position by first watch. "
"Its dawn!"
msgstr ""
"Blood and stone, Grüü! You were supposed to be in position by first watch. "
"Its dawn!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:577
msgid "Err, sorry, there were some humans in way. We squash, no problem."
msgstr "Err, sorry, there were some humans in way. We squash, no problem."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:583
msgid ""
"Better late than never. Now its time to kill! Let nobody escape and "
"everyone keep an eye out for the shamans."
msgstr ""
"Better late than never. Now its time to kill! Let nobody escape and "
"everyone keep an eye out for the shamans."
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:588
msgid "Sounds simple enough."
msgstr "Sounds simple enough."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:611
msgid "Miserable elf, we want some answers!"
msgstr "Miserable elf, we want some answers!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:616
msgid "Ugh!"
msgstr "Ugh!"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:621
msgid "SPEAK!"
msgstr "SPEAK!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:626
msgid "... Well, what do you want to know?"
msgstr "... Well, what do you want to know?"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:631
msgid "You can start by telling us who told you to strike at Borstep."
msgstr "You can start by telling us who told you to strike at Borstep."
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:636
msgid "Uh... we have intelligence."
msgstr "Uh... we have intelligence."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:641
msgid "Dont make me hurt you more."
msgstr "Dont make me hurt you more."
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:646
msgid ""
"I yield. Shan Taum the Smug told us that thats where the shamans were, and "
"that it was a rally point and weapons depot for you orcs."
msgstr ""
"I yield. Shan Taum the Smug told us that thats where the shamans were, and "
"that it was a rally point and weapons depot for you orcs."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:651
msgid ""
"Bah, do not think you can break the unity of the horde with your stupid lies!"
msgstr ""
"Bah, do not think you can break the unity of the horde with your stupid lies!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:656
msgid ""
"No really, its true. He is jealous of some young upstart called Kapoue. He "
"says all the shamans suck up to him just because his father had a black "
"eye or something like that."
msgstr ""
"No really, its true. He is jealous of some young upstart called Kapoue. He "
"says all the shamans suck up to him just because his father had a black "
"eye or something like that."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:661
msgid ""
"Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?"
msgstr ""
"Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:666
msgid "Theyre... the humans killed them."
msgstr "Theyre... the humans killed them."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:671
msgid "You lie!"
msgstr "You lie!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:676
msgid "I do not. Their bodies are frozen in the lake just over there."
msgstr "I do not. Their bodies are frozen in the lake just over there."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:688
msgid "We had better go look."
msgstr "We had better go and look."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:695
msgid "You had better go look."
msgstr "You had better go and look."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:707
msgid "A few minutes later..."
msgstr "A few minutes later..."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:720
msgid ""
"The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want "
"every human and elf in this area slaughtered! Show no mercy, give no quarter!"
msgstr ""
"The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want "
"every human and elf in this area slaughtered! Show no mercy, give no quarter!"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:726
msgid "Chief! Its true, the shamans have been murdered!"
msgstr "Chief! Its true, the shamans have been murdered!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:732
msgid ""
"<i>What</i>?! The human-worms and tree-shaggers have gone too far! BLOOD AND "
"STEEL! I want every human and elf in this area slaughtered! Show no mercy, "
"give no quarter!"
msgstr ""
"<i>What</i>?! The human-worms and tree-shaggers have gone too far! BLOOD AND "
"STEEL! I want every human and elf in this area slaughtered! Show no mercy, "
"give no quarter!"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:737
msgid "What should I do with this one?"
msgstr "What should I do with this one?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:743
msgid "Throw him in the lake. If he freezes to death, all the better."
msgstr "Throw him in the lake. If he freezes to death, all the better."
#. [scenario]: id=15_Civil_War
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:4
msgid "Civil War"
msgstr "Civil War"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:24
msgid "Defeat all rebel leaders and..."
msgstr "Defeat all rebel leaders and..."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:28
msgid "Then move Kapoue to the signpost in the southwest"
msgstr "Then move Kapoue to the signpost in the south-west"
#. [side]: type=Orcish Warlord, id=Braga
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:66
msgid "Braga"
msgstr "Braga"
#. [side]: type=Orcish Warlord, id=Braga
#. [side]: type=Orcish Warlord, id=Kergai
#. [side]: type=Orcish Warlord, id=Meato
#. [side]: type=Orcish Warlord, id=Orga
#. [side]: type=Orcish Warlord, id=Ragvan
#. [side]: type=Orcish Warrior, id=Knorgh
#. [side]: type=Orcish Warrior, id=Nofhug
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:73
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:93
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:113
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:133
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:65
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:86
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:100
msgid "Rebels"
msgstr "Rebels"
#. [side]: type=Orcish Warlord, id=Meato
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:86
msgid "Meato"
msgstr "Meato"
#. [side]: type=Orcish Warlord, id=Ragvan
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:106
msgid "Ragvan"
msgstr "Ragvan"
#. [side]: type=Orcish Warlord, id=Kergai
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:126
msgid "Kergai"
msgstr "Kergai"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:145
msgid ""
"Infuriated by the murder of the shamans, the orcish horde massacred the "
"humans and their allies. In their rage, they scoured the snow for hours "
"looking for any survivors. Only when their rage was spent did the full "
"implications of the shamans deaths begin to sink in."
msgstr ""
"Infuriated by the murder of the shamans, the orcish horde massacred the "
"humans and their allies. In their rage, they scoured the snow for hours "
"looking for any survivors. Only when their rage was spent did the full "
"implications of the shamans deaths begin to sink in."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:151
msgid ""
"With the Council broken, there was now nothing left to hold the orcish "
"forces together. And if the orcish forces began to fight amongst themselves "
"as they so often did, then the humans would eradicate them with ease."
msgstr ""
"With the Council broken, there was now nothing left to hold the orcish "
"forces together. And if the orcish forces began to fight amongst themselves "
"as they so often did, then the humans would eradicate them with ease."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:157
msgid ""
"Kapoue vowed that this would not happen. Events had the smell of a "
"treacherous plot aimed at destroying the unity of the orcs. Furthermore, if "
"the tree-shagger was to be trusted, then Shan Taum the Smug was behind it "
"all. What an orc expected to gain from destroying his own race was beyond "
"Kapoue, but he decided to march to Bitok personally and confront the "
"traitor. Bitok being on the far side of orcish territory, this would also "
"give him a good chance to clobber the orcs together again — the old "
"fashioned way."
msgstr ""
"Kapoue vowed that this would not happen. Events had the smell of a "
"treacherous plot aimed at destroying the unity of the orcs. Furthermore, if "
"the tree-shagger was to be trusted, then Shan Taum the Smug was behind it "
"all. What an orc expected to gain from destroying his own race was beyond "
"Kapoue, but he decided to march to Bitok personally and confront the "
"traitor. Bitok being on the far side of orcish territory, this would also "
"give him a good chance to clobber the orcs together again — the old "
"fashioned way."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:163
msgid ""
"Furthermore, the troops who had been led by Kapoue this far had grown to "
"respect him as a wise and capable leader, and they proclaimed their loyalty "
"to him. Delighted, Kapoue sent detachments off in different directions to "
"bring in the other tribes, by force if necessary. AlBrock was sent west, "
"along the route that Kapoue had used to flee the human forces almost a year "
"before. FlarTar was sent directly south to rally the tribes along the "
"Mountains of Haag and the eastern Mourned Hills. Kapoue himself made a "
"direct southwest beeline towards Bitok. They were all to meet in Dorest that "
"spring to repel the human attack that seemed certain to come."
msgstr ""
"Furthermore, the troops who had been led by Kapoue this far had grown to "
"respect him as a wise and capable leader, and they proclaimed their loyalty "
"to him. Delighted, Kapoue sent detachments off in different directions to "
"bring in the other tribes, by force if necessary. AlBrock was sent west, "
"along the route that Kapoue had used to flee the human forces almost a year "
"before. FlarTar was sent directly south to rally the tribes along the "
"Mountains of Haag and the eastern Mourned Hills. Kapoue himself made a "
"direct south-west beeline towards Bitok. They were all to meet in Dorest "
"that spring to repel the human attack that seemed certain to come."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:169
msgid ""
"Having thus made his plans, Kapoue set out for Bitok to get to the root of "
"this treachery."
msgstr ""
"Having thus made his plans, Kapoue set out for Bitok to get to the root of "
"this treachery."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:194
msgid ""
"If we are going to make it to Bitok, and then back to Dorest before spring "
"we have to get a move on. Break camp as soon as possible. Destroy all "
"opposition in your path, I want this area to be firmly under my control by "
"the time we are through here."
msgstr ""
"If we are to make it to Bitok, and then back to Dorest before spring, we "
"have to get a move on. Break camp as soon as possible. Destroy all "
"opposition in your path, I want this area to be firmly under my control by "
"the time we are through here."
#. [message]: speaker=Braga
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:200
msgid "Black-Eye! We wont submit to an upstart like you!"
msgstr "Black-Eye! We wont submit to an upstart like you!"
#. [message]: speaker=Meato
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:206
msgid ""
"Turn around and go back to where you came from or youll find your head on a "
"pike! Right?"
msgstr ""
"Turn around and go back to where you came from or youll find your head on a "
"pike! Right?"
#. [message]: speaker=Kergai
#. [message]: speaker=Ragvan
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:211
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:216
msgid "Right!"
msgstr "Right!"
#. [message]: speaker=Kapou'e
#. "whupping" is not a typo for "whipping"; it is a Southern
#. American dialect word meaning "a severe beating".
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:224
msgid ""
"Its been a chilly winter. How about we warm ourselves up a bit by giving "
"these traitors a good whupping, boys?"
msgstr ""
"Its been a chilly winter. How about we warm ourselves up a bit by giving "
"these traitors a good beating, boys?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:229
msgid "Yeah!"
msgstr "Yeah!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:306
msgid "Little orcs fun to squash too! Chief doesnt let me too often."
msgstr "Little orcs fun to squash too! Chief doesnt let me too often."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:311
msgid "You can have as many as you want now, Grüü."
msgstr "You can have as many as you want now, Grüü."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:331
msgid "This rabble wont be a problem anymore."
msgstr "This rabble wont be a problem any more."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:340
msgid "Got this tribe under control."
msgstr "Got this tribe under control."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:349
msgid "This is what you get for deserting the Son of the Black-Eye."
msgstr "This is what you get for deserting the Son of the Black-Eye."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:358
msgid "This trashs gone."
msgstr "This rubbish is gone."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:380
msgid "Heehee, we wiped them out good."
msgstr "Hee hee, we wiped them out good."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:385
msgid "Now lets get going, we have an appointment with Shan Taum."
msgstr "Now lets get going, we have an appointment with Shan Taum."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:392
msgid "Move Kapoue to the signpost in the southwest"
msgstr "Move Kapoue to the signpost in the south-west"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:540
msgid ""
"I cant leave these renegades unguarded at our rear. I must take care of "
"them before continuing."
msgstr ""
"I cant leave these renegades unguarded at our rear. I must take care of "
"them before continuing."
#. [scenario]: id=16_The_Coward
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:4
msgid "The Coward"
msgstr "The Coward"
#. [side]: type=Orcish Warlord, id=Orga
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:60
msgid "Orga"
msgstr "Orga"
#. [side]: type=Orcish Warrior, id=Knorgh
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:81
msgid "Knorgh"
msgstr "Knorgh"
#. [side]: type=Orcish Warrior, id=Nofhug
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:95
msgid "Nofhug"
msgstr "Nofhug"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:108
msgid ""
"Kapoue and his followers made a grueling march across the frozen "
"Northlands. For the orcs it was a constant nightmare of freezing, marching "
"and fighting. Food was scarce, and the stores that they managed to seize "
"from rebellious tribes had to be strictly rationed. Many of the weaker orcs "
"who werent killed in combat died from exhaustion, or fell behind and froze "
"to death."
msgstr ""
"Kapoue and his followers made a gruelling march across the frozen "
"Northlands. For the orcs it was a constant nightmare of freezing, marching "
"and fighting. Food was scarce, and the stores that they managed to seize "
"from rebellious tribes had to be strictly rationed. Many of the weaker orcs "
"who werent killed in combat died from exhaustion, or fell behind and froze "
"to death."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:114
msgid ""
"Throughout this nightmare Kapoue drove himself and his men ruthlessly. The "
"spring thaw would soon be upon them and with it, the human army that Earl "
"Lanbech was no doubt rallying. By that time the orcs had to be united one "
"way or another, since if they were separated and scattered, they would "
"surely be exterminated."
msgstr ""
"Throughout this nightmare Kapoue drove himself and his men ruthlessly. The "
"spring thaw would soon be upon them and with it, the human army that Earl "
"Lanbech was no doubt rallying. By that time the orcs had to be united one "
"way or another, since if they were separated and scattered, they would "
"surely be exterminated."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:120
msgid ""
"And so they marched on, persevering in weather that would kill even the most "
"hardened human, and through fierce bloody battles with belligerent tribes."
msgstr ""
"And so they marched on, persevering in weather that would kill even the most "
"hardened human, and through fierce bloody battles with belligerent tribes."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:126
msgid ""
"Finally, after over three months, Kapoue and his exhausted but hardened "
"army arrived at Bitok, just before the spring thaw."
msgstr ""
"Finally, after over three months, Kapoue and his exhausted but hardened "
"army arrived at Bitok, just before the spring thaw."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:211
msgid "Good morning, Shan Taum!"
msgstr "Good morning, Shan Taum!"
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:218
msgid "What... Kapoue! What in the frozen northlands are you doing here?!"
msgstr "What... Kapoue! What in the frozen Northlands are you doing here?!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:223
msgid ""
"Oh, I just thought I would take a bracing winter stroll and visit my "
"fathers old friend. How could I not, given his impressive list of recent "
"accomplishments."
msgstr ""
"Oh, I just thought I would take a bracing winter stroll and visit my "
"fathers old friend. How could I not, given his impressive list of recent "
"accomplishments."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:229
msgid "Accomplishments?"
msgstr "Accomplishments?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:234
msgid ""
"Well lets see, first he betrays the trust of his sworn sovereign and "
"becomes no less than a boot-licking spy for the humans. Then goes on to "
"engineer the death of half of the Great Council and in doing so makes "
"himself directly responsible for the deaths of hundreds of orcs. And best of "
"all, he is directly responsible for a bloody civil war right at the time "
"when his people are on the edge of total extermination!"
msgstr ""
"Well lets see, first he betrays the trust of his sworn sovereign and "
"becomes no less than a boot-licking spy for the humans. Then he goes on to "
"engineer the death of half of the Great Council and in doing so makes "
"himself directly responsible for the deaths of hundreds of orcs. And best of "
"all, he is directly responsible for a bloody civil war right at the time "
"when his people are on the edge of total extermination!"
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:240
msgid "LIES! THESE ARE ALL LIES!"
msgstr "LIES! THESE ARE ALL LIES!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:245
msgid ""
"Tell you what, you ungrateful backstabbing traitor, if you surrender right "
"now I will just cut off your head instead of torturing you to death."
msgstr ""
"Tell you what, you ungrateful backstabbing traitor, if you surrender right "
"now I will just cut off your head instead of torturing you to death."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:251
msgid "How dare you accuse me of being a traitor, you turdlicker!"
msgstr "How dare you accuse me of being a traitor, you turdlicker!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:256
msgid "Right... So what will it be, beheading or torture?"
msgstr "Right... So what will it be, beheading or torture?"
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:263
msgid "Orga, kill this kid for me. Ill be in my keep."
msgstr "Orga, kill this kid for me. Ill be in my keep."
#. [message]: speaker=Orga
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:269
msgid "Yes, sir!"
msgstr "Yes, sir!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:285
msgid "What! Fight like an orc, you gutless coward!"
msgstr "What! Fight like an orc, you gutless coward!"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:301
msgid ""
"Hey Chief, its pretty odd. Shan Taum doesnt seem to have too many of his "
"men around. He was given control of half the Great Horde. Do you think they "
"left him?"
msgstr ""
"Hey Chief, its pretty odd. Shan Taum doesnt seem to have too many of his "
"men around. He was given control of half the Great Horde. Do you think they "
"left him?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:306
msgid ""
"I doubt it. Shan Taum knows how to dissemble. Ill bet he sent them out like "
"we did to clobber the other tribes to his rule. In any case, it will be "
"convenient for us."
msgstr ""
"I doubt it. Shan Taum knows how to dissemble. Ill bet he sent them out like "
"we did to clobber the other tribes to his rule. In any case, it will be "
"convenient for us."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:315
msgid ""
"Good, we crushed this pocket of resistance too. Now where in the world did "
"that coward Shan Taum run off to?"
msgstr ""
"Good, we crushed this pocket of resistance too. Now where in the world did "
"that coward Shan Taum run off to?"
#. [scenario]: id=17_The_Human_Attack
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:5
msgid "The Human Attack"
msgstr "The Human Attack"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:25
msgid "Hold off the humans"
msgstr "Hold off the humans"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31
msgid "Defeat Earl Lanbech"
msgstr "Defeat Earl Lanbech"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:135
msgid ""
"As Kapoue expected, by the time his forces had been defeated Shan Taum was "
"nowhere to be found. Gritting his teeth and vowing that he would yet make a "
"mug out of the traitors skull, Kapoue gathered his men and headed for "
"Dorest."
msgstr ""
"As Kapoue expected, by the time his forces had been defeated Shan Taum was "
"nowhere to be found. Gritting his teeth and vowing that he would yet make a "
"mug out of the traitors skull, Kapoue gathered his men and headed for "
"Dorest."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:141
msgid ""
"Once there he found his generals, AlBrock and FlarTar, had already arrived "
"along with hundreds of bloodthirsty orcs. The warriors of the tribes that "
"Kapoue had cowed into submission were also present. In addition, the "
"remaining shamans of the Great Council were also present to help in whatever "
"way they could to preserve the unity of the Horde."
msgstr ""
"Once there he found his generals, AlBrock and FlarTar, had already arrived "
"along with hundreds of bloodthirsty orcs. The warriors of the tribes that "
"Kapoue had cowed into submission were also present. In addition, the "
"remaining shamans of the Great Council were also present to help in whatever "
"way they could to preserve the unity of the Horde."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:147
msgid ""
"Their presence proved to be unnecessary. It came as a shock to Kapoue to "
"discover, after a few days, that his people held him in awe. News of "
"Kapoues exploits had been widely circulated — from his rescue of the "
"shamans at Barag Gór, to his forced march through the northern blizzards. "
"Younger grunts especially worshiped him with such fervor that he found it "
"almost frightening."
msgstr ""
"Their presence proved to be unnecessary. It came as a shock to Kapoue to "
"discover, after a few days, that his people held him in awe. News of "
"Kapoues exploits had been widely circulated — from his rescue of the "
"shamans at Barag Gór, to his forced march through the northern blizzards. "
"Younger grunts especially worshipped him with such fervour that he found it "
"almost frightening."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:153
msgid ""
"Days passed, the snows melted and Kapoue readied his defenses. A few weeks "
"after Kapoues arrival, riders caught sight of Earl Lanbechs army."
msgstr ""
"Days passed, the snows melted and Kapoue readied his defences. A few weeks "
"after Kapoues arrival, riders caught sight of Earl Lanbechs army."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:242
msgid ""
"This is it, men! It is time to make these orcs pay for all that they have "
"done to us. Attack without compromise, we have several detachments of "
"reinforcements on their way. Spare no orc and let us take back this land "
"which is rightfully ours!"
msgstr ""
"This is it, men! It is time to make these orcs pay for all that they have "
"done to us. Attack without compromise, we have several detachments of "
"reinforcements on their way. Spare no orc and let us take back this land "
"which is rightfully ours!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:247
msgid "Forward, men! Our wolves will feed well tonight!"
msgstr "Forward, men! Our wolves will feed well tonight!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:253
msgid "Come here, human softlings. Grüü has a little present for you..."
msgstr "Come here, human softlings. Grüü has a little present for you..."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:352
msgid "As a fresh day dawned, more human forces arrived."
msgstr "As a fresh day dawned, more human forces arrived."
#. [message]: speaker=Bruce
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:365
msgid "We have arrived, my lord."
msgstr "We have arrived, my lord."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:376
msgid "Ahhh, perfect, more reinforcements."
msgstr "Ahhh, perfect, more reinforcements."
#. [side]: type=General, id=Howgarth III
#. [unit]: type=General, id=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:394
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:154
msgid "Howgarth III"
msgstr "Howgarth III"
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:435
msgid "Hold it! What in the wide green world is going on here!"
msgstr "Hold it! What in the wide green world is going on here!"
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:441
msgid ""
"Howgarth? You and your interfering alliance always show up at the worst "
"possible time."
msgstr ""
"Howgarth? You and your interfering alliance always show up at the worst "
"possible time."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:446
msgid "Just who do you think you are, slug?"
msgstr "Just who do you think you are, slug?"
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:452
msgid "I am Howgarth of the Northern Alliance, successor to the late Rahul I."
msgstr "I am Howgarth of the Northern Alliance, successor to the late Rahul I."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:458
msgid ""
"This is a strictly territorial matter, Howgarth. The Northern Alliance has "
"no right to intervene in this affair."
msgstr ""
"This is a strictly territorial matter, Howgarth. The Northern Alliance has "
"no right to intervene in this affair."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:463
msgid ""
"The hell I dont, Earl Lanbech, the Northern Alliance was witness to a "
"treaty some twenty seven years ago between your people and the orcs, which "
"both of you are no doubt violating. It is our duty as the orchestrator and "
"witness of this treaty to see that it is honored."
msgstr ""
"The hell I dont, Earl Lanbech, the Northern Alliance was witness to a "
"treaty some twenty seven years ago between your people and the orcs, which "
"both of you are no doubt violating. It is our duty as the orchestrator and "
"witness of this treaty to see that it is honoured."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:469
msgid ""
"Well, good for you. As a matter of fact, this land is clearly defined under "
"your precious treaty as human territory. So if you are so keen on being all "
"high and noble, then muster your men to help us push back this orcish menace."
msgstr ""
"Well, good for you. As a matter of fact, this land is clearly defined under "
"your precious treaty as human territory. So if you are so keen on being all "
"high and noble, then muster your men to help us push back this orcish menace."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:474
msgid ""
"Cease your lies, Lanbech. We all know that you were the one who started "
"this war. But enough, it is time for all this to end. I call for both sides "
"to parley and we shall discuss this matter."
msgstr ""
"Cease your lies, Lanbech. We all know that you were the one who started "
"this war. But enough, it is time for all this to end. I call for both sides "
"to parley and we shall discuss this matter."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:479
msgid ""
"Ha ha, very funny, old fool. You think we are stupid enough to fall for "
"that? Ive not forgotten what you people did to my father."
msgstr ""
"Ha ha, very funny, old fool. You think we are stupid enough to fall for "
"that? Ive not forgotten what you people did to my father."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:485
msgid "What in the world are you talking about?"
msgstr "What in the world are you talking about?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:490
msgid ""
"I am Kapoue, son of the Black-Eye Karun. Twenty-seven years ago you people "
"assassinated my father after inviting him to join the Northern Alliance."
msgstr ""
"I am Kapoue, son of the Black-Eye Karun. Twenty-seven years ago you people "
"assassinated my father after inviting him to join the Northern Alliance."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:496
msgid ""
"What? We received word that he declined our invitation and that was the end "
"of the matter. I know nothing of his assassination. As a matter of fact, I "
"was there when the orcish messenger brought Rahul Karuns reply."
msgstr ""
"What? We received word that he declined our invitation and that was the end "
"of the matter. I know nothing of his assassination. As a matter of fact, I "
"was there when the orcish messenger brought Rahul Karuns reply."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:501
msgid "Messenger, what messenger?"
msgstr "Messenger, what messenger?"
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:507
msgid "If I remember correctly, it was some orc named Shan Taum."
msgstr "If I remember correctly, it was some orc named Shan Taum."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:512
msgid "Funny, that name sounds oddly familiar..."
msgstr "Funny, that name sounds oddly familiar..."
#. [scenario]: id=18_Northern_Alliance
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:4
msgid "Northern Alliance"
msgstr "Northern Alliance"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:26
msgid "Kill Shan Taum and Earl Lanbech"
msgstr "Kill Shan Taum and Earl Lanbech"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:37
msgid "Death of Howgarth III"
msgstr "Death of Howgarth III"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:182
msgid ""
"Kapoue agreed to meet Howgarth III. Not trusting the human however, Kapoue "
"brought along Grüü, as well as one of his most trusted soldiers. Earl "
"Lanbech flatly refused to attend the parley."
msgstr ""
"Kapoue agreed to meet Howgarth III. Not trusting the human however, Kapoue "
"brought along Grüü, as well as one of his most trusted soldiers. Earl "
"Lanbech flatly refused to attend the parley."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:188
msgid ""
"The human attack having stopped for the time being, both parties met in the "
"middle of the battlefield. Howgarth III demanded that Kapoue give Dorest "
"back to the humans and return to their lands as defined in the treaty. "
"Kapoue refused to do so as long as the humans were attacking orcish lands. "
"He demanded that the humans disperse their forces and return any land they "
"had stolen from the orcs. Only then would he return Dorest and disperse the "
"Horde."
msgstr ""
"The human attack having stopped for the time being, both parties met in the "
"middle of the battlefield. Howgarth III demanded that Kapoue give Dorest "
"back to the humans and return to their lands as defined in the treaty. "
"Kapoue refused to do so as long as the humans were attacking orcish lands. "
"He demanded that the humans disperse their forces and return any land they "
"had stolen from the orcs. Only then would he return Dorest and disperse the "
"Horde."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:194
msgid ""
"Howgarth III agreed and further added that, if Earl Lanbech continued in "
"aggression, then under the dictates of the Northern Alliance, he himself "
"would be forced to move against the Earl."
msgstr ""
"Howgarth III agreed and further added that, if Earl Lanbech continued in "
"aggression, then under the dictates of the Northern Alliance, he himself "
"would be forced to move against the Earl."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:200
msgid ""
"That having been settled, Kapoue began to inquire about the death of his "
"father. Howgarth III repeated his story, that the last thing they heard from "
"Black-Eye Karun was the message declining their invitation to join the "
"Northern Alliance, brought by none other than Shan Taum himself."
msgstr ""
"That having been settled, Kapoue began to enquire about the death of his "
"father. Howgarth III repeated his story, that the last thing they heard from "
"Black-Eye Karun was the message declining their invitation to join the "
"Northern Alliance, brought by none other than Shan Taum himself."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:206
msgid ""
"As they were discussing the matter, a group of orcs charged from the "
"surrounding trees and hills and surrounded the parley."
msgstr ""
"As they were discussing the matter, a group of orcs charged from the "
"surrounding trees and hills and surrounded the parley."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:483
msgid ""
"Now now now, what do we have here. Collaborating with the enemy again just "
"like your disgusting father, are you?"
msgstr ""
"Now now now, what do we have here. Collaborating with the enemy again just "
"like your disgusting father, are you?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:489
msgid ""
"Collaborating with the humans, pfff. Youre one to talk. What are you doing "
"here, Shan Taum?"
msgstr ""
"Collaborating with the humans, pfff. Youre one to talk. What are you doing "
"here, Shan Taum?"
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:494
msgid "I am here to do to you what I did to your father."
msgstr "I am here to do to you what I did to your father."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:499
msgid "So you did kill my father then."
msgstr "So you did kill my father then."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:504
msgid "What did I tell you, Kapoue?"
msgstr "What did I tell you, Kapoue?"
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:510
msgid ""
"Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want "
"Dorest recaptured by sunset."
msgstr ""
"Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want "
"Dorest recaptured by sunset."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:515
msgid ""
"Hold, Earl Lanbech. I have reached an agreement with these orcs. Since your "
"army has been the aggressor, you must immediately disperse your army and "
"withdraw from orcish territory. Once that is done then Kapoue will give you "
"back Dorest and call off the horde. I have had dealings with Kapoues "
"father before and I believe his blood will be trustworthy. And if that isnt "
"enough, then we are here to protect you in case he violates the pact."
msgstr ""
"Hold, Earl Lanbech. I have reached an agreement with these orcs. Since your "
"army has been the aggressor, you must immediately disperse your army and "
"withdraw from orcish territory. Once that is done then Kapoue will give you "
"back Dorest and call off the horde. I have had dealings with Kapoues "
"father before and I believe his blood will be trustworthy. And if that isnt "
"enough, then we are here to protect you in case he violates the pact."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:521
msgid ""
"You and your damned compromises can go to hell. Your beloved Kapoue will be "
"joining you shortly."
msgstr ""
"You and your damned compromises can go to hell. Your beloved Kapoue will be "
"joining you shortly."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:526
msgid "You leave us no choice but to take military action against you."
msgstr "You leave us no choice but to take military action against you."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:532
msgid ""
"Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as "
"soon as my orc friend here gives the order. And then your men will "
"automatically assume that Kapoue tricked and killed you."
msgstr ""
"Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as "
"soon as my orc friend here gives the order. And then your men will "
"automatically assume that Kapoue tricked and killed you."
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:537
msgid "Not today, my friend. (<i>Whistles</i>)"
msgstr "Not today, my friend. (<i>Whistles</i>)"
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:645
msgid ""
"Kapoue, it is essential that I make it back to my camp to bring news of our "
"agreement and this treachery. One of my gryphon riders will take me. My "
"bodyguards and the rest of my gryphons will help you fight free of this "
"ambush. Once you get back to your camp, we will make a joint assault on "
"these traitors. Once they are dead and dispersed, then I trust you will "
"carry out our agreement."
msgstr ""
"Kapoue, it is essential that I make it back to my camp to bring news of our "
"agreement and this treachery. One of my gryphon riders will take me. My "
"bodyguards and the rest of my gryphons will help you fight free of this "
"ambush. Once you get back to your camp, we will make a joint assault on "
"these traitors. Once they are dead and dispersed, then I trust you will "
"carry out our agreement."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:650
msgid "Agreed. Lets get to it. BLOOD AND STEEL!"
msgstr "Agreed. Lets get to it. BLOOD AND STEEL!"
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:674
msgid ""
"Blast! The human has escaped. Orcs, bring me Kapoues head. I must get to "
"my camp and assault the city."
msgstr ""
"Blast! The human has escaped. Orcs, bring me Kapoues head. I must get to "
"my camp and assault the city."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:703
msgid "Shan Taum big coward. Never want to fight."
msgstr "Shan Taum big coward. Never want to fight."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:758
msgid "Yeah, we finally got the coward."
msgstr "Yeah, we finally got the coward."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:764
msgid ""
"Yeah, we finally got the coward. What do you want us to do with him, Chief?"
msgstr ""
"Yeah, we finally got the coward. What do you want us to do with him, Chief?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:773
msgid "Blood and steel! The traitor was mine!"
msgstr "Blood and steel! The traitor was mine!"
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:779
msgid "Im sorry, Kapoue. Ill have my men leave what remains of him to you."
msgstr "Im sorry, Kapoue. Ill have my men leave what remains of him to you."
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:785
msgid "What do you want us to do with him, Chief?"
msgstr "What do you want us to do with him, Chief?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:792
msgid ""
"Stick his head at the end of a pike and let the buzzards pick it clean. I "
"wasnt joking about making a mug from his skull."
msgstr ""
"Stick his head at the end of a pike and let the buzzards pick it clean. I "
"wasnt joking about making a mug from his skull."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:805
msgid "No! Without him the Northern Alliance will continue to fall apart."
msgstr "No! Without him the Northern Alliance will continue to fall apart."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:818
msgid "YEAH!"
msgstr "YEAH!"
#. [scenario]: id=19_Epilogue
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4
msgid "Epilogue"
msgstr "Epilogue"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:25
msgid ""
"True to his word, once Lanbech had been slain, Howgarth III dispersed the "
"Earls forces and withdrew them from orcish territory. For his part Kapoue "
"withdrew from Dorest and dispersed the Great Horde. However, before the "
"horde was dispersed he appointed three more shamans — with the consent of "
"all — to make the Great Council complete again."
msgstr ""
"True to his word, once Lanbech had been slain, Howgarth III dispersed the "
"Earls forces and withdrew them from orcish territory. For his part Kapoue "
"withdrew from Dorest and dispersed the Great Horde. However, before the "
"horde was dispersed he appointed three more shamans — with the consent of "
"all — to make the Great Council complete again."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:32
msgid ""
"As Rahul had done to Kapoues father, Howgarth III issued an invitation to "
"Kapoue to join the Northern Alliance. Kapoue declined. Instead he went "
"back to Barag Gór and, making that his capital, established himself as "
"sovereign over all the northern tribes."
msgstr ""
"As Rahul had done to Kapoues father, Howgarth III issued an invitation to "
"Kapoue to join the Northern Alliance. Kapoue declined. Instead he went "
"back to Barag Gór and, making that his capital, established himself as "
"sovereign over all the northern tribes."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:38
msgid ""
"Kapoue ruled for many years, and those years were a time of unprecedented "
"prosperity and unity for the orcs. Under the leadership of Kapoue, the "
"united orc forces thoroughly scoured their territory of any renegade bands "
"of humans, dwarves, elves, and undead. Agreements were thrashed out to the "
"effect that orcs desiring to trade would have free passage anywhere in "
"orcish territory without hindrance from other tribes."
msgstr ""
"Kapoue ruled for many years, and those years were a time of unprecedented "
"prosperity and unity for the orcs. Under the leadership of Kapoue, the "
"united orc forces thoroughly scoured their territory of any renegade bands "
"of humans, dwarves, elves, and undead. Agreements were thrashed out to the "
"effect that orcs desiring to trade would have free passage anywhere in "
"orcish territory without hindrance from other tribes."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:44
msgid ""
"During the eighth year of Kapoues reign, and then again in the fourteenth, "
"the orcish territories were once again invaded, first by the elves, and then "
"once again by the humans. As testament to the power of the orcs united under "
"Kapoue, both attacks were quickly and decisively crushed, even before the "
"Northern Alliance could intervene."
msgstr ""
"During the eighth year of Kapoues reign, and then again in the fourteenth, "
"the orcish territories were once again invaded, first by the elves, and then "
"once again by the humans. As testament to the power of the orcs united under "
"Kapoue, both attacks were quickly and decisively crushed, even before the "
"Northern Alliance could intervene."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:50
msgid ""
"In order to keep fighting between the tribes to a minimum, Kapoue also "
"maintained an enormous army, drawn from all corners of his empire. To offset "
"the cost of maintaining such an army, he often hired out portions of it to "
"act as mercenaries in foreign struggles. People of all races took advantage "
"of this and, consequently, those orcs thirsting for battle got more than "
"enough to keep them from attacking their nearest neighbors."
msgstr ""
"In order to keep fighting between the tribes to a minimum, Kapoue also "
"maintained an enormous army, drawn from all corners of his empire. To offset "
"the cost of maintaining such an army, he often hired out portions of it to "
"act as mercenaries in foreign struggles. People of all races took advantage "
"of this and, consequently, those orcs thirsting for battle got more than "
"enough to keep them from attacking their nearest neighbours."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:56
msgid ""
"Grüü in particular took great delight in these excursions. The huge, "
"cunning, and swift troll soon became even more well known than Kapoue. "
"Tales of his courage and cunning reached even as far as Wesnoth itself."
msgstr ""
"Grüü in particular took great delight in these excursions. The huge, "
"cunning, and swift troll soon became even more well known than Kapoue. "
"Tales of his courage and cunning reached even as far as Wesnoth itself."
#. [unit_type]: id=Novice Orcish Shaman, race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:4
msgid "Novice Orcish Shaman"
msgstr "Novice Orcish Shaman"
#. [unit_type]: id=Novice Orcish Shaman, race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:21
msgid ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life. Novice Shamans are still young and vigorous, but their "
"spell-casting ability still needs improvement."
msgstr ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life. Novice Shamans are still young and vigorous, but their "
"spell-casting ability still needs improvement."
#. [attack]: type=impact
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26
msgid "staff"
msgstr "staff"
#. [attack]: type=pierce
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35
msgid "curse"
msgstr "curse"
#. [unit_type]: id=Old Orcish Shaman, race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:4
msgid "Old Orcish Shaman"
msgstr "Old Orcish Shaman"
#. [unit_type]: id=Old Orcish Shaman, race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:21
msgid ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life. Old Orcish Shamans are shamans that have mastered "
"magic, although their physical strength has declined with age."
msgstr ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life. Old Orcish Shamans are shamans that have mastered "
"magic, although their physical strength has declined with age."
#. [unit_type]: id=Orcish Shaman, race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:4
msgid "Orcish Shaman"
msgstr "Orcish Shaman"
#. [unit_type]: id=Orcish Shaman, race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:21
msgid ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life."
msgstr ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:17
msgid "Ouch! This hurts!"
msgstr "Ouch! This hurts!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:21
msgid "The Council will never be complete again. This is hopeless."
msgstr "The Council will never be complete again. This is hopeless."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:35
msgid "Argh! Im done. My people are doomed!"
msgstr "Argh! Im done. My people are doomed!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:49
msgid "Oh no, I am defeated."
msgstr "Oh no, I am defeated."
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:71
msgid "Ahhh!"
msgstr "Ahhh!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:76
msgid ""
"Blast it, without Inarix to lead his saurians, we can no longer count on "
"their help."
msgstr ""
"Blast it, without Inarix to lead his saurians, we can no longer count on "
"their help."
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:77
msgid "AlBrock"
msgstr "AlBrock"
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:91
msgid "FlarTar"
msgstr "FlarTar"
#. [note]
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:104
msgid "The Great Horde: upkeep cost of every unit decreased by one."
msgstr "The Great Horde: upkeep cost of every unit decreased by one."
#~ msgid "Move Kapoue to the end of the mountains"
#~ msgstr "Move Kapoue to the end of the mountains"
#~ msgid "At the dawn of the third day, still more human forces arrived."
#~ msgstr "At the dawn of the third day, still more human forces arrived."
#~ msgid "Yeah, sure."
#~ msgstr "Yeah, sure."
#~ msgid "Whatever."
#~ msgstr "Whatever."
#~ msgid ""
#~ "The orcs are making headway. The city must not fall — call the reserves!"
#~ msgstr ""
#~ "The orcs are making headway. The city must not fall — call the reserves!"
#~ msgid ""
#~ "Then, Kapoue launched his desperate attack to break the siege of Barag "
#~ "Gór."
#~ msgstr ""
#~ "Then, Kapoue launched his desperate attack to break the siege of Barag "
#~ "Gór."
#~ msgid "Good. Reinforcements at last!"
#~ msgstr "Good. Reinforcements at last!"
#~ msgid ""
#~ "Thats right! Now lets drive those mincing tree-shaggers back into their "
#~ "forests!"
#~ msgstr ""
#~ "Thats right! Now lets drive those mincing tree-shaggers back into their "
#~ "forests!"
#~ msgid "Then, the battle for Prestim began."
#~ msgstr "Then, the battle for Prestim began."
#~ msgid "I obey."
#~ msgstr "I obey."
#~ msgid "The battle began."
#~ msgstr "The battle began."
#~ msgid ""
#~ "Weve succeeded! Weve passed through the Mountains of Haag! Look at "
#~ "these green hills! Weve reached the lands of the free tribes. I can see "
#~ "the walls of Barag Gór in the distance."
#~ msgstr ""
#~ "Weve succeeded! Weve passed through the Mountains of Haag! Look at "
#~ "these green hills! Weve reached the lands of the free tribes. I can see "
#~ "the walls of Barag Gór in the distance."
#~ msgid "Watch Tower"
#~ msgstr "Watch Tower"
#~ msgid ""
#~ "Watch Towers are good places from which to spot enemies and then shoot "
#~ "miscellaneous items at them with ballistas."
#~ msgstr ""
#~ "Watch Towers are good places from which to spot enemies and then shoot "
#~ "miscellaneous items at them with ballistas."
#~ msgid "ballista"
#~ msgstr "ballista"