4984 lines
193 KiB
Text
4984 lines
193 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2016-05-09 21:24-0300\n"
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"PO-Revision-Date: 2012-11-20 09:10+0700\n"
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"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
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"Language-Team: none\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Poedit 1.5.4\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:11
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msgid "The Eastern Invasion"
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msgstr "Invasi Timur"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:12
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msgid "EI"
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msgstr "EI"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:16
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msgid "(Easy)"
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msgstr "(Mudah)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:16
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msgid "Spearman"
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msgstr "Prajurit Bertombak"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:17
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msgid "(Normal)"
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msgstr "(Normal)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:17
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msgid "Swordsman"
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msgstr "Ahli Pedang"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(Menantang)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Royal Guard"
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msgstr "Pengawal Kerajaan"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening.\n"
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"\n"
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msgstr ""
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"Ada desas-desus serangan mayat hidup di perbatasan timur Wesnoth. Anda, "
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"seorang perwira di Angkatan Darat Kerajaan, telah dikirim ke front timur "
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"untuk melindungi penduduk desa dan mencari tahu apa yang sedang terjadi.\n"
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"\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:21
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msgid "(Intermediate level, 16 scenarios.)"
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msgstr "(Tingkat menengah, 16 skenario.)"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:25
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msgid "Campaign Design"
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msgstr "Desain Kampanye "
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:31
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msgid "Campaign Maintenance"
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msgstr "Pemeliharaan Kampanye "
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:41
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msgid "Campaign Epilogue and Continuity"
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msgstr "Epilog Kampanye dan Kesinambungan"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:47
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msgid "Prose and Story Edits"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:53
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msgid "Artwork and Graphics Design"
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msgstr "Seni dan Desain Grafis"
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#. [scenario]: id=01_The_Outpost
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:4
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msgid "The Outpost"
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msgstr "Pos terdepan"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:17
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#, fuzzy
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#| msgid ""
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#| "It was the thirteenth year of Konrad II’s reign, and there were strange "
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#| "occurrences in the Estmark Hills on the eastern border of Wesnoth."
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msgid ""
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"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
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"in the Estmark Hills on the eastern border of Wesnoth began."
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msgstr ""
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"Ini adalah tahun ketiga belas pemerintahan Konrad II, dan ada kejadian aneh "
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"di perbukitan Estmark di perbatasan timur Wesnoth."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
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msgid ""
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"Cattle and beasts of burden were found dead in the fields, and men went "
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"missing from their houses, with no clues but a thin stream of black blood. "
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"At first the settlers suspected raiders from the great desert, but when they "
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"sent scouts east they found nothing but a small mountain range and miles of "
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"swamp."
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msgstr ""
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"Ternak dan binatang-binatang buas yang menyusahkan ditemukan mati di ladang, "
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"dan orang-orang hilang dari rumah mereka, tanpa petunjuk kecuali cucuran "
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"darah hitam encer. Pada awalnya para pemukim diduga diserang penjarah dari "
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"gurun besar, tetapi ketika mereka mengirim pengintai ke timur mereka tidak "
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"menemukan apa-apa kecuali barisan pegunungan kecil dan bermil-mil rawa-rawa."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
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msgid ""
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"The disappearances did not stop, and every day the terror grew greater. "
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"Eventually, the people living in the eastern villages sent a messenger to "
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"the King, asking for help. The messenger rode hard for many days and nights, "
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"and finally reached the city of Weldyn."
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msgstr ""
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"Kehilangan-kehilangan tidak berhenti, dan setiap hari teror itu tumbuh lebih "
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"besar. Akhirnya, orang-orang yang tinggal di desa-desa timur mengirim utusan "
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"ke Raja, meminta bantuan. Utusan itu melaju keras selama beberapa hari dan "
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"malam, dan akhirnya tiba di kota Weldyn."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
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msgid ""
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"When the King received news of the problem, his advisor Dacyn had much to "
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"say. Apparently, these attacks were connected to similar ones that occurred "
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"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
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"to combat these intrusions."
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msgstr ""
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"Ketika Raja menerima kabar masalah, penasihatnya Dacyn tidak banyak bicara. "
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"Rupanya, serangan ini berhubungan dengan yang serupa pernah terjadi "
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"sebelumnya di perbatasan jauh di selatan, serangan mayat hidup. Dacyn "
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"menguraikan rencana untuk memerangi gangguan ini."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:36
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msgid ""
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"In the days of the king Garard I, two strong-points had been built along the "
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"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
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"raiders out of the Estmarks from entering Wesnoth. But in later years the "
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"River Guard posts had been abandoned, as colonists spread into the Estmarks "
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"and the orcs were driven in retreat north of the Great River."
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msgstr ""
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"Pada hari-hari raja Garard I, dua-tempat yang kuat telah dibangun di "
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"sepanjang tepi sungai dekat Weldyn, selatan Soradoc, untuk menghentikan "
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"bandit dan perampok orc dari Estmarks masuk Wesnoth. Namun dalam beberapa "
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"tahun kemudian tempat-tempat penjagaan di Sungai telah ditinggalkan, ketika "
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"penduduk baru menyebar ke Estmarks dan para orc terdesak mundur di utara "
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"Sungai Besar."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
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msgid ""
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"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
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"build and re-man the River Guard outposts, and use them to keep the Crown’s "
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"eye and hand firmly on the settled country to either side of the lower "
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"Weldyn. He sent two of the most promising young officers to them."
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msgstr ""
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"Dengan musuh yang tidak diketahui menekan Wesnoth dari Timur, Konrad II "
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"memutuskan untuk membangun kembali dan membentuk kembali pasukan penjaga pos-"
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"pos penjagaan Sungai, dan menggunakan mereka untuk menjaga dan sebagai "
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"tangan tegas kerajaan pada negeri yang didiami untuk kedua sisi Weldyn yang "
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"lebih rendah. Dia mengutus dua perwira muda paling menjanjikan ketempat itu."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
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#, fuzzy
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#| msgid ""
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#| "To the northern outpost he sent Owaec, a clan noble. To the southern "
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#| "outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It "
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#| "is with them this story is concerned."
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msgid ""
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"To the northern outpost he sent Owaec, a clan noble. To the southern "
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"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
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"story begins there."
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msgstr ""
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"Untuk pos terdepan bagian utara ia mengirim Owaec, seorang klan yang mulia. "
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"Untuk pos terdepan bagian selatan, ia mengirim Gweddry, yang akan didampingi "
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"oleh Dacyn yang bijaksana. Mengenai merekalah dengan kisah ini terkait."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
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msgid ""
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"All went well once the King’s forces arrived. There were no attacks for "
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"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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msgstr ""
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"Semua berjalan lancar ketika pasukan Raja tiba. Tidak ada serangan selama "
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"beberapa minggu, dan pasukan Gweddry mulai menjadi kurang berhati-hati. "
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"Kemudian, pada waktu fajar suatu hari, Gweddry dan anak buahnya dibangunkan "
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"oleh teriakan mengejutkan para penjaga malam..."
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#. [side]: race=Humans, type=Lieutenant, id=Gweddry
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#. [side]: type=General, id=Gweddry
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=Sergeant, id=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:61
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:29
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:31
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:19
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:30
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:29
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:48
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:39
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:32
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msgid "Gweddry"
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msgstr "Gweddry"
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#. [side]
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#. [side]: race=Humans, type=Lieutenant, id=Gweddry
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#. [side]: type=Dwarvish Steelclad, id=Knutan
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#. [side]: type=General, id=Gweddry
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#. [side]: type=General, id=Halrad
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#. [side]: type=General, id=Halric
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#. [side]: type=General, id=Halrod
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#. [side]: type=General, id=Konrad II
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#. [side]: type=Great Mage, id=Kaldor
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=Mounted Fighter, id=Owaec
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#. [side]: type=Sergeant, id=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:70
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:56
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:127
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:32
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:35
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:34
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:116
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:54
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:68
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:81
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:44
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:61
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:78
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:95
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:34
|
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:37
|
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
|
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:62
|
||
msgid "Wesnothians"
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||
msgstr "Pasukan Wesnoth"
|
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|
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#. [unit]: type=White Mage, id=Dacyn
|
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:74
|
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msgid "Dacyn"
|
||
msgstr "Dacyn"
|
||
|
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:109
|
||
msgid "Mal-Sakkat"
|
||
msgstr "Mal-Sakkat"
|
||
|
||
#. [side]
|
||
#. [side]: type=Ancient Lich, id=Mal-Ravanal
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#. [side]: type=Revenant, id=Garnad
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:165
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:66
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:95
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:47
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:41
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:99
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:128
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:145
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:123
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:157
|
||
msgid "Undead"
|
||
msgstr "Mayat Hidup"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:133
|
||
msgid "Mal-Talar"
|
||
msgstr "Mal-Talar"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:155
|
||
msgid "Mal-Uldhar"
|
||
msgstr "Mal-Uldhar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:190
|
||
#, fuzzy
|
||
#| msgid "The Outpost"
|
||
msgid "Defend the outpost"
|
||
msgstr "Pos terdepan"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:194
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:381
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:100
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:126
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:90
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:82
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1070
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:169
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:171
|
||
msgid "Death of Gweddry"
|
||
msgstr "Kematian Gweddry"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:385
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:104
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:130
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:94
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:150
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:86
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:102
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1074
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:175
|
||
msgid "Death of Dacyn"
|
||
msgstr "Kematian Dacyn"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:223
|
||
msgid "What? What is going on?"
|
||
msgstr "Apa? Apa yang terjadi?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:227
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:231
|
||
msgid "Ah, interesting..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:235
|
||
msgid "Men, to arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:246
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [side]: type=Ancient Lich, id=Mal-Ravanal
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [variable]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:274
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:227
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:296
|
||
msgid "Mal-Ravanal"
|
||
msgstr "Mal-Ravanal"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:283
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:288
|
||
#, fuzzy
|
||
#| msgid "Very well, Dark Archon. They will die. And then?"
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr "Baiklah, Dark Archon. Mereka akan mati. Lalu?"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:292
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:306
|
||
#, fuzzy
|
||
#| msgid "What?! Men, to arms! And where did Dacyn go?!"
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr "Apa?! Pasukan, angkat senjata! Dan di mana Dacyn pergi?!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:339
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr ""
|
||
"Gweddry? Bagus! Anda masih hidup. Cepat, kita harus meninggalkan tempat ini!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:343
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr "Di mana kau pergi?! Dan dari mana kau datang?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr ""
|
||
"Tidak ada waktu untuk menjelaskan. Jika anda ingin bertahan hidup, anda "
|
||
"harus melarikan diri melalui pintu kolong ini."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:351
|
||
msgid "But what about the outpost?"
|
||
msgstr "Tapi bagaimana dengan posnya?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:355
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is pointless to try to defend it. Now, come on, we do not have much "
|
||
#| "time to spare!"
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
"Tidak ada gunanya mencoba mempertahankannya. Sekarang, ayolah, kita tidak "
|
||
"punya banyak waktu luang!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:377
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "Pindahkan Gweddry ke pintu kolong"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:419
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:427
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "Ikuti saya, pasukanku! Melalui pintu kolong!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:4
|
||
msgid "The Escape Tunnel"
|
||
msgstr "Terowongan Pelarian"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:36
|
||
msgid "Kabak"
|
||
msgstr "Kabak"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:77
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:46
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:62
|
||
msgid "Monsters"
|
||
msgstr "Para Monster"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:49
|
||
msgid "Knutan"
|
||
msgstr "Knutan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:96
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "Pindahkan Gweddry ke pintu kolong"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:125
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr "Di mana kita? Aku tidak bisa melihat di mana kita akan pergi."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:129
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:133
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr "Tunggu, sebelum kita pergi ke manapun — Siapakah para mayat hidup itu?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:137
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:163
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "LUBANG HARTA BENDA TROL: KELUAR"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:180
|
||
msgid "Who goes there?"
|
||
msgstr "Siapa itu?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:184
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are soldiers of the king of Wesnoth. Will you help us escape these "
|
||
#| "trolls?"
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr ""
|
||
"Kami adalah prajurit raja Wesnoth. Maukah anda membantu kami meloloskan diri "
|
||
"dari para troll ini?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr ""
|
||
"Ya, kami akan membantu kamu, karena kita tidak suka dengan para troll. Siapa "
|
||
"saja yang diserang oleh mereka layak mendapatkan bantuan, saya pikir."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:195
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
"Terima kasih. Sekarang, Saya mengundang anda untuk bergabung dengan kami. "
|
||
"Mayat Hidup telah mengikuti kami ke dalam sampai ke gua ini, dan mereka akan "
|
||
"membunuh anda jika anda tetap tinggal."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:201
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
"Terima kasih. Sekarang, Saya mengundang anda untuk bergabung dengan kami. "
|
||
"Mayat Hidup berada di daerah ini, dan mereka akan menemukan gua ini."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:207
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
"Klan saya telah tinggal di dalam gua ini selama berabad-abad. Kami tidak "
|
||
"akan berhamburan hanya karena beberapa mayat hidup."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:211
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr ""
|
||
"Baiklah. Semoga keberuntungan terbaik selalu mendampingi anda dalam "
|
||
"pertempuran."
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:216
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:620
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:321
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1228
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr ""
|
||
"Memakai amulet ini akan menyebabkan setiap pukulan anda menimbulkan "
|
||
"kerusakan <i>misterius</i> !"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:621
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:322
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1229
|
||
msgid "holy amulet^Take it"
|
||
msgstr "Ambil ini"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:218
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:622
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:323
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1230
|
||
msgid "holy amulet^Leave it"
|
||
msgstr "Biarkan saja"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:219
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:623
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:324
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1231
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr ""
|
||
"Saya tidak cocok untuk menggunakan benda ini! Biarkan yang lain mengambilnya."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:221
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:625
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:326
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1233
|
||
msgid "Holy Amulet"
|
||
msgstr "Amulet Suci"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:257
|
||
msgid ""
|
||
"There is a great fortune in this chest of treasure! I can count two hundred "
|
||
"pieces of gold."
|
||
msgstr ""
|
||
"Ada kekayaan luar biasa di peti harta karun ini! Aku bisa menghitung dua "
|
||
"ratus keping emas."
|
||
|
||
#. [unit]: type=Dark Sorcerer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:299
|
||
msgid "Mal-Bakral"
|
||
msgstr "Mal-Bakral"
|
||
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:306
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr "Kami telah menemukanmu, kantung daging! Bersiaplah untuk mati!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:310
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They follow us... we must get out of this tunnel. It looks like it is "
|
||
#| "leading east. That is unfortunate, for it will take us further from "
|
||
#| "Weldyn. But it is our only option."
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
"Mereka mengikuti kita... kita harus keluar dari terowongan ini. Sepertinya "
|
||
"mengarah timur. Itu sangat disayangkan, karena itu akan membawa kita lebih "
|
||
"jauh dari Weldyn. Tapi ini satu-satunya pilihan kita."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:323
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr ""
|
||
"Kami telah sampai di ujung terowongan. Aku melihat matahari di atas kita!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:4
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "Sebuah Penampilan tak terduga"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:35
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:36
|
||
msgid "Mal-Skraat"
|
||
msgstr "Mal-Skraat"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:59
|
||
msgid "Mal-Tar"
|
||
msgstr "Mal-Tar"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:86
|
||
msgid "Mal-Kallat"
|
||
msgstr "Mal-Kallat"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:122
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "Kalahkan salah satu ahli nujum gelap"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:150
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr ""
|
||
"Kita telah keluar dari terowongan yang gelap! Tapi di mana kita sekarang?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
#| "east and west. We need to head north, to meet Owaec, but we cannot go "
|
||
#| "through the mountains... we must go east, or west, and hope we can get "
|
||
#| "around them."
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
"Kita berada di tengah pegunungan timur, di sebuah jalan gunung menuju timur "
|
||
"dan barat. Kita perlu ke utara, untuk menemui Owaec, tapi kita tidak bisa "
|
||
"pergi melalui pegunungan... kita harus pergi ke timur, atau barat, dan "
|
||
"berharap kita bisa mengitari mereka."
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "Hahaha! Kami telah mengepung mu!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr ""
|
||
"Mengapa tidak kita coba apakah rekrutan baru bisa menangani mereka. Apalagi, "
|
||
"mereka hanya berdua!"
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "Tidak!! Mereka akan membunuhku!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
|
||
msgid "That would be your problem, then."
|
||
msgstr "Itu akan menjadi masalah anda, kemudian."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:174
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These undead are toying with us! This adept is weak — we may be able to "
|
||
#| "take his castle."
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
"Mayat Hidup ini sedang mempermainkan kita! Adept ini lemah — kita mungkin "
|
||
"dapat merebut bentengnya."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:178
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A good idea. Then, we must kill either of the dark sorcerers. I would "
|
||
#| "prefer to attack the western one, so we can get closer to Wesnoth."
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
"Ide yang bagus. Kemudian, kita harus membunuh salah satu dari ahli-ahli "
|
||
"sihir gelap. Saya lebih suka untuk menyerang yang berada di barat, jadi kita "
|
||
"bisa lebih mendekati Wesnoth."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr ""
|
||
"Tidak! Anda telah mengalahkan saya, dan dapat kembali memasuki Wesnoth!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:210
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr ""
|
||
"Kau telah mengalahkan kakak saya, tapi saya akan mengikuti mu dan membunuhmu!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:4
|
||
msgid "An Elven Alliance"
|
||
msgstr "Sebuah Aliansi Elf"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "But Gweddry and Dacyn were to find that re-entering Wesnoth would not be "
|
||
#| "easy with the escape tunnel closed to them. They marched out of the "
|
||
#| "foothills of the Estmarks in a direction few Wesnothians had traveled "
|
||
#| "before, into unknown forest country just south of the Great River."
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
"Tapi Gweddry dan Dacyn mendapati bahwa kembali memasuki Wesnoth tidak akan "
|
||
"mudah dengan terowongan pelarian didekat mereka. Mereka berbaris keluar dari "
|
||
"kaki perbukitan Estmarks menuju ke sebuah arah yang sedikit dari pasukan "
|
||
"Wesnoth pernah lalui sebelumnya, ke dalam pedalaman hutan yang tidak "
|
||
"diketahui tepat di selatan Sungai Besar."
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:34
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:51
|
||
msgid "Allies"
|
||
msgstr "Sekutu"
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:44
|
||
msgid "Volas"
|
||
msgstr "Volas"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:60
|
||
msgid "Gruga-Har"
|
||
msgstr "Gruga-Har"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:79
|
||
msgid "Defeat enemy leader"
|
||
msgstr "Kalahkan pemimpin musuh "
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:91
|
||
msgid "Death of Volas"
|
||
msgstr "Kematian Volas"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "Salam, para pendatang! Selamat datang di dunia saya."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Would it be possible for us to rest in your lands for a while? We have "
|
||
#| "been pursued by fell undead, although they did not dare to enter the "
|
||
#| "forest... yet."
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
"Mungkinkah bagi kita untuk beristirahat di daerah anda untuk sementara "
|
||
"waktu? Kami sedang dikejar oleh mayat hidup, meskipun mereka tidak berani "
|
||
"untuk memasuki hutan... setidaknya belum."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Certainly."
|
||
msgstr "Tentu saja."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:130
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good. Now, you should be warned. This undead warlord is very powerful. If "
|
||
#| "you choose to battle with him then, even if you are victorious, few will "
|
||
#| "survive. I invite you to join us, and head north. We may be able to leave "
|
||
#| "the area he wishes to conquer."
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
"Bagus. Sekarang, anda harus diperingatkan. Panglima perang mayat hidup ini "
|
||
"sangat kuat. Jika anda memilih untuk berperang dengannya suatu hari, bahkan "
|
||
"jika anda menang, hanya sedikit yang akan bertahan. Saya mengundang anda "
|
||
"untuk bergabung dengan kami, dan bergerak ke utara. Kita mungkin dapat "
|
||
"meninggalkan daerah yang ingin ia taklukkan."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:134
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
"Saya berterima kasih atas tawaran anda. Tapi aku tidak akan meninggalkan "
|
||
"tanah air saya. Mayat hidup ini tidak mungkin sekuat seperti yang anda "
|
||
"katakan; Saya akan melawan mereka."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:138
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
"Ini bukan pilihan yang bijaksana, tetapi itu adalah hak anda untuk "
|
||
"memutuskan. Jika anda tidak mau bergabung dengan kami, Sudikah anda "
|
||
"setidaknya membantu kami mencapai pos utara? Kami ingin memperingatkan rekan-"
|
||
"rekan kami di sana."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:142
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr ""
|
||
"Saya akan membantu anda. Meskipun, saya juga berpikir bahwa pilihan anda "
|
||
"adalah pilihan yang bodoh. Anda seharusnya tinggal, dan berjuang."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:146
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr ""
|
||
"Setelah kami beristirahat sebentar, kami akan pergi. Kami hanya memiliki "
|
||
"sedikit waktu luang."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:160
|
||
msgid "Intruders!"
|
||
msgstr "Penyusup!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr "Apa? Orc! Dari manakah mereka datang?"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:168
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I know not. But they are right in the Northern Path. You will have to "
|
||
#| "fight them to move on."
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr ""
|
||
"Aku tidak tahu. Tapi mereka tepat di jalan Utara. Anda harus melawan mereka "
|
||
"untuk melanjutkan perjalanan."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:172
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "Bawa para pembunuh kemari, kita mungkin dapat meracuni mereka!"
|
||
|
||
#. [unit]: type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:183
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:217
|
||
msgid "Nafga"
|
||
msgstr "Nafga"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:191
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr ""
|
||
"Yang mulia Panglima penguasa peperangan, Sayalah satu-satunya pembunuh yang "
|
||
"tersisa! Apakah kau ingin aku pergi meracuni pemimpin mereka?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:195
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr "Sempurna! Pergilah, ke dalam hutan!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:208
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"Mereka telah mengirim seorang pembunuh ke dalam hutan. Kita harus berhati-"
|
||
"hati, dan pastikan dia tidak datang dan menyerang kita dengan tak diduga-"
|
||
"duga."
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:224
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "Hahaha! Nafga akan membunuh para elf!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:235
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! This is the first time I have failed a mission, and it is my last!"
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr ""
|
||
"Tidak! Ini adalah pertama kalinya saya gagal dalam misi, dan itu adalah "
|
||
"misiku yang terakhir!"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:243
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"Pembunuhku mati! Para elf harus membayar, bukan untuk kematiannya, tapi "
|
||
"untuk menghentikan misinya!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:258
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "Anda telah gagal menjaga saya, orang-orang Wesnoth..."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:269
|
||
#, fuzzy
|
||
#| msgid "We have defeated the orcs! Now you can rest, and then leave."
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr ""
|
||
"Kita telah mengalahkan para orc! Sekarang anda dapat beristirahat, dan "
|
||
"kemudian pergi."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
"Kami tidak memilki waktu lagi. Pertempuran ini telah menghabiskan terlalu "
|
||
"banyak waktu kami. Kami harus pergi sekarang."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:277
|
||
#, fuzzy
|
||
#| msgid "Very well. I will send guides to lead you to your allies."
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr ""
|
||
"Baiklah. Aku akan mengirimkan beberapa pemandu untuk menuntun anda kepada "
|
||
"sekutu-sekutu anda."
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:4
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "Patroli Perbatasan Mayat Hidup"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:53
|
||
msgid "Mal-Telnarad"
|
||
msgstr "Mal-Telnarad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:86
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:77
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "Kalahkan salah satu pemimpin musuh "
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:114
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have gotten out of that mountain range now, and the path northwards is "
|
||
#| "clear. Let us go north, now, and try to reach Owaec at the outpost."
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"Kita telah turun dari barisan pegunungan itu sekarang, dan jalur ke arah "
|
||
"utara telah jelas. Mari kita pergi ke utara, sekarang, dan mencoba untuk "
|
||
"mencapai Owaec di pos tersebut."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:118
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
#| "able to find the lich Mal-Ravanal who attacked us, and destroy him before "
|
||
#| "he can attack Wesnoth again. After we escaped, I suspect he went back "
|
||
#| "east to find us."
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"Tunggu. Saya tidak yakin itu merupakan pilihan terbaik. Jika kita pergi ke "
|
||
"timur sekarang, kita mungkin dapat menemui Lich Mal-Ravanal yang menyerang "
|
||
"kita, dan menghancurkannya sebelum dia dapat menyerang Wesnoth lagi. Setelah "
|
||
"kita meloloskan diri, saya menduga ia kembali ke timur untuk mencari kita."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:123
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:127
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"Mereka lari dari ku! Namun, itu tidak akan membantu mereka, patroli "
|
||
"perbatasan akan menghancurkan mereka. Aku bahkan mungkin bisa dipromosikan!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:138
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "Sekarang aku tidak akan pernah dipromosikan!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:146
|
||
#, fuzzy
|
||
#| msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr "Ayo, mari kita kembali ke Wesnoth dan membantu Pos Terdepan Utara."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:164
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have defeated this patrol, but we can still turn back! Do we want to "
|
||
#| "go further east now, or do we want to try to turn back and defeat this "
|
||
#| "dark sorcerer?"
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"Kita telah mengalahkan patroli ini, tetapi kita masih bisa kembali! Apakah "
|
||
"kita ingin pergi lebih jauh ke timur sekarang, atau kita ingin mencoba untuk "
|
||
"kembali dan mengalahkan tukang sihir hitam ini?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:168
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:250
|
||
msgid "Hmm..."
|
||
msgstr "Hmm..."
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:170
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr ""
|
||
"Aku ingin menghancurkan kejahatan sebelum dapat menyebar. ke Timur kita "
|
||
"pergi!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:174
|
||
#, fuzzy
|
||
#| msgid "I cannot say if this is a good decision, but I will follow you."
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr ""
|
||
"Saya tidak bisa mengatakan kalau ini merupakan keputusan yang baik, tapi "
|
||
"saya akan mengikuti anda."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:178
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "Tidaak!! Aku tidak dapat dipromosikan jika mereka lari!"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:190
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You are right. It is foolish to go onward — we must defeat Mal-Skraat and "
|
||
#| "turn back, going to the Northern Outpost."
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr ""
|
||
"Anda benar. Adalah nekat untuk meneruskan kedepan — kita harus mengalahkan "
|
||
"Mal-Skraat dan kembali, pergi ke Pos Terdepan Utara."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:194
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "Bagus! Jika saya mengalahkan mereka, aku bisa menjadi seorang Lich!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:210
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We failed to defeat either enemy! Now more liches will come, and we will "
|
||
#| "be overwhelmed!"
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr ""
|
||
"Kami gagal mengalahkan salah satu musuh! Sekarang lebih banyak lich akan "
|
||
"datang, dan kita akan kewalahan!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:219
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"Kita tidak bisa menghabiskan banyak waktu lagi untuk mencoba mengalahkan "
|
||
"Mal-Skraat. Suka atau tidak suka, kita harus pergi lebih jauh ke dalam "
|
||
"daerah mayat hidup ini."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"Tidaak!! Dia akan sampai di ibu kota Mal-Ravanal, dan saya akan dihukum "
|
||
"karena membiarkan dia lolos!"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:4
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "Ibu kota Mal-Ravanal"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:44
|
||
msgid "Mal-Marak"
|
||
msgstr "Mal-Marak"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:64
|
||
msgid "Mal-Galkar"
|
||
msgstr "Mal-Galkar"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:84
|
||
msgid "Rava-Krodaz"
|
||
msgstr "Rava-Krodaz"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:142
|
||
#, fuzzy
|
||
#| msgid "Escape from the capital by killing one of the two dark sorcerers"
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr ""
|
||
"Meloloskan diri dari ibu kota dengan membunuh salah satu dari dua ahli-ahli "
|
||
"sihir gelap"
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:209
|
||
msgid "Terraent"
|
||
msgstr "Terraent"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:240
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
"Nama buruk rawa-rawa pahit, tampaknya, pantas. Ibu kota Mal-Ravanal terletak "
|
||
"di depan kita!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, but look! The undead forces are closing in behind us. As I said "
|
||
#| "before, we cannot kill Mal-Ravanal. It was foolish to come this far, we "
|
||
#| "must turn back!"
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"Ya, tapi lihat! Pasukan mayat hidup dekat di belakang kita. Seperti yang "
|
||
"saya katakan sebelumnya, kita tidak bisa membunuh Mal-Ravanal. Adalah hal "
|
||
"yang bodoh sampai sejauh ini, kita harus kembali!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:250
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
#| "us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"Barangkali. Untuk mundur, kita harus membunuh salah satu dari ahli-ahli "
|
||
"sihir gelap yang mengikuti kita. Tapi, mungkin kita masih bisa membunuh Mal "
|
||
"Ravanal ini. Saya mungkin ingin mencoba."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:255
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr ""
|
||
"Manusia bodoh Ini berani datang jauh-jauh ke daerah ku. Hancurkan mereka!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:394
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"Terimakasih karena anda telah menghancurkan prajurit tengkorak itu! Setiap "
|
||
"kali anda membunuh salah satu Revenant, salah satu dari ksatria kami bebas!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:398
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "Mengapa? Apakah anda tahanan para mayat hidup itu?"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:402
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"Ya. Sekutuku dan aku sedang menyelidiki ketika kami disergap oleh mayat "
|
||
"hidup. Penjaga itu sedang bermain permainan sakit — setiap kali salah satu "
|
||
"prajurit mereka mati, salah satu dari kami dibiarkan bebas, tapi setiap kali "
|
||
"anda kehilangan seorang prajurit, mereka membunuh salah satu dari kami."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:406
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"Ini terdengar berbahaya. Kami akan mencoba untuk membebaskan kamu sebanyak "
|
||
"mungkin sebelum kita bisa lolos dari sini."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:410
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:544
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:548
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:552
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:556
|
||
msgid "You know this lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:576
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:580
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:593
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:607
|
||
msgid "Is he... dead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:611
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:645
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
"Pasukan Gweddry mundur dengan cepat dari Rawa Pahit, melarikan diri ke utara "
|
||
"dan barat seolah-olah tumit mereka bersayap. Menemukan jalan rendah melalui "
|
||
"Estmarks utara, mereka sangat lega melihat lembah Weldyn terbuka didepan "
|
||
"mereka di sisi lain."
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:4
|
||
msgid "Northern Outpost"
|
||
msgstr "Pos Terdepan Utara"
|
||
|
||
#. [side]: type=Mounted Fighter, id=Owaec
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:602
|
||
msgid "Owaec"
|
||
msgstr "Owaec"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:61
|
||
msgid "Lanar-Skal"
|
||
msgstr "Lanar-Skal"
|
||
|
||
#. [side]
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Warlord, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:51
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:74
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:97
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:39
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:47
|
||
msgid "Evil"
|
||
msgstr "Kejahatan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:98
|
||
#, fuzzy
|
||
#| msgid "Find the outlaw leader in the villages and kill him"
|
||
msgid "Find the outlaw leader and defeat him"
|
||
msgstr "Cari pemimpin kriminal di desa-desa dan bunuh dia"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:102
|
||
msgid "Defeat the undead leader"
|
||
msgstr "Kalahkan pemimpin mayat hidup"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:114
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:90
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:120
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1078
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:150
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:179
|
||
msgid "Death of Owaec"
|
||
msgstr "Kematian Owaec"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:140
|
||
msgid "Hail, Gweddry!"
|
||
msgstr "Salam, Gweddry!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:144
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
"Salam, Owaec! Kami telah dipaksa mundur dari posisi kami oleh penyerbu mayat "
|
||
"hidup. Mereka mengikuti kami bahkan hingga kini."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:148
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Indeed, they do. And do not think you will be able to defeat them. They "
|
||
#| "are too powerful. We are heading for the Northlands, where we may be able "
|
||
#| "to outrun them. Will you join us?"
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
"Sungguh, mereka mengikuti. Dan jangan berpikir anda mampu mengalahkan "
|
||
"mereka. Mereka terlalu kuat. Kami menuju Daerah Utara, di mana kita mungkin "
|
||
"dapat berlari lebih cepat dari mereka. Apakah anda ingin bergabung bersama "
|
||
"kami?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:152
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:156
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hoping to protect these villages is foolish; all who stay here will die. "
|
||
#| "However, if we can drive these bandits out, we will be able to have all "
|
||
#| "the villagers follow us into the northlands. There they may survive. But "
|
||
#| "Wesnoth is no longer safe."
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"Berharap untuk melindungi desa ini adalah hal bodoh; semua orang yang "
|
||
"tinggal di sini akan mati. Namun, jika kita bisa mengusir para bandit ini, "
|
||
"kita bisa membawa semua penduduk desa mengikuti kita ke daerah utara. Di "
|
||
"sana mereka bisa bertahan hidup. Tapi Wesnoth tidak lagi aman."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, you appear to know what you’re talking about... but, I have no way "
|
||
#| "to remove these bandits."
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"Nah, anda tampaknya mengetahui apa yang anda bicarakan... tapi, aku tidak "
|
||
"punya cara untuk menyingkirkan para bandit ini."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:164
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think I may be able to help you. I am a mage; I believe I will be able "
|
||
#| "to cast a spell that will reveal them if you enter the villages. However, "
|
||
#| "I won’t be able to help you in battle."
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"Saya rasa saya mungkin dapat membantu anda. Saya seorang penyihir; saya "
|
||
"percaya saya dapat mengucapkan mantra yang akan menampakkan mereka jika anda "
|
||
"memasuki desa-desa. Namun, saya tidak dapat membantu anda dalam pertempuran."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:168
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That sounds good; it is time to drive out some bandits. Dacyn, go cast "
|
||
#| "your spell!"
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"Kedengarannya bagus; sekarang saatnya untuk mengusir para bandit. Dacyn, "
|
||
"mulailah membaca mantra mu!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:172
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I believe there is a leader behind these outlaws; kill him, and we will "
|
||
#| "have defeated these bandits."
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"Saya percaya ada pimpinan di balik penjahat-penjahat ini; bunuh dia, dan "
|
||
"kita akan mengalahkan bandit-bandit ini."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:176
|
||
#, fuzzy
|
||
#| msgid "You may now recruit ogres!"
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr "Sekarang anda dapat merekrut ogre!"
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:181
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr ""
|
||
"Pergi, pergi jauh dari sini! Tapi aku dan kaum ku akan memburu mu, dan "
|
||
"membunuh mu!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:185
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It seems the undead have caught up with us! We will have to kill them, "
|
||
#| "too, if we want these villages to be safe. Well, I will see you when you "
|
||
#| "defeat the outlaws and undead!"
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"Tampaknya mayat hidup telah mengejar kami! Kami akan membunuh mereka juga, "
|
||
"jika kita ingin desa ini aman. Nah, kita bertemu kembali setelah anda "
|
||
"mengalahkan para penjahat dan mayat hidup!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:295
|
||
msgid "They’re here!"
|
||
msgstr "Mereka ada di sini!"
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:443
|
||
msgid "Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:448
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr ""
|
||
"Jadi, anda telah menemukan tempat persembunyian saya. Baiklah, saya kira "
|
||
"saya harus membunuhmu!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:452
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That’s the bandit leader! Kill him, and we will have fulfilled our duty!"
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr "Itu pemimpin bandit! Bunuh dia, dan kita akan memenuhi kewajiban kita!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:492
|
||
msgid "No outlaws in this village."
|
||
msgstr "Tidak ada penjahat di desa ini."
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:503
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr ""
|
||
"Anda telah mengalahkan aku! Aku tidak bisa meneror penduduk desa lagi..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:531
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr "Kita harus mengalahkan mayat hidup ini bagi keamanan penduduk desa."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:562
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr ""
|
||
"Masih ada para perampok untuk diurus — kita harus terus berjuang di sini."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:582
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"Nah, baik penjahat dan mayat hidup sudah dikalahkan. Kita memiliki sedikit "
|
||
"waktu luang sekarang sebelum lebih banyak mayat hidup tiba."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:587
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good job! Now, we should move onward, north. Tell the villagers to pack "
|
||
#| "their belongings and follow us."
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"Kerja bagus! Sekarang, kita harus bergerak maju, ke utara. Katakan kepada "
|
||
"penduduk desa untuk mengemasi barang-barang mereka dan mengikuti kami."
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "Dua Jalan"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:37
|
||
msgid "Wak-Rano"
|
||
msgstr "Wak-Rano"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:53
|
||
msgid "Mal-Arnai"
|
||
msgstr "Mal-Arnai"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:112
|
||
#, fuzzy
|
||
#| msgid "Look! The road splits here. Which way shall we go?"
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr "Lihat! jalan terbelah di sini. Ke arah mana kita pergi?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:116
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We’re in the land of the Clans now; I know it well. The road north leads "
|
||
#| "directly to the Great River; across it lies the orcs’ home country in the "
|
||
#| "Northlands. The westward road will keep us inside the realm of Wesnoth, "
|
||
#| "for a time, before we reach another crossing point north of Glyn’s "
|
||
#| "Forest. If we travel along that path, we will not have to fight orcs "
|
||
#| "immediately."
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"Kita berada di tanah suku-suku sekarang; aku mengenalinya dengan baik. Jalan "
|
||
"utara itu mengarah langsung ke Sungai Besar; yang di seberangnya merupakan "
|
||
"negara asal para orc di Daerah Utara. Jalan ke barat akan membuat kita di "
|
||
"dalam kerajaan Wesnoth, untuk sementara waktu, sebelum kita mencapai titik "
|
||
"persimpangan lain di utara Hutan Glyn. Jika kita bepergian di sepanjang "
|
||
"jalan itu, kita tidak perlu melawan orc dengan segera."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:120
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:124
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The orcs are more powerful than you suspect. I doubt the undead have had "
|
||
#| "time to get past us in large enough numbers to make them more dangerous "
|
||
#| "than the orcs."
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"Para Orc lebih kuat daripada yang anda duga. Aku ragu mayat hidup punya "
|
||
"cukup waktu untuk mendahului kita dalam jumlah yang cukup besar untuk "
|
||
"membuat mereka lebih berbahaya daripada para orc."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:128
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Either way we will have to fight. Look, the orcs and undead are in a "
|
||
#| "conflict, and block our path!"
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"Di jalan manapun kita harus berjuang. Lihat, para orc dan mayat hidup dalam "
|
||
"sebuah perselisihan, dan menghalangi jalan kita!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:132
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"Yah, orc, kita bisa melanjutkan peperangan ini, atau kita dapat "
|
||
"menghancurkan manusia bersama-sama dan bertempur lain kali. Bagaimana "
|
||
"keputusanmu?"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"Hmm ... Aku tahu. Kami akan membuat kesepakatan untuk menghancurkan orang-"
|
||
"orang ini, dan melanjutkan pertarungan kita nanti."
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr ""
|
||
"Mungkin dia yang akan mati, dan aku akan memenangkan pertempuran tanpa "
|
||
"bertempur."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr "Orc bodoh ini pasti akan binasa."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr "Baiklah, kami bersekutu, untuk saat ini."
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:151
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr "Arrgh! Aku telah gagal untuk mempertahankan tanah air utara!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:172
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "Seharusnya aku membunuh kalian semua! Aku telah gagal."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "Penyebrangan"
|
||
|
||
#. [side]: type=Revenant, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:35
|
||
msgid "Garnad"
|
||
msgstr "Garnad"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:55
|
||
msgid "Draka-Kura"
|
||
msgstr "Draka-Kura"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [unit]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:318
|
||
msgid "Grug"
|
||
msgstr "Grug"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:100
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry and Owaec across the river"
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "Pindahkan Gweddry dan Owaec ke seberang sungai"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:135
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have come to the Great River. What should we do? Should we attempt to "
|
||
#| "cross it?"
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr ""
|
||
"Kita telah sampai di Sungai Besar. Apa yang harus kita lakukan? Haruskah "
|
||
"kita mencoba untuk menyeberanginya?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:139
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must cross this river. The undead are chasing us, and their hordes are "
|
||
#| "much too great for us to defeat. Reinforcements for the undead will "
|
||
#| "arrive soon. We must be across the river before that happens."
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. Reinforcements for the undead will arrive soon. We "
|
||
"must be across the river before that happens."
|
||
msgstr ""
|
||
"Kita harus menyeberangi sungai ini. Mayat Hidup mengejar kita, dan "
|
||
"gerombolan mereka terlalu hebat bagi kita untuk dikalahkan. Bala bantuan "
|
||
"mayat hidup akan segera tiba. Kita harus melintasi sungai sebelum mereka "
|
||
"tiba."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:143
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"Di seberang sungai inilah Daerah Utara. Jika kita bisa sampai di sana, kita "
|
||
"mungkin bisa membujuk beberapa ogre untuk membantu kita — tapi para orc "
|
||
"pasti akan menyerang kita sebelum itu terjadi."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:147
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr ""
|
||
"Grug mengatakan bahwa kita tidak akan membantu anda! Kita harus "
|
||
"menyelesaikan pertempuran dengan orc!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:151
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
"Apakah dapat dipahami bagi seseorang? Diam, ogre bodoh. Aku akan menangani "
|
||
"mu nanti. Sekarang ada manusia mencoba untuk menyeberangi sungai ini."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:155
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "Orc bodoh! Mati kau sekarang!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:159
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If we show ourselves as enemies of the orcs, they may aid us. But I think "
|
||
#| "we should cross the river before trying to convince these ogres to help."
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"Jika kita bisa menunjukkan diri sebagai musuh-musuh para orc, mereka mungkin "
|
||
"membantu kita. Tapi saya kira kita harus menyeberangi sungai sebelum mencoba "
|
||
"meyakinkan ogre ini untuk membantu kita."
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:191
|
||
msgid "Mal-Hakralan"
|
||
msgstr "Mal-Hakralan"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:200
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr ""
|
||
"Bala bantuan mayat hidup telah tiba! Kita harus menyeberangi sungai segera!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:246
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr ""
|
||
"Cepat. Kita harus mencapai seberang sebelum mayat hidup ini membantai kita!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:293
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"Bagus! Kita telah diseberang. Sekarang mari kita coba apakah kita bisa "
|
||
"membujuk ogre untuk bergabung dengan kita. Mereka telah diyakinkan untuk "
|
||
"bekerja bagi Kerajaan di masa lalu; mungkin itu dapat dilakukan lagi."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:302
|
||
msgid "Grug say join you will he."
|
||
msgstr "Grug mengatakan bergabung bersama anda dia akan bergabung."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:334
|
||
msgid "Gork"
|
||
msgstr "Gork"
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:341
|
||
msgid "Drog"
|
||
msgstr "Drog"
|
||
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "Penyebrangan Mayat Hidup"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:34
|
||
msgid "Mal-un-Karad"
|
||
msgstr "Mal-un-Karad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:57
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Kalahkan salah satu pemimpin musuh "
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:92
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"Tanah rawa yang rendah ini terlihat tidak dapat dilalui. Saya tidak berpikir "
|
||
"kita dapat melanjutkan perjalanan pada jalan ini; sekarang saatnya untuk "
|
||
"berbelok ke arah utara, jauh dari para mayat hidup ini."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:96
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"Kita harus menyeberangi sungai ini, kalau begitu. Kita harus bergegas, kita "
|
||
"sudah membuang-buang waktu terlalu banyak. Para Mayat Hidup telah "
|
||
"menempatkan diri mereka di tengah arungan sungai."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:100
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"Di seberang sungai ini terbentang Daerah Utara. Para ogre tinggal di sana, "
|
||
"seperti halnya para orc. Kita harus berjalan dengan hati-hati. Mayat Hidup "
|
||
"ini berbahaya, tapi para orc mungkin lebih berbahaya."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:104
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"Aku akan meninggalkan tubuh anda membusuk di sungai, lalu aku akan "
|
||
"membangkitkan anda untuk mengabdi pada gerombolan mayat hidup Tuan saya!"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121
|
||
msgid "I summon from the depths of the river beasts to destroy you!"
|
||
msgstr ""
|
||
"Aku memanggil dari kedalaman para binatang buas sungai untuk menghancurkan "
|
||
"anda!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:152
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"Tampaknya seolah-olah di samping memanggil mayat hidup tukang sihir busuk "
|
||
"ini telah belajar untuk memanggil monster dari kedalaman!"
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Training the Ogres"
|
||
msgid "Capturing the Ogres"
|
||
msgstr "Pelatihan Para Ogre"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:42
|
||
msgid "Ogres"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:95
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:98
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:121
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look, we have found a pack of ogres. We should try to capture some to "
|
||
#| "train."
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr ""
|
||
"Lihat, kita telah menemukan sekumpulan ogre. Kita harus coba untuk menangkap "
|
||
"beberapa untuk dilatih."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:125
|
||
msgid "Humans are coming! Run!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:129
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:133
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:152
|
||
msgid "Waah! Run!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:156
|
||
msgid "Run for your lives!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:160
|
||
msgid "Help!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:204
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr ""
|
||
"Kita membiarkan satu melarikan diri. Mari kita berharap mereka tidak lolos "
|
||
"semua!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:255
|
||
msgid "$ogre_name surrender!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:259
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:263
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:350
|
||
msgid "We failed to capture any of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:359
|
||
msgid "We only captured one ogre."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:368
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:377
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:384
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "Kebencian akan orang asing"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "Pelathsil"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:56
|
||
msgid "Prok-Bak"
|
||
msgstr "Prok-Bak"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:77
|
||
msgid "Elandin"
|
||
msgstr "Elandin"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:108
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Kalahkan semua pemimpin musuh"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:149
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hail, dwarves! Will you help us get by these foul orcs? We need to get "
|
||
#| "further along this path."
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"Salam, para dwarf! Akankah anda membantu kami mengalahkan orc busuk ini? "
|
||
"Kita harus saling membantu sepanjang jalan ini."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:153
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "Kau bangsa manusia! Menganggap kami busuk, kan?!"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:157
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "Mengapa kami harus membantu anda? Kau bukan seorang dwarf!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:161
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"Bangsa mu membantu kami di masa lalu, di sebuah terowongan di selatan. "
|
||
"Apakah anda tidak membantu kami sekarang?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:165
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr ""
|
||
"Mustahil! Aku tidak percaya satupun dari anggota keluarga saya telah "
|
||
"membantu seorang manusia!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr ""
|
||
"Tentu saja. Mengapa ada di antara kita membantu seseorang yang bukan dari "
|
||
"bangsa kita?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr ""
|
||
"Akankah anda setidaknya membiarkan kami lewat, sehingga kita dapat melawan "
|
||
"para orc secara sendiri-sendiri?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "Aku rasa itu... mustahil."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:182
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr ""
|
||
"Para orc, bunuh mereka semua! para Manusia, para elf atau para dwarf, itu "
|
||
"tidak masalah!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:186
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr ""
|
||
"Para orc itu akan mati. Namun begitu juga anda, manusia. Anda telah masuk "
|
||
"tanpa izin di tanah elf."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:190
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr "Oh, tanah elf sekarang? Mati, kau elf! Dan kau juga, manusia!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:194
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These people won’t listen to reason, they are all blinded by their "
|
||
#| "beliefs in their own supposed superiority. We probably will have to fight "
|
||
#| "them, although we may be able to bypass them."
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"Orang-orang ini tidak akan mendengarkan alasan, mereka semua dibutakan oleh "
|
||
"keyakinan dalam anggapan superioritas mereka sendiri. Kita mungkin harus "
|
||
"melawan mereka, meskipun kita mungkin dapat menghindari mereka."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:198
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"Benar. Seperti layaknya aku tidak suka membunuh apa pun kecuali orc dan "
|
||
"mayat hidup, tampaknya kita harus membunuh para elf ini, dan para dwarf ini, "
|
||
"sebelum mereka melakukan hal yang sama kepada kita."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:209
|
||
msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
msgstr "Argh! Aku mati! Namun, bangsa dwarf masih yang terbaik!"
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:224
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "Aku mati? Para orc menguasai semua!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:242
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr "Sepertinya para manusia ini lebih kuat daripada yang saya pikir. Ugh."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:260
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
"Terkutuklah para dwarf! Mungkin kita harus bersekutu dengan manusia ..."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:274
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr "Orc busuk! Mungkin kita harus bersekutu dengan manusia ..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:288
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr "Tampaknya kalian para manusia lebih kuat dari yang saya kira..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:302
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr "Bangsa orc busuk! Mungkin kita harus bersekutu dengan manusia ..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:316
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr "Terkutuklah para elf! Mungkin kita harus bersekutu dengan manusia..."
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "Danau Vrug"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:37
|
||
msgid "Darg"
|
||
msgstr "Darg"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:53
|
||
msgid "Kraagak"
|
||
msgstr "Kraagak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:78
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "Kalahkan salah satu pemimpin musuh "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:88
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "Pindahkan Gweddry ke pintu kolong"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:145
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:149
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:153
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:157
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:186
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:210
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:214
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well. Let us rally there, and then move to destroy these trolls and "
|
||
#| "gryphons."
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr ""
|
||
"Baiklah. Mari kita berkumpul di sana, dan kemudian bergerak untuk "
|
||
"menghancurkan para troll dan para gryphon ini."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:234
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr "Anda menemukan 100 emas di benteng!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:251
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:281
|
||
msgid "Some time later..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:301
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:352
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:363
|
||
msgid "Groog"
|
||
msgstr "Groog"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:395
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr "Jangan terlalu cepat. Kau akan ikut bersama kami."
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "Ditangkap"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After reaching what they believed was safety, Gweddry and his men had "
|
||
#| "been captured by northern orcs."
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
"Setelah sampai di apa yang mereka yakini keselamatan, Gweddry dan anak "
|
||
"buahnya ditangkap oleh bangsa orc utara."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:23
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:44
|
||
msgid "King Dra-Nak"
|
||
msgstr "Raja Dra-Nak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:74
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:83
|
||
#, fuzzy
|
||
#| msgid "Prison"
|
||
msgid "Prisoners"
|
||
msgstr "Penjara"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:418
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:424
|
||
msgid "We've got to get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:429
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:434
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:439
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:446
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:482
|
||
msgid "Come on! This way!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:490
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:494
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the other prisoners"
|
||
msgstr "Baik, di mana para tahanan?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:498
|
||
#, fuzzy
|
||
#| msgid "Death of Volas"
|
||
msgid "Death of the escapees"
|
||
msgstr "Kematian Volas"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:515
|
||
msgid "The door won't open from this side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:533
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr ""
|
||
|
||
#. [message]: side,race=2,bat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:544
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:575
|
||
msgid "Ack! Get away from me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:590
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:605
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:631
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:639
|
||
msgid "But there's too many of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:644
|
||
msgid "Hmm... I have an idea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:659
|
||
msgid "After a while..."
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:690
|
||
msgid "So, how do I look?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:695
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:732
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:737
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:805
|
||
msgid "Eh?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:817
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:824
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:831
|
||
msgid "Uh oh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:862
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:921
|
||
msgid "Finally, we're rescued!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:943
|
||
msgid "At last!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:965
|
||
msgid "Now let's get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:978
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1016
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "Para penjaga bingung! Sekarang saatnya melarikan diri!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1021
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1033
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1047
|
||
#, fuzzy
|
||
#| msgid "Gweddry reaches the end of the tunnel"
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "Gweddry sampai di ujung terowongan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1051
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "Baik, di mana para tahanan?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1148
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1266
|
||
msgid "Phew! I made it."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1274
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1293
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr "Bagus! Kita telah lolos dari gua-gua terkutuk ini!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "Pengungsian"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Gweddry had escaped from the orcish prisons. He found himself in the "
|
||
#| "Northlands, farther south than before. Orcs were at his back. He and his "
|
||
#| "men went south, until they reached the Great River."
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
"Gweddry telah melarikan diri dari penjara orc. Dia mendapati dirinya di "
|
||
"Daerah Utara, lebih jauh ke selatan dari sebelumnya. Orc berada di "
|
||
"belakangnya. Dia dan anak buahnya pergi ke selatan, sampai mereka tiba di "
|
||
"Sungai Besar."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:42
|
||
msgid "Varrak-Klar"
|
||
msgstr "Varrak-Klar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:66
|
||
msgid "Unhk"
|
||
msgstr "Unhk"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:88
|
||
msgid "Ran-Lar"
|
||
msgstr "Ran-Lar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:155
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr "Hancurkan jembatan ATAU mengalahkan semua musuh"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:178
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Note: every unit not on the south side of the river when the bridge is "
|
||
#| "destroyed will be lost (including non-recalled units)"
|
||
msgid ""
|
||
"Note: every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
"Catatan: setiap unit yang tidak berada di sisi selatan sungai saat jembatan "
|
||
"dihancurkan akan hilang (termasuk unit yang tidak dipanggil kembali)"
|
||
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:187
|
||
msgid "Engineer"
|
||
msgstr "Insinyur"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:200
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "All is lost! We have to get out of the Northlands as quickly as possible! "
|
||
#| "Run for your — what the...?! Who are you?"
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr ""
|
||
"Semuanya sia-sia! Kita harus keluar dari Daerah Utara secepat mungkin! "
|
||
"Larilah demi — apa itu...?! Siapa kau?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:205
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"Saya adalah insinyur. Aku kira anda akan membutuhkan bantuan saya. Aku yakin "
|
||
"anda ingin aku meledakkan jembatan disana itu."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:209
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "Mengapa kita ingin melakukannya?!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:213
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"Yah, aku melihat para orc yang memburu anda, dan jika aku meledakkan "
|
||
"jembatan itu, mereka tidak bisa menyeberang. Ini akan membantu anda untuk "
|
||
"melarikan diri."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:217
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr ""
|
||
"Aku mengerti... Saya pikir adalah ide yang baik untuk menyewanya. Berapa?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:221
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"Aku tidak menginginkan emas — Aku ingin perlindungan! Kemanapun aku pergi, "
|
||
"aku melihat orc, mayat hidup. Tidak membuatku aman disekitar sini!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:225
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well, we’ll protect you from the undead. But we can’t help you until "
|
||
#| "we get across this river. Now let’s go!"
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"Baiklah, kami akan melindungi anda dari mayat hidup. Tapi kami tidak bisa "
|
||
"membantu anda sampai kami dapat menyebrangi sungai ini. Sekarang mari kita "
|
||
"pergi!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:229
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"Setuju. Aku dapat meledakkannya seketika saya sampai ke penunjuk jalan "
|
||
"disana. Di situlah perlengkapan saya berada. Tapi setiap orang yang belum "
|
||
"menyebrang ketika jembatan diledakkan akan benar-benar dibunuh oleh para orc!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:246
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "Jadi, apakah anda ingin aku untuk meledakkan jembatan ini, Kapten?"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:252
|
||
msgid "Yes, blow it up."
|
||
msgstr "Ya, ledakkan sekarang."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:256
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "Baiklah! Waktunya meledakkan dinamit!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:269
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr "<big><i>BOOM!!</i></big>"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:308
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good, we have escaped from these orcs. But where will we go? There are "
|
||
#| "undead in Wesnoth."
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr ""
|
||
"Bagus, kita bisa terbebas dari para orc. Tapi di mana kita akan pergi? Ada "
|
||
"mayat hidup di Wesnoth."
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:320
|
||
msgid "No, wait until later."
|
||
msgstr "Tidak, tunggu sampai nanti."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:324
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "Neh? Baiklah kalau begitu, kita akan menunggu sebentar lagi, eh?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:337
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr ""
|
||
"Kita tidak menghancurkan jembatan pada waktunya! Para Orc akan membunuh kita "
|
||
"semua!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:345
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, we didn’t have to blow up the bridge after all, but we still have "
|
||
#| "to leave the northlands. More orcs will come. But where will we go? There "
|
||
#| "are undead in Wesnoth."
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"Yah, kita tidak perlu meledakkan jembatan itu setelah semua, tetapi kita "
|
||
"masih harus meninggalkan daerah utara. Orc lainnya akan datang. Tapi di mana "
|
||
"kami akan pergi? Ada mayat hidup di Wesnoth."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:359
|
||
#, fuzzy
|
||
#| msgid "So what do you propose?"
|
||
msgid "How do you propose to do that?"
|
||
msgstr "Jadi apa saranmu?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:364
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:368
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:372
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"Aku akan mengikuti anda sejak hari ini. Harapanku anda bisa ke Weldyn dengan "
|
||
"selamat sehingga aku dapat berhenti berlari..."
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "Daratan yang Tergenang"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:138
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "Kalahkan Khrakrahs"
|
||
|
||
#. [message]
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:165
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:436
|
||
msgid "Khrakrahs"
|
||
msgstr "Khrakrahs"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:174
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:509
|
||
msgid "Null Stone"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:418
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Now, we have reached the Horse Plains, the fair homeland of my people. "
|
||
#| "They may be able to help us in—"
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr ""
|
||
"Sekarang, kita telah sampai di Daratan Kuda, tanah air suku ku. Mereka "
|
||
"mungkin dapat membantu kita—"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:422
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"Apa?! Rawa-Rawa?! Para Mayat Hidup itu telah menghancurkan padang rumput "
|
||
"Tempat Tinggal saya, dan mereka harus membayar untuk itu!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:426
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"Tuan-lich telah menggenangi lembah. Para mayat hidup senang dengan rawa. Ini "
|
||
"adalah kematian, pembusukan, segala sesuatu yang mereka sendiri senangi. Aku "
|
||
"bisa merasakan mereka bersembunyi di rawa-rawa, menunggu untuk menyergap "
|
||
"kita."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:430
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr "Aku kira kita harus mengarungi seluruh rawa bagaimanapun juga... ugh."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:438
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "Temukanhhhh ... bunuhhhhh ... bantaikhhh ..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:442
|
||
#, fuzzy
|
||
#| msgid "What is that sound?!"
|
||
msgid "What was that?!"
|
||
msgstr "Suara apa itu?!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:446
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I do not know, but my guess is the dragon Khrakrahs. He was a powerful "
|
||
#| "beast indeed, in the time of Haldric, living in the Northern Mountains. "
|
||
#| "But he does not sound alive. I know not what happened, but we must surely "
|
||
#| "destroy him."
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"Aku tidak tahu, tapi saya kira itu adalah naga Khrakrahs. Dia adalah "
|
||
"binatang yang kuat memang, pada masa Haldric, tinggal di Pegunungan Utara. "
|
||
"Tapi dia kelihatannya tidak hidup. Aku tidak tahu apa yang terjadi, tapi "
|
||
"kita pasti harus menghancurkannya."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:485
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:503
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "Mendekati Weldyn"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:52
|
||
msgid "Mal-un-Darak"
|
||
msgstr "Mal-un-Darak"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:71
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "Mal-un-Zanrad"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:89
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "Mal-un-Xadrux"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:214
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "Konrad II"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:130
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry to Weldyn"
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "Gerakkan Gweddry ke Weldyn"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:181
|
||
msgid "Death of Konrad II"
|
||
msgstr "Kematian Konrad II"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:184
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have finally reached Weldyn, but it seems the undead have surrounded "
|
||
#| "it. We must break through to reach the king!"
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"Kita akhirnya sampai di Weldyn, tetapi tampaknya telah dikepung oleh mayat "
|
||
"hidup. Kita harus menerobos untuk sampai kepada raja!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:188
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It would be best not to try to defeat these undead, there are too many of "
|
||
#| "them. Go straight to the city."
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"Lebih baik tidak mencoba untuk mengalahkan mayat hidup ini, mereka terlalu "
|
||
"banyak. Langsung pergi ke kota."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:201
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:205
|
||
msgid "Come, into the castle."
|
||
msgstr "Ayo, ke dalam istana."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:221
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr "Weldyn telah direbut, dan Wesnoth tidak lebih ..."
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "Dewan"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:22
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before we begin our council, I must tell you all the history of this lich "
|
||
#| "we face. He was at first a mage of light, like me, and his fall began "
|
||
#| "during the reign of Haldric VII..."
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"Sebelum kita memulai dewan kita, saya harus menceritakan kepada kalian semua "
|
||
"sejarah lich yang kita hadapi ini. Dia dulunya adalah penyihir cahaya, "
|
||
"seperti saya, dan dia gugur pada masa pemerintahan Haldric VII..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"Para peramal terbesar di negeri ini, Galdren, meramalkan bahwa suatu hari, "
|
||
"suatu hari nanti, suatu kejahatan besar akan tersebar di seluruh negeri. "
|
||
"Raja, tentu saja, khawatir. Peramal itu memberitahunya bahwa satu-satunya "
|
||
"cara untuk menghentikan kejahatan ini adalah untuk menunjuk seorang "
|
||
"penyihir, berpengalaman baik dalam pertempuran dengan roh-roh kegelapan, "
|
||
"menjadi penasihat raja."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In all the land, there were two magi of light that clearly stood out from "
|
||
#| "the rest. A mage from the east named Ravan, and myself. The King, wishing "
|
||
#| "to choose a good advisor, sent us both before Galdren. Then he conversed "
|
||
#| "with the seer privately. None know what was said, but when he came out he "
|
||
#| "announced that the seer was dead, and he had chosen me as his new advisor."
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"Di seluruh negeri, ada dua orang penyihir cahaya yang jelas menonjol dari "
|
||
"lainnya. Seorang penyihir dari timur bernama Ravan, dan saya sendiri. Raja, "
|
||
"berharap untuk memilih seorang penasihat yang baik, mengirim kami berdua di "
|
||
"hadapan Galdren. Lalu ia berbicara dengan sang peramal secara pribadi. Tak "
|
||
"satu pun tahu apa yang dikatakan, tetapi ketika ia keluar ia mengumumkan "
|
||
"bahwa peramal itu mati, dan dia memilih saya sebagai penasihat baru."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ravan took this quietly enough, we all thought, but now I think that this "
|
||
#| "was when he began his fall. He went deep into conversation with the "
|
||
#| "spirits of darkness, hoping to discover their weaknesses, but it was they "
|
||
#| "who found his. In time, as all of the magi of death eventually do, he "
|
||
#| "took his own life and reformed himself as a lich, one of the most "
|
||
#| "powerful ones ever seen."
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"Ravan menghadapi ini cukup tenang, kita semua berpikir, tetapi sekarang saya "
|
||
"berpikir bahwa ini adalah waktu ketika dia memulai kematiannya. Dia pergi "
|
||
"jauh ke dalam percakapan dengan roh-roh kegelapan, berharap untuk menemukan "
|
||
"kelemahan mereka, tapi roh-roh itulah yang menemukan kelemahan dirinya. Pada "
|
||
"waktunya, seperti yang semua orang penyihir kematian akhirnya lakukan, ia "
|
||
"mengakhiri hidupnya sendiri dan merubah dirinya menjadi lich, salah satu "
|
||
"yang paling kuat yang pernah dijumpai."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "One day, he disguised himself and came to the castle, where I was living. "
|
||
#| "He demanded to see me, and the guards let him in, for then he was still a "
|
||
#| "respected member of the court. When I came out, he revealed himself, "
|
||
#| "named himself Mal-Ravanal, and challenged me to a duel."
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"Suatu hari, ia menyamar dan datang ke istana, di mana saya tinggal. Dia "
|
||
"meminta menemui saya, dan para penjaga membiarkannya masuk, karena saat itu "
|
||
"ia masih menjadi salah seorang anggota yang dihormati di istana. Ketika aku "
|
||
"keluar, dia menyatakan diri, menamakan dirinya Mal-Ravanal, dan menantang "
|
||
"saya untuk berduel."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:41
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:57
|
||
msgid "Kaldor"
|
||
msgstr "Kaldor"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:105
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:109
|
||
msgid "So what should we do now?"
|
||
msgstr "Jadi apa yang harus kita lakukan sekarang?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:113
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr ""
|
||
"Kita harus berjuang, jelas. Tentu saja kekuatan Wesnoth dapat menang atas "
|
||
"lich belaka!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:117
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"Aku bisa tahu dari kata-kata anda bahwa anda belum melihat gerombolan itu "
|
||
"sendiri. Itu seperti semua prajurit mati dari berbagai zaman datang kembali "
|
||
"untuk menyerang kita. Tidak ada akhir pada pasukan tengkorak berbaris, hantu "
|
||
"meraung, kelelawar neraka, dipimpin oleh ahli-ahli nujum busuk yang "
|
||
"menghidupkan mereka."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:121
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:125
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That simply makes you cowards. True warriors would have stayed and "
|
||
#| "fought, to the death!"
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr ""
|
||
"Itu hanya membuat mu menjadi pengecut. Pejuang sejati akan tetap tinggal dan "
|
||
"berjuang, sampai mati!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:129
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:133
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:137
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:141
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:145
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:149
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:153
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:170
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr "Pak, pasukan mayat hidup menyerang!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:174
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr "Baik, itu akan menjadi akhir dewan kita. Mari kita berjuang!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "Weldyn di serang"
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:54
|
||
msgid "Halrad"
|
||
msgstr "Halrad"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:71
|
||
msgid "Halric"
|
||
msgstr "Halric"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:88
|
||
msgid "Halrod"
|
||
msgstr "Halrod"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:106
|
||
msgid "Mal-Grekulak"
|
||
msgstr "Mal-Grekulak"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:123
|
||
msgid "Mal-Xakralan"
|
||
msgstr "Mal-Xakralan"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:140
|
||
msgid "Mal-Uknalu"
|
||
msgstr "Mal-Uknalu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:164
|
||
msgid "Survive the long night"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:235
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We will fight soon, my lord. Look, night approaches; they will soon "
|
||
#| "attack. I hope we can hold them off."
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"Kami akan segera berperang, tuanku. Lihat, malam segera tiba; mereka akan "
|
||
"segera menyerang. Saya harap kita bisa menahan mereka."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:239
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr "Baiklah. Tapi... Mal-Ravanal ini, yang anda bicarakan, ia ada di sini?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:243
|
||
#, fuzzy
|
||
#| msgid "I do not sense his magic, but he might be concealing his presence."
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr ""
|
||
"Aku tidak merasakan sihirnya, tetapi ia mungkin menyembunyikan kehadirannya."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:247
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In any case, the undead are attacking now. Let us hope we can last out "
|
||
#| "the night."
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Bagaimanapun juga, mayat hidup yang menyerang sekarang. Mari kita berharap "
|
||
"kita dapat bertahan malam ini."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:258
|
||
#, fuzzy
|
||
#| msgid "I have died, and with me gone the city shall fall."
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "Aku telah mati, dan dengan kepergian ku kota akan jatuh."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:270
|
||
#, fuzzy
|
||
#| msgid "Look, the sun has risen, and the undead are retreating."
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr "Lihatlah, matahari telah terbit, dan mayat hidup mundur."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:283
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:297
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:301
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "I have. I think we should..."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:308
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:312
|
||
msgid "I will send the message at once."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:322
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:326
|
||
msgid "I will begin preparing our troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "Duel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:167
|
||
#, fuzzy
|
||
#| msgid "Defeat Mal-Ravanal"
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "Kalahkan Mal-Ravanal"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have waited a long time for this day to come. Prepare to die, Gweddry "
|
||
#| "of Wesnoth!"
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr ""
|
||
"Saya telah menunggu lama sampai hari ini datang. Bersiaplah untuk mati, "
|
||
"Gweddry dari Wesnoth!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The rules of the duel are these:\n"
|
||
#| "You may recruit or recall up to 6 units.\n"
|
||
#| "At the end of your first turn, your keep will disappear, and you must "
|
||
#| "battle with whatever troops you have at that time.\n"
|
||
#| "The first leader to fall loses the duel."
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
"Peraturan duel adalah ini:\n"
|
||
"Anda dapat merekrut atau memanggil kembali sampai 6 unit.\n"
|
||
"Pada akhir giliran pertama anda, benteng anda akan hilang, dan anda harus "
|
||
"bertempur dengan pasukan apa pun yang anda miliki pada saat itu.\n"
|
||
"Pemimpin pertama yang gugur kalah dalam duel."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:255
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr ""
|
||
"Tunggu — apa yang baru saja terjadi? Dia memanggil lebih banyak prajurit "
|
||
"dari tanah! Itu tidak diperbolehkan!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:259
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stop talking and fight! The rules do not stop me from bringing up "
|
||
#| "warriors that were already here."
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
"Berhenti berbicara dan bertarunglah! Peraturan tidak melarang ku "
|
||
"menghidupkan prajurit-prajurit yang sudah ada di sini."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:270
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:284
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "Weldyn Terkepung"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:79
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:96
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:113
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:130
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:147
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:183
|
||
msgid "Death of Konrad"
|
||
msgstr "Kematian Konrad"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:187
|
||
#, fuzzy
|
||
#| msgid "Letting any enemy unit on to your keep"
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "Membiarkan setiap unit musuh ke benteng anda"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:217
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:221
|
||
msgid "Mal-Hadanak"
|
||
msgstr "Mal-Hadanak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:222
|
||
msgid "Mal-Katklagad"
|
||
msgstr "Mal-Katklagad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:223
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "Mal-Xaskanat"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:224
|
||
msgid "Mal-Akranbral"
|
||
msgstr "Mal-Akranbral"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:225
|
||
msgid "Mal-Larakan"
|
||
msgstr "Mal-Larakan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:226
|
||
msgid "Mal-Drakanal"
|
||
msgstr "Mal-Drakanal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:229
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "Anda berani menyerang saya? Sekarang anda akan membayar!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:231
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:232
|
||
msgid "You will serve me in death!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:233
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:234
|
||
msgid "My master is merely toying with you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:318
|
||
msgid "I shall destroy you personally!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:387
|
||
#, fuzzy
|
||
#| msgid "Kill them."
|
||
msgid "Kill them all!"
|
||
msgstr "Bunuh mereka."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:391
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr ""
|
||
"Mereka membunuh Konrad... sekarang, bahkan jika kita menyelamatkan Weldyn, "
|
||
"Wesnoth telah runtuh."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:406
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr "Kerajaan Wesnoth mati bersama saya!"
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Epilog"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "When Mal-Ravanal fell, the living creatures under his banner broke and "
|
||
#| "fled; the undead simply collapsed like puppets with their strings cut. As "
|
||
#| "the lich’s death-scream echoed in the air, a vast and louring column of "
|
||
#| "shadow arose from his corpse like smoke from an unclean fire; then it "
|
||
#| "divided fivefold at its height, reaching for the heavens like a clutching "
|
||
#| "hand.\n"
|
||
#| "\n"
|
||
#| "Men let weapons fall from nerveless fingers and horses reared in terror "
|
||
#| "as that great dark pall obscured the sun..."
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
"Ketika Mal-Ravanal tewas, makhluk-makhluk hidup di bawah panji-panjinya "
|
||
"hancur dan melarikan diri; mayat hidupnya runtuh begitu saja seperti boneka "
|
||
"dengan tali-tali mereka dipotong. Ketika jeritan Lich kematian bergema di "
|
||
"udara, gumpalan bayangan yang sangat banyak dan redup muncul dari mayatnya "
|
||
"seperti asap dari api kotor; kemudian gumpalan bayangan itu terbagi lima "
|
||
"lipatan pada puncaknya, meraih langit seperti tangan yang menggenggam.\n"
|
||
"\n"
|
||
"Pasukan membiarkan senjata jatuh dari jari-jari lemah dan kuda-kuda menjadi "
|
||
"ketakutan ketika selubung kabut gelap besar menutupi matahari..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:24
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
"... dan kemudian kabut itu menipis, dan memudar, dan angin sepoi-sepoi dari "
|
||
"barat melarutkannya dalam sobekan-sobekan, dan cahaya hari itu bersinar "
|
||
"sekali lagi tidak berkurang pada Weldyn."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:98
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is a great victory we have won here, destroying he who was the main "
|
||
#| "author of Wesnoth’s troubles."
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"Ini merupakan kemenangan besar yang telah kita menangkan di sini, "
|
||
"menghancurkan dia yang adalah penyebab utama dari masalah Wesnoth."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:103
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr ""
|
||
"Setelah berbulan-bulan pertempuran... aku merasa seakan-akan aku terbangun "
|
||
"dari mimpi buruk yang panjang."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:108
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Nor is our work yet complete. Mal-Ravanal’s main host has been broken, "
|
||
#| "but its outriders ravage the countryside in all directions."
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
"Namun pekerjaan kita belum selesai. Aktor utama Mal-Ravanal telah "
|
||
"dihancurkan, namun masih ada para pengendara kuda terdepannya yang memorak-"
|
||
"porandakan daerah pedalaman di segala penjuru."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:113
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr ""
|
||
"Kita akan butuh bertahun-tahun... mungkin beberapa dasawarsa... untuk "
|
||
"memulihkan dari kerusakan yang ia buat."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:123
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even now we should be sending our cavalry to harry and slay as many of "
|
||
#| "the fleeing orcs as we can."
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Bahkan sekarang kita harus mengirim kavaleri kita untuk merusak dan membunuh "
|
||
"sebanyak mungkin orc yang melarikan diri sebanyak yang kita bisa."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:129
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even now we should be sending our troops to harry and slay as many of the "
|
||
#| "fleeing orcs as we can."
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Bahkan sekarang kita harus mengirim pasukan kita untuk merusak dan membunuh "
|
||
"sebanyak mungkin orc yang melarikan diri sebanyak yang kita bisa."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:136
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It shall be so. But it is also to be thought that you three have served "
|
||
#| "Us, and Our Kingdom, full well. We are minded to reward you."
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
"Itu harus dilakukan. Tetapi juga harus dipikirkan bahwa kalian bertiga telah "
|
||
"melayani kami, dan Kerajaan kita, sepenuhnya. Kami berpikiran untuk "
|
||
"memberikan penghargaan kepada kalian."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:146
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:150
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:162
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:166
|
||
#, fuzzy
|
||
#| msgid "Grug say join you will he."
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr "Grug mengatakan bergabung bersama anda dia akan bergabung."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:173
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Dacyn. You will remain by Our side, here; as you counseled these two in "
|
||
#| "war, you shall counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
"Dacyn. Anda akan tetap di sisi kami, di sini; seperti anda menasihati mereka "
|
||
"berdua dalam perang, kamu akan menasihati Kami mengenai perdamaian dan "
|
||
"membangun kembali Kerajaan."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:177
|
||
msgid "I am honored, your highness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:187
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:191
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:198
|
||
msgid "Now as for you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:208
|
||
msgid "Sire, we but did our duty."
|
||
msgstr "Tuan, kami hanya melakukan apa yang menjadi tugas kami."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:213
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr ""
|
||
"Cukup. Sekarang jangan menyela saat aku melakukan tugasku... Berlututlah, "
|
||
"Owaec."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:220
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
#| "command to you your own wish; go from here, harry and destroy the enemy "
|
||
#| "in their flight until the fields of Weldyn become a byword for fear at "
|
||
#| "which the orcs will tremble for generations."
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
"Bangunlah, Owaec, Komandan Ksatria dari pasukan Berkuda Raja. Dan ambillah "
|
||
"sebagai perintah pertama kami kepada anda keinginan anda sendiri; pergilah "
|
||
"dari sini, ganggu dan hancurkan musuh dalam pelarian mereka sampai tanah "
|
||
"Weldyn menjadi buah bibir orang karena ditakuti di mana para orc akan "
|
||
"gemetar selama beberapa generasi."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:249
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "Berlututlah, Gweddry."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:255
|
||
#, fuzzy
|
||
#| msgid "Sire, we but did our duty."
|
||
msgid "Sire, I but did my duty."
|
||
msgstr "Tuan, kami hanya melakukan apa yang menjadi tugas kami."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:259
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr ""
|
||
"Cukup. Sekarang jangan menyela saat aku melakukan tugasku... Berlututlah, "
|
||
"Gweddry."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:268
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
"Dan bangunlah, Gweddry, Bangsawan Estmark. Tanah tempat dimana anda "
|
||
"menumpahkan darah harus diperintah di bawah tangan anda untuk dijadikan "
|
||
"hijau lagi."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:273
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With these words and acts began the Silver Age of Wesnoth, that time "
|
||
#| "known to historians as the Reconstruction..."
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
"Dengan kata-kata dan tindakan ini dimulailah Era Perak bagi Wesnoth, saat "
|
||
"itu dikenal para sejarawan sebagai Rekonstruksi..."
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "Majikan Berkuda"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:20
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
"Yang terbesar dari orang-orang dari dataran, Majikan Berkuda adalah kepala "
|
||
"desa mereka dan dihormati oleh semua, teman atau musuh. pedang mereka dapat "
|
||
"membunuh musuh yang paling biasa, dan bintang fajar mereka meremukkan orang-"
|
||
"orang yang tersisa."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:24
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:23
|
||
msgid "greatsword"
|
||
msgstr "pedangbesar"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:32
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:32
|
||
msgid "morning star"
|
||
msgstr "bintang fajar"
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "Petarung Berkuda"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:19
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"Pemuka orang-orang dari dataran dilatih dengan sisa pasukan berkuda menjadi "
|
||
"prajurit besar. Namun, mereka juga terlatih dalam memimpin rekan-rekan "
|
||
"mereka, dan mereka adalah orang yang menjadi panglima pasukan dari klannya."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:23
|
||
msgid "sword"
|
||
msgstr "pedang"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "Prajurit Berkuda"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:19
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"Pemimpin dari dataran, Prajurit Berkuda terlatih dengan menggunakan pedang "
|
||
"dan bintang fajar. Menunggang kuda, mereka mampu bergerak dengan cepat di "
|
||
"medan perang, dan dapat memberikan bantuan yang sangat diperlukan untuk "
|
||
"front yang berbeda."
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr "syok"
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Shock:\n"
|
||
#| "When this attack is used on offense, the opponent will retaliate with one "
|
||
#| "less strike than normally, to a minimum of one strike."
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
"Syok:\n"
|
||
"Ketika serangan ini digunakan saat menyerang, lawan akan membalas dengan "
|
||
"satu serangan yang kurang dari biasanya, menjadi paling sedikit satu "
|
||
"serangan."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9
|
||
msgid "No! I... die..."
|
||
msgstr "Tidak! Aku... mati ..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23
|
||
msgid "We are doomed..."
|
||
msgstr "Kita ditimpa malapetaka..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37
|
||
msgid "I... must— Argh...!"
|
||
msgstr "Aku... harus— Argh...!"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
|
||
msgid "Grarrgghh..."
|
||
msgstr "Grarrgghh..."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "Apa '? Kau gagal melindungi ku..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:73
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
"Ini mungkin juga untuk pasukan Gweddry bahwa mereka tidak hidup untuk "
|
||
"melihat zaman kesuraman mayat hidup menyapu ke barat Wesnoth, memporak-"
|
||
"porandakan semua yang berada jalannya."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:85
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
"Wesnoth tidak pernah mengetahui nasib gerombolan Gweddry, tapi semua terlalu "
|
||
"cepat mereka akan menderita kemarahan dan kebencian dari perusakan orc dan "
|
||
"mayat hidup dalam perang yang hanya akan berakhir dalam penderitaan dan "
|
||
"kematian."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:97
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
"Negeri kampung halaman mereka membuktikan tidak ada tempat perlindungan "
|
||
"untuk pasukan Gweddry yang lelah, dan tidak lebih akan hal itu bagi penduduk "
|
||
"Wesnoth ketika musuh menekan mereka pada semua sisi hingga pertahanan "
|
||
"terakhir dari kerajaan yang musnah."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:109
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
"Dengan para pembela tersetia Wesnoth dikalahkan di tanah tempat tinggal "
|
||
"mereka, seketika-kerajaan besar itu jatuh ke dalam kegelapan terakhir di "
|
||
"bawah tangan dendam dari Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:126
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:176
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
|
||
#, fuzzy
|
||
#~| msgid "You may now recruit ogres!"
|
||
#~ msgid "You may now recruit young ogres!"
|
||
#~ msgstr "Sekarang anda dapat merekrut ogre!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move Gweddry to the trapdoor"
|
||
#~ msgid "Move Gweddry to the south-west exit"
|
||
#~ msgstr "Pindahkan Gweddry ke pintu kolong"
|
||
|
||
#~ msgid "Torture Chamber"
|
||
#~ msgstr "Ruang Penyiksaan"
|
||
|
||
#~ msgid "Throne Room"
|
||
#~ msgstr "Ruang Singgasana"
|
||
|
||
#~ msgid "The City"
|
||
#~ msgstr "Kota"
|
||
|
||
#~ msgid "Exit"
|
||
#~ msgstr "Jalan keluar"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "So, Gweddry, you escaped too? Good. I think they have the rest of our "
|
||
#~| "troops captive, along with the peasants following us. We should be able "
|
||
#~| "to rescue them."
|
||
#~ msgid ""
|
||
#~ "So, Gweddry, you escaped too? Good. I think they still have the rest of "
|
||
#~ "our troops captive. We must rescue them and head for the southwest exit."
|
||
#~ msgstr ""
|
||
#~ "Jadi, Gweddry, anda lolos juga? Bagus. Saya pikir mereka menawan sisa "
|
||
#~ "pasukan kita, bersama dengan para petani mengikuti kita. Kita harus dapat "
|
||
#~ "menyelamatkan mereka."
|
||
|
||
#~ msgid "Where are they? These caves are impossible to navigate!"
|
||
#~ msgstr "Di mana mereka? Gua ini tidak mungkin untuk dijelajahi!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Somewhere south of us. We are in a hidden passage in the north. Oh, and "
|
||
#~| "some others escaped too, along with Owaec."
|
||
#~ msgid ""
|
||
#~ "Somewhere south of us, but we’d best avoid the chamber we just came from. "
|
||
#~ "Oh, and some others escaped too, along with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Di suatu tempat di sebelah selatan kita. Kita berada di bagian "
|
||
#~ "tersembunyi di utara. Oh, dan beberapa lainnya meloloskan diri juga, "
|
||
#~ "bersama dengan Owaec."
|
||
|
||
#~ msgid "Well, where’s their leader? I don’t see him."
|
||
#~ msgstr "Nah, Dimana pemimpin mereka? Aku tidak melihatnya."
|
||
|
||
#~ msgid "Uh... "
|
||
#~ msgstr "Uh... "
|
||
|
||
#~ msgid "whisper^I dunno. He escaped, I think."
|
||
#~ msgstr "Aku tidak tahu. Dia melarikan diri, saya pikir."
|
||
|
||
#~ msgid ""
|
||
#~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on "
|
||
#~ "sight."
|
||
#~ msgstr ""
|
||
#~ "Tolol! Yah, temukan dia. Bawa dia kepadaku! Tunggu, tidak, bunuh saja "
|
||
#~ "begitu melihatnya."
|
||
|
||
#~ msgid "Look, the escaped prisoners have returned!"
|
||
#~ msgstr "Lihat, para tahanan yang melarikan diri telah kembali!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Kill them."
|
||
#~ msgid "Kill them!"
|
||
#~ msgstr "Bunuh mereka."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Huh? Who’s there, who said that?"
|
||
#~ msgid "Huh? Who said that?"
|
||
#~ msgstr "Huh? Siapa itu, yang mengatakan itu?"
|
||
|
||
#~ msgid "I see the exit to the tunnel! Onward!"
|
||
#~ msgstr "Aku melihat jalan keluar terowongan! Maju!"
|
||
|
||
#~ msgid ""
|
||
#~ "Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||
#~ "through the south-west gates."
|
||
#~ msgstr ""
|
||
#~ "Tunggu! Kita tidak bisa keluar dengan jalan itu. Ada terlalu banyak orc. "
|
||
#~ "Kita harus keluar melalui pintu gerbang bagian barat daya."
|
||
|
||
#~ msgid "Very well. We must go the other way."
|
||
#~ msgstr "Baiklah. Kita harus pergi dengan jalan yang lain."
|
||
|
||
#~ msgid "Survive until end of turns"
|
||
#~ msgstr "Bertahan sampai akhir giliran"
|
||
|
||
#~ msgid "To add ogres to your army, keep two on the grass until end of turns"
|
||
#~ msgstr ""
|
||
#~ "Untuk menambahkan ogre dalam pasukan anda, halaulah dua ogre tetap di "
|
||
#~ "rumput sampai akhir giliran"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "All right, we have to keep at least two of these ogres on the grass "
|
||
#~| "where they can’t escape until our troops get here to capture them. Then "
|
||
#~| "they will have to lead us to their tribe."
|
||
#~ msgid ""
|
||
#~ "All right, we have to keep at least two of these ogres on the grass where "
|
||
#~ "they can’t escape until our troops get here to capture them."
|
||
#~ msgstr ""
|
||
#~ "Baiklah, kita harus menahan setidaknya dua ogre ini di rumput di mana "
|
||
#~ "mereka tidak dapat melarikan diri sampai tentara kita sampai di sini "
|
||
#~ "untuk menangkap mereka. Kemudian mereka akan mengantar kita kepada suku "
|
||
#~ "mereka."
|
||
|
||
#~ msgid ""
|
||
#~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, "
|
||
#~ "you go north-east. I’ll go north-west."
|
||
#~ msgstr ""
|
||
#~ "Kita harus mencoba untuk mengelilingi mereka. Gweddry, anda tetap diam di "
|
||
#~ "mana anda berada. Dacyn, anda pergi ke timurlaut. Aku akan pergi ke "
|
||
#~ "baratlaut."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Our troops have caught up! Now, we will be able to recruit ogres, since "
|
||
#~| "these will be able to convince their tribe to join us."
|
||
#~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!"
|
||
#~ msgstr ""
|
||
#~ "Pasukan kita telah menyusul! Sekarang, kita dapat merekrut ogre, karena "
|
||
#~ "ini akan dapat meyakinkan suku mereka untuk bergabung dengan kita."
|
||
|
||
#~ msgid ""
|
||
#~ "We didn’t capture enough of the ogres here. We will have to go on without "
|
||
#~ "them."
|
||
#~ msgstr ""
|
||
#~ "Kita tidak menangkap cukup ogre di sini. Kita harus meneruskan perjalanan "
|
||
#~ "tanpa mereka."
|
||
|
||
#~ msgid "Resist until Dacyn’s return tomorrow night"
|
||
#~ msgstr "Bertahan sampai Dacyn kembali besok malam"
|
||
|
||
#~ msgid "Resist until Dacyn’s return in two days"
|
||
#~ msgstr "Bertahan sampai Dacyn kembali dalam dua hari"
|
||
|
||
#~ msgid ""
|
||
#~ "Look. To the east. Undead approach! But wait... I sense something... They "
|
||
#~ "must not see me..."
|
||
#~ msgstr ""
|
||
#~ "Lihat. Ke timur. Mayat Hidup mendekat! Tapi tunggu... Aku merasakan "
|
||
#~ "sesuatu... Mereka pasti tidak melihat ku..."
|
||
|
||
#~ msgid ""
|
||
#~ "Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||
#~ "deceived me. Very well; destroy them."
|
||
#~ msgstr ""
|
||
#~ "Hm. Aku tidak merasakan sesuatu yang luar biasa di sini. Para pengintaiku "
|
||
#~ "pasti telah menipu ku. Baiklah; hancurkan mereka."
|
||
|
||
#~ msgid ""
|
||
#~ "On with the search. I trust you can defeat these men yourself? I have no "
|
||
#~ "time to waste here."
|
||
#~ msgstr ""
|
||
#~ "Teruskan penyelidikan. Saya percaya anda bisa mengalahkan orang-orang ini "
|
||
#~ "sendiri? Aku tidak punya waktu untuk dibuang-buang di sini."
|
||
|
||
#~ msgid ""
|
||
#~ "There are too many undead, I cannot defeat them... but my orders are to "
|
||
#~ "hold this outpost at all costs. It may be we will die this day."
|
||
#~ msgstr ""
|
||
#~ "Ada terlalu banyak mayat hidup, aku tidak bisa mengalahkan mereka ... "
|
||
#~ "tetapi perintah ku adalah untuk mempertahankan pos ini apapun yang "
|
||
#~ "terjadi. Walaupun kita akan mati hari ini."
|
||
|
||
#~ msgid ""
|
||
#~ "But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||
#~ "reason for leaving."
|
||
#~ msgstr ""
|
||
#~ "Tapi ... entah bagaimana, saya tidak berpikir Dacyn meninggalkan kita. "
|
||
#~ "Dia pasti punya alasan untuk pergi."
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
|
||
#~ "Go to the trapdoor!"
|
||
#~ msgstr ""
|
||
#~ "Cepat! Sebelum bala bantuan musuh tiba, dan kita semua akan mati! Pergi "
|
||
#~ "ke pintu kolong!"
|
||
|
||
#~ msgid ""
|
||
#~ "I do not know. There are trolls in here, which may try to fight us. Now "
|
||
#~ "hurry, we have to move quickly with those liches still behind us."
|
||
#~ msgstr ""
|
||
#~ "Saya tidak tahu. Ada banyak troll di sini, yang mungkin mencoba untuk "
|
||
#~ "menyerang kita. Sekarang cepatlah, kita harus bergerak cepat dengan anak "
|
||
#~ "buah lich masih mengejar di belakang kita."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter. They are much too powerful for us; our only hope is to "
|
||
#~ "get away, far away. Perhaps we should go north, and meet with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Itu tidak penting. Mereka terlalu kuat bagi kita; satu-satunya harapan "
|
||
#~ "kita adalah pergi, jauh. Mungkin kita harus pergi ke utara, dan bertemu "
|
||
#~ "dengan Owaec."
|
||
|
||
#~ msgid ""
|
||
#~ "There are five of us still locked up in the jail. All of us will join you "
|
||
#~ "if you can get us free."
|
||
#~ msgstr ""
|
||
#~ "Ada lima dari kami yang masih dikurung dalam penjara. Kita semua akan "
|
||
#~ "bergabung dengan mu jika anda dapat membebaskan kami."
|
||
|
||
#~ msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||
#~ msgstr "Anda berani menyerang <i>saya</i>!? Kembali ke tuan mu!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is not good; we are unable to attack Mal-Ravanal at all, for his "
|
||
#~ "magic is too strong! We must turn back, it was foolish to press the "
|
||
#~ "attack."
|
||
#~ msgstr ""
|
||
#~ "Ini tidak baik; kita tidak dapat menyerang Mal-Ravanal sama sekali, "
|
||
#~ "karena sihirnya terlalu kuat! Kita harus kembali, nekad benar kalau "
|
||
#~ "memaksakan menyerang."
|
||
|
||
#~ msgid ""
|
||
#~ "I am not sure. There are bandits in this country, and I have been told "
|
||
#~ "that it is my duty to defeat them, and protect the local villages. "
|
||
#~ "However, I cannot find a way to defeat them. The outlaws hide in the "
|
||
#~ "villages when we are close, and come out when we are far away."
|
||
#~ msgstr ""
|
||
#~ "Saya tidak yakin. Ada banyak bandit di negeri ini, dan saya telah disuruh "
|
||
#~ "bahwa itu adalah kewajiban saya untuk mengalahkan mereka, dan melindungi "
|
||
#~ "desa-desa setempat. Namun, saya tidak bisa menemukan cara untuk "
|
||
#~ "mengalahkan mereka. Para penjahat bersembunyi di desa-desa ketika kita "
|
||
#~ "mendekat, dan keluar ketika kita menjauh."
|
||
|
||
#~ msgid ""
|
||
#~ "I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||
#~ "your quest."
|
||
#~ msgstr ""
|
||
#~ "Saya telah menunaikan kewajiban saya terhadap desa-desa ini. Sekarang "
|
||
#~ "saya kira saya bisa bergabung dengan anda dalam tugas anda."
|
||
|
||
#~ msgid ""
|
||
#~ "Good work! Now, we should move onward, north. Tell the villagers to pack "
|
||
#~ "their belongings and follow us."
|
||
#~ msgstr ""
|
||
#~ "Bagus! Sekarang, kita harus bergerak maju, ke utara. Katakan kepada "
|
||
#~ "penduduk desa untuk mengemasi barang-barang mereka dan mengikuti kita."
|
||
|
||
#~ msgid ""
|
||
#~ "We should probably go north to the orcish lands immediately. I suspect "
|
||
#~ "that the undead have already bypassed us, and cut off any crossing to the "
|
||
#~ "west of here."
|
||
#~ msgstr ""
|
||
#~ "Kita mungkin harus pergi ke utara ke tanah orc segera. Saya menduga bahwa "
|
||
#~ "mayat hidup telah melangkaui kita, dan memutus setiap penyebrangan ke "
|
||
#~ "barat dari sini."
|
||
|
||
#~ msgid "Defeat the trolls and gryphons"
|
||
#~ msgstr "Mengalahkan para troll dan gryphon"
|
||
|
||
#~ msgid ""
|
||
#~ "The trail stops soon. We have almost reached our destination, if we can "
|
||
#~ "call it that. There is a large lake in front of us, with a small island "
|
||
#~ "off the coast. If we burn down the bridge to it, no one will ever be able "
|
||
#~ "to reach us."
|
||
#~ msgstr ""
|
||
#~ "Jejak itu berhenti segera. Kita hampir sampai di tujuan kita, jika kita "
|
||
#~ "dapat menyebutnya begitu. Ada danau besar di depan kita, dengan sebuah "
|
||
#~ "pulau kecil di lepas pantai. Jika kita membakar jembatan itu, tak seorang "
|
||
#~ "pun akan dapat mendekati kita."
|
||
|
||
#~ msgid ""
|
||
#~ "But what if there are already people living on it? We will have to fight "
|
||
#~ "them! And besides, the undead can build boats."
|
||
#~ msgstr ""
|
||
#~ "Tapi bagaimana jika sudah ada bangsa yang hidup di dalamnya? Kita harus "
|
||
#~ "melawan mereka! Lagi pula, mayat hidup dapat membangun kapal-kapal."
|
||
|
||
#~ msgid ""
|
||
#~ "There are other people. A tribe of trolls, and some gryphons. But it is "
|
||
#~ "safer than fighting the undead, and once we kill them, the island will be "
|
||
#~ "ours."
|
||
#~ msgstr ""
|
||
#~ "Ada makhluk-makhluk lain. Sebuah suku troll, dan sedikit gryphon. Tapi "
|
||
#~ "ini lebih aman dari pada bertempur dengan mayat hidup, dan sekali kita "
|
||
#~ "membunuh mereka, pulau itu akan menjadi milik kita."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well, we will go on, take this island. It appears we have no choice. "
|
||
#~ "Onward!"
|
||
#~ msgstr ""
|
||
#~ "Baiklah, kita akan pergi, mengambil pulau ini. Tampaknya kita tidak punya "
|
||
#~ "pilihan. Maju!"
|
||
|
||
#~ msgid ""
|
||
#~ "There is an abandoned castle here. It looks repairable — we should settle "
|
||
#~ "here."
|
||
#~ msgstr ""
|
||
#~ "Ada sebuah istana yang ditinggalkan di sini. Tampaknya dapat diperbaiki — "
|
||
#~ "kita harus menetap di sini."
|
||
|
||
#~ msgid "We will base our attack from here. Now go, destroy the enemy!"
|
||
#~ msgstr ""
|
||
#~ "Kita akan mendasarkan penyerangan kita dari sini. Sekarang pergi, "
|
||
#~ "hancurkan musuh!"
|
||
|
||
#~ msgid "We have done it! The island is ours. Our journey is complete."
|
||
#~ msgstr ""
|
||
#~ "Kita telah mengalahkannya! Pulau ini milik kita. Perjalanan kita sempurna."
|
||
|
||
#~ msgid ""
|
||
#~ "Informed they were being taken to the orcish king, Dra-Nak, they "
|
||
#~ "attempted to escape before that happened..."
|
||
#~ msgstr ""
|
||
#~ "Mengetahui mereka akan dibawa kepada raja ork, Dra-nak, mereka mencoba "
|
||
#~ "melarikan diri sebelum itu terjadi..."
|
||
|
||
#~ msgid "Escape through the south-west tunnel"
|
||
#~ msgstr "Melarikan diri melalui terowongan bagian barat-daya"
|
||
|
||
#~ msgid ""
|
||
#~ "I think Dacyn and Owaec have escaped already. Now I have to, also... "
|
||
#~ "these guards are not being very alert, I may be able to get past them..."
|
||
#~ msgstr ""
|
||
#~ "Saya pikir Dacyn dan Owaec sudah lolos. Sekarang aku harus lolos, juga... "
|
||
#~ "penjaga ini tidak menjaga dengan sangat waspada, aku mungkin bisa "
|
||
#~ "melewati mereka..."
|
||
|
||
#~ msgid "Aha! There is a small crack in the cave wall here."
|
||
#~ msgstr "Aha! Ada retak kecil di dinding gua di sini."
|
||
|
||
#~ msgid "Right here, boss."
|
||
#~ msgstr "Di sini, bos."
|
||
|
||
#~ msgid ""
|
||
#~ "It is not safe here, but we cannot go back north. The orcs are a more "
|
||
#~ "immediate threat."
|
||
#~ msgstr ""
|
||
#~ "Tidak aman di sini, tapi kita tidak bisa kembali ke utara. Para orc "
|
||
#~ "adalah ancaman yang lebih dekat."
|
||
|
||
#~ msgid ""
|
||
#~ "We cannot go north, for that is where orcs are... we cannot go east, for "
|
||
#~ "that is where the undead come from... we cannot go west, for the ocean "
|
||
#~ "lies in that direction, and we have no ships. We would survive for a "
|
||
#~ "time, but we would still be in Wesnoth, and the undead would still find "
|
||
#~ "us."
|
||
#~ msgstr ""
|
||
#~ "Kita tidak bisa pergi ke utara, karena itu adalah tempat orc... kita "
|
||
#~ "tidak bisa pergi ke timur, karena itu adalah tempat mayat hidup "
|
||
#~ "berasal... kita tidak bisa pergi ke barat, karena laut terletak di arah "
|
||
#~ "tersebut, dan kita tidak punya kapal. Kita akan bertahan untuk sementara "
|
||
#~ "waktu, tapi kita masih akan berada di Wesnoth, dan mayat hidup pasti akan "
|
||
#~ "menemukan kita."
|
||
|
||
#~ msgid ""
|
||
#~ "We could go south, and return to Wesnoth... but I do not know what that "
|
||
#~ "would accomplish."
|
||
#~ msgstr ""
|
||
#~ "Kita bisa pergi ke selatan, dan kembali ke Wesnoth... tapi aku tidak tahu "
|
||
#~ "apa yang itu akan selesaikan."
|
||
|
||
#~ msgid "It would accomplish nothing! The undead will kill us all!"
|
||
#~ msgstr ""
|
||
#~ "Itu tidak akan menyelesaikan apa-apa! mayat hidup akan membunuh kita "
|
||
#~ "semua!"
|
||
|
||
#~ msgid ""
|
||
#~ "Have you not heard what Dacyn said? Either the orcs or undead will kill "
|
||
#~ "us no matter what we do. Our only hope was to isolate ourselves on the "
|
||
#~ "Isle of Vrug. We are too far away now to return that way, and we have "
|
||
#~ "aroused the orcs. We cannot try that again. So, if we have no hope..."
|
||
#~ msgstr ""
|
||
#~ "Apakah kamu tidak mendengar apa kata Dacyn? Entah Orc atau mayat hidup "
|
||
#~ "akan membunuh kita apa pun yang kita lakukan. Satu-satunya harapan kita "
|
||
#~ "adalah mengasingkan diri di Pulau Vrug. Kita terlalu jauh sekarang untuk "
|
||
#~ "kembali seperti itu, dan kita telah membangunkan orc. Kita tidak bisa "
|
||
#~ "mencoba itu lagi. Jadi, apakah kita tidak memiliki harapan..."
|
||
|
||
#~ msgid ""
|
||
#~ "There is still some hope left. If we return to Wesnoth, we may be able to "
|
||
#~ "aid the king in defeating these invaders. We saw them attack us. And, I "
|
||
#~ "have... advice. To give the king. I may know the undead’s weakness."
|
||
#~ msgstr ""
|
||
#~ "Masih tersisa harapan. Jika kita kembali ke Wesnoth, kita mungkin dapat "
|
||
#~ "membantu raja mengalahkan para penyerbu ini. Kita melihat cara mereka "
|
||
#~ "menyerang kita. Dan, saya punya... saran. Untuk diberikan kepada raja. "
|
||
#~ "Aku mungkin mengetahui kelemahan mayat hidup itu."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. If returning to Wesnoth has any chance of success, it is our "
|
||
#~ "best option. We will go south."
|
||
#~ msgstr ""
|
||
#~ "Baiklah. Jika kembali ke Wesnoth memiliki kemungkinan untuk berhasil, itu "
|
||
#~ "adalah pilihan terbaik kita. Kita akan pergi ke selatan."
|
||
|
||
#~ msgid ""
|
||
#~ "I do not like this. But it appears we will die no matter our course of "
|
||
#~ "action."
|
||
#~ msgstr ""
|
||
#~ "Aku tidak suka ini. Tetapi tampaknya kita akan mati tidak peduli apapun "
|
||
#~ "tindakan kita."
|
||
|
||
#~ msgid ""
|
||
#~ "Aha! I see what they have done. They have raised him as an undead dragon. "
|
||
#~ "But he does not appear to be weak to my arcane senses... this is strange "
|
||
#~ "magic indeed."
|
||
#~ msgstr ""
|
||
#~ "Aha! Aku mengetahui apa yang telah mereka lakukan. Mereka telah "
|
||
#~ "menghidupkan dia sebagai naga mayat hidup. Tapi dia tidak tampak lemah "
|
||
#~ "terhadap indra rahasia saya... ini adalah sihir aneh memang."
|
||
|
||
#~ msgid ""
|
||
#~ "We have reached Weldyn. Now we must have a council to decide what to do "
|
||
#~ "next."
|
||
#~ msgstr ""
|
||
#~ "Kita telah sampai di Weldyn. Sekarang kita harus membuat dewan untuk "
|
||
#~ "memutuskan apa yang harus dilakukan selanjutnya."
|
||
|
||
#~ msgid ""
|
||
#~ "The guards, surprised by this sudden revelation, advanced to attack him. "
|
||
#~ "However, as he was now skilled in the magical art of teleportation, he "
|
||
#~ "simply vanished. And has not been seen since."
|
||
#~ msgstr ""
|
||
#~ "Para penjaga, yang terkejut oleh pembukaan rahasia tiba-tiba ini, maju "
|
||
#~ "untuk menyerangnya. Namun, seperti saat ini ia terampil dalam seni magis "
|
||
#~ "teleportasi, ia menghilang begitu saja. Dan belum pernah terlihat sejak "
|
||
#~ "itu."
|
||
|
||
#~ msgid ""
|
||
#~ "Not been seen, that is, until the day when he attacked Gweddry and me in "
|
||
#~ "that outpost on the eastern border. This is the lich we are facing: Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Tidak terlihat, yaitu, sampai hari ketika ia menyerang Gweddry dan aku di "
|
||
#~ "pos terdepan di perbatasan timur. Ini adalah Lich yang kita hadapi: Mal-"
|
||
#~ "Ravanal."
|
||
|
||
#~ msgid ""
|
||
#~ "At first we tried to escape them, for we knew they were too powerful; it "
|
||
#~ "is only by horrible luck that we are back in Wesnoth at all."
|
||
#~ msgstr ""
|
||
#~ "Mula-mula kami mencoba melarikan diri dari mereka, karena kami tahu "
|
||
#~ "mereka terlalu kuat; hanyalah karena nasib baik kita dapat kembali ke "
|
||
#~ "Wesnoth dengan selamat."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter anyway. The point is, we already know we cannot defeat "
|
||
#~ "the hordes of the enemy head-on in battle. So it seems that the only path "
|
||
#~ "to victory is to destroy the head of these necromancers, the lich Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Itu tidak penting toh. Intinya adalah, kita sudah tahu kita tidak dapat "
|
||
#~ "mengalahkan gerombolan musuh berhadap-hadapan di dalam pertempuran. Jadi "
|
||
#~ "sepertinya satu-satunya jalan menuju kemenangan adalah untuk membinasakan "
|
||
#~ "kepala ahli-ahli nujum ini, yaitu Lich Mal-Ravanal."
|
||
|
||
#~ msgid "But as yet we have no idea how to do it!"
|
||
#~ msgstr "Tapi kita belum tahu bagaimana cara melakukannya!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, we do know that he is very arrogant, and can be easily tricked. "
|
||
#~ "That is how he fell in the first place."
|
||
#~ msgstr ""
|
||
#~ "Yah, kita tahu bahwa dia sangat angkuh, dan dapat dengan mudah ditipu. "
|
||
#~ "Itu adalah bagaimana ia gugur di dulunya."
|
||
|
||
#~ msgid ""
|
||
#~ "So maybe we can trick him into exposing himself to us? Dacyn, does he "
|
||
#~ "know we know who he is?"
|
||
#~ msgstr ""
|
||
#~ "Jadi mungkin kita bisa menipu dia untuk menampakkan dirinya kepada kita? "
|
||
#~ "Dacyn, apakah dia tahu kita tahu siapa dia?"
|
||
|
||
#~ msgid ""
|
||
#~ "No, I don’t think so. I am the only person alive who would recognize the "
|
||
#~ "name Mal-Ravanal, and if he had known I was there when he attacked, he "
|
||
#~ "would have pursued us much more vigorously."
|
||
#~ msgstr ""
|
||
#~ "Tidak, kurasa tidak. Sayalah satu-satunya manusia hidup yang mengenali "
|
||
#~ "nama Mal-Ravanal, dan jika dia mengetahui saya berada disini ketika ia "
|
||
#~ "menyerang, dia akan mengejar kita dengan penuh semangat."
|
||
|
||
#~ msgid "Messenger of Doom"
|
||
#~ msgstr "Pembawa pesan Malapetaka"
|
||
|
||
#~ msgid "I come bearing a message from my leader."
|
||
#~ msgstr "Aku datang membawa pesan dari pemimpin ku."
|
||
|
||
#~ msgid "Very well, you may read it. It might tell us something useful."
|
||
#~ msgstr ""
|
||
#~ "Baiklah, anda dapat membacakannya. Mungkin memberitahu kami sesuatu yang "
|
||
#~ "bermanfaat."
|
||
|
||
#~ msgid ""
|
||
#~ "He says: <i>“Well done; you have defeated some of my less powerful "
|
||
#~ "captains, and a small fraction of my horde. Were I to bring the whole "
|
||
#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
|
||
#~ "seek a victory that will reveal the true extent of my personal power. "
|
||
#~ "Unlike the Great General Gweddry I do not seek to hide behind the armored "
|
||
#~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards "
|
||
#~ "may sing that you defeated my captains, but in reality you did nothing "
|
||
#~ "but cower far behind the lines in safety while others braver than you "
|
||
#~ "fought and died in your name.”</i>"
|
||
#~ msgstr ""
|
||
#~ "Dia mengatakan: <i>“Selesai dengan baik; anda telah mengalahkan beberapa "
|
||
#~ "kapten saya yang kurang kuat, dan sebagian kecil dari gerombolan saya. "
|
||
#~ "Bila saya membawa seluruh kekuatan dari Legiun Menakutkan saya untuk "
|
||
#~ "menyerang aku bisa menghancurkan kamu seperti serangga. Tapi aku mencari "
|
||
#~ "sebuah kemenangan yang akan mengungkapkan tingkat sesungguhnya kekuatan "
|
||
#~ "pribadi saya. Tidak seperti Jenderal Besar Gweddry aku tidak berusaha "
|
||
#~ "bersembunyi di balik rok lapis baja tentara saya! Anda, O komandan "
|
||
#~ "Gweddry, adalah seorang pengecut! Para penyair dapat menyanyikan bahwa "
|
||
#~ "anda mengalahkan kapten-kapten saya, namun pada kenyataannya anda tidak "
|
||
#~ "melakukan apapun kecuali gemetar ketakutan jauh di belakang garis "
|
||
#~ "pertempuran dengan aman sementara yang lain lebih berani dari pada anda "
|
||
#~ "bertempur dan meninggal demi nama mu.”</i> "
|
||
|
||
#~ msgid ""
|
||
#~ "What is the point of this message? Does it consist of anything more than "
|
||
#~ "insults?"
|
||
#~ msgstr ""
|
||
#~ "Apa intinya pesan ini? Apakah itu terdiri dari apa-apa yang tidak lebih "
|
||
#~ "dari penghinaan?"
|
||
|
||
#~ msgid ""
|
||
#~ "The point is that you did not defeat my Lord’s minions, it was others "
|
||
#~ "doing the work for you! The mighty Gweddry himself would last but a few "
|
||
#~ "moments in actual combat. And my master seeks to prove this. He "
|
||
#~ "challenges you, Gweddry, to a contest, a battle."
|
||
#~ msgstr ""
|
||
#~ "Intinya adalah bahwa anda tidak mengalahkan kaki tangan Tuanku, itu "
|
||
#~ "adalah orang lain yang mengalahkannya untuk anda! Gweddry yang hebat "
|
||
#~ "sendiri tidak akan bertahan kecuali sebentar dalam pertempuran yang "
|
||
#~ "sebenarnya. Dan tuan saya berusaha untuk membuktikan ini. Dia menantang "
|
||
#~ "anda, Gweddry, untuk sebuah pertandingan, sebuah pertempuran."
|
||
|
||
#~ msgid ""
|
||
#~ "What are his terms? I won’t accept anything obviously weighted towards "
|
||
#~ "his victory!"
|
||
#~ msgstr ""
|
||
#~ "Apa persyaratannya? Aku tidak akan menerima apa-apa yang jelas memudahkan "
|
||
#~ "terhadap kemenangannya!"
|
||
|
||
#~ msgid ""
|
||
#~ "That only proves you are a coward. Nevertheless, these are his terms: You "
|
||
#~ "pick your six best warriors and he will pick his six best. Then you will "
|
||
#~ "fight, to the death; until either you or he is destroyed!"
|
||
#~ msgstr ""
|
||
#~ "Itu hanya menunjukkan anda adalah seorang pengecut. Namun demikian, ini "
|
||
#~ "adalah persyaratannya: Anda memilih enam prajurit terbaik anda dan ia "
|
||
#~ "akan memilih enam prajurit terbaiknya. Kemudian kalian akan bertempur, "
|
||
#~ "sampai mati; sampai anda atau dia binasa!"
|
||
|
||
#~ msgid ""
|
||
#~ "Gweddry, I don’t think you should accept. He is bound to bring more than "
|
||
#~ "six undead to the battle; he will bring an army!"
|
||
#~ msgstr ""
|
||
#~ "Gweddry, saya tidak berpikir anda harus menerima. Dia berniat untuk "
|
||
#~ "membawa lebih dari enam mayat hidup untuk bertempur; ia akan membawa "
|
||
#~ "pasukan!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, I think you should accept. There is a small chance that it will be "
|
||
#~ "a fair fight, and otherwise we will definitely have to face his whole "
|
||
#~ "undead army."
|
||
#~ msgstr ""
|
||
#~ "Yah, aku pikir anda harus menerimanya. Ada kemungkinan kecil ini akan "
|
||
#~ "menjadi pertarungan yang jujur, dan kalau tidak kita pasti akan "
|
||
#~ "menghadapi seluruh tentara mayat hidupnya."
|
||
|
||
#~ msgid ""
|
||
#~ "I will simplify your choice. Accept, coward, or face the onslaught of my "
|
||
#~ "lord’s hordes at dawn tomorrow!"
|
||
#~ msgstr ""
|
||
#~ "Aku akan menyederhanakan pilihan anda. Terima, pengecut, atau menghadapi "
|
||
#~ "serangan gencar gerombolan tuanku di subuh besok!"
|
||
|
||
#~ msgid ""
|
||
#~ "I will accept this challenge. By your own master’s terms, that proves I "
|
||
#~ "am no coward."
|
||
#~ msgstr ""
|
||
#~ "Saya akan menerima tantangan ini. Dengan persyaratan dari tuan anda "
|
||
#~ "sendiri, yang membuktikan saya bukan pengecut."
|
||
|
||
#~ msgid ""
|
||
#~ "I will not accept a fight in which he will obviously cheat! I refuse!"
|
||
#~ msgstr ""
|
||
#~ "Aku tidak akan menerima sebuah pertandingan dimana ia jelas akan menipu! "
|
||
#~ "Aku menolak!"
|
||
|
||
#~ msgid "I... lose?..."
|
||
#~ msgstr "Aku... kalah? ..."
|
||
|
||
#~ msgid "And more!"
|
||
#~ msgstr "Dan banyak lagi!"
|
||
|
||
#~ msgid ""
|
||
#~ "You people are fools! You rejected my master’s offer to duel... very "
|
||
#~ "well, you will <i>all</i> die! And know this; my master is here to enjoy "
|
||
#~ "your demise. For he does not fear you at all, and knows that you will "
|
||
#~ "never be able to find him and kill him! There are seven of us, and only "
|
||
#~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will "
|
||
#~ "all tell you our names if you can reach us."
|
||
#~ msgstr ""
|
||
#~ "Kalian orang-orang bodoh! Kalian menolak tawaran tuan saya untuk "
|
||
#~ "berduel... baiklah, anda <i>semua</i> akan mati! Dan ketahuilah ini; tuan "
|
||
#~ "saya di sini untuk menikmati kematian anda. Karena ia tidak takut sama "
|
||
#~ "sekali kepada kalian, dan tahu bahwa kalian tidak akan pernah dapat "
|
||
#~ "menemukannya dan membunuhnya! Ada tujuh dari kami, dan hanya satu dari "
|
||
#~ "kami adalah pemimpin sebenarnya! Ha ha ha ha! Untuk bersikap adil tentang "
|
||
#~ "itu, kami semua akan memberitahu anda nama kami jika anda dapat mendekati "
|
||
#~ "kami."
|
||
|
||
#~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..."
|
||
#~ msgstr ""
|
||
#~ "Ingat, kita harus membunuh Mal-Ravanal. Dia ada di sini di suatu tempat..."
|
||
|
||
#~ msgid "There he is!"
|
||
#~ msgstr "Itu dia!"
|
||
|
||
#~ msgid "That isn’t him..."
|
||
#~ msgstr "Itu bukan dia..."
|
||
|
||
#~ msgid "How did you know...?"
|
||
#~ msgstr "Bagaimana kau tahu...?"
|
||
|
||
#~ msgid "Kill the king!"
|
||
#~ msgstr "Bunuh rajanya!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Kehabisan Giliran"
|
||
|
||
#~ msgid "BOOM!!!"
|
||
#~ msgstr "BOOM!!!"
|