4742 lines
242 KiB
Text
4742 lines
242 KiB
Text
# #-#-#-#-# wesnoth-ei.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-#
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# Shavian English translations for Battle for Wesnoth package.
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# Copyright (C) 2009 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package
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#
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# Contributors:
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# Arc Riley <arcriley@ubuntu.com>
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# Thomas Thurman <thomas@thurman.org.uk>
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: en@shaw\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2016-05-09 21:24-0300\n"
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"PO-Revision-Date: 2009-10-12 21:45-0400\n"
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"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
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"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:11
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msgid "The Eastern Invasion"
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msgstr "𐑞 𐑰𐑕𐑑𐑼𐑯 𐑦𐑯𐑝𐑱𐑠𐑩𐑯"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:12
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msgid "EI"
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msgstr "𐑰𐑲"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:16
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msgid "(Easy)"
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msgstr "(𐑰𐑟𐑦)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:16
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msgid "Spearman"
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msgstr "𐑕𐑐𐑽𐑥𐑩𐑯"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:17
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msgid "(Normal)"
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msgstr "(𐑯𐑹𐑥𐑩𐑤)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:17
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msgid "Swordsman"
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msgstr "𐑕𐑹𐑛𐑟𐑥𐑨𐑯"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑙)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Royal Guard"
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msgstr "𐑮𐑶𐑩𐑤 𐑜𐑸𐑛"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening.\n"
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"\n"
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msgstr ""
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"𐑞𐑺 𐑸 𐑮𐑵𐑥𐑼𐑟 𐑝 𐑳𐑯𐑛𐑧𐑛 𐑩𐑑𐑨𐑒𐑕 𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑿, 𐑩𐑯 𐑪𐑓𐑦𐑕𐑼 𐑦𐑯 𐑞 𐑮𐑶𐑩𐑤 "
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"𐑸𐑥𐑦, 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑓𐑮𐑳𐑯𐑑 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑯 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑟 "
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"𐑣𐑨𐑐𐑩𐑯𐑦𐑙.\n"
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"\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:21
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#, fuzzy
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msgid "(Intermediate level, 16 scenarios.)"
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msgstr "(𐑦𐑯𐑑𐑼𐑥𐑰𐑛𐑦𐑩𐑑 𐑤𐑧𐑝𐑩𐑤, 18 𐑕𐑦𐑯𐑺𐑰𐑴𐑟.)"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:25
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msgid "Campaign Design"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑛𐑩𐑟𐑲𐑯"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:31
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msgid "Campaign Maintenance"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑥𐑱𐑯𐑑𐑩𐑯𐑩𐑯𐑕"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:41
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msgid "Campaign Epilogue and Continuity"
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msgstr "𐑒𐑨𐑥𐑐𐑱𐑯 𐑧𐑐𐑩𐑤𐑪𐑜 𐑯 𐑒𐑭𐑯𐑑𐑩𐑯𐑵𐑩𐑑𐑰"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:47
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msgid "Prose and Story Edits"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:53
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msgid "Artwork and Graphics Design"
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msgstr "𐑸𐑑𐑢𐑻𐑒 𐑯 𐑜𐑮𐑨𐑓𐑦𐑒𐑕 𐑛𐑩𐑟𐑲𐑯"
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#. [scenario]: id=01_The_Outpost
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:4
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msgid "The Outpost"
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msgstr "𐑞 𐑬𐑑𐑐𐑴𐑕𐑑"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:17
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#, fuzzy
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#| msgid ""
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#| "It was the thirteenth year of Konrad II’s reign, and there were strange "
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#| "occurrences in the Estmark Hills on the eastern border of Wesnoth."
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msgid ""
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"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
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"in the Estmark Hills on the eastern border of Wesnoth began."
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msgstr ""
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"𐑦𐑑 𐑢𐑪𐑟 𐑞 𐑔𐑻𐑑𐑰𐑯𐑔 𐑘𐑽 𐑝 ·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛𐑕 𐑮𐑱𐑯, 𐑯 𐑞𐑺 𐑢𐑻 𐑕𐑑𐑮𐑱𐑯𐑡 𐑩𐑒𐑻𐑩𐑯𐑕𐑦𐑟 𐑦𐑯 𐑞 "
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"·𐑧𐑕𐑑𐑥𐑸𐑒 𐑣𐑦𐑤𐑟 𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
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msgid ""
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"Cattle and beasts of burden were found dead in the fields, and men went "
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"missing from their houses, with no clues but a thin stream of black blood. "
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"At first the settlers suspected raiders from the great desert, but when they "
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"sent scouts east they found nothing but a small mountain range and miles of "
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"swamp."
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msgstr ""
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"𐑒𐑨𐑑𐑩𐑤 𐑯 𐑚𐑰𐑕𐑑𐑕 𐑝 𐑚𐑻𐑛𐑩𐑯 𐑢𐑻 𐑓𐑬𐑯𐑛 𐑛𐑧𐑛 𐑦𐑯 𐑞 𐑓𐑰𐑤𐑛𐑟, 𐑯 𐑥𐑧𐑯 𐑢𐑧𐑯𐑑 𐑥𐑦𐑕𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞𐑺 "
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"𐑣𐑬𐑟𐑩𐑟, 𐑢𐑦𐑞 𐑯𐑴 𐑒𐑤𐑵𐑟 𐑚𐑳𐑑 𐑩 𐑔𐑦𐑯 𐑕𐑑𐑮𐑰𐑥 𐑝 𐑚𐑤𐑨𐑒 𐑚𐑤𐑳𐑛. 𐑨𐑑 𐑓𐑻𐑕𐑑 𐑞 𐑕𐑧𐑑𐑤𐑼𐑟 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 "
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"𐑮𐑱𐑛𐑻𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑱𐑑 𐑛𐑩𐑟𐑻𐑑, 𐑚𐑳𐑑 𐑢𐑧𐑯 𐑞𐑱 𐑕𐑧𐑯𐑑 𐑕𐑒𐑬𐑑𐑕 𐑰𐑕𐑑 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑩 𐑕𐑥𐑷𐑤 "
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"𐑥𐑬𐑯𐑑𐑩𐑯 𐑮𐑱𐑯𐑡 𐑯 𐑥𐑲𐑤𐑟 𐑝 𐑕𐑢𐑭𐑥𐑐."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
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msgid ""
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"The disappearances did not stop, and every day the terror grew greater. "
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"Eventually, the people living in the eastern villages sent a messenger to "
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"the King, asking for help. The messenger rode hard for many days and nights, "
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"and finally reached the city of Weldyn."
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msgstr ""
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"𐑞 𐑛𐑦𐑕𐑩𐑐𐑽𐑩𐑯𐑕𐑩𐑟 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑕𐑑𐑪𐑐, 𐑯 𐑧𐑝𐑮𐑦 𐑛𐑱 𐑞 𐑑𐑧𐑮𐑼 𐑜𐑮𐑵 𐑜𐑮𐑱𐑑𐑼. 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰, 𐑞 𐑐𐑰𐑐𐑩𐑤 "
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"𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑕𐑧𐑯𐑑 𐑩 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑑 𐑞 𐑒𐑦𐑙, 𐑭𐑕𐑒𐑦𐑙 𐑓𐑹 𐑣𐑧𐑤𐑐. 𐑞 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 "
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"𐑮𐑴𐑛 𐑣𐑸𐑛 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑛𐑱𐑟 𐑯 𐑯𐑲𐑑𐑕, 𐑯 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑝 ·𐑢𐑧𐑤𐑛𐑦𐑯."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
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msgid ""
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"When the King received news of the problem, his advisor Dacyn had much to "
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"say. Apparently, these attacks were connected to similar ones that occurred "
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"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
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"to combat these intrusions."
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msgstr ""
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"𐑢𐑧𐑯 𐑞 𐑒𐑦𐑙 𐑮𐑦𐑕𐑰𐑝𐑛 𐑯𐑿𐑟 𐑝 𐑞 𐑐𐑮𐑪𐑚𐑤𐑩𐑥, 𐑣𐑦𐑟 𐑨𐑛𐑝𐑲𐑟𐑼 ·𐑛𐑱𐑒𐑦𐑯 𐑣𐑨𐑛 𐑥𐑳𐑗 𐑑 𐑕𐑱. 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦, "
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"𐑞𐑰𐑟 𐑩𐑑𐑨𐑒𐑕 𐑢𐑻 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑑 𐑕𐑦𐑥𐑦𐑤𐑼 𐑢𐑳𐑯𐑟 𐑞𐑨𐑑 𐑪𐑒𐑻𐑛 𐑻𐑤𐑰𐑼 𐑪𐑯 𐑞 𐑓𐑸 𐑕𐑳𐑞𐑼𐑯 𐑚𐑹𐑛𐑼, 𐑩𐑑𐑨𐑒𐑕 "
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"𐑚𐑲 𐑳𐑯𐑛𐑧𐑛. ·𐑛𐑱𐑒𐑦𐑯 𐑬𐑑𐑤𐑲𐑯𐑛 𐑩 𐑐𐑤𐑨𐑯 𐑑 𐑒𐑪𐑥𐑚𐑨𐑑 𐑞𐑰𐑟 𐑦𐑯𐑑𐑮𐑵𐑖𐑩𐑯𐑟."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:36
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msgid ""
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"In the days of the king Garard I, two strong-points had been built along the "
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"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
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"raiders out of the Estmarks from entering Wesnoth. But in later years the "
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"River Guard posts had been abandoned, as colonists spread into the Estmarks "
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"and the orcs were driven in retreat north of the Great River."
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msgstr ""
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"𐑦𐑯 𐑞 𐑛𐑱𐑟 𐑝 𐑞 𐑒𐑦𐑙 𐑜𐑻𐑸𐑛 𐑲, 𐑑𐑵 𐑕𐑑𐑮𐑪𐑙-𐑐𐑶𐑯𐑑𐑕 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑚𐑦𐑤𐑑 𐑩𐑤𐑪𐑙 𐑞 𐑯𐑽 𐑚𐑨𐑙𐑒 𐑝 𐑞 "
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"·𐑢𐑧𐑤𐑛𐑦𐑯, 𐑕𐑬𐑔 𐑝 ·𐑕𐑹𐑩𐑛𐑭𐑒, 𐑑 𐑕𐑑𐑪𐑐 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑯 𐑹𐑒𐑦𐑖 𐑮𐑱𐑛𐑻𐑟 𐑬𐑑 𐑝 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕 𐑓𐑮𐑪𐑥 "
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"𐑧𐑯𐑑𐑼𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑚𐑳𐑑 𐑦𐑯 𐑤𐑱𐑑𐑼 𐑘𐑽𐑟 𐑞 𐑮𐑦𐑝𐑼 𐑜𐑸𐑛 𐑐𐑴𐑕𐑑𐑕 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛, 𐑨𐑟 "
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"𐑒𐑭𐑤𐑩𐑯𐑦𐑕𐑑𐑕 𐑕𐑐𐑮𐑧𐑛 𐑦𐑯𐑑𐑫 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕 𐑯 𐑞 𐑹𐑒𐑕 𐑢𐑻 𐑛𐑮𐑦𐑝𐑩𐑯 𐑦𐑯 𐑮𐑦𐑑𐑮𐑰𐑑 𐑯𐑹𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 "
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"𐑮𐑦𐑝𐑼."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
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msgid ""
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"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
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"build and re-man the River Guard outposts, and use them to keep the Crown’s "
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"eye and hand firmly on the settled country to either side of the lower "
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"Weldyn. He sent two of the most promising young officers to them."
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msgstr ""
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"𐑢𐑦𐑞 𐑳𐑯𐑯𐑴𐑯 𐑧𐑯𐑦𐑥𐑦𐑟 𐑐𐑮𐑧𐑕𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑓𐑮𐑪𐑥 𐑞 𐑰𐑕𐑑, ·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑮𐑰-"
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"𐑚𐑦𐑤𐑛 𐑯 𐑮𐑰-𐑥𐑨𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑜𐑸𐑛 𐑬𐑑𐑐𐑴𐑕𐑑𐑕, 𐑯 𐑿𐑕 𐑞𐑧𐑥 𐑑 𐑒𐑰𐑐 𐑞 𐑒𐑮𐑬𐑯𐑟 𐑲 𐑯 𐑣𐑨𐑯𐑛 𐑓𐑻𐑥𐑤𐑦 𐑪𐑯 𐑞 "
|
||
"𐑕𐑧𐑑𐑩𐑤𐑛 𐑒𐑳𐑯𐑑𐑮𐑰 𐑑 𐑲𐑞𐑼 𐑕𐑲𐑛 𐑝 𐑞 𐑤𐑴𐑼 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑣𐑰 𐑕𐑧𐑯𐑑 𐑑𐑵 𐑝 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑮𐑪𐑥𐑦𐑕𐑦𐑙 𐑘𐑳𐑙 "
|
||
"𐑪𐑓𐑦𐑕𐑼𐑟 𐑑 𐑞𐑧𐑥."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "To the northern outpost he sent Owaec, a clan noble. To the southern "
|
||
#| "outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It "
|
||
#| "is with them this story is concerned."
|
||
msgid ""
|
||
"To the northern outpost he sent Owaec, a clan noble. To the southern "
|
||
"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
|
||
"story begins there."
|
||
msgstr ""
|
||
"𐑑 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑬𐑑𐑐𐑴𐑕𐑑 𐑣𐑰 𐑕𐑧𐑯𐑑 ·𐑴𐑢𐑨𐑧𐑒, 𐑩 𐑒𐑤𐑨𐑯 𐑯𐑴𐑚𐑤. 𐑑 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑬𐑑𐑐𐑴𐑕𐑑, 𐑣𐑰 𐑕𐑧𐑯𐑑 "
|
||
"·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑣𐑵 𐑢𐑫𐑛 𐑚𐑰 𐑩𐑒𐑳𐑥𐑐𐑩𐑯𐑦𐑛 𐑚𐑲 ·𐑛𐑱𐑒𐑦𐑯 𐑞 𐑥𐑱𐑡. 𐑦𐑑 𐑦𐑟 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑞𐑦𐑕 𐑕𐑑𐑹𐑦 𐑦𐑟 "
|
||
"𐑒𐑩𐑯𐑕𐑻𐑯𐑛."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
|
||
msgid ""
|
||
"All went well once the King’s forces arrived. There were no attacks for "
|
||
"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
|
||
"one day, Gweddry and his men were roused by the startled cries of the night "
|
||
"watchmen..."
|
||
msgstr ""
|
||
"𐑷𐑤 𐑢𐑧𐑯𐑑 𐑢𐑧𐑤 𐑢𐑳𐑯𐑕 𐑞 𐑒𐑦𐑙𐑟 𐑓𐑹𐑕𐑩𐑟 𐑩𐑮𐑲𐑝𐑛. 𐑞𐑺 𐑢𐑻 𐑯𐑴 𐑩𐑑𐑨𐑒𐑕 𐑓𐑹 𐑕𐑧𐑝𐑼𐑩𐑤 𐑢𐑰𐑒𐑕, 𐑯 "
|
||
"·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑥𐑧𐑯 𐑕𐑑𐑸𐑑𐑩𐑛 𐑑 𐑜𐑮𐑴 𐑦𐑯𐑒𐑷𐑖𐑩𐑕. 𐑞𐑧𐑯, 𐑨𐑑 𐑛𐑷𐑯 𐑢𐑳𐑯 𐑛𐑱, ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑢𐑻 "
|
||
"𐑮𐑬𐑟𐑛 𐑚𐑲 𐑞 𐑕𐑑𐑸𐑑𐑩𐑤𐑛 𐑒𐑮𐑲𐑟 𐑝 𐑞 𐑯𐑲𐑑 𐑢𐑭𐑗𐑥𐑧𐑯..."
|
||
|
||
#. [side]: race=Humans, type=Lieutenant, id=Gweddry
|
||
#. [side]: type=General, id=Gweddry
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#. [side]: type=Sergeant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:29
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:23
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:31
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:19
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:23
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:23
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:30
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:29
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:22
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:48
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:39
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:32
|
||
msgid "Gweddry"
|
||
msgstr "·𐑜𐑢𐑧𐑛𐑮𐑰"
|
||
|
||
#. [side]
|
||
#. [side]: race=Humans, type=Lieutenant, id=Gweddry
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#. [side]: type=General, id=Gweddry
|
||
#. [side]: type=General, id=Halrad
|
||
#. [side]: type=General, id=Halric
|
||
#. [side]: type=General, id=Halrod
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#. [side]: type=Mounted Fighter, id=Owaec
|
||
#. [side]: type=Sergeant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:70
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:56
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:127
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:32
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:35
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:34
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:54
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:68
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:78
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:95
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:34
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:62
|
||
msgid "Wesnothians"
|
||
msgstr "·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕"
|
||
|
||
#. [unit]: type=White Mage, id=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:74
|
||
msgid "Dacyn"
|
||
msgstr "·𐑛𐑱𐑒𐑦𐑯"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:109
|
||
msgid "Mal-Sakkat"
|
||
msgstr "·𐑥𐑨𐑤-𐑕𐑨𐑒𐑭𐑑"
|
||
|
||
#. [side]
|
||
#. [side]: type=Ancient Lich, id=Mal-Ravanal
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#. [side]: type=Revenant, id=Garnad
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:165
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:66
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:95
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:47
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:41
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:99
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:128
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:145
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:123
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:157
|
||
msgid "Undead"
|
||
msgstr "𐑳𐑯𐑛𐑧𐑛"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:133
|
||
msgid "Mal-Talar"
|
||
msgstr "·𐑥𐑨𐑤-Talar"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:155
|
||
msgid "Mal-Uldhar"
|
||
msgstr "·𐑥𐑨𐑤-𐑵𐑤𐑛𐑣𐑸"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:190
|
||
#, fuzzy
|
||
#| msgid "The Outpost"
|
||
msgid "Defend the outpost"
|
||
msgstr "𐑞 𐑬𐑑𐑐𐑴𐑕𐑑"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:194
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:381
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:100
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:126
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:90
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:82
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1070
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:169
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:171
|
||
msgid "Death of Gweddry"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:385
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:104
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:130
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:94
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:150
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:86
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:102
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1074
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:175
|
||
msgid "Death of Dacyn"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑛𐑱𐑒𐑦𐑯"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:223
|
||
msgid "What? What is going on?"
|
||
msgstr "𐑢𐑪𐑑? 𐑢𐑪𐑑 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑪𐑯?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:227
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:231
|
||
msgid "Ah, interesting..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:235
|
||
msgid "Men, to arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:246
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [side]: type=Ancient Lich, id=Mal-Ravanal
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [variable]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:274
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:227
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:296
|
||
msgid "Mal-Ravanal"
|
||
msgstr "·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:283
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:288
|
||
#, fuzzy
|
||
#| msgid "Very well, Dark Archon. They will die. And then?"
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, ·𐑛𐑸𐑒 ·𐑸𐑗𐑪𐑯. 𐑞𐑱 𐑢𐑦𐑤 𐑛𐑲. 𐑯 𐑞𐑧𐑯?"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:292
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:306
|
||
#, fuzzy
|
||
#| msgid "What?! Men, to arms! And where did Dacyn go?!"
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr "𐑢𐑪𐑑?! 𐑥𐑧𐑯, 𐑑 𐑸𐑥𐑟! 𐑯 𐑢𐑺 𐑛𐑦𐑛 ·𐑛𐑱𐑒𐑦𐑯 𐑜𐑴?!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:339
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr "·𐑜𐑢𐑧𐑛𐑮𐑰? 𐑜𐑫𐑛! 𐑿 𐑸 𐑕𐑑𐑦𐑤 𐑩𐑤𐑲𐑝. 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:343
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr "𐑢𐑺 𐑛𐑦𐑛 𐑿 𐑜𐑴?! 𐑯 𐑢𐑺 𐑛𐑦𐑛 𐑿 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr "𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑑𐑲𐑥 𐑑 𐑦𐑒𐑕𐑐𐑤𐑱𐑯. 𐑦𐑓 𐑿 𐑢𐑦𐑖 𐑑 𐑕𐑻𐑝𐑲𐑝, 𐑿 𐑢𐑦𐑤 𐑦𐑕𐑒𐑱𐑐 𐑔𐑮𐑵 𐑞𐑦𐑕 𐑑𐑮𐑨𐑐𐑛𐑹."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:351
|
||
msgid "But what about the outpost?"
|
||
msgstr "𐑚𐑳𐑑 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 𐑞 𐑬𐑑𐑐𐑴𐑕𐑑?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:355
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is pointless to try to defend it. Now, come on, we do not have much "
|
||
#| "time to spare!"
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟 𐑐𐑶𐑯𐑑𐑤𐑩𐑕 𐑑 𐑑𐑮𐑲 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑦𐑑. 𐑯𐑬, 𐑒𐑳𐑥 𐑪𐑯, 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑥𐑳𐑗 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:377
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "𐑥𐑵𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑑 𐑞 𐑑𐑮𐑨𐑐𐑛𐑹"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:419
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:427
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "𐑓𐑪𐑤𐑴 𐑥𐑰, 𐑥𐑧𐑯! 𐑔𐑮𐑵 𐑞 𐑑𐑮𐑨𐑐𐑛𐑹!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:4
|
||
msgid "The Escape Tunnel"
|
||
msgstr "𐑞 𐑦𐑕𐑒𐑱𐑐 𐑑𐑳𐑯𐑩𐑤"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:36
|
||
msgid "Kabak"
|
||
msgstr "·𐑒𐑨𐑚𐑩𐑒"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:77
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:46
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:62
|
||
msgid "Monsters"
|
||
msgstr "𐑥𐑪𐑯𐑕𐑑𐑼𐑟"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:49
|
||
msgid "Knutan"
|
||
msgstr "·𐑒𐑯𐑳𐑑𐑨𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:96
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "𐑥𐑵𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑑 𐑞 𐑑𐑮𐑨𐑐𐑛𐑹"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:125
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr "𐑢𐑺 𐑸 𐑢𐑰? 𐑲 𐑒𐑭𐑯𐑑 𐑕𐑰 𐑢𐑺 𐑢𐑰 𐑸 𐑜𐑴𐑦𐑙."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:129
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:133
|
||
#, fuzzy
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr "𐑢𐑱𐑑, 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑜𐑴 𐑧𐑯𐑦𐑢𐑺 - 𐑣𐑵 𐑢𐑻 𐑞𐑴𐑟 𐑳𐑯𐑛𐑧𐑛?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:137
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:163
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "𐑑𐑮𐑪𐑤 𐑑𐑮𐑧𐑟𐑳𐑮 𐑣𐑴𐑤: 𐑒𐑰𐑐 𐑬𐑧𐑑"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:180
|
||
msgid "Who goes there?"
|
||
msgstr "𐑣𐑵 𐑜𐑴𐑟 𐑞𐑺?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:184
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are soldiers of the king of Wesnoth. Will you help us escape these "
|
||
#| "trolls?"
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr "𐑢𐑰 𐑸 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 𐑞 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑢𐑦𐑤 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑦𐑕𐑒𐑱𐑐 𐑞𐑰𐑟 𐑑𐑮𐑴𐑤𐑟?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr ""
|
||
"𐑲, 𐑢𐑰'𐑤 𐑣𐑧𐑤𐑐 𐑘𐑰, 𐑓𐑹 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑱 𐑤𐑳𐑝 𐑓𐑹 𐑞 𐑑𐑮𐑴𐑤𐑟. 𐑧𐑯𐑦𐑢𐑳𐑯 𐑩𐑑𐑨𐑒𐑑 𐑚𐑲 𐑞𐑧𐑥 𐑛𐑦𐑟𐑻𐑝𐑟 𐑕𐑳𐑥 "
|
||
"𐑣𐑧𐑤𐑐, 𐑲 𐑔𐑦𐑙𐑒."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:195
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
"𐑔𐑨𐑙𐑒 𐑿. 𐑯𐑬, 𐑲 𐑦𐑯𐑝𐑲𐑑 𐑿 𐑑 𐑡𐑶𐑯 𐑳𐑕. 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑳𐑕 𐑦𐑯𐑑𐑫 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟, 𐑯 𐑞𐑱 𐑢𐑦𐑤 "
|
||
"𐑒𐑦𐑤 𐑿 𐑦𐑓 𐑿 𐑕𐑑𐑱 𐑚𐑦𐑣𐑲𐑯𐑛."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:201
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
"𐑔𐑨𐑙𐑒 𐑿. 𐑯𐑬, 𐑲 𐑦𐑯𐑝𐑲𐑑 𐑿 𐑑 𐑡𐑶𐑯 𐑳𐑕. 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑦𐑯 𐑞𐑰𐑟 𐑤𐑨𐑯𐑛𐑟, 𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:207
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
"𐑥𐑲 𐑒𐑤𐑨𐑯 𐑣𐑭' 𐑤𐑦𐑝𐑛 𐑦𐑯 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟 𐑓𐑹 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟. 𐑢𐑰'𐑤 𐑯𐑴' 𐑚𐑰 𐑕𐑒𐑨𐑑𐑼𐑛 𐑯𐑬 𐑚𐑲 𐑩 𐑓𐑿 "
|
||
"𐑳𐑯𐑛𐑧𐑛."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:211
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑞 𐑚𐑧𐑕𐑑 𐑝 𐑤𐑳𐑒 𐑦𐑯 𐑿𐑼 𐑚𐑨𐑑𐑩𐑤."
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:216
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:620
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:321
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1228
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr "𐑢𐑺𐑦𐑙 𐑞𐑦𐑕 𐑨𐑥𐑘𐑩𐑤𐑩𐑑 𐑢𐑦𐑤 𐑒𐑷𐑟 𐑧𐑝𐑮𐑦 𐑚𐑤𐑴 𐑿 𐑛𐑰𐑤 𐑑 𐑦𐑯𐑓𐑤𐑦𐑒𐑑 𐑸𐑒𐑱𐑯 𐑛𐑨𐑥𐑦𐑡!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:621
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:322
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1229
|
||
#, fuzzy
|
||
msgid "holy amulet^Take it"
|
||
msgstr "𐑣𐑴𐑤𐑰 𐑨𐑥𐑘𐑩𐑤𐑩𐑑"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:218
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:622
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:323
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1230
|
||
msgid "holy amulet^Leave it"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:219
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:623
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:324
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1231
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr "𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑕𐑿𐑑𐑩𐑛 𐑑 𐑿𐑟𐑦𐑙 𐑞𐑦𐑕 𐑲𐑑𐑩𐑥! 𐑤𐑧𐑑 𐑩𐑯𐑳𐑞𐑼 𐑑𐑱𐑒 𐑦𐑑."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:221
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:625
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:326
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1233
|
||
msgid "Holy Amulet"
|
||
msgstr "𐑣𐑴𐑤𐑰 𐑨𐑥𐑘𐑩𐑤𐑩𐑑"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:257
|
||
msgid ""
|
||
"There is a great fortune in this chest of treasure! I can count two hundred "
|
||
"pieces of gold."
|
||
msgstr ""
|
||
"𐑞𐑺 𐑦𐑟 𐑩 𐑜𐑮𐑱𐑑 𐑓𐑹𐑑𐑿𐑯 𐑦𐑯 𐑞𐑦𐑕 𐑗𐑧𐑕𐑑 𐑝 𐑑𐑮𐑧𐑠𐑼! 𐑲 𐑒𐑨𐑯 𐑒𐑬𐑯𐑑 𐑑𐑵 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [unit]: type=Dark Sorcerer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:299
|
||
msgid "Mal-Bakral"
|
||
msgstr "·𐑥𐑨𐑤-𐑚𐑨𐑒𐑮𐑨𐑤"
|
||
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:306
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑿, 𐑓𐑤𐑧𐑖𐑚𐑨𐑜! 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:310
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They follow us... we must get out of this tunnel. It looks like it is "
|
||
#| "leading east. That is unfortunate, for it will take us further from "
|
||
#| "Weldyn. But it is our only option."
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
"𐑞𐑱 𐑓𐑪𐑤𐑴 𐑳𐑕... 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑑𐑳𐑯𐑩𐑤. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑦𐑑 𐑦𐑟 𐑤𐑰𐑛𐑦𐑙 𐑰𐑕𐑑. 𐑞𐑨𐑑 "
|
||
"𐑦𐑟 𐑳𐑯𐑓𐑹𐑑𐑿𐑯𐑩𐑑, 𐑓𐑹 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑳𐑕 𐑓𐑻𐑞𐑼 𐑓𐑮𐑪𐑥 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑪𐑐𐑖𐑩𐑯."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:323
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑑𐑳𐑯𐑩𐑤. 𐑲 𐑕𐑰 𐑛𐑱𐑤𐑲𐑑 𐑩𐑚𐑳𐑝 𐑳𐑕!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:4
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "𐑩𐑯 𐑳𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑩𐑐𐑽𐑩𐑯𐑕"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:35
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:36
|
||
msgid "Mal-Skraat"
|
||
msgstr "·𐑥𐑨𐑤-𐑕𐑒𐑮𐑭𐑑"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:59
|
||
msgid "Mal-Tar"
|
||
msgstr "·𐑥𐑨𐑤-𐑑𐑸"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:86
|
||
msgid "Mal-Kallat"
|
||
msgstr "·𐑥𐑨𐑤-𐑒𐑨𐑤𐑩𐑑"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:122
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:150
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞𐑴𐑟 𐑛𐑸𐑒 𐑑𐑳𐑯𐑩𐑤𐑟! 𐑚𐑳𐑑 𐑢𐑺 𐑸 𐑢𐑰 𐑯𐑬?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
#| "east and west. We need to head north, to meet Owaec, but we cannot go "
|
||
#| "through the mountains... we must go east, or west, and hope we can get "
|
||
#| "around them."
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑸 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑝 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟, 𐑦𐑯 𐑩 𐑥𐑬𐑯𐑑𐑩𐑯 𐑐𐑭𐑕 𐑤𐑰𐑛𐑦𐑙 𐑰𐑕𐑑 𐑯 𐑢𐑧𐑕𐑑. 𐑢𐑰 𐑯𐑰𐑛 "
|
||
"𐑑 𐑣𐑧𐑛 𐑯𐑹𐑔, 𐑑 𐑥𐑰𐑑 ·𐑴𐑢𐑨𐑧𐑒, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟... 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑰𐑕𐑑, 𐑹 "
|
||
"𐑢𐑧𐑕𐑑, 𐑯 𐑣𐑴𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "𐑣𐑭𐑣𐑭𐑣𐑭! 𐑢𐑰 𐑣𐑨𐑝 𐑿 𐑕𐑼𐑬𐑯𐑛𐑩𐑛!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr "𐑢𐑲 𐑛𐑴𐑯𐑑 𐑢𐑰 𐑕𐑰 𐑦𐑓 𐑞 𐑯𐑿 𐑮𐑩𐑒𐑮𐑵𐑑 𐑒𐑨𐑯 𐑣𐑨𐑯𐑛𐑩𐑤 𐑞𐑧𐑥. 𐑭𐑓𐑑𐑼 𐑷𐑤, 𐑞𐑺 𐑸 𐑴𐑯𐑤𐑦 𐑑𐑵!"
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
|
||
#, fuzzy
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "𐑯𐑴!!! 𐑞𐑱𐑤 𐑒𐑦𐑤 𐑥𐑰!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
|
||
msgid "That would be your problem, then."
|
||
msgstr "𐑞𐑨𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑿𐑼 𐑐𐑮𐑪𐑚𐑤𐑩𐑥, 𐑞𐑧𐑯."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:174
|
||
#, fuzzy
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑑𐑶𐑦𐑙 𐑢𐑦𐑞 𐑳𐑕! 𐑞𐑦𐑕 𐑩𐑛𐑧𐑐𐑑 𐑦𐑟 𐑢𐑰𐑒 - 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑑𐑱𐑒 𐑣𐑦𐑟 𐑒𐑨𐑕𐑩𐑤."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:178
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A good idea. Then, we must kill either of the dark sorcerers. I would "
|
||
#| "prefer to attack the western one, so we can get closer to Wesnoth."
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
"𐑩 𐑜𐑫𐑛 𐑲𐑛𐑾. 𐑞𐑧𐑯, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑦𐑤 𐑲𐑞𐑼 𐑝 𐑞 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟. 𐑲 𐑢𐑫𐑛 𐑐𐑮𐑦𐑓𐑻 𐑑 𐑩𐑑𐑨𐑒 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 "
|
||
"𐑢𐑳𐑯, 𐑕𐑴 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑒𐑤𐑴𐑕𐑼 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr "𐑯𐑴! 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑥𐑰, 𐑯 𐑒𐑨𐑯 𐑮𐑰-𐑧𐑯𐑑𐑼 ·𐑢𐑧𐑕𐑯𐑷𐑔!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:210
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr "𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼, 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑿 𐑯 𐑒𐑦𐑤 𐑿!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:4
|
||
msgid "An Elven Alliance"
|
||
msgstr "𐑩𐑯 𐑧𐑤𐑝𐑧𐑯 𐑩𐑤𐑲𐑩𐑯𐑕"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "But Gweddry and Dacyn were to find that re-entering Wesnoth would not be "
|
||
#| "easy with the escape tunnel closed to them. They marched out of the "
|
||
#| "foothills of the Estmarks in a direction few Wesnothians had traveled "
|
||
#| "before, into unknown forest country just south of the Great River."
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
"𐑚𐑳𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 ·𐑛𐑱𐑒𐑦𐑯 𐑢𐑻 𐑑 𐑓𐑲𐑯𐑛 𐑞𐑨𐑑 𐑮𐑰-𐑧𐑯𐑑𐑼𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑰𐑟𐑦 𐑢𐑦𐑞 𐑞 "
|
||
"𐑦𐑕𐑒𐑱𐑐 𐑑𐑳𐑯𐑩𐑤 𐑒𐑤𐑴𐑟𐑛 𐑑 𐑞𐑧𐑥. 𐑞𐑱 𐑥𐑸𐑗𐑑 𐑬𐑑 𐑝 𐑞 𐑓𐑫𐑑𐑣𐑦𐑤𐑟 𐑝 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕 𐑦𐑯 𐑩 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 "
|
||
"𐑓𐑿 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕 𐑣𐑨𐑛 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑚𐑦𐑓𐑹, 𐑦𐑯𐑑𐑫 𐑳𐑯𐑯𐑴𐑯 𐑓𐑹𐑦𐑕𐑑 𐑒𐑳𐑯𐑑𐑮𐑰 𐑡𐑳𐑕𐑑 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 "
|
||
"𐑮𐑦𐑝𐑼."
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:34
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:51
|
||
msgid "Allies"
|
||
msgstr "𐑨𐑤𐑲𐑟"
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:44
|
||
msgid "Volas"
|
||
msgstr "·𐑝𐑴𐑤𐑩𐑕"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:60
|
||
msgid "Gruga-Har"
|
||
msgstr "·𐑜𐑮𐑵𐑜𐑨-𐑣𐑸"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:79
|
||
msgid "Defeat enemy leader"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:91
|
||
msgid "Death of Volas"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑝𐑴𐑤𐑩𐑕"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "𐑜𐑮𐑰𐑑𐑦𐑙𐑟, 𐑑𐑮𐑨𐑝𐑩𐑤𐑻𐑟! 𐑢𐑧𐑤𐑒𐑩𐑥 𐑑 𐑥𐑲 𐑮𐑧𐑤𐑥."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Would it be possible for us to rest in your lands for a while? We have "
|
||
#| "been pursued by fell undead, although they did not dare to enter the "
|
||
#| "forest... yet."
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
"𐑢𐑫𐑛 𐑦𐑑 𐑚𐑰 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑓𐑹 𐑳𐑕 𐑑 𐑮𐑧𐑕𐑑 𐑦𐑯 𐑿𐑼 𐑤𐑨𐑯𐑛𐑟 𐑓𐑹 𐑩 𐑢𐑲𐑤? 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑐𐑼𐑕𐑿𐑛 𐑚𐑲 𐑓𐑧𐑤 "
|
||
"𐑳𐑯𐑛𐑧𐑛, 𐑷𐑤𐑞𐑴 𐑞𐑱 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑛𐑺 𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑓𐑹𐑦𐑕𐑑... 𐑘𐑧𐑑."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Certainly."
|
||
msgstr "𐑕𐑻𐑑𐑩𐑯𐑤𐑦."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:130
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good. Now, you should be warned. This undead warlord is very powerful. If "
|
||
#| "you choose to battle with him then, even if you are victorious, few will "
|
||
#| "survive. I invite you to join us, and head north. We may be able to leave "
|
||
#| "the area he wishes to conquer."
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
"𐑜𐑫𐑛. 𐑯𐑬, 𐑿 𐑖𐑫𐑛 𐑚𐑰 𐑢𐑹𐑯𐑛. 𐑞𐑦𐑕 𐑳𐑯𐑛𐑧𐑛 𐑢𐑹𐑤𐑹𐑛 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑐𐑬𐑼𐑓𐑩𐑤. 𐑦𐑓 𐑿 𐑗𐑵𐑟 𐑑 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞 "
|
||
"𐑣𐑦𐑥 𐑞𐑧𐑯, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑿 𐑸 𐑝𐑦𐑒𐑑𐑹𐑦𐑩𐑕, 𐑓𐑿 𐑢𐑦𐑤 𐑕𐑻𐑝𐑲𐑝. 𐑲 𐑦𐑯𐑝𐑲𐑑 𐑿 𐑑 𐑡𐑶𐑯 𐑳𐑕, 𐑯 𐑣𐑧𐑛 𐑯𐑹𐑔. "
|
||
"𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑤𐑰𐑝 𐑞 𐑺𐑦𐑩 𐑣𐑰 𐑢𐑦𐑖𐑩𐑟 𐑑 𐑒𐑪𐑙𐑒𐑼."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:134
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
"𐑲 𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑿𐑼 𐑪𐑓𐑼. 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑰𐑝 𐑥𐑲 𐑣𐑴𐑥𐑤𐑨𐑯𐑛. 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑨𐑟 "
|
||
"𐑐𐑬𐑼𐑓𐑩𐑤 𐑨𐑟 𐑿 𐑕𐑱; 𐑲 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:138
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑢𐑲𐑟 𐑗𐑶𐑕, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑿𐑼𐑟 𐑑 𐑥𐑱𐑒. 𐑦𐑓 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑡𐑶𐑯 𐑳𐑕, 𐑢𐑦𐑤 𐑿 𐑨𐑑 "
|
||
"𐑤𐑰𐑕𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑮𐑰𐑗 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑬𐑑𐑐𐑴𐑕𐑑? 𐑢𐑰 𐑢𐑦𐑖 𐑑 𐑢𐑹𐑯 𐑬𐑼 𐑒𐑪𐑥𐑮𐑩𐑛𐑟 𐑞𐑺."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:142
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr "𐑲 𐑢𐑦𐑤 𐑲𐑛 𐑿. 𐑷𐑤𐑞𐑴, 𐑲 𐑑𐑵, 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑿𐑼𐑟 𐑦𐑟 𐑞 𐑓𐑵𐑤𐑦𐑖 𐑗𐑶𐑕. 𐑿 𐑖𐑫𐑛 𐑕𐑑𐑱, 𐑯 𐑓𐑲𐑑."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:146
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr "𐑭𐑓𐑑𐑼 𐑢𐑰 𐑮𐑧𐑕𐑑 𐑓𐑹 𐑩 𐑖𐑹𐑑 𐑢𐑲𐑤, 𐑢𐑰 𐑢𐑦𐑤 𐑤𐑰𐑝. 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:160
|
||
msgid "Intruders!"
|
||
msgstr "𐑦𐑯𐑑𐑮𐑵𐑛𐑻𐑟!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr "𐑢𐑪𐑑? 𐑹𐑒𐑕! 𐑢𐑺 𐑛𐑦𐑛 𐑞𐑱 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥?"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:168
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I know not. But they are right in the Northern Path. You will have to "
|
||
#| "fight them to move on."
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr "𐑲 𐑯𐑴 𐑯𐑪𐑑. 𐑚𐑳𐑑 𐑞𐑱 𐑸 𐑮𐑲𐑑 𐑦𐑯 𐑞 ·𐑯𐑹𐑞𐑼𐑯 ·𐑐𐑭𐑔. 𐑿 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥 𐑑 𐑥𐑵𐑝 𐑪𐑯."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:172
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "𐑚𐑮𐑦𐑙 𐑓𐑹𐑔 𐑞 𐑩𐑕𐑨𐑕𐑩𐑯𐑟, 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑐𐑶𐑟𐑩𐑯 𐑞𐑧𐑥!"
|
||
|
||
#. [unit]: type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:183
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:217
|
||
msgid "Nafga"
|
||
msgstr "·𐑯𐑨𐑓𐑜𐑩"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:191
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr "𐑿𐑼 𐑢𐑹𐑤𐑹𐑛𐑖𐑦𐑐, 𐑲 𐑨𐑥 𐑞 𐑴𐑯𐑤𐑦 𐑩𐑕𐑨𐑕𐑩𐑯 𐑤𐑧𐑓𐑑! 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑜𐑴 𐑐𐑶𐑟𐑩𐑯 𐑞𐑺 𐑤𐑰𐑛𐑻?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:195
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr "𐑐𐑼𐑓𐑧𐑒𐑑! 𐑜𐑴, 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑹𐑦𐑕𐑑!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:208
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"𐑞𐑱 𐑣𐑨𐑝 𐑕𐑧𐑯𐑑 𐑩𐑯 𐑩𐑕𐑨𐑕𐑩𐑯 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑹𐑦𐑕𐑑. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤, 𐑯 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑣𐑰 𐑛𐑳𐑟 "
|
||
"𐑯𐑪𐑑 𐑒𐑳𐑥 𐑬𐑑 𐑯 𐑩𐑑𐑨𐑒 𐑳𐑕 𐑩𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑛𐑤𐑰."
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:224
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "𐑣𐑭𐑣𐑭𐑣𐑭! ·𐑯𐑨𐑓𐑜𐑩 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑞 𐑧𐑤𐑝𐑟!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:235
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! This is the first time I have failed a mission, and it is my last!"
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr "𐑯𐑴! 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑓𐑻𐑕𐑑 𐑑𐑲𐑥 𐑲 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑩 𐑥𐑦𐑖𐑩𐑯, 𐑯 𐑦𐑑 𐑦𐑟 𐑥𐑲 𐑤𐑭𐑕𐑑!"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:243
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"𐑥𐑲 𐑩𐑕𐑨𐑕𐑩𐑯 𐑦𐑟 𐑛𐑧𐑛! 𐑞 𐑧𐑤𐑝𐑟 𐑥𐑳𐑕𐑑 𐑐𐑱, 𐑯𐑪𐑑 𐑓𐑹 𐑣𐑦𐑟 𐑛𐑧𐑔, 𐑚𐑳𐑑 𐑓𐑹 𐑕𐑑𐑪𐑐𐑦𐑙 𐑣𐑦𐑥 𐑦𐑯 𐑣𐑦𐑟 "
|
||
"𐑥𐑦𐑖𐑩𐑯!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:258
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "𐑿 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑥𐑰, 𐑥𐑨𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔..."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:269
|
||
#, fuzzy
|
||
#| msgid "We have defeated the orcs! Now you can rest, and then leave."
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑹𐑒𐑕! 𐑯𐑬 𐑿 𐑒𐑨𐑯 𐑮𐑧𐑕𐑑, 𐑯 𐑞𐑧𐑯 𐑤𐑰𐑝."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑞 𐑑𐑲𐑥. 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤 𐑣𐑨𐑟 𐑢𐑱𐑕𐑑𐑩𐑛 𐑑𐑵 𐑥𐑳𐑗 𐑝 𐑦𐑑 𐑷𐑤𐑮𐑧𐑛𐑦. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:277
|
||
#, fuzzy
|
||
#| msgid "Very well. I will send guides to lead you to your allies."
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑜𐑲𐑛𐑟 𐑑 𐑤𐑧𐑛 𐑿 𐑑 𐑿𐑼 𐑨𐑤𐑲𐑟."
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:4
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "𐑞 𐑳𐑯𐑛𐑧𐑛 𐑚𐑹𐑛𐑼 𐑐𐑩𐑑𐑮𐑴𐑤"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:53
|
||
msgid "Mal-Telnarad"
|
||
msgstr "·𐑥𐑨𐑤-𐑑𐑧𐑤𐑯𐑸𐑨𐑛"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:86
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:77
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:114
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have gotten out of that mountain range now, and the path northwards is "
|
||
#| "clear. Let us go north, now, and try to reach Owaec at the outpost."
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑣𐑨𐑝 𐑜𐑪𐑑𐑩𐑯 𐑬𐑑 𐑝 𐑞𐑨𐑑 𐑥𐑬𐑯𐑑𐑩𐑯 𐑮𐑱𐑯𐑡 𐑯𐑬, 𐑯 𐑞 𐑐𐑭𐑔 𐑯𐑹𐑔𐑢𐑼𐑛𐑟 𐑦𐑟 𐑒𐑤𐑽. 𐑤𐑧𐑑 𐑳𐑕 𐑜𐑴 𐑯𐑹𐑔, "
|
||
"𐑯𐑬, 𐑯 𐑑𐑮𐑲 𐑑 𐑮𐑰𐑗 ·𐑴𐑢𐑨𐑧𐑒 𐑨𐑑 𐑞 𐑬𐑑𐑐𐑴𐑕𐑑."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:118
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
#| "able to find the lich Mal-Ravanal who attacked us, and destroy him before "
|
||
#| "he can attack Wesnoth again. After we escaped, I suspect he went back "
|
||
#| "east to find us."
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"𐑢𐑱𐑑. 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑦𐑟 𐑞 𐑚𐑧𐑕𐑑 𐑪𐑐𐑖𐑩𐑯. 𐑦𐑓 𐑢𐑰 𐑜𐑴 𐑰𐑕𐑑 𐑯𐑬, 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 "
|
||
"𐑞 𐑤𐑦𐑗 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤 𐑣𐑵 𐑩𐑑𐑨𐑒𐑑 𐑳𐑕, 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑣𐑦𐑥 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑒𐑨𐑯 𐑩𐑑𐑨𐑒 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑩𐑜𐑱𐑯. "
|
||
"𐑭𐑓𐑑𐑼 𐑢𐑰 𐑦𐑕𐑒𐑱𐑐𐑑, 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑣𐑰 𐑢𐑧𐑯𐑑 𐑚𐑨𐑒 𐑰𐑕𐑑 𐑑 𐑓𐑲𐑯𐑛 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:123
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:127
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"𐑞𐑱 𐑮𐑳𐑯 𐑓𐑮𐑪𐑥 𐑥𐑰! 𐑕𐑑𐑦𐑤, 𐑦𐑑 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑣𐑧𐑤𐑐 𐑞𐑧𐑥, 𐑞 𐑚𐑹𐑛𐑼 𐑐𐑩𐑑𐑮𐑴𐑤 𐑢𐑦𐑤 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥. 𐑲 "
|
||
"𐑥𐑱 𐑰𐑝𐑩𐑯 𐑚𐑰 𐑐𐑮𐑩𐑥𐑴𐑑𐑩𐑛!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:138
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "𐑯𐑬 𐑲 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑜𐑧𐑑 𐑐𐑮𐑩𐑥𐑴𐑑𐑩𐑛!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:146
|
||
#, fuzzy
|
||
#| msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr "𐑒𐑳𐑥, 𐑤𐑧𐑑 𐑳𐑕 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯 𐑲𐑛 𐑞 ·𐑯𐑹𐑞𐑼𐑯 ·𐑬𐑑𐑐𐑴𐑕𐑑."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:164
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have defeated this patrol, but we can still turn back! Do we want to "
|
||
#| "go further east now, or do we want to try to turn back and defeat this "
|
||
#| "dark sorcerer?"
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"𐑢𐑰 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞𐑦𐑕 𐑐𐑩𐑑𐑮𐑴𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑑𐑻𐑯 𐑚𐑨𐑒! 𐑛𐑵 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑑 𐑜𐑴 𐑓𐑻𐑞𐑼 𐑰𐑕𐑑 "
|
||
"𐑯𐑬, 𐑹 𐑛𐑵 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑑 𐑑𐑮𐑲 𐑑 𐑑𐑻𐑯 𐑚𐑨𐑒 𐑯 𐑛𐑦𐑓𐑰𐑑 𐑞𐑦𐑕 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:168
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:250
|
||
msgid "Hmm..."
|
||
msgstr "𐑣𐑥𐑥..."
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:170
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr "𐑲 𐑢𐑦𐑖 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑰𐑝𐑩𐑤 𐑚𐑦𐑓𐑹 𐑦𐑑 𐑒𐑨𐑯 𐑕𐑐𐑮𐑧𐑛. 𐑰𐑕𐑑 𐑢𐑰 𐑜𐑴!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:174
|
||
#, fuzzy
|
||
#| msgid "I cannot say if this is a good decision, but I will follow you."
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr "𐑲 𐑒𐑨𐑯𐑪𐑑 𐑕𐑱 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑜𐑫𐑛 𐑛𐑩𐑕𐑦𐑠𐑩𐑯, 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑿."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:178
|
||
#, fuzzy
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "𐑯𐑴𐑴!!! 𐑲 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑐𐑮𐑩𐑥𐑴𐑑𐑩𐑛 𐑦𐑓 𐑞𐑱 𐑮𐑳𐑯 𐑩𐑢𐑱!"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:190
|
||
#, fuzzy
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr ""
|
||
"𐑿 𐑸 𐑮𐑲𐑑. 𐑦𐑑 𐑦𐑟 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑜𐑴 𐑪𐑯𐑢𐑼𐑛 - 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 ·𐑥𐑨𐑤-𐑕𐑒𐑮𐑭𐑑 𐑯 𐑑𐑻𐑯 𐑚𐑨𐑒, 𐑜𐑴𐑦𐑙 𐑑 "
|
||
"𐑞 ·𐑯𐑹𐑞𐑼𐑯 ·𐑬𐑑𐑐𐑴𐑕𐑑."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:194
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "𐑜𐑫𐑛! 𐑦𐑓 𐑲 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥, 𐑲 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑤𐑦𐑗!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:210
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We failed to defeat either enemy! Now more liches will come, and we will "
|
||
#| "be overwhelmed!"
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr "𐑢𐑰 𐑓𐑱𐑤𐑛 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦! 𐑯𐑬 𐑥𐑹 𐑤𐑦𐑗𐑧𐑟 𐑢𐑦𐑤 𐑒𐑳𐑥, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑴𐑝𐑼𐑢𐑧𐑤𐑥𐑛!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:219
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑐𐑧𐑯𐑛 𐑧𐑯𐑦 𐑥𐑹 𐑑𐑲𐑥 𐑩𐑑𐑧𐑥𐑐𐑑𐑦𐑙 𐑑 𐑛𐑦𐑓𐑰𐑑 ·𐑥𐑨𐑤-𐑕𐑒𐑮𐑭𐑑. 𐑤𐑲𐑒 𐑦𐑑 𐑹 𐑯𐑪𐑑, 𐑢𐑰 𐑥𐑳𐑕𐑑 "
|
||
"𐑜𐑴 𐑓𐑻𐑞𐑼 𐑦𐑯𐑑𐑫 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑤𐑨𐑯𐑛𐑟."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
#, fuzzy
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"𐑯𐑴𐑴!!! 𐑣𐑰 𐑢𐑦𐑤 𐑮𐑰𐑗 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤𐑟 𐑒𐑨𐑐𐑦𐑑𐑩𐑤, 𐑯 𐑲 𐑖𐑨𐑤 𐑚𐑰 𐑐𐑳𐑯𐑦𐑖𐑑 𐑓𐑹 𐑤𐑧𐑑𐑦𐑙 𐑣𐑦𐑥 "
|
||
"𐑦𐑕𐑒𐑱𐑐!"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:4
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤𐑟 ·𐑒𐑨𐑐𐑦𐑑𐑩𐑤"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:44
|
||
msgid "Mal-Marak"
|
||
msgstr "·𐑥𐑨𐑤-𐑥𐑨𐑮𐑩𐑒"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:64
|
||
msgid "Mal-Galkar"
|
||
msgstr "·𐑥𐑨𐑤-𐑜𐑨𐑤𐑒𐑸"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:84
|
||
msgid "Rava-Krodaz"
|
||
msgstr "·𐑮𐑨𐑝𐑨-𐑒𐑮𐑴𐑛𐑩𐑟"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:142
|
||
#, fuzzy
|
||
#| msgid "Escape from the capital by killing one of the two dark sorcerers"
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr "𐑦𐑕𐑒𐑱𐑐 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑚𐑲 𐑒𐑦𐑤𐑦𐑙 𐑢𐑳𐑯 𐑝 𐑞 𐑑𐑵 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟"
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:209
|
||
msgid "Terraent"
|
||
msgstr "·𐑑𐑻𐑱𐑯𐑑"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:240
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
"𐑞 ·𐑚𐑦𐑑𐑼 ·𐑕𐑢𐑭𐑥𐑐𐑕 𐑦𐑤 𐑮𐑧𐑐𐑿𐑑𐑱𐑖𐑩𐑯 𐑦𐑟, 𐑦𐑑 𐑕𐑰𐑥𐑟, 𐑢𐑧𐑤 𐑥𐑺𐑦𐑑𐑦𐑛. ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤𐑟 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 "
|
||
"𐑤𐑲𐑟 𐑚𐑦𐑓𐑹 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, but look! The undead forces are closing in behind us. As I said "
|
||
#| "before, we cannot kill Mal-Ravanal. It was foolish to come this far, we "
|
||
#| "must turn back!"
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"𐑘𐑧𐑕, 𐑚𐑳𐑑 𐑤𐑫𐑒! 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑓𐑹𐑕𐑩𐑟 𐑸 𐑒𐑤𐑴𐑟𐑦𐑙 𐑦𐑯 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕. 𐑨𐑟 𐑲 𐑕𐑧𐑛 𐑚𐑦𐑓𐑹, 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 "
|
||
"𐑒𐑦𐑤 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤. 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑓𐑸, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑑𐑻𐑯 𐑚𐑨𐑒!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:250
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
#| "us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"𐑐𐑼𐑣𐑨𐑐𐑕. 𐑑 𐑮𐑦𐑑𐑮𐑰𐑑, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑦𐑤 𐑢𐑳𐑯 𐑝 𐑞𐑰𐑟 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟 𐑞𐑨𐑑 𐑓𐑪𐑤𐑴 𐑳𐑕. 𐑚𐑳𐑑, 𐑐𐑼𐑣𐑨𐑐𐑕 "
|
||
"𐑢𐑰 𐑒𐑨𐑯 𐑒𐑦𐑤 𐑞𐑦𐑕 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤 𐑕𐑑𐑦𐑤. 𐑲 𐑥𐑲𐑑 𐑢𐑦𐑖 𐑑 𐑑𐑮𐑲."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:255
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr "𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑛𐑺𐑛 𐑓𐑵𐑤𐑦𐑖𐑤𐑦 𐑑 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑓𐑸 𐑦𐑯𐑑𐑫 𐑥𐑲 𐑤𐑨𐑯𐑛. 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:394
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑞𐑨𐑑 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯 𐑢𐑪𐑮𐑦𐑼! 𐑧𐑝𐑮𐑦 𐑑𐑲𐑥 𐑿 𐑒𐑦𐑤 𐑢𐑳𐑯 𐑝 𐑞 𐑮𐑧𐑝𐑩𐑯𐑩𐑯𐑑𐑕, 𐑢𐑳𐑯 "
|
||
"𐑝 𐑳𐑕 𐑯𐑲𐑑𐑕 𐑦𐑟 𐑤𐑧𐑑 𐑓𐑮𐑰!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:398
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "𐑢𐑲? 𐑸 𐑿 𐑞 𐑳𐑯𐑛𐑧𐑛𐑕 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟?"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:402
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"𐑘𐑧𐑕. 𐑥𐑲 𐑨𐑤𐑲𐑟 𐑯 𐑲 𐑢𐑻 questing 𐑢𐑧𐑯 𐑢𐑰 𐑢𐑻 𐑨𐑥𐑚𐑫𐑖𐑑 𐑚𐑲 𐑳𐑯𐑛𐑧𐑛. 𐑞 𐑜𐑸𐑛 𐑦𐑟 𐑐𐑤𐑱𐑦𐑙 𐑩 𐑕𐑦𐑒 "
|
||
"𐑜𐑱𐑥 - 𐑢𐑧𐑯𐑧𐑝𐑼 𐑢𐑳𐑯 𐑝 𐑞𐑺 𐑢𐑪𐑮𐑦𐑼𐑟 𐑛𐑲𐑟, 𐑢𐑳𐑯 𐑝 𐑳𐑕 𐑦𐑟 𐑤𐑧𐑑 𐑓𐑮𐑰, 𐑚𐑳𐑑 𐑢𐑧𐑯𐑧𐑝𐑼 𐑿 𐑤𐑵𐑟 𐑩 "
|
||
"𐑓𐑲𐑑𐑼, 𐑞𐑱 𐑒𐑦𐑤 𐑢𐑳𐑯 𐑝 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:406
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"𐑞𐑦𐑕 𐑕𐑬𐑯𐑛𐑟 𐑛𐑱𐑯𐑡𐑼𐑩𐑕. 𐑢𐑰 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 𐑓𐑮𐑰 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝 𐑿 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑦𐑕𐑒𐑱𐑐 "
|
||
"𐑓𐑮𐑪𐑥 𐑣𐑽."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:410
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:544
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:548
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:552
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:556
|
||
msgid "You know this lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:576
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:580
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:593
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:607
|
||
msgid "Is he... dead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:611
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:645
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
"·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑥𐑧𐑯 𐑮𐑦𐑑𐑮𐑰𐑑𐑩𐑛 𐑕𐑢𐑦𐑓𐑑𐑤𐑦 𐑓𐑮𐑪𐑥 𐑞 ·𐑚𐑦𐑑𐑼 ·𐑕𐑢𐑭𐑥𐑐, 𐑓𐑤𐑰𐑦𐑙 𐑯𐑹𐑔 𐑯 𐑢𐑧𐑕𐑑 𐑨𐑟 𐑦𐑓 𐑞𐑺 "
|
||
"𐑣𐑰𐑤𐑟 𐑢𐑻 𐑢𐑦𐑙𐑛. 𐑓𐑲𐑯𐑛𐑦𐑙 𐑩 𐑤𐑴 𐑐𐑭𐑕 𐑔𐑮𐑵 𐑞 𐑯𐑹𐑞𐑼𐑯 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕, 𐑞𐑱 𐑢𐑻 𐑜𐑮𐑱𐑑𐑤𐑦 𐑮𐑦𐑤𐑰𐑝𐑛 𐑑 𐑕𐑰 "
|
||
"𐑞 𐑝𐑨𐑤𐑰 𐑝 𐑞 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑴𐑐𐑩𐑯 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛."
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:4
|
||
msgid "Northern Outpost"
|
||
msgstr "·𐑯𐑹𐑞𐑼𐑯 ·𐑬𐑑𐑐𐑴𐑕𐑑"
|
||
|
||
#. [side]: type=Mounted Fighter, id=Owaec
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:602
|
||
msgid "Owaec"
|
||
msgstr "·𐑴𐑢𐑨𐑧𐑒"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:61
|
||
msgid "Lanar-Skal"
|
||
msgstr "·𐑤𐑨𐑯𐑸-𐑕𐑒𐑨𐑤"
|
||
|
||
#. [side]
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Warlord, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:51
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:74
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:97
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:39
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:47
|
||
msgid "Evil"
|
||
msgstr "𐑰𐑝𐑩𐑤"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:98
|
||
#, fuzzy
|
||
#| msgid "Find the outlaw leader in the villages and kill him"
|
||
msgid "Find the outlaw leader and defeat him"
|
||
msgstr "𐑓𐑲𐑯𐑛 𐑞 𐑬𐑑𐑤𐑷 𐑤𐑰𐑛𐑻 𐑦𐑯 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑯 𐑒𐑦𐑤 𐑣𐑦𐑥"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:102
|
||
msgid "Defeat the undead leader"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:114
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:90
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:120
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1078
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:150
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:179
|
||
msgid "Death of Owaec"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑴𐑢𐑨𐑧𐑒"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:140
|
||
msgid "Hail, Gweddry!"
|
||
msgstr "𐑣𐑱𐑤, ·𐑜𐑢𐑧𐑛𐑮𐑰!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:144
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
"𐑜𐑮𐑰𐑑𐑦𐑙𐑟, ·𐑴𐑢𐑨𐑧𐑒! 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑓𐑹𐑕𐑑 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑚𐑲 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯𐑝𐑱𐑛𐑻𐑟. 𐑞𐑱 𐑓𐑪𐑤𐑴 "
|
||
"𐑳𐑕 𐑰𐑝𐑩𐑯 𐑯𐑬."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:148
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Indeed, they do. And do not think you will be able to defeat them. They "
|
||
#| "are too powerful. We are heading for the Northlands, where we may be able "
|
||
#| "to outrun them. Will you join us?"
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
"𐑦𐑯𐑛𐑰𐑛, 𐑞𐑱 𐑛𐑵. 𐑯 𐑛𐑵 𐑯𐑪𐑑 𐑔𐑦𐑙𐑒 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑞𐑱 𐑸 𐑑𐑵 𐑐𐑬𐑼𐑓𐑩𐑤. 𐑢𐑰 𐑸 "
|
||
"𐑣𐑧𐑛𐑦𐑙 𐑓𐑹 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕, 𐑢𐑺 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑬𐑑𐑮𐑩𐑯 𐑞𐑧𐑥. 𐑢𐑦𐑤 𐑿 𐑡𐑶𐑯 𐑳𐑕?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:152
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:156
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hoping to protect these villages is foolish; all who stay here will die. "
|
||
#| "However, if we can drive these bandits out, we will be able to have all "
|
||
#| "the villagers follow us into the northlands. There they may survive. But "
|
||
#| "Wesnoth is no longer safe."
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"𐑣𐑪𐑐𐑦𐑙 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞𐑰𐑟 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑦𐑟 𐑓𐑵𐑤𐑦𐑖; 𐑷𐑤 𐑣𐑵 𐑕𐑑𐑱 𐑣𐑽 𐑢𐑦𐑤 𐑛𐑲. 𐑣𐑬𐑧𐑝𐑼, 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 "
|
||
"𐑛𐑮𐑲𐑝 𐑞𐑰𐑟 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑬𐑑, 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑨𐑝 𐑷𐑤 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑓𐑪𐑤𐑴 𐑳𐑕 𐑦𐑯𐑑𐑫 𐑞 "
|
||
"·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑞𐑺 𐑞𐑱 𐑥𐑱 𐑕𐑻𐑝𐑲𐑝. 𐑚𐑳𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑕𐑱𐑓."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, you appear to know what you’re talking about... but, I have no way "
|
||
#| "to remove these bandits."
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑿 𐑩𐑐𐑽 𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑿'𐑼 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑... 𐑚𐑳𐑑, 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑢𐑱 𐑑 𐑮𐑰𐑥𐑵𐑝 𐑞𐑰𐑟 𐑚𐑨𐑯𐑛𐑩𐑑𐑕."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:164
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think I may be able to help you. I am a mage; I believe I will be able "
|
||
#| "to cast a spell that will reveal them if you enter the villages. However, "
|
||
#| "I won’t be able to help you in battle."
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑧𐑤𐑐 𐑿. 𐑲 𐑨𐑥 𐑩 𐑥𐑱𐑡; 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑲 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑭𐑕𐑑 𐑩 "
|
||
"𐑕𐑐𐑧𐑤 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑮𐑦𐑝𐑰𐑤 𐑞𐑧𐑥 𐑦𐑓 𐑿 𐑧𐑯𐑑𐑼 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑲 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑧𐑤𐑐 𐑿 "
|
||
"𐑦𐑯 𐑚𐑨𐑑𐑩𐑤."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:168
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That sounds good; it is time to drive out some bandits. Dacyn, go cast "
|
||
#| "your spell!"
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"𐑞𐑨𐑑 𐑕𐑬𐑯𐑛𐑟 𐑜𐑫𐑛; 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑛𐑮𐑲𐑝 𐑬𐑑 𐑕𐑳𐑥 𐑚𐑨𐑯𐑛𐑩𐑑𐑕. ·𐑛𐑱𐑒𐑦𐑯, 𐑜𐑴 𐑒𐑭𐑕𐑑 𐑿𐑼 𐑕𐑐𐑧𐑤!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:172
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I believe there is a leader behind these outlaws; kill him, and we will "
|
||
#| "have defeated these bandits."
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"𐑲 𐑚𐑦𐑤𐑰𐑝 𐑞𐑺 𐑦𐑟 𐑩 𐑤𐑰𐑛𐑻 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞𐑰𐑟 𐑬𐑑𐑤𐑷𐑟; 𐑒𐑦𐑤 𐑣𐑦𐑥, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞𐑰𐑟 "
|
||
"𐑚𐑨𐑯𐑛𐑩𐑑𐑕."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:176
|
||
#, fuzzy
|
||
#| msgid "You may now recruit ogres!"
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr "𐑿 𐑥𐑱 𐑯𐑬 𐑮𐑩𐑒𐑮𐑵𐑑 𐑴𐑜𐑻𐑟!"
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:181
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr "𐑜𐑴, 𐑜𐑴 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑣𐑽! 𐑚𐑳𐑑 𐑥𐑰 𐑯 𐑥𐑲 𐑒𐑲𐑯𐑛 𐑢𐑦𐑤 𐑗𐑱𐑕 𐑿, 𐑯 𐑒𐑦𐑤 𐑿!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:185
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It seems the undead have caught up with us! We will have to kill them, "
|
||
#| "too, if we want these villages to be safe. Well, I will see you when you "
|
||
#| "defeat the outlaws and undead!"
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑕𐑰𐑥𐑟 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑒𐑷𐑑 𐑳𐑐 𐑢𐑦𐑞 𐑳𐑕! 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑒𐑦𐑤 𐑞𐑧𐑥, 𐑑𐑵, 𐑦𐑓 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑞𐑰𐑟 "
|
||
"𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑑 𐑚𐑰 𐑕𐑱𐑓. 𐑢𐑧𐑤, 𐑲 𐑢𐑦𐑤 𐑕𐑰 𐑿 𐑢𐑧𐑯 𐑿 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑬𐑑𐑤𐑷𐑟 𐑯 𐑳𐑯𐑛𐑧𐑛!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:295
|
||
msgid "They’re here!"
|
||
msgstr "𐑞𐑱'𐑼 𐑣𐑽!"
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:443
|
||
msgid "Shodrano"
|
||
msgstr "·𐑖𐑭𐑛𐑮𐑨𐑯𐑴"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:448
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr "𐑕𐑴, 𐑿 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑥𐑲 𐑣𐑲𐑛𐑦𐑙 𐑐𐑤𐑱𐑕. 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑲 𐑜𐑧𐑕 𐑲 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑒𐑦𐑤 𐑿!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:452
|
||
#, fuzzy
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr "𐑞𐑨𐑔'𐑕 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑 𐑤𐑰𐑛𐑻! 𐑒𐑦𐑤 𐑣𐑦𐑥, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑓𐑫𐑤𐑓𐑦𐑤𐑛 𐑬𐑼 𐑛𐑿𐑑𐑦!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:492
|
||
msgid "No outlaws in this village."
|
||
msgstr "𐑯𐑴 𐑬𐑑𐑤𐑷𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑦𐑤𐑦𐑡."
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:503
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr "𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑥𐑰! 𐑲 𐑒𐑨𐑯 𐑑𐑺𐑻𐑲𐑟 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑯𐑴 𐑥𐑹..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:531
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr "𐑢𐑰 𐑕𐑑𐑦𐑤 𐑯𐑰𐑛 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑓𐑹 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑑 𐑚𐑰 𐑕𐑱𐑓."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:562
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr "𐑞𐑺 𐑸 𐑕𐑑𐑦𐑤 𐑞𐑰𐑟 𐑬𐑑𐑤𐑷𐑟 𐑑 𐑑𐑱𐑒 𐑒𐑺 𐑝 - 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑓𐑲𐑑𐑦𐑙 𐑣𐑽."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:582
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑚𐑴𐑔 𐑞 𐑬𐑑𐑤𐑷𐑟 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑛𐑦𐑓𐑰𐑑𐑩𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺 𐑯𐑬 𐑚𐑦𐑓𐑹 𐑥𐑹 𐑳𐑯𐑛𐑧𐑛 "
|
||
"𐑩𐑮𐑲𐑝."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:587
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good work! Now, we should move onward, north. Tell the villagers to pack "
|
||
#| "their belongings and follow us."
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"𐑜𐑫𐑛 𐑢𐑻𐑒! 𐑯𐑬, 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑪𐑯𐑢𐑼𐑛, 𐑯𐑹𐑔. 𐑑𐑧𐑤 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑑 𐑐𐑨𐑒 𐑞𐑺 𐑚𐑦𐑤𐑪𐑙𐑦𐑙𐑟 𐑯 𐑓𐑪𐑤𐑴 "
|
||
"𐑳𐑕."
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "𐑑𐑵 𐑐𐑭𐑞𐑟"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:37
|
||
msgid "Wak-Rano"
|
||
msgstr "·𐑢𐑨𐑒-𐑮𐑩𐑯𐑴"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:53
|
||
msgid "Mal-Arnai"
|
||
msgstr "·𐑥𐑨𐑤-𐑸𐑥𐑱"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:112
|
||
#, fuzzy
|
||
#| msgid "Look! The road splits here. Which way shall we go?"
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr "𐑤𐑫𐑒! 𐑞 𐑮𐑴𐑛 𐑕𐑐𐑤𐑦𐑑𐑕 𐑣𐑽. 𐑢𐑦𐑗 𐑢𐑱 𐑖𐑨𐑤 𐑢𐑰 𐑜𐑴?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:116
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We’re in the land of the Clans now; I know it well. The road north leads "
|
||
#| "directly to the Great River; across it lies the orcs’ home country in the "
|
||
#| "Northlands. The westward road will keep us inside the realm of Wesnoth, "
|
||
#| "for a time, before we reach another crossing point north of Glyn’s "
|
||
#| "Forest. If we travel along that path, we will not have to fight orcs "
|
||
#| "immediately."
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"𐑢𐑰'𐑼 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑒𐑤𐑨𐑯𐑟 𐑯𐑬; 𐑲 𐑯𐑴 𐑦𐑑 𐑢𐑧𐑤. 𐑞 𐑮𐑴𐑛 𐑯𐑹𐑔 𐑤𐑰𐑛𐑟 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑑 𐑞 𐑜𐑮𐑱𐑑 "
|
||
"𐑮𐑦𐑝𐑼; 𐑩𐑒𐑮𐑪𐑕 𐑦𐑑 𐑤𐑲𐑟 𐑞 𐑹𐑒𐑕' 𐑣𐑴𐑥 𐑒𐑳𐑯𐑑𐑮𐑰 𐑦𐑯 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑞 𐑢𐑧𐑕𐑑𐑢𐑼𐑛 𐑮𐑴𐑛 𐑢𐑦𐑤 𐑒𐑰𐑐 "
|
||
"𐑳𐑕 𐑦𐑯𐑕𐑲𐑛 𐑞 𐑮𐑧𐑤𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑓𐑹 𐑩 𐑑𐑲𐑥, 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑮𐑰𐑗 𐑩𐑯𐑳𐑞𐑼 𐑒𐑮𐑪𐑕𐑦𐑙 𐑐𐑶𐑯𐑑 𐑯𐑹𐑔 𐑝 "
|
||
"·𐑜𐑤𐑦𐑯𐑕 ·𐑓𐑹𐑦𐑕𐑑. 𐑦𐑓 𐑢𐑰 𐑑𐑮𐑨𐑝𐑩𐑤 𐑩𐑤𐑪𐑙 𐑞𐑨𐑑 𐑐𐑭𐑔, 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑹𐑒𐑕 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:120
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:124
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The orcs are more powerful than you suspect. I doubt the undead have had "
|
||
#| "time to get past us in large enough numbers to make them more dangerous "
|
||
#| "than the orcs."
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"𐑞 𐑹𐑒𐑕 𐑸 𐑥𐑹 𐑐𐑬𐑼𐑓𐑩𐑤 𐑞𐑨𐑯 𐑿 𐑕𐑳𐑕𐑐𐑧𐑒𐑑. 𐑲 𐑛𐑬𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑑𐑲𐑥 𐑑 𐑜𐑧𐑑 𐑐𐑭𐑕𐑑 𐑳𐑕 𐑦𐑯 "
|
||
"𐑤𐑸𐑡 𐑦𐑯𐑳𐑓 𐑯𐑳𐑥𐑚𐑼𐑟 𐑑 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑥𐑹 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑞𐑨𐑯 𐑞 𐑹𐑒𐑕."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:128
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Either way we will have to fight. Look, the orcs and undead are in a "
|
||
#| "conflict, and block our path!"
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"𐑲𐑞𐑼 𐑢𐑱 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑. 𐑤𐑫𐑒, 𐑞 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑦𐑯 𐑩 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑, 𐑯 𐑚𐑤𐑪𐑒 𐑬𐑼 𐑐𐑭𐑔!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:132
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑹𐑒, 𐑢𐑰 𐑒𐑨𐑯 𐑲𐑞𐑼 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑞𐑦𐑕 𐑓𐑲𐑑, 𐑹 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑮𐑳𐑖 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑚𐑨𐑑𐑩𐑤 𐑤𐑱𐑑𐑼. 𐑣𐑬 "
|
||
"𐑖𐑨𐑤 𐑦𐑑 𐑚𐑰?"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"𐑣𐑥... 𐑲 𐑯𐑴. 𐑢𐑰 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑩 𐑐𐑨𐑒𐑑 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑰𐑟 𐑥𐑧𐑯, 𐑯 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑬𐑼 𐑓𐑲𐑑 𐑤𐑱𐑑𐑼. "
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr "𐑞𐑦𐑕 𐑓𐑵𐑤𐑦𐑖 𐑹𐑒 𐑢𐑦𐑤 𐑖𐑫𐑼𐑤𐑦 𐑐𐑧𐑮𐑦𐑖."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰 𐑸 𐑨𐑤𐑲𐑟, 𐑓𐑹 𐑯𐑬. "
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:151
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr "𐑸𐑮𐑜! 𐑲 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑣𐑴𐑥𐑤𐑨𐑯𐑛!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:172
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "𐑲 𐑢𐑪𐑟 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑒𐑦𐑤 𐑿 𐑷𐑤! 𐑲 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "𐑞 𐑒𐑮𐑪𐑕𐑦𐑙"
|
||
|
||
#. [side]: type=Revenant, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:35
|
||
msgid "Garnad"
|
||
msgstr "·𐑜𐑸𐑯𐑨𐑛"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:55
|
||
msgid "Draka-Kura"
|
||
msgstr "·𐑛𐑮𐑱𐑒𐑨-𐑒𐑳𐑮𐑨"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [unit]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:318
|
||
msgid "Grug"
|
||
msgstr "·𐑜𐑮𐑳𐑜"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:100
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry and Owaec across the river"
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "𐑜𐑧𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 ·𐑴𐑢𐑨𐑧𐑒 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:135
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have come to the Great River. What should we do? Should we attempt to "
|
||
#| "cross it?"
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑞 ·𐑜𐑮𐑱𐑑 ·𐑮𐑦𐑝𐑼. 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑢𐑰 𐑛𐑵? 𐑖𐑫𐑛 𐑢𐑰 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑒𐑮𐑪𐑕 𐑦𐑑?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:139
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must cross this river. The undead are chasing us, and their hordes are "
|
||
#| "much too great for us to defeat. Reinforcements for the undead will "
|
||
#| "arrive soon. We must be across the river before that happens."
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. Reinforcements for the undead will arrive soon. We "
|
||
"must be across the river before that happens."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼. 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑗𐑱𐑕𐑦𐑙 𐑳𐑕, 𐑯 𐑞𐑺 𐑣𐑹𐑛𐑟 𐑸 𐑥𐑳𐑗 𐑑𐑵 𐑜𐑮𐑱𐑑 𐑓𐑹 𐑳𐑕 𐑑 "
|
||
"𐑛𐑦𐑓𐑰𐑑. 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑓𐑹 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑩𐑮𐑲𐑝 𐑕𐑵𐑯. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼 𐑚𐑦𐑓𐑹 "
|
||
"𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑟."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:143
|
||
#, fuzzy
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"𐑩𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼 𐑤𐑲𐑟 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑞𐑺, 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑕𐑳𐑥 "
|
||
"𐑴𐑜𐑻𐑟 𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 - 𐑚𐑳𐑑 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑛𐑧𐑓𐑩𐑯𐑩𐑑𐑤𐑦 𐑩𐑑𐑨𐑒 𐑳𐑕 𐑚𐑦𐑓𐑹 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑟."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:147
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr "·𐑜𐑮𐑳𐑜 𐑕𐑱 𐑢𐑰 𐑯𐑴 𐑣𐑧𐑤𐑐 𐑿! 𐑢𐑰 𐑓𐑦𐑯𐑦𐑖 𐑥𐑳𐑕𐑑 𐑚𐑨𐑑𐑩𐑤 𐑹𐑒 𐑢𐑦𐑞!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:151
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
"𐑢𐑪𐑟 𐑞𐑨𐑑 𐑒𐑭𐑥𐑐𐑮𐑰𐑣𐑧𐑯𐑕𐑩𐑚𐑩𐑤 𐑑 𐑧𐑯𐑦𐑢𐑳𐑯? 𐑕𐑲𐑤𐑩𐑯𐑕, 𐑓𐑵𐑤𐑦𐑖 𐑴𐑜𐑻. 𐑲 𐑢𐑦𐑤 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑿 𐑤𐑱𐑑𐑼. "
|
||
"𐑮𐑲𐑑 𐑯𐑬 𐑞𐑺 𐑸 𐑥𐑧𐑯 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:155
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "𐑹𐑒 𐑓𐑵𐑤𐑦𐑖! 𐑛𐑲 𐑿 𐑯𐑬!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:159
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If we show ourselves as enemies of the orcs, they may aid us. But I think "
|
||
#| "we should cross the river before trying to convince these ogres to help."
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"𐑦𐑓 𐑢𐑰 𐑖𐑴 𐑬𐑼𐑕𐑧𐑤𐑝𐑟 𐑨𐑟 𐑧𐑯𐑦𐑥𐑦𐑟 𐑝 𐑞 𐑹𐑒𐑕, 𐑞𐑱 𐑥𐑱 𐑲𐑛 𐑳𐑕. 𐑚𐑳𐑑 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑖𐑫𐑛 𐑒𐑮𐑪𐑕 𐑞 "
|
||
"𐑮𐑦𐑝𐑼 𐑚𐑦𐑓𐑹 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑞𐑰𐑟 𐑴𐑜𐑻𐑟 𐑑 𐑣𐑧𐑤𐑐."
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:191
|
||
msgid "Mal-Hakralan"
|
||
msgstr "·𐑥𐑨𐑤-𐑣𐑨𐑒𐑮𐑱𐑤𐑨𐑯"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:200
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr "𐑞 𐑳𐑯𐑛𐑧𐑛 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:246
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr "𐑣𐑳𐑮𐑦 𐑳𐑐. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑩𐑒𐑮𐑪𐑕 𐑚𐑦𐑓𐑹 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑕𐑤𐑷𐑑𐑼 𐑳𐑕!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:293
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"𐑜𐑫𐑛! 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑮𐑪𐑕𐑛. 𐑯𐑬 𐑤𐑧𐑑'𐑕 𐑕𐑰 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑞 𐑴𐑜𐑻𐑟 𐑑 𐑡𐑶𐑯 𐑳𐑕. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 "
|
||
"𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑑 𐑢𐑻𐑒 𐑓𐑹 𐑞 ·𐑒𐑮𐑬𐑯 𐑦𐑯 𐑞 𐑐𐑭𐑕𐑑; 𐑥𐑱𐑚𐑰 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑳𐑯 𐑩𐑜𐑱𐑯."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:302
|
||
msgid "Grug say join you will he."
|
||
msgstr "·𐑜𐑮𐑳𐑜 𐑕𐑱 𐑡𐑶𐑯 𐑿 𐑢𐑦𐑤 𐑣𐑰."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:334
|
||
msgid "Gork"
|
||
msgstr "·𐑜𐑪𐑮𐑒"
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:341
|
||
msgid "Drog"
|
||
msgstr "·𐑛𐑮𐑴𐑜"
|
||
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "𐑳𐑯𐑛𐑧𐑛 𐑒𐑮𐑪𐑕𐑦𐑙"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:34
|
||
msgid "Mal-un-Karad"
|
||
msgstr "·𐑥𐑨𐑤-𐑩𐑯-𐑒𐑨𐑮𐑩𐑛"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:57
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:92
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑓𐑧𐑯𐑕 𐑤𐑫𐑒 𐑦𐑥𐑐𐑨𐑕𐑩𐑚𐑩𐑤. 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑪𐑯 𐑞𐑦𐑕 𐑮𐑴𐑛; 𐑦𐑑 "
|
||
"𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑑𐑻𐑯 𐑯𐑹𐑔𐑢𐑼𐑛𐑟, 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:96
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼, 𐑞𐑧𐑯. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑, 𐑷𐑤𐑮𐑧𐑛𐑦 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑱𐑕𐑑𐑩𐑛 𐑑𐑵 𐑥𐑳𐑗 "
|
||
"𐑑𐑲𐑥. 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑝 𐑞 𐑓𐑹𐑛."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:100
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"𐑩𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼 𐑤𐑲𐑟 𐑞 𐑯𐑹𐑔𐑤𐑨𐑯𐑛. 𐑴𐑜𐑻𐑟 𐑤𐑦𐑝 𐑞𐑺, 𐑨𐑟 𐑛𐑵 𐑹𐑒𐑕. 𐑢𐑰 𐑖𐑫𐑛 𐑐𐑮𐑩𐑕𐑰𐑛 𐑢𐑦𐑞 "
|
||
"𐑒𐑷𐑖𐑩𐑯. 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑛𐑱𐑯𐑡𐑼𐑩𐑕, 𐑚𐑳𐑑 𐑞 𐑹𐑒𐑕 𐑥𐑱 𐑚𐑰 𐑥𐑹 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑕𐑑𐑦𐑤."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:104
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"𐑲 𐑢𐑦𐑤 𐑤𐑰𐑝 𐑿𐑼 𐑚𐑪𐑛𐑦𐑟 𐑑 𐑮𐑪𐑑 𐑦𐑯 𐑞 𐑮𐑦𐑝𐑼, 𐑞𐑧𐑯 𐑲 𐑢𐑦𐑤 𐑮𐑱𐑟 𐑿 𐑳𐑐 𐑑 𐑕𐑻𐑝 𐑦𐑯 𐑥𐑲 ·𐑥𐑭𐑕𐑑𐑼𐑟 "
|
||
"𐑳𐑯𐑛𐑧𐑛 𐑣𐑹𐑛𐑟!"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121
|
||
msgid "I summon from the depths of the river beasts to destroy you!"
|
||
msgstr "𐑲 𐑕𐑳𐑥𐑩𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑧𐑐𐑔𐑕 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑚𐑰𐑕𐑑𐑕 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑿!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:152
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"𐑦𐑑 𐑕𐑰𐑥𐑟 𐑨𐑟 𐑦𐑓 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯 𐑑 𐑕𐑳𐑥𐑩𐑯𐑦𐑙 𐑳𐑯𐑛𐑧𐑛 𐑞𐑦𐑕 𐑓𐑬𐑤 𐑕𐑹𐑕𐑼𐑼 𐑣𐑨𐑟 𐑤𐑻𐑯𐑛 𐑑 𐑒𐑷𐑤 𐑳𐑐 "
|
||
"𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑰𐑐!"
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Training the Ogres"
|
||
msgid "Capturing the Ogres"
|
||
msgstr "𐑑𐑮𐑱𐑯𐑦𐑙 𐑞 𐑴𐑜𐑻𐑟"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:42
|
||
msgid "Ogres"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:95
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:98
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:121
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look, we have found a pack of ogres. We should try to capture some to "
|
||
#| "train."
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr "𐑤𐑫𐑒, 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑩 𐑐𐑨𐑒 𐑝 𐑴𐑜𐑻𐑟. 𐑢𐑰 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑕𐑳𐑥 𐑑 𐑑𐑮𐑱𐑯."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:125
|
||
msgid "Humans are coming! Run!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:129
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:133
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:152
|
||
msgid "Waah! Run!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:156
|
||
msgid "Run for your lives!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:160
|
||
msgid "Help!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:204
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑤𐑧𐑑 𐑢𐑳𐑯 𐑦𐑕𐑒𐑱𐑐. 𐑤𐑧𐑑'𐑕 𐑣𐑴𐑐 𐑞𐑱 𐑛𐑴𐑯𐑑 𐑷𐑤!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:255
|
||
msgid "$ogre_name surrender!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:259
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:263
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:350
|
||
msgid "We failed to capture any of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:359
|
||
msgid "We only captured one ogre."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:368
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:377
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:384
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "·𐑟𐑧𐑯𐑩𐑓𐑴𐑚𐑰𐑩"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "·𐑐𐑧𐑤𐑨𐑔𐑕𐑦𐑤"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:56
|
||
msgid "Prok-Bak"
|
||
msgstr "·𐑐𐑮𐑭𐑒-𐑚𐑨𐑒"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:77
|
||
msgid "Elandin"
|
||
msgstr "·𐑧𐑤𐑨𐑯𐑛𐑦𐑯"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:108
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:149
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hail, dwarves! Will you help us get by these foul orcs? We need to get "
|
||
#| "further along this path."
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"𐑣𐑱𐑤, 𐑛𐑢𐑹𐑝𐑟! 𐑢𐑦𐑤 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑜𐑧𐑑 𐑚𐑲 𐑞𐑰𐑟 𐑓𐑬𐑤 𐑹𐑒𐑕? 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑜𐑧𐑑 𐑓𐑻𐑞𐑼 𐑩𐑤𐑪𐑙 𐑞𐑦𐑕 𐑐𐑭𐑔."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:153
|
||
#, fuzzy
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "𐑿 𐑣𐑿𐑥𐑩𐑯! 𐑒𐑷𐑤 𐑳𐑕 𐑓𐑬𐑤, 𐑢𐑦𐑤 𐑿!?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:157
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "𐑢𐑲 𐑖𐑫𐑛 𐑢𐑰 𐑣𐑧𐑤𐑐 𐑿? 𐑿'𐑼 𐑯𐑪𐑑 𐑩 𐑛𐑢𐑹𐑓!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:161
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑣𐑧𐑤𐑐𐑑 𐑳𐑕 𐑦𐑯 𐑞 𐑐𐑭𐑕𐑑, 𐑦𐑯 𐑞 𐑑𐑳𐑯𐑩𐑤𐑟 𐑦𐑯 𐑞 𐑕𐑬𐑔. 𐑢𐑦𐑤 𐑿 𐑯𐑪𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑯𐑬?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:165
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr "𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤! 𐑲 𐑒𐑨𐑯𐑩' 𐑚𐑦𐑤𐑰𐑝 𐑧𐑯𐑦 𐑝 𐑥𐑲 𐑒𐑦𐑯 𐑢𐑫𐑛 𐑣𐑭' 𐑣𐑧𐑤𐑐𐑑 𐑩 𐑣𐑿𐑥𐑩𐑯!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr "𐑦𐑯𐑛𐑰𐑛. 𐑢𐑲 𐑖𐑫𐑛 𐑧𐑯𐑦 𐑝 𐑳𐑕 𐑣𐑧𐑤𐑐 𐑞𐑴𐑟 𐑯𐑪𐑑 𐑝 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr "𐑢𐑦𐑤 𐑿 𐑚𐑳𐑑 𐑤𐑧𐑑 𐑳𐑕 𐑐𐑭𐑕, 𐑕𐑴 𐑞𐑨𐑑 𐑢𐑰 𐑥𐑱 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕 𐑪𐑯 𐑬𐑼 𐑴𐑯?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "𐑲 𐑨𐑥 𐑩𐑓𐑮𐑱𐑛 𐑞𐑨𐑑 𐑦𐑟... 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:182
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr "𐑹𐑒𐑕, 𐑒𐑦𐑤𐑧𐑥 𐑷𐑤! 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑧𐑤𐑝𐑟 𐑹 𐑛𐑢𐑹𐑝𐑟, 𐑦𐑑 𐑛𐑴𐑯𐑑 𐑥𐑨𐑑𐑼!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:186
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr "𐑞𐑰𐑟 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑛𐑲. 𐑚𐑳𐑑 𐑕𐑴 𐑢𐑦𐑤 𐑿, 𐑣𐑿𐑥𐑩𐑯. 𐑿 𐑣𐑨𐑝 𐑑𐑮𐑧𐑕𐑐𐑩𐑕𐑑 𐑪𐑯 𐑧𐑤𐑝𐑦𐑖 𐑤𐑨𐑯𐑛."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:190
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr "𐑴, 𐑧𐑤𐑝𐑦𐑖 𐑤𐑨𐑯𐑛 𐑦𐑟 𐑦𐑑 𐑯𐑬? 𐑛𐑲, 𐑘𐑰 𐑧𐑤𐑓-𐑛𐑪𐑜! 𐑯 𐑿 𐑑𐑵, 𐑣𐑿𐑥𐑩𐑯!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:194
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These people won’t listen to reason, they are all blinded by their "
|
||
#| "beliefs in their own supposed superiority. We probably will have to fight "
|
||
#| "them, although we may be able to bypass them."
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"𐑞𐑰𐑟 𐑐𐑰𐑐𐑩𐑤 𐑢𐑴𐑯𐑑 𐑤𐑦𐑕𐑩𐑯 𐑑 𐑮𐑰𐑟𐑩𐑯, 𐑞𐑱 𐑸 𐑷𐑤 𐑚𐑤𐑲𐑯𐑛𐑩𐑛 𐑚𐑲 𐑞𐑺 𐑚𐑦𐑤𐑰𐑓𐑕 𐑦𐑯 𐑞𐑺 𐑴𐑯 𐑕𐑩𐑐𐑴𐑟𐑛 "
|
||
"𐑕𐑵𐑐𐑽𐑰𐑹𐑦𐑑𐑰. 𐑢𐑰 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥, 𐑷𐑤𐑞𐑴 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑚𐑲𐑐𐑨𐑕 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:198
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"𐑑𐑮𐑵. 𐑨𐑟 𐑥𐑳𐑗 𐑨𐑟 𐑲 𐑛𐑦𐑕𐑤𐑲𐑒 𐑒𐑦𐑤𐑦𐑙 𐑧𐑯𐑦𐑔𐑦𐑙 𐑚𐑳𐑑 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛, 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 "
|
||
"𐑒𐑦𐑤 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟, 𐑯 𐑞𐑰𐑟 𐑛𐑢𐑹𐑝𐑟, 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑛𐑵 𐑞 𐑕𐑱𐑥 𐑑 𐑳𐑕."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:209
|
||
msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
msgstr "𐑸𐑜! 𐑲'𐑧𐑥 𐑛𐑧𐑛! 𐑢𐑧𐑤, 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑕𐑑𐑦𐑤 𐑞 𐑚𐑧𐑕𐑑!"
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:224
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "𐑲 𐑛𐑲? 𐑹𐑒𐑕 𐑮𐑵𐑤 𐑷𐑤!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:242
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr "𐑦𐑑 𐑕𐑰𐑥𐑟 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑸 𐑥𐑹 𐑐𐑬𐑼𐑓𐑩𐑤 𐑞𐑨𐑯 𐑲 𐑔𐑷𐑑. 𐑳𐑜."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:260
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr "𐑒𐑻𐑕𐑛 𐑛𐑢𐑹𐑝𐑟! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟..."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:274
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr "𐑓𐑬𐑤 𐑹𐑒𐑕! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:288
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr "𐑦𐑑 𐑕𐑰𐑥𐑟 𐑘𐑭𐑯 𐑣𐑿𐑥𐑩𐑯𐑟 𐑸 𐑥𐑲𐑑𐑰𐑼 𐑞𐑨𐑯 𐑲 𐑒𐑧𐑯𐑧𐑛..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:302
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr "𐑓𐑬𐑤 𐑹𐑒𐑕! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑭' 𐑨𐑤𐑲𐑛 𐑢𐑦' 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:316
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr "𐑒𐑻𐑕𐑛 𐑧𐑤𐑝𐑟! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑢𐑦' 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟..."
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "𐑤𐑱𐑒 ·𐑝𐑮𐑳𐑜"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:37
|
||
msgid "Darg"
|
||
msgstr "·𐑛𐑸𐑜"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:53
|
||
msgid "Kraagak"
|
||
msgstr "·𐑒𐑮𐑷𐑜𐑨𐑒"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:78
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:88
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "𐑥𐑵𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑑 𐑞 𐑑𐑮𐑨𐑐𐑛𐑹"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:145
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:149
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:153
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:157
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:186
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:210
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:214
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well. Let us rally there, and then move to destroy these trolls and "
|
||
#| "gryphons."
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑤𐑧𐑑 𐑳𐑕 𐑮𐑨𐑤𐑰 𐑞𐑺, 𐑯 𐑞𐑧𐑯 𐑥𐑵𐑝 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑰𐑟 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑜𐑮𐑦𐑓𐑩𐑯𐑟."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:234
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr "𐑿 𐑓𐑲𐑯𐑛 100 𐑜𐑴𐑤𐑛 𐑦𐑯 𐑞 𐑓𐑹𐑑𐑮𐑩𐑕!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:251
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:281
|
||
msgid "Some time later..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:301
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:352
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:363
|
||
msgid "Groog"
|
||
msgstr "·𐑜𐑮𐑵𐑜"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:395
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr "𐑚𐑰 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑𐑵 𐑓𐑭𐑕𐑑. 𐑿 𐑜𐑭𐑯𐑩 𐑒𐑳𐑥 𐑢𐑦𐑛 𐑳𐑕."
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "𐑒𐑨𐑐𐑗𐑻𐑛"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After reaching what they believed was safety, Gweddry and his men had "
|
||
#| "been captured by northern orcs."
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
"𐑭𐑓𐑑𐑼 𐑮𐑰𐑗𐑦𐑙 𐑢𐑪𐑑 𐑞𐑱 𐑚𐑦𐑤𐑰𐑝𐑛 𐑢𐑪𐑟 𐑕𐑱𐑓𐑑𐑦, ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑒𐑨𐑐𐑗𐑻𐑛 𐑚𐑲 "
|
||
"𐑯𐑹𐑞𐑼𐑯 𐑹𐑒𐑕."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:23
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:44
|
||
msgid "King Dra-Nak"
|
||
msgstr "·𐑒𐑦𐑙 ·𐑛𐑮𐑭-𐑯𐑨𐑒"
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:74
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:83
|
||
#, fuzzy
|
||
#| msgid "Prison"
|
||
msgid "Prisoners"
|
||
msgstr "𐑐𐑮𐑦𐑟𐑪𐑯"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:418
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:424
|
||
msgid "We've got to get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:429
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:434
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:439
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:446
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:482
|
||
msgid "Come on! This way!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:490
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:494
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the other prisoners"
|
||
msgstr "𐑢𐑧𐑤, 𐑢𐑺 𐑸 𐑞 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:498
|
||
#, fuzzy
|
||
#| msgid "Death of Volas"
|
||
msgid "Death of the escapees"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑝𐑴𐑤𐑩𐑕"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:515
|
||
msgid "The door won't open from this side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:533
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr ""
|
||
|
||
#. [message]: side,race=2,bat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:544
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:575
|
||
msgid "Ack! Get away from me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:590
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:605
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:631
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:639
|
||
msgid "But there's too many of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:644
|
||
msgid "Hmm... I have an idea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:659
|
||
msgid "After a while..."
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:690
|
||
msgid "So, how do I look?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:695
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:732
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:737
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:805
|
||
msgid "Eh?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:817
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:824
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:831
|
||
msgid "Uh oh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:862
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:921
|
||
msgid "Finally, we're rescued!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:943
|
||
msgid "At last!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:965
|
||
msgid "Now let's get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:978
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1016
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "𐑞 𐑜𐑸𐑛𐑟 𐑸 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑𐑩𐑛! 𐑯𐑬 𐑦𐑟 𐑞 𐑑𐑲𐑥 𐑑 𐑦𐑕𐑒𐑱𐑐!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1021
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1033
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1047
|
||
#, fuzzy
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "𐑮𐑰𐑗 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑑𐑳𐑯𐑩𐑤"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1051
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "𐑢𐑧𐑤, 𐑢𐑺 𐑸 𐑞 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1148
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1266
|
||
msgid "Phew! I made it."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1274
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1293
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr "𐑜𐑫𐑛! 𐑢𐑰 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑞𐑰𐑟 𐑩𐑒𐑻𐑕𐑑 𐑒𐑱𐑝𐑟!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑖𐑩𐑯"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Gweddry had escaped from the orcish prisons. He found himself in the "
|
||
#| "Northlands, farther south than before. Orcs were at his back. He and his "
|
||
#| "men went south, until they reached the Great River."
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
"·𐑜𐑢𐑧𐑛𐑮𐑰 𐑣𐑨𐑛 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑦𐑖 𐑐𐑮𐑦𐑟𐑩𐑯𐑟. 𐑣𐑰 𐑓𐑬𐑯𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑦𐑯 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕, 𐑓𐑸𐑞𐑼 "
|
||
"𐑕𐑬𐑔 𐑞𐑨𐑯 𐑚𐑦𐑓𐑹. 𐑹𐑒𐑕 𐑢𐑻 𐑨𐑑 𐑣𐑦𐑟 𐑚𐑨𐑒. 𐑣𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑢𐑧𐑯𐑑 𐑕𐑬𐑔, 𐑳𐑯𐑑𐑦𐑤 𐑞𐑱 𐑮𐑰𐑗𐑑 𐑞 "
|
||
"·𐑜𐑮𐑱𐑑 ·𐑮𐑦𐑝𐑼."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:42
|
||
msgid "Varrak-Klar"
|
||
msgstr "·𐑝𐑸𐑨𐑒-𐑒𐑤𐑸"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:66
|
||
msgid "Unhk"
|
||
msgstr "·𐑳𐑯𐑣𐑒"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:88
|
||
msgid "Ran-Lar"
|
||
msgstr "·𐑮𐑨𐑯-𐑤𐑸"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:155
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr "𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑚𐑮𐑦𐑡 𐑹 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑦𐑥𐑦𐑟"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:178
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Note: every unit not on the south side of the river when the bridge is "
|
||
#| "destroyed will be lost (including non-recalled units)"
|
||
msgid ""
|
||
"Note: every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
"𐑯𐑴𐑑: 𐑧𐑝𐑮𐑦 𐑿𐑯𐑦𐑑 𐑯𐑪𐑑 𐑪𐑯 𐑞 𐑕𐑬𐑔 𐑕𐑲𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑢𐑧𐑯 𐑞 𐑚𐑮𐑦𐑡 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑 "
|
||
"(𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑯𐑪𐑯-𐑮𐑰𐑒𐑷𐑤𐑛 𐑿𐑯𐑦𐑑𐑕)"
|
||
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:187
|
||
msgid "Engineer"
|
||
msgstr "𐑧𐑯𐑡𐑦𐑯𐑽"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:200
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr ""
|
||
"𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑! 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕 𐑨𐑟 𐑒𐑢𐑦𐑒𐑤𐑦 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤! 𐑮𐑳𐑯 𐑓𐑹 𐑿𐑼 - "
|
||
"𐑢𐑪𐑑 𐑞...!? 𐑣𐑵 𐑸 𐑿?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:205
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"𐑲'𐑧𐑥 𐑩𐑯 𐑧𐑯𐑡𐑦𐑯𐑾'. 𐑲 𐑕'𐑐𐑧𐑒𐑑 𐑿'𐑤 𐑣𐑨𐑝 𐑩 𐑯𐑰𐑛 𐑝 𐑥𐑰 𐑕𐑻𐑝𐑦𐑕𐑩𐑟. 𐑲 𐑚𐑧𐑑 𐑿'𐑼 𐑜𐑭𐑯𐑩 𐑢𐑪𐑯𐑑 𐑥𐑰 "
|
||
"𐑑 𐑚𐑤𐑴 𐑳𐑐 𐑞𐑨𐑑 𐑚𐑮𐑦𐑡 𐑴𐑝𐑸 𐑞𐑱𐑳."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:209
|
||
#, fuzzy
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "𐑢𐑲 𐑢𐑫𐑛 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑵 𐑞𐑨𐑑?!?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:213
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑲 𐑕𐑰 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑸 𐑗𐑨𐑕𐑦𐑯' 𐑿, 𐑯 𐑦𐑓 𐑲 𐑚𐑤𐑴 𐑳𐑐 𐑞 𐑚𐑮𐑦𐑡, 𐑞𐑱 𐑒𐑭𐑯𐑑 𐑜𐑧𐑑 𐑩𐑒𐑮𐑪𐑕. 𐑦𐑑'𐑤 "
|
||
"𐑣𐑧𐑤𐑐 𐑿 𐑑 𐑦𐑕𐑒𐑱𐑐."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:217
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr "𐑲 𐑕𐑰... 𐑲 𐑔𐑦𐑙𐑒 𐑦𐑑 𐑦𐑟 𐑩 𐑜𐑫𐑛 𐑲𐑛𐑾 𐑑 𐑣𐑲𐑼 𐑣𐑦𐑥. 𐑣𐑬 𐑥𐑳𐑗?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:221
|
||
#, fuzzy
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"𐑲 𐑱𐑯𐑑 𐑗𐑸𐑡𐑦𐑙 𐑜𐑴𐑤𐑛 - 𐑲 𐑢𐑪𐑯𐑑𐑕 𐑐𐑮𐑴𐑑𐑧𐑒𐑖𐑳𐑯! 𐑧𐑝𐑮𐑰𐑢𐑺 𐑲 𐑜𐑴, 𐑲 𐑕𐑰 𐑹𐑒𐑕, 𐑳𐑯𐑛𐑧𐑛. '𐑑𐑰'𐑱𐑯𐑑 "
|
||
"𐑕𐑱𐑓 '𐑮𐑬𐑯𐑛 '𐑺!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:225
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well, we’ll protect you from the undead. But we can’t help you until "
|
||
#| "we get across this river. Now let’s go!"
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰'𐑤 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿 𐑓𐑮𐑪𐑥 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑣𐑧𐑤𐑐 𐑿 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑜𐑧𐑑 𐑩𐑒𐑮𐑪𐑕 "
|
||
"𐑞𐑦𐑕 𐑮𐑦𐑝𐑼. 𐑯𐑬 𐑤𐑧𐑑'𐑕 𐑜𐑴!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:229
|
||
#, fuzzy
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"𐑛𐑰𐑤. 𐑲 𐑒𐑯 𐑚𐑤𐑴𐑻 𐑳𐑐 𐑢𐑳𐑯𐑕 𐑲 𐑜𐑧𐑑 𐑑 𐑞𐑨𐑑 𐑕𐑲𐑯𐑐𐑴𐑕𐑑 𐑴𐑝𐑸 dere. 𐑞𐑨𐑔'𐑕 𐑢𐑺 𐑥𐑲 𐑧𐑒'𐑐𐑥𐑧𐑯𐑑 "
|
||
"𐑦𐑟. 𐑚𐑳𐑑 𐑧𐑝'𐑮𐑰𐑢𐑪𐑯 𐑯𐑪𐑑 𐑴𐑝𐑸 𐑞𐑱𐑳 𐑪𐑯 𐑞𐑨𐑑 𐑕𐑲𐑛 𐑢𐑧𐑯 𐑦𐑑 𐑚𐑤𐑴𐑟 𐑛𐑩𐑚𐑩𐑤𐑿'𐑤 𐑚𐑰 𐑒𐑦𐑤𐑛 𐑚𐑲 𐑞 "
|
||
"𐑹𐑒𐑕 𐑓𐑷' 𐑖𐑫𐑼!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:246
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "𐑕𐑴, 𐑛𐑰'𐑘𐑭 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑚𐑤𐑴 𐑳𐑐 𐑛𐑻 𐑚𐑮𐑦𐑡 𐑘𐑧𐑑, 𐑒𐑨𐑐'𐑯?"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:252
|
||
msgid "Yes, blow it up."
|
||
msgstr "𐑘𐑧𐑕, 𐑚𐑤𐑴 𐑦𐑑 𐑳𐑐."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:256
|
||
#, fuzzy
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "𐑪𐑤𐑮𐑲𐑑! 𐑚𐑤𐑨𐑕𐑑𐑯 𐑑𐑲𐑥!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:269
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:308
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good, we have escaped from these orcs. But where will we go? There are "
|
||
#| "undead in Wesnoth."
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr ""
|
||
"𐑜𐑫𐑛, 𐑢𐑰 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑹𐑒𐑕. 𐑚𐑳𐑑 𐑢𐑺 𐑢𐑦𐑤 𐑢𐑰 𐑜𐑴? 𐑞𐑺 𐑸 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔."
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:320
|
||
msgid "No, wait until later."
|
||
msgstr "𐑯𐑴, 𐑢𐑱𐑑 𐑳𐑯𐑑𐑦𐑤 𐑤𐑱𐑑𐑼."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:324
|
||
#, fuzzy
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "𐑯𐑧? 𐑪𐑤𐑮𐑲𐑑 𐑞𐑧𐑯, 𐑢𐑰'𐑤 𐑢𐑱𐑑 𐑓𐑷' 𐑤𐑱𐑑𐑼, 𐑱?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:337
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑔𐑮𐑴𐑯 𐑛𐑬𐑯 𐑞 𐑚𐑮𐑦𐑡 𐑦𐑯 𐑑𐑲𐑥! 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑳𐑕 𐑷𐑤!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:345
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, we didn’t have to blow up the bridge after all, but we still have "
|
||
#| "to leave the northlands. More orcs will come. But where will we go? There "
|
||
#| "are undead in Wesnoth."
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"𐑢𐑧𐑤, 𐑢𐑰 𐑛𐑦𐑛𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑚𐑤𐑴 𐑳𐑐 𐑞 𐑚𐑮𐑦𐑡 𐑭𐑓𐑑𐑼 𐑷𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑤𐑰𐑝 𐑞 "
|
||
"·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑥𐑹 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑒𐑳𐑥. 𐑚𐑳𐑑 𐑢𐑺 𐑢𐑦𐑤 𐑢𐑰 𐑜𐑴? 𐑞𐑺 𐑸 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:359
|
||
#, fuzzy
|
||
#| msgid "So what do you propose?"
|
||
msgid "How do you propose to do that?"
|
||
msgstr "𐑕𐑴 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑐𐑮𐑩𐑐𐑴𐑟?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:364
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:368
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:372
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"𐑲'𐑤 𐑚𐑰 𐑓𐑪𐑤𐑬𐑦𐑯' 𐑘𐑭𐑣 𐑓𐑮𐑪𐑥 𐑯𐑬 𐑪𐑯. 𐑣𐑴𐑐 𐑘𐑭𐑣 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑑 𐑢𐑧𐑤𐑛'𐑯 𐑩𐑯' 𐑷𐑤 𐑕𐑴 𐑲 𐑕𐑰'n "
|
||
"𐑕𐑑𐑪𐑐 𐑮𐑳𐑯𐑦𐑯'..."
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "𐑞 ·𐑛𐑮𐑬𐑯𐑛 ·𐑐𐑤𐑱𐑯𐑟"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:138
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕"
|
||
|
||
#. [message]
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:165
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:436
|
||
msgid "Khrakrahs"
|
||
msgstr "·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:174
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:509
|
||
msgid "Null Stone"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:418
|
||
#, fuzzy
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr ""
|
||
"𐑯𐑬, 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑞 ·𐑣𐑹𐑕 ·𐑐𐑤𐑱𐑯𐑟, 𐑞 𐑓𐑺 𐑣𐑴𐑥𐑤𐑨𐑯𐑛 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑞𐑱 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑧𐑤𐑐 "
|
||
"𐑳𐑕 𐑦𐑯 - "
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:422
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"𐑢𐑪𐑑?! 𐑕𐑢𐑭𐑥𐑐𐑕?! 𐑞𐑴𐑟 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑞 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛𐑟 𐑝 𐑥𐑲 𐑣𐑬𐑟, 𐑯 𐑞𐑱 𐑖𐑨𐑤 𐑐𐑱 𐑓𐑹 𐑦𐑑!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:426
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑓𐑤𐑩𐑛𐑩𐑛 𐑞 𐑝𐑨𐑤𐑰. 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑤𐑲𐑒 𐑞 𐑕𐑢𐑭𐑥𐑐. 𐑦𐑑 𐑦𐑟 𐑛𐑧𐑔, 𐑛𐑦𐑒𐑱, "
|
||
"𐑧𐑝𐑮𐑦𐑔𐑦𐑙 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟. 𐑲 𐑒𐑨𐑯 𐑕𐑧𐑯𐑕 𐑞𐑧𐑥 𐑤𐑻𐑒𐑦𐑙 𐑦𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐𐑕, 𐑢𐑱𐑑𐑦𐑙 𐑑 𐑨𐑥𐑚𐑫𐑖 "
|
||
"𐑳𐑕."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:430
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr "𐑲 𐑕'𐑐𐑴𐑕 𐑢𐑰'𐑤 𐑣𐑨𐑝' 𐑑 𐑢𐑱𐑛 𐑩𐑒𐑮𐑪𐑕 𐑦𐑑 𐑧𐑯𐑦𐑢𐑱... 𐑳𐑜."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:438
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "𐑝𐑦𐑯𐑛𐑖𐑖𐑖... 𐑕𐑤𐑱𐑣𐑣𐑣... 𐑒𐑦𐑤𐑣𐑣𐑣..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:442
|
||
#, fuzzy
|
||
msgid "What was that?!"
|
||
msgstr "𐑢𐑪𐑑 𐑦𐑟 𐑞𐑨𐑑 𐑕𐑬𐑯𐑛?!?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:446
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I do not know, but my guess is the dragon Khrakrahs. He was a powerful "
|
||
#| "beast indeed, in the time of Haldric, living in the Northern Mountains. "
|
||
#| "But he does not sound alive. I know not what happened, but we must surely "
|
||
#| "destroy him."
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴, 𐑚𐑳𐑑 𐑥𐑲 𐑜𐑧𐑕 𐑦𐑟 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕. 𐑣𐑰 𐑢𐑪𐑟 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑚𐑰𐑕𐑑 𐑦𐑯𐑛𐑰𐑛, "
|
||
"𐑦𐑯 𐑞 𐑑𐑲𐑥 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑞 ·𐑯𐑹𐑞𐑼𐑯 ·𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑚𐑳𐑑 𐑣𐑰 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑬𐑯𐑛 𐑩𐑤𐑲𐑝. 𐑲 "
|
||
"𐑯𐑴 𐑯𐑪𐑑 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛, 𐑚𐑳𐑑 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑖𐑫𐑼𐑤𐑦 𐑛𐑩𐑕𐑑𐑮𐑶 𐑣𐑦𐑥."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:485
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:503
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "𐑩𐑐𐑮𐑴𐑗𐑦𐑙 ·𐑢𐑧𐑤𐑛𐑦𐑯"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:52
|
||
msgid "Mal-un-Darak"
|
||
msgstr "·𐑥𐑨𐑤-𐑩𐑯-𐑛𐑺𐑨𐑒"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:71
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "·𐑥𐑨𐑤-𐑩𐑯-𐑟𐑨𐑯𐑮𐑨𐑛"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:89
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "·𐑥𐑨𐑤-𐑩𐑯-𐑟𐑨𐑛𐑮𐑳𐑒𐑕"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:214
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 ·𐑕𐑧𐑒𐑩𐑯𐑛"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:130
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry to Weldyn"
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "𐑜𐑧𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:181
|
||
msgid "Death of Konrad II"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 ·𐑕𐑧𐑒𐑩𐑯𐑛"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:184
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have finally reached Weldyn, but it seems the undead have surrounded "
|
||
#| "it. We must break through to reach the king!"
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"𐑢𐑰 𐑣𐑨𐑝 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯, 𐑚𐑳𐑑 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑕𐑼𐑬𐑯𐑛𐑩𐑛 𐑦𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑚𐑮𐑱𐑒 "
|
||
"𐑔𐑮𐑵 𐑑 𐑮𐑰𐑗 𐑞 𐑒𐑦𐑙!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:188
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It would be best not to try to defeat these undead, there are too many of "
|
||
#| "them. Go straight to the city."
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑚𐑧𐑕𐑑 𐑯𐑪𐑑 𐑑 𐑑𐑮𐑲 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛, 𐑞𐑺 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑝 𐑞𐑧𐑥. 𐑜𐑴 𐑕𐑑𐑮𐑱𐑑 𐑑 𐑞 "
|
||
"𐑕𐑦𐑑𐑦."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:201
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:205
|
||
msgid "Come, into the castle."
|
||
msgstr "𐑒𐑳𐑥, 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑨𐑕𐑩𐑤."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:221
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr "·𐑢𐑧𐑤𐑛𐑦𐑯 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑒𐑨𐑐𐑗𐑻𐑛, 𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑯𐑴 𐑥𐑹..."
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "𐑞 ·𐑒𐑬𐑯𐑕𐑩𐑤"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:22
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before we begin our council, I must tell you all the history of this lich "
|
||
#| "we face. He was at first a mage of light, like me, and his fall began "
|
||
#| "during the reign of Haldric VII..."
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"𐑚𐑦𐑓𐑹 𐑢𐑰 𐑚𐑩𐑜𐑦𐑯 𐑬𐑼 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑲 𐑥𐑳𐑕𐑑 𐑑𐑧𐑤 𐑿 𐑷𐑤 𐑞 𐑣𐑦𐑕𐑑𐑼𐑦 𐑝 𐑞𐑦𐑕 𐑤𐑦𐑗 𐑢𐑰 𐑓𐑱𐑕. 𐑣𐑰 𐑢𐑪𐑟 "
|
||
"𐑨𐑑 𐑓𐑻𐑕𐑑 𐑩 𐑥𐑱𐑡 𐑝 𐑤𐑲𐑑, 𐑤𐑲𐑒 𐑥𐑰, 𐑯 𐑣𐑦𐑟 𐑓𐑷𐑤 𐑚𐑩𐑜𐑨𐑯 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑮𐑱𐑯 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 "
|
||
"·𐑕𐑧𐑝𐑧𐑯𐑔..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
#, fuzzy
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑕𐑰𐑼 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛, ·𐑜𐑨𐑤𐑛𐑮𐑧𐑯, 𐑓𐑹𐑕𐑪 𐑞𐑨𐑑 𐑕𐑳𐑥 𐑛𐑱, 𐑕𐑳𐑥 𐑛𐑱 𐑕𐑵𐑯, 𐑩 𐑜𐑮𐑱𐑑 𐑰𐑝𐑩𐑤 "
|
||
"𐑢𐑫𐑛 𐑕𐑐𐑮𐑧𐑛 𐑴𐑝𐑼 𐑞 𐑤𐑨𐑯𐑛. 𐑞 𐑒𐑦𐑙, 𐑯𐑨𐑗𐑼𐑩𐑤𐑦, 𐑢𐑪𐑟 𐑢𐑳𐑮𐑦𐑛. 𐑞 𐑕𐑰𐑼 𐑑𐑴𐑤𐑛 𐑣𐑦𐑥 𐑞𐑨𐑑 𐑞 𐑴𐑯𐑤𐑦 "
|
||
"𐑢𐑱 𐑑 𐑕𐑑𐑪𐑐 𐑞 𐑰𐑝𐑩𐑤 𐑢𐑪𐑟 𐑑 𐑩𐑐𐑶𐑯𐑑 𐑩 𐑥𐑱𐑡, 𐑝𐑻𐑕𐑑 𐑢𐑧𐑤 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑 𐑢𐑦𐑞 𐑞 𐑕𐑐𐑦𐑮𐑦𐑑𐑕 𐑝 "
|
||
"𐑛𐑸𐑒𐑯𐑩𐑕, 𐑑 𐑚𐑰 𐑞 𐑒𐑦𐑙𐑟 𐑨𐑛𐑝𐑲𐑟𐑼."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In all the land, there were two magi of light that clearly stood out from "
|
||
#| "the rest. A mage from the east named Ravan, and myself. The King, wishing "
|
||
#| "to choose a good advisor, sent us both before Galdren. Then he conversed "
|
||
#| "with the seer privately. None know what was said, but when he came out he "
|
||
#| "announced that the seer was dead, and he had chosen me as his new advisor."
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"𐑦𐑯 𐑷𐑤 𐑞 𐑤𐑨𐑯𐑛, 𐑞𐑺 𐑢𐑻 𐑑𐑵 𐑥𐑱𐑡𐑲 𐑝 𐑤𐑲𐑑 𐑞𐑨𐑑 𐑒𐑤𐑽𐑤𐑰 𐑕𐑑𐑫𐑛 𐑬𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑧𐑕𐑑. 𐑩 𐑥𐑱𐑡 𐑓𐑮𐑪𐑥 "
|
||
"𐑞 𐑰𐑕𐑑 𐑯𐑱𐑥𐑛 ·𐑮𐑱𐑝𐑩𐑯, 𐑯 𐑥𐑲𐑕𐑧𐑤𐑓. 𐑞 𐑒𐑦𐑙, 𐑢𐑦𐑖𐑦𐑙 𐑑 𐑗𐑵𐑟 𐑩 𐑜𐑫𐑛 𐑨𐑛𐑝𐑲𐑟𐑼, 𐑕𐑧𐑯𐑑 𐑳𐑕 𐑚𐑴𐑔 "
|
||
"𐑚𐑦𐑓𐑹 ·𐑜𐑨𐑤𐑛𐑮𐑧𐑯. 𐑞𐑧𐑯 𐑣𐑰 𐑒𐑩𐑯𐑝𐑻𐑕𐑑 𐑢𐑦𐑞 𐑞 𐑕𐑰𐑼 𐑐𐑮𐑲𐑝𐑩𐑑𐑤𐑰. 𐑯𐑳𐑯 𐑯𐑴 𐑢𐑪𐑑 𐑢𐑪𐑟 𐑕𐑧𐑛, 𐑚𐑳𐑑 "
|
||
"𐑢𐑧𐑯 𐑣𐑰 𐑒𐑱𐑥 𐑬𐑑 𐑣𐑰 𐑩𐑯𐑬𐑯𐑕𐑑 𐑞𐑨𐑑 𐑞 𐑕𐑰𐑼 𐑢𐑪𐑟 𐑛𐑧𐑛, 𐑯 𐑣𐑰 𐑣𐑨𐑛 𐑗𐑴𐑟𐑩𐑯 𐑥𐑰 𐑨𐑟 𐑣𐑦𐑟 𐑯𐑿 "
|
||
"𐑨𐑛𐑝𐑲𐑟𐑼."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ravan took this quietly enough, we all thought, but now I think that this "
|
||
#| "was when he began his fall. He went deep into conversation with the "
|
||
#| "spirits of darkness, hoping to discover their weaknesses, but it was they "
|
||
#| "who found his. In time, as all of the magi of death eventually do, he "
|
||
#| "took his own life and reformed himself as a lich, one of the most "
|
||
#| "powerful ones ever seen."
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"·𐑮𐑱𐑝𐑩𐑯 𐑑𐑫𐑒 𐑞𐑦𐑕 𐑒𐑢𐑲𐑧𐑑𐑤𐑦 𐑦𐑯𐑳𐑓, 𐑢𐑰 𐑷𐑤 𐑔𐑷𐑑, 𐑚𐑳𐑑 𐑯𐑬 𐑲 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑢𐑧𐑯 𐑣𐑰 "
|
||
"𐑚𐑩𐑜𐑨𐑯 𐑣𐑦𐑟 𐑓𐑷𐑤. 𐑣𐑰 𐑢𐑧𐑯𐑑 𐑛𐑰𐑐 𐑦𐑯𐑑𐑫 𐑒𐑪𐑯𐑝𐑼𐑕𐑱𐑖𐑩𐑯 𐑢𐑦𐑞 𐑞 𐑕𐑐𐑦𐑮𐑦𐑑𐑕 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕, 𐑣𐑪𐑐𐑦𐑙 𐑑 "
|
||
"𐑛𐑦𐑕𐑒𐑳𐑝𐑼 𐑞𐑺 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟, 𐑚𐑳𐑑 𐑦𐑑 𐑢𐑪𐑟 𐑞𐑱 𐑣𐑵 𐑓𐑬𐑯𐑛 𐑣𐑦𐑟. 𐑦𐑯 𐑑𐑲𐑥, 𐑨𐑟 𐑷𐑤 𐑝 𐑞 𐑥𐑱𐑡𐑲 𐑝 𐑛𐑧𐑔 "
|
||
"𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑛𐑵, 𐑣𐑰 𐑑𐑫𐑒 𐑣𐑦𐑟 𐑴𐑯 𐑤𐑲𐑓 𐑯 𐑮𐑦𐑓𐑹𐑥𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑨𐑟 𐑩 𐑤𐑦𐑗, 𐑢𐑳𐑯 𐑝 𐑞 𐑥𐑴𐑕𐑑 "
|
||
"𐑐𐑬𐑼𐑓𐑩𐑤 𐑢𐑳𐑯𐑟 𐑧𐑝𐑼 𐑕𐑰𐑯."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "One day, he disguised himself and came to the castle, where I was living. "
|
||
#| "He demanded to see me, and the guards let him in, for then he was still a "
|
||
#| "respected member of the court. When I came out, he revealed himself, "
|
||
#| "named himself Mal-Ravanal, and challenged me to a duel."
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"𐑢𐑳𐑯 𐑛𐑱, 𐑣𐑰 𐑛𐑦𐑕𐑜𐑲𐑟𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑯 𐑒𐑱𐑥 𐑑 𐑞 𐑒𐑨𐑕𐑩𐑤, 𐑢𐑺 𐑲 𐑢𐑪𐑟 𐑤𐑦𐑝𐑦𐑙. 𐑣𐑰 𐑛𐑦𐑥𐑭𐑯𐑛𐑩𐑛 𐑑 𐑕𐑰 "
|
||
"𐑥𐑰, 𐑯 𐑞 𐑜𐑸𐑛𐑟 𐑤𐑧𐑑 𐑣𐑦𐑥 𐑦𐑯, 𐑓𐑹 𐑞𐑧𐑯 𐑣𐑰 𐑢𐑪𐑟 𐑕𐑑𐑦𐑤 𐑩 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑥𐑧𐑥𐑚𐑼 𐑝 𐑞 𐑒𐑹𐑑. 𐑢𐑧𐑯 𐑲 "
|
||
"𐑒𐑱𐑥 𐑬𐑑, 𐑣𐑰 𐑮𐑦𐑝𐑰𐑤𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓, 𐑯𐑱𐑥𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤, 𐑯 𐑗𐑨𐑤𐑩𐑡𐑛 𐑥𐑰 𐑑 𐑩 𐑛𐑵𐑩𐑤."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:41
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:57
|
||
msgid "Kaldor"
|
||
msgstr "·𐑒𐑨𐑤𐑛𐑹"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:105
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:109
|
||
msgid "So what should we do now?"
|
||
msgstr "𐑕𐑴 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑢𐑰 𐑛𐑵 𐑯𐑬?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:113
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr "𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑑, 𐑪𐑚𐑝𐑦𐑩𐑕𐑤𐑦. 𐑖𐑫𐑼𐑤𐑦 𐑞 𐑥𐑲𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑨𐑯 𐑑𐑮𐑲𐑩𐑥𐑓 𐑴𐑝𐑼 𐑩 𐑥𐑽 𐑤𐑦𐑗!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:117
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"𐑲 𐑒𐑨𐑯 𐑑𐑧𐑤 𐑚𐑲 𐑿𐑼 𐑢𐑻𐑛𐑟 𐑞𐑨𐑑 𐑿 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑕𐑰𐑯 𐑞 𐑣𐑹𐑛𐑟 𐑓𐑹 𐑿𐑼𐑕𐑧𐑤𐑓. 𐑦𐑑 𐑦𐑟 𐑤𐑲𐑒 𐑷𐑤 𐑝 𐑞 "
|
||
"𐑛𐑧𐑛 𐑢𐑪𐑮𐑦𐑼𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑞 𐑱𐑡𐑩𐑟 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑚𐑨𐑒 𐑑 𐑩𐑑𐑨𐑒 𐑳𐑕. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑧𐑯𐑛 𐑑 𐑞 𐑒𐑪𐑤𐑩𐑥𐑟 𐑝 "
|
||
"𐑥𐑸𐑗𐑦𐑙 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯𐑟, 𐑞 𐑢𐑱𐑤𐑦𐑙 𐑜𐑴𐑕𐑑𐑕, 𐑞 𐑦𐑯𐑓𐑼𐑯𐑩𐑤 𐑚𐑨𐑑𐑕, 𐑤𐑧𐑛 𐑚𐑲 𐑞 𐑓𐑬𐑤 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑻𐑕 𐑣𐑵 "
|
||
"𐑮𐑱𐑟𐑛 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:121
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:125
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That simply makes you cowards. True warriors would have stayed and "
|
||
#| "fought, to the death!"
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr "𐑞𐑨𐑑 𐑕𐑦𐑥𐑐𐑤𐑦 𐑥𐑱𐑒𐑕 𐑿 𐑒𐑬𐑻𐑛𐑟. 𐑑𐑮𐑵 𐑢𐑪𐑮𐑦𐑼𐑟 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑕𐑑𐑱𐑛 𐑯 𐑓𐑷𐑑, 𐑑 𐑞 𐑛𐑧𐑔!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:129
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:133
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:137
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:141
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:145
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:149
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:153
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:170
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr "𐑕𐑲𐑼, 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸𐑥𐑰𐑟 𐑸 𐑩𐑑𐑨𐑒𐑦𐑙!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:174
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr "𐑢𐑧𐑤, 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑞 𐑧𐑯𐑛 𐑝 𐑬𐑼 𐑒𐑬𐑯𐑕𐑩𐑤. 𐑤𐑧𐑑 𐑳𐑕 𐑓𐑲𐑑!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "·𐑢𐑧𐑤𐑛𐑦𐑯 𐑳𐑯𐑛𐑼 𐑩𐑑𐑨𐑒"
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:54
|
||
msgid "Halrad"
|
||
msgstr "·𐑣𐑩𐑤𐑮𐑨𐑛"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:71
|
||
msgid "Halric"
|
||
msgstr "·𐑣𐑩𐑤𐑮𐑦𐑒"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:88
|
||
msgid "Halrod"
|
||
msgstr "·𐑣𐑩𐑤𐑮𐑪𐑛"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:106
|
||
msgid "Mal-Grekulak"
|
||
msgstr "·𐑥𐑨𐑤-𐑜𐑮𐑧𐑒𐑳𐑤𐑩𐑒"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:123
|
||
msgid "Mal-Xakralan"
|
||
msgstr "·𐑥𐑨𐑤-𐑟𐑨𐑒𐑮𐑩𐑤𐑨𐑯"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:140
|
||
msgid "Mal-Uknalu"
|
||
msgstr "·𐑥𐑨𐑤-𐑳𐑒𐑯𐑨𐑤𐑵"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:164
|
||
msgid "Survive the long night"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:235
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We will fight soon, my lord. Look, night approaches; they will soon "
|
||
#| "attack. I hope we can hold them off."
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"𐑢𐑰 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑕𐑵𐑯, 𐑥𐑲 𐑤𐑹𐑛. 𐑤𐑫𐑒, 𐑯𐑲𐑑 𐑩𐑐𐑮𐑴𐑗𐑩𐑟; 𐑞𐑱 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑩𐑑𐑨𐑒. 𐑲 𐑣𐑴𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 "
|
||
"𐑞𐑧𐑥 𐑪𐑓."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:239
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑚𐑳𐑑 𐑞𐑦𐑕... ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤, 𐑞𐑨𐑑 𐑿 𐑕𐑐𐑴𐑒 𐑝, 𐑦𐑟 𐑣𐑰 𐑣𐑽?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:243
|
||
#, fuzzy
|
||
#| msgid "I do not sense his magic, but he might be concealing his presence."
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr "𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑧𐑯𐑕 𐑣𐑦𐑟 𐑥𐑨𐑡𐑦𐑒, 𐑚𐑳𐑑 𐑣𐑰 𐑥𐑲𐑑 𐑚𐑰 𐑒𐑩𐑯𐑕𐑰𐑤𐑦𐑙 𐑣𐑦𐑟 𐑐𐑮𐑧𐑟𐑩𐑯𐑕."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:247
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In any case, the undead are attacking now. Let us hope we can last out "
|
||
#| "the night."
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr "𐑦𐑯 𐑧𐑯𐑦 𐑒𐑱𐑕, 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑩𐑑𐑨𐑒𐑦𐑙 𐑯𐑬. 𐑤𐑧𐑑 𐑳𐑕 𐑣𐑴𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑤𐑭𐑕𐑑 𐑬𐑑 𐑞 𐑯𐑲𐑑."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:258
|
||
#, fuzzy
|
||
#| msgid "I have died, and with me gone the city shall fall."
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "𐑲 𐑣𐑨𐑝 𐑛𐑲𐑛, 𐑯 𐑢𐑦𐑞 𐑥𐑰 𐑜𐑪𐑯 𐑞 𐑕𐑦𐑑𐑦 𐑖𐑨𐑤 𐑓𐑷𐑤."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:270
|
||
#, fuzzy
|
||
#| msgid "Look, the sun has risen, and the undead are retreating."
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr "𐑤𐑫𐑒, 𐑞 𐑕𐑳𐑯 𐑣𐑨𐑟 𐑮𐑦𐑟𐑩𐑯, 𐑯 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑮𐑦𐑑𐑮𐑰𐑑𐑦𐑙."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:283
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:297
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:301
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "I have. I think we should..."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:308
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:312
|
||
msgid "I will send the message at once."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:322
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:326
|
||
msgid "I will begin preparing our troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "𐑞 ·𐑛𐑵𐑩𐑤"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:167
|
||
#, fuzzy
|
||
#| msgid "Defeat Mal-Ravanal"
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "𐑛𐑦𐑓𐑰𐑑 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have waited a long time for this day to come. Prepare to die, Gweddry "
|
||
#| "of Wesnoth!"
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr "𐑲 𐑣𐑨𐑝 𐑢𐑱𐑑𐑩𐑛 𐑩 𐑤𐑪𐑙 𐑑𐑲𐑥 𐑓𐑹 𐑞𐑦𐑕 𐑛𐑱 𐑑 𐑒𐑳𐑥. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲, ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The rules of the duel are these:\n"
|
||
#| "You may recruit or recall up to 6 units.\n"
|
||
#| "At the end of your first turn, your keep will disappear, and you must "
|
||
#| "battle with whatever troops you have at that time.\n"
|
||
#| "The first leader to fall loses the duel."
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
"𐑞 𐑮𐑵𐑤𐑟 𐑝 𐑞 𐑛𐑵𐑩𐑤 𐑸 𐑞𐑰𐑟:\n"
|
||
"𐑿 𐑥𐑱 𐑮𐑩𐑒𐑮𐑵𐑑 𐑹 𐑮𐑰𐑒𐑷𐑤 𐑳𐑐 𐑑 𐑕𐑦𐑒𐑕 𐑿𐑯𐑦𐑑𐑕.\n"
|
||
"𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑿𐑼 𐑓𐑻𐑕𐑑 𐑑𐑻𐑯, 𐑿𐑼 𐑒𐑰𐑐 𐑢𐑦𐑤 𐑛𐑦𐑕𐑩𐑐𐑽, 𐑯 𐑿 𐑥𐑳𐑕𐑑 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞 𐑢𐑪𐑑𐑧𐑝𐑼 𐑑𐑮𐑵𐑐𐑕 𐑿 "
|
||
"𐑣𐑨𐑝 𐑨𐑑 𐑞𐑨𐑑 𐑑𐑲𐑥.\n"
|
||
"𐑞 𐑓𐑻𐑕𐑑 𐑤𐑰𐑛𐑻 𐑑 𐑓𐑷𐑤 𐑤𐑵𐑟𐑩𐑟 𐑞 𐑛𐑵𐑩𐑤."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:255
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr "𐑢𐑱𐑑 - 𐑢𐑪𐑑 𐑡𐑳𐑕𐑑 𐑣𐑨𐑐𐑩𐑯𐑛? 𐑣𐑰 𐑒𐑷𐑤𐑛 𐑥𐑹 𐑢𐑪𐑮𐑦𐑼𐑟 𐑬𐑑 𐑝 𐑞 𐑜𐑮𐑬𐑯𐑛! 𐑞𐑨𐑔'𐑕 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:259
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stop talking and fight! The rules do not stop me from bringing up "
|
||
#| "warriors that were already here."
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
"𐑕𐑑𐑪𐑐 𐑑𐑷𐑒𐑦𐑙 𐑯 𐑓𐑲𐑑! 𐑞 𐑮𐑵𐑤𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑑𐑪𐑐 𐑥𐑰 𐑓𐑮𐑪𐑥 𐑚𐑮𐑦𐑙𐑦𐑙 𐑳𐑐 𐑢𐑪𐑮𐑦𐑼𐑟 𐑞𐑨𐑑 𐑢𐑻 𐑷𐑤𐑮𐑧𐑛𐑦 "
|
||
"𐑣𐑽."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:270
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:284
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "·𐑢𐑧𐑤𐑛𐑦𐑯 ·𐑚𐑦𐑕𐑰𐑡𐑛"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:79
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:96
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:113
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:130
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:147
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:183
|
||
#, fuzzy
|
||
#| msgid "Death of Konrad II"
|
||
msgid "Death of Konrad"
|
||
msgstr "𐑛𐑧𐑔 𐑝 ·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 ·𐑕𐑧𐑒𐑩𐑯𐑛"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:187
|
||
#, fuzzy
|
||
#| msgid "Letting any enemy unit on to your keep"
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "𐑤𐑧𐑑𐑦𐑙 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑪𐑯 𐑑 𐑿𐑼 𐑒𐑰𐑐"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:217
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:221
|
||
msgid "Mal-Hadanak"
|
||
msgstr "·𐑥𐑨𐑤-𐑣𐑨𐑛𐑩𐑯𐑨𐑒"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:222
|
||
msgid "Mal-Katklagad"
|
||
msgstr "·𐑥𐑨𐑤-𐑒𐑨𐑑𐑒𐑤𐑱𐑡𐑨𐑛"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:223
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "·𐑥𐑨𐑤-𐑟𐑨𐑕𐑒𐑱𐑯𐑩𐑑"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:224
|
||
msgid "Mal-Akranbral"
|
||
msgstr "·𐑥𐑨𐑤-𐑨𐑒𐑮𐑱𐑯𐑚𐑮𐑭𐑤"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:225
|
||
msgid "Mal-Larakan"
|
||
msgstr "·𐑥𐑨𐑤-𐑤𐑨𐑮𐑱𐑒𐑨𐑯"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:226
|
||
msgid "Mal-Drakanal"
|
||
msgstr "·𐑥𐑨𐑤-𐑛𐑮𐑱𐑒𐑨𐑯𐑩𐑤"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:229
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "𐑿 𐑛𐑺 𐑑 𐑩𐑑𐑨𐑒 𐑥𐑰? 𐑯𐑬 𐑿 𐑢𐑦𐑤 𐑐𐑱!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:231
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:232
|
||
msgid "You will serve me in death!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:233
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:234
|
||
msgid "My master is merely toying with you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:318
|
||
msgid "I shall destroy you personally!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:387
|
||
#, fuzzy
|
||
#| msgid "Kill them."
|
||
msgid "Kill them all!"
|
||
msgstr "𐑒𐑦𐑤 𐑞𐑧𐑥."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:391
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr "𐑞𐑱 𐑒𐑦𐑤𐑛 ·𐑒𐑭𐑯𐑮𐑩𐑛... 𐑯𐑬, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑢𐑰 𐑕𐑱𐑝 ·𐑢𐑧𐑤𐑛𐑦𐑯, ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑨𐑟 𐑓𐑷𐑤𐑩𐑯."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:406
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
#, fuzzy
|
||
msgid "Epilogue"
|
||
msgstr "·𐑧𐑐𐑦𐑤𐑪𐑜"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:18
|
||
#, fuzzy
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
"𐑢𐑧𐑯 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤 𐑓𐑧𐑤, 𐑞 𐑤𐑦𐑝𐑦𐑙 𐑒𐑮𐑰𐑗𐑼𐑟 𐑳𐑯𐑛𐑼 𐑣𐑦𐑟 𐑚𐑨𐑯𐑻 𐑚𐑮𐑴𐑒 𐑯 𐑓𐑤𐑧𐑛; 𐑞 𐑳𐑯𐑛𐑧𐑛 "
|
||
"𐑕𐑦𐑥𐑐𐑤𐑦 𐑒𐑩𐑤𐑨𐑐𐑕𐑑 𐑤𐑲𐑒 𐑐𐑩𐑐𐑩𐑑𐑕 𐑢𐑦𐑞 𐑞𐑺 𐑕𐑑𐑮𐑦𐑙𐑟 𐑒𐑳𐑑. 𐑨𐑟 𐑞 𐑤𐑦𐑗𐑟 𐑛𐑧𐑔-𐑕𐑒𐑮𐑰𐑥 𐑧𐑒𐑴𐑛 𐑦𐑯 𐑞 "
|
||
"𐑺, 𐑩 𐑝𐑭𐑕𐑑 𐑯 louring 𐑒𐑪𐑤𐑩𐑥 𐑝 𐑖𐑨𐑛𐑴 𐑩𐑮𐑴𐑟 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑒𐑹𐑐𐑕 𐑤𐑲𐑒 𐑕𐑥𐑴𐑒 𐑓𐑮𐑪𐑥 𐑩𐑯 𐑳𐑯𐑒𐑤𐑰𐑯 "
|
||
"𐑓𐑲𐑼; 𐑞𐑧𐑯 𐑦𐑑 𐑛𐑦𐑝𐑲𐑛𐑩𐑛 𐑓𐑲𐑝𐑓𐑴𐑤𐑛 𐑨𐑑 𐑦𐑑𐑕 𐑣𐑲𐑑, 𐑮𐑰𐑗𐑦𐑙 𐑓𐑹 𐑞 𐑙𐑧𐑝𐑩𐑯𐑟 𐑤𐑲𐑒 𐑩 𐑒𐑤𐑩𐑗𐑦𐑙 "
|
||
"𐑣𐑨𐑯𐑛.\n"
|
||
"\n"
|
||
"𐑥𐑧𐑯 𐑤𐑧𐑑 𐑢𐑧𐑐𐑩𐑯𐑟 𐑓𐑷𐑤 𐑓𐑮𐑪𐑥 𐑯𐑻𐑝𐑤𐑧𐑕 𐑓𐑦𐑙𐑜𐑼𐑟 𐑯 𐑣𐑹𐑕𐑩𐑟 𐑮𐑽𐑛 𐑦𐑯 𐑑𐑧𐑮𐑼 𐑨𐑟 𐑞𐑨𐑑 𐑜𐑮𐑱𐑑 𐑛𐑸𐑒 "
|
||
"𐑐𐑭𐑤 𐑩𐑚𐑕𐑒𐑘𐑫𐑼𐑛 𐑞 𐑕𐑳𐑯..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:24
|
||
#, fuzzy
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
"...𐑯 𐑞𐑧𐑯 𐑦𐑑 𐑔𐑦𐑯𐑛, 𐑯 𐑐𐑱𐑤𐑛, 𐑯 𐑩 𐑚𐑮𐑰𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑕𐑑 𐑛𐑦𐑟𐑭𐑤𐑝𐑛 𐑦𐑑 𐑦𐑯 𐑑𐑨𐑑𐑻𐑟, 𐑯 𐑞 𐑤𐑲𐑑 "
|
||
"𐑝 𐑛𐑱 𐑖𐑪𐑯 𐑢𐑳𐑯𐑕 𐑩𐑜𐑱𐑯 𐑩𐑯𐑛𐑩𐑥𐑦𐑯𐑦𐑖𐑑 𐑪𐑯 ·𐑢𐑧𐑤𐑛𐑦𐑯."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:98
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is a great victory we have won here, destroying he who was the main "
|
||
#| "author of Wesnoth’s troubles."
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑦𐑟 𐑩 𐑜𐑮𐑱𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑣𐑽, 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑣𐑰 𐑣𐑵 𐑢𐑪𐑟 𐑞 𐑥𐑱𐑯 𐑷𐑔𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑕 "
|
||
"𐑑𐑮𐑳𐑚𐑩𐑤𐑟."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:103
|
||
#, fuzzy
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr "𐑕𐑴 𐑥𐑧𐑯𐑦 𐑥𐑳𐑯𐑔𐑕 𐑝 𐑓𐑲𐑑𐑦𐑙...𐑲 𐑓𐑰𐑤 𐑨𐑟 𐑞𐑴 𐑲 𐑨𐑥 𐑩𐑢𐑱𐑒𐑩𐑯𐑦𐑙 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑪𐑙 𐑯𐑲𐑑𐑥𐑺."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:108
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Nor is our work yet complete. Mal-Ravanal’s main host has been broken, "
|
||
#| "but its outriders ravage the countryside in all directions."
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
"𐑯𐑹 𐑦𐑟 𐑬𐑼 𐑢𐑻𐑒 𐑘𐑧𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑. ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤𐑟 𐑥𐑱𐑯 𐑣𐑴𐑕𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑚𐑮𐑴𐑒𐑩𐑯, 𐑚𐑳𐑑 𐑦𐑑𐑕 "
|
||
"𐑬𐑑𐑮𐑲𐑛𐑻𐑟 𐑮𐑨𐑝𐑦𐑡 𐑞 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑦𐑯 𐑷𐑤 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯𐑟."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:113
|
||
#, fuzzy
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr "𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑘𐑽𐑟...𐑐𐑼𐑣𐑨𐑐𐑕 𐑛𐑧𐑒𐑱𐑛𐑟...𐑮𐑩𐑒𐑩𐑝𐑻𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑦𐑤 𐑣𐑰 𐑣𐑨𐑟 𐑮𐑷𐑑."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:123
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even now we should be sending our cavalry to harry and slay as many of "
|
||
#| "the fleeing orcs as we can."
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"𐑰𐑝𐑩𐑯 𐑯𐑬 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑧𐑯𐑛𐑦𐑙 𐑬𐑼 𐑒𐑨𐑝𐑩𐑤𐑮𐑰 𐑑 ·𐑣𐑨𐑮𐑦 𐑯 𐑕𐑤𐑱 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑓𐑤𐑰𐑦𐑙 𐑹𐑒𐑕 𐑨𐑟 "
|
||
"𐑢𐑰 𐑒𐑨𐑯."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:129
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even now we should be sending our troops to harry and slay as many of the "
|
||
#| "fleeing orcs as we can."
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"𐑰𐑝𐑩𐑯 𐑯𐑬 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑧𐑯𐑛𐑦𐑙 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑑 ·𐑣𐑨𐑮𐑦 𐑯 𐑕𐑤𐑱 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑓𐑤𐑰𐑦𐑙 𐑹𐑒𐑕 𐑨𐑟 𐑢𐑰 "
|
||
"𐑒𐑨𐑯."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:136
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It shall be so. But it is also to be thought that you three have served "
|
||
#| "Us, and Our Kingdom, full well. We are minded to reward you."
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑖𐑨𐑤 𐑚𐑰 𐑕𐑴. 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑑 𐑚𐑰 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑿 𐑔𐑮𐑰 𐑣𐑨𐑝 𐑕𐑻𐑝𐑛 𐑳𐑕, 𐑯 𐑬𐑼 𐑒𐑦𐑙𐑛𐑩𐑥, "
|
||
"𐑓𐑫𐑤 𐑢𐑧𐑤. 𐑢𐑰 𐑸 𐑥𐑲𐑯𐑛𐑩𐑛 𐑑 𐑮𐑩𐑢𐑹𐑛 𐑿."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:146
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:150
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:162
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:166
|
||
#, fuzzy
|
||
#| msgid "Grug say join you will he."
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr "·𐑜𐑮𐑳𐑜 𐑕𐑱 𐑡𐑶𐑯 𐑿 𐑢𐑦𐑤 𐑣𐑰."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:173
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Dacyn. You will remain by Our side, here; as you counseled these two in "
|
||
#| "war, you shall counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
"·𐑛𐑱𐑒𐑦𐑯. 𐑿 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑚𐑲 𐑬𐑼 𐑕𐑲𐑛, 𐑣𐑽; 𐑨𐑟 𐑿 𐑒𐑬𐑯𐑕𐑩𐑤𐑛 𐑞𐑰𐑟 𐑑𐑵 𐑦𐑯 𐑢𐑹, 𐑿 𐑖𐑨𐑤 𐑒𐑬𐑯𐑕𐑩𐑤 "
|
||
"𐑳𐑕 𐑦𐑯 𐑐𐑰𐑕 𐑯 𐑞 𐑮𐑰𐑚𐑦𐑤𐑛𐑦𐑙 𐑝 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:177
|
||
msgid "I am honored, your highness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:187
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:191
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:198
|
||
msgid "Now as for you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:208
|
||
msgid "Sire, we but did our duty."
|
||
msgstr "𐑕𐑲𐑼, 𐑢𐑰 𐑚𐑳𐑑 𐑛𐑦𐑛 𐑬𐑼 𐑛𐑿𐑑𐑦."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:213
|
||
#, fuzzy
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr "𐑒𐑢𐑲𐑑. 𐑯𐑬 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑯𐑑𐑻𐑳𐑐𐑑 𐑢𐑲𐑤 𐑲 𐑨𐑥 𐑛𐑵𐑦𐑙 𐑥𐑲𐑯...𐑯𐑰𐑤, ·𐑴𐑢𐑨𐑧𐑒."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:220
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
#| "command to you your own wish; go from here, harry and destroy the enemy "
|
||
#| "in their flight until the fields of Weldyn become a byword for fear at "
|
||
#| "which the orcs will tremble for generations."
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
"𐑩𐑮𐑲𐑟, ·𐑴𐑢𐑨𐑧𐑒, 𐑯𐑲𐑑 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑝 𐑞 𐑒𐑦𐑙𐑟 𐑣𐑹𐑕. 𐑯 𐑑𐑱𐑒 𐑨𐑟 𐑬𐑼 𐑓𐑻𐑕𐑑 𐑒𐑩𐑥𐑭𐑯𐑛 𐑑 𐑿 𐑿𐑼 𐑴𐑯 "
|
||
"𐑢𐑦𐑖; 𐑜𐑴 𐑓𐑮𐑪𐑥 𐑣𐑽, ·𐑣𐑨𐑮𐑦 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑦𐑯 𐑞𐑺 𐑓𐑤𐑲𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑓𐑰𐑤𐑛𐑟 𐑝 ·𐑢𐑧𐑤𐑛𐑦𐑯 "
|
||
"𐑚𐑦𐑒𐑳𐑥 𐑩 𐑚𐑲𐑢𐑻𐑛 𐑓𐑹 𐑓𐑽 𐑨𐑑 𐑢𐑦𐑗 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑑𐑮𐑧𐑥𐑚𐑩𐑤 𐑓𐑹 𐑡𐑧𐑯𐑩𐑮𐑱𐑖𐑩𐑯𐑟."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:249
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "𐑯𐑰𐑤, ·𐑜𐑢𐑧𐑛𐑮𐑰."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:255
|
||
#, fuzzy
|
||
#| msgid "Sire, we but did our duty."
|
||
msgid "Sire, I but did my duty."
|
||
msgstr "𐑕𐑲𐑼, 𐑢𐑰 𐑚𐑳𐑑 𐑛𐑦𐑛 𐑬𐑼 𐑛𐑿𐑑𐑦."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:259
|
||
#, fuzzy
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr "𐑒𐑢𐑲𐑑. 𐑯𐑬 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑯𐑑𐑻𐑳𐑐𐑑 𐑢𐑲𐑤 𐑲 𐑨𐑥 𐑛𐑵𐑦𐑙 𐑥𐑲𐑯...𐑯𐑰𐑤, ·𐑜𐑢𐑧𐑛𐑮𐑰."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:268
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
"𐑯 𐑩𐑮𐑲𐑟, ·𐑜𐑢𐑧𐑛𐑮𐑰, ·𐑻𐑤 𐑝 ·𐑧𐑕𐑑𐑥𐑸𐑒. 𐑞 𐑤𐑨𐑯𐑛 𐑓𐑹 𐑢𐑦𐑗 𐑿 𐑖𐑧𐑛 𐑿𐑼 𐑚𐑤𐑳𐑛 𐑖𐑨𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑳𐑯𐑛𐑼 "
|
||
"𐑿𐑼 𐑣𐑨𐑯𐑛 𐑑 𐑚𐑰 𐑥𐑱𐑛 𐑜𐑮𐑰𐑯 𐑩𐑜𐑱𐑯."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:273
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With these words and acts began the Silver Age of Wesnoth, that time "
|
||
#| "known to historians as the Reconstruction..."
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
"𐑢𐑦𐑞 𐑞𐑰𐑟 𐑢𐑻𐑛𐑟 𐑯 𐑨𐑒𐑑𐑕 𐑚𐑩𐑜𐑨𐑯 𐑞 ·𐑕𐑦𐑤𐑝𐑻 ·𐑱𐑡 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑞𐑨𐑑 𐑑𐑲𐑥 𐑯𐑴𐑯 𐑑 𐑣𐑦𐑕𐑑𐑹𐑰𐑩𐑯𐑟 𐑨𐑟 "
|
||
"𐑞 ·𐑮𐑰𐑒𐑩𐑯𐑕𐑑𐑮𐑩𐑒𐑖𐑩𐑯..."
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "𐑣𐑹𐑕 𐑤𐑹𐑛"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:20
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
"𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑝 𐑞 𐑥𐑧𐑯 𐑝 𐑞 𐑐𐑤𐑱𐑯𐑟, 𐑣𐑹𐑕 𐑤𐑹𐑛𐑟 𐑸 𐑣𐑧𐑛𐑟 𐑝 𐑞𐑺 𐑣𐑬𐑟𐑩𐑟 𐑯 𐑸 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑚𐑲 𐑷𐑤, "
|
||
"𐑓𐑮𐑧𐑯𐑛 𐑹 𐑓𐑴. 𐑞𐑺 𐑕𐑹𐑛 𐑒𐑨𐑯 𐑒𐑦𐑤 𐑥𐑴𐑕𐑑 𐑹𐑛𐑦𐑯𐑼𐑦 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑯 𐑞𐑺 𐑥𐑹𐑯𐑦𐑙 𐑕𐑑𐑸 𐑒𐑮𐑳𐑖𐑩𐑟 𐑞𐑴𐑟 𐑣𐑵 "
|
||
"𐑸 𐑤𐑧𐑓𐑑."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:24
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:23
|
||
msgid "greatsword"
|
||
msgstr "𐑜𐑮𐑱𐑑𐑕𐑹𐑛"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:32
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:32
|
||
msgid "morning star"
|
||
msgstr "𐑥𐑹𐑯𐑦𐑙 𐑕𐑑𐑸"
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "𐑥𐑬𐑯𐑑𐑩𐑛 𐑓𐑲𐑑𐑼"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:19
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"𐑞 𐑯𐑴𐑚𐑤𐑟 𐑝 𐑞 𐑥𐑧𐑯 𐑝 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑸 𐑑𐑮𐑱𐑯𐑛 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑣𐑹𐑕𐑥𐑩𐑯 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑜𐑮𐑱𐑑 𐑢𐑪𐑮𐑦𐑼𐑟. "
|
||
"𐑣𐑬𐑧𐑝𐑼, 𐑞𐑱 𐑸 𐑷𐑤𐑕𐑴 𐑑𐑮𐑱𐑯𐑛 𐑦𐑯 𐑒𐑩𐑥𐑭𐑯𐑛𐑦𐑙 𐑞𐑺 𐑒𐑪𐑥𐑮𐑩𐑛𐑟, 𐑯 𐑞𐑱 𐑸 𐑞 𐑢𐑳𐑯𐑟 𐑞𐑨𐑑 𐑚𐑦𐑒𐑳𐑥 "
|
||
"𐑒𐑨𐑐𐑑𐑩𐑯𐑟 𐑝 𐑞 𐑸𐑥𐑰𐑟 𐑝 𐑞 𐑒𐑤𐑨𐑯𐑟."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:23
|
||
msgid "sword"
|
||
msgstr "𐑕𐑹𐑛"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "𐑥𐑬𐑯𐑑𐑩𐑛 𐑢𐑪𐑮𐑦𐑼"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:19
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑐𐑤𐑱𐑯𐑟, 𐑥𐑬𐑯𐑑𐑩𐑛 𐑢𐑪𐑮𐑦𐑼𐑟 𐑸 𐑕𐑒𐑦𐑤𐑛 𐑢𐑦𐑞 𐑞 𐑿𐑕 𐑝 𐑞 𐑕𐑹𐑛 𐑯 𐑞 𐑥𐑹𐑯𐑦𐑙 𐑕𐑑𐑸. 𐑮𐑦𐑛𐑦𐑙 "
|
||
"𐑣𐑹𐑕𐑩𐑟, 𐑞𐑱 𐑸 𐑱𐑚𐑩𐑤 𐑑 𐑥𐑵𐑝 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛 𐑢𐑦𐑞 𐑜𐑮𐑱𐑑 𐑕𐑐𐑰𐑛, 𐑯 𐑒𐑨𐑯 𐑐𐑮𐑩𐑝𐑲𐑛 𐑥𐑳𐑗 "
|
||
"𐑯𐑰𐑛𐑩𐑛 𐑩𐑕𐑦𐑕𐑑𐑩𐑯𐑕 𐑑 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑓𐑮𐑩𐑯𐑑𐑕."
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9
|
||
msgid "No! I... die..."
|
||
msgstr "𐑯𐑴! 𐑲... 𐑛𐑲..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23
|
||
msgid "We are doomed..."
|
||
msgstr "𐑢𐑰 𐑸 𐑛𐑵𐑥𐑛..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37
|
||
#, fuzzy
|
||
msgid "I... must— Argh...!"
|
||
msgstr "𐑲... 𐑥𐑳𐑕𐑑... 𐑸𐑜."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
|
||
#, fuzzy
|
||
msgid "Grarrgghh..."
|
||
msgstr "𐑜𐑮𐑸𐑮𐑜...."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "𐑢'? 𐑘𐑭𐑣 𐑓𐑱𐑤𐑛 𐑑 𐑜𐑦𐑝 𐑥𐑰 𐑐𐑮𐑴𐑑𐑧𐑒𐑖𐑳𐑯..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:73
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
"𐑦𐑑 𐑢𐑪𐑟 𐑐𐑼𐑣𐑨𐑐𐑕 𐑨𐑟 𐑢𐑧𐑤 𐑓𐑹 𐑞 𐑥𐑧𐑯 𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑑𐑮𐑵𐑐 𐑞𐑨𐑑 𐑞𐑱 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑤𐑦𐑝 𐑑 𐑕𐑰 𐑞 𐑜𐑮𐑦𐑥 "
|
||
"𐑑𐑲𐑛 𐑝 𐑳𐑯𐑛𐑧𐑛 𐑕𐑢𐑰𐑐𐑦𐑙 𐑢𐑧𐑕𐑑𐑢𐑼𐑛 𐑦𐑯𐑑𐑫 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑤𐑱𐑦𐑙 𐑢𐑱𐑕𐑑 𐑑 𐑷𐑤 𐑦𐑯 𐑦𐑑𐑕 𐑐𐑭𐑔."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:85
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
"·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯𐑧𐑝𐑼 𐑤𐑻𐑯𐑛 𐑞 𐑓𐑱𐑑 𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑚𐑨𐑯𐑛, 𐑚𐑳𐑑 𐑷𐑤 𐑑𐑵 𐑕𐑵𐑯 𐑞𐑱 𐑢𐑫𐑛 𐑕𐑳𐑓𐑼 𐑞 𐑮𐑱𐑡 𐑯 "
|
||
"𐑥𐑨𐑤𐑦𐑕 𐑝 𐑥𐑻𐑪𐑛𐑦𐑙 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 𐑩 𐑢𐑹 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑧𐑯𐑛 𐑴𐑯𐑤𐑦 𐑦𐑯 𐑥𐑦𐑟𐑼𐑦 𐑯 𐑛𐑧𐑔."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:97
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
"𐑞𐑺 𐑣𐑴𐑥 𐑒𐑳𐑯𐑑𐑮𐑰 𐑐𐑮𐑵𐑝𐑛 𐑑 𐑚𐑰 𐑯𐑴 𐑮𐑧𐑓𐑿𐑡 𐑓𐑹 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑢𐑽𐑦 𐑥𐑧𐑯, 𐑯 𐑯𐑴 𐑥𐑹 𐑢𐑫𐑛 𐑦𐑑 𐑓𐑹 𐑞 "
|
||
"𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑨𐑟 𐑓𐑴𐑟 𐑐𐑮𐑧𐑕𐑑 𐑞𐑧𐑥 𐑪𐑯 𐑷𐑤 𐑕𐑲𐑛𐑟 𐑑 𐑩 𐑓𐑲𐑯𐑩𐑤 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑞 𐑛𐑵𐑥𐑛 "
|
||
"𐑒𐑦𐑙𐑛𐑩𐑥."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:109
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
"𐑢𐑦𐑞 𐑞 𐑕𐑑𐑪𐑯𐑗𐑩𐑕𐑑 𐑛𐑦𐑓𐑧𐑯𐑛𐑻𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑧𐑕𐑑𐑦𐑛 𐑪𐑯 𐑞𐑺 𐑣𐑴𐑥 𐑜𐑮𐑬𐑯𐑛, 𐑞 𐑢𐑳𐑯𐑕-𐑜𐑮𐑱𐑑 𐑒𐑦𐑙𐑛𐑩𐑥 "
|
||
"𐑢𐑪𐑟 𐑐𐑤𐑩𐑯𐑡𐑛 𐑦𐑯𐑑𐑫 𐑓𐑲𐑯𐑩𐑤 𐑛𐑸𐑒𐑯𐑩𐑕 𐑳𐑯𐑛𐑼 𐑞 𐑝𐑧𐑯𐑡𐑓𐑩𐑤 𐑣𐑨𐑯𐑛 𐑝 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:126
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:176
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
|
||
#, fuzzy
|
||
#~| msgid "You may now recruit ogres!"
|
||
#~ msgid "You may now recruit young ogres!"
|
||
#~ msgstr "𐑿 𐑥𐑱 𐑯𐑬 𐑮𐑩𐑒𐑮𐑵𐑑 𐑴𐑜𐑻𐑟!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move Gweddry to the trapdoor"
|
||
#~ msgid "Move Gweddry to the south-west exit"
|
||
#~ msgstr "𐑥𐑵𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑑 𐑞 𐑑𐑮𐑨𐑐𐑛𐑹"
|
||
|
||
#~ msgid "Torture Chamber"
|
||
#~ msgstr "𐑑𐑹𐑗𐑻 𐑗𐑱𐑥𐑚𐑼"
|
||
|
||
#~ msgid "Throne Room"
|
||
#~ msgstr "𐑔𐑮𐑴𐑯 𐑮𐑵𐑥"
|
||
|
||
#~ msgid "The City"
|
||
#~ msgstr "𐑞 𐑕𐑦𐑑𐑦"
|
||
|
||
#~ msgid "Exit"
|
||
#~ msgstr "𐑧𐑜𐑟𐑦𐑑"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "So, Gweddry, you escaped too? Good. I think they have the rest of our "
|
||
#~| "troops captive, along with the peasants following us. We should be able "
|
||
#~| "to rescue them."
|
||
#~ msgid ""
|
||
#~ "So, Gweddry, you escaped too? Good. I think they still have the rest of "
|
||
#~ "our troops captive. We must rescue them and head for the southwest exit."
|
||
#~ msgstr ""
|
||
#~ "𐑕𐑴, ·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑿 𐑦𐑕𐑒𐑱𐑐𐑑 𐑑𐑵? 𐑜𐑫𐑛. 𐑲 𐑔𐑦𐑙𐑒 𐑞𐑱 𐑣𐑨𐑝 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑒𐑨𐑐𐑑𐑦𐑝, "
|
||
#~ "𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑞 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑓𐑪𐑤𐑴𐑦𐑙 𐑳𐑕. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑧𐑕𐑒𐑿 𐑞𐑧𐑥."
|
||
|
||
#~ msgid "Where are they? These caves are impossible to navigate!"
|
||
#~ msgstr "𐑢𐑺 𐑸 𐑞𐑱? 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟 𐑸 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑯𐑨𐑝𐑦𐑜𐑱𐑑!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Somewhere south of us. We are in a hidden passage in the north. Oh, and "
|
||
#~| "some others escaped too, along with Owaec."
|
||
#~ msgid ""
|
||
#~ "Somewhere south of us, but we’d best avoid the chamber we just came from. "
|
||
#~ "Oh, and some others escaped too, along with Owaec."
|
||
#~ msgstr ""
|
||
#~ "𐑕𐑳𐑥𐑢𐑺 𐑕𐑬𐑔 𐑝 𐑳𐑕. 𐑢𐑰 𐑸 𐑦𐑯 𐑩 𐑣𐑦𐑛𐑩𐑯 𐑐𐑨𐑕𐑦𐑡 𐑦𐑯 𐑞 𐑯𐑹𐑔. 𐑴, 𐑯 𐑕𐑳𐑥 𐑳𐑞𐑼𐑟 𐑦𐑕𐑒𐑱𐑐𐑑 𐑑𐑵, "
|
||
#~ "𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 ·𐑴𐑢𐑨𐑧𐑒."
|
||
|
||
#~ msgid "Well, where’s their leader? I don’t see him."
|
||
#~ msgstr "𐑢𐑧𐑤, 𐑢𐑺𐑟 𐑞𐑺 𐑤𐑰𐑛𐑻? 𐑲 𐑛𐑴𐑯𐑑 𐑕𐑰 𐑣𐑦𐑥."
|
||
|
||
#, fuzzy
|
||
#~ msgid "whisper^I dunno. He escaped, I think."
|
||
#~ msgstr "𐑩... (𐑢𐑦𐑕𐑐𐑻𐑟).. 𐑲 𐑛𐑩𐑯𐑴. 𐑣𐑰 𐑦𐑕𐑒𐑱𐑐𐑑, 𐑲 𐑔𐑦𐑙𐑒."
|
||
|
||
#~ msgid ""
|
||
#~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on "
|
||
#~ "sight."
|
||
#~ msgstr "𐑿 𐑓𐑵𐑤! 𐑢𐑧𐑤, 𐑓𐑲𐑯𐑛 𐑣𐑦𐑥. 𐑚𐑮𐑦𐑙 𐑣𐑦𐑥 𐑑 𐑥𐑰! 𐑢𐑱𐑑, 𐑯𐑴, 𐑡𐑳𐑕𐑑 𐑒𐑦𐑤 𐑣𐑦𐑥 𐑪𐑯 𐑕𐑲𐑑."
|
||
|
||
#~ msgid "Look, the escaped prisoners have returned!"
|
||
#~ msgstr "𐑤𐑫𐑒, 𐑞 𐑦𐑕𐑒𐑱𐑐𐑑 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟 𐑣𐑨𐑝 𐑮𐑦𐑑𐑻𐑯𐑛!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Kill them."
|
||
#~ msgid "Kill them!"
|
||
#~ msgstr "𐑒𐑦𐑤 𐑞𐑧𐑥."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Huh? Who’s there, who said that?"
|
||
#~ msgid "Huh? Who said that?"
|
||
#~ msgstr "𐑣𐑩? 𐑣𐑵𐑟 𐑞𐑺, 𐑣𐑵 𐑕𐑧𐑛 𐑞𐑨𐑑?"
|
||
|
||
#~ msgid "I see the exit to the tunnel! Onward!"
|
||
#~ msgstr "𐑲 𐑕𐑰 𐑞 𐑧𐑜𐑟𐑦𐑑 𐑑 𐑞 𐑑𐑳𐑯𐑩𐑤! 𐑪𐑯𐑢𐑼𐑛!"
|
||
|
||
#~ msgid ""
|
||
#~ "Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||
#~ "through the south-west gates."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑱𐑑! 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑬𐑑 𐑞𐑨𐑑 𐑢𐑱. 𐑞𐑺 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑹𐑒𐑕. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑧𐑜𐑟𐑦𐑑 𐑔𐑮𐑵 𐑞 𐑕𐑬𐑔-"
|
||
#~ "𐑢𐑧𐑕𐑑 𐑜𐑱𐑑𐑕."
|
||
|
||
#~ msgid "Very well. We must go the other way."
|
||
#~ msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑞 𐑳𐑞𐑼 𐑢𐑱."
|
||
|
||
#~ msgid "Survive until end of turns"
|
||
#~ msgstr "𐑕𐑻𐑝𐑲𐑝 𐑳𐑯𐑑𐑦𐑤 𐑧𐑯𐑛 𐑝 𐑑𐑻𐑯𐑟"
|
||
|
||
#~ msgid "To add ogres to your army, keep two on the grass until end of turns"
|
||
#~ msgstr "𐑑 𐑨𐑛 𐑴𐑜𐑻𐑟 𐑑 𐑿𐑼 𐑸𐑥𐑦, 𐑒𐑰𐑐 𐑑𐑵 𐑪𐑯 𐑞 𐑜𐑮𐑨𐑕 𐑳𐑯𐑑𐑦𐑤 𐑧𐑯𐑛 𐑝 𐑑𐑻𐑯𐑟"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "All right, we have to keep at least two of these ogres on the grass "
|
||
#~| "where they can’t escape until our troops get here to capture them. Then "
|
||
#~| "they will have to lead us to their tribe."
|
||
#~ msgid ""
|
||
#~ "All right, we have to keep at least two of these ogres on the grass where "
|
||
#~ "they can’t escape until our troops get here to capture them."
|
||
#~ msgstr ""
|
||
#~ "𐑷𐑤 𐑮𐑲𐑑, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑒𐑰𐑐 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑑𐑵 𐑝 𐑞𐑰𐑟 𐑴𐑜𐑻𐑟 𐑪𐑯 𐑞 𐑜𐑮𐑨𐑕 𐑢𐑺 𐑞𐑱 𐑒𐑭𐑯𐑑 𐑦𐑕𐑒𐑱𐑐 "
|
||
#~ "𐑳𐑯𐑑𐑦𐑤 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑜𐑧𐑑 𐑣𐑽 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑞𐑧𐑥. 𐑞𐑧𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑤𐑧𐑛 𐑳𐑕 𐑑 𐑞𐑺 𐑑𐑮𐑲𐑚."
|
||
|
||
#~ msgid ""
|
||
#~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, "
|
||
#~ "you go north-east. I’ll go north-west."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑰 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑕𐑼𐑬𐑯𐑛 𐑞𐑧𐑥. ·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑿 𐑕𐑑𐑱 𐑢𐑺 𐑿 𐑸. ·𐑛𐑱𐑒𐑦𐑯, 𐑿 𐑜𐑴 𐑯𐑹𐑔-𐑰𐑕𐑑. 𐑲'𐑤 "
|
||
#~ "𐑜𐑴 𐑯𐑹𐑔-𐑢𐑧𐑕𐑑."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Our troops have caught up! Now, we will be able to recruit ogres, since "
|
||
#~| "these will be able to convince their tribe to join us."
|
||
#~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!"
|
||
#~ msgstr ""
|
||
#~ "𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑣𐑨𐑝 𐑒𐑷𐑑 𐑳𐑐! 𐑯𐑬, 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑴𐑜𐑻𐑟, 𐑕𐑦𐑯𐑕 𐑞𐑰𐑟 𐑢𐑦𐑤 𐑚𐑰 "
|
||
#~ "𐑱𐑚𐑩𐑤 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑞𐑺 𐑑𐑮𐑲𐑚 𐑑 𐑡𐑶𐑯 𐑳𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "We didn’t capture enough of the ogres here. We will have to go on without "
|
||
#~ "them."
|
||
#~ msgstr "𐑢𐑰 𐑛𐑦𐑛𐑯𐑑 𐑒𐑨𐑐𐑗𐑻 𐑦𐑯𐑳𐑓 𐑝 𐑞 𐑴𐑜𐑻𐑟 𐑣𐑽. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑜𐑴 𐑪𐑯 𐑢𐑦𐑞𐑬𐑑 𐑞𐑧𐑥."
|
||
|
||
#~ msgid "Resist until Dacyn’s return tomorrow night"
|
||
#~ msgstr "𐑮𐑦𐑟𐑦𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 ·𐑛𐑱𐑒𐑦𐑯𐑟 𐑮𐑦𐑑𐑻𐑯 𐑑𐑫𐑥𐑪𐑮𐑴 𐑯𐑲𐑑"
|
||
|
||
#~ msgid "Resist until Dacyn’s return in two days"
|
||
#~ msgstr "𐑮𐑦𐑟𐑦𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 ·𐑛𐑱𐑒𐑦𐑯𐑟 𐑮𐑦𐑑𐑻𐑯 𐑦𐑯 𐑑𐑵 𐑛𐑱𐑟"
|
||
|
||
#~ msgid ""
|
||
#~ "Look. To the east. Undead approach! But wait... I sense something... They "
|
||
#~ "must not see me..."
|
||
#~ msgstr ""
|
||
#~ "𐑤𐑫𐑒. 𐑑 𐑞 𐑰𐑕𐑑. 𐑳𐑯𐑛𐑧𐑛 𐑩𐑐𐑮𐑴𐑗! 𐑚𐑳𐑑 𐑢𐑱𐑑... 𐑲 𐑕𐑧𐑯𐑕 𐑕𐑳𐑥𐑔𐑦𐑙... 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑕𐑰 "
|
||
#~ "𐑥𐑰..."
|
||
|
||
#~ msgid ""
|
||
#~ "Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||
#~ "deceived me. Very well; destroy them."
|
||
#~ msgstr ""
|
||
#~ "𐑣𐑥. 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑧𐑯𐑕 𐑧𐑯𐑦𐑔𐑦𐑙 𐑬𐑑 𐑝 𐑞 𐑹𐑛𐑦𐑯𐑼𐑦 𐑣𐑽. 𐑥𐑲 𐑕𐑒𐑬𐑑𐑕 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑛𐑦𐑕𐑰𐑝𐑛 𐑥𐑰. "
|
||
#~ "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤; 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥."
|
||
|
||
#~ msgid ""
|
||
#~ "On with the search. I trust you can defeat these men yourself? I have no "
|
||
#~ "time to waste here."
|
||
#~ msgstr ""
|
||
#~ "𐑪𐑯 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑗. 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑥𐑧𐑯 𐑿𐑼𐑕𐑧𐑤𐑓? 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑑𐑲𐑥 𐑑 𐑢𐑱𐑕𐑑 𐑣𐑽."
|
||
|
||
#~ msgid ""
|
||
#~ "There are too many undead, I cannot defeat them... but my orders are to "
|
||
#~ "hold this outpost at all costs. It may be we will die this day."
|
||
#~ msgstr ""
|
||
#~ "𐑞𐑺 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑳𐑯𐑛𐑧𐑛, 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥... 𐑚𐑳𐑑 𐑥𐑲 𐑹𐑛𐑼𐑟 𐑸 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑦𐑕 𐑬𐑑𐑐𐑴𐑕𐑑 "
|
||
#~ "𐑨𐑑 𐑷𐑤 𐑒𐑭𐑕𐑑𐑕. 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑲 𐑞𐑦𐑕 𐑛𐑱."
|
||
|
||
#~ msgid ""
|
||
#~ "But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||
#~ "reason for leaving."
|
||
#~ msgstr ""
|
||
#~ "𐑚𐑳𐑑... 𐑕𐑳𐑥𐑣𐑬, 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑔𐑦𐑙𐑒 ·𐑛𐑱𐑒𐑦𐑯 𐑣𐑨𐑟 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑳𐑕. 𐑣𐑰 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑩 "
|
||
#~ "𐑮𐑰𐑟𐑩𐑯 𐑓𐑹 𐑤𐑰𐑝𐑦𐑙."
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
|
||
#~ "Go to the trapdoor!"
|
||
#~ msgstr ""
|
||
#~ "𐑣𐑳𐑮𐑦! 𐑚𐑦𐑓𐑹 𐑤𐑪𐑙 𐑧𐑯𐑩𐑥𐑦 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑢𐑦𐑤 𐑩𐑮𐑲𐑝, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑷𐑤 𐑛𐑲! 𐑜𐑴 𐑑 𐑞 𐑑𐑮𐑨𐑐𐑛𐑹!"
|
||
|
||
#~ msgid ""
|
||
#~ "I do not know. There are trolls in here, which may try to fight us. Now "
|
||
#~ "hurry, we have to move quickly with those liches still behind us."
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴. 𐑞𐑺 𐑸 𐑑𐑮𐑴𐑤𐑟 𐑦𐑯 𐑣𐑽, 𐑢𐑦𐑗 𐑥𐑱 𐑑𐑮𐑲 𐑑 𐑓𐑲𐑑 𐑳𐑕. 𐑯𐑬 𐑣𐑳𐑮𐑦, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑥𐑵𐑝 "
|
||
#~ "𐑒𐑢𐑦𐑒𐑤𐑦 𐑢𐑦𐑞 𐑞𐑴𐑟 𐑤𐑦𐑗𐑧𐑟 𐑕𐑑𐑦𐑤 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter. They are much too powerful for us; our only hope is to "
|
||
#~ "get away, far away. Perhaps we should go north, and meet with Owaec."
|
||
#~ msgstr ""
|
||
#~ "𐑦𐑑 𐑛𐑳𐑟𐑯𐑑 𐑥𐑨𐑑𐑼. 𐑞𐑱 𐑸 𐑥𐑳𐑗 𐑑𐑵 𐑐𐑬𐑼𐑓𐑩𐑤 𐑓𐑹 𐑳𐑕; 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑣𐑴𐑐 𐑦𐑟 𐑑 𐑜𐑧𐑑 𐑩𐑢𐑱, 𐑓𐑸 "
|
||
#~ "𐑩𐑢𐑱. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑜𐑴 𐑯𐑹𐑔, 𐑯 𐑥𐑰𐑑 𐑢𐑦𐑞 ·𐑴𐑢𐑨𐑧𐑒."
|
||
|
||
#~ msgid ""
|
||
#~ "There are five of us still locked up in the jail. All of us will join you "
|
||
#~ "if you can get us free."
|
||
#~ msgstr ""
|
||
#~ "𐑞𐑺 𐑸 𐑓𐑲𐑝 𐑝 𐑳𐑕 𐑕𐑑𐑦𐑤 𐑤𐑪𐑒𐑑 𐑳𐑐 𐑦𐑯 𐑞 𐑡𐑱𐑤. 𐑷𐑤 𐑝 𐑳𐑕 𐑢𐑦𐑤 𐑡𐑶𐑯 𐑿 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑳𐑕 "
|
||
#~ "𐑓𐑮𐑰."
|
||
|
||
#~ msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||
#~ msgstr "𐑿 𐑛𐑺 𐑑 𐑩𐑑𐑨𐑒 <i>𐑥𐑰</i>!? 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑿𐑼 𐑥𐑭𐑕𐑑𐑼!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is not good; we are unable to attack Mal-Ravanal at all, for his "
|
||
#~ "magic is too strong! We must turn back, it was foolish to press the "
|
||
#~ "attack."
|
||
#~ msgstr ""
|
||
#~ "𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑜𐑫𐑛; 𐑢𐑰 𐑸 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑩𐑑𐑨𐑒 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤 𐑨𐑑 𐑷𐑤, 𐑓𐑹 𐑣𐑦𐑟 𐑥𐑨𐑡𐑦𐑒 𐑦𐑟 𐑑𐑵 "
|
||
#~ "𐑕𐑑𐑮𐑪𐑙! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑑𐑻𐑯 𐑚𐑨𐑒, 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑐𐑮𐑧𐑕 𐑞 𐑩𐑑𐑨𐑒."
|
||
|
||
#~ msgid ""
|
||
#~ "I am not sure. There are bandits in this country, and I have been told "
|
||
#~ "that it is my duty to defeat them, and protect the local villages. "
|
||
#~ "However, I cannot find a way to defeat them. The outlaws hide in the "
|
||
#~ "villages when we are close, and come out when we are far away."
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑖𐑫𐑼. 𐑞𐑺 𐑸 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑒𐑳𐑯𐑑𐑮𐑰, 𐑯 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑴𐑤𐑛 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑥𐑲 "
|
||
#~ "𐑛𐑿𐑑𐑦 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥, 𐑯 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑤𐑴𐑒𐑩𐑤 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑢𐑱 𐑑 "
|
||
#~ "𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑞 𐑬𐑑𐑤𐑷𐑟 𐑣𐑲𐑛 𐑦𐑯 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑢𐑧𐑯 𐑢𐑰 𐑸 𐑒𐑤𐑴𐑟, 𐑯 𐑒𐑳𐑥 𐑬𐑑 𐑢𐑧𐑯 𐑢𐑰 𐑸 𐑓𐑸 "
|
||
#~ "𐑩𐑢𐑱."
|
||
|
||
#~ msgid ""
|
||
#~ "I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||
#~ "your quest."
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑣𐑨𐑝 𐑓𐑫𐑤𐑓𐑦𐑤𐑛 𐑥𐑲 𐑛𐑿𐑑𐑦 𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑯𐑬 𐑲 𐑕𐑩𐑐𐑴𐑟 𐑲 𐑒𐑨𐑯 𐑡𐑶𐑯 𐑿 𐑦𐑯 𐑿𐑼 𐑒𐑢𐑧𐑕𐑑."
|
||
|
||
#~ msgid ""
|
||
#~ "Good job! Now, we should move onward, north. Tell the villagers to pack "
|
||
#~ "their belongings and follow us."
|
||
#~ msgstr ""
|
||
#~ "𐑜𐑫𐑛 𐑡𐑪𐑚! 𐑯𐑬, 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑪𐑯𐑢𐑼𐑛, 𐑯𐑹𐑔. 𐑑𐑧𐑤 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑑 𐑐𐑨𐑒 𐑞𐑺 𐑚𐑦𐑤𐑪𐑙𐑦𐑙𐑟 𐑯 "
|
||
#~ "𐑓𐑪𐑤𐑴 𐑳𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "We should probably go north to the orcish lands immediately. I suspect "
|
||
#~ "that the undead have already bypassed us, and cut off any crossing to the "
|
||
#~ "west of here."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑰 𐑖𐑫𐑛 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑜𐑴 𐑯𐑹𐑔 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑤𐑨𐑯𐑛𐑟 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰. 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑞𐑨𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 "
|
||
#~ "𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑲𐑐𐑨𐑕𐑑 𐑳𐑕, 𐑯 𐑒𐑳𐑑 𐑪𐑓 𐑧𐑯𐑦 𐑒𐑮𐑪𐑕𐑦𐑙 𐑑 𐑞 𐑢𐑧𐑕𐑑 𐑝 𐑣𐑽."
|
||
|
||
#~ msgid "Defeat the trolls and gryphons"
|
||
#~ msgstr "𐑛𐑦𐑓𐑰𐑑 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑜𐑮𐑦𐑓𐑩𐑯𐑟"
|
||
|
||
#~ msgid ""
|
||
#~ "The trail stops soon. We have almost reached our destination, if we can "
|
||
#~ "call it that. There is a large lake in front of us, with a small island "
|
||
#~ "off the coast. If we burn down the bridge to it, no one will ever be able "
|
||
#~ "to reach us."
|
||
#~ msgstr ""
|
||
#~ "𐑞 𐑑𐑮𐑱𐑤 𐑕𐑑𐑪𐑐𐑕 𐑕𐑵𐑯. 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤𐑥𐑴𐑕𐑑 𐑮𐑰𐑗𐑑 𐑬𐑼 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯, 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑷𐑤 𐑦𐑑 𐑞𐑨𐑑. "
|
||
#~ "𐑞𐑺 𐑦𐑟 𐑩 𐑤𐑸𐑡 𐑤𐑱𐑒 𐑦𐑯 𐑓𐑮𐑳𐑯𐑑 𐑝 𐑳𐑕, 𐑢𐑦𐑞 𐑩 𐑕𐑥𐑷𐑤 𐑲𐑤𐑩𐑯𐑛 𐑪𐑓 𐑞 𐑒𐑴𐑕𐑑. 𐑦𐑓 𐑢𐑰 𐑚𐑻𐑯 𐑛𐑬𐑯 "
|
||
#~ "𐑞 𐑚𐑮𐑦𐑡 𐑑 𐑦𐑑, 𐑯𐑴 𐑢𐑳𐑯 𐑢𐑦𐑤 𐑧𐑝𐑼 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑗 𐑳𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "But what if there are already people living on it? We will have to fight "
|
||
#~ "them! And besides, the undead can build boats."
|
||
#~ msgstr ""
|
||
#~ "𐑚𐑳𐑑 𐑢𐑪𐑑 𐑦𐑓 𐑞𐑺 𐑸 𐑷𐑤𐑮𐑧𐑛𐑦 𐑐𐑰𐑐𐑩𐑤 𐑤𐑦𐑝𐑦𐑙 𐑪𐑯 𐑦𐑑? 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥! 𐑯 𐑚𐑦𐑕𐑲𐑛𐑟, "
|
||
#~ "𐑞 𐑳𐑯𐑛𐑧𐑛 𐑒𐑨𐑯 𐑚𐑦𐑤𐑛 𐑚𐑴𐑑𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "There are other people. A tribe of trolls, and some gryphons. But it is "
|
||
#~ "safer than fighting the undead, and once we kill them, the island will be "
|
||
#~ "ours."
|
||
#~ msgstr ""
|
||
#~ "𐑞𐑺 𐑸 𐑳𐑞𐑼 𐑐𐑰𐑐𐑩𐑤. 𐑩 𐑑𐑮𐑲𐑚 𐑝 𐑑𐑮𐑴𐑤𐑟, 𐑯 𐑕𐑳𐑥 𐑜𐑮𐑦𐑓𐑩𐑯𐑟. 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑕𐑱𐑓𐑻 𐑞𐑨𐑯 𐑓𐑲𐑑𐑦𐑙 𐑞 "
|
||
#~ "𐑳𐑯𐑛𐑧𐑛, 𐑯 𐑢𐑳𐑯𐑕 𐑢𐑰 𐑒𐑦𐑤 𐑞𐑧𐑥, 𐑞 𐑲𐑤𐑩𐑯𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑬𐑼𐑟."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well, we will go on, take this island. It appears we have no choice. "
|
||
#~ "Onward!"
|
||
#~ msgstr ""
|
||
#~ "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑪𐑯, 𐑑𐑱𐑒 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛. 𐑦𐑑 𐑩𐑐𐑽𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑗𐑶𐑕. 𐑪𐑯𐑢𐑼𐑛!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "There is an abandoned castle here. It looks repairable — we should settle "
|
||
#~ "here."
|
||
#~ msgstr "𐑞𐑺 𐑦𐑟 𐑩𐑯 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑒𐑨𐑕𐑩𐑤 𐑣𐑽. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑮𐑦𐑐𐑺𐑩𐑚𐑩𐑤 - 𐑢𐑰 𐑖𐑫𐑛 𐑕𐑧𐑑𐑩𐑤 𐑣𐑽."
|
||
|
||
#~ msgid "We will base our attack from here. Now go, destroy the enemy!"
|
||
#~ msgstr "𐑢𐑰 𐑢𐑦𐑤 𐑚𐑱𐑕 𐑬𐑼 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑣𐑽. 𐑯𐑬 𐑜𐑴, 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑧𐑯𐑩𐑥𐑦!"
|
||
|
||
#~ msgid "We have done it! The island is ours. Our journey is complete."
|
||
#~ msgstr "𐑢𐑰 𐑣𐑨𐑝 𐑛𐑳𐑯 𐑦𐑑! 𐑞 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑬𐑼𐑟. 𐑬𐑼 𐑡𐑻𐑯𐑰 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑."
|
||
|
||
#~ msgid ""
|
||
#~ "Informed they were being taken to the orcish king, Dra-Nak, they "
|
||
#~ "attempted to escape before that happened..."
|
||
#~ msgstr ""
|
||
#~ "𐑦𐑯𐑓𐑹𐑥𐑛 𐑞𐑱 𐑢𐑻 𐑚𐑰𐑦𐑙 𐑑𐑱𐑒𐑩𐑯 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑦𐑙, ·𐑛𐑮𐑭-𐑯𐑨𐑒, 𐑞𐑱 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑑 𐑦𐑕𐑒𐑱𐑐 𐑚𐑦𐑓𐑹 "
|
||
#~ "𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑛..."
|
||
|
||
#~ msgid "Escape through the south-west tunnel"
|
||
#~ msgstr "𐑦𐑕𐑒𐑱𐑐 𐑔𐑮𐑵 𐑞 𐑕𐑬𐑔-𐑢𐑧𐑕𐑑 𐑑𐑳𐑯𐑩𐑤"
|
||
|
||
#~ msgid ""
|
||
#~ "I think Dacyn and Owaec have escaped already. Now I have to, also... "
|
||
#~ "these guards are not being very alert, I may be able to get past them..."
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑔𐑦𐑙𐑒 ·𐑛𐑱𐑒𐑦𐑯 𐑯 ·𐑴𐑢𐑨𐑧𐑒 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑷𐑤𐑮𐑧𐑛𐑦. 𐑯𐑬 𐑲 𐑣𐑨𐑝 𐑑, 𐑷𐑤𐑕𐑴... 𐑞𐑰𐑟 𐑜𐑸𐑛𐑟 𐑸 "
|
||
#~ "𐑯𐑪𐑑 𐑚𐑰𐑦𐑙 𐑝𐑧𐑮𐑦 𐑩𐑤𐑻𐑑, 𐑲 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑐𐑭𐑕𐑑 𐑞𐑧𐑥..."
|
||
|
||
#~ msgid "Aha! There is a small crack in the cave wall here."
|
||
#~ msgstr "𐑭𐑣𐑭! 𐑞𐑺 𐑦𐑟 𐑩 𐑕𐑥𐑷𐑤 𐑒𐑮𐑨𐑒 𐑦𐑯 𐑞 𐑒𐑱𐑝 𐑢𐑷𐑤 𐑣𐑽."
|
||
|
||
#~ msgid "Right here, boss."
|
||
#~ msgstr "𐑮𐑲𐑑 𐑣𐑽, 𐑚𐑭𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "It is not safe here, but we cannot go back north. The orcs are a more "
|
||
#~ "immediate threat."
|
||
#~ msgstr ""
|
||
#~ "𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑱𐑓 𐑣𐑽, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑚𐑨𐑒 𐑯𐑹𐑔. 𐑞 𐑹𐑒𐑕 𐑸 𐑩 𐑥𐑹 𐑦𐑥𐑰𐑛𐑦𐑩𐑑 𐑔𐑮𐑧𐑑."
|
||
|
||
#~ msgid ""
|
||
#~ "We cannot go north, for that is where orcs are... we cannot go east, for "
|
||
#~ "that is where the undead come from... we cannot go west, for the ocean "
|
||
#~ "lies in that direction, and we have no ships. We would survive for a "
|
||
#~ "time, but we would still be in Wesnoth, and the undead would still find "
|
||
#~ "us."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑯𐑹𐑔, 𐑓𐑹 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑺 𐑹𐑒𐑕 𐑸... 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑰𐑕𐑑, 𐑓𐑹 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑺 𐑞 "
|
||
#~ "𐑳𐑯𐑛𐑧𐑛 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥... 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑢𐑧𐑕𐑑, 𐑓𐑹 𐑞 𐑴𐑖𐑩𐑯 𐑤𐑲𐑟 𐑦𐑯 𐑞𐑨𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯, 𐑯 𐑢𐑰 "
|
||
#~ "𐑣𐑨𐑝 𐑯𐑴 𐑖𐑦𐑐𐑕. 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑻𐑝𐑲𐑝 𐑓𐑹 𐑩 𐑑𐑲𐑥, 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑯 𐑞 "
|
||
#~ "𐑳𐑯𐑛𐑧𐑛 𐑢𐑫𐑛 𐑕𐑑𐑦𐑤 𐑓𐑲𐑯𐑛 𐑳𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "We could go south, and return to Wesnoth... but I do not know what that "
|
||
#~ "would accomplish."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑰 𐑒𐑫𐑛 𐑜𐑴 𐑕𐑬𐑔, 𐑯 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔... 𐑚𐑳𐑑 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑩𐑒𐑳𐑥𐑐𐑤𐑦𐑖."
|
||
|
||
#~ msgid "It would accomplish nothing! The undead will kill us all!"
|
||
#~ msgstr "𐑦𐑑 𐑢𐑫𐑛 𐑩𐑒𐑳𐑥𐑐𐑤𐑦𐑖 𐑯𐑳𐑔𐑦𐑙! 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑳𐑕 𐑷𐑤!"
|
||
|
||
#~ msgid ""
|
||
#~ "Have you not heard what Dacyn said? Either the orcs or undead will kill "
|
||
#~ "us no matter what we do. Our only hope was to isolate ourselves on the "
|
||
#~ "Isle of Vrug. We are too far away now to return that way, and we have "
|
||
#~ "aroused the orcs. We cannot try that again. So, if we have no hope..."
|
||
#~ msgstr ""
|
||
#~ "𐑣𐑨𐑝 𐑿 𐑯𐑪𐑑 𐑣𐑻𐑛 𐑢𐑪𐑑 ·𐑛𐑱𐑒𐑦𐑯 𐑕𐑧𐑛? 𐑲𐑞𐑼 𐑞 𐑹𐑒𐑕 𐑹 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑳𐑕 𐑯𐑴 𐑥𐑨𐑑𐑼 𐑢𐑪𐑑 𐑢𐑰 "
|
||
#~ "𐑛𐑵. 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑣𐑴𐑐 𐑢𐑪𐑟 𐑑 𐑲𐑕𐑩𐑤𐑱𐑑 𐑬𐑼𐑕𐑧𐑤𐑝𐑟 𐑪𐑯 𐑞 𐑲𐑤 𐑝 ·𐑝𐑮𐑳𐑜. 𐑢𐑰 𐑸 𐑑𐑵 𐑓𐑸 𐑩𐑢𐑱 𐑯𐑬 𐑑 "
|
||
#~ "𐑮𐑦𐑑𐑻𐑯 𐑞𐑨𐑑 𐑢𐑱, 𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑮𐑬𐑟𐑛 𐑞 𐑹𐑒𐑕. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑑𐑮𐑲 𐑞𐑨𐑑 𐑩𐑜𐑱𐑯. 𐑕𐑴, 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑝 "
|
||
#~ "𐑯𐑴 𐑣𐑴𐑐..."
|
||
|
||
#~ msgid ""
|
||
#~ "There is still some hope left. If we return to Wesnoth, we may be able to "
|
||
#~ "aid the king in defeating these invaders. We saw them attack us. And, I "
|
||
#~ "have... advice. To give the king. I may know the undead’s weakness."
|
||
#~ msgstr ""
|
||
#~ "𐑞𐑺 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑕𐑳𐑥 𐑣𐑴𐑐 𐑤𐑧𐑓𐑑. 𐑦𐑓 𐑢𐑰 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑲𐑛 𐑞 𐑒𐑦𐑙 "
|
||
#~ "𐑦𐑯 𐑛𐑦𐑓𐑰𐑑𐑦𐑙 𐑞𐑰𐑟 𐑦𐑯𐑝𐑱𐑛𐑻𐑟. 𐑢𐑰 𐑕𐑷 𐑞𐑧𐑥 𐑩𐑑𐑨𐑒 𐑳𐑕. 𐑯, 𐑲 𐑣𐑨𐑝... 𐑩𐑛𐑝𐑲𐑕. 𐑑 𐑜𐑦𐑝 𐑞 "
|
||
#~ "𐑒𐑦𐑙. 𐑲 𐑥𐑱 𐑯𐑴 𐑞 𐑳𐑯𐑛𐑧𐑛𐑕 𐑢𐑰𐑒𐑯𐑩𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. If returning to Wesnoth has any chance of success, it is our "
|
||
#~ "best option. We will go south."
|
||
#~ msgstr ""
|
||
#~ "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑦𐑓 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑨𐑟 𐑧𐑯𐑦 𐑗𐑭𐑯𐑕 𐑝 𐑕𐑩𐑒𐑕𐑧𐑕, 𐑦𐑑 𐑦𐑟 𐑬𐑼 𐑚𐑧𐑕𐑑 "
|
||
#~ "𐑪𐑐𐑖𐑩𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑕𐑬𐑔."
|
||
|
||
#~ msgid ""
|
||
#~ "I do not like this. But it appears we will die no matter our course of "
|
||
#~ "action."
|
||
#~ msgstr "𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑞𐑦𐑕. 𐑚𐑳𐑑 𐑦𐑑 𐑩𐑐𐑽𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑲 𐑯𐑴 𐑥𐑨𐑑𐑼 𐑬𐑼 𐑒𐑹𐑕 𐑝 𐑨𐑒𐑖𐑩𐑯."
|
||
|
||
#~ msgid ""
|
||
#~ "Aha! I see what they have done. They have raised him as an undead dragon. "
|
||
#~ "But he does not appear to be weak to my arcane senses... this is strange "
|
||
#~ "magic indeed."
|
||
#~ msgstr ""
|
||
#~ "𐑭𐑣𐑭! 𐑲 𐑕𐑰 𐑢𐑪𐑑 𐑞𐑱 𐑣𐑨𐑝 𐑛𐑳𐑯. 𐑞𐑱 𐑣𐑨𐑝 𐑮𐑱𐑟𐑛 𐑣𐑦𐑥 𐑨𐑟 𐑩𐑯 𐑳𐑯𐑛𐑧𐑛 𐑛𐑮𐑨𐑜𐑩𐑯. 𐑚𐑳𐑑 𐑣𐑰 𐑛𐑳𐑟 "
|
||
#~ "𐑯𐑪𐑑 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑢𐑰𐑒 𐑑 𐑥𐑲 𐑸𐑒𐑱𐑯 𐑕𐑧𐑯𐑕𐑩𐑟... 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑑𐑮𐑱𐑯𐑡 𐑥𐑨𐑡𐑦𐑒 𐑦𐑯𐑛𐑰𐑛."
|
||
|
||
#~ msgid ""
|
||
#~ "We have reached Weldyn. Now we must have a council to decide what to do "
|
||
#~ "next."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑰 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑯𐑬 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑩 𐑒𐑬𐑯𐑕𐑩𐑤 𐑑 𐑛𐑦𐑕𐑲𐑛 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑯𐑧𐑒𐑕𐑑."
|
||
|
||
#~ msgid ""
|
||
#~ "The guards, surprised by this sudden revelation, advanced to attack him. "
|
||
#~ "However, as he was now skilled in the magical art of teleportation, he "
|
||
#~ "simply vanished. And has not been seen since."
|
||
#~ msgstr ""
|
||
#~ "𐑞 𐑜𐑸𐑛𐑟, 𐑕𐑼𐑐𐑮𐑲𐑟𐑛 𐑚𐑲 𐑞𐑦𐑕 𐑕𐑳𐑛𐑩𐑯 𐑮𐑧𐑝𐑩𐑤𐑱𐑖𐑩𐑯, 𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑑 𐑩𐑑𐑨𐑒 𐑣𐑦𐑥. 𐑣𐑬𐑧𐑝𐑼, 𐑨𐑟 𐑣𐑰 "
|
||
#~ "𐑢𐑪𐑟 𐑯𐑬 𐑕𐑒𐑦𐑤𐑛 𐑦𐑯 𐑞 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑸𐑑 𐑝 𐑑𐑧𐑤𐑧𐑐𐑹𐑑𐑨𐑑𐑪𐑯, 𐑣𐑰 𐑕𐑦𐑥𐑐𐑤𐑦 𐑝𐑨𐑯𐑦𐑖𐑑. 𐑯 𐑣𐑨𐑟 𐑯𐑪𐑑 "
|
||
#~ "𐑚𐑰𐑯 𐑕𐑰𐑯 𐑕𐑦𐑯𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "Not been seen, that is, until the day when he attacked Gweddry and me in "
|
||
#~ "that outpost on the eastern border. This is the lich we are facing: Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "𐑯𐑪𐑑 𐑚𐑰𐑯 𐑕𐑰𐑯, 𐑞𐑨𐑑 𐑦𐑟, 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑢𐑧𐑯 𐑣𐑰 𐑩𐑑𐑨𐑒𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 𐑥𐑰 𐑦𐑯 𐑞𐑨𐑑 𐑬𐑑𐑐𐑴𐑕𐑑 "
|
||
#~ "𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼. 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑤𐑦𐑗 𐑢𐑰 𐑸 𐑓𐑱𐑕𐑦𐑙: ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤."
|
||
|
||
#~ msgid ""
|
||
#~ "At first we tried to escape them, for we knew they were too powerful; it "
|
||
#~ "is only by horrible luck that we are back in Wesnoth at all."
|
||
#~ msgstr ""
|
||
#~ "𐑨𐑑 𐑓𐑻𐑕𐑑 𐑢𐑰 𐑑𐑮𐑲𐑛 𐑑 𐑦𐑕𐑒𐑱𐑐 𐑞𐑧𐑥, 𐑓𐑹 𐑢𐑰 𐑯𐑿 𐑞𐑱 𐑢𐑻 𐑑𐑵 𐑐𐑬𐑼𐑓𐑩𐑤; 𐑦𐑑 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑚𐑲 "
|
||
#~ "𐑣𐑪𐑮𐑩𐑚𐑩𐑤 𐑤𐑳𐑒 𐑞𐑨𐑑 𐑢𐑰 𐑸 𐑚𐑨𐑒 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑨𐑑 𐑷𐑤."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter anyway. The point is, we already know we cannot defeat "
|
||
#~ "the hordes of the enemy head-on in battle. So it seems that the only path "
|
||
#~ "to victory is to destroy the head of these necromancers, the lich Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "𐑦𐑑 𐑛𐑳𐑟𐑯𐑑 𐑥𐑨𐑑𐑼 𐑧𐑯𐑦𐑢𐑱. 𐑞 𐑐𐑶𐑯𐑑 𐑦𐑟, 𐑢𐑰 𐑷𐑤𐑮𐑧𐑛𐑦 𐑯𐑴 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑣𐑹𐑛𐑟 𐑝 𐑞 "
|
||
#~ "𐑧𐑯𐑩𐑥𐑦 𐑣𐑧𐑛-𐑪𐑯 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤. 𐑕𐑴 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑞𐑨𐑑 𐑞 𐑴𐑯𐑤𐑦 𐑐𐑭𐑔 𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑦𐑟 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 "
|
||
#~ "𐑣𐑧𐑛 𐑝 𐑞𐑰𐑟 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑻𐑕, 𐑞 𐑤𐑦𐑗 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤."
|
||
|
||
#~ msgid "But as yet we have no idea how to do it!"
|
||
#~ msgstr "𐑚𐑳𐑑 𐑨𐑟 𐑘𐑧𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 𐑣𐑬 𐑑 𐑛𐑵 𐑦𐑑!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, we do know that he is very arrogant, and can be easily tricked. "
|
||
#~ "That is how he fell in the first place."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑧𐑤, 𐑢𐑰 𐑛𐑵 𐑯𐑴 𐑞𐑨𐑑 𐑣𐑰 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑺𐑩𐑜𐑩𐑯𐑑, 𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑰𐑟𐑦𐑤𐑦 𐑑𐑮𐑦𐑒𐑑. 𐑞𐑨𐑑 𐑦𐑟 𐑣𐑬 𐑣𐑰 "
|
||
#~ "𐑓𐑧𐑤 𐑦𐑯 𐑞 𐑓𐑻𐑕𐑑 𐑐𐑤𐑱𐑕."
|
||
|
||
#~ msgid ""
|
||
#~ "So maybe we can trick him into exposing himself to us? Dacyn, does he "
|
||
#~ "know we know who he is?"
|
||
#~ msgstr ""
|
||
#~ "𐑕𐑴 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑒𐑨𐑯 𐑑𐑮𐑦𐑒 𐑣𐑦𐑥 𐑦𐑯𐑑𐑫 𐑦𐑒𐑕𐑐𐑴𐑟𐑦𐑙 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑑 𐑳𐑕? ·𐑛𐑱𐑒𐑦𐑯, 𐑛𐑳𐑟 𐑣𐑰 𐑯𐑴 𐑢𐑰 "
|
||
#~ "𐑯𐑴 𐑣𐑵 𐑣𐑰 𐑦𐑟?"
|
||
|
||
#~ msgid ""
|
||
#~ "No, I don’t think so. I am the only person alive who would recognize the "
|
||
#~ "name Mal-Ravanal, and if he had known I was there when he attacked, he "
|
||
#~ "would have pursued us much more vigorously."
|
||
#~ msgstr ""
|
||
#~ "𐑯𐑴, 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑕𐑴. 𐑲 𐑨𐑥 𐑞 𐑴𐑯𐑤𐑦 𐑐𐑻𐑕𐑩𐑯 𐑩𐑤𐑲𐑝 𐑣𐑵 𐑢𐑫𐑛 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟 𐑞 𐑯𐑱𐑥 ·𐑥𐑨𐑤-"
|
||
#~ "𐑮𐑨𐑝𐑨𐑯𐑭𐑤, 𐑯 𐑦𐑓 𐑣𐑰 𐑣𐑨𐑛 𐑯𐑴𐑯 𐑲 𐑢𐑪𐑟 𐑞𐑺 𐑢𐑧𐑯 𐑣𐑰 𐑩𐑑𐑨𐑒𐑑, 𐑣𐑰 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑐𐑼𐑕𐑿𐑛 𐑳𐑕 𐑥𐑳𐑗 "
|
||
#~ "𐑥𐑹 𐑝𐑦𐑜𐑼𐑩𐑕𐑤𐑦."
|
||
|
||
#~ msgid "Messenger of Doom"
|
||
#~ msgstr "·𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑝 ·𐑛𐑵𐑥"
|
||
|
||
#~ msgid "I come bearing a message from my leader."
|
||
#~ msgstr "𐑲 𐑒𐑳𐑥 𐑚𐑺𐑦𐑙 𐑩 𐑥𐑧𐑕𐑦𐑡 𐑓𐑮𐑪𐑥 𐑥𐑲 𐑤𐑰𐑛𐑻."
|
||
|
||
#~ msgid "Very well, you may read it. It might tell us something useful."
|
||
#~ msgstr "𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑿 𐑥𐑱 𐑨𐑖𐑔𐑮𐑧𐑛 𐑦𐑑. 𐑦𐑑 𐑥𐑲𐑑 𐑑𐑧𐑤 𐑳𐑕 𐑕𐑳𐑥𐑔𐑦𐑙 𐑿𐑕𐑓𐑩𐑤."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "He says: <i>“Well done; you have defeated some of my less powerful "
|
||
#~ "captains, and a small fraction of my horde. Were I to bring the whole "
|
||
#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
|
||
#~ "seek a victory that will reveal the true extent of my personal power. "
|
||
#~ "Unlike the Great General Gweddry I do not seek to hide behind the armored "
|
||
#~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards "
|
||
#~ "may sing that you defeated my captains, but in reality you did nothing "
|
||
#~ "but cower far behind the lines in safety while others braver than you "
|
||
#~ "fought and died in your name.”</i>"
|
||
#~ msgstr ""
|
||
#~ "𐑣𐑰 𐑕𐑧𐑟: '𐑢𐑧𐑤 𐑛𐑳𐑯; 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑕𐑳𐑥 𐑝 𐑥𐑲 𐑤𐑧𐑕 𐑐𐑬𐑼𐑓𐑩𐑤 𐑒𐑨𐑐𐑑𐑩𐑯𐑟, 𐑯 𐑩 𐑕𐑥𐑷𐑤 "
|
||
#~ "𐑓𐑮𐑨𐑒𐑖𐑩𐑯 𐑝 𐑥𐑲 𐑣𐑹𐑛. 𐑢𐑻 𐑲 𐑑 𐑚𐑮𐑦𐑙 𐑞 𐑣𐑴𐑤 𐑥𐑲𐑑 𐑝 𐑥𐑲 ·𐑛𐑮𐑧𐑛 ·𐑤𐑰𐑡𐑩𐑯𐑟 𐑑 𐑚𐑺 𐑲 𐑒𐑫𐑛 "
|
||
#~ "𐑒𐑮𐑳𐑖 𐑿 𐑤𐑲𐑒 𐑩𐑯 𐑦𐑯𐑕𐑧𐑒𐑑. 𐑚𐑳𐑑 𐑲 𐑕𐑰𐑒 𐑩 𐑝𐑦𐑒𐑑𐑼𐑦 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑮𐑦𐑝𐑰𐑤 𐑞 𐑑𐑮𐑵 𐑦𐑒𐑕𐑑𐑧𐑯𐑑 𐑝 𐑥𐑲 "
|
||
#~ "𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑐𐑬𐑼. 𐑩𐑯𐑤𐑲𐑒 𐑞 ·𐑜𐑮𐑱𐑑 ·𐑡𐑧𐑯𐑼𐑩𐑤 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑰𐑒 𐑑 𐑣𐑲𐑛 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞 "
|
||
#~ "𐑸𐑥𐑻𐑛 𐑕𐑒𐑻𐑑𐑕 𐑝 𐑥𐑲 𐑕𐑴𐑤𐑡𐑼𐑟! 𐑿, 𐑴 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑸 𐑩 𐑒𐑬𐑼𐑛! 𐑞 bards 𐑥𐑱 𐑕𐑦𐑙 "
|
||
#~ "𐑞𐑨𐑑 𐑿 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑥𐑲 𐑒𐑨𐑐𐑑𐑩𐑯𐑟, 𐑚𐑳𐑑 𐑦𐑯 𐑮𐑦𐑨𐑤𐑦𐑑𐑦 𐑿 𐑛𐑦𐑛 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑒𐑬𐑻 𐑓𐑸 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞 "
|
||
#~ "𐑤𐑲𐑯𐑟 𐑦𐑯 𐑕𐑱𐑓𐑑𐑦 𐑢𐑲𐑤 𐑳𐑞𐑼𐑟 𐑚𐑮𐑱𐑝𐑼 𐑞𐑨𐑯 𐑿 𐑓𐑷𐑑 𐑯 𐑛𐑲𐑛 𐑦𐑯 𐑿𐑼 𐑯𐑱𐑥.'"
|
||
|
||
#~ msgid ""
|
||
#~ "What is the point of this message? Does it consist of anything more than "
|
||
#~ "insults?"
|
||
#~ msgstr "𐑢𐑪𐑑 𐑦𐑟 𐑞 𐑐𐑶𐑯𐑑 𐑝 𐑞𐑦𐑕 𐑥𐑧𐑕𐑦𐑡? 𐑛𐑳𐑟 𐑦𐑑 𐑒𐑩𐑯𐑕𐑦𐑕𐑑 𐑝 𐑧𐑯𐑦𐑔𐑦𐑙 𐑥𐑹 𐑞𐑨𐑯 𐑦𐑯𐑕𐑩𐑤𐑑𐑕?"
|
||
|
||
#~ msgid ""
|
||
#~ "The point is that you did not defeat my Lord’s minions, it was others "
|
||
#~ "doing the work for you! The mighty Gweddry himself would last but a few "
|
||
#~ "moments in actual combat. And my master seeks to prove this. He "
|
||
#~ "challenges you, Gweddry, to a contest, a battle."
|
||
#~ msgstr ""
|
||
#~ "𐑞 𐑐𐑶𐑯𐑑 𐑦𐑟 𐑞𐑨𐑑 𐑿 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑 𐑥𐑲 ·𐑤𐑹𐑛𐑟 𐑥𐑦𐑯𐑘𐑩𐑯𐑟, 𐑦𐑑 𐑢𐑪𐑟 𐑳𐑞𐑼𐑟 𐑛𐑵𐑦𐑙 𐑞 𐑢𐑻𐑒 𐑓𐑹 "
|
||
#~ "𐑿! 𐑞 𐑥𐑲𐑑𐑦 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑢𐑫𐑛 𐑤𐑭𐑕𐑑 𐑚𐑳𐑑 𐑩 𐑓𐑿 𐑥𐑴𐑥𐑩𐑯𐑑𐑕 𐑦𐑯 𐑨𐑒𐑗𐑫𐑩𐑤 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑯 "
|
||
#~ "𐑥𐑲 𐑥𐑭𐑕𐑑𐑼 𐑕𐑰𐑒𐑕 𐑑 𐑐𐑮𐑵𐑝 𐑞𐑦𐑕. 𐑣𐑰 𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑟 𐑿, ·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑑 𐑩 𐑒𐑪𐑯𐑑𐑧𐑕𐑑, 𐑩 𐑚𐑨𐑑𐑩𐑤."
|
||
|
||
#~ msgid ""
|
||
#~ "What are his terms? I won’t accept anything obviously weighted towards "
|
||
#~ "his victory!"
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑪𐑑 𐑸 𐑣𐑦𐑟 𐑑𐑻𐑥𐑟? 𐑲 𐑢𐑴𐑯𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑧𐑯𐑦𐑔𐑦𐑙 𐑪𐑚𐑝𐑦𐑩𐑕𐑤𐑦 𐑢𐑱𐑑𐑦𐑛 𐑑𐑫𐑢𐑹𐑛𐑟 𐑣𐑦𐑟 𐑝𐑦𐑒𐑑𐑼𐑦!"
|
||
|
||
#~ msgid ""
|
||
#~ "That only proves you are a coward. Nevertheless, these are his terms: You "
|
||
#~ "pick your six best warriors and he will pick his six best. Then you will "
|
||
#~ "fight, to the death; until either you or he is destroyed!"
|
||
#~ msgstr ""
|
||
#~ "𐑞𐑨𐑑 𐑴𐑯𐑤𐑦 𐑐𐑮𐑵𐑝𐑟 𐑿 𐑸 𐑩 𐑒𐑬𐑼𐑛. 𐑯𐑧𐑝𐑼𐑞𐑩𐑤𐑧𐑕, 𐑞𐑰𐑟 𐑸 𐑣𐑦𐑟 𐑑𐑻𐑥𐑟: 𐑿 𐑐𐑦𐑒 𐑿𐑼 𐑕𐑦𐑒𐑕 𐑚𐑧𐑕𐑑 "
|
||
#~ "𐑢𐑪𐑮𐑦𐑼𐑟 𐑯 𐑣𐑰 𐑢𐑦𐑤 𐑐𐑦𐑒 𐑣𐑦𐑟 𐑕𐑦𐑒𐑕 𐑚𐑧𐑕𐑑. 𐑞𐑧𐑯 𐑿 𐑢𐑦𐑤 𐑓𐑲𐑑, 𐑑 𐑞 𐑛𐑧𐑔; 𐑳𐑯𐑑𐑦𐑤 𐑲𐑞𐑼 𐑿 𐑹 "
|
||
#~ "𐑣𐑰 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛!"
|
||
|
||
#~ msgid ""
|
||
#~ "Gweddry, I don’t think you should accept. He is bound to bring more than "
|
||
#~ "six undead to the battle; he will bring an army!"
|
||
#~ msgstr ""
|
||
#~ "·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑿 𐑖𐑫𐑛 𐑨𐑒𐑕𐑧𐑐𐑑. 𐑣𐑰 𐑦𐑟 𐑚𐑬𐑯𐑛 𐑑 𐑚𐑮𐑦𐑙 𐑥𐑹 𐑞𐑨𐑯 𐑕𐑦𐑒𐑕 𐑳𐑯𐑛𐑧𐑛 𐑑 "
|
||
#~ "𐑞 𐑚𐑨𐑑𐑩𐑤; 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑮𐑦𐑙 𐑩𐑯 𐑸𐑥𐑦!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, I think you should accept. There is a small chance that it will be "
|
||
#~ "a fair fight, and otherwise we will definitely have to face his whole "
|
||
#~ "undead army."
|
||
#~ msgstr ""
|
||
#~ "𐑢𐑧𐑤, 𐑲 𐑔𐑦𐑙𐑒 𐑿 𐑖𐑫𐑛 𐑨𐑒𐑕𐑧𐑐𐑑. 𐑞𐑺 𐑦𐑟 𐑩 𐑕𐑥𐑷𐑤 𐑗𐑭𐑯𐑕 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑓𐑺 𐑓𐑲𐑑, 𐑯 "
|
||
#~ "𐑳𐑞𐑼𐑢𐑲𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑧𐑓𐑩𐑯𐑩𐑑𐑤𐑦 𐑣𐑨𐑝 𐑑 𐑓𐑱𐑕 𐑣𐑦𐑟 𐑣𐑴𐑤 𐑳𐑯𐑛𐑧𐑛 𐑸𐑥𐑦."
|
||
|
||
#~ msgid ""
|
||
#~ "I will simplify your choice. Accept, coward, or face the onslaught of my "
|
||
#~ "lord’s hordes at dawn tomorrow!"
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑢𐑦𐑤 𐑕𐑦𐑥𐑐𐑤𐑩𐑓𐑲 𐑿𐑼 𐑗𐑶𐑕. 𐑨𐑒𐑕𐑧𐑐𐑑, 𐑒𐑬𐑼𐑛, 𐑹 𐑓𐑱𐑕 𐑞 𐑪𐑯𐑕𐑤𐑪𐑑 𐑝 𐑥𐑲 𐑤𐑹𐑛𐑟 𐑣𐑹𐑛𐑟 𐑨𐑑 𐑛𐑷𐑯 "
|
||
#~ "𐑑𐑫𐑥𐑪𐑮𐑴!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I will accept this challenge. By your own master’s terms, that proves I "
|
||
#~ "am no coward."
|
||
#~ msgstr ""
|
||
#~ "𐑲 𐑢𐑦𐑤 𐑨𐑒𐑕𐑧𐑐𐑑 𐑞𐑦𐑕 𐑗𐑨𐑤𐑩𐑯𐑡. 𐑚𐑲 𐑿𐑼 𐑴𐑯 𐑥𐑭𐑕𐑑𐑼𐑟 𐑑𐑻𐑥𐑟, 𐑞𐑨𐑑 𐑐𐑮𐑵𐑝𐑟 𐑲 𐑨𐑥 𐑯𐑴 𐑒𐑬𐑼𐑛."
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#~ msgid ""
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#~ "I will not accept a fight in which he will obviously cheat! I refuse!"
|
||
#~ msgstr "𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑩 𐑓𐑲𐑑 𐑦𐑯 𐑢𐑦𐑗 𐑣𐑰 𐑢𐑦𐑤 𐑪𐑚𐑝𐑦𐑩𐑕𐑤𐑦 𐑗𐑰𐑑! 𐑲 𐑮𐑩𐑓𐑿𐑟!"
|
||
|
||
#~ msgid "I... lose?..."
|
||
#~ msgstr "𐑲... 𐑤𐑵𐑟?..."
|
||
|
||
#~ msgid "And more!"
|
||
#~ msgstr "𐑯 𐑥𐑹!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You people are fools! You rejected my master’s offer to duel... very "
|
||
#~ "well, you will <i>all</i> die! And know this; my master is here to enjoy "
|
||
#~ "your demise. For he does not fear you at all, and knows that you will "
|
||
#~ "never be able to find him and kill him! There are seven of us, and only "
|
||
#~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will "
|
||
#~ "all tell you our names if you can reach us."
|
||
#~ msgstr ""
|
||
#~ "𐑿 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑓𐑵𐑤𐑟! 𐑿 𐑮𐑦𐑡𐑧𐑒𐑑𐑧𐑛 𐑥𐑲 𐑥𐑭𐑕𐑑𐑼𐑟 𐑪𐑓𐑼 𐑑 𐑛𐑵𐑩𐑤... 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑿 𐑢𐑦𐑤 𐑷𐑤 𐑛𐑲! "
|
||
#~ "𐑯 𐑯𐑴 𐑞𐑦𐑕; 𐑥𐑲 𐑥𐑭𐑕𐑑𐑼 𐑦𐑟 𐑣𐑽 𐑑 𐑦𐑯𐑡𐑶 𐑿𐑼 𐑛𐑦𐑥𐑲𐑟. 𐑓𐑹 𐑣𐑰 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑓𐑽 𐑿 𐑨𐑑 𐑷𐑤, 𐑯 𐑯𐑴𐑟 "
|
||
#~ "𐑞𐑨𐑑 𐑿 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑣𐑦𐑥 𐑯 𐑒𐑦𐑤 𐑣𐑦𐑥! 𐑞𐑺 𐑸 𐑕𐑧𐑝𐑧𐑯 𐑝 𐑳𐑕, 𐑯 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 "
|
||
#~ "𐑝 𐑳𐑕 𐑦𐑟 𐑞 𐑮𐑾𐑤 𐑤𐑰𐑛𐑻! 𐑣𐑭 𐑣𐑭 𐑣𐑭 𐑣𐑭! 𐑑 𐑚𐑰 𐑓𐑺 𐑩𐑚𐑬𐑑 𐑦𐑑, 𐑢𐑰 𐑢𐑦𐑤 𐑷𐑤 𐑑𐑧𐑤 𐑿 𐑬𐑼 𐑯𐑱𐑥𐑟 "
|
||
#~ "𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑗 𐑳𐑕."
|
||
|
||
#~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..."
|
||
#~ msgstr "𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑒𐑦𐑤 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤. 𐑣𐑰𐑟 𐑣𐑽 𐑕𐑳𐑥𐑢𐑺..."
|
||
|
||
#, fuzzy
|
||
#~ msgid "There he is!"
|
||
#~ msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑞𐑺 𐑣𐑰 𐑦𐑟!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "That isn’t him..."
|
||
#~ msgstr "(𐑢𐑦𐑕𐑐𐑻𐑛) 𐑞𐑨𐑑 𐑦𐑟𐑯𐑑 𐑣𐑦𐑥..."
|
||
|
||
#~ msgid "How did you know...?"
|
||
#~ msgstr "𐑣𐑬 𐑛𐑦𐑛 𐑿 𐑯𐑴...?"
|
||
|
||
#~ msgid "Kill the king!"
|
||
#~ msgstr "𐑒𐑦𐑤 𐑞 𐑒𐑦𐑙!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "𐑑𐑻𐑯𐑟 𐑮𐑳𐑯 𐑬𐑑"
|
||
|
||
#~ msgid "BOOM!!!"
|
||
#~ msgstr "𐑚𐑵𐑵𐑥!!!"
|