4344 lines
178 KiB
Text
4344 lines
178 KiB
Text
# Translators:
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# Nils Kneuper <crazy-ivanovic@gmx.net>, 2005 - 2010
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# Gerfried Fuchs <rhonda@deb.at>, 2010
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.12\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2016-05-09 21:24-0300\n"
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"PO-Revision-Date: 2014-11-09 16:01+0100\n"
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"Last-Translator: Christoph Berg <christoph.berg@kpm-sport.de>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language: de_DE\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 1.6.10\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:11
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msgid "The Eastern Invasion"
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msgstr "Invasion der Finsternis"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:12
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msgid "EI"
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msgstr "IdF"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:16
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msgid "(Easy)"
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msgstr "(Einfach)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:16
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msgid "Spearman"
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msgstr "Speerträger"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:17
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msgid "(Normal)"
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msgstr "(Normal)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:17
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msgid "Swordsman"
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msgstr "Schwertkämpfer"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "(Challenging)"
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msgstr "(Herausfordernd)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Royal Guard"
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msgstr "Leibgardist"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening.\n"
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"\n"
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msgstr ""
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"Gerüchte machen die Runde, Gerüchte über Angriffe von Untoten an der "
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"östlichen Grenze von Wesnoth. Als Offizier der königlichen Armee wurdet Ihr "
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"an die östliche Front entsandt, um die Bewohner zu beschützen und die Lage "
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"zu klären.\n"
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"\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:21
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msgid "(Intermediate level, 16 scenarios.)"
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msgstr "(Einstufung: Mittel, 16 Szenarien)"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:25
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msgid "Campaign Design"
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msgstr "Kampagnengestaltung"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:31
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msgid "Campaign Maintenance"
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msgstr "Betreuung"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:41
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msgid "Campaign Epilogue and Continuity"
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msgstr "Kampagnenepilog und -zusammenhang"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:47
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msgid "Prose and Story Edits"
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msgstr "Feinschliff der Dialoge"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:53
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msgid "Artwork and Graphics Design"
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msgstr "Grafik"
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#. [scenario]: id=01_The_Outpost
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:4
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msgid "The Outpost"
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msgstr "Der Außenposten"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:17
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msgid ""
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"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
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"in the Estmark Hills on the eastern border of Wesnoth began."
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msgstr ""
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"Wir schreiben das dreizehnte Jahr der Regentschaft von Konrad II.\n"
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"Seltsame Dinge geschehen in den Bergen der Ostmark an der östlichen Grenze "
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"Wesnoths."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
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msgid ""
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"Cattle and beasts of burden were found dead in the fields, and men went "
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"missing from their houses, with no clues but a thin stream of black blood. "
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"At first the settlers suspected raiders from the great desert, but when they "
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"sent scouts east they found nothing but a small mountain range and miles of "
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"swamp."
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msgstr ""
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"Rinder und anderes Vieh lagen verendet auf Weiden und Feldern.\n"
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"Menschen verschwanden aus Haus und Hof, als einzige Spur fanden sich dünne "
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"Streifen schwarzen Blutes.\n"
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"Anfangs dachten die Siedler, eine Räuberbande würde dahinter stecken.\n"
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"Doch als sie einige Späher ostwärts sandten, fanden diese nichts als eine "
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"kleine Gebirgskette und Sümpfe, die sich bis zum Horizont erstreckten."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
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msgid ""
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"The disappearances did not stop, and every day the terror grew greater. "
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"Eventually, the people living in the eastern villages sent a messenger to "
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"the King, asking for help. The messenger rode hard for many days and nights, "
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"and finally reached the city of Weldyn."
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msgstr ""
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"Indes wurden immer mehr Leute als vermisst gemeldet. Schrecken, Angst und "
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"Verzweiflung wurden ständig größer.\n"
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"In der Not schickte man schließlich einen Boten zum König, der um Hilfe "
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"bitten sollte.\n"
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"Rastlos jagte der Abgesandte gen West und erreichte nach Tagen und Nächten "
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"in scharfem Ritt schließlich die Hauptstadt Weldyn."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
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msgid ""
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"When the King received news of the problem, his advisor Dacyn had much to "
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"say. Apparently, these attacks were connected to similar ones that occurred "
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"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
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"to combat these intrusions."
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msgstr ""
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"Als der König von den Schwierigkeit erfuhr, verfiel sein Berater Dacyn in "
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"dumpfes Grübeln:\n"
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"Diese Vorfälle erinnerten ihn an frühere Angriffe im tiefen Süden des "
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"Landes… An verdeckte Überfälle durch Untote.\n"
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"Und Dacyn entwarf einen Plan, um möglichen Eindringlingen entgegenzutreten."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:36
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msgid ""
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"In the days of the king Garard I, two strong-points had been built along the "
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"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
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"raiders out of the Estmarks from entering Wesnoth. But in later years the "
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"River Guard posts had been abandoned, as colonists spread into the Estmarks "
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"and the orcs were driven in retreat north of the Great River."
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msgstr ""
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"In den Tagen von König Garard I. gab es südlich von Soradoc noch zwei "
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"Außenposten am Fluss Weldyn, um Banditen und Orks aus der Ostmark von "
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"Wesnoth fernzuhalten.\n"
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" In späteren Jahren wurden diese Stützpunkte an der Grenze aufgegeben: "
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"Siedler hatten sich in der Gegend niedergelassen und die Orks über den "
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"Großen Fluss nach Norden vertrieben."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
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msgid ""
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"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
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"build and re-man the River Guard outposts, and use them to keep the Crown’s "
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"eye and hand firmly on the settled country to either side of the lower "
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"Weldyn. He sent two of the most promising young officers to them."
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msgstr ""
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"Die jüngste, mysteriöse Bedrohung Wesnoths im Osten veranlasste Konrad II "
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"nun, die alten Wachstationen am Fluss wieder aufzubauen und erneut zu "
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"bemannen.\n"
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"Damit die Krone die Siedlungen an beiden Ufern des Weldyn schützen konnte, "
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"entsandte der König zwei vielversprechende Offiziere, um dieser Aufgabe "
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"nachzukommen."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
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msgid ""
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"To the northern outpost he sent Owaec, a clan noble. To the southern "
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"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
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"story begins there."
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msgstr ""
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"Zum nördlichen Außenposten beorderte der König den kühnen Owaec aus den "
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"Landen der Klans, der den Respekt der Sippen genoss.\n"
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"Den besonnen Recken Gweddry benannte er als Kommandant der Wache im Süden "
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"und stellte ihm seinen Hofmagier Dacyn als Berater zur Seite.\n"
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"Und hiermit beginnt unsere Geschichte…"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
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msgid ""
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"All went well once the King’s forces arrived. There were no attacks for "
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"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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msgstr ""
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"Die Lage blieb unerwartet ruhig, nachdem die Truppen des Königs Stellung "
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"bezogen hatten.\n"
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"Es gab über Wochen keine Angriffe und Gweddrys Mannen begannen, unvorsichtig "
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"zu werden.\n"
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"Doch eines Tages wurde die Kompanie im ersten Morgengrauen von einem "
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"markerschütternden Schrei der Nachtwache geweckt…"
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#. [side]: race=Humans, type=Lieutenant, id=Gweddry
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#. [side]: type=General, id=Gweddry
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=Sergeant, id=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:61
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:29
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:31
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:19
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:30
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:29
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:48
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:39
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:32
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msgid "Gweddry"
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msgstr "Gweddry"
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#. [side]
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#. [side]: race=Humans, type=Lieutenant, id=Gweddry
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#. [side]: type=Dwarvish Steelclad, id=Knutan
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#. [side]: type=General, id=Gweddry
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#. [side]: type=General, id=Halrad
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#. [side]: type=General, id=Halric
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#. [side]: type=General, id=Halrod
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#. [side]: type=General, id=Konrad II
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#. [side]: type=Great Mage, id=Kaldor
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=Mounted Fighter, id=Owaec
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#. [side]: type=Sergeant, id=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:70
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:56
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:127
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:32
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:35
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:34
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:27
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:116
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:54
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:68
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:81
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:61
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:78
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:95
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:34
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:37
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:62
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msgid "Wesnothians"
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msgstr "Streiter Wesnoths"
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#. [unit]: type=White Mage, id=Dacyn
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:74
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msgid "Dacyn"
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msgstr "Dacyn"
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:109
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msgid "Mal-Sakkat"
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msgstr "Mal-Sakkat"
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#. [side]
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#. [side]: type=Ancient Lich, id=Mal-Ravanal
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#. [side]: type=Dark Adept, id=Mal-Tar
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#. [side]: type=Dark Sorcerer, id=Mal-Galkar
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#. [side]: type=Dark Sorcerer, id=Mal-Kallat
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#. [side]: type=Dark Sorcerer, id=Mal-Marak
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
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#. [side]: type=Dark Sorcerer, id=Mal-Talar
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#. [side]: type=Death Knight, id=Ravanal-Guard
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#. [side]: type=Lich Lord, id=Mal-Ravanal
|
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#. [side]: type=Lich, id=Lich2
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#. [side]: type=Lich, id=Lich3
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#. [side]: type=Lich, id=Lich4
|
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#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
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#. [side]: type=Lich, id=Lich7
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#. [side]: type=Lich, id=Lich8
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
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#. [side]: type=Necromancer, id=Mal-un-Darak
|
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#. [side]: type=Necromancer, id=Mal-un-Karad
|
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#. [side]: type=Necromancer, id=Mal-un-Xadrux
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#. [side]: type=Necromancer, id=Mal-un-Zanrad
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#. [side]: type=Revenant, id=Garnad
|
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#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:165
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:66
|
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:95
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:47
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:41
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:99
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:128
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:145
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:123
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:157
|
||
msgid "Undead"
|
||
msgstr "Untote"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:133
|
||
msgid "Mal-Talar"
|
||
msgstr "Mal-Talar"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:155
|
||
msgid "Mal-Uldhar"
|
||
msgstr "Mal-Uldhar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:190
|
||
msgid "Defend the outpost"
|
||
msgstr "Verteidigt den Außenposten"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:194
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:381
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:100
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:126
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:90
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:82
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1070
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:169
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:171
|
||
msgid "Death of Gweddry"
|
||
msgstr "Gweddry fällt in der Schlacht"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:385
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:104
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:130
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:94
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:150
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:86
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:102
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1074
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:175
|
||
msgid "Death of Dacyn"
|
||
msgstr "Dacyn fällt in der Schlacht"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:223
|
||
msgid "What? What is going on?"
|
||
msgstr "Was ist geschehen? Dacyn, was geht hier vor?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:227
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr "Das müsst ihr euch selbst ansehen! Dort im Osten: Untote rücken heran!"
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:231
|
||
msgid "Ah, interesting..."
|
||
msgstr "Aaahhh, höchst aufschlussreich… Sie wollen uns trutzen…"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:235
|
||
msgid "Men, to arms!"
|
||
msgstr "ALLE MANN ZU DEN WAFFEN!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:246
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr ""
|
||
"Oooh, ich spüre, dass sich großes Unheil nähert! Ist's denn möglich… "
|
||
"Gweddry, sie dürfen mich keinesfalls sehen!"
|
||
|
||
#. [event]
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [side]: type=Ancient Lich, id=Mal-Ravanal
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [variable]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:274
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:227
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:296
|
||
msgid "Mal-Ravanal"
|
||
msgstr "Mal-Ravanal"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:283
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
"DAS ist der Widerstand, von dem du berichtet hast? Ein unerfahrener "
|
||
"Kommandant und ein paar ebenso grüne Rekruten? Für deine Unfähigkeit wirst "
|
||
"du noch büßen. Vernichtet sie einfach! Und wage es nicht, mich noch einmal "
|
||
"mit Nichtigkeiten zu behelligen."
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:288
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr ""
|
||
"Oh, vergebt mir, Dunkler Herrscher! Sie sind alle des Todes. Aber was dann?"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:292
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
"Vernichtet die Dörfler ebenfalls und zieht weiter voran. Ihr habt an diesem "
|
||
"Ort schon viel zu viel Zeit verschwendet."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:306
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr ""
|
||
"Was zum… ?!? Wir müssen unbedingt die Stellung halten! Und wohin zum Geier "
|
||
"hat Dacyn sich gemacht?!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:339
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr ""
|
||
"Gweddry! Den Göttern sei gedankt, ihr lebt! Eure Männer haben ihre Sache gut "
|
||
"gemacht, doch wir müssen alle sofort von hier weg! Schnell, folgt mir!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:343
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr "Wo wart ihr überhaupt, Dacyn? Und wo kommt Ihr so plötzlich her?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr ""
|
||
"Für Erklärungen ist jetzt wirklich keine Zeit! Wenn Ihr überleben wollt, "
|
||
"dann flieht mit mir durch diese Falltür."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:351
|
||
msgid "But what about the outpost?"
|
||
msgstr ""
|
||
"Himmel! Das geht doch nicht! Was wird aus dem Grenzposten, wenn alle die "
|
||
"Flucht ergreifen?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:355
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
"Glaubt mir, der Vorposten ist verloren! Es geht hier um viel mehr. Um "
|
||
"Wesnoth zu schützen, müssen wir dieses Übel anderweitig bekämpfen. Vertraut "
|
||
"mir, wir dürfen hier keine Zeit mehr vertun!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:377
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "Führt Gweddry zur Falltür"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:419
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr ""
|
||
"Macht zu! Es hat wirklich keinen Sinn, zu versuchen, dieser Plage "
|
||
"beizukommen. Unser Heil liegt heute nur in der Flucht!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:427
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "Folgt mir Männer! Los, alle durch die Falltür!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:4
|
||
msgid "The Escape Tunnel"
|
||
msgstr "Der Fluchttunnel"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:36
|
||
msgid "Kabak"
|
||
msgstr "Kabak"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:77
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:46
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:62
|
||
msgid "Monsters"
|
||
msgstr "Monster"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:49
|
||
msgid "Knutan"
|
||
msgstr "Knutan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:96
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "Führt Gweddry zum Ausgang des Tunnels"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:125
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr ""
|
||
"Wo sind wir bloß hingeraten? Vor Dunkelheit ist nicht zu sehen, wo man den "
|
||
"Fuß hinsetzen soll."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:129
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
"Ein alter Fluchttunnel des Außenpostens; nur hausen in diesen Höhlen leider "
|
||
"mittlerweile Trolle. Die Untoten werden uns sicher folgen. Wir müssen rasch "
|
||
"voran!"
|
||
|
||
# Wartet. Bevor wir weitergehen habe ich eine Frage: Wer waren diese Untoten?
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:133
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr ""
|
||
"Halt! Bevor wir weitergehen, verlange ich zu wissen: Wer waren diese Untoten?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:137
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
"Ich kläre euch später auf. Vorerst genügt es zu wissen, dass sie für uns "
|
||
"viel zu mächtig sind! Unsere einzige Hoffnung liegt jetzt im Norden."
|
||
|
||
# = Inschrift auf einem Wegkreuz
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:163
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "TROL SCHATZZ HÖLE: WEG BLEIB"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:180
|
||
msgid "Who goes there?"
|
||
msgstr "Wer wandelt auf unseren Wegen?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:184
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr ""
|
||
"Wir sind Soldaten der Krone von Wesnoth. Hilfst du uns, mit den Trollen hier "
|
||
"unten fertig zu werden?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr "So sei es! Des Trolles Feind sei des Zwergen Freund!"
|
||
|
||
# Hinweis:
|
||
# "Undead have followed us" - noch ist kein einziger Untoter zu sehen
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:195
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
"Habt Dank! Ich rate euch, sich uns anzuschließen. Untote werden uns in diese "
|
||
"Höhle folgen und euch töten, solltet ihr hier weiter bleiben."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:201
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
"Habt Dank! Ich rate euch, sich uns anzuschließen. Untote suchen diese Lande "
|
||
"heim. Über kurz oder lang, werden sie auch in diese Höhle dringen."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:207
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
"Dies ist unser Fels und es sind uns’re Pfade… seit Generationen. Ein paar "
|
||
"Untote werden dies nicht ändern."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:211
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr ""
|
||
"Wenn du meinst… Dann bleibt nur zu wünschen, dass euch das Kampfglück "
|
||
"besonders hold ist."
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:216
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:620
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:321
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1228
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr ""
|
||
"Jeder Schlag, den der Träger dieses heiligen Amulettes austeilt, ist "
|
||
"gesegnet. Er kämpft von nun an mit einer <i>arkanen</i> Waffe!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:621
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:322
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1229
|
||
msgid "holy amulet^Take it"
|
||
msgstr "Das Amulett aufnehmen"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:218
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:622
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:323
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1230
|
||
msgid "holy amulet^Leave it"
|
||
msgstr "Das Amulett liegen lassen"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#. [scenario]: id=09_Xenophobia
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:219
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:623
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:324
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1231
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr ""
|
||
"Es behagt mir nicht, solch einen Gegenstand zu benutzen! Soll ihn sich ein "
|
||
"anderer holen."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:221
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:625
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:326
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1233
|
||
msgid "Holy Amulet"
|
||
msgstr "Heiliges Amulett"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:257
|
||
msgid ""
|
||
"There is a great fortune in this chest of treasure! I can count two hundred "
|
||
"pieces of gold."
|
||
msgstr "Glück im Unglück! Eine Schatztruhe mit 200 Goldstücken!"
|
||
|
||
#. [unit]: type=Dark Sorcerer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:299
|
||
msgid "Mal-Bakral"
|
||
msgstr "Mal-Bakral"
|
||
|
||
# Hinweis:
|
||
# Dass Gweddry+Co "gefunden" wurden, ist offensichtlich
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:306
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr ""
|
||
"Eh-eh-eh, habt gehofft zu entkommen, Fleischmänner? Macht euch bereit, zu "
|
||
"sterben!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:310
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
"Sie rücken uns erneut auf den Leib! Dieser Tunnel führt nach Osten, raus aus "
|
||
"Wesnoth. Bedauerlich, doch nicht zu ändern. Marsch, ab nach draußen!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:323
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr "Licht! Ich sehe das Tageslicht über uns!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:4
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "Vom Regen in die Traufe"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:35
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:36
|
||
msgid "Mal-Skraat"
|
||
msgstr "Mal-Skraat"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:59
|
||
msgid "Mal-Tar"
|
||
msgstr "Mal-Tar"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:86
|
||
msgid "Mal-Kallat"
|
||
msgstr "Mal-Kallat"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:122
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "Besiegt einen der gegnerischen Schwarzmagier"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:150
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr ""
|
||
"Den dunklen Tunnel konnten wir entrinnen. Doch wo zum Kuckuck sind wir nun?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
"Mitten im östlichen Gebirge! Der Passweg hier durchquert es in Ost-West-"
|
||
"Richtung. Zunächst sollte Owaec im Norden gewarnt werden. Versuchen wir "
|
||
"also, die Berge östlich oder westlich zu umgehen."
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "Eeeh-he-he! Umzingelt! Ihr sitzt in der Falle!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr ""
|
||
"Die sind eh nur zu zweit! Mal sehen, ob der neue Schüler allein mit denen "
|
||
"fertig wird."
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "Nein!!! Sie werden mich töten!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
|
||
msgid "That would be your problem, then."
|
||
msgstr "Das wäre ja dann nun DEIN Problem, eeeh-he-he!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:174
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
"Diese verfluchten Magier treiben ihr Spiel mit uns. Ihr Adept ist freilich "
|
||
"schwach. Es könnte glücken, sein Lager im Sturm zu erobern."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:178
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
"Ein guter Plan. Um weiterzukommen, müssen wir aber auch einen seiner beiden "
|
||
"Meister aus dem Weg räumen, tunlichst den im Westen! Dann könnten wir in "
|
||
"gleicher Richtung weiter und über die Grenze zurück nach Wesnoth."
|
||
|
||
# (last words)
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr "NEIN! Ich folge dem Adept und die dem Weg nach Wesnoth … Aaargh —"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:210
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr ""
|
||
"Den Adepten getötet, meinen Bruder vernichtet… Vor meiner Rache seid ihr "
|
||
"nirgends sicher!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:4
|
||
msgid "An Elven Alliance"
|
||
msgstr "Allianz mit Elfen"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:19
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
"Doch Gweddry und Dacyn mussten feststellen, dass selbst in Wesnoth das "
|
||
"Fortkommen nicht einfach war.\n"
|
||
"An den westlichen Ausläufern der Ostmark-Hügel lag ein großes Waldgebiet, in "
|
||
"das sich nur wenige jemals gewagt hatten.\n"
|
||
"Weder führte ein Weg daran vorbei, noch war den Verfolgten eine Atempause "
|
||
"vergönnt…"
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:34
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:51
|
||
msgid "Allies"
|
||
msgstr "Verbündete"
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:44
|
||
msgid "Volas"
|
||
msgstr "Volas"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:60
|
||
msgid "Gruga-Har"
|
||
msgstr "Gruga-Har"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:79
|
||
msgid "Defeat enemy leader"
|
||
msgstr "Besiegt den gegnerischen Anführer"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:91
|
||
msgid "Death of Volas"
|
||
msgstr "Volas fällt in der Schlacht"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "Seid gegrüßt, Reisende! Willkommen in meinem Reich."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
"Gestattet ihr uns, für eine Weile hier zu rasten? Wir werden von Untoten "
|
||
"gejagt! Auch wenn sie es bisher nicht wagten, in eueren Wald vorzudringen… "
|
||
"Noch nicht."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Certainly."
|
||
msgstr "Aber sicher doch."
|
||
|
||
# Hinweis: Nehme an, Mal-Ravanal will ganz Wesnoth erobern, nicht nur den Elfenwald.
|
||
# Jedenfalls wurden bisher zu seinen Plänen keine Angaben gemacht.
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:130
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
"Gut. Ihr seid also nun auch gewarnt. Der Anführer der Meute verfügt über "
|
||
"unglaubliche Macht! Solltet ihr euch zum Kampfe stellen, wird kaum einer von "
|
||
"euch überleben, selbst falls ihr siegreich wäret. Wir bieten euch an, mit "
|
||
"uns gen Norden zu flüchten. Mit etwas Glück schaffen wir es, dieses Gebiet "
|
||
"schnell genug zu verlassen."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:134
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
"Dank für das Angebot, doch meine Heimat verlasse ich nicht. Diese Untoten "
|
||
"können unmöglich so mächtig sein, wie ihr behauptet. Notfalls werden wir uns "
|
||
"ihrer schon erwehren!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:138
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
"Diese Entscheidung zeugt nicht von großer Weisheit, doch müsst ihr eurem "
|
||
"eigenen Weg folgen. Auch wenn ihr euch uns nicht anschließen woll: Seid ihr "
|
||
"bereit, uns zu helfen, den nördlichen Außenposten zu erreichen? Wir wollen "
|
||
"unsere Kameraden vor der Gefahr warnen."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:142
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr ""
|
||
"Ich helfe gern. Obgleich ich denke, dass IHR hier die falsche Entscheidung "
|
||
"trefft. Ihr solltet bleiben und kämpfen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:146
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr ""
|
||
"Wir können uns nicht lange aufhalten und brechen nach einer kurzen Erholung "
|
||
"wieder auf."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:160
|
||
msgid "Intruders!"
|
||
msgstr "Eindringlinge! — Ääähm, ich meine: ÜBERFALL! Ergebt euch!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr "Was? Orks! Die haben uns gerade noch gefehlt. Wo kommen die denn her?"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:168
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr ""
|
||
"Das wüsste ich selbst gerne. Sie nähern sich über den nördlichen Pfad. Wir "
|
||
"müssen sie bekämpfen, bevor ihr den Weg fortsetzen könnt."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:172
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "Alle Meuchler nach vorn! Die sollen das Pack zu vergiften!"
|
||
|
||
#. [unit]: type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:183
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:217
|
||
msgid "Nafga"
|
||
msgstr "Nafga"
|
||
|
||
# Ich bin der letzte übrig gebliebene Attentäter, mein Gebieter! Wollt ihr, dass ich ihren Anführer vergifte?
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:191
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr ""
|
||
"Ihr habt nur noch mich, Häuptling. Die anderen wurden selbst gemeuchelt. "
|
||
"Soll ich ihren Anführer übernehmen?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:195
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr ""
|
||
"Hä? Nur einer? Öööhm… Klar, was fragst’n so blöd? Ab in den Wald mit dir!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:208
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"Der Stinker hat einen lichtscheuen Giftmörder auf uns gehetzt. Vorsicht! Der "
|
||
"kann plötzlich zwischen den Bäumen auftauchen und uns hinterrücks angreifen!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:224
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "Ääähähä! Nafga wird ’n paar Elfen töten!"
|
||
|
||
# (last words)
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:235
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr "Was für’n Pech! Zum ersten und zum letzten Mal bin ich gescheitert!"
|
||
|
||
# Hinweis: Die Elfen haben nicht unbedingt etwas mit dem Meuchler am Hut.
|
||
# Viel eher sind es die Humans (Magier), die ihm und seiner Mission den Garaus machen.
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:243
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"GRRR, mein letzter Meuchler… futsch. Die Elfen soll’n bluten! Ham’ glatt die "
|
||
"geheime Mission von dem Taugenichts Nafga vereitelt!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:258
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "Aaargh… Ihr habt mich im Stich gelassen, Menschen aus Wesnoth."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:269
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr ""
|
||
"Seht ihr… Die Orks haben wir schon mal besiegt. Ruht euch aus und dann "
|
||
"kümmern wir uns um die Unto—"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
"Nichts da, edler Elf. Dieser Kampf hat genug von unserem Glück verbraucht. "
|
||
"Wir brechen sofort auf… und zwar in Richtung Norden."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:277
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr ""
|
||
"Pah, wie ihr meint. Meine Späher weisen euch den kürzesten Weg aus dem Wald."
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:4
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "Leichenpatrouille"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:53
|
||
msgid "Mal-Telnarad"
|
||
msgstr "Mal-Telnarad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:86
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:77
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "Besiegt einen der gegnerischen Anführer"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:114
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"Die Berge liegen endlich hinter uns. Der Weg vor uns ist ausnahmsweise mal "
|
||
"frei… Schnurstracks geht’s nun zu Owaec!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:118
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"Hm, jetzt wo mir die Gefahr für Wesnoth klar wird, bin ich unsicher… Sollten "
|
||
"wir nicht vordringlich versuchen, den Anführer der Untoten zu finden und "
|
||
"auszutilgen? Der treibt sich doch bestimmt hier in der Nähe rum!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:123
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
"Wir haben es nicht mit einem gewöhnlichen Lich zu tun! Selbst wenn ihr ihn "
|
||
"findet: Was hielte ihn ab, sich einfach hinweg zu teleportieren? Bevor wir "
|
||
"dieser Bedrohung begegnen, muss ich etwas in Erfahrung bringen, was ich mir "
|
||
"im Norden zu finden verspreche."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:127
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"Sie fliehen vor mir. Doch es hilft ihnen nicht, denn meine Leichenpatrouille "
|
||
"wird sie vernichten. Vielleicht werde ich sogar befördert…"
|
||
|
||
# (last words)
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:138
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "Aufstieg wollte ich! Nicht Untergang!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:146
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr ""
|
||
"Das ist noch einmal gut gegangen. Kommt… wir müssen endlich Owaec warnen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:164
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"DER macht mit seiner Patrouille keinen Kontrollgang mehr! So, kehren wir um "
|
||
"und geben auch dem Schwarzmagier den Rest? Oder beharrt ihr darauf, noch "
|
||
"weiter von unserem eigentlichen Zielort abzukommen?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:168
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:250
|
||
msgid "Hmm..."
|
||
msgstr "Hmm…"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:170
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr ""
|
||
"Wir müssen die Ursache des Schlamassels angehen, das Übel an der Wurzel "
|
||
"packen und ausrotten! Wir rücken nach Osten vor!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:174
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr "Ich kann diese Entscheidung nicht gutgeheißen, aber ich folge euch."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:178
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "NEIN!!! Ich werde NIE befördert werden, wenn die wegrennen!"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:190
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr ""
|
||
"Ihr habt recht, es wäre dumm, weiterzugehen. Wir machen kehrt, vernichten "
|
||
"den Schwarzmagier und eilen zu Owaec."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:194
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "GUUUUT! Wenn ich sie besiege, kann ich zum Lich aufsteigen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:210
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr ""
|
||
"Wir sind gescheitert! Nun werden weitere Untote kommen und uns überrennen…"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:219
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"Wir haben genug Zeit an Mal-Skraat verschwendet! Ob’s Euch gefällt oder "
|
||
"nicht: Wir rücken tiefer in dieses verfluchte Land vor."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"Nein!!! Er wird Mal-Ravals Hauptstadt erreichen und ich werde dafür "
|
||
"bestraft, dass ich sie entkommen ließ…"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:4
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "Mal-Ravanals Hauptstadt"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:44
|
||
msgid "Mal-Marak"
|
||
msgstr "Mal-Marak"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:64
|
||
msgid "Mal-Galkar"
|
||
msgstr "Mal-Galkar"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:84
|
||
msgid "Rava-Krodaz"
|
||
msgstr "Rava-Krodaz"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:142
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr ""
|
||
"Entflieht der Stadt, indem Ihr einen der beiden Schwarzmagier vernichtet"
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:209
|
||
msgid "Terraent"
|
||
msgstr "Terraent"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:240
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
"Der schlechte Ruf des Sumpfes der Tränen ist wohlverdient, will mir "
|
||
"scheinen. Mal-Ravanals Nekropole liegt direkt vor uns!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:245
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"Ja, doch seht nur: Die Untoten schließen uns schon wieder ein. Ich habe es "
|
||
"doch gesagt: Wir können Mal-Ravanal nicht töten! Es war idiotisch, hierher "
|
||
"zu kommen. Wir müssen umkehren!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:250
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"Vielleicht. Wir müssten einen der uns verfolgenden Schwarzmagier töten, um "
|
||
"uns zurückziehen zu können. Aber… Vielleicht können wir diesen Mal-Ravanal "
|
||
"ja doch töten. Ich bin versucht, es zu probieren."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:255
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr ""
|
||
"Diese Narren haben es gewagt, so weit in mein Reich einzudringen!?! ZERMALMT "
|
||
"SIE!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:394
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"Euch schickt der Himmel! Ich bin sehr dankbar für meine Befreiung! Wisset, "
|
||
"dass jeder vernichtete Wiedergänger einen meiner Kumpane rettet!"
|
||
|
||
# Am Rande:
|
||
# Are you the undead’s prisoners?
|
||
# Aber nein !!! Die Ritter hocken alle freiwillig in den Käfigen und zwitschern frohe Lieder !
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:398
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "Wie das? Und wie seid ihr in die Gefangenschaft der Untoten geraten?"
|
||
|
||
# Hinweis:
|
||
# Ich gehe davon aus, dass dieses "kranke Spiel" nicht erst mit Ankunft von Gweddry erfunden wurde, sondern schon länger praktiziert wird.
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:402
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"´Wir waren mit einem Sonderauftrag des Königs betraut und fielen ihrem "
|
||
"Hinterhalt zum Opfer. Nun treiben sie abartigen Spass mit uns: Wann immer "
|
||
"einer ihrer Kämpfer fällt, kommt einer von uns frei. Verlieren die Retter "
|
||
"aber einen Streiter, töten sie einen der Unseren."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:406
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"Wir stecken in einer gefährlichen Zwickmühle… Lassen wir’s drauf ankommen! "
|
||
"Versuchen wir, so viele eurer Kameraden zu befeien, wie möglich. Fest steht "
|
||
"aber, dass wir schleunigst fliehen müssen."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:410
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
"Fünf meiner Gefährten sind noch gefangen! Als Dank für die Errettung bieten "
|
||
"wir euch freudig unsere Dienste an!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:544
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
"Aaaaahhh, nun erkenne ich dich! Dacyn, der große Magier! Bist du endlich "
|
||
"gekommen! Gibst du dich geschlagen? Oder wünschst du, unsere vor langem "
|
||
"begonnene Auseinandersetzung zum Abschluss zu bringen?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:548
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
"Wenn ich in meinem Leben etwas bedauere, dann das Mitleid, das meine Hand "
|
||
"vor dreiunddreißig Jahren lähmte! Halte ein in deinem Wahn und ich erlöse "
|
||
"dich von deiner Qual!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:552
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
"Aaaaargh! Qual? Folter, Höllenpein… Du hast ja keine Ahnung… Doch das wird "
|
||
"sich bald ändern. TÖTET SIE ALLE UND BRINGT DACYN ZU MIR!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:556
|
||
msgid "You know this lich?"
|
||
msgstr ""
|
||
"Ja was… Ich verstehe das nicht… Dacyn!?!? Sagt bloß, ihr kennt dieses "
|
||
"Scheusal persönlich!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
"Ähm… Ja. Vor vielen Jahren forschten wir gemeinsam. Er war damals ungemein "
|
||
"mächtig. Doch dunkle Mächte waren stärker als er… Kommt, wir müssen sofort "
|
||
"weg von hier!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:576
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr "Heisst das etwa, du erdreistest dich, mich weiterhin zu bekämpfen?!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:580
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr ""
|
||
"Ich werde mein damaliges Versäumnis wiedergutmachen! Verlass dich drauf, du "
|
||
"Ausgeburt der Hölle!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:593
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr "GENUG! Du solltest es doch wissen: ICH BIN UNBESIEGBAR!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:607
|
||
msgid "Is he... dead?"
|
||
msgstr "Ist er… Ist er tot?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:611
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
"Schön wär’s. verflüchtigt hat er sich. Er kommt zurück, sobald er sich "
|
||
"erneuert hat. DANN sollten wir keinesfalls in seiner Nähe sein!"
|
||
|
||
# Owaec wird im Story-Teil m.E. nicht oft genug erwähnt. Obwohl die Kampagne von den beiden Helden handelt, spielt eigentlich der Magier die 2. Hauptrolle.
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:645
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
"Gweddry führte seine Truppe unverzüglich aus dem Sumpf der Tränen. Sie "
|
||
"flohen so überstürzt, als wären ihnen Flügel gewachsen.\n"
|
||
"Owaec entdeckte einen leicht gangbaren Pass, der durch die nördlichen Berge "
|
||
"der Ostmark führte.\n"
|
||
"Die Erleichterung aller war unbeschreiblich, als sie das Flusstal des Weldyn "
|
||
"wieder vor sich sahen."
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:4
|
||
msgid "Northern Outpost"
|
||
msgstr "An der Nordgrenze"
|
||
|
||
#. [side]: type=Mounted Fighter, id=Owaec
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:602
|
||
msgid "Owaec"
|
||
msgstr "Owaec"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:61
|
||
msgid "Lanar-Skal"
|
||
msgstr "Lanar-Skal"
|
||
|
||
#. [side]
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Warlord, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:51
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:74
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:97
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:39
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:47
|
||
msgid "Evil"
|
||
msgstr "Das Böse"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:98
|
||
msgid "Find the outlaw leader and defeat him"
|
||
msgstr "Spürt den Anführer der Geächteten auf und besiegt ihn"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:102
|
||
msgid "Defeat the undead leader"
|
||
msgstr "Besiegt den Anführer der Untoten"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:114
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:90
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:120
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:106
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1078
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:150
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:179
|
||
msgid "Death of Owaec"
|
||
msgstr "Owaec fällt in der Schlacht"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:140
|
||
msgid "Hail, Gweddry!"
|
||
msgstr ""
|
||
"Heil euch! Was führt dich hierher, Gweddry? Herrscht im Süden Langeweile? "
|
||
"Ha, ha…"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:144
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
"Seid gegrüßt, Owaec! Böse Nachricht: Wir wurden von untoten Invasoren aus "
|
||
"unserer Stellung vertrieben! Und nun sind sie uns auf den Fersen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:148
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
"So ist es. Und glaubt nicht, IHR wäret fähig, sie aufzuhalten, Owaec! Sie "
|
||
"sind eine unbesiegbare Übermacht! Unser Ziel sind die Nordlande. Ich hoffe, "
|
||
"dort etwas zu finden, um diese grauenvolle Invasion aufzuhalten. Kommt ihr "
|
||
"mit?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:152
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
"Kommt nicht in Frage. Unser Befehl lautet, die Menschen hier zu schützen! "
|
||
"Wir haben hier eine Räuberbande am Hals, der nicht beizukommen ist. Wann "
|
||
"immer meine Männer ihre Spur finden, verkriechen sie sich irgendwo in den "
|
||
"Dörfern. Türmte ich, dann blieben unsere Siedler auf Gedeih und Verderb "
|
||
"ihrem Schicksal überlassen."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:156
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"Eure Beflissenheit in Ehren, aber welchen Sinn hat es, die Dörfler vor "
|
||
"Gesetzlosen zu schützen, wenn alle, die hier bleiben, des Todes sind? Hört… "
|
||
"wenn wir es schaffen, diese Gauner gemeinsam zu vertreiben, könntet ihr dann "
|
||
"zumindest die Siedler zur Flucht nach Westen bewegen? Nur dort sind sie "
|
||
"vielleicht noch eine Weile sicher, obwohl… Sehr bald wird es in ganz Wesnoth "
|
||
"keinen sicheren Ort mehr geben!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:160
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"Ihr scheint eurer Sache verflixt sicher. Wenn es tatsächlich so schlimm "
|
||
"steht, dann muss ich… Allerdings sehe ich keine Möglichkeit, diese Banditen "
|
||
"auf die Schnelle zu vertreiben."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:164
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"Da weiß ich einen Ausweg: Als Magier könnte ich einen Zauber sprechen, der "
|
||
"sie enttarnt, sobald wir die Dörfer betreten. Dieser Vorgang wird meine "
|
||
"volle Aufmerksamkeit beanspruchen. In der Schlacht selbst kann ich euch "
|
||
"nicht beistehen. Seid gewarnt!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:168
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"Das klingt vielversprechend, meinst du nicht, Owaec? Komm’. Es ist Zeit, "
|
||
"diesen Bürgerschrecken einen gewaltigen Schrecken einzujagen! Dacyn, sprecht "
|
||
"euren Zauber!"
|
||
|
||
# Ich glaube, diese Geächteten haben einen Anführer. Besiegt ihn, und wir haben die Banditen besiegt.
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:172
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"Diese Geächteten haben zweifelsohne einen Anführer. Ich glaube, wenn wir DEN "
|
||
"niederwerfen, gibt der Rest auf. Meine Männer sind jedenfalls bereit!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:176
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr "Ihr könnt nun Reiter ausbilden!"
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:181
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr ""
|
||
"Eh-eh-eh… Flieht ruhig! Flieht weit weg von hier! Ich und meinesgleichen "
|
||
"werden euch jagen, werden euch töten! Eeeeh-e-e!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:185
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"Da haben wir’s! Die Untoten haben uns schon wieder eingeholt! Wenn wir die "
|
||
"Siedler retten wollen, müsst ihr also auch DIE zur Hölle schicken! Hoffen "
|
||
"wir das Beste! Tja, dann fange ich mal mit dem magischen Ritual an…"
|
||
|
||
# Hinweis: ruft jeder Reiter, sobald er ein Dorf besetzt hat, wo sich Outlaws versteckt halten
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:295
|
||
msgid "They’re here!"
|
||
msgstr "Ha, hier haltet ihr euch also verborgen!"
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:443
|
||
msgid "Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:448
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr ""
|
||
"Ihr habt also mein Versteck entdeckt. Das wird verdammtnochmal euer Tod sein!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:452
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr ""
|
||
"DAS IST ER! Das muss der Anführer der Banditen sein! Gebt ihm Saures, Männer!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:492
|
||
msgid "No outlaws in this village."
|
||
msgstr "Alles klar, in diesem Dorf treiben sich keine von den Halunken rum!"
|
||
|
||
# Hinweis:
|
||
# Das Original scheint mir allzu banal...
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:503
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr "Ha-ha … Salü, ihr elendigen Knechte! Hab meine Freiheit sehr genossen!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:531
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr ""
|
||
"Nun sind die Zombies noch zu besiegen, sonst sind die Dorfbewohner nicht "
|
||
"sicher!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:562
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr ""
|
||
"Gut. Um die Banditen müssen wir uns auch noch kümmern. Nur Mut, wir müssen "
|
||
"weiterkämpfen!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:582
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"Allerhand! Wir haben Räuber und Untote bezwungen! Kurze Pause zum "
|
||
"Verschnaufen, bevor mehr tote Wiedergänger kommen."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:587
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"Ihr habt euch wahrlich tapfer geschlagen! Doch lang verweilen ist nicht "
|
||
"drin: Wir müssen nordwärts ziehen! Owaec, macht den Dörflern klar, dass sie "
|
||
"mit Hab und Gut gen Westen fliehen müssen!"
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "Zwei Wege"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:37
|
||
msgid "Wak-Rano"
|
||
msgstr "Wak-Rano"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:53
|
||
msgid "Mal-Arnai"
|
||
msgstr "Mal-Arnai"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:112
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr ""
|
||
"Schaut! Der Weg teilt sich dort vorne. In welche Richtung geht’s nun weiter?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:116
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"Wir befinden uns in den Landen der Sippen. Die Gegend kenne ich recht gut. "
|
||
"Nordwärts liegt der Große Fluss, an seinem anderen Ufer beginnen die "
|
||
"Nordlande, Heimat der Orks! Der westliche Pfad bleibt noch ein, zwei "
|
||
"Tagesritte lang im Reich von Wesnoth. Nördlich von Glyn’s Gehölz gibt es "
|
||
"auch eine Furt. Auf dieser Strecke gehen wir den Orks also noch eine "
|
||
"zeitlang aus dem Weg."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:120
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
"Hmmm… Und doch… Wir sollten schnellstmöglich Orkland erreichen. Je länger "
|
||
"wir in Wesnoth säumen, um so mehr Untote werden uns im Nacken sitzen."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:124
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"Oho, die Orks sind eine viel größere Gefahr als ihr vermeint! Mir dünkt, so "
|
||
"ein paar Untote in Wesnoth sind mit der Macht von Orks in ihrem Stammsitz "
|
||
"nicht zu vergleichen."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:128
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"Für welche Route wir uns auch entscheiden, wir werden kämpfen müssen. — He, "
|
||
"schaut! Wenn man vom Teufel spricht… Orks und Scheintote versperren uns den "
|
||
"Weg!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:132
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"Nun Ork, wir können unser Scharmützel fortsetzen OOODER erst die Menschen "
|
||
"dort zermalmen. Und dann in Ruhe weiterkämpfen. Ganz wie es dir beliebt."
|
||
|
||
# Hinweis:
|
||
# Durch das "jo,jo" sollte der 2. Teil (Vielleicht verreckt der alte...) in eine neue Reihe kommen.
|
||
# Auf jeden Fall muss ans Satzende ein Leezeichen oder Gedankenstrich, sonst hängt der "Gedanke" direkt dahinter.
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"Hmm… Weisste was? Wir Pakt machen zu Menschen töten un' nachher wir streiten "
|
||
"weiter. "
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr ""
|
||
"Vielleicht alter Knochensack verreckt un' ich Gewinner von uns ohne kämpfen."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr "Der dämliche Ork rennt sicher ins Verderben."
|
||
|
||
# Hinweis: Auch hier sieht´s einfach besser aus, wenn der gedachte Teil (Dieser dämlich Ork...) in einer neuen Zeile kommt,
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr "Ist recht. Wir sind Verbündete. Vorübergehend nur, versteht sich. — "
|
||
|
||
# Arrgh! Ich habe es nicht geschafft, meine Heimat zu verteidigen!
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:151
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr "Arrgh… Nein… Dacht ich hätt’ Heimvorteil… Mist."
|
||
|
||
# Euer Tod war mein Auftrag, doch ich habe versagt.
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:172
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "Iiiiiiiii… Blamabel. ALLE töten war mein Auftrag. Das war’s für mich."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "Am Großen Fluss"
|
||
|
||
#. [side]: type=Revenant, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:35
|
||
msgid "Garnad"
|
||
msgstr "Garnad"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:55
|
||
msgid "Draka-Kura"
|
||
msgstr "Draka-Kura"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [unit]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:318
|
||
msgid "Grug"
|
||
msgstr "Grug"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:100
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "Führt Gweddry und Owaec über den Fluss"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:135
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr ""
|
||
"So weit, so gut. Wir sind am Großen Fluss! Setzen wir hier über oder suchen "
|
||
"wir nach einer Furt?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:139
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. Reinforcements for the undead will arrive soon. We "
|
||
"must be across the river before that happens."
|
||
msgstr ""
|
||
"Versuchen wir es hier. Die Untoten jagen uns unerbittlich. Nie fehlt es "
|
||
"ihnen an Verstärkung. Gegenwehr ist ausgeschlossen, wenn wir in kniehohem "
|
||
"Wasser staksen. Wir sollten am Ufer gegenüber sein, bevor es zu spät ist!"
|
||
|
||
# Hinweis:
|
||
# "um Hilfe ersuchen" geht hier nicht: Die Oger müssen gejagt und zur Mitarbeit gezwungen werden.
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:143
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"Da drüben in den Nordlanden leben auch Oger. Ob die uns gegen Untote helfen? "
|
||
"Na ja, bis das geklärt ist, haben uns Orks vermutlich schon am Wickel."
|
||
|
||
# Am Rande:
|
||
# Glück in Wesnoth. Die Oger müssen gar nicht erst gesucht werden, sie sind schon da und hören alles mit! Toll.
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:147
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr "Öööh! Grug sprechen nix helfen dich! Fertig machen kloppen mit Orks!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:151
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
"Hat wer das Gestammel verstanden? Um dich kümmern mir uns gleich, dummer "
|
||
"Oger. Guckt ma! Da wollen welche durch'n Fluss!"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:155
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "Dumm ist Ork! Macht nix, sterben jetzt!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:159
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"Oger… Hmmm, wenn wir denen begreiflich machen können, dass auch wir Feinde "
|
||
"der Orks sind… Vielleicht. Zuvörderst müssen wir rüber."
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:191
|
||
msgid "Mal-Hakralan"
|
||
msgstr "Mal-Hakralan"
|
||
|
||
# Hinweis:
|
||
# U.U. ist die Truppe schon im Wasser, wenn diese Warnung kommt.
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:200
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr ""
|
||
"Achtung, das untote Gesocks hat Zuwachs bekommen! Der Fluss ist unsere "
|
||
"Rettung!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:246
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr "Beeilung! Wir müssen rüber, bevor die uns abschlachten!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:293
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"Das war knapp. Und nun wollen wir uns mal um Oger bemühen! Vorzeiten hatte "
|
||
"man sie schon einmal dazu bringen können, der Krone zu dienen. Warum sollte "
|
||
"uns das nicht auch heute gelingen?"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:302
|
||
msgid "Grug say join you will he."
|
||
msgstr "Grug sagen er sich anschließen euch."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:334
|
||
msgid "Gork"
|
||
msgstr "Gork"
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:341
|
||
msgid "Drog"
|
||
msgstr "Drog"
|
||
|
||
# Könnte auch der Titel von jedem x-beliebigen anderen Szenario sein
|
||
# Alternativen:
|
||
# Querelen
|
||
# Überwachter Übergang
|
||
# Seitenwechsel
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "Begegnung mit einem Untoten"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:34
|
||
msgid "Mal-un-Karad"
|
||
msgstr "Mal-un-Karad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:57
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Besiegt den gegnerischen Anführer"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:92
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"Das war’s. Der Pfad endet im Moor. Durch die Sümpfe kommen wir nicht weiter. "
|
||
"Zeit, sich nordwärts zu wenden. Weg von diesen untoten Häschern."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:96
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"Ganz meine Worte! Nur hätten wir das schon früher tun sollen, statt den Orks "
|
||
"auszuweichen und über Umwege Zeit zu vergeuden. Die Häscher waren schneller! "
|
||
"Sie warten schon auf uns, mitten in der Furt durch den Fluss."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:100
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"Da drüben in den Nordlanden leben auch Oger, nicht nur Orks. Denkt auch an "
|
||
"meine Worte: Die Untoten sind gefährlich, die Orks stellen aber nach meinem "
|
||
"Dafürhalten die größere Bedrohung dar! Wir müssen doppelt Obacht geben!"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:104
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"Im Wasser sollen eure toten Körper verrotten! Dann rufe ich euch wieder, als "
|
||
"Diener meines Meister, in seinen untoten Horden! Aaaaahaha…"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121
|
||
msgid "I summon from the depths of the river beasts to destroy you!"
|
||
msgstr "ICH RUFE EUCH HERAUF, UNGEHEUER AUS DER TIEFE ! VERNICHTET SIE !!!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:152
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"Es ist nicht zu fassen. Dieser Zauberer beschwört nicht nur Tote, er weiß "
|
||
"auch Monster beizurufen!"
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
msgid "Capturing the Ogres"
|
||
msgstr "Auf Ogerfang"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:42
|
||
msgid "Ogres"
|
||
msgstr "Oger"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr "(eingefangene Oger können später einberufen werden)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr "Fangt so viele Oger, wie möglich"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:95
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
"Ein Oger ist gefangen, wenn er sich zu Beginn einer Runde nur um ein "
|
||
"einziges Feld weiterbewegen kann."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:98
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr "Gelangt ein Oger an den Rand der Karte, flüchtet er."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:121
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr ""
|
||
"In dem Tal haust eine ganze Gruppe Oger! Um die anzulernen, müssen wir sie "
|
||
"aber zunächst in unsere Gewalt bekommen."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:125
|
||
msgid "Humans are coming! Run!"
|
||
msgstr "MENSCHEN !!! NIX WIE WEG !!!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:129
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
"Mist, die wollen abhauen. Am besten umzingeln wir sie. Ich glaube, dann "
|
||
"geben sie schnell auf."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:133
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr "Na, dann! Schnappen wir uns einen nach dem anderen!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:152
|
||
msgid "Waah! Run!"
|
||
msgstr "WAAAAH! Rennt weg!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:156
|
||
msgid "Run for your lives!"
|
||
msgstr "Flitzt um Leben!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:160
|
||
msgid "Help!"
|
||
msgstr "HÜÜÜLFE!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:204
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr ""
|
||
"Wir haben einen entkommen lassen. Hoffen wir bloß, dass nicht alle fliehen "
|
||
"können."
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:255
|
||
msgid "$ogre_name surrender!"
|
||
msgstr "Ufff! $ogre_name lieber aufgeben!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:259
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr "Oooh! Nicht weh tun dem $ogre_name|!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:263
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr "Ups! $ogre_name nix machen! Ehrlich!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:350
|
||
msgid "We failed to capture any of them!"
|
||
msgstr ""
|
||
"Das darf doch nicht wahr sein! Keinen einzigen von denen haben wir erwischt."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:359
|
||
msgid "We only captured one ogre."
|
||
msgstr "Tolle Ausbeute! Grad mal EINEN Oger haben wir gekascht!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:368
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr ""
|
||
"Als Ogerjäger taugen wir wenig. Mehr als zwei haben wir nicht erwischt."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:377
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr ""
|
||
"Immerhin! Drei Oger konnten wir fangen. Hoffentlich taugen die auch was."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:384
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
"Prima! Wir konnten eine ganze Menge Oger aufhalten! Die werden uns im Kampf "
|
||
"zugutekommen!"
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "Fremdenfeindlichkeit"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "Pelathsil"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:56
|
||
msgid "Prok-Bak"
|
||
msgstr "Prok-Bak"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:77
|
||
msgid "Elandin"
|
||
msgstr "Elandin"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:108
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Besiegt alle gegnerischen Anführer"
|
||
|
||
# Hinweis:
|
||
# Szenario startet ohne weitere Erklärung mit diesem Kommentar.
|
||
# Der Spieler sieht weder Orks noch Zwerge.
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:149
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"Schon wieder Orks voraus! Und… — HEIL EUCH, Zwerge! Helft uns doch, mit "
|
||
"diesen widerlichen Orks fertig zu werden! Wir sind unterwegs nach Norden. "
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:153
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "Menschlein nennt Ork ’widerlich’? Na warte!"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:157
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "Wie kämen wir dazu? Ihr seid kein Zwerg!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:161
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"Eure Brüder in den Tunneln des Südens halfen uns in der Not. Drum hoffen wir "
|
||
"auf euer Zutun."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:165
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr "Unmöglich! Unsresgleichen sollte euch helfen? Wozu?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr ""
|
||
"Der Zwerg hat recht! Warum sollten wir welchen helfen, die nicht zu unsrem "
|
||
"Volk gehören?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr ""
|
||
"Schon gut. Ihr lasst uns ja wohl unbehelligt weiterziehen? Die Orks "
|
||
"bekämpfen wir allein."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "Nun, ich fürchte, das ist… unmöglich."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:182
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr ""
|
||
"Los, Jungs, mir machen 'se ALLE kalt! Menschen, Zwerge, Elfen, is' alles nur "
|
||
"Geschmeiß!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:186
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr ""
|
||
"Die Orks, die werden sterben. Genau wie ihr, Menschen. Keiner betritt "
|
||
"uneingeladen Elfenland!"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:190
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr ""
|
||
"Du Haderlump! Nie war es elfisches Land! Sterbt, und nehmt diese Menschen "
|
||
"mit ins dunkle Verderben!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:194
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"<i>(Seufz)</i> Wo sind wir nur hingeraten? DIE schenken keinem guten Grund "
|
||
"Gehör! Sind alle von Größenwahn geblendet… Ein Zusammenstoß lässt sich kaum "
|
||
"vermeiden, aber haltet euch zurück: Sollen die sich vorerst gegenseitig an "
|
||
"die Gurgel gehen!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:198
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"Das stinkt mir! Elfen und Zwerge statt Orks und Untote erschlagen?! Aber "
|
||
"wenn wir nicht selber sterben wollen: Was bleibt uns da übrig…"
|
||
|
||
# Ah, ich sterbe! Und doch sind Zwerge immer noch die Überlegenen!
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:209
|
||
msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
msgstr "Argh! Aufrecht sterb’ ich, standhaft wie der Fels."
|
||
|
||
# Ich sterben? Orks herrschen über alles.
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:224
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "ICH??? STERBEN??? Orks doch herrschen über alles!?"
|
||
|
||
# Anscheinend habe ich diese Menschen unterschätzt. Ugh.
|
||
# Am Rand:
|
||
# An diesem Punkt - wo der arrogante Elf stirbt - ist das offenbar und nicht scheinbar!
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:242
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr "Habe ich MICH überschätzt oder die Menschen unterschätzt? Ugh—"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:260
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
"Verdammte Zwerge! Wir hätten uns mit den elenden Menschen verbünden sollen…"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:274
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
"Elende Orks! Wir hätten uns mit den verfluchten Menschen verbünden sollen…"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:288
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr "Ihr seid mächtiger, Mensch, als ich dachte…"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:302
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr ""
|
||
"Elendige Orks! Vielleicht hätten wir es doch mit den Menschen probieren "
|
||
"sollen…"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:316
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr ""
|
||
"Ihr spitzohrigen Verbrecher! Vielleicht hätten wir es doch mit den Menschen "
|
||
"versuchen sollen…"
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "Der Vrugsee"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:37
|
||
msgid "Darg"
|
||
msgstr "Darg"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:53
|
||
msgid "Kraagak"
|
||
msgstr "Kraagak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:78
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "Besiegt die gegnerischen Anführer"
|
||
|
||
# Am Rande:
|
||
# Die Akademie ist zwar die größte Burg - neben 3 kleineren - auf der Insel, aber keineswegs als eine Schule zu erkennen. EIN einziges Buchregal hielte ich für sinnvoll, wenn Darcyn es schon auf die Biblithek abegesehen hat.
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:88
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "Führt Dacyn zum Kastell der alten Akademie"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:145
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
"Der Weg verläuft sich nun bald im Gestrüpp. Wir haben fast den Vrugsee "
|
||
"erreicht. Dort liegt in Ufernähe eine kleine Insel, weiland die Stätte einer "
|
||
"berühmten Akademie für Magier. Ich hege Hoffnung, dass deren Bibliothek noch "
|
||
"unbeschädigt ist."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:149
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr "Und die Menschen, die dort lebten? Was ist denen widerfahren?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:153
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
"Ach, wenige nur waren übrig, bevor Trolle und Greifen die Berge unsicher "
|
||
"machten. Danach wurde die Schule aufgegeben. Jahrzehntelang ist sie "
|
||
"verlassen. Eine Schande."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:157
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
"Ja dann… Geht diese Bibliothek und Antwort auf eure Fragen suchen, Dacyn. "
|
||
"Wir haben derweil ein Auge auf die Trolle und die Greife."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:186
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
"Noch etwas: Die Insel ist gebirgig. Wer mit uns kommt, sollte schwierig "
|
||
"begehbares Gelände nicht scheuen."
|
||
|
||
# Hinweis:
|
||
# … sagt die Unit, die als erste die leere Burg erreicht - u.U. ist das Gweddry
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:210
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr "Aha, die ehemalige Schule, von der Dacyn erzählt hat!"
|
||
|
||
# Hinweis:
|
||
# Gweddry setzt u.U. seine Rede fort
|
||
# oder antwortet der Second Unit aus 10 km Entfernung
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:214
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
"Eine rechte Feste! Bestens, um sich – wenn nötig – verteidigen zu können, "
|
||
"während unser Magier seine Nachforschung anstellt."
|
||
|
||
# Hinweis:
|
||
# Dacyn und Gweddry sind möglicherweise beide in der Burg … oder weit davon entfernt, falls eine andere Unit dort zuerst hingelangtist.
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:218
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr ""
|
||
"Sobald Ihr die Insel von Troll und Greif befreit habt, Gweddry, treffen wir "
|
||
"uns im Innenhof."
|
||
|
||
# Hinweis:
|
||
# Wo sonst als in der Festung?
|
||
# Und nur, falls Gweddry als Erster die Festung erreicht.
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:234
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr "Ihr findet 100 Goldstücke!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:251
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr ""
|
||
"Hervorragend. Die Büchersammlung ist noch gut erhalten. Mal sehen, was ich "
|
||
"hier finde."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:281
|
||
msgid "Some time later..."
|
||
msgstr "Einige Zeit später…"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:301
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr ""
|
||
"Wenn Dacyn jetzt nicht in Ruhe forschen kann, dann weiß ich auch nicht."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:352
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
"Hört her, Männer! Ich habe gewichtige Antworten gefunden! Wir müssen "
|
||
"stehenden Fußes nach Wesnoth!"
|
||
|
||
# Hinweis:
|
||
# Auch wenn alle Feinde bereits besiegt wurden:
|
||
# Eine Gruppe von Trollen erscheint aus dem Nichts, sobald der Magier seine Antwort gefunden hat.
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:363
|
||
msgid "Groog"
|
||
msgstr "Groog"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:395
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr "ROOAAR!!! Nix geht nirgendwo hin! Ihr kommen all mit uns!"
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "Gefangen"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:20
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
"Sie wähnten sich in Sicherheit, doch die Insel entpuppte sich als Falle: "
|
||
"Gweddry und seine Streiter gerieten in Gefangenschaft nordländischer Orks."
|
||
|
||
# Orks haben eigentliche keine Könige… hmmm.. nehme ich mal aus der Übersetzung raus - Crommy
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:23
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
"Gweddry, Dacyn und Owaec wurden vor Dra-Nak geschleppt, während der Rest der "
|
||
"Mannschaft seinem Schicksal in dunkler Kerkerhaft harren musste."
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:44
|
||
msgid "King Dra-Nak"
|
||
msgstr "Dra-Nak"
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:74
|
||
msgid "Orcs"
|
||
msgstr "Orks"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:83
|
||
msgid "Prisoners"
|
||
msgstr "Gefangene"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:418
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
"Einge von Gweddrys Leuten fanden sich zusammengepfercht in einem Verlies der "
|
||
"Orks wieder."
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:424
|
||
msgid "We've got to get out of here!"
|
||
msgstr "Herrschaftszeiten! Wir müssen RAUS aus diesem Loch!"
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:429
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr "Nicht verzagen! Der Kommandant wird uns schon retten!"
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:434
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
"Schwätzer! Hast du nicht gesehen, wie diese Lulatsche von Trollen ihn "
|
||
"weggeschleppt haben! Ich sag euch: Es ist hoffnungslos!"
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:439
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr "Schweigt, ihr beiden! Da hinten ist doch was…"
|
||
|
||
# Hinweis:
|
||
# Der EscapeeLeader ist der dickste von allen…
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:446
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
"Ein Spalt im Felsen! Da komm ich durch, wenn ich den Wanst einzieh' und "
|
||
"einige Steine losbrechen kann!"
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:482
|
||
msgid "Come on! This way!"
|
||
msgstr "Joho! Kommt! Hier lang!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:490
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr "Findet Gweddry, Dacyn und Owaec"
|
||
|
||
# Nun, wo sind die Gefangenen?
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:494
|
||
msgid "Release the other prisoners"
|
||
msgstr "Befreit die anderen Gefangenen"
|
||
|
||
# Hinweis:
|
||
# … nicht in der Schlacht sondern auf der Flucht per Fledermaus, Ork, Troll
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:498
|
||
msgid "Death of the escapees"
|
||
msgstr "Die Flüchtlinge fallen in der Schlacht"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:515
|
||
msgid "The door won't open from this side."
|
||
msgstr ""
|
||
"Aha, die Kerkertür ist von innen nicht zu öffnen. Wollt’ mich nur nochmal "
|
||
"vergewissern…"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:533
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr ""
|
||
"Aus diesen Gruben dort dringen seltsame Geräusche… Gefällt mir ganz und gar "
|
||
"nicht."
|
||
|
||
# Hinweis:
|
||
# Keine ahnung wann/wie das im Spiel getriggert wird,
|
||
# die Fledermäuse sagen jedenfalls nichts!
|
||
#. [message]: side,race=2,bat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:544
|
||
msgid "Neep! Neep!"
|
||
msgstr "Fiep! Fiep!"
|
||
|
||
# Hinweis:
|
||
# Keine ahnung wann/wie das im Spiel getriggert wird,
|
||
# bezieht sich auf Angriff durch Fledermäuse.
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:575
|
||
msgid "Ack! Get away from me!"
|
||
msgstr "Weg! Weg! Das ist ja ekelhaft!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:590
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
"Der schmale, dunkle Gang führt tiefer in die Höhle… Nee, das riskieren wir "
|
||
"lieber nicht."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:605
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
"Da! Ein Haufen Gerümpel von den Orks. Der Dreck stinkt ja wie… wie Orks!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:631
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
"Die anderen Kerker müssen nördlich von hier liegen. Kämen wir uns an den "
|
||
"Trollen vorbei… Wir können die Kameraden vielleicht befreien."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:639
|
||
msgid "But there's too many of them!"
|
||
msgstr "Schwätzer! Das sind doch viel zu viele!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:644
|
||
msgid "Hmm... I have an idea."
|
||
msgstr "Hmm… Wartet mal. Ich hab da einen Einfall."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:659
|
||
msgid "After a while..."
|
||
msgstr "Nach einer Weile…"
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:690
|
||
msgid "So, how do I look?"
|
||
msgstr "Ta-ta! Und? Wie seh ich aus?"
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:695
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr "Jetzt schleich’ ich mich an denen vorbei. Wartet hier!"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:732
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr ""
|
||
"He, he, he! Die Menschenmänner sind als Sklaven für meine Minen wie "
|
||
"geschaffen!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:737
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
"Wenn ich die Gitter aufbreche, dann sind die Wachen einen Augenblick "
|
||
"verwirrt. Ich darf nur nicht zu nah an sie heran…"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:805
|
||
msgid "Eh?"
|
||
msgstr "Was?"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:817
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr "Wer’s DAS denn? Schnappt die Alte!"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:824
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr "Wer’s DAS denn? Schnappt den Lümmel!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:831
|
||
msgid "Uh oh!"
|
||
msgstr "Oh-Oh! Das war dumm. Sehr dumm."
|
||
|
||
# Hinweis:
|
||
# Das sagt jede Unit, die eine Kerkertür erreicht.
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:862
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr "Bis hier hab ich’s geschafft. Mal sehen, wie das Gitter aufgeht…"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:921
|
||
msgid "Finally, we're rescued!"
|
||
msgstr "Gerettet! Wir hatten schon alle Hoffnung fahren lassen!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:943
|
||
msgid "At last!"
|
||
msgstr "Endlich. Das wird aber auch Zeit!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:965
|
||
msgid "Now let's get out of here!"
|
||
msgstr "Puh! Nichts wie weg!"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:978
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr "Was’n da los? Schnappt die Ausbrecher!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1016
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "Eine Fügung des Schicksals: Die Wachen sind abgelenkt! Jetzt oder nie!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1021
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
"Am Osteingang wimmelt es nur so von Orks! Wir müssen unser Glück gen West "
|
||
"versuchen!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1033
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
"Und unser Gold? Das müssen wir wiederfinden! Bestimmt ist’s in der "
|
||
"Schatzkammer verwahrt."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1047
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "Führt Gweddry zum Westausgang"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1051
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr "Holt das geraubte Gold zurück"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "Befreit alle Gefangenen"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1148
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
"Zum Henker! Aus dem Osten strömt schon Verstärkung bei… Wir müssen uns "
|
||
"sputen!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr ""
|
||
"Ich hab’s! Unser Gold, das die Orks sich gekrallt haben, ist in dieser Truhe!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr "Ihr habt $stored_player_gold Goldstücke zurückgewonnen!"
|
||
|
||
# Hinweis:
|
||
# … sagt "How do I look" falls er durch den Ausgang abhaut statt Kerker zu öffnen
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1266
|
||
msgid "Phew! I made it."
|
||
msgstr "Also, ich bin schon mal draußen."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1274
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr "He! DAS war dein famoser Einfall?! Komm zurück, du Feigling!"
|
||
|
||
# Gut! Wir sind aus diesen verfluchten Höhlen entkommen!
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1293
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr ""
|
||
"Wir sind aus diesen unheilvollen Höhlen entkommen! Fast schon ein Wunder!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "Evakuierung"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:19
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
"Doch der Schrecken nahm kein Ende:\n"
|
||
"Kaum dem Gefängnis entronnen, glücklich das Tageslicht wiederzusehen, fanden "
|
||
"sich Gweddry und seine Schar abermals von Orks und Trollen umzingelt."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:42
|
||
msgid "Varrak-Klar"
|
||
msgstr "Varrak-Klar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:66
|
||
msgid "Unhk"
|
||
msgstr "Unhk"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:88
|
||
msgid "Ran-Lar"
|
||
msgstr "Ran-Lar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:155
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr "Zerstört die Brücke ODER besiegt alle Feinde"
|
||
|
||
# Hinweis:
|
||
# Kein Spieler dürfte genug Gold haben, alle Einheiten einzuberufen und damit zu retten. Die eigentliche Mission ist also: Besiegt alle Feinde.
|
||
#. [objectives]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:178
|
||
msgid ""
|
||
"Note: every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
"Achtung: Ihr verliert jede Einheit, die sich nicht südlich des Flusses "
|
||
"befindet, wenn die Brücke zerstört wird (einschließlich aller nicht "
|
||
"einberufenen Einheiten)"
|
||
|
||
# Hinweis::
|
||
# lt. Duden hatte "Ingenieur" früher die Bedeutung "Kriegsbaumeister"
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:187
|
||
msgid "Engineer"
|
||
msgstr "Baumeister"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:200
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr "Nein. Nicht schon wieder. Nein. NEIN. Naaaaaiii— Wer bist DU denn?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:205
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"Ich bin Kriegsbaumeister. Ihr steckt in der Klemme, was? Wär’ wohl ganz gut, "
|
||
"die Brücke dort in die Luft zu jagen, was?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:209
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "Den Übergang zerstören?!? Guter Mann! Was sollte uns das nützen?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:213
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"Ein Wums — klar müsst ihr erst rüber — aber dann könnten die Orks nicht "
|
||
"hinterher! Das würd’ euch helfen, zu verduften."
|
||
|
||
# Hmm... Ich denke, es ist eine gute Idee, ihn anzuheuern. Wie viel verlangt ihr?
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:217
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr ""
|
||
"Hmm… Kein schlechter Gedanke! Wie viel verlangt ihr denn für eure Dienste?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:221
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"Es ist nicht Gold… Sicherheit ist’s, was ich suche! Hier sind doch überall "
|
||
"nur Orks und Leichen!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:225
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"Bei uns seid ihr in bester Obhut! Na ja… wir müssen erst von dieser "
|
||
"orkverseuchten Insel runter."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:229
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"So sei es! Am Wegweiser drüben liegt meine Ausrüstung. Sobald ich dort bin, "
|
||
"wird mit Donnerhall die Brücke einstürzen. Wer dann noch diesseits ist, ist "
|
||
"verloren."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:246
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "Ist’s Zeit? Soll die Brücke fallen?"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:252
|
||
msgid "Yes, blow it up."
|
||
msgstr "Ja, blast sie in die Luft."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:256
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "So sei es!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:269
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr "<big><i>BUMM!!</i></big>"
|
||
|
||
# Hinweis:
|
||
# Die Untoten sind vermutlich tatsächlich schon in Wesnoth, obwohl mir nicht ganz klar ist, woher Gweddry das wissen soll…
|
||
# "return to save Wesnoth" hat sich jedenfalls schon in S 01 und S04 als unwahr erwiesen.
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:308
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr ""
|
||
"Auf diese vermaledeite Insel bringt mich so schnell keiner wieder! Wie "
|
||
"geht’s jetzt weiter?"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:320
|
||
msgid "No, wait until later."
|
||
msgstr "Nein, wartet noch ein wenig."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:324
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "So harre, Donner, noch ein Weilchen…"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:337
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr ""
|
||
"Wider besseres Wissen haben wir zu lang getrödelt und die Brücke nicht "
|
||
"rechtzeitig gesprengt. Unser Tod ist nun besiegelt…"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:345
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"Wir konnten uns behaupten. Ihr braucht den Übergang nicht zu sprengen, "
|
||
"Meister. Besser weniger Orks und Trolle als Brücken, will ich meinen. Nun "
|
||
"aber endlich runter von der verwünschten Insel!"
|
||
|
||
# Am Rande:
|
||
# Owaec ist derjenige, der sich "in the land of the Clans" und im Norden am besten auskennt.
|
||
# Er sollte die Route vorschlagen statt Gweddry diese Entscheidung zu überlassen (siehe cfg:307)
|
||
# Aber egal, es antwortet eh der allwissende Dacyn.
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:359
|
||
msgid "How do you propose to do that?"
|
||
msgstr ""
|
||
"Nichts lieber als das! Zurück in unser geliebtes Wesnoth! Welche Marschroute "
|
||
"haltet Ihr für die beste, Dacyn?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:364
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
"Nach Süden. Ich habe herausgefunden, dass der Drache Khrakrahs im Besitz "
|
||
"eines Steines der Aufhebung ist. Damit wäre es mir möglich, Mal-Ravanal’s "
|
||
"Teleportation unwirksam machen! Diesen Zauberstein müssen wir aufspüren und "
|
||
"nach Weldyn bringen, unsere Aussichten auf Erfolg im Kampf gegen die Untoten "
|
||
"werden durch ihn unermesslich steigen. Zudem habe ich für den König wichtige "
|
||
"Kunde, die zur Verteidigung unserer Heimat beiträgt: Mir ist Mal-Ravanal’s "
|
||
"Schwäche bekannt!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:368
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"Das sind fürwahr erstaunliche Neuigkeiten! Auf was warten wir noch! Wir "
|
||
"müssen alles dransetzen vor Mal Ravanal nach Weldyn zu gelangen."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:372
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"So folge ich gern, ist’s doch keine heillose Flucht nicht mehr, sondern ein "
|
||
"Marsch mit einem Ziel."
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "Die überfluteten Ebenen"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:138
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "Besiegt Khrakrahs"
|
||
|
||
#. [message]
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:165
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:436
|
||
msgid "Khrakrahs"
|
||
msgstr "Khrakrahs"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:174
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:509
|
||
msgid "Null Stone"
|
||
msgstr "Stein der Aufhebung"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:418
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr ""
|
||
"Aaah, Heimat, süße Heimat! Die »Ebene der Pferde« ist das Stammland meiner "
|
||
"Leute! Die helfen uns—"
|
||
|
||
# Am Rande:
|
||
# Vielleicht hat Owaec ja recht. Aber eine Überschwemmung kann auch natürliche Ursachen haben.
|
||
# Autor Turin aus Texas denkt gleich an die Machenschaft von Untoten. Deutsche Spieler denken automatisch an wochenlagen Regen.
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:422
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"Was der Daus! SÜMPFE?! Wo sind die grünen Auen, die saftgen Wiesen? Wenn es "
|
||
"Untote waren, die unser Land zerstört haben, bekommen sie meinen Zorn zu "
|
||
"spüren!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:426
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"Gut möglich, dass hier der Lichfürst am Werk war: Untote lieben Sümpfe! "
|
||
"Fäulnis, Verwesung und Moder entsprechen ihrem Naturell. Ich fühle sie "
|
||
"regelrecht in diesen Pfuhlen lauern, darauf wartend, uns hinterrücks zu "
|
||
"überfallen."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:430
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr ""
|
||
"Wasser… Ich mag kein Wasser. Aber das da? Da ist ja das Wasser noch das "
|
||
"Beste dran!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:438
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "FINDNNNN… NIEEDERRRRMÄHNNNN… TÖTNNNNNN…"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:442
|
||
msgid "What was that?!"
|
||
msgstr "Potztausend! Was hat das nun zu bedeuten?!?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:446
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"Khrakrahs! Ich spüre die dunkle Macht des Drachen! Zu Zeiten Haldrics hauste "
|
||
"dieses Ungetüm in den nördlichen Bergen. Was ihn nach Süden trieb, vermag "
|
||
"ich nicht zu sagen. Auf jeden Fall müssen wir ihn finden. Und beten, dass er "
|
||
"den Stein der Aufhebung noch bei sich hat…"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:485
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
"Es dürfte jedem klar sein, wer das ist, auch wenn der mächtige Khrakrahs "
|
||
"offenkundig nicht mehr unter den Lebenden weilt. — Ah, meine arkanen Kräfte "
|
||
"scheinen diese Abscheulichkeit keineswegs zu schwächen. Was sodann bedeutet, "
|
||
"dass er den Stein der Aufhebung noch besitzt."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:503
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
"DA! Der Stein der Aufhebung! Fabelhaft! Nun haben wir ein Unterpfand und "
|
||
"eine Chance, Mal-Ravanal endgültig zu besiegen!"
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "Ankunft in Weldyn"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:52
|
||
msgid "Mal-un-Darak"
|
||
msgstr "Mal-un-Darak"
|
||
|
||
# Zanrad sieht im deutschen nach Tippfheler aus :). Also angepasst.
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:71
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "Mal-un-Zarad"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:89
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "Mal-un-Xadrux"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:214
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "König Konrad II."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:130
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "Führt Gweddry nach Weldyn"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:181
|
||
msgid "Death of Konrad II"
|
||
msgstr "Konrad II. fällt in der Schlacht"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:184
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"Zu spät! Weldyn ist schon von Untoten eingekesselt! Um den König zu "
|
||
"erreichen, müssen wir ihre Reihen durchbrechen."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:188
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"Das Pech klebt uns fraglos an den Stiefeln! Und das ist nur ein Bruchteil "
|
||
"der Heerscharen, mit denen wir zu rechnen haben! Mit der Vorhut dürfen wir "
|
||
"uns nicht abgeben, Verteidigung im großen Stil muss vorbereitet werden. Es "
|
||
"gilt, direkt und ohne Aufschub in die Stadt zu gelangen."
|
||
|
||
# Hinweis:
|
||
# Missionsziel = "Move (only) Gweddry to Weldyn castle" - Die anderen vom Team sind dabei oder nicht.
|
||
# Victory wird aber nur getriggert, wenn Gweddry neben den König hüppt.
|
||
# Also:" ich bringe Info" statt "wir haben Info"
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:201
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
"Heil Euch, König Konrad! Mit Verlaub, ich bringe hochwichtige Informationen "
|
||
"was den Anführer der Untoten betrifft!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:205
|
||
msgid "Come, into the castle."
|
||
msgstr "Kommt in die Burg."
|
||
|
||
# Am Rande:
|
||
# Konrad hat zwar nur eine Nebenrolle, sollte aber als König von Wesnoth trotzdem mehr zu sagen haben.
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:221
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr ""
|
||
"Wie konnte es zu dieser Tragödie kommen? Weldyn in der Hand von Untoten… "
|
||
"Damit ist Wesnoth dem Untergang geweiht… "
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "Kriegsrat"
|
||
|
||
# Hinweis:
|
||
# Im Gegensatz zu den "story parts" wo Konrad II. erwähnt wird, geht es hier um wörtliche Rede,
|
||
# da muss der Artikel von "nummeriertern“ Herrschern gesprochen werden.
|
||
# "Haldric der Siebte" scheint mir besser als "Haldric der VII."
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:22
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"Bevor wir unsere Beratung beginnen, lasst mich Licht auf die Geschichte des "
|
||
"Feindes werfen, der uns so massiv bedroht.\n"
|
||
"Der Lich Mal-Ravanal war einst ein Magier des Königreiches, so wie ich.\n"
|
||
"Doch unter der Herrschaft Haldrics des Siebten begann sein Niedergang…"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"Der größte Seher des Landes, Galdren, sagte voraus, dass sich eines nicht "
|
||
"allzu fernen Tages großes Übel über das Land verbreiten würde.\n"
|
||
"Darüber war der König natürlich sehr beunruhigt, der Weissager aber "
|
||
"prophezeite, es gäbe nur eine Möglichkeit, das Unheil aufzuhalten:\n"
|
||
"Ein im Kampf gegen die Mächte der Finsternis erfahrener Magier müsse zum "
|
||
"Berater des Königs ernannt werden."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"Im ganzen Land gab es zwei Magier, die sich von allen anderen klar abhoben: "
|
||
"Der eine war ein Magus aus dem Osten namens Ravan, der andere ich selbst.\n"
|
||
"Der König, welcher den besten Berater wünschte, schickte uns beide zu "
|
||
"Galdren und besprach sich danach mit seinem Seher unter vier Augen.\n"
|
||
"Kein Mensch erfuhr jemals, worüber sich die beiden unterhielten. Doch nach "
|
||
"der Unterredung verkündete der König, der Hellseher sei tot.\n"
|
||
"Und er wählte mich als seinen neuen Berater."
|
||
|
||
# Hinweis:
|
||
# Woher der letzte Teil der Übersetzung kommt, kann ich nicht sagen. Natürlich macht eine zusätzliche Erklärungen - wie schon öfter vorher - auch hier wohl Sinn.
|
||
# Bin vorerst davon ausgegangen, dass die "Verwandlung zum Lich" nicht gleich offensichtlich war, vielleicht nicht durch Selbstmord,
|
||
# sondern erst dadurch zustande oder zur Vollendung kam, dass Dacyn Ravanal in dem Duell getötet hat.
|
||
# Der gute Magier hätte den größten Feind Wesnoths damit selbst "erschaffen" … Bittere Ironie des Schicksals.
|
||
# Den letzten Satz habe ich in cfg:105 eingebaut … bis auf das "Angesicht der Sonne": Ich glaub, die Sonne kriegt den Mal-Ravanal nicht oft zu sehen.
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"Ravan nahm es dem Anschein nach gelassen, so dachten wir zumindest. Doch nun "
|
||
"bin ich mir sicher: Dies war der Zeitpunkt, der eine Veränderung in ihm "
|
||
"bewirkte.\n"
|
||
"Er widmete sich voll und ganz der Erforschung der dunklen Mächte, immerzu in "
|
||
"der Hoffnung, ihre Schwäche herauszufinden.\n"
|
||
"Doch SIE waren es, die seine Schwäche fanden."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"Dann kam er eines Tages zu der Burg, in der ich damals lebte. Noch immer ein "
|
||
"respektiertes Mitglied des Rates, ließen die Wachen ihn ungehindert ein.\n"
|
||
"Als ich zu seiner Begrüßung erschien, nannte er sich Mal-Ravanal und "
|
||
"forderte mich zum Duell."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
"Sein Angriff kam ungewöhnlich schnell, seine Stärke war gewaltig. Doch "
|
||
"unerschütterliches Selbstvertrauen und nicht geringe Fertigkeit verhalfen "
|
||
"mir zum Sieg.\n"
|
||
"Als er tödlich verwundet am Boden lag, entschloss ich mich, die bösen "
|
||
"Geister zu bannen, die seine Seele ohne Zweifel quälten."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:41
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
"Allein… ich zögerte zu lange, war mir nicht völlig sicher. Und der Sterbende "
|
||
"löste sich einfach auf, verschwand, versetzte sich an einen andren Ort.\n"
|
||
"Der große Magier Ravan starb an diesem Tag.\n"
|
||
"Doch denen, die in den schwarzen Künsten der Beschwörung von Geistern und "
|
||
"den Toten meisterhaft bewandert sind,\n"
|
||
"bedeutet der Tod selbst nicht mehr als eine kleine Unannehmlichkeit…"
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:57
|
||
msgid "Kaldor"
|
||
msgstr "Kaldor"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:105
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr ""
|
||
"Und dieser Lichfürst, dem wir nun gegenüberstehen… Nicht irgendeiner, "
|
||
"sondern der Mächtigste wohl unter den Untoten: DAS ist Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:109
|
||
msgid "So what should we do now?"
|
||
msgstr ""
|
||
"Beileibe schlechte Kunde. Mögen alle guten Geister Wesnoth beistehen! Was "
|
||
"sollten wir nun unternehmen, meine Herren?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:113
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr ""
|
||
"Wir müssen ihn fraglos bekämpfen! Das großmächtige Wesnoth wird doch noch "
|
||
"einen Lich aufhalten können!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:117
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"So unbedarfte Worte zeigen: Ihr habt die Horden nie gesehen! Es ist, als "
|
||
"kehrten alle gefallenen Recken sämtlicher Zeitalter zum Angriff wieder! Die "
|
||
"Reihen der marschierenden Skelette, klagenden Geister und verfluchten "
|
||
"Fledermäuse scheinen endlos! Angeführt von übelsten Totenbeschwörern, die "
|
||
"sie auferweckten und treiben—"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:121
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
"Owaec spricht die Wahrheit! Mit knapper Not sind wir lebend entkommen und "
|
||
"konnten uns von den Grenzposten hierher retten. Dem Heer Mal-Ravanals ist "
|
||
"selbst das mächtige Wesnoth nicht gewachsen!"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:125
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr ""
|
||
"Eure Worte hingegen zeigen nur, was für erbärmliche Feiglinge Ihr seid! "
|
||
"Wahre Krieger hätten ihren Posten nicht verlassen und gekämpft! Wenn’s sein "
|
||
"muss bis zum Tod!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:129
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
"Sinnlose Opfer hätte das bedeutet! Und ein paar lebende Leichen mehr, die "
|
||
"gen Wesnoth ziehen! Wir mussten durch leidvolle Erfahrung lernen: Der Weg "
|
||
"zum Sieg liegt einzig und allein in der Vernichtung des Oberhauptes der "
|
||
"Nekromanten, des Lichfürsten Mal-Ravanal! Glücklicherweise konnten wir den "
|
||
"Stein der Aufhebung in unsre Hände bringen! Ich kann damit seiner "
|
||
"Teleportation entgegenwirken und — so es mir vergönnt ist — seiner armen "
|
||
"Seele Frieden schenken."
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:133
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
"Aber… Wenn wir dem Totenheer nicht standhalten können, wie soll es uns dann "
|
||
"gelingen, seinen Anführer anzugreifen?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:137
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
"Ich rate zum Sturmangriff! Unsere berittenen Einheiten sind überaus "
|
||
"beweglich. Schlagen wir mit voller Stärke zu, könnten wir die Linien der "
|
||
"Feinde durchbrechen und Mal-Ravanal in den Wirren der Schlacht ins Abseits "
|
||
"drängen."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:141
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
"Ich hingegen schlage vor, die Selbstgefälligkeit des Lichfürsten ausnutzen. "
|
||
"Ich glaube, Mal-Ravanal fühlte sich <i>genötigt</i>, mir gegenüberzutreten, "
|
||
"forderte ich ihn zum Zweikampf heraus."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:145
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
"Wir können nicht darauf vertrauen, einer wie DER achte die Regeln eines "
|
||
"solchen »Ehrenhandels«! Seiner gesamten Armee werdet ihr euch eher "
|
||
"ausgeliefert sehen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:149
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
"Seiner Streitmacht müssen wir sowieso entgegentreten. Der feine Unterschied "
|
||
"läge nur darin, ob Mal-Ravanal sie aus dem Hintergrund befehligt oder sich "
|
||
"an vorderster Front brüstet."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:153
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
"Beide Pläne sind äußerst riskant. Wenn diese Untoten aber so stark sind, wie "
|
||
"ihr behauptet, bleiben uns nicht viele Möglichkeiten offen. Gweddry, Ihr "
|
||
"seid mit der Lage am besten vertraut: Wir legen die Entscheidung und das "
|
||
"Schicksal Wesnoths in eure Hände."
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:170
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr ""
|
||
"ALARM! Mein König, Edle Herren… Die untoten Armeen gehen zum Angriff über!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:174
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr ""
|
||
"Es ist so weit, meine Getreuen. Unsere Stunde ist gekommen: Lasst uns für "
|
||
"die Zukunft Wesnoths kämpfen!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "Weldyn wird angegriffen"
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:54
|
||
msgid "Halrad"
|
||
msgstr "Halrad"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:71
|
||
msgid "Halric"
|
||
msgstr "Halric"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:88
|
||
msgid "Halrod"
|
||
msgstr "Halrod"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:106
|
||
msgid "Mal-Grekulak"
|
||
msgstr "Mal-Grekulak"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:123
|
||
msgid "Mal-Xakralan"
|
||
msgstr "Mal-Xakralan"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:140
|
||
msgid "Mal-Uknalu"
|
||
msgstr "Mal-Uknalu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:164
|
||
msgid "Survive the long night"
|
||
msgstr "Überlebt die lange Nacht"
|
||
|
||
# Hinweis
|
||
# Keine Ahnung, ob das der Schlachtruf Wesnoths ist, aber wenn nicht vor dieser Schlacht, wann sonst wäre es angebracht, den Kampfgeist zu heben?
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:235
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"Die Nacht bricht schon herein. Im Schutz der Dunkelheit kommt auch der "
|
||
"Feind. Lang wird es nicht mehr dauern… Ich bin bereit, mein König. Für immer "
|
||
"Wesnoth!"
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:239
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr ""
|
||
"Für Wesnoth und sein Volk! Sagt, Dacyn… dieser Lichfürst… Mal-Ravanal… Ist "
|
||
"er schon hier?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:243
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr ""
|
||
"Ich spüre wohl, dass er mit schwarzer Magie die Nacht zu verlängern "
|
||
"trachtet. Doch seine Anwesenheit selbst fühle ich nicht."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:247
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Es ist soweit. Sie greifen an. Zeigen wir ihnen, dass wir aus hartem Holz "
|
||
"sind! Für immer Wesnoth!"
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:258
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "Aaaarg…. Ich bin geschlagen! Das Königreich… Wesnoth… Alles verloren—"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:270
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr "Seht! Die Sonne geht auf! Die Untoten verkriechen sich!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:283
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
"Hurra! Selbst diese grauenvoll Finsternis trübt nicht den Kampfgeister "
|
||
"unsrer tapf'ren Krieger!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:297
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
"Die Nacht, die endlos schien… sie ist vorüber. Aber wie viele mehr werden "
|
||
"wir noch zu ertragen haben…"
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:301
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
"Nur Mut, Gweddry! Nun lasst eure Entscheidung hören! Wie gedenkt ihr weiter "
|
||
"vorzugehen?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "I have. I think we should..."
|
||
msgstr "Mein Entschluss steht fest: Wir sollten…"
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:308
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr "Mal-Ravanal zu einem Zweikampf herausfordern."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:312
|
||
msgid "I will send the message at once."
|
||
msgstr "Hervorragend. Ich sende sofort einen Boten aus."
|
||
|
||
#. [option]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:322
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr "versuchen, Mal-Ravanal in der Schlacht von seinem Heer abzusondern."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:326
|
||
msgid "I will begin preparing our troops."
|
||
msgstr "Hervorragend. Ich werde sofort unsere Truppen darauf vorbereiten."
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "Das Duell"
|
||
|
||
# Hinweis:
|
||
# lt. Zookeeper: within 3 hexes of Mal-Ravanal when he's killed
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:167
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "Besiegt Mal-Ravanal (Dacyn muss sich nahebei befinden)"
|
||
|
||
# Am Rande:
|
||
# Dieser übermächtige Lich Lord sollte es Bedeutungsvolles sagen als nur "Rache ist Blutwurst".
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr ""
|
||
"Ahhhh… Seit Langem harre ich dieser Stunde, Dacyn! Kränkung schreit nach "
|
||
"Vergeltung. Gerechtigkeit, nimm deinen Lauf. Genugtuung soll mir nun "
|
||
"widerfahren. Denn ich bin MAL-RAVANAL! Der größte Magier aller Zeiten, dem "
|
||
"selbst Dämonen und Geister zu Füßen liegen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr ""
|
||
"In einer Sache stimme ich dir zu, Verblendeter: Es ist längst an der Zeit, "
|
||
"diese unselige Geschichte zu beenden."
|
||
|
||
# Hinweis:
|
||
# Es ist also ein "Zweikampf" mit anfangs bis zu 14 Teilnehmern insgesamt (der Lich ruft dann noch mehr dazu).
|
||
# Nicht Dacyn ruft die Units ein, sondern Gweddry = Heerführer
|
||
# Das Keep verschwindet NICHT nach der ersten Runde, Gweddry kann bloß keinen mehr einberufen.
|
||
# Das "Duell" ist verloren, wenn:
|
||
# a) Gweddry oder Dacyn sterben
|
||
# b) Mal-Ravanal sich wegbeamt (weil er angegriffen wurde, Dacyn aber nicht nahe genug dran war)
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
"Dies sind die Regeln des Duells:\n"
|
||
"Ihr dürft bis zu fünf Einheiten einberufen oder rekrutieren.\n"
|
||
"Dies ist nur einmalig zu Beginn Eures ersten Zuges möglich.\n"
|
||
"Mit diesen Truppen müsst Ihr die Schlacht bestreiten. Es können keine "
|
||
"weiteren Einheiten gerufen werden."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
"Vor einem Angriff auf Mal-Ravanal muss ich mit dem Stein der Aufhebung "
|
||
"möglichst nah an ihn heran! Nur so kann ich verhindern, dass er sich an "
|
||
"einen anderen Ort teleportiert. Wir können uns um keinen Preis den Fehler "
|
||
"erlauben, ihn noch einmal entwischen zu lassen!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:255
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr ""
|
||
"Wartet — was war denn das? Er hat aus dem Boden weitere Kämpfer "
|
||
"herbeigerufen! Das ist nicht gestattet!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:259
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
"Hör auf zu lamentieren, Gweddry, Vasall Wesnoths! Nach den Regeln kann doch "
|
||
"jeder Kämpfer nachrücken, der anfangs schon hier war. Also kämpf lieber!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:270
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr ""
|
||
"Nein… Nach all dem, was… Ein solches Ende kann mir nicht bestimmt sein…"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:284
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr "Wesnoth, ich habe dich bitter enttäuscht…"
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "Belagerung von Weldyn"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:79
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:96
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:113
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:130
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:147
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:183
|
||
msgid "Death of Konrad"
|
||
msgstr "Konrad fällt in der Schlacht"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:187
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "Ein Gegner dringt in eure Festung ein"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:217
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
"Ah… Mal-Ravanal kann es nicht verhehlen. Ich spüre seine Nähe! Hört: Vor "
|
||
"einem Angriff auf Mal-Ravanal muss ich mit dem Stein der Aufhebung möglichst "
|
||
"nah an ihn heran! Nur so kann ich verhindern, dass er sich an einen anderen "
|
||
"Ort teleportiert. Wir können uns um keinen Preis den Fehler erlauben, ihn "
|
||
"noch einmal entwischen zu lassen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:221
|
||
msgid "Mal-Hadanak"
|
||
msgstr "Mal-Hadanak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:222
|
||
msgid "Mal-Katklagad"
|
||
msgstr "Mal-Katklagad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:223
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "Mal-Xaskanat"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:224
|
||
msgid "Mal-Akranbral"
|
||
msgstr "Mal-Akranbral"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:225
|
||
msgid "Mal-Larakan"
|
||
msgstr "Mal-Larakan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:226
|
||
msgid "Mal-Drakanal"
|
||
msgstr "Mal-Drakanal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:229
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "Ihr wagt es, mich anzugreifen? Das soll euch teuer zu stehen kommen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr "An deinem Leiden werde ich mich ergötzen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:231
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr "Sterben ist nur der Anfang deiner Pein!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:232
|
||
msgid "You will serve me in death!"
|
||
msgstr "Im Tod wirst du mir dienen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:233
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr "Erlaubt mir doch, euch von eurem armseligen Dasein zu erlösen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:234
|
||
msgid "My master is merely toying with you!"
|
||
msgstr "Weiter nichts als ein Spielzeug seid ihr für meinen Meister!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:318
|
||
msgid "I shall destroy you personally!"
|
||
msgstr "DEINER Vernichtung werde ich mich höchstpersönlich widmen!"
|
||
|
||
# Hinweis:
|
||
# sagt Untoter, der Konrads Keep erreicht - meint damit die königliche Familie
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:387
|
||
msgid "Kill them all!"
|
||
msgstr "JAAAA!!! TÖTET SIE! TÖTET SIE ALLE!"
|
||
|
||
# Frage:
|
||
# Warum eigentlich? Solange König Konrad noch lebt?
|
||
# Nur der Spieler hat verloren, da Missionsziel nicht erreicht.
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:391
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr ""
|
||
"Um Himmels willen! Sie haben die königliche Familie niedergemetzelt! Selbst "
|
||
"wenn Weldyn steht… Wesnoth ist gefallen."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:406
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr "NEIN! Ich darf nicht… es gibt noch… das Königreich… verloren—"
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Epilog"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:18
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
"Mal-Ravanal war zu Fall gebracht. Mit seinem Sturz brach die Armee untoter "
|
||
"Krieger zusammen wie Marionetten – denn der Puppenspieler war tot.\n"
|
||
"Der Todesschrei des Lichs hallte noch wieder, als sich wie Rauch von einem "
|
||
"schlechten Feuer ein schwarzer Schatten aus seinem Leichnam erhob.\n"
|
||
"Und dieser teilte sich in fünf pechfinstere Schwaden, die — Krallenfingern "
|
||
"gleich — nach Himmel und Sternen zu greifen schienen.\n"
|
||
"Schreiende Menschen ließen zitternd die Waffen fallen, Pferde wieherten in "
|
||
"Todesangst, als eine riesige, dunkle Wolke die Sonne wie ein Leichtuch "
|
||
"verdeckte…"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:24
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
"Und dann wurde die Wolkenmasse dünner, löste sich in trübe Nebel, schien "
|
||
"letztlich zu verblassen.\n"
|
||
"Eine Brise aus dem Westen zerfetzte die kümmerlichsten Reste,\n"
|
||
"so dass der Tag wieder in Helligkeit erstrahlte. Weldyn lag erneut unter "
|
||
"blauem Himmel, in schönstem Sonnenschein."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:98
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"Männer von Wesnoth! Heute haben wir einen der größten Siege seit "
|
||
"Menschengedenken errungen. Wir haben eine tödlich Bedrohung unserer Heimat "
|
||
"gebannt, die Wurzel eines großen Übels ausgerissen und einen Erzfeind "
|
||
"bezwungen, den Lich Mal-Ravanal!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:103
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr ""
|
||
"So viele Monde der Ungewissheit, der Flucht, des Kampfes… Es kommt mir vor, "
|
||
"als sei ich endlich aus einem langen Albtraum erwacht."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:108
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
"Ein Traum? Nein. Schrecken? Ja, mit verheerenden Folgen. Unsere Aufgabe ist "
|
||
"noch nicht abgeschlossen. Die böse Heerschar ist vernichtet, doch das Chaos "
|
||
"dieses Krieges, die Auflösung der Ordnung und Verwirrung beherrschen noch "
|
||
"das ganze Land."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:113
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr ""
|
||
"Wir werden Jahre, möglicherweise Jahrzehnte brauchen, um uns von den "
|
||
"Auswirkungen all des Bösen zu erholen, das Mal-Ravanal in Wesnoth verbreitet "
|
||
"hat."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:123
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Wir sollten sofort die Reiterei aussenden, um wieder Ordnung und Vertrauen "
|
||
"im Königreich aufzubauen."
|
||
|
||
# Hinweis:
|
||
# … sagt Gweddry falls Owaec gefallen ist - EI ist zwar die Geschichte beider Helden, doch nur Gweddry darf nicht sterben.
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:129
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Wir sollten sofort Truppen aussenden, um wieder Ordnung und Vertrauen im "
|
||
"Königreich aufzubauen."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:136
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
"Es wird geschehen. Einstweilen wisset, dass wir mit eurem Einsatz wohl "
|
||
"zufrieden sind. Ihr alle habt uns und dem Königreich treu gedient! Wir sind "
|
||
"gewillt. euch diesen Dienst zu lohnen."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:146
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
"Terraent, getreuer Paladin. Im Dienste der Krone zeigtet ihr euch "
|
||
"unerschütterlich, ein Leuchtfeuer in dunklen Zeiten. Wir ernennen euch zum "
|
||
"Kommandanten der Fluss- und Furtwachen der Ostmark."
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:150
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
"Dem Königreich zu dienen ist mir eine Ehre. Demütig nehme ich die Bestallung "
|
||
"an."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:162
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
"Grug. Oger sehen wir nicht alle Tage im Thronsaal. Gweddry hat vom resoluten "
|
||
"Dazutun deines Stammes berichtet. Wir wünschen, euch eine neue Heimat in der "
|
||
"Ostmark anzubieten, verbunden mit unsrem Dank für eure Hilfe."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:166
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr ""
|
||
"Grug Freude. Neu Heimland nicht so kalt. Und gut Ork dort totmachen können. "
|
||
"He-he!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:173
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
"Dacyn. Ihr werdet fürderhin an unserer Seite dienen. Wie ihr den "
|
||
"Kommandanten der Außenposten im Krieg mit Rat und Tat beigestanden habt, so "
|
||
"werdet ihr uns in Friedenszeiten und beim Wiederaufbau des Reiches raten."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:177
|
||
msgid "I am honored, your highness."
|
||
msgstr ""
|
||
"Ich fühle mich zutiefst geehrt, dass Euer Majestät mir derartiges Vertrauen "
|
||
"schenkt."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:187
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
"Mit Genugtuung sehen wir einen Kriegsbaumeister an unsrem Hof. Die Krone "
|
||
"bedarf eurer Fertigkeiten, um Trümmer der Zerstörung zu beseitigen, den "
|
||
"Wiederaufbau der Ruinen in der Ostmark ins Werk zu setzen."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:191
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr ""
|
||
"Habt Dank! Bin ich auch weniger mit dem Friedenswerk vertraut, das "
|
||
"Kriegshandwerk bin ich leid."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:198
|
||
msgid "Now as for you..."
|
||
msgstr "Was euch betrifft —"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:208
|
||
msgid "Sire, we but did our duty."
|
||
msgstr "Aber mein König! Wir haben doch alle nur unsere Pflicht getan!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:213
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr ""
|
||
"Schweigt. Unterbrecht uns nicht, wenn wir die Unsrige erfüllen! — Kniet "
|
||
"nieder, Owaec."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:220
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
"Erhebt euch, Owaec, Großfürst, Kommandant der Königlichen Reiterei. Und hier "
|
||
"unser erster Befehl an euch, zufolge eurem eigenen Wunsch: Zieht aus, "
|
||
"sichert unsere Grenzen und zeigt allen, das Wesnoths Macht und Stärke auch "
|
||
"weiter fortbestehen."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:249
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "Kniet nieder, Gweddry!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:255
|
||
msgid "Sire, I but did my duty."
|
||
msgstr ""
|
||
"Aber mein König! Ich habe nur getan, was Ehre mir gebot und meine Pflicht "
|
||
"erfüllt!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:259
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr ""
|
||
"Schweigt. Unterbrecht uns nicht, wenn wir die unsrige erfüllen — Kniet "
|
||
"nieder, Gweddry."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:268
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
"Erhebt Euch, Gweddry, Graf der Ostmark. Das Land, für dessen Verteidigung "
|
||
"euer Blut geflossen ist, soll unter eurer Obhut stehen um wieder zu erblühen."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:273
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
"Die Worte und Taten dieser Stunde sollten nie in Vergessenheit geraten:\n"
|
||
"Mit ihnen begann das Silberne Zeitalter von Wesnoth — \n"
|
||
"eine Epoche, die von Geschichtsforschern die »Ära des Wiederaufbaus« genannt "
|
||
"wurde… "
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "Berittener Fürst"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:20
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
"Die besten Männer der Steppe, die berittenen Fürsten, sind Oberhaupt ihrer "
|
||
"Sippen. Sie werden von allen respektiert, egal ob Freund oder Feind. Mit "
|
||
"ihrem Schwert töten sie so gut wie jeden gewöhnlichen Gegner, ihr "
|
||
"Morgenstern zerschmettert jene, die übrig bleiben."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:24
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:23
|
||
msgid "greatsword"
|
||
msgstr "Krummschwert"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:32
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:32
|
||
msgid "morning star"
|
||
msgstr "Morgenstern"
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr "Lichfürst"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "Berittener Kämpfer"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:19
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"Angehörige des Adelsstandes unter den Bewohnern der Steppe werden wie alle "
|
||
"Reiter ausgebildet, um große Krieger zu werden. Adlige aber werden außerdem "
|
||
"darin geschult, ihre Gefährten zu unterweisen und im Kampf zu leiten. Aus "
|
||
"ihren Reihen kommen die Hauptmänner der Streitmächte der Sippen."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:23
|
||
msgid "sword"
|
||
msgstr "Schwert"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "Berittener Krieger"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:19
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"Die »Häuptlinge der Steppen und weiten Ebenen« sind die berittenen Krieger, "
|
||
"geschickt im Kampf mit Schwert und Morgenstern. Auf ihren Pferden jagen sie "
|
||
"schnell wie der Wind über das Schlachtfeld und sind an den verschiedenen "
|
||
"Fronten immer wieder die dringend nötigen »Helfer in der Not«."
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr "Blitzangriff"
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
"Wird dieser Angriff offensiv eingesetzt, dann ist der Gegner einen Moment "
|
||
"lang vor Überraschung wie gelähmt. Dadurch kontert er ein Mal weniger als "
|
||
"normal. Ein einziger Gegenschlag verbleibt dem Opfer aber mindestens."
|
||
|
||
# (last words)
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9
|
||
msgid "No! I... die..."
|
||
msgstr "NEIN! Ich… sterbe…"
|
||
|
||
# (last words)
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23
|
||
msgid "We are doomed..."
|
||
msgstr "Wir sind dem Untergang geweiht…"
|
||
|
||
# (last words)
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37
|
||
msgid "I... must— Argh...!"
|
||
msgstr "Ich… muss… Aaaaargh—"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
|
||
msgid "Grarrgghh..."
|
||
msgstr "Grarrgghh…"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "Dahin, Sicherheit, dahin…"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:73
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
"Es mag sein, dass Sterben nicht das Schlimmste war für Gweddry und seine "
|
||
"wagemutige Schar.\n"
|
||
"Dass sie nicht lange genug lebten, den Anblick einer entsetzlichen Armee "
|
||
"Untoter zu ertragen,\n"
|
||
"die sich einer Flutwelle gleich gen Wesnoth ergoß und nichts als Chaos "
|
||
"hinterließ."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:85
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
"In Wesnoth erfuhr niemand vom Schicksal Gweddrys.\n"
|
||
"Doch allzu bald schon würde das Königreich Zerstörungswut umherstreifender "
|
||
"Orks und Untoter begegnen müssen.\n"
|
||
"Ein Krieg begann, der nur in Leid und Sterben enden konnte."
|
||
|
||
# (totale Niederlage)
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:97
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
"Die Heimat bot Gewddrys gebeutelten Mannen keine Zuflucht,\n"
|
||
"noch würde sie ihren Bewohnern je wieder Sicherheit bieten.\n"
|
||
"Von allen Seiten stürmten Feinde heran. Wesnoth bäumte sich auf zum letzen "
|
||
"Kampf.\n"
|
||
"Und doch war das Königreich dem Untergang geweiht."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:109
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
"Bedingungslos ergebene Krieger und unerschütterliche Anhänger —\n"
|
||
"die wehrhaftesten Truppen Wesnoths hatten dem Gegner die Stirn geboten.\n"
|
||
"Und doch war alles nicht genug: Auf heimatlicher Erde wurden sie "
|
||
"geschlagen,\n"
|
||
"der Feind erwies sich letztlich als stärker…\n"
|
||
"Das einst so einflussreiche Königreich sah ewiger Dunkelheit entgegen,\n"
|
||
"gestürzt von der rachsüchtigen Hand des Lichfürsten Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr "Du Geißel des Bösen wirst diese Erde nicht länger peinigen!"
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr "Ich werde den Tod der Kameraden nicht ungesühnt lassen!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr "Schau und warte! Donnerhall wird dich dahinstrecken!"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr "Grug tothauen ma wieder! He-he…"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr "Koste das Stahl des Klans der Pferde!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr "FÜR WESNOTH!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
"Du magst mächtiger sein, als ich erwartet habe, Dacyn. Doch gerade dir "
|
||
"sollte bewusst sein: ICH BIN UNBESIEGBAR!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:126
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr ""
|
||
"Du irrst dich, Mal-Ravanal. Deine Schreckensherrschaft endet hier und heute!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr ""
|
||
"<b>WAS ?!?</b> … ICH… KANN NICHT… scheitern… verlieren… <small>bezwungen</"
|
||
"small>…"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:176
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
"Misslungen. Er ist entflohen… Ich habe schmählich versagt. Und Wesnoth ist "
|
||
"dem Untergang geweiht…"
|