802 lines
27 KiB
Text
802 lines
27 KiB
Text
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: Battle for Wesnoth 1.3.19+dev\n"
|
||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||
"POT-Creation-Date: 2015-06-12 18:03-0300\n"
|
||
"PO-Revision-Date: 2010-08-20 15:04+0800\n"
|
||
"Last-Translator: YP_Lin <yenpinlin@gmail.com>\n"
|
||
"Language-Team: none\n"
|
||
"Language: \n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
|
||
|
||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||
msgid "4p — A New Land"
|
||
msgstr "四人地圖 - 新大陸"
|
||
|
||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This 4p survival scenario allows you to construct buildings and terraform "
|
||
#| "the land. Use map settings. Recommended starting gold=100."
|
||
msgid ""
|
||
"This 4p survival scenario allows you to construct buildings and terraform "
|
||
"the land. Use map settings. The recommended starting gold is 100."
|
||
msgstr ""
|
||
"在這四人生存地圖中,建議使用地圖設定,起始金幣100。您可以和其他玩家一同抵禦敵"
|
||
"人,並且建立建築和改造地形。"
|
||
|
||
#. [part]
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:24
|
||
msgid ""
|
||
"In the aftermath of the great war the remnants of humanity fled to an "
|
||
"obscure secluded glen. Though they knew they could not hide from the mighty "
|
||
"armies that had crushed their homeland, the leaders of the resistance hoped "
|
||
"only for enough time to rebuild their forces."
|
||
msgstr ""
|
||
"在偉大之戰的動亂後,活下來的人類逃至一個隱蔽的峽谷。即使他們很清楚他們不能避"
|
||
"開那些摧毀家園的強大軍隊,反抗軍的領袖只希望他們有足夠的時間重建軍力。"
|
||
|
||
#. [objectives]
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:32
|
||
msgid "Right-click on your leader during your turn for help"
|
||
msgstr "輪到你時,右擊你的領導者可以選擇並開啟\"幫助\"訊息。"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:34
|
||
msgid "You must survive until turn 25."
|
||
msgstr "堅守25回合。"
|
||
|
||
#. [side]
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:51
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:67
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:83
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:99
|
||
msgid "teamname^Team 1"
|
||
msgstr "隊伍一"
|
||
|
||
#. [side]: type=Death Knight
|
||
#. [side]: type=Orcish Sovereign
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:118
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:145
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:199
|
||
msgid "teamname^Team 2"
|
||
msgstr "隊伍二"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:411
|
||
msgid ""
|
||
"You destroy the mushroom mine. The northwest undead now have 10 less income."
|
||
msgstr "您摧毀了蘑菇林。使西北方的不死族收入減少10金幣。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:434
|
||
msgid ""
|
||
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
|
||
msgstr "您摧毀了蘑菇林。使東北方的半獸人收入減少10金幣。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:457
|
||
msgid ""
|
||
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
|
||
msgstr "您摧毀了蘑菇林。使西南方的半獸人收入減少10金幣。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:480
|
||
msgid ""
|
||
"You destroy the mushroom mine. The southeast undead now have 10 less income."
|
||
msgstr "您摧毀了蘑菇林。使東南方的不死族收入減少10金幣。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
|
||
msgid ""
|
||
"One of your peasants has happened upon some spiders’ nests in the north and "
|
||
"south."
|
||
msgstr "您的村民在南方和北方遇到了一些蜘蛛網。"
|
||
|
||
#. [message]: type=Peasant
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:595
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I swear I saw somebody trapped in the spider’s web. Maybe we should "
|
||
#| "rescue them?"
|
||
msgid ""
|
||
"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
|
||
"him?"
|
||
msgstr "我發誓我看到有些人被蜘蛛網困住了。也許我們要將他們救出來?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:617
|
||
msgid ""
|
||
"Move any unit next to these captives and they will join your side. The "
|
||
"spiders guarding each captive are currently wounded, the sooner you get "
|
||
"there the better chance you have of killing them."
|
||
msgstr ""
|
||
"將任一部隊移到這些被虜的部隊附近,他們就會加入您。看守俘虜的蛛蛛已經受傷,你"
|
||
"越快行動就越有機會殺死牠們。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
|
||
msgid ""
|
||
"Your men report strange sounds coming from some caves to the east and west."
|
||
msgstr "您的部下回報西方和東方的洞穴有奇怪的聲響。"
|
||
|
||
#. [message]
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:635
|
||
msgid ""
|
||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||
"it must be where the mainstay of their resources are produced. If we could "
|
||
"destroy them our chances wouldn’t nearly be so slim."
|
||
msgstr ""
|
||
"看來的人在附近建立了一些蘑菇礦場,它們肯定是敵人的主要資金來源。如果我們可以"
|
||
"摧毀那些礦場,勝利的曙光就不會那麼微弱了。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:657
|
||
msgid ""
|
||
"Move any unit onto these villages to destroy the mine. Each one you destroy "
|
||
"will reduce the enemy’s income by 10."
|
||
msgstr ""
|
||
"將任一部隊移到這些村莊中便可摧毀礦場。每摧毀一個就會減少敵人10金幣的收入。"
|
||
|
||
#. [message]
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:670
|
||
msgid "This battle is nearly at an end. Victory is close at hand!"
|
||
msgstr "戰鬥快要結束了。勝利就在眼前!"
|
||
|
||
#. [message]
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:682
|
||
msgid ""
|
||
"We have survived the onslaught! The tide of the battle has turned, victory "
|
||
"cannot elude us now!"
|
||
msgstr "我方成功的擋住這次攻擊!現在戰況逆轉,得勝有如探囊取物!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:686
|
||
msgid "You have won the game, but you may continue if you wish..."
|
||
msgstr "您已經贏了這場遊戲,但可以選擇繼續..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:702
|
||
msgid "I have fallen, but all is not lost!"
|
||
msgstr "我雖然倒下,但尚未全盤皆輸!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:715
|
||
msgid "I am done for, but we have yet to lose this battle!"
|
||
msgstr "我雖然被擊敗,但我們還沒輸掉這場戰役!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:728
|
||
msgid "Comrades, avenge me!"
|
||
msgstr "夥伴們,請為我復仇!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:741
|
||
msgid "Do not fear, there is hope for us still!"
|
||
msgstr "不要害怕,我們仍有希望!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34
|
||
msgid "The chest contains $oc_treasure gold."
|
||
msgstr "這箱子中有$oc_treasure金幣。"
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
|
||
msgid "Return to menu"
|
||
msgstr "返回選單"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125
|
||
msgid "Peasants"
|
||
msgstr "農民"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19
|
||
msgid ""
|
||
"Peasants are your workers. Depending on the terrain, right-clicking on a "
|
||
"peasant allows you to terraform the landscape and/or build castles, mines, "
|
||
"farms, villages and universities."
|
||
msgstr ""
|
||
"農民是您的工人。根據他們所處的地形,他們可以執行不同的工作,像是改造地形、建"
|
||
"築城堡、礦場、農田、村莊和大學。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132
|
||
msgid "Mages"
|
||
msgstr "法師"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29
|
||
msgid ""
|
||
"Mages are your wise men. They can study at universities, pursuing advances "
|
||
"in mining, farming and recruitment."
|
||
msgstr "法師是您的智者。他們可以在大學中研習,以增加採礦、農耕和招募的效果。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139
|
||
msgid "Farms"
|
||
msgstr "農田"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39
|
||
msgid ""
|
||
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
|
||
"will begin to automatically harvest the cash crop."
|
||
msgstr "您只能在草原上耕作。將一位農民移到農田上,他就會自動為您採集商業作物。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146
|
||
msgid "Villages"
|
||
msgstr "村莊"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49
|
||
msgid ""
|
||
"Villages can only be built on grassland. They provide income and healing as "
|
||
"usual. Right-click on a peasant in a village and you can establish a "
|
||
"university."
|
||
msgstr ""
|
||
"村莊只能建在草原上。而它們依舊提供醫療和收入。右擊駐紮在村莊的農民可將建立大"
|
||
"學。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153
|
||
msgid "Mines"
|
||
msgstr "礦場"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59
|
||
msgid ""
|
||
"Mines can be built on hills or mountains. A peasant on a mine will "
|
||
"automatically dig for gold at the start of your turn."
|
||
msgstr "礦場可以建在丘林和山嶺上。在其中的農民每回合可以替您挖取黃金。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160
|
||
msgid "Universities"
|
||
msgstr "大學"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
|
||
msgid ""
|
||
"Any of the ‘Elvish’ style villages represent universities. At the start of "
|
||
"your turn, Mages in universities automatically add to the study progress of "
|
||
"your chosen research target. Right-click on a mage in a university to change "
|
||
"research target."
|
||
msgstr ""
|
||
"精靈風格的村莊表示它是所大學。在您的回合一開始,待在大學的法師會自動研發您設"
|
||
"定的研究目標。右擊在大學中的法師可以改變研究目標。"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#. [set_menu_item]: id=anl_diplomacy
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
|
||
msgid "Diplomacy"
|
||
msgstr "外交"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
|
||
msgid ""
|
||
"Right-clicking on your leader when in a university allows you to select "
|
||
"special diplomatic options."
|
||
msgstr "當您的領導者在大學中時,右擊他便可以選擇特殊的外交事務。"
|
||
|
||
#. [set_menu_item]: id=anl_help
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
|
||
msgid "Help"
|
||
msgstr "幫助"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111
|
||
msgid "A New Land — Help"
|
||
msgstr "新大陸 - 幫助"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
|
||
msgid "Select a topic."
|
||
msgstr "選擇一個項目。"
|
||
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115
|
||
msgid "Done"
|
||
msgstr "結束"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
|
||
msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
|
||
msgstr "我貢獻20金幣給$df_player_name|。"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:100
|
||
msgid ""
|
||
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
|
||
"scholars to further your understanding of agriculture."
|
||
msgstr ""
|
||
"$sf_player_name,既然我們知道你們所不知的,就讓我派一位學者教導你們農業吧。"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:138
|
||
msgid ""
|
||
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
|
||
"instructed my scholars to aid you in your efforts to learn the science of "
|
||
"mining."
|
||
msgstr ""
|
||
"$sm_player_name,既然我們知道你們所不知的,就讓我派一位學者幫助你們增進採礦的"
|
||
"技術吧。"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:183
|
||
msgid ""
|
||
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
|
||
"an obligation to instruct you in this vital matter."
|
||
msgstr ""
|
||
"你對於兵法非常不了解,$sw_player_name。我想我有責任教你這個重要的知識。"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "$player_name\n"
|
||
#| "Share knowledge of agriculture"
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of agriculture"
|
||
msgstr ""
|
||
"$player_name\n"
|
||
"分享農業知識"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:256
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "$player_name\n"
|
||
#| "Share knowledge of mining"
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of mining"
|
||
msgstr ""
|
||
"$player_name\n"
|
||
"分享採礦知識"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:263
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "$player_name\n"
|
||
#| "Share knowledge of warfare"
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of warfare"
|
||
msgstr ""
|
||
"$player_name\n"
|
||
"分享軍事知識"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:293
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:374
|
||
msgid "Diplomatic Options"
|
||
msgstr "外交事務"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:296
|
||
msgid "What shall I do?"
|
||
msgstr "我該做什麼?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:302
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:54
|
||
msgid "Nothing"
|
||
msgstr "不做任何事"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Donate Funds</span>\n"
|
||
"Give 20 gold to another player"
|
||
msgstr ""
|
||
"貢品\n"
|
||
"給予另一個玩家20金幣"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333
|
||
msgid "Who will you donate funds to?"
|
||
msgstr "您想貢獻金幣給誰?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:380
|
||
msgid "Back"
|
||
msgstr "返回"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:358
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Share Knowledge</span>\n"
|
||
"Help an ally with their research"
|
||
msgstr ""
|
||
"分享知識\n"
|
||
"協助一位盟友研究"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377
|
||
msgid "Who will you share knowledge with?"
|
||
msgstr "你想將知識分享給誰?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:415
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Dwarves</span>\n"
|
||
"Lets you recruit a Dwarvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
msgstr ""
|
||
"和矮人協商\n"
|
||
"讓您得以招募矮人部隊\n"
|
||
"協商進度:$player_$side_number|.leader_option_1.progress|/$player_"
|
||
"$side_number|.leader_option_1.target"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:470
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Elves</span>\n"
|
||
"Lets you recruit an Elvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
msgstr ""
|
||
"和精靈協商\n"
|
||
"使您得以招募精靈部隊\n"
|
||
"協商進度:$player_$side_number|.leader_option_2.progress|/$player_"
|
||
"$side_number|.leader_option_2.target"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:538
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:570
|
||
msgid "Negotiation Complete"
|
||
msgstr "協商完成"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541
|
||
msgid ""
|
||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||
"of our brethren do you want to recruit?"
|
||
msgstr "協商結束。矮人將與我們並肩作戰。您想招募哪位兄弟?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573
|
||
msgid ""
|
||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||
"of kin do you wish to recruit?"
|
||
msgstr "協商結束。精靈將與我們並肩作戰。您想招募哪位親族?"
|
||
|
||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
|
||
msgid "Choose New Recruit"
|
||
msgstr "選擇可招募的新兵"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:62
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:277
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:304
|
||
msgid "Study Complete"
|
||
msgstr "研習完成"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:64
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr "您想未來可以招募哪種部隊?"
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:89
|
||
msgid "Oversee Research"
|
||
msgstr "監督研究"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
|
||
msgid "Research"
|
||
msgstr "研究"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:140
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
"我們正在研習$player_$side_number|.research.target_language_name。您想讓我們的"
|
||
"學者專攻哪一項?\n"
|
||
"\n"
|
||
"農產量:$player_$side_number|.farming.gold金幣\n"
|
||
"礦產量:$player_$side_number|.mining.gold金幣\n"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
|
||
msgid "Continue as before"
|
||
msgstr "繼續上次行動"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:165
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Agriculture\n"
|
||
#| "Farmers produce +1 gold\n"
|
||
#| "Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
#| "$side_number|.farming.target"
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
"$side_number|.farming.target"
|
||
msgstr ""
|
||
"農業\n"
|
||
"農夫金幣產量加1\n"
|
||
"研究進度:$player_$side_number|.farming.progress|/$player_$side_number|."
|
||
"farming.target"
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102
|
||
msgid "agriculture"
|
||
msgstr "農業"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:176
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
"礦業\n"
|
||
"礦工金幣產量加1\n"
|
||
"研究進度:$player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:180
|
||
msgid "mining"
|
||
msgstr "採礦"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:187
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||
"$side_number|.warfare.target"
|
||
msgstr ""
|
||
"軍事\n"
|
||
"使您得以招募新的部隊\n"
|
||
"研究進度:$player_$side_number|.warfare.progress|/$player_$side_number|."
|
||
"warfare.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:198
|
||
msgid "warfare"
|
||
msgstr "軍事"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name的農田可生產$player_$side_number|.mining.gold金幣"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:279
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name的礦場可生產$player_$side_number|.mining.gold金幣"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:306
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
"$player_$side_number|.name,軍事研發已完成。右擊在大學的法師來選擇欲招募的部"
|
||
"隊。"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:197
|
||
msgid "Let’s cut you free!"
|
||
msgstr "我們來解救你們了!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr "您釋放了一個被網子困住的生物,而他答應助您一臂之力。"
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr "認真幹活!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:50
|
||
msgid "What shall I do my liege?"
|
||
msgstr "主公,我該做什麼?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
msgid "Convert to Grassland"
|
||
msgstr "變成草原"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Cost: 0g"
|
||
msgstr "花費:0金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
msgid "Plant Farm"
|
||
msgstr "種植作物"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Build Village"
|
||
msgstr "建造村莊"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr "花費:15金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
msgid "Build Castle"
|
||
msgstr "建造城堡"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Cost: 6g"
|
||
msgstr "花費:6金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Cost: 4g"
|
||
msgstr "花費:4金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Flood the Field"
|
||
msgstr "淹沒農田"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Cost: 1g"
|
||
msgstr "花費:1金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
msgid "Plant Saplings"
|
||
msgstr "栽種樹苗"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Chop Down Forest"
|
||
msgstr "砍除森林"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Earns: 1g"
|
||
msgstr "收入:1金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Build Mine"
|
||
msgstr "開立礦場"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Cost: 25g"
|
||
msgstr "花費:25金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Cost: 3g"
|
||
msgstr "花費:3金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
msgid "Make a Ford"
|
||
msgstr "建造淺灘"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
msgid "Cost: 5g"
|
||
msgstr "花費:5金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Landfill"
|
||
msgstr "造陸"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
msgid "Destroy the Ford"
|
||
msgstr "摧毀淺灘"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
msgid "Cost: 2g"
|
||
msgstr "花費:2金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Smash Cave Floor"
|
||
msgstr "擊碎洞穴地板"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Earns: 3g"
|
||
msgstr "收入:3金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Harvest Mushrooms"
|
||
msgstr "採集蘑菇"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Build a Keep"
|
||
msgstr "建造城堡"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Cost: 7g"
|
||
msgstr "花費:7金幣"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Establish University"
|
||
msgstr "建立大學"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Clear the Ground"
|
||
msgstr "清出空地"
|