1006 lines
29 KiB
Text
1006 lines
29 KiB
Text
# translation of sl.po to Slovenian
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# Automatically generated, 2004.
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# Jaka Kranjc <wesnoth@prinas.si> 2004, 2005, 2006
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# Matej Repinc <mrepinc@gmail.com>, 2006.
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# #-#-#-#-# wesnoth.cpp.po (Battle for Wesnoth VERSION) #-#-#-#-#
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# Slovenian translations for Battle for Wesnoth package.
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# Copyright (C) 2004 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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msgid ""
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msgstr ""
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"Project-Id-Version: sl\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2015-06-12 18:03-0300\n"
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"PO-Revision-Date: 2010-09-25 14:56+0100\n"
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"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
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"Language-Team: Slovenian\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
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"%100==4 ? 2 : 3);\n"
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"X-Generator: KBabel 1.11.2\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p — A New Land"
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msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. The recommended starting gold is 100."
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msgstr ""
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:24
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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#. [objectives]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:32
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msgid "Right-click on your leader during your turn for help"
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msgstr ""
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#. [objective]: condition=win
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:34
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msgid "You must survive until turn 25."
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msgstr ""
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:51
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:67
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:83
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:99
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msgid "teamname^Team 1"
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msgstr "Ekipa 1"
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:118
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:145
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:199
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msgid "teamname^Team 2"
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msgstr "Ekipa 2"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:411
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:434
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:457
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:480
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
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msgid ""
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"One of your peasants has happened upon some spiders’ nests in the north and "
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"south."
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msgstr ""
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:595
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msgid ""
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"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
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"him?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:617
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:635
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn’t nearly be so slim."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:657
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy’s income by 10."
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:670
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:682
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:686
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msgid "You have won the game, but you may continue if you wish..."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:702
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msgid "I have fallen, but all is not lost!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:715
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:728
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msgid "Comrades, avenge me!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:741
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msgid "Do not fear, there is hope for us still!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34
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msgid "The chest contains $oc_treasure gold."
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125
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msgid "Peasants"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19
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msgid ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132
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msgid "Mages"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29
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msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139
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msgid "Farms"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39
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msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146
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msgid "Villages"
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msgstr "Vasi"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49
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msgid ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153
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msgid "Mines"
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msgstr "Rudniki"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59
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msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160
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msgid "Universities"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
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msgid ""
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"Any of the ‘Elvish’ style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#. [set_menu_item]: id=anl_diplomacy
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
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msgid "Diplomacy"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
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msgid ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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msgstr ""
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#. [set_menu_item]: id=anl_help
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
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msgid "Help"
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msgstr "Pomoč"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111
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msgid "A New Land — Help"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
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msgid "Select a topic."
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115
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msgid "Done"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
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msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:100
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msgid ""
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"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
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"scholars to further your understanding of agriculture."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:138
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msgid ""
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"$sm_player_name|, since the wisdom of my people exceeds yours I have "
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"instructed my scholars to aid you in your efforts to learn the science of "
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"mining."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:183
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msgid ""
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"You know worryingly little about the arts of war, $sw_player_name|. I feel "
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"an obligation to instruct you in this vital matter."
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msgstr ""
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of agriculture"
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msgstr ""
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:256
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of mining"
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msgstr ""
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:263
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of warfare"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:293
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:374
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msgid "Diplomatic Options"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:296
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msgid "What shall I do?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:302
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#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:54
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msgid "Nothing"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314
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msgid ""
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"<span color='green'>Donate Funds</span>\n"
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"Give 20 gold to another player"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333
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msgid "Who will you donate funds to?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:380
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msgid "Back"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:358
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msgid ""
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"<span color='green'>Share Knowledge</span>\n"
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"Help an ally with their research"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377
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msgid "Who will you share knowledge with?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:415
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msgid ""
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"<span color='green'>Negotiate with the Dwarves</span>\n"
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"Lets you recruit a Dwarvish unit\n"
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"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
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"$player_$side_number|.leader_option_1.target"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:470
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msgid ""
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"<span color='green'>Negotiate with the Elves</span>\n"
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"Lets you recruit an Elvish unit\n"
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"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
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"$player_$side_number|.leader_option_2.target"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:538
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:570
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msgid "Negotiation Complete"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541
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msgid ""
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573
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msgid ""
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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#. [set_menu_item]: id=anl_choose_new_recruit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
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msgid "Choose New Recruit"
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msgstr ""
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#. [message]: speaker=narrator
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:62
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:277
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:304
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msgid "Study Complete"
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msgstr ""
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#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:64
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr ""
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:89
|
||
msgid "Oversee Research"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
|
||
msgid "Research"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:140
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
|
||
msgid "Continue as before"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:165
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
"$side_number|.farming.target"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102
|
||
msgid "agriculture"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:176
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:180
|
||
msgid "mining"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:187
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||
"$side_number|.warfare.target"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:198
|
||
msgid "warfare"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:279
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:306
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:197
|
||
msgid "Let’s cut you free!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr ""
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:50
|
||
msgid "What shall I do my liege?"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
msgid "Convert to Grassland"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Cost: 0g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
msgid "Plant Farm"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Build Village"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
msgid "Build Castle"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Cost: 6g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Cost: 4g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Flood the Field"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Cost: 1g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
msgid "Plant Saplings"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Chop Down Forest"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Earns: 1g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Build Mine"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Cost: 25g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Cost: 3g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
msgid "Make a Ford"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
msgid "Cost: 5g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Landfill"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
msgid "Destroy the Ford"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
msgid "Cost: 2g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Smash Cave Floor"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Earns: 3g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Harvest Mushrooms"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Build a Keep"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Cost: 7g"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Establish University"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Clear the Ground"
|
||
msgstr ""
|
||
|
||
#~ msgid "User Map"
|
||
#~ msgstr "Uporabnikova karta"
|
||
|
||
#~ msgid "Random"
|
||
#~ msgstr "Naključno"
|
||
|
||
#~ msgid "Default"
|
||
#~ msgstr "Privzeto"
|
||
|
||
#~ msgid "Age of Heroes"
|
||
#~ msgstr "Doba junakov"
|
||
|
||
#~ msgid "Great War"
|
||
#~ msgstr "Velika Vojna"
|
||
|
||
#~ msgid "Alliance of Darkness"
|
||
#~ msgstr "Zavezništvo Teme"
|
||
|
||
#~ msgid "Alliance of Light"
|
||
#~ msgstr "Zavezništvo Luči"
|
||
|
||
#~ msgid "Drakes"
|
||
#~ msgstr "Draki"
|
||
|
||
#~ msgid "Knalgan Alliance"
|
||
#~ msgstr "Zavezništvo Knalge"
|
||
|
||
#~ msgid "Loyalists"
|
||
#~ msgstr "Lojalisti"
|
||
|
||
#~ msgid "Northerners"
|
||
#~ msgstr "Severnjaki"
|
||
|
||
#~ msgid "Rebels"
|
||
#~ msgstr "Uporniki"
|
||
|
||
#~ msgid "Undead"
|
||
#~ msgstr "Nemrtvi"
|
||
|
||
#~ msgid "2p - Caves of the Basilisk"
|
||
#~ msgstr "2p - Baziliskove jame"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Players must maneuver their units through the divisive terrain of this "
|
||
#~ "long-feared region, once the home of a legendary Elder Basilisk. The "
|
||
#~ "caves and the stark wilderness surrounding them are filled with the "
|
||
#~ "petrified forms of some of Wesnoth's greatest heroes."
|
||
#~ msgstr ""
|
||
#~ "Igralci morajo popeljati svoje enote skozi to ustrahujočo pokrajino, ki "
|
||
#~ "je bila nekoč dom legendarnega Starega Baziliska. Pot do zmage je "
|
||
#~ "postlana s kipi nekaj največjih herojev Wesnotha."
|
||
|
||
#~ msgid ""
|
||
#~ "The winds of the dark sky blew so cold,\n"
|
||
#~ "The moon was high, the night was old,\n"
|
||
#~ "Brave was the drake that dared forsake\n"
|
||
#~ "His home to steal the Basilisk's gold.\n"
|
||
#~ "\n"
|
||
#~ "On that dark night, the skies so churned,\n"
|
||
#~ "He disregarded what he had learned,\n"
|
||
#~ "Foolish but brave, to the Basilisk's cave,\n"
|
||
#~ "He flew, and the fire within him burned.\n"
|
||
#~ "\n"
|
||
#~ "Alas, that fire burns no more,\n"
|
||
#~ "For the Basilisk, with one mighty roar,\n"
|
||
#~ "Chilled him to the bone, and he turned to stone,\n"
|
||
#~ "And so he stays forevermore.\n"
|
||
#~ "\n"
|
||
#~ "The winds of the sky blow so cold,\n"
|
||
#~ "The years pass by, the days are old,\n"
|
||
#~ "Here stands that drake, who dared forsake\n"
|
||
#~ "His home to steal the Basilisk's gold.\n"
|
||
#~ "(inscribed by Flametrooper)"
|
||
#~ msgstr ""
|
||
#~ "Vetrovi temnih oblakov pihajo tako hladno, \n"
|
||
#~ "Luna je bila visoko, noč je bila stara, \n"
|
||
#~ "Pogumen je bil Drak, ki je upal zapustiti \n"
|
||
#~ "Njegov dom, in oditi ukrasti Basilkovo zlato. \n"
|
||
#~ "\n"
|
||
#~ "To temno noč \n"
|
||
#~ "Pozabil je kar se je učil, \n"
|
||
#~ "Pogumen, a nespameten je odšel proti Baliskovi jami ,\n"
|
||
#~ "Letel je in ogenj v njemu je gorel. \n"
|
||
#~ "\n"
|
||
#~ "Ta ogenj gori več ne, \n"
|
||
#~ "Za Baliska, z močnim rjovežem, \n"
|
||
#~ "Ohladil ga je do kosti, in spremenil ga je v kamen, \n"
|
||
#~ "In tak za večno. \n"
|
||
#~ "\n"
|
||
#~ "Vetrovi temnih oblakov pihajo tako hladno, \n"
|
||
#~ "Luna je bila visoko, noč je bila stara, \n"
|
||
#~ "Pogumen je bil Drak, ki je upal zapustiti \n"
|
||
#~ "Njegov dom, in oditi ukrasti Basilkovo zlato. \n"
|
||
#~ "(pesem vpisana s strani Flametrooperja)"
|
||
|
||
#, fuzzy
|
||
#~ msgid " Recommended settings of 150 gold and 2 gold per village."
|
||
#~ msgstr ""
|
||
#~ "Dvobojevalna karta za super hitro igranje. Priporočene nastavitve: 2 "
|
||
#~ "zlata na vas."
|
||
|
||
#~ msgid "2p - Den of Onis"
|
||
#~ msgstr "2p - Onisov brlog"
|
||
|
||
#, fuzzy
|
||
#~ msgid " Recommended setting of 2 gold per village."
|
||
#~ msgstr ""
|
||
#~ "Dvobojevalna karta za super hitro igranje. Priporočene nastavitve: 2 "
|
||
#~ "zlata na vas."
|
||
|
||
#, fuzzy
|
||
#~ msgid "2p - Fallenstar Lake"
|
||
#~ msgstr "2p - Meteorsko jezero "
|
||
|
||
#~ msgid "2p - Hamlets"
|
||
#~ msgstr "2p - Čelade"
|
||
|
||
#~ msgid "2p - Hornshark Island"
|
||
#~ msgstr "2p - Otok rogatih morskih psov"
|
||
|
||
#, fuzzy
|
||
#~ msgid "statue"
|
||
#~ msgstr "Stanje"
|
||
|
||
#~ msgid "2p - Sullas Ruins"
|
||
#~ msgstr "2p - Razvaline Sullasa"
|
||
|
||
#, fuzzy
|
||
#~ msgid "2p - Weldyn Channel"
|
||
#~ msgstr "2p - Naskok"
|
||
|
||
#~ msgid "2p - Wesbowl"
|
||
#~ msgstr "2p - Wesbowl"
|
||
|
||
#~ msgid ""
|
||
#~ "\n"
|
||
#~ "Victory:\n"
|
||
#~ "@Move either ball to your opponent's end zone more times than they move a "
|
||
#~ "ball to yours.\n"
|
||
#~ "Defeat:\n"
|
||
#~ "#Opponent moves the balls to your end zone more times than you move them "
|
||
#~ "to the opponent's end zone"
|
||
#~ msgstr ""
|
||
#~ "\n"
|
||
#~ "Zmaga:\n"
|
||
#~ "@Premakni eno od žog v nasprotnikovo bazo večkrat kot to uspe njemu\n"
|
||
#~ "Defeat:\n"
|
||
#~ "#Nasprotnik premakne žoge v vašo bazo večkrat kot to uspe vam"
|
||
|
||
#~ msgid "Red scores! Current score is $redscore-$bluescore"
|
||
#~ msgstr "Rdeči je zadel! Trenutni rezultat je $redscore-$bluescore"
|
||
|
||
#~ msgid "Blue scores! Current score is $redscore-$bluescore"
|
||
#~ msgstr "Modri je zadel! Trenutni rezultat je $redscore-$bluescore"
|
||
|
||
#~ msgid "Should I pass the ball to $passto.type ($xloc,$yloc)?"
|
||
#~ msgstr "Ali naj $passto.type ($xloc,$yloc) podam žogo?"
|
||
|
||
#~ msgid "Yes!"
|
||
#~ msgstr "Da!"
|
||
|
||
#~ msgid "No"
|
||
#~ msgstr "Ne"
|
||
|
||
#~ msgid "Blue team wins! Final score: $redscore-$bluescore"
|
||
#~ msgstr "Modra ekipa je zmagala! Končni rezultat: $redscore-$bluescore"
|
||
|
||
#~ msgid "Red team wins! Final score: $redscore-$bluescore"
|
||
#~ msgstr "Rdeča ekipa je zmagala! Končni rezultat: $redscore-$bluescore"
|
||
|
||
#~ msgid "Draw! Final score: $redscore-$bluescore"
|
||
#~ msgstr "Neodločeno! Končni rezultat: $redscore-$bluescore"
|
||
|
||
#~ msgid "3p - Island of the Horatii"
|
||
#~ msgstr "3p - otok Horatiijev"
|
||
|
||
#~ msgid "3p - Morituri"
|
||
#~ msgstr "3p - Morituri"
|
||
|
||
#~ msgid "4p - Castle Hopping Isle"
|
||
#~ msgstr "4p - Otok Preskakovanja Gradov"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Hop from castle to castle while fighting over a central isle."
|
||
#~ msgstr ""
|
||
#~ "Dvobojevalna karta za super hitro igranje. Priporočene nastavitve: 2 "
|
||
#~ "zlata na vas."
|
||
|
||
#~ msgid "4p - Clash"
|
||
#~ msgstr "4p - Trk"
|
||
|
||
#, fuzzy
|
||
#~ msgid "4p - Hamlets"
|
||
#~ msgstr "2p - Čelade"
|
||
|
||
#~ msgid "4p - King of the Hill"
|
||
#~ msgstr "4p - Kralj Hriba"
|
||
|
||
#, fuzzy
|
||
#~ msgid " Recommended setting of 2 gold per village and 150 starting gold."
|
||
#~ msgstr ""
|
||
#~ "Dvobojevalna karta za super hitro igranje. Priporočene nastavitve: 2 "
|
||
#~ "zlata na vas."
|
||
|
||
#, fuzzy
|
||
#~ msgid " Recommended setting of 1 gold per village."
|
||
#~ msgstr ""
|
||
#~ "Dvobojevalna karta za super hitro igranje. Priporočene nastavitve: 2 "
|
||
#~ "zlata na vas."
|
||
|
||
#~ msgid "4p - Loris River"
|
||
#~ msgstr "4p - Reka Loris"
|
||
|
||
#~ msgid "4p - Morituri"
|
||
#~ msgstr "4p - Morituri"
|
||
|
||
#, fuzzy
|
||
#~ msgid " Recommended setting of 2 gold per village, 28 villages."
|
||
#~ msgstr ""
|
||
#~ "Dvobojevalna karta za super hitro igranje. Priporočene nastavitve: 2 "
|
||
#~ "zlata na vas."
|
||
|
||
#~ msgid "4p - Siege Castles"
|
||
#~ msgstr "4p - Oblegani Gradovi"
|
||
|
||
#~ msgid "5p - Forest of Fear"
|
||
#~ msgstr "5p - Gozd Strahu"
|
||
|
||
#~ msgid "6p - Hexcake"
|
||
#~ msgstr "6p - Hexcake"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 2: Loyalists"
|
||
#~ msgstr "Lojalisti"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 8: Rebels"
|
||
#~ msgstr "Uporniki"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 11: Northerners"
|
||
#~ msgstr "Severnjaki"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 14: Drakes"
|
||
#~ msgstr "Hurikanski drak"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Death"
|
||
#~ msgstr "Privzeto"
|
||
|
||
#~ msgid "Attacker"
|
||
#~ msgstr "Napadalec"
|
||
|
||
#~ msgid "Defender"
|
||
#~ msgstr "Branitelj"
|
||
|
||
#, fuzzy
|
||
#~ msgid "8p - Mokena Prairie"
|
||
#~ msgstr "8p - Morituri"
|
||
|
||
#~ msgid "8p - Morituri"
|
||
#~ msgstr "8p - Morituri"
|
||
|
||
#~ msgid "Random map"
|
||
#~ msgstr "Naključna karta"
|
||
|
||
#~ msgid "Random map (Desert)"
|
||
#~ msgstr "Naključna karta (puščavska)"
|
||
|
||
#~ msgid "Random map (Marsh)"
|
||
#~ msgstr "Naključna karta (močvirnata)"
|
||
|
||
#~ msgid "Random map (Winter)"
|
||
#~ msgstr "Naključna karta (zimska)"
|
||
|
||
#~ msgid "2p - Blitz"
|
||
#~ msgstr "2p - Blitz"
|
||
|
||
#~ msgid "3p - Triple Blitz"
|
||
#~ msgstr "3p - Trojni Blitz"
|