882 lines
31 KiB
Text
882 lines
31 KiB
Text
# #-#-#-#-# wesnoth.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-#
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# Korean translations for Battle for Wesnoth package.
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# Copyright (C) 2006 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Automatically generated, 2006.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2015-06-12 18:03-0300\n"
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"PO-Revision-Date: 2012-04-16 17:13+0900\n"
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"Last-Translator: mistzone <drier22@gmail.com>\n"
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"Language-Team: none\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p — A New Land"
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msgstr "4p - 신천지"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. The recommended starting gold is 100."
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msgstr ""
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"이 4인용 생존 시나리오에서는 건물을 세우고 땅을 마음대로 바꿀 수 있습니다. "
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"맵 설정에 따르세요. 추천하는 최초 자금은 100입니다."
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:24
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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"대전쟁의 여파로 남은 인류는 잘 알려지지 않은 고립된 협곡으로 달아났다. 저항군"
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"의 지도자들은 그들이 고향을 파괴한 강력한 군대로부터 숨을 수 있는 길은 없다"
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"는 것을 알고 있었지만, 최소한 그들의 군세를 재정비할 시간이라도 벌 수 있기를 "
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"희망했다."
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#. [objectives]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:32
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msgid "Right-click on your leader during your turn for help"
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msgstr "당신의 턴이 왔을때 지도자를 오른쪽 클릭해서 도움말을 보세요"
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#. [objective]: condition=win
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:34
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msgid "You must survive until turn 25."
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msgstr ""
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"25턴까지 살아남을것.\n"
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"\n"
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"가능하다면 얼마나 빨리 모든 적장들을 격파할 수 있는지 시험해 보세요. (by 한글"
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"화 팀)"
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:51
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:67
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:83
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:99
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msgid "teamname^Team 1"
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msgstr "레지스탕스"
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:118
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:145
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:199
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msgid "teamname^Team 2"
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msgstr "파괴자"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:411
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr "버섯 광산을 파괴했습니다. 북서쪽 언데드의 수입이 10 줄어듭니다."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:434
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr "버섯 광산을 파괴했습니다. 북동쪽 오크의 수입이 10 줄어듭니다."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:457
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr "버섯 광산을 파괴했습니다. 남서쪽 오크의 수입이 10 줄어듭니다."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:480
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr "버섯 광산을 파괴했습니다. 남동쪽 언데드의 수입이 10 줄어듭니다."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
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msgid ""
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"One of your peasants has happened upon some spiders’ nests in the north and "
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"south."
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msgstr "당신의 일꾼이 우연히 북쪽과 남쪽에 있는 거미의 둥지를 발견했습니다."
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:595
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msgid ""
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"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
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"him?"
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msgstr "누가 거미줄에 걸려있는걸 분명히 봤어요. 우리가 구해주면 어떨까요?"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:617
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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"아무 유닛이나 이 포로들 곁으로 보내면 그들이 당신의 편에 서게 됩니다. 각 포로"
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"들을 지키는 거미들은 현재 부상을 입었으므로 빨리 갈수록 그들을 죽일 확률이 높"
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"아집니다."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr ""
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"부하들이 동쪽과 서쪽에 있는 동굴들로부터 이상한 소리가 들려온다는 보고를 해 "
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"왔습니다."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:635
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn’t nearly be so slim."
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msgstr ""
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"아무래도 적이 근처에 지하 버섯 광산을 지은 것 같군. 저들은 그곳을 자원 보급"
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"의 중심지로 활용하고 있는게 분명하다. 우리가 그곳을 파괴할 수 있다면 우리의 "
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"희망이 그렇게까지 희박해지진 않을거야."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:657
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy’s income by 10."
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msgstr ""
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"아무 유닛이나 이 마을들로 보내면 광산을 파괴할 수 있습니다. 각각의 광산을 파"
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"괴하면 적의 수입이 10 줄어듭니다."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:670
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr "전투가 막바지에 이르렀다. 승리가 눈앞에 있다!"
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:682
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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"당신은 맹습으로부터 살아남았습니다! 전투의 기세가 반전되었습니다. 이제 승리"
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"는 우리 손에 놓였습니다!"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:686
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msgid "You have won the game, but you may continue if you wish..."
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msgstr ""
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"당신은 게임에서 승리했습니다. 원한다면 더 하실 수 있습니다...(적 대장 격파로 "
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"진정한 승리를 쟁취합시다 by 한글화 팀)"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:702
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msgid "I have fallen, but all is not lost!"
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msgstr "나는 쓰러지지만, 아직 우린 끝나지 않았다!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:715
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr "나는 당했지만, 우린 아직 이 전투에서 패배하지 않았다!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:728
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msgid "Comrades, avenge me!"
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msgstr "전우들이여, 복수를!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:741
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msgid "Do not fear, there is hope for us still!"
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msgstr "두려워 마라, 아직 우리에겐 희망이 있다!"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34
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msgid "The chest contains $oc_treasure gold."
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msgstr "상자에는 금 $oc_treasure 이 들었습니다."
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr "메뉴로 돌아간다"
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125
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msgid "Peasants"
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msgstr "일꾼"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19
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msgid ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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"일꾼을 오른쪽 클릭하면 지형에 따라서 조경을 실시하거나 성채, 광산, 밭, 마을이"
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"나 대학을 만들 수 있습니다."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132
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msgid "Mages"
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msgstr "마법사"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29
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msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr ""
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"마법사들은 당신을 따르는 현자들입니다. 그들은 대학에서 연구를 통해 광업, 농"
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"업 효율을 증진시키거나 새로운 소집가능 부대를 연구할 수 있습니다."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139
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msgid "Farms"
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msgstr "농장"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39
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msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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"농장을 만들 수 있는 것은 오직 초지 뿐입니다. 일꾼을 밭으로 이동시키면 자동으"
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"로 환금 작물을 수확합니다."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146
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msgid "Villages"
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msgstr "마을"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49
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msgid ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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"마을은 오직 초지에만 건설할 수 있습니다. 마을은 원래의 그것과 같은 수입원과 "
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"회복가능 장소입니다. 마을에서 일꾼을 오른쪽 클릭하면 대학을 건립할 수 있습니"
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"다."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153
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msgid "Mines"
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msgstr "광산"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59
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msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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"광산은 언덕이나 산에 건설할 수 있습니다. 광산에 있는 일꾼은 자동으로 매 턴마"
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"다 금을 캐니다."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160
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msgid "Universities"
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msgstr "대학"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
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msgid ""
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"Any of the ‘Elvish’ style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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"모든 '엘프'식의 마을은 대학을 상징합니다. 턴이 시작할때마다 대학에 있는 마법"
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"사들은 자동으로 당신이 선택한 목표 연구를 진전시킵니다. 대학에 있는 마법사를 "
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"오른쪽 클릭해서 목표 연구를 바꿀 수 있습니다."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#. [set_menu_item]: id=anl_diplomacy
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
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msgid "Diplomacy"
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msgstr "외교"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
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msgid ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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msgstr ""
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"대학에서 당신의 지도자를 오른쪽 클릭하면 특별한 외교 선택지를 볼 수 있습니다."
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#. [set_menu_item]: id=anl_help
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
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msgid "Help"
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msgstr "도움말"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111
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msgid "A New Land — Help"
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msgstr "신대륙 - 도움말"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
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msgid "Select a topic."
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msgstr "주제를 선택하세요."
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#. [option]: speaker=narrator
|
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115
|
||
msgid "Done"
|
||
msgstr "끝"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
|
||
msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
|
||
msgstr "여기 $df_player_name|의 금고에 20원을 지원하겠다."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:100
|
||
msgid ""
|
||
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
|
||
"scholars to further your understanding of agriculture."
|
||
msgstr ""
|
||
"$sf_player_name|, 우리의 지혜가 그대들을 능가하기에 내 학자들에게 그대의 농"
|
||
"업 이해를 증진시켜주도록 지시했네."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:138
|
||
msgid ""
|
||
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
|
||
"instructed my scholars to aid you in your efforts to learn the science of "
|
||
"mining."
|
||
msgstr ""
|
||
"$sm_player_name|, 우리의 지혜가 그대들을 능가하기에 내 학자들에게 그대의 광업"
|
||
"학을 연구하는 그 노력에 보탬이 되어 줄 것을 지시했네."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:183
|
||
msgid ""
|
||
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
|
||
"an obligation to instruct you in this vital matter."
|
||
msgstr ""
|
||
"그대의 전쟁 기술들에 대한 지식은 우려할 만한 수준이네, $sw_player_name|. 나에"
|
||
"게 이 중요한 문제에 대해 전수해 줄 의무가 있다고 보네."
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of agriculture"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"농업에 관한 지식을 공유"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:256
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of mining"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"광업에 관한 지식을 공유"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:263
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of warfare"
|
||
msgstr ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"전쟁에 관한 지식을 공유"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:293
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:374
|
||
msgid "Diplomatic Options"
|
||
msgstr "외교 옵션"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:296
|
||
msgid "What shall I do?"
|
||
msgstr "뭘 할까?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:302
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:54
|
||
msgid "Nothing"
|
||
msgstr "아무것도 안한다"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314
|
||
msgid ""
|
||
"<span color='green'>Donate Funds</span>\n"
|
||
"Give 20 gold to another player"
|
||
msgstr ""
|
||
"<span color='green'>자금 지원</span>\n"
|
||
"다른 플레이어에게 20원을 준다"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333
|
||
msgid "Who will you donate funds to?"
|
||
msgstr "누구에게 자금을 지원하겠습니까?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:380
|
||
msgid "Back"
|
||
msgstr "뒤로"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:358
|
||
msgid ""
|
||
"<span color='green'>Share Knowledge</span>\n"
|
||
"Help an ally with their research"
|
||
msgstr ""
|
||
"<span color='green'>지식 공유</span>\n"
|
||
"동맹의 연구를 지원한다"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377
|
||
msgid "Who will you share knowledge with?"
|
||
msgstr "누구와 지식을 공유하겠습니까?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:415
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Dwarves</span>\n"
|
||
"Lets you recruit a Dwarvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
msgstr ""
|
||
"<span color='green'>드워프와 협상하기</span>\n"
|
||
"드워프 유닛을 소집할 수 있게 해준다\n"
|
||
"협상 성과: $player_$side_number|.leader_option_1.progress|/$player_"
|
||
"$side_number|.leader_option_1.target"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:470
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Elves</span>\n"
|
||
"Lets you recruit an Elvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
msgstr ""
|
||
"<span color='green'>엘프와 협상하기</span>\n"
|
||
"엘프 유닛을 소집할 수 있게 해준다\n"
|
||
"협상 성과: $player_$side_number|.leader_option_2.progress|/$player_"
|
||
"$side_number|.leader_option_2.target"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:538
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:570
|
||
msgid "Negotiation Complete"
|
||
msgstr "협상 완료"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541
|
||
msgid ""
|
||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||
"of our brethren do you want to recruit?"
|
||
msgstr ""
|
||
"우리의 대화는 끝났소 - 우리 드워프들은 기꺼이 당신의 편에서 싸울 것이오. 우"
|
||
"리 형제들 중 누구를 소집하고 싶소?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573
|
||
msgid ""
|
||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||
"of kin do you wish to recruit?"
|
||
msgstr ""
|
||
"우리의 대화는 끝났소 - 엘프들이 당신의 전투를 도울 것이오. 우리 동족 중에 누"
|
||
"구를 소집하고 싶소?"
|
||
|
||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
|
||
msgid "Choose New Recruit"
|
||
msgstr "새로운 소집 부대를 선택"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:62
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:277
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:304
|
||
msgid "Study Complete"
|
||
msgstr "연구 완료"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:64
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr "어떤 유닛을 소집하면 좋겠습니까?"
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:89
|
||
msgid "Oversee Research"
|
||
msgstr "연구 상황 보기"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
|
||
msgid "Research"
|
||
msgstr "연구"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:140
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
"현재 $player_$side_number|.research.target_language_name|를 연구하고 있습니"
|
||
"다. 우리 학자들이 마음껏 연구할 목표를 정해 주십시오.\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
|
||
msgid "Continue as before"
|
||
msgstr "하던 연구를 계속"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:165
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
"$side_number|.farming.target"
|
||
msgstr ""
|
||
"<span color='green'>농업</span>\n"
|
||
"농부들의 생산량이 1원 증가\n"
|
||
"연구 진척도: $player_$side_number|.farming.progress|/$player_$side_number|."
|
||
"farming.target"
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102
|
||
msgid "agriculture"
|
||
msgstr "농업"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:176
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
"<span color='green'>광업</span>\n"
|
||
"광부들의 생산량이 1원 증가\n"
|
||
"연구 진척도: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:180
|
||
msgid "mining"
|
||
msgstr "광업"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:187
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||
"$side_number|.warfare.target"
|
||
msgstr ""
|
||
"<span color='green'>전쟁</span>\n"
|
||
"새로운 종류의 유닛을 소집할 수 있게 함\n"
|
||
"연구 진척도: $player_$side_number|.warfare.progress|/$player_$side_number|."
|
||
"warfare.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:198
|
||
msgid "warfare"
|
||
msgstr "전쟁"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name|의 농장은 이제 $player_$side_number|.farming.gold "
|
||
"원을 생산합니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:279
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name|의 광산에서는 이제 $player_$side_number|.mining."
|
||
"gold 원이 나옵니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:306
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
"$player_$side_number|.name|, 전쟁 연구가 끝났습니다. 대학에 있는 마법사를 오"
|
||
"른쪽 클릭해서 새로 소집할 유닛을 선택하세요."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:197
|
||
msgid "Let’s cut you free!"
|
||
msgstr "이제 거기서 풀어주마!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr "당신이 그 생물을 그물에서 풀어주고 도움을 얻기로 합니다."
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr "작업에 착수!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:50
|
||
msgid "What shall I do my liege?"
|
||
msgstr "뭘 할까요 영주님?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
msgid "Convert to Grassland"
|
||
msgstr "풀밭으로 전환"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Cost: 0g"
|
||
msgstr "비용: 0원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
msgid "Plant Farm"
|
||
msgstr "밭을 경작"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Build Village"
|
||
msgstr "마을 건축"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr "비용: 15원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
msgid "Build Castle"
|
||
msgstr "성채 건축"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Cost: 6g"
|
||
msgstr "비용: 6원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Cost: 4g"
|
||
msgstr "비용: 4원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Flood the Field"
|
||
msgstr "물을 끌어들인다"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Cost: 1g"
|
||
msgstr "비용: 1원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
msgid "Plant Saplings"
|
||
msgstr "묘목 심기"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Chop Down Forest"
|
||
msgstr "나무 베기"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Earns: 1g"
|
||
msgstr "수입: 1원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Build Mine"
|
||
msgstr "광산 건설"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Cost: 25g"
|
||
msgstr "비용: 25원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Cost: 3g"
|
||
msgstr "비용: 3원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
msgid "Make a Ford"
|
||
msgstr "여울을 만든다"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
msgid "Cost: 5g"
|
||
msgstr "비용: 5원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Landfill"
|
||
msgstr "간척"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
msgid "Destroy the Ford"
|
||
msgstr "여울을 파괴한다"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
msgid "Cost: 2g"
|
||
msgstr "비용: 2원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Smash Cave Floor"
|
||
msgstr "동굴 벽을 부순다"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Earns: 3g"
|
||
msgstr "수입: 3원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Harvest Mushrooms"
|
||
msgstr "버섯 수확"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Build a Keep"
|
||
msgstr "본성 건축"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Cost: 7g"
|
||
msgstr "비용: 7원"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Establish University"
|
||
msgstr "대학 건립"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Clear the Ground"
|
||
msgstr "땅을 청소한다"
|
||
|
||
#~ msgid "User Map"
|
||
#~ msgstr "사용자 맵"
|
||
|
||
#~ msgid "Random"
|
||
#~ msgstr "랜덤"
|
||
|
||
#~ msgid "Default"
|
||
#~ msgstr "기본"
|
||
|
||
#~ msgid "Alliance of Darkness"
|
||
#~ msgstr "어둠의 동맹"
|
||
|
||
#~ msgid "Alliance of Light"
|
||
#~ msgstr "빛의 동맹"
|
||
|
||
#~ msgid "Drakes"
|
||
#~ msgstr "드레이크"
|
||
|
||
#~ msgid "Knalgan Alliance"
|
||
#~ msgstr "놀겐 얼라이언스"
|
||
|
||
#~ msgid "Loyalists"
|
||
#~ msgstr "로얄리스트"
|
||
|
||
#~ msgid "Northerners"
|
||
#~ msgstr "놀더너"
|
||
|
||
#~ msgid "Rebels"
|
||
#~ msgstr "레블"
|
||
|
||
#~ msgid "Undead"
|
||
#~ msgstr "언데드"
|
||
|
||
#, fuzzy
|
||
#~ msgid "statue"
|
||
#~ msgstr "상태"
|
||
|
||
#~ msgid "Yes!"
|
||
#~ msgstr "예!"
|
||
|
||
#~ msgid "No"
|
||
#~ msgstr "아니오"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 2: Loyalists"
|
||
#~ msgstr "로얄리스트"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 8: Rebels"
|
||
#~ msgstr "레블"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 11: Northerners"
|
||
#~ msgstr "놀더너"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Turn 14: Drakes"
|
||
#~ msgstr "허리케인 드레이크"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Death"
|
||
#~ msgstr "기본"
|
||
|
||
#~ msgid "Random map"
|
||
#~ msgstr "랜덤 맵"
|
||
|
||
#~ msgid ""
|
||
#~ "Randomly generated map. Note: random maps are often unbalanced, but if "
|
||
#~ "you have time, you can regenerate them until you get a good one."
|
||
#~ msgstr ""
|
||
#~ "랜덤으로 생성된 맵입니다. 주의: 랜덤 맵들은 종종 불균형 합니다만, 시간이 "
|
||
#~ "있다면, 당신은 좋은 맵을 얻을 때 까지 맵을 생성 할 수 있습니다."
|