833 lines
37 KiB
Text
833 lines
37 KiB
Text
# #-#-#-#-# wesnoth-anl.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-#
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# Shavian English translations for Battle for Wesnoth package.
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# Copyright (C) 2009 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package
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#
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# Contributors:
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# Arc Riley <arcriley@ubuntu.com>
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# Thomas Thurman <thomas@thurman.org.uk>
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: en@shaw\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2015-06-12 18:03-0300\n"
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"PO-Revision-Date: 2009-10-12 18:45-0400\n"
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"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
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"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p — A New Land"
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msgstr "4p — 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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#, fuzzy
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#| msgid ""
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#| "This 4p survival scenario allows you to construct buildings and terraform "
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#| "the land. Use map settings. Recommended starting gold=100."
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. The recommended starting gold is 100."
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msgstr ""
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"𐑞𐑦𐑕 4p 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑤𐑬𐑟 𐑿 𐑑 𐑒𐑩𐑯𐑕𐑑𐑮𐑳𐑒𐑑 𐑚𐑦𐑤𐑛𐑦𐑙𐑟 𐑯 𐑑𐑺𐑩𐑓𐑹𐑥 𐑞 𐑤𐑨𐑯𐑛. 𐑿𐑟 𐑥𐑨𐑐 "
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"𐑕𐑧𐑑𐑦𐑙𐑟. 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛𐑩𐑛 𐑕𐑑𐑸𐑑𐑦𐑙 gold=100."
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:24
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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"𐑦𐑯 𐑞 𐑨𐑓𐑑𐑻𐑥𐑨𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑢𐑹 𐑞 𐑮𐑧𐑥𐑯𐑩𐑯𐑑𐑕 𐑝 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦 𐑓𐑤𐑧𐑛 𐑑 𐑩𐑯 𐑩𐑚𐑕𐑒𐑘𐑫𐑼 𐑕𐑦𐑒𐑤𐑵𐑛𐑦𐑛 "
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"𐑜𐑤𐑧𐑯. 𐑞𐑴 𐑞𐑱 𐑯𐑿 𐑞𐑱 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑣𐑲𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑲𐑑𐑦 𐑸𐑥𐑰𐑟 𐑞𐑨𐑑 𐑣𐑨𐑛 𐑒𐑮𐑳𐑖𐑑 𐑞𐑺 𐑣𐑴𐑥𐑤𐑨𐑯𐑛, 𐑞 "
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"𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑣𐑴𐑐𐑑 𐑴𐑯𐑤𐑦 𐑓𐑹 𐑦𐑯𐑳𐑓 𐑑𐑲𐑥 𐑑 𐑮𐑰𐑚𐑦𐑤𐑛 𐑞𐑺 𐑓𐑹𐑕𐑩𐑟."
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#. [objectives]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:32
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msgid "Right-click on your leader during your turn for help"
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msgstr "𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑿𐑼 𐑤𐑰𐑛𐑻 𐑛𐑘𐑫𐑼𐑦𐑙 𐑿𐑼 𐑑𐑻𐑯 𐑓𐑹 𐑣𐑧𐑤𐑐"
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#. [objective]: condition=win
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:34
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msgid "You must survive until turn 25."
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msgstr "𐑿 𐑥𐑳𐑕𐑑 𐑕𐑻𐑝𐑲𐑝 𐑳𐑯𐑑𐑦𐑤 𐑑𐑻𐑯 25."
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:51
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:67
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:83
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:99
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msgid "teamname^Team 1"
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msgstr "𐑑𐑰𐑥 1"
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:118
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:145
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:199
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msgid "teamname^Team 2"
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msgstr "𐑑𐑰𐑥 2"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:411
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr "𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑳𐑯𐑛𐑧𐑛 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:434
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr "𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑 𐑹𐑒𐑕 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:457
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr "𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑹𐑒𐑕 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:480
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr "𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑕𐑬𐑔𐑰𐑕𐑑 𐑳𐑯𐑛𐑧𐑛 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
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msgid ""
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"One of your peasants has happened upon some spiders’ nests in the north and "
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"south."
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msgstr "𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑣𐑨𐑟 𐑣𐑨𐑐𐑩𐑯𐑛 𐑩𐑐𐑪𐑯 𐑕𐑳𐑥 𐑕𐑐𐑲𐑛𐑻𐑟 𐑯𐑧𐑕𐑑𐑕 𐑦𐑯 𐑞 𐑯𐑹𐑔 𐑯 𐑕𐑬𐑔."
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:595
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#, fuzzy
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#| msgid ""
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#| "I swear I saw somebody trapped in the spider’s web. Maybe we should "
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#| "rescue them?"
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msgid ""
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"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
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"him?"
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msgstr "𐑲 𐑕𐑢𐑺 𐑲 𐑕𐑷 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞 𐑕𐑐𐑲𐑛𐑻𐑟 𐑢𐑧𐑚. 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑖𐑫𐑛 𐑮𐑧𐑕𐑒𐑿 𐑞𐑧𐑥?"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:617
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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"𐑥𐑵𐑝 𐑧𐑯𐑦 𐑿𐑯𐑦𐑑 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞𐑰𐑟 𐑒𐑨𐑐𐑑𐑦𐑝𐑟 𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑡𐑶𐑯 𐑿𐑼 𐑕𐑲𐑛. 𐑞 𐑕𐑐𐑲𐑛𐑻𐑟 𐑜𐑸𐑛𐑦𐑙 𐑰𐑗 "
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"𐑒𐑨𐑐𐑑𐑦𐑝 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑢𐑵𐑯𐑛𐑩𐑛, 𐑞 𐑕𐑵𐑯𐑼 𐑿 𐑜𐑧𐑑 𐑞𐑺 𐑞 𐑚𐑧𐑑𐑼 𐑗𐑭𐑯𐑕 𐑿 𐑣𐑨𐑝 𐑝 𐑒𐑦𐑤𐑦𐑙 𐑞𐑧𐑥."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr "𐑿𐑼 𐑥𐑧𐑯 𐑮𐑩𐑐𐑹𐑑 𐑕𐑑𐑮𐑱𐑯𐑡 𐑕𐑬𐑯𐑛𐑟 𐑒𐑳𐑥𐑦𐑙 𐑓𐑮𐑪𐑥 𐑕𐑳𐑥 𐑒𐑱𐑝𐑟 𐑑 𐑞 𐑰𐑕𐑑 𐑯 𐑢𐑧𐑕𐑑."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:635
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn’t nearly be so slim."
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msgstr ""
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"𐑦𐑑 𐑢𐑫𐑛 𐑕𐑰𐑥 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑣𐑨𐑟 𐑚𐑦𐑤𐑑 𐑕𐑳𐑥 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯𐑟 𐑯𐑽𐑚𐑲 - 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑺 𐑞 "
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"𐑥𐑱𐑯𐑕𐑑𐑱 𐑝 𐑞𐑺 𐑮𐑦𐑟𐑹𐑕𐑩𐑟 𐑸 𐑐𐑮𐑩𐑛𐑿𐑕𐑛. 𐑦𐑓 𐑢𐑰 𐑒𐑫𐑛 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥 𐑬𐑼 𐑗𐑭𐑯𐑕𐑩𐑟 𐑢𐑫𐑛𐑯𐑑 𐑯𐑽𐑤𐑦 𐑚𐑰 "
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"𐑕𐑴 𐑕𐑤𐑦𐑥."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:657
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy’s income by 10."
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msgstr ""
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"𐑥𐑵𐑝 𐑧𐑯𐑦 𐑿𐑯𐑦𐑑 𐑪𐑯𐑑𐑵 𐑞𐑰𐑟 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑲𐑯. 𐑰𐑗 𐑢𐑳𐑯 𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑢𐑦𐑤 𐑮𐑦𐑛𐑿𐑕 𐑞 "
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"𐑧𐑯𐑩𐑥𐑦'𐑟 𐑦𐑯𐑒𐑳𐑥 𐑚𐑲 10."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:670
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr "𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑯𐑽𐑤𐑦 𐑨𐑑 𐑩𐑯 𐑧𐑯𐑛. 𐑝𐑦𐑒𐑑𐑼𐑦 𐑦𐑟 𐑒𐑤𐑴𐑟 𐑨𐑑 𐑣𐑨𐑯𐑛!"
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:682
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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"𐑢𐑰 𐑣𐑨𐑝 𐑕𐑻𐑝𐑲𐑝𐑛 𐑞 𐑪𐑯𐑕𐑤𐑪𐑑! 𐑞 𐑑𐑲𐑛 𐑝 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑣𐑨𐑟 𐑑𐑻𐑯𐑛, 𐑝𐑦𐑒𐑑𐑼𐑦 𐑒𐑨𐑯𐑪𐑑 𐑦𐑤𐑵𐑛 𐑳𐑕 𐑯𐑬!"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:686
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msgid "You have won the game, but you may continue if you wish..."
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msgstr "𐑿 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑞 𐑜𐑱𐑥, 𐑚𐑳𐑑 𐑿 𐑥𐑱 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑦𐑓 𐑿 𐑢𐑦𐑖..."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:702
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msgid "I have fallen, but all is not lost!"
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msgstr "𐑲 𐑣𐑨𐑝 𐑓𐑷𐑤𐑩𐑯, 𐑚𐑳𐑑 𐑷𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑤𐑪𐑕𐑑!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:715
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr "𐑲 𐑨𐑥 𐑛𐑳𐑯 𐑓𐑹, 𐑚𐑳𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑘𐑧𐑑 𐑑 𐑤𐑵𐑟 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:728
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msgid "Comrades, avenge me!"
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msgstr "𐑒𐑪𐑥𐑮𐑩𐑛𐑟, 𐑩𐑝𐑧𐑯𐑡 𐑥𐑰!"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:741
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msgid "Do not fear, there is hope for us still!"
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msgstr "𐑛𐑵 𐑯𐑪𐑑 𐑓𐑽, 𐑞𐑺 𐑦𐑟 𐑣𐑴𐑐 𐑓𐑹 𐑳𐑕 𐑕𐑑𐑦𐑤!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34
|
||
msgid "The chest contains $oc_treasure gold."
|
||
msgstr "𐑞 𐑗𐑧𐑕𐑑 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 $oc_treasure 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
|
||
msgid "Return to menu"
|
||
msgstr "𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑧𐑯𐑿"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125
|
||
msgid "Peasants"
|
||
msgstr "𐑐𐑧𐑟𐑩𐑯𐑑𐑕"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19
|
||
msgid ""
|
||
"Peasants are your workers. Depending on the terrain, right-clicking on a "
|
||
"peasant allows you to terraform the landscape and/or build castles, mines, "
|
||
"farms, villages and universities."
|
||
msgstr ""
|
||
"𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑸 𐑿𐑼 𐑢𐑻𐑒𐑼𐑟. 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑻𐑱𐑯, 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑩𐑤𐑬𐑟 𐑿 𐑑 "
|
||
"𐑑𐑺𐑩𐑓𐑹𐑥 𐑞 𐑤𐑨𐑯𐑛𐑕𐑒𐑨𐑐 𐑯/𐑹 𐑚𐑦𐑤𐑛 𐑒𐑭𐑕𐑩𐑤𐑟, 𐑥𐑲𐑯𐑟, 𐑓𐑸𐑥𐑟, 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑯 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132
|
||
msgid "Mages"
|
||
msgstr "𐑥𐑱𐑡𐑦𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29
|
||
msgid ""
|
||
"Mages are your wise men. They can study at universities, pursuing advances "
|
||
"in mining, farming and recruitment."
|
||
msgstr ""
|
||
"𐑥𐑱𐑡𐑦𐑟 𐑸 𐑿𐑼 𐑢𐑲𐑟 𐑥𐑧𐑯. 𐑞𐑱 𐑒𐑨𐑯 𐑕𐑑𐑳𐑛𐑦 𐑨𐑑 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟, 𐑐𐑼𐑕𐑿𐑦𐑙 𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑦𐑯 𐑥𐑲𐑯𐑦𐑙, "
|
||
"𐑓𐑸𐑥𐑦𐑙 𐑯 𐑮𐑩𐑒𐑮𐑵𐑑𐑥𐑩𐑯𐑑."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139
|
||
msgid "Farms"
|
||
msgstr "𐑓𐑸𐑥𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39
|
||
msgid ""
|
||
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
|
||
"will begin to automatically harvest the cash crop."
|
||
msgstr ""
|
||
"𐑓𐑸𐑥𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑐𐑤𐑭𐑯𐑑𐑧𐑛 𐑪𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛. 𐑥𐑵𐑝 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑪𐑯𐑑𐑵 𐑩 𐑓𐑸𐑥 𐑯 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑩𐑜𐑦𐑯 "
|
||
"𐑑 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑣𐑸𐑝𐑧𐑕𐑑 𐑞 𐑒𐑨𐑖 𐑒𐑮𐑪𐑐."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146
|
||
msgid "Villages"
|
||
msgstr "𐑝𐑦𐑤𐑦𐑡𐑦𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49
|
||
msgid ""
|
||
"Villages can only be built on grassland. They provide income and healing as "
|
||
"usual. Right-click on a peasant in a village and you can establish a "
|
||
"university."
|
||
msgstr ""
|
||
"𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑚𐑦𐑤𐑑 𐑪𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛. 𐑞𐑱 𐑐𐑮𐑩𐑝𐑲𐑛 𐑦𐑯𐑒𐑳𐑥 𐑯 𐑣𐑰𐑤𐑦𐑙 𐑨𐑟 𐑿𐑖𐑿𐑩𐑤. 𐑮𐑲𐑑-"
|
||
"𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑦𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑯 𐑿 𐑒𐑨𐑯 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153
|
||
msgid "Mines"
|
||
msgstr "𐑥𐑲𐑯𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59
|
||
msgid ""
|
||
"Mines can be built on hills or mountains. A peasant on a mine will "
|
||
"automatically dig for gold at the start of your turn."
|
||
msgstr ""
|
||
"𐑥𐑲𐑯𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑚𐑦𐑤𐑑 𐑪𐑯 𐑣𐑦𐑤𐑟 𐑹 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑪𐑯 𐑩 𐑥𐑲𐑯 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑛𐑦𐑜 𐑓𐑹 "
|
||
"𐑜𐑴𐑤𐑛 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑿𐑼 𐑑𐑻𐑯."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160
|
||
msgid "Universities"
|
||
msgstr "𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
|
||
msgid ""
|
||
"Any of the ‘Elvish’ style villages represent universities. At the start of "
|
||
"your turn, Mages in universities automatically add to the study progress of "
|
||
"your chosen research target. Right-click on a mage in a university to change "
|
||
"research target."
|
||
msgstr ""
|
||
"𐑧𐑯𐑦 𐑝 𐑞 '𐑧𐑤𐑝𐑦𐑖' 𐑕𐑑𐑲𐑤 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟. 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑿𐑼 𐑑𐑻𐑯, 𐑥𐑱𐑡𐑦𐑟 "
|
||
"𐑦𐑯 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑨𐑛 𐑑 𐑞 𐑕𐑑𐑳𐑛𐑦 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑝 𐑿𐑼 𐑗𐑴𐑟𐑩𐑯 𐑮𐑰𐑕𐑻𐑗 𐑑𐑸𐑜𐑧𐑑. 𐑮𐑲𐑑-"
|
||
"𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑥𐑱𐑡 𐑦𐑯 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦 𐑑 𐑗𐑱𐑯𐑡 𐑮𐑰𐑕𐑻𐑗 𐑑𐑸𐑜𐑧𐑑."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [option]: speaker=narrator
|
||
#. [set_menu_item]: id=anl_diplomacy
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
|
||
msgid "Diplomacy"
|
||
msgstr "𐑛𐑦𐑐𐑤𐑴𐑥𐑩𐑕𐑰"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
|
||
msgid ""
|
||
"Right-clicking on your leader when in a university allows you to select "
|
||
"special diplomatic options."
|
||
msgstr ""
|
||
"𐑮𐑲𐑑-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑿𐑼 𐑤𐑰𐑛𐑻 𐑢𐑧𐑯 𐑦𐑯 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦 𐑩𐑤𐑬𐑟 𐑿 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑕𐑐𐑧𐑖𐑩𐑤 𐑛𐑦𐑐𐑤𐑩𐑥𐑨𐑑𐑦𐑒 "
|
||
"𐑪𐑐𐑖𐑩𐑯𐑟."
|
||
|
||
#. [set_menu_item]: id=anl_help
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
|
||
msgid "Help"
|
||
msgstr "𐑣𐑧𐑤𐑐"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111
|
||
msgid "A New Land — Help"
|
||
msgstr "𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛 - 𐑣𐑧𐑤𐑐"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
|
||
msgid "Select a topic."
|
||
msgstr "𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑑𐑪𐑐𐑦𐑒."
|
||
|
||
#. [option]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115
|
||
msgid "Done"
|
||
msgstr "𐑛𐑳𐑯"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
|
||
msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
|
||
msgstr "𐑲 𐑣𐑽𐑚𐑲 𐑛𐑴𐑯𐑱𐑑 20 𐑜𐑴𐑤𐑛 𐑑 𐑞 𐑒𐑭𐑓𐑻𐑟 𐑝 $df_player_name|."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:100
|
||
msgid ""
|
||
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
|
||
"scholars to further your understanding of agriculture."
|
||
msgstr ""
|
||
"$sf_player_name|, 𐑕𐑦𐑯𐑕 𐑬𐑼 𐑢𐑦𐑟𐑛𐑩𐑥 𐑩𐑒𐑕𐑰𐑛𐑟 𐑿𐑼𐑟 𐑲 𐑣𐑨𐑝 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑𐑩𐑛 𐑥𐑲 𐑕𐑒𐑭𐑤𐑻𐑟 𐑑 "
|
||
"𐑓𐑻𐑞𐑼 𐑿𐑼 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑝 𐑨𐑜𐑮𐑦𐑒𐑳𐑤𐑗𐑼."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:138
|
||
msgid ""
|
||
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
|
||
"instructed my scholars to aid you in your efforts to learn the science of "
|
||
"mining."
|
||
msgstr ""
|
||
"$sm_player_name|, 𐑕𐑦𐑯𐑕 𐑞 𐑢𐑦𐑟𐑛𐑩𐑥 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑩𐑒𐑕𐑰𐑛𐑟 𐑿𐑼𐑟 𐑲 𐑣𐑨𐑝 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑𐑩𐑛 𐑥𐑲 "
|
||
"𐑕𐑒𐑭𐑤𐑻𐑟 𐑑 𐑲𐑛 𐑿 𐑦𐑯 𐑿𐑼 𐑧𐑓𐑼𐑑𐑕 𐑑 𐑤𐑻𐑯 𐑞 𐑕𐑲𐑩𐑯𐑕 𐑝 𐑥𐑲𐑯𐑦𐑙."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:183
|
||
msgid ""
|
||
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
|
||
"an obligation to instruct you in this vital matter."
|
||
msgstr ""
|
||
"𐑿 𐑯𐑴 𐑢𐑳𐑮𐑦𐑦𐑙𐑤𐑰 𐑤𐑦𐑑𐑩𐑤 𐑩𐑚𐑬𐑑 𐑞 𐑸𐑑𐑕 𐑝 𐑢𐑹, $sw_player_name|. 𐑲 𐑓𐑰𐑤 𐑩𐑯 𐑭𐑚𐑤𐑩𐑜𐑱𐑖𐑩𐑯 𐑑 "
|
||
"𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑 𐑿 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑲𐑑𐑩𐑤 𐑥𐑨𐑑𐑼."
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "$player_name\n"
|
||
#| "Share knowledge of agriculture"
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of agriculture"
|
||
msgstr ""
|
||
"$player_name\n"
|
||
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑨𐑜𐑮𐑦𐑒𐑳𐑤𐑗𐑼"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:256
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "$player_name\n"
|
||
#| "Share knowledge of mining"
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of mining"
|
||
msgstr ""
|
||
"$player_name\n"
|
||
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑥𐑲𐑯𐑦𐑙"
|
||
|
||
#. [set_variable]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:263
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "$player_name\n"
|
||
#| "Share knowledge of warfare"
|
||
msgid ""
|
||
"<span color='green'>$player_name</span>\n"
|
||
"Share knowledge of warfare"
|
||
msgstr ""
|
||
"$player_name\n"
|
||
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑢𐑹𐑓𐑺"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:293
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:374
|
||
msgid "Diplomatic Options"
|
||
msgstr "𐑛𐑦𐑐𐑤𐑩𐑥𐑨𐑑𐑦𐑒 𐑪𐑐𐑖𐑩𐑯𐑟"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:296
|
||
msgid "What shall I do?"
|
||
msgstr "𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑛𐑵?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:302
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:54
|
||
msgid "Nothing"
|
||
msgstr "𐑯𐑳𐑔𐑦𐑙"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Donate Funds</span>\n"
|
||
"Give 20 gold to another player"
|
||
msgstr ""
|
||
"𐑛𐑴𐑯𐑱𐑑 𐑓𐑩𐑯𐑛𐑟\n"
|
||
"𐑜𐑦𐑝 20 𐑜𐑴𐑤𐑛 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑐𐑤𐑱𐑻"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333
|
||
msgid "Who will you donate funds to?"
|
||
msgstr "𐑣𐑵 𐑢𐑦𐑤 𐑿 𐑛𐑴𐑯𐑱𐑑 𐑓𐑩𐑯𐑛𐑟 𐑑?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:380
|
||
msgid "Back"
|
||
msgstr "𐑚𐑨𐑒"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:358
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Share Knowledge</span>\n"
|
||
"Help an ally with their research"
|
||
msgstr ""
|
||
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡\n"
|
||
"𐑣𐑧𐑤𐑐 𐑩𐑯 𐑨𐑤𐑲 𐑢𐑦𐑞 𐑞𐑺 𐑮𐑰𐑕𐑻𐑗"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377
|
||
msgid "Who will you share knowledge with?"
|
||
msgstr "𐑣𐑵 𐑢𐑦𐑤 𐑿 𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑢𐑦𐑞?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:415
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Dwarves</span>\n"
|
||
"Lets you recruit a Dwarvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||
"$player_$side_number|.leader_option_1.target"
|
||
msgstr ""
|
||
"𐑯𐑩𐑜𐑴𐑖𐑰𐑱𐑑 𐑢𐑦𐑞 𐑞 𐑛𐑢𐑹𐑝𐑟\n"
|
||
"𐑤𐑧𐑑𐑕 𐑿 𐑮𐑩𐑒𐑮𐑵𐑑 𐑩 𐑛𐑢𐑹𐑝𐑦𐑖 𐑿𐑯𐑦𐑑\n"
|
||
"𐑯𐑦𐑜𐑴𐑖𐑰𐑱𐑖𐑩𐑯 𐑐𐑮𐑩𐑜𐑮𐑧𐑕: $player_$side_number|.leader_option_1.progress|/$player_"
|
||
"$side_number|.leader_option_1.target"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:470
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Negotiate with the Elves</span>\n"
|
||
"Lets you recruit an Elvish unit\n"
|
||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||
"$player_$side_number|.leader_option_2.target"
|
||
msgstr ""
|
||
"𐑯𐑩𐑜𐑴𐑖𐑰𐑱𐑑 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟\n"
|
||
"𐑤𐑧𐑑𐑕 𐑿 𐑮𐑩𐑒𐑮𐑵𐑑 𐑩𐑯 𐑧𐑤𐑝𐑦𐑖 𐑿𐑯𐑦𐑑\n"
|
||
"𐑯𐑦𐑜𐑴𐑖𐑰𐑱𐑖𐑩𐑯 𐑐𐑮𐑩𐑜𐑮𐑧𐑕: $player_$side_number|.leader_option_2.progress|/$player_"
|
||
"$side_number|.leader_option_2.target"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:538
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:570
|
||
msgid "Negotiation Complete"
|
||
msgstr "𐑯𐑦𐑜𐑴𐑖𐑰𐑱𐑖𐑩𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541
|
||
msgid ""
|
||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||
"of our brethren do you want to recruit?"
|
||
msgstr ""
|
||
"𐑬𐑼 𐑑𐑷𐑒𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 - 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑤 𐑜𐑤𐑨𐑛𐑤𐑰 𐑓𐑲𐑑 𐑚𐑲 𐑿𐑼 𐑕𐑲𐑛. 𐑢𐑦𐑗 𐑝 𐑬𐑼 𐑚𐑮𐑧𐑞𐑮𐑩𐑯 𐑛𐑵 𐑿 "
|
||
"𐑢𐑪𐑯𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573
|
||
msgid ""
|
||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||
"of kin do you wish to recruit?"
|
||
msgstr ""
|
||
"𐑬𐑼 𐑑𐑷𐑒𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 - 𐑞 𐑧𐑤𐑝𐑟 𐑖𐑨𐑤 𐑲𐑛 𐑿 𐑦𐑯 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤. 𐑢𐑦𐑗 𐑬𐑼 𐑝 𐑒𐑦𐑯 𐑛𐑵 𐑿 𐑢𐑦𐑖 𐑑 "
|
||
"𐑮𐑩𐑒𐑮𐑵𐑑?"
|
||
|
||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
|
||
msgid "Choose New Recruit"
|
||
msgstr "𐑗𐑵𐑟 𐑯𐑿 𐑮𐑩𐑒𐑮𐑵𐑑"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:62
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:277
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:304
|
||
msgid "Study Complete"
|
||
msgstr "𐑕𐑑𐑳𐑛𐑦 𐑒𐑩𐑥𐑐𐑤𐑰𐑑"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:64
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr "𐑢𐑦𐑗 𐑑𐑲𐑐 𐑝 𐑿𐑯𐑦𐑑 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑?"
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:89
|
||
msgid "Oversee Research"
|
||
msgstr "𐑴𐑝𐑼𐑕𐑰 𐑮𐑰𐑕𐑻𐑗"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
|
||
msgid "Research"
|
||
msgstr "𐑮𐑰𐑕𐑻𐑗"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:140
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
"𐑢𐑰 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑑𐑳𐑛𐑦𐑦𐑙 $player_$side_number|.research.target_language_name|. "
|
||
"𐑑 𐑢𐑦𐑗 𐑧𐑯𐑛 𐑢𐑫𐑛 𐑿 𐑣𐑨𐑝 𐑬𐑼 𐑕𐑒𐑭𐑤𐑻𐑟 𐑛𐑦𐑝𐑴𐑑 𐑞𐑺 𐑥𐑲𐑯𐑛𐑟?\n"
|
||
"\n"
|
||
"𐑬𐑼 𐑓𐑸𐑥𐑟 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.farming.gold|g\n"
|
||
"𐑬𐑼 𐑥𐑲𐑯𐑟 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.mining.gold|g\n"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
|
||
msgid "Continue as before"
|
||
msgstr "𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑨𐑟 𐑚𐑦𐑓𐑹"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:165
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Agriculture\n"
|
||
#| "Farmers produce +1 gold\n"
|
||
#| "Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
#| "$side_number|.farming.target"
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||
"$side_number|.farming.target"
|
||
msgstr ""
|
||
"𐑨𐑜𐑮𐑦𐑒𐑳𐑤𐑗𐑼\n"
|
||
"𐑓𐑸𐑥𐑼𐑟 𐑐𐑮𐑩𐑛𐑿𐑕 +1 𐑜𐑴𐑤𐑛\n"
|
||
"𐑕𐑑𐑳𐑛𐑦 𐑐𐑮𐑩𐑜𐑮𐑧𐑕: $player_$side_number|.farming.progress|/$player_$side_number|."
|
||
"farming.target"
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102
|
||
msgid "agriculture"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:176
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
"𐑥𐑲𐑯𐑦𐑙\n"
|
||
"𐑥𐑲𐑯𐑼𐑟 𐑐𐑮𐑩𐑛𐑿𐑕 +1 𐑜𐑴𐑤𐑛\n"
|
||
"𐑕𐑑𐑳𐑛𐑦 𐑐𐑮𐑩𐑜𐑮𐑧𐑕: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"𐑥𐑲𐑯𐑦𐑙.𐑑𐑸𐑜𐑧𐑑"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:180
|
||
msgid "mining"
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:187
|
||
#, fuzzy
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||
"$side_number|.warfare.target"
|
||
msgstr ""
|
||
"𐑢𐑹𐑓𐑺\n"
|
||
"𐑩𐑤𐑬𐑟 𐑿 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑩 𐑯𐑿 𐑑𐑲𐑐 𐑝 𐑿𐑯𐑦𐑑\n"
|
||
"𐑕𐑑𐑳𐑛𐑦 𐑐𐑮𐑩𐑜𐑮𐑧𐑕: $player_$side_number|.warfare.progress|/$player_$side_number|."
|
||
"warfare.target"
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:198
|
||
msgid "warfare"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name|'s 𐑓𐑸𐑥𐑟 𐑯𐑬 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.𐑓𐑸𐑥𐑦𐑙."
|
||
"𐑜𐑴𐑤𐑛 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:279
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
"$player_$side_number|.name|'s 𐑥𐑲𐑯𐑟 𐑯𐑬 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.mining."
|
||
"𐑜𐑴𐑤𐑛 𐑜𐑴𐑤𐑛."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:306
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
"$player_$side_number|.name|, 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑦𐑯𐑦𐑖𐑑 𐑮𐑰𐑕𐑻𐑗𐑦𐑙 𐑢𐑹𐑓𐑺. 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑥𐑱𐑡 "
|
||
"𐑦𐑯 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑿𐑯𐑦𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:197
|
||
msgid "Let’s cut you free!"
|
||
msgstr "𐑤𐑧𐑑'𐑕 𐑒𐑳𐑑 𐑿 𐑓𐑮𐑰!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr "𐑿 𐑮𐑦𐑤𐑰𐑕 𐑞 𐑒𐑮𐑰𐑗𐑼 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑚 𐑯 𐑦𐑑 𐑩𐑜𐑮𐑰𐑟 𐑑 𐑣𐑧𐑤𐑐 𐑿."
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr "𐑜𐑧𐑑 𐑑 𐑢𐑻𐑒!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:50
|
||
msgid "What shall I do my liege?"
|
||
msgstr "𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑛𐑵 𐑥𐑲 𐑤𐑰𐑡?"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
msgid "Convert to Grassland"
|
||
msgstr "𐑒𐑩𐑯𐑝𐑻𐑑 𐑑 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Cost: 0g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 0g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||
msgid "Plant Farm"
|
||
msgstr "𐑐𐑤𐑭𐑯𐑑 𐑓𐑸𐑥"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Build Village"
|
||
msgstr "𐑚𐑦𐑤𐑛 𐑝𐑦𐑤𐑦𐑡"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 15g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
msgid "Build Castle"
|
||
msgstr "𐑚𐑦𐑤𐑛 𐑒𐑨𐑕𐑩𐑤"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Cost: 6g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 6g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Cost: 4g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 4g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143
|
||
msgid "Flood the Field"
|
||
msgstr "𐑓𐑤𐑳𐑛 𐑞 𐑓𐑰𐑤𐑛"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Cost: 1g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 1g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166
|
||
msgid "Plant Saplings"
|
||
msgstr "𐑐𐑤𐑭𐑯𐑑 𐑕𐑨𐑐𐑤𐑦𐑙𐑟"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Chop Down Forest"
|
||
msgstr "𐑗𐑪𐑐 𐑛𐑬𐑯 𐑓𐑹𐑦𐑕𐑑"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192
|
||
msgid "Earns: 1g"
|
||
msgstr "𐑻𐑯𐑟: 1g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Build Mine"
|
||
msgstr "𐑚𐑦𐑤𐑛 𐑥𐑲𐑯"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272
|
||
msgid "Cost: 25g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 25g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Cost: 3g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 3g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297
|
||
msgid "Make a Ford"
|
||
msgstr "𐑥𐑱𐑒 𐑩 𐑓𐑹𐑛"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
msgid "Cost: 5g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 5g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375
|
||
msgid "Landfill"
|
||
msgstr "𐑤𐑨𐑯𐑛𐑓𐑦𐑤"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352
|
||
msgid "Destroy the Ford"
|
||
msgstr "𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑓𐑹𐑛"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
msgid "Cost: 2g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 2g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427
|
||
msgid "Smash Cave Floor"
|
||
msgstr "𐑕𐑥𐑨𐑖 𐑒𐑱𐑝 𐑓𐑤𐑹"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Earns: 3g"
|
||
msgstr "𐑻𐑯𐑟: 3g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Harvest Mushrooms"
|
||
msgstr "𐑣𐑸𐑝𐑧𐑕𐑑 𐑥𐑳𐑖𐑮𐑵𐑥𐑟"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498
|
||
msgid "Build a Keep"
|
||
msgstr "𐑚𐑦𐑤𐑛 𐑩 𐑒𐑰𐑐"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Cost: 7g"
|
||
msgstr "𐑒𐑪𐑕𐑑: 7g"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522
|
||
msgid "Establish University"
|
||
msgstr "𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦"
|
||
|
||
#. [option]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547
|
||
msgid "Clear the Ground"
|
||
msgstr "𐑒𐑤𐑽 𐑞 𐑜𐑮𐑬𐑯𐑛"
|