299 lines
4 KiB
INI
299 lines
4 KiB
INI
#textdomain wesnoth-lib /*@ \label{unit_attack.cfg:textdomain} @*/
|
|
###
|
|
### Definition of the window select which unit to attack
|
|
###
|
|
|
|
#define _GUI_BIG_ATTACKER_PANEL /*@ \label{unit_attack.cfg:defines} @*/
|
|
[grid]
|
|
id = "attacker"
|
|
linked_group = "unit"
|
|
|
|
[row]
|
|
|
|
[column]
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[image]
|
|
id = "attacker_portrait"
|
|
[/image]
|
|
|
|
[/column]
|
|
|
|
[column]
|
|
grow_factor = 1
|
|
horizontal_grow = "true"
|
|
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[label]
|
|
id = "attacker_name"
|
|
definition = "alignment"
|
|
[/label]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
#enddef
|
|
|
|
#define _GUI_BIG_DEFENDER_PANEL
|
|
[grid]
|
|
id = "defender"
|
|
linked_group = "unit"
|
|
|
|
[row]
|
|
|
|
[column]
|
|
grow_factor = 1
|
|
horizontal_grow = "true"
|
|
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[label]
|
|
id = "defender_name"
|
|
definition = "alignment"
|
|
|
|
text_alignment = "right"
|
|
[/label]
|
|
|
|
[/column]
|
|
|
|
[column]
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[image]
|
|
id = "defender_portrait"
|
|
[/image]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
#enddef
|
|
|
|
#define _GUI_BIG_UNIT_PANEL
|
|
[grid]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
{_GUI_BIG_ATTACKER_PANEL}
|
|
[/column]
|
|
|
|
[column]
|
|
{_GUI_BIG_DEFENDER_PANEL}
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
#enddef
|
|
|
|
#define _GUI_BIG_WEAPON_PANEL
|
|
[grid]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
horizontal_grow = "true"
|
|
|
|
[listbox]
|
|
id = "weapon_list"
|
|
definition = "default"
|
|
|
|
[list_definition]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
vertical_grow = "true"
|
|
horizontal_grow = "true"
|
|
|
|
[toggle_panel]
|
|
definition = "default"
|
|
|
|
return_value_id = "ok"
|
|
[grid]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
grow_factor = 1
|
|
horizontal_grow = "true"
|
|
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[label]
|
|
id = "attacker_weapon"
|
|
definition = "alignment"
|
|
linked_group = "weapon"
|
|
[/label]
|
|
|
|
[/column]
|
|
|
|
[column]
|
|
grow_factor = 1
|
|
horizontal_grow = "true"
|
|
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[label]
|
|
id = "defender_weapon"
|
|
definition = "alignment"
|
|
linked_group = "weapon"
|
|
|
|
text_alignment = "right"
|
|
[/label]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
|
|
[/toggle_panel]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/list_definition]
|
|
|
|
[/listbox]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
#enddef
|
|
|
|
#define _GUI_BUTTON_ROW
|
|
[grid]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
grow_factor = 1
|
|
|
|
border = "all"
|
|
border_size = 5
|
|
horizontal_alignment = "right"
|
|
|
|
[button]
|
|
id = "ok"
|
|
definition = "default"
|
|
|
|
label = _ "Attack"
|
|
[/button]
|
|
|
|
[/column]
|
|
|
|
[column]
|
|
border = "all"
|
|
border_size = 5
|
|
|
|
[button]
|
|
id = "cancel"
|
|
definition = "default"
|
|
|
|
label = _ "Cancel"
|
|
[/button]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
#enddef
|
|
|
|
[window] /*@ \label{unit_attack.cfg:window} @*/
|
|
id = "unit_attack"
|
|
description = "Unit attack dialog."
|
|
|
|
[resolution]
|
|
definition = "default"
|
|
|
|
automatic_placement = "true"
|
|
vertical_placement = "center"
|
|
horizontal_placement = "center"
|
|
|
|
# Both unit panels are the same width.
|
|
[linked_group]
|
|
id = "unit"
|
|
fixed_width = "true"
|
|
[/linked_group]
|
|
|
|
# All weapons share the same size, regardless whether attacker or
|
|
# defender.
|
|
[linked_group]
|
|
id = "weapon"
|
|
fixed_width = "true"
|
|
[/linked_group]
|
|
|
|
[grid]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
grow_factor = 1
|
|
|
|
border = "all"
|
|
border_size = 5
|
|
horizontal_alignment = "left"
|
|
[label]
|
|
definition = "title"
|
|
|
|
label = _ "Attack enemy"
|
|
[/label]
|
|
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
horizontal_grow = "true"
|
|
{_GUI_BIG_UNIT_PANEL}
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
horizontal_grow = "true"
|
|
{_GUI_BIG_WEAPON_PANEL}
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[row]
|
|
|
|
[column]
|
|
horizontal_grow = "true"
|
|
{_GUI_BUTTON_ROW}
|
|
[/column]
|
|
|
|
[/row]
|
|
|
|
[/grid]
|
|
|
|
[/resolution]
|
|
|
|
[/window]
|
|
|
|
#undef _GUI_BUTTON_ROW /*@ \label{unit_attack.cfg:undefines} @*/
|
|
#undef _GUI_BIG_WEAPON_PANEL
|
|
#undef _GUI_BIG_UNIT_PANEL
|
|
#undef _GUI_BIG_DEFENDER_PANEL
|
|
#undef _GUI_BIG_ATTACKER_PANEL
|