wesnoth/data/core/units/drakes/Fire.cfg
David Mikos d60d4d7c61 Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00

72 lines
2.1 KiB
INI

#textdomain wesnoth-units
[unit_type]
id=Fire Drake
name= _ "Fire Drake"
race=drake
image="units/drakes/fire.png"
profile="portraits/drakes/inferno.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=63
movement_type=drakefly
movement=5
experience=80
level=2
alignment=lawful
advances_to=Inferno Drake
cost=35
usage=archer
description= _ "Not yet permitted to wear the red-gold reserved for the highest ranks of the Burners, the Fire Drakes trim their armor with silver. Though they have only begun to dedicate their lives to the flame that burns within them, its vitality emanates through their skin, scorching their scales to a reddish-gray."
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/fire-defend-2.png" "units/drakes/fire-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
[resistance]
fire=40
[/resistance]
[portrait]
size=400
side="left"
mirror="false"
image="portraits/drakes/transparent/inferno.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/drakes/transparent/inferno.png"
[/portrait]
{DRAKE_STANDING_ANIM fire}
{DRAKE_MOVEMENT_ANIM fire}
{DRAKE_WEAPON_ANIM fire}
[attack]
name=battle claws
description=_"battle claws"
icon=attacks/claws-drake.png
type=blade
range=melee
damage=9
number=2
[/attack]
[attack]
name=fire breath
description=_"fire breath"
icon=attacks/fire-breath-drake.png
type=fire
range=ranged
damage=7
number=5
[/attack]
{DRAKE_FIRE_ANIM_S_DIAGONAL fire 35,40}
{DRAKE_FIRE_ANIM_N_DIAGONAL_CURRENT fire 35,-20}
{DRAKE_FIRE_ANIM_S fire 8,50}
{DRAKE_FIRE_ANIM_N_CURRENT fire 8,-50}
[attack_anim]
[filter_attack]
name=battle claws
[/filter_attack]
offset=0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0
start_time=-300
[frame]
image="units/drakes/fire-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
[/attack_anim]
[/unit_type]