#!/bin/bash if [ "$TRAVIS_OS_NAME" = "osx" ]; then if [ "$TOOL" = "xcodebuild" ]; then export PATH="/usr/local/opt/ccache/libexec:$PWD/utils/travis:$PATH" export CC=ccache-clang export CXX=ccache-clang++ cd ./projectfiles/Xcode export CCACHE_MAXSIZE=200M export CCACHE_COMPILERCHECK=content xcodebuild GCC_GENERATE_DEBUGGING_SYMBOLS=NO -project "The Battle for Wesnoth.xcodeproj" -target "The Battle for Wesnoth" -configuration Debug BUILD_RET=$? ccache -s ccache -z exit $BUILD_RET else ./utils/travis/check_utf8.sh || exit 1 ./utils/travis/utf8_bom_dog.sh || exit 1 "$CXX" --version if [ "$TOOL" = "scons" ]; then ln -s $HOME/build-cache/ build export PKG_CONFIG_PATH="/usr/local/opt/libffi/lib/pkgconfig" scons wesnoth wesnothd campaignd boost_unit_tests build=release \ ctool="$CC" cxxtool="$CXX" cxx_std="$CXXSTD" \ extra_flags_config="-pipe" opt="$OPT" strict=true \ nls="$NLS" enable_lto="$LTO" jobs=2 --debug=time else cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GAME=true -DENABLE_SERVER=true -DENABLE_CAMPAIGN_SERVER=true -DENABLE_TESTS=true -DENABLE_NLS=false \ -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCXX_STD="$CXXSTD"\ -DEXTRA_FLAGS_CONFIG="-pipe" -DOPT="$OPT" -DENABLE_STRICT_COMPILATION="$STRICT" && \ make VERBOSE=1 -j2 fi fi elif [ "$TRAVIS_OS_NAME" = "windows" ]; then powershell "MSBuild.exe projectfiles/VC14/wesnoth.sln -p:PlatformToolset=v141 -p:Configuration=$OPT" if [ "$OPT" == "Release" ]; then ./run_wml_tests -g -v -c -t "$WML_TEST_TIME" fi else # additional permissions required due to flatpak's use of bubblewrap docker run --cap-add=ALL --privileged \ --volume "$HOME"/build-cache:/home/wesnoth-travis/build \ --volume "$HOME"/flatpak-cache:/home/wesnoth-travis/flatpak-cache \ --volume "$HOME"/.ccache:/root/.ccache \ --tty wesnoth-repo:"$LTS"-"$BRANCH" \ unbuffer ./utils/travis/docker_run.sh "$NLS" "$TOOL" "$CC" "$CXX" "$CXXSTD" "$OPT" "$WML_TESTS" "$WML_TEST_TIME" "$PLAY_TEST" "$MP_TEST" "$BOOST_TEST" "$LTO" "$SAN" "$VALIDATE" "$LTS" fi