# The Battle for Wesnoth - Traditional Chinese Translations # Copyright (C) 2005-2018 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package. # 章存恩 , 2009. # 楊綮銘 , 2018. # msgid "" msgstr "" "Project-Id-Version: wesnoth-1.14\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-02-04 16:39 UTC\n" "PO-Revision-Date: 2018-08-16 23:33+0800\n" "Last-Translator: 楊綮銘 \n" "Language-Team: Wesnoth Traditional Chinese Team\n" "Language: zh_TW\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 2.1.1\n" #. [scenario]: id=11_Descent_into_Darkness #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:14 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:5 msgid "Descent into Darkness" msgstr "墮入黑暗" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:15 msgid "DiD" msgstr "DiD" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:19 msgid "Neophyte" msgstr "邪教徒" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:19 msgid "Normal" msgstr "正常" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:20 msgid "Challenging" msgstr "挑戰" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:20 msgid "Evoker" msgstr "召魂師" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:21 msgid "Difficult" msgstr "困難" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:21 msgid "Summoner" msgstr "召喚者" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:23 msgid "" "Learn the dark arts of necromancy in order to save your people from an " "orcish incursion.\n" "\n" msgstr "" "為了在半獸人的侵襲下拯救你的人民而學習黑暗魔法。\n" "\n" #. [campaign]: id=Descent_into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:25 msgid "(Intermediate level, 12 scenarios.)" msgstr "(中等等級,12個章節。)" #. [about] #: data/campaigns/Descent_Into_Darkness/_main.cfg:28 msgid "Campaign Design" msgstr "戰役設計" #. [about] #: data/campaigns/Descent_Into_Darkness/_main.cfg:34 msgid "Campaign Maintenance" msgstr "戰役維護" #. [about] #: data/campaigns/Descent_Into_Darkness/_main.cfg:47 msgid "Artwork and Graphics Design" msgstr "美工製作" #. [scenario]: id=01_Saving_Parthyn #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:5 msgid "Saving Parthyn" msgstr "拯救帕辛" #. [part] #. If the target language has a specialized term for a fortified town, like Latin "oppidum", use it for Parthyn. #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21 msgid "" "Malin Keshar was born ten years after the death of Haldric IV. He grew up in " "the northern border town of Parthyn, the second child and eldest son of the " "baron of the city. Every summer when the mountain passes became clear, orcs " "came down from the north to prove themselves in battle. Every year Parthyn’s " "guards repelled the raids, though some of the townsfolk were always lost. " "Malin’s father led raiding parties to disrupt the orc encampments and send " "the orcs back to the north." msgstr "" "馬林‧基沙爾出生在海德洛克四世逝世後10年。他在北部邊境的小鎮帕辛長大,他是城裡" "男爵的第二個孩子也是最大的兒子。每逢夏天,山間通道變得淨空時,半獸人們便從北" "邊下來炫耀武力。每年帕辛的守衛都要抵擋這種襲擊,然而每次總會有些鎮民要犧牲。" "馬林的父親率領突擊隊破壞了半獸人的營地,迫使半獸人退回了北方。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:25 msgid "" "When Malin was 10, a mage who passed through the town sensed strong magical " "abilities in the boy. His parents, seeing a chance for him to live away from " "the constant battles with the orcs, arranged for him to be sent to the mage " "community on the Isle of Alduin. There he studied for eight years, while " "back at home the orc raids increased in their frequency and ferocity. Before " "Malin could finish his training, however, he was expelled." msgstr "" "在馬林十歲的時候,一位路過城鎮的法師感覺到這位男孩身上蘊藏著巨大魔法力量。由" "於時常與半獸人戰鬥,他的父母看到這是個讓他遠離這樣生活的機會,就安排他去艾頓" "島的法師學院。他在那裡學習了八年,當他回到家的時候,半獸人的襲擊更加凶狠頻繁" "了。之前馬林本來可以完成學業的,但是,他是被退學的。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:29 msgid "" "Malin returned to Parthyn just as summer began only to encounter more " "misfortune. Even as he arrived, an early, unexpected orc raid was being " "conducted against Parthyn. Malin watched as his father took an arrow in the " "chest and fell lifeless to the ground." msgstr "" "馬林回到帕辛正值初夏,這裡只有遭遇更多的不幸。正巧他剛抵達,一群早已出動,出" "敵不意的半獸人正對帕辛進行襲擊。馬林看著他的父親中箭倒地身亡。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:33 msgid "" "Shaken by the loss of their commander, the human defense began to falter. As " "the orcs roared in anticipation of victory, skeleton warriors poured out of " "the woods to the orcs’ rear. The soldiers watched in amazement as the " "skeletons cut down orc after orc and then melted back into the forest." msgstr "" "受到指揮官陣亡的震撼,人類的防禦開始鬆動。當半獸人為即將到來的勝利而咆哮時," "骷髏戰士從樹林裡出現在半獸人的背後。這些士兵們驚愕的看到骷髏在半獸人的後面砍" "翻他們,然後縮回森林裡去。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:38 msgid "" "Shortly a man dressed in the robes of a necromancer emerged from the trees. " "“Allow me to introduce myself. I am Darken Volk. While I know your " "kingdom does not love my kind, I think it vital that we put aside our " "differences for the moment. The orc menace grows in the North, and I " "misdoubt any of the border towns can stand without some assistance. For now, " "I ask only to rest in your town for a few days.”" msgstr "" "很快的,一位穿著死靈法師長袍的人從樹林裡出現了。「讓我來自我介紹下,我是黑" "暗弗科。我知道你們的王國並不喜歡我們這類人,但是重要的是我們得暫時拋棄我們的" "分歧。半獸人在北方的威脅日以俱增,我懷疑任何邊境的城鎮都無法獨自支撐。現在," "我只要求在你們鎮子裡休息幾天。」" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:42 msgid "" "Drogan, the captain of the guard, replied, “Surely you know that the " "penalty for necromancy is death. For your aid we will promise you rest and " "safety. Upon your departure, however, you are banished from these lands, not " "to return on pain of death. We thank you for your help, but need no " "alliances with those who deal only in dark magic.”" msgstr "" "守衛長卓根,回答說,「你自己知道死靈法師的下場是唯一死刑。但由於你的幫助," "我們允許你在這裡短暫休息並且保證你的安危。當你離開後,將仍然被此地驅逐,不許" "返回,否則將處以死刑。我們感謝你的幫助,但是這裡不會和那些使用黑暗魔法的傢伙" "結盟的。」" #. [side] #. [side]: type=Sergeant, id=Drogan #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:56 #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:115 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:149 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:43 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:43 msgid "Defenders" msgstr "防禦者" #. [side]: type=Orcish Warlord, id=Borth #. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr #. [side]: type=Orcish Warlord, id=Gron'r Hronk #. [side]: type=Orcish Warlord, id=K'rrlar Oban #. [side]: type=Orcish Warlord, id=P'Gareth #. [side]: type=Orcish Warlord, id=K'Vark #. [modify_side] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:77 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:55 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:57 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:94 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:131 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:61 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:276 msgid "Orcs" msgstr "半獸人" #. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82 msgid "Kreg’a’shar Trr" msgstr "奎格阿沙‧特爾" #. [side]: type=Lieutenant, id=Drogan #. [side]: type=Sergeant, id=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:90 msgid "Drogan" msgstr "卓根" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:151 msgid "Defend the river fort for two nights" msgstr "防禦河口要塞兩天" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:156 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:165 msgid "Kill the orc leader" msgstr "擊殺獸人指揮官" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:160 msgid "Orcs break through the river fort defenses" msgstr "獸人攻破河口的防線" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:164 #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:95 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:139 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:121 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:183 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:190 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:464 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:272 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:72 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:318 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:116 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:369 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:433 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:169 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:662 msgid "Death of Malin Keshar" msgstr "馬林‧基沙爾陣亡" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:168 msgid "Death of Drogan" msgstr "卓根陣亡" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:186 msgid "" "Malin, troubled by his father’s death, argues to no avail that Darken Volk " "be allowed to stay to help defend the town. The necromancer leaves Parthyn " "without incident." msgstr "" "馬林對他父親的死久久不能平靜,他爭論著說應該允許黑暗弗科留下來協助城鎮防禦。" "死靈法師則平靜地離開了帕辛。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:192 msgid "Several weeks pass..." msgstr "幾週過去了..." #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197 msgid "" "Although I dislike sending a raiding party out so early, they should clear " "out the orc encampments and leave us a relatively quiet summer." msgstr "" "雖然我不喜歡這麼早就發動突擊隊,但是他們該把半獸人的營地清除掉,讓我們過一個" "寧靜的夏天。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:202 msgid "So much for quiet, Drogan. Orcs mass north of the river!" msgstr "全都是為了寧靜,卓根。半獸人大量聚集在河的北面!" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:207 msgid "" "Curse them! You must hold the river fort, Malin, or they shall surely " "overrun the town. I will bring what soldiers remain to your aid. The raiding " "party is due to return in two days, and the orcs will not dare fight with " "such a force attacking from behind." msgstr "" "詛咒他們!你必須守住河口要塞,馬林,不然他們肯定會佔領這個城鎮了。我會派出部" "隊保持對你的援助,我們的突擊隊由於要兩天後返回,半獸人肯定擋不住從後面發起的" "的這麼強力的攻擊。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221 msgid "What in blazes is that thing? Has the necromancer returned?" msgstr "火光之下是什麼東西?難道死靈法師又回來了?" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:227 msgid "" "No, Drogan. I raised this corpse with the skills Darken Volk taught to me " "before he left. While I have no love for it, without the help of the dead we " "consign ourselves and our families to orcish stewpots! Surely you can see " "that!" msgstr "" "不,卓根。我用黑暗弗科離開前傳授給我的法術喚起了這些屍體。雖然我不喜歡這個," "但是沒有這些亡靈的幫助,我們就要將自己和家人交給半獸人的燉鍋了!確定你明白這" "一點!" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:232 msgid "" "No benefit is worth the price of defiling the bodies of our dead! You have " "been very close-mouthed about why the mages sent you home from Alduin; if it " "was for dabbling in such arts, it is no wonder they cast you out!" msgstr "" "褻瀆我們死後的身體毫無用處!你一直三緘其口有關於為什麼法師們把你從艾頓島趕回" "家;如果是因為涉獵了類似的巫術,難怪他們把你驅逐出來呢!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237 msgid "" "No! No... it was nothing like that... But I will not stand by and allow the " "orcs to destroy my home while I have the skills to prevent it!" msgstr "" "不!不...不是那樣的...但是我有能力阻止半獸人就不會袖手旁觀讓半獸人摧毀我的家" "園!" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:252 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:317 msgid "Welcome to Parthyn" msgstr "歡迎來到帕辛" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:267 msgid "" "Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. " "Hate leads to suffering." msgstr "恐懼是通往黑暗的道路。恐懼通往忿怒,忿怒通往憎恨,憎恨通往苦難。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:284 msgid "The orcs have broken through our line. Parthyn is open to attack!" msgstr "獸人已經攻破了我們的防線。帕辛暴露在敵人的攻擊之下了!" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:300 msgid "Who will be left to defend Parthyn?" msgstr "誰將要留下來保衛帕辛呢?" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315 msgid "" "The raiding party returns, and the orcs flee in the face of a superior force." msgstr "突擊隊回來了,半獸人在面對強大的武力時逃跑了。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:332 msgid "The orcs are broken, dead or fled." msgstr "半獸人已經敗陣,不是陣亡就是逃跑。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:359 msgid "" "By all rights, I should have you executed on the spot, Malin. I certainly " "should have not given the necromancer the chance to corrupt you. Since I " "showed him mercy, however, I will give the same to you. You are hereby " "banished from Parthyn and all the Kingdom of Wesnoth." msgstr "" "好了,我應該把你當場執行,馬林。我不該給那位死靈法師機會讓他能夠腐蝕你。由於" "我給了他寬恕,自然,我也會給你寬恕的。你由此被驅逐出帕辛及一切韋諾領土。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:364 msgid "" "Would you rather have let the orcs overrun the town and seen us both dead?" msgstr "難道你寧可讓半獸人佔領我們的城鎮並眼睜睜的看到我們全都死掉?" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:369 msgid "" "Aye, better that than to even dabble in dark magic. People would have " "rebuilt the town, just as they always have in the past. Would that the mages " "had taught you more sense." msgstr "" "對,那也比涉獵黑暗法術強。人民會重建城鎮的,就像他們過去一直做的那樣。真希望" "法師們能教導你更理智。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:374 msgid "" "The mages taught me enough. You won’t truly banish me, will you, Drogan?" msgstr "法師們教我的夠多了。你不會真的驅逐我吧,不會吧,卓根?" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:379 msgid "" "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your " "father would be ashamed to see the end to which you’ve come." msgstr "" "現在,離開。我不想讓士兵們強迫你,你的父親會為你這樣的結局而感到羞愧的。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:385 msgid "" "That was bravely done, lad, holding the orcs off by yourself. The mages " "taught you well. But there is grave news from the village; your sister Dela " "was wounded in the attack. Healers attend her, but she may not live out the " "hour." msgstr "" "那是勇敢的行動,青年,獨自抵擋半獸人。法師們教你教的不錯。不過村莊裡傳來了一" "個不幸的消息:你的姐姐黛拉在攻擊的時候受傷了。醫療者正照料她,但是她可能活不" "過這個小時了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:390 msgid "" "Orcs. Foul, pestilent creatures. The wide green world would be a better " "place with them all dead. Dead!" msgstr "" "半獸人,邪惡,瘟疫般的生物。半獸人們通通都去死的話,這個廣闊的綠色世界會變的" "更加美好,去死!" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:395 msgid "" "Perhaps, but if kings and great mages have not abolished them neither you " "nor I are ever likely to." msgstr "或許吧,可是連國王和大法師們都不能消滅他們,更不用說是你與我了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400 msgid "" "Perhaps I cannot kill them all... but I see the back-trail of this band we " "defeated, and there will be more orcs at the other end of it. I shall pursue " "them." msgstr "" "也許我不能把他們全都殺光...不過我看到我們擊敗這批半獸人的尾跡,在尾跡的盡頭那" "裡肯定還有更多的半獸人,我會追蹤他們。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405 msgid "And leave your sister?" msgstr "也要扔下你的姐姐?" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:410 msgid "My hands were never apt for healing. But revenge I can give her." msgstr "我的手不適合治療,可是我能為她復仇。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:415 msgid "" "No! We need every man who can fight here, not lost in doomed attempt to " "harry the orcs in their own country!" msgstr "不!我們需要大家在這裡戰鬥,而不是墮入毀滅去襲擊在自己土地上的半獸人!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:420 msgid "I am resolved." msgstr "我下定決心了。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:425 msgid "" "You’ll go without my blessing or my men, then. I won’t spare any on such an " "errand." msgstr "以後你將得不到我或我的人民的祝福,我不會寬恕任何像這樣的行為。" #. [scenario]: id=02_Peaceful_Valley #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:5 msgid "Peaceful Valley" msgstr "平靜的村莊" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:20 msgid "" "Fighting tears and rage, Malin follows the back-trail of the orcish band. He " "curses the elder mages for sending him from the Isle of Alduin half-" "prepared, only to be thrust into conflict. He curses Drogan for lacking the " "courage to see what must be done. Most fiercely, he curses the orcs for " "ravaging his family and home through their ceaseless attacks." msgstr "" "忍著眼淚與憤怒,馬林追在這群半獸人的後面。他詛咒長老法師,半途就把他從艾頓島" "趕出來了,只好去加入戰鬥;他詛咒卓根,缺乏解決一切的勇氣。最強烈的是,他詛咒" "這些半獸人一次次的攻擊破壞了他的家庭和家園。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:24 msgid "" "Three days’ travel outside Parthyn, Malin meets Darken Volk, the same " "necromancer who had saved Parthyn and taught Malin to raise the dead not " "long ago. The necromancer takes pity on Malin in his friendless state, and " "asks Malin to travel with him. As the weeks pass, he teaches Malin more dark " "magic." msgstr "" "離開帕辛三天後,馬林遇到了黑暗弗科,就是之前提過的,那位不久前拯救帕辛而且傳" "授馬林召喚不死族力量的死靈法師。這位死靈法師同情馬林無依無靠的情形,並要求馬" "林隨他一起旅行。幾週過去了,他傳授給馬林更多的黑暗巫術。" #. [side] #. [unit]: id=Malin Keshar, type=Dark Mage #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:38 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:34 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:39 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:41 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:38 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:37 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:257 #: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:6 msgid "Malin Keshar" msgstr "馬林‧基沙爾" #. [side]: type=Goblin Knight, id=T'shar Lggi #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:64 msgid "Goblins" msgstr "地精" #. [side]: type=Goblin Knight, id=T'shar Lggi #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:69 msgid "T’shar Lggi" msgstr "提沙‧勒吉" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:91 msgid "Occupy all of the goblin villages" msgstr "佔領所有的地精的村莊" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:99 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:143 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:125 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:187 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:276 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:76 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:322 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:120 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:373 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:437 msgid "Death of Darken Volk" msgstr "黑暗弗科陣亡" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:121 msgid "" "In truth, I share your hatred for the orcs. The northlands have been my... " "home... for many years, and the orcs have been a growing infestation in " "them. They despoil the beauty of the land wherever they go. If you are " "interested, I would be happy to take you on as my apprentice so that you " "can... aid me in the fight against them." msgstr "" "實際上,我和你對半獸人的憎恨是一樣的。北國許多年來都一直是我的...家...,但是" "半獸人越來越在這裡橫行霸道。無論他們走到哪裡,都掠奪土地上美好的東西。如果你" "有興趣,我很樂意讓你作為我的學徒,讓你可以...協助我與半獸人作戰。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:126 msgid "Yes! I thirst for revenge on those creatures!" msgstr "同意!我渴望對這些生物復仇!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:131 msgid "" "Who knows? Perhaps removing the threat of orc raids will persuade the people " "of Parthyn to... welcome you home." msgstr "誰知道?說不定清除半獸人侵襲的威脅會說服帕辛的人民...歡迎你回家。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:136 msgid "" "Perhaps. Even Drogan would have to be thankful for a summer without orc " "raids." msgstr "也許吧,甚至卓根都會感激一個沒有半獸人侵襲的夏天。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:141 msgid "" "A goblin village lies in this valley, just ahead. They are a bastard race " "born of the orcs, and help them in their wars against humans and dwarves. " "These do not know of our coming. Subduing them will give us souls upon which " "to call in our fight against the orcs." msgstr "" "一個地精的村莊位於這個山谷裡,就在前面。他們是獸族的私生子,並幫助半獸人對人" "類和矮人發動的戰爭。他們不知道我們的到來。征服他們讓我們對付半獸人時就可以召" "喚鬼魂了。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:146 msgid "It will be a worthwhile test of your new skills." msgstr "這可以慢慢試驗你的新法術了。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:160 msgid "Beware the goblin guards in the villages." msgstr "小心守衛這些村莊的地精。" #. [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:201 msgid "Villager" msgstr "村民" #. [modify_unit] #. Shaun and Ed are characters from the zombie film "Shaun of the Dead". #. If the names cannot be translated into your language so that the #. movie reference remains recognizable, then simply translate these the #. same as "Villager" above. #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245 msgid "Shaun" msgstr "夏恩" #. [modify_unit] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:251 msgid "Ed" msgstr "艾德" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:270 msgid "" "Ahhh... I did not realize there was a swamp near this village. Malin, I " "believe it would be beneficial for your training if you and I were to " "investigate the swamp." msgstr "" "啊...我不知道這村莊附近有個沼澤。馬林,我相信如果你與我一起研究這個沼澤會對你" "的訓練有益的。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:285 msgid "Rise, rise from the realms of death and decay!" msgstr "復活,復活死亡與腐朽領域的生物!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:313 msgid "What are those things?" msgstr "那些是什麼東西?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:318 msgid "" "They are ghouls. Once, they were... evil men... murderers and outlaws. " "Through magic they have been transformed so their outsides match the spirits " "within. Those that outlive their masters gravitate towards the swamps and " "bogs, drawn by the natural decay there." msgstr "" "他們是食屍鬼。曾經,他們是...壞人...殺人犯和逃犯。通過魔法他們轉變成和他們內" "在靈魂相配的外表。那些比他們主人還活的久的食屍鬼被吸引到濕地和沼澤裡,在那裡" "吸食天然的腐物。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:323 msgid "It seems cruel to turn men into such a hideous form." msgstr "似乎把人們變成這麼醜惡的外表太殘酷了。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:328 msgid "" "In their present form they can best serve the greater good. Even now they " "will aid you in defeating this goblin rabble. Besides, as I said, these were " "men of great evil. No punishment is too great for their kind." msgstr "" "他們現在的這種形態最適合做更大的事業。正好他們現在會幫助你擊敗這些烏合之眾的" "地精。另外,正如我所說,他們是罪大惡極之人。不懲罰他們這類人就太仁慈了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:333 msgid "I suppose so..." msgstr "我想是的..." #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:369 msgid "" "Sacking goblin villages is all well and good, but walking corpses and bats " "won’t stand up to full orcish warriors." msgstr "" "洗劫地精的村莊就已經很不錯了,但是活死人和蝙蝠恐怕還是擋不住全部的半獸人勇" "士。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:374 msgid "" "Your training is just beginning, Malin. With the souls from these goblins " "now available for our use, you will see your forces grow quickly." msgstr "" "你的訓練才剛剛開始,馬林。隨著這些地精的靈魂可以為我們所用,你將會發現你的力" "量飛速上升。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:379 msgid "Excellent. I’m eager to move on to the real foes." msgstr "太好了,我渴望能繼續對付真正的敵人。" #. [scenario]: id=03_A_Haunting_in_Winter #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:5 msgid "A Haunting in Winter" msgstr "冬季鬧鬼" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:20 msgid "" "Malin and Darken Volk spend the summer and fall traveling up and down the " "lower Northlands. They attack small goblin villages and orc camps when they " "find them. Malin’s power grows considerably under the constant tutelage of " "the necromancer." msgstr "" "馬林和黑暗弗科在夏秋兩季到處在北國的南部穿行。他們一發現地精小村莊和半獸人營" "地就攻擊他們。馬林的力量在死靈法師的時常教導下顯著地增長。" #. [side]: type=Dwarvish Steelclad, id=Dap Horner #. [side]: type=Bandit, id=Gorak Cole #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:53 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:81 msgid "Outlaws" msgstr "逃犯" #. [side]: type=Dwarvish Steelclad, id=Dap Horner #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:58 msgid "Dap Horner" msgstr "戴普‧弘那" #. [side]: type=Dwarvish Steelclad, id=Dap Horner #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:65 msgid "Watchman" msgstr "哨兵" #. [side]: type=Bandit, id=Gorak Cole #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:86 msgid "Gorak Cole" msgstr "哥拉‧科爾" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:101 msgid "Free Undead" msgstr "永生" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:135 msgid "Clear the cave of enemies" msgstr "清理洞內的敵人" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:188 msgid "" "Winter comes on fast, and we need a sheltered place to spend it. This cave " "looks promising, but from the tracks in and out several bands of outlaws " "already inhabit it. You should clear them out so we may use it safely." msgstr "" "冬天快來了,我們需要個躲避的地方來度過冬天。這個洞穴看起來有希望,但是從進進" "出出的足跡看得出一夥罪犯已經佔據了這裡。你應該把他們清掉以讓我們可以安全的使" "用。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:202 msgid "" "Be careful when imprisoning a soul and use all your might to retain control " "over it or it might attempt to break free and destroy you!" msgstr "" "小心,當你拘禁一個靈魂的時候,要盡可能保持對它的控制,不然它會嘗試掙脫了自由" "並且毀了你!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:207 msgid "I... I will try." msgstr "我... 我試試。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:222 msgid "" "Dwarves! They have often been our allies against the orc hordes. Surely they " "will allow us to winter with them." msgstr "矮人!他們經常和我們聯盟對付半獸人部落。他們會允許我們和他們一起過冬。" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:231 msgid "" "Two necromancers are at the cave entrance! Up yer axes, boys, if ye dinna’ " "want tae be a walking pile o’ bones." msgstr "" "兩個死靈法師在洞口!取出你們的斧頭,同伴們,如果你們不想當會走路的骷髏骨架。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:236 msgid "Or not. Why do they hate us so much?" msgstr "不要,為什麼他們這麼恨我們?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:241 msgid "" "People fear that which they don’t understand, and death, after all, is the " "greatest mystery. Those who dare to investigate that mystery are bound to " "invoke fear and distrust. Worry not, your people will again warm to you once " "you deal with the orc threat at its source. For now, the cave-dwellers give " "us no choice." msgstr "" "人們恐懼他們不瞭解的東西,還有死亡,畢竟,這是最偉大的奧秘。誰要是敢於研究那" "個奧秘就一定引起恐懼和懷疑。別擔心,一旦你以這裡為起點清除掉半獸人的威脅,你" "的人民會重新喜歡你的。現在,這些洞中居民並沒給我們選擇的餘地。" #. [event]: id=Tortured Soul #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:267 msgid "Tortured Soul" msgstr "被折磨的靈魂" #. [message] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:276 msgid "" "Free! Your foul spells cannot enslave me any longer, Malin the Damned. You " "shall pay for keeping me from my final rest!" msgstr "" "自由了!你的邪惡咒語再也不能奴役我了,該受詛咒的馬林。我終於解放了,你將 會為" "囚禁我的行為而付出代價!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:281 msgid "" "Fool boy! Your will must be stronger or you will never be able to control " "your soldiers well enough to face the orcs. Many are the young necromancers " "who have died when their servants turned on them. He will attack you " "relentlessly." msgstr "" "傻瓜!你要更堅強,不然你將來無法良好的控制你的士兵來對付半獸人。許多沒有經驗" "的死靈法師就死於他們奴僕們的叛亂中,他會無情的攻擊你。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:286 msgid "But why are they attacking me? And what should I do?!" msgstr "但是為什麼他們攻擊我?我現在該怎麼做?!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:291 msgid "" "Destroy the rebel quickly and all will be well. Wait, and he will begin to " "turn the rest of your forces against you." msgstr "" "快速摧毀這個叛亂者會比較好一點。等一下,他要開始轉變你剩餘的部隊來對付你。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:325 msgid "" "I think I’ve got the rest of them under control now. That was a close call." msgstr "我想我現在已經控制住剩下的靈魂了,那是個緊密的召喚。" #. [scenario]: id=04_Beginning_of_the_Revenge #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:5 msgid "Beginning of the Revenge" msgstr "復仇開始" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:21 msgid "" "Burning inside with a desire to take his revenge against the orcs and push " "them further north, Malin spends the winter learning as much from Darken " "Volk as he can. His years of study with the mages serve him well, and his " "power grows quickly." msgstr "" "心中燃燒著把半獸人趕到更遠的北方的復仇慾望,在冬天時,馬林盡可能的從黑暗弗科" "那裡學習。他學習魔法的年齡正合適,而且他的力量迅速飛昇。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:25 msgid "" "When spring comes, the two head north to a mountain pass known to Darken " "Volk. In the higher reaches the snow is just beginning to melt, making the " "passage treacherous. The elder necromancer insists that they press on. He " "says that he hopes to catch the orc fighters unprepared by arriving early in " "the year, thereby inflicting as much damage as possible." msgstr "" "當春天來臨時,這兩位向北到一個黑暗弗科熟知的山道去。到了更高的地方,雪才剛剛" "開始融化,讓路途變得危險。這位年長的死靈法師堅持他們要加快速度。他說他希望年" "初時到達,以攔截那些毫無準備的半獸人部隊,由此盡可能造成更多的傷害。" #. [side]: type=Orcish Warlord, id=Gron'r Hronk #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:60 msgid "Gron’r Hronk" msgstr "葛朗爾‧賀朗克" #. [side]: type=Orcish Warlord, id=K'rrlar Oban #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:87 msgid "K’rrlar Oban" msgstr "喀爾‧奧本" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:112 msgid "Move Malin to the end of the mountain pass" msgstr "馬林達到山道的盡頭" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:117 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:179 msgid "Kill the orc leaders" msgstr "擊敗眾獸人將領" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:197 msgid "" "Orcs block the way out of the mountain pass. Destroy them, and we will move " "on to bigger targets." msgstr "半獸人封鎖了山路的出口。摧毀他們,我們還要繼續對付更大的目標。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:202 msgid "" "With the might of the undead at my command, many orcs will die this day. " "They shall pay for attacking Parthyn." msgstr "" "以我號令下的亡靈力量,大量的半獸人將在今天喪命。他們將為使我被帕辛驅逐而付出" "代價。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:220 msgid "Feel my wrath, vile creature!" msgstr "感受我的憤怒,卑鄙的東西!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:240 msgid "The ice doesn’t look very thick..." msgstr "這裡的冰面看起來不太厚..." #. [message]: speaker=Darken Volk #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:245 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:451 msgid "..." msgstr "..." #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:295 msgid "" "The weak ice gives way beneath the undead creature, who becomes mired in the " "thick mud at the lake’s bottom." msgstr "薄的冰層陷進了亡靈生物,被困在湖底的厚厚的泥濘裡。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:302 msgid "" "The weak ice gives way beneath the heavy warrior, who drowns in the frigid " "mountain waters." msgstr "薄的冰層陷進了沉重的勇士,淹死在寒冷的山水裡。" #. [scenario]: id=05_Orc_War #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:5 msgid "Orc War" msgstr "半獸人大戰" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:19 msgid "" "All through the summer and fall, the necromancer and his apprentice travel " "through orc-held lands. At night, they cause skeletons and ghosts to emerge " "from the forests to terrorize and kill entire camps of orcs and their goblin " "minions. Word spreads among the orcish towns, which begin to post guards and " "leave torches burning all night. These measures do little to help them." msgstr "" "整個夏天和秋天,死靈法師和他的學徒穿越了半獸人駐紮的土地。在夜晚,他們從森林" "裡召出骷髏和鬼魂恐嚇和殺戮整個的半獸人營地和他們的地精奴僕。消息在半獸人城鎮" "裡傳播,他們派出守衛並整晚燃起火把。這些措施稍微幫助了他們。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:23 msgid "" "Word spreads to the south as well, of the many battles won against the orc " "tribes, as Darken Volk tells Malin. As spring rolls around, a number of dark " "adepts, eager to aid in the fight, travel northwards and join the pair. " "“They are quite useful in battle,” the necromancer says to Malin, " "“but none of them have even a tenth of your potential power.”" msgstr "" "消息也傳到了南部,對半獸人部落的戰鬥取得了許多勝利,正如黑暗弗科告訴馬林的一" "樣。又到了一年的春天,許多黑暗狂徒,渴望能幫助戰鬥的,向北行進加入了搭檔。" "「他們在戰鬥中很有用,」這位死靈法師對馬林說,「但是他們都不及你潛能的十分之" "一。」" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:27 msgid "" "The damage inflicted by Malin and Darken Volk over the past year forces the " "usually fractious local chieftains to unite in opposition. Eventually, at a " "narrow place in the river men call the Longlier and Elves call the Arkan-" "thoria, they manage to surround the humans and force a fight." msgstr "" "馬林和黑暗弗科過去一年造成的傷害讓這些平時暴躁的當地酋長們聯合起來抵抗。最後" "他們設法圍住了這些人並要發動一場戰鬥。" #. [side]: type=Orcish Warlord, id=Borth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:62 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:66 msgid "Borth" msgstr "伯斯" #. [side]: type=Orcish Warlord, id=P'Gareth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:99 msgid "P’Gareth" msgstr "普葛瑞斯" #. [side]: type=Orcish Warlord, id=K'Vark #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:136 msgid "K’Vark" msgstr "卡發克" #. [label] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:164 msgid "River Longlier" msgstr "長江" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:210 msgid "" "Since the very founding of Wesnoth you have hounded humans at every turn. " "You have raided my home at every opportunity. You have trampled our fields, " "slaughtered our livestock. You have brought war to a place of peace, and " "death to a place of life. You have killed without remorse, and despoiled " "that which was once beautiful. You have murdered my father and caused " "endless trouble to me. Now I shall have my revenge on you. Expect no mercy " "from me, because you have long since lost the right to it. I will crush you " "into the dust. The attacks on Parthyn will stop here and now. When I bring " "word of your demise the town will cheer my triumphant return." msgstr "" "從韋諾一建立,你們就無時不刻的糾纏著人類。一有時機你們就襲擊我的家園。你們踐" "踏我們的土地,屠殺我們的家畜。你們給和平的土地帶來了戰爭,給生命的土地帶來了" "死亡。毫不悔改的殺戮,掠奪曾經美好的東西。你們殺害了我的父親並給我造成無盡的" "麻煩。現在我要對你復仇。別期望能得到我的憐憫,因為你們早已喪失了這樣的權力。" "我將把你碾成粉末。對帕辛的襲擊從此時此刻終結。當我帶著你們的死亡消息,城鎮將" "歡呼我的得勝歸來。" #. [message]: speaker=Borth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:215 msgid "" "Stop your silly talk, foul necromancer. You have caused enough trouble. It " "is time for you to die." msgstr "" "停止你那愚蠢的話,邪惡的死靈法師。你已經造成足夠多的麻煩了,你死亡的時候到" "了。" #. [message]: speaker=P'Gareth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:220 msgid "Ummm... unless... you are already dead, like the skeletons?" msgstr "嗯... 除非... 你已經死了,像這具骷髏一樣?" #. [message]: speaker=K'Vark #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:225 msgid "Then, it will be time for you to die again!" msgstr "沒錯,是讓你再死一次的時候了!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:320 msgid "The last chieftain... he’s escaping! The coward!" msgstr "最後那個酋長...他逃跑了!那個懦夫!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:325 msgid "" "Coward, yes. You must hunt him down before he can take word to the orcish " "council. A single chieftain, even after he gathers the survivors from this " "battle, should pose no problem for you, even on your own." msgstr "" "懦夫,對。你必須在他把消息帶給半獸人會議之前將其抓獲。單單一個酋長,即使他召" "集了戰鬥中的殘兵,都不會給你造成什麼麻煩,都在你自己了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:330 msgid "On my own? Is my apprenticeship over?" msgstr "在我自己?我的學徒身份結束了?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:335 msgid "" "... Almost. The growth of your power has been truly impressive to watch. " "There is, however, a small favor I will ask of you. That will constitute the " "last part of your training. Now there are merely some... tasks... to which I " "must attend. They need not concern you. I will meet up with you to the west " "in a few weeks. In the meantime, do not let the last chieftain escape " "justice." msgstr "" "...差不多了,你力量的成長實在是令人側目。我有個,嗯,小忙要你幫一下。這是你訓" "練的最後一步了。現在不過有些... 事情 ... 我必須辦。那不需要你的幫忙。幾週之後" "我會與你在西面相遇的。在這段期間,別讓那個最後的酋長逃脫正義的懲罰。" #. [scenario]: id=06_Return_to_Parthyn #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:5 msgid "Return to Parthyn" msgstr "返回帕辛" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:20 msgid "" "Two days travel south of the previous battle, Malin loses the trail of the " "regrouped orcish warriors, but soon picks it up again. The trail moves " "unfailingly south for several days. As soon as it crosses the Great River it " "immediately turns west." msgstr "" "兩天向南走過曾經的戰場,馬林失去了半獸人重組部隊的蹤跡,但是很快重新找到了。" "幾天來蹤跡一直向南延伸,蹤跡一渡過大河就立刻轉向西邊。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:24 msgid "Within a few days, Malin recognizes some familiar surroundings..." msgstr "過沒幾天,馬林認出了熟悉的環境..." #. [side]: type=Lieutenant, id=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:85 msgid "Guardsmen" msgstr "衛兵" #. [side]: type=Lieutenant, id=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:97 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:98 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:99 msgid "River fort guard" msgstr "河口要塞守衛" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:179 msgid "Remove the traitor Drogan" msgstr "清除叛國者卓根" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:186 msgid "Kill any people from Parthyn but Drogan" msgstr "殺掉除了卓根之外任何帕辛的人" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:229 msgid "I bring word of a great victory against the orcs, Drogan!" msgstr "我帶來了對付半獸人的大獲全勝的消息,卓根!" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:240 msgid "" "I had hoped never to see you again, Malin. You have been banished, and now " "return. You give me no choice but to order my soldiers to attack you." msgstr "" "我本來希望你永遠不會回來,馬林。你已經被驅逐了,然而現在你回來了。我沒有別的" "選擇,只能命令我的士兵攻擊你了。" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:245 msgid "" "Master, do not listen to the lies he tells. There is always a choice, and he " "chooses to attack you. He jeopardizes the safety of Parthyn!" msgstr "" "主人,別聽他說的謊言。什麼事情都會有個選擇,但是他的選擇是攻擊你,他危害了帕" "辛的安全!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:250 msgid "Silence from you." msgstr "你閉嘴。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:255 msgid "" "I have eliminated two orc chieftains! I doubt that we will see any orc raids " "this summer. The beasts will be too busy trying to regroup." msgstr "" "我已經殺掉了兩位半獸人酋長。我懷疑這個夏天我們都不會看到任何半獸人的侵襲了," "這些畜生正忙與重組呢。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:261 msgid "" "I had not thought to see you again, Malin. But what is this foul creature " "that stands by your side?" msgstr "沒想到還能再見到你,馬林。不過你身旁這個骯髒的生物是什麼?" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:266 msgid "" "A spirit I raised with the arts taught to me by Darken Volk. With his help, " "I have slain two orcish chieftains!" msgstr "" "我靠著黑暗弗科傳授給我的法術召喚亡靈。靠著他的協助,我已經殺了兩名獸人酋長!" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:271 msgid "" "You allowed yourself to be corrupted by the foul taint of the necromancer? " "Better to face the orcish menace than even dabble in dark magic! People " "would have rebuilt the town, just as they always have in the past. Your " "father would be ashamed to see the end to which you’ve come." msgstr "" "你讓那個死靈法師污染了你的心靈。面對半獸人的威脅也好過接觸黑魔法!人民會重建" "城鎮的,就像他們過去一直做的那樣。你父親會因為看到你變成這樣而感到羞愧的。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:276 msgid "" "I doubt that we will see any orc raids this summer. The beasts will be too " "busy trying to regroup! Is this how you repay me?" msgstr "" "我懷疑這個夏天我們都不會看到任何半獸人的侵襲了,這些畜生正忙與重組呢!你該如" "何報答我?" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:283 msgid "You are mistaken, brother. Even now the orcs camp north of the river." msgstr "你錯了,弟弟。即使是現在,半獸人都在河的北面紮營呢。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:288 msgid "" "I have been tracking that band since they fled the field at my great " "victory! But how did they get north of the river? Let my forces be and I " "will deal with them." msgstr "" "自從他們在我大勝的戰場上逃跑,我一直在追蹤這群半獸人!可是他們怎麼到了河的北" "面了?讓我的部隊來防守並且我會對付他們的。" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:293 msgid "" "A nice story. I find it more likely that you brought your orcish allies here " "with you to take your revenge upon the city. If we stand down your undead " "will no doubt kill us where we stand. Watching you grow up, I never could " "have believed you would turn into a traitor." msgstr "" "一個不錯的故事。我發現更像是你帶著你的半獸人盟友來這裡對這個城市報復。如果我" "們解除了武裝你的亡靈無疑會在就地殺掉我們。看著你長大的,我真不願意相信你變成" "一位叛國者。" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:298 msgid "Master, he threatens the safety of the city by standing in your way." msgstr "主人,他威脅說你的行為妨礙城市安全。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303 msgid "" "Then you are the traitor, Drogan, for preventing me from protecting the " "city. I will defend Parthyn, and if you stand in my way I will cut you down " "for the treason you commit." msgstr "" "你才是叛國者,卓根,因為你阻止了我保護這個城市。我會守護帕辛的,如果你妨礙了" "我,我將以叛國罪砍倒你。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:337 msgid "" "Behold, Drogan! I have slain the last orc chieftain. Do you trust my word " "now?" msgstr "看看,卓根!我已經殺了最後一個半獸人酋長。現在你相信我的話了嗎?" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:342 msgid "" "You have saved us the trouble of killing those worthless orcs ourselves; for " "that I thank you. But you cannot return to Parthyn, Malin." msgstr "" "你解決了那些沒用的半獸人幫我們省去了不少麻煩;為此我感謝你。但是不能讓你回帕" "辛,馬林。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:347 msgid "" "What! You still do not trust my word? Well, perhaps you have lost sight of " "the true threat. The orcs will not be gone forever, and without me, how will " "the town stand? You jeopardize its very safety. Attack him!" msgstr "" "什麼!你還是不相信我的話?好,也許你沒看到真正的威脅。半獸人總有一天會再來," "沒有我,誰來保護這個城鎮?你在危害這裡的安全。攻擊他!" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:373 msgid "" "I am defeated but not dead, foul thing that was once my brother. Watch your " "back, because I will be coming for you..." msgstr "" "我失敗了,但我還活著,這些曾經是我兄弟做的骯髒事情。回來你等著看,因為我將為" "你..." #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:402 msgid "Now the people of Parthyn will never accept me back!" msgstr "現在帕辛的人民絕對不會容忍我回去了!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:412 msgid "See how you die when you spurn the help of Malin Keshar!" msgstr "看看傲慢的回絕馬林‧基沙爾的幫助是怎麼死的!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:427 msgid "See what your traitorous ways have won you, Drogan?" msgstr "你看看你的叛逆之路贏了嗎?卓根?" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:432 msgid "" "You will pay for Drogan’s death. Now that I have seen the true evil to which " "you have come, I will commit every guardsman to your demise. It pains me to " "think that you were once my brother." msgstr "" "你將為卓根的死負責。現在我看你變得真正的邪惡了,我將讓衛兵們處死你。想到你曾" "經是我的弟弟真讓我感到痛苦。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:440 msgid "" "Even with my new power, I cannot fight the entire town as well as the orcs. " "I must flee to the west to find Darken Volk!" msgstr "" "就算使用我的新力量,我也無法像對付半獸人那麼容易地對付整個村莊。我必須逃到西" "邊去找黑暗弗科!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:446 msgid "" "Even with my new power, I cannot fight the entire town. I must flee to the " "west to find Darken Volk!" msgstr "就算使用我的新力量,我也無法對付整個村莊。我必須逃到西邊去找黑暗弗科!" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:457 msgid "Escape to the northwest" msgstr "逃到西北面" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:498 msgid "" "While our forces must stay here to fight off your pet orcs, when we are done " "I shall come after you. You are my brother no longer." msgstr "" "由於我們的軍隊必須要守在這裡對付你的半獸人走狗,當我們對付完後,我會去追蹤你" "的。你不再是我的弟弟了。" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:504 msgid "" "While our forces must stay here and make sure the orcs are routed, when we " "are done I shall come after you. You are my brother no longer." msgstr "" "由於我們的軍隊必須要守在這裡確保擊潰半獸人,當我們對付完後,我會去追蹤你的。" "你不再是我的弟弟了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:512 msgid "" "Gods of Darkness, how did it come to this? My own sister determined on my " "death. Nothing has gone right since... since that day the fat toad Zephrin " "mocked my up-country accent and I lost my temper and cursed him with boils. " "“A life curse goes beyond a joke,” they said. “Poor judgment,” " "they said, and expelled me from the Academy." msgstr "" "黑暗之神,怎麼會這樣?為什麼我的姐姐一定要我死。自從那天後一切都不對了...自從" "那天那個肥蛤蟆傑福林嘲笑我的鄉下口音,我就昏了頭且詛咒他,讓他得了膿瘡。他們" "說,對生命的詛咒可不是玩笑的。他們說,判斷力太差,就把我從學院" "裡開除了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:517 msgid "" "Now the only being who still wants to keep me alive is a necromancer. Curse " "them all! Live or die, I’ll have my revenge on those that have wronged me." msgstr "" "現在還希望我活下去的唯有這位死靈法師了。詛咒所有人!生存還是毀滅,我將向所有" "辜負我的人報復。" #. [scenario]: id=07_A_Small_Favor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:5 msgid "A Small Favor" msgstr "一個小請求" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:106 msgid "" "Fleeing from the city of his birth, Malin heads to the west. Soon he " "reunites with his teacher." msgstr "從他出生的城市裡逃跑,馬林向西行進。很快他和他的導師再次見面了。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:110 msgid "" "“For your final test as my apprentice, you will aid me in retrieving a " "book,” the necromancer says. “The book was... stolen from me long " "ago. Since it has personal value to me, think of the task as a small favor. " "I should warn you that it will require you to act against your countrymen of " "Wesnoth, since it was one of them who stole it from me.”" msgstr "" "「作為我學徒的最終考驗,你將幫助我找回一本書。」這位死靈法師說。" "「這本書是... 很久前從我這裡偷走的。由於它對我的私人價值,把這個任務當作一" "個小請求吧。我警告你那會需要你對付你的韋諾同鄉,正是他們中的一位從我這裡偷走" "的。」" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:114 msgid "" "Malin replies, “They are no longer countrymen of mine, since they have " "rejected me twice now.”" msgstr "馬林回答,「他們不再是我的同鄉了。因為他們已經拒絕我兩次了。」" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:118 msgid "" "Darken Volk continues, “Excellent. We travel, then, to the city of Tath. " "There is a lord of that city by the name of Karres. He was trained as a mage " "in his youth, and now uses his wealth to support a large number of mages in " "their studies. Among his library is the book we seek. We will need to break " "into his manor and seek the book inside.”" msgstr "" "黑暗弗科繼續說,「很好。我們待會要去太思城。那裡城市的領主叫柯瑞思。少年時他" "被訓練成法師,現在用他的財產支援大量的法師進行他們的學習。我們要找的書位於他" "的藏書室。我們需要闖入他的莊園在裡面找到這本書。」" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:132 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:25 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:25 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:70 msgid "Intruders" msgstr "入侵者" #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:157 msgid "Taylor" msgstr "泰勒" #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:165 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:166 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:167 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:168 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:169 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:170 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:171 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:172 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:173 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:183 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:184 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:189 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:190 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:196 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:197 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:198 msgid "Night Watchman" msgstr "守夜人" #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:175 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:176 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:178 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:179 msgid "Gate Guard" msgstr "大門守衛" #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:185 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:192 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:199 msgid "Head Trainer" msgstr "訓練長官" #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:191 msgid "Townperson" msgstr "鎮民" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:268 msgid "Move Malin and Darken Volk into the Mage Lord’s manor" msgstr "移動馬林和黑暗弗科進入了法師領主的莊園" #. [note] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:287 msgid "This scenario takes place entirely at night." msgstr "這個章節將完全在夜間進行。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:314 msgid "" "The stolen book lies within Lord Karres’s manor on the north end of the " "city. We cannot defeat the entire city guard, so we must stay hidden as long " "as possible. The cover of the night and this fog will aid us. Once we are " "seen by the night watchmen, we will have to make a run for it. Our forces " "are not strong enough to take the whole city." msgstr "" "這本被盜的書在城市城市最北面的柯瑞思領主莊園裡。我們無法打倒所有的城市守衛," "所有我們盡可能的潛伏。夜幕和霧會掩護我們的。我們一旦被守夜人發現,我們要逃開" "躲避他們。我們的力量沒強大到可以對付整個城市。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:319 msgid "" "Note: Only the units you recruit now will be available to you once inside." msgstr "注意:只有你這次徵募的才能在莊園內部戰鬥。" #. [message]: speaker=second_unit #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:343 msgid "" "Sir! Undead creatures are coming out of the forest! Wake the guard " "immediately!" msgstr "長官!亡靈從森林裡出來了!立刻叫醒守衛!" #. [message]: speaker=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:348 msgid "To arms, men!" msgstr "大家拿起武器!" #. [message]: speaker=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:354 msgid "Undead creatures are coming out of the forest! To arms, men!" msgstr "亡靈從森林裡出來了!大夥拿起武器!" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:375 msgid "Ooouuuh! It burns... burrrrnnns..." msgstr "喔──它燒著了...燒─著─了..." #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:397 msgid "What in the name of all demons of hell was this thing?" msgstr "以所有地獄魔鬼的名義,那是什麼東西?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:402 msgid "" "This was the impact of what is known as holy water among common people. It " "is brewed in a complicated and mysterious procedure only known to a few " "priests and often used to fight resurrected creatures." msgstr "" "這就是通常人們所知的聖水的影響。它的釀造是個神秘複雜的過程,只有少數牧師知悉" "並且經常用它來對付甦醒的死物,因為它擁有強大的法力。" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:430 msgid "Here is the entrance! Hurry!" msgstr "入口在這裡!快!" #. [scenario]: id=08_A_Small_Favor2 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:5 msgid "A Small Favor — Part 2" msgstr "一個小請求 — 第二部分" #. [event] #. [side] #. [command] #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:48 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:177 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:150 msgid "Guard" msgstr "守衛" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:68 msgid "Find the mage Lord Karres" msgstr "找到法師柯瑞思領主" #. [unit]: type=Arch Mage, type=Great Mage, id=Lord Karres #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:124 msgid "Lord Karres" msgstr "柯瑞思領主" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:283 msgid "" "Malin and Darken Volk enter the mage lord’s manor, quickly closing the heavy " "gates behind them." msgstr "馬林和黑暗弗科進入了法師領主的莊園,趕快關上了他們後面的重門。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:288 msgid "" "That gate won’t hold back the soldiers for more than a few hours. We’d " "better hurry." msgstr "那扇門擋不了士兵們幾個小時。我們最好快點。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:307 msgid "" "I feel the breaking of an illusion spell. The book must be in the great " "hall, in the northwest corner of the manor. Let us move quickly now!" msgstr "" "我感覺打破了魔咒,這本書一定在大廳裡,在莊園的西北角。現在讓我們快點過去!" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:314 msgid "Move through the passageway in the northwest leading to the great hall" msgstr "從西北面的通道移動到大廳" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:338 msgid "I think I found the passage to the great hall. Follow me quickly!" msgstr "我想我找到了通往大廳的通道了。快點跟我來!" #. [scenario]: id=09_A_Small_Favor3 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:5 msgid "A Small Favor — Part 3" msgstr "一個小請求 — 第三部分" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:48 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:49 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:50 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:51 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:52 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:53 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:56 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:57 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:58 msgid "Guardian" msgstr "看守者" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:112 msgid "Find the book" msgstr "找到那本書" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:252 msgid "I feel the book is very close, somewhere to the northwest." msgstr "我感覺到書非常靠近西北面。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:353 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:452 msgid "We’ve got the book, but now how do we get out of here?" msgstr "我們已經得到書了,可是現在我們怎麼從這裡出去呢?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:358 msgid "" "There’s a small tunnel in the cellar to the northeast. It will lead us far " "enough out of the city that we can escape pursuit." msgstr "" "在東北面的地窖裡有個小隧道。它可以讓我們離城市足夠遠,足以擺脫他們的追蹤。" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:365 msgid "Escape via the tunnel in the northeast cellar" msgstr "經過東北地窖的隧道逃跑" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:393 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:497 msgid "Phew! Let’s get out of here." msgstr "咳!讓我們從這裡出去。" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:429 msgid "Escape the manor" msgstr "逃離莊園" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:461 msgid "Wait, you aren’t leaving me behind, are you?" msgstr "等等,你不會把我扔在後面吧?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:474 msgid "You have served me well, my apprentice." msgstr "你為我服務不錯,我的學徒。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:480 msgid "" "As he heads into the tunnel Darken Volk collapses its entrance, leaving " "Malin to be captured and executed by the city guards." msgstr "" "當他自己進入地道後黑暗弗科就弄塌了入口,留下馬林被城市守衛抓獲並被處死。" #. [scenario]: id=10_Alone_at_Last #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:5 msgid "Alone at Last" msgstr "孤身一人" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:19 msgid "" "As he enters the tunnel underneath Lord Karres’s manor, Darken Volk turns " "and, with a word and gesture causes the entrance to collapse. The two " "necromancers turn and begin walking down the pitch-black tunnel, temporarily " "safe from pursuit." msgstr "" "當他進入柯瑞思領主莊園的地下通道時,黑暗弗科轉過來,並用個咒語和手勢就造成了" "洞口的坍塌。這兩位死靈法師轉身開始走下這黑暗通道,暫時安全的逃避了追捕。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:23 msgid "" "They continue walking through the damp, cold air all through the morning and " "day, finally emerging as the last rays of sun sink below the horizon." msgstr "" "他們整個早晨,整天都持續走在這條寒冷潮濕的通道,在太陽最後的一束光線沉入地平" "線時,他們終於出來了。" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:54 #: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:37 msgid "Darken Volk" msgstr "黑暗弗科" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:89 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:125 msgid "Wesnothians" msgstr "韋諾人" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:165 msgid "Take the book back from Darken Volk" msgstr "從黑暗弗科手裡拿回那本書" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:249 msgid "" "Well, we made it out. We got your precious book. What’s in it, anyway? And " "what do we do now?" msgstr "" "好了,我們出來了。我們拿到了你寶貴的書。總之裡面有什麼?還有我們現在做什麼?" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:254 msgid "‘We’? We do nothing. You are no longer my apprentice." msgstr "我們?我們什麼也不幹。你不再是我學徒了。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:270 msgid "Now give the book to me." msgstr "現在把書給我。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:276 msgid "" "Darken Volk grabs the mysterious book from Malin’s hands and stalks away." msgstr "黑暗弗科從馬林手裡奪去這神秘之書後就大步走開。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:283 msgid "Now go your own way, and I will go mine." msgstr "現在你走你的陽關道,我過我的獨木橋。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:305 msgid "You can’t just leave me here!" msgstr "你不能就這樣離我而去!" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:314 msgid "Master, do you not see? He has merely been using you to get that book!" msgstr "主人,你沒看到嗎?他只是利用你得到那本書!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:319 msgid "What do you mean?" msgstr "什麼意思?" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:324 msgid "" "He cares not about your noble quest to push back the orcs. He needed your " "help to fight the mages! The book is rightfully yours!" msgstr "" "他根本就不關心你擊敗半獸人的高貴追求。他需要你的幫助對付那些法師們!那本書理" "所當然是你的!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:329 msgid "Wait!" msgstr "等等!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:334 msgid "" "All of the training you gave me, that was just so I would help you get that " "book! Return it to me now, or I will take it by force." msgstr "" "你給予我所有的訓練,就是為了讓能我幫你獲得那本書!現在把它給我,不然我將用武" "力拿走了。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:341 msgid "You are even more of a fool than I thought." msgstr "你甚至比我想的還要蠢的多。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:416 msgid "" "You let me believe Parthyn would accept me back so when they didn’t I would " "be willing to attack my own countrymen!" msgstr "" "你讓我相信帕辛會接受我的歸來,所以當他們不同意的時候我就會很樂意的攻擊我自己" "的同鄉了!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:421 msgid "" "What you let yourself believe is no fault of mine. Cease your foolish " "prattle. I gave you more power than you could have possibly dreamed. Use it " "to fight the orcs that annoy you so, not me." msgstr "" "你讓你自己相信和我無關。停止你那愚蠢的孩子話,我給了你比你夢想還要多的力量。" "用它來對付惹惱你的半獸人,不是我。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:426 msgid "" "So it is true! You took my home away from me. You took Drogan away. Now that " "all of that is gone, I will at least keep the fruits of my labors." msgstr "" "那就是真相!你從我手裡拿走了我的家園,奪走了卓根。現在所有都過去了,至少我將" "捍衛我的勞動成果。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:431 msgid "Hardly. I will crush you easily." msgstr "很難,我會輕易地碾死你。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:436 msgid "Perhaps, but I have nothing left to lose." msgstr "也許,可是我已經一無所有了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:451 msgid "Now you shall pay for what you have done to me." msgstr "現在你將為你對我所作的一切付出代價。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:456 msgid "" "Done? I have done nothing but give you an opportunity. You have chosen your " "own path. Now leave me alone!" msgstr "" "對你?我對你除了給你一個機會之外什麼也沒做,是你選擇了自己的路。現在離我遠一" "點!" #. [unit]: type=Paladin, id=Sir Cadaeus #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:480 msgid "Sir Cadaeus" msgstr "凱迪奧斯爵士" #. [message]: speaker=Sir Cadaeus #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:513 msgid "" "Your travels in this region have not gone unnoticed, foul necromancers! We " "have been tracking you for weeks, with our purpose renewed this morning upon " "hearing of the disaster you wreaked upon the goodly city of Tath." msgstr "" "你們在這塊區域的行動並不是沒有被察覺,愚蠢的死靈法師們!我們這幾週以來一直在" "追蹤你們,今天早上獲悉你們對虔誠的太思城施加了不幸。" #. [message]: speaker=Sir Cadaeus #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:518 msgid "" "Do not even think of running away — my horsemen can easily catch you. Yes, " "on this day you shall have to answer for your innumerable crimes." msgstr "" "甚至別想逃跑──我們的騎士能輕易地抓住你們。今天你們將為你們無數的罪行而受到懲" "罰。" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:523 msgid "" "We’ll see how well your pompous words protect you from the blades of the " "undead once I have finished this upstart." msgstr "一旦我幹掉你這傲慢的傢伙,我看你在亡靈的刀下怎麼用大話來保護自己。" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:624 msgid "" "I told you, Malin, that I would find you again, and I have kept my word. I " "will not suffer you to bring any further harm to my people, and so you will " "not live to see another sunset." msgstr "" "我告訴過你,馬林,我會再找到你的,我已經遵守了我的諾言。我將無法忍受你帶給我" "的人民更多傷害了,所以你將不會看到明天的太陽了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:629 msgid "" "You wrong me, sister. I have only tried to help. Have you not seen fewer " "orcs this past summer?" msgstr "" "你誤會我了,姐姐。我只是嘗試去幫忙。你難道沒看見這個剛過的夏天裡,半獸人減少" "了嗎?" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:634 msgid "I will not listen to any more of your lies. Men, attack!" msgstr "我不會再聽你的任何謊言了。同伴們,進攻!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:646 msgid "With my dying breath I curse you, Malin the Damned!" msgstr "用我臨終的這口氣詛咒你,該死的馬林!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:651 msgid "Now I’ve just got to get that book off the battlefield!" msgstr "現在我該去拿那本書且離開戰場!" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:658 msgid "Bring the book back to Malin’s castle" msgstr "把書帶回馬林的要塞。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:674 msgid "" "Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the " "book." msgstr "移動一個單位到上面拾起書。蝙蝠和幽靈運載不起書。" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:719 msgid "I have the book!" msgstr "我拿到書了!" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:739 msgid "I am sorry, master, but that is too heavy for me." msgstr "主人對不起,書對我來書太重了。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:775 msgid "" "The paladins will not be able to pursue me through the mountains, and Dela " "will not dare take the soldiers too far from Parthyn." msgstr "" "這些聖騎士們在山區就無法追蹤我了,而且黛拉也不會敢將她的部隊派遣的離帕辛太" "遠。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:20 msgid "“To become a lich, one must first die.”" msgstr "「欲變巫妖,必先身亡」" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:24 msgid "" "So reads the book that Malin has reclaimed. “The spells of necromancy " "bind the spirit, but only once it has been unbound from the body. To become " "a lich, the mage must make the necessary incantations with his dying " "breaths. He thus binds his own spirit in much the same way necromancers bind " "the spirits of others. Because he retains his own will, however, the lich " "can call upon the awesome powers of the spirit world.”" msgstr "" "這就是馬林拿回的書上所說的。 「死靈法師禁錮靈魂的符咒,一直只是作為解放軀" "體之用。要變成巫妖,法師一定要在他將死之時畫好必須的符咒。他要像禁錮其他靈魂" "一樣禁錮住他自己的靈魂。因為他還保留著他自我的意識,所以,巫妖可以召喚精神界" "的可怕力量。」" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:28 msgid "" "The words, and the idea, stick in the back of his mind. With all of Wesnoth " "forbidden to him, Malin finds refuge in a nameless frontier village where " "few questions are asked. When word filters to the town that Parthyn has been " "overrun by orcs, it rekindles hatred within him. With renewed purpose, he " "raises his undead minions and travels northward." msgstr "" "這段話,還有這個主意,迴響在他的腦海裡。由於全韋諾都禁止他進入,馬林找了一個" "無人聞問的無名邊境村莊作為避難所。當帕辛已經被獸人佔領的消息傳到村莊,他的心" "中又燃起了憎恨。帶著新仇,他召起了他的亡靈奴僕趕向北國。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:32 msgid "" "Malin soon finds the track of an enormous orc army, and follows them until " "he reaches their camp. As he sees the number of orcs, the enormity of his " "quest begins to dawn on him. He attacks the camp anyway but is quickly " "driven back, and badly injured by a thrown orcish dagger as he retreats. He " "finds refuge in a small cave." msgstr "" "馬林很快就發現了大批半獸人軍隊的蹤跡,他一直追蹤到半獸人的營地。當他看到這麼" "大群的半獸人時,他自己所追求的罪惡給予了報應。他隨意的攻擊半獸人營地,很快被" "擊退了,在撤退時又被半獸人投擲的匕首嚴重刺傷。他找了個小山洞裡避難。" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:46 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:39 #: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:15 msgid "Mal Keshar" msgstr "麥爾‧基沙爾" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:82 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:127 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:158 msgid "Trolls" msgstr "巨魔" #. [unit]: type=Ancient Wose, id=Dumdumbadoom #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:234 msgid "Dumdumbadoom" msgstr "達姆達姆巴杜" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:287 msgid "Master, you are gravely injured!" msgstr "主人,你受重傷了!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:292 msgid "" "I won’t go down like this, felled by an orc’s blade. I won’t see them defeat " "me!" msgstr "我不會就這樣死的,死在半獸人的劍下。我不會看著他們擊敗我!" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:297 msgid "There is another way, master. Remember the book..." msgstr "這還有另一條路可以走,主人。記得這本書..." #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:302 msgid "" "Yes... yes. The orcs are too strong for me now, but once I have undergone " "the transformation they’ll begin to fall before me. And I will continue to " "hound them until the last one falls!" msgstr "" "對...對。現在半獸人對我來說太強了,不過一旦我完成轉變儀式後他們就要在我前面求" "饒了。我會繼續追殺直到他們最後一個都死掉!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:307 msgid "Leave me now while I prepare." msgstr "在我準備的時候你先走開。" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:312 msgid "Yes, master." msgstr "遵命,主人。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:320 msgid "" "With his last bits of strength, Malin assembles an altar as the book " "instructs." msgstr "馬林用他最後的力量,按照法書的指示架設祭壇。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:343 msgid "I pray that I am strong enough to complete the spell." msgstr "我祈求我有足夠的力氣完成符咒。" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:348 msgid "I’m ready. Do it." msgstr "我準備好了,開始。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:405 msgid "There is darkness..." msgstr "這裡黑暗..." #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:415 msgid "and peace..." msgstr "和寂靜..." #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:425 msgid "for a moment." msgstr "過了一陣子。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:435 msgid "" "Then they are replaced by a pulling, a pain too strong to resist, and then..." msgstr "然後被拉扯的力量代替,無法忍受的痛苦,然後..." #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:441 msgid "by emptiness." msgstr "沒了知覺。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:474 msgid "AAAaaiiigghh!!" msgstr "啊啊啊咿咿咿呀呀!!" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:479 msgid "The cold, it burns!" msgstr "這個寒冷,它在燃燒!" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:484 msgid "I need warmth... life... I sense some here!" msgstr "我需要溫暖的... 生命... 我感覺這裡附近就有! " #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:540 msgid "Regain your strength" msgstr "恢復你的力量" #. [objective]: condition=lose #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:544 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:672 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:96 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:105 msgid "Destruction of Mal Keshar" msgstr "麥爾‧基沙爾的毀滅" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:571 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:591 msgid "Yes! I can draw energy even from these insignificant creatures." msgstr "對了!我能從這些微不足道的生物身上吸取能量。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:628 msgid "" "There, in along this old road, I sense a place worthy of being my home. From " "there I will build my armies. But I am still too weak to clear the vermin " "from it. I must finish regaining my strength." msgstr "" "那裡,在這條古道上,我感覺到有個地方值得作我的新家,在那裡我將建立我的軍隊。" "但是我現在仍然十分虛弱,不足於把那裡的臭蟲清理掉,我必須先讓我的力量恢復。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:633 msgid "" "I will need a castle from which to call upon my soldiers. I sense one nearby." msgstr "我需要一個要塞來召喚我的軍隊,我感覺到附近就有一處。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:656 msgid "Yes, this will do until I can take my new home." msgstr "好,這一處要塞將被運用直到我獲得新家。" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:668 msgid "Clear your new home of trolls" msgstr "清理你新家的巨魔" #. [message]: speaker=Dumdumbadoom #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:738 msgid "" "Who has awoken me from my slumber? Undead? I shall not suffer the existence " "of such foul creatures!" msgstr "誰吵醒了我的午睡?不死?我簡直無法忍受這麼邪惡的生物的存在!" #. [message] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:762 msgid "AAAaaaggghhhh!! ..." msgstr "啊啊啊咿咿咿呀呀!! ..." #. [scenario]: id=12_Endless_Night #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:5 msgid "Endless Night" msgstr "無盡的夜晚" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:20 msgid "" "Years pass. Every summer when the mountain passes become clear, the lich " "sends his soldiers to attack the orcs, removing any human, elven, or " "dwarvish patrols that get in the way. Every year the undead inflict some " "damage before being repelled and retreating to the caves." msgstr "" "幾年過去了。每當夏季山間的通路變得淨空時,巫妖派遣他的軍隊攻擊半獸人,並清理" "掉擋道的人類,精靈,或是矮人的巡邏隊。每年不死族在被擊退和返回洞窟前總會造成" "一些破壞。" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:24 msgid "" "Rumors circulate of a lich that preys on scouting patrols. A hero, gathering " "his loyal troops to him, decides to put an end to the evil." msgstr "" "流傳著有一個專門捕食偵察巡邏隊的巫妖傳聞。一個英雄,召集了他忠誠的軍隊對付巫" "妖,決定終結這個邪惡。" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:72 msgid "Defeat the foolish hero" msgstr "擊殺愚蠢的英雄" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:80 msgid "Defeat another foolish hero" msgstr "擊殺其他愚蠢的英雄" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:88 msgid "Defeat yet another foolish hero" msgstr "擊殺另一個愚蠢的英雄" #. [note]: description= #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:116 msgid "Endless Night $timesForever" msgstr "無盡的夜晚$timesForever" #. [unit]: type=Royal Guard, id=Foolish Hero #. [unit]: type=Assassin, id=Foolish Hero #. [unit]: type=Elvish Marshal, id=Foolish Hero #. [unit]: type=Dwarvish Lord, id=Foolish Hero #. [unit]: type=Orcish Warlord, id=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:163 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:190 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:213 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:240 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:267 msgid "Foolish Hero" msgstr "愚蠢的英雄" #. [modify_side] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:172 msgid "Humans" msgstr "人類" #. [modify_side] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199 msgid "Bandits" msgstr "強盜" #. [modify_side] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222 msgid "Elves" msgstr "精靈" #. [modify_side] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:249 msgid "Dwarves" msgstr "矮人" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328 msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand." msgstr "你的死期到了,邪惡的巫妖!我將親手擊敗你。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:333 msgid "" "The only doom at hand is yours, if you do not leave now. Go back to your " "manors and taverns, and do not trouble me further." msgstr "如果你現在不離開的話,死期到的是你。回到你的莊園和酒館,別再來煩我了。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:341 msgid "" "You have preyed on too many of my boys. I have come here to end this, once " "and for all." msgstr "你已經捕食了太多的我的人民了。我來這裡是結束這個的,一次徹底解決。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346 msgid "Not even real soldiers. I will sweep you aside." msgstr "連真正的軍隊都不是。我將會把你們掃地出門。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354 msgid "" "Your kind is an abomination. I am here to see that you inflict no more harm " "on the spirits that have passed on." msgstr "令人生厭的東西,我看到你在這裡竟施加這麼大的傷害在逝去的靈魂上。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:359 msgid "" "Fool! By leaving your forests and coming into my domain, you have sacrificed " "your own spirits." msgstr "傻瓜!離開你的森林進入我的領地,你就已經獻出了你自己的靈魂。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:367 msgid "" "I’ve been itching for a chance to break some bones with my hammer, and now " "you’ve given me cause. Goodness knows you’ve got plenty of bones over there." msgstr "" "我一直渴望有一個機會能用我的錘子敲碎些骨頭,現在你給了我一個目標。天曉得你在" "這裡怎麼弄到這麼多的骨頭。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:372 msgid "" "Go back to your tunnels and your mines, and do not trouble me unless you " "want your hammers to work for me once you are dead." msgstr "" "回到你的地洞和礦山去,除非你想死後用你的錘子為我服務,不然就別來麻煩我。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:377 msgid "" "Hear that boys, he’s threatening us! It’s time he learned what real dwarves " "are made of." msgstr "聽聽,同伴們,他在恐嚇我們!現在讓他看看真正的矮人是用什麼做的。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:385 msgid "" "So, I’ve finally found your lair, lich. You, who have been attacking the " "orcs for years and have destroyed many of our tribes." msgstr "" "我終於找到你的巢穴了,巫妖。你,這幾年一直攻擊我們半獸人並摧毀了我們許多部" "落。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:390 msgid "" "Orcs? It is you who have forced me to choose the dark path, and it is you " "who ended my mortal life and made me turn into a lich. I am actually " "grateful to you for coming here, foolish hero. My hatred toward your race " "makes me stronger and I again get a chance to kill orcs!" msgstr "" "半獸人?是你們強迫我選擇黑暗之路,也是你們結束我的人類生命讓我轉變成巫妖。我" "其實倒感激你們的到來,愚蠢的英雄。對你們獸族的憎恨讓我更強大,並且我又有機會" "殺戮半獸人啦!" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:395 msgid "" "Nothing will stop me from taking revenge for my father who died at your hand " "and for the rest of my people you and your minions have killed, lich. Orcs, " "attack! The one who brings me his skull gets a bag of gold." msgstr "" "什麼也不能阻止我的復仇,巫妖,為死在你手上的我的父親,還有其他被你和你手下殺" "害的我的人民們。半獸人們,進攻!誰把他的木槳帶給我就能得到一袋金幣。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:411 msgid "I will destroy you like the last foolish hero." msgstr "我會像摧毀上一個愚蠢的英雄一樣摧毀你。" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418 msgid "Another foolish hero? Seriously?" msgstr "又一個愚蠢的英雄?認真嗎?" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:425 msgid "" "Is there an endless supply of foolish heroes with death wishes? Honestly, " "where do you all come from?" msgstr "" "那些想死的愚蠢英雄是不是要無窮無盡的來?坦白地說,他們到底都是從哪裡來的?" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:437 msgid "Am I doomed to fight foolish heroes forever?" msgstr "我注定要永遠和愚蠢的英雄們戰鬥嗎?" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:444 msgid "Is this going to keep happening?" msgstr "這會一直持續嗎?" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:495 msgid "His evil deeds have come to an end, and he has meet his doom." msgstr "他的惡行終於終結了,而他也終結了。" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:500 msgid "Who do you think he was before starting down the path of darkness?" msgstr "你覺得他在墜入黑暗之前是誰?" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:505 msgid "" "It matters not who the lich was. He embraced death over life, and we have " "done our duty to defend life." msgstr "" "這個巫妖是誰並不重要。他將死亡至於生命之上,而我們盡到了守護自己生命的責任。" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:510 msgid "Yes, sir." msgstr "是的,長官。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:518 msgid "It is done. He will trouble us no more." msgstr "結束了。他再也不會對我們製造麻煩了。" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:523 msgid "Who do you think he was before becoming a lich?" msgstr "你覺得他在成為巫妖之前是誰?" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:528 msgid "Probably an outlaw like us. Does it matter?" msgstr "也許像我們一樣是強盜吧。很重要嗎?" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:533 msgid "No, I guess not." msgstr "對,我想也是是。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:541 msgid "Well, that is the end of his evil ways." msgstr "好了,他的邪惡之路走到底了。" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:546 msgid "" "I wonder who he was in life, before falling into the evil ways that led him " "to today." msgstr "我想知道他活著的時候是誰,引導他走偏了路直到現在之前。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:551 msgid "" "Once he chose this unlife for himself and his soldiers, he forfeited any " "claim to our compassion. Does it even matter who he was?" msgstr "" "一但他為他自己和他的士兵選擇了沒有生命的生活,他就喪失了讓我們同情的權利。他" "曾經是誰這很重要嗎?" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:556 msgid "No, I suppose it does not." msgstr "對,我想這並不重要。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:564 msgid "Hearing the crack of his bones was satisfying." msgstr "聽到他骨頭斷裂的聲音真是舒爽。" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:569 msgid "" "Who do you think he was before becoming the bones crushed by our hammers?" msgstr "你覺得他在變成我們錘下的碎骨前是誰?" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:574 msgid "" "Probably some angst-ridden mage that could not make it at that magic academy " "those humans have. And when he did dark magic and got outlawed from Wesnoth, " "he came to hide in these caves." msgstr "" "也許是某個在人類的魔法學院裡無法畢業的法師吧。當他使用了黑魔法被韋諾驅逐之" "後,逃到了這個洞穴並躲了起來。" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:579 msgid "I guess we'll never know for sure." msgstr "我猜我們永遠無法知道了。" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:587 msgid "Finally, my father and my people are avenged!" msgstr "終於,我父親和我的人民終於復仇了!" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:592 msgid "Who you think he was, boss?" msgstr "老大,你覺得他以前是誰?" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:597 msgid "Who cares!" msgstr "誰在乎啊!" #. [unit_type]: id=Apprentice Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:4 msgid "Apprentice Mage" msgstr "法師學徒" #. [unit_type]: id=Apprentice Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:17 msgid "" "Trained in swordsmanship as a boy and the magical arts as a young man, Malin " "Keshar is talented at both but an expert in neither." msgstr "" "少年時接受劍術訓練,青年時接受魔法訓練,馬林‧基沙爾在這兩方面都有才能,卻都不" "是專家。" #. [attack]: type=impact #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:33 msgid "magic blast" msgstr "魔法波" #. [unit_type]: id=Apprentice Necromancer, race=human #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:4 msgid "Apprentice Necromancer" msgstr "死靈法師學徒" #. [unit_type]: id=Apprentice Necromancer, race=human #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:16 msgid "" "Despite his increased magical powers, Malin holds on to his short sword as " "his melee weapon of choice." msgstr "儘管他的魔法能量不斷遞增,但是馬林繼續選擇短劍作為他的近戰武器。" #. [unit_type]: id=Dark Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:4 msgid "Dark Mage" msgstr "黑暗法師" #. [unit_type]: id=Dark Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:17 msgid "" "Although Malin’s sword has grown rusty from lack of proper care, his " "increasing skill with magic more than compensates." msgstr "" "雖然馬林的短劍由於缺乏正常的保養而長滿了鐵銹,但是他不斷增長的魔法填補了這" "點。" #. [unit_type]: id=Frontier Baroness, race=human #: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:6 msgid "female^Frontier Baroness" msgstr "邊境女爵" #. [unit_type]: id=Frontier Baroness, race=human #: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23 msgid "" "On the frontiers of Wesnoth, all able-bodied men and women must be able to " "defend the town at need. While the men are most often trained in the use of " "sword or bow, the women learn the use of staff and sling. The most " "proficient are more than a match for any orcs foolish enough to engage them " "in combat." msgstr "" "在韋諾的邊境,所有健壯的男人們和婦女們都必須在城鎮需要的時候進行防禦。男人們" "通常訓練用劍和弓,婦女們學習用杖和投石器。對此最精通的高手,作為和愚蠢半獸人" "的戰鬥對手那是綽綽有餘。" #: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:28 msgid "Dela Keshar" msgstr "黛拉‧基沙爾" #. [trait]: id=loyal #: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:47 msgid "loyal" msgstr "忠誠" #. [trait]: id=loyal #: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:48 msgid "to himself" msgstr "對他自己" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12 msgid "I’m not ready to die..." msgstr "我還沒準備好要面對死亡..." #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:30 msgid "Then my battle against the orcs is lost!" msgstr "我與半獸人的戰鬥失敗了!" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:48 msgid "" "Fool boy! You have allowed my death, and now none in this world will aid you." msgstr "傻瓜!你竟然讓我死了,現在這個世界上沒有人會再幫助你了。" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:66 msgid "No! I will not fall this close to achieving the goal of so many years!" msgstr "不!我不想在離這麼多年來所努力的目標如此接近的情況下失敗!" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:81 msgid "" "Your incompetence at this simple task is appalling. You will never grow " "strong enough to be of use to me." msgstr "這麼簡單的任務你都無法勝任真令人震驚,你還沒強大到可以為我所用。" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:97 msgid "" "As dawn breaks, the city guards force their way into the manor and capture " "the two necromancers." msgstr "天剛破曉,城市守衛強行衝入莊園並俘獲了兩位死靈法師。" #~ msgid "short sword" #~ msgstr "短劍" #~ msgid "chill wave" #~ msgstr "冷凍波" #~ msgid "shadow wave" #~ msgstr "暗影波" #~ msgid "staff" #~ msgstr "杖" #~ msgid "sling" #~ msgstr "投石器" #~ msgid "Any zombies out there?" #~ msgstr "外面有活死人嗎?" #~ msgid "Don’t say that!" #~ msgstr "不要說那個!" #~ msgid "What?" #~ msgstr "哪個?" #~ msgid "That!" #~ msgstr "那個!" #~ msgid "The ‘zee’ word. Don’t say it!" #~ msgstr "「死」這個字眼,不要說它!" #~ msgid "Why not?" #~ msgstr "為什麼不能?" #, fuzzy #~ msgid "Because it’s ridiculous!" #~ msgstr "因為那個名詞是荒謬的。" #~ msgid "Well... are there any?" #~ msgstr "好...那邊有嗎?" #~ msgid "I don’t see any. Maybe it’s not as bad as all that." #~ msgstr "我沒有看見什麼,也許不是那麼的糟糕。" #~ msgid "Oh, no, wait, there they are." #~ msgstr "喔,不,等一下,它們在那裡。" #~ msgid "Descent Into Darkness" #~ msgstr "墮入黑暗" #~ msgid "Phew! Let’s get out of here" #~ msgstr "咳!讓我們從這裡出去。" #~ msgid "Door" #~ msgstr "門" #~ msgid "Become a Lich" #~ msgstr "成為巫妖" #~ msgid "AAAAAAAAAAaaaaaaaiiiiiiiiiggggggggghhhhhh!!!!!!!" #~ msgstr "啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊!!!!!!!" #~ msgid "AAAAAAAaaaaaaaggggggghhhhhhh!!!!...... . . . ." #~ msgstr "啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊!!!...... . . . ." #~ msgid "Ghast" #~ msgstr "妖鬼" #~ msgid "" #~ "The ghast is a creature taken from humankind’s most primal nightmares. " #~ "Unlike their lesser cousins, ghouls and necrophages, ghasts are not " #~ "patient enough to wait for their victim to die from poison before " #~ "consuming the body. They attack directly with their enormous mouths, " #~ "trying to rip the flesh straight from their foes. Once their enemy is " #~ "defeated, they eat the rest of the body, gaining strength in the process." #~ msgstr "" #~ "妖鬼是人類最終的夢魘。不像他們的小表親,食屍鬼或腐屍王,妖鬼可沒耐性等到他" #~ "們的受害者毒發身亡後再去吞噬軀體。他們直接用他們的大嘴攻擊,嘗試直接撕下對" #~ "手的肉。一旦他們的敵人被打倒,他們就吃掉殘餘的軀體,並由此變得更強壯。" #~ msgid "bite" #~ msgstr "咬" #~ msgid "Giant Rat" #~ msgstr "巨鼠" #~ msgid "" #~ "Given an adequate supply of food, some rats can grow to truly impressive " #~ "sizes. They can also grow quite aggressive." #~ msgstr "" #~ "足夠的食物供給,使得某些老鼠可以長到令人印象十分深刻的尺寸,它們也更具侵略" #~ "性。"