msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-02-12 17:01 UTC\n" "PO-Revision-Date: 2008-05-26 18:39+0200\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [multiplayer]: id=multiplayer_A_New_Land #: data/multiplayer/scenarios/4p_A_New_Land.cfg:4 msgid "4p — A New Land" msgstr "" #. [multiplayer]: id=multiplayer_A_New_Land #: data/multiplayer/scenarios/4p_A_New_Land.cfg:6 msgid "" "This 4p survival scenario allows you to construct buildings and terraform " "the land. Use map settings. The recommended starting gold is 100." msgstr "" #. [part] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:27 msgid "" "In the aftermath of the great war the remnants of humanity fled to an " "obscure secluded glen. Though they knew they could not hide from the mighty " "armies that had crushed their homeland, the leaders of the resistance hoped " "only for enough time to rebuild their forces." msgstr "" #. [objectives] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:35 msgid "Right-click on your leader during your turn for help" msgstr "" #. [objective]: condition=win #: data/multiplayer/scenarios/4p_A_New_Land.cfg:37 msgid "You must survive until turn 25." msgstr "" #. [side] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:57 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:71 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:85 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:99 msgid "teamname^Settlers" msgstr "" #. [side]: type=Death Knight #. [side]: type=Orcish Sovereign #: data/multiplayer/scenarios/4p_A_New_Land.cfg:117 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:148 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:179 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:210 msgid "teamname^Enemies" msgstr "" #. [side]: type=Death Knight #: data/multiplayer/scenarios/4p_A_New_Land.cfg:126 msgid "Mal Sevu" msgstr "" #. [side]: type=Orcish Sovereign #: data/multiplayer/scenarios/4p_A_New_Land.cfg:157 msgid "Gol Goroth" msgstr "" #. [side]: type=Orcish Sovereign #: data/multiplayer/scenarios/4p_A_New_Land.cfg:188 msgid "Greg" msgstr "" #. [side]: type=Death Knight #: data/multiplayer/scenarios/4p_A_New_Land.cfg:219 msgid "Mal Shiki" msgstr "" #. [side] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:245 msgid "teamname^Prisoners" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:426 msgid "" "You destroy the mushroom mine. The northwest undead now have 10 less income." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:449 msgid "" "You destroy the mushroom mine. The northeast orcs now have 10 less income." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:472 msgid "" "You destroy the mushroom mine. The southwest orcs now have 10 less income." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:495 msgid "" "You destroy the mushroom mine. The southeast undead now have 10 less income." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:604 msgid "" "One of your peasants has happened upon some spiders’ nests in the north and " "south." msgstr "" #. [message]: type=Peasant #: data/multiplayer/scenarios/4p_A_New_Land.cfg:610 msgid "" "I swear I saw somebody trapped in the spider’s web. Maybe we should rescue " "him?" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:632 msgid "" "Move any unit next to these captives and they will join your side. The " "spiders guarding each captive are currently wounded, the sooner you get " "there the better chance you have of killing them." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:644 msgid "" "Your men report strange sounds coming from some caves to the east and west." msgstr "" #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:650 msgid "" "It would seem the enemy has built some underground mushroom mines nearby — " "it must be where the mainstay of their resources are produced. If we could " "destroy them our chances wouldn’t nearly be so slim." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:672 msgid "" "Move any unit onto these villages to destroy the mine. Each one you destroy " "will reduce the enemy’s income by 10." msgstr "" #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:685 msgid "This battle is nearly at an end. Victory is close at hand!" msgstr "" #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:697 msgid "" "We have survived the onslaught! The tide of the battle has turned, victory " "cannot elude us now!" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:701 msgid "You have won the game, but you may continue if you wish..." msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:717 msgid "I have fallen, but all is not lost!" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:730 msgid "I am done for, but we have yet to lose this battle!" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:743 msgid "Comrades, avenge me!" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:756 msgid "Do not fear, there is hope for us still!" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34 msgid "The chest contains $oc_treasure gold." msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5 msgid "Return to menu" msgstr "" #. [message]: speaker=narrator #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125 msgid "Peasants" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19 msgid "" "Peasants are your workers. Depending on the terrain, right-clicking on a " "peasant allows you to terraform the landscape and/or build castles, mines, " "farms, villages and universities." msgstr "" #. [message]: speaker=narrator #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132 msgid "Mages" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29 msgid "" "Mages are your wise men. They can study at universities, pursuing advances " "in mining, farming and recruitment." msgstr "" #. [message]: speaker=narrator #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139 msgid "Farms" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39 msgid "" "Farms can only be planted on grassland. Move a peasant onto a farm and he " "will begin to automatically harvest the cash crop." msgstr "" #. [message]: speaker=narrator #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146 msgid "Villages" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49 msgid "" "Villages can only be built on grassland. They provide income and healing as " "usual. Right-click on a peasant in a village and you can establish a " "university." msgstr "" #. [message]: speaker=narrator #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153 msgid "Mines" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59 msgid "" "Mines can be built on hills or mountains. A peasant on a mine will " "automatically dig for gold at the start of your turn." msgstr "" #. [message]: speaker=narrator #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160 msgid "Universities" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69 msgid "" "Any of the ‘Elvish’ style villages represent universities. At the start of " "your turn, Mages in universities automatically add to the study progress of " "your chosen research target. Right-click on a mage in a university to change " "research target." msgstr "" #. [message]: speaker=narrator #. [option] #. [set_menu_item]: id=anl_diplomacy #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:199 msgid "Diplomacy" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79 msgid "" "Right-clicking on your leader when in a university allows you to select " "special diplomatic options." msgstr "" #. [set_menu_item]: id=anl_help #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87 msgid "Help" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111 msgid "A New Land — Help" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112 msgid "Select a topic." msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115 msgid "Done" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47 msgid "I hereby donate 20 gold to the coffers of $df_player_name|." msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:101 msgid "" "$sf_player_name|, since our wisdom exceeds yours I have instructed my " "scholars to further your understanding of agriculture." msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:140 msgid "" "$sm_player_name|, since the wisdom of my people exceeds yours I have " "instructed my scholars to aid you in your efforts to learn the science of " "mining." msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:186 msgid "" "You know worryingly little about the arts of war, $sw_player_name|. I feel " "an obligation to instruct you in this vital matter." msgstr "" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248 msgid "" "$player_name\n" "Share knowledge of agriculture" msgstr "" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:255 msgid "" "$player_name\n" "Share knowledge of mining" msgstr "" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:262 msgid "" "$player_name\n" "Share knowledge of warfare" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:292 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:375 msgid "Diplomatic Options" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:295 msgid "What shall I do?" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:301 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47 msgid "Nothing" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314 msgid "" "Donate Funds\n" "Give 20 gold to another player" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333 msgid "Who will you donate funds to?" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381 msgid "Back" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:359 msgid "" "Share Knowledge\n" "Help an ally with their research" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378 msgid "Who will you share knowledge with?" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:417 msgid "" "Negotiate with the Dwarves\n" "Lets you recruit a Dwarvish unit\n" "Negotiation Progress: $player_$side_number|.leader_option_1.progress|/" "$player_$side_number|.leader_option_1.target" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:473 msgid "" "Negotiate with the Elves\n" "Lets you recruit an Elvish unit\n" "Negotiation Progress: $player_$side_number|.leader_option_2.progress|/" "$player_$side_number|.leader_option_2.target" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573 msgid "Negotiation Complete" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:544 msgid "" "Our talks are complete — the Dwarves will gladly fight by your side. Which " "of our brethren do you want to recruit?" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:576 msgid "" "Our talks are complete — the Elves shall aid you in this battle. Which our " "of kin do you wish to recruit?" msgstr "" #. [set_menu_item]: id=anl_choose_new_recruit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34 msgid "Choose New Recruit" msgstr "" #. [message]: speaker=unit #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:58 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:236 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:268 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:295 msgid "Study Complete" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:59 msgid "Which type of unit would you like to be able to recruit?" msgstr "" #. [set_menu_item]: id=anl_oversee_research #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:82 msgid "Oversee Research" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:126 msgid "Research" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:128 msgid "" "We are currently studying $player_$side_number|.research." "target_language_name|. To which end would you have our scholars devote their " "minds?\n" "\n" "Our farms produce $player_$side_number|.farming.gold|g\n" "Our mines produce $player_$side_number|.mining.gold|g\n" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:136 msgid "Continue as before" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:154 msgid "" "Agriculture\n" "Farmers produce +1 gold\n" "Study Progress: $player_$side_number|.farming.progress|/$player_" "$side_number|.farming.target" msgstr "" #. [command] #. [research] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:158 #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102 msgid "agriculture" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:166 msgid "" "Mining\n" "Miners produce +1 gold\n" "Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|." "mining.target" msgstr "" #. [command] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:170 msgid "mining" msgstr "" #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:178 msgid "" "Warfare\n" "Allows you to recruit a new type of unit\n" "Study Progress: $player_$side_number|.warfare.progress|/$player_" "$side_number|.warfare.target" msgstr "" #. [command] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:189 msgid "warfare" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:238 msgid "" "$player_$side_number|.name|’s farms now produce $player_$side_number|." "farming.gold gold." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:270 msgid "" "$player_$side_number|.name|’s mines now produce $player_$side_number|.mining." "gold gold." msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:297 msgid "" "$player_$side_number|.name|, we have finished researching warfare. Right-" "click on a mage in a university to select a unit to recruit." msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:198 msgid "Let’s cut you free!" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:202 msgid "You release the creature from the web and it agrees to help you." msgstr "" #. [set_menu_item]: id=anl_get_to_work #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6 msgid "Get to Work!" msgstr "" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:44 msgid "What shall I do my liege?" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:63 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:82 msgid "Plant Farm" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:64 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:83 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:368 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:577 msgid "Cost: 0g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:98 msgid "Build Village" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:99 msgid "Cost: 15g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122 msgid "Build Castle" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:524 msgid "Cost: 6g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:145 msgid "Flood the Field" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:146 msgid "Cost: 4g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:170 msgid "Plant Saplings" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:171 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:393 msgid "Cost: 1g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:198 msgid "Chop Down Forest" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:199 msgid "Earns: 1g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:254 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:281 msgid "Build Mine" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:255 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282 msgid "Cost: 25g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:308 msgid "Make a Ford" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:309 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:449 msgid "Cost: 3g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:336 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:392 msgid "Landfill" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337 msgid "Cost: 5g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:367 msgid "Destroy the Ford" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:423 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:448 msgid "Smash Cave Floor" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:424 msgid "Cost: 2g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:473 msgid "Harvest Mushrooms" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:474 msgid "Earns: 3g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:523 msgid "Build a Keep" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:549 msgid "Establish University" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:550 msgid "Cost: 7g" msgstr "" #. [option]: description= #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:576 msgid "Clear the Ground" msgstr ""