# #-#-#-#-# wesnoth-aoi.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-# # Shavian English translations for Battle for Wesnoth package. # Copyright (C) 2009 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package # # Contributors: # Arc Riley # Jon Neal # Thomas Thurman # msgid "" msgstr "" "Project-Id-Version: en@shaw\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2017-09-21 20:27 UTC\n" "PO-Revision-Date: 2009-10-12 18:20-0400\n" "Last-Translator: Arc Riley \n" "Language-Team: Shavian English \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:11 msgid "An Orcish Incursion" msgstr "𐑩𐑯 đ‘č𐑒𐑩𐑖 𐑊𐑯𐑒𐑻𐑠𐑩𐑯" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:12 msgid "AOI" msgstr "𐑬𐑰" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:18 msgid "" "Defend the forests of the elves against the first orcs to reach the Great " "Continent, learning valuable tactics as you do so.\n" "\n" msgstr "" "𐑛𐑩𐑓𐑧𐑯𐑛 𐑞 𐑓đ‘Ș𐑼𐑩𐑕𐑑𐑕 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑞 𐑓𐑻𐑕𐑑 đ‘č𐑒𐑕 𐑑 𐑼𐑰𐑗 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑒đ‘Ș𐑯𐑑𐑊𐑯𐑩𐑯𐑑, 𐑀𐑻𐑯𐑊𐑙 " "đ‘đ‘šđ‘€đ‘żđ‘šđ‘©đ‘€ 𐑑𐑹𐑒𐑑𐑩𐑒𐑕 𐑹𐑟 𐑿 𐑛𐑔 𐑕𐑮.\n" "\n" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:20 msgid "(Novice level, 7 scenarios.)" msgstr "(đ‘Żđ‘­đ‘đ‘©đ‘• đ‘€đ‘§đ‘đ‘©đ‘€, 7 𐑕𐑩𐑯đ‘ș𐑰𐑮𐑟.)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:22 #, fuzzy #| msgid "(Beginner)" msgid "Beginner" msgstr "(đ‘šđ‘Šđ‘œđ‘Šđ‘Żđ‘»)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:22 msgid "Fighter" msgstr "𐑓đ‘Čđ‘‘đ‘Œ" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:23 msgid "Lord" msgstr "𐑀đ‘č𐑛" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:23 #, fuzzy #| msgid "(Normal)" msgid "Normal" msgstr "(𐑯đ‘č𐑄𐑩𐑀)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:24 #, fuzzy #| msgid "(Challenging)" msgid "Challenging" msgstr "(𐑗𐑚𐑀𐑩𐑯𐑥𐑊𐑙)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:24 msgid "High Lord" msgstr "𐑣đ‘Č 𐑀đ‘č𐑛" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:38 msgid "Campaign Design" msgstr "𐑒𐑚𐑄𐑐𐑱𐑯 đ‘›đ‘©đ‘Ÿđ‘Č𐑯" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:44 msgid "Adaptation for mainline" msgstr "𐑚𐑛𐑩𐑐𐑑𐑱𐑖𐑩𐑯 𐑓đ‘č 𐑄𐑱𐑯𐑀đ‘Č𐑯" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:50 msgid "Post 1.4 story and gameplay improvements" msgstr "𐑐𐑮𐑕𐑑 1.4 𐑕𐑑đ‘č𐑩 𐑯 đ‘œđ‘±đ‘„đ‘đ‘€đ‘± đ‘Šđ‘„đ‘đ‘źđ‘”đ‘đ‘„đ‘©đ‘Żđ‘‘đ‘•" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:56 msgid "Artwork and Graphics Design" msgstr "" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:63 msgid "Editing, proofreading and gameplay testing" msgstr "𐑧𐑛𐑩𐑑𐑩𐑙, 𐑐𐑟𐑔𐑓𐑟𐑰𐑛𐑊𐑙 𐑯 đ‘œđ‘±đ‘„đ‘đ‘€đ‘± 𐑑𐑧𐑕𐑑𐑩𐑙" #. [scenario]: id=01_Defend_the_Forest #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:10 msgid "Defend the Forest" msgstr "𐑛𐑩𐑓𐑧𐑯𐑛 𐑞 𐑓đ‘č𐑩𐑕𐑑" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:25 msgid "" "The arrival of humans and orcs caused turmoil among the nations of the Great " "Continent. Elves, previously in uneasy balance with dwarves and others, had " "for centuries fought nothing more than an occasional skirmish. They were to " "find themselves facing conflicts of a long-forgotten intensity." msgstr "" "𐑞 𐑹𐑼đ‘Čđ‘đ‘©đ‘€ 𐑝 đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑯 đ‘č𐑒𐑕 đ‘’đ‘·đ‘Ÿđ‘› 𐑑𐑻𐑄𐑶𐑀 𐑩𐑄𐑳𐑙 𐑞 đ‘Żđ‘±đ‘–đ‘©đ‘Żđ‘Ÿ 𐑝 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑒đ‘Ș𐑯𐑑𐑊𐑯𐑩𐑯𐑑. đ‘§đ‘€đ‘đ‘Ÿ, " "đ‘đ‘źđ‘°đ‘đ‘Šđ‘©đ‘•đ‘€đ‘Š 𐑩𐑯 𐑳𐑯𐑰𐑟𐑩 𐑚𐑚𐑀𐑩𐑯𐑕 𐑱𐑩𐑞 𐑛𐑱đ‘č𐑝𐑟 𐑯 đ‘łđ‘žđ‘Œđ‘Ÿ, 𐑣𐑹𐑛 𐑓đ‘č đ‘•đ‘§đ‘Żđ‘‘đ‘˜đ‘Œđ‘Šđ‘Ÿ 𐑓𐑷𐑑 𐑯𐑳𐑔𐑩𐑙 𐑄đ‘č 𐑞𐑹𐑯 " "𐑩𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑀 𐑕𐑒𐑻𐑄𐑊𐑖. 𐑞𐑱 𐑹𐑻 𐑑 𐑓đ‘Č𐑯𐑛 đ‘žđ‘§đ‘„đ‘•đ‘§đ‘€đ‘đ‘Ÿ 𐑓𐑱𐑕𐑊𐑙 𐑒𐑩𐑯𐑓𐑀𐑊𐑒𐑑𐑕 𐑝 𐑩 𐑀đ‘Ș𐑙-đ‘“đ‘Œđ‘œđ‘Ș𐑑𐑩𐑯 " "𐑊𐑯𐑑𐑧𐑯𐑕𐑩𐑑𐑰." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:29 msgid "" "Their first encounter with the newcomers went less well than either side " "might have wished." msgstr "𐑞đ‘ș 𐑓𐑻𐑕𐑑 𐑊𐑯𐑒𐑏𐑯𐑑𐑻 𐑱𐑩𐑞 𐑞 đ‘Żđ‘”đ‘’đ‘©đ‘„đ‘»đ‘Ÿ 𐑱𐑧𐑯𐑑 𐑀𐑧𐑕 𐑹𐑧𐑀 𐑞𐑹𐑯 đ‘Čđ‘žđ‘Œ 𐑕đ‘Č𐑛 𐑄đ‘Č𐑑 𐑣𐑹𐑝 𐑱𐑩𐑖𐑑." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:33 msgid "" "But humans, though crude and brash, at least had in them a creative spark " "which elves could recognize as akin to their own nature. Orcs seemed " "completely alien." msgstr "" "𐑚𐑳𐑑 đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ, 𐑞𐑮 𐑒𐑟𐑔𐑛 𐑯 𐑚𐑼𐑹𐑖, 𐑹𐑑 𐑀𐑰𐑕𐑑 𐑣𐑹𐑛 𐑩𐑯 𐑞𐑧𐑄 𐑩 đ‘’đ‘źđ‘Šđ‘±đ‘‘đ‘Šđ‘ 𐑕𐑐𐑾𐑒 𐑱𐑩𐑗 đ‘§đ‘€đ‘đ‘Ÿ 𐑒𐑫𐑛 " "𐑼𐑧𐑒đ‘Ș𐑜𐑯đ‘Č𐑟 𐑹𐑟 𐑩𐑒𐑊𐑯 𐑑 𐑞đ‘ș 𐑮𐑯 đ‘Żđ‘±đ‘—đ‘Œ. đ‘č𐑒𐑕 𐑕𐑰𐑄𐑛 𐑒𐑩𐑄𐑐𐑀𐑰𐑑𐑀𐑊 𐑱𐑀𐑰𐑩𐑯." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:37 msgid "" "For some years after Haldric’s people landed, orcs remained scarce more than " "a rumor to trouble the green fastnesses of the elves. That remained so until " "the day that an elvish noble of ancient line, Erlornas by name, faced an " "enemy unlike any he had ever met before." msgstr "" "𐑓đ‘č 𐑕𐑳𐑄 đ‘˜đ‘œđ‘Ÿ đ‘­đ‘“đ‘‘đ‘Œ ·𐑣𐑩𐑀𐑛𐑟𐑊𐑒'𐑕 𐑐𐑰𐑐𐑩𐑀 𐑀𐑚𐑯𐑛𐑩𐑛, đ‘č𐑒𐑕 𐑟𐑊𐑄𐑱𐑯𐑛 𐑕𐑒đ‘ș𐑕 𐑄đ‘č 𐑞𐑹𐑯 𐑩 𐑟𐑔𐑄𐑻 𐑑 " "𐑑𐑟𐑳𐑚𐑩𐑀 𐑞 𐑜𐑼𐑰𐑯 đ‘“đ‘šđ‘•đ‘‘đ‘Żđ‘©đ‘•đ‘§đ‘Ÿ 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ. 𐑞𐑹𐑑 𐑟𐑊𐑄𐑱𐑯𐑛 𐑕𐑮 𐑳𐑯𐑑𐑊𐑀 𐑞 𐑛𐑱 𐑞𐑹𐑑 𐑩𐑯 đ‘§đ‘€đ‘đ‘Šđ‘– 𐑯𐑎𐑚𐑀 " "𐑝 𐑱𐑯𐑖𐑩𐑯𐑑 𐑀đ‘Č𐑯, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑚đ‘Č 𐑯𐑱𐑄, 𐑓𐑱𐑕𐑑 𐑩𐑯 𐑧𐑯𐑩𐑄𐑊 𐑩𐑯𐑀đ‘Č𐑒 𐑧𐑯𐑩 𐑣𐑰 𐑣𐑹𐑛 đ‘§đ‘đ‘Œ 𐑄𐑧𐑑 𐑚𐑩𐑓đ‘č." #. [part] #. "northern marches" is *not* a typo for "northern marshes" here. #. In archaic English, "march" means "border country". #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:43 msgid "" "The orcs were first sighted from the north marches of the great forest of " "Wesmere." msgstr "𐑞 đ‘č𐑒𐑕 𐑹𐑻 𐑓𐑻𐑕𐑑 𐑕đ‘Č𐑑𐑩𐑛 𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔 đ‘„đ‘žđ‘—đ‘©đ‘Ÿ 𐑝 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑓đ‘č𐑩𐑕𐑑 𐑝 ·𐑹𐑧𐑕𐑄𐑰𐑟." #. [side] #. [side]: type=Elvish Lord #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:56 #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:41 #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:49 #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:44 #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:47 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:28 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:29 msgid "Elves" msgstr "đ‘§đ‘€đ‘đ‘Ÿ" #. [unit]: type=Elvish Rider, id=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:68 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:119 msgid "Lomarfel" msgstr "Â·đ‘€đ‘Žđ‘„đ‘Œđ‘“đ‘§đ‘€" #. [side]: type=Orcish Warrior, id=Urugha #. [side]: type=Orcish Slayer, id=Gharlsa #. [side]: type=Orcish Warlord, id=Gnargha #. [side]: type=Orcish Warlord, id=Krughnar #. [side]: type=Orcish Sovereign, id=Rualsha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:88 #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:59 #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:66 #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:64 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:58 msgid "Orcs" msgstr "đ‘č𐑒𐑕" #. [side]: type=Orcish Warrior, id=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:93 msgid "Urugha" msgstr "Â·đ‘»đ‘”đ‘œđ‘­" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:113 msgid "Defeat Urugha" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘»đ‘”đ‘œđ‘­" #. [objective]: condition=lose #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:117 #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:102 #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:91 #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:158 #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:111 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:74 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:94 msgid "Death of Erlornas" msgstr "𐑛𐑧𐑔 𐑝 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:129 #, fuzzy #| msgid "" #| "Hint:\n" #| "Elves can move quickly and safely among the trees. Pick off the enemy " #| "grunts with your archers from the safety of the forest." msgid "" "Elves can move quickly and safely among the trees. Pick off the enemy grunts " "with your archers from the safety of the forest." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘§đ‘€đ‘đ‘Ÿ 𐑒𐑹𐑯 đ‘„đ‘”đ‘ 𐑒𐑹𐑊𐑒𐑀𐑊 𐑯 𐑕𐑱𐑓𐑀𐑊 𐑩𐑄𐑳𐑙 𐑞 𐑑𐑼𐑰𐑟. 𐑐𐑩𐑒 đ‘Ș𐑓 𐑞 𐑧𐑯𐑩𐑄𐑊 đ‘œđ‘źđ‘©đ‘Żđ‘‘đ‘• 𐑱𐑩𐑞 đ‘żđ‘Œ 𐑞𐑗𐑻𐑕 " "𐑓𐑼đ‘Ș𐑄 𐑞 𐑕𐑱𐑓𐑑𐑊 𐑝 𐑞 𐑓đ‘č𐑩𐑕𐑑." #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:139 msgid "" "My lord! A party of aliens has made camp to the north and lays waste to the " "forest. Our scouts believe it’s a band of orcs." msgstr "" "𐑄đ‘Č 𐑀đ‘č𐑛! 𐑩 𐑐𐑾𐑑𐑩 𐑝 đ‘±đ‘€đ‘°đ‘©đ‘Żđ‘Ÿ 𐑣𐑹𐑟 𐑄𐑱𐑛 𐑒𐑚𐑄𐑐 𐑑 𐑞 𐑯đ‘č𐑔 𐑯 đ‘€đ‘±đ‘Ÿ 𐑹𐑱𐑕𐑑 𐑑 𐑞 𐑓đ‘č𐑩𐑕𐑑. đ‘Źđ‘Œ 𐑕𐑒𐑬𐑑𐑕 " "đ‘šđ‘Šđ‘€đ‘°đ‘ 𐑩𐑑'𐑕 𐑩 𐑚𐑹𐑯𐑛 𐑝 đ‘č𐑒𐑕." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:144 msgid "" "Orcs? It seems unlikely. The human king, Haldric, crushed them when they " "landed on these shores, and since then they’ve been no more than a bogey " "mothers use to scare the children." msgstr "" "đ‘č𐑒𐑕? 𐑩𐑑 đ‘•đ‘°đ‘„đ‘Ÿ 𐑩𐑯𐑀đ‘Č𐑒𐑀𐑰. 𐑞 𐑣𐑿𐑄𐑩𐑯 𐑒𐑩𐑙, ·𐑣𐑭𐑀𐑛𐑟𐑊𐑒, 𐑒𐑼𐑳𐑖𐑑 𐑞𐑧𐑄 𐑱𐑧𐑯 𐑞𐑱 𐑀𐑚𐑯𐑛𐑩𐑛 đ‘Ș𐑯 𐑞𐑰𐑟 " "𐑖đ‘č𐑟, 𐑯 𐑕𐑩𐑯𐑕 𐑞𐑧𐑯 𐑞𐑱'𐑝 𐑚𐑰𐑯 𐑯𐑮 𐑄đ‘č 𐑞𐑹𐑯 𐑩 𐑚𐑮𐑜𐑰 đ‘„đ‘łđ‘žđ‘Œđ‘Ÿ 𐑿𐑟 𐑑 𐑕𐑒đ‘ș 𐑞 𐑗𐑊𐑀𐑛𐑟𐑩𐑯." #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:149 msgid "" "So it seemed, my lord. Yet there is a band of them in the north cutting down " "healthy trees by the dozen, and making great fires from the wood. They " "trample the greensward into mud and do not even bury their foul dung. I " "believe I can smell the stench even here." msgstr "" "𐑕𐑮 𐑩𐑑 𐑕𐑰𐑄𐑛, 𐑄đ‘Č 𐑀đ‘č𐑛. 𐑘𐑧𐑑 𐑞đ‘ș 𐑩𐑟 𐑩 𐑚𐑹𐑯𐑛 𐑝 𐑞𐑧𐑄 𐑩𐑯 𐑞 𐑯đ‘č𐑔 𐑒𐑳𐑑𐑩𐑙 𐑛𐑬𐑯 𐑣𐑧𐑀𐑔𐑊 𐑑𐑼𐑰𐑟 𐑚đ‘Č " "𐑞 đ‘›đ‘łđ‘Ÿđ‘©đ‘Ż, 𐑯 𐑄𐑱𐑒𐑊𐑙 đ‘œđ‘źđ‘±đ‘‘ 𐑓đ‘Čđ‘Œđ‘Ÿ 𐑓𐑼đ‘Ș𐑄 𐑞 𐑹𐑫𐑛. 𐑞𐑱 𐑑𐑟𐑚𐑄𐑐𐑩𐑀 𐑞 đ‘œđ‘źđ‘°đ‘Żđ‘Ÿđ‘ąđ‘»đ‘› 𐑊𐑯𐑑𐑫 𐑄𐑳𐑛 𐑯 𐑛𐑔 " "𐑯đ‘Ș𐑑 đ‘°đ‘đ‘©đ‘Ż 𐑚𐑧𐑼𐑩 𐑞đ‘ș 𐑓𐑏𐑀 𐑛𐑳𐑙. đ‘Č đ‘šđ‘Šđ‘€đ‘°đ‘ đ‘Č 𐑒𐑹𐑯 𐑕𐑄𐑧𐑀 𐑞 𐑕𐑑𐑧𐑯𐑗 đ‘°đ‘đ‘©đ‘Ż đ‘Łđ‘œ." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:154 msgid "" "So the grim tales of them prove true. They must not be allowed to continue; " "we must banish this blight from our forests. I shall marshal the wardens and " "drive them off. And the Council needs to hear of this; take the message and " "return with reinforcements, there might be more of them." msgstr "" "𐑕𐑮 𐑞 đ‘œđ‘źđ‘Šđ‘„ đ‘‘đ‘±đ‘€đ‘Ÿ 𐑝 𐑞𐑧𐑄 đ‘đ‘źđ‘”đ‘ 𐑑𐑟𐑔. 𐑞𐑱 𐑄𐑳𐑕𐑑 𐑯đ‘Ș𐑑 𐑚𐑰 𐑩𐑀𐑏𐑛 𐑑 𐑒𐑩𐑯𐑑𐑊𐑯𐑿; 𐑱𐑰 𐑄𐑳𐑕𐑑 𐑚𐑹𐑯𐑩𐑖 " "𐑞𐑩𐑕 𐑚𐑀đ‘Č𐑑 𐑓𐑼đ‘Ș𐑄 đ‘Źđ‘Œ 𐑓đ‘Ș𐑼𐑩𐑕𐑑𐑕. đ‘Č 𐑖𐑚𐑀 𐑄𐑞𐑖𐑩𐑀 𐑞 𐑱đ‘čđ‘›đ‘©đ‘Żđ‘Ÿ 𐑯 𐑛𐑼đ‘Č𐑝 𐑞𐑧𐑄 đ‘Ș𐑓. 𐑯 𐑞 𐑒𐑏𐑯𐑕𐑩𐑀 " "𐑯𐑰𐑛𐑟 𐑑 đ‘Łđ‘œ 𐑝 𐑞𐑩𐑕; 𐑑𐑱𐑒 𐑞 𐑄𐑧𐑕𐑊𐑥 𐑯 𐑟𐑊𐑑𐑻𐑯 𐑱𐑩𐑞 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕, 𐑞đ‘ș 𐑄đ‘Č𐑑 𐑚𐑰 𐑄đ‘č 𐑝 𐑞𐑧𐑄." #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:159 msgid "Yes, my lord!" msgstr "𐑘𐑧𐑕, 𐑄đ‘Č 𐑀đ‘č𐑛!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:178 msgid "" "Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees, " "use your arrows and the day will be ours." msgstr "" "𐑀𐑫𐑒 𐑹𐑑 𐑞𐑧𐑄. 𐑚𐑩𐑜, 𐑕𐑀𐑎, đ‘’đ‘€đ‘©đ‘„đ‘Ÿđ‘° 𐑯 𐑣𐑞𐑛𐑀𐑊 𐑩 𐑚𐑮 𐑩𐑯 𐑣𐑹𐑯𐑛. 𐑒𐑰𐑐 𐑑 𐑞 𐑑𐑼𐑰𐑟, 𐑿𐑟 đ‘żđ‘Œ 𐑹𐑼𐑮𐑟 " "𐑯 𐑞 𐑛𐑱 𐑹𐑊𐑀 𐑚𐑰 đ‘Źđ‘Œđ‘Ÿ." #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:187 msgid "It’s hopeless; we’ve tried everything, and they’re still coming back." msgstr "𐑩𐑑'𐑕 𐑣𐑎𐑐𐑀𐑩𐑕; 𐑱𐑰'𐑝 𐑑𐑼đ‘Č𐑛 𐑧𐑝𐑼𐑩𐑔𐑩𐑙, 𐑯 𐑞𐑱'đ‘Œ 𐑕𐑑𐑊𐑀 𐑒𐑳𐑄𐑊𐑙 𐑚𐑹𐑒." #. [message]: speaker=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:192 msgid "" "Forward, you worthless worms! Look at them, they’re tired and afraid! You " "killed their will to fight, now go and finish the job!" msgstr "" "𐑓đ‘čđ‘ąđ‘Œđ‘›, 𐑿 𐑹𐑻𐑔𐑀𐑩𐑕 đ‘ąđ‘»đ‘„đ‘Ÿ! 𐑀𐑫𐑒 𐑹𐑑 𐑞𐑧𐑄, 𐑞𐑱'đ‘Œ 𐑑đ‘Čđ‘Œđ‘› 𐑯 𐑩𐑓𐑟𐑱𐑛! 𐑿 𐑒𐑊𐑀𐑛 𐑞đ‘ș 𐑹𐑊𐑀 𐑑 𐑓đ‘Č𐑑, 𐑯𐑬 " "𐑜𐑮 𐑯 𐑓𐑩𐑯𐑩𐑖 𐑞 𐑡đ‘Ș𐑚!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:197 msgid "" "That cloud of dust on the horizon... flee! There’s more of the abominations " "heading this way! Fall back before we’re outnumbered and crushed." msgstr "" "𐑞𐑹𐑑 𐑒𐑀𐑏𐑛 𐑝 𐑛𐑳𐑕𐑑 đ‘Ș𐑯 𐑞 đ‘Łđ‘Œđ‘Čđ‘Ÿđ‘©đ‘Ż... 𐑓𐑀𐑰! 𐑞đ‘ș'𐑟 𐑄đ‘č 𐑝 𐑞 𐑩𐑚đ‘Șđ‘„đ‘©đ‘Żđ‘±đ‘–đ‘©đ‘Żđ‘Ÿ 𐑣𐑧𐑛𐑩𐑙 𐑞𐑩𐑕 𐑹𐑱! " "𐑓𐑷𐑀 𐑚𐑹𐑒 𐑚𐑩𐑓đ‘č 𐑱𐑰'đ‘Œ đ‘Źđ‘‘đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘› 𐑯 𐑒𐑼𐑳𐑖𐑑." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:203 msgid "" "Lord Erlornas didn’t drive the orcs back, although he and his warriors tried " "their absolute best. When another war band arrived, elvish resistance " "crumbled." msgstr "" "𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑛𐑩𐑛𐑯𐑑 𐑛𐑼đ‘Č𐑝 𐑞 đ‘č𐑒𐑕 𐑚𐑹𐑒, 𐑷𐑀𐑞𐑎 𐑣𐑰 𐑯 𐑣𐑩𐑟 𐑱đ‘Șđ‘źđ‘Šđ‘Œđ‘Ÿ 𐑑𐑼đ‘Č𐑛 𐑞đ‘ș 𐑚𐑚𐑕𐑎𐑀𐑔𐑑 𐑚𐑧𐑕𐑑. " "𐑱𐑧𐑯 đ‘©đ‘Żđ‘łđ‘žđ‘Œ 𐑱đ‘č 𐑚𐑹𐑯𐑛 𐑩𐑟đ‘Č𐑝𐑛, đ‘§đ‘€đ‘đ‘Šđ‘– đ‘źđ‘Šđ‘Ÿđ‘Šđ‘•đ‘‘đ‘©đ‘Żđ‘• 𐑒𐑟𐑩𐑄𐑚𐑩𐑀𐑛." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:209 msgid "" "Of the ensuing events little is known, since much was lost in the chaos and " "confusion, but one thing is painfully sure. Elves lost the campaign." msgstr "" "𐑝 𐑞 𐑧𐑯𐑕𐑔𐑊𐑙 𐑩𐑝𐑧𐑯𐑑𐑕 𐑀𐑊𐑑𐑩𐑀 𐑩𐑟 𐑯𐑮𐑯, 𐑕𐑩𐑯𐑕 𐑄𐑳𐑗 𐑱đ‘Ș𐑟 𐑀đ‘Ș𐑕𐑑 𐑩𐑯 𐑞 𐑒𐑱𐑭𐑕 𐑯 𐑒𐑩𐑯𐑓𐑿𐑠𐑩𐑯, 𐑚𐑳𐑑 " "𐑱𐑳𐑯 𐑔𐑩𐑙 𐑩𐑟 𐑐𐑱𐑯𐑓𐑩𐑀𐑊 đ‘–đ‘«đ‘Œ. đ‘§đ‘€đ‘đ‘Ÿ 𐑀đ‘Ș𐑕𐑑 𐑞 𐑒𐑚𐑄𐑐𐑱𐑯." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:221 msgid "Ugh..." msgstr "𐑳𐑜..." #. [message]: speaker=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:226 msgid "Finally! Got him!" msgstr "𐑓đ‘Č𐑯𐑩𐑀𐑊! 𐑜đ‘Ș𐑑 𐑣𐑊𐑄!" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:234 msgid "Lord!" msgstr "𐑀đ‘č𐑛!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:239 #, fuzzy msgid "Take... command... Drive them... away." msgstr "𐑑𐑱𐑒...𐑒𐑩𐑄𐑭𐑯𐑛... 𐑛𐑼đ‘Č𐑝 𐑞𐑧𐑄...𐑩𐑹𐑱." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:245 msgid "" "Lord Erlornas died the day he first fought the orcs and never saw the end of " "the war. Given its final outcome, this was perhaps for the best." msgstr "" "𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑛đ‘Č𐑛 𐑞 𐑛𐑱 𐑣𐑰 𐑓𐑻𐑕𐑑 𐑓𐑷𐑑 𐑞 đ‘č𐑒𐑕 𐑯 đ‘Żđ‘§đ‘đ‘Œ 𐑕𐑷 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑱đ‘č. đ‘œđ‘Šđ‘đ‘©đ‘Ż 𐑩𐑑𐑕 " "𐑓đ‘Č𐑯𐑩𐑀 𐑏𐑑𐑒𐑳𐑄, 𐑞𐑩𐑕 𐑱đ‘Ș𐑟 đ‘đ‘Œđ‘Łđ‘šđ‘đ‘• 𐑓đ‘č 𐑞 𐑚𐑧𐑕𐑑." #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:257 #, fuzzy msgid "" "I’ve been bested, but the combat wasn’t fair... A thousand curses on you, " "withered coward! May you suffer... and when my master, Rualsha, finds you " "may he wipe your people from the face of this earth!" msgstr "" "đ‘Č'𐑝 𐑚𐑰𐑯 𐑚𐑧𐑕𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑞 𐑒đ‘Ș𐑄𐑚𐑚𐑑 𐑱đ‘Ș𐑟𐑯𐑑 𐑓đ‘ș...𐑩 đ‘”đ‘Źđ‘Ÿđ‘©đ‘Żđ‘› đ‘’đ‘»đ‘•đ‘Šđ‘Ÿ đ‘Ș𐑯 𐑿, 𐑹𐑊𐑞𐑻𐑛 đ‘’đ‘Źđ‘Œđ‘›! 𐑄𐑱 " "𐑿 đ‘•đ‘łđ‘“đ‘Œ...𐑯 𐑱𐑧𐑯 𐑄đ‘Č đ‘„đ‘­đ‘•đ‘‘đ‘Œ, ·𐑟𐑔𐑩𐑀𐑖𐑚, 𐑓đ‘Č𐑯𐑛𐑟 𐑿 𐑄𐑱 𐑣𐑰 𐑱đ‘Č𐑐 đ‘żđ‘Œ 𐑐𐑰𐑐𐑩𐑀 𐑓𐑼đ‘Ș𐑄 𐑞 𐑓𐑱𐑕 𐑝 " "𐑞𐑩𐑕 𐑻𐑔!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:269 msgid "" "Rualsha? Hmm... What if... Assemble a war-party, we need to scout north!" msgstr "·𐑟𐑔𐑩𐑀𐑖𐑚? 𐑣𐑄... 𐑱đ‘Ș𐑑 𐑩𐑓... 𐑚𐑕𐑧𐑄𐑚𐑩𐑀 𐑩 𐑱đ‘č-𐑐𐑾𐑑𐑩, 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑕𐑒𐑬𐑑 𐑯đ‘č𐑔!" #. [scenario]: id=02_Assassins #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:10 msgid "Assassins" msgstr "đ‘©đ‘•đ‘šđ‘•đ‘©đ‘Żđ‘Ÿ" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:25 msgid "" "The path of the orcish war band was easy to follow — a wide swathe of " "trampled ground through violated forest. Erlornas and his party swiftly " "followed it north and west." msgstr "" "𐑞 𐑐𐑭𐑔 𐑝 𐑞 đ‘č𐑒𐑩𐑖 𐑱đ‘č 𐑚𐑹𐑯𐑛 𐑱đ‘Ș𐑟 𐑰𐑟𐑩 𐑑 𐑓đ‘Ș𐑀𐑎 - 𐑩 𐑱đ‘Č𐑛 𐑕𐑱𐑭𐑞 𐑝 𐑑𐑟𐑚𐑄𐑐𐑩𐑀𐑛 𐑜𐑼𐑬𐑯𐑛 𐑔𐑟𐑔 " "𐑝đ‘Č𐑩𐑀𐑱𐑑𐑊𐑛 𐑓đ‘č𐑩𐑕𐑑. ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑯 𐑣𐑩𐑟 𐑐𐑾𐑑𐑩 𐑕𐑹𐑊𐑓𐑑𐑀𐑊 𐑓đ‘Ș𐑀𐑎𐑛 𐑩𐑑 𐑯đ‘č𐑔 𐑯 𐑱𐑧𐑕𐑑." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:29 msgid "" "Soon they arrived at a region where the forest was cut through by many " "streams, only to find something unexpected." msgstr "" "𐑕𐑔𐑯 𐑞𐑱 𐑩𐑟đ‘Č𐑝𐑛 𐑹𐑑 𐑩 𐑟𐑰𐑗𐑩𐑯 𐑱đ‘ș 𐑞 𐑓đ‘č𐑩𐑕𐑑 𐑱đ‘Ș𐑟 𐑒𐑳𐑑 𐑔𐑟𐑔 𐑚đ‘Č 𐑄𐑧𐑯𐑊 đ‘•đ‘‘đ‘źđ‘°đ‘„đ‘Ÿ, 𐑎𐑯𐑀𐑊 𐑑 𐑓đ‘Č𐑯𐑛 " "𐑕𐑳𐑄𐑔𐑊𐑙 𐑳𐑯𐑊𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛." #. [side]: type=Orcish Slayer, id=Gharlsa #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:65 msgid "Gharlsa" msgstr "Â·đ‘œđ‘žđ‘€đ‘•đ‘©" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:98 msgid "Defeat Gharlsa" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘œđ‘žđ‘€đ‘•đ‘©" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:114 #, fuzzy #| msgid "" #| "Hint:\n" #| "Assassins are hard to hit, and their poison is insidious. Stay close to " #| "the villages, where poisoning can be cured, and force your enemies to " #| "attack you from the river." msgid "" "Assassins are hard to hit, and their poison is insidious. Stay close to the " "villages, where poisoning can be cured, and force your enemies to attack you " "from the river." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘©đ‘•đ‘šđ‘•đ‘©đ‘Żđ‘Ÿ 𐑾 𐑣𐑾𐑛 𐑑 𐑣𐑩𐑑, 𐑯 𐑞đ‘ș đ‘đ‘¶đ‘Ÿđ‘©đ‘Ż 𐑩𐑟 𐑊𐑯𐑕𐑊𐑛𐑰𐑩𐑕. 𐑕𐑑𐑱 đ‘’đ‘€đ‘Žđ‘Ÿ 𐑑 𐑞 đ‘đ‘Šđ‘€đ‘Šđ‘Ąđ‘Šđ‘Ÿ, 𐑱đ‘ș " "đ‘đ‘¶đ‘Ÿđ‘©đ‘Żđ‘Šđ‘™ 𐑒𐑹𐑯 𐑚𐑰 đ‘’đ‘˜đ‘«đ‘Œđ‘›, 𐑯 𐑓đ‘č𐑕 đ‘żđ‘Œ đ‘§đ‘Żđ‘Šđ‘„đ‘Šđ‘Ÿ 𐑑 𐑩𐑑𐑚𐑒 𐑿 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘źđ‘Šđ‘đ‘Œ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:128 msgid "The trail leads straight to this place, my lord." msgstr "𐑞 𐑑𐑟𐑱𐑀 đ‘€đ‘°đ‘›đ‘Ÿ 𐑕𐑑𐑟𐑱𐑑 𐑑 𐑞𐑩𐑕 𐑐𐑀𐑱𐑕, 𐑄đ‘Č 𐑀đ‘č𐑛." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:133 msgid "" "There is a keep ahead of us. How comes it that we know nothing of it? I " "thought our borders were watched more carefully." msgstr "" "𐑞đ‘ș 𐑩𐑟 𐑩 𐑒𐑰𐑐 𐑩𐑣𐑧𐑛 𐑝 𐑳𐑕. 𐑣𐑬 đ‘’đ‘łđ‘„đ‘Ÿ 𐑩𐑑 𐑞𐑹𐑑 𐑱𐑰 𐑯𐑮 𐑯𐑳𐑔𐑩𐑙 𐑝 𐑩𐑑? đ‘Č 𐑔𐑷𐑑 đ‘Źđ‘Œ 𐑚đ‘čđ‘›đ‘Œđ‘Ÿ 𐑹𐑻 " "𐑱đ‘Ș𐑗𐑑 𐑄đ‘č 𐑒đ‘ș𐑓𐑩𐑀𐑊." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:138 msgid "" "I... I know not, my lord. For ages there was no one in these lands that " "could build such a thing save us. I fear we have fallen prey a false sense " "of security that has injured the vigilance of our scouts." msgstr "" "đ‘Č... đ‘Č 𐑯𐑮 𐑯đ‘Ș𐑑, 𐑄đ‘Č 𐑀đ‘č𐑛. 𐑓đ‘č đ‘±đ‘Ąđ‘©đ‘Ÿ 𐑞đ‘ș 𐑱đ‘Ș𐑟 𐑯𐑮 𐑱𐑳𐑯 𐑩𐑯 𐑞𐑰𐑟 đ‘€đ‘šđ‘Żđ‘›đ‘Ÿ 𐑞𐑹𐑑 𐑒𐑫𐑛 𐑚𐑊𐑀𐑛 𐑕𐑳𐑗 𐑩 " "𐑔𐑩𐑙 đ‘•đ‘±đ‘ 𐑳𐑕. đ‘Č đ‘“đ‘œ 𐑱𐑰 𐑣𐑹𐑝 𐑓𐑷𐑀𐑩𐑯 𐑐𐑟𐑱 𐑩 𐑓𐑷𐑀𐑕 𐑕𐑧𐑯𐑕 𐑝 đ‘•đ‘Šđ‘’đ‘˜đ‘«đ‘Œđ‘Šđ‘‘đ‘Š 𐑞𐑹𐑑 𐑣𐑹𐑟 𐑊𐑯𐑥𐑻𐑛 𐑞 " "đ‘đ‘Šđ‘Ąđ‘©đ‘€đ‘©đ‘Żđ‘• 𐑝 đ‘Źđ‘Œ 𐑕𐑒𐑬𐑑𐑕." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:143 #, fuzzy msgid "When the fighting ends, I’ll have some answers. But for now—" msgstr "𐑱𐑧𐑯 𐑞 𐑓đ‘Č𐑑𐑩𐑙 𐑧𐑯𐑛𐑟, đ‘Č'𐑀 𐑣𐑹𐑝 𐑕𐑳𐑄 đ‘­đ‘Żđ‘•đ‘Œđ‘Ÿ. 𐑚𐑳𐑑 𐑓đ‘č 𐑯𐑬..." #. [message]: speaker=Gharlsa #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:148 #, fuzzy msgid "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..." msgstr "Â·đ‘œđ‘žđ‘€đ‘•đ‘© 𐑕𐑰𐑟 đ‘§đ‘€đ‘đ‘Ÿ...𐑘𐑧𐑕...𐑓𐑼𐑧𐑖 𐑄𐑰𐑑 𐑓đ‘č đ‘ąđ‘«đ‘€đ‘đ‘Ÿ. 𐑘𐑧𐑕, 𐑘𐑧𐑕..." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:153 #, fuzzy msgid "— let’s focus on the task at hand." msgstr "...𐑀𐑧𐑑'𐑕 𐑓𐑎𐑒𐑩𐑕 đ‘Ș𐑯 𐑞 𐑑𐑭𐑕𐑒 𐑹𐑑 𐑣𐑹𐑯𐑛." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:158 msgid "Does that demented creature truly believe he can kill us?" msgstr "𐑛𐑳𐑟 𐑞𐑹𐑑 𐑛𐑊𐑄𐑧𐑯𐑑𐑊𐑛 đ‘’đ‘źđ‘°đ‘—đ‘Œ 𐑑𐑟𐑔𐑀𐑰 đ‘šđ‘Šđ‘€đ‘°đ‘ 𐑣𐑰 𐑒𐑹𐑯 𐑒𐑊𐑀 𐑳𐑕?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:163 msgid "Appearances can be deceiving. Tell the men to be cautious." msgstr "đ‘©đ‘đ‘œđ‘©đ‘Żđ‘•đ‘©đ‘Ÿ 𐑒𐑹𐑯 𐑚𐑰 𐑛𐑩𐑕𐑰𐑝𐑩𐑙. 𐑑𐑧𐑀 𐑞 𐑄𐑧𐑯 𐑑 𐑚𐑰 𐑒𐑷𐑖𐑩𐑕." #. [message]: speaker=Gharlsa #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:175 #, fuzzy msgid "Yes... yes... Slay them!" msgstr "𐑘𐑧𐑕...𐑘𐑧𐑕...𐑕𐑀𐑱 𐑞𐑧𐑄!" #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:187 #, fuzzy msgid "Hurts... failed... Rualsha gonna be angry..." msgstr "𐑣𐑻𐑑𐑕...𐑓𐑱𐑀𐑛...·𐑟𐑔𐑩𐑀𐑖𐑚 đ‘œđ‘­đ‘Żđ‘© 𐑚𐑰 𐑹𐑙𐑜𐑼𐑩... " #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:199 #, fuzzy msgid "" "This... ‘Rualsha’ again. We need to forge ahead; the answers we seek are not " "here. Perhaps we will find them further north." msgstr "" "𐑞𐑩𐑕...·𐑟𐑔𐑩𐑀𐑖𐑚 đ‘©đ‘œđ‘±đ‘Ż. 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑓đ‘č𐑡 𐑩𐑣𐑧𐑛; 𐑞 đ‘­đ‘Żđ‘•đ‘Œđ‘Ÿ 𐑱𐑰 𐑕𐑰𐑒 𐑾 𐑯đ‘Ș𐑑 đ‘Łđ‘œ. đ‘đ‘Œđ‘Łđ‘šđ‘đ‘• 𐑱𐑰 " "𐑹𐑊𐑀 𐑓đ‘Č𐑯𐑛 𐑞𐑧𐑄 đ‘“đ‘»đ‘žđ‘Œ 𐑯đ‘č𐑔." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:204 #, fuzzy msgid "" "Destroy this place and let the forest take the ruins. We don’t want any more " "undesirables to use it." msgstr "" "𐑛𐑩𐑕𐑑𐑟𐑶 𐑞𐑩𐑕 𐑐𐑀𐑱𐑕 𐑯 𐑀𐑧𐑑 𐑞 𐑓đ‘č𐑩𐑕𐑑 𐑑𐑱𐑒 𐑞 đ‘źđ‘”đ‘Šđ‘Żđ‘Ÿ. 𐑱𐑰 𐑛𐑮𐑯𐑑 𐑱đ‘Ș𐑯𐑑 𐑧𐑯𐑩 𐑄đ‘č 𐑳𐑯𐑛𐑟đ‘Čđ‘»đ‘©đ‘šđ‘€đ‘Ÿ 𐑑 " "𐑿𐑕 𐑩𐑑." #. [scenario]: id=03_Wasteland #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:10 msgid "Wasteland" msgstr "𐑹𐑱𐑕𐑑𐑀𐑚𐑯𐑛" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:25 msgid "" "As they fared further north the green forest thinned around them, slowly " "fading into a barren and fallow country. The signs were obvious and " "unmistakable — tree stumps, an occasional half-rotten tree felled long ago, " "and dead wood around them in scarce grass. This had been forest once, like " "the woods they called home. It had been murdered." msgstr "" "𐑹𐑟 𐑞𐑱 𐑓đ‘ș𐑛 đ‘“đ‘»đ‘žđ‘Œ 𐑯đ‘č𐑔 𐑞 𐑜𐑼𐑰𐑯 𐑓đ‘č𐑩𐑕𐑑 𐑔𐑩𐑯𐑛 𐑩𐑟𐑏𐑯𐑛 𐑞𐑧𐑄, 𐑕𐑀𐑎𐑀𐑊 𐑓𐑱𐑛𐑊𐑙 𐑊𐑯𐑑𐑫 𐑩 𐑚𐑚𐑟𐑩𐑯 𐑯 " "𐑓𐑚𐑀𐑎 𐑒𐑳𐑯𐑑𐑼𐑰. 𐑞 𐑕đ‘Č𐑯𐑟 𐑹𐑻 đ‘Șđ‘šđ‘đ‘Šđ‘©đ‘• 𐑯 𐑳𐑯𐑄𐑊𐑕𐑑𐑱𐑒𐑩𐑚𐑩𐑀 - 𐑑𐑼𐑰 𐑕𐑑𐑩𐑄𐑐𐑕, 𐑩𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑀 𐑣𐑭𐑓-" "𐑼đ‘Ș𐑑𐑩𐑯 𐑑𐑼𐑰 𐑓𐑧𐑀𐑛 𐑀đ‘Ș𐑙 đ‘©đ‘œđ‘Ž, 𐑯 𐑛𐑧𐑛 𐑹𐑫𐑛 𐑩𐑟𐑏𐑯𐑛 𐑞𐑧𐑄 𐑩𐑯 𐑕𐑒đ‘ș𐑕 𐑜𐑼𐑹𐑕. 𐑞𐑩𐑕 𐑣𐑹𐑛 𐑚𐑰𐑯 𐑓đ‘č𐑩𐑕𐑑 " "𐑱𐑳𐑯𐑕, 𐑀đ‘Č𐑒 𐑞 đ‘ąđ‘«đ‘›đ‘Ÿ 𐑞𐑱 𐑒𐑷𐑀𐑛 𐑣𐑎𐑄. 𐑩𐑑 𐑣𐑹𐑛 𐑚𐑰𐑯 đ‘„đ‘»đ‘›đ‘Œđ‘›." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:29 msgid "" "There was no trail to be found here; wind and rain had erased the spoor. " "Fortunately, there was no need of a trail; smoke on the horizon betrayed the " "presence of their enemies." msgstr "" "𐑞đ‘ș 𐑱đ‘Ș𐑟 𐑯𐑮 𐑑𐑟𐑱𐑀 𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛 đ‘Łđ‘œ; 𐑱đ‘Č𐑯𐑛 𐑯 𐑟𐑱𐑯 𐑣𐑹𐑛 𐑊𐑟𐑱𐑕𐑑 𐑞 𐑕𐑐𐑫𐑟. 𐑓đ‘č𐑑𐑿𐑯𐑩𐑑𐑀𐑊, 𐑞đ‘ș 𐑱đ‘Ș𐑟 " "𐑯𐑮 𐑯𐑰𐑛 𐑝 𐑩 𐑑𐑟𐑱𐑀; 𐑕𐑄𐑎𐑒 đ‘Ș𐑯 𐑞 đ‘Łđ‘Œđ‘Čđ‘Ÿđ‘©đ‘Ż 𐑚𐑊𐑑𐑟𐑱𐑛 𐑞 đ‘đ‘źđ‘§đ‘Ÿđ‘©đ‘Żđ‘• 𐑝 𐑞đ‘ș đ‘§đ‘Żđ‘Šđ‘„đ‘Šđ‘Ÿ." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:33 #, fuzzy msgid "" "Erlornas was near-certain they would find orcs there. No clan of dwarves " "would break their ancient treaties with the elves in this way; humans were " "never so... methodical in their destruction, and did not travel in " "sufficiently large numbers in a north country they found too cold and damp " "for comfort. The great question remained — would he find Rualsha?" msgstr "" "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑱đ‘Ș𐑟 đ‘Żđ‘œ-𐑕𐑻𐑑𐑩𐑯 𐑞𐑱 𐑹𐑫𐑛 𐑓đ‘Č𐑯𐑛 đ‘č𐑒𐑕 𐑞đ‘ș. 𐑯𐑮 𐑒𐑀𐑚𐑯 𐑝 𐑛𐑱đ‘č𐑝𐑟 𐑹𐑫𐑛 𐑚𐑟𐑱𐑒 𐑞đ‘ș 𐑱𐑯𐑖𐑩𐑯𐑑 " "𐑑𐑼𐑰𐑑𐑩𐑟 𐑱𐑩𐑞 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑩𐑯 𐑞𐑩𐑕 𐑹𐑱; đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑹𐑻 đ‘Żđ‘§đ‘đ‘Œ 𐑕𐑮...𐑄𐑩𐑔𐑭𐑛𐑩𐑒𐑩𐑀 𐑩𐑯 𐑞đ‘ș 𐑛𐑩𐑕𐑑𐑟𐑳𐑒𐑖𐑩𐑯, " "𐑯 𐑛𐑩𐑛 𐑯đ‘Ș𐑑 đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€ 𐑩𐑯 𐑕𐑩𐑓𐑊𐑖𐑩𐑯𐑑𐑀𐑊 𐑀𐑞𐑥 đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘Ÿ 𐑩𐑯 𐑩 𐑯đ‘č𐑔 𐑒𐑳𐑯𐑑𐑼𐑰 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑑𐑔 𐑒𐑎𐑀𐑛 𐑯 " "𐑛𐑚𐑄𐑐 𐑓đ‘č đ‘’đ‘łđ‘„đ‘“đ‘Œđ‘‘. 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑒𐑹𐑧𐑕𐑑𐑊𐑩𐑯 𐑟𐑊𐑄𐑱𐑯𐑛 - 𐑹𐑫𐑛 𐑣𐑰 𐑓đ‘Č𐑯𐑛 ·𐑟𐑔𐑩𐑀𐑖𐑚?" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:37 msgid "" "Perhaps, but not here. The tribe this camp housed was too small to impress " "fear on other orcs. Come next morning, the elves were prepared for battle." msgstr "" "đ‘đ‘Œđ‘Łđ‘šđ‘đ‘•, 𐑚𐑳𐑑 𐑯đ‘Ș𐑑 đ‘Łđ‘œ. 𐑞 𐑑𐑼đ‘Č𐑚 𐑞𐑩𐑕 𐑒𐑚𐑄𐑐 𐑣𐑬𐑟𐑛 𐑱đ‘Ș𐑟 𐑑𐑔 𐑕𐑄𐑷𐑀 𐑑 𐑊𐑄𐑐𐑟𐑧𐑕 đ‘“đ‘œ đ‘Ș𐑯 đ‘łđ‘žđ‘Œ đ‘č𐑒𐑕. " "𐑒𐑳𐑄 𐑯𐑧𐑒𐑕𐑑 𐑄đ‘č𐑯𐑩𐑙, 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑹𐑻 𐑐𐑼𐑩𐑐đ‘ș𐑛 𐑓đ‘č 𐑚𐑚𐑑𐑩𐑀." #. [side]: type=Orcish Warlord, id=Gnargha #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:71 msgid "Gnargha" msgstr "Â·đ‘œđ‘Żđ‘žđ‘œđ‘­" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:87 msgid "Defeat Gnargha" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘œđ‘Żđ‘žđ‘œđ‘­" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:103 #, fuzzy #| msgid "" #| "Hint:\n" #| "There are no villages in this scenario — you must use healers instead. " #| "Use hit-and-run tactics to weaken enemy units who cannot heal themselves." msgid "" "There are no villages in this scenario — you must use healers instead. Use " "hit-and-run tactics to weaken enemy units who cannot heal themselves." msgstr "" "𐑣𐑩𐑯𐑑:\n" "𐑞đ‘ș 𐑾 𐑯𐑮 đ‘đ‘Šđ‘€đ‘Šđ‘Ąđ‘Šđ‘Ÿ 𐑩𐑯 𐑞𐑩𐑕 𐑕𐑩𐑯đ‘ș𐑰𐑮 - 𐑿 𐑄𐑳𐑕𐑑 𐑿𐑕 đ‘Łđ‘°đ‘€đ‘»đ‘Ÿ 𐑩𐑯𐑕𐑑𐑧𐑛. 𐑿𐑟 𐑣𐑩𐑑-𐑯-𐑼𐑳𐑯 𐑑𐑹𐑒𐑑𐑩𐑒𐑕 " "𐑑 𐑹𐑰𐑒𐑩𐑯 𐑧𐑯𐑩𐑄𐑊 𐑿𐑯𐑩𐑑𐑕 𐑣𐑔 𐑒𐑹𐑯đ‘Ș𐑑 𐑣𐑰𐑀 đ‘žđ‘§đ‘„đ‘•đ‘§đ‘€đ‘đ‘Ÿ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:121 msgid "" "Lord... I’m... I am filled with grief. This senseless destruction is... " "overwhelming." msgstr "" "𐑀đ‘č𐑛... đ‘Č'𐑧𐑄... đ‘Č 𐑚𐑄 𐑓𐑊𐑀𐑛 𐑱𐑩𐑞 𐑜𐑼𐑰𐑓. 𐑞𐑩𐑕 𐑕𐑧𐑯𐑕𐑀𐑩𐑕 𐑛𐑩𐑕𐑑𐑟𐑳𐑒𐑖𐑩𐑯 𐑩𐑟... đ‘Žđ‘đ‘Œđ‘ąđ‘§đ‘€đ‘„đ‘Šđ‘™." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:126 msgid "" "Yes. And this is the threat we were blind to but are now facing. This tribe " "is small, yet we must drive them back to the north. They must have no " "footholds south of the hills." msgstr "" "𐑘𐑧𐑕. 𐑯 𐑞𐑩𐑕 𐑩𐑟 𐑞 𐑔𐑼𐑧𐑑 𐑱𐑰 𐑹𐑻 𐑚𐑀đ‘Č𐑯𐑛 𐑑 𐑚𐑳𐑑 𐑾 𐑯𐑬 𐑓𐑱𐑕𐑊𐑙. 𐑞𐑩𐑕 𐑑𐑼đ‘Č𐑚 𐑩𐑟 𐑕𐑄𐑷𐑀, 𐑘𐑧𐑑 𐑱𐑰 " "𐑄𐑳𐑕𐑑 𐑛𐑼đ‘Č𐑝 𐑞𐑧𐑄 𐑚𐑹𐑒 𐑑 𐑞 𐑯đ‘č𐑔. 𐑞𐑱 𐑄𐑳𐑕𐑑 𐑣𐑹𐑝 𐑯𐑮 đ‘“đ‘«đ‘‘đ‘Łđ‘Žđ‘€đ‘›đ‘Ÿ 𐑕𐑬𐑔 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ." #. [message]: speaker=Gnargha #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:131 msgid "" "Elves!? This means Urugha failed and his spirit will suffer greatly for his " "weakness. So be it!" msgstr "" "đ‘§đ‘€đ‘đ‘Ÿ!? 𐑞𐑩𐑕 đ‘„đ‘°đ‘Żđ‘Ÿ Â·đ‘»đ‘”đ‘œđ‘­ 𐑓𐑱𐑀𐑛 𐑯 𐑣𐑩𐑟 𐑕𐑐𐑩𐑼𐑩𐑑 𐑹𐑊𐑀 đ‘•đ‘łđ‘“đ‘Œ đ‘œđ‘źđ‘±đ‘‘đ‘€đ‘Š 𐑓đ‘č 𐑣𐑩𐑟 𐑹𐑰𐑒𐑯𐑩𐑕. 𐑕𐑮 𐑚𐑰 " "𐑩𐑑!" #. [message]: speaker=Gnargha #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:136 msgid "" "Rise up, grunts! We have a great fight upon us! Let your rage flow freely! " "Let your blades slay all! First one to draw blood will feast by my fire this " "night!" msgstr "" "𐑼đ‘Č𐑟 𐑳𐑐, đ‘œđ‘źđ‘©đ‘Żđ‘‘đ‘•! 𐑱𐑰 𐑣𐑹𐑝 𐑩 đ‘œđ‘źđ‘±đ‘‘ 𐑓đ‘Č𐑑 𐑩𐑐đ‘Ș𐑯 𐑳𐑕! 𐑀𐑧𐑑 đ‘żđ‘Œ 𐑟𐑱𐑥 𐑓𐑀𐑎 𐑓𐑟𐑰𐑀𐑊! 𐑀𐑧𐑑 đ‘żđ‘Œ " "đ‘šđ‘€đ‘±đ‘›đ‘Ÿ 𐑕𐑀𐑱 𐑷𐑀! 𐑓𐑻𐑕𐑑 𐑱𐑳𐑯 𐑑 𐑛𐑟𐑷 𐑚𐑀𐑳𐑛 𐑹𐑊𐑀 𐑓𐑰𐑕𐑑 𐑚đ‘Č 𐑄đ‘Č 𐑓đ‘Čđ‘Œ 𐑞𐑩𐑕 𐑯đ‘Č𐑑!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:141 msgid "" "Aim true, men, with wit and courage the day will be ours. And spare no-one, " "there can be no orc south of the hills, else we’ll never have peace again." msgstr "" "𐑱𐑄 𐑑𐑟𐑔, 𐑄𐑧𐑯, 𐑱𐑩𐑞 𐑱𐑩𐑑 𐑯 𐑒𐑳𐑼𐑩𐑡 𐑞 𐑛𐑱 𐑹𐑊𐑀 𐑚𐑰 đ‘Źđ‘Œđ‘Ÿ. 𐑯 𐑕𐑐đ‘ș 𐑯𐑮-𐑱𐑳𐑯, 𐑞đ‘ș 𐑒𐑹𐑯 𐑚𐑰 𐑯𐑮 đ‘č𐑒 " "𐑕𐑬𐑔 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ, 𐑧𐑀𐑕 𐑱𐑰'𐑀 đ‘Żđ‘§đ‘đ‘Œ 𐑣𐑹𐑝 𐑐𐑰𐑕 đ‘©đ‘œđ‘±đ‘Ż." #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:199 #, fuzzy msgid "You won... elf... But it changes... nothing... (cough)" msgstr "𐑿 𐑱𐑳𐑯... 𐑧𐑀𐑓... 𐑚𐑳𐑑 𐑩𐑑 đ‘—đ‘±đ‘Żđ‘Ąđ‘©đ‘Ÿ... 𐑯𐑳𐑔𐑩𐑙... (*𐑒đ‘Ș𐑓*)" #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:204 #, fuzzy msgid "" "We found the way... Now... we will come in numbers... (cough) you " "can’t imagine..." msgstr "𐑱𐑰 𐑓𐑬𐑯𐑛 𐑞 𐑹𐑱... 𐑯𐑬... 𐑱𐑰 𐑹𐑊𐑀 𐑒𐑳𐑄 𐑩𐑯 đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘Ÿ... (*𐑒đ‘Ș𐑓*) 𐑿 𐑒𐑭𐑯𐑑 𐑊𐑄𐑚𐑥𐑊𐑯..." #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:209 #, fuzzy msgid "(Cough) I’ll be waiting... among the dead..." msgstr "(*𐑒đ‘Ș𐑓*) đ‘Č'𐑀 𐑚𐑰 𐑹𐑱𐑑𐑊𐑙... 𐑩𐑄𐑳𐑙 𐑞 𐑛𐑧𐑛..." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:222 msgid "" "The orcish chieftain finally fell, overcome by his wounds. The elves found " "themselves in a half-ruined camp littered with the bodies of both sides, " "there was no hale orc in sight, nor did any of the wounded beg mercy. The " "elves took no prisoners." msgstr "" "𐑞 đ‘č𐑒𐑩𐑖 𐑗𐑰𐑓𐑑𐑩𐑯 𐑓đ‘Č𐑯𐑩𐑀𐑊 𐑓𐑧𐑀, đ‘Žđ‘đ‘Œđ‘’đ‘łđ‘„ 𐑚đ‘Č 𐑣𐑩𐑟 đ‘ąđ‘”đ‘Żđ‘›đ‘Ÿ. 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑓𐑬𐑯𐑛 đ‘žđ‘§đ‘„đ‘•đ‘§đ‘€đ‘đ‘Ÿ 𐑩𐑯 𐑩 𐑣𐑭𐑓-" "𐑟𐑔𐑊𐑯𐑛 𐑒𐑚𐑄𐑐 𐑀𐑊𐑑𐑻𐑛 𐑱𐑩𐑞 𐑞 𐑚đ‘Ș𐑛𐑩𐑟 𐑝 𐑚𐑮𐑔 𐑕đ‘Č𐑛𐑟, 𐑞đ‘ș 𐑱đ‘Ș𐑟 𐑯𐑮 𐑣𐑱𐑀 đ‘č𐑒 𐑩𐑯 𐑕đ‘Č𐑑, 𐑯đ‘č 𐑛𐑩𐑛 𐑧𐑯𐑩 " "𐑝 𐑞 𐑹𐑔𐑯𐑛𐑩𐑛 𐑚𐑧𐑜 𐑄𐑻𐑕𐑊. 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑑𐑫𐑒 𐑯𐑮 đ‘đ‘źđ‘Šđ‘Ÿđ‘©đ‘Żđ‘Œđ‘Ÿ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:239 msgid "" "It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed." msgstr "𐑩𐑑'𐑕 𐑛𐑳𐑯, 𐑀đ‘č𐑛. 𐑯𐑮-𐑱𐑳𐑯 𐑊𐑕𐑒𐑱𐑐𐑑. 𐑯𐑮-𐑱𐑳𐑯 𐑑𐑼đ‘Č𐑛 𐑑 𐑊𐑕𐑒𐑱𐑐. đ‘Č'𐑧𐑄... 𐑛𐑊𐑕𐑑𐑻𐑚𐑛." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:244 msgid "" "Good. But their disregard for self-preservation is astounding. As is their " "ferocity when defending what they claim as their own. Have the scouts found " "others this side of the hills?" msgstr "" "đ‘œđ‘«đ‘›. 𐑚𐑳𐑑 𐑞đ‘ș 𐑛𐑩𐑕𐑼𐑩𐑜𐑾𐑛 𐑓đ‘č 𐑕𐑧𐑀𐑓-đ‘đ‘źđ‘§đ‘Ÿđ‘»đ‘đ‘±đ‘–đ‘©đ‘Ż 𐑩𐑟 𐑩𐑕𐑑𐑏𐑯𐑛𐑊𐑙. 𐑹𐑟 𐑩𐑟 𐑞đ‘ș đ‘“đ‘Œđ‘Ș𐑕𐑩𐑑𐑩 𐑱𐑧𐑯 " "𐑛𐑩𐑓𐑧𐑯𐑛𐑩𐑙 𐑱đ‘Ș𐑑 𐑞𐑱 𐑒𐑀𐑱𐑄 𐑹𐑟 𐑞đ‘ș 𐑮𐑯. 𐑣𐑹𐑝 𐑞 𐑕𐑒𐑬𐑑𐑕 𐑓𐑬𐑯𐑛 đ‘łđ‘žđ‘Œđ‘Ÿ 𐑞𐑩𐑕 𐑕đ‘Č𐑛 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:249 msgid "" "No, lord. But trolls were spotted in the hills ahead. Do we really need to " "cross them to the north?" msgstr "" "𐑯𐑮, 𐑀đ‘č𐑛. 𐑚𐑳𐑑 đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑹𐑻 𐑕𐑐𐑭𐑑𐑩𐑛 𐑩𐑯 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ 𐑩𐑣𐑧𐑛. 𐑛𐑔 𐑱𐑰 đ‘źđ‘Ÿđ‘€đ‘Š 𐑯𐑰𐑛 𐑑 𐑒𐑼đ‘Ș𐑕 𐑞𐑧𐑄 𐑑 𐑞 " "𐑯đ‘č𐑔?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:254 msgid "" "Yes. The council has spoken to me through a dream-sending. They are " "troubled. Reinforcements have been sent after us, but we need to press on. " "Tell the men to rest, we’ll move out at dawn." msgstr "" "𐑘𐑧𐑕. 𐑞 𐑒𐑏𐑯𐑕𐑩𐑀 𐑣𐑹𐑟 𐑕𐑐𐑮𐑒𐑧𐑯 𐑑 𐑄𐑰 𐑔𐑟𐑔 𐑩 𐑛𐑟𐑰𐑄-𐑕𐑧𐑯𐑛𐑩𐑙. 𐑞𐑱 𐑾 𐑑𐑟𐑳𐑚𐑩𐑀𐑛. 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 " "𐑣𐑹𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 đ‘­đ‘“đ‘‘đ‘Œ 𐑳𐑕, 𐑚𐑳𐑑 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑐𐑼𐑧𐑕 đ‘Ș𐑯. 𐑑𐑧𐑀 𐑞 𐑄𐑧𐑯 𐑑 𐑼𐑧𐑕𐑑, 𐑱𐑰'𐑀 đ‘„đ‘”đ‘ 𐑬𐑑 𐑹𐑑 " "𐑛𐑷𐑯." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:265 msgid "" "What about the loot lord? We found supplies worth over a hundred gold in the " "camp." msgstr "𐑱đ‘Ș𐑑 𐑩𐑚𐑏𐑑 𐑞 𐑀𐑔𐑑 𐑀đ‘č𐑛? 𐑱𐑰 𐑓𐑬𐑯𐑛 𐑕𐑩𐑐𐑀đ‘Č𐑟 𐑹𐑻𐑔 đ‘Žđ‘đ‘Œ 𐑩 𐑣𐑳𐑯𐑛𐑼𐑧𐑛 đ‘œđ‘Žđ‘€đ‘› 𐑩𐑯 𐑞 𐑒𐑚𐑄𐑐." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:270 msgid "" "Distribute some among the men, save the rest for the road. This country is a " "wasteland now; we won’t find much forage on the march." msgstr "" "𐑛𐑩𐑕𐑑𐑼𐑩𐑚𐑿𐑑 𐑕𐑳𐑄 𐑩𐑄𐑳𐑙 𐑞 𐑄𐑧𐑯, đ‘•đ‘±đ‘ 𐑞 𐑼𐑧𐑕𐑑 𐑓đ‘č 𐑞 𐑼𐑮𐑛. 𐑞𐑩𐑕 𐑒𐑳𐑯𐑑𐑼𐑰 𐑩𐑟 𐑩 𐑹𐑱𐑕𐑑𐑀𐑚𐑯𐑛 𐑯𐑬; " "𐑱𐑰 𐑱𐑮𐑯𐑑 𐑓đ‘Č𐑯𐑛 𐑄𐑳𐑗 𐑓đ‘č𐑩𐑡 đ‘Ș𐑯 𐑞 𐑄𐑞𐑗." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:287 msgid "" "We found some supplies when searching the camp, but nothing much. What is to " "be done with them?" msgstr "" "𐑱𐑰 𐑓𐑬𐑯𐑛 𐑕𐑳𐑄 𐑕𐑩𐑐𐑀đ‘Č𐑟 𐑱𐑧𐑯 𐑕𐑻𐑗𐑊𐑙 𐑞 𐑒𐑚𐑄𐑐, 𐑚𐑳𐑑 𐑯𐑳𐑔𐑩𐑙 𐑄𐑳𐑗. 𐑱đ‘Ș𐑑 𐑩𐑟 𐑑 𐑚𐑰 𐑛𐑳𐑯 𐑱𐑩𐑞 𐑞𐑧𐑄?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:292 msgid "" "Save it for the march north. There is little to be found in this barren " "country." msgstr "đ‘•đ‘±đ‘ 𐑩𐑑 𐑓đ‘č 𐑞 𐑄𐑞𐑗 𐑯đ‘č𐑔. 𐑞đ‘ș 𐑩𐑟 𐑀𐑊𐑑𐑩𐑀 𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑩𐑯 𐑞𐑩𐑕 𐑚𐑚𐑟𐑩𐑯 𐑒𐑳𐑯𐑑𐑼𐑰." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:320 msgid "We can’t carry on Lord, the men are too tired. We have to fall back." msgstr "𐑱𐑰 𐑒𐑭𐑯𐑑 𐑒𐑹𐑼𐑩 đ‘Ș𐑯 𐑀đ‘č𐑛, 𐑞 𐑄𐑧𐑯 𐑾 𐑑 𐑑đ‘Čđ‘Œđ‘›. 𐑱𐑰 𐑣𐑹𐑝 𐑑 𐑓𐑷𐑀 𐑚𐑹𐑒." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:325 msgid "Damn it. Sound the retreat, we’ll try again when reinforcements arrive." msgstr "𐑛𐑚𐑄 𐑩𐑑. 𐑕𐑬𐑯𐑛 𐑞 𐑼𐑩𐑑𐑼𐑰𐑑, 𐑱𐑰'𐑀 𐑑𐑼đ‘Č đ‘©đ‘œđ‘±đ‘Ż 𐑱𐑧𐑯 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 𐑩𐑟đ‘Č𐑝." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:331 msgid "" "The expected relief caught up with them a few days later. The following " "morning they took the field against a far larger host of orcs. The battle " "ended in a draw; the war raged on for years..." msgstr "" "𐑞 𐑊𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑟𐑊𐑀𐑰𐑓 𐑒𐑷𐑑 𐑳𐑐 𐑱𐑩𐑞 𐑞𐑧𐑄 𐑩 𐑓𐑿 đ‘›đ‘±đ‘Ÿ đ‘€đ‘±đ‘‘đ‘Œ. 𐑞 𐑓đ‘Ș𐑀𐑎𐑊𐑙 𐑄đ‘č𐑯𐑩𐑙 𐑞𐑱 𐑑𐑫𐑒 𐑞 𐑓𐑰𐑀𐑛 " "đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑩 𐑓𐑾 đ‘€đ‘žđ‘Ąđ‘Œ 𐑣𐑮𐑕𐑑 𐑝 đ‘č𐑒𐑕. 𐑞 𐑚𐑚𐑑𐑩𐑀 𐑧𐑯𐑛𐑩𐑛 𐑩𐑯 𐑩 𐑛𐑟𐑷; 𐑞 𐑱đ‘č 𐑟𐑱𐑥𐑛 đ‘Ș𐑯 𐑓đ‘č đ‘˜đ‘œđ‘Ÿ..." #. [scenario]: id=04_Valley_of_Trolls #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:10 msgid "Valley of Trolls" msgstr "đ‘đ‘šđ‘€đ‘° 𐑝 đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:25 msgid "" "Next morning, the elves set off again, increasingly wearied by the hardships " "of the campaign and longing for the green comfort of their home forests. " "This land was barren and rugged; nothing shielded them from biting northern " "wind as they traveled towards the mountains looming before them." msgstr "" "𐑯𐑧𐑒𐑕𐑑 𐑄đ‘č𐑯𐑩𐑙, 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑕𐑧𐑑 đ‘Ș𐑓 đ‘©đ‘œđ‘±đ‘Ż, 𐑊𐑯𐑒𐑟𐑰𐑕𐑊𐑙𐑀𐑰 đ‘ąđ‘œđ‘Šđ‘› 𐑚đ‘Č 𐑞 𐑣𐑾𐑛𐑖𐑩𐑐𐑕 𐑝 𐑞 𐑒𐑚𐑄𐑐𐑱𐑯 𐑯 " "𐑀đ‘Ș𐑙𐑩𐑙 𐑓đ‘č 𐑞 𐑜𐑼𐑰𐑯 đ‘’đ‘łđ‘„đ‘“đ‘Œđ‘‘ 𐑝 𐑞đ‘ș 𐑣𐑎𐑄 𐑓đ‘Ș𐑼𐑩𐑕𐑑𐑕. 𐑞𐑩𐑕 𐑀𐑚𐑯𐑛 𐑱đ‘Ș𐑟 𐑚𐑚𐑟𐑩𐑯 𐑯 đ‘źđ‘łđ‘œđ‘©đ‘›; 𐑯𐑳𐑔𐑩𐑙 " "𐑖𐑰𐑀𐑛𐑩𐑛 𐑞𐑧𐑄 𐑓𐑼đ‘Ș𐑄 𐑚đ‘Č𐑑𐑩𐑙 𐑯đ‘čđ‘žđ‘Œđ‘Ż 𐑱𐑩𐑯𐑛 𐑹𐑟 𐑞𐑱 đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€đ‘› 𐑑𐑫𐑹đ‘č𐑛𐑟 𐑞 đ‘„đ‘Źđ‘Żđ‘‘đ‘©đ‘Żđ‘Ÿ 𐑀𐑔𐑄𐑊𐑙 𐑚𐑩𐑓đ‘č " "𐑞𐑧𐑄." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:29 msgid "" "At dusk they arrived at the mouth of a valley cutting almost straight " "through the range and made camp, as scouts warned that the area was hostile " "and the road ahead treacherous in darkness. There were no songs or music " "that night and most of the elves slept uneasily. An unlucky few kept a " "cautious watch." msgstr "" "𐑹𐑑 𐑛𐑩𐑕𐑒 𐑞𐑱 𐑩𐑟đ‘Č𐑝𐑛 𐑹𐑑 𐑞 𐑄𐑏𐑔 𐑝 𐑩 đ‘đ‘šđ‘€đ‘° 𐑒𐑳𐑑𐑩𐑙 𐑷𐑀𐑄𐑎𐑕𐑑 𐑕𐑑𐑟𐑱𐑑 𐑔𐑟𐑔 𐑞 𐑟𐑱𐑯𐑥 𐑯 𐑄𐑱𐑛 𐑒𐑚𐑄𐑐, " "𐑹𐑟 𐑕𐑒𐑬𐑑𐑕 𐑱đ‘č𐑯𐑛 𐑞𐑹𐑑 𐑞 đ‘ș𐑊𐑩 𐑱đ‘Ș𐑟 𐑣đ‘Ș𐑕𐑑đ‘Č𐑀 𐑯 𐑞 𐑼𐑮𐑛 𐑩𐑣𐑧𐑛 𐑑𐑟𐑧𐑗𐑻𐑩𐑕 𐑩𐑯 𐑛𐑞𐑒𐑯𐑩𐑕. 𐑞đ‘ș 𐑹𐑻 𐑯𐑮 " "𐑕đ‘Ș𐑙𐑟 đ‘č đ‘„đ‘żđ‘Ÿđ‘Šđ‘’ 𐑞𐑹𐑑 𐑯đ‘Č𐑑 𐑯 𐑄𐑎𐑕𐑑 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑕𐑀𐑧𐑐𐑑 đ‘łđ‘Żđ‘°đ‘Ÿđ‘Šđ‘€đ‘Š. 𐑩𐑯 𐑩𐑯𐑀𐑩𐑒𐑰 𐑓𐑿 𐑒𐑧𐑐𐑑 𐑩 " "𐑒𐑷𐑖𐑩𐑕 𐑱đ‘Ș𐑡." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:33 msgid "" "When sunrise came, the elves moved into battle formations. Whatever waited " "in the slopes ahead, it would not find them unprepared." msgstr "" "𐑱𐑧𐑯 𐑕𐑩𐑯𐑟đ‘Č𐑟 𐑒𐑱𐑄, 𐑞 đ‘§đ‘€đ‘đ‘Ÿ đ‘„đ‘”đ‘đ‘› 𐑊𐑯𐑑𐑫 𐑚𐑚𐑑𐑩𐑀 𐑓đ‘čđ‘„đ‘±đ‘–đ‘©đ‘Żđ‘Ÿ. 𐑱đ‘Șđ‘‘đ‘§đ‘đ‘Œ 𐑹𐑱𐑑𐑩𐑛 𐑩𐑯 𐑞 𐑕𐑀𐑎𐑐𐑕 " "𐑩𐑣𐑧𐑛, 𐑩𐑑 𐑹𐑫𐑛 𐑯đ‘Ș𐑑 𐑓đ‘Č𐑯𐑛 𐑞𐑧𐑄 𐑩𐑯𐑐𐑟𐑰𐑐đ‘ș𐑛." #. [side]: type=Troll, type=Troll Warrior, id=Gurk #. [side]: type=Troll, type=Troll Warrior, id=Hrugu #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:66 #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:106 msgid "Trolls" msgstr "đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ" #. [side]: type=Troll, type=Troll Warrior, id=Gurk #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:75 msgid "Gurk" msgstr "Â·đ‘œđ‘»đ‘’" #. [side]: type=Troll, type=Troll Warrior, id=Hrugu #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:115 msgid "Hrugu" msgstr "Â·đ‘Łđ‘źđ‘”đ‘œđ‘”" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:154 msgid "Defeat all enemy leaders" msgstr "𐑛𐑩𐑓𐑰𐑑 𐑷𐑀 𐑧𐑯𐑩𐑄𐑊 đ‘€đ‘°đ‘›đ‘Œđ‘Ÿ" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:170 #, fuzzy #| msgid "" #| "Hint:\n" #| "Trolls are poor fighters when not on rugged terrain and fare even worse " #| "during the daytime. Lure them out of the hills and attack in the sunlight." msgid "" "Trolls are poor fighters when not on rugged terrain and fare even worse " "during the daytime. Lure them out of the hills and attack in the sunlight." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑾 đ‘đ‘«đ‘Œ 𐑓đ‘Čđ‘‘đ‘»đ‘Ÿ 𐑱𐑧𐑯 𐑯đ‘Ș𐑑 đ‘Ș𐑯 đ‘źđ‘łđ‘œđ‘©đ‘› 𐑑𐑻𐑱𐑯 𐑯 𐑓đ‘ș đ‘°đ‘đ‘©đ‘Ż 𐑹𐑻𐑕 đ‘›đ‘˜đ‘«đ‘Œđ‘Šđ‘™ 𐑞 𐑛𐑱𐑑đ‘Č𐑄. 𐑀𐑫𐑟 " "𐑞𐑧𐑄 𐑬𐑑 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ 𐑯 𐑩𐑑𐑚𐑒 𐑩𐑯 𐑞 𐑕𐑳𐑯𐑀đ‘Č𐑑." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:184 msgid "" "We are far from our lands, now, Erlornas, and we have driven the orcs from " "the forest. Why do we not return home?" msgstr "" "𐑱𐑰 𐑾 𐑓𐑾 𐑓𐑼đ‘Ș𐑄 đ‘Źđ‘Œ đ‘€đ‘šđ‘Żđ‘›đ‘Ÿ, 𐑯𐑬, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕, 𐑯 𐑱𐑰 𐑣𐑹𐑝 đ‘›đ‘źđ‘Šđ‘đ‘©đ‘Ż 𐑞 đ‘č𐑒𐑕 𐑓𐑼đ‘Ș𐑄 𐑞 𐑓đ‘č𐑩𐑕𐑑. 𐑱đ‘Č " "𐑛𐑔 𐑱𐑰 𐑯đ‘Ș𐑑 𐑟𐑊𐑑𐑻𐑯 𐑣𐑎𐑄?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:189 msgid "" "You know well enough... Rualsha. That name sounds everywhere we go since the " "incursion began. That orc is much more than a mere marauding bandit in " "search of pillage. And he wants this land. Our land. He is planning " "an invasion, I’m sure of it. We must gather more information about his plans " "before we go back." msgstr "" "𐑿 𐑯𐑮 𐑹𐑧𐑀 𐑩𐑯𐑳𐑓... ·𐑟𐑔𐑩𐑀𐑖𐑚. 𐑞𐑹𐑑 𐑯𐑱𐑄 𐑕𐑬𐑯𐑛𐑟 𐑧𐑝𐑼𐑰𐑱đ‘ș 𐑱𐑰 𐑜𐑮 𐑕𐑩𐑯𐑕 𐑞 𐑊𐑯𐑒𐑻𐑠𐑩𐑯 đ‘šđ‘©đ‘œđ‘šđ‘Ż. " "𐑞𐑹𐑑 đ‘č𐑒 𐑩𐑟 𐑄𐑳𐑗 𐑄đ‘č 𐑞𐑹𐑯 𐑩 đ‘„đ‘œ 𐑄𐑻đ‘Ș𐑛𐑩𐑙 𐑚𐑚𐑯𐑛𐑩𐑑 𐑩𐑯 𐑕𐑻𐑗 𐑝 𐑐𐑊𐑀𐑊𐑥. 𐑯 𐑣𐑰 𐑱đ‘Ș𐑯𐑑𐑕 𐑞𐑩𐑕 𐑀𐑚𐑯𐑛. " "Our 𐑀𐑚𐑯𐑛. 𐑣𐑰 𐑩𐑟 𐑐𐑀𐑚𐑯𐑊𐑙 𐑩𐑯 đ‘Šđ‘Żđ‘đ‘±đ‘ đ‘©đ‘Ż, đ‘Č'𐑧𐑄 đ‘–đ‘«đ‘Œ 𐑝 𐑩𐑑. 𐑱𐑰 𐑄𐑳𐑕𐑑 đ‘œđ‘šđ‘žđ‘Œ 𐑄đ‘č " "đ‘Šđ‘Żđ‘“đ‘Œđ‘„đ‘±đ‘–đ‘©đ‘‘đ‘Šđ‘Ș𐑯 𐑩𐑚𐑏𐑑 𐑣𐑩𐑟 đ‘đ‘€đ‘šđ‘Żđ‘Ÿ 𐑚𐑩𐑓đ‘č 𐑱𐑰 𐑜𐑮 𐑚𐑹𐑒." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:194 msgid "And tell me... How did you sleep last night?" msgstr "𐑯 𐑑𐑧𐑀 𐑄𐑰... 𐑣𐑬 𐑛𐑩𐑛 𐑿 𐑕𐑀𐑰𐑐 𐑀𐑭𐑕𐑑 𐑯đ‘Č𐑑?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:199 msgid "" "How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares." msgstr "𐑣𐑬 𐑛𐑩𐑛 đ‘Č?... 𐑳𐑯𐑰𐑟𐑩, 𐑀đ‘č𐑛. 𐑄đ‘Č đ‘›đ‘źđ‘°đ‘„đ‘Ÿ 𐑹𐑻 𐑚𐑀𐑰𐑒, 𐑕𐑳𐑄 𐑝 𐑞𐑧𐑄 𐑯đ‘Č𐑑𐑄đ‘ș𐑟." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:204 msgid "" "Yes. The earth currents are perturbed here, and the bridges to the dreamland " "are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps " "more than one; the traces are mixed, and some of them have an unwholesome " "flavor." msgstr "" "𐑘𐑧𐑕. 𐑞 𐑻𐑔 𐑒𐑳𐑟𐑩𐑯𐑑𐑕 𐑾 đ‘đ‘Œđ‘‘đ‘»đ‘šđ‘› đ‘Łđ‘œ, 𐑯 𐑞 đ‘šđ‘źđ‘Šđ‘Ąđ‘©đ‘Ÿ 𐑑 𐑞 𐑛𐑟𐑰𐑄𐑀𐑚𐑯𐑛 𐑾 𐑑𐑱𐑯𐑑𐑊𐑛. đ‘Č 𐑔𐑩𐑙𐑒 𐑞đ‘ș " "𐑩𐑟 𐑩 𐑄𐑱𐑥 𐑛𐑹𐑧𐑀𐑊𐑙 𐑕𐑳𐑄𐑹đ‘ș đ‘Żđ‘œđ‘šđ‘Č. đ‘č đ‘đ‘Œđ‘Łđ‘šđ‘đ‘• 𐑄đ‘č 𐑞𐑹𐑯 𐑱𐑳𐑯; 𐑞 đ‘‘đ‘źđ‘±đ‘•đ‘©đ‘Ÿ 𐑾 𐑄𐑊𐑒𐑕𐑑, 𐑯 𐑕𐑳𐑄 𐑝 " "𐑞𐑧𐑄 𐑣𐑹𐑝 𐑩𐑯 𐑳𐑯𐑣𐑫𐑀𐑕𐑳𐑄 đ‘“đ‘€đ‘±đ‘đ‘Œ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:209 msgid "" "It would be dire indeed for us if these orcs have magic to add to their " "battle-might." msgstr "𐑩𐑑 𐑹𐑫𐑛 𐑚𐑰 𐑛đ‘Č𐑼 𐑩𐑯𐑛𐑰𐑛 𐑓đ‘č 𐑳𐑕 𐑩𐑓 𐑞𐑰𐑟 đ‘č𐑒𐑕 𐑣𐑹𐑝 𐑄𐑚𐑥𐑊𐑒 𐑑 𐑹𐑛 𐑑 𐑞đ‘ș 𐑚𐑚𐑑𐑩𐑀-𐑄đ‘Č𐑑." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:214 msgid "We must discover if this is so." msgstr "𐑱𐑰 𐑄𐑳𐑕𐑑 đ‘›đ‘Šđ‘•đ‘’đ‘łđ‘đ‘Œ 𐑩𐑓 𐑞𐑩𐑕 𐑩𐑟 𐑕𐑮." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:219 msgid "" "Information will do us no good if we are killed before we return with it! " "These mountains look like troll territory." msgstr "" "đ‘Šđ‘Żđ‘“đ‘Œđ‘„đ‘±đ‘–đ‘©đ‘‘đ‘Šđ‘Ș𐑯 𐑹𐑊𐑀 𐑛𐑔 𐑳𐑕 𐑯𐑮 đ‘œđ‘«đ‘› 𐑩𐑓 𐑱𐑰 𐑾 𐑒𐑊𐑀𐑛 𐑚𐑩𐑓đ‘č 𐑱𐑰 𐑟𐑊𐑑𐑻𐑯 𐑱𐑩𐑞 𐑩𐑑! 𐑞𐑰𐑟 đ‘„đ‘Źđ‘Żđ‘‘đ‘©đ‘Żđ‘Ÿ " "𐑀𐑫𐑒 𐑀đ‘Č𐑒 𐑑𐑟𐑎𐑀 đ‘‘đ‘§đ‘źđ‘Šđ‘‘đ‘Œđ‘Š." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:224 msgid "Enough. The sun’s fully over the horizon. Give the order to advance." msgstr "𐑩𐑯𐑳𐑓. 𐑞 đ‘•đ‘©đ‘Żđ‘Ÿ 𐑓𐑫𐑀𐑊 đ‘Žđ‘đ‘Œ 𐑞 đ‘Łđ‘Œđ‘Čđ‘Ÿđ‘©đ‘Ż. 𐑜𐑩𐑝 𐑞 đ‘čđ‘›đ‘Œ 𐑑 đ‘©đ‘›đ‘đ‘­đ‘Żđ‘•." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:235 msgid "" "That was the last of the chieftains, lord. The lesser trolls seem to be " "retreating now." msgstr "𐑞𐑹𐑑 𐑱đ‘Ș𐑟 𐑞 𐑀𐑭𐑕𐑑 𐑝 𐑞 đ‘—đ‘°đ‘“đ‘‘đ‘©đ‘Żđ‘Ÿ, 𐑀đ‘č𐑛. 𐑞 đ‘€đ‘§đ‘•đ‘Œ đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑕𐑰𐑄 𐑑 𐑚𐑰 𐑼𐑩𐑑𐑼𐑰𐑑𐑩𐑙 𐑯𐑬." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:240 msgid "" "It is well. Break camp and move everyone through the pass before they rally. " "We’ll rest a bit on the other side; we have earned it." msgstr "" "𐑩𐑑 𐑩𐑟 𐑹𐑧𐑀. 𐑚𐑟𐑱𐑒 𐑒𐑚𐑄𐑐 𐑯 đ‘„đ‘”đ‘ 𐑧𐑝𐑼𐑰𐑱𐑳𐑯 𐑔𐑟𐑔 𐑞 𐑐𐑭𐑕 𐑚𐑩𐑓đ‘č 𐑞𐑱 𐑟𐑚𐑀𐑰. 𐑱𐑰'𐑀 𐑼𐑧𐑕𐑑 𐑩 𐑚𐑩𐑑 " "đ‘Ș𐑯 𐑞 đ‘łđ‘žđ‘Œ 𐑕đ‘Č𐑛; 𐑱𐑰 𐑣𐑹𐑝 𐑻𐑯𐑛 𐑩𐑑." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:245 msgid "At once. How much time do you think we have?" msgstr "𐑹𐑑 𐑱𐑳𐑯𐑕. 𐑣𐑬 𐑄𐑳𐑗 𐑑đ‘Č𐑄 𐑛𐑔 𐑿 𐑔𐑩𐑙𐑒 𐑱𐑰 𐑣𐑹𐑝?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:250 msgid "" "A day, perhaps. We fought two clans today; they won’t take long to rally. We " "need to be gone from here by sunset next." msgstr "" "𐑩 𐑛𐑱, đ‘đ‘Œđ‘Łđ‘šđ‘đ‘•. 𐑱𐑰 𐑓𐑷𐑑 𐑑𐑔 đ‘’đ‘€đ‘šđ‘Żđ‘Ÿ 𐑑𐑫𐑛𐑱; 𐑞𐑱 𐑱𐑮𐑯𐑑 𐑑𐑱𐑒 𐑀đ‘Ș𐑙 𐑑 𐑟𐑚𐑀𐑰. 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑜đ‘Ș𐑯 " "𐑓𐑼đ‘Ș𐑄 đ‘Łđ‘œ 𐑚đ‘Č 𐑕𐑳𐑯𐑕𐑧𐑑 𐑯𐑧𐑒𐑕𐑑." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:269 msgid "We have slain a chieftain! Take heart! This battle is almost won!" msgstr "𐑱𐑰 𐑣𐑹𐑝 𐑕𐑀𐑱𐑯 𐑩 𐑗𐑰𐑓𐑑𐑩𐑯! 𐑑𐑱𐑒 𐑣𐑾𐑑! 𐑞𐑩𐑕 𐑚𐑚𐑑𐑩𐑀 𐑩𐑟 𐑷𐑀𐑄𐑎𐑕𐑑 𐑱𐑳𐑯!" #. [message]: speaker=second_unit #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:284 msgid "Ha! Me smashed da funny elf. Me got a trophy!" msgstr "𐑣𐑭! 𐑄𐑰 𐑕𐑄𐑚𐑖𐑑 𐑛𐑭 𐑓𐑳𐑯𐑩 𐑧𐑀𐑓. 𐑄𐑰 𐑜đ‘Ș𐑑 𐑩 𐑑𐑼𐑮𐑓𐑰!" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:289 msgid "No! This can’t be!" msgstr "𐑯𐑮! 𐑞𐑩𐑕 𐑒𐑭𐑯𐑑 𐑚𐑰!" #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:295 msgid "" "Soon after Erlornas died, the elven party, lacking a leader and pressed from " "all sides, scattered and fled. Their retreat to Wesmere was arduous and long." msgstr "" "𐑕𐑔𐑯 đ‘­đ‘“đ‘‘đ‘Œ ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑛đ‘Č𐑛 𐑞 đ‘§đ‘€đ‘đ‘§đ‘Ż 𐑐𐑾𐑑𐑩, 𐑀𐑚𐑒𐑊𐑙 𐑩 𐑀𐑰𐑛𐑻 𐑯 𐑐𐑼𐑧𐑕𐑑 𐑓𐑼đ‘Ș𐑄 𐑷𐑀 𐑕đ‘Č𐑛𐑟, đ‘•đ‘’đ‘šđ‘‘đ‘Œđ‘› " "𐑯 𐑓𐑀𐑧𐑛. 𐑞đ‘ș 𐑼𐑩𐑑𐑼𐑰𐑑 𐑑 ·𐑹𐑧𐑕𐑄𐑰𐑟 𐑱đ‘Ș𐑟 𐑞𐑥𐑔𐑩𐑕 𐑯 𐑀đ‘Ș𐑙." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:300 msgid "" "During their retreat, the pass was crossed by another army moving in the " "opposite direction. Orcs were back south of the pass, and this time they " "were to stay for a long, long time." msgstr "" "đ‘›đ‘˜đ‘«đ‘Œđ‘Šđ‘™ 𐑞đ‘ș 𐑼𐑩𐑑𐑼𐑰𐑑, 𐑞 𐑐𐑭𐑕 𐑱đ‘Ș𐑟 𐑒𐑼đ‘Ș𐑕𐑛 𐑚đ‘Č đ‘©đ‘Żđ‘łđ‘žđ‘Œ 𐑞𐑄𐑊 đ‘„đ‘”đ‘đ‘Šđ‘™ 𐑩𐑯 𐑞 đ‘Ș𐑐𐑮𐑕𐑩𐑑 𐑛𐑊𐑟𐑧𐑒𐑖𐑩𐑯. " "đ‘č𐑒𐑕 𐑹𐑻 𐑚𐑹𐑒 𐑕𐑬𐑔 𐑝 𐑞 𐑐𐑭𐑕, 𐑯 𐑞𐑩𐑕 𐑑đ‘Č𐑄 𐑞𐑱 𐑹𐑻 𐑑 𐑕𐑑𐑱 𐑓đ‘č 𐑩 𐑀đ‘Ș𐑙, 𐑀đ‘Ș𐑙 𐑑đ‘Č𐑄." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:311 msgid "" "We can’t get through, my Lord. These whelps are not individually very " "dangerous, but there are huge numbers of them." msgstr "" "𐑱𐑰 𐑒𐑭𐑯𐑑 𐑜𐑧𐑑 𐑔𐑟𐑔, 𐑄đ‘Č 𐑀đ‘č𐑛. 𐑞𐑰𐑟 𐑹𐑧𐑀𐑐𐑕 𐑾 𐑯đ‘Ș𐑑 đ‘Šđ‘Żđ‘›đ‘Šđ‘đ‘Šđ‘›đ‘żđ‘©đ‘€đ‘Š 𐑝𐑧𐑼𐑩 đ‘›đ‘±đ‘Żđ‘Ąđ‘Œđ‘©đ‘•, 𐑚𐑳𐑑 𐑞đ‘ș 𐑾 " "𐑣𐑿𐑡 đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘Ÿ 𐑝 𐑞𐑧𐑄." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:316 msgid "" "Four days of combat and nothing to show for it. How does it feel to you?" msgstr "𐑓đ‘č đ‘›đ‘±đ‘Ÿ 𐑝 𐑒đ‘Ș𐑄𐑚𐑚𐑑 𐑯 𐑯𐑳𐑔𐑩𐑙 𐑑 𐑖𐑮 𐑓đ‘č 𐑩𐑑. 𐑣𐑬 𐑛𐑮𐑟 𐑩𐑑 𐑓𐑰𐑀 𐑑 𐑿?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:321 msgid "" "Terrible, my lord. Never in my life did I dream I’d be bested by mere " "trolls. What are your orders?" msgstr "" "𐑑𐑧𐑟𐑩𐑚𐑩𐑀, 𐑄đ‘Č 𐑀đ‘č𐑛. đ‘Żđ‘§đ‘đ‘Œ 𐑩𐑯 𐑄đ‘Č 𐑀đ‘Č𐑓 𐑛𐑩𐑛 đ‘Č 𐑛𐑟𐑰𐑄 đ‘Č'𐑛𐑰 𐑚𐑰 𐑚𐑧𐑕𐑑𐑩𐑛 𐑚đ‘Č đ‘„đ‘œ đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ. 𐑱đ‘Ș𐑑 𐑾 " "đ‘żđ‘Œ đ‘čđ‘›đ‘Œđ‘Ÿ?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:326 msgid "" "Withdraw and make camp a safe distance from the hills. There is no further " "point in this fight. We’ll wait for reinforcements." msgstr "" "𐑹𐑊𐑞𐑛𐑟𐑷 𐑯 𐑄𐑱𐑒 𐑒𐑚𐑄𐑐 𐑩 𐑕𐑱𐑓 𐑛𐑊𐑕𐑑𐑩𐑯𐑕 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ. 𐑞đ‘ș 𐑩𐑟 𐑯𐑮 đ‘“đ‘»đ‘žđ‘Œ 𐑐𐑶𐑯𐑑 𐑩𐑯 𐑞𐑩𐑕 𐑓đ‘Č𐑑. " "𐑱𐑰'𐑀 𐑹𐑱𐑑 𐑓đ‘č 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:332 msgid "" "The reinforcements arrived a few days later, a crack force of rangers with " "some cavalry support. When they attempted the pass again, they found not " "trolls but something worse — an orcish army approaching from the north." msgstr "" "𐑞 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 𐑩𐑟đ‘Č𐑝𐑛 𐑩 𐑓𐑿 đ‘›đ‘±đ‘Ÿ đ‘€đ‘±đ‘‘đ‘Œ, 𐑩 𐑒𐑼𐑹𐑒 𐑓đ‘č𐑕 𐑝 đ‘źđ‘±đ‘Żđ‘Ąđ‘Œđ‘Ÿ 𐑱𐑩𐑞 𐑕𐑳𐑄 đ‘’đ‘šđ‘đ‘©đ‘€đ‘źđ‘° " "𐑕𐑩𐑐đ‘č𐑑. 𐑱𐑧𐑯 𐑞𐑱 𐑩𐑑𐑧𐑄𐑐𐑑𐑩𐑛 𐑞 𐑐𐑭𐑕 đ‘©đ‘œđ‘±đ‘Ż, 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑯đ‘Ș𐑑 đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑚𐑳𐑑 𐑕𐑳𐑄𐑔𐑊𐑙 𐑹𐑻𐑕 - 𐑩𐑯 " "đ‘č𐑒𐑩𐑖 𐑞𐑄𐑊 𐑩𐑐𐑟𐑎𐑗𐑊𐑙 𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:338 msgid "" "The battle that ensued was bloody and inconclusive, and the elven losses " "were only the beginning of the mournful toll in a war that would rage for " "many years after." msgstr "" "𐑞 𐑚𐑚𐑑𐑩𐑀 𐑞𐑹𐑑 𐑊𐑯𐑕𐑔𐑛 𐑱đ‘Ș𐑟 𐑚𐑀𐑳𐑛𐑊 𐑯 đ‘Šđ‘Żđ‘’đ‘©đ‘Żđ‘’đ‘€đ‘”đ‘•đ‘Šđ‘, 𐑯 𐑞 đ‘§đ‘€đ‘đ‘§đ‘Ż 𐑀đ‘Șđ‘•đ‘©đ‘Ÿ 𐑹𐑻 𐑎𐑯𐑀𐑊 𐑞 đ‘šđ‘©đ‘œđ‘Šđ‘Żđ‘Šđ‘™ " "𐑝 𐑞 𐑄đ‘č𐑯𐑓𐑩𐑀 𐑑𐑎𐑀 𐑩𐑯 𐑩 𐑱đ‘č 𐑞𐑹𐑑 𐑹𐑫𐑛 𐑟𐑱𐑥 𐑓đ‘č 𐑄𐑧𐑯𐑊 đ‘˜đ‘œđ‘Ÿ đ‘­đ‘“đ‘‘đ‘Œ." #. [scenario]: id=05_Linaera_the_Quick #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:10 msgid "Linaera the Quick" msgstr "·𐑀𐑊𐑯đ‘ș𐑩 𐑞 𐑒𐑱𐑩𐑒" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:26 msgid "" "After a day of hard-earned rest the elves marched north again. This was " "unknown country, not frequented even by Wesmere’s furthermost-faring scouts." msgstr "" "đ‘­đ‘“đ‘‘đ‘Œ 𐑩 𐑛𐑱 𐑝 𐑣𐑾𐑛-𐑻𐑯𐑛 𐑼𐑧𐑕𐑑 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑄𐑞𐑗𐑑 𐑯đ‘č𐑔 đ‘©đ‘œđ‘±đ‘Ż. 𐑞𐑩𐑕 𐑱đ‘Ș𐑟 𐑳𐑯𐑯𐑮𐑯 𐑒𐑳𐑯𐑑𐑼𐑰, 𐑯đ‘Ș𐑑 " "𐑓𐑟𐑰𐑒𐑹𐑩𐑯𐑑𐑊𐑛 đ‘°đ‘đ‘©đ‘Ż 𐑚đ‘Č Â·đ‘ąđ‘§đ‘•đ‘„đ‘°đ‘źđ‘Ÿ 𐑓𐑻𐑞𐑻𐑄𐑎𐑕𐑑-𐑓𐑾𐑩𐑙 𐑕𐑒𐑬𐑑𐑕." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:30 msgid "" "Two days’ travel later, the forward scouts reported another orcish warband " "laying siege to a tower." msgstr "" "𐑑𐑔 đ‘›đ‘±đ‘Ÿ' đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€ đ‘€đ‘±đ‘‘đ‘Œ, 𐑞 𐑓đ‘čđ‘ąđ‘Œđ‘› 𐑕𐑒𐑬𐑑𐑕 𐑟𐑩𐑐đ‘č𐑑𐑩𐑛 đ‘©đ‘Żđ‘łđ‘žđ‘Œ đ‘č𐑒𐑩𐑖 𐑱đ‘č𐑚𐑹𐑯𐑛 𐑀𐑱𐑊𐑙 𐑕𐑰𐑡 𐑑 𐑩 " "đ‘‘đ‘Źđ‘Œ." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:34 msgid "" "Erlornas surveyed the siege from atop a small tree-covered hill overlooking " "the tower valley..." msgstr "" "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 đ‘•đ‘Œđ‘đ‘±đ‘› 𐑞 𐑕𐑰𐑡 𐑓𐑼đ‘Ș𐑄 𐑩𐑑𐑭𐑐 𐑩 𐑕𐑄𐑷𐑀 𐑑𐑼𐑰-đ‘’đ‘łđ‘đ‘Œđ‘› 𐑣𐑊𐑀 đ‘Žđ‘đ‘Œđ‘€đ‘«đ‘’đ‘Šđ‘™ 𐑞 đ‘‘đ‘Źđ‘Œ đ‘đ‘šđ‘€đ‘°..." #. [side]: type=Orcish Warlord, id=Krughnar #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:69 msgid "Krughnar" msgstr "Â·đ‘’đ‘źđ‘”đ‘œđ‘Żđ‘ž" #. [side] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:89 msgid "Mages" msgstr "" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:107 msgid "Defeat Krughnar and break the siege" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘’đ‘źđ‘”đ‘œđ‘Żđ‘ž 𐑯 𐑚𐑟𐑱𐑒 𐑞 𐑕𐑰𐑡" #. [objective]: condition=lose #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:115 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:78 msgid "Death of Linaera" msgstr "𐑛𐑧𐑔 𐑝 ·𐑀𐑊𐑯đ‘ș𐑩" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:121 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:89 msgid "Linaera is a leader and can recruit mages when standing on a keep." msgstr "" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:129 #, fuzzy #| msgid "" #| "Hint:\n" #| "Use Elven Scouts and Linaera’s power of teleportation to mount hit-and-" #| "run attacks." msgid "" "Use Elven Scouts and Linaera’s power of teleportation to mount hit-and-run " "attacks." msgstr "" "𐑣𐑩𐑯𐑑:\n" "𐑿𐑟 đ‘§đ‘€đ‘đ‘§đ‘Ż 𐑕𐑒𐑬𐑑𐑕 𐑯 ·𐑀𐑊𐑯đ‘șđ‘©đ‘Ÿ đ‘đ‘Źđ‘Œ 𐑝 𐑑𐑧𐑀𐑊𐑐đ‘č𐑑𐑱𐑠𐑳𐑯 𐑑 𐑄𐑏𐑯𐑑 𐑣𐑩𐑑-𐑯-𐑼𐑳𐑯 𐑩𐑑𐑚𐑒𐑕." #. [message]: id=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:143 msgid "Report." msgstr "𐑟𐑩𐑐đ‘č𐑑." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:148 #, fuzzy msgid "" "A warband of orcs, no women or children among them, besieges a tower. It’s " "of human design... but we are far from the lands granted to humans by " "treaty, my lord Erlornas." msgstr "" "𐑩 𐑱đ‘č𐑚𐑹𐑯𐑛 𐑝 đ‘č𐑒𐑕, 𐑯𐑮 𐑹𐑊𐑄𐑊𐑯 đ‘č 𐑗𐑊𐑀𐑛𐑟𐑩𐑯 𐑩𐑄𐑳𐑙 𐑞𐑧𐑄, 𐑚𐑕𐑰𐑡𐑟 𐑩 đ‘‘đ‘Źđ‘Œ. 𐑩𐑑'𐑕 𐑝 𐑣𐑿𐑄𐑩𐑯 " "đ‘›đ‘©đ‘Ÿđ‘Č𐑯...𐑚𐑳𐑑 𐑱𐑰 𐑾 𐑓𐑾 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘€đ‘šđ‘Żđ‘›đ‘Ÿ 𐑜𐑼𐑭𐑯𐑑𐑧𐑛 𐑑 đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑚đ‘Č 𐑑𐑼𐑰𐑑𐑩, 𐑄đ‘Č 𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:153 msgid "" "Under the letter of the treaty, it is so. But this country is too cold and " "barren for us. I wonder, what manner of human would choose to live here, far " "from its kind? Hmmm..." msgstr "" "đ‘łđ‘Żđ‘›đ‘Œ 𐑞 đ‘€đ‘§đ‘‘đ‘Œ 𐑝 𐑞 𐑑𐑼𐑰𐑑𐑩, 𐑩𐑑 𐑩𐑟 𐑕𐑮. 𐑚𐑳𐑑 𐑞𐑩𐑕 𐑒𐑳𐑯𐑑𐑼𐑰 𐑩𐑟 𐑑𐑔 𐑒𐑎𐑀𐑛 𐑯 𐑚𐑚𐑟𐑩𐑯 𐑓đ‘č 𐑳𐑕. đ‘Č " "đ‘ąđ‘łđ‘Żđ‘›đ‘Œ, 𐑱đ‘Ș𐑑 đ‘„đ‘šđ‘Żđ‘Œ 𐑝 𐑣𐑿𐑄𐑩𐑯 𐑹𐑫𐑛 đ‘—đ‘”đ‘Ÿ 𐑑 𐑀đ‘Č𐑝 đ‘Łđ‘œ, 𐑓𐑾 𐑓𐑼đ‘Ș𐑄 𐑩𐑑𐑕 𐑒đ‘Č𐑯𐑛? 𐑣𐑩𐑄..." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:158 msgid "It trespasses, and should be driven out!" msgstr "𐑩𐑑 đ‘‘đ‘źđ‘§đ‘•đ‘đ‘©đ‘•đ‘©đ‘Ÿ, 𐑯 𐑖𐑫𐑛 𐑚𐑰 đ‘›đ‘źđ‘Šđ‘đ‘©đ‘Ż 𐑬𐑑!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:163 msgid "" "Hold. It is only one human, or a few of them at most. Time enough to speak " "of driving it out when we have no enemies in common." msgstr "" "𐑣𐑎𐑀𐑛. 𐑩𐑑 𐑩𐑟 𐑎𐑯𐑀𐑊 𐑱𐑳𐑯 𐑣𐑿𐑄𐑩𐑯, đ‘č 𐑩 𐑓𐑿 𐑝 𐑞𐑧𐑄 𐑹𐑑 𐑄𐑎𐑕𐑑. 𐑑đ‘Č𐑄 𐑩𐑯𐑳𐑓 𐑑 𐑕𐑐𐑰𐑒 𐑝 𐑛𐑼đ‘Č𐑝𐑩𐑙 " "𐑩𐑑 𐑬𐑑 𐑱𐑧𐑯 𐑱𐑰 𐑣𐑹𐑝 𐑯𐑮 đ‘§đ‘Żđ‘Šđ‘„đ‘Šđ‘Ÿ 𐑩𐑯 𐑒đ‘Ș𐑄𐑩𐑯." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:168 msgid "" "Tell me: I see no bridge over the chasm around that keep. Is there any sign " "that one has been withdrawn by the defenders?" msgstr "" "𐑑𐑧𐑀 𐑄𐑰: đ‘Č 𐑕𐑰 𐑯𐑮 𐑚𐑼𐑩𐑡 đ‘Žđ‘đ‘Œ 𐑞 đ‘’đ‘šđ‘Ÿđ‘©đ‘„ 𐑩𐑟𐑏𐑯𐑛 𐑞𐑹𐑑 𐑒𐑰𐑐. 𐑩𐑟 𐑞đ‘ș 𐑧𐑯𐑩 𐑕đ‘Č𐑯 𐑞𐑹𐑑 𐑱𐑳𐑯 𐑣𐑹𐑟 " "𐑚𐑰𐑯 𐑹𐑊𐑞𐑛𐑟𐑷𐑯 𐑚đ‘Č 𐑞 đ‘›đ‘Šđ‘“đ‘§đ‘Żđ‘›đ‘»đ‘Ÿ?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:173 msgid "" "No, lord. No traces of any construction. It looks like no bridge has ever " "existed there. There must be other, hidden means of access to the tower." msgstr "" "𐑯𐑮, 𐑀đ‘č𐑛. 𐑯𐑮 đ‘‘đ‘źđ‘±đ‘•đ‘©đ‘Ÿ 𐑝 𐑧𐑯𐑩 𐑒𐑩𐑯𐑕𐑑𐑟𐑳𐑒𐑖𐑩𐑯. 𐑩𐑑 𐑀𐑫𐑒𐑕 𐑀đ‘Č𐑒 𐑯𐑮 𐑚𐑼𐑩𐑡 𐑣𐑹𐑟 đ‘§đ‘đ‘Œ đ‘§đ‘’đ‘Ÿđ‘Šđ‘•đ‘‘đ‘©đ‘› " "𐑞đ‘ș. 𐑞đ‘ș 𐑄𐑳𐑕𐑑 𐑚𐑰 đ‘łđ‘žđ‘Œ, 𐑣𐑊𐑛𐑩𐑯 đ‘„đ‘°đ‘Żđ‘Ÿ 𐑝 𐑹𐑒𐑕𐑧𐑕 𐑑 𐑞 đ‘‘đ‘Źđ‘Œ." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:178 #, fuzzy msgid "" "Interesting... Go to my personal stores and bring me a bottle of wine. And a " "couple of glasses." msgstr "" "đ‘Šđ‘Żđ‘‘đ‘Œđ‘©đ‘•đ‘‘đ‘Šđ‘™...𐑜𐑮 𐑑 𐑄đ‘Č 𐑐𐑻𐑕𐑩𐑯𐑩𐑀 𐑕𐑑đ‘č𐑟 𐑯 𐑚𐑼𐑩𐑙 𐑄𐑰 𐑩 𐑚đ‘Ș𐑑𐑀 𐑝 𐑱đ‘Č𐑯. 𐑯 𐑩 𐑒𐑳𐑐𐑩𐑀 𐑝 đ‘œđ‘€đ‘­đ‘•đ‘©đ‘Ÿ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:183 #, fuzzy msgid "... Glasses?" msgstr "...đ‘œđ‘€đ‘­đ‘•đ‘©đ‘Ÿ?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:188 msgid "Do it. We’ll have a guest soon." msgstr "𐑛𐑔 𐑩𐑑. 𐑱𐑰'𐑀 𐑣𐑹𐑝 𐑩 𐑜𐑧𐑕𐑑 𐑕𐑔𐑯." #. [message]: speaker=narrator #. "Faerie" in this paragraph is a rare, poetic word in #. English. It is the proper name of a magical otherworld #. associated with elves - actually, originally with #. fairies, but before Tolkien the boundary between elves #. and fairies was extremely blurry. In Wesnoth it is #. deliberately unclear whether Faerie is a place that is #. the source of magical power or a label for the inner #. nonhuman/magical nature of the Elves. Translate freely. #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:202 msgid "" "Erlornas closed his eyes and brought his hands forward, joined palms forming " "a cup open to the sky. Soon they began to glow, then to flare like a brazier " "with the fire of Faerie, casting a cold, blue light all around the elf-lord. " "A wisp of light emerged from the eerie flames, and at a few murmured words " "from the elf-lord flew away towards the tower below. Then the light around " "Erlornas faded and all was seemingly as before." msgstr "" "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 đ‘’đ‘€đ‘Žđ‘Ÿđ‘› 𐑣𐑩𐑟 đ‘Č𐑟 𐑯 𐑚𐑟𐑷𐑑 𐑣𐑩𐑟 𐑣𐑹𐑯𐑛𐑟 𐑓đ‘čđ‘ąđ‘Œđ‘›, 𐑥𐑶𐑯𐑛 đ‘đ‘­đ‘„đ‘Ÿ 𐑓đ‘č𐑄𐑊𐑙 𐑩 𐑒𐑳𐑐 𐑎𐑐𐑩𐑯 𐑑 𐑞 " "𐑕𐑒đ‘Č. 𐑕𐑔𐑯 𐑞𐑱 đ‘šđ‘©đ‘œđ‘šđ‘Ż 𐑑 đ‘œđ‘€đ‘Ž, 𐑞𐑧𐑯 𐑑 𐑓𐑀đ‘ș 𐑀đ‘Č𐑒 𐑩 đ‘šđ‘źđ‘±đ‘Ÿđ‘°đ‘» 𐑱𐑩𐑞 𐑞 𐑓đ‘Čđ‘Œ 𐑝 𐑓đ‘ș𐑩, 𐑒𐑭𐑕𐑑𐑩𐑙 𐑩 " "𐑒𐑎𐑀𐑛, 𐑚𐑀𐑔 𐑀đ‘Č𐑑 𐑷𐑀 𐑩𐑟𐑏𐑯𐑛 𐑞 𐑧𐑀𐑓-𐑀đ‘č𐑛. 𐑩 𐑱𐑩𐑕𐑐 𐑝 𐑀đ‘Č𐑑 𐑊𐑄𐑻𐑥𐑛 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘œđ‘° đ‘“đ‘€đ‘±đ‘„đ‘Ÿ, 𐑯 𐑹𐑑 𐑩 " "𐑓𐑿 đ‘„đ‘»đ‘„đ‘Œđ‘› đ‘ąđ‘»đ‘›đ‘Ÿ 𐑓𐑼đ‘Ș𐑄 𐑞 𐑧𐑀𐑓-𐑀đ‘č𐑛 𐑓𐑀𐑔 𐑩𐑹𐑱 𐑑𐑫𐑹đ‘č𐑛𐑟 𐑞 đ‘‘đ‘Źđ‘Œ 𐑚𐑩𐑀𐑎. 𐑞𐑧𐑯 𐑞 𐑀đ‘Č𐑑 𐑩𐑟𐑏𐑯𐑛 " "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑓𐑱𐑛𐑩𐑛 𐑯 𐑷𐑀 𐑱đ‘Ș𐑟 𐑕𐑰𐑄𐑊𐑙𐑀𐑰 𐑹𐑟 𐑚𐑩𐑓đ‘č." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:212 msgid "Some time later..." msgstr "𐑕𐑳𐑄 𐑑đ‘Č𐑄 đ‘€đ‘±đ‘‘đ‘Œ..." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:235 #, fuzzy msgid "" "So you decided to accept the invitation. Good. Welcome, I am lord Erlornas " "of Wesmere. I find your presence here... surprising." msgstr "" "𐑕𐑮 𐑿 𐑛𐑩𐑕đ‘Č𐑛𐑩𐑛 𐑑 𐑹𐑒𐑕𐑧𐑐𐑑 𐑞 đ‘Šđ‘Żđ‘đ‘Šđ‘‘đ‘±đ‘–đ‘©đ‘Ż. đ‘œđ‘«đ‘›. 𐑹𐑧𐑀𐑒𐑩𐑄, đ‘Č 𐑚𐑄 𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑝 ·𐑹𐑧𐑕𐑄𐑰𐑟. " "đ‘Č 𐑓đ‘Č𐑯𐑛 đ‘żđ‘Œ đ‘đ‘źđ‘§đ‘Ÿđ‘©đ‘Żđ‘• đ‘Łđ‘œ...đ‘•đ‘Œđ‘đ‘źđ‘Č𐑟𐑩𐑙." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:240 msgid "" "Scarcely less than I find yours, my lord elf, but I would welcome your aid " "against these orcs. They have been besieging my tower for weeks." msgstr "" "𐑕𐑒đ‘ș𐑕𐑀𐑊 𐑀𐑧𐑕 𐑞𐑹𐑯 đ‘Č 𐑓đ‘Č𐑯𐑛 đ‘żđ‘Œđ‘Ÿ, 𐑄đ‘Č 𐑀đ‘č𐑛 𐑧𐑀𐑓, 𐑚𐑳𐑑 đ‘Č 𐑹𐑫𐑛 𐑹𐑧𐑀𐑒𐑩𐑄 đ‘żđ‘Œ đ‘Č𐑛 đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑞𐑰𐑟 " "đ‘č𐑒𐑕. 𐑞𐑱 𐑣𐑹𐑝 𐑚𐑰𐑯 𐑚𐑩𐑕𐑰𐑡𐑩𐑙 𐑄đ‘Č đ‘‘đ‘Źđ‘Œ 𐑓đ‘č 𐑱𐑰𐑒𐑕." #. [message]: id=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:245 msgid "" "I wish their foul kind driven as far as possible from my borders, not to " "return. It would be no bad thing if an ally of the elves kept watch over " "this country." msgstr "" "đ‘Č 𐑱𐑩𐑖 𐑞đ‘ș 𐑓𐑏𐑀 𐑒đ‘Č𐑯𐑛 đ‘›đ‘źđ‘Šđ‘đ‘©đ‘Ż 𐑹𐑟 𐑓𐑾 𐑹𐑟 𐑐đ‘Ș𐑕𐑩𐑚𐑩𐑀 𐑓𐑼đ‘Ș𐑄 𐑄đ‘Č 𐑚đ‘čđ‘›đ‘Œđ‘Ÿ, 𐑯đ‘Ș𐑑 𐑑 𐑟𐑊𐑑𐑻𐑯. 𐑩𐑑 𐑹𐑫𐑛 " "𐑚𐑰 𐑯𐑮 𐑚𐑹𐑛 𐑔𐑩𐑙 𐑩𐑓 𐑩𐑯 𐑚𐑀đ‘Č 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑒𐑧𐑐𐑑 𐑱đ‘Ș𐑡 đ‘Žđ‘đ‘Œ 𐑞𐑩𐑕 𐑒𐑳𐑯𐑑𐑼𐑰." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:250 msgid "Count me an ally, then, lord Erlornas. We can defeat them together." msgstr "𐑒𐑬𐑯𐑑 𐑄𐑰 𐑩𐑯 𐑚𐑀đ‘Č, 𐑞𐑧𐑯, 𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕. 𐑱𐑰 𐑒𐑹𐑯 𐑛𐑩𐑓𐑰𐑑 𐑞𐑧𐑄 đ‘‘đ‘«đ‘œđ‘§đ‘žđ‘Œ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:264 msgid "" "My lord... humans cannot be trusted! They shift their allegiances with the " "changing of the wind!" msgstr "" "𐑄đ‘Č 𐑀đ‘č𐑛... đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑒𐑹𐑯đ‘Ș𐑑 𐑚𐑰 𐑑𐑟𐑳𐑕𐑑𐑩𐑛! 𐑞𐑱 𐑖𐑩𐑓𐑑 𐑞đ‘ș đ‘šđ‘€đ‘°đ‘Ąđ‘°đ‘šđ‘Żđ‘•đ‘Šđ‘Ÿ 𐑱𐑩𐑞 𐑞 𐑗𐑱𐑯𐑥𐑊𐑙 𐑝 𐑞 " "𐑱𐑩𐑯𐑛!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:269 msgid "" "That may be, but I do not think this one will betray us to the orcs. And we " "may need her assistance, too: that is a powerful force of orcs ahead." msgstr "" "𐑞𐑹𐑑 𐑄𐑱 𐑚𐑰, 𐑚𐑳𐑑 đ‘Č 𐑛𐑔 𐑯đ‘Ș𐑑 𐑔𐑩𐑙𐑒 𐑞𐑩𐑕 𐑱𐑳𐑯 𐑹𐑊𐑀 𐑚𐑊𐑑𐑟𐑱 𐑳𐑕 𐑑 𐑞 đ‘č𐑒𐑕. 𐑯 𐑱𐑰 𐑄𐑱 𐑯𐑰𐑛 𐑣𐑻 " "𐑩𐑕𐑊𐑕𐑑𐑩𐑯𐑕, 𐑑𐑔: 𐑞𐑹𐑑 𐑩𐑟 𐑩 đ‘đ‘Źđ‘Œđ‘“đ‘©đ‘€ 𐑓đ‘č𐑕 𐑝 đ‘č𐑒𐑕 𐑩𐑣𐑧𐑛." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:278 #, fuzzy msgid "" "And that is well ended. But, Linaera, there is somewhat else that concerns " "me. You are a mage; do you not feel something... wrong... to the east of " "here?" msgstr "" "𐑯 𐑞𐑹𐑑 𐑩𐑟 𐑹𐑧𐑀 𐑧𐑯𐑛𐑩𐑛. 𐑚𐑳𐑑, ·𐑀𐑊𐑯đ‘ș𐑩, 𐑞đ‘ș 𐑩𐑟 𐑕𐑳𐑄𐑹đ‘Ș𐑑 𐑧𐑀𐑕 𐑞𐑹𐑑 đ‘’đ‘©đ‘Żđ‘•đ‘»đ‘Żđ‘Ÿ 𐑄𐑰. 𐑿 𐑾 𐑩 𐑄𐑱𐑥; " "𐑛𐑔 𐑿 𐑯đ‘Ș𐑑 𐑓𐑰𐑀 𐑕𐑳𐑄𐑔𐑊𐑙...𐑼đ‘Ș𐑙...𐑑 𐑞 𐑰𐑕𐑑 𐑝 đ‘Łđ‘œ?" #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:283 msgid "" "I do indeed. Something evil has recently made a nest in the next valley " "over; its servants have been sniffing at the edges of my domain. I had meant " "to deal with it myself, but if you elves revere the green earth I think you " "will want it abolished as much as do I." msgstr "" "đ‘Č 𐑛𐑔 𐑩𐑯𐑛𐑰𐑛. 𐑕𐑳𐑄𐑔𐑊𐑙 đ‘°đ‘đ‘©đ‘€ 𐑣𐑹𐑟 𐑟𐑰𐑕𐑩𐑯𐑑𐑀𐑊 𐑄𐑱𐑛 𐑩 𐑯𐑧𐑕𐑑 𐑩𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 đ‘đ‘šđ‘€đ‘° đ‘Žđ‘đ‘Œ; 𐑩𐑑𐑕 " "đ‘•đ‘»đ‘đ‘©đ‘Żđ‘‘đ‘• 𐑣𐑹𐑝 𐑚𐑰𐑯 𐑕𐑯𐑩𐑓𐑩𐑙 𐑹𐑑 𐑞 đ‘§đ‘Ąđ‘©đ‘Ÿ 𐑝 𐑄đ‘Č 𐑛𐑎𐑄𐑱𐑯. đ‘Č 𐑣𐑹𐑛 𐑄𐑧𐑯𐑑 𐑑 𐑛𐑰𐑀 𐑱𐑩𐑞 𐑩𐑑 𐑄đ‘Č𐑕𐑧𐑀𐑓, " "𐑚𐑳𐑑 𐑩𐑓 𐑿 đ‘§đ‘€đ‘đ‘Ÿ đ‘źđ‘Šđ‘đ‘œ 𐑞 𐑜𐑼𐑰𐑯 𐑻𐑔 đ‘Č 𐑔𐑩𐑙𐑒 𐑿 𐑹𐑊𐑀 𐑱đ‘Ș𐑯𐑑 𐑩𐑑 𐑩𐑚đ‘Ș𐑀𐑊𐑖𐑑 𐑹𐑟 𐑄𐑳𐑗 𐑹𐑟 𐑛𐑔 đ‘Č." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:288 msgid "We are of one mind, then. Let us go to it." msgstr "𐑱𐑰 𐑾 𐑝 𐑱𐑳𐑯 𐑄đ‘Č𐑯𐑛, 𐑞𐑧𐑯. 𐑀𐑧𐑑 𐑳𐑕 𐑜𐑮 𐑑 𐑩𐑑." #. [scenario]: id=06_A_Detour_through_the_Swamp #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:10 msgid "A Detour through the Swamp" msgstr "𐑩 𐑛𐑊𐑑𐑫𐑟 𐑔𐑟𐑔 𐑞 𐑕𐑹𐑭𐑄𐑐" #. [side]: type=Lich, id=Keremal #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:45 msgid "Undead" msgstr "" #. [side]: type=Lich, id=Keremal #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:50 msgid "Keremal" msgstr "·𐑒𐑻𐑧𐑄𐑚𐑀" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:70 msgid "Defeat Keremal" msgstr "𐑛𐑩𐑓𐑰𐑑 ·𐑒𐑻𐑧𐑄𐑚𐑀" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:90 #, fuzzy #| msgid "" #| "Hint:\n" #| "Undead are resistant to physical attack. Use mages to attack the undead, " #| "and elves to protect and support the mages." msgid "" "Undead are resistant to physical attack. Use mages to attack the undead, and " "elves to protect and support the mages." msgstr "" "𐑣𐑩𐑯𐑑:\n" "𐑳𐑯𐑛𐑧𐑛 𐑾 đ‘źđ‘Šđ‘Ÿđ‘Šđ‘•đ‘‘đ‘©đ‘Żđ‘‘ 𐑑 đ‘“đ‘Šđ‘Ÿđ‘Šđ‘’đ‘©đ‘€ 𐑩𐑑𐑚𐑒. 𐑿𐑟 đ‘„đ‘±đ‘Ąđ‘Šđ‘Ÿ 𐑑 𐑩𐑑𐑚𐑒 𐑞 𐑳𐑯𐑛𐑧𐑛, 𐑯 đ‘§đ‘€đ‘đ‘Ÿ 𐑑 𐑐𐑟𐑩𐑑𐑧𐑒𐑑 " "𐑯 𐑕𐑩𐑐đ‘č𐑑 𐑞 đ‘„đ‘±đ‘Ąđ‘Šđ‘Ÿ." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:107 msgid "" "The evil spirits who have settled in this wetland have turned it into a vile " "bog. My apprentices and I have the power to dispel them, but you must " "protect us from their weapons." msgstr "" "𐑞 đ‘°đ‘đ‘©đ‘€ 𐑕𐑐𐑩𐑼𐑩𐑑𐑕 𐑣𐑔 𐑣𐑹𐑝 𐑕𐑧𐑑𐑩𐑀𐑛 𐑩𐑯 𐑞𐑩𐑕 𐑹𐑧𐑑𐑀𐑚𐑯𐑛 𐑣𐑹𐑝 𐑑𐑻𐑯𐑛 𐑩𐑑 𐑊𐑯𐑑𐑫 𐑩 𐑝đ‘Č𐑀 𐑚đ‘Ș𐑜. 𐑄đ‘Č " "đ‘©đ‘đ‘źđ‘§đ‘Żđ‘‘đ‘©đ‘•đ‘Šđ‘Ÿ 𐑯 đ‘Č 𐑣𐑹𐑝 𐑞 đ‘đ‘Źđ‘Œ 𐑑 𐑛𐑊𐑕𐑐𐑧𐑀 𐑞𐑧𐑄, 𐑚𐑳𐑑 𐑿 𐑄𐑳𐑕𐑑 𐑐𐑟𐑩𐑑𐑧𐑒𐑑 𐑳𐑕 𐑓𐑼đ‘Ș𐑄 𐑞đ‘ș đ‘ąđ‘§đ‘đ‘©đ‘Żđ‘Ÿ." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:118 msgid "" "Thank you, Erlornas... now I can return to my tower in peace. But I think " "some of my apprentices wish to follow you north in pursuit of the orcs." msgstr "" "𐑔𐑹𐑙𐑒 𐑿, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕... 𐑯𐑬 đ‘Č 𐑒𐑹𐑯 𐑟𐑊𐑑𐑻𐑯 𐑑 𐑄đ‘Č đ‘‘đ‘Źđ‘Œ 𐑩𐑯 𐑐𐑰𐑕. 𐑚𐑳𐑑 đ‘Č 𐑔𐑩𐑙𐑒 𐑕𐑳𐑄 𐑝 𐑄đ‘Č " "đ‘©đ‘đ‘źđ‘§đ‘Żđ‘‘đ‘©đ‘•đ‘Šđ‘Ÿ 𐑱𐑩𐑖 𐑑 𐑓đ‘Ș𐑀𐑎 𐑿 𐑯đ‘č𐑔 𐑩𐑯 đ‘đ‘Œđ‘•đ‘żđ‘‘ 𐑝 𐑞 đ‘č𐑒𐑕." #. [message]: role=mage #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:123 msgid "" "I have always wished to see elves, and now I have fought alongside them! May " "I please travel with you?" msgstr "" "đ‘Č 𐑣𐑹𐑝 đ‘·đ‘€đ‘ąđ‘±đ‘Ÿ 𐑱𐑩𐑖𐑑 𐑑 𐑕𐑰 đ‘§đ‘€đ‘đ‘Ÿ, 𐑯 𐑯𐑬 đ‘Č 𐑣𐑹𐑝 𐑓𐑷𐑑 𐑩𐑀đ‘Ș𐑙𐑕đ‘Č𐑛 𐑞𐑧𐑄! 𐑄𐑱 đ‘Č đ‘đ‘€đ‘°đ‘Ÿ đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€ 𐑱𐑩𐑞 " "𐑿?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:128 msgid "Certainly... I shall be glad of your help." msgstr "𐑕𐑻𐑑𐑩𐑯𐑀𐑊... đ‘Č 𐑖𐑚𐑀 𐑚𐑰 đ‘œđ‘€đ‘šđ‘› 𐑝 đ‘żđ‘Œ 𐑣𐑧𐑀𐑐." #. [scenario]: id=07_Showdown #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:10 msgid "Showdown" msgstr "𐑖𐑮𐑛𐑬𐑯" #. [side]: type=Orcish Sovereign, id=Rualsha #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:63 msgid "Rualsha" msgstr "·𐑟𐑔𐑩𐑀𐑖𐑚" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:90 msgid "Defeat Rualsha" msgstr "𐑛𐑩𐑓𐑰𐑑 ·𐑟𐑔𐑩𐑀𐑖𐑚" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:102 #, fuzzy #| msgid "" #| "Hint:\n" #| "Your enemy is well-defended against attacks from the south. Use rangers " #| "to sneak through the forest and mount a surprise attack from the north." msgid "" "Your enemy is well-defended against attacks from the south. Use rangers to " "sneak through the forest and mount a surprise attack from the north." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘żđ‘Œ 𐑧𐑯𐑩𐑄𐑊 𐑩𐑟 𐑹𐑧𐑀-𐑛𐑊𐑓𐑧𐑯𐑛𐑩𐑛 đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑩𐑑𐑚𐑒𐑕 𐑓𐑼đ‘Ș𐑄 𐑞 𐑕𐑬𐑔. 𐑿𐑟 đ‘źđ‘±đ‘Żđ‘Ąđ‘Œđ‘Ÿ 𐑑 𐑕𐑯𐑰𐑒 𐑔𐑟𐑔 𐑞 " "𐑓đ‘č𐑩𐑕𐑑 𐑯 𐑄𐑏𐑯𐑑 𐑩 đ‘•đ‘Œđ‘đ‘źđ‘Č𐑟 𐑩𐑑𐑚𐑒 𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔." #. [unit]: type=Elvish Ranger, id=Celodith #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:139 msgid "Celodith" msgstr "" #. [unit]: type=Elvish Ranger, id=Earanduil #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:159 msgid "Earanduil" msgstr "" #. [unit]: type=Elvish Ranger, id=Elvyniel #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:179 msgid "Elvyniel" msgstr "" #. [unit]: type=Elvish Ranger, id=Delorfilith #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:199 msgid "Delorfilith" msgstr "" #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:212 #, fuzzy msgid "" "My lord! We have ridden hard for over a week to catch up with you! The " "Ka’lian has deliberated, and asks you to defeat Rualsha quickly before he " "can muster a full invasion force." msgstr "" "𐑄đ‘Č 𐑀đ‘č𐑛! 𐑱𐑰 𐑣𐑹𐑝 𐑟𐑊𐑛𐑩𐑯 𐑣𐑾𐑛 𐑓đ‘č đ‘Žđ‘đ‘Œ 𐑩 𐑱𐑰𐑒 𐑑 𐑒𐑹𐑗 𐑳𐑐 𐑱𐑩𐑞 𐑿! 𐑞 Â·đ‘’đ‘±đ‘€đ‘Ÿđ‘Ż 𐑣𐑹𐑟 " "𐑛𐑊𐑀𐑊𐑚𐑻𐑱𐑑𐑊𐑛, 𐑯 𐑭𐑕𐑒𐑕 𐑿 𐑑 𐑛𐑩𐑓𐑰𐑑 ·𐑟𐑔𐑩𐑀𐑖𐑚 𐑒𐑹𐑊𐑒𐑀𐑊 𐑚𐑩𐑓đ‘č 𐑣𐑰 𐑒𐑹𐑯 𐑄𐑩𐑕𐑑𐑻 𐑩 𐑓𐑫𐑀 đ‘Šđ‘Żđ‘đ‘±đ‘ đ‘©đ‘Ż " "𐑓đ‘č𐑕." #. [message]: speaker=Rualsha #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:217 msgid "" "Puny elves! My full army will be here soon, and then we will crush you. You " "will beg for a quick death!" msgstr "" "𐑐𐑿𐑯𐑰 đ‘§đ‘€đ‘đ‘Ÿ! 𐑄đ‘Č 𐑓𐑫𐑀 𐑞𐑄𐑊 𐑹𐑊𐑀 𐑚𐑰 đ‘Łđ‘œ 𐑕𐑔𐑯, 𐑯 𐑞𐑧𐑯 𐑱𐑰 𐑹𐑊𐑀 𐑒𐑼𐑳𐑖 𐑿. 𐑿 𐑹𐑊𐑀 𐑚𐑧𐑜 𐑓đ‘č 𐑩 " "𐑒𐑱𐑩𐑒 𐑛𐑧𐑔!" #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:229 msgid "" "You may slay me, Erlornas, but my people live on. They will not forget! They " "will pursue you, and destroy you utterly... we will... we... arrgh..." msgstr "" "𐑿 𐑄𐑱 𐑕𐑀𐑱 𐑄𐑰, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕, 𐑚𐑳𐑑 𐑄đ‘Č 𐑐𐑰𐑐𐑩𐑀 đ‘€đ‘Šđ‘ đ‘Ș𐑯. 𐑞𐑱 𐑹𐑊𐑀 𐑯đ‘Ș𐑑 đ‘“đ‘Œđ‘œđ‘§đ‘‘! 𐑞𐑱 𐑹𐑊𐑀 đ‘đ‘Œđ‘•đ‘ż 𐑿, " "𐑯 𐑛𐑩𐑕𐑑𐑟𐑶 𐑿 đ‘łđ‘‘đ‘Œđ‘đ‘Š... 𐑱𐑰 𐑹𐑊𐑀... 𐑱𐑰... 𐑾𐑜..." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:242 msgid "" "But Rualsha overestimated the will of his troops. With their leader dead, " "they scattered, and fled from the elves back to their fastnesses in the far " "north." msgstr "" "𐑚𐑳𐑑 ·𐑟𐑔𐑩𐑀𐑖𐑚 đ‘Žđ‘đ‘»đ‘§đ‘•đ‘‘đ‘©đ‘„đ‘±đ‘‘đ‘Šđ‘› 𐑞 𐑹𐑊𐑀 𐑝 𐑣𐑩𐑟 𐑑𐑟𐑔𐑐𐑕. 𐑱𐑩𐑞 𐑞đ‘ș 𐑀𐑰𐑛𐑻 𐑛𐑧𐑛, 𐑞𐑱 đ‘•đ‘’đ‘šđ‘‘đ‘Œđ‘›, 𐑯 " "𐑓𐑀𐑧𐑛 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑚𐑹𐑒 𐑑 𐑞đ‘ș đ‘“đ‘šđ‘•đ‘‘đ‘Żđ‘©đ‘•đ‘§đ‘Ÿ 𐑩𐑯 𐑞 𐑓𐑾 𐑯đ‘č𐑔." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:253 msgid "It grieves me to take life, even of a barbarian such as Rualsha." msgstr "𐑩𐑑 𐑜𐑼𐑰𐑝𐑟 𐑄𐑰 𐑑 𐑑𐑱𐑒 𐑀đ‘Č𐑓, đ‘°đ‘đ‘©đ‘Ż 𐑝 𐑩 𐑚𐑾𐑚đ‘ș𐑊𐑩𐑯 𐑕𐑳𐑗 𐑹𐑟 ·𐑟𐑔𐑩𐑀𐑖𐑚." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:258 msgid "" "If the orcs press us, we shall need to become more accustomed to fighting." msgstr "𐑩𐑓 𐑞 đ‘č𐑒𐑕 𐑐𐑼𐑧𐑕 𐑳𐑕, 𐑱𐑰 𐑖𐑚𐑀 𐑯𐑰𐑛 𐑑 𐑚𐑊𐑒𐑳𐑄 𐑄đ‘č 𐑩𐑒𐑳𐑕𐑑𐑩𐑄𐑛 𐑑 𐑓đ‘Č𐑑𐑩𐑙." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:263 msgid "" "I fear it will be so. We have won a first victory here, but dark times come " "upon its heels." msgstr "" "đ‘Č đ‘“đ‘œ 𐑩𐑑 𐑹𐑊𐑀 𐑚𐑰 𐑕𐑮. 𐑱𐑰 𐑣𐑹𐑝 𐑱𐑳𐑯 𐑩 𐑓𐑻𐑕𐑑 đ‘đ‘Šđ‘’đ‘‘đ‘Œđ‘Š đ‘Łđ‘œ, 𐑚𐑳𐑑 𐑛𐑾𐑒 𐑑đ‘Čđ‘„đ‘Ÿ 𐑒𐑳𐑄 𐑩𐑐đ‘Ș𐑯 𐑩𐑑𐑕 " "đ‘Łđ‘°đ‘€đ‘Ÿ." #: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:6 msgid "Erlornas" msgstr "·đ‘ș𐑀đ‘č𐑯𐑹𐑕" #: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:16 msgid "Linaera" msgstr "·𐑀𐑊𐑯đ‘ș𐑩" #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:13 msgid "" "Lord Erlornas never saw the blade that felled him. He died on the spot, with " "not a chance to issue last commands or farewells. Without him his wardens " "soon fell into confusion, and losing heart withdrew from the battle." msgstr "" "𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 đ‘Żđ‘§đ‘đ‘Œ 𐑕𐑷 𐑞 𐑚𐑀𐑱𐑛 𐑞𐑹𐑑 𐑓𐑧𐑀𐑛 𐑣𐑊𐑄. 𐑣𐑰 𐑛đ‘Č𐑛 đ‘Ș𐑯 𐑞 𐑕𐑐đ‘Ș𐑑, 𐑱𐑩𐑞 𐑯𐑮 𐑩 𐑗𐑭𐑯𐑕 𐑑 " "𐑊𐑖𐑔 𐑀𐑭𐑕𐑑 đ‘’đ‘©đ‘„đ‘­đ‘Żđ‘›đ‘Ÿ đ‘č 𐑓đ‘șđ‘ąđ‘§đ‘€đ‘Ÿ. 𐑱𐑩𐑞𐑬𐑑 𐑣𐑊𐑄 𐑣𐑩𐑟 𐑱đ‘čđ‘›đ‘©đ‘Żđ‘Ÿ 𐑕𐑔𐑯 𐑓𐑧𐑀 𐑊𐑯𐑑𐑫 𐑒𐑩𐑯𐑓𐑿𐑠𐑩𐑯, 𐑯 " "đ‘€đ‘”đ‘Ÿđ‘Šđ‘™ 𐑣𐑾𐑑 𐑹𐑊𐑞𐑛𐑟𐑔 𐑓𐑼đ‘Ș𐑄 𐑞 𐑚𐑚𐑑𐑩𐑀." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:19 msgid "" "When reinforcements finally arrived, elves managed to dislodge the orcish " "tribe. But the threat from the north remained unresolved and loomed large " "over their future." msgstr "" "𐑱𐑧𐑯 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 𐑓đ‘Č𐑯𐑩𐑀𐑊 𐑩𐑟đ‘Č𐑝𐑛, đ‘§đ‘€đ‘đ‘Ÿ 𐑄𐑚𐑯𐑊𐑥𐑛 𐑑 𐑛𐑊𐑕𐑀𐑭𐑥 𐑞 đ‘č𐑒𐑩𐑖 𐑑𐑼đ‘Č𐑚. 𐑚𐑳𐑑 𐑞 𐑔𐑼𐑧𐑑 " "𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔 𐑟𐑊𐑄𐑱𐑯𐑛 đ‘©đ‘Żđ‘źđ‘Šđ‘Ÿđ‘­đ‘€đ‘đ‘› 𐑯 𐑀𐑔𐑄𐑛 𐑀𐑞𐑥 đ‘Žđ‘đ‘Œ 𐑞đ‘ș đ‘“đ‘żđ‘—đ‘Œ." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:37 msgid "Alas, Erlornas, I have failed us..." msgstr "" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:49 #, fuzzy #| msgid "" #| "All is lost! Without Linaera’s help, I cannot hope to defeat these " #| "horrifying apparitions!" msgid "" "All is lost! Without Linaera’s help, I cannot hope to defeat these " "abominations!" msgstr "" "𐑷𐑀 𐑩𐑟 𐑀đ‘Ș𐑕𐑑! 𐑱𐑩𐑞𐑬𐑑 ·𐑀𐑊𐑯đ‘șđ‘©đ‘Ÿ 𐑣𐑧𐑀𐑐, đ‘Č 𐑒𐑹𐑯đ‘Ș𐑑 𐑣𐑮𐑐 𐑑 𐑛𐑩𐑓𐑰𐑑 𐑞𐑰𐑟 𐑣đ‘č𐑩𐑓đ‘Č𐑩𐑙 đ‘šđ‘đ‘»đ‘Šđ‘–đ‘©đ‘Żđ‘Ÿ!" #: data/campaigns/An_Orcish_Incursion/utils/macros.cfg:4 msgid "Hint:" msgstr "" #~ msgid "Wizards" #~ msgstr "đ‘ąđ‘Šđ‘Ÿđ‘Œđ‘›đ‘Ÿ" #~ msgid "Time runs out" #~ msgstr "𐑑đ‘Č𐑄 𐑼𐑳𐑯𐑟 𐑬𐑑"