msgid ""
msgstr ""
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"POT-Creation-Date: 2019-08-27 19:40 UTC\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
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"Language: \n"
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#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
"Continent, learning valuable tactics as you do so.\n"
"\n"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:20
msgid "(Rookie level, 7 scenarios.)"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid "Beginner"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid "Fighter"
msgstr "Luptator"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:23
msgid "Lord"
msgstr "Lord"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:23
msgid "Normal"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:24
msgid "Challenging"
msgstr ""
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:24
msgid "High Lord"
msgstr ""
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:38
msgid "Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:44
msgid "Adaptation for mainline"
msgstr ""
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:50
msgid "Post 1.4 story and gameplay improvements"
msgstr ""
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:56
msgid "Artwork and Graphics Design"
msgstr ""
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:67
msgid "Editing, proofreading and gameplay testing"
msgstr ""
#. [scenario]: id=01_Defend_the_Forest
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:10
msgid "Defend the Forest"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:25
msgid ""
"The arrival of humans and orcs caused turmoil among the nations of the Great "
"Continent. Elves, previously in uneasy balance with dwarves and others, had "
"for centuries fought nothing more than an occasional skirmish. They were to "
"find themselves facing conflicts of a long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:29
msgid ""
"Their first encounter with the newcomers went less well than either side "
"might have wished."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:33
msgid ""
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:37
msgid ""
"For some years after Haldric’s people landed, orcs remained scarce more than "
"a rumor to trouble the green fastnesses of the elves. That remained so until "
"the day that an elvish noble of ancient line, Erlornas by name, faced an "
"enemy unlike any he had ever met before."
msgstr ""
#. [part]
#. "northern marches" is *not* a typo for "northern marshes" here.
#. In archaic English, "march" means "border country".
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:43
msgid ""
"The orcs were first sighted from the north marches of the great forest of "
"Wesmere."
msgstr ""
#. [side]: type=Elvish Lord
#. [side]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:56
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:49
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:44
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:47
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:29
msgid "Elves"
msgstr ""
#. [unit]: type=Elvish Rider, id=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:68
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:111
msgid "Lomarfel"
msgstr ""
#. [side]: type=Orcish Slayer, id=Gharlsa
#. [side]: type=Orcish Warlord, id=Gnargha
#. [side]: type=Orcish Warlord, id=Krughnar
#. [side]: type=Orcish Warrior, id=Urugha
#. [side]: type=Orcish Sovereign, id=Rualsha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:88
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:59
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:64
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:58
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:93
msgid "Urugha"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:108
msgid "Defeat Urugha"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:112
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:96
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:144
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:86
msgid "Death of Erlornas"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:124
msgid ""
"Elves can move quickly and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:134
msgid ""
"My lord! A party of aliens has made camp to the north and lays waste to the "
"forest. Our scouts believe it’s a band of orcs."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:139
msgid ""
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they’ve been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:144
msgid ""
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung. I "
"believe I can smell the stench even here."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:149
msgid ""
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, for there might be more of them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:154
msgid "Yes, my lord!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:175
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees, "
"use your arrows and the day will be ours."
msgstr ""
#. [message]: race=elf
#. the player hasn't recruited any Shamans. This message isn't shown if they have a Shaman, even if she has 0 xp.
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:208
msgid ""
"My lord, none of our healers have experience on the battlefield. It pleases "
"me that they are safe, but if we should embark on a campaign then we will "
"surely need them alongside us in the battles ahead."
msgstr ""
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:209
msgid ""
"female^My lord, none of our healers have experience on the battlefield. It "
"pleases me that they are safe, but if we should embark on a campaign then we "
"will surely need them alongside us in the battles ahead."
msgstr ""
#. [message]: race=elf
#. the player has recruited some Shamans but has lost all them (or managed to level a Sorceress)
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:223
msgid ""
"My lord, none of our surviving healers have experience on the battlefield. "
"It pains me to suggest that we should risk another, but if we should embark "
"on a campaign then we will surely need them alongside us in the battles "
"ahead."
msgstr ""
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:224
msgid ""
"female^My lord, none of our surviving healers have experience on the "
"battlefield. It pains me to suggest that we should risk another, but if we "
"should embark on a campaign then we will surely need them alongside us in "
"the battles ahead."
msgstr ""
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:239
msgid "It’s hopeless; we’ve tried everything, and they’re still coming back."
msgstr ""
#. [message]: speaker=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:244
msgid ""
"Forward, you worthless worms! Look at them, they’re tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:249
msgid ""
"That cloud of dust on the horizon... flee! There’s more of the abominations "
"heading this way! Fall back before we’re outnumbered and crushed."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:255
msgid ""
"Lord Erlornas didn’t drive the orcs back, although he and his warriors tried "
"their absolute best. When another war band arrived, elvish resistance "
"crumbled."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:261
msgid ""
"Of the ensuing events little is known, since much was lost in the chaos and "
"confusion, but one thing is painfully sure. Elves lost the campaign."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:273
msgid "Ugh..."
msgstr ""
#. [message]: speaker=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:278
msgid "Finally! Got him!"
msgstr ""
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:286
#, fuzzy
msgid "Lord!"
msgstr "Lord"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:291
msgid "Take... command... Drive them... away."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:297
msgid ""
"Lord Erlornas died the day he first fought the orcs and never saw the end of "
"the war. Given its final outcome, this was perhaps for the best."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:309
msgid ""
"I’ve been bested, but the combat wasn’t fair... A thousand curses on you, "
"withered coward! May you suffer... and when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:321
msgid ""
"Rualsha? Hmm... What if... Assemble a war-party, we need to scout north!"
msgstr ""
#. [scenario]: id=02_Assassins
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:10
msgid "Assassins"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:25
msgid ""
"The path of the orcish war band was easy to follow — a wide swathe of "
"trampled ground through violated forest. Erlornas and his party swiftly "
"followed it north and west."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:29
msgid ""
"Soon they arrived at a region where the forest was cut through by many "
"streams, only to find something unexpected."
msgstr ""
#. [side]: type=Orcish Slayer, id=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:65
msgid "Gharlsa"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:92
msgid "Defeat Gharlsa"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:108
msgid ""
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
"villages, where poisoning can be cured, and force your enemies to attack you "
"from the river."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:122
msgid "The trail leads straight to this place, my lord."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:127
msgid ""
"There is a keep ahead of us. How comes it that we know nothing of it? I "
"thought our borders were watched more carefully."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:132
msgid ""
"I... I know not, my lord. For ages there was no one in these lands that "
"could build such a thing save us. I fear we have fallen prey a false sense "
"of security that has injured the vigilance of our scouts."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:137
msgid "When the fighting ends, I’ll have some answers. But for now—"
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:142
msgid "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:147
msgid "— let’s focus on the task at hand."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:152
msgid "Does that demented creature truly believe he can kill us?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:157
msgid "Appearances can be deceiving. Tell the men to be cautious."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:169
msgid "Yes... yes... Slay them!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:181
msgid "Hurts... failed... Rualsha gonna be angry..."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:193
msgid ""
"This... ‘Rualsha’ again. We need to forge ahead; the answers we seek are not "
"here. Perhaps we will find them further north."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:198
msgid ""
"Destroy this place and let the forest take the ruins. We don’t want any more "
"undesirables to use it."
msgstr ""
#. [scenario]: id=03_Wasteland
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:10
msgid "Wasteland"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:25
msgid ""
"As they fared further north the green forest thinned around them, slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:29
msgid ""
"There was no trail to be found here; wind and rain had erased the spoor. "
"Fortunately, there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:33
msgid ""
"Erlornas was near-certain they would find orcs there. No clan of dwarves "
"would break their ancient treaties with the elves in this way; humans were "
"never so... methodical in their destruction, and did not travel in "
"sufficiently large numbers in a north country they found too cold and damp "
"for comfort. The great question remained — would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:37
msgid ""
"Perhaps, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [side]: type=Orcish Warlord, id=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:71
msgid "Gnargha"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:82
msgid "Defeat Gnargha"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:98
msgid ""
"There are no villages in this scenario — you must use healers instead. Use "
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:116
msgid ""
"Lord... I’m... I am filled with grief. This senseless destruction is... "
"overwhelming."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:121
msgid ""
"Yes. And this is the threat we were blind to but are now facing. This tribe "
"is small, yet we must drive them back to the north. They must have no "
"footholds south of the hills."
msgstr ""
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:126
msgid ""
"Elves!? This means Urugha failed and his spirit will suffer greatly for his "
"weakness. So be it!"
msgstr ""
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:131
msgid ""
"Rise up, grunts! We have a great fight upon us! Let your rage flow freely! "
"Let your blades slay all! First one to draw blood will feast by my fire this "
"night!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:136
msgid ""
"Aim true, men, with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills, else we’ll never have peace again."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:194
msgid "You won... elf... But it changes... nothing... (cough)"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:199
msgid ""
"We found the way... Now... we will come in numbers... (cough) you "
"can’t imagine..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:204
msgid "(Cough) I’ll be waiting... among the dead..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:217
msgid ""
"The orcish chieftain finally fell, overcome by his wounds. The elves found "
"themselves in a half-ruined camp littered with the bodies of both sides. "
"There was no hale orc in sight, nor did any of the wounded beg mercy. The "
"elves took no prisoners."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:238
msgid ""
"It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:243
msgid ""
"Good. But their disregard for self-preservation is astounding. As is their "
"ferocity when defending what they claim as their own. Have the scouts found "
"others this side of the hills?"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:248
msgid ""
"No, lord. But trolls were spotted in the hills ahead. Do we really need to "
"cross them to the north?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:253
msgid ""
"Yes. The council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we’ll move out at dawn."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:264
msgid ""
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:269
msgid ""
"Distribute some among the men, save the rest for the road. This country is a "
"wasteland now; we won’t find much forage on the march."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:286
msgid ""
"We found some supplies when searching the camp, but nothing much. What is to "
"be done with them?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:291
msgid ""
"Save it for the march north. There is little to be found in this barren "
"country."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:319
msgid "We can’t carry on, lord, the men are too tired. We have to fall back."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:324
msgid "Damn it. Sound the retreat, we’ll try again when reinforcements arrive."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:330
msgid ""
"The expected relief caught up with them a few days later. The following "
"morning they took the field against a far larger host of orcs. The battle "
"ended in a draw; the war raged on for years..."
msgstr ""
#. [scenario]: id=04_Valley_of_Trolls
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:10
msgid "Valley of Trolls"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:25
msgid ""
"Next morning, the elves set off again, increasingly wearied by the hardships "
"of the campaign and longing for the green comfort of their home forests. "
"This land was barren and rugged; nothing shielded them from biting northern "
"wind as they traveled towards the mountains looming before them."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:29
msgid ""
"At dusk they arrived at the mouth of a valley cutting almost straight "
"through the range and made camp, as scouts warned that the area was hostile "
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:33
msgid ""
"When sunrise came, the elves moved into battle formations. Whatever waited "
"in the slopes ahead, it would not find them unprepared."
msgstr ""
#. [side]: type=Troll, type=Troll Warrior, id=Gurk
#. [side]: type=Troll, type=Troll Warrior, id=Hrugu
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:99
msgid "Trolls"
msgstr ""
#. [side]: type=Troll, type=Troll Warrior, id=Gurk
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:75
msgid "Gurk"
msgstr ""
#. [side]: type=Troll, type=Troll Warrior, id=Hrugu
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:108
msgid "Hrugu"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:140
msgid "Defeat all enemy leaders"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:156
msgid ""
"Trolls are poor fighters when not on rugged terrain and fare even worse "
"during the daytime. Lure them out of the hills and attack in the sunlight."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:170
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:175
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since the "
"incursion began. That orc is much more than a mere marauding bandit in "
"search of pillage. And he wants this land. Our land. He is planning "
"an invasion, I’m sure of it. We must gather more information about his plans "
"before we go back."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:180
msgid "And tell me... How did you sleep last night?"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:185
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:190
msgid ""
"Yes. The earth currents are perturbed here, and the bridges to the dreamland "
"are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps "
"more than one; the traces are mixed, and some of them have an unwholesome "
"flavor."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:195
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:200
msgid "We must discover if this is so."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:205
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:210
msgid "Enough. The sun’s fully over the horizon. Give the order to advance."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:221
msgid ""
"That was the last of the chieftains, lord. The lesser trolls seem to be "
"retreating now."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:226
msgid ""
"It is well. Break camp and move everyone through the pass before they rally. "
"We’ll rest a bit on the other side; we have earned it."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:231
msgid "At once. How much time do you think we have?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:236
msgid ""
"A day, perhaps. We fought two clans today; they won’t take long to rally. We "
"need to be gone from here by sunset next."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:255
msgid "We have slain a chieftain! Take heart! This battle is almost won!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:270
msgid "Ha! Me smashed da funny elf. Me got a trophy!"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:275
msgid "No! This can’t be!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:281
msgid ""
"Soon after Erlornas died, the elven party, lacking a leader and pressed from "
"all sides, scattered and fled. Their retreat to Wesmere was arduous and long."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:286
msgid ""
"During their retreat, the pass was crossed by another army moving in the "
"opposite direction. Orcs were back south of the pass, and this time they "
"were to stay for a long, long time."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:297
msgid ""
"We can’t get through, my Lord. These whelps are not individually very "
"dangerous, but there are huge numbers of them."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:302
msgid ""
"Four days of combat and nothing to show for it. How does it feel to you?"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:307
msgid ""
"Terrible, my lord. Never in my life did I dream I’d be bested by mere "
"trolls. What are your orders?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:312
msgid ""
"Withdraw and make camp a safe distance from the hills. There is no further "
"point in this fight. We’ll wait for reinforcements."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:318
msgid ""
"The reinforcements arrived a few days later, a crack force of rangers with "
"some cavalry support. When they attempted the pass again, they found not "
"trolls but something worse — an orcish army approaching from the north."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:324
msgid ""
"The battle that ensued was bloody and inconclusive, and the elven losses "
"were only the beginning of the mournful toll in a war that would rage for "
"many years after."
msgstr ""
#. [scenario]: id=05_Linaera_the_Quick
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:10
msgid "Linaera the Quick"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:26
msgid ""
"After a day of hard-earned rest the elves marched north again. This was "
"unknown country, not frequented even by Wesmere’s furthermost-faring scouts."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:30
msgid ""
"Two days’ travel later, the forward scouts reported another orcish warband "
"laying siege to a tower."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:34
msgid ""
"Erlornas surveyed the siege from atop a small tree-covered hill overlooking "
"the tower valley..."
msgstr ""
#. [side]: type=Orcish Warlord, id=Krughnar
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:69
msgid "Krughnar"
msgstr ""
#. [side]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:81
msgid "Mages"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:99
msgid "Defeat Krughnar and break the siege"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:107
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:70
msgid "Death of Linaera"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:113
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:81
msgid "Linaera is a leader and can recruit mages when standing on a keep."
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:121
msgid ""
"Use Elven Scouts and Linaera’s power of teleportation to mount hit-and-run "
"attacks."
msgstr ""
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:135
msgid "Report."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:140
msgid ""
"A warband of orcs, no women or children among them, besieges a tower. It’s "
"of human design... but we are far from the lands granted to humans by "
"treaty, my lord Erlornas."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:145
msgid ""
"Under the letter of the treaty, it is so. But this country is too cold and "
"barren for us. I wonder, what manner of human would choose to live here, far "
"from its kind? Hmmm..."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:150
msgid "It trespasses, and should be driven out!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:155
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we have no enemies in common."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:160
msgid ""
"Tell me: I see no bridge over the chasm around that keep. Is there any sign "
"that one has been withdrawn by the defenders?"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:165
msgid ""
"No, lord. No traces of any construction. It looks like no bridge has ever "
"existed there. There must be other, hidden means of access to the tower."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:170
msgid ""
"Interesting... Go to my personal stores and bring me a bottle of wine. And a "
"couple of glasses."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:175
msgid "... Glasses?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:180
msgid "Do it. We’ll have a guest soon."
msgstr ""
#. [message]: speaker=narrator
#. "Faerie" in this paragraph is a rare, poetic word in
#. English. It is the proper name of a magical otherworld
#. associated with elves - actually, originally with
#. fairies, but before Tolkien the boundary between elves
#. and fairies was extremely blurry. In Wesnoth it is
#. deliberately unclear whether Faerie is a place that is
#. the source of magical power or a label for the inner
#. nonhuman/magical nature of the Elves. Translate freely.
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:194
msgid ""
"Erlornas closed his eyes and brought his hands forward, joined palms forming "
"a cup open to the sky. Soon they began to glow, then to flare like a brazier "
"with the fire of Faerie, casting a cold, blue light all around the elf-lord. "
"A wisp of light emerged from the eerie flames, and at a few murmured words "
"from the elf-lord flew away towards the tower below. Then the light around "
"Erlornas faded and all was seemingly as before."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:204
msgid "Some time later..."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:228
msgid ""
"So you decided to accept the invitation. Good. Welcome, I am lord Erlornas "
"of Wesmere. I find your presence here... surprising."
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:233
msgid ""
"Scarcely less than I find yours, my lord elf, but I would welcome your aid "
"against these orcs. They have been besieging my tower for weeks."
msgstr ""
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:238
msgid ""
"I wish their foul kind driven as far as possible from my borders, not to "
"return. It would be no bad thing if an ally of the elves kept watch over "
"this country."
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:243
msgid "Count me an ally, then, lord Erlornas. We can defeat them together."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:257
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:262
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:271
msgid ""
"And that is well ended. But, Linaera, there is somewhat else that concerns "
"me. You are a mage; do you not feel something... wrong... to the east of "
"here?"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:276
msgid ""
"I do indeed. Something evil has recently made a nest in the next valley "
"over; its servants have been sniffing at the edges of my domain. I had meant "
"to deal with it myself, but if you elves revere the green earth I think you "
"will want it abolished as much as do I."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:281
msgid "We are of one mind, then. Let us go to it."
msgstr ""
#. [scenario]: id=06_A_Detour_through_the_Swamp
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:10
msgid "A Detour through the Swamp"
msgstr ""
#. [side]: type=Lich, id=Keremal
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:45
msgid "Undead"
msgstr ""
#. [side]: type=Lich, id=Keremal
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:50
msgid "Keremal"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:62
msgid "Defeat Keremal"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:82
msgid ""
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:99
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:110
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in pursuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:115
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please travel with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:120
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]: id=07_Showdown
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:10
msgid "Showdown"
msgstr ""
#. [side]: type=Orcish Sovereign, id=Rualsha
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:63
msgid "Rualsha"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:82
msgid "Defeat Rualsha"
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:94
msgid ""
"Your enemy is well-defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#. [unit]: type=Elvish Ranger, id=Celodith
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:130
msgid "Celodith"
msgstr ""
#. [unit]: type=Elvish Ranger, id=Earanduil
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:149
msgid "Earanduil"
msgstr ""
#. [unit]: type=Elvish Ranger, id=Elvyniel
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:168
msgid "Elvyniel"
msgstr ""
#. [unit]: type=Elvish Ranger, id=Delorfilith
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:187
msgid "Delorfilith"
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:199
msgid ""
"My lord! We have ridden hard for over a week to catch up with you! The "
"Ka’lian has deliberated, and asks you to defeat Rualsha quickly before he "
"can muster a full invasion force."
msgstr ""
#. [message]: speaker=Rualsha
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:204
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:216
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:229
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:240
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:245
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:250
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:6
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:16
msgid "Linaera"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:13
msgid ""
"Lord Erlornas never saw the blade that felled him. He died on the spot, with "
"not a chance to issue last commands or farewells. Without him his wardens "
"soon fell into confusion, and losing heart withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:19
msgid ""
"When reinforcements finally arrived, elves managed to dislodge the orcish "
"tribe. But the threat from the north remained unresolved and loomed large "
"over their future."
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:37
msgid "Alas, Erlornas, I have failed us..."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:49
msgid ""
"All is lost! Without Linaera’s help, I cannot hope to defeat these "
"abominations!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/utils/macros.cfg:4
msgid "Hint:"
msgstr ""