# translation of en_GB.po to English (British) # Steven Panek , 2011. # Wedge009 , 2015. msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2024-11-26 12:08-0600\n" "PO-Revision-Date: 2024-10-23 10:12+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" "Language: en_GB\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 3.4.2\n" #. [brush]: id=brush-1 #: data/core/editor/brushes.cfg:6 msgid "Single Hex" msgstr "Single Hex" #. [brush]: id=brush-2 #: data/core/editor/brushes.cfg:16 msgid "Radius 1 Hex" msgstr "Radius 1 Hex" #. [brush]: id=brush-3 #: data/core/editor/brushes.cfg:26 msgid "Radius 2 Hex" msgstr "Radius 2 Hex" # TODO: hyphen-minus to en dash in the original #. [brush]: id=brush-nw-se #: data/core/editor/brushes.cfg:47 msgid "Hex Line NW-SE" msgstr "Hex Line NW–SE" # TODO: hyphen-minus to en dash #. [brush]: id=brush-sw-ne #: data/core/editor/brushes.cfg:63 msgid "Hex Line SW-NE" msgstr "Hex Line SW-NE" #. [editor_group]: id=all #: data/core/editor/terrain-groups.cfg:11 msgid "all" msgstr "all" #. [editor_group]: id=water #: data/core/editor/terrain-groups.cfg:17 msgid "water" msgstr "water" #. [editor_group]: id=flat #: data/core/editor/terrain-groups.cfg:24 msgid "flat" msgstr "flat" #. [editor_group]: id=desert #: data/core/editor/terrain-groups.cfg:31 msgid "desert" msgstr "desert" #. [editor_group]: id=embellishments #: data/core/editor/terrain-groups.cfg:38 msgid "embellishments" msgstr "embellishments" #. [editor_group]: id=forest #: data/core/editor/terrain-groups.cfg:45 msgid "forest" msgstr "forest" #. [editor_group]: id=fall #: data/core/editor/terrain-groups.cfg:52 msgid "fall" msgstr "autumn" #. [editor_group]: id=frozen #: data/core/editor/terrain-groups.cfg:59 msgid "frozen" msgstr "frozen" #. [editor_group]: id=rough #: data/core/editor/terrain-groups.cfg:66 msgid "rough" msgstr "rough" #. [editor_group]: id=cave #: data/core/editor/terrain-groups.cfg:73 msgid "cave" msgstr "cave" #. [editor_group]: id=obstacle #: data/core/editor/terrain-groups.cfg:80 msgid "obstacle" msgstr "obstacle" #. [editor_group]: id=village #: data/core/editor/terrain-groups.cfg:87 msgid "village" msgstr "village" #. [editor_group]: id=castle #: data/core/editor/terrain-groups.cfg:94 msgid "castle" msgstr "castle" #. [editor_group]: id=bridge #: data/core/editor/terrain-groups.cfg:101 msgid "bridge" msgstr "bridge" #. [editor_group]: id=special #: data/core/editor/terrain-groups.cfg:108 msgid "special" msgstr "special" #. [editor_group]: id=elevation #: data/core/editor/terrain-groups.cfg:115 msgid "elevation" msgstr "elevation" #. [editor_times]: id=empty #. Describes a scenario in the editor that has not set a time of day schedule #: data/core/editor/time-of-day.cfg:6 msgid "time of day^None" msgstr "None" #. [editor_times]: id=test #: data/core/editor/time-of-day.cfg:11 msgid "Test" msgstr "Test" #. [editor_times]: id=default #: data/core/editor/time-of-day.cfg:22 msgid "Default" msgstr "Default" #. [editor_times]: id=summer #: data/core/editor/time-of-day.cfg:28 msgid "Summer" msgstr "Summer" #. [editor_times]: id=winter #: data/core/editor/time-of-day.cfg:34 msgid "Winter" msgstr "Winter" #. [editor_times]: id=24 #: data/core/editor/time-of-day.cfg:60 msgid "24 Hour Schedule" msgstr "24-Hour Schedule" #. [editor_times]: id=after_the_fall #: data/core/editor/time-of-day.cfg:66 msgid "After the Fall" msgstr "After the Fall" #. [theme]: id=editor #: data/themes/editor.cfg:11 msgid "theme^Editor" msgstr "Editor" #. [menu]: id=menu-editor-file, type=turbo #: data/themes/editor.cfg:61 msgid "File" msgstr "File" #. [menu]: id=menu-editor-recent #: data/themes/editor.cfg:72 msgid "Load Recent" msgstr "Load Recent" #. [menu]: id=menu-editor-map #: data/themes/editor.cfg:80 msgid "Map" msgstr "Map" #. [menu]: id=menu-unit-facing #: data/themes/editor.cfg:88 msgid "Unit Facing" msgstr "Unit Facing" #. [menu]: id=menu-editor-transitions #: data/themes/editor.cfg:94 msgid "Transition Update" msgstr "Transition Update" #. [menu]: id=menu-editor-window #: data/themes/editor.cfg:101 msgid "Window" msgstr "Window" #. [menu]: id=menu-editor-addon #: data/themes/editor.cfg:110 msgid "Add-on" msgstr "Add-on" #. [menu]: id=menu-editor-areas #: data/themes/editor.cfg:119 msgid "Areas" msgstr "Areas" #. [menu]: id=menu-editor-local-time #: data/themes/editor.cfg:127 msgid "Assign Local Time" msgstr "Assign Local Time" #. [menu]: id=menu-editor-local-schedule #: data/themes/editor.cfg:133 msgid "Assign Local Time Schedule" msgstr "Assign Local Time Schedule" #. [menu]: id=menu-editor-unit #: data/themes/editor.cfg:141 msgid "Unit" msgstr "Unit" #. [menu]: id=menu-editor-side #: data/themes/editor.cfg:151 msgid "Side" msgstr "Side" #. [label]: id=villages-icon #: data/themes/editor.cfg:168 msgid "villages" msgstr "villages" #. [label]: id=units-icon #: data/themes/editor.cfg:184 msgid "units" msgstr "units" #. [menu]: id=switch_time #: data/themes/editor.cfg:479 msgid "Time Schedule Menu" msgstr "Time Schedule Menu" #. [menu]: id=menu-playlist #: data/themes/editor.cfg:490 msgid "Playlist" msgstr "Playlist" #. [menu]: id=menu-editor-schedule #: data/themes/editor.cfg:496 msgid "Assign Time Schedule" msgstr "Assign Time Schedule" #: src/editor/action/mouse/mouse_action_unit.cpp:58 msgid "Identifier: " msgstr "Identifier: " #: src/editor/action/mouse/mouse_action_unit.cpp:60 msgid "Name: " msgstr "Name: " #: src/editor/action/mouse/mouse_action_unit.cpp:62 msgid "Type: " msgstr "Type: " #: src/editor/action/mouse/mouse_action_unit.cpp:63 msgid "Level: " msgstr "Level: " #: src/editor/action/mouse/mouse_action_unit.cpp:64 msgid "Cost: " msgstr "Cost: " #: src/editor/controller/editor_controller.cpp:187 msgid "Fatal error" msgstr "Fatal error" #: src/editor/controller/editor_controller.cpp:217 msgid "Do you really want to quit?" msgstr "Do you really want to quit?" #: src/editor/controller/editor_controller.cpp:219 msgid "" "Do you really want to quit? Changes to this map since the last save will be " "lost." msgstr "" "Do you really want to quit? Changes to this map since the last save will be " "lost." #: src/editor/controller/editor_controller.cpp:221 msgid "" "Do you really want to quit? The following maps were modified and all changes " "since the last save will be lost:" msgstr "" "Do you really want to quit? The following maps were modified and all changes " "since the last save will be lost:" #: src/editor/controller/editor_controller.cpp:238 msgid "No editor time-of-day found." msgstr "No editor time-of-day found." #: src/editor/controller/editor_controller.cpp:882 msgid "Add-on Files" msgstr "Add-on Files" #: src/editor/controller/editor_controller.cpp:895 msgid "Opening files is not supported, contact your packager" msgstr "Opening files is not supported, contact your packager" #: src/editor/controller/editor_controller.cpp:1315 msgid "Change Unit ID" msgstr "Change Unit ID" #: src/editor/controller/editor_controller.cpp:1316 msgid "ID:" msgstr "ID:" #: src/editor/controller/editor_controller.cpp:1332 msgid "Rename Unit" msgstr "Rename Unit" #: src/editor/controller/editor_controller.cpp:1333 msgid "Name:" msgstr "Name:" #: src/editor/editor_display.cpp:170 msgid " $msg" msgstr " $msg" #: src/editor/editor_display.cpp:172 msgid " $msg" msgstr " $msg" #: src/editor/map/context_manager.cpp:217 msgid "Load Map" msgstr "Load Map" #: src/editor/map/context_manager.cpp:313 src/editor/map/map_context.cpp:1130 msgid "New Map" msgstr "New Map" #: src/editor/map/context_manager.cpp:326 src/editor/map/map_context.cpp:1130 msgid "New Scenario" msgstr "New Scenario" #: src/editor/map/context_manager.cpp:382 msgid "No Recent Files" msgstr "No Recent Files" #: src/editor/map/context_manager.cpp:420 msgid "Unnamed Area" msgstr "Unnamed Area" #: src/editor/map/context_manager.cpp:451 msgid "New Side" msgstr "New Side" #: src/editor/map/context_manager.cpp:507 msgid "Apply Mask" msgstr "Apply Mask" #: src/editor/map/context_manager.cpp:516 msgid "Error loading mask" msgstr "Error loading mask" #: src/editor/map/context_manager.cpp:536 msgid "Identifier:" msgstr "Identifier:" #: src/editor/map/context_manager.cpp:536 msgid "Rename Area" msgstr "Rename Area" #: src/editor/map/context_manager.cpp:550 msgid "Choose Target Map" msgstr "Choose Target Map" #: src/editor/map/context_manager.cpp:559 #: src/editor/map/context_manager.cpp:985 msgid "Error loading map" msgstr "Error loading map" #: src/editor/map/context_manager.cpp:691 msgid "Save Map As" msgstr "Save Map As" #: src/editor/map/context_manager.cpp:708 #: src/editor/map/context_manager.cpp:757 src/editor/map/map_context.cpp:269 #: src/editor/palette/location_palette.cpp:263 msgid "Error" msgstr "Error" #: src/editor/map/context_manager.cpp:709 #: src/editor/map/context_manager.cpp:758 msgid "Do you really want to save $type1 in $type2 folder?" msgstr "Do you really want to save $type1 in $type2 folder?" #: src/editor/map/context_manager.cpp:717 #: src/editor/map/context_manager.cpp:926 msgid "This map is already open." msgstr "This map is already open." #: src/editor/map/context_manager.cpp:740 msgid "Save Scenario As" msgstr "Save Scenario As" #: src/editor/map/context_manager.cpp:766 msgid "This scenario is already open." msgstr "This scenario is already open." #: src/editor/map/context_manager.cpp:800 msgid "No random map generators found." msgstr "No random map generators found." #: src/editor/map/context_manager.cpp:813 #: src/editor/map/context_manager.cpp:818 msgid "Map creation failed." msgstr "Map creation failed." #: src/editor/map/context_manager.cpp:833 msgid "Unsaved Changes" msgstr "Unsaved Changes" #: src/editor/map/context_manager.cpp:834 msgid "Do you want to discard all changes made to the map since the last save?" msgstr "" "Do you want to discard all changes made to the map since the last save?" #: src/editor/map/context_manager.cpp:887 msgid "Scenario saved." msgstr "Scenario saved." #: src/editor/map/context_manager.cpp:902 msgid "Map saved" msgstr "Map saved" #: src/editor/map/context_manager.cpp:977 msgid "Loaded embedded map data" msgstr "Loaded embedded map data" #: src/editor/map/context_manager.cpp:978 #: src/editor/map/context_manager.cpp:981 msgid "Map loaded from scenario" msgstr "Map loaded from scenario" #: src/editor/map/context_manager.cpp:981 msgid "Loaded referenced map file:" msgstr "Loaded referenced map file:" #: src/editor/map/editor_map.cpp:146 #: src/editor/palette/location_palette.cpp:118 msgid "Player $side_num" msgstr "Player $side_num" #: src/editor/map/editor_map.cpp:281 msgid "The size of the target map is different from the current map" msgstr "The size of the target map is different from the current map" #: src/editor/map/map_context.cpp:182 msgid "File not found" msgstr "File not found" #: src/editor/map/map_context.cpp:189 msgid "Empty file" msgstr "Empty file" #: src/editor/map/map_context.cpp:198 msgid "File does not have .map, .cfg, or .mask extension" msgstr "File does not have .map, .cfg, or .mask extension" #: src/editor/map/map_context.cpp:245 msgid "" "The map file looks like a scenario, but the map_data value does not point to " "an existing file" msgstr "" "The map file looks like a scenario, but the map_data value does not point to " "an existing file" #: src/editor/map/map_context.cpp:264 msgid "Found the characters ‘<<’ indicating inline lua is present — aborting" msgstr "Found the characters ‘<<’ indicating inline lua is present — aborting" #: src/editor/map/map_context.cpp:269 msgid "Failed to load the scenario, attempting to load only the map." msgstr "Failed to load the scenario, attempting to load only the map." #: src/editor/map/map_context.cpp:276 msgid "" "The map file looks like a scenario, but the map_file value does not point to " "an existing file" msgstr "" "The map file looks like a scenario, but the map_file value does not point to " "an existing file" #: src/editor/map/map_context.cpp:291 msgid "Unable to parse file to find map data" msgstr "Unable to parse file to find map data" #: src/editor/map/map_context.cpp:824 src/editor/map/map_context.cpp:864 msgid "Could not save time schedule: $msg" msgstr "Could not save time schedule: $msg" #: src/editor/map/map_context.cpp:858 msgid "Time schedule saved." msgstr "Time schedule saved." #: src/editor/map/map_context.cpp:904 msgid "Could not save the scenario: $msg" msgstr "Could not save the scenario: $msg" #: src/editor/map/map_context.cpp:935 msgid "Could not save into scenario" msgstr "Could not save into scenario" #: src/editor/map/map_context.cpp:945 msgid "Could not save the map: $msg" msgstr "Could not save the map: $msg" #: src/editor/palette/editor_palettes.cpp:50 msgid "(Unknown Group)" msgstr "(Unknown Group)" #: src/editor/palette/editor_palettes.cpp:308 msgid "(non-core)" msgstr "(non-core)" #: src/editor/palette/editor_palettes.cpp:309 msgid "Will not work in game without extra care." msgstr "Will not work in game without extra care." #: src/editor/palette/item_palette.cpp:33 msgid "Left-click: Place item $item | Right-click to remove" msgstr "Left-click: Place item $item | Right-click to remove" #: src/editor/palette/location_palette.cpp:247 msgid "Go To" msgstr "Go To" #: src/editor/palette/location_palette.cpp:254 msgid "Add" msgstr "Add" #: src/editor/palette/location_palette.cpp:256 msgid "New Location Identifier" msgstr "New Location Identifier" #: src/editor/palette/location_palette.cpp:264 msgid "Invalid location id" msgstr "Invalid location id" #: src/editor/palette/location_palette.cpp:271 msgid "Delete" msgstr "Delete" #: src/editor/palette/terrain_palettes.cpp:224 msgid "Left-click: " msgstr "Left-click: " #: src/editor/palette/terrain_palettes.cpp:225 msgid "Right-click: " msgstr "Right-click: " #. TRANSLATORS: Similar behavior applies to shift + right-click. This message specifies left-click #. because the logic of whether to show the "overlay only" or "base only" version depends on the #. terrain currently selected for the left button. #: src/editor/palette/terrain_palettes.cpp:230 msgid "Shift + left-click: paint overlay layer only" msgstr "Shift + left-click: paint overlay layer only" #: src/editor/palette/terrain_palettes.cpp:232 msgid "Shift + left-click: paint base layer only" msgstr "Shift + left-click: paint base layer only" #: src/editor/palette/terrain_palettes.cpp:235 msgid "Cmd + click: copy terrain" msgstr "Cmd + click: copy terrain" #: src/editor/palette/terrain_palettes.cpp:237 msgid "Ctrl + click: copy terrain" msgstr "Ctrl + click: copy terrain" #~ msgid "Choose File" #~ msgstr "Choose File" #~ msgid "Select" #~ msgstr "Select" #~ msgid "" #~ "This file is outside Wesnoth’s data dirs. Do you wish to copy it into " #~ "your add-on?" #~ msgstr "" #~ "This file is outside Wesnoth’s data directories. Do you wish to copy it " #~ "into your add-on?" #~ msgid "Confirm" #~ msgstr "Confirm" #~ msgid "Left-click: Place item " #~ msgstr "Left-click: Place item " #~ msgid "Clipboard support not found, contact your packager" #~ msgstr "Clipboard support not found, contact your packager" #~ msgid "player^None" #~ msgstr "None" #~ msgid "Player $player_number" #~ msgstr "Player $player_number" #~ msgid "(Unknown unit type: $type)" #~ msgstr "(Unknown unit type: $type)" #~ msgid "Recruit: " #~ msgstr "Recruit: " #~ msgid "FG: " #~ msgstr "FG: " #~ msgid "BG: " #~ msgstr "BG: " #~ msgid "Underground" #~ msgstr "Underground" #~ msgid "Deep Underground" #~ msgstr "Deep Underground" #~ msgid "Indoors" #~ msgstr "Indoors" #~ msgid "None" #~ msgstr "None" #~ msgid "(New Map)" #~ msgstr "(New Map)" #~ msgid "(New Scenario)" #~ msgstr "(New Scenario)" #~ msgid "Choose a File to Open" #~ msgstr "Choose a File to Open" #~ msgid "Choose a Mask to Apply" #~ msgstr "Choose a Mask to Apply" #~ msgid "The file already exists. Do you want to overwrite it?" #~ msgstr "The file already exists. Do you want to overwrite it?" #~ msgid "Player" #~ msgstr "Player" #~ msgid "Quit" #~ msgstr "Quit" #~ msgid "The Battle for Wesnoth" #~ msgstr "The Battle for Wesnoth" #~ msgid "" #~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift " #~ "to paint base layer only. Ctrl+click to sample terrain under cursor." #~ msgstr "" #~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift " #~ "to paint base layer only. Ctrl+click to sample terrain under cursor." #~ msgid "" #~ "Left mouse button selects, right deselects. Hold Shift for magic-wand " #~ "selection of tiles with same terrain." #~ msgstr "" #~ "Left mouse button selects, right deselects. Hold Shift for magic-wand " #~ "selection of tiles with same terrain." #~ msgid "" #~ "Left mouse button displays player selection, right clears. Number keys " #~ "scroll to the starting position, alt+number sets respective starting " #~ "position under cursor, delete clears." #~ msgstr "" #~ "Left mouse button displays player selection, right clears. Number keys " #~ "scroll to the starting position, alt+number sets respective starting " #~ "position under cursor, delete clears." #~ msgid "" #~ "Click to paste, zoom out for more accuracy when pasting large areas. Use " #~ "the edit menu to transform the clipboard (rotate, mirror)." #~ msgstr "" #~ "Click to paste, zoom out for more accuracy when pasting large areas. Use " #~ "the edit menu to transform the clipboard (rotate, mirror)." #~ msgid "Empty map file" #~ msgstr "Empty map file" #~ msgid "Custom setting" #~ msgstr "Custom setting" #~ msgid "Edit" #~ msgstr "Edit" #~ msgid "Group" #~ msgstr "Group" #~ msgid "Undo" #~ msgstr "Undo" #~ msgid "Can’t Undo" #~ msgstr "Can’t Undo" #~ msgid "Redo" #~ msgstr "Redo" #~ msgid "Can’t Redo" #~ msgstr "Can’t Redo" #~ msgid "Auto-update Terrain Transitions: Yes" #~ msgstr "Auto-update Terrain Transitions: Yes" #~ msgid "Auto-update Terrain Transitions: Partial" #~ msgstr "Auto-update Terrain Transitions: Partial" #~ msgid "Auto-update Terrain Transitions: No" #~ msgstr "Auto-update Terrain Transitions: No"