Prerequisites: You'll need to have these libraries (with equivalent devel versions) to build Wesnoth: libsdl1.2.7 libsdl-image1.2 (with png support) libsdl-mixer1.2 (with Vorbis support) libsdl-net libfreetype2 libz boost_iostreams >= 1.33.0 Recommended (can be deactivated via ./configure --disable-python): python2.4 SDL* libraries can be found at http://www.libsdl.org . libfreetype can be found at http://www.freetype.org/ . python can be found at http://www.python.org . The boost libraries can be found at http://www.boost.org . You will also need to have a working installation of gettext to build the translations. The .tar.bz2 file is distributed with a working set of configure files. They are not in the SVN repository. Consequently, if you are building from SVN, you will need autoconf (>= 2.60) and automake (>= 1.9). Run './autogen.sh' then to generate the configure files. Sourcecode: You can get it here: http://www.wesnoth.org/downloads Compiling: First untar the package: $ tar xfjv wesnoth-x.y.z.tar.bz2 then $ cd wesnoth-x.y.z Do this $ ./configure $ make $ make install to compile the wesnoth binary and install it along with the game data to the default prefix, which is probably /usr/local. Note: It has been reported (see https://gna.org/bugs/index.php?10326) that under gcc 3.3.6 you need to turn off optimizations or you will get a build that doesn't work for multiplayer. We recommend building with gcc 4. If you want to build wesnoth_editor too add the --enable-editor configure option. The --enable-display-revision option enables code that shows the SVN revision number on the main screen -- useful for detecting old builds you might happen to have in your path, but probably not what you want in a production release. If you see lots of messages like "Type 'svnversion --help' for usage.", you have a Subversion client installed but it is not implementing the -n option of svnversion. Time to update it. In case you want wesnothd to be built you should add: --enable-server --localstatedir=/var --with-server-uid=user --with-server-gid=group $localstatedir/run is the location where a wesnothd subdirectory will be created owned by user:group. This is relevant if you want to be able to communicate with wesnothd through a fifo file named socket. You have to run wesnothd with the user specified while configuring in order for it to work. You can also specify the fifodir directly by using --with-fifodir This way localstatedir won't be used. If you want to install several versions of wesnoth you should use the --with-preferences-dir= parameter to get distinct preferences directories. The default is '.wesnoth'. See './configure --help' for all available options. Rebuilding: You should clean your existing wesnoth release build first with: $ make distclean If you want to clean your wesnoth SVN build do: $ make maintainer-clean