#textdomain wesnoth # This file contains macros useful for debugging and testing purposes. #define DEBUG_MSG MESSAGE_TEXT # Emit a debug message. Meant to be overridden with no-op definition # of the same name for production use. [message] speaker=narrator message={MESSAGE_TEXT} image=wesnoth-icon.png [/message] #enddef #define DEBUG TEXT # Logs a WML debug message to consol and the in-game chat. # It does nothing unless the 'wml' log domain is set to debug # level at application startup (usually with --log-debug=wml), # or in-game with the :log command (e.g. :log debug wml). # # Example: # ! {DEBUG "inconsistency: $unit.id is not loyal!"} [wml_message] logger=debug message={TEXT} [/wml_message] #enddef #define LOG TEXT # Logs a WML message to console and the in-game chat. It does # nothing unless the 'wml' log domain is set to log level at # application startup (usually with --log-info=wml), or in-game # with the :log command (e.g. :log info wml). # # Example: # ! {LOG "player moved to forbidden location"} [wml_message] logger=log message={TEXT} [/wml_message] #enddef #define WARNING TEXT # Logs a WML warning to console and the in-game chat. It does # nothing unless the 'wml' log domain is set to warning level at # application startup (usually with --log-warning=wml), or in-game # with the :log command (e.g. :log warning wml). # # Example: # ! {WARNING "malformed unit data"} [wml_message] logger=warn message={TEXT} [/wml_message] #enddef #define ERROR TEXT # Logs a WML error to console and the in-game chat. # # Example: # ! {ERROR "could not respawn hero at 2,4"} [wml_message] logger=err message={TEXT} [/wml_message] #enddef #define TIMED_ACTIONS TITLE_TEXT CONTENT_WML # Measure (in milliseconds) the time arbitrary event WML takes to # execute. # # Example: #! [event] #! name=start #! #! {TIME_ACTIONS "orc renaming" ( #! {MODIFY_UNIT race=orc name ( _ "Azir")} #! )} #! [/event] [set_variable] name=TIME_ACTIONS_time_begin time=stamp [/set_variable] {CONTENT_WML} [set_variable] name=TIME_ACTIONS_time_end time=stamp [/set_variable] [message] speaker=narrator caption={TITLE_TEXT} message="$($TIME_ACTIONS_time_end - $TIME_ACTIONS_time_begin) milliseconds." image=wesnoth-icon.png [/message] [clear_variable] name=TIME_ACTIONS_time_begin,TIME_ACTIONS_time_end [/clear_variable] #enddef