# #-#-#-#-# wesnoth-editor.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-# # Indonesian translations for Battle for Wesnoth package. # Copyright (C) 2007 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package. # Automatically generated, 2007. # msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.2.2\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2020-08-08 05:20-0400\n" "PO-Revision-Date: 2011-11-24 17:32+0700\n" "Last-Translator: Yuris \n" "Language-Team: none\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [brush]: id=brush-1 #: data/core/editor/brushes.cfg:6 msgid "Single Hex" msgstr "Satu Heks" #. [brush]: id=brush-2 #: data/core/editor/brushes.cfg:16 msgid "Radius 1 Hex" msgstr "Radius 1 Heks" #. [brush]: id=brush-3 #: data/core/editor/brushes.cfg:26 msgid "Radius 2 Hex" msgstr "Radius 2 Heks" #. [brush]: id=brush-nw-se #: data/core/editor/brushes.cfg:47 msgid "Hex Line NW-SE" msgstr "Garis Heks BL-T" #. [brush]: id=brush-sw-ne #: data/core/editor/brushes.cfg:63 #, fuzzy #| msgid "Hex Line NW-SE" msgid "Hex Line SW-NE" msgstr "Garis Heks BL-T" #. [editor_group]: id=all #: data/core/editor/terrain-groups.cfg:11 msgid "all" msgstr "semua" #. [editor_group]: id=water #: data/core/editor/terrain-groups.cfg:17 msgid "water" msgstr "air" #. [editor_group]: id=flat #: data/core/editor/terrain-groups.cfg:24 msgid "flat" msgstr "datar" #. [editor_group]: id=desert #: data/core/editor/terrain-groups.cfg:31 msgid "desert" msgstr "gurun" #. [editor_group]: id=embellishments #: data/core/editor/terrain-groups.cfg:38 msgid "embellishments" msgstr "hiasan-hiasan" #. [editor_group]: id=forest #: data/core/editor/terrain-groups.cfg:45 msgid "forest" msgstr "hutan" #. [editor_group]: id=fall #: data/core/editor/terrain-groups.cfg:52 msgid "fall" msgstr "" #. [editor_group]: id=frozen #: data/core/editor/terrain-groups.cfg:59 msgid "frozen" msgstr "beku" #. [editor_group]: id=rough #: data/core/editor/terrain-groups.cfg:66 msgid "rough" msgstr "kasar" #. [editor_group]: id=cave #: data/core/editor/terrain-groups.cfg:73 msgid "cave" msgstr "gua" #. [editor_group]: id=obstacle #: data/core/editor/terrain-groups.cfg:80 msgid "obstacle" msgstr "hambatan" #. [editor_group]: id=village #: data/core/editor/terrain-groups.cfg:87 msgid "village" msgstr "desa" #. [editor_group]: id=castle #: data/core/editor/terrain-groups.cfg:94 msgid "castle" msgstr "istana" #. [editor_group]: id=bridge #: data/core/editor/terrain-groups.cfg:101 msgid "bridge" msgstr "jembatan" #. [editor_group]: id=special #: data/core/editor/terrain-groups.cfg:108 msgid "special" msgstr "spesial" #. [editor_times]: id=empty #. Describes a scenario in the editor that has not set a time of day schedule #: data/core/editor/time-of-day.cfg:6 msgid "time of day^None" msgstr "" #. [editor_times]: id=test #: data/core/editor/time-of-day.cfg:11 msgid "Test" msgstr "" #. [editor_times]: id=default #: data/core/editor/time-of-day.cfg:22 msgid "Default" msgstr "" #. [editor_times]: id=summer #: data/core/editor/time-of-day.cfg:28 msgid "Summer" msgstr "" #. [editor_times]: id=winter #: data/core/editor/time-of-day.cfg:34 msgid "Winter" msgstr "" #. [editor_times]: id=24 #: data/core/editor/time-of-day.cfg:60 msgid "24 Hour Schedule" msgstr "" #. [editor_times]: id=after_the_fall #: data/core/editor/time-of-day.cfg:66 msgid "After the Fall" msgstr "" #. [theme]: id=editor #: data/themes/editor.cfg:11 #, fuzzy #| msgid "Quit Editor" msgid "theme^Editor" msgstr "Tutup Redaktur" #. [menu]: id=menu-editor-file, type=turbo #: data/themes/editor.cfg:61 msgid "File" msgstr "File" #. [menu]: id=menu-editor-recent #: data/themes/editor.cfg:72 msgid "Load Recent" msgstr "" #. [menu]: id=menu-editor-map #: data/themes/editor.cfg:90 msgid "Map" msgstr "Peta" #. [menu]: id=menu-unit-facing #: data/themes/editor.cfg:98 msgid "Unit Facing" msgstr "" #. [menu]: id=menu-editor-transitions #: data/themes/editor.cfg:104 msgid "Transition Update" msgstr "" #. [menu]: id=menu-editor-window #: data/themes/editor.cfg:111 msgid "Window" msgstr "Jendela" #. [menu]: id=menu-editor-areas #: data/themes/editor.cfg:120 msgid "Areas" msgstr "" #. [menu]: id=menu-editor-local-time #: data/themes/editor.cfg:128 msgid "Assign Local Time" msgstr "" #. [menu]: id=menu-editor-local-schedule #: data/themes/editor.cfg:134 msgid "Assign Local Time Schedule" msgstr "" #. [menu]: id=menu-editor-side #: data/themes/editor.cfg:142 msgid "Side" msgstr "" #. [label]: id=villages-icon #: data/themes/editor.cfg:159 msgid "villages" msgstr "desa" #. [label]: id=units-icon #: data/themes/editor.cfg:175 msgid "units" msgstr "" #. [menu]: id=switch_time #: data/themes/editor.cfg:454 msgid "Time Schedule Menu" msgstr "" #. [menu]: id=menu-playlist #: data/themes/editor.cfg:465 msgid "Playlist" msgstr "" #. [menu]: id=menu-editor-schedule #: data/themes/editor.cfg:471 msgid "Assign Time Schedule" msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:68 msgid "(Unknown unit type: $type)" msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:72 msgid "Identifier: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:73 msgid "Name: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:74 msgid "Type: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:75 msgid "Level: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:76 msgid "Cost: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:77 msgid "Recruit: " msgstr "" #: src/editor/controller/editor_controller.cpp:178 msgid "Fatal error" msgstr "Kesalahan fatal" #: src/editor/controller/editor_controller.cpp:208 msgid "Do you really want to quit?" msgstr "Apakah anda benar-benar mau keluar?" #: src/editor/controller/editor_controller.cpp:210 #, fuzzy #| msgid "" #| "Do you really want to quit? Changes in the map since the last save will " #| "be lost." msgid "" "Do you really want to quit? Changes to this map since the last save will be " "lost." msgstr "" "Apakah anda benar-benar mau keluar? Perubahan di peta ini sejak simpanan " "terakhir akan hilang." #: src/editor/controller/editor_controller.cpp:212 msgid "" "Do you really want to quit? The following maps were modified and all changes " "since the last save will be lost:" msgstr "" "Apakah anda benar-benar mau keluar? Peta-peta berikut sudah dirubah dan " "semua perubahan sejak simpanan terakhir akan hilang:" #: src/editor/controller/editor_controller.cpp:221 msgid "No editor time-of-day found." msgstr "Tidak ada redaktur jam hari yang ditemukan." #: src/editor/controller/editor_controller.cpp:1147 msgid "Change Unit ID" msgstr "" #: src/editor/controller/editor_controller.cpp:1148 msgid "ID:" msgstr "" #: src/editor/controller/editor_controller.cpp:1164 msgid "Rename Unit" msgstr "" #: src/editor/controller/editor_controller.cpp:1165 msgid "Name:" msgstr "" #: src/editor/map/context_manager.cpp:205 msgid "Load Map" msgstr "" #: src/editor/map/context_manager.cpp:273 src/editor/map/map_context.cpp:846 #, fuzzy #| msgid "(New Map)" msgid "New Map" msgstr "(Peta Baru)" #: src/editor/map/context_manager.cpp:286 src/editor/map/map_context.cpp:846 #, fuzzy #| msgid "(New Map)" msgid "New Scenario" msgstr "(Peta Baru)" #: src/editor/map/context_manager.cpp:342 msgid "No Recent Files" msgstr "" #: src/editor/map/context_manager.cpp:380 #, fuzzy #| msgid "(New Map)" msgid "Unnamed Area" msgstr "(Peta Baru)" #: src/editor/map/context_manager.cpp:411 #, fuzzy #| msgid "(New Map)" msgid "New Side" msgstr "(Peta Baru)" #: src/editor/map/context_manager.cpp:467 msgid "Apply Mask" msgstr "" #: src/editor/map/context_manager.cpp:476 msgid "Error loading mask" msgstr "Error meload samaran" #: src/editor/map/context_manager.cpp:496 msgid "Identifier:" msgstr "" #: src/editor/map/context_manager.cpp:496 msgid "Rename Area" msgstr "" #: src/editor/map/context_manager.cpp:510 msgid "Choose Target Map" msgstr "Pilih target peta" #: src/editor/map/context_manager.cpp:519 #: src/editor/map/context_manager.cpp:928 msgid "Error loading map" msgstr "Error meload peta" #: src/editor/map/context_manager.cpp:645 #, fuzzy #| msgid "Save the Map As" msgid "Save Map As" msgstr "Simpan Peta Sebagai" #: src/editor/map/context_manager.cpp:666 #, fuzzy #| msgid "Save the Map As" msgid "Save Scenario As" msgstr "Simpan Peta Sebagai" #: src/editor/map/context_manager.cpp:698 msgid "No random map generators found." msgstr "Tidak ada generator peta acak ditemukan." #: src/editor/map/context_manager.cpp:711 #: src/editor/map/context_manager.cpp:716 msgid "Map creation failed." msgstr "Penciptaan peta gagal." #: src/editor/map/context_manager.cpp:731 msgid "Unsaved Changes" msgstr "Perubahan Tidak Tersimpan" #: src/editor/map/context_manager.cpp:732 #, fuzzy #| msgid "" #| "Do you want to discard all changes you made to the map since the last " #| "save?" msgid "Do you want to discard all changes made to the map since the last save?" msgstr "" "Apakah anda mau batalkan semua perubahan yang anda lakukan ke peta ini sejak " "simpanan terakhir?" #: src/editor/map/context_manager.cpp:788 #, fuzzy #| msgid "This map is already open." msgid "This scenario is already open." msgstr "Peta ini sudah terbuka." #: src/editor/map/context_manager.cpp:811 #: src/editor/map/context_manager.cpp:874 msgid "This map is already open." msgstr "Peta ini sudah terbuka." #: src/editor/map/context_manager.cpp:835 #, fuzzy #| msgid "Map saved." msgid "Scenario saved." msgstr "Peta tersimpan." #: src/editor/map/context_manager.cpp:850 msgid "Map saved." msgstr "Peta tersimpan." #: src/editor/map/context_manager.cpp:907 msgid "Loaded embedded map data" msgstr "Data peta termasuk diload" #: src/editor/map/context_manager.cpp:908 #: src/editor/map/context_manager.cpp:921 msgid "Map loaded from scenario" msgstr "Peta diload dari skenario" #: src/editor/map/context_manager.cpp:918 msgid "" "Loaded referenced map file:\n" "$new" msgstr "" "File peta referensi diload:\n" "$new" #: src/editor/map/editor_map.cpp:148 #: src/editor/palette/location_palette.cpp:119 #, fuzzy #| msgid "Player $player_number" msgid "Player $side_num" msgstr "Pemain $player_number" #: src/editor/map/editor_map.cpp:283 msgid "The size of the target map is different from the current map" msgstr "Ukuran target peta berbeda dengan peta yang dipakai sekarang" #: src/editor/map/map_context.cpp:145 msgid "File not found" msgstr "File tidak ditemukan" #: src/editor/map/map_context.cpp:152 #, fuzzy #| msgid "Empty map file" msgid "Empty file" msgstr "File peta kosong" #: src/editor/map/map_context.cpp:208 msgid "" "The map file looks like a scenario, but the map_data value does not point to " "an existing file" msgstr "" "File peta mirip seperti skenario, tetapi nomor map_data tidak menunjukkan ke " "file yang sudah ada" #: src/editor/map/map_context.cpp:612 #, fuzzy #| msgid "Could not save the map: $msg" msgid "Could not save the scenario: $msg" msgstr "Tidak bisa menyimpan peta: $msg" #: src/editor/map/map_context.cpp:647 msgid "Could not save into scenario" msgstr "Tidak bisa menyimpan ke dalam skenario" #: src/editor/map/map_context.cpp:657 msgid "Could not save the map: $msg" msgstr "Tidak bisa menyimpan peta: $msg" #: src/editor/palette/editor_palettes.cpp:51 msgid "(Unknown Group)" msgstr "" #: src/editor/palette/editor_palettes.cpp:284 msgid "(non-core)" msgstr "(bukan-inti)" #: src/editor/palette/editor_palettes.cpp:285 msgid "Will not work in game without extra care." msgstr "Tidak akan bekerja pada game tanpa kepedulian ekstra." #: src/editor/palette/location_palette.cpp:256 msgid "Go To" msgstr "" #: src/editor/palette/location_palette.cpp:263 msgid "Add" msgstr "" #: src/editor/palette/location_palette.cpp:265 msgid "New Location Identifier" msgstr "" #: src/editor/palette/location_palette.cpp:272 msgid "Error" msgstr "Error" #: src/editor/palette/location_palette.cpp:273 msgid "Invalid location id" msgstr "" #: src/editor/palette/location_palette.cpp:280 msgid "Delete" msgstr "" #: src/editor/palette/terrain_palettes.cpp:230 msgid "FG: " msgstr "FG: " #: src/editor/palette/terrain_palettes.cpp:231 msgid "BG: " msgstr "BG: " #: src/gui/dialogs/editor/custom_tod.cpp:137 msgid "Clipboard support not found, contact your packager" msgstr "" #: src/gui/dialogs/editor/custom_tod.cpp:201 #, fuzzy #| msgid "Choose player" msgid "Choose File" msgstr "Pilih pemain" #: src/gui/dialogs/editor/custom_tod.cpp:202 msgid "Select" msgstr "" #: src/gui/dialogs/editor/set_starting_position.cpp:84 msgid "player^None" msgstr "Tidak ada pemain" #: src/gui/dialogs/editor/set_starting_position.cpp:97 msgid "Player $player_number" msgstr "Pemain $player_number" #~ msgid "(New Map)" #~ msgstr "(Peta Baru)" #, fuzzy #~| msgid "(New Map)" #~ msgid "(New Scenario)" #~ msgstr "(Peta Baru)" #, fuzzy #~| msgid "Choose a Map to Open" #~ msgid "Choose a File to Open" #~ msgstr "Pilih Peta untuk Dibuka" #~ msgid "Choose a Mask to Apply" #~ msgstr "Pilih samaran untuk dipakai" #~ msgid "The file already exists. Do you want to overwrite it?" #~ msgstr "Peta ini sudah ada. Apakah anda mau menulisnya ulang?" #~ msgid "Player" #~ msgstr "Pemain" #~ msgid "Quit" #~ msgstr "Keluar" #, fuzzy #~| msgid "Battle for Wesnoth Map Editor" #~ msgid "The Battle for Wesnoth" #~ msgstr "Battle for Wesnoth Redaktur Peta" #~ msgid "" #~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift " #~ "to paint base layer only. Ctrl+click to sample terrain under cursor." #~ msgstr "" #~ "Gunakan tombol tetikus kiri/kanan untuk menggambar daerah latar depan/" #~ "latar belakang. Pegang Shift untuk hanya mengecat lapisan dasar. Ctrl" #~ "+klik untuk mengecek daerah di bawah tetikus." #~ msgid "" #~ "Left mouse button selects, right deselects. Hold Shift for magic-wand " #~ "selection of tiles with same terrain." #~ msgstr "" #~ "Tombol tetikus kiri memilih, tombol kanan merubah pilihan. Pegang Shift " #~ "untuk pilihan ubin tongkat-ajaib dengan daerah yang sama." #~ msgid "" #~ "Left mouse button displays player selection, right clears. Number keys " #~ "scroll to the starting position, alt+number sets respective starting " #~ "position under cursor, delete clears." #~ msgstr "" #~ "Tombol tetikus kiri menunjukkan pilihan pemain, tombol kanan " #~ "menyingkirkannya. Tombol nomor menggulung ke posisi permulaan, alt+nomor " #~ "memasang posisi permulaan masing-masing di bawah tetikus, delete " #~ "menghapusnya." #~ msgid "" #~ "Click to paste, zoom out for more accuracy when pasting large areas. Use " #~ "the edit menu to transform the clipboard (rotate, mirror)." #~ msgstr "" #~ "Klik untuk menyalin, mengecilkan untuk membantu akurasi ketika menyalin " #~ "daerah-daerah besar. Gunakan menu edit untuk merubah papan tulis kecil " #~ "(memutar, mencermin)." #, fuzzy #~| msgid "Action not implemented" #~ msgid "Not implemented yet." #~ msgstr "Aksi tidak diterapkan" #~ msgid "Empty map file" #~ msgstr "File peta kosong" #~ msgid "Custom setting" #~ msgstr "Setting kustom" #~ msgid "Edit" #~ msgstr "Edit" #~ msgid "Undo" #~ msgstr "Batalkan aksi terakhir" #~ msgid "Can’t Undo" #~ msgstr "Tidak Bisa Membatalkan" #~ msgid "Redo" #~ msgstr "Ulangi aksi terakhir" #~ msgid "Can’t Redo" #~ msgstr "Tidak Bisa Mengulang" #~ msgid "Auto-update Terrain Transitions: Yes" #~ msgstr "Otomatis-memperbarui peralihan daerah: Ya" #~ msgid "Auto-update Terrain Transitions: Partial" #~ msgstr "Otomatis-memperbarui peralihan daerah: Sebagian" #~ msgid "Auto-update Terrain Transitions: No" #~ msgstr "Otomatis-memperbarui peralihan daerah: Tidak" #~ msgid "" #~ "Which player should start here? You can use alt and a number key to set " #~ "the starting position for a player, and del to clear the starting " #~ "position under the cursor. Pressing a number key by itself will scroll to " #~ "that player’s starting position." #~ msgstr "" #~ "Pemain mana yang harus memulai di sini? Anda bisa menggunakan alt dan " #~ "sebuah tombol nomor untuk memasang posisi permulaan untuk seorang pemain, " #~ "dan del untuk mennyingkirkan posisi permulaan tersebut dengan tetikus. " #~ "Menekan tombol nomor dengan sendirinya akan menggulung ke posisi " #~ "permulaan pemain itu." #~ msgid "FG" #~ msgstr "FG" #~ msgid "BG" #~ msgstr "BG" #~ msgid "Error creating action object" #~ msgstr "Error membuat obyek aksi" #~ msgid "Settings" #~ msgstr "Settings" #~ msgid "Draw tiles" #~ msgstr "Gambar tile" #~ msgid "Fill" #~ msgstr "Isi" #~ msgid "Set player's starting position" #~ msgstr "Pilih tempat mulai pemain" #~ msgid "Zoom in" #~ msgstr "Besarkan gambar" #~ msgid "Zoom out" #~ msgstr "Kecilkan gambar" #~ msgid "Zoom to default view" #~ msgstr "Besarkan gambar ke default" #~ msgid "Toggle grid" #~ msgstr "Nyalakan grid" #~ msgid "Resize the map" #~ msgstr "Ukur ulang peta" #~ msgid "Flip map" #~ msgstr "Putar peta" #~ msgid "Language" #~ msgstr "Bahasa" #~ msgid "Choose your preferred language:" #~ msgstr "Pilih bahasa favorit anda:" #~ msgid "Which Player?" #~ msgstr "Pemain yang mana?" #~ msgid "Which player should start here?" #~ msgstr "Pemain yang mana harus memulai di sini?" #~ msgid "" #~ "Warning: Illegal characters found in the map name. Please save under a " #~ "different name." #~ msgstr "" #~ "Bahaya: Ada karakter ilegal yang ditemukan di nama peta. Harap disimpan " #~ "dengan nama yang lain." #~ msgid "The file does not contain a valid map." #~ msgstr "File ini tidak memiliki peta yang benar." #~ msgid "Do you want to save the map before quitting?" #~ msgstr "Apakah anda hendak menyimpan peta ini sebelum menutupnya?" #~ msgid "Error: Illegal character in filename." #~ msgstr "Eror: Ada karakter ilegal di nama filenya."