# Estonian translations for Battle for Wesnoth package # Copyright (C) 2007 Wesnoth Development Team # This file is distributed under the same license as the Battle for Wesnoth package. # Automatically generated, 2007. # msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.3.7+dev\n" "POT-Creation-Date: 2015-01-15 22:59-0300\n" "PO-Revision-Date: 2012-04-02 21:57+0300\n" "Last-Translator: Kaido Kikkas \n" "Language-Team: none\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" # type: Attribute 'lang' of: #. type: Attribute 'lang' of: #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:6 msgid "en" msgstr "et" # type: Content of: #. type: Content of: <book><bookinfo><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:8 msgid "Battle for Wesnoth User’s Manual" msgstr "Wesnothi Lahingu kasutajajuhend" # type: Content of: <book><preface><title> #. type: Content of: <book><preface><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:11 msgid "Preface" msgstr "Eessõna" # type: Content of: <book><preface><simpara> #. type: Content of: <book><preface><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:12 msgid "" "The Battle for Wesnoth is a turn-based strategy game with a fantasy theme." msgstr "Wesnothi Lahing on käigupõhine, fantaasiateemaline strateegiamäng." # type: Content of: <book><preface><simpara> #. type: Content of: <book><preface><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:13 msgid "" "Build up a great army, gradually training raw recruits into hardened " "veterans. In later games, recall your toughest warriors and form a deadly " "host against whom none can stand! Choose units from a large pool of " "specialists, and hand pick a force with the right strengths to fight well on " "different terrains against all manner of opposition." msgstr "" "Kogu vägev sõjavägi ning tee rohelistest algajatest kogenud veteranid. " "Hilisemates mängudes võid kutsuda tagasi oma suurimad sõdalased ning luua " "väe, millele keegi vastu ei saa. Vali üksusi eri kunstide asjatundjate " "hulgast ja pane kokku sõjajõud, kel on sobivad oskused ning kes suudavad " "võidelda eri maastikel ja eri vaenlaste vastu." # type: Content of: <book><preface><simpara> #. type: Content of: <book><preface><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:18 msgid "" "Wesnoth has many different sagas waiting to be played out. You can battle " "orcs, undead, and bandits on the marches of the Kingdom of Wesnoth; fight " "alongside dragons in the lofty peaks, elves in the green reaches of the " "Aethenwood, dwarves in the great halls of Knalga, or even merfolk in the Bay " "of Pearls. You can fight to regain the throne of Wesnoth, or use your dread " "power over the Undead to dominate the land of mortals, or lead your glorious " "Orcish tribe to victory against the humans who dared despoil your lands." msgstr "" "Wesnothis on palju erinevaid saagasid, mida saad läbi mängida. Võid võidelda " "orkide, kooljate ja röövlitega Wesnothi kuningriigi avarustes; võitle koos " "draakonitega mäetippudel, haldjatega Hõbelaanes, päkapikega Knalga suurtes " "saalides või isegi näkkidega Pärlilahes. Võid üritada tagasi võita Wesnothi " "trooni, kasutada enda võimu kooljate üle surelike maade allutamiseks või " "juhtida enda võimsa orkihõimu inimeste vastu, kes sinu maadele on tunginud." # type: Content of: <book><preface><simpara> #. type: Content of: <book><preface><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:26 msgid "" "You will be able to select from among over two hundred unit types (infantry, " "cavalry, archers, and mages are just the beginning) and fight actions " "ranging from small-unit ambushes to clashes of vast armies. You can also " "challenge your friends – or strangers – and fight in epic multi-player " "fantasy battles." msgstr "" "Võid valida üle kahesaja erineva üksuse hulgast (jala- ja ratsaväelased, " "vibukütid ja võlurid on vaid mõned neist) ning mängida läbi lahinguid " "väikestest varitsustest hiigelarmeede vastasseisudeni. Sa võid ka luua enda " "üksusi ja koostada enda stsenaariume või isegi täielikke sõjakäike. Võid ka " "esitada väljakutse sõpradele - või ka võõrastele - ning korraldada suuri, " "paljude mängijatega fantaasialahinguid." # type: Content of: <book><preface><simpara> #. type: Content of: <book><preface><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:31 msgid "" "Battle for Wesnoth is open-source software, and a thriving community of " "volunteers cooperates to improve the game. You can create your own custom " "units, write your own scenarios, and even script full-blown campaigns. User-" "maintained content is available from an add-on server, and the very best of " "it is incorporated into Battle for Wesnoth’s official releases." msgstr "" "Wesnothi Lahing on avatud lähtekoodiga tarkvara ning aktiivne vabatahtlike " "kogukond teeb mängu parandamise nimel koostööd. Võid luua ise uusi üksusi, " "koostada stsenaariume ja isegi täismahus sõjakäike. Kasutajate loodud sisu " "on saadava lisamoodulite serverist ning selle parimad esindajad lisatakse " "mängu järgmistesse ametlikesse versioonidesse." # type: Content of: <book><chapter><title> #. type: Content of: <book><chapter><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:39 msgid "Getting Started" msgstr "Alustuseks" # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:41 msgid "The World" msgstr "Maailm" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:42 msgid "" "The known portion of the Great Continent, on which Wesnoth abides, is " "generally divided into three areas: the Northlands, which are generally " "lawless; the kingdom of Wesnoth and its occasional principality, Elensefar; " "and the domain of the Southwest Elves in the Aethenwood and beyond." msgstr "" "Suure Mandri tuntud osa, kus asub Wesnoth, on üldiselt jagatud kolmeks: " "enamasti seadusetud põhjamaad, Wesnothi kuningriik koos selle vasalli " "Elensefariga ning kagu haldjamaad Hõbelaanes ja selle taga." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:47 msgid "" "The Kingdom of Wesnoth lies in the center of this land. Its borders are the " "Great River to the north, the Dulatus Hills in the east and south, the edge " "of the Aethenwood to the southwest, and the Ocean to the west. Elensefar, a " "once-province of Wesnoth, is bordered by the Great River to the north, a " "loosely defined line with Wesnoth to the east, the Bay of Pearls to the " "south, and the ocean to the west." msgstr "" "Wesnothi kuningriik asub selle maa keskosas. Selle piirideks on põhja pool " "Suur Jõgi, idas ja lõunas Madalmäed, Roheraba edelas ja meri läänes. Endine " "Wesnothi provints Elensefar piirneb põhjas Suure Jõega, idas Wesnothi " "ebamäärase piiriga, lõunas Pärlilahega ja läänes suure merega. Põhjamaid ei " "valitse keegi - seal elavad erinevad orkide, päkapikkude, metsinimeste ja " "haldjate seltsingud. Nende põhja- ja idapiir ei ole määratud, lõunapiiriks " "on Suur Jõgi ja läänepiiriks meri." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:53 msgid "" "The Northlands is the wild country north of the Great River. Various groups " "of orcs, dwarves, barbarians and elves populate the region. To the north " "and east lies the forest of Lintanir, where the great kingdom of the North-" "Elves keeps to its own mysterious affairs." msgstr "" "Põhjamaad on metsik maa põhja pool Suurt Jõge. Siin elavad erinevad orkide, " "päkapike, metsinimeste ja haldjate salgad. Põhjas ja idas asub Lintaniri " "mets, kus Põhja haldjate võimas kuningriik ajab omaenese mõistatuslikke asju." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:57 msgid "" "Over the land are scattered villages where you can heal your troops and " "gather the income required to support your army. You will also have to cross " "mountains and rivers, push through forests, hills and tundra, and cross open " "grassland. In each of these areas different creatures have adapted to live " "there and can travel more easily and fight better when they are in familiar " "terrain." msgstr "" "Üle kogu maa on laiali pillatud külad, kus saad enda üksusi ravida ja " "sõjaväe ülalpidamiseks sissetulekut koguda. Sul tuleb ületada mägesid ja " "jõgesid, tungida läbi metsade, mägismaade ja tundrate ning ületada avamaid " "- igas neist on omad asukad, kes on kohanenud sealse eluga ning liiguvad " "tuttaval maastikul kiiremini ja võitlevad paremini." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:64 msgid "The Creatures" msgstr "Olendid" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:65 msgid "" "In the world of Wesnoth there dwell humans, elves, dwarves, orcs, drakes, " "saurians, mermen, nagas, and many other races yet more obscure and wondrous. " "In accursed lands walk undead and ghosts and specters; monsters lurk in its " "ruins and dungeons. Each has adapted to particular terrains. Humans inhabit " "primarily the temperate grasslands. In the hills, mountains and underground " "caves orcs and dwarves are most at home. In the forests the elves reign " "supreme. In the oceans and rivers mermen and nagas dominate." msgstr "" "Wesnothi maailmas elavad inimesed, haldjad, päkapikud, orkid, lohed, " "sisalased, näkid, nagad ja mitmed veelgi iseäralikumad rassid, neetud maadel " "käivad ringi kooljad, tondid ja viirastused. Kõik nad on kohanenud erinevate " "maastikega - inimesed elavad peamiselt mõõduka kliimaga rohumaadel, orkid ja " "päkapikud tunnevad end koduselt küngastel, mägedes ja maa all, metsades " "valitsevad haldjad ning meredes-jõgedes näkid ja nagad." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:73 msgid "" "For game purposes, the races group into factions; for example, orcs often " "cooperate with trolls, and elves or dwarves with humans. Some other factions " "reflect divisions within human society — loyalists vs. " "outlaws, for example. In most campaigns, you will control units drawn a " "single faction. But sometimes factions make alliances with others, so you " "may face more than one faction in a scenario." msgstr "" "Mängu mõttes on rassid jagatud eri osapoolteks. Näiteks teevad orkid sageli " "koostööd trollidega, haldjad või päkapikud aga inimestega. Mõned osapooled " "peegeldavad erisusi inimeste endi seas — näiteks valitsusväed või " "mässajad. Enamikus sõjakäikudes juhid sa üht osapoolt - kuid vahel sõlmivad " "need ka liite, nii et võid kohata lahingus enam kui üht." # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:82 msgid "Finding Your Way" msgstr "Mängukeskkond" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:83 msgid "" "When Wesnoth first starts it displays an initial background and a column of " "buttons called the Main Menu. The buttons only work with a mouse. For the " "impatient, we recommend you: click the \"Language\" button to set your " "language; then click the \"Tutorial\" button to run the tutorial; and then " "play the campaign, \"A Tale of Two Brothers\" by clicking the \"Campaign\" " "button and selecting it from the list provided." msgstr "" "Wesnothi käivitamisel kuvatakse avataust ja rida nuppe, mida nimetatakse " "peamenüüks. Nupud töötavad ainult hiirega. Kannatamatutel soovitame valida " "\"Keel\" mängu keele määramiseks, siis mängida läbi \"Õpetus\" ja seejärel " "võtta ette sõjakäik \"Lugu kahest vennast\" - klõpsa \"Sõjakäigud\" ja vali " "sealt see sõjakäik." # type: Content of: <book><chapter><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><simpara><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:90 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/main-menu-1.9.4.jpg\"/> </" #| "imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/main-menu-1.11.9.jpg\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/main-menu-1.9.4.jpg\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><simpara><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:93 msgid "Main Menu" msgstr "Peamenüü" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:89 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:313 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:378 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:389 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:443 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1312 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1421 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1446 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1471 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1496 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1521 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1546 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1571 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2366 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2382 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2398 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2414 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2430 msgid "<placeholder type=\"inlinemediaobject\" id=\"0\"/>" msgstr "<placeholder type=\"inlinemediaobject\" id=\"0\"/>" #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:98 msgid "Tutorial" msgstr "Õpetus" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:102 msgid "" "The tutorial is a real, but basic, game which teaches you some of the basic " "controls needed to play the game. Winning or losing is not important here, " "but learning what to do is. Click the Tutorial button to play. In the " "Tutorial you are in the role of the prince Konrad or the princess Li’" "sar, learning from the Elder Mage Delfador — pay attention or he might turn " "you into a newt." msgstr "" "Õpetus on tegelik, ehkki lihtne mäng, mis tutvustab sulle mängu põhivõtteid " "- siin pole tähtis võit ega kaotus, vaid mänguga tutvumine. Selle " "mängimiseks klõpsa nuppu Õpetus. Õpetuse jooksul mängid sa prints Konradi " "või printsess Li'sari rolli, keda õpetab vana võlur Delfador. Pane hästi " "tähele, muidu ta võib su konnakulleseks muuta!" #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:114 msgid "Campaign" msgstr "Sõjakäigud" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:118 msgid "" "Wesnoth was primarily designed to play campaigns. Campaigns are a series of " "connected scenarios. Click this button to start a new campaign. You will be " "presented with a list of campaigns available on your computer (more can be " "downloaded if you wish). Select your campaign and click OK to start or " "Cancel to quit. Each campaign has a difficulty level: easy, medium (normal), " "and hard. We recommend medium as this level is challenging, but not " "difficult. You may not change the difficulty during the campaign. In case " "you have serious problems fighting your way through easy difficulty, the " "guide about <link linkend=\"basic_strategy\">Basic Strategy</link> will " "surely help you. Once you have selected the difficulty, you will start with " "the first scenario of the campaign." msgstr "" "Wesnoth oli algselt mõeldud eeskätt sõjakäikude ehk kampaaniate mängimiseks. " "Sõjakäigud on omavahel seotud stsenaariumite sari. Uue sõjakäigu " "alustamiseks vajuta vastavat nuppu - seejärel näed saadaolevate sõjakäikude " "nimekirja (soovi korral saad neid võrgust juurde tõmmata). Vali sõjakäik ja " "klõpsa kas Olgu mängu alustamiseks või Tühista tagasi peamenüüsse minekuks. " "Igal sõjakäigul on raskusastmed: lihtne, keskmine (harilik) ja raske. " "Soovitame proovida keskmist taset, mis pakub väljakutset, kuid pole " "liigkeeruline. Sõjakäigu jooksul raskusastet muuta ei saa. Kui ka kerge " "raskusaste keerukaks osutub, aitab sind <link linkend=\"basic_strategy" "\">strateegiajuhend</link>. Peale raskusastme valimist alustatakse sõjakäigu " "esimest stsenaariumit." #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:135 msgid "Multiplayer" msgstr "Mitmekesi mäng" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:139 msgid "" "Click this button to play single scenarios against one or more opponents. " "You can play the games over the internet or at your computer, against " "computer or human opponents. When you select this button a dialogue will " "appear and allow you to choose how you want to play the scenario. To learn " "more, see <link linkend=\"scenarios\">scenarios</link>." msgstr "" "Klõpsa seda nuppu, et käivitada üksikmäng ühe või mitme vastase vastu. Võid " "mängida nii enda arvutis kui ka üle Interneti, nii arvuti kui inimmängijate " "vastu. Selle valimisel ilmub aken, kus saad määrata, kuidas soovid mängida. " "Täpsemalt vaata <link linkend=\"scenarios\">stsenaariumite</link> alt." # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:149 msgid "Load" msgstr "Laadimine" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:153 msgid "" "Click this button to load a previously saved game. You will be shown a " "dialogue listing saved games. Select the game and click Ok to load and " "continue, or Cancel to return to the Main Menu. If you select a replay game, " "you can check the Replay check box. The loaded game will make all the moves " "from the beginning while you watch." msgstr "" "Klõpsa seda nuppu, et laadida varem salvestatud mäng. Sulle näidatakse " "salvestiste nimekirja - vali mäng ja klõpsa mängu laadimiseks Olgu või " "tagasiminekuks Tühista. Kui soovid mängu taasesitust, tee märge vastavasse " "märkeruutu - sel juhul mängitakse salvestatud mäng automaatselt algusest " "lõpuni läbi." # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:163 msgid "Add-ons" msgstr "Lisamoodulid" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:167 msgid "" "Click this button to enter the content server where a whole lot of content " "created by normal users is hosted. Among the things available there are many " "campaigns, multiplayer eras (defining factions for multiplayer games) and " "multiplayer maps. With the \"Remove Add-ons\" button you can remove them " "again once you do not want them anymore." msgstr "" "Selle nupu abil saad võtta ühendust serveriga, kus asub suur hulk erinevaid " "mänguelemente, mille on loonud teised mängijad. Sealt võid leida suure hulga " "sõjakäike, mitmemängija ajastuid (mis määratlevad mitmemängija mängude " "osapooled) ja mitmemängija kaarte. Nupuga \"Eemalda moodul\" saad mooduleid " "ka kustutada." # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:177 msgid "Map Editor" msgstr "Kaardiredaktor" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:181 msgid "" "Click this button to start the Map Editor where you can create custom maps " "for multiplayer games or for building your own campaign upon." msgstr "" "Klõpsa seda nuppu, et käivitada kaardiredaktor - sellega saad teha omaenda " "kaarte mitmekesi mängimiseks või enda loodava sõjakäigu tarbeks." #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:188 msgid "Language" msgstr "Keel" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:192 msgid "" "Click this button, select your language, and click OK to use it, or Cancel " "to continue with the current language. The first time Wesnoth starts, it " "defaults to English or your system locale if that can be determined, but " "once you change it, it will start in that language." msgstr "" "Klõpsa seda nuppu, vali enda keel ja klõpsa Olgu selle kasutuselevõtuks või " "Tühista tagasiminekuks. Esmakordsel käivitamisel on Wesnoth vaikimisi kas " "inglise või sinu arvuti vaikimisi keeles, juhul kui mäng suudab selle " "tuvastada. Kui keelt muudetakse, käivitub Wesnoth järgmisel korral selles " "keeles." #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:201 msgid "Preferences" msgstr "Eelistused" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:205 msgid "Click here to change default settings." msgstr "Klõpsa siia vaikimisi sätete muutmiseks" # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:211 msgid "Credits" msgstr "Autorid" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:215 msgid "" "Click this button for a list of major Wesnoth contributors. You will often " "be able to reach them in real time at irc.freenode.org:6667 on #wesnoth." msgstr "" "Klõpsa seda nuppu Wesnothi põhitegijate nimekirja nägemiseks. Sageli võib " "neid leida IRC kanalil #wesnoth aadressil irc.freenode.org:6667 ." #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:223 msgid "Quit" msgstr "Väljumine" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:227 msgid "Click this button to close Wesnoth." msgstr "Klõpsa siia Wesnothist väljumiseks." # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:233 msgid "Help" msgstr "Abiteave" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:237 msgid "" "Click this button to open the integrated in game Help System. It will " "provide you with information about units and all other gameplay relevant " "things of the game. Most of those things are mentioned in this manual." msgstr "" "Klõpsa siia, et avada mängu abiteabesüsteem. See annab teavet üksuste ja muu " "mängu puutuva kohta. Enamikku neist asjust kirjeldab ka see kasutajajuhend." # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:245 msgid "Next" msgstr "Järgmine" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:249 msgid "" "Click this button to read the next little tip from the \"Tome of Wesnoth\"." msgstr "Klõpsa seda nuppu järgmise vihje avamiseks \"Wesnothi Raamatust\"." # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:255 msgid "Previous" msgstr "Eelmine" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:259 msgid "" "Click this button to read the previous little tip from the \"Tome of Wesnoth" "\"." msgstr "Klõpsa seda nuppu järgmise vihje avamiseks \"Wesnothi Raamatust\"." # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:266 msgid "Game Modes" msgstr "Mänguviisid" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:267 msgid "There are two basic ways to play Battle for Wesnoth:" msgstr "Wesnothi mängimiseks on kaks peamist viisi:" # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:271 msgid "" "Play a sequence of connected scenarios, known as a campaign, against the " "computer." msgstr "" "Sõjakäik ehk omavahel seotud stsenaariumite sari, mida mängitakse arvuti " "vastu." # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:277 msgid "Play a single scenario against computer or human opponents." msgstr "Üksikmäng arvuti või teiste inimmängijate vastu." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:282 msgid "Campaigns" msgstr "Sõjakäigud" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:283 msgid "" "Campaigns are sequences of battles with a connecting storyline. Typical " "campaigns have about 10–20 scenarios. The main advantage with campaigns is " "that they allow you to develop your army. As you complete each scenario, the " "remaining units at the end are saved for you to use in the next scenario. If " "you choose not to use a unit at all during a scenario it is carried over to " "the next, so you don’t lose units you don’t use." msgstr "" "Sõjakäigud on ühise looga seotud stsenaariumite sari. Enamasti koosnevad nad " "10-20 stsenaariumist. Sõjakäigu põhieeliseks on sõjaväe arendamise võimalus " "- iga stsenaariumi lõpus salvestatakse ellujäänud üksused ja neid saab " "järgmises stsenaariumis tagasi kutsuda. Tagasikutsumata jäänud üksused " "säilivad ja neid saab kasutada hilisemates stsenaariumites." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:290 msgid "" "The campaign is the primary form in which Wesnoth is intended to be played, " "is probably the most enjoyable, and is the recommended way for new players " "to learn the game." msgstr "" "Sõjakäigud on Wesnothi põhiline mänguviis, mis on ilmselt kõige lõbusam ja " "ka uutele mängijatele õppimiseks parim." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:295 msgid "Scenarios" msgstr "Üksikmängud" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:296 msgid "" "A single scenario takes about 30 minutes to 2 hours to complete. This is the " "fastest way to play, but your units are not saved and you cannot use " "campaign units. You can play scenarios against the computer or against other " "players either over the internet or at your computer. Scenarios are accessed " "through the \"Multiplayer\" button on the main menu." msgstr "" "Üksikmängud võtavad läbimängimiseks aega umbes poolest kahe tunnini. See on " "kiirem mänguviis, kuid üksusi ei salvestata ja sõjakäikude üksusi ei saa " "kasutada. Üksikmänge saab mängida nii arvuti kui inimmängijate vastu, " "viimast nii üle Interneti kui ka sama arvuti taga. Üksikmängu käivitamiseks " "klõpsa peamenüüs nuppu \"Mitu mängijat\"." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:301 msgid "" "In general multiplayer games are played against other players via the " "Internet (you can also run them on your LAN if you have one). All these " "games are co-ordinated through the Wesnoth multiplayer server. Multiplayer " "games can take anywhere from 1 hour to 10 hours, depending on how many " "players there are (and the size of the map). The average time is between 3 " "to 7 hours. Games can be saved and loaded as many times as you like. So, " "it’s possible for some games to last 1 or 2 weeks, even though the " "play time is only a few hours. You cannot carry over units in multiplayer " "from one scenario to the next, so building up your army’s strength is " "possible only within the scenario." msgstr "" "Mitmemängija mängud toimuvad enamasti teiste inimmängijate vastu üle " "Interneti (mängida saab ka kohtvõrgus). Internetimänge juhib Wesnothi keskne " "mitmemängija server. Võrgumäng võib võtta 1-10 tundi, sõltuvalt mängijate " "arvust ja kaardi suurusest, keskmine aeg on 3-7 tundi. Mänge saab salvestada " "ja laadida piiramatult. Nii võivad mängud kesta 1-2 nädalat, ehkki kokku on " "mänguaega vaid paar tundi. Mitmemängija mängudes ei toimu üksuste " "tagasikutsumist, seega on üksuste arendamine võimalik vaid ühe stsenaariumi " "sees." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:311 msgid "" "There are several possible options you are provided with when clicking on " "the \"Multiplayer\" button:" msgstr "Erinevaid mänguviise näed, kui klõpsad nuppu \"Mitu mängijat\"." # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:314 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/multiplayer-1.9.4.jpg\"/> </" #| "imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/multiplayer-1.11.9.jpg\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/multiplayer-1.9.4.jpg\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:317 msgid "Multiplayer dialog" msgstr "Mitmemängija dialoog" # type: Content of: <book><chapter><section><section><section><title> #. type: Content of: <book><chapter><section><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:320 msgid "Login" msgstr "Logi sisse" # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:321 msgid "" "This will be your name on the multiplayer server. If you have an account on " "the <ulink url=\"http://www.wesnoth.org/forum\">Wesnoth forums</ulink>, you " "may use the same username and password for joining the official server. A " "password box will pop up if a password is required for the current username. " "You cannot use a registered name without the password." msgstr "" "See on sinu nimi mitmekesi mängimise serveris. Kui sul on olemas konto " "<ulink url=\"http://www.wesnoth.org/forum\">Wesnothi foorumis</ulink>, " "võiksid serveris kasutada sama kasutajanime ja parooli. Parooli " "sisestamiseks avaneb omaette aken. Kontot ilma paroolita kasutada ei saa." # type: Content of: <book><chapter><section><section><section><title> #. type: Content of: <book><chapter><section><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:328 msgid "Join official Server" msgstr "Ühendu ametliku serveriga" # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:329 msgid "" "This option directly connects you to the official server. You will end in " "the lobby where you can create your games as you wish and where many games " "are already open and maybe some players already waiting to join in a new " "match." msgstr "" "Siit saad ühendust võtta ametliku serveriga. See viib sind ooteruumi, kus " "saad ise mängu alustada või liituda mõne olemasolevaga, kus teised mängijad " "juba ees ootavad." # type: Content of: <book><chapter><section><section><section><title> #. type: Content of: <book><chapter><section><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:334 msgid "Connect to Server" msgstr "Ühendu serveriga" # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:335 msgid "" "This option opens a dialog box allowing you to enter the address of the " "machine to join. In this dialog there also is the button \"View List\" that " "does show a list of official servers that can be used as backup if the main " "server is currently not available." msgstr "" "Siit saad määrata serveri aadressi, kuhu soovid ühendust võtta. Nupuga " "\"Vaata nimekirja\" näed ka ametlike serverite nimekirja, mis toimivad " "peaserveri rikke korral varuserveritena." # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:339 msgid "" "A complete list of official and user setup servers is listed at this " "website: <ulink url=\"http://wesnoth.org/wiki/MultiplayerServers" "\">Multiplayer servers</ulink>." msgstr "" "Üsna täielik ametlike ja kasutajaserverite nimekiri on veebis <ulink url=" "\"http://wesnoth.org/wiki/MultiplayerServers\">siin</ulink>." # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:341 msgid "" "You can also reach servers hosted by any other player with this menu " "option. So if you got a server running in your local network, just enter " "the address and port number (default: 15000). If you for example want to " "connect to a server running on the machine with the address 192.168.0.10 and " "the default port, you would enter this in the dialog: 192.168.0.10:15000" msgstr "" "Siit saad ka liituda mõne teise mängija poolt hallatavate serveritega. Kui " "sul on omaenda server kohtvõrgus olemas, sisesta selle aadress ja " "pordinumber (vaikimisi on see 15000). Näiteks kui soovid liituda arvutiga " "aadressil 192.168.0.10 ja vaikimisi pordiga, sisesta siia 192.168.0.10:15000" # type: Content of: <book><chapter><section><section><section><title> #. type: Content of: <book><chapter><section><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:348 msgid "Host Networked Game" msgstr "Algata võrgumäng" # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:349 msgid "" "To be able to start a multiplayer game without using an external multiplayer " "server, you have to start the server, which is usually named " "<emphasis>wesnothd</emphasis>, yourself. This program is automatically " "started in the background when selecting this option. It will be stopped, " "once all players left the server. Other players need to be able to connect " "to your port 15000 using TCP to play with you on your server. If you are " "behind a firewall, you will probably need to change your firewall settings " "to allow incoming connections to port 15000, and tell your firewall to " "forward such traffic to the machine hosting the game. You should not need to " "make firewall changes to join games hosted on a public server or by someone " "else." msgstr "" "Et käivitada mitmemängija mäng ilma välist serverit kasutamata, pead " "käivitama kohaliku <emphasis>wesnothd</emphasis> serveri. See käivitatakse " "taustaprotsessina ja peatatakse, kui kõik mängijad on lahkunud. Kui soovid " "kutsuda ka teisi mängijaid, peavad nad ligi pääsema TCP pordile 15000. Kui " "kasutad tulemüüri, tuleb selle sätetest ilmselt lubada ligipääs porti 15000 " "ja suunata sinnatulev liiklus mängu jooksutavasse masinasse. Avalikes " "serverites või teiste arvutites toimuvad mängud üldjuhul tulemüüri " "ümberseadistamist ei vaja." # type: Content of: <book><chapter><section><section><section><title> #. type: Content of: <book><chapter><section><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:362 msgid "Local Game" msgstr "Kohalik mäng" # type: Content of: <book><chapter><section><section><section><simpara> #. type: Content of: <book><chapter><section><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:363 msgid "" "This creates a game just running on your computer. You can either use it as " "hotseat game where everyone plays at the same computers by taking turns in " "the <emphasis>hotseat</emphasis>. Hotseat games will take about the same " "time to play as games played over the Internet. Or you can just play a " "scenario against AI opponents rather than human players. This can be a good " "way to become familiar with the various maps that are used for multiplayer " "games before playing against real opponents. It can also be used as a simple " "way to explore the capabilities of units from the different factions by " "choosing which faction you will play and which faction your opponents are in " "these games. Of course, you can also mix both in one game. That is, play " "together in a game with a friend against an AI opponent." msgstr "" "Loob mängu, mis jookseb üksnes sinu arvutis. Sellist mängu mängitakse " "mitmekesi ühe ja sama arvuti taga kordamööda käike sooritades. Aega kulub " "umbes sama kaua kui võrgumängule. Võid mängida ka arvuti vastu - nii on hea " "tutvuda mitmemängija kaartidega enne tegelike mängude alustamist või õppida " "tundma erinevate osapoolte üksuste käitumist. Võid ka mängida koos sõbraga " "arvuti vastu." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:377 msgid "The Game Screen" msgstr "Mänguekraan" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:379 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/game-screen-1.9.4.jpg\"/> </" #| "imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/game-screen-1.11.9.jpg\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/game-screen-1.9.4.jpg\"/> </" "imageobject>" # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:382 msgid "Game Screen" msgstr "Mänguekraan" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:384 msgid "" "Regardless of whether you are playing a scenario or a campaign, the basic " "layout of the game screen is the same. The majority of the screen is filled " "with a map which shows all of the action that takes place in the game. " "Around the map are various elements which provide useful information about " "the game and are described in more detail below." msgstr "" "Ükskõik, kas mängid üksikmängu või sõjakäiku, ekraani üldine kujundus jääb " "samaks. Enamiku ekraanist võtab enda alla kaart, mis näitab kogu mängus " "toimuvat tegevust. Ümber selle on erinevad elemendid, mis annavad mängu " "kohta kasulikku teavet - neid kirjeldatakse täpsemalt allpool." # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:390 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/top_pane-1.9.4.jpg\"/> </" #| "imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/top_pane-1.11.9.jpg\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/top_pane-1.9.4.jpg\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:393 msgid "Top Panel" msgstr "Tippaneel" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:395 msgid "" "Across the top of the screen from left to right are the following items:" msgstr "Ekraani ülaservas vasakult paremale asuvad järgmised elemendid:" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:399 msgid "Menu button" msgstr "Menüünupp" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:404 msgid "Actions button" msgstr "Tegevuste nupp" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:409 msgid "Turn counter (current turn/maximum number of turns)" msgstr "Käiguloendur (jooksev käik/käikude koguarv)" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:414 msgid "Your gold" msgstr "Kullavaru" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:419 msgid "Villages (your villages/total number of villages)" msgstr "Külad (sinu külade arv / külade koguarv)" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:424 msgid "Your total units" msgstr "Sinu üksuste arv" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:429 msgid "Your upkeep" msgstr "Sinu üksuste elatis" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:434 msgid "Your income" msgstr "Sinu sissetulek" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:439 msgid "Current time or time left (in timed multiplayer games)" msgstr "Kellaaeg või lõpuni jääv aeg (ajapiiranguga mitmemängija mängudes)" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:444 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/right_pane-1.9.4.jpg\"/> </" #| "imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/right_pane-1.11.9.jpg\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/right_pane-1.9.4.jpg\"/> </" "imageobject>" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:447 msgid "Right Panel" msgstr "Parempoolne paneel" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:449 msgid "Down the right of the screen from top to bottom are:" msgstr "Ekraani paremas servas ülalt alla asuvad:" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:453 msgid "Full map, scaled" msgstr "Stsenaariumi minikaart" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:458 #, fuzzy #| msgid "" #| "Defense and movement of the currently selected unit on the marked hex" msgid "" "Current hex position (x-coordinate, y-coordinate), defense and movement of " "the currently selected unit on the marked hex" msgstr "Valitud üksuse kaitse- ja liikumisvõime märgitud asukohas" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:464 msgid "Current hex type" msgstr "Aktiivse välja liik" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:469 msgid "Time of day indicator" msgstr "Päevaaja näidik" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:474 msgid "Unit profile for last selected unit" msgstr "Viimativalitud üksuse andmed" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:479 msgid "End Turn button" msgstr "Käigu lõpetamise nupp" # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:485 msgid "Recruit and Recall" msgstr "Värbamine ja tagasikutsumine" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:486 msgid "" "When you first start a scenario or campaign you will only have a few units " "on the map. One of these will be your commander (identified by a little " "golden crown icon). Your commander is usually placed in a castle on a " "special hex called a keep. Whenever your commander is on a keep (not only " "your own, but also the keep of any enemy castles you capture) and you have " "enough gold, you can recruit units for your army. In later scenarios you can " "recall experienced units that survived earlier scenarios. From here, you can " "start to build your army to conquer the enemy." msgstr "" "Stsenaariumi või sõjakäigu alguses on sul vaid mõned üksused. Üks neist on " "sinu pealik (teda tähistab väike kuldne kroon). Pealik asub enamasti lossis " "erilisel värbamisväljal. Kui sinu pealik asub lossi (mitte üksnes sinu, vaid " "ka vastase oma, kui sul õnnestub see hõivata) värbamisväljal ja sul on " "piisavalt kulda, saad värvata uusi üksusi. Hilisemates stsenaariumites saad " "eelnevates ellujäänud üksusi tagasi kutsuda. Nii võid järk-järgult ehitada " "üles tugeva väe, mis suudab vaenlast lüüa." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:494 msgid "" "The first thing you will probably want to do is recruit your first unit. " "Press <literal>Ctrl+r</literal> (or right click on an empty castle hex and " "select \"Recruit\") and you will be able to recruit a unit from a list of " "all the units available to you. Each recruit is placed on an empty castle " "hex. Once you have filled the castle, you cannot recruit any more until " "units move off. Your opponent’s commander is similarly placed on its " "castle keep and will begin by recruiting its troops — so " "don’t dilly-dally looking at the scenery, there’s a battle to be " "won." msgstr "" "Esimese asjana võiksid värvata enda esimese üksuse. Vajuta <literal>Ctrl-R</" "literal> (või tee paremklõps mõnel lossi tühjal väljal ja vali menüüst " "\"Värba\") ja tee oma valik kõigi hetkel saadaolevate üksuste seast. Iga " "värvatu asetub ühele tühjale lossiväljale. Kui loss saab täis, ei saa enne " "üksuste sealt väljaliikumist uusi juurde värvata. Sinu vastase pealik istub " "samamoodi oma lossis ja värbab üksusi — nii et ära raiska aega looduse " "vaatlemisele, lahing ootab võitmist." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:502 msgid "" "At the end of each successful scenario, all your remaining troops are " "automatically saved. At the start of the next scenario you may recall them " "in a similar way to recruiting. Recalled troops are often more experienced " "than recruits and usually a better choice." msgstr "" "Iga eduka stsenaariumi lõpus salvestatakse kõik sinu ellujäänud üksused. " "Järgmise stsenaariumi alguses saad neid värbamisega sarnasel viisil tagasi " "kutsuda. Tagasikutsutud üksused on enamasti kogenumad kui värvatud ja nõnda " "parem valik." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:508 msgid "Your Army" msgstr "Sinu sõjavägi" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:509 msgid "" "All game types use the same soldiers, called units. Each unit is identified " "by Race, Level, and Class. Each unit has strengths and weaknesses, based on " "their Resistances, current Terrain, and Level. Full details are in the in " "game help." msgstr "" "Kõik mängutüübid kasutavad samu üksusi. Iga üksust iseloomustab rass, tase " "ja liik. Igal üksusel on tugevused ja nõrkused, mis tulenevad nende " "vastupanuvõimest, tasemest ja maastikust, millel nad asuvad. Täielikult on " "seda kirjeldatud mängu abiteabe all." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:515 msgid "Life and Death — Experience" msgstr "Elu ja surm ning kogemus" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:516 msgid "" "As your troops gain battle experience, they will learn more skills and " "become stronger. They will also die in battle, so you’ll need to " "recruit and recall more when that happens. But choose wisely, for each has " "strengths and weaknesses a cunning opponent will quickly exploit." msgstr "" "Kõik üksused koguvad lahingukogemust, nii õpivad nad uusi asju ja saavad " "tugevamaks. Nad võivad kõik ka lahingus surma saada, nii et pead värbama " "või tagasi kutsuma uued nende asemele. Vali targasti, sest igaühel on nii " "tugevad kui ka nõrgad küljed ning viimaseid kasutab kaval vastane kindlasti " "ära." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:522 msgid "Victory and Defeat" msgstr "Võit ja kaotus" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:523 msgid "" "Pay careful attention to the Objectives pop-up box at the beginning of each " "scenario. Usually you will achieve victory by killing all enemy leaders, and " "only be defeated by having your leader killed. But scenarios may have other " "victory objectives — getting your leader to a designated point, say, or " "rescuing someone, or solving a puzzle, or holding out against a siege until " "a certain number of turns have elapsed." msgstr "" "Pane tähele iga stsenaariumi alguses näidatavaid eesmärke. Enamasti võidad " "vastase pealike alistamise teel ning kaotad vaid siis, kui sinu pealik surma " "saab. Võib aga ette tulla ka teisi eesmärke - näiteks jõuda oma pealikuga " "kindlasse kohta kaardil, päästa keegi, lahendada mingi keerdülesanne või " "pidada oma jõududega vastu teatud arv käike." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:530 msgid "" "When you win a scenario, the map will gray over and the <emphasis>End Turn</" "emphasis> button will change to <emphasis>End Scenario</emphasis>. You can " "now do things like changing your save options or (if you are in a " "multiplayer game) chatting with other players before pressing that button " "to advance." msgstr "" "Kui oled stsenaariumi võitnud, muutub kaart halliks ja <emphasis>Lõpeta " "käik</emphasis> -nupp asendub <emphasis>Lõpeta stsenaarium</emphasis> -" "nupuga. Seal saad veel muuta salvestussätteid (mitmemängija mängu korral) " "või vestelda teiste mängijatega, enne kui klõpsad lõpetamisnuppu." #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:536 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1302 msgid "Gold" msgstr "Kuld" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:537 msgid "" "Your army does not fight for free. It costs you gold to recruit units and " "gold to maintain them. You start each scenario with gold carried over from " "previous scenarios (although each scenario ensures you have at least a " "minimum amount of gold to start if you didn’t carry over enough from " "previous scenarios) and can gain more by meeting scenario objectives quickly " "and, during a scenario, by controlling villages. Each village you control " "will give you two gold pieces income per turn. When you first start a " "scenario it is usually worthwhile to gain control of as many villages as you " "can to ensure you have sufficient income to wage war. You can see your " "current gold and current income at the top of the screen as described in the " "section on the <link linkend=\"game_screen\">game screen</link>." msgstr "" "Sinu sõjavägi ei võitle ilma rahata - kulda kulub nii nende värbamiseks kui " "ka ülalpidamiseks. Stsenaariumi alguses on sul rahasumma, mis kandus üle " "eelmisest stsenaariumist (ehkki iga stsenaarium annab ka teatud " "miinimumsumma, juhul kui eelmises üldse raha üle ei jäänud), mida võid " "kiiresti kasvatada kas stsenaariumi kiiresti läbi mängides või mängus " "külasid hõivates. Iga küla annab kaks kuldraha igal käigul. Stsenaariumi " "alguses tasub hõivata nii palju külasid kui võimalik, et tagada sõdimiseks " "piisav sissetulek. Enda kullavaru ja sissetulekut näed <link linkend=" "\"game_screen\">mänguekraani</link> ülaservas." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:550 msgid "Save and Load" msgstr "Salvestamine ja laadimine" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:551 msgid "" "At the start of each scenario, your game state is normally saved. If you are " "defeated, you may load it and try again. Once you have succeeded, you will " "again be asked to save the next scenario and play that. If you have to stop " "playing during a scenario, you can save your turn and load it again later. " "Just remember, a good Battle for Wesnoth player never needs to save during a " "scenario. However, most beginners tend to do so rather often." msgstr "" "Iga stsenaariumi alguses pakutakse võimalust mäng salvestada. Kui mäng peaks " "kehvasti minema, saad selle uuesti laadida. Peale stsenaariumi lõppu " "pakutakse taas salvestusvõimalust. Kui pead mängu pooleli jätma, saad selle " "salvestada ja hiljem jätkata. Pea aga meeles, et head Wesnothi Lahingu " "mängijad ei kasuta stsenaariumi keskel salvestamist. Algajad aga kipuvad " "seda üsna tihti harrastama." # type: Content of: <book><chapter><title> #. type: Content of: <book><chapter><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:562 msgid "Playing" msgstr "Mängimine" # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:564 msgid "Controls" msgstr "Mängu juhtimine" #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:565 msgid "" "These are the default control keys. Key setup might differ depending on the " "platform used. For example you will often have to use the command key " "instead of the control key when you are using MacOSX. You can change most " "hotkeys to your taste using the Preferences menu." msgstr "" "Need on vaikimisi juhtklahvid, häälestus võib aga sõltuda ka platvormist. " "Näiteks MacOSX-il tuleb enamasti kasutada Ctrl asemel Cmd-klahvi. Enamikku " "kiirklahve saab seadistada menüüst Eelistuste alt." # type: Content of: <book><chapter><section><table><title> #. type: Content of: <book><chapter><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:573 msgid "General controls and hotkeys" msgstr "Peamised juht- ja kiirklahvid" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:580 msgid "F1" msgstr "F1" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:583 msgid "The Battle for Wesnoth Help" msgstr "Wesnothi Lahingu abiteave" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:588 msgid "Arrow keys" msgstr "Nooleklahvid" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:591 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1246 msgid "Scroll" msgstr "Kerimine" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:596 msgid "Left click" msgstr "Vasakklõps" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:599 msgid "Select unit, move unit" msgstr "Vali/liiguta üksust" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:604 msgid "Right click" msgstr "Paremklõps" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:607 msgid "Context menu, cancel action" msgstr "Menüü, tühista" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:612 msgid "Middle click" msgstr "Keskklõps" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:615 msgid "Center on pointer location" msgstr "Keskenda kursori asukohale" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:620 msgid "Escape" msgstr "Esc-klahv" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:623 msgid "Exit game, exit menu, cancel message" msgstr "Välju mängust/menüüst, tühista sõnum" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:634 msgid "Ctrl+s" msgstr "Ctrl-s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:637 msgid "Save game" msgstr "Salvesta mäng" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:642 msgid "Ctrl+o" msgstr "Ctrl-o" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:645 msgid "Load game" msgstr "Lae mäng" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:650 msgid "Ctrl+p" msgstr "Ctrl-p" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:653 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1207 msgid "Go to Preferences menu" msgstr "Mine Eelistuste menüüsse" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:658 msgid "Ctrl+q" msgstr "Ctrl-q" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:661 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1199 msgid "Quit game" msgstr "Lahku mängust" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:666 msgid "Ctrl+f" msgstr "Ctrl-f" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:669 msgid "Toggle full screen/windowed mode" msgstr "Lülita akna- ja üleekraanirežiimi vahel" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:674 msgid "Ctrl+Alt+m" msgstr "Ctrl-alt-m" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:677 msgid "Toggle muting of game sounds" msgstr "Lülita helide vaigistus sisse-välja" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:688 msgid "+" msgstr "+" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:691 msgid "Zoom in" msgstr "Suurenda" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:696 msgid "-" msgstr "-" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:699 msgid "Zoom out" msgstr "Vähenda" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:704 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2206 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2212 msgid "0" msgstr "0" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:707 msgid "Reset zoom to default" msgstr "Vaikimisi suurendus" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:712 msgid "Ctrl+e" msgstr "Ctrl-e" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:715 msgid "Toggle ellipses" msgstr "Lülita ellipsid sisse-välja" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:720 msgid "Ctrl+g" msgstr "Ctrl-g" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:723 msgid "Toggle grid" msgstr "Lülita võrgustik sisse-välja" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:734 msgid "Ctrl+a" msgstr "Ctrl-a" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:737 msgid "Toggle accelerated game mode" msgstr "Lülita kiirendatud mäng sisse-välja" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:742 msgid "Holding Shift" msgstr "Shift-klahvi all hoides" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:745 msgid "" "Toggle between accelerated and normal game mode while pressed (temporary!)" msgstr "Lülitub ringi tavalise ja kiirendatud mängu vahel (ajutine!)" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:756 msgid "Ctrl+j" msgstr "Ctrl-j" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:759 msgid "Show scenario objectives" msgstr "Näita stsenaariumi eesmärke" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:764 msgid "s" msgstr "s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:767 msgid "Show statistics" msgstr "Näita statistikat" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:772 msgid "Alt+s" msgstr "Alt-s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:775 msgid "Show status table" msgstr "Näita olekutabelit" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:780 msgid "Alt+u" msgstr "Alt-u" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:783 msgid "Show unit list" msgstr "Näita üksuste nimekirja" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:794 msgid "l" msgstr "l" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:797 msgid "Move to leader unit" msgstr "Vali pealik" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:808 msgid "Shift+s" msgstr "Shift-s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:811 msgid "Update shroud now" msgstr "Uuenda pimendust" #. type: Content of: <book><chapter><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:821 msgid "Unit and turn specific hotkeys" msgstr "Üksuste ja käikude kiirklahvid" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:828 msgid "Ctrl+r" msgstr "Ctrl-r" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:831 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1254 msgid "Recruit unit" msgstr "Värba üksus" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:836 msgid "Ctrl+Alt+r" msgstr "Ctrl-Alt-r" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:839 msgid "Repeat last recruit" msgstr "Korda viimast värbamist" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:844 msgid "Alt+r" msgstr "Alt-r" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:847 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1278 msgid "Recall unit" msgstr "Kutsu tagasi" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:858 msgid "Ctrl+n" msgstr "Ctrl-n" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:861 msgid "Rename unit" msgstr "Nimeta üksus ringi" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:866 msgid "d" msgstr "d" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:869 msgid "Show the description of the currently selected unit" msgstr "Valitud üksuse kirjeldus" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:880 msgid "t" msgstr "t" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:883 msgid "Continue interrupted unit move" msgstr "Jätka üksuse käiku" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:888 msgid "u" msgstr "u" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:891 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1262 msgid "Undo last move (only deterministic moves can be undone)" msgstr "Tühista eelmine käik (kõiki käike ei saa tagasi võtta)" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:896 msgid "r" msgstr "r" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:899 msgid "Redo move" msgstr "Tee käik uuesti" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:904 msgid "n" msgstr "n" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:907 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1270 msgid "Cycle through units that have movement left" msgstr "Keri üksuste vahel, kes saavad veel liikuda" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:912 msgid "Shift+n" msgstr "Shift-n" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:915 msgid "Cycle through units that have movement left, in reverse order" msgstr "Keri üksuste vahel, kes saavad veel liikuda (tagurpidi järjestuses)" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:926 msgid "Ctrl+v" msgstr "Ctrl-v" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:929 msgid "Show enemy moves (where the enemy can move next turn)" msgstr "Näiita vastase käike (kuhu vastane saab järgmisel käigul liikuda)" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:934 msgid "Ctrl+b" msgstr "Ctrl-b" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:937 msgid "Show potential enemy moves, if your units were not on the map" msgstr "Näita vastase käike, kui sinu üksusi poleks ees" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:942 msgid "1-7" msgstr "1-7" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:945 msgid "Show how far currently selected unit can move in that many turns" msgstr "Näita, kui kaugele valitud üksus saab vastava arvu käikudega liikuda" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:956 msgid "Space" msgstr "Tühik" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:959 msgid "End unit turn and cycle to next unit that has movement left" msgstr "Lõpeta üksuse käik ja vali järgmine, kel on veel võimalik liikuda" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:964 msgid "Shift+Space" msgstr "Shift-tühik" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:967 msgid "Make currently selected unit hold position (end its movement)" msgstr "Käsi valitud üksusel positsioonile jääda (lõpeta käik)" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:972 msgid "Ctrl+Space" msgstr "Ctrl-tühik" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:975 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1223 msgid "End this player’s turn" msgstr "Lõpeta selle mängija käik" #. type: Content of: <book><chapter><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:985 msgid "Whiteboard specific hotkeys" msgstr "Tahvli kiirklahvid" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:992 msgid "p" msgstr "p" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:995 msgid "Toggle planning mode" msgstr "Lülita kavandirežiim sisse-välja" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1000 msgid "y" msgstr "y" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1003 msgid "Execute planned action" msgstr "Käivita plaanitud tegevus" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1008 msgid "h" msgstr "h" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1011 msgid "Delete planned action" msgstr "Kustuta plaanitud tegevus" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1016 msgid "Page Down" msgstr "Lehekülg alla" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1019 msgid "Move action down in the queue" msgstr "Liiguta tegevus järjekorras tahapoole" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1024 msgid "Page Up" msgstr "Lehekülg üles" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1027 msgid "Move action up in the queue" msgstr "Liiguta tegevus järjekorras ettepoole" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1032 msgid "Ctrl+y" msgstr "Ctrl-y" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1035 msgid "Execute all actions" msgstr "Täida kõik tegevused" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1040 msgid "i" msgstr "i" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1043 msgid "Suppose dead" msgstr "Eelda olevat surnud" #. type: Content of: <book><chapter><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1053 msgid "Multiplayer specific hotkeys" msgstr "Mitmemängija kiirklahvid" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1060 msgid "m" msgstr "m" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1063 msgid "Message another player (in multiplayer)" msgstr "Saada sõnum teisele mängijale (mitmemängija mängus)" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1068 msgid "Ctrl+m" msgstr "Ctrl-m" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1071 msgid "Message your allies (in multiplayer)" msgstr "Saada sõnum oma liitlastele (mitmemängija mängus)" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1076 msgid "Alt+m" msgstr "Alt-m" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1079 msgid "Message everyone in the game (in multiplayer)" msgstr "Saada sõnum kõigile osalejatele (mitmemängija mängus)" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1084 msgid "Alt+c" msgstr "Alt-c" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1087 msgid "View chat log" msgstr "Vaata jutulogi" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1092 msgid "Ctrl+x" msgstr "Ctrl-x" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1095 msgid "Clear messages" msgstr "Kustuta sõnumid" #. type: Content of: <book><chapter><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1105 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1189 msgid "Miscellaneous hotkeys" msgstr "Mitmesugused kiirklahvid" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1112 msgid "Ctrl+c" msgstr "Ctrl-c" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1115 msgid "Clear onscreen labels" msgstr "Kustuta ekraanisildid" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1120 msgid "/" msgstr "/" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1123 msgid "Search (find label or unit by name)" msgstr "Otsi (silti või üksust)" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1128 msgid "Alt+l" msgstr "Alt-l" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1131 msgid "Attach a text label to a terrain hex" msgstr "Pane maastikuväljale tekstisilt" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1136 msgid "Ctrl+l" msgstr "Ctrl-l" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1139 msgid "Set team label" msgstr "Pane võistkonnale silt" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1150 msgid ":" msgstr ":" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1153 msgid "" "<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">Command mode</ulink>" msgstr "" "<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">Käsurežiim</ulink>" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1158 msgid "F5" msgstr "F5" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1161 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1215 msgid "Refresh Cache" msgstr "Värskenda puhvrit" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1166 msgid "Shift+c" msgstr "Shift-c" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1169 msgid "Create Unit (Debug!)" msgstr "Loo üksus (silumine!)" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1174 msgid "f" msgstr "f" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1177 msgid "Run AI formula" msgstr "Käivita tehisintellektivalem" #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1183 msgid "" "Some keys on MacOSX require more than replacing Ctrl by Cmd. Here is a list " "of those:" msgstr "" "Mõnel juhul ei piisa MacOSX-is Ctrl-klahvi asemel Cmd vajutamisest. Vt " "järgnevat nimekirja:" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1196 msgid "Cmd+w" msgstr "Cmd-w" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1204 msgid "Cmd+," msgstr "Cmd-," # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1212 msgid "Ctrl+F5" msgstr "Ctrl-F5" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1220 msgid "Option+Space" msgstr "Option-tühik" #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1229 msgid "" "Some hotkeys were changed slightly to make better use of the controls " "provided by the Pandora. If you are using a Pandora, these keys differ from " "the lists above:" msgstr "" "Mõningaid kiirklahve muudeti, et Pandora juhtklahve paremini kasutada. Kui " "sul on Pandora, siis lähevad järgmised käsud teistsuguseks:" # type: Content of: <book><chapter><section><table><title> #. type: Content of: <book><chapter><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1236 msgid "Pandora specific controls and hotkeys" msgstr "Pandora juht- ja kiirklahvid" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1243 msgid "D-Pad" msgstr "D-Pad" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1251 msgid "GamingButton A" msgstr "Puldinupp A" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1259 msgid "GamingButton B" msgstr "Puldinupp B" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1267 msgid "GamingButton X" msgstr "Puldinupp X" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1275 msgid "GamingButton Y" msgstr "Puldinupp Y" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1283 msgid "Alt+GamingButton Y" msgstr "Alt ja puldinupp Y" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1286 msgid "Move action down queue" msgstr "Liiguta tegevus järjekorras tahapoole" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1291 msgid "Alt+GamingButton X" msgstr "Alt ja puldinupp X" #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1294 msgid "Move action up queue" msgstr "Liiguta tegevus järjekorras ettepoole" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1303 msgid "" "Each side is given some amount of gold to begin with, and receives 2 gold " "pieces per turn, plus 2 more gold pieces for every village that side " "controls. In a campaign, starting gold is a minimum amount defined by the " "scenario, which is typically lower as the difficulty level increases. In " "addition you often get a percentage of gold to carry over from the last " "scenario played. The exact percentage depends on the scenario and is usually " "displayed as part of the scenario objectives." msgstr "" "Iga osapool saab alguseks mingi koguse kulda ja teenib 2 kuldraha igal " "käigul, pluss veel kaks iga endale kuuluva küla kohta. Sõjakäigus " "alustatakse stsenaariumi mingi summaga, mis on enamasti seda väiksem, mida " "kõrgem on mängu raskusaste. Lisaks sellele kandub sageli osa kulda üle " "eelmisest stsenaariumist - täpne summa sõltub stsenaariumist ning seda " "näidatakse enamasti eesmärkide aknas." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1311 msgid "Recruiting and Recalling" msgstr "Värbamine ja tagasi kutsumine" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1313 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/recruit-1.9.4.jpg\"/> </" #| "imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/recruit-1.11.9.jpg\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/recruit-1.9.4.jpg\"/> </" "imageobject>" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1316 msgid "Recruit dialog" msgstr "Värbamisdialoog" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1318 msgid "" "The major use for gold is to build your army by recruiting new units or " "recalling units from previous scenarios in a campaign. Units may be " "recruited or recalled when the leader is on a keep whose castle has at least " "one vacant castle hex." msgstr "" "Kulla peamine mõte on võimaldada sõjaväe ülesehitamist üksuste värbamise või " "eelmistest stsenaariumitest tagasikutsumise teel. Üksusi saab värvata või " "tagasi kutsuda, kui pealik seisab lossi värbamisväljal ja lossis on vähemalt " "üks vaba väli." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1325 msgid "" "Right-click in an empty castle hex and select Recruit to recruit new units " "from the list that is presented. The cost to Recruit depends on the unit, " "but is usually between 10 and 20 gold." msgstr "" "Üksuse värbamiseks tee paremklõps lossi vabal väljal ja vali avanevast " "menüüst Värba. Värbamishind sõltub üksusest, kuid on harilikult 10 ja 20 " "kuldraha vahel." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1332 msgid "" "Right-click in an empty castle hex and select Recall to recall units from " "previous scenarios. Recalling costs 20 pieces of gold per unit. See <link " "linkend=\"unit_recall\">recalling units</link> for more information." msgstr "" "Üksuse tagasikutsumiseks tee paremklõps lossi vabal väljal ja vali avanevast " "menüüst Kutsu tagasi. Tagasikutsumine maksab 20 kuldraha üksuse kohta. " "Vaata lisaks: <link linkend=\"unit_recall\">üksuste värbamine</link>" #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1340 msgid "Upkeep" msgstr "Elatis" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1341 msgid "" "Each unit also has an upkeep cost. The upkeep cost is generally equal to the " "level of the unit, unless the unit has the \"Loyal\" trait (<link linkend=" "\"traits\">see below</link>). Units that are not initially recruited — i.e. " "the leader or those that join voluntarily — usually have the Loyal trait. " "Upkeep is only paid if the total upkeep of a side’s units is greater " "than the number of villages that side controls. Upkeep paid is the " "difference between the number of villages and the upkeep cost." msgstr "" "Igal üksusel on ka elatissumma. See võrdub üldjuhul üksuse tasemega, v.a. " "üksused, kelle eripäraks on \"ustav\" (<link linkend=\"traits\">vt allpool</" "link>). Ustavad on harilikult üksused, keda pole värvatud - näiteks pealik " "või need, kes liituvad vabatahtlikult. Elatist makstakse vaid juhul, kui " "osapoole üksuste elatisraha on suurem kui talle kuuluvate külade arv - " "makstav summa on nende kahe väärtuse vahe." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1349 msgid "Income" msgstr "Sissetulek" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1350 msgid "So, the formula for determining the income per turn is" msgstr "Seega igal käigul saadav sissetulek arvutatakse valemiga " #. type: Content of: <book><chapter><section><section><literallayout> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1351 #, no-wrap msgid "2 + villages − maximum(0, upkeep − villages)" msgstr "2 + küla - maksimum(0, elatis - küla)" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1352 msgid "" "where upkeep is equal to the sum of the levels of all your non-loyal units." msgstr "kus elatis võrdub kõigi sinu mitteustavate üksuste tasemete summaga." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1354 msgid "" "If the upkeep cost is greater than the number of villages+2 then the side " "starts losing gold, if it is equal, no income is gained or lost." msgstr "" "Kui elatis on suurem kui külade arv + 2, hakkab mängija raha kaotama. Kui " "need on võrdsed, siis kullakogus ei muutu." #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1359 msgid "Units" msgstr "Üksused" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1360 msgid "" "Battle for Wesnoth has hundreds of unit types which are characterized by a " "rich set of statistics. In addition, individual units can have specific " "<link linkend=\"traits\">traits</link> that make them subtly different from " "other units of the same type. Finally, campaign designers can add unique " "units to their campaigns to further expand the options available to players." msgstr "" "Wesnothi Lahingus on sadu erinevaid üksusi, millel on väga erinevad " "omadused. Lisaks võivad üksusel olla <link linkend=\"traits\">eripärad</" "link>, mis muudavad nad teistest sama liiki üksustest veidi erinevateks. " "Lõpuks võivad ka sõjakäikude autorid lisada oma loomingusse täiesti " "kordumatuid üksusi, et muuta mängija valikud veelgi mitmekesisemaks." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1365 msgid "" "The basic statistics for a unit include its hit points (HP), the number of " "movement points it has, and the weapons it can use and the damage they do. " "In addition, units have other characteristics, such as alignment and special " "abilities, that are described in more detail below." msgstr "" "Üksuse põhiomadusteks on elupunktid (EP), liikumispunktid, kasutatava relva " "liik ja võimalik tekitatav kahju. Lisaks kuuluvad omaduste hulka ka hoiak ja " "erivõimed, mida kirjeldatakse lähemalt allpool." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1370 msgid "Alignment" msgstr "Hoiak" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1371 msgid "" "Every unit has an alignment: lawful, neutral, chaotic, or liminal. Alignment " "affects how units perform at different times of day. Neutral units are " "unaffected by the time of day. Lawful units do more damage during the day " "and less at night. Chaotic units do more damage at night and less during the " "day. Liminal units do less damage during both night and daytime." msgstr "" "Igal üksusel on hoiak: kuulekas, ükskõikne, korratu või kahetine. Hoiak " "mõjutab üksuse tõhusust eri päevaaegadel. Ükskõikseid üksusi päevaaeg ei " "mõjuta. Kuulekad üksused võitlevad päeval paremini ja öösel halvemini, " "korratutega on vastupidi. Kahetised võitlevad halvemini nii päeval kui öösel " "ja hästi vaid hämaruses." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1376 msgid "" "The two \"day\" and \"night\" phases are differentiated as Morning, " "Afternoon and First Watch, Second Watch, by the positions of the sun and " "moon in the time of day graphic." msgstr "" "\"Päeva\" ja \"öö\" kaht osa nimetatakse vastavalt hommikuks ja " "pärastlõunaks ning esimeseks ja teiseks öövahikorraks. Neid näitab ka " "päevaaja näidik päikese ja kuu erinevate paiknemistena." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1379 msgid "" "The following table shows the effects of different times of the day on the " "damage dealt by lawful, chaotic, and liminal units:" msgstr "" "Järgmine tabel näitab päevaaja mõju kuulekate, korratute ja kahetiste " "üksuste poolt tehtava kahju suurusele:" # type: Content of: <book><chapter><section><section><table><title> #. type: Content of: <book><chapter><section><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1385 msgid "Time of the day and damage" msgstr "Päevaaeg ja tehtav kahju" #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1396 msgid "Turn" msgstr "Käik" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1399 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2353 msgid "Image" msgstr "Pilt" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1402 msgid "Day-phase" msgstr "Päevaaeg" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1405 msgid "Lawful" msgstr "Kuulekad" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1408 msgid "Chaotic" msgstr "Korratud" #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1411 msgid "Liminal" msgstr "Kahetine" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1418 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2217 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2223 msgid "1" msgstr "1" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1422 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1425 msgid "images/schedule-dawn.png" msgstr "images/schedule-dawn.png" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1429 msgid "Dawn" msgstr "Koit" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1432 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1435 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1438 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1507 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1510 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1513 msgid "--" msgstr "--" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1443 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2228 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2234 msgid "2" msgstr "2" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1447 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1450 msgid "images/schedule-morning.png" msgstr "images/schedule-morning.png" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1454 msgid "Day (morning)" msgstr "Päev (hommik)" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1457 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1482 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1535 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1560 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1585 msgid "+25%" msgstr "+25%" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1460 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1463 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1485 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1488 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1532 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1538 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1557 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1563 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1582 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1588 msgid "−25%" msgstr "−25%" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1468 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2239 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2245 msgid "3" msgstr "3" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1472 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1475 msgid "images/schedule-afternoon.png" msgstr "images/schedule-afternoon.png" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1479 msgid "Day (afternoon)" msgstr "Päev (pärastlõuna)" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1493 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2209 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2250 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2256 msgid "4" msgstr "4" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1497 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1500 msgid "images/schedule-dusk.png" msgstr "images/schedule-dusk.png" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1504 msgid "Dusk" msgstr "Hämarik" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1518 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2261 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2267 msgid "5" msgstr "5" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1522 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1525 msgid "images/schedule-firstwatch.png" msgstr "images/schedule-firstwatch.png" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1529 msgid "Night (first watch)" msgstr "Öö (1. öövahikord)" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1543 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2272 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2278 msgid "6" msgstr "6" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1547 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1550 msgid "images/schedule-secondwatch.png" msgstr "images/schedule-secondwatch.png" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1554 msgid "Night (second watch)" msgstr "Öö (2. öövahikord)" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1568 msgid "Special" msgstr "Erimärkus" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1572 msgid "" "<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </" "imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </" "imageobject>" #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1575 msgid "images/schedule-underground.png" msgstr "images/schedule-underground.png" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1579 msgid "Underground" msgstr "Maa-alune" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1594 msgid "" "Keep in mind that some scenarios take place underground, where it is " "perpetually night!" msgstr "" "Pea meeles, et osa stsenaariume toimuvad maa all, kus valitseb alati öö!" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1596 msgid "" "For example: consider a fight between a Lawful and a Chaotic unit when both " "have a base damage of 12. At dawn and dusk, both will do 12 points of damage " "if they hit. During Morning or Afternoon, the Lawful unit will do " "(<literal>12 \\* 1.25</literal>) or 15 points, while the Chaotic unit will " "do (<literal>12 \\* 0.75</literal>) or 9 points. During First or Second " "Watch, the Lawful unit would do 9 points compared to the Chaotic unit’" "s 15." msgstr "" "Näide: võitlevad kuulekas ja korratu üksus, kelle tekitatav baaskahju on 12 " "punkti. Koidu ja hämariku ajal on tekitatav kahju mõlemal 12 punkti. " "Hommikul ja pärastlõunal teeb kuulekas üksus (<literal>12 * 1.25</literal>) " "ehk 15 punkti, korratu aga (<literal>12 * 0.75</literal>) ehk 9 punkti " "kahju. Esimese ja teise öövahikorra ajal aga teeb kuulekas üksus 9 ja " "korratu 15 punkti kahju." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1602 msgid "" "If an equivalent Neutral unit were fighting, it would always do 12 points of " "damage regardless of the hour." msgstr "" "Samaväärne ükskõikne üksus aga teeb alati ajast sõltumata 12 punkti kahju." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1606 msgid "Traits" msgstr "Eripärad" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1607 msgid "" "Units have traits which reflect aspects of their character. Traits are " "assigned randomly to units when they are created. Most units receive two " "traits." msgstr "" "Üksustel on eripärad, mis väljendavad nende iseloomu. Eripärad määratakse " "värbamise hetkel juhuslikult ning enamikul üksustest on kaks eripära." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1610 msgid "The possible traits for most units are as follows:" msgstr "Enamiku üksuste eripärad on järgmised:" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1614 msgid "Intelligent" msgstr "Taibukas" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1618 msgid "" "Intelligent units require 20% less experience than usual to advance (Trolls " "do not get this trait). Intelligent units are very useful at the beginning " "of a campaign as they can advance to higher levels more quickly. Later in " "campaigns Intelligent is not quite as useful because the After Maximum Level " "Advancement (AMLA) is not as significant a change as advancing a level. If " "you have many <emphasis>maximum level</emphasis> units you may wish to " "recall units with more useful traits." msgstr "" "Taibukad üksused vajavad uuele tasemele jõudmiseks 20% vähem kogemust " "(trollidel seda eripära ei ole). Need üksused on eriti kasulikud sõjakäigu " "alguses, kuna jõuavad uuele tasemele kiiremini. Hiljem pole see enam nii " "kasulik, kuna tasemepreemia (peale kõrgeimale tasemele jõudmist) pole enam " "nii suur samm edasi kui uus tase. Kui sul on palju <emphasis>kõrgeima " "taseme</emphasis> üksusi, võiksid kutsuda tagasi kasulikumate eripäradega " "üksused." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1630 msgid "Quick" msgstr "Väle" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1634 msgid "" "Quick units have 1 extra movement point, but 5% less HP than usual. Quick " "is the most noticeable trait, particularly in slower moving units such as " "trolls or heavy infantry. Units with the Quick trait often have greatly " "increased mobility in rough terrain, which can be important to consider when " "deploying your forces. Also, Quick units aren’t quite as tough as " "units without this trait and are subsequently less good at holding contested " "positions." msgstr "" "Väledatel üksustel on üks lisa-liikumispunkt, kuid 5% vähem elupunkte kui " "tavaliselt. Väledus on kõige märgatavam eripära, eriti aeglaste üksuste " "juures nagu trollid või raske jalavägi. Väledad üksused on tihti just raskel " "maastikul liikuvamad, mis võib mängida suurt rolli üksuste paigutamisel. " "Samas on nad teistest veidi nõrgemad ega sobi seetõttu hästi tähtsate " "positsioonide kaitseks." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1646 msgid "Resilient" msgstr "Vastupidav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1650 msgid "" "Resilient units have 4 HP plus 1 HP per level more than usual. Resilient " "units can be useful at all stages of a campaign, and this is a useful trait " "for all units. Resilient is often most helpful as a trait when it occurs in " "a unit that has some combination of low hitpoints, good defense, or high " "resistances. Resilient units are especially useful for holding strategic " "positions against opponents." msgstr "" "Vastupidavatel üksustel on 4 lisa-elupunkti pluss üks iga taseme kohta. See " "on kasulik eripära kõigile üksustele ja kõigil sõjakäigu etappidel. Tihti on " "see kõige kasulikum just selliste üksuste juures, kel on vähe elupunkte, hea " "kaitsevõime ja/või kõrged vastupanuvõimed mingile rünnakule. Need üksused on " "eriti sobivad tähtsate positsioonide kaitsmiseks vaenlase eest." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1661 msgid "Strong" msgstr "Tugev" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1665 msgid "" "Strong units do 1 more damage for every successful strike in melee combat, " "and have 1 more HP. While useful for any close-combat unit, Strong is most " "effective for units who have a high number of swings such as the Elvish " "Fighter. Strong units can be very useful when a tiny bit of extra damage is " "all that is needed to turn a damaging stroke into a killing blow." msgstr "" "Tugevad üksused teevad iga eduka lähirünnakuga 1 punkti võrra rohkem kahju " "ja neil on 1 lisa-elupunkt. See on kasulik iga lähivõitleja puhul, eriti aga " "neil, kel on suur arv rünnakuid - näiteks haldjasõdalane. Tugevad üksused on " "abiks siis, kui vaid väike kahjuerinevus määrab, kas vastane saab vaid viga " "või sureb." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1675 msgid "" "There are also some traits that are assigned only for certain units or only " "for units of a certain race. These are:" msgstr "" "On veel mõned eripärad, mis on olemas vaid kindlatel üksustel või rassidel. " "Need on:" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1680 msgid "Dextrous" msgstr "Osav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1684 msgid "" "Dextrous units do 1 more damage for every successful strike in ranged " "combat. Dextrous is a trait possessed only by Elves. The Elven people are " "known for their uncanny grace, and their great facility with the bow. Some, " "however, are gifted with natural talent that exceeds their brethren. These " "elves inflict an additional point of damage with each arrow." msgstr "" "Osavad üksused teevad iga kaugrünnakuga 1 punkti võrra rohkem kahju. See " "eripära on üksnes haldjatel - haldjad on tuntud oma graatsia ning imelise " "vibukunsti poolest. Mõned neist on aga loomuliku andega ning ületavad isegi " "oma kaaslasi. Need haldjad teevad iga noolega 1 punkti võrra enam kahju." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1694 msgid "Fearless" msgstr "Kartmatu" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1698 msgid "" "Does not suffer from a negative attack bonus during its unfavorable time of " "day (Heavy Infantry, Necrophage, Trolls, Walking Corpses)." msgstr "" "Neid üksusi ei mõjuta ebasoodsa päevaaja põhjustatud ründetõhususe " "vähenemine (näiteks raskejalaväel, surnusööjatel, trollidel ja kõndivatel " "laipadel)." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1705 msgid "Healthy" msgstr "Turske" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1709 msgid "" "Renowned for their vitality, some dwarves are sturdier than others and can " "rest heal even when traveling or fighting. Healthy units have 1 HP plus 1 " "HP per level more than usual and rest heal the usual 2 HP after each turn " "regardless." msgstr "" "Niigi kuulsad oma elujõu poolest, on mõned päkapikud turskemad kui teised ja " "suudavad puhata isegi liikudes. Tursked üksused saavad 1 lisa-EP pluss veel " "ühe iga taseme kohta ning suudavad lisaks taastuda igal käigul 2 punkti " "võrra." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1717 msgid "" "There are also some traits that are not assigned randomly. These traits can " "either be assigned by the scenario designer or are always assigned based on " "the unit type:" msgstr "" "On ka mõned eripärad, mis pole juhuslikud. Need on määratud kas stsenaariumi " "autori poolt või on alati selle üksusega kaasnevad:" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1723 msgid "Aged" msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1727 msgid "" "The oldest units may have the Aged trait, receiving an 8 points HP decrease " "and having -1 movement and melee damage." msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1734 msgid "Dim" msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1738 msgid "Units with the Dim trait require 20% more experience to advance." msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1744 msgid "Elemental" msgstr "" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1748 #, fuzzy #| msgid "" #| "Mechanical units aren’t alive and thus are immune to poison, also " #| "drain and plague doesn’t work on them. Mechanical units generally " #| "have <emphasis>Mechanical</emphasis> as their only trait." msgid "" "Elemental units aren’t alive and thus are immune to poison, and drain " "and plague don’t work on them. Elemental units generally have " "<emphasis>Elemental</emphasis> as their only trait." msgstr "" "Masinad pole elavad ning neid ei mõjuta mürk, kurnamine ja nakatamine. " "Masinatel on <emphasis>masin</emphasis> enamasti ainsaks eripäraks." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1756 msgid "Feral" msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1760 msgid "" "Units with the Feral trait only receive 50% defense in villages regardless " "of the base terrain the village is on." msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1767 msgid "Loyal" msgstr "Ustav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1771 msgid "" "Loyal units don’t incur upkeep. Most units incur an upkeep cost at the " "end of every turn, which is equal to their level. Loyal units do not incur " "this cost. During campaigns, certain units may opt to join the player’" "s forces of their own volition. These units are marked with the Loyal trait. " "Although they may require payment to be recalled, they never incur any " "upkeep costs. This can make them invaluable during a long campaign, when " "gold is in short supply. This trait is never given to recruited units, so " "it may be unwise to dismiss such units or to send them to a foolish death." msgstr "" "Ustavad üksused ei vaja elatist. Enamik üksusi vajab iga käigu lõpus oma " "tasemega võrdse arvu kulda, ustavad seda ei vaja. Mõned üksused võivad " "sõjakäigu jooksul mängijaga liituda oma vabast tahtest - need ongi tihti " "ustavad. Nad võivad küll vajada raha tagasikutsumiseks, kuid ei vaja elatist " "- see võib muuta nad hindamatuks pikkadel sõjakäikudel, kui kullavaru on " "üsna napp. Värvatud üksustel pole seda eripära kunagi, mistõttu ei tasu neid " "üksusi erru või rumalasse surma saata." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1785 msgid "Mechanical" msgstr "Masin" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1789 #, fuzzy #| msgid "" #| "Mechanical units aren’t alive and thus are immune to poison, also " #| "drain and plague doesn’t work on them. Mechanical units generally " #| "have <emphasis>Mechanical</emphasis> as their only trait." msgid "" "Mechanical units aren’t alive and thus are immune to poison, and drain " "and plague don’t work on them. Mechanical units generally have " "<emphasis>Mechanical</emphasis> as their only trait." msgstr "" "Masinad pole elavad ning neid ei mõjuta mürk, kurnamine ja nakatamine. " "Masinatel on <emphasis>masin</emphasis> enamasti ainsaks eripäraks." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1797 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1939 msgid "Slow" msgstr "Aeglustav" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1801 msgid "" "Large, unwieldy units with the Slow trait have -1 movement and 5% more " "hitpoints." msgstr "" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1807 msgid "Undead" msgstr "Kooljas" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1811 msgid "" "Undead units are immune to poison, also drain and plague doesn’t work " "on them. Undead units generally have <emphasis>Undead</emphasis> as their " "only trait. Since Undead units are the bodies of the dead, risen to fight " "again, poison has no effect upon them. This can make them invaluable in " "dealing with foes who use poison in conjunction with their attacks." msgstr "" "Kooljatest üksusi ei mõjuta mürk, kurnamine ega nakatamine. Neil on " "<emphasis>kooljas</emphasis> enamasti ainsaks eripäraks. Kuna nad on üles " "äratatud surnud, ei mõjuta neid mürk - see muudab nad väga sobivaks vaenlase " "vastu, kes seda rünnakuks kasutab." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1821 msgid "Weak" msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1825 msgid "" "Units may have the Weak trait, receiving a -1 increment in hitpoints and " "melee damage." msgstr "" # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1833 msgid "Unit Specialties" msgstr "Üksuse erivõimed" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1834 msgid "Certain units have special attacks. These are listed below:" msgstr "Mõnel üksusel on olemas erivõimed. Nendeks on:" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1838 msgid "Backstab" msgstr "Pussitav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1842 msgid "" "When used offensively, this attack deals double damage if there is an enemy " "of the target on the opposite side of the target, and that unit is not " "incapacitated (e.g. petrified)." msgstr "" "Rünnakul teeb see võime topeltkahju, kui vastasest teisel pool seisab oma " "või liitlase üksus ja see pole halvatud (näiteks kiviks muudetud)." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1850 msgid "Berserk" msgstr "Segane" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1854 msgid "" "Whether used offensively or defensively, this attack presses the engagement " "until one of the combatants is slain, or 30 rounds of attacks have occurred." msgstr "" "See üksus jätkab nii rünnakul kui kaitses olles võitlemist 30 ringi jooksul " "või kuni üks võitlejatest sureb." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1862 msgid "Charge" msgstr "Tormakas" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1866 msgid "" "When used offensively, this attack deals double damage to the target. It " "also causes this unit to take double damage from the target’s " "counterattack." msgstr "" "See rünnak teeb sihtmärgile topeltkahju, kuid saab seda vastase " "vasturünnakutest ka ise." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1873 msgid "Drain" msgstr "Kurnav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1877 msgid "" "This unit drains health from living units, healing itself for half the " "amount of damage it deals (rounded down)." msgstr "" "See üksus suudab kurnata elujõudu elavatelt vastastelt ning suunata poole " "sellest (allapoole ümardatuna) enda ravimiseks." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1884 msgid "Firststrike" msgstr "Alustav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1888 msgid "" "This unit always strikes first with this attack, even if they are defending." msgstr "See üksus lööb alati esimesena, seda ka kaitses olles." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1894 msgid "Magical" msgstr "Võluväeline" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1898 msgid "" "This attack always has a 70% chance to hit regardless of the defensive " "ability of the unit being attacked." msgstr "" "See rünnak tabab alati 70% tõenäosusega, hoolimata sihtmärgi kaitsevõimest." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1905 msgid "Marksman" msgstr "Täpsuskütt" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1909 msgid "" "When used offensively, this attack always has at least a 60% chance to hit." msgstr "Rünnakul olles on sel üksusel alati vähemalt 70% tabamistõenäosus." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1915 msgid "Plague" msgstr "Nakatav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1919 msgid "" "When a unit is killed by a Plague attack, that unit is replaced with a " "Walking Corpse on the same side as the unit with the Plague attack. This " "doesn’t work on Undead or units in villages." msgstr "" "Kui nakatav üksus tapab vastase, asendatakse see kõndiva laibaga, kes kuulub " "samale osapoolele kui nakataja. See ei toimi külades või kooljate vastu." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1927 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2583 msgid "Poison" msgstr "Mürgitav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1931 msgid "" "This attack poisons the target. Poisoned units lose 8 HP every turn until " "they are cured or are reduced to 1 HP. Poison can not, of itself, kill a " "unit." msgstr "" "See rünnak mürgitab vastase üksuse. Mürgitatud üksus kaotab igal käigul 8 " "elupunkti, kuni ta kas tervendatakse või jõuab 1 elupunktini. Mürk " "iseenesest üksust ei tapa." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1943 msgid "" "This attack slows the target until it ends a turn. Slow halves the damage " "caused by attacks and the movement cost for a slowed unit is doubled. A unit " "that is slowed will feature a snail icon in its sidebar information when it " "is selected." msgstr "" "See rünnak aeglustab vastase üksuse käigu lõpuni. Aeglustatud üksus kaotab " "poole liikumis- ja rünnakuvõimest. Aeglustust näitab väike teokujuline ikoon " "üksuse kirjelduse juures külgpaanil." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1952 msgid "Petrify" msgstr "Kivistav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1956 msgid "" "This attack petrifies the target, turning it to stone. Units that have been " "petrified may not move or attack." msgstr "" "See rünnak muudab vastase kiviks. Kivistatud üksused ei saa liikuda ega " "rünnata." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1963 msgid "Swarm" msgstr "Rabav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1967 msgid "" "The number of strikes of this attack decreases when the unit is wounded. The " "number of strikes is proportional to the % of HP/maximum HP the unit has. " "For example a unit with 3/4 of its maximum HP will get 3/4 of the number of " "strikes." msgstr "" "Rabav rünnak kulutab jõudu ning see üksus suudab rünnata seda vähem kordi, " "mida rohkem ta on haavatud. Rünnakute arv on kooskõlas elupunktide suhtega - " "näiteks üksus, kel on alles 3/4 elupunktidest, suudab sooritada 3/4 " "rünnakutest võrreldes terve üksuse omaga." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1977 msgid "Abilities" msgstr "Võimed" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1978 msgid "" "Some units have abilities that either directly affect other units, or have " "an effect on how the unit interacts with other units. These abilities are " "listed below:" msgstr "" "Mõnede üksuste võimed mõjutavad teisi üksusi otseselt või kaudselt. Need on " "järgnevad:" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1984 msgid "Ambush" msgstr "Varitsev" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1988 msgid "" "This unit can hide in forest, and remain undetected by its enemies. Enemy " "units cannot see this unit while it is in forest, except if they have units " "next to it. Any enemy unit that first discovers this unit immediately loses " "all its remaining movement." msgstr "" "See üksus suudab peituda metsas ja jääda vastasele märkamatuks. Vastase " "üksused märkavad teda alles siis, kui on jõudnud tema kõrvale. Varitseja " "avastanud üksus ei saa selle käigu jooksul enam liikuda." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1997 msgid "Concealment" msgstr "Peituv" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2001 msgid "" "This unit can hide in villages (with the exception of water villages), and " "remain undetected by its enemies, except by those standing next to it. " "Enemy units can not see this unit while it is in a village, except if they " "have units next to it. Any enemy unit that first discovers this unit " "immediately loses all its remaining movement." msgstr "" "Selline üksus suudab peituda küladesse (v.a. veealused külad) ja jääda seal " "vaenlasele märkamatuks. Vastase üksused märkavad teda alles siis, kui on " "jõudnud tema kõrvale. Peituja avastanud üksus ei saa selle käigu jooksul " "enam liikuda." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2011 msgid "Cures" msgstr "Tervendav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2015 msgid "" "A unit which can cure an ally of poison, although the ally will receive no " "additional healing on the turn it is cured of the poison." msgstr "" "See üksus suudab sõbralikke üksusi mürgist tervendada, kuid täiendavat " "elupunktide taastamist samal käigul ei toimu." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2022 msgid "Feeding" msgstr "" #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2026 msgid "" "This unit gains 1 hitpoint added to its maximum whenever it kills a unit, " "except units that are immune to plague." msgstr "" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2033 msgid "Heals +4" msgstr "Ravitsev +4" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2037 msgid "" "Allows the unit to heal adjacent friendly units at the beginning of each " "turn. A unit cared for by this healer may heal up to 4 HP per turn, or stop " "poison from taking effect for that turn. A poisoned unit cannot be cured of " "its poison by a healer, and must seek the care of a village or a unit that " "can cure." msgstr "" "Võimaldab üksusel iga käigu alguses ravida kõrvalasuvaid sõbralikke üksusi. " "Selle üksuse poolt ravitav üksus taastab kuni 4 EP või peatub selleks " "käiguks mürgi mõju. See ravitseja ei suuda aga mürki eemaldada, mürgitatu " "peab otsima abi kas külast või tervendusvõimega üksuselt." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2048 msgid "Heals +8" msgstr "Ravitsev +8" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2052 msgid "" "This unit combines herbal remedies with magic to heal units more quickly " "than is normally possible on the battlefield. A unit cared for by this " "healer may heal up to 8 HP per turn, or stop poison from taking effect for " "that turn. A poisoned unit cannot be cured of its poison by a healer, and " "must seek the care of a village or a unit that can cure." msgstr "" "See üksus täiendab ravimtaimedega ravitsemist võluväega, suutes nõnda üksusi " "lahinguväljal kiiremini ravida. Selle üksuse poolt ravitav üksus taastab " "kuni 8 EP või peatub selleks käiguks mürgi mõju. See ravitseja ei suuda aga " "mürki eemaldada, mürgitatu peab otsima abi kas külast või tervendusvõimega " "üksuselt." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2063 msgid "Illuminates" msgstr "Valgustav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2067 msgid "" "This unit illuminates the surrounding area, making lawful units fight " "better, and chaotic units fight worse. Any units adjacent to this unit will " "fight as if it were dusk when it is night, and as if it were day when it is " "dusk." msgstr "" "See üksus valgustab ümbrust, pannes kuulekad üksused võitlema paremini ja " "korratud halvemini. Kõik selle kõrval asuvad üksused võitlevad öösel, nagu " "oleks hämarik, ning hämarikus, nagu oleks päev." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2076 msgid "Leadership" msgstr "Väejuht" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2080 msgid "" "This unit can lead friendly units that are next to it, making them fight " "better. Adjacent friendly units of lower level will do more damage in " "battle. When a unit adjacent to, of a lower level than, and on the same " "side as a unit with Leadership engages in combat, its attacks do 25% more " "damage times the difference in their levels." msgstr "" "See üksus suudab juhtida kõrvalasuvaid sõbralikke üksusi, pannes nad " "paremini võitlema. Kõrvalasuvad sõbralikud madalama tasemega üksused teevad " "vastasele rohkem kahju - juhi kõrval asuva madalama taseme üksuse tekitatav " "kahju suureneb üksuse ja juhi tasemete vahe korda 25% võrra." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2091 msgid "Nightstalk" msgstr "Kummitav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2095 msgid "" "The unit becomes invisible during night. Enemy units cannot see this unit " "at night, except if they have units next to it. Any enemy unit that first " "discovers this unit immediately loses all its remaining movement." msgstr "" "See üksus muutub öösel nähtamatuks. Vastase üksused näevad seda alles selle " "kõrvale jõudes. Kummituse avastanud üksus kaotab selleks käiguks edasise " "liikumisvõime." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2104 msgid "Regenerates" msgstr "Taastuv" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2108 msgid "" "This unit will heal itself 8HP per turn. If it is poisoned, it will remove " "the poison instead of healing." msgstr "" "See üksus taastub iga käiguga 8 EP võrra. Kui ta on mürgitatud, eemaldab ta " "taastumise asemel mürgi." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2115 msgid "Skirmisher" msgstr "Tabamatu" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2119 msgid "" "This unit is skilled in moving past enemies quickly, and ignores all enemy " "Zones of Control." msgstr "" "See üksus suudab vastaste vahel põigelda ja nõnda eirata kõiki vastase " "mõjuvälju." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2126 msgid "Steadfast" msgstr "Vankumatu" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2130 msgid "" "This unit’s resistances are doubled, up to a maximum of 50%, when " "defending. Vulnerabilities are not affected." msgstr "" "Selle üksuse vastupanuvõimed kahekordistuvad kaitses olles kuni 50%-ni. " "Haavatavusi see ei mõjuta." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2137 msgid "Submerge" msgstr "Sukelduv" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2141 msgid "" "This unit can hide in deep water, and remain undetected by its enemies. " "Enemy units cannot see this unit while it is in deep water, except if they " "have units next to it. Any enemy unit that first discovers this unit " "immediately loses all its remaining movement." msgstr "" "See üksus võib peituda sügavas vees ning jääda nii vastasele märkamatuks. " "Vastane näeb seda alles siis, kui tema üksus on jõudnud selle kõrvale. " "Sukelduja avastanud üksus kaotab käigu lõpuni edasise liikumisvõime." # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2150 msgid "Teleport" msgstr "Ruumirändur" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2154 msgid "" "This unit may teleport between any two friendly villages using one of its " "moves." msgstr "" "See üksus suudab hetkeliselt rännata kahe sõbraliku küla vahel, kasutades " "selleks vaid ühe liikumispunkti." #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2161 #, fuzzy #| msgid "Poison" msgid "Unpoison" msgstr "Mürgitav" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2165 #, fuzzy #| msgid "" #| "A unit which can cure an ally of poison, although the ally will receive " #| "no additional healing on the turn it is cured of the poison." msgid "" "A curer can cure a unit of poison, although that unit will receive no " "additional healing on the turn it is cured of the poison." msgstr "" "See üksus suudab sõbralikke üksusi mürgist tervendada, kuid täiendavat " "elupunktide taastamist samal käigul ei toimu." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2173 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2779 msgid "Experience" msgstr "Kogemus" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2174 msgid "" "Units are awarded experience for fighting. After obtaining enough " "experience, they will advance a level and become more powerful. The amount " "of experience gained depends on the level of the enemy unit and the outcome " "of the battle: if a unit kills its opponent, it receives 8 experience points " "per level of the enemy (4 if the enemy is level 0), while units that survive " "a battle without killing their opponents are awarded 1 experience point per " "level of the enemy. In other words:" msgstr "" "Üksused koguvad võideldes kogemusi. Piisava kogemuse saavutamisel jõuavad " "nad uuele tasemele ja muutuvad tugevamaks. Saadud kogemuse suurus sõltub " "vastase üksuse tasemest ja võitluse tulemusest. Kui üksus surmab vastase, " "saab ta 8 kogemuspunkti vastase iga taseme kohta (nulltasemega vastase eest " "4), lahingu üle elanud ja vastast mitte alistanud üksused saavad 1 punkti " "vastase iga taseme kohta. Teiste sõnadega: " # type: Content of: <book><chapter><section><section><table><title> #. type: Content of: <book><chapter><section><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2185 msgid "Experience bonuses for killing or fighting enemies of different levels" msgstr "" "Kogemuspreemiad erinevate tasemetega vastastega võitlemise ja nende " "alistamise eest" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2193 msgid "enemy level" msgstr "vastase tase" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2196 msgid "kill bonus" msgstr "võidupreemia" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2199 msgid "fighting bonus" msgstr "võitluspreemia" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2220 msgid "8" msgstr "8" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2231 msgid "16" msgstr "16" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2242 msgid "24" msgstr "24" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2253 msgid "32" msgstr "32" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2264 msgid "40" msgstr "40" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2275 msgid "48" msgstr "48" # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2286 msgid "Recalling units" msgstr "Üksuste tagasikutsumine" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2287 msgid "" "After you complete a scenario, all surviving units will be available to " "recall in the next scenario. You are not able to move or attack with a unit " "on the turn you recruit or recall that unit. A Recalled unit retains its " "previous Level, Experience Points, (sometimes) any magic items acquired, and " "will arrive with full hitpoints." msgstr "" "Stsenaariumi lõpetamisel on kõik ellujäänud üksusi võimalik järgmises " "stsenaariumis tagasi kutsuda. Tagasikutsutud või värvatud üksus kohe samal " "käigul liikuda ei saa. Tagasikutsutud üksused säilitavad oma taseme, " "kogemuspunktid, (vahel) omandatud võluesemed ning on saabudes täie tervise " "juures." # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2295 msgid "Moving" msgstr "Liikumine" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2296 msgid "" "Clicking on a unit identifies all the places it can move on its current turn " "by dimming unreachable hexes (pressing the number keys 2–7 will identify the " "additional hexes that can be reached in that number of turns in a similar " "manner). While in this mode, moving the cursor over a hex will identify the " "path your unit will take towards that hex as well as additional information " "on the defensive bonus of your unit on that hex and, if it will take more " "than one turn, the number of turns it will take your unit to arrive. If you " "do not wish to move the unit this mode can be cancelled by selecting a " "different unit (by clicking on the new unit or using the <literal>n</" "literal> or <literal>N</literal> keys) or by right-clicking (Command-click " "on a Mac) anywhere on the map. The <link linkend=\"orbs\">orbs</link> on the " "top of a unit’s energy bar provide a quick way to see which of your " "units have already moved or can move further in the current turn." msgstr "" "Üksusele klõpsamine näitab kõiki kohti, kuhu see saab liikuda. Selleks " "märgitakse kõik ligipääsmatud väljad tumedama tooniga (vajutades " "numbriklahve 2-7 näidatakse ka neid välju, kuhu pääseb vastava arvu " "käikudega). Selles režiimis näidatakse iga välja juures üksuse liikumisteed " "sinna, välja kaitseväärtust ning kui sinna jõudmine võtab üle ühe käigu, ka " "vajalike käikude arvu. Kui sa ei soovi selle üksusega käia, saab siit " "väljuda kas valides mõne muu üksuse (klõpsates sellele või kasutades " "<literal>n</literal> või <literal>N</literal> -klahve) või tehes paremklõpsu " "(Command-klõps Maci arvutitel) kusagil mujal kaardil. <link linkend=\"orbs" "\">Märgukuulid</link> üksuse terviseribal on kiire viis näha, millised " "üksused on juba käinud ja millised saavad selles käigus veel liikuda." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2309 msgid "" "If you decide to move the selected unit, click on the hex you want to move " "to and your unit will move towards that space. If you select a destination " "which is beyond reach in the current turn, the unit will move as far as it " "can in the current turn and enter <emphasis>goto-mode</emphasis>. In " "<emphasis>goto-mode</emphasis> your unit will continue moving towards its " "destination in subsequent turns. You can easily undo goto movements at the " "beginning of your next turn. You may also change a unit’s destination " "by selecting that unit and choosing a new destination or clicking the unit " "again to cancel the <emphasis>goto</emphasis>." msgstr "" "Kui soovid valitud üksust liigutada, klõpsa kaardiväljale, kuhu soovid " "liikuda - üksus alustab sinnapoole liikumist. Kui valitud sihtkoht on " "väljaspool käiguulatust, liigub üksus nii kaugele kui võimalik ning jääb " "seejärel <emphasis>käigurežiimi</emphasis>, s.t. jätkab järgnevate käikude " "jooksul sihtkoha poole liikumist. Liikumisrežiimi saab tühistada mistahes " "järgneva käigu alguses. Saab vahetada ka sihtkohta, valides üksuse ning " "andes talle uue sihtkoha. Ka teistkordne klõpsamine üksusel tühistab " "käigurežiimi." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2318 msgid "" "Moving onto a village that is neutral or owned by an enemy will take " "ownership of it and end your move for that unit." msgstr "" "Eikellegi või vaenlase külla sisenemine hõivab selle küla ning lõpetab " "sisenenud üksuse käigu." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2320 msgid "" "Most units exert a Zone of Control which affects the hexes your unit can " "reach and the path your unit takes. These restrictions are automatically " "reflected in both the path that is displayed for your unit and the hexes it " "may move to on the current turn." msgstr "" "Enamikul üksustel on mõjuväli, mis mõjutab võimalikku liikumisteed ja " "sihtpunkte. Need kajastuvad ka näidatavates võimalike käikude sihtpunktides " "ning sinna liikumise teedes." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2325 msgid "Zone of Control" msgstr "Mõjuväli" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2326 msgid "" "A unit’s Zone of Control extends to the six hexes immediately adjacent " "to the unit, and units that move into an enemy zone of control are forced to " "stop. Units with the skirmisher ability ignore enemy zones of control and " "are able to move through them freely without being forced to stop. Level 0 " "units are considered too feeble to generate a zone of control and all units " "are able to move through the hexes around an enemy level 0 unit freely." msgstr "" "Üksuse mõjuväljaks on kuus selle üksuse asukohaga piirnevat välja - sinna " "sisenevad vastase üksused peatuvad. Tabamatud üksused eiravad mõjuvälju ning " "võivad läbi nende takistamatult liikuda. Nulltaseme üksusi loetakse " "mõjuvälja tekitamiseks liiga nõrgaks ning selle ümber saavad teised " "takistamatult liikuda." #. type: Content of: <book><chapter><section><section><table><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2335 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2342 msgid "Orbs" msgstr "Märgukuulid" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2336 msgid "" "On the top of the energy bar shown next to each unit of yours is an orb. " "This orb is:" msgstr "Iga üksuse terviseriba kohal asub märgukuul. See on:" #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2350 msgid "Orb" msgstr "Märgukuul" # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2356 msgid "Description" msgstr "Kirjeldus" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2363 msgid "Green" msgstr "Roheline" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2367 msgid "" "<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2370 msgid "Green orb" msgstr "Roheline kuul" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2374 msgid "If you control the unit and it hasn’t moved this turn" msgstr "kui üksus kuulub sulle ja see pole selle käigu jooksul veel liikunud" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2379 msgid "Yellow" msgstr "Kollane" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2383 msgid "" "<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2386 msgid "Yellow orb" msgstr "Kollane kuul" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2390 msgid "" "If you control the unit and it has moved this turn, but could still move " "further or attack" msgstr "" "kui üksus kuulub sulle ja on juba sellel käigul liikunud, kuid saab veel " "liikuda või rünnata," #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2395 msgid "Black" msgstr "" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2399 #, fuzzy #| msgid "" #| "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>" msgid "" "<imageobject> <imagedata fileref=\"images/orb-black.jpg\"/> </imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2402 #, fuzzy #| msgid "Blue orb" msgid "Black orb" msgstr "Sinine kuul" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2406 msgid "" "If you control the unit, but it can no longer move or attack, or the user " "ended the unit’s turn" msgstr "" "kui üksus kuulub sulle ja on sel käigul kulutanud ära kõik liikumispunktid " "või lõpetas mängija selle üksuse käigu" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2411 msgid "Blue" msgstr "Sinine" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2415 msgid "" "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>" # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2418 msgid "Blue orb" msgstr "Sinine kuul" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2422 msgid "If the unit is an ally you do not control" msgstr "kui üksus kuulub liitlasele, kelle üksusi sa ei juhi" # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2427 msgid "Red" msgstr "Punane" # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2431 msgid "" "<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>" msgstr "" "<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2434 msgid "Red orb" msgstr "Punane kuul" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2438 #, fuzzy #| msgid "Enemy units have no orb on the top of their energy bar" msgid "Enemy units have a red orb on the top of their energy bar" msgstr "Vaenlase üksustel märgukuuli ei ole." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2446 msgid "Ellipses, Team Colors, and Hero Icons" msgstr "Ellipsid, osapoolte värvid ja kangelaste ikoonid" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2447 msgid "" "Below each unit there will normally be a colored ellipses or base. The color " "identifies its team; in a campaign game, the human-player color is red. The " "team color will also show up in parts of the unit’s clothing, or " "possibly on a shield insignia." msgstr "" "Harilikult on iga üksuse all värviline ellips. Selle värv märgib osapoolt; " "sõjakäike mängides on inimmängija värviks punane. Osapoole värv esineb ka " "üksuse riietuses või näiteks kilbi vapikujunduses." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2451 msgid "" "Usually the ellipse will be a solid disk. On level 0 units, you will see an " "ellipse that has broken lines. This indicates that the unit has no Zone of " "Control." msgstr "" "Enamasti on ellips seest värvitud. Nulltaseme üksuste ellips on katkendlik - " "see tähistab asjaolu, et sel üksusel puudub mõjuväli." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2454 msgid "" "Some campaigns use a star-shaped base to indicate leaders and heroes (units " "which are somehow special and for example not allowed to die in the course " "of the scenario); others use a silver crown icon above the energy bar to " "mark heroes. Still others have no specific hero indicator at all. Which (if " "any) is used is a stylistic choice left to campaign designers." msgstr "" "Mõned sõjakäigud kasutavad tähekujulist tähistust pealike ja kangelaste " "(üksused, kes on mingis mõttes erilised ja näiteks ei tohi stsenaariumi " "jooksul surma saada) märkimiseks, teistes on selleks hõbekrooni ikoon " "terviseriba kohal. Mõnel sõjakäigul aga puudub kangelaste tähistus üldse. " "Seega on siin valik jäetud sõjakäikude autoritele." # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2463 msgid "Fighting" msgstr "Võitlemine" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2464 msgid "" "If you move next to an enemy unit, you may attack it. Click on your unit " "that is next to an enemy unit, and click on the enemy you want to attack – " "this will bring up a window that presents further options for the fight. " "Every unit has one or more weapons it can attack with. Some weapons, such as " "swords, are melee weapons, and some weapons, such as bows, are ranged " "weapons." msgstr "" "Vastase üksuse kõrvale liikudes saab seda rünnata. Klõpsa enda üksusele ja " "siis rünnatavale vastasele - seejärel avaneb aken võitluse sätetega. Igal " "üksusel on üks või enam relva - mõned neist (nagu mõõk) on lähirelvad, " "teised aga (nagu vibu) on kaugrelvad." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2470 msgid "" "If you attack with a melee weapon, the enemy you attack will be able to " "strike back at you with a melee weapon. If you attack with a ranged weapon, " "the enemy will be able to strike back with a ranged weapon. If an enemy does " "not have a weapon of the same type as the one you attack with, they will be " "unable to strike back and do any damage to you in that fight." msgstr "" "Lähirünnaku puhul saab ka vastane vasturünnakuks kasutada üksnes " "lähirünnakut, kaugrünnaku puhul kaugrünnakut. Kui vastasel puudub sama tüüpi " "rünnak, ei saa ta üldse vastu lüüa ega sinu üksust kahjustada." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2476 msgid "" "Different types of attacks do different amounts of damage, and a certain " "number of strikes may be made with each weapon. For instance, an Elvish " "Fighter does 5 points of damage with its sword every time it hits, and can " "strike 4 blows with the sword in one exchange. This is written as 5–4, " "meaning 5 damage per hit, and 4 strikes." msgstr "" "Erinevat tüüpi rünnakud teevad vastasele eri määral kahju ning iga relvaga " "saab teha kindla arvu lööke. Näiteks haldjasõdalane teeb iga tabamusega 5 " "punkti kahju ning saab ühes lahingus mõõgaga lüüa neli korda. Seda " "kirjutatakse 5-4, ehk 5 punkti kahju löögi kohta ja 4 lööki." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2481 msgid "" "Every unit has a chance of being hit based on the terrain it is in. For " "instance, units in castles and villages have a lower chance of being hit, " "and Elves in forest have a low chance of being hit. To see a unit’s " "defense rating (i.e. chance not to be hit) in terrain, click on the unit, " "and then mouse over the terrain you’re interested in, and the defense " "rating will be displayed as a percentage value in the status pane, as well " "as shown over the terrain hex." msgstr "" "Iga üksuse tabamise tõenäosus vaenlase poolt sõltub tema asukoha maastikust. " "Näiteks lossides ja külades asuvaid üksusi on mõnevõrra raske ning metsas " "asuvat haldjat päris keeruline tabada. Üksuse kaitsevõime (s.t. löögi eest " "pääsemise võimaluse) nägemiseks klõpsa üksusele ning vii seejärel " "hiirekursor soovitavale väljale - kaitsevõimet näidatakse protsentides nii " "külgpaanil kui ka sama välja juures." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2488 msgid "" "You can obtain additional information, including the chance that the " "attacker and defender will be killed, by clicking on the \"Damage " "Calculations\" button in the fight window." msgstr "" "Täiendavat teavet, nagu näiteks ründaja ja kaitsja surmasaamise tõenäosus, " "saate nupuga \"Kahju arvutamine\" võitlust kajastavas aknas." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2492 msgid "Attack types" msgstr "Rünnakuliigid" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2496 msgid "" "<emphasis role=\"strong\">Blade</emphasis>: Weapons with a cutting edge, " "used to chop pieces of flesh from a foe. Examples: dagger, scimitar, saber, " "drake claws." msgstr "" "<emphasis role=\"strong\">Tera</emphasis>: lõiketeraga sõjariistad, millega " "saab vaenlase küljest tükke raiuda. Näited: pistoda, saabel, rapiir, " "loheküüned." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2502 msgid "" "<emphasis role=\"strong\">Piercing</emphasis>: Weapons with a sharp point " "and either a long handle or a missile, used to perforate foe’s body " "and damage internal organs. Examples: Knight or infantry pike, arrow." msgstr "" "<emphasis role=\"strong\">Torge</emphasis>: terava otsaga, kas " "pikavarrelised või heiterelvad, millega torgatakse vastast ja vigastatakse " "tema siseelundeid. Näited: rüütli- või jalaväepiik, nooled." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2509 msgid "" "<emphasis role=\"strong\">Impact</emphasis>: Weapons having neither a sharp " "point nor a cutting edge, but heavy enough to break an enemy’s bones. " "Examples: mace, staff, Troll fist." msgstr "" "<emphasis role=\"strong\">Löök</emphasis>: sõjariistad, mil pole ei " "teravikku ega lõiketera, kuid mis on piisavalt rasked vaenlase luude " "purustamiseks. Näited: oganui, sau, trolli rusikas." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2516 msgid "" "<emphasis role=\"strong\">Cold</emphasis>: Weapons based on cold or ice " "missiles. Example: A Dark Adepts’s chill wave." msgstr "" "<emphasis role=\"strong\">Külm</emphasis>: Külmutavad või jäänooli kasutavad " "rünnakud. Näide: pimedusejüngrite külmalaine." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2522 msgid "" "<emphasis role=\"strong\">Fire</emphasis>: Weapons using fire to roast the " "foe like a chicken. Example: A drake’s fire breath." msgstr "" "<emphasis role=\"strong\">Tuli</emphasis>: vaenlast tulega praadivad " "rünnakud. Näide: lohe tulehingus." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2528 msgid "" "<emphasis role=\"strong\">Arcane</emphasis>: An attack that dispels the " "magic animating zombies, specters, and other undead creatures and spirits. " "Example: A white mage’s magic attack." msgstr "" "<emphasis role=\"strong\">Müstika</emphasis>: rünnakud, mis tühistavad " "viirastusi ja muid kooljaid liikumapaneva võluväe. Näide: valge maagi " "müstiline rünnak." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2536 msgid "Resistance" msgstr "Vastupanuvõimed" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2537 msgid "" "Each unit is more or less vulnerable to the different attack types. 6 " "figures in the unit description show strength and weakness of the unit " "against the 6 attack types. A positive resistance figure indicates that the " "unit will suffer less damages from the attack type. A negative resistance " "figure indicates that the unit is especially vulnerable to this attack type." msgstr "" "Iga üksus on rohkem või vähem haavatav eri liiki rünnakutega. Üksuse " "kirjelduses esinevad kuus arvu näitavad tema vastupidavust või haavatavust " "kuut erinevat liiki rünnakute vastu. Positiivne väärtus näitab, et üksus " "saab selle rünnakuga vähem kahju, negatiivne aga näitab haavatavust selle " "rünnakuliigi suhtes." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2543 msgid "" "Examples: Drake scales protect them from most of attack types except from " "piercing weapon and cold weapon. Human Cavalry units are generally well " "protected except from piercing attacks which are their weak point. Undead " "are very resistant to blade and piercing weapon but very vulnerable to " "impact attacks and arcane attacks." msgstr "" "Näited: Lohede soomused kaitsevad neid enamiku rünnakute eest, välja arvatud " "torkerelvad ja külm. Inimeste ratsanikud on üldiselt hästi kaitstud, kuid " "nende nõrk koht on torkerelvad. Kooljad on väga vastupidavad tera- ja " "torkerelvadele, kuid väga haavatavad löögiriistade ja müstiliste rünnakutega." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2548 msgid "" "Using the best attack type against enemy units will substantially increase " "your chances of killing them." msgstr "" "Parima ründeviisi valik suurendab oluliselt võimalust vastane lõplikult " "alistada." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2553 #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2952 msgid "Healing" msgstr "Tervendamine" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2554 msgid "" "A unit may be healed a maximum of 8 hitpoints per turn. A unit that does not " "move or fight during a turn is <emphasis>resting</emphasis> and will recover " "2 hitpoints. Hitpoints recovered through <emphasis>resting</emphasis> are " "added on top of hitpoints recovered through healing so it is possible for a " "unit to recover up to a total of 10 hit points per turn." msgstr "" "Üksust saab ravida kuni 8 elupunkti võrra käigu jooksul. Üksus, mis ei liigu " "ega võitle kogu käigu jooksul, <emphasis>puhkab</emphasis> ning taastab 2 " "EP. Nõnda taastuvad elupunktid lisatakse ravimisega taastatule, seega võib " "üksus saada käigu jooksul tagasi kuni 10 elupunkti." # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2559 msgid "There are two basic ways for a unit to be healed:" msgstr "Üksuse tervendamiseks on kaks peamist viisi:" # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2563 msgid "Waiting in a village. The unit will heal 8 hitpoints every turn." msgstr "Külas puhkamine. Nii taastab üksus iga käiguga 8 elupunkti." # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2568 msgid "" "Being adjacent to units with the <emphasis>heals</emphasis> ability. The " "number of hitpoints healed is specified in the unit’s ability " "description. This is invariably <emphasis>heals +4</emphasis> or " "<emphasis>heals +8</emphasis>." msgstr "" "Asudes kõrvuti väljadel <emphasis>ravitseva</emphasis> üksusega. " "Taastatavate elupunktide arv on kirjas ravitseva üksuse kirjelduses - see on " "alati kas <emphasis>ravitsev +4</emphasis> või <emphasis>ravitsev +8</" "emphasis>." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2575 msgid "Regeneration" msgstr "Taastumine" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2576 msgid "" "Trolls and Woses have the ability to heal themselves naturally through " "regeneration. They will heal 8 points each turn if they are injured. Note " "that because all units may only heal a maximum of 8 points per turn, Trolls " "and Woses gain no additional benefit from being on a village or next to a " "healing unit." msgstr "" "Trollidel ja puuvaimudel on loomulik isetaastumisvõime. Kui nad on " "vigastatud, taastavad nad iga käiguga 8 EP. Kuna kõik üksused saavad " "taastuda kuni 8 punkti võrra, ei ole külas või raviva üksuse kõrval " "viibimisel neile mingit mõju." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2584 msgid "" "Some attacks can inflict poison damage on your unit. When this happens the " "poisoned unit will take 8 damage each turn until it is cured. Poison can be " "cured by waiting on a village or being next to a unit with the " "<emphasis>cures</emphasis> ability. Units with the <emphasis>heals</" "emphasis> ability can only prevent the poison from causing damage that turn, " "not cure it. When poison is cured the unit does not gain or lose hitpoints " "on that turn due to healing/poisoning. A unit can not be healed normally " "until it is cured of poisoning. Resting is still allowed, although it will " "not substantially diminish the poison’s effect." msgstr "" "Mõned rünnakud võivad sinu üksust ka mürgiga kahjustada. Sel juhul kaotab " "mürgitatud üksus iga käiguga 8 EP seni, kuni ta tervendatakse. Mürki saab " "eemaldada külas puhates või asudes kõrvuti <emphasis>tervendava</emphasis> " "üksusega. <emphasis>Ravitsevad</emphasis> üksused suudavad mürgi mõju vaid " "peatada, kuid mitte seda eemaldada. Käigul, mil mürk eemaldatakse, see enam " "ei mõju, kuid ka ravitsemist ei toimu. Tavapärane ravitsemine ei toimu enne, " "kui mürk on eemaldatud. Puhkamine on võimalik, kuid see ei vähenda oluliselt " "mürgi mõju." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2592 msgid "Some other hints about healing:" msgstr "Veel mõned nõuanded taastumise kohta:" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2596 msgid "A unit may take several turns to be fully healed." msgstr "Täielik tervenemine võib võtta aega mitmeid käike." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2601 msgid "" "Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage of " "Light, Paladin) heal all wounded units around them, so you can keep units " "close to the battle without losing them." msgstr "" "Ravitsejad (haldjate ravitseja, tark ja imetegija, valge ja valguse võlur, " "sõdurpreester) ravivad kõik üksusi enda ümber, seega tasub nad lahingus " "üksustega ümbritseda." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2608 msgid "Healers do not heal enemy units." msgstr "Ravitsejad ei ravi vaenlase üksusi." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2613 msgid "Healers cannot heal themselves, but see next point." msgstr "Ravitsejad ei saa ravida iseennast, aga vaata järgmist punkti." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2618 msgid "Use your healers in pairs, so they can heal each other if needed." msgstr "" "Kasuta ravitsejaid paarikaupa, et nad saaks vajaduse korral teineteist " "ravida." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2623 msgid "" "Multiple healers from different allied sides can heal the same unit and " "speed up healing." msgstr "" "Erinevate liitlasosapoolte ravitsejad võivad ravida sama üksust ja nii " "tervenemist kiirendada." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2629 msgid "Trolls and Woses cannot regenerate other units." msgstr "Trollid ja puuvaimud ei saa taastada teisi üksusi." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2634 msgid "Trolls and Woses cure themselves from poison as a village does." msgstr "Trollid ja puuvaimud suudavad endalt ise mürgi eemaldada." # type: Content of: <book><chapter><title> #. type: Content of: <book><chapter><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2642 msgid "Strategy and Tips" msgstr "Strateegia ja näpunäited" # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2644 msgid "Basic Strategy" msgstr "Strateegia alused" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2645 msgid "" "The following basic combat principles and tips are intended to help starting " "off your career as a Wesnothian battle veteran. The minor concrete examples " "are somewhat tied to the \"Heir to the Throne\" campaign." msgstr "" "Järgnevad võitluse põhitõed ja näpunäited on mõeldud selleks, et aidata sul " "jõuda Wesnothi veterani staatusesse. Kasutatud väikesed näited on mõnel " "määral seotud \"Troonipärija\" sõjakäiguga." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2649 msgid "Don’t waste units" msgstr "Ära raiska üksusi" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2650 msgid "" "Do not send wounded units to a sure death. Once a unit loses more than half " "of its hit points (HP), you should seriously consider retreating it to " "safety and either station it in a village for healing or give him to the " "care of a healer (like Elvish Shamans or White Mages). Healers are very " "useful!" msgstr "" "Ära saada haavatud üksusi kindlasse surma. Kui üksus on kaotanud üle poole " "oma elupunktidest (EP), tasuks tõsiselt kaaluda tema tagasitõmbamist ning " "saatmist kas külla puhkama või ravitseja (näiteks haldjate ravitsejad või " "valged võlurid) hoole alla. Ravitsejad on väga kasulikud!" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2655 msgid "" "This is for practical reasons: a heavily wounded unit cannot hold back or " "kill the enemy. During attack and counterattack, it most often will perish. " "Further, by sending it to its sure death, its gathered experience points " "(XP) are lost. Recruiting a replacement may be impossible because the leader " "is not in its keep or because funds are running low. Even if you can recruit " "a replacement, it is most often far away from the battle front. So don’" "t waste your units." msgstr "" "Sel on praktilised põhjused: raskelt haavatud üksus ei suuda vastast tagasi " "hoida ega alistada. Rünnakute-vasturünnakute tulemusena saab ta tõenäoliselt " "surma. Pealegi lähevad surma minnes kaotsi tema kogemuspunktid (KP). Uute " "üksuste asemele värbamine võib olla takistatud, kuna pealik ei asu lossis " "või pole piisavalt kulda. Isegi värbamise õnnestudes võib uus üksus asuda " "rindest kaugel. Nii et ära raiska oma üksusi." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2664 msgid "Out of the enemy’s reach" msgstr "Vastase ulatusest välja" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2665 msgid "" "How do you guard wounded units? They are best guarded by being out of the " "adversary’s reach. No enemy can attack them if enemies cannot even " "come near them. The next section about zone of control (ZOC) shows how to " "restrict the enemy’s moves." msgstr "" "Kuidas valvata haavatud üksusi? Kõige parem on nad vastase käiguulatusest " "eemal hoida. Keegi ei saa neid rünnata, kui neile ligi ei pääse. Järgmine " "lõik mõjuväljade kohta aga õpetab, kuidas piirata vastase käike." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2669 msgid "" "In the Action menu, you can select \"Show Enemy Moves\" to highlight all " "possible hexes your adversary can actually move to. This takes your zone of " "control into account. Thus you can check that your near death unit, which is " "behind, indeed cannot be attacked as the enemy cannot move close to it." msgstr "" "Tegevuste menüüst võid valida \"Näita vastase käike\", et näha kõiki välju, " "kuhu vastane saab liikuda. See võtab arvesse ka mõjuvälju. Nii saad ka " "raskelt haavatud üksusi hoida vastase rünnaku eest, kuna vastane ei pääse " "neile ligi." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2674 msgid "" "When your armies meet, you may want to try to be the first to attack. So try " "to end your move out of striking range of the enemy army. He cannot attack " "but most likely will close into your striking range." msgstr "" "Sõjavägede kokkusaamisel peaksid proovima esimesena rünnata. Katsu jääda " "käigu lõpus vastase löögiulatusest välja - nii ei saa ta rünnata, kuid " "tuleb tõenäoliselt ise löögiulatusse." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2679 msgid "Shield with your zone of control (ZOC)" msgstr "Kaitse üksusi enda mõjuväljaga" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2680 msgid "" "Every unit of level 1 or higher maintains a zone of control (ZOC) covering " "all 6 neighboring hexes. This means that once an enemy moves into one of the " "six neighboring tiles, it is forced to halt and its movement phase ends " "(only enemies with the rare skirmisher ability ignore this)." msgstr "" "Iga 1. või kõrgema taseme üksusel on kuut tema naabervälja kattev mõjuväli. " "See tähendab, et kui vastase üksus liigub ühele neist, on ta sunnitud " "peatuma ja tema käik lõpeb (ainult vähesed, tabamatud üksused suudavad seda " "eirata)." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2684 msgid "" "Because of ZOC, an enemy may not slip between two units which are aligned on " "a north-south or diagonal line and have exactly 1 or 2 hexes between them. " "By combining these pairs into a long wall or using them in different " "directions, you can prevent the enemy from reaching a wounded unit behind. " "He has to defeat the units imposing the ZOC first. If the enemy can barely " "reach it, even a single unit may shield a small region behind itself." msgstr "" "Mõjuvälja tõttu ei saa vastane liikuda läbi kahe üksuse vahelt, mille vahel " "on 1 või 2 välja. Niiviisi saab moodustada pika ahela, millega võib kaitsta " "haavatud üksusi - ta peab enne takistava üksuse hävitama. Vastase " "käiguulatuse piiril võib isegi üksainus üksus vaenlase kinni pidada." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2693 msgid "Maintain a defensive line" msgstr "Hoia kaitseliini" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2694 msgid "" "By lining up many units directly adjacent or with at most 1 hex space " "between them, you can build up a powerful defensive line. Note that, because " "Wesnoth uses hexes, a east-to-west \"line\" is not a straight line but a zig-" "zag curve. The north south line and the diagonals are the \"real\" lines." msgstr "" "Paigutades üksused kõrvuti või 1-väljaliste vahedega saad koostada tugeva " "kaitseliini. NB! Kuna Wesnoth kasutab kuusnurkseid välu, pole idast läände " "ulatuv kaitseliin sirge, vaid siksakiline - küll aga on sirged põhja-" "lõunasuunalised ja diagonaalread." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2699 msgid "" "Coming from one side, the enemy may attack any single of your units in the " "line with only 2 of his units at a time. As a rule of thumb, a healthy unit " "without particular weakness can withstand an attack from two normal enemy " "units of the same level or lower without getting killed." msgstr "" "Ühelt poolt tulles saab vastane rünnata reas olevat üksust vaid kuni 2 " "üksusega korraga. Tüüpiliselt suudab terve ja ilma erilise haavatavuseta " "üksus tõrjuda kahe võrdse või madalama tasemega üksuse rünnaku ja jääda ellu." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2703 msgid "" "Unfortunately, your line often has to bend to form a wedge or to fit the " "terrain. At these corner points, 3 enemy units may attack. This also happens " "at the ends of a line if the line is too short. Use units with high hit " "point on proper terrain or with proper resistances to hold these weak " "points. These are the most likely to be killed, so use units with no or few " "experience points (XP) for this purpose." msgstr "" "Paraku peab rindejoon sageli muutuma taktikalistel põhjustel või maastiku " "tõttu. Nurgapunktides asuvaid üksusi saavad vastased rünnata ühe käigu " "jooksul kolmekesi. Sama asi juhtub rinde otstes, kui see on liiga lühike. " "Nende nõrkade kohtade hoidmiseks kasuta üksusi, millel on suur hulk " "elupunkte või eriti sobivad vastupidamisvõimed asukohamaastikul. Nende " "surmasaamine on aga ikkagi üsna tõenäoline, seega tasub seal kasutada " "üksusi, kellel pole kuigi palju kogemuspunkte." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2709 msgid "" "Lining your troops up also prevents the enemy from surrounding any one of " "them. For ZOC reasons, a unit with one enemy behind it and one in front is " "trapped." msgstr "" "Üksuste rittaseadmine aitab ka ära hoida nende ümberpiiramist vastase poolt. " "Mõjuvälja tõttu on üksus, mille ees seisab üks ja taga teine vastane, ümber " "piiratud." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2714 msgid "Rotate your troops" msgstr "Vaheta üksusi" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2715 msgid "" "When a unit in the front line is heavily damaged you can move him safely " "behind your defensive line. To hold up the line, you will most likely have " "to replace him with a reserve, so hold a couple of units in back of the " "front line. If you have healers, damaged units in the second line will " "quickly recover." msgstr "" "Kui eesliiniüksus saab raskelt viga, võiksid ta tuua turvalisse tagalasse. " "Rinde hoidmiseks aga peaksid saatma tema asemele varuüksuse, selle tarvis " "tasub hoida paari üksust rindejoone lähedal. Ravitsejate olemasolul " "taastuvad haavatud turvalises paigas üsna kiiresti. " # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2720 msgid "Note that your units can pass through hexes containing your own troops." msgstr "NB! Sinu üksused saavad liikuda läbi väljade, kus asuvad oma üksused." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2723 msgid "Use the terrain" msgstr "Kasuta maastikku" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2724 msgid "" "Try to position your troops so that they are attacking from a hex with high " "defense against an enemy in a hex with low terrain. That way, the " "enemy’s counterstrikes will be less likely to do damage." msgstr "" "Püüa paigutada oma üksused nõnda, et nad ründaksid kõrge kaitseväärtusega " "väljalt, samas kui vastane asub madala kaitseväärtusega väljal. Nii on " "vastasel raske edukalt vastu lüüa." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2727 msgid "" "For example, you might position your elves just inside of a forest edge so " "that attacking orcs must stand on grassland while your elves enjoy the high " "forest defenses." msgstr "" "Näiteks võid paigutada haldjad mööda metsaserva nõnda, et ründavad orkid " "peavad jääma rohumaale, haldjad aga saavad olla metsa varjus." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2732 msgid "Attacking and choosing your targets" msgstr "Sihtmärkide valimine ja ründamine" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2733 msgid "" "Advancing and attacking is of course the most interesting part of your way " "to victory. Kill or weaken enemies in your path and move your defensive line " "forward. This can become tricky as the enemy gets to attack back on his turn." msgstr "" "Edasiliikumine ja ründamine on muidugi kõige põnevam osa sinu teel võidu " "poole. Löö oma teele jäävaid vaenlasi ning liiguta enda kaitseliini edasi. " "Sellega võib aga tekkida ka probleeme, kuna vastane ei maga ja lööb vastu." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2737 msgid "" "Often, you will throw several units at a single enemy unit to finish him " "off, but these were forming your defensive line which is now partly broken. " "Maybe this doesn’t matter because you are out of reach of the next " "enemy unit. Maybe it does because you only managed to weaken a very strong " "enemy and next turn, he is going to strike back. Perhaps a Horseman can " "deliver the killing blow." msgstr "" "Vahel võib näha, kuidas rünnatakse vastase üksust kiiret edu jahtides " "mitmekesi, tuues üksused kaitseliinist välja. Mõnel juhul pole sellest lugu, " "kuna teised vastased on liiga kaugel. Vahel aga ei õnnestu ka nõnda tugevat " "üksust ühe käiguga alistada ning järgmisel käigul võib ta kõvasti vastu " "virutada. Ehk ainult hobusemehed suudavad ühe käiguga vastasest jagu saada." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2743 msgid "" "Striking first is an advantage because it allows you the choice of which " "units will face off. Take advantage of enemy weakness: e.g. direct your " "ranged attacks against foes without ranged weapons. Take advantage of " "weaknesses like Horsemen’s vulnerability to pierce. But remember that " "they get to attack back on their turn, so you might have weaknesses the " "enemy may exploit." msgstr "" "Esimesena ründamine on eelis, kuna võimaldab valida, milline üksus " "lahingusse saata. Kasuta ära vastase nõrku kohti: näiteks kasuta " "kaugrünnakut vastase puhul, kes seda ise ei suuda, või ründa hobusemehi " "torkerelvadega. Pea aga meeles, et vastane ründab järgmisel käigul omakorda " "ning võib ka sinu haavatavusi ära kasutada." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2749 msgid "" "For example, Horsemen can hold up the line against Orcish Grunts and Troll " "Whelps very well because they have some resistances against blade and " "impact. But your Horseman may quite quickly fall to Orcish Archers and " "Goblin Spearmen." msgstr "" "Näiteks suudavad hobusemehed edukalt tõrjuda orkijorsside ja trollipõnnide " "rünnakut, kuna neil on mõningane vastupanuvõime tera- ja löögirelvade vastu. " "Samad hobusemehed aga võivad jääda kiiresti alla orkide vibuküttidele ja " "mäekollide odameestele." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2753 msgid "" "It usually pays off if you can definitively kill (or almost kill) the faced " "unit. If you are unsure of finishing off the enemy in one turn, either " "ensure that your unit can weather the return attacks or decide that " "you’re willing to lose that unit. To withstand the enemy’s " "strikes next turn, it is often wise to attack at the range that allows the " "enemy to do least damage to you, rather than choosing the maximum expected " "damage to the enemy." msgstr "" "Tavaliselt tasub püüda vastase üksus lõplikult alistada. Kui see pole " "kindel, pead olema suuteline kas tagama, et üksus elab üle vastase " "vasturünnakud, või leppima üksuse kaotusega. Üleelamise tagamiseks tasub " "tihti eelistada rünnakut, millega vastane teeb sinu üksusele vähim kahju, " "mitte aga oma üksuse kõige ohtlikumat rünnakut." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2760 msgid "" "In particular, use your ranged weapons if the enemy has no ranged attack. " "The computer’s default choice only looks for the most damage you can " "deal, so using it will often result in your units taking more damage than " "necessary." msgstr "" "Eriti tasub kasutada kaugrünnakut, kui see vastase üksusel puudub. Arvuti " "valib vaikimisi enim kahjustava rünnaku, kuid nõnda võib sinu üksus saada " "rohkem kahju kui ise seda teeb." #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2766 msgid "Time of Day" msgstr "Päevaaeg" # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2767 msgid "" "Remember that Lawful units like humans fight better at daytime, Chaotic " "units like orcs or undead fight better at night, and Liminal units fight " "best during the twilight. Ideally you want to first meet the enemy when you " "are strong and/or he is weak. When the enemy has its strong time, it often " "pays off to strengthen your lines and hold a favorable defensive position. " "When its weak time is about to arise, your advance will push forth." msgstr "" "Pea meeles, et kuulekad üksused nagu inimesed võitlevad paremini päeval, " "korratud üksused nagu orkid ja kooljad öösel ja kahetised üksused hämaruses. " "Ideaalne on vastasega kohtuda ajal, mil sinu üksused on tugevad ja/või tema " "omad nõrgad. Vastasele soodsal ajal tuleb hoida kaitsepositsioone ja püüda " "kasutada ära maastikku, alustades rünnakut soodsa aja saabudes." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2774 msgid "" "For example, elves might hold out a forest during a nightly orcish onslaught " "and advance on sunrise. You may even note that the computer AI actively " "retreats his orcs during day." msgstr "" "Näiteks haldjad võivad püüda orkide öisele rünnakule vastu seista metsas " "ning asuda rünnakule päevatõusul. Võid ka näha, et arvuti juhitud orkid " "taanduvad päeva ajal märgatavalt." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2780 msgid "" "Over the course of a campaign, it is critical that you build up a seasoned " "force. Later scenarios will assume you have level 2 and 3 units available " "for recall." msgstr "" "Sõjakäigu jooksul on ülitähtis ehitada üles kogenud sõjavägi. Hilisemad " "stsenaariumid võivad eeldada, et sul on võimalik tagasi kutsuda ka 2. ja 3. " "taseme üksusi." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2783 msgid "" "Your units gain most experience points (XP) from killing an enemy unit (8XP " "per level of the unit killed). As such, it often makes sense to have your " "higher level units weaken an enemy, but cede the kill to a unit more in need " "of the XP. Healers in particular are often weak in combat and often need to " "<emphasis>steal</emphasis> kills in this way to advance levels." msgstr "" "Sinu üksused 'teenivad enim kogemuspunkte (KP) vaenlase üksusele lõpliku " "hoobi andmisega (8 x vastase tase). Nõnda tasub kasutada kõrgema taseme " "üksusi vastase nõrgestamiseks, kuid lasta lõpetada madalama taseme üksustel. " "Eriti käib see ravitsejate kohta, kes on lahingus nõrgad ja peavad kogemust " "<emphasis>näppama</emphasis>, et kõrgemaid tasemeid saavutada." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2788 msgid "" "At the beginning (when you probably have no high level units), try to give " "most kills to a small handful of your units. This will fast-track them to " "becoming Level 2 units, and they can then shepherd others." msgstr "" "Alguses (kui sul pole kõrgema tasemega üksusi) ürita anda kogemuspunktid " "paarile kindlale üksusele, et nad jõuaks võimalikult kiiresti 2. tasemele. " "Pärast saad neid kasutada teiste järeleaitamiseks." # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2791 msgid "" "Don’t neglect to earn your leader experience. You need to keep him " "safe, but if you coddle him too much he will be too low level to survive " "future scenarios anyway." msgstr "" "Ära unusta ka oma pealikule kogemusi andmast. Sa pead ta küll elus ja terve " "hoidma, kuid liigse ärahellitamise tulemusena ei pruugi ta hilisemates " "stsenaariumites enam hakkama saada." # type: Content of: <book><chapter><section><title> #. type: Content of: <book><chapter><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2797 msgid "Getting the Most Fun Out of the Game" msgstr "Tunne mängust rõõmu" # type: Content of: <book><chapter><section><simpara> #. type: Content of: <book><chapter><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2798 msgid "" "Remember, the idea of a game is to have fun! Here are some recommendations " "from the development team on how to get the most fun out of the game:" msgstr "" "Pea meeles - mängu peamine mõte on sellest rõõmu tunda. Järgnevalt on " "selleks toodud mõned soovitused:" # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2803 msgid "" "Consider playing the campaign on \"Medium\" difficulty level, especially if " "you have prior experience with strategy games. We feel you’ll find it " "much more rewarding." msgstr "" "Mängi sõjakäike keskmisel raskustasemel, eriti kui oled varem " "strateegiamänge mänginud. Meie arvates on see kõige parem variant." # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2810 msgid "" "Don’t sweat it too much when you lose some units. The campaign was " "designed to accommodate the player losing some units along the way." msgstr "" "Ära põe mõne üksuse kaotamise pärast. Sõjakäikude loomisel on sellega " "arvestatud." # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2816 msgid "" "Don’t abuse saved games. Long ago, Wesnoth only allowed saving the " "game at the end of a scenario. Mid-scenario saving was added as a " "convenience to use if you had to continue the game another day, or to " "protect against crashes. We do not recommend loading mid-scenario saved " "games over and over because your White Mage keeps getting killed. Learn to " "protect your White Mage instead, and balance risks! That is part of the " "strategy." msgstr "" "Ära kasuta salvestamist kurjasti. Vanasti sai Wesnothis mängu salvestada " "vaid stsenaariumi lõpus. Keset stsenaariumi salvestamine lisati vaid mugava " "võimalusena mäng pooleli jätta ja hiljem jätkata ning ka mängu " "kokkujooksmise mõju vähendamiseks. Me ei soovita mängu pidevalt laadida " "üksnes seetõttu, et su valge võlur surma sai. Õpi parem oma võlurit kaitsma " "ja riske jaotama - see on tähtis osa strateegiast." # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2827 msgid "" "If you must load a saved game, we recommend going back to the start of the " "scenario, so that you choose a new strategy that works, rather than simply " "finding random numbers that favor you." msgstr "" "Kui pead mängu uuesti laadima, soovitame alustada stsenaariumit algusest ja " "valida teine, toimivam strateegia, mitte loota lihtsalt soodsatele " "juhuarvudele." # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2834 msgid "" "But remember, the aim is to have fun! You may have different tastes than the " "developers, so do what you enjoy most! If you enjoy loading the saved game " "every time you make a mistake, looking for the <emphasis>perfect</emphasis> " "game where you never lose a unit, by all means, go right ahead!" msgstr "" "Aga pea meeles, eesmärk on tunda mängust rõõmu! Sinu maitse võib olla " "teistsugune kui mängu loojatel, seega tee seda, mis sulle kõige enam " "meeldib. Kui eelistad laadida mängu uuesti iga tehtud vea korral ning otsida " "<emphasis>ideaalset</emphasis> mängu, kus kaotusi polegi, siis - lase käia!" # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2842 msgid "At the start of a scenario" msgstr "Stsenaariumit alustades" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2846 msgid "" "First, read the scenario objectives. Sometimes you do not have to kill enemy " "leaders; instead it is enough that you survive for a certain number of " "turns, or pick up a particular object." msgstr "" "Esmalt loe läbi eesmärgid. Vahel pole vaenlase pealikute tapmine oluline, " "vaid piisab teatud hulga käikude jooksul ellujäämisest või mingi erilise " "eseme üleskorjamisest." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2853 msgid "" "Look at the map: the terrain, the position of your leader and the other " "leader(s)." msgstr "Vaata kaarti: maastikku ja pealikute (oma ja vastase) asukohti." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2859 msgid "" "Then, begin to recruit units. Cheap units are useful to soak up the first " "wave of an enemy’s attack; advanced units can then be brought in as " "support. Fast units can be used as scouts, for exploring the map and to " "quickly conquer villages." msgstr "" "Seejärel alusta üksuste värbamist. Odavad üksused kuluvad ära vastase esmase " "rünnakulaine tõrjumisel, mille järel saab mängu juurde tuua tugevamaid " "üksusi. Kiireid üksusi saab kasutada luurajatena maade avastamisel ja " "külade hõivamisel. " # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2868 msgid "During the scenario" msgstr "Stsenaariumi käigus" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2872 msgid "" "Try to capture and keep control of as many villages as possible to keep the " "gold coming in." msgstr "" "Püüa hõivata ja enda käes hoida nii palju külasid kui võimalik et tagada " "piisav sissetulek." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2878 msgid "" "Keep units in packs so the enemy cannot attack from as many sides, and so " "you can outnumber each enemy unit. Put your units in a line so that the " "enemy cannot attack any one of your units from more than two sides." msgstr "" "Hoia üksusi salkadena, et vaenlane ei saaks kedagi ümber piirata ja samas " "oleks sinul see võimalus. Sea üksused ritta, nii ei saa vastane kedagi " "rünnata rohkem kui kahekesi." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2885 msgid "" "Different units have different strengths and weaknesses depending on terrain " "and who they are attacking; right click on units and select \"Unit " "Description\" to learn more." msgstr "" "Erinevatel üksustel on erinevad tugevused ja nõrkused, see sõltub maastikust " "ja rünnatavast vastasest. Lisateabe saamiseks tee üksusel paremklõps ja vali " "\"Üksuse kirjeldus\"." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2892 msgid "" "You can use lower level units as cannon fodder, to slow down enemy. E.g. you " "can use them to block enemies reaching your important units." msgstr "" "Madala taseme üksusi võid kasutada söödana ja vastase aeglustamiseks, " "näiteks ligipääsu takistamiseks enda olulistele üksustele." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2898 msgid "" "You can cause damage to enemies with advanced units and then finish them " "with lower level units — to give them more experience (and finally make them " "advance to next level)." msgstr "" "Kasuta kõrgema taseme üksusi vastase vigastamiseks ja lõpeta võitlus madala " "taseme üksusega - nii saavad nad rohkem kogemust ja võivad jõuda kõrgemale " "tasemele." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2905 msgid "" "When you have a White Mage (advances from Mage) or Druid (advances from " "Shaman), put it in the middle of a circle of units to heal them as they move " "across the map (Shamans can do this too, but not as well)." msgstr "" "Kui sul on valge võlur või haldjatark, pane nad üksustest moodustatud ringi " "keskele. Nii saad samaaegselt liikuda mööda maastikku ja ravida üksusi." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2912 msgid "Losing units is expected, even advanced units." msgstr "Üksuste (ka kõrgema taseme omade) kaotamine on paratamatu." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2917 msgid "Time of day really matters:" msgstr "Päevaaeg loeb palju:" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2922 msgid "lawful units do more damage at day and less damage at night" msgstr "kuulekad üksused teevad rohkem kahju päeval ja vähem öösel." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2927 msgid "chaotic units do more damage at night and less damage at day" msgstr "korratud üksused teevad rohkem kahju öösel ja vähem päeval." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2932 msgid "" "remember to always check the time of day on the right side of the screen. " "Plan ahead — think about what it’s going to be next turn as well as " "this turn." msgstr "" "ära unusta pidada silmas päevaaega ekraani paremas servas. Kavanda mängu " "ette - mõtle nii selle kui järgmise käigu peale." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2941 msgid "" "Some units are resistant or vulnerable to different kind of attacks. Mounted " "units are weak vs pierce attacks. Fire and arcane attacks destroy undead. To " "see how much a unit resists an attack type, right click on the unit, select " "\"Unit Description\", then select \"Resistance\". It will show you how " "resistant a unit is to different types of attacks." msgstr "" "Mõned üksused on eri liiki rünnakute suhtes kas vastupidavad või haavatavad. " "Ratsaüksused on haavatavad torkerünnakutega ning müstilised rünnakud on " "hukatuseks kooljatele. Üksuse vastupanuvõime nägemiseks tee sellel " "paremklõps ning seejärel vali \"Üksuse kirjeldus\" ja \"Vastupanuvõime\". " # type: Content of: <book><chapter><section><section><simpara> #. type: Content of: <book><chapter><section><section><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2953 msgid "" "An important part of succeeding at Battle for Wesnoth is keeping your units " "healthy. When your units take damage you can heal them by moving them onto " "villages or next to special healing units (e.g. the Elvish Shaman and White " "Mage). Some other units you will encounter, such as Trolls, have the ability " "to heal themselves naturally." msgstr "" "Mänguedu oluliseks osaks on oskus hoida oma üksused terved. Kui üksused viga " "saavad, tervenda neid kas külades või liikudes ravitsemisvõimega üksuste " "kõrvale. Mõned üksused, näiteks trollid, suudavad ka ise taastuda." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2960 msgid "Winning a scenario" msgstr "Stsenaariumi võitmine" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2964 msgid "" "Advanced units are needed to quickly kill enemy commanders, and to avoid " "losing lots of units." msgstr "" "Vastase pealikute kiireks alistamiseks ja kaotuste vältimiseks on vaja " "kõrgema taseme üksusi." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2970 msgid "" "The quicker you win a scenario, the more gold you get; you will get more " "gold from winning early than from all of the map’s villages for the " "rest of the turns." msgstr "" "Mida kiiremini stsenaariumi võidad, seda rohkem kulda teenid; varajane võit " "annab rohkem kulda kui kõigi külade hõivamine ja etteantud käikude arvuga " "lõpetamine." # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2977 msgid "Killing all enemy leaders usually gives instant victory." msgstr "Kõigi vastase pealikute alistamine toob enamasti kaasa kohese võidu." # type: Content of: <book><chapter><section><section><title> #. type: Content of: <book><chapter><section><section><title> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2983 msgid "More general tips" msgstr "Veel mõned üldised näpunäited" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2987 msgid "" "After slaughtering scenarios (where you take lots of punishment) there are " "usually \"breathing room\" scenarios where you can rather easily gain some " "gold and experience (advanced units)." msgstr "" "Pärast suuri lahinguid (kus on ka suured kaotused) on enamasti " "\"hingetõmbestsenaariumid\", kus saad üsna lihtsalt koguda kulda ja kogemust " "(s.t. üksusi kõrgemale tasemele arendada)" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2994 msgid "" "Advanced units have higher upkeep than lower level units (1 gp per level), " "loyal units are an exception." msgstr "" "Kõrgema taseme üksused vajavad rohkem elatist kui madalama taseme omad (1 " "kuldraha taseme kohta). Erandiks on ustavad üksused." # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject> #~ msgid "" #~ "<imageobject> <imagedata fileref=\"images/orb-none.jpg\"/> </imageobject>" #~ msgstr "" #~ "<imageobject> <imagedata fileref=\"images/orb-none.jpg\"/> </imageobject>" # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara> #~ msgid "Current hex position (x-coordinate, y-coordinate)" #~ msgstr "Aktiivse välja asukoht (x-koordinaat, y-koordinaat)" #~ msgid "No orb" #~ msgstr "Nr kera" # type: Content of: <book><chapter><section><variablelist><varlistentry><term> #~ msgid "Envelope" #~ msgstr "Ümbrik" # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara> #~ msgid "" #~ "Click this button (the icon of an envelope) to open a dialog where you " #~ "can enable or disable summary uploads which will help us to better " #~ "balance campaigns. All data submitted will be anonymous." #~ msgstr "" #~ "Klõpsa seda nuppu (ümbrikuikooni), et saata sõjakäikude " #~ "tasakaalustamiseks kogutavat mänguinfot. Kogu saadetav teave jääb " #~ "anonüümseks." # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-s" #~ msgstr "Ctrl-s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-o" #~ msgstr "Ctrl-o" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-p" #~ msgstr "Ctrl-p" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-q" #~ msgstr "Ctrl-q" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-f" #~ msgstr "Ctrl-f" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-g" #~ msgstr "Ctrl-g" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-a" #~ msgstr "Ctrl-a" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-j" #~ msgstr "Ctrl-j" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Alt-s" #~ msgstr "Alt-s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Alt-u" #~ msgstr "Alt-u" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #, fuzzy #~ msgid "Shift-s" #~ msgstr "Shift-tühik" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-r" #~ msgstr "Ctrl-r" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Alt-r" #~ msgstr "Alt-r" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-n" #~ msgstr "Ctrl-n" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #, fuzzy #~ msgid "Shift-n" #~ msgstr "Shift-tühik" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-v" #~ msgstr "Ctrl-v" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-b" #~ msgstr "Ctrl-b" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #, fuzzy #~ msgid "Ctrl-m" #~ msgstr "Ctrl-s" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Alt-m" #~ msgstr "Alt-m" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Alt-c" #~ msgstr "Alt-c" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-c" #~ msgstr "Ctrl-c" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Alt-l" #~ msgstr "Alt-l" # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry> #~ msgid "Ctrl-l" #~ msgstr "Ctrl-l" # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara> #, fuzzy #~ msgid "" #~ "If you control the unit, but it has ended its turn (might still be able " #~ "to move or attack)" #~ msgstr "" #~ "kui üksus kuulub sulle ja on juba sellel käigul liikunud, kuid saab veel " #~ "liikuda või rünnata,"