# Valencian (southern Catalan) translations for Battle for Wesnoth package. # Copyright (C) 2004 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package. # Automatically generated, 2004. # Grup de traducció de LinUV, 2005 # Nix , 2005. # msgid "" msgstr "" "Project-Id-Version: ca\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2016-05-09 21:24-0300\n" "PO-Revision-Date: 2006-03-12 11:09+0100\n" "Last-Translator: Robert Millan \n" "Language-Team: Català \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:11 msgid "The Eastern Invasion" msgstr "La Invasió de l'Est" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:12 msgid "EI" msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:16 msgid "(Easy)" msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:16 msgid "Spearman" msgstr "Soldat" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:17 msgid "(Normal)" msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:17 msgid "Swordsman" msgstr "Espadatxí" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:18 msgid "(Challenging)" msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:18 msgid "Royal Guard" msgstr "Guarda reial" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:19 #, fuzzy msgid "" "There are rumors of undead attacks on the eastern border of Wesnoth. You, an " "officer in the Royal Army, have been sent to the eastern front to protect " "the villagers and find out what is happening.\n" "\n" msgstr "" "A la frontera oriental de Wesnoth hi ha rumors d'atacs de no morts. Tu, un " "oficial de l'exèrcit reial, ets enviat al front per tal de protegir la gent, " "i descobrir què és el que passa a la zona." #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:21 msgid "(Intermediate level, 16 scenarios.)" msgstr "" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:25 msgid "Campaign Design" msgstr "" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:31 msgid "Campaign Maintenance" msgstr "" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:41 msgid "Campaign Epilogue and Continuity" msgstr "" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:47 msgid "Prose and Story Edits" msgstr "" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:53 msgid "Artwork and Graphics Design" msgstr "" #. [scenario]: id=01_The_Outpost #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:4 msgid "The Outpost" msgstr "La caserna" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:17 #, fuzzy msgid "" "It was the thirteenth year of Konrad II’s reign when the strange occurrences " "in the Estmark Hills on the eastern border of Wesnoth began." msgstr "" "Era el trentè any del regnat de Konrad II, i successos estranys passaven a " "les fronteres orientals de Wesnoth." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21 #, fuzzy msgid "" "Cattle and beasts of burden were found dead in the fields, and men went " "missing from their houses, with no clues but a thin stream of black blood. " "At first the settlers suspected raiders from the great desert, but when they " "sent scouts east they found nothing but a small mountain range and miles of " "swamp." msgstr "" "Els ramat i les bèsties de càrrega eren trobats morts als camps, i els homes " "desapareixien de les seues llars, sense més pistes que un fi regueró de sang " "negra. Al principi, els vilatans sospitaven que eren caçadors, però cap a " "l'est no hi havia res més que una petita muntanya i el gran pantà, on no " "s'havia vist ningú des de feia molts anys." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25 msgid "" "The disappearances did not stop, and every day the terror grew greater. " "Eventually, the people living in the eastern villages sent a messenger to " "the King, asking for help. The messenger rode hard for many days and nights, " "and finally reached the city of Weldyn." msgstr "" "Cada dia creixia el terror, fins que els ciutadans dels llogarets de l'est " "es van veure forçats a enviar un missatge al rei. Un missatger cavalcà " "durant molts dies i nits, i finalment arribà a la ciutat de Weldyn. " #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29 #, fuzzy msgid "" "When the King received news of the problem, his advisor Dacyn had much to " "say. Apparently, these attacks were connected to similar ones that occurred " "earlier on the far southern border, attacks by undead. Dacyn outlined a plan " "to combat these intrusions." msgstr "" "Quan el Rei rebé notícies del problema, el seu conseller Dacyn tenia molt a " "dir. Segons semblava, estos atacs estaven relacionats amb altres anteriors a " "la frontera sud, atacs dels no morts. Dacyn va idear un pla per a combatre " "estes incursions." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:36 #, fuzzy msgid "" "In the days of the king Garard I, two strong-points had been built along the " "near bank of the Weldyn, south of Soradoc, to stop bandits and orcish " "raiders out of the Estmarks from entering Wesnoth. But in later years the " "River Guard posts had been abandoned, as colonists spread into the Estmarks " "and the orcs were driven in retreat north of the Great River." msgstr "" "Durant els dies del regnat rei Garard I, es van construir tres casernes al " "llarg de la frontera oriental per tal d'evitar que els genets orcs entressin " "a Wesnoth per l'est. Des d'aleshores, les terres rere les muntanyes s'havien " "convertit en un pantà, i els orcs havien abandonat les muntanyes per dirigir-" "se a les terres del nord." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40 msgid "" "With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-" "build and re-man the River Guard outposts, and use them to keep the Crown’s " "eye and hand firmly on the settled country to either side of the lower " "Weldyn. He sent two of the most promising young officers to them." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44 #, fuzzy msgid "" "To the northern outpost he sent Owaec, a clan noble. To the southern " "outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our " "story begins there." msgstr "" "A la caserna del nord, va enviar Owaec, d'un clan noble. Enmig envià " "Gweddry, acompanyat per Dacyn el mag. És d'ells de qui parla esta història." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48 #, fuzzy msgid "" "All went well once the King’s forces arrived. There were no attacks for " "several weeks, and Gweddry’s men started to grow incautious. Then, at dawn " "one day, Gweddry and his men were roused by the startled cries of the night " "watchmen..." msgstr "" "Tot va anar bé una vegada arribaren les forces del rei. No es van produir " "atacs durant setmanes, i els homes de Gweddry van començar a ser poc " "cautelosos. Però de sobte, un dia a l'alba, Gweddry i els seus homes es van " "despertar pels crits dels vigilants nocturns..." #. [side]: race=Humans, type=Lieutenant, id=Gweddry #. [side]: type=General, id=Gweddry #. [side]: type=Lieutenant, id=Gweddry #. [side]: type=Sergeant, id=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:61 #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:29 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:23 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:31 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:19 #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:23 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:23 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:30 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:29 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:22 #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:48 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:39 #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:32 msgid "Gweddry" msgstr "Gweddry" #. [side] #. [side]: race=Humans, type=Lieutenant, id=Gweddry #. [side]: type=Dwarvish Steelclad, id=Knutan #. [side]: type=General, id=Gweddry #. [side]: type=General, id=Halrad #. [side]: type=General, id=Halric #. [side]: type=General, id=Halrod #. [side]: type=General, id=Konrad II #. [side]: type=Great Mage, id=Kaldor #. [side]: type=Lieutenant, id=Gweddry #. [side]: type=Mounted Fighter, id=Owaec #. [side]: type=Sergeant, id=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:70 #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:56 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:127 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:44 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24 #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:32 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:35 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:34 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:116 #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:54 #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:68 #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:81 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:44 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:61 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:78 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:95 #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:34 #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:37 #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50 #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:62 msgid "Wesnothians" msgstr "" #. [unit]: type=White Mage, id=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:74 msgid "Dacyn" msgstr "Dacyn" #. [side]: type=Dark Sorcerer, id=Mal-Sakkat #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:109 msgid "Mal-Sakkat" msgstr "Mal-Sakkat" #. [side] #. [side]: type=Ancient Lich, id=Mal-Ravanal #. [side]: type=Dark Adept, id=Mal-Tar #. [side]: type=Dark Sorcerer, id=Mal-Galkar #. [side]: type=Dark Sorcerer, id=Mal-Kallat #. [side]: type=Dark Sorcerer, id=Mal-Marak #. [side]: type=Dark Sorcerer, id=Mal-Sakkat #. [side]: type=Dark Sorcerer, id=Mal-Skraat #. [side]: type=Dark Sorcerer, id=Mal-Talar #. [side]: type=Death Knight, id=Ravanal-Guard #. [side]: type=Lich Lord, id=Mal-Ravanal #. [side]: type=Lich, id=Lich2 #. [side]: type=Lich, id=Lich3 #. [side]: type=Lich, id=Lich4 #. [side]: type=Lich, id=Lich5 #. [side]: type=Lich, id=Lich6 #. [side]: type=Lich, id=Lich7 #. [side]: type=Lich, id=Lich8 #. [side]: type=Lich, id=Mal-Grekulak #. [side]: type=Lich, id=Mal-Telnarad #. [side]: type=Lich, id=Mal-Uknalu #. [side]: type=Lich, id=Mal-Uldhar #. [side]: type=Lich, id=Mal-Xakralan #. [side]: type=Necromancer, id=Mal-un-Darak #. [side]: type=Necromancer, id=Mal-un-Karad #. [side]: type=Necromancer, id=Mal-un-Xadrux #. [side]: type=Necromancer, id=Mal-un-Zanrad #. [side]: type=Revenant, id=Garnad #. [side]: type=Revenant, id=Lanar-Skal #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:122 #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:144 #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:165 #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:83 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:45 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:66 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:95 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:47 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:69 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:55 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:75 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:112 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:45 #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:41 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:63 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:81 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:99 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:111 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:128 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:145 #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:72 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:89 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:106 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:123 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:140 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:157 msgid "Undead" msgstr "" #. [side]: type=Dark Sorcerer, id=Mal-Talar #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:133 msgid "Mal-Talar" msgstr "Mal-Talar" #. [side]: type=Lich, id=Mal-Uldhar #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:155 #, fuzzy msgid "Mal-Uldhar" msgstr "Mal-Talar" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:190 #, fuzzy #| msgid "The Outpost" msgid "Defend the outpost" msgstr "La caserna" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:194 #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:381 #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:100 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:126 #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:83 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:90 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:146 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:106 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:81 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104 #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:61 #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:82 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:112 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:98 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1070 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:159 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:142 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:134 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:169 #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:171 msgid "Death of Gweddry" msgstr "Mort de Gweddry" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:198 #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:385 #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:104 #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:130 #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:87 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:94 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:150 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:85 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108 #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:65 #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:86 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:116 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:102 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1074 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:163 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:146 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:138 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:173 #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:175 msgid "Death of Dacyn" msgstr "Mort de Dacyn" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:223 msgid "What? What is going on?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:227 msgid "Look. To the east. Undead approach!" msgstr "" #. [message]: speaker=Mal-Talar #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:231 msgid "Ah, interesting..." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:235 msgid "Men, to arms!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:246 msgid "I sense a great evil... Can it be? Gweddry, I must not be seen." msgstr "" #. [event] #. [modify_unit]: type=Lich Lord, id=Mal-Ravanal #. [side]: type=Ancient Lich, id=Mal-Ravanal #. [side]: type=Lich Lord, id=Mal-Ravanal #. [unit]: type=Lich Lord, id=Mal-Ravanal #. [variable] #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:274 #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:103 #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:227 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:296 msgid "Mal-Ravanal" msgstr "Mal-Ravanal" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:283 msgid "" "This is the resistance you spoke of, an untrained commander and a few fresh " "recruits? You will suffer for your incompetence. Destroy them, and dare not " "bother me again." msgstr "" #. [message]: speaker=Mal-Talar #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:288 msgid "Apologies, Dark Archon. They will die. And then?" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:292 msgid "" "Slaughter the villagers and march onwards. You have wasted enough time here " "already." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:306 msgid "What?! We must hold the outpost! And where did Dacyn go?!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:339 msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:343 msgid "Where did you go?! And where did you come from?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347 msgid "" "There is no time to explain. If you wish to survive, you will escape through " "this trapdoor." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:351 msgid "But what about the outpost?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:355 msgid "" "This outpost is already lost. We must defeat this evil if Wesnoth is to " "survive. Now, come on, we do not have much time to spare!" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:377 msgid "Move Gweddry to the trapdoor" msgstr "Mou Gweddry fins a la trapa" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:419 msgid "Hurry! We cannot defeat this evil today! We must escape!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:427 msgid "Follow me, men! Through the trapdoor!" msgstr "Seguiu-me, homes! Cap a la trampilla!" #. [scenario]: id=02_The_Escape_Tunnel #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:4 msgid "The Escape Tunnel" msgstr "El túnel d'escapada" #. [side]: type=Troll, id=Kabak #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:36 msgid "Kabak" msgstr "Kabak" #. [side]: type=Gryphon, id=Kraagak #. [side]: type=Ogre, id=Grug #. [side]: type=Orcish Warrior, id=Gruga-Har #. [side]: type=Troll Warrior, id=Darg #. [side]: type=Troll, id=Kabak #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:43 #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:77 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:46 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:62 msgid "Monsters" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Knutan #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:49 msgid "Knutan" msgstr "Knutan" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:96 #, fuzzy #| msgid "Move Gweddry to the trapdoor" msgid "Move Gweddry to the tunnel exit" msgstr "Mou Gweddry fins a la trapa" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:125 msgid "Where are we? I can’t see where we are going." msgstr "On estem? No veig cap a on anem." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:129 msgid "" "This is an old escape tunnel for the outpost; unfortunately these caves are " "currently inhabited by trolls. Now hurry, we have to move quickly; the " "undead will surely follow us down here." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:133 #, fuzzy msgid "Wait, before we go anywhere — who were those undead?" msgstr "Espereu, abans d'anar enlloc, on són aquells no morts?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:137 msgid "" "I will explain later. For now, suffice to say they are much too powerful for " "us; our only hope is to head north." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:163 msgid "TROL TREZZUR HOLE: KEEP OWT" msgstr "COBA TROL DEL TREZOR: NO PAÇAR" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:180 msgid "Who goes there?" msgstr "Qui hi ha ací?" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:184 #, fuzzy msgid "" "We are soldiers of the king of Wesnoth. Will you help us fight these trolls?" msgstr "" "Som viatgers lleials al rei de Wesnoth. Ens ajudareu a escapar d'estos trols?" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188 #, fuzzy msgid "" "Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by " "them deserves some help, I think." msgstr "" "Sí, us ajudarem, ja que no ens estimem gens els trols. Qualsevol que és " "atacat per ells merix una mica d'ajut, suposo." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:195 msgid "" "Thank you. Now, I invite you to join us. Undead have followed us into these " "caves, and they will kill you if you stay behind." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:201 msgid "" "Thank you. Now, I invite you to join us. Undead are in these lands, and they " "will find these caves." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:207 msgid "" "My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now " "by a few undead." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:211 msgid "Very well. The best of luck in your battle." msgstr "" #. [scenario]: id=02_The_Escape_Tunnel #. [scenario]: id=05_Northern_Outpost #. [scenario]: id=09_Xenophobia #. [scenario]: id=11_Captured #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:216 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:620 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:321 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1228 #, fuzzy msgid "" "Wearing this amulet will cause every blow you deal to inflict arcane " "damage!" msgstr "Portant este amulet, tots els vostres atacs seran sagrats." #. [scenario]: id=02_The_Escape_Tunnel #. [scenario]: id=05_Northern_Outpost #. [scenario]: id=09_Xenophobia #. [scenario]: id=11_Captured #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:217 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:621 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:322 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1229 #, fuzzy msgid "holy amulet^Take it" msgstr "Amulet sagrat" #. [scenario]: id=02_The_Escape_Tunnel #. [scenario]: id=05_Northern_Outpost #. [scenario]: id=09_Xenophobia #. [scenario]: id=11_Captured #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:218 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:622 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:323 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1230 msgid "holy amulet^Leave it" msgstr "" #. [scenario]: id=02_The_Escape_Tunnel #. [scenario]: id=05_Northern_Outpost #. [scenario]: id=09_Xenophobia #. [scenario]: id=11_Captured #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:219 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:623 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:324 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1231 msgid "I am not suited to using this item! Let another take it." msgstr "No estic preparat per a usar este objecte! Que l'agafi algú altre." #. [object] #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:221 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:625 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:326 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1233 msgid "Holy Amulet" msgstr "Amulet sagrat" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:257 msgid "" "There is a great fortune in this chest of treasure! I can count two hundred " "pieces of gold." msgstr "" "Hi ha una gran fortuna en este cofre! Com a mínim dos centenars de peces " "d'or!" #. [unit]: type=Dark Sorcerer, id=Mal-Bakral #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:299 msgid "Mal-Bakral" msgstr "Mal-Bakral" #. [message]: speaker=Mal-Bakral #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:306 #, fuzzy msgid "We have found you, fleshbag! Prepare to die!" msgstr "Us hem trobat, humans! Prepareu-vos per morir!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:310 msgid "" "They follow us... we must get out of this tunnel. It looks like it is " "leading east. That is unfortunate, for it will take us beyond the borders of " "Wesnoth. But it is our only option." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:323 #, fuzzy msgid "We have reached the end of the tunnel. I see daylight above us!" msgstr "Hem arribat a la fi del túnel. Veig la llum del dia sobre nosaltres!" #. [scenario]: id=03_An_Unexpected_Appearance #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:4 msgid "An Unexpected Appearance" msgstr "Una aparició inesperada" #. [side]: type=Dark Sorcerer, id=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:35 #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:36 msgid "Mal-Skraat" msgstr "Mal-Skraat" #. [side]: type=Dark Adept, id=Mal-Tar #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:59 msgid "Mal-Tar" msgstr "Mal-Tar" #. [side]: type=Dark Sorcerer, id=Mal-Kallat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:86 msgid "Mal-Kallat" msgstr "Mal-Kallat" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:122 #, fuzzy msgid "Defeat either enemy dark sorcerer" msgstr "Derrota qualsevol dels nigromants" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:150 msgid "We have escaped from those dark tunnels! But where are we now?" msgstr "Hem escapat d'eixos túnels obscurs! Però on estem ara?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154 msgid "" "We are in the middle of the eastern mountains, in a mountain pass leading " "east and west. We need to head north, but we cannot go through the " "mountains... we must go east, or west, and hope we can get around them." msgstr "" #. [message]: speaker=Mal-Kallat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158 msgid "Hahaha! We have you surrounded!" msgstr "Hahaha! Us hem rodejat!" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162 msgid "" "Why don’t we see if the new recruit can handle them. After all, there are " "only two!" msgstr "" "Per què no provem si el nou aprenent pot atrapar-los? Després de tot, només " "són dos! " #. [message]: speaker=Mal-Tar #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166 #, fuzzy msgid "No!! They’ll kill me!" msgstr "No!!! Em mataran!" #. [message]: speaker=Mal-Kallat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170 msgid "That would be your problem, then." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:174 msgid "" "These undead are toying with us! This adept is weak — we may be able to take " "his fort." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:178 msgid "" "A good idea. Then, we must kill either of the dark sorcerers. I would prefer " "to attack the western one, so we can return to Wesnoth." msgstr "" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189 msgid "No! You have defeated me, and can re-enter Wesnoth!" msgstr "No! M'heu derrotat, i podreu tornar a entrar en Wesnoth!" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:210 msgid "You have defeated my brother, but I will follow you and kill you!" msgstr "" "Heu derrotat el meu germà, però penso seguir-vos fins que sigueu morts!" #. [scenario]: id=04a_An_Elven_Alliance #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:4 msgid "An Elven Alliance" msgstr "Una aliança d'elfs" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:19 msgid "" "But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. " "They marched out of the foothills of the Estmarks into an unknown forest..." msgstr "" #. [side]: type=Elvish Ranger, id=Volas #. [side]: type=Lieutenant, id=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:34 #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:51 msgid "Allies" msgstr "" #. [side]: type=Elvish Ranger, id=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:44 msgid "Volas" msgstr "Volas" #. [side]: type=Orcish Warrior, id=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:60 msgid "Gruga-Har" msgstr "Gruga-Har" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:79 msgid "Defeat enemy leader" msgstr "Derrota el líder enemic" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:91 msgid "Death of Volas" msgstr "Mort de Volas" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118 msgid "Greetings, travelers! Welcome to my realm." msgstr "Salut, viatgers! Benvinguts al meu regne." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122 msgid "" "Would it be possible for us to rest in your lands for a while? We have been " "pursued by fell undead, although they did not dare follow us into the " "forest... yet." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126 msgid "Certainly." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:130 msgid "" "Good. Now, you should be warned: this undead warlord is very powerful. If " "you choose to fight, even if you are victorious, few will survive. I invite " "you to join us, and head north." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:134 msgid "" "I thank you for your offer. But I will not leave my homeland. These undead " "cannot be as powerful as you say; I will fight them." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:138 msgid "" "This is not a wise choice, but it is yours to make. If you will not join us, " "will you at least help us reach the northern outpost? We wish to warn our " "comrades there." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:142 msgid "" "I will aid you. Although, I too, think that yours is the foolish choice. You " "should stay, and fight." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:146 msgid "" "After we rest for a short while, we will leave. We have little time to spare." msgstr "" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:160 msgid "Intruders!" msgstr "Intrusos!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164 msgid "What? Orcs! Where did they come from?" msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:168 #, fuzzy msgid "" "I know not. But they have made camp on the northern path. You will have to " "fight them to move on." msgstr "Estan en la senda que va cap al nord. Haurem de lluitar per avançar." #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:172 msgid "Bring forth the assassins, we may be able to poison them!" msgstr "Porteu als assassins, ells els enverinaran!" #. [unit]: type=Orcish Slayer, id=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:183 #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:217 msgid "Nafga" msgstr "Nafga" #. [message]: speaker=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:191 msgid "" "Your Warlordship, I am the only assassin left! Do you want me to go poison " "their leader?" msgstr "" "Senyor de la Guerra, sóc l'únic assassí que queda! Desitges que enverini el " "seu líder?" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:195 msgid "Perfect! Go, into the forest!" msgstr "Perfecte! Ves, cap al bosc!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:208 msgid "" "They have sent an assassin into the forest. We will have to be careful, and " "make sure he does not come out and attack us unexpectedly." msgstr "" "Han enviat un assassí al bosc. Hem d'anar amb molta cura i assegurar-nos que " "no ens ataca per sorpressa." #. [message]: speaker=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:224 msgid "Hahaha! Nafga will kill the elves!" msgstr "Hahaha! Nafga matarà els elfs!" #. [message]: speaker=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:235 #, fuzzy #| msgid "" #| "No! This is the first time I have failed a mission, and it is my last!" msgid "" "No! This is the first time I have failed a mission, and it will be my last!" msgstr "No! Esta és la primera vegada que fallo una missió, i serà l'última!" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:243 #, fuzzy msgid "" "My assassin is dead! The elves must pay, not for his death, but for stopping " "him in his mission!" msgstr "" "El meu assassí està mort! Els elfs ho pagaran, no per la seua mort, sinó per " "haver impedit la seua missió!" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:258 #, fuzzy msgid "You have failed me, man of Wesnoth..." msgstr "No! M'heu derrotat, i podreu tornar a entrar en Wesnoth!" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:269 msgid "We have defeated the orcs! Now you can rest before your journey." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273 msgid "" "We have not the time. This battle has wasted too much of it already. We must " "leave now." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:277 msgid "Very well. I will send guides to lead you north to your allies." msgstr "" #. [scenario]: id=04b_The_Undead_Border_Patrol #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:4 msgid "The Undead Border Patrol" msgstr "La patrulla fronterera dels no morts" #. [side]: type=Lich, id=Mal-Telnarad #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:53 msgid "Mal-Telnarad" msgstr "Mal-Telnarad" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:86 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:77 msgid "Defeat either enemy leader" msgstr "Derrota qualsevol dels líders enemics" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:114 #, fuzzy #| msgid "" #| "We have gotten out of that mountain range now, and the path northwards is " #| "clear. Let us go north, now, and try to reach Owaec at the outpost." msgid "" "Now that we are free of the mountain range the path northwards is clear. Let " "us go north and try to reach Owaec at the outpost." msgstr "" "Hem eixit d'aquella muntanya, i el camí cap al nord està lliure.Anem cap al " "nord i mirem d'arribar fins a la posició d'Owaec." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:118 #, fuzzy #| msgid "" #| "Wait. I am not sure that is the best option. If we go east now, we may be " #| "able to find the lich Mal-Ravanal who attacked us, and destroy him before " #| "he can attack Wesnoth again. After we escaped, I suspect he went back " #| "east to find us." msgid "" "Wait. I am not sure that is the best option. If we go east now, we may be " "able to find the lich who attacked us and destroy him. He must be nearby." msgstr "" "Espereu. No estic segur que sigui la millor opció. Si anem cap a l'est, " "potser trobarem el lich Mal-Ravanal que ens va atacar. Podem destruir-lo " "abans que ho torni a intentar. Després d'escapar, estic segur que va tornar " "a l'est per buscar-nos." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:123 msgid "" "This is no ordinary Lich you hunt. Even if you manage to find him, how will " "you prevent him from simply teleporting away? We should head north; there is " "much I must learn before we confront this menace." msgstr "" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:127 msgid "" "They run from me! Still, it will not help them, the border patrol will " "destroy them. I may even be promoted!" msgstr "" "Escapen! De totes formes, no els ajudarà, la patrulla de la frontera els " "destruirà. Potser fins i tot seré ascendit!" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:138 msgid "Now I will never get promoted!" msgstr "Argh, mai ascendiré!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:146 #, fuzzy #| msgid "Come, let us return to Wesnoth and aid the Northern Outpost." msgid "Come, let us return to Wesnoth and head for the Northern Outpost." msgstr "Vinga, deixa que tornem a Wesnoth a ajudar la caserna del nord." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:164 #, fuzzy msgid "" "We have defeated this patrol, but we can still turn back! Do you insist on " "traveling east, or shall we defeat this dark sorcerer?" msgstr "" "Hem derrotat esta patrulla, però encara podem tornar! Volem endinsar-nos en " "estes terres o intentar tornar i derrotar este nigromant?" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:168 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:250 msgid "Hmm..." msgstr "Hmm..." #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:170 msgid "I wish to destroy the evil before it can spread. East we go!" msgstr "Desitjaria destruir el mal abans que s'escampi. Cap a l'est!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:174 #, fuzzy msgid "I cannot say this is a good decision, but I will follow you." msgstr "Jo no diria que esta és una bona decisió, però us seguiré." #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:178 #, fuzzy msgid "Noo!! I can’t be promoted if they run away!" msgstr "Noo!!! No podré promocionar si fugen!" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:190 #, fuzzy msgid "You are right. It is foolish to go onward — we will turn back." msgstr "" "Estàs en lo cert. És una bogeria seguir, hem de derrotar Mal-Skraat i tornar " "a la caserna del nord." #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:194 #, fuzzy msgid "Good! If I defeat them, I can become a lich!" msgstr "Bé! Si els derroto, em convertiré en lich!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:210 #, fuzzy msgid "" "We failed to defeat either enemy! Now more undead will come and we will be " "overwhelmed!" msgstr "Hem fallat! Ara vindran més lichs! No podrem amb tots!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:219 #, fuzzy msgid "" "We cannot spend any more time attempting to defeat Mal-Skraat. Like it or " "not, we must go further into these undead lands." msgstr "" "No podem perdre més temps per vèncer Mal-Skraat. Ens agradi o no, hem " "d'endinsar-nos en les terres dels no morts." #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223 #, fuzzy msgid "" "Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for " "letting him escape!" msgstr "" "Noo!!! Arribarà a la capital de Mal-Ravanal, i seré castigat per haver-los " "deixat escapar!" #. [scenario]: id=04c_Mal-Ravanals_Capital #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:4 msgid "Mal-Ravanal’s Capital" msgstr "La capital de Mal-Ravanal" #. [side]: type=Dark Sorcerer, id=Mal-Marak #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:44 msgid "Mal-Marak" msgstr "Mal-Marak" #. [side]: type=Dark Sorcerer, id=Mal-Galkar #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:64 msgid "Mal-Galkar" msgstr "Mal-Galkar" #. [side]: type=Death Knight, id=Ravanal-Guard #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:84 msgid "Rava-Krodaz" msgstr "Rava-Krodaz" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:142 #, fuzzy msgid "Escape by defeating one of the dark sorcerers" msgstr "Escapa de la capital matant un dels dos nigromants" #. [unit]: type=Paladin, id=Terraent #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:209 msgid "Terraent" msgstr "Terraent" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:240 msgid "" "The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s " "capital lies before us!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:245 #, fuzzy #| msgid "" #| "Yes, but look! The undead forces are closing in behind us. As I said " #| "before, we cannot kill Mal-Ravanal. It was foolish to come this far, we " #| "must turn back!" msgid "" "Yes, but look! The undead forces are closing in behind us. As I said before " "we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn " "back!" msgstr "" "Sí, però mira! Les forces dels no morts ens trepitgen els talons. No podem " "matar Mal-Ravanal. Ha estat una ximpleria arribar fins ací, hem de tornar!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:250 #, fuzzy msgid "" "Perhaps. To retreat, we must kill one of these dark sorcerers that follow " "us. But, perhaps we can kill this Mal-Ravanal. I might wish to try." msgstr "" "Potser sí. Per retirar-nos haurem de matar un d'estos nigromants que ens " "segueixen. Però tal vegada encara estem a temps de matar Mal-Ravanal. " "Desitjaria intentar-ho." #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:255 #, fuzzy msgid "" "These humans have dared foolishly to come this far into my land. Crush them!" msgstr "" "Estos humans han gosat arribar tan lluny en la meua terra. Esclafeu-los!" #. [message]: speaker=$freed_prisoner.id #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:394 msgid "" "Thank you for destroying that skeleton warrior! Every time you kill one of " "the Revenants, one of us knights is let free!" msgstr "" "Gràcies per destruir aquell guerrer esquelètic! Cada vegada que mateu un " "dels renascuts, un dels nostres cavallers esdevé lliure!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:398 msgid "Why? Are you the undead’s prisoners?" msgstr "Per què? Sou presoners dels no morts?" #. [message]: speaker=$freed_prisoner.id #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:402 #, fuzzy msgid "" "Yes. My allies and I were questing when we were ambushed by undead. The " "guard is playing a sick game — whenever one of their warriors dies, one of " "us is let free, but whenever you lose a fighter, they kill one of us." msgstr "" "Sí. Els meus aliats i jo estàvem de viatge quan vam caure en una emboscada " "dels no morts. Els guardes es distreuen amb un joc morbós: quan un dels seus " "guerrers mor, deixen un dels nostres lliure. Però sí un dels vostres mor, " "maten un de nosaltres." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:406 msgid "" "This sounds dangerous. We will try to free as many of you as possible before " "we escape from here." msgstr "" "Sembla un joc perillós. Provarem d'alliberar tants dels teus com sigui " "possible abans d'escapar d'ací." #. [message]: speaker=$freed_prisoner.id #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:410 msgid "" "Five of my comrades are still imprisoned. We will gladly enter your service " "in appreciation for our freedom." msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:544 msgid "" "Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or " "perhaps you wish to finish the duel we started so long ago?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:548 msgid "" "If I have one regret, it is that mercy slowed my hand thirty three years " "ago. Stop this madness and I will release you from your torment." msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:552 msgid "" "Torment?! You have no idea... but you soon will. Kill them all and bring " "Dacyn to me!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:556 msgid "You know this lich?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560 msgid "" "Yes... We studied together many years ago. He was most powerful then, but " "the dark power I sense today is far greater. We must escape immediately!" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:576 msgid "Ah, so you’ve decided to fight me." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:580 msgid "I will atone for my failure thirty three years ago." msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:593 msgid "Enough! You cannot possibly defeat me!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:607 msgid "Is he... dead?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:611 msgid "" "Merely departed. He will return once he has recovered; we would best be away " "from here by then." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:645 msgid "" "Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and " "west as if their heels were winged. Finding a low pass through the northern " "Estmarks, they were greatly relieved to see the valley of the Weldyn open " "before them on the other side." msgstr "" #. [scenario]: id=05_Northern_Outpost #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:4 msgid "Northern Outpost" msgstr "La caserna del nord" #. [side]: type=Mounted Fighter, id=Owaec #. [unit]: id=Owaec, type=$stored_Owaec.type #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38 #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:602 msgid "Owaec" msgstr "Owaec" #. [side]: type=Revenant, id=Lanar-Skal #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:61 msgid "Lanar-Skal" msgstr "Lanar-Skal" #. [side] #. [side]: type=Dark Sorcerer, id=Mal-Arnai #. [side]: type=Orcish Warlord, id=Draka-Kura #. [side]: type=Orcish Warlord, id=Ran-Lar #. [side]: type=Orcish Warlord, id=Varrak-Klar #. [side]: type=Orcish Warlord, id=Wak-Rano #. [side]: type=Troll Warrior, id=Unhk #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:81 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:44 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:63 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:61 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:51 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:74 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:97 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:39 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:47 msgid "Evil" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:98 #, fuzzy #| msgid "Find the outlaw leader in the villages and kill him" msgid "Find the outlaw leader and defeat him" msgstr "Troba el líder dels saltejadors als llogarets i mata'l" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:102 msgid "Defeat the undead leader" msgstr "Derrota el líder no mort" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:114 #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:89 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112 #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69 #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:90 #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:120 #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:106 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1078 #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:167 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:150 #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:142 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:177 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:179 msgid "Death of Owaec" msgstr "Mort de Owaec" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:140 msgid "Hail, Gweddry!" msgstr "Benvingut, Gweddry!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:144 msgid "" "Greetings, Owaec! We have been forced from our positions by undead invaders. " "They follow us even now." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:148 msgid "" "Indeed, they do. And do not think you will be able to defeat them. They are " "too powerful. We are heading for the Northlands, where I hope to find a " "means to stop this invasion. Will you join us?" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:152 msgid "" "I cannot. My orders were to protect these villages. If I leave, the " "villagers will be at the mercy of a gang of bandits. I cannot find a way to " "defeat them; the outlaws hide in the villages whenever I send in my troops." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:156 #, fuzzy msgid "" "Hoping to protect these villages is foolish; all who stay here will die. " "However, if we can drive these bandits out, will you organize the villagers " "to flee to the west? There they may survive for a time. But soon nowhere in " "Wesnoth will be safe." msgstr "" "Esperar protegint estos llogarets és estúpid, tots els que es quedin ací " "moriran. Tanmateix, si podem expulsar estos bandits, aconseguirem que la " "gent ens segueixi cap al nord. Allà podriem establir un nou país. Wesnoth ja " "no és segur per a nosaltres." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:160 #, fuzzy #| msgid "" #| "Well, you appear to know what you’re talking about... but, I have no way " #| "to remove these bandits." msgid "" "If the situation is as dire as you’ve described, I must... but we have no " "way to remove these bandits." msgstr "" "Bé, sembla que saps el que et dius... però, no tenim cap possibilitat " "d'eliminar estos bandits." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:164 #, fuzzy #| msgid "" #| "I think I may be able to help you. I am a mage; I believe I will be able " #| "to cast a spell that will reveal them if you enter the villages. However, " #| "I won’t be able to help you in battle." msgid "" "I think I may be able to help. Gweddry, I believe I can cast a spell that " "will reveal the bandits when our troops enter a village. However, this magic " "will require my full attention; I won’t be able to help you in battle." msgstr "" "Crec que puc ajudar-te. Sóc un mag, potser podré llançar un conjur que els " "descobrirà si entres als llogarets. De totes formes, no podré ajudar-te en " "la batalla." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:168 #, fuzzy #| msgid "" #| "That sounds good; it is time to drive out some bandits. Dacyn, go cast " #| "your spell!" msgid "" "That sounds good; it is time to drive out some bandits. Dacyn, cast your " "spell!" msgstr "" "Això sona bé. Ha arribat l'hora d'expulsar alguns bandits. Dacyn, llança el " "teu conjur!" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:172 #, fuzzy #| msgid "" #| "I believe there is a leader behind these outlaws; kill him, and we will " #| "have defeated these bandits." msgid "" "I believe there is a leader behind these outlaws; kill him and we will face " "no further resistance. I will place my clansmen at your service." msgstr "" "Diria que estos proscrits tenen un líder; mata'l i els haurem derrotat a " "tots." #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:176 msgid "You may now recruit horsemen!" msgstr "" #. [message]: speaker=Lanar-Skal #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:181 msgid "Go, go far from here! But me and my kind will chase you, and kill you!" msgstr "" "Ves-te'n, ves-te'n lluny d'ací! Però jo i els que són com jo et perseguirem " "i et matarem!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:185 #, fuzzy #| msgid "" #| "It seems the undead have caught up with us! We will have to kill them, " #| "too, if we want these villages to be safe. Well, I will see you when you " #| "defeat the outlaws and undead!" msgid "" "It seems the undead have caught up with us! We will have to kill them too if " "we want the villagers to be safe. Well, I will begin casting the spell." msgstr "" "Sembla que els no morts ens persegueixen! Haurem de matar-los si volem que " "estos llogarets estiguen segurs. Bé, ja et trobaré quan derrotis els " "proscrits i els no morts." #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:295 msgid "They’re here!" msgstr "Estan ací!" #. [unit]: type=Assassin, id=Shodrano #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:443 msgid "Shodrano" msgstr "Shodrano" #. [message]: speaker=Shodrano #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:448 msgid "" "So, you have found my hiding place. Very well, I guess I will have to kill " "you!" msgstr "" "Així que heu trobat el meu amagatall. Molt bé, suposo que hauré de matar-vos!" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:452 #, fuzzy msgid "That’s the bandit leader! Kill him!" msgstr "És el líder dels bandits! Mateu-lo, i haurem complert el nostre deure!" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:492 msgid "No outlaws in this village." msgstr "No hi ha proscrits en este llogaret." #. [message]: speaker=Shodrano #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:503 msgid "You have defeated me! I can terrorize the villagers no more..." msgstr "M'heu matat! No podré atemorir més als vilatans..." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:531 msgid "We still need to defeat these undead for the villagers to be safe." msgstr "" "Encara hem de matar estos no morts si volem que els habitants estiguin " "segurs." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:562 #, fuzzy msgid "" "There are still these outlaws to take care of — we must continue fighting " "here." msgstr "" "Encara hem de preocupar-nos pels proscrits que queden. Hem de continuar " "lluitant ací." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:582 msgid "" "Well, both the outlaws and undead are defeated. We have some time to spare " "now before more undead arrive." msgstr "" "Molt bé, tant proscrits com no morts han estat derrotats. Ara tenim una mica " "de temps per preparar-nos abans que arribin més no morts." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:587 #, fuzzy msgid "" "Good! Now, we must move onward, north. Tell the villagers to pack their " "belongings and head west." msgstr "" "Ben fet! Ara hem de continuar avant, cap al nord. Digueu a la gent que " "empaquetin les seues coses i ens segueixin." #. [scenario]: id=06_Two_Paths #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4 msgid "Two Paths" msgstr "Dos camins" #. [side]: type=Orcish Warlord, id=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:37 msgid "Wak-Rano" msgstr "Wak-Rano" #. [side]: type=Dark Sorcerer, id=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:53 msgid "Mal-Arnai" msgstr "Mal-Arnai" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:112 #, fuzzy #| msgid "Look! The road splits here. Which way shall we go?" msgid "It looks like the road splits here. Which way shall we go?" msgstr "Mireu! El camí es bifurca ací. Per quin camí hauríem d'anar?" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:116 #, fuzzy msgid "" "We’re in the land of the Clans now; I know it well. The road north leads " "directly to the Great River; across it lies the orcs’ home country in the " "Northlands. The westward road will keep us inside the realm of Wesnoth, for " "a time, before we reach another river crossing north of Glyn’s Forest. If we " "travel west we will not have to fight orcs immediately." msgstr "" "Conec esta zona. Vaig estar ací en una expedició anterior. Just al nord hi " "ha un riu que es dirigix a les terres nòrdiques, on viuen els orcs. Cap a " "l'oest hi ha una senda que es dirigix al regne de Wesnoth. Si triem esta " "segona opció, no haurem d'enfrontar-nos als orcs immediatament." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:120 msgid "" "We should probably go north to the orcish lands as quickly as possible. The " "longer we tarry in Wesnoth, the more undead we will have to face." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:124 #, fuzzy #| msgid "" #| "The orcs are more powerful than you suspect. I doubt the undead have had " #| "time to get past us in large enough numbers to make them more dangerous " #| "than the orcs." msgid "" "The orcs are more powerful than you suspect. I doubt the few undead in " "Wesnoth can rival the might of the orcish homeland." msgstr "" "Els orcs són més poderosos del que et penses. Dubto que els no morts hagen " "disposat de prou temps com per arribar a ser més perillosos que ells." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:128 #, fuzzy #| msgid "" #| "Either way we will have to fight. Look, the orcs and undead are in a " #| "conflict, and block our path!" msgid "" "Either way we will have to fight. Look, the orcs and undead block our path " "ahead!" msgstr "" "En qualsevol cas haurem de lluitar. Mireu, els orcs i els no morts tenen un " "conflicte i bloquen el nostre camí!" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:132 #, fuzzy msgid "" "Well, orc, we can either continue this fight, or we can crush the humans and " "battle later. How shall it be?" msgstr "" "Bé, orc, podem continuar esta lluita, o esclafar estos pestil·lents humans i " "barallar-nos després. Digues." #. [message]: speaker=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136 #, fuzzy msgid "" "Hmm... I know. We will make a pact to destroy these men, and continue our " "fight later. " msgstr "" "Hm... ja veig. Fem un pacte per destruir estos humans, i continuem amb la " "nostra batalla després. (Moriràs igualment, i nosaltres guanyarem la " "batalla.)" #. [message]: speaker=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:136 msgid "Perhaps he will die, and I will win our battle without fighting." msgstr "" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140 #, fuzzy msgid "This foolish orc will surely perish." msgstr "Molt bé, serem aliats... per ara. (Este orc foll segur que morirà.)" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:140 #, fuzzy msgid "Very well, we are allies, for now. " msgstr "Molt bé, serem aliats... per ara. (Este orc foll segur que morirà.)" #. [message]: speaker=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:151 msgid "Arrgh! I have failed to defend the northern homeland!" msgstr "" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:172 msgid "I was supposed to kill you all! I have failed." msgstr "Tenia que matar-vos a tots! He fallat." #. [scenario]: id=07a_The_Crossing #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4 msgid "The Crossing" msgstr "L'encreuament" #. [side]: type=Revenant, id=Garnad #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:35 msgid "Garnad" msgstr "Garnad" #. [side]: type=Orcish Warlord, id=Draka-Kura #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:55 msgid "Draka-Kura" msgstr "Draka-Kura" #. [side]: type=Ogre, id=Grug #. [unit]: type=Ogre, id=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:69 #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:318 msgid "Grug" msgstr "Grug" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:100 #, fuzzy #| msgid "Get Gweddry and Owaec across the river" msgid "Move Gweddry and Owaec across the river" msgstr "Conseguix que Gweddry i Owaec creuin el riu" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:135 #, fuzzy msgid "" "We have come to the Great River. Should we cross here, or try to find a ford?" msgstr "Hem arribat a un gran riu. Què fem? Hauríem d'intentar creuar-lo?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:139 #, fuzzy #| msgid "" #| "We must cross this river. The undead are chasing us, and their hordes are " #| "much too great for us to defeat. Reinforcements for the undead will " #| "arrive soon. We must be across the river before that happens." msgid "" "We must cross here. The undead are chasing us, and their hordes are much too " "great for us to defeat. Reinforcements for the undead will arrive soon. We " "must be across the river before that happens." msgstr "" "Hem de creuar este riu. Els no morts ens trepitgen els talons i les seues " "hordes són massa grans per a derrotar-les. Els reforços dels no morts " "arribaran prompte. Hem de creuar el riu abans de que això passi." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:143 #, fuzzy msgid "" "Across this river lies the Northlands. If we can get there, we may be able " "to get some ogres to help us — but the orcs will definitely attack us before " "that happens." msgstr "" "A l'altra banda del riu s'estenen les terres del Nord. Si hi arribem, podem " "aconseguir que alguns ogres ens ajudin, tot i que segurament intentaran " "atacar-nos després." #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:147 msgid "Grug say we no help you! We finish must battle orc with!" msgstr "Grug diu no ajuda vosaltres! Hem d'acabar amb orcs batalla!" #. [message]: speaker=Draka-Kura #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:151 msgid "" "Was that comprehensible to anyone? Silence, foolish ogre. I will deal with " "you later. Right now there are men trying to cross this river." msgstr "" #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:155 msgid "Orc foolish! Die you now!" msgstr "Orc estúpid! Mor!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:159 #, fuzzy #| msgid "" #| "If we show ourselves as enemies of the orcs, they may aid us. But I think " #| "we should cross the river before trying to convince these ogres to help." msgid "" "If we show ourselves as enemies of the orcs, they may aid us. But first we " "need to cross the river." msgstr "" "Si els demostrem que som enemics dels orcs, potser ens ajudaran. Però crec " "que hauríem de creuar el riu abans d'intentar convèncer estos ogres de res." #. [unit]: type=Lich, id=Mal-Hakralan #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:191 msgid "Mal-Hakralan" msgstr "Mal-Hakralan" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:200 msgid "" "The undead reinforcements have arrived! We must cross the river immediately!" msgstr "" "Els reforços dels no morts han arribat! Hem de creuar el riu immediatament!" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:246 #, fuzzy msgid "Hurry up. We must get across before these undead slaughter us!" msgstr "De pressa. Hem de creuar abans de que estos no morts ens degollin!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:293 #, fuzzy msgid "" "Good! We have crossed. Now let’s see if we can get the ogres to join us. " "They have been convinced to work for the Crown in the past; maybe it can be " "done again." msgstr "" "Bé! Hem creuat. A veure si podem conseguir que els orcs s'unisquen a " "nosaltres. En el passat van ser convençuts per treballaren per a la Corona, " "potser els podrem convèncer de nou." #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:302 #, fuzzy msgid "Grug say join you will he." msgstr "Grug diu unir-se a tu potser." #. [unit]: type=Ogre #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:334 msgid "Gork" msgstr "" #. [unit]: type=Ogre #: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:341 #, fuzzy msgid "Drog" msgstr "Darg" #. [scenario]: id=07b_Undead_Crossing #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4 msgid "Undead Crossing" msgstr "La travessia dels no morts" #. [side]: type=Necromancer, id=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:34 msgid "Mal-un-Karad" msgstr "Mal-un-Karad" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:57 #, fuzzy #| msgid "Defeat either enemy leader" msgid "Defeat the enemy leader" msgstr "Derrota qualsevol dels líders enemics" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:92 msgid "" "These fens look impassable. I don’t think we will be able to continue on " "this road; it is time to turn northwards, away from these undead." msgstr "" "Estes tanques semblen impassables. Crec que no podrem seguir per este camí. " "Es hora de mirar cap al nord i allunyar-nos d'estos no morts." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:96 msgid "" "We must cross this river, then. We must make haste, already we have wasted " "too much time. Undead have positioned themselves in the middle of the ford." msgstr "" "Aleshores hem de creuar este riu. I hem de donar-nos pressa, ja hem perdut " "molt de temps. Els no morts s'han posicionat el vell mig del gual." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:100 msgid "" "Across this river lies the Northland. Ogres live there, as do orcs. We " "should proceed with caution. The undead are dangerous, but the orcs may be " "more dangerous still." msgstr "" "A l'altra banda del riu s'estenen les terres del nord. Els ogres viuen allí, " "així com els orcs. Hem d'actuar amb precaució. Els no morts que tenim al " "darrera són perillosos, però els orcs poden ser encara pitjor." #. [message]: speaker=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:104 msgid "" "I will leave your bodies to rot in the river, then I will raise you up to " "serve in my Master’s undead hordes!" msgstr "" "Deixaré que us ofegueu al riu, i aleshores alçaré els vostres cossos per a " "servir les hordes del meu mestre!" #. [message]: speaker=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121 #, fuzzy msgid "I summon from the depths of the river beasts to destroy you!" msgstr "Convoco les bèsties que us destruiran a les profunditats del riu!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:152 msgid "" "It seems as if in addition to summoning undead this foul sorcerer has " "learned to call up monsters from the deep!" msgstr "" "Sembla que a més d'alçar no morts, este fetiller ha aprés a invocar monstres " "de les profunditats!" #. [scenario]: id=08_Training_the_Ogres #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4 #, fuzzy #| msgid "Training the Ogres" msgid "Capturing the Ogres" msgstr "Entrenant els ogres" #. [side] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:42 msgid "Ogres" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77 msgid "(captured ogres will be made available for recall)" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:77 msgid "Capture as many ogres as you can" msgstr "" #. [note] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:95 msgid "" "An ogre is captured when it starts a turn being unable to move more than one " "hex." msgstr "" #. [note] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:98 msgid "If an ogre reaches the edge of the map, it will escape." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:121 #, fuzzy msgid "" "Look, this valley is inhabited by a tribe of ogres. We should try to capture " "some to train." msgstr "" "Mireu, hem trobat un grup d'ogres. A veure si podem capturar-ne algun per " "entrenar." #. [message]: race=ogre #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:125 msgid "Humans are coming! Run!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:129 msgid "" "Looks like they are fleeing. I think they will surrender easily if we can " "surround them." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:133 msgid "All right, we have to capture them one by one." msgstr "" #. [value] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:152 msgid "Waah! Run!" msgstr "" #. [value] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:156 msgid "Run for your lives!" msgstr "" #. [value] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:160 msgid "Help!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:204 #, fuzzy msgid "We have let one escape. Let’s hope they don’t all!" msgstr "He deixat que un s'escapi. Esperem que els altres no el segueixin!" #. [value] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:255 msgid "$ogre_name surrender!" msgstr "" #. [value] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:259 msgid "Don't hurt $ogre_name|!" msgstr "" #. [value] #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:263 msgid "$ogre_name will be good! Promise!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:350 msgid "We failed to capture any of them!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:359 msgid "We only captured one ogre." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:368 msgid "We failed to capture more than two of the ogres." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:377 msgid "We captured three ogres! I hope they will prove useful." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:384 msgid "" "We managed to capture many ogres! They will make a good addition to our " "troops." msgstr "" #. [scenario]: id=09_Xenophobia #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4 msgid "Xenophobia" msgstr "Xenofòbia" #. [side]: type=Dwarvish Lord, id=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38 msgid "Pelathsil" msgstr "Pelathsil" #. [side]: type=Orcish Warlord, id=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:56 msgid "Prok-Bak" msgstr "Prok-Bak" #. [side]: type=Elvish Marshal, id=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:77 msgid "Elandin" msgstr "Elandin" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:108 msgid "Defeat all enemy leaders" msgstr "Derrota tots els líders enemics" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:149 #, fuzzy msgid "" "Hail, dwarves! Will you help us get by these foul orcs? We are headed " "farther north." msgstr "" "Salut, nans! Ens ajudareu amb estos orcs? Hem d'avançar més per este camí." #. [message]: speaker=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:153 #, fuzzy msgid "You human! Call us foul, will you?!" msgstr "Un humà! Ens esteu tractant de ximples, oi?!?!" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:157 msgid "Why should we help you? You’re not a dwarf!" msgstr "Per què hauríem d'ajudar-vos? No sou dels nostres!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:161 #, fuzzy msgid "" "Your people helped us in the past, in the tunnels in the south. Will you not " "help us now?" msgstr "" "La vostra gent ens ajudà en el passat, en els túnels del sud. Per què no ens " "ajudeu vosaltres ara?" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:165 #, fuzzy msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!" msgstr "Impossible! No puc creure que els meus camarades ajudaren un humà!" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169 msgid "Indeed. Why should any of us help those not of our people?" msgstr "Per què hauríem nosaltres d'ajudar algú que no és de la nostra raça?" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173 #, fuzzy msgid "Will you but let us pass, so that we may fight the orcs on our own?" msgstr "" "Aleshores simplement deixeu-nos passar, lliutarem nosaltres mateixos contra " "els orcs." #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177 msgid "I am afraid that is... impossible." msgstr "Ho sento, però això és... impossible." #. [message]: speaker=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:182 msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!" msgstr "Orcs, mateu-los a tots! Humans, elfs o nans, no importa!" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:186 #, fuzzy msgid "" "These orcs will die. But so will you, human. You have trespassed on elvish " "land." msgstr "" "Estos orcs moriran. Però vosaltres també, humans. Heu traspassat les terres " "dels elfs." #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:190 #, fuzzy msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!" msgstr "" "Oh, des de quan són dels elfs estes terres? Moriu, gossos elfs! I vosaltres " "també, humans!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:194 #, fuzzy msgid "" "These people won’t listen to reason, they are all blinded by their beliefs " "in their own supposed superiority. We probably will have to fight them, " "although we can let them fight each other first." msgstr "" "Esta gent no escolta raons, els encega la seua creença que són superiors. " "Probablement haurem de lluitar contra ells, encara que puguem passar." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:198 #, fuzzy msgid "" "True. As much as I dislike killing anything but orcs and undead, it seems we " "will have to kill these elves, and these dwarves, before they do the same to " "us." msgstr "" "És cert. A pesar de tots el que em disguti matar qualsevol cosa que no " "siguin orcs i no morts, sembla que haurem de matar estos elfs i estos nans, " "abans que ens matin a nosaltres." #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:209 msgid "Argh! I’m dead! Well, dwarves are still the best!" msgstr "Argh! He mort! Bé, els nans encara són els millors!" #. [message]: speaker=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:224 msgid "I die? Orcs rule all!" msgstr "Mort? Els orcs manen!" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:242 msgid "It seems these humans are more powerful than I thought. Ugh." msgstr "Sembla que els humans són més poderosos del que pensava. Ugh." #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:260 msgid "Cursed dwarves! Perhaps we should have allied with the humans..." msgstr "" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:274 msgid "Foul orcs! Perhaps we should have allied with the humans..." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:288 #, fuzzy msgid "It seems yon humans are mightier than I kenned..." msgstr "Sembla que els humans són més poderosos del que pensava. Ugh." #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:302 msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:316 msgid "Cursed elves! Perhaps we should have allied wi’ the humans..." msgstr "" #. [scenario]: id=10_Lake_Vrug #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4 msgid "Lake Vrug" msgstr "Llac Vrug" #. [side]: type=Troll Warrior, id=Darg #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:37 msgid "Darg" msgstr "Darg" #. [side]: type=Gryphon, id=Kraagak #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:53 msgid "Kraagak" msgstr "Kraagak" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:78 #, fuzzy #| msgid "Defeat either enemy leader" msgid "Defeat the enemy leaders" msgstr "Derrota qualsevol dels líders enemics" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:88 #, fuzzy #| msgid "Move Gweddry to the trapdoor" msgid "Move Dacyn to the stronghold" msgstr "Mou Gweddry fins a la trapa" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:145 msgid "" "The trail stops soon. We have almost reached Lake Vrug. There is a small " "island off the coast ahead that was once home to a great school of magic. I " "pray that the library is still intact." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:149 msgid "But what happened to the people living on it?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:153 msgid "" "Few enough remained before the trolls and gryphons took up residence in the " "mountains. But now the school is deserted, and has been for decades." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:157 msgid "" "Very well, we will take care of the trolls and gryphons. Search the library " "and may you find us an answer. Onward!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:186 msgid "" "The island ahead is mountainous; it would be wise to select troops that do " "well on such terrain." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:210 msgid "This must be the academy Dacyn mentioned." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:214 msgid "" "It still looks quite defensible. We should be able to hold there while Dacyn " "is working." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:218 msgid "" "Very well. Let us rally there after the trolls and gryphons are defeated." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:234 msgid "You find 100 gold in the fortress!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:251 msgid "Excellent; I’ll start my research." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:281 msgid "Some time later..." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:301 msgid "Alright, now we should be safe while Dacyn is researching." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:352 msgid "I have found an answer! We must return to Wesnoth immediately! ..." msgstr "" #. [unit]: type=Troll Warrior, id=Groog #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:363 #, fuzzy msgid "Groog" msgstr "Grug" #. [message]: speaker=Groog #: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:395 msgid "Be not going too fast. You gonna come wid us." msgstr "" #. [scenario]: id=11_Captured #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4 msgid "Captured" msgstr "Capturat" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:20 msgid "" "After reaching what they believed was safety, Gweddry and his men had been " "captured by northern orcs." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:23 msgid "" "Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-" "Nak, while the rest were thrown into the orcish prisons to await their " "turn..." msgstr "" #. [side]: type=Orcish Warlord, id=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:44 msgid "King Dra-Nak" msgstr "Rei Dra-Nak" #. [side]: type=Orcish Warlord, id=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:74 msgid "Orcs" msgstr "" #. [side] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:83 #, fuzzy #| msgid "Prison" msgid "Prisoners" msgstr "Presó" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:418 msgid "" "Several of Gweddry's men find themselves locked away in a crude orcish cell." msgstr "" #. [message]: role=escapee sidekick 1 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:424 msgid "We've got to get out of here!" msgstr "" #. [message]: role=escapee sidekick 2 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:429 msgid "I'm sure the commander will come and save us!" msgstr "" #. [message]: role=escapee sidekick 1 #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:434 msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!" msgstr "" #. [message]: role=escapee leader #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:439 msgid "Be quiet, you two! There's something back here..." msgstr "" #. [message]: role=escapee leader #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:446 msgid "" "Look! There's a gap in the wall over here. I think I can slip through if I " "clear away some of these rocks..." msgstr "" #. [message]: role=escapee leader #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:482 msgid "Come on! This way!" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:490 msgid "Find Gweddry, Dacyn and Owaec" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:494 #, fuzzy #| msgid "Well, where are the prisoners?" msgid "Release the other prisoners" msgstr "I bé, on són els presoners?" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:498 #, fuzzy #| msgid "Death of Volas" msgid "Death of the escapees" msgstr "Mort de Volas" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:515 msgid "The door won't open from this side." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:533 msgid "There's strange noises coming from those pits. I don't like this." msgstr "" #. [message]: side,race=2,bat #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:544 msgid "Neep! Neep!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:575 msgid "Ack! Get away from me!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:590 msgid "This tunnel seems to go deeper into the caves. We can't go that way." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:605 msgid "There's a pile of orcish gear and trash here. The stench is wretched." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:631 msgid "" "The other prison cells should be to the north of that chamber. If we can get " "past those trolls we could free our comrades." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:639 msgid "But there's too many of them!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:644 msgid "Hmm... I have an idea." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:659 msgid "After a while..." msgstr "" #. [message]: id=$unit.id #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:690 msgid "So, how do I look?" msgstr "" #. [message]: id=$unit.id #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:695 msgid "I'll try to slip past the trolls. You wait here." msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:732 msgid "Ha-ha! These humans will make excellent slaves in my mines!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:737 msgid "" "Opening the cells should confuse the guards for a moment. But I better not " "get too close to them..." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:805 msgid "Eh?" msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:817 msgid "Hey! Who are you? Get her!" msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:824 msgid "Hey! Who are you? Get him!" msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:831 msgid "Uh oh!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:862 msgid "Here's one of the prison cells! Let me open it..." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:921 msgid "Finally, we're rescued!" msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:943 msgid "At last!" msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:965 msgid "Now let's get out of here!" msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:978 msgid "What? Who's there? Get them!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1016 msgid "The guards are distracted! Now is the time to escape!" msgstr "Els guardes estan distrets. És la nostra oportunitat per escapar!" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1021 msgid "" "The eastern entrance is teeming with orcs. We have to find another way to " "exit to the west!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1033 msgid "" "We have to get our gold back first! It must have been taken to their " "treasury." msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1047 #, fuzzy msgid "Gweddry reaches the western exit" msgstr "Arriba a la fi del túnel" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1051 msgid "Retrieve the stolen gold" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061 #, fuzzy #| msgid "Well, where are the prisoners?" msgid "Release the remaining prisoners" msgstr "I bé, on són els presoners?" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1148 msgid "" "They have reinforcements pouring in from the eastern entrance! We have to " "get out of here quickly!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201 msgid "All the gold the orcs took is in this chest!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212 msgid "You've regained $stored_player_gold gold!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1266 msgid "Phew! I made it." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1274 msgid "Where are you going?! Come back!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1293 msgid "Good! We have escaped these accursed caves!" msgstr "Bé! Hem escapat d'estes maleïdes coves, fugim d'ací!" #. [scenario]: id=12_Evacuation #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4 msgid "Evacuation" msgstr "Evacuació" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:19 msgid "" "Gweddry and his men had escaped from the orcish prisons, but after returning " "to the daylight they soon found themselves surrounded by a host of orcs." msgstr "" #. [side]: type=Orcish Warlord, id=Varrak-Klar #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:42 msgid "Varrak-Klar" msgstr "Varrak-Klar" #. [side]: type=Troll Warrior, id=Unhk #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:66 msgid "Unhk" msgstr "Unhk" #. [side]: type=Orcish Warlord, id=Ran-Lar #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:88 msgid "Ran-Lar" msgstr "Ran-Lar" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:155 msgid "Destroy the bridge OR defeat all enemies" msgstr "" #. [objectives] #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:178 msgid "" "Note: every unit not south of the bridge when it is destroyed will be lost " "(including non-recalled units)" msgstr "" #. [unit]: id=Engineer, type=Red Mage #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:187 msgid "Engineer" msgstr "Enginyer" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:200 #, fuzzy msgid "" "We have to get out of the Northlands as quickly as possible! Run for your — " "what the...?! Who are you?" msgstr "" "Tot està perdut! Hem de deixar estes les terres del nord tan ràpidament com " "sigui possible! Correu per les vostres... què dimonis?!? Qui ets tu?" #. [message]: speaker=Engineer #. This is thickly accented English #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:205 msgid "" "I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re " "gonna want me to blow up that bridge ov’r theah." msgstr "" "Sóc un enginyer. Em penso que necessiteu els meus serveis. Jo podria fer " "miques el pont." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:209 #, fuzzy msgid "Why would we want to do that?!" msgstr "Per què hauríem de voler-ho fer això?!?" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:213 #, fuzzy msgid "" "Well, I see those orcs are chasin’ you, and if I blow up the bridge, they " "can’t get across. It’ll help you to escape." msgstr "" "Bé, veig que aquells orcs us atrapen. Si destrueixo el pont, no podran " "creuar. Us ajudarà a escapar." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:217 msgid "I see... I think it is a good idea to hire him. How much?" msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:221 #, fuzzy msgid "" "I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, " "undead. ’T’ain’t safe ’round ’ere!" msgstr "" "No vull pas diners. Vull protecció! Els no morts han destruit ma casa, i no " "hi ha cap lloc segur on anar." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:225 #, fuzzy msgid "" "Very well, we’ll protect you from the undead. But we can’t help you until we " "get off this island. Now let’s go!" msgstr "" "Molt bé, et protegirem. Però no et podem ajudar fins que creuem este riu. " "Anem!" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:229 #, fuzzy msgid "" "Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where " "my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll " "be killed by the orcs fa’ sure!" msgstr "" "Bé. El derruiré una vegada arribi a aquella senyal d'allà. Allí està el meu " "equipament." #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:246 msgid "So, d’ya want me to blow up der bridge yet, Cap’n?" msgstr "Però, voleu destruir el pont ja, capità?" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:252 msgid "Yes, blow it up." msgstr "Sí, destruix-lo." #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:256 #, fuzzy msgid "All right! Blast’n time!" msgstr "Correcte! Ha arribat l'hora de la destrucció!" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:269 msgid "BOOM!!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:308 #, fuzzy msgid "" "Good, we have escaped from the orcs. Now we must return to save Wesnoth." msgstr "Hem escapat d'eixos túnels obscurs! Però on estem ara?" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:320 msgid "No, wait until later." msgstr "No, espera fins després." #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:324 #, fuzzy msgid "Neh? A’right then, we’ll wait fa’ later, eh?" msgstr "Eh? Aleshores, descansem una mica?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:337 msgid "We have not thrown down the bridge in time! The orcs will kill us all!" msgstr "No hem destruit el pont a temps! Els orcs ens mataran a tots!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:345 #, fuzzy msgid "" "Well, we didn’t have to blow up the bridge after all. Now we must return to " "save Wesnoth." msgstr "" "Bé, no calia destruir el pont després de tot. Però encara hem d'anar al sud. " "Per sort els no morts no són tan nombrosos a l'oest." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:359 msgid "How do you propose to do that?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:364 msgid "" "We head south. My research revealed that the dragon Khrakrahs is in " "possession of a Null Stone; with it I will be able to block Mal-Ravanal’s " "teleportation. Once we have retrieved the stone, we must travel to Weldyn. " "Our experience fighting the undead will prove invaluable in the defense of " "our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s " "weakness." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:368 msgid "" "Very well, we will head south. Let us hope we reach Weldyn before Mal-" "Ravanal." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:372 msgid "" "I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I " "c’n stop runnin’..." msgstr "Aniré amb vosaltres d'ara avant. Espero arribar a Weldyn." #. [scenario]: id=13_The_Drowned_Plains #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4 msgid "The Drowned Plains" msgstr "Les planes inundades" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:138 #, fuzzy msgid "Defeat Khrakrahs" msgstr "Khrakrahs" #. [message] #. [unit]: type=Skeletal Dragon, id=Khrakrahs #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:165 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:436 msgid "Khrakrahs" msgstr "Khrakrahs" #. [object] #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:174 #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:509 msgid "Null Stone" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:418 msgid "" "Now, we have reached the Horse Plains, the fair homeland of my people. They " "may be able to help us find—" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:422 #, fuzzy msgid "" "What?! Swamps?! Those undead have destroyed the grasslands of my House, and " "they shall pay for it!" msgstr "" "Què dimonis? Un pantà? Estos no morts han destruit les nostres prades. " "Pagaran molt car el que han fet!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:426 #, fuzzy msgid "" "The lich-lord must have flooded the valley. The undead like the swamp. It is " "death, decay, everything that they are themselves. I can sense them lurking " "in the swamps, waiting to ambush us." msgstr "" "El senyor lich Mal-Ravanal deu haver inundat la vall. Als no morts els " "agraden els pantans. És mort, descomposició, tot el que són ells." #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:430 msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:438 #, fuzzy msgid "Findshhhh... slayhhhh... killhhhh..." msgstr "Findshhhh... dyhhhh... slayhhhh..." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:442 #, fuzzy msgid "What was that?!" msgstr "Què ha estat això?!?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:446 #, fuzzy msgid "" "That was the dragon Khrakrahs. He was a powerful beast indeed in the time of " "Haldric, living in the Northern Mountains. But he radiates a dark power " "these days, and I know not why he has taken up residence this far south. We " "must find him, and pray that he still has the Null Stone." msgstr "" "No sé, semblava el drac Khrakrahs. Quan estava viu era la criatura més " "poderosa que mai ha viscut en les muntanyes de l'est. Deu haver fugit quan " "arribaren els no morts." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:485 msgid "" "Ah! It appears that the mighty Khrakrahs is no longer among the living. But " "this undead abomination does not appear weak to my arcane powers... he must " "still have the Null Stone!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:503 msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!" msgstr "" #. [scenario]: id=14_Approaching_Weldyn #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4 msgid "Approaching Weldyn" msgstr "Arribant a Weldyn" #. [side]: type=Necromancer, id=Mal-un-Darak #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:52 msgid "Mal-un-Darak" msgstr "Mal-un-Darak" #. [side]: type=Necromancer, id=Mal-un-Zanrad #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:71 msgid "Mal-un-Zanrad" msgstr "Mal-un-Zanrad" #. [side]: type=Necromancer, id=Mal-un-Xadrux #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:89 msgid "Mal-un-Xadrux" msgstr "Mal-un-Xadrux" #. [side]: type=General, id=Konrad II #. [unit]: id=Konrad, type=General #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:107 #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:61 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:214 #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44 msgid "Konrad II" msgstr "Konrad II" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:130 #, fuzzy #| msgid "Get Gweddry to Weldyn" msgid "Move Gweddry to Weldyn castle" msgstr "Porta Gweddry a Weldyn" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:146 #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:181 msgid "Death of Konrad II" msgstr "Mort de Konrad II" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:184 #, fuzzy #| msgid "" #| "We have finally reached Weldyn, but it seems the undead have surrounded " #| "it. We must break through to reach the king!" msgid "" "We have finally reached Weldyn, but it seems the undead have it surrounded. " "We must break through to reach the king!" msgstr "" "Finalment hem arribat a Weldyn, però sembla que els no morts l'han rodejada. " "Hem de trencar les seues formacions per tal d'arribar fins al rei!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:188 #, fuzzy #| msgid "" #| "It would be best not to try to defeat these undead, there are too many of " #| "them. Go straight to the city." msgid "" "It would be best not to waste time defeating these undead, they are but a " "small fraction of the host we face. We should go straight to the city and " "prepare our defenses." msgstr "" "Seria millor no intentar derrotar estos no morts, n'hi ha massa. Anem " "directament cap a la ciutat." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:201 msgid "My liege, we have vital information about the leader of these undead." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:205 msgid "Come, into the castle." msgstr "Veniu, al castell." #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:221 msgid "Weldyn has been captured, and Wesnoth is no more..." msgstr "Weldyn ha sigut capturada, i Wesnoth ja no..." #. [scenario]: id=15_The_Council #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4 msgid "The Council" msgstr "El consell" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:22 #, fuzzy msgid "" "Before we begin our council, I must tell you all the history of this lich we " "face. He was at first a mage of the realm, like me, and his fall began " "during the reign of Haldric VII..." msgstr "" "Abans que comenci el consell, us he d'explicar tota la història sobre qui és " "este lich al que ens enfrontem. Al principi ell era un mag de la llum, com " "jo, i la seua caiguda començà durant el regnat de Haldric VII..." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26 #, fuzzy msgid "" "The greatest seer in the land, Galdren, foresaw that some day, some day " "soon, a great evil would spread over the land. The king, naturally, was " "worried. The seer told him that the only way to stop the evil was to appoint " "a mage, versed well in combat with the spirits of darkness, to be the king’s " "advisor." msgstr "" "El profeta més gran d'aquella terra, Galdren, un dia predigué que un gran " "dimoni s'escamparia per tot el territori. El rei, naturalment, estava " "preocupat. Galdren també li digué que l'única forma d'aturar el dimoni era " "nomenar un mag versat en el combat amb els esperits de la obscuritat com a " "conseller reial. " #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29 #, fuzzy msgid "" "In all the land, there were two magi that clearly stood out from the rest. A " "mage from the east named Ravan, and myself. The King, wishing to choose the " "best advisor, sent us both before Galdren. Then he conversed with the seer " "privately. None know what was said, but when he came out he announced that " "the seer was dead, and he had chosen me as his new advisor." msgstr "" "En tota la terra, hi havia dos mags de la llum que clarament eren superiors " "a la resta. Un mag de l'est anomenat Ravan, i jo mateix. El Rei, desitjant " "triar un bon conseller, ens va entrevistar a tots dos abans de parlar amb " "Galdren. Després conversà amb el profeta en privat. Ningú va saber mai què " "es va dir en aquella habitació, però quan el rei va eixir va anunciar que el " "profeta estava mort i em va triar-me a mi com a nou conseller." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32 #, fuzzy #| msgid "" #| "Ravan took this quietly enough, we all thought, but now I think that this " #| "was when he began his fall. He went deep into conversation with the " #| "spirits of darkness, hoping to discover their weaknesses, but it was they " #| "who found his. In time, as all of the magi of death eventually do, he " #| "took his own life and reformed himself as a lich, one of the most " #| "powerful ones ever seen." msgid "" "Ravan took this quietly enough, we all thought, but now I think that this " "was when he began his fall. He went deep into conversation with the spirits " "of darkness, hoping to discover their weaknesses. But it was they who found " "his." msgstr "" "Ravan s'ho va prendre prou bé, pensàrem tots, però ara veig que va ser " "aleshores quan va començar a caure. Va aprofundir les seues converses amb " "els esperits de la foscor, esperant descobrir els seus punts febles, però " "van ser ells qui van descobrir els seus." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35 #, fuzzy #| msgid "" #| "One day, he disguised himself and came to the castle, where I was living. " #| "He demanded to see me, and the guards let him in, for then he was still a " #| "respected member of the court. When I came out, he revealed himself, " #| "named himself Mal-Ravanal, and challenged me to a duel." msgid "" "One day, Ravan returned to the castle where I was living. He demanded to see " "me and the guards let him in, for then he was still a well-respected mage. " "When I greeted him, he named himself Mal-Ravanal and challenged me to a duel." msgstr "" "Un dia, ell es va disfressar i vingué al castell, quan jo hi vivia. Va " "demanar veure'm i els guardes el deixaren, ja que encara era un respectat " "membre de la cort. Quan vaig eixir, es va descobrir, es presentà com a Mal-" "Ravanal i em va desafiar en un duel." #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38 msgid "" "His attack was swift and his power great, but through unwavering faith and " "no small skill I emerged victorious. As he lie there mortally wounded I " "prepared to excise the darkness in his soul." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:41 msgid "" "But I hesitated too long... He simply vanished, teleported away. The mage " "Ravan died that day; yet death is a mere inconvenience to those most skilled " "in the arts of necromancy..." msgstr "" #. [side]: type=Great Mage, id=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:75 #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:57 msgid "Kaldor" msgstr "Kaldor" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:105 msgid "This is the lich we are facing: Mal-Ravanal." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:109 msgid "So what should we do now?" msgstr "Què hauríem de fer ara?" #. [message]: speaker=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:113 #, fuzzy msgid "" "We must fight, obviously. Surely the might of Wesnoth can triumph over a " "mere lich!" msgstr "" "Hem de lluitar, òbviament. Segur que el poder de Wesnoth pot triomfar sobre " "un simple lich!" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:117 msgid "" "I can tell by your words that you have not seen the hordes for yourself. It " "is like all of the dead warriors from all the ages have come back to attack " "us. There is no end to the columns of marching skeletons, the wailing " "ghosts, the infernal bats, led by the foul necromancers who raised them." msgstr "" "Veig per les vostres paraules que no heu vist mai les hordes amb els vostres " "propis ulls. Tots els guerrers morts a totes les edats de la Terra han " "tornat per atacar-nos. Hi ha columnes d'esquelets, fantasmes, i rat penats " "infernals sense fi, dirigides pels nigromants que els alçaren." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:121 msgid "" "We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army " "cannot be defeated by even the might of all Wesnoth." msgstr "" #. [message]: speaker=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:125 #, fuzzy #| msgid "" #| "That simply makes you cowards. True warriors would have stayed and " #| "fought, to the death!" msgid "" "That simply makes you cowards. True warriors would have stayed and fought to " "the death!" msgstr "" "Això simplement us convertix en covards. Uns autèntics guerrers es quedarien " "i lluitarien fins la mort!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:129 msgid "" "A meaningless sacrifice and a few more corpses marching upon Weldyn. We " "realized our only path to victory is to destroy the head of these " "necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract " "his teleportation and finally put his tortured soul to rest." msgstr "" #. [message]: speaker=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:133 msgid "But if we cannot defeat the army, how may we strike at the leader?!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:137 msgid "" "I recommend a full assault. Our mounted units are more maneuverable; if we " "attack in force we may be able to punch through the enemy lines and isolate " "Mal-Ravanal in the chaos of battle." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:141 msgid "" "I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be " "compelled to face me if I were to challenge him to a duel." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:145 msgid "" "We cannot trust that he would honor the terms of the challenge! You would " "likely find yourself facing his entire army!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:149 msgid "" "We face his entire army regardless. The only difference is whether Mal-" "Ravanal is commanding in back or gloating in front." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:153 msgid "" "Two risky plans. But if these undead are as strong as you say then we are " "pressed for options. Gweddry, you are most familiar with this situation. I " "will leave this choice in your hands." msgstr "" #. [message]: speaker=guard #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:170 msgid "Sire, the undead armies are attacking!" msgstr "Senyor, els exèrcits dels no morts ens ataquen!" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:174 msgid "Well, that will have to be the end of our council. Let us fight!" msgstr "Bé, donem el consell per finalitzat. A lluitar!" #. [scenario]: id=16_Weldyn_under_Attack #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4 msgid "Weldyn under Attack" msgstr "Weldyn atacada" #. [side]: type=General, id=Halrad #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:54 msgid "Halrad" msgstr "Halrad" #. [side]: type=General, id=Halric #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:71 msgid "Halric" msgstr "Halric" #. [side]: type=General, id=Halrod #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:88 msgid "Halrod" msgstr "Halrod" #. [side]: type=Lich, id=Mal-Grekulak #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:106 msgid "Mal-Grekulak" msgstr "Mal-Grekulak" #. [side]: type=Lich, id=Mal-Xakralan #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:123 msgid "Mal-Xakralan" msgstr "Mal-Xakralan" #. [side]: type=Lich, id=Mal-Uknalu #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:140 msgid "Mal-Uknalu" msgstr "Mal-Uknalu" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:164 msgid "Survive the long night" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:235 #, fuzzy #| msgid "" #| "We will fight soon, my lord. Look, night approaches; they will soon " #| "attack. I hope we can hold them off." msgid "" "We will fight soon, my lord. Look, night approaches; and with it the undead " "hordes. I stand ready to defend the kingdom." msgstr "" "La batalla és imminent, senyor. Mira, la nit s'apropa, l'atac s'acosta. " "Espero que siguem capaços de contenir-los." #. [message]: speaker=Konrad #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:239 msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?" msgstr "Molt bé. Però este... Mal-Ravanal del que parleu, està ací?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:243 #, fuzzy #| msgid "I do not sense his magic, but he might be concealing his presence." msgid "" "I sense his dark magic prolonging the night, but I do not feel his presence." msgstr "No ho crec, però potser estigui per ací, amagat." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:247 #, fuzzy #| msgid "" #| "In any case, the undead are attacking now. Let us hope we can last out " #| "the night." msgid "" "In any case, the undead are attacking now. Let us show them the might of " "Wesnoth!" msgstr "" "En qualsevol cas, els no morts ens ataquen. Esperem poder resistir tota la " "nit." #. [message]: speaker=Konrad #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:258 #, fuzzy #| msgid "I have died, and with me gone the city shall fall." msgid "I have died, and with me gone the kingdom is lost." msgstr "He mort, i la meua ciutat caurà amb mi." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:270 #, fuzzy #| msgid "Look, the sun has risen, and the undead are retreating." msgid "Look, the sun has finally risen, and the undead are retreating." msgstr "Mireu, el sol està eixint. Els no morts es retiren." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:283 msgid "Even this infernal darkness cannot dim the spirits of our men!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:297 msgid "" "This long night is over, and Wesnoth still stands. Yet I do not know how " "many more such nights we can endure." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:301 msgid "Gweddry, have you made a decision regarding our course of action?" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306 msgid "I have. I think we should..." msgstr "" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:308 msgid "challenge Mal-Ravanal to a duel." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:312 msgid "I will send the message at once." msgstr "" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:322 msgid "try to isolate Mal-Ravanal in battle." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:326 msgid "I will begin preparing our troops." msgstr "" #. [scenario]: id=17a_The_Duel #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4 msgid "The Duel" msgstr "El duel" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:167 #, fuzzy #| msgid "Defeat Mal-Ravanal" msgid "Defeat Mal-Ravanal while Dacyn is nearby" msgstr "Derrota Mal-Ravanal" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97 msgid "" "I have waited a long time for this day to come. I shall have my revenge, " "Dacyn!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101 msgid "Indeed, it is time to end this." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107 msgid "" "The rules of the duel are these:\n" "You may recruit or recall up to 5 units.\n" "At the end of your first turn, your keep will disappear, and you must battle " "with whatever troops you have at that time." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115 msgid "" "When we attack Mal-Ravanal I will need to be nearby with the Null Stone to " "prevent his teleportation. We cannot afford to let him escape." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:255 msgid "" "Wait — what just happened? He called more warriors out of the ground! That’s " "not allowed!" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:259 msgid "" "Stop talking and fight! The rules say nothing about bringing up warriors " "that were already here." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:270 msgid "No! This cannot be the way it was meant to end!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:284 msgid "Wesnoth, I have failed you..." msgstr "" #. [scenario]: id=17b_Weldyn_Besieged #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9 msgid "Weldyn Besieged" msgstr "L'asedi de Weldyn." #. [side]: type=Lich, id=Lich2 #. [side]: type=Lich, id=Lich3 #. [side]: type=Lich, id=Lich4 #. [side]: type=Lich, id=Lich5 #. [side]: type=Lich, id=Lich6 #. [side]: type=Lich, id=Lich7 #. [side]: type=Lich, id=Lich8 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:45 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:79 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:96 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:113 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:130 #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:147 msgid "?" msgstr "" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:183 #, fuzzy #| msgid "Death of Konrad II" msgid "Death of Konrad" msgstr "Mort de Konrad II" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:187 #, fuzzy #| msgid "Letting any enemy unit on to your keep" msgid "Letting any enemy unit onto your keep" msgstr "Deixar passar qualsevol unitat enemiga al castell" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:217 msgid "" "I can sense Mal-Ravanal is here somewhere... When we attack him I will need " "to be nearby with the Null Stone to prevent his teleportation. We cannot " "afford to let him escape." msgstr "" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:221 msgid "Mal-Hadanak" msgstr "Mal-Hadanak" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:222 msgid "Mal-Katklagad" msgstr "Mal-Katklagad" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:223 msgid "Mal-Xaskanat" msgstr "Mal-Xaskanat" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:224 msgid "Mal-Akranbral" msgstr "Mal-Akranbral" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:225 msgid "Mal-Larakan" msgstr "Mal-Larakan" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:226 msgid "Mal-Drakanal" msgstr "Mal-Drakanal" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:229 #, fuzzy msgid "You dare to attack me? Now you will pay!" msgstr "Goseu atacar-me A MI?!? Torneu amb el vostre mestre!" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230 msgid "I will enjoy watching you suffer!" msgstr "" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:231 msgid "Death will only be the beginning of your torment!" msgstr "" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:232 msgid "You will serve me in death!" msgstr "" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:233 msgid "Allow me to free you from your wretched existence!" msgstr "" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:234 msgid "My master is merely toying with you!" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:318 msgid "I shall destroy you personally!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:387 #, fuzzy #| msgid "Kill them." msgid "Kill them all!" msgstr "Mateu-los." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:391 #, fuzzy #| msgid "" #| "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen." msgid "" "They killed the royal family... now, even if we save Weldyn, Wesnoth has " "fallen." msgstr "" "Han matat a Konrad... ara, fins i tot si recuperem Weldyn, Wesnoth haurà " "caigut." #. [message]: speaker=Konrad #: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:406 msgid "The Kingdom of Wesnoth dies with me!" msgstr "" #. [scenario]: id=18_Epilogue #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4 msgid "Epilogue" msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:18 msgid "" "When Mal-Ravanal fell his undead army simply collapsed like puppets with " "their strings cut. As the lich’s death-scream echoed in the air, a vast and " "louring column of shadow arose from his corpse like smoke from an unclean " "fire; then it divided fivefold at its height, reaching for the heavens like " "a clutching hand.\n" "\n" "Men let weapons fall from nerveless fingers and horses reared in terror as " "that great dark pall obscured the sun..." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:24 msgid "" "... and then it thinned, and paled, and a breeze from the west dissolved it " "in tatters, and the light of day shone once again undiminished on Weldyn." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:98 msgid "" "It is a great victory we have won here today, vanquishing the arch-lich Mal-" "Ravanal." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:103 msgid "" "So many months of fighting... I feel as though I am awakening from a long " "nightmare." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:108 msgid "" "Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its " "wake chaos and disorder prevail throughout the countryside." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:113 msgid "" "We will be years... perhaps decades... recovering from the ill he has " "wrought." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:123 msgid "" "Even now we should be sending our cavalry to restore order throughout the " "land." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:129 msgid "" "Even now we should be sending our troops to restore order throughout the " "land." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:136 msgid "" "It shall be so. But first, know that you have served Us, and Our Kingdom, " "full well. We are minded to reward you." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:146 msgid "" "Sir Terraent, your service to the crown has been a beacon of light in these " "dark times. We are appointing you to command the River Guard in Estmark." msgstr "" #. [message]: speaker=Terraent #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:150 msgid "" "It is an honor to serve my kingdom, and I humbly accept your commission." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:162 msgid "" "Grug, Gweddry has told me of the help you and your tribe provided his men. " "We wish to offer you a new home in the Estmark Hills along with Our thanks." msgstr "" #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:166 #, fuzzy msgid "Grug say new home will make thanks with." msgstr "Grug diu unir-se a tu potser." #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:173 msgid "" "Dacyn. I would have you remain by Our side, here; as you counseled these two " "in war, so shall you counsel Us in peace and the rebuilding of the Kingdom." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:177 msgid "I am honored, your highness." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:187 msgid "" "Engineer, much of Estmark region stands in ruins. The crown has need of your " "skills to clear the wreckage and organize the reconstruction." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:191 msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:198 msgid "Now as for you..." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:208 msgid "Sire, we but did our duty." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:213 msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:220 msgid "" "Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first " "command to you your own wish; go from here, secure our borders, and show all " "that the might of Wesnoth will endure." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:249 #, fuzzy msgid "Kneel, Gweddry." msgstr "Benvingut, Gweddry!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:255 msgid "Sire, I but did my duty." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:259 msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:268 msgid "" "And arise, Gweddry, Earl of Estmark. The land for which you shed your blood " "shall be put under your hand to be made green again." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:273 msgid "" "And so began the Silver Age of Wesnoth, that time known to historians as the " "Reconstruction..." msgstr "" #. [unit_type]: id=Horse Lord, race=human #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4 msgid "Horse Lord" msgstr "Senyor dels cavalls" #. [unit_type]: id=Horse Lord, race=human #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:20 msgid "" "The greatest of the men of the plains, Horse Lords are heads of their houses " "and are respected by all, friend or foe. Their sword can kill most ordinary " "enemies, and their morning star crushes those who are left." msgstr "" "Els més grans dels homes de les planes, els Senyors dels cavalls, són els " "caps de les seues cases. Amb el temps s'han fet respectar per tothom, ja " "siguin amics o enemics. La seua espasa pot matar els adversaris més comuns, " "i amb l'estel d'alba esclafen els que són capaços de sobreviure al primer " "atac." #. [attack]: type=blade #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:24 #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:23 msgid "greatsword" msgstr "espasa gran" #. [attack]: type=impact #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:33 #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:32 #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:32 msgid "morning star" msgstr "estel d'alba" #. [unit_type]: id=Lich Lord #: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7 msgid "Lich Lord" msgstr "" #. [unit_type]: id=Mounted Fighter, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4 msgid "Mounted Fighter" msgstr "Lluitador muntat" #. [unit_type]: id=Mounted Fighter, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:19 msgid "" "The nobles of the men of the plains are trained with the rest of the " "horsemen to become great warriors. However, they are also trained in " "commanding their comrades, and they are the ones that become captains of the " "armies of the Clans." msgstr "" "Els nobles dels homes de les planes s'entrenen amb la resta de genets per " "convertir-se en grans guerrers. Tanmateix, també aprenen la comandància dels " "seus camarades, i són aquells que es convertiran en capitans dels exèrcits " "dels clans." #. [attack]: type=blade #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:23 msgid "sword" msgstr "espasa" #. [unit_type]: id=Mounted Warrior, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4 msgid "Mounted Warrior" msgstr "Guerrer muntat" #. [unit_type]: id=Mounted Warrior, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:19 msgid "" "Leaders of the plains, Mounted Warriors are skilled with the use of the " "sword and the morning star. Riding horses, they are able to move around the " "battlefield with great speed, and can provide much needed assistance to " "different fronts." msgstr "" "Líders de les planes, els guerrers muntats són hàbils en l'us de l'espasa i " "de l'estel d'alba. Cavalcant els seus cavalls, poden arribar a moure's pel " "camp de batalla amb una gran velocitat, i poden oferir assistència als " "fronts on sigui més necessària." #. [attacks]: id=shock #: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8 #: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9 msgid "shock" msgstr "" #. [attacks]: id=shock #: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10 #: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11 msgid "" "When this attack is used on offense, the opponent will retaliate with one " "less strike than normally, to a minimum of one strike." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9 msgid "No! I... die..." msgstr "No! Em... moro..." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23 msgid "We are doomed..." msgstr "Estem condemnats..." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37 #, fuzzy msgid "I... must— Argh...!" msgstr "Jo... he de... argh." #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51 msgid "Grarrgghh..." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62 msgid "Wha’? Yah fail’d to give me protecshun..." msgstr "Què? No heu pogut protegir-me..." #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:73 msgid "" "It was perhaps as well for the men of Gweddry’s troop that they did not live " "to see the grim tide of undead sweeping westward into Wesnoth, laying waste " "to all in its path." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:85 msgid "" "Wesnoth never learned the fate of Gweddry’s band, but all too soon they " "would suffer the rage and malice of marauding orcs and undead in a war that " "would end only in misery and death." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:97 msgid "" "Their home country proved to be no refuge for Gweddry’s weary men, and no " "more would it for the inhabitants of Wesnoth as foes pressed them on all " "sides to a final defense of the doomed kingdom." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:109 msgid "" "With the staunchest defenders of Wesnoth bested on their home ground, the " "once-great kingdom was plunged into final darkness under the vengeful hand " "of Mal-Ravanal." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16 msgid "Your evil will darken the earth no longer!" msgstr "" #. [message]: speaker=Terraent #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31 msgid "I shall avenge the death of my comrades!" msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46 msgid "I’m gonna blow you up!" msgstr "" #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61 msgid "Grug again dead make!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76 msgid "Taste the steel of the Horse Clans!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91 msgid "This is for Wesnoth!" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103 msgid "" "You are more powerful than I expected, but you cannot possibly defeat me." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:126 msgid "No. Your reign of terror ends today." msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131 msgid "What?!... I... cannot... lose..." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:176 msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..." msgstr "" #, fuzzy #~| msgid "Move Gweddry to the trapdoor" #~ msgid "Move Gweddry to the south-west exit" #~ msgstr "Mou Gweddry fins a la trapa" #~ msgid "Torture Chamber" #~ msgstr "Cambra de tortura" #~ msgid "Throne Room" #~ msgstr "Sala del tron" #~ msgid "The City" #~ msgstr "La ciutat" #~ msgid "Exit" #~ msgstr "Eixida" #, fuzzy #~| msgid "" #~| "So, Gweddry, you escaped too? Good. I think they have the rest of our " #~| "troops captive, along with the peasants following us. We should be able " #~| "to rescue them." #~ msgid "" #~ "So, Gweddry, you escaped too? Good. I think they still have the rest of " #~ "our troops captive. We must rescue them and head for the southwest exit." #~ msgstr "" #~ "Per tant, tu també has escapat, Gweddry? Molt bé. Crec que encara tenen " #~ "captius a la resta de les nostres tropes, així com als pagesos que en " #~ "segueixen. Però em penso que podrem rescatar-los." #~ msgid "Where are they? These caves are impossible to navigate!" #~ msgstr "On són? És impossible orientar-se en estes coves!" #, fuzzy #~| msgid "" #~| "Somewhere south of us. We are in a hidden passage in the north. Oh, and " #~| "some others escaped too, along with Owaec." #~ msgid "" #~ "Somewhere south of us, but we’d best avoid the chamber we just came from. " #~ "Oh, and some others escaped too, along with Owaec." #~ msgstr "" #~ "En alguna part al sud d'ací. Ara som dins un passatge secret al nord. " #~ "Alguns han pogut escapar, juntament amb Owaec." #~ msgid "Well, where’s their leader? I don’t see him." #~ msgstr "I on és el seu líder? No el veig." #, fuzzy #~ msgid "whisper^I dunno. He escaped, I think." #~ msgstr "Hmmm... (xiuxiuejant)... no ho sé. Ha escapat, em penso." #~ msgid "" #~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on " #~ "sight." #~ msgstr "" #~ "Foll! Troveu-lo i porteu-me'l! No, millor encara, mateu-lo tan aviat com " #~ "el veieu." #~ msgid "Look, the escaped prisoners have returned!" #~ msgstr "Mireu, els presoners que havien escapat han tornat!" #, fuzzy #~| msgid "Kill them." #~ msgid "Kill them!" #~ msgstr "Mateu-los." #, fuzzy #~| msgid "Huh? Who’s there, who said that?" #~ msgid "Huh? Who said that?" #~ msgstr "Huh? Qui hi ha ací? Qui ha dit això?" #, fuzzy #~ msgid "I see the exit to the tunnel! Onward!" #~ msgstr "Arriba a la fi del túnel" #~ msgid "Survive until end of turns" #~ msgstr "Sobreviu fins la fi dels torns" #~ msgid "To add ogres to your army, keep two on the grass until end of turns" #~ msgstr "Per tenir ogres al teu exèrcit, n'han de quedar dos vius a l'herba" #, fuzzy #~ msgid "" #~ "All right, we have to keep at least two of these ogres on the grass where " #~ "they can’t escape until our troops get here to capture them." #~ msgstr "" #~ "Bé, hem d'aguantar almenys dos d'estos ogres en l'herba fins que les " #~ "nostres trobes arriben ací per capturar-los. Després farem que ens portin " #~ "fins la seua tribu." #~ msgid "" #~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, " #~ "you go north-east. I’ll go north-west." #~ msgstr "" #~ "I si intentem rodejar-los? Gweddry, tu queda't ací. Dacyn, ves al nord-" #~ "est. Jo aniré al nord-oest." #, fuzzy #~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!" #~ msgstr "" #~ "Les nostres tropes han arribat. Ara podré reclutar ogres, segur que estos " #~ "seran capaços de convèncer la seua tribu per a que se'ns uneixin." #~ msgid "" #~ "We didn’t capture enough of the ogres here. We will have to go on without " #~ "them." #~ msgstr "No hem capturat prou ogres. Haurem de continuar sense ells." #~ msgid "" #~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! " #~ "Go to the trapdoor!" #~ msgstr "" #~ "Ràpid! Abans que arriben reforços enemics i ens maten a tots! Aneu a la " #~ "trapa!" #, fuzzy #~ msgid "" #~ "I do not know. There are trolls in here, which may try to fight us. Now " #~ "hurry, we have to move quickly with those liches still behind us." #~ msgstr "" #~ "No ho sé. Hi ha trols ací, potser ens atacaran. Però ara afanyem-nos, hem " #~ "de moure'ns ràpidament amb aquells lichs al darrere nostre." #~ msgid "" #~ "It doesn’t matter. They are much too powerful for us; our only hope is to " #~ "get away, far away. Perhaps we should go north, and meet with Owaec." #~ msgstr "" #~ "Tant se val. Són massa poderosos per a nosaltres. La nostra única " #~ "esperança és escapar, ben lluny. Potser hauríem d'anar al nord i trobar-" #~ "nos amb Owaec." #~ msgid "" #~ "There are five of us still locked up in the jail. All of us will join you " #~ "if you can get us free." #~ msgstr "" #~ "Encara hi ha 5 dels nostres tancats en la gàbia. Tots ens unirem a " #~ "vosaltres si ens podeu alliberar." #, fuzzy #~ msgid "You dare to attack me!? Go back to your master!" #~ msgstr "Goseu atacar-me A MI?!? Torneu amb el vostre mestre!" #~ msgid "" #~ "This is not good; we are unable to attack Mal-Ravanal at all, for his " #~ "magic is too strong! We must turn back, it was foolish to press the " #~ "attack." #~ msgstr "" #~ "Això no és bo. No podem atacar Mal-Ravanal, la seua màgia és massa " #~ "poderosa! Hem de tornar, ha estat una ximpleria precipitar-nos en l'atac." #, fuzzy #~ msgid "" #~ "I am not sure. There are bandits in this country, and I have been told " #~ "that it is my duty to defeat them, and protect the local villages. " #~ "However, I cannot find a way to defeat them. The outlaws hide in the " #~ "villages when we are close, and come out when we are far away." #~ msgstr "" #~ "No estic segur. Hi ha bandits en este país, i el meu deure és derrotar-" #~ "los i protegir la gent dels pobles. Sempre que envio tropes per enfrontar-" #~ "m'hi, són massacrades abans d'arribar qualsevol tipus d'ajuda, i els " #~ "bandits es refugien de seguida. No hi ha cap forma de derrotar-los." #~ msgid "" #~ "I have fulfilled my duty to the villages. Now I suppose I can join you in " #~ "your quest." #~ msgstr "" #~ "He finalitzat el meu treball als llogarets. Suposo que ara puc unir-me a " #~ "la teva expedició." #~ msgid "" #~ "Good job! Now, we should move onward, north. Tell the villagers to pack " #~ "their belongings and follow us." #~ msgstr "" #~ "Ben fet! Ara hem de continuar avant, cap al nord. Digueu a la gent que " #~ "empaquetin les seues coses i ens segueixin." #~ msgid "" #~ "We should probably go north to the orcish lands immediately. I suspect " #~ "that the undead have already bypassed us, and cut off any crossing to the " #~ "west of here." #~ msgstr "" #~ "Probablement hauríem d'anar al nord, a les terres dels orcs. Sospito que " #~ "els no morts ja se'ns han avançat tallant qualsevol camí cap a l'oest." #, fuzzy #~ msgid "" #~ "Very well, we will go on, take this island. It appears we have no choice. " #~ "Onward!" #~ msgstr "" #~ "Molt bé, som-hi doncs. Hem de trobar esta vall. No tenim gaires " #~ "alternatives." #, fuzzy #~ msgid "" #~ "Informed they were being taken to the orcish king, Dra-Nak, they " #~ "attempted to escape before that happened..." #~ msgstr "" #~ "Després de travessar el perillós llac Vruk, Gweddry i els seus homes van " #~ "ser capturats pels orcs del nord. Els portaven davant del rei orc, Dra-" #~ "Nak. Però tenien l'intenció d'escapar abans..." #~ msgid "" #~ "I think Dacyn and Owaec have escaped already. Now I have to, also... " #~ "these guards are not being very alert, I may be able to get past them..." #~ msgstr "" #~ "Crec que en Dacyn i l'Owaec ja han escapat. Ara és el meu moment... " #~ "aquells guardes semblen despistats, potser puc passar sense que se " #~ "n'adonin." #~ msgid "Aha! There is a small crack in the cave wall here." #~ msgstr "Aha! Ací hi ha una petita escletxa a la paret de la cova." #~ msgid "Right here, boss." #~ msgstr "Just ací, senyor." #~ msgid "" #~ "We have reached Weldyn. Now we must have a council to decide what to do " #~ "next." #~ msgstr "" #~ "Hem arribat a Weldyn. Celebrarem un consell per tal de decidir què s'ha " #~ "de fer." #~ msgid "" #~ "The guards, surprised by this sudden revelation, advanced to attack him. " #~ "However, as he was now skilled in the magical art of teleportation, he " #~ "simply vanished. And has not been seen since." #~ msgstr "" #~ "Els guardes, sorpresos per esta revelació repentina, avançaren per atacar-" #~ "lo. Però ell estava entrenat en l'art de la teleportació i simplement " #~ "desaparegué. Des d'aleshores que no en sabia res d'ell." #, fuzzy #~ msgid "" #~ "Not been seen, that is, until the day when he attacked Gweddry and me in " #~ "that outpost on the eastern border. This is the lich we are facing: Mal-" #~ "Ravanal." #~ msgstr "" #~ "És a dir, des del dia en que ens atacà a Gweddry i a mi a la caserna de " #~ "la frontera. Este és el lich al que ens enfrontem: Mal-Ravanal." #~ msgid "" #~ "At first we tried to escape them, for we knew they were too powerful; it " #~ "is only by horrible luck that we are back in Wesnoth at all." #~ msgstr "" #~ "Al principi, vam intentar escapar-nos, ja que sabíem que eren massa " #~ "forts. De fet és només per mala sort que hem tornat a Wesnoth." #~ msgid "" #~ "It doesn’t matter anyway. The point is, we already know we cannot defeat " #~ "the hordes of the enemy head-on in battle. So it seems that the only path " #~ "to victory is to destroy the head of these necromancers, the lich Mal-" #~ "Ravanal." #~ msgstr "" #~ "De totes formes, sabem que no podem derrotar les hordes de l'enemic " #~ "enfrontant-nos en batalla. Sembla que l'únic camí cap a la victòria és " #~ "derrotar el cap d'estos nigromants, el lich Mal-Ravanal." #~ msgid "But as yet we have no idea how to do it!" #~ msgstr "Però encara no tenim ni idea de com fer-ho!" #~ msgid "" #~ "Well, we do know that he is very arrogant, and can be easily tricked. " #~ "That is how he fell in the first place." #~ msgstr "" #~ "Bé, sabem que és molt arrogant, i pot ser enganyat fàcilment. Així és com " #~ "va caure la primera vegada." #~ msgid "" #~ "So maybe we can trick him into exposing himself to us? Dacyn, does he " #~ "know we know who he is?" #~ msgstr "" #~ "Potser podrem enganyar-lo per a que es mostri a nosaltres? Dacyn, ell sap " #~ "que nosaltres sabem qui és?" #~ msgid "" #~ "No, I don’t think so. I am the only person alive who would recognize the " #~ "name Mal-Ravanal, and if he had known I was there when he attacked, he " #~ "would have pursued us much more vigorously." #~ msgstr "" #~ "No, crec que no. Sóc l'única persona viva que reconeixeria el nom Mal-" #~ "Ravanal. En cas de saber qui sóc, atacaria molt més vigorosament." #~ msgid "Messenger of Doom" #~ msgstr "Missatger d'odi" #~ msgid "I come bearing a message from my leader." #~ msgstr "Porto un missatge del meu líder." #~ msgid "Very well, you may read it. It might tell us something useful." #~ msgstr "Molt bé, pots llegir-lo. Potser ens diu quelcom útil." #, fuzzy #~ msgid "" #~ "He says: “Well done; you have defeated some of my less powerful " #~ "captains, and a small fraction of my horde. Were I to bring the whole " #~ "might of my Dread Legions to bear I could crush you like an insect. But I " #~ "seek a victory that will reveal the true extent of my personal power. " #~ "Unlike the Great General Gweddry I do not seek to hide behind the armored " #~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards " #~ "may sing that you defeated my captains, but in reality you did nothing " #~ "but cower far behind the lines in safety while others braver than you " #~ "fought and died in your name.”" #~ msgstr "" #~ "Així diu: ben fet, heu derrotat alguns dels meus capitans menys poderosos " #~ "i una petita fracció de la meua horda. Fent servir totes les meues " #~ "legions us esclafaria com a insectes. Però prefereixo una victòria que " #~ "reveli la magnitut del meu poder personal. A diferència del gran general " #~ "Gweddry, jo no busco amagar-me darrere les armadures dels meus soldats. " #~ "Tu, comandant Gweddry, ets un covard! Els joglars cantaran com vas " #~ "derrotar els meus capitans, però en realitat tu no vas fer res més que " #~ "amagar-te segur darrere les teves línies mentres altres més valents " #~ "lluitaven en el teu nom." #~ msgid "" #~ "What is the point of this message? Does it consist of anything more than " #~ "insults?" #~ msgstr "Quin és el propòsit d'este missatge? Tot el que fa és insultar-nos!" #~ msgid "" #~ "The point is that you did not defeat my Lord’s minions, it was others " #~ "doing the work for you! The mighty Gweddry himself would last but a few " #~ "moments in actual combat. And my master seeks to prove this. He " #~ "challenges you, Gweddry, to a contest, a battle." #~ msgstr "" #~ "La qüestió és que Gweddry no podria matar els batallons dels meus senyors " #~ "sense l'ajuda dels seus esclaus! Dubto que Gweddry fos capaç d'aguantar " #~ "dos segons en combat. I el meu senyor ho provarà. Et reta a tu, Gweddry, " #~ "a un combat, a una batalla." #~ msgid "" #~ "What are his terms? I won’t accept anything obviously weighted towards " #~ "his victory!" #~ msgstr "" #~ "Quines són les seues condicions? No acceptaré res que obviamente " #~ "condueixi a la seua victòria!" #~ msgid "" #~ "That only proves you are a coward. Nevertheless, these are his terms: You " #~ "pick your six best warriors and he will pick his six best. Then you will " #~ "fight, to the death; until either you or he is destroyed!" #~ msgstr "" #~ "Això només prova que ets un covard. De totes formes, estes són les seues " #~ "condicions: tu agafes els teus sis millors guerrers i ell triarà els " #~ "seus. Aleshores lluitareu a mort, fins que un de tots dos sigui destruit!" #, fuzzy #~ msgid "" #~ "Gweddry, I don’t think you should accept. He is bound to bring more than " #~ "six undead to the battle; he will bring an army!" #~ msgstr "" #~ "Gweddry, penso que no hauries d'acceptar. Portarà més de sis no morts a " #~ "la batalla, portarà un exèrcit sencer!" #~ msgid "" #~ "Well, I think you should accept. There is a small chance that it will be " #~ "a fair fight, and otherwise we will definitely have to face his whole " #~ "undead army." #~ msgstr "" #~ "Bé, potser hauries d'acceptar. Això almenys garantirà una lluita una mica " #~ "neta, mentre que si no acceptes haurem d'afrontar-nos a la totalitat de " #~ "l'exèrcit dels no morts." #~ msgid "" #~ "I will simplify your choice. Accept, coward, or face the onslaught of my " #~ "lord’s hordes at dawn tomorrow!" #~ msgstr "" #~ "Simplificaré la teva elecció. Accepta o enfronta't a la violència de les " #~ "hordes del meu senyor, com el covard que ets." #, fuzzy #~ msgid "" #~ "I will accept this challenge. By your own master’s terms, that proves I " #~ "am no coward." #~ msgstr "" #~ "Acceptaré este desafiament. Amb les condicions que imposa el teu mestre, " #~ "no sóc pas un covard." #~ msgid "" #~ "I will not accept a fight in which he will obviously cheat! I refuse!" #~ msgstr "No acceptaré una lluita en la qual ens faran trampa! Ho rebutjo!" #~ msgid "I... lose?..." #~ msgstr "Jo... perdent? Nooo..." #~ msgid "And more!" #~ msgstr "I més!" #, fuzzy #~ msgid "" #~ "You people are fools! You rejected my master’s offer to duel... very " #~ "well, you will all die! And know this; my master is here to enjoy " #~ "your demise. For he does not fear you at all, and knows that you will " #~ "never be able to find him and kill him! There are seven of us, and only " #~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will " #~ "all tell you our names if you can reach us." #~ msgstr "" #~ "Sou uns estúpids! Heu decidit rebutjar el duel del meu mestre... molt bé, " #~ "MORIREU TOTS! Sapigueu que el meu mestre està ací per observar com moriu. " #~ "No us tem gens, mai sereu capaços de trobar-lo... molt menys matar-lo! Hi " #~ "ha set de nosaltres, i només un és realment el líder! Ha ha ha ha! Per a " #~ "ser just, us direm els nostres noms." #~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..." #~ msgstr "Recordeu, hem de matar Mal-Ravanal. Està ací en alguna part..." #, fuzzy #~ msgid "There he is!" #~ msgstr "Estan ací!" #~ msgid "How did you know...?" #~ msgstr "Com ho saps...?" #~ msgid "Kill the king!" #~ msgstr "Mateu el rei!" #~ msgid "Turns run out" #~ msgstr "Fi dels torns" #~ msgid "BOOM!!!" #~ msgstr "BOOM!!!" #, fuzzy #~ msgid "We have come all the way to Mal-Ravanal's capital!" #~ msgstr "Hem arribat a la capital de Mal-Ravanal!" #~ msgid "" #~ "No! These undead won our battle, and you will be able to enter my " #~ "northern homeland!" #~ msgstr "" #~ "No! Estos no morts han guanyat la nostra batalla, i no podreu entrar a la " #~ "nostra llar del nord!" #~ msgid "" #~ "One of them, the South Guard, had been the site of the previous attacks, " #~ "and was still occupied. Konrad II decided to re-man the other outposts " #~ "also. He sent two of the most promising young officers to them." #~ msgstr "" #~ "Una d'elles, la caserna del sud, havia estat objecte d'atacs previs. " #~ "Konrad II va decidir rearmar altres casernes també. Hi envià dos joves i " #~ "prometedors oficials." #~ msgid "The undead are tearing down our defenses!" #~ msgstr "Mireu, els no morts traspassen les nostres defenses!" #, fuzzy #~ msgid "Leave any of the three heroes on the north side of the river" #~ msgstr "Deixa qualsevol dels tres herois a la ribera nord del riu" #~ msgid "There are still humans in this village! They can help us." #~ msgstr "Encara queden humans en este poble! Poden ajudar-nos." #~ msgid "Villager" #~ msgstr "Vilatà" #~ msgid "" #~ "The undead have killed all the villagers here, but they left their " #~ "valuables." #~ msgstr "" #~ "Els no morts han matat a tothom ací, però han deixat els objectes de " #~ "valor." #~ msgid "Defeat Khrakrahs, the Skeletal Dragon" #~ msgstr "Derrota Khrakrahs, el drac esquelètic" #~ msgid "" #~ "I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de " #~ "swamp, we can't e'en see any 'nemies." #~ msgstr "" #~ "Suposo que tindrem que vorejar-lo... ugh. I amb esta boira al pantà, no " #~ "podrem veure els enemics. " #~ msgid "Undead, undead are rising out of the ground!" #~ msgstr "S-se-senyor, els no morts estan eixint de les clivelles del sòl!" #~ msgid "blade" #~ msgstr "talla" #~ msgid "impact" #~ msgstr "impacta"