Commit graph

9 commits

Author SHA1 Message Date
Celtic Minstrel
df4413ae66 Schema: Move list types into a separate config file 2018-11-04 18:37:51 -05:00
Celtic Minstrel
52c4dc0e3d Add a validator subclass specialized for validating WML schemas against the WML schema schema 2018-11-03 17:09:25 -04:00
Celtic Minstrel
d080c69356 Schema: Fix a few more cases of keys and tags not accepting variable substitution 2018-10-23 22:41:57 -04:00
Celtic Minstrel
a1ecf1a559 First batch of schema fixes
- Allow for variable substitution in filter tags (mostly)
- Fix real not matching numbers like .5
- Support x,y=recall,recall

After this commit, there are no schema errors in the tutorial.
2018-10-23 22:38:20 -04:00
Celtic Minstrel
24608d0632 Schema ActionWML: Small bugfixes and add undocumented stuff from perusing source code 2018-10-23 22:38:16 -04:00
Celtic Minstrel
1e33a66661 Schema: Pango formatting keys for [message] 2018-10-23 22:37:46 -04:00
Celtic Minstrel
7ab5fabbf2 Schema: Add all known ActionWML and ConditionalWML tags (based on wiki)
This also finishes up the StoryWML definition, adds validation for
map and shroud data, and a few other small schema fixes
2018-10-23 22:37:44 -04:00
Celtic Minstrel
34604fdff6 Get game config and schema to use some common types
This also fixes an invalid type issue in the GUI2 schema,
and allows types to be a direct alias for other types.
2018-10-23 22:36:47 -04:00
Celtic Minstrel
3a65a14bcb Implement validation of the core game config WML
Currently this is disabled by default
Use --validate command-line argument to enable

The following new features were added in the schema format:
* Union, intersection, and list types
* Keys can specify a union of known types on-the-fly
* Key and tag names can include wildcards (* and ?, glob-style)
* Tags support any_key=yes, which means unrecognized subtags will be ignored
* Tags and keys support deprecated=yes (unimplemented)
* Specify max=infinite instead of max=-1
2018-10-23 22:36:40 -04:00