Fabian Müller
28ee828a3c
Adjusted the position and layout of the recruit dialog.
2011-03-05 22:17:03 +00:00
Fabian Müller
0b82ea29bc
Preliminary fix to support recruiting at low resolutions.
2011-03-05 16:35:17 +00:00
Fabian Müller
f4db8534b7
Switched to scalled images, still not working.
2011-03-05 16:34:34 +00:00
Fabian Müller
ab32959395
Got rid of the config for the old wml_message dialog.
2011-03-05 12:05:02 +00:00
Fabian Müller
3e96305e73
Added macros from the old wml_message.
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mordante, do you know a better place for them?
2011-03-05 12:04:13 +00:00
Fabian Müller
d0f6d7d2f7
Code cleanups.
2011-03-05 11:32:25 +00:00
Fabian Müller
18631914f8
image_definition for scaled unit portraits, not working.
2011-03-05 11:21:19 +00:00
Fabian Müller
2136baba2a
Demonstration commit to gain help from mordante
2011-03-05 09:12:02 +00:00
Fabian Müller
af7a57c30a
WML for the recruit gui2 dialog.
2011-03-04 11:27:39 +00:00
Mark de Wever
2dc8c91a61
Convert the debug clock to a non modal dialog.
...
This is just a test case also enables a helptip for the hour progress
bar.
2011-02-20 09:05:58 +00:00
Mark de Wever
4e30569988
Add helptip information to the tooltip.
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When a widget has both a tooltip and helptip a small text to notify
the user about it. This also means when there is a helptip the tooltip
needs to have a text.
2011-02-20 07:26:05 +00:00
Fabian Müller
2d01566730
Fix the unit tests for gui2.
2011-02-14 20:55:55 +00:00
Fabian Müller
836d86b65f
Tried another grouping of the buttons to allow lower resolutions
2011-02-14 19:24:40 +00:00
Mark de Wever
86174bca3c
Add tooltips and helptips to all windows.
...
All use the basic default now, this will need some window based tuning
later on.
2011-02-13 18:41:58 +00:00
Fabian Müller
a3caa30a09
Resolved naming conflict.
2011-02-12 22:35:15 +00:00
Fabian Müller
cf921d70f9
Config file for the image message dialog.
2011-02-12 21:41:35 +00:00
Mark de Wever
c61bea3404
Remove the now unused tooltip widget.
2011-02-12 21:36:38 +00:00
Fabian Müller
3fe7c28c3d
Finetuned the recruit dialogue.
2011-02-12 06:25:47 +00:00
Mark de Wever
813f103b15
Add a new tooltip implementation.
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It's based on a new base class for popup windows. It also fixes the not
properly undrawing problem.
2011-02-11 19:50:23 +00:00
Fabian Müller
7725e75a07
Implemented the [unit_input] message subtag...
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...and replaced the old recruit dialog with a gui2 one.
2011-02-11 19:01:16 +00:00
Jörg Hinrichs
9afd2aca23
Introduce line breaks for OOS-dialog.
2011-02-10 21:20:45 +00:00
Mark de Wever
46eb1e052d
Add a circle to the debug clock.
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Doesn't look too great, but the window is for debug testing only.
2011-02-07 19:42:09 +00:00
Mark de Wever
8dc0c1e343
Rename gui2 wml colour to color.
2011-01-10 20:38:49 +00:00
Mark de Wever
8c069aef70
Fix maximium portrait height.
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Fixes bug #17399 , also adds some more debug information.
2011-01-08 20:40:38 +00:00
Mark de Wever
d8b025e716
Add a new debug clock dialog.
...
The dialog is used to test the drawing routines. The clock will need
some appearance changes later on. It's main goal is to test the drawing
routine timing and several other things I want to test in the near
future, where I want to see what parts get updated.
2010-12-26 17:07:48 +00:00
Ignacio R. Morelle
198bba9ec4
GUI2: taddon_description: formula cleanup
2010-12-26 14:26:21 +00:00
Ignacio R. Morelle
c514d77361
GUI2: taddon_description:
...
Un-hardcode max icon size of 72x72 and avoid scaling smaller icons
(attacks/, etc.)
2010-12-26 14:19:58 +00:00
Mark de Wever
119349b09e
Add drawing widget.
...
This widget allows to customize drawing the widget in the window definition.
The widget has, like the spacer a fixed best size.
2010-12-23 20:05:37 +00:00
Ignacio R. Morelle
979f2e4e69
GUI2: taddon_description: merge 2/2
2010-12-21 21:08:58 +00:00
Ignacio R. Morelle
e7b7abe209
GUI2: New add-ons description dialog...
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...with more details than the description (merge 1)
2010-12-21 21:08:36 +00:00
Mark de Wever
56579c4972
Allow the progress bar to become higher.
2010-12-21 20:43:15 +00:00
Mark de Wever
328e5541f6
Fix the progress bar colours.
...
Forgot to add the alpha value, which made the objects fully transparent.
2010-12-21 20:43:10 +00:00
Mark de Wever
f001feb9b2
Fix some typos in the formulas.
2010-12-21 20:43:07 +00:00
Ignacio R. Morelle
586e938c10
Remove an empty file
2010-12-09 12:46:18 +00:00
Ignacio R. Morelle
01197b0325
Fix alignment of labels in certain confirmation dialogs (e.g. Quit)
2010-12-08 20:59:49 +00:00
Lari Nieminen
60ddac72af
Reverted 2010-12-08T14:35:26Z!lari.nieminen@iki.fi since actually it didn't make any sense after all.
2010-12-08 16:26:57 +00:00
Lari Nieminen
4a43a89c15
Made images in messages be placed 10px above the bottom edge...
...
...of the screen if they're <250px high (and thus not portraits),
horizontally centered all images on the available space instead of
aligning images >100px wide to the left edge, and probably fixed the
image centering not working on right-side images.
2010-12-08 14:35:26 +00:00
Ignacio R. Morelle
96fe64e785
GUI2: Set a max width for tedit_label
2010-12-07 22:10:44 +00:00
Ignacio R. Morelle
121b4b48f4
GUI2: Set a max width for tcampaign_difficulty
2010-12-07 22:10:29 +00:00
Ignacio R. Morelle
a4b859cb2a
GUI2: Set a max width for tsimple_item_selector
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(These really need to be macroified...)
2010-12-07 22:10:13 +00:00
Ignacio R. Morelle
a3fda67a19
GUI2: Replace a couple of cases of label...
...
...with scroll_label to wrap long text
2010-12-07 22:09:59 +00:00
Ignacio R. Morelle
95667feed3
Convert the MP create game-set password dialog to GUI2
2010-12-07 21:49:53 +00:00
Mark de Wever
82ab772179
Improved the portrait width in the wml_message.
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The width of a portrait is 1/3 of the text width until it reaches the
maximum portrait width. This change also looks whether the maximum
text width has been reached, once reached the portrait no longer takes
1/3 but all width available.
This change means that portraits reach their maximum size at a smaller
resolution. The issue was brought to my attention by zookeeper.
2010-11-29 21:18:50 +00:00
Ignacio R. Morelle
0166cc06e3
GUI2: Remove Generate Name option from the --new-widget unit-create dialog
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It's useless now that units get names by default.
2010-11-29 20:12:47 +00:00
Ignacio R. Morelle
902abccd4b
GUI2: remove bottom border from WML message dialogs
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This solves the first item in the second section of the following post:
[http://forums.wesnoth.org/viewtopic.php?t=29640 ]
2010-11-29 19:31:11 +00:00
Ignacio R. Morelle
8f9a8764a1
Fix capitalization on the "Update add-ons" button
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(Although I'd honestly just uncapitalize everything.)
2010-11-29 11:21:05 +00:00
Ignacio R. Morelle
672bdfe372
Try setting a maximum width of 800px for GUI2...
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...message/transient_message windows
2010-11-27 21:08:23 +00:00
Ignacio R. Morelle
90db294366
Fixed the titlescreen GUI2 window description
2010-11-16 00:56:55 +00:00
Ignacio R. Morelle
4379c471dc
Convert campaign difficulty selection dialog to GUI2
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Changelog entries pending. May need wmllint changes.
2010-11-15 20:25:09 +00:00
Ignacio R. Morelle
af65eefdaa
Replace id in definition of title_creen_revision with title_screen_revision
2010-11-07 21:18:32 +00:00